2 /* Auto-generated file... Do not edit ! */
6 #include "opengl_ext.h"
10 #define WGL_WGLEXT_PROTOTYPES
11 #include "wine/wglext.h"
12 #include "wine/wgl_driver.h"
13 #include "wine/debug.h"
15 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
17 const int extension_registry_size
= 2533;
19 static void WINAPI
glAccumxOES( GLenum op
, GLfixed value
) {
20 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
21 TRACE("(%d, %d)\n", op
, value
);
22 funcs
->ext
.p_glAccumxOES( op
, value
);
25 static void WINAPI
glActiveProgramEXT( GLuint program
) {
26 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
27 TRACE("(%d)\n", program
);
28 funcs
->ext
.p_glActiveProgramEXT( program
);
31 static void WINAPI
glActiveShaderProgram( GLuint pipeline
, GLuint program
) {
32 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
33 TRACE("(%d, %d)\n", pipeline
, program
);
34 funcs
->ext
.p_glActiveShaderProgram( pipeline
, program
);
37 static void WINAPI
glActiveStencilFaceEXT( GLenum face
) {
38 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
39 TRACE("(%d)\n", face
);
40 funcs
->ext
.p_glActiveStencilFaceEXT( face
);
43 static void WINAPI
glActiveTexture( GLenum texture
) {
44 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
45 TRACE("(%d)\n", texture
);
46 funcs
->ext
.p_glActiveTexture( texture
);
49 static void WINAPI
glActiveTextureARB( GLenum texture
) {
50 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
51 TRACE("(%d)\n", texture
);
52 funcs
->ext
.p_glActiveTextureARB( texture
);
55 static void WINAPI
glActiveVaryingNV( GLuint program
, const GLchar
* name
) {
56 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
57 TRACE("(%d, %p)\n", program
, name
);
58 funcs
->ext
.p_glActiveVaryingNV( program
, name
);
61 static void WINAPI
glAlphaFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
) {
62 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
63 TRACE("(%d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
64 funcs
->ext
.p_glAlphaFragmentOp1ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
67 static void WINAPI
glAlphaFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
) {
68 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
69 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
70 funcs
->ext
.p_glAlphaFragmentOp2ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
73 static void WINAPI
glAlphaFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
) {
74 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
75 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
76 funcs
->ext
.p_glAlphaFragmentOp3ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
79 static void WINAPI
glAlphaFuncxOES( GLenum func
, GLfixed ref
) {
80 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
81 TRACE("(%d, %d)\n", func
, ref
);
82 funcs
->ext
.p_glAlphaFuncxOES( func
, ref
);
85 static void WINAPI
glApplyTextureEXT( GLenum mode
) {
86 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
87 TRACE("(%d)\n", mode
);
88 funcs
->ext
.p_glApplyTextureEXT( mode
);
91 static GLboolean WINAPI
glAreProgramsResidentNV( GLsizei n
, const GLuint
* programs
, GLboolean
* residences
) {
92 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
93 TRACE("(%d, %p, %p)\n", n
, programs
, residences
);
94 return funcs
->ext
.p_glAreProgramsResidentNV( n
, programs
, residences
);
97 static GLboolean WINAPI
glAreTexturesResidentEXT( GLsizei n
, const GLuint
* textures
, GLboolean
* residences
) {
98 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
99 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
100 return funcs
->ext
.p_glAreTexturesResidentEXT( n
, textures
, residences
);
103 static void WINAPI
glArrayElementEXT( GLint i
) {
104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
106 funcs
->ext
.p_glArrayElementEXT( i
);
109 static void WINAPI
glArrayObjectATI( GLenum array
, GLint size
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
111 TRACE("(%d, %d, %d, %d, %d, %d)\n", array
, size
, type
, stride
, buffer
, offset
);
112 funcs
->ext
.p_glArrayObjectATI( array
, size
, type
, stride
, buffer
, offset
);
115 static void WINAPI
glAsyncMarkerSGIX( GLuint marker
) {
116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
117 TRACE("(%d)\n", marker
);
118 funcs
->ext
.p_glAsyncMarkerSGIX( marker
);
121 static void WINAPI
glAttachObjectARB( GLhandleARB containerObj
, GLhandleARB obj
) {
122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
123 TRACE("(%d, %d)\n", containerObj
, obj
);
124 funcs
->ext
.p_glAttachObjectARB( containerObj
, obj
);
127 static void WINAPI
glAttachShader( GLuint program
, GLuint shader
) {
128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
129 TRACE("(%d, %d)\n", program
, shader
);
130 funcs
->ext
.p_glAttachShader( program
, shader
);
133 static void WINAPI
glBeginConditionalRender( GLuint id
, GLenum mode
) {
134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
135 TRACE("(%d, %d)\n", id
, mode
);
136 funcs
->ext
.p_glBeginConditionalRender( id
, mode
);
139 static void WINAPI
glBeginConditionalRenderNV( GLuint id
, GLenum mode
) {
140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
141 TRACE("(%d, %d)\n", id
, mode
);
142 funcs
->ext
.p_glBeginConditionalRenderNV( id
, mode
);
145 static void WINAPI
glBeginConditionalRenderNVX( GLuint id
) {
146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
147 TRACE("(%d)\n", id
);
148 funcs
->ext
.p_glBeginConditionalRenderNVX( id
);
151 static void WINAPI
glBeginFragmentShaderATI( void ) {
152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
154 funcs
->ext
.p_glBeginFragmentShaderATI( );
157 static void WINAPI
glBeginOcclusionQueryNV( GLuint id
) {
158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
159 TRACE("(%d)\n", id
);
160 funcs
->ext
.p_glBeginOcclusionQueryNV( id
);
163 static void WINAPI
glBeginPerfMonitorAMD( GLuint monitor
) {
164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
165 TRACE("(%d)\n", monitor
);
166 funcs
->ext
.p_glBeginPerfMonitorAMD( monitor
);
169 static void WINAPI
glBeginPerfQueryINTEL( GLuint queryHandle
) {
170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
171 TRACE("(%d)\n", queryHandle
);
172 funcs
->ext
.p_glBeginPerfQueryINTEL( queryHandle
);
175 static void WINAPI
glBeginQuery( GLenum target
, GLuint id
) {
176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
177 TRACE("(%d, %d)\n", target
, id
);
178 funcs
->ext
.p_glBeginQuery( target
, id
);
181 static void WINAPI
glBeginQueryARB( GLenum target
, GLuint id
) {
182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
183 TRACE("(%d, %d)\n", target
, id
);
184 funcs
->ext
.p_glBeginQueryARB( target
, id
);
187 static void WINAPI
glBeginQueryIndexed( GLenum target
, GLuint index
, GLuint id
) {
188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
189 TRACE("(%d, %d, %d)\n", target
, index
, id
);
190 funcs
->ext
.p_glBeginQueryIndexed( target
, index
, id
);
193 static void WINAPI
glBeginTransformFeedback( GLenum primitiveMode
) {
194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
195 TRACE("(%d)\n", primitiveMode
);
196 funcs
->ext
.p_glBeginTransformFeedback( primitiveMode
);
199 static void WINAPI
glBeginTransformFeedbackEXT( GLenum primitiveMode
) {
200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
201 TRACE("(%d)\n", primitiveMode
);
202 funcs
->ext
.p_glBeginTransformFeedbackEXT( primitiveMode
);
205 static void WINAPI
glBeginTransformFeedbackNV( GLenum primitiveMode
) {
206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
207 TRACE("(%d)\n", primitiveMode
);
208 funcs
->ext
.p_glBeginTransformFeedbackNV( primitiveMode
);
211 static void WINAPI
glBeginVertexShaderEXT( void ) {
212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
214 funcs
->ext
.p_glBeginVertexShaderEXT( );
217 static void WINAPI
glBeginVideoCaptureNV( GLuint video_capture_slot
) {
218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
219 TRACE("(%d)\n", video_capture_slot
);
220 funcs
->ext
.p_glBeginVideoCaptureNV( video_capture_slot
);
223 static void WINAPI
glBindAttribLocation( GLuint program
, GLuint index
, const GLchar
* name
) {
224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
225 TRACE("(%d, %d, %p)\n", program
, index
, name
);
226 funcs
->ext
.p_glBindAttribLocation( program
, index
, name
);
229 static void WINAPI
glBindAttribLocationARB( GLhandleARB programObj
, GLuint index
, const GLcharARB
* name
) {
230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
231 TRACE("(%d, %d, %p)\n", programObj
, index
, name
);
232 funcs
->ext
.p_glBindAttribLocationARB( programObj
, index
, name
);
235 static void WINAPI
glBindBuffer( GLenum target
, GLuint buffer
) {
236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
237 TRACE("(%d, %d)\n", target
, buffer
);
238 funcs
->ext
.p_glBindBuffer( target
, buffer
);
241 static void WINAPI
glBindBufferARB( GLenum target
, GLuint buffer
) {
242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
243 TRACE("(%d, %d)\n", target
, buffer
);
244 funcs
->ext
.p_glBindBufferARB( target
, buffer
);
247 static void WINAPI
glBindBufferBase( GLenum target
, GLuint index
, GLuint buffer
) {
248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
249 TRACE("(%d, %d, %d)\n", target
, index
, buffer
);
250 funcs
->ext
.p_glBindBufferBase( target
, index
, buffer
);
253 static void WINAPI
glBindBufferBaseEXT( GLenum target
, GLuint index
, GLuint buffer
) {
254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
255 TRACE("(%d, %d, %d)\n", target
, index
, buffer
);
256 funcs
->ext
.p_glBindBufferBaseEXT( target
, index
, buffer
);
259 static void WINAPI
glBindBufferBaseNV( GLenum target
, GLuint index
, GLuint buffer
) {
260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
261 TRACE("(%d, %d, %d)\n", target
, index
, buffer
);
262 funcs
->ext
.p_glBindBufferBaseNV( target
, index
, buffer
);
265 static void WINAPI
glBindBufferOffsetEXT( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
) {
266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
267 TRACE("(%d, %d, %d, %ld)\n", target
, index
, buffer
, offset
);
268 funcs
->ext
.p_glBindBufferOffsetEXT( target
, index
, buffer
, offset
);
271 static void WINAPI
glBindBufferOffsetNV( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
) {
272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
273 TRACE("(%d, %d, %d, %ld)\n", target
, index
, buffer
, offset
);
274 funcs
->ext
.p_glBindBufferOffsetNV( target
, index
, buffer
, offset
);
277 static void WINAPI
glBindBufferRange( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
) {
278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
279 TRACE("(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
280 funcs
->ext
.p_glBindBufferRange( target
, index
, buffer
, offset
, size
);
283 static void WINAPI
glBindBufferRangeEXT( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
) {
284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
285 TRACE("(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
286 funcs
->ext
.p_glBindBufferRangeEXT( target
, index
, buffer
, offset
, size
);
289 static void WINAPI
glBindBufferRangeNV( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
) {
290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
291 TRACE("(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
292 funcs
->ext
.p_glBindBufferRangeNV( target
, index
, buffer
, offset
, size
);
295 static void WINAPI
glBindBuffersBase( GLenum target
, GLuint first
, GLsizei count
, const GLuint
* buffers
) {
296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
297 TRACE("(%d, %d, %d, %p)\n", target
, first
, count
, buffers
);
298 funcs
->ext
.p_glBindBuffersBase( target
, first
, count
, buffers
);
301 static void WINAPI
glBindBuffersRange( GLenum target
, GLuint first
, GLsizei count
, const GLuint
* buffers
, const GLintptr
* offsets
, const GLsizeiptr
* sizes
) {
302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
303 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, first
, count
, buffers
, offsets
, sizes
);
304 funcs
->ext
.p_glBindBuffersRange( target
, first
, count
, buffers
, offsets
, sizes
);
307 static void WINAPI
glBindFragDataLocation( GLuint program
, GLuint color
, const GLchar
* name
) {
308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
309 TRACE("(%d, %d, %p)\n", program
, color
, name
);
310 funcs
->ext
.p_glBindFragDataLocation( program
, color
, name
);
313 static void WINAPI
glBindFragDataLocationEXT( GLuint program
, GLuint color
, const GLchar
* name
) {
314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
315 TRACE("(%d, %d, %p)\n", program
, color
, name
);
316 funcs
->ext
.p_glBindFragDataLocationEXT( program
, color
, name
);
319 static void WINAPI
glBindFragDataLocationIndexed( GLuint program
, GLuint colorNumber
, GLuint index
, const GLchar
* name
) {
320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
321 TRACE("(%d, %d, %d, %p)\n", program
, colorNumber
, index
, name
);
322 funcs
->ext
.p_glBindFragDataLocationIndexed( program
, colorNumber
, index
, name
);
325 static void WINAPI
glBindFragmentShaderATI( GLuint id
) {
326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
327 TRACE("(%d)\n", id
);
328 funcs
->ext
.p_glBindFragmentShaderATI( id
);
331 static void WINAPI
glBindFramebuffer( GLenum target
, GLuint framebuffer
) {
332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
333 TRACE("(%d, %d)\n", target
, framebuffer
);
334 funcs
->ext
.p_glBindFramebuffer( target
, framebuffer
);
337 static void WINAPI
glBindFramebufferEXT( GLenum target
, GLuint framebuffer
) {
338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
339 TRACE("(%d, %d)\n", target
, framebuffer
);
340 funcs
->ext
.p_glBindFramebufferEXT( target
, framebuffer
);
343 static void WINAPI
glBindImageTexture( GLuint unit
, GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum access
, GLenum format
) {
344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
345 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", unit
, texture
, level
, layered
, layer
, access
, format
);
346 funcs
->ext
.p_glBindImageTexture( unit
, texture
, level
, layered
, layer
, access
, format
);
349 static void WINAPI
glBindImageTextureEXT( GLuint index
, GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum access
, GLint format
) {
350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
351 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index
, texture
, level
, layered
, layer
, access
, format
);
352 funcs
->ext
.p_glBindImageTextureEXT( index
, texture
, level
, layered
, layer
, access
, format
);
355 static void WINAPI
glBindImageTextures( GLuint first
, GLsizei count
, const GLuint
* textures
) {
356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
357 TRACE("(%d, %d, %p)\n", first
, count
, textures
);
358 funcs
->ext
.p_glBindImageTextures( first
, count
, textures
);
361 static GLuint WINAPI
glBindLightParameterEXT( GLenum light
, GLenum value
) {
362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
363 TRACE("(%d, %d)\n", light
, value
);
364 return funcs
->ext
.p_glBindLightParameterEXT( light
, value
);
367 static GLuint WINAPI
glBindMaterialParameterEXT( GLenum face
, GLenum value
) {
368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
369 TRACE("(%d, %d)\n", face
, value
);
370 return funcs
->ext
.p_glBindMaterialParameterEXT( face
, value
);
373 static void WINAPI
glBindMultiTextureEXT( GLenum texunit
, GLenum target
, GLuint texture
) {
374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
375 TRACE("(%d, %d, %d)\n", texunit
, target
, texture
);
376 funcs
->ext
.p_glBindMultiTextureEXT( texunit
, target
, texture
);
379 static GLuint WINAPI
glBindParameterEXT( GLenum value
) {
380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
381 TRACE("(%d)\n", value
);
382 return funcs
->ext
.p_glBindParameterEXT( value
);
385 static void WINAPI
glBindProgramARB( GLenum target
, GLuint program
) {
386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
387 TRACE("(%d, %d)\n", target
, program
);
388 funcs
->ext
.p_glBindProgramARB( target
, program
);
391 static void WINAPI
glBindProgramNV( GLenum target
, GLuint id
) {
392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
393 TRACE("(%d, %d)\n", target
, id
);
394 funcs
->ext
.p_glBindProgramNV( target
, id
);
397 static void WINAPI
glBindProgramPipeline( GLuint pipeline
) {
398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
399 TRACE("(%d)\n", pipeline
);
400 funcs
->ext
.p_glBindProgramPipeline( pipeline
);
403 static void WINAPI
glBindRenderbuffer( GLenum target
, GLuint renderbuffer
) {
404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
