2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
19 enum debug_event_state
{ EVENT_QUEUED
, EVENT_SENT
, EVENT_CONTINUED
};
24 struct object obj
; /* object header */
25 struct debug_event
*next
; /* event queue */
26 struct debug_event
*prev
;
27 struct thread
*sender
; /* thread which sent this event */
28 struct thread
*debugger
; /* debugger thread receiving the event */
29 enum debug_event_state state
; /* event state */
30 int status
; /* continuation status */
31 int code
; /* event code */
32 union debug_event_data data
; /* event data */
38 struct object obj
; /* object header */
39 struct debug_event
*event_head
; /* head of pending events queue */
40 struct debug_event
*event_tail
; /* tail of pending events queue */
41 struct debug_event
*to_send
; /* next event on the queue to send to debugger */
45 static void debug_event_dump( struct object
*obj
, int verbose
);
46 static int debug_event_signaled( struct object
*obj
, struct thread
*thread
);
47 static void debug_event_destroy( struct object
*obj
);
49 static const struct object_ops debug_event_ops
=
51 sizeof(struct debug_event
), /* size */
52 debug_event_dump
, /* dump */
53 add_queue
, /* add_queue */
54 remove_queue
, /* remove_queue */
55 debug_event_signaled
, /* signaled */
56 no_satisfied
, /* satisfied */
57 NULL
, /* get_poll_events */
58 NULL
, /* poll_event */
59 no_read_fd
, /* get_read_fd */
60 no_write_fd
, /* get_write_fd */
62 no_get_file_info
, /* get_file_info */
63 debug_event_destroy
/* destroy */
66 static void debug_ctx_dump( struct object
*obj
, int verbose
);
67 static int debug_ctx_signaled( struct object
*obj
, struct thread
*thread
);
68 static void debug_ctx_destroy( struct object
*obj
);
70 static const struct object_ops debug_ctx_ops
=
72 sizeof(struct debug_ctx
), /* size */
73 debug_ctx_dump
, /* dump */
74 add_queue
, /* add_queue */
75 remove_queue
, /* remove_queue */
76 debug_ctx_signaled
, /* signaled */
77 no_satisfied
, /* satisfied */
78 NULL
, /* get_poll_events */
79 NULL
, /* poll_event */
80 no_read_fd
, /* get_read_fd */
81 no_write_fd
, /* get_write_fd */
83 no_get_file_info
, /* get_file_info */
84 debug_ctx_destroy
/* destroy */
87 /* size of the event data */
88 static const int event_sizes
[] =
91 sizeof(struct debug_event_exception
), /* EXCEPTION_DEBUG_EVENT */
92 sizeof(struct debug_event_create_thread
), /* CREATE_THREAD_DEBUG_EVENT */
93 sizeof(struct debug_event_create_process
), /* CREATE_PROCESS_DEBUG_EVENT */
94 sizeof(struct debug_event_exit
), /* EXIT_THREAD_DEBUG_EVENT */
95 sizeof(struct debug_event_exit
), /* EXIT_PROCESS_DEBUG_EVENT */
96 sizeof(struct debug_event_load_dll
), /* LOAD_DLL_DEBUG_EVENT */
97 sizeof(struct debug_event_unload_dll
), /* UNLOAD_DLL_DEBUG_EVENT */
98 sizeof(struct debug_event_output_string
), /* OUTPUT_DEBUG_STRING_EVENT */
99 sizeof(struct debug_event_rip_info
) /* RIP_EVENT */
103 /* initialise the fields that do not need to be filled by the client */
104 static int fill_debug_event( struct thread
*debugger
, struct thread
*thread
,
105 struct debug_event
*event
)
109 /* some events need special handling */
112 case CREATE_THREAD_DEBUG_EVENT
:
113 if ((event
->data
.create_thread
.handle
= alloc_handle( debugger
->process
, thread
,
114 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
115 THREAD_ALL_ACCESS
, FALSE
)) == -1)
118 case CREATE_PROCESS_DEBUG_EVENT
:
119 if ((handle
= event
->data
.create_process
.file
) != -1)
121 if ((handle
= duplicate_handle( thread
->process
, handle
, debugger
->process
,
122 GENERIC_READ
, FALSE
, 0 )) == -1)
124 event
->data
.create_process
