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HEAD
d3d11: Rename d3d10_vertex_shader to d3d_vertex_shader.
[wine.git]
/
dlls
/
winspool.drv
/
Makefile.in
blob
3cf6388b82444c7680ab01a796a074987c6fb5f0
1
EXTRADEFS
= -
D_SPOOL32_
2
MODULE
=
winspool.drv
3
IMPORTLIB
=
winspool
4
IMPORTS
=
user32 gdi32 advapi32
5
EXTRAINCL
= $(
CUPS_CFLAGS
)
6
EXTRALIBS
= $(
APPLICATIONSERVICES_LIBS
)
7
8
C_SRCS
=
\
9
info
.c \
10
wspool.c
11
12
RC_SRCS
=
winspool.rc