405 TRACE("(%d, %d)\n", target
, renderbuffer
);
406 funcs
->ext
.p_glBindRenderbuffer( target
, renderbuffer
);
409 static void WINAPI
glBindRenderbufferEXT( GLenum target
, GLuint renderbuffer
) {
410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
411 TRACE("(%d, %d)\n", target
, renderbuffer
);
412 funcs
->ext
.p_glBindRenderbufferEXT( target
, renderbuffer
);
415 static void WINAPI
glBindSampler( GLuint unit
, GLuint sampler
) {
416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
417 TRACE("(%d, %d)\n", unit
, sampler
);
418 funcs
->ext
.p_glBindSampler( unit
, sampler
);
421 static void WINAPI
glBindSamplers( GLuint first
, GLsizei count
, const GLuint
* samplers
) {
422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
423 TRACE("(%d, %d, %p)\n", first
, count
, samplers
);
424 funcs
->ext
.p_glBindSamplers( first
, count
, samplers
);
427 static GLuint WINAPI
glBindTexGenParameterEXT( GLenum unit
, GLenum coord
, GLenum value
) {
428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
429 TRACE("(%d, %d, %d)\n", unit
, coord
, value
);
430 return funcs
->ext
.p_glBindTexGenParameterEXT( unit
, coord
, value
);
433 static void WINAPI
glBindTextureEXT( GLenum target
, GLuint texture
) {
434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
435 TRACE("(%d, %d)\n", target
, texture
);
436 funcs
->ext
.p_glBindTextureEXT( target
, texture
);
439 static void WINAPI
glBindTextureUnit( GLuint unit
, GLuint texture
) {
440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
441 TRACE("(%d, %d)\n", unit
, texture
);
442 funcs
->ext
.p_glBindTextureUnit( unit
, texture
);
445 static GLuint WINAPI
glBindTextureUnitParameterEXT( GLenum unit
, GLenum value
) {
446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
447 TRACE("(%d, %d)\n", unit
, value
);
448 return funcs
->ext
.p_glBindTextureUnitParameterEXT( unit
, value
);
451 static void WINAPI
glBindTextures( GLuint first
, GLsizei count
, const GLuint
* textures
) {
452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
453 TRACE("(%d, %d, %p)\n", first
, count
, textures
);
454 funcs
->ext
.p_glBindTextures( first
, count
, textures
);
457 static void WINAPI
glBindTransformFeedback( GLenum target
, GLuint id
) {
458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
459 TRACE("(%d, %d)\n", target
, id
);
460 funcs
->ext
.p_glBindTransformFeedback( target
, id
);
463 static void WINAPI
glBindTransformFeedbackNV( GLenum target
, GLuint id
) {
464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
465 TRACE("(%d, %d)\n", target
, id
);
466 funcs
->ext
.p_glBindTransformFeedbackNV( target
, id
);
469 static void WINAPI
glBindVertexArray( GLuint array
) {
470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
471 TRACE("(%d)\n", array
);
472 funcs
->ext
.p_glBindVertexArray( array
);
475 static void WINAPI
glBindVertexArrayAPPLE( GLuint array
) {
476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
477 TRACE("(%d)\n", array
);
478 funcs
->ext
.p_glBindVertexArrayAPPLE( array
);
481 static void WINAPI
glBindVertexBuffer( GLuint bindingindex
, GLuint buffer
, GLintptr offset
, GLsizei stride
) {
482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
483 TRACE("(%d, %d, %ld, %d)\n", bindingindex
, buffer
, offset
, stride
);
484 funcs
->ext
.p_glBindVertexBuffer( bindingindex
, buffer
, offset
, stride
);
487 static void WINAPI
glBindVertexBuffers( GLuint first
, GLsizei count
, const GLuint
* buffers
, const GLintptr
* offsets
, const GLsizei
* strides
) {
488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
489 TRACE("(%d, %d, %p, %p, %p)\n", first
, count
, buffers
, offsets
, strides
);
490 funcs
->ext
.p_glBindVertexBuffers( first
, count
, buffers
, offsets
, strides
);
493 static void WINAPI
glBindVertexShaderEXT( GLuint id
) {
494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
495 TRACE("(%d)\n", id
);
496 funcs
->ext
.p_glBindVertexShaderEXT( id
);
499 static void WINAPI
glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot
, GLuint stream
, GLenum frame_region
, GLintptrARB offset
) {
500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
501 TRACE("(%d, %d, %d, %ld)\n", video_capture_slot
, stream
, frame_region
, offset
);
502 funcs
->ext
.p_glBindVideoCaptureStreamBufferNV( video_capture_slot
, stream
, frame_region
, offset
);
505 static void WINAPI
glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot
, GLuint stream
, GLenum frame_region
, GLenum target
, GLuint texture
) {
506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
507 TRACE("(%d, %d, %d, %d, %d)\n", video_capture_slot
, stream
, frame_region
, target
, texture
);
508 funcs
->ext
.p_glBindVideoCaptureStreamTextureNV( video_capture_slot
, stream
, frame_region
, target
, texture
);
511 static void WINAPI
glBinormal3bEXT( GLbyte bx
, GLbyte by
, GLbyte bz
) {
512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
513 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
514 funcs
->ext
.p_glBinormal3bEXT( bx
, by
, bz
);
517 static void WINAPI
glBinormal3bvEXT( const GLbyte
* v
) {
518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
520 funcs
->ext
.p_glBinormal3bvEXT( v
);
523 static void WINAPI
glBinormal3dEXT( GLdouble bx
, GLdouble by
, GLdouble bz
) {
524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
525 TRACE("(%f, %f, %f)\n", bx
, by
, bz
);
526 funcs
->ext
.p_glBinormal3dEXT( bx
, by
, bz
);
529 static void WINAPI
glBinormal3dvEXT( const GLdouble
* v
) {
530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
532 funcs
->ext
.p_glBinormal3dvEXT( v
);
535 static void WINAPI
glBinormal3fEXT( GLfloat bx
, GLfloat by
, GLfloat bz
) {
536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
537 TRACE("(%f, %f, %f)\n", bx
, by
, bz
);
538 funcs
->ext
.p_glBinormal3fEXT( bx
, by
, bz
);
541 static void WINAPI
glBinormal3fvEXT( const GLfloat
* v
) {
542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
544 funcs
->ext
.p_glBinormal3fvEXT( v
);
547 static void WINAPI
glBinormal3iEXT( GLint bx
, GLint by
, GLint bz
) {
548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
549 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
550 funcs
->ext
.p_glBinormal3iEXT( bx
, by
, bz
);
553 static void WINAPI
glBinormal3ivEXT( const GLint
* v
) {
554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
556 funcs
->ext
.p_glBinormal3ivEXT( v
);
559 static void WINAPI
glBinormal3sEXT( GLshort bx
, GLshort by
, GLshort bz
) {
560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
561 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
562 funcs
->ext
.p_glBinormal3sEXT( bx
, by
, bz
);
565 static void WINAPI
glBinormal3svEXT( const GLshort
* v
) {
566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
568 funcs
->ext
.p_glBinormal3svEXT( v
);
571 static void WINAPI
glBinormalPointerEXT( GLenum type
, GLsizei stride
, const void* pointer
) {
572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
573 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
574 funcs
->ext
.p_glBinormalPointerEXT( type
, stride
, pointer
);
577 static void WINAPI
glBitmapxOES( GLsizei width
, GLsizei height
, GLfixed xorig
, GLfixed yorig
, GLfixed xmove
, GLfixed ymove
, const GLubyte
* bitmap
) {
578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
579 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
580 funcs
->ext
.p_glBitmapxOES( width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
583 static void WINAPI
glBlendBarrierKHR( void ) {
584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
586 funcs
->ext
.p_glBlendBarrierKHR( );
589 static void WINAPI
glBlendBarrierNV( void ) {
590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
592 funcs
->ext
.p_glBlendBarrierNV( );
595 static void WINAPI
glBlendColor( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
597 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
598 funcs
->ext
.p_glBlendColor( red
, green
, blue
, alpha
);
601 static void WINAPI
glBlendColorEXT( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
603 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
604 funcs
->ext
.p_glBlendColorEXT( red
, green
, blue
, alpha
);
607 static void WINAPI
glBlendColorxOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
) {
608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
609 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
610 funcs
->ext
.p_glBlendColorxOES( red
, green
, blue
, alpha
);
613 static void WINAPI
glBlendEquation( GLenum mode
) {
614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
615 TRACE("(%d)\n", mode
);
616 funcs
->ext
.p_glBlendEquation( mode
);
619 static void WINAPI
glBlendEquationEXT( GLenum mode
) {
620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
621 TRACE("(%d)\n", mode
);
622 funcs
->ext
.p_glBlendEquationEXT( mode
);
625 static void WINAPI
glBlendEquationIndexedAMD( GLuint buf
, GLenum mode
) {
626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
627 TRACE("(%d, %d)\n", buf
, mode
);
628 funcs
->ext
.p_glBlendEquationIndexedAMD( buf
, mode
);
631 static void WINAPI
glBlendEquationSeparate( GLenum modeRGB
, GLenum modeAlpha
) {
632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
633 TRACE("(%d, %d)\n", modeRGB
, modeAlpha
);
634 funcs
->ext
.p_glBlendEquationSeparate( modeRGB
, modeAlpha
);
637 static void WINAPI
glBlendEquationSeparateEXT( GLenum modeRGB
, GLenum modeAlpha
) {
638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
639 TRACE("(%d, %d)\n", modeRGB
, modeAlpha
);
640 funcs
->ext
.p_glBlendEquationSeparateEXT( modeRGB
, modeAlpha
);
643 static void WINAPI
glBlendEquationSeparateIndexedAMD( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
) {
644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
645 TRACE("(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
646 funcs
->ext
.p_glBlendEquationSeparateIndexedAMD( buf
, modeRGB
, modeAlpha
);
649 static void WINAPI
glBlendEquationSeparatei( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
) {
650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
651 TRACE("(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
652 funcs
->ext
.p_glBlendEquationSeparatei( buf
, modeRGB
, modeAlpha
);
655 static void WINAPI
glBlendEquationSeparateiARB( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
) {
656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
657 TRACE("(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
658 funcs
->ext
.p_glBlendEquationSeparateiARB( buf
, modeRGB
, modeAlpha
);
661 static void WINAPI
glBlendEquationi( GLuint buf
, GLenum mode
) {
662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
663 TRACE("(%d, %d)\n", buf
, mode
);
664 funcs
->ext
.p_glBlendEquationi( buf
, mode
);
667 static void WINAPI
glBlendEquationiARB( GLuint buf
, GLenum mode
) {
668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
669 TRACE("(%d, %d)\n", buf
, mode
);
670 funcs
->ext
.p_glBlendEquationiARB( buf
, mode
);
673 static void WINAPI
glBlendFuncIndexedAMD( GLuint buf
, GLenum src
, GLenum dst
) {
674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
675 TRACE("(%d, %d, %d)\n", buf
, src
, dst
);
676 funcs
->ext
.p_glBlendFuncIndexedAMD( buf
, src
, dst
);
679 static void WINAPI
glBlendFuncSeparate( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
681 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
682 funcs
->ext
.p_glBlendFuncSeparate( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
685 static void WINAPI
glBlendFuncSeparateEXT( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
687 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
688 funcs
->ext
.p_glBlendFuncSeparateEXT( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
691 static void WINAPI
glBlendFuncSeparateINGR( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
693 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
694 funcs
->ext
.p_glBlendFuncSeparateINGR( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
697 static void WINAPI
glBlendFuncSeparateIndexedAMD( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
) {
698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
699 TRACE("(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
700 funcs
->ext
.p_glBlendFuncSeparateIndexedAMD( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
703 static void WINAPI
glBlendFuncSeparatei( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
) {
704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
705 TRACE("(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
706 funcs
->ext
.p_glBlendFuncSeparatei( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
709 static void WINAPI
glBlendFuncSeparateiARB( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
) {
710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
711 TRACE("(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
712 funcs
->ext
.p_glBlendFuncSeparateiARB( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
715 static void WINAPI
glBlendFunci( GLuint buf
, GLenum src
, GLenum dst
) {
716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
717 TRACE("(%d, %d, %d)\n", buf
, src
, dst
);
718 funcs
->ext
.p_glBlendFunci( buf
, src
, dst
);
721 static void WINAPI
glBlendFunciARB( GLuint buf
, GLenum src
, GLenum dst
) {
722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
723 TRACE("(%d, %d, %d)\n", buf
, src
, dst
);
724 funcs
->ext
.p_glBlendFunciARB( buf
, src
, dst
);
727 static void WINAPI
glBlendParameteriNV( GLenum pname
, GLint value
) {
728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
729 TRACE("(%d, %d)\n", pname
, value
);
730 funcs
->ext
.p_glBlendParameteriNV( pname
, value
);
733 static void WINAPI
glBlitFramebuffer( GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
) {
734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
735 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
736 funcs
->ext
.p_glBlitFramebuffer( srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
739 static void WINAPI
glBlitFramebufferEXT( GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
) {
740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
741 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
742 funcs
->ext
.p_glBlitFramebufferEXT( srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
745 static void WINAPI
glBlitNamedFramebuffer( GLuint readFramebuffer
, GLuint drawFramebuffer
, GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
) {
746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
747 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", readFramebuffer
, drawFramebuffer
, srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
748 funcs
->ext
.p_glBlitNamedFramebuffer( readFramebuffer
, drawFramebuffer
, srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
751 static void WINAPI
glBufferAddressRangeNV( GLenum pname
, GLuint index
, GLuint64EXT address
, GLsizeiptr length
) {
752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
753 TRACE("(%d, %d, %s, %ld)\n", pname
, index
, wine_dbgstr_longlong(address
), length
);
754 funcs
->ext
.p_glBufferAddressRangeNV( pname
, index
, address
, length
);
757 static void WINAPI
glBufferData( GLenum target
, GLsizeiptr size
, const void* data
, GLenum usage
) {
758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
759 TRACE("(%d, %ld, %p, %d)\n", target
, size
, data
, usage
);
760 funcs
->ext
.p_glBufferData( target
, size
, data
, usage
);
763 static void WINAPI
glBufferDataARB( GLenum target
, GLsizeiptrARB size
, const void* data
, GLenum usage
) {
764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
765 TRACE("(%d, %ld, %p, %d)\n", target
, size
, data
, usage
);
766 funcs
->ext
.p_glBufferDataARB( target
, size
, data
, usage
);
769 static void WINAPI
glBufferPageCommitmentARB( GLenum target
, GLintptr offset
, GLsizeiptr size
, GLboolean commit
) {
770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
771 TRACE("(%d, %ld, %ld, %d)\n", target
, offset
, size
, commit
);
772 funcs
->ext
.p_glBufferPageCommitmentARB( target
, offset
, size
, commit
);
775 static void WINAPI
glBufferParameteriAPPLE( GLenum target
, GLenum pname
, GLint param
) {
776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
777 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
778 funcs
->ext
.p_glBufferParameteriAPPLE( target
, pname
, param
);
781 static GLuint WINAPI
glBufferRegionEnabled( void ) {
782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
784 return funcs
->ext
.p_glBufferRegionEnabled( );
787 static void WINAPI
glBufferStorage( GLenum target
, GLsizeiptr size
, const void* data
, GLbitfield flags
) {
788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
789 TRACE("(%d, %ld, %p, %d)\n", target
, size
, data
, flags
);
790 funcs
->ext