.file
= handle
;
126 if ((event
->data
.create_process
.process
= alloc_handle( debugger
->process
, thread
->process
,
127 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
128 PROCESS_ALL_ACCESS
, FALSE
)) == -1)
130 if (handle
!= -1) close_handle( debugger
->process
, handle
);
133 if ((event
->data
.create_process
.thread
= alloc_handle( debugger
->process
, thread
,
134 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
135 THREAD_ALL_ACCESS
, FALSE
)) == -1)
137 if (handle
!= -1) close_handle( debugger
->process
, handle
);
138 close_handle( debugger
->process
, event
->data
.create_process
.process
);
142 case LOAD_DLL_DEBUG_EVENT
:
143 if ((handle
= event
->data
.load_dll
.handle
) != -1)
145 if ((handle
= duplicate_handle( thread
->process
, handle
, debugger
->process
,
146 GENERIC_READ
, FALSE
, 0 )) == -1)
148 event
->data
.load_dll
.handle
= handle
;
155 /* unlink the first event from the queue */
156 static void unlink_event( struct debug_ctx
*debug_ctx
, struct debug_event
*event
)
158 if (event
->prev
) event
->prev
->next
= event
->next
;
159 else debug_ctx
->event_head
= event
->next
;
160 if (event
->next
) event
->next
->prev
= event
->prev
;
161 else debug_ctx
->event_tail
= event
->prev
;
162 if (debug_ctx
->to_send
== event
) debug_ctx
->to_send
= event
->next
;
163 event
->next
= event
->prev
= NULL
;
164 release_object( event
);
167 /* link an event at the end of the queue */
168 static void link_event( struct debug_ctx
*debug_ctx
, struct debug_event
*event
)
170 grab_object( event
);
172 event
->prev
= debug_ctx
->event_tail
;
173 debug_ctx
->event_tail
= event
;
174 if (event
->prev
) event
->prev
->next
= event
;
175 else debug_ctx
->event_head
= event
;
176 if (!debug_ctx
->to_send
)
178 debug_ctx
->to_send
= event
;
179 wake_up( &debug_ctx
->obj
, 0 );
183 /* build a reply for the wait_debug_event request */
184 static void build_wait_debug_reply( struct thread
*thread
, struct object
*obj
, int signaled
)
186 struct wait_debug_event_request
*req
= get_req_ptr( thread
);
190 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
191 struct debug_event
*event
= debug_ctx
->to_send
;
193 /* the object that woke us has to be our debug context */
194 assert( obj
->ops
== &debug_ctx_ops
);
197 event
->state
= EVENT_SENT
;
198 debug_ctx
->to_send
= event
->next
;
199 req
->code
= event
->code
;
200 req
->pid
= event
->sender
->process
;
201 req
->tid
= event
->sender
;
202 memcpy( req
+ 1, &event
->data
, event_sizes
[event
->code
] );
204 else /* timeout or error */
209 thread
->error
= signaled
;
213 /* build a reply for the send_event request */
214 static void build_send_event_reply( struct thread
*thread
, struct object
*obj
, int signaled
)
216 struct send_debug_event_request
*req
= get_req_ptr( thread
);
217 struct debug_event
*event
= (struct debug_event
*)obj
;
218 assert( obj
->ops
== &debug_event_ops
);
220 req
->status
= event
->status
;
221 /* copy the context into the reply */
222 if (event
->code
== EXCEPTION_DEBUG_EVENT
)
223 memcpy( req
+ 1, &event
->data
, event_sizes
[event
->code
] );
226 static void debug_event_dump( struct object
*obj
, int verbose
)
228 struct debug_event
*debug_event
= (struct debug_event
*)obj
;
229 assert( obj
->ops
== &debug_event_ops
);
230 fprintf( stderr
, "Debug event sender=%p code=%d state=%d\n",
231 debug_event
->sender
, debug_event
->code
, debug_event
->state
);
234 static int debug_event_signaled( struct object
*obj
, struct thread
*thread
)
236 struct debug_event
*debug_event
= (struct debug_event
*)obj
;
237 assert( obj
->ops
== &debug_event_ops
);