.p_glBufferStorage( target
, size
, data
, flags
);
793 static void WINAPI
glBufferSubData( GLenum target
, GLintptr offset
, GLsizeiptr size
, const void* data
) {
794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
795 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
796 funcs
->ext
.p_glBufferSubData( target
, offset
, size
, data
);
799 static void WINAPI
glBufferSubDataARB( GLenum target
, GLintptrARB offset
, GLsizeiptrARB size
, const void* data
) {
800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
801 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
802 funcs
->ext
.p_glBufferSubDataARB( target
, offset
, size
, data
);
805 static void WINAPI
glCallCommandListNV( GLuint list
) {
806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
807 TRACE("(%d)\n", list
);
808 funcs
->ext
.p_glCallCommandListNV( list
);
811 static GLenum WINAPI
glCheckFramebufferStatus( GLenum target
) {
812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
813 TRACE("(%d)\n", target
);
814 return funcs
->ext
.p_glCheckFramebufferStatus( target
);
817 static GLenum WINAPI
glCheckFramebufferStatusEXT( GLenum target
) {
818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
819 TRACE("(%d)\n", target
);
820 return funcs
->ext
.p_glCheckFramebufferStatusEXT( target
);
823 static GLenum WINAPI
glCheckNamedFramebufferStatus( GLuint framebuffer
, GLenum target
) {
824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
825 TRACE("(%d, %d)\n", framebuffer
, target
);
826 return funcs
->ext
.p_glCheckNamedFramebufferStatus( framebuffer
, target
);
829 static GLenum WINAPI
glCheckNamedFramebufferStatusEXT( GLuint framebuffer
, GLenum target
) {
830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
831 TRACE("(%d, %d)\n", framebuffer
, target
);
832 return funcs
->ext
.p_glCheckNamedFramebufferStatusEXT( framebuffer
, target
);
835 static void WINAPI
glClampColor( GLenum target
, GLenum clamp
) {
836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
837 TRACE("(%d, %d)\n", target
, clamp
);
838 funcs
->ext
.p_glClampColor( target
, clamp
);
841 static void WINAPI
glClampColorARB( GLenum target
, GLenum clamp
) {
842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
843 TRACE("(%d, %d)\n", target
, clamp
);
844 funcs
->ext
.p_glClampColorARB( target
, clamp
);
847 static void WINAPI
glClearAccumxOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
) {
848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
849 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
850 funcs
->ext
.p_glClearAccumxOES( red
, green
, blue
, alpha
);
853 static void WINAPI
glClearBufferData( GLenum target
, GLenum internalformat
, GLenum format
, GLenum type
, const void* data
) {
854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
855 TRACE("(%d, %d, %d, %d, %p)\n", target
, internalformat
, format
, type
, data
);
856 funcs
->ext
.p_glClearBufferData( target
, internalformat
, format
, type
, data
);
859 static void WINAPI
glClearBufferSubData( GLenum target
, GLenum internalformat
, GLintptr offset
, GLsizeiptr size
, GLenum format
, GLenum type
, const void* data
) {
860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
861 TRACE("(%d, %d, %ld, %ld, %d, %d, %p)\n", target
, internalformat
, offset
, size
, format
, type
, data
);
862 funcs
->ext
.p_glClearBufferSubData( target
, internalformat
, offset
, size
, format
, type
, data
);
865 static void WINAPI
glClearBufferfi( GLenum buffer
, GLint drawbuffer
, GLfloat depth
, GLint stencil
) {
866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
867 TRACE("(%d, %d, %f, %d)\n", buffer
, drawbuffer
, depth
, stencil
);
868 funcs
->ext
.p_glClearBufferfi( buffer
, drawbuffer
, depth
, stencil
);
871 static void WINAPI
glClearBufferfv( GLenum buffer
, GLint drawbuffer
, const GLfloat
* value
) {
872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
873 TRACE("(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
874 funcs
->ext
.p_glClearBufferfv( buffer
, drawbuffer
, value
);
877 static void WINAPI
glClearBufferiv( GLenum buffer
, GLint drawbuffer
, const GLint
* value
) {
878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
879 TRACE("(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
880 funcs
->ext
.p_glClearBufferiv( buffer
, drawbuffer
, value
);
883 static void WINAPI
glClearBufferuiv( GLenum buffer
, GLint drawbuffer
, const GLuint
* value
) {
884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
885 TRACE("(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
886 funcs
->ext
.p_glClearBufferuiv( buffer
, drawbuffer
, value
);
889 static void WINAPI
glClearColorIiEXT( GLint red
, GLint green
, GLint blue
, GLint alpha
) {
890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
891 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
892 funcs
->ext
.p_glClearColorIiEXT( red
, green
, blue
, alpha
);
895 static void WINAPI
glClearColorIuiEXT( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) {
896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
897 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
898 funcs
->ext
.p_glClearColorIuiEXT( red
, green
, blue
, alpha
);
901 static void WINAPI
glClearColorxOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
) {
902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
903 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
904 funcs
->ext
.p_glClearColorxOES( red
, green
, blue
, alpha
);
907 static void WINAPI
glClearDepthdNV( GLdouble depth
) {
908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
909 TRACE("(%f)\n", depth
);
910 funcs
->ext
.p_glClearDepthdNV( depth
);
913 static void WINAPI
glClearDepthf( GLfloat d
) {
914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
916 funcs
->ext
.p_glClearDepthf( d
);
919 static void WINAPI
glClearDepthfOES( GLclampf depth
) {
920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
921 TRACE("(%f)\n", depth
);
922 funcs
->ext
.p_glClearDepthfOES( depth
);
925 static void WINAPI
glClearDepthxOES( GLfixed depth
) {
926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
927 TRACE("(%d)\n", depth
);
928 funcs
->ext
.p_glClearDepthxOES( depth
);
931 static void WINAPI
glClearNamedBufferData( GLuint buffer
, GLenum internalformat
, GLenum format
, GLenum type
, const void* data
) {
932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
933 TRACE("(%d, %d, %d, %d, %p)\n", buffer
, internalformat
, format
, type
, data
);
934 funcs
->ext
.p_glClearNamedBufferData( buffer
, internalformat
, format
, type
, data
);
937 static void WINAPI
glClearNamedBufferDataEXT( GLuint buffer
, GLenum internalformat
, GLenum format
, GLenum type
, const void* data
) {
938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
939 TRACE("(%d, %d, %d, %d, %p)\n", buffer
, internalformat
, format
, type
, data
);
940 funcs
->ext
.p_glClearNamedBufferDataEXT( buffer
, internalformat
, format
, type
, data
);
943 static void WINAPI
glClearNamedBufferSubData( GLuint buffer
, GLenum internalformat
, GLintptr offset
, GLsizeiptr size
, GLenum format
, GLenum type
, const void* data
) {
944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
945 TRACE("(%d, %d, %ld, %ld, %d, %d, %p)\n", buffer
, internalformat
, offset
, size
, format
, type
, data
);
946 funcs
->ext
.p_glClearNamedBufferSubData( buffer
, internalformat
, offset
, size
, format
, type
, data
);
949 static void WINAPI
glClearNamedBufferSubDataEXT( GLuint buffer
, GLenum internalformat
, GLsizeiptr offset
, GLsizeiptr size
, GLenum format
, GLenum type
, const void* data
) {
950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
951 TRACE("(%d, %d, %ld, %ld, %d, %d, %p)\n", buffer
, internalformat
, offset
, size
, format
, type
, data
);
952 funcs
->ext
.p_glClearNamedBufferSubDataEXT( buffer
, internalformat
, offset
, size
, format
, type
, data
);
955 static void WINAPI
glClearNamedFramebufferfi( GLuint framebuffer
, GLenum buffer
, const GLfloat depth
, GLint stencil
) {
956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
957 TRACE("(%d, %d, %f, %d)\n", framebuffer
, buffer
, depth
, stencil
);
958 funcs
->ext
.p_glClearNamedFramebufferfi( framebuffer
, buffer
, depth
, stencil
);
961 static void WINAPI
glClearNamedFramebufferfv( GLuint framebuffer
, GLenum buffer
, GLint drawbuffer
, const GLfloat
* value
) {
962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
963 TRACE("(%d, %d, %d, %p)\n", framebuffer
, buffer
, drawbuffer
, value
);
964 funcs
->ext
.p_glClearNamedFramebufferfv( framebuffer
, buffer
, drawbuffer
, value
);
967 static void WINAPI
glClearNamedFramebufferiv( GLuint framebuffer
, GLenum buffer
, GLint drawbuffer
, const GLint
* value
) {
968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
969 TRACE("(%d, %d, %d, %p)\n", framebuffer
, buffer
, drawbuffer
, value
);
970 funcs
->ext
.p_glClearNamedFramebufferiv( framebuffer
, buffer
, drawbuffer
, value
);
973 static void WINAPI
glClearNamedFramebufferuiv( GLuint framebuffer
, GLenum buffer
, GLint drawbuffer
, const GLuint
* value
) {
974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
975 TRACE("(%d, %d, %d, %p)\n", framebuffer
, buffer
, drawbuffer
, value
);
976 funcs
->ext
.p_glClearNamedFramebufferuiv( framebuffer
, buffer
, drawbuffer
, value
);
979 static void WINAPI
glClearTexImage( GLuint texture
, GLint level
, GLenum format
, GLenum type
, const void* data
) {
980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
981 TRACE("(%d, %d, %d, %d, %p)\n", texture
, level
, format
, type
, data
);
982 funcs
->ext
.p_glClearTexImage( texture
, level
, format
, type
, data
);
985 static void WINAPI
glClearTexSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void* data
) {
986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
987 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, data
);
988 funcs
->ext
.p_glClearTexSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, data
);
991 static void WINAPI
glClientActiveTexture( GLenum texture
) {
992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
993 TRACE("(%d)\n", texture
);
994 funcs
->ext
.p_glClientActiveTexture( texture
);
997 static void WINAPI
glClientActiveTextureARB( GLenum texture
) {
998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
999 TRACE("(%d)\n", texture
);
1000 funcs
->ext
.p_glClientActiveTextureARB( texture
);
1003 static void WINAPI
glClientActiveVertexStreamATI( GLenum stream
) {
1004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1005 TRACE("(%d)\n", stream
);
1006 funcs
->ext
.p_glClientActiveVertexStreamATI( stream
);
1009 static void WINAPI
glClientAttribDefaultEXT( GLbitfield mask
) {
1010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1011 TRACE("(%d)\n", mask
);
1012 funcs
->ext
.p_glClientAttribDefaultEXT( mask
);
1015 static GLenum WINAPI
glClientWaitSync( GLsync sync
, GLbitfield flags
, GLuint64 timeout
) {
1016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1017 TRACE("(%p, %d, %s)\n", sync
, flags
, wine_dbgstr_longlong(timeout
) );
1018 return funcs
->ext
.p_glClientWaitSync( sync
, flags
, timeout
);
1021 static void WINAPI
glClipControl( GLenum origin
, GLenum depth
) {
1022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1023 TRACE("(%d, %d)\n", origin
, depth
);
1024 funcs
->ext
.p_glClipControl( origin
, depth
);
1027 static void WINAPI
glClipPlanefOES( GLenum plane
, const GLfloat
* equation
) {
1028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1029 TRACE("(%d, %p)\n", plane
, equation
);
1030 funcs
->ext
.p_glClipPlanefOES( plane
, equation
);
1033 static void WINAPI
glClipPlanexOES( GLenum plane
, const GLfixed
* equation
) {
1034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1035 TRACE("(%d, %p)\n", plane
, equation
);
1036 funcs
->ext
.p_glClipPlanexOES( plane
, equation
);
1039 static void WINAPI
glColor3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
1040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1041 TRACE("(%f, %f, %f, %f, %f, %f)\n", r
, g
, b
, x
, y
, z
);
1042 funcs
->ext
.p_glColor3fVertex3fSUN( r
, g
, b
, x
, y
, z
);
1045 static void WINAPI
glColor3fVertex3fvSUN( const GLfloat
* c
, const GLfloat
* v
) {
1046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1047 TRACE("(%p, %p)\n", c
, v
);
1048 funcs
->ext
.p_glColor3fVertex3fvSUN( c
, v
);
1051 static void WINAPI
glColor3hNV( GLhalfNV red
, GLhalfNV green
, GLhalfNV blue
) {
1052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1053 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
1054 funcs
->ext
.p_glColor3hNV( red
, green
, blue
);
1057 static void WINAPI
glColor3hvNV( const GLhalfNV
* v
) {
1058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1059 TRACE("(%p)\n", v
);
1060 funcs
->ext
.p_glColor3hvNV( v
);
1063 static void WINAPI
glColor3xOES( GLfixed red
, GLfixed green
, GLfixed blue
) {
1064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1065 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
1066 funcs
->ext
.p_glColor3xOES( red
, green
, blue
);
1069 static void WINAPI
glColor3xvOES( const GLfixed
* components
) {
1070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1071 TRACE("(%p)\n", components
);
1072 funcs
->ext
.p_glColor3xvOES( components
);
1075 static void WINAPI
glColor4fNormal3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
1076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1077 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
1078 funcs
->ext
.p_glColor4fNormal3fVertex3fSUN( r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
1081 static void WINAPI
glColor4fNormal3fVertex3fvSUN( const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
1082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1083 TRACE("(%p, %p, %p)\n", c
, n
, v
);
1084 funcs
->ext
.p_glColor4fNormal3fVertex3fvSUN( c
, n
, v
);
1087 static void WINAPI
glColor4hNV( GLhalfNV red
, GLhalfNV green
, GLhalfNV blue
, GLhalfNV alpha
) {
1088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1089 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1090 funcs
->ext
.p_glColor4hNV( red
, green
, blue
, alpha
);
1093 static void WINAPI
glColor4hvNV( const GLhalfNV
* v
) {
1094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1095 TRACE("(%p)\n", v
);
1096 funcs
->ext
.p_glColor4hvNV( v
);
1099 static void WINAPI
glColor4ubVertex2fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
) {
1100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1101 TRACE("(%d, %d, %d, %d, %f, %f)\n", r
, g
, b
, a
, x
, y
);
1102 funcs
->ext
.p_glColor4ubVertex2fSUN( r
, g
, b
, a
, x
, y
);
1105 static void WINAPI
glColor4ubVertex2fvSUN( const GLubyte
* c
, const GLfloat
* v
) {
1106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1107 TRACE("(%p, %p)\n", c
, v
);
1108 funcs
->ext
.p_glColor4ubVertex2fvSUN( c
, v
);
1111 static void WINAPI
glColor4ubVertex3fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
1112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1113 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r
, g
, b
, a
, x
, y
, z
);
1114 funcs
->ext
.p_glColor4ubVertex3fSUN( r
, g
, b
, a
, x
, y
, z
);
1117 static void WINAPI
glColor4ubVertex3fvSUN( const GLubyte
* c
, const GLfloat
* v
) {
1118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1119 TRACE("(%p, %p)\n", c
, v
);
1120 funcs
->ext
.p_glColor4ubVertex3fvSUN( c
, v
);
1123 static void WINAPI
glColor4xOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
) {
1124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1125 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1126 funcs
->ext
.p_glColor4xOES( red
, green
, blue
, alpha
);
1129 static void WINAPI
glColor4xvOES( const GLfixed
* components
) {
1130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1131 TRACE("(%p)\n", components
);
1132 funcs
->ext
.p_glColor4xvOES( components
);
1135 static void WINAPI
glColorFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
1136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1137 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
1138 funcs
->ext
.p_glColorFormatNV( size
, type
, stride
);
1141 static void WINAPI
glColorFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
) {
1142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1143 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
1144 funcs
->ext
.p_glColorFragmentOp1ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
1147 static void WINAPI
glColorFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
) {
1148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1149 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
1150 funcs
->ext
.p_glColorFragmentOp2ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
1153 static void WINAPI
glColorFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
) {
1154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1155 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
1156 funcs
->ext
.p_glColorFragmentOp3ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
1159 static void WINAPI
glColorMaskIndexedEXT( GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
) {
1160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1161 TRACE("(%d, %d, %d, %d, %d)\n", index
, r
, g
, b
, a
);
1162 funcs
->ext
.p_glColorMaskIndexedEXT( index
, r
, g
, b
, a
);
1165 static void WINAPI
glColorMaski( GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
) {
1166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1167 TRACE("(%d, %d, %d, %d, %d)\n", index
, r
, g
, b
, a
);
1168 funcs
->ext
.p_glColorMaski( index
, r
, g
, b
, a
);
1171 static void WINAPI
glColorP3ui( GLenum type
, GLuint color
) {
1172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1173 TRACE("(%d, %d)\n", type
, color
);
1174 funcs
->ext
.p_glColorP3ui( type
, color
);
1177 static void WINAPI
glColorP3uiv( GLenum type
, const GLuint
* color
) {
1178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1179 TRACE("(%d, %p)\n", type
, color
);
1180 funcs
->ext
.p_glColorP3uiv( type
, color
);
1183 static void WINAPI
glColorP4ui( GLenum type
, GLuint color
) {
1184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1185 TRACE("(%d, %d)\n", type
, color
);
1186 funcs
->ext
.p_glColorP4ui( type
, color
);
1189 static void WINAPI
glColorP4uiv( GLenum type
, const GLuint
* color
) {
1190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1191 TRACE("(%d, %p)\n", type
, color
);
1192 funcs
->ext
.p_glColorP4uiv( type
, color
);
1195 static void WINAPI
glColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const void* pointer
) {
1196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1197 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
1198 funcs
->ext
.p_glColorPointerEXT( size
, type
, stride
, count
, pointer
);
1201 static void WINAPI
glColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void** pointer
, GLint ptrstride
) {
1202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1203 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
1204 funcs
->ext
.p_glColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
1207 static void WINAPI
glColorPointervINTEL( GLint size
, GLenum type
, const void** pointer
) {
1208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1209 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
1210 funcs
->ext
.p_glColorPointervINTEL( size
, type
, pointer
);
1213 static void WINAPI
glColorSubTable( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, const void* data
) {
1214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1215 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
1216 funcs
->ext
.p_glColorSubTable( target
, start
, count
, format
, type
, data
);
1219 static void WINAPI
glColorSubTableEXT( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, const void* data
) {
1220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1221 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
1222 funcs
->ext
.p_glColorSubTableEXT( target
, start
, count
, format
, type
, data
);
1225 static void WINAPI
glColorTable( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void* table
) {
1226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1227 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
1228 funcs
->ext
.p_glColorTable( target
, internalformat
, width
, format
, type
, table
);
1231 static void WINAPI
glColorTableEXT( GLenum target
, GLenum internalFormat
, GLsizei width
, GLenum format
, GLenum type
, const void* table
) {
1232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1233 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalFormat
, width
, format
, type
, table
);
1234 funcs
->ext
.p_glColorTableEXT( target
, internalFormat
, width
, format
, type
, table
);
1237 static void WINAPI
glColorTableParameterfv( GLenum target
, GLenum pname
, const GLfloat
* params
) {
1238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1239 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1240 funcs
->ext
.p_glColorTableParameterfv( target
, pname
, params
);
1243 static void WINAPI
glColorTableParameterfvSGI( GLenum target
, GLenum pname
, const GLfloat
* params
) {
1244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1245 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1246 funcs
->ext
.p_glColorTableParameterfvSGI( target
, pname
, params
);
1249 static void WINAPI
glColorTableParameteriv( GLenum target
, GLenum pname
, const GLint
* params
) {
1250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1251 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1252 funcs
->ext
.p_glColorTableParameteriv( target
, pname
, params
);
1255 static void WINAPI
glColorTableParameterivSGI( GLenum target
, GLenum pname
, const GLint
* params
) {
1256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1257 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1258 funcs
->ext
.p_glColorTableParameterivSGI( target
, pname
, params
);
1261 static void WINAPI
glColorTableSGI( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void* table
) {
1262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1263 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
1264 funcs
->ext
.p_glColorTableSGI( target
, internalformat
, width
, format
, type
, table
);
1267 static void WINAPI
glCombinerInputNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
) {
1268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1269 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage
, portion
, variable
, input
, mapping
, componentUsage
);
1270 funcs
->ext
.p_glCombinerInputNV( stage
, portion
, variable
, input
, mapping
, componentUsage
);
1273 static void WINAPI
glCombinerOutputNV( GLenum stage
, GLenum portion
, GLenum abOutput
, GLenum cdOutput
, GLenum sumOutput
, GLenum scale
, GLenum bias
, GLboolean abDotProduct
, GLboolean cdDotProduct
, GLboolean muxSum
) {
1274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1275 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
1276 funcs
->ext
.p_glCombinerOutputNV( stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
1279 static void WINAPI
glCombinerParameterfNV( GLenum pname
, GLfloat param
) {
1280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1281 TRACE("(%d, %f)\n", pname
, param
);
1282 funcs
->ext
.p_glCombinerParameterfNV( pname
, param
);
1285 static void WINAPI
glCombinerParameterfvNV( GLenum pname
, const GLfloat
* params
) {
1286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1287 TRACE("(%d, %p)\n", pname
, params
);
1288 funcs
->ext
.p_glCombinerParameterfvNV( pname
, params
);
1291 static void WINAPI
glCombinerParameteriNV( GLenum pname
, GLint param
) {
1292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1293 TRACE("(%d, %d)\n", pname
, param
);
1294 funcs
->ext
.p_glCombinerParameteriNV( pname
, param
);
1297 static void WINAPI
glCombinerParameterivNV( GLenum pname
, const GLint
* params
) {
1298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1299 TRACE("(%d, %p)\n", pname
, params
);
1300 funcs
->ext
.p_glCombinerParameterivNV( pname
, params
);
1303 static void WINAPI
glCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, const GLfloat
* params
) {
1304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1305 TRACE("(%d, %d, %p)\n", stage
, pname
, params
);
1306 funcs
->ext
.p_glCombinerStageParameterfvNV( stage
, pname
, params
);
1309 static void WINAPI
glCommandListSegmentsNV( GLuint list
, GLuint segments
) {
1310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1311 TRACE("(%d, %d)\n", list
, segments
);
1312 funcs
->ext
.p_glCommandListSegmentsNV( list
, segments
);
1315 static void WINAPI
glCompileCommandListNV( GLuint list
) {
1316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1317 TRACE("(%d)\n", list
);
1318 funcs
->ext
.p_glCompileCommandListNV( list
);
1321 static void WINAPI
glCompileShader( GLuint shader
) {
1322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1323 TRACE("(%d)\n", shader
);
1324 funcs
->ext
.p_glCompileShader( shader
);
1327 static void WINAPI
glCompileShaderARB( GLhandleARB shaderObj
) {
1328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1329 TRACE("(%d)\n", shaderObj
);
1330 funcs
->ext
.p_glCompileShaderARB( shaderObj
);
1333 static void WINAPI
glCompileShaderIncludeARB( GLuint shader
, GLsizei count
, const GLchar
*const* path
, const GLint
* length
) {
1334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1335 TRACE("(%d, %d, %p, %p)\n", shader
, count
, path
, length
);
1336 funcs
->ext
.p_glCompileShaderIncludeARB( shader
, count
, path
, length
);
1339 static void WINAPI
glCompressedMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void* bits
) {
1340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1341 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1342 funcs
->ext
.p_glCompressedMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1345 static void WINAPI
glCompressedMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void* bits
) {
1346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1347 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1348 funcs
->ext
.p_glCompressedMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1351 static void WINAPI
glCompressedMultiTexImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void* bits
) {
1352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1353 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1354 funcs
->ext
.p_glCompressedMultiTexImage3DEXT( texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1357 static void WINAPI
glCompressedMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void* bits
) {
1358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1359 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1360 funcs
->ext
.p_glCompressedMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1363 static void WINAPI
glCompressedMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void* bits
) {
1364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1365 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1366 funcs
->ext
.p_glCompressedMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1369 static void WINAPI
glCompressedMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void* bits
) {
1370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1371 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1372 funcs
->ext
.p_glCompressedMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1375 static void WINAPI
glCompressedTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void* data
) {
1376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1377 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
1378 funcs
->ext
.p_glCompressedTexImage1D( target
, level
, internalformat
, width
, border
, imageSize
, data
);
1381 static void WINAPI
glCompressedTexImage1DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void* data
) {
1382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1383 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
1384 funcs
->ext
.p_glCompressedTexImage1DARB( target
, level
, internalformat
, width
, border
, imageSize
, data
);
1387 static void WINAPI
glCompressedTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void* data
) {
1388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1389 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1390 funcs
->ext
.p_glCompressedTexImage2D( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1393 static void WINAPI
glCompressedTexImage2DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void* data
) {
1394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1395 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1396 funcs
->ext
.p_glCompressedTexImage2DARB( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1399 static void WINAPI
glCompressedTexImage3D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void* data
) {
1400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1401 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1402 funcs
->ext
.p_glCompressedTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1405 static void WINAPI
glCompressedTexImage3DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void* data
) {
1406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1407 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1408 funcs
->ext
.p_glCompressedTexImage3DARB( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1411 static void WINAPI
glCompressedTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void* data
) {
1412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1413 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
1414 funcs
->ext
.p_glCompressedTexSubImage1D( target
, level
, xoffset
, width
, format
, imageSize
, data
);
1417 static void WINAPI
glCompressedTexSubImage1DARB( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void* data
) {
1418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1419 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
1420 funcs
->ext
.p_glCompressedTexSubImage1DARB( target
, level
, xoffset
, width
, format
, imageSize
, data
);
1423 static void WINAPI
glCompressedTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void* data
) {
1424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1425 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1426 funcs
->ext
.p_glCompressedTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1429 static void WINAPI
glCompressedTexSubImage2DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void* data
) {
1430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1431 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1432 funcs
->ext
.p_glCompressedTexSubImage2DARB( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1435 static void WINAPI
glCompressedTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void* data
) {
1436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1437 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1438 funcs
->ext
.p_glCompressedTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1441 static void WINAPI
glCompressedTexSubImage3DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void* data
) {
1442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1443 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1444 funcs
->ext
.p_glCompressedTexSubImage3DARB( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1447 static void WINAPI
glCompressedTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void* bits
) {
1448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1449 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1450 funcs
->ext
.p_glCompressedTextureImage1DEXT( texture
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1453 static void WINAPI
glCompressedTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void* bits
) {
1454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1455 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1456 funcs
->ext
.p_glCompressedTextureImage2DEXT( texture
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1459 static void WINAPI
glCompressedTextureImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void* bits
) {
1460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1461 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1462 funcs
->ext
.p_glCompressedTextureImage3DEXT( texture
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1465 static void WINAPI
glCompressedTextureSubImage1D( GLuint texture
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void* data
) {
1466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1467 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, width
, format
, imageSize
, data
);
1468 funcs
->ext
.p_glCompressedTextureSubImage1D( texture
, level
, xoffset
, width
, format
, imageSize
, data
);
1471 static void WINAPI
glCompressedTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void* bits
) {
1472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1473 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1474 funcs
->ext
.p_glCompressedTextureSubImage1DEXT( texture
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1477 static void WINAPI
glCompressedTextureSubImage2D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void* data
) {
1478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1479 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1480 funcs
->ext
.p_glCompressedTextureSubImage2D( texture
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1483 static void WINAPI
glCompressedTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void* bits
) {
1484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1485 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1486 funcs
->ext
.p_glCompressedTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1489 static void WINAPI
glCompressedTextureSubImage3D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void* data
) {
1490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1491 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1492 funcs
->ext
.p_glCompressedTextureSubImage3D( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1495 static void WINAPI
glCompressedTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void* bits
) {
1496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1497 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1498 funcs
->ext
.p_glCompressedTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1501 static void WINAPI
glConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void* image
) {
1502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1503 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
1504 funcs
->ext
.p_glConvolutionFilter1D( target
, internalformat
, width
, format
, type
, image
);
1507 static void WINAPI
glConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void* image
) {
1508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1509 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
1510 funcs
->ext
.p_glConvolutionFilter1DEXT( target
, internalformat
, width
, format
, type
, image
);
1513 static void WINAPI
glConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* image
) {
1514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1515 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
1516 funcs
->ext
.p_glConvolutionFilter2D( target
, internalformat
, width
, height
, format
, type
, image
);
1519 static void WINAPI
glConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* image
) {
1520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1521 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
1522 funcs
->ext
.p_glConvolutionFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, image
);
1525 static void WINAPI
glConvolutionParameterf( GLenum target
, GLenum pname
, GLfloat params
) {
1526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1527 TRACE("(%d, %d, %f)\n", target
, pname
, params
);
1528 funcs
->ext
.p_glConvolutionParameterf( target
, pname
, params
);
1531 static void WINAPI
glConvolutionParameterfEXT( GLenum target
, GLenum pname
, GLfloat params
) {
1532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1533 TRACE("(%d, %d, %f)\n", target
, pname
, params
);
1534 funcs
->ext
.p_glConvolutionParameterfEXT( target
, pname
, params
);
1537 static void WINAPI
glConvolutionParameterfv( GLenum target
, GLenum pname
, const GLfloat
* params
) {
1538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1539 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1540 funcs
->ext
.p_glConvolutionParameterfv( target
, pname
, params
);
1543 static void WINAPI
glConvolutionParameterfvEXT( GLenum target
, GLenum pname
, const GLfloat
* params
) {
1544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1545 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1546 funcs
->ext
.p_glConvolutionParameterfvEXT( target
, pname
, params
);
1549 static void WINAPI
glConvolutionParameteri( GLenum target
, GLenum pname
, GLint params
) {
1550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1551 TRACE("(%d, %d, %d)\n", target
, pname
, params
);
1552 funcs
->ext
.p_glConvolutionParameteri( target
, pname
, params
);
1555 static void WINAPI
glConvolutionParameteriEXT( GLenum target
, GLenum pname
, GLint params
) {
1556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1557 TRACE("(%d, %d, %d)\n", target
, pname
, params
);
1558 funcs
->ext
.p_glConvolutionParameteriEXT( target
, pname
, params
);
1561 static void WINAPI
glConvolutionParameteriv( GLenum target
, GLenum pname
, const GLint
* params
) {
1562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1563 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1564 funcs
->ext
.p_glConvolutionParameteriv( target
, pname
, params
);
1567 static void WINAPI
glConvolutionParameterivEXT( GLenum target
, GLenum pname
, const GLint
* params
) {
1568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1569 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1570 funcs
->ext
.p_glConvolutionParameterivEXT( target
, pname
, params
);
1573 static void WINAPI
glConvolutionParameterxOES( GLenum target
, GLenum pname
, GLfixed param
) {
1574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1575 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
1576 funcs
->ext
.p_glConvolutionParameterxOES( target
, pname
, param
);
1579 static void WINAPI
glConvolutionParameterxvOES( GLenum target
, GLenum pname
, const GLfixed
* params
) {
1580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1581 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1582 funcs
->ext
.p_glConvolutionParameterxvOES( target
, pname
, params
);
1585 static void WINAPI
glCopyBufferSubData( GLenum readTarget
, GLenum writeTarget
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
) {
1586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1587 TRACE("(%d, %d, %ld, %ld, %ld)\n", readTarget
, writeTarget
, readOffset
, writeOffset
, size
);
1588 funcs
->ext
.p_glCopyBufferSubData( readTarget
, writeTarget
, readOffset
, writeOffset
, size
);
1591 static void WINAPI
glCopyColorSubTable( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
) {
1592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1593 TRACE("(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
1594 funcs
->ext
.p_glCopyColorSubTable( target
, start
, x
, y
, width
);
1597 static void WINAPI
glCopyColorSubTableEXT( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
) {
1598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1599 TRACE("(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
1600 funcs
->ext
.p_glCopyColorSubTableEXT( target
, start
, x
, y
, width
);
1603 static void WINAPI
glCopyColorTable( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1605 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1606 funcs
->ext
.p_glCopyColorTable( target
, internalformat
, x
, y
, width
);
1609 static void WINAPI
glCopyColorTableSGI( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1611 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1612 funcs
->ext
.p_glCopyColorTableSGI( target
, internalformat
, x
, y
, width
);
1615 static void WINAPI
glCopyConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1617 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1618 funcs
->ext
.p_glCopyConvolutionFilter1D( target
, internalformat
, x
, y
, width
);
1621 static void WINAPI
glCopyConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
1622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1623 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1624 funcs
->ext
.p_glCopyConvolutionFilter1DEXT( target
, internalformat
, x
, y
, width
);
1627 static void WINAPI
glCopyConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1629 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
1630 funcs
->ext
.p_glCopyConvolutionFilter2D( target
, internalformat
, x
, y
, width
, height
);
1633 static void WINAPI
glCopyConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1635 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
1636 funcs
->ext
.p_glCopyConvolutionFilter2DEXT( target
, internalformat
, x
, y
, width
, height
);
1639 static void WINAPI
glCopyImageSubData( GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
) {
1640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1641 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
);
1642 funcs
->ext
.p_glCopyImageSubData( srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
);
1645 static void WINAPI
glCopyImageSubDataNV( GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei width
, GLsizei height
, GLsizei depth
) {
1646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1647 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
1648 funcs
->ext
.p_glCopyImageSubDataNV( srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
1651 static void WINAPI
glCopyMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
1652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1653 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, internalformat
, x
, y
, width
, border
);
1654 funcs
->ext
.p_glCopyMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, x
, y
, width
, border
);
1657 static void WINAPI
glCopyMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
1658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1659 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1660 funcs
->ext
.p_glCopyMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1663 static void WINAPI
glCopyMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
1664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1665 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, x
, y
, width
);
1666 funcs
->ext
.p_glCopyMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, x
, y
, width
);
1669 static void WINAPI
glCopyMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1671 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1672 funcs
->ext
.p_glCopyMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1675 static void WINAPI
glCopyMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1677 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1678 funcs
->ext
.p_glCopyMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1681 static void WINAPI
glCopyNamedBufferSubData( GLuint readBuffer
, GLuint writeBuffer
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
) {
1682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1683 TRACE("(%d, %d, %ld, %ld, %ld)\n", readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
1684 funcs
->ext
.p_glCopyNamedBufferSubData( readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
1687 static void WINAPI
glCopyPathNV( GLuint resultPath
, GLuint srcPath
) {
1688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1689 TRACE("(%d, %d)\n", resultPath
, srcPath
);
1690 funcs
->ext
.p_glCopyPathNV( resultPath
, srcPath
);
1693 static void WINAPI
glCopyTexImage1DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
1694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1695 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
1696 funcs
->ext
.p_glCopyTexImage1DEXT( target
, level
, internalformat
, x
, y
, width
, border
);
1699 static void WINAPI
glCopyTexImage2DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
1700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1701 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
1702 funcs
->ext
.p_glCopyTexImage2DEXT( target
, level
, internalformat
, x
, y
, width
, height
, border
);
1705 static void WINAPI
glCopyTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
1706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1707 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
1708 funcs
->ext
.p_glCopyTexSubImage1DEXT( target
, level
, xoffset
, x
, y
, width
);
1711 static void WINAPI
glCopyTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1713 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1714 funcs
->ext
.p_glCopyTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1717 static void WINAPI
glCopyTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1719 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1720 funcs
->ext
.p_glCopyTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1723 static void WINAPI
glCopyTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1725 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1726 funcs
->ext
.p_glCopyTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1729 static void WINAPI
glCopyTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
1730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1731 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, internalformat
, x
, y
, width
, border
);
1732 funcs
->ext
.p_glCopyTextureImage1DEXT( texture
, target
, level
, internalformat
, x
, y
, width
, border
);
1735 static void WINAPI
glCopyTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
1736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1737 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1738 funcs
->ext
.p_glCopyTextureImage2DEXT( texture
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
1741 static void WINAPI
glCopyTextureSubImage1D( GLuint texture
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
1742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1743 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, x
, y
, width
);
1744 funcs
->ext
.p_glCopyTextureSubImage1D( texture
, level
, xoffset
, x
, y
, width
);
1747 static void WINAPI
glCopyTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
1748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1749 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, x
, y
, width
);
1750 funcs
->ext
.p_glCopyTextureSubImage1DEXT( texture
, target
, level
, xoffset
, x
, y
, width
);
1753 static void WINAPI
glCopyTextureSubImage2D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1755 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1756 funcs
->ext
.p_glCopyTextureSubImage2D( texture
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1759 static void WINAPI
glCopyTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1761 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1762 funcs
->ext
.p_glCopyTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
1765 static void WINAPI
glCopyTextureSubImage3D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1767 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1768 funcs
->ext
.p_glCopyTextureSubImage3D( texture
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1771 static void WINAPI
glCopyTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1773 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1774 funcs
->ext
.p_glCopyTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
1777 static void WINAPI
glCoverFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
* transformValues
) {
1778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1779 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1780 funcs
->ext
.p_glCoverFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1783 static void WINAPI
glCoverFillPathNV( GLuint path
, GLenum coverMode
) {
1784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1785 TRACE("(%d, %d)\n", path
, coverMode
);
1786 funcs
->ext
.p_glCoverFillPathNV( path
, coverMode
);
1789 static void WINAPI
glCoverStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
* transformValues
) {
1790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1791 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1792 funcs
->ext
.p_glCoverStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
1795 static void WINAPI
glCoverStrokePathNV( GLuint path
, GLenum coverMode
) {
1796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1797 TRACE("(%d, %d)\n", path
, coverMode
);
1798 funcs
->ext
.p_glCoverStrokePathNV( path
, coverMode
);
1801 static void WINAPI
glCoverageModulationNV( GLenum components
) {
1802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1803 TRACE("(%d)\n", components
);
1804 funcs
->ext
.p_glCoverageModulationNV( components
);
1807 static void WINAPI
glCoverageModulationTableNV( GLsizei n
, const GLfloat
* v
) {
1808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1809 TRACE("(%d, %p)\n", n
, v
);
1810 funcs
->ext
.p_glCoverageModulationTableNV( n
, v
);
1813 static void WINAPI
glCreateBuffers( GLsizei n
, GLuint
* buffers
) {
1814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1815 TRACE("(%d, %p)\n", n
, buffers
);
1816 funcs
->ext
.p_glCreateBuffers( n
, buffers
);
1819 static void WINAPI
glCreateCommandListsNV( GLsizei n
, GLuint
* lists
) {
1820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1821 TRACE("(%d, %p)\n", n
, lists
);
1822 funcs
->ext
.p_glCreateCommandListsNV( n
, lists
);
1825 static void WINAPI
glCreateFramebuffers( GLsizei n
, GLuint
* framebuffers
) {
1826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1827 TRACE("(%d, %p)\n", n
, framebuffers
);
1828 funcs
->ext
.p_glCreateFramebuffers( n
, framebuffers
);
1831 static void WINAPI
glCreatePerfQueryINTEL( GLuint queryId
, GLuint
* queryHandle
) {
1832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1833 TRACE("(%d, %p)\n", queryId
, queryHandle
);
1834 funcs
->ext
.p_glCreatePerfQueryINTEL( queryId
, queryHandle
);
1837 static GLuint WINAPI
glCreateProgram( void ) {
1838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1840 return funcs
->ext
.p_glCreateProgram( );
1843 static GLhandleARB WINAPI
glCreateProgramObjectARB( void ) {
1844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1846 return funcs
->ext
.p_glCreateProgramObjectARB( );
1849 static void WINAPI
glCreateProgramPipelines( GLsizei n
, GLuint
* pipelines
) {
1850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1851 TRACE("(%d, %p)\n", n
, pipelines
);
1852 funcs
->ext
.p_glCreateProgramPipelines( n
, pipelines
);
1855 static void WINAPI
glCreateQueries( GLenum target
, GLsizei n
, GLuint
* ids
) {
1856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1857 TRACE("(%d, %d, %p)\n", target
, n
, ids
);
1858 funcs
->ext
.p_glCreateQueries( target
, n
, ids
);
1861 static void WINAPI
glCreateRenderbuffers( GLsizei n
, GLuint
* renderbuffers
) {
1862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1863 TRACE("(%d, %p)\n", n
, renderbuffers
);
1864 funcs
->ext
.p_glCreateRenderbuffers( n
, renderbuffers
);
1867 static void WINAPI
glCreateSamplers( GLsizei n
, GLuint
* samplers
) {
1868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1869 TRACE("(%d, %p)\n", n
, samplers
);
1870 funcs
->ext
.p_glCreateSamplers( n
, samplers
);
1873 static GLuint WINAPI
glCreateShader( GLenum type
) {
1874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1875 TRACE("(%d)\n", type
);
1876 return funcs
->ext
.p_glCreateShader( type
);
1879 static GLhandleARB WINAPI
glCreateShaderObjectARB( GLenum shaderType
) {
1880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1881 TRACE("(%d)\n", shaderType
);
1882 return funcs
->ext
.p_glCreateShaderObjectARB( shaderType
);
1885 static GLuint WINAPI
glCreateShaderProgramEXT( GLenum type
, const GLchar
* string
) {
1886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1887 TRACE("(%d, %p)\n", type
, string
);
1888 return funcs
->ext
.p_glCreateShaderProgramEXT( type
, string
);
1891 static GLuint WINAPI
glCreateShaderProgramv( GLenum type
, GLsizei count
, const GLchar
*const* strings
) {
1892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1893 TRACE("(%d, %d, %p)\n", type
, count
, strings
);
1894 return funcs
->ext
.p_glCreateShaderProgramv( type
, count
, strings
);
1897 static void WINAPI
glCreateStatesNV( GLsizei n
, GLuint
* states
) {
1898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1899 TRACE("(%d, %p)\n", n
, states
);
1900 funcs
->ext
.p_glCreateStatesNV( n
, states
);
1903 static GLsync WINAPI
glCreateSyncFromCLeventARB( void* context
, void* event
, GLbitfield flags
) {
1904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1905 TRACE("(%p, %p, %d)\n", context
, event
, flags
);
1906 return funcs
->ext
.p_glCreateSyncFromCLeventARB( context
, event
, flags
);
1909 static void WINAPI
glCreateTextures( GLenum target
, GLsizei n
, GLuint
* textures
) {
1910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1911 TRACE("(%d, %d, %p)\n", target
, n
, textures
);
1912 funcs
->ext
.p_glCreateTextures( target
, n
, textures
);
1915 static void WINAPI
glCreateTransformFeedbacks( GLsizei n
, GLuint
* ids
) {
1916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1917 TRACE("(%d, %p)\n", n
, ids
);
1918 funcs
->ext
.p_glCreateTransformFeedbacks( n
, ids
);
1921 static void WINAPI
glCreateVertexArrays( GLsizei n
, GLuint
* arrays
) {
1922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1923 TRACE("(%d, %p)\n", n
, arrays
);
1924 funcs
->ext
.p_glCreateVertexArrays( n
, arrays
);
1927 static void WINAPI
glCullParameterdvEXT( GLenum pname
, GLdouble
* params
) {
1928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1929 TRACE("(%d, %p)\n", pname
, params
);
1930 funcs
->ext
.p_glCullParameterdvEXT( pname
, params
);
1933 static void WINAPI
glCullParameterfvEXT( GLenum pname
, GLfloat
* params
) {
1934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1935 TRACE("(%d, %p)\n", pname
, params
);
1936 funcs
->ext
.p_glCullParameterfvEXT( pname
, params
);
1939 static void WINAPI
glCurrentPaletteMatrixARB( GLint index
) {
1940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1941 TRACE("(%d)\n", index
);
1942 funcs
->ext
.p_glCurrentPaletteMatrixARB( index
);
1945 static void WINAPI
glDebugMessageCallback( void * callback
, const void* userParam
) {
1946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1947 TRACE("(%p, %p)\n", callback
, userParam
);
1948 funcs
->ext
.p_glDebugMessageCallback( callback
, userParam
);
1951 static void WINAPI
glDebugMessageCallbackAMD( void * callback
, void* userParam
) {
1952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1953 TRACE("(%p, %p)\n", callback
, userParam
);
1954 funcs
->ext
.p_glDebugMessageCallbackAMD( callback
, userParam
);
1957 static void WINAPI
glDebugMessageCallbackARB( void * callback
, const void* userParam
) {
1958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1959 TRACE("(%p, %p)\n", callback
, userParam
);
1960 funcs
->ext
.p_glDebugMessageCallbackARB( callback
, userParam
);
1963 static void WINAPI
glDebugMessageControl( GLenum source
, GLenum type
, GLenum severity
, GLsizei count
, const GLuint
* ids
, GLboolean enabled
) {
1964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1965 TRACE("(%d, %d, %d, %d, %p, %d)\n", source
, type
, severity
, count
, ids
, enabled
);
1966 funcs
->ext
.p_glDebugMessageControl( source
, type
, severity
, count
, ids
, enabled
);
1969 static void WINAPI
glDebugMessageControlARB( GLenum source
, GLenum type
, GLenum severity
, GLsizei count
, const GLuint
* ids
, GLboolean enabled
) {
1970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1971 TRACE("(%d, %d, %d, %d, %p, %d)\n", source
, type
, severity
, count
, ids
, enabled
);
1972 funcs
->ext
.p_glDebugMessageControlARB( source
, type
, severity
, count
, ids
, enabled
);
1975 static void WINAPI
glDebugMessageEnableAMD( GLenum category
, GLenum severity
, GLsizei count
, const GLuint
* ids
, GLboolean enabled
) {
1976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1977 TRACE("(%d, %d, %d, %p, %d)\n", category
, severity
, count
, ids
, enabled
);
1978 funcs
->ext
.p_glDebugMessageEnableAMD( category
, severity
, count
, ids
, enabled
);
1981 static void WINAPI
glDebugMessageInsert( GLenum source
, GLenum type
, GLuint id
, GLenum severity
, GLsizei length
, const GLchar
* buf
) {
1982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1983 TRACE("(%d, %d, %d, %d, %d, %p)\n", source
, type
, id
, severity
, length
, buf
);
1984 funcs
->ext
.p_glDebugMessageInsert( source
, type
, id
, severity
, length
, buf
);
1987 static void WINAPI
glDebugMessageInsertAMD( GLenum category
, GLenum severity
, GLuint id
, GLsizei length
, const GLchar
* buf
) {
1988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1989 TRACE("(%d, %d, %d, %d, %p)\n", category
, severity
, id
, length
, buf
);
1990 funcs
->ext
.p_glDebugMessageInsertAMD( category
, severity
, id
, length
, buf
);
1993 static void WINAPI
glDebugMessageInsertARB( GLenum source
, GLenum type
, GLuint id
, GLenum severity
, GLsizei length
, const GLchar
* buf
) {
1994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1995 TRACE("(%d, %d, %d, %d, %d, %p)\n", source
, type
, id
, severity
, length
, buf
);
1996 funcs
->ext
.p_glDebugMessageInsertARB( source
, type
, id
, severity
, length
, buf
);
1999 static void WINAPI
glDeformSGIX( GLbitfield mask
) {
2000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2001 TRACE("(%d)\n", mask
);
2002 funcs
->ext
.p_glDeformSGIX( mask
);
2005 static void WINAPI
glDeformationMap3dSGIX( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble w1
, GLdouble w2
, GLint wstride
, GLint worder
, const GLdouble
* points
) {
2006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2007 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2008 funcs
->ext
.p_glDeformationMap3dSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2011 static void WINAPI
glDeformationMap3fSGIX( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat w1
, GLfloat w2
, GLint wstride
, GLint worder
, const GLfloat
* points
) {
2012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2013 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2014 funcs
->ext
.p_glDeformationMap3fSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2017 static void WINAPI
glDeleteAsyncMarkersSGIX( GLuint marker
, GLsizei range
) {
2018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2019 TRACE("(%d, %d)\n", marker
, range
);
2020 funcs
->ext
.p_glDeleteAsyncMarkersSGIX( marker
, range
);
2023 static void WINAPI
glDeleteBufferRegion( GLenum region
) {
2024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2025 TRACE("(%d)\n", region
);
2026 funcs
->ext
.p_glDeleteBufferRegion( region
);
2029 static void WINAPI
glDeleteBuffers( GLsizei n
, const GLuint
* buffers
) {
2030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2031 TRACE("(%d, %p)\n", n
, buffers
);
2032 funcs
->ext
.p_glDeleteBuffers( n
, buffers
);
2035 static void WINAPI
glDeleteBuffersARB( GLsizei n
, const GLuint
* buffers
) {
2036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2037 TRACE("(%d, %p)\n", n
, buffers
);
2038 funcs
->ext
.p_glDeleteBuffersARB( n
, buffers
);
2041 static void WINAPI
glDeleteCommandListsNV( GLsizei n
, const GLuint
* lists
) {
2042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2043 TRACE("(%d, %p)\n", n
, lists
);
2044 funcs
->ext
.p_glDeleteCommandListsNV( n
, lists
);
2047 static void WINAPI
glDeleteFencesAPPLE( GLsizei n
, const GLuint
* fences
) {
2048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2049 TRACE("(%d, %p)\n", n
, fences
);
2050 funcs
->ext
.p_glDeleteFencesAPPLE( n
, fences
);
2053 static void WINAPI
glDeleteFencesNV( GLsizei n
, const GLuint
* fences
) {
2054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2055 TRACE("(%d, %p)\n", n
, fences
);
2056 funcs
->ext
.p_glDeleteFencesNV( n
, fences
);
2059 static void WINAPI
glDeleteFragmentShaderATI( GLuint id
) {
2060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2061 TRACE("(%d)\n", id
);
2062 funcs
->ext
.p_glDeleteFragmentShaderATI( id
);
2065 static void WINAPI
glDeleteFramebuffers( GLsizei n
, const GLuint
* framebuffers
) {
2066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2067 TRACE("(%d, %p)\n", n
, framebuffers
);
2068 funcs
->ext
.p_glDeleteFramebuffers( n
, framebuffers
);
2071 static void WINAPI
glDeleteFramebuffersEXT( GLsizei n
, const GLuint
* framebuffers
) {
2072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2073 TRACE("(%d, %p)\n", n
, framebuffers
);
2074 funcs
->ext
.p_glDeleteFramebuffersEXT( n
, framebuffers
);
2077 static void WINAPI
glDeleteNamedStringARB( GLint namelen
, const GLchar
* name
) {
2078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2079 TRACE("(%d, %p)\n", namelen
, name
);
2080 funcs
->ext
.p_glDeleteNamedStringARB( namelen
, name
);
2083 static void WINAPI
glDeleteNamesAMD( GLenum identifier
, GLuint num
, const GLuint
* names
) {
2084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2085 TRACE("(%d, %d, %p)\n", identifier
, num
, names
);
2086 funcs
->ext
.p_glDeleteNamesAMD( identifier
, num
, names
);
2089 static void WINAPI
glDeleteObjectARB( GLhandleARB obj
) {
2090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2091 TRACE("(%d)\n", obj
);
2092 funcs
->ext
.p_glDeleteObjectARB( obj
);
2095 static void WINAPI
glDeleteObjectBufferATI( GLuint buffer
) {
2096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2097 TRACE("(%d)\n", buffer
);
2098 funcs
->ext
.p_glDeleteObjectBufferATI( buffer
);
2101 static void WINAPI
glDeleteOcclusionQueriesNV( GLsizei n
, const GLuint
* ids
) {
2102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2103 TRACE("(%d, %p)\n", n
, ids
);
2104 funcs
->ext
.p_glDeleteOcclusionQueriesNV( n
, ids
);
2107 static void WINAPI
glDeletePathsNV( GLuint path
, GLsizei range
) {
2108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2109 TRACE("(%d, %d)\n", path
, range
);
2110 funcs
->ext
.p_glDeletePathsNV( path
, range
);
2113 static void WINAPI
glDeletePerfMonitorsAMD( GLsizei n
, GLuint
* monitors
) {
2114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2115 TRACE("(%d, %p)\n", n
, monitors
);
2116 funcs
->ext
.p_glDeletePerfMonitorsAMD( n
, monitors
);
2119 static void WINAPI
glDeletePerfQueryINTEL( GLuint queryHandle
) {
2120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2121 TRACE("(%d)\n", queryHandle
);
2122 funcs
->ext
.p_glDeletePerfQueryINTEL( queryHandle
);
2125 static void WINAPI
glDeleteProgram( GLuint program
) {
2126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2127 TRACE("(%d)\n", program
);
2128 funcs
->ext
.p_glDeleteProgram( program
);
2131 static void WINAPI
glDeleteProgramPipelines( GLsizei n
, const GLuint
* pipelines
) {
2132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2133 TRACE("(%d, %p)\n", n
, pipelines
);
2134 funcs
->ext
.p_glDeleteProgramPipelines( n
, pipelines
);
2137 static void WINAPI
glDeleteProgramsARB( GLsizei n
, const GLuint
* programs
) {
2138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2139 TRACE("(%d, %p)\n", n
, programs
);
2140 funcs
->ext
.p_glDeleteProgramsARB( n
, programs
);
2143 static void WINAPI
glDeleteProgramsNV( GLsizei n
, const GLuint
* programs
) {
2144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2145 TRACE("(%d, %p)\n", n
, programs
);
2146 funcs
->ext
.p_glDeleteProgramsNV( n
, programs
);
2149 static void WINAPI
glDeleteQueries( GLsizei n
, const GLuint
* ids
) {
2150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2151 TRACE("(%d, %p)\n", n
, ids
);
2152 funcs
->ext
.p_glDeleteQueries( n
, ids
);
2155 static void WINAPI
glDeleteQueriesARB( GLsizei n
, const GLuint
* ids
) {
2156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2157 TRACE("(%d, %p)\n", n
, ids
);
2158 funcs
->ext
.p_glDeleteQueriesARB( n
, ids
);
2161 static void WINAPI
glDeleteRenderbuffers( GLsizei n
, const GLuint
* renderbuffers
) {
2162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2163 TRACE("(%d, %p)\n", n
, renderbuffers
);
2164 funcs
->ext
.p_glDeleteRenderbuffers( n
, renderbuffers
);
2167 static void WINAPI
glDeleteRenderbuffersEXT( GLsizei n
, const GLuint
* renderbuffers
) {
2168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2169 TRACE("(%d, %p)\n", n
, renderbuffers
);
2170 funcs
->ext
.p_glDeleteRenderbuffersEXT( n
, renderbuffers
);
2173 static void WINAPI
glDeleteSamplers( GLsizei count
, const GLuint
* samplers
) {
2174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2175 TRACE("(%d, %p)\n", count
, samplers
);
2176 funcs
->ext
.p_glDeleteSamplers( count
, samplers
);
2179 static void WINAPI
glDeleteShader( GLuint shader
) {
2180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2181 TRACE("(%d)\n", shader
);
2182 funcs
->ext
.p_glDeleteShader( shader
);
2185 static void WINAPI
glDeleteStatesNV( GLsizei n
, const GLuint
* states
) {
2186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2187 TRACE("(%d, %p)\n", n
, states
);
2188 funcs
->ext
.p_glDeleteStatesNV( n
, states
);
2191 static void WINAPI
glDeleteSync( GLsync sync
) {
2192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2193 TRACE("(%p)\n", sync
);
2194 funcs
->ext
.p_glDeleteSync( sync
);
2197 static void WINAPI
glDeleteTexturesEXT( GLsizei n
, const GLuint
* textures
) {
2198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2199 TRACE("(%d, %p)\n", n
, textures
);
2200 funcs
->ext
.p_glDeleteTexturesEXT( n
, textures
);
2203 static void WINAPI
glDeleteTransformFeedbacks( GLsizei n
, const GLuint
* ids
) {
2204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2205 TRACE("(%d, %p)\n", n
, ids
);
2206 funcs
->ext
.p_glDeleteTransformFeedbacks( n
, ids
);
2209 static void WINAPI
glDeleteTransformFeedbacksNV( GLsizei n
, const GLuint
* ids
) {
2210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2211 TRACE("(%d, %p)\n", n
, ids
);
2212 funcs
->ext
.p_glDeleteTransformFeedbacksNV( n
, ids
);
2215 static void WINAPI
glDeleteVertexArrays( GLsizei n
, const GLuint
* arrays
) {
2216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2217 TRACE("(%d, %p)\n", n
, arrays
);
2218 funcs
->ext
.p_glDeleteVertexArrays( n
, arrays
);
2221 static void WINAPI
glDeleteVertexArraysAPPLE( GLsizei n
, const GLuint
* arrays
) {
2222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2223 TRACE("(%d, %p)\n", n
, arrays
);
2224 funcs
->ext
.p_glDeleteVertexArraysAPPLE( n
, arrays
);
2227 static void WINAPI
glDeleteVertexShaderEXT( GLuint id
) {
2228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2229 TRACE("(%d)\n", id
);
2230 funcs