238 return debug_event
->state
== EVENT_CONTINUED
;
241 static void debug_event_destroy( struct object
*obj
)
243 struct debug_event
*event
= (struct debug_event
*)obj
;
244 assert( obj
->ops
== &debug_event_ops
);
246 /* cannot still be in the queue */
247 assert( !event
->next
);
248 assert( !event
->prev
);
250 /* If the event has been sent already, the handles are now under the */
251 /* responsibility of the debugger process, so we don't touch them */
252 if (event
->state
== EVENT_QUEUED
)
254 struct process
*debugger
= event
->debugger
->process
;
257 case CREATE_THREAD_DEBUG_EVENT
:
258 close_handle( debugger
, event
->data
.create_thread
.handle
);
260 case CREATE_PROCESS_DEBUG_EVENT
:
261 if (event
->data
.create_process
.file
!= -1)
262 close_handle( debugger
, event
->data
.create_process
.file
);
263 close_handle( debugger
, event
->data
.create_process
.thread
);
264 close_handle( debugger
, event
->data
.create_process
.process
);
266 case LOAD_DLL_DEBUG_EVENT
:
267 if (event
->data
.load_dll
.handle
!= -1)
268 close_handle( debugger
, event
->data
.load_dll
.handle
);
272 release_object( event
->sender
);
273 release_object( event
->debugger
);
276 static void debug_ctx_dump( struct object
*obj
, int verbose
)
278 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
279 assert( obj
->ops
== &debug_ctx_ops
);
280 fprintf( stderr
, "Debug context head=%p tail=%p to_send=%p\n",
281 debug_ctx
->event_head
, debug_ctx
->event_tail
, debug_ctx
->to_send
);
284 static int debug_ctx_signaled( struct object
*obj
, struct thread
*thread
)
286 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
287 assert( obj
->ops
== &debug_ctx_ops
);
288 return debug_ctx
->to_send
!= NULL
;
291 static void debug_ctx_destroy( struct object
*obj
)
293 struct debug_event
*event
;
294 struct debug_ctx
*debug_ctx
= (struct debug_ctx
*)obj
;
295 assert( obj
->ops
== &debug_ctx_ops
);
297 /* free all pending events */
298 while ((event
= debug_ctx
->event_head
) != NULL
) unlink_event( debug_ctx
, event
);
301 /* wait for a debug event (or send a reply at once if one is pending) */
302 static int wait_for_debug_event( int timeout
)
304 struct debug_ctx
*debug_ctx
= current
->debug_ctx
;
305 struct object
*obj
= &debug_ctx
->obj
;
308 if (!debug_ctx
) /* current thread is not a debugger */
310 set_error( ERROR_INVALID_HANDLE
);
313 if (timeout
!= -1) flags
= SELECT_TIMEOUT
;
314 return sleep_on( 1, &obj
, flags
, timeout
, build_wait_debug_reply
);
317 /* continue a debug event */
318 static int continue_debug_event( struct process
*process
, struct thread
*thread
, int status
)
320 struct debug_event
*event
;
321 struct debug_ctx
*debug_ctx
= current
->debug_ctx
;
323 if (!debug_ctx
|| process
->debugger
!= current
|| thread
->process
!= process
) goto error
;
325 /* find the event in the queue */
326 for (event
= debug_ctx
->event_head
; event
; event
= event
->next
)
328 if (event
== debug_ctx
->to_send
) goto error
;
329 if (event
->sender
== thread
) break;
332 if (!event
) goto error
;
334 event
->status
= status
;
335 event
->state
= EVENT_CONTINUED
;
336 wake_up( &event
->obj
, 0 );
338 unlink_event( debug_ctx
, event
);
339 resume_process( process
);
342 /* not debugging this process, or no such event */
343 set_error( ERROR_ACCESS_DENIED
); /* FIXME */
347 /* queue a debug event for a debugger */
348 static struct debug_event
*queue_debug_event( struct thread
*debugger
, struct thread
*thread
,
349 int code
, void *data
)
351 struct debug_ctx
*debug_ctx
= debugger
->debug_ctx
;
352 struct debug_event
*event
;
355 /* cannot queue a debug event for myself */