->ext
.p_glDeleteVertexShaderEXT( id
);
2233 static void WINAPI
glDepthBoundsEXT( GLclampd zmin
, GLclampd zmax
) {
2234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2235 TRACE("(%f, %f)\n", zmin
, zmax
);
2236 funcs
->ext
.p_glDepthBoundsEXT( zmin
, zmax
);
2239 static void WINAPI
glDepthBoundsdNV( GLdouble zmin
, GLdouble zmax
) {
2240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2241 TRACE("(%f, %f)\n", zmin
, zmax
);
2242 funcs
->ext
.p_glDepthBoundsdNV( zmin
, zmax
);
2245 static void WINAPI
glDepthRangeArrayv( GLuint first
, GLsizei count
, const GLdouble
* v
) {
2246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2247 TRACE("(%d, %d, %p)\n", first
, count
, v
);
2248 funcs
->ext
.p_glDepthRangeArrayv( first
, count
, v
);
2251 static void WINAPI
glDepthRangeIndexed( GLuint index
, GLdouble n
, GLdouble f
) {
2252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2253 TRACE("(%d, %f, %f)\n", index
, n
, f
);
2254 funcs
->ext
.p_glDepthRangeIndexed( index
, n
, f
);
2257 static void WINAPI
glDepthRangedNV( GLdouble zNear
, GLdouble zFar
) {
2258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2259 TRACE("(%f, %f)\n", zNear
, zFar
);
2260 funcs
->ext
.p_glDepthRangedNV( zNear
, zFar
);
2263 static void WINAPI
glDepthRangef( GLfloat n
, GLfloat f
) {
2264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2265 TRACE("(%f, %f)\n", n
, f
);
2266 funcs
->ext
.p_glDepthRangef( n
, f
);
2269 static void WINAPI
glDepthRangefOES( GLclampf n
, GLclampf f
) {
2270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2271 TRACE("(%f, %f)\n", n
, f
);
2272 funcs
->ext
.p_glDepthRangefOES( n
, f
);
2275 static void WINAPI
glDepthRangexOES( GLfixed n
, GLfixed f
) {
2276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2277 TRACE("(%d, %d)\n", n
, f
);
2278 funcs
->ext
.p_glDepthRangexOES( n
, f
);
2281 static void WINAPI
glDetachObjectARB( GLhandleARB containerObj
, GLhandleARB attachedObj
) {
2282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2283 TRACE("(%d, %d)\n", containerObj
, attachedObj
);
2284 funcs
->ext
.p_glDetachObjectARB( containerObj
, attachedObj
);
2287 static void WINAPI
glDetachShader( GLuint program
, GLuint shader
) {
2288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2289 TRACE("(%d, %d)\n", program
, shader
);
2290 funcs
->ext
.p_glDetachShader( program
, shader
);
2293 static void WINAPI
glDetailTexFuncSGIS( GLenum target
, GLsizei n
, const GLfloat
* points
) {
2294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2295 TRACE("(%d, %d, %p)\n", target
, n
, points
);
2296 funcs
->ext
.p_glDetailTexFuncSGIS( target
, n
, points
);
2299 static void WINAPI
glDisableClientStateIndexedEXT( GLenum array
, GLuint index
) {
2300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2301 TRACE("(%d, %d)\n", array
, index
);
2302 funcs
->ext
.p_glDisableClientStateIndexedEXT( array
, index
);
2305 static void WINAPI
glDisableClientStateiEXT( GLenum array
, GLuint index
) {
2306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2307 TRACE("(%d, %d)\n", array
, index
);
2308 funcs
->ext
.p_glDisableClientStateiEXT( array
, index
);
2311 static void WINAPI
glDisableIndexedEXT( GLenum target
, GLuint index
) {
2312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2313 TRACE("(%d, %d)\n", target
, index
);
2314 funcs
->ext
.p_glDisableIndexedEXT( target
, index
);
2317 static void WINAPI
glDisableVariantClientStateEXT( GLuint id
) {
2318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2319 TRACE("(%d)\n", id
);
2320 funcs
->ext
.p_glDisableVariantClientStateEXT( id
);
2323 static void WINAPI
glDisableVertexArrayAttrib( GLuint vaobj
, GLuint index
) {
2324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2325 TRACE("(%d, %d)\n", vaobj
, index
);
2326 funcs
->ext
.p_glDisableVertexArrayAttrib( vaobj
, index
);
2329 static void WINAPI
glDisableVertexArrayAttribEXT( GLuint vaobj
, GLuint index
) {
2330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2331 TRACE("(%d, %d)\n", vaobj
, index
);
2332 funcs
->ext
.p_glDisableVertexArrayAttribEXT( vaobj
, index
);
2335 static void WINAPI
glDisableVertexArrayEXT( GLuint vaobj
, GLenum array
) {
2336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2337 TRACE("(%d, %d)\n", vaobj
, array
);
2338 funcs
->ext
.p_glDisableVertexArrayEXT( vaobj
, array
);
2341 static void WINAPI
glDisableVertexAttribAPPLE( GLuint index
, GLenum pname
) {
2342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2343 TRACE("(%d, %d)\n", index
, pname
);
2344 funcs
->ext
.p_glDisableVertexAttribAPPLE( index
, pname
);
2347 static void WINAPI
glDisableVertexAttribArray( GLuint index
) {
2348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2349 TRACE("(%d)\n", index
);
2350 funcs
->ext
.p_glDisableVertexAttribArray( index
);
2353 static void WINAPI
glDisableVertexAttribArrayARB( GLuint index
) {
2354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2355 TRACE("(%d)\n", index
);
2356 funcs
->ext
.p_glDisableVertexAttribArrayARB( index
);
2359 static void WINAPI
glDisablei( GLenum target
, GLuint index
) {
2360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2361 TRACE("(%d, %d)\n", target
, index
);
2362 funcs
->ext
.p_glDisablei( target
, index
);
2365 static void WINAPI
glDispatchCompute( GLuint num_groups_x
, GLuint num_groups_y
, GLuint num_groups_z
) {
2366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2367 TRACE("(%d, %d, %d)\n", num_groups_x
, num_groups_y
, num_groups_z
);
2368 funcs
->ext
.p_glDispatchCompute( num_groups_x
, num_groups_y
, num_groups_z
);
2371 static void WINAPI
glDispatchComputeGroupSizeARB( GLuint num_groups_x
, GLuint num_groups_y
, GLuint num_groups_z
, GLuint group_size_x
, GLuint group_size_y
, GLuint group_size_z
) {
2372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2373 TRACE("(%d, %d, %d, %d, %d, %d)\n", num_groups_x
, num_groups_y
, num_groups_z
, group_size_x
, group_size_y
, group_size_z
);
2374 funcs
->ext
.p_glDispatchComputeGroupSizeARB( num_groups_x
, num_groups_y
, num_groups_z
, group_size_x
, group_size_y
, group_size_z
);
2377 static void WINAPI
glDispatchComputeIndirect( GLintptr indirect
) {
2378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2379 TRACE("(%ld)\n", indirect
);
2380 funcs
->ext
.p_glDispatchComputeIndirect( indirect
);
2383 static void WINAPI
glDrawArraysEXT( GLenum mode
, GLint first
, GLsizei count
) {
2384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2385 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
2386 funcs
->ext
.p_glDrawArraysEXT( mode
, first
, count
);
2389 static void WINAPI
glDrawArraysIndirect( GLenum mode
, const void* indirect
) {
2390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2391 TRACE("(%d, %p)\n", mode
, indirect
);
2392 funcs
->ext
.p_glDrawArraysIndirect( mode
, indirect
);
2395 static void WINAPI
glDrawArraysInstanced( GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
) {
2396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2397 TRACE("(%d, %d, %d, %d)\n", mode
, first
, count
, instancecount
);
2398 funcs
->ext
.p_glDrawArraysInstanced( mode
, first
, count
, instancecount
);
2401 static void WINAPI
glDrawArraysInstancedARB( GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
) {
2402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2403 TRACE("(%d, %d, %d, %d)\n", mode
, first
, count
, primcount
);
2404 funcs
->ext
.p_glDrawArraysInstancedARB( mode
, first
, count
, primcount
);
2407 static void WINAPI
glDrawArraysInstancedBaseInstance( GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
, GLuint baseinstance
) {
2408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2409 TRACE("(%d, %d, %d, %d, %d)\n", mode
, first
, count
, instancecount
, baseinstance
);
2410 funcs
->ext
.p_glDrawArraysInstancedBaseInstance( mode
, first
, count
, instancecount
, baseinstance
);
2413 static void WINAPI
glDrawArraysInstancedEXT( GLenum mode
, GLint start
, GLsizei count
, GLsizei primcount
) {
2414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2415 TRACE("(%d, %d, %d, %d)\n", mode
, start
, count
, primcount
);
2416 funcs
->ext
.p_glDrawArraysInstancedEXT( mode
, start
, count
, primcount
);
2419 static void WINAPI
glDrawBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint xDest
, GLint yDest
) {
2420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2421 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
, xDest
, yDest
);
2422 funcs
->ext
.p_glDrawBufferRegion( region
, x
, y
, width
, height
, xDest
, yDest
);
2425 static void WINAPI
glDrawBuffers( GLsizei n
, const GLenum
* bufs
) {
2426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2427 TRACE("(%d, %p)\n", n
, bufs
);
2428 funcs
->ext
.p_glDrawBuffers( n
, bufs
);
2431 static void WINAPI
glDrawBuffersARB( GLsizei n
, const GLenum
* bufs
) {
2432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2433 TRACE("(%d, %p)\n", n
, bufs
);
2434 funcs
->ext
.p_glDrawBuffersARB( n
, bufs
);
2437 static void WINAPI
glDrawBuffersATI( GLsizei n
, const GLenum
* bufs
) {
2438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2439 TRACE("(%d, %p)\n", n
, bufs
);
2440 funcs
->ext
.p_glDrawBuffersATI( n
, bufs
);
2443 static void WINAPI
glDrawCommandsAddressNV( GLenum primitiveMode
, const GLuint64
* indirects
, const GLsizei
* sizes
, GLuint count
) {
2444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2445 TRACE("(%d, %p, %p, %d)\n", primitiveMode
, indirects
, sizes
, count
);
2446 funcs
->ext
.p_glDrawCommandsAddressNV( primitiveMode
, indirects
, sizes
, count
);
2449 static void WINAPI
glDrawCommandsNV( GLenum primitiveMode
, GLuint buffer
, const GLintptr
* indirects
, const GLsizei
* sizes
, GLuint count
) {
2450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2451 TRACE("(%d, %d, %p, %p, %d)\n", primitiveMode
, buffer
, indirects
, sizes
, count
);
2452 funcs
->ext
.p_glDrawCommandsNV( primitiveMode
, buffer
, indirects
, sizes
, count
);
2455 static void WINAPI
glDrawCommandsStatesAddressNV( const GLuint64
* indirects
, const GLsizei
* sizes
, const GLuint
* states
, const GLuint
* fbos
, GLuint count
) {
2456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2457 TRACE("(%p, %p, %p, %p, %d)\n", indirects
, sizes
, states
, fbos
, count
);
2458 funcs
->ext
.p_glDrawCommandsStatesAddressNV( indirects
, sizes
, states
, fbos
, count
);
2461 static void WINAPI
glDrawCommandsStatesNV( GLuint buffer
, const GLintptr
* indirects
, const GLsizei
* sizes
, const GLuint
* states
, const GLuint
* fbos
, GLuint count
) {
2462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2463 TRACE("(%d, %p, %p, %p, %p, %d)\n", buffer
, indirects
, sizes
, states
, fbos
, count
);
2464 funcs
->ext
.p_glDrawCommandsStatesNV( buffer
, indirects
, sizes
, states
, fbos
, count
);
2467 static void WINAPI
glDrawElementArrayAPPLE( GLenum mode
, GLint first
, GLsizei count
) {
2468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2469 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
2470 funcs
->ext
.p_glDrawElementArrayAPPLE( mode
, first
, count
);
2473 static void WINAPI
glDrawElementArrayATI( GLenum mode
, GLsizei count
) {
2474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2475 TRACE("(%d, %d)\n", mode
, count
);
2476 funcs
->ext
.p_glDrawElementArrayATI( mode
, count
);
2479 static void WINAPI
glDrawElementsBaseVertex( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLint basevertex
) {
2480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2481 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, basevertex
);
2482 funcs
->ext
.p_glDrawElementsBaseVertex( mode
, count
, type
, indices
, basevertex
);
2485 static void WINAPI
glDrawElementsIndirect( GLenum mode
, GLenum type
, const void* indirect
) {
2486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2487 TRACE("(%d, %d, %p)\n", mode
, type
, indirect
);
2488 funcs
->ext
.p_glDrawElementsIndirect( mode
, type
, indirect
);
2491 static void WINAPI
glDrawElementsInstanced( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei instancecount
) {
2492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2493 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, instancecount
);
2494 funcs
->ext
.p_glDrawElementsInstanced( mode
, count
, type
, indices
, instancecount
);
2497 static void WINAPI
glDrawElementsInstancedARB( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei primcount
) {
2498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2499 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
2500 funcs
->ext
.p_glDrawElementsInstancedARB( mode
, count
, type
, indices
, primcount
);
2503 static void WINAPI
glDrawElementsInstancedBaseInstance( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei instancecount
, GLuint baseinstance
) {
2504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2505 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, instancecount
, baseinstance
);
2506 funcs
->ext
.p_glDrawElementsInstancedBaseInstance( mode
, count
, type
, indices
, instancecount
, baseinstance
);
2509 static void WINAPI
glDrawElementsInstancedBaseVertex( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei instancecount
, GLint basevertex
) {
2510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2511 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, instancecount
, basevertex
);
2512 funcs
->ext
.p_glDrawElementsInstancedBaseVertex( mode
, count
, type
, indices
, instancecount
, basevertex
);
2515 static void WINAPI
glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei instancecount
, GLint basevertex
, GLuint baseinstance
) {
2516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2517 TRACE("(%d, %d, %d, %p, %d, %d, %d)\n", mode
, count
, type
, indices
, instancecount
, basevertex
, baseinstance
);
2518 funcs
->ext
.p_glDrawElementsInstancedBaseVertexBaseInstance( mode
, count
, type
, indices
, instancecount
, basevertex
, baseinstance
);
2521 static void WINAPI
glDrawElementsInstancedEXT( GLenum mode
, GLsizei count
, GLenum type
, const void* indices
, GLsizei primcount
) {
2522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2523 TRACE("(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
2524 funcs
->ext
.p_glDrawElementsInstancedEXT( mode
, count
, type
, indices
, primcount
);
2527 static void WINAPI
glDrawMeshArraysSUN( GLenum mode
, GLint first
, GLsizei count
, GLsizei width
) {
2528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2529 TRACE("(%d, %d, %d, %d)\n", mode
, first
, count
, width
);
2530 funcs
->ext
.p_glDrawMeshArraysSUN( mode
, first
, count
, width
);
2533 static void WINAPI
glDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, GLint first
, GLsizei count
) {
2534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2535 TRACE("(%d, %d, %d, %d, %d)\n", mode
, start
, end
, first
, count
);
2536 funcs
->ext
.p_glDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
);
2539 static void WINAPI
glDrawRangeElementArrayATI( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
) {
2540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2541 TRACE("(%d, %d, %d, %d)\n", mode
, start
, end
, count
);
2542 funcs
->ext
.p_glDrawRangeElementArrayATI( mode
, start
, end
, count
);
2545 static void WINAPI
glDrawRangeElements( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void* indices
) {
2546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2547 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
2548 funcs
->ext
.p_glDrawRangeElements( mode
, start
, end
, count
, type
, indices
);
2551 static void WINAPI
glDrawRangeElementsBaseVertex( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void* indices
, GLint basevertex
) {
2552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2553 TRACE("(%d, %d, %d, %d, %d, %p, %d)\n", mode
, start
, end
, count
, type
, indices
, basevertex
);
2554 funcs
->ext
.p_glDrawRangeElementsBaseVertex( mode
, start
, end
, count
, type
, indices
, basevertex
);
2557 static void WINAPI
glDrawRangeElementsEXT( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void* indices
) {
2558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2559 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
2560 funcs
->ext
.p_glDrawRangeElementsEXT( mode
, start
, end
, count
, type
, indices
);
2563 static void WINAPI
glDrawTextureNV( GLuint texture
, GLuint sampler
, GLfloat x0
, GLfloat y0
, GLfloat x1
, GLfloat y1
, GLfloat z
, GLfloat s0
, GLfloat t0
, GLfloat s1
, GLfloat t1
) {
2564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2565 TRACE("(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", texture
, sampler
, x0
, y0
, x1
, y1
, z
, s0
, t0
, s1
, t1
);
2566 funcs
->ext
.p_glDrawTextureNV( texture
, sampler
, x0
, y0
, x1