356 assert( debugger
->process
!= thread
->process
);
358 /* build the event */
359 if (!(event
= alloc_object( &debug_event_ops
, -1 ))) return NULL
;
362 event
->state
= EVENT_QUEUED
;
364 event
->sender
= (struct thread
*)grab_object( thread
);
365 event
->debugger
= (struct thread
*)grab_object( debugger
);
366 memcpy( &event
->data
, data
, event_sizes
[code
] );
368 if (!fill_debug_event( debugger
, thread
, event
))
370 event
->code
= -1; /* make sure we don't attempt to close handles */
371 release_object( event
);
375 link_event( debug_ctx
, event
);
376 suspend_process( thread
->process
);
380 /* attach a process to a debugger thread */
381 int debugger_attach( struct process
*process
, struct thread
*debugger
)
383 struct debug_ctx
*debug_ctx
;
384 struct thread
*thread
;
386 if (process
->debugger
) /* already being debugged */
388 set_error( ERROR_ACCESS_DENIED
);
391 /* make sure we don't create a debugging loop */
392 for (thread
= debugger
; thread
; thread
= thread
->process
->debugger
)
393 if (thread
->process
== process
)
395 set_error( ERROR_ACCESS_DENIED
);
399 if (!debugger
->debug_ctx
) /* need to allocate a context */
401 if (!(debug_ctx
= alloc_object( &debug_ctx_ops
, -1 ))) return 0;
402 debug_ctx
->event_head
= NULL
;
403 debug_ctx
->event_tail
= NULL
;
404 debug_ctx
->to_send
= NULL
;
405 debugger
->debug_ctx
= debug_ctx
;
407 process
->debugger
= debugger
;
411 /* a thread is exiting */
412 void debug_exit_thread( struct thread
*thread
, int exit_code
)
414 struct thread
*debugger
= thread
->process
->debugger
;
415 struct debug_ctx
*debug_ctx
= thread
->debug_ctx
;
417 if (debugger
) /* being debugged -> send an event to the debugger */
419 struct debug_event
*event
;
420 struct debug_event_exit exit
;
421 exit
.exit_code
= exit_code
;
422 if (thread
->process
->running_threads
== 1)
423 /* this is the last thread, send an exit process event */
424 event
= queue_debug_event( debugger
, thread
, EXIT_PROCESS_DEBUG_EVENT
, &exit
);
426 event
= queue_debug_event( debugger
, thread
, EXIT_THREAD_DEBUG_EVENT
, &exit
);
427 if (event
) release_object( event
);
430 if (debug_ctx
) /* this thread is a debugger */
432 /* kill all debugged processes */
433 kill_debugged_processes( thread
, exit_code
);
434 thread
->debug_ctx
= NULL
;
435 release_object( debug_ctx
);
439 /* Wait for a debug event */
440 DECL_HANDLER(wait_debug_event
)
442 if (!wait_for_debug_event( req
->timeout
))
450 /* Continue a debug event */
451 DECL_HANDLER(continue_debug_event
)
453 struct process
*process
= get_process_from_id( req
->pid
);
456 struct thread
*thread
= get_thread_from_id( req
->tid
);
459 continue_debug_event( process
, thread
, req
->status
);
460 release_object( thread
);
462 release_object( process
);
466 /* Start debugging an existing process */
467 DECL_HANDLER(debug_process
)
469 struct process
*process
= get_process_from_id( req
->pid
);
472 debugger_attach( process
, current
);
473 /* FIXME: should notify the debugged process somehow */
474 release_object( process
);
478 /* Send a debug event */
479 DECL_HANDLER(send_debug_event
)
481 struct thread
*debugger
= current
->process
->debugger
;
482 struct debug_event
*event
;
484 if ((req
->code
<= 0) || (req
->code
> RIP_EVENT
))
486 fatal_protocol_error( current
, "send_debug_event: bad code %d\n", req
->code
);
490 if (debugger
&& ((event
= queue_debug_event( debugger
, current
, req
->code
, req
+ 1 ))))
492 /* wait for continue_debug_event */
493 struct object
*obj
= &event
->obj
;
494 sleep_on( 1, &obj
, 0, -1, build_send_event_reply
);
495 release_object( event
);