, y1
, z
, s0
, t0
, s1
, t1
);
2569 static void WINAPI
glDrawTransformFeedback( GLenum mode
, GLuint id
) {
2570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2571 TRACE("(%d, %d)\n", mode
, id
);
2572 funcs
->ext
.p_glDrawTransformFeedback( mode
, id
);
2575 static void WINAPI
glDrawTransformFeedbackInstanced( GLenum mode
, GLuint id
, GLsizei instancecount
) {
2576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2577 TRACE("(%d, %d, %d)\n", mode
, id
, instancecount
);
2578 funcs
->ext
.p_glDrawTransformFeedbackInstanced( mode
, id
, instancecount
);
2581 static void WINAPI
glDrawTransformFeedbackNV( GLenum mode
, GLuint id
) {
2582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2583 TRACE("(%d, %d)\n", mode
, id
);
2584 funcs
->ext
.p_glDrawTransformFeedbackNV( mode
, id
);
2587 static void WINAPI
glDrawTransformFeedbackStream( GLenum mode
, GLuint id
, GLuint stream
) {
2588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2589 TRACE("(%d, %d, %d)\n", mode
, id
, stream
);
2590 funcs
->ext
.p_glDrawTransformFeedbackStream( mode
, id
, stream
);
2593 static void WINAPI
glDrawTransformFeedbackStreamInstanced( GLenum mode
, GLuint id
, GLuint stream
, GLsizei instancecount
) {
2594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2595 TRACE("(%d, %d, %d, %d)\n", mode
, id
, stream
, instancecount
);
2596 funcs
->ext
.p_glDrawTransformFeedbackStreamInstanced( mode
, id
, stream
, instancecount
);
2599 static void WINAPI
glEdgeFlagFormatNV( GLsizei stride
) {
2600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2601 TRACE("(%d)\n", stride
);
2602 funcs
->ext
.p_glEdgeFlagFormatNV( stride
);
2605 static void WINAPI
glEdgeFlagPointerEXT( GLsizei stride
, GLsizei count
, const GLboolean
* pointer
) {
2606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2607 TRACE("(%d, %d, %p)\n", stride
, count
, pointer
);
2608 funcs
->ext
.p_glEdgeFlagPointerEXT( stride
, count
, pointer
);
2611 static void WINAPI
glEdgeFlagPointerListIBM( GLint stride
, const GLboolean
** pointer
, GLint ptrstride
) {
2612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2613 TRACE("(%d, %p, %d)\n", stride
, pointer
, ptrstride
);
2614 funcs
->ext
.p_glEdgeFlagPointerListIBM( stride
, pointer
, ptrstride
);
2617 static void WINAPI
glElementPointerAPPLE( GLenum type
, const void* pointer
) {
2618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2619 TRACE("(%d, %p)\n", type
, pointer
);
2620 funcs
->ext
.p_glElementPointerAPPLE( type
, pointer
);
2623 static void WINAPI
glElementPointerATI( GLenum type
, const void* pointer
) {
2624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2625 TRACE("(%d, %p)\n", type
, pointer
);
2626 funcs
->ext
.p_glElementPointerATI( type
, pointer
);
2629 static void WINAPI
glEnableClientStateIndexedEXT( GLenum array
, GLuint index
) {
2630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2631 TRACE("(%d, %d)\n", array
, index
);
2632 funcs
->ext
.p_glEnableClientStateIndexedEXT( array
, index
);
2635 static void WINAPI
glEnableClientStateiEXT( GLenum array
, GLuint index
) {
2636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2637 TRACE("(%d, %d)\n", array
, index
);
2638 funcs
->ext
.p_glEnableClientStateiEXT( array
, index
);
2641 static void WINAPI
glEnableIndexedEXT( GLenum target
, GLuint index
) {
2642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2643 TRACE("(%d, %d)\n", target
, index
);
2644 funcs
->ext
.p_glEnableIndexedEXT( target
, index
);
2647 static void WINAPI
glEnableVariantClientStateEXT( GLuint id
) {
2648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2649 TRACE("(%d)\n", id
);
2650 funcs
->ext
.p_glEnableVariantClientStateEXT( id
);
2653 static void WINAPI
glEnableVertexArrayAttrib( GLuint vaobj
, GLuint index
) {
2654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2655 TRACE("(%d, %d)\n", vaobj
, index
);
2656 funcs
->ext
.p_glEnableVertexArrayAttrib( vaobj
, index
);
2659 static void WINAPI
glEnableVertexArrayAttribEXT( GLuint vaobj
, GLuint index
) {
2660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2661 TRACE("(%d, %d)\n", vaobj
, index
);
2662 funcs
->ext
.p_glEnableVertexArrayAttribEXT( vaobj
, index
);
2665 static void WINAPI
glEnableVertexArrayEXT( GLuint vaobj
, GLenum array
) {
2666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2667 TRACE("(%d, %d)\n", vaobj
, array
);
2668 funcs
->ext
.p_glEnableVertexArrayEXT( vaobj
, array
);
2671 static void WINAPI
glEnableVertexAttribAPPLE( GLuint index
, GLenum pname
) {
2672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2673 TRACE("(%d, %d)\n", index
, pname
);
2674 funcs
->ext
.p_glEnableVertexAttribAPPLE( index
, pname
);
2677 static void WINAPI
glEnableVertexAttribArray( GLuint index
) {
2678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2679 TRACE("(%d)\n", index
);
2680 funcs
->ext
.p_glEnableVertexAttribArray( index
);
2683 static void WINAPI
glEnableVertexAttribArrayARB( GLuint index
) {
2684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2685 TRACE("(%d)\n", index
);
2686 funcs
->ext
.p_glEnableVertexAttribArrayARB( index
);
2689 static void WINAPI
glEnablei( GLenum target
, GLuint index
) {
2690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2691 TRACE("(%d, %d)\n", target
, index
);
2692 funcs
->ext
.p_glEnablei( target
, index
);
2695 static void WINAPI
glEndConditionalRender( void ) {
2696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2698 funcs
->ext
.p_glEndConditionalRender( );
2701 static void WINAPI
glEndConditionalRenderNV( void ) {
2702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2704 funcs
->ext
.p_glEndConditionalRenderNV( );
2707 static void WINAPI
glEndConditionalRenderNVX( void ) {
2708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2710 funcs
->ext
.p_glEndConditionalRenderNVX( );
2713 static void WINAPI
glEndFragmentShaderATI( void ) {
2714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2716 funcs
->ext
.p_glEndFragmentShaderATI( );
2719 static void WINAPI
glEndOcclusionQueryNV( void ) {
2720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2722 funcs
->ext
.p_glEndOcclusionQueryNV( );
2725 static void WINAPI
glEndPerfMonitorAMD( GLuint monitor
) {
2726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2727 TRACE("(%d)\n", monitor
);
2728 funcs
->ext
.p_glEndPerfMonitorAMD( monitor
);
2731 static void WINAPI
glEndPerfQueryINTEL( GLuint queryHandle
) {
2732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2733 TRACE("(%d)\n", queryHandle
);
2734 funcs
->ext
.p_glEndPerfQueryINTEL( queryHandle
);
2737 static void WINAPI
glEndQuery( GLenum target
) {
2738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2739 TRACE("(%d)\n", target
);
2740 funcs
->ext
.p_glEndQuery( target
);
2743 static void WINAPI
glEndQueryARB( GLenum target
) {
2744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2745 TRACE("(%d)\n", target
);
2746 funcs
->ext
.p_glEndQueryARB( target
);
2749 static void WINAPI
glEndQueryIndexed( GLenum target
, GLuint index
) {
2750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2751 TRACE("(%d, %d)\n", target
, index
);
2752 funcs
->ext
.p_glEndQueryIndexed( target
, index
);
2755 static void WINAPI
glEndTransformFeedback( void ) {
2756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2758 funcs
->ext
.p_glEndTransformFeedback( );
2761 static void WINAPI
glEndTransformFeedbackEXT( void ) {
2762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2764 funcs
->ext
.p_glEndTransformFeedbackEXT( );
2767 static void WINAPI
glEndTransformFeedbackNV( void ) {
2768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2770 funcs
->ext
.p_glEndTransformFeedbackNV( );
2773 static void WINAPI
glEndVertexShaderEXT( void ) {
2774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2776 funcs
->ext
.p_glEndVertexShaderEXT( );
2779 static void WINAPI
glEndVideoCaptureNV( GLuint video_capture_slot
) {
2780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2781 TRACE("(%d)\n", video_capture_slot
);
2782 funcs
->ext
.p_glEndVideoCaptureNV( video_capture_slot
);
2785 static void WINAPI
glEvalCoord1xOES( GLfixed u
) {
2786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2787 TRACE("(%d)\n", u
);
2788 funcs
->ext
.p_glEvalCoord1xOES( u
);
2791 static void WINAPI
glEvalCoord1xvOES( const GLfixed
* coords
) {
2792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2793 TRACE("(%p)\n", coords
);
2794 funcs
->ext
.p_glEvalCoord1xvOES( coords
);
2797 static void WINAPI
glEvalCoord2xOES( GLfixed u
, GLfixed v
) {
2798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2799 TRACE("(%d, %d)\n", u
, v
);
2800 funcs
->ext
.p_glEvalCoord2xOES( u
, v
);
2803 static void WINAPI
glEvalCoord2xvOES( const GLfixed
* coords
) {
2804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2805 TRACE("(%p)\n", coords
);
2806 funcs
->ext
.p_glEvalCoord2xvOES( coords
);
2809 static void WINAPI
glEvalMapsNV( GLenum target
, GLenum mode
) {
2810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2811 TRACE("(%d, %d)\n", target
, mode
);
2812 funcs
->ext
.p_glEvalMapsNV( target
, mode
);
2815 static void WINAPI
glExecuteProgramNV( GLenum target
, GLuint id
, const GLfloat
* params
) {
2816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2817 TRACE("(%d, %d, %p)\n", target
, id
, params
);
2818 funcs
->ext
.p_glExecuteProgramNV( target
, id
, params
);
2821 static void WINAPI
glExtractComponentEXT( GLuint res
, GLuint src
, GLuint num
) {
2822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2823 TRACE("(%d, %d, %d)\n", res
, src
, num
);
2824 funcs
->ext
.p_glExtractComponentEXT( res
, src
, num
);
2827 static void WINAPI
glFeedbackBufferxOES( GLsizei n
, GLenum type
, const GLfixed
* buffer
) {
2828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2829 TRACE("(%d, %d, %p)\n", n
, type
, buffer
);
2830 funcs
->ext
.p_glFeedbackBufferxOES( n
, type
, buffer
);
2833 static GLsync WINAPI
glFenceSync( GLenum condition
, GLbitfield flags
) {
2834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2835 TRACE("(%d, %d)\n", condition
, flags
);
2836 return funcs
->ext
.p_glFenceSync( condition
, flags
);
2839 static void WINAPI
glFinalCombinerInputNV( GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
) {
2840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2841 TRACE("(%d, %d, %d, %d)\n", variable
, input
, mapping
, componentUsage
);
2842 funcs
->ext
.p_glFinalCombinerInputNV( variable
, input
, mapping
, componentUsage
);
2845 static GLint WINAPI
glFinishAsyncSGIX( GLuint
* markerp
) {
2846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2847 TRACE("(%p)\n", markerp
);
2848 return funcs
->ext
.p_glFinishAsyncSGIX( markerp
);
2851 static void WINAPI
glFinishFenceAPPLE( GLuint fence
) {
2852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2853 TRACE("(%d)\n", fence
);
2854 funcs
->ext
.p_glFinishFenceAPPLE( fence
);
2857 static void WINAPI
glFinishFenceNV( GLuint fence
) {
2858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2859 TRACE("(%d)\n", fence
);
2860 funcs
->ext
.p_glFinishFenceNV( fence
);
2863 static void WINAPI
glFinishObjectAPPLE( GLenum object
, GLint name
) {
2864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2865 TRACE("(%d, %d)\n", object
, name
);
2866 funcs
->ext
.p_glFinishObjectAPPLE( object
, name
);
2869 static void WINAPI
glFinishTextureSUNX( void ) {
2870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2872 funcs
->ext
.p_glFinishTextureSUNX( );
2875 static void WINAPI
glFlushMappedBufferRange( GLenum target
, GLintptr offset
, GLsizeiptr length
) {
2876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2877 TRACE("(%d, %ld, %ld)\n", target
, offset
, length
);
2878 funcs
->ext
.p_glFlushMappedBufferRange( target
, offset
, length
);
2881 static void WINAPI
glFlushMappedBufferRangeAPPLE( GLenum target
, GLintptr offset
, GLsizeiptr size
) {
2882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2883 TRACE("(%d, %ld, %ld)\n", target
, offset
, size
);
2884 funcs
->ext
.p_glFlushMappedBufferRangeAPPLE( target
, offset
, size
);
2887 static void WINAPI
glFlushMappedNamedBufferRange( GLuint buffer
, GLintptr offset
, GLsizeiptr length
) {
2888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2889 TRACE("(%d, %ld, %ld)\n", buffer
, offset
, length
);
2890 funcs
->ext
.p_glFlushMappedNamedBufferRange( buffer
, offset
, length
);
2893 static void WINAPI
glFlushMappedNamedBufferRangeEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr length
) {
2894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2895 TRACE("(%d, %ld, %ld)\n", buffer
, offset
, length
);
2896 funcs
->ext
.p_glFlushMappedNamedBufferRangeEXT( buffer
, offset
, length
);
2899 static void WINAPI
glFlushPixelDataRangeNV( GLenum target
) {
2900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2901 TRACE("(%d)\n", target
);
2902 funcs
->ext
.p_glFlushPixelDataRangeNV( target
);
2905 static void WINAPI
glFlushRasterSGIX( void ) {
2906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2908 funcs
->ext
.p_glFlushRasterSGIX( );
2911 static void WINAPI
glFlushStaticDataIBM( GLenum target
) {
2912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2913 TRACE("(%d)\n", target
);
2914 funcs
->ext
.p_glFlushStaticDataIBM( target
);
2917 static void WINAPI
glFlushVertexArrayRangeAPPLE( GLsizei length
, void* pointer
) {
2918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2919 TRACE("(%d, %p)\n", length
, pointer
);
2920 funcs
->ext
.p_glFlushVertexArrayRangeAPPLE( length
, pointer
);
2923 static void WINAPI
glFlushVertexArrayRangeNV( void ) {
2924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2926 funcs
->ext
.p_glFlushVertexArrayRangeNV( );
2929 static void WINAPI
glFogCoordFormatNV( GLenum type
, GLsizei stride
) {
2930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2931 TRACE("(%d, %d)\n", type
, stride
);
2932 funcs
->ext
.p_glFogCoordFormatNV( type
, stride
);
2935 static void WINAPI
glFogCoordPointer( GLenum type
, GLsizei stride
, const void* pointer
) {
2936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2937 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
2938 funcs
->ext
.p_glFogCoordPointer( type
, stride
, pointer
);
2941 static void WINAPI
glFogCoordPointerEXT( GLenum type
, GLsizei stride
, const void* pointer
) {
2942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2943 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
2944 funcs
->ext
.p_glFogCoordPointerEXT( type
, stride
, pointer
);
2947 static void WINAPI
glFogCoordPointerListIBM( GLenum type
, GLint stride
, const void** pointer
, GLint ptrstride
) {
2948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2949 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
2950 funcs
->ext
.p_glFogCoordPointerListIBM( type
, stride
, pointer
, ptrstride
);
2953 static void WINAPI
glFogCoordd( GLdouble coord
) {
2954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2955 TRACE("(%f)\n", coord
);
2956 funcs
->ext
.p_glFogCoordd( coord
);
2959 static void WINAPI
glFogCoorddEXT( GLdouble coord
) {
2960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2961 TRACE("(%f)\n", coord
);
2962 funcs
->ext
.p_glFogCoorddEXT( coord
);
2965 static void WINAPI
glFogCoorddv( const GLdouble
* coord
) {
2966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2967 TRACE("(%p)\n", coord
);
2968 funcs
->ext
.p_glFogCoorddv( coord
);
2971 static void WINAPI
glFogCoorddvEXT( const GLdouble
* coord
) {
2972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2973 TRACE("(%p)\n", coord
);
2974 funcs
->ext
.p_glFogCoorddvEXT( coord
);
2977 static void WINAPI
glFogCoordf( GLfloat coord
) {
2978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2979 TRACE("(%f)\n", coord
);
2980 funcs
->ext
.p_glFogCoordf( coord
);
2983 static void WINAPI
glFogCoordfEXT( GLfloat coord
) {
2984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2985 TRACE("(%f)\n", coord
);
2986 funcs
->ext
.p_glFogCoordfEXT( coord
);
2989 static void WINAPI
glFogCoordfv( const GLfloat
* coord
) {
2990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2991 TRACE("(%p)\n", coord
);
2992 funcs
->ext
.p_glFogCoordfv( coord
);
2995 static void WINAPI
glFogCoordfvEXT( const GLfloat
* coord
) {
2996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2997 TRACE("(%p)\n", coord
);
2998 funcs
->ext
.p_glFogCoordfvEXT( coord
);
3001 static void WINAPI
glFogCoordhNV( GLhalfNV fog
) {
3002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3003 TRACE("(%d)\n", fog
);
3004 funcs
->ext
.p_glFogCoordhNV( fog
);
3007 static void WINAPI
glFogCoordhvNV( const GLhalfNV
* fog
) {
3008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3009 TRACE("(%p)\n", fog
);
3010 funcs
->ext
.p_glFogCoordhvNV( fog
);
3013 static void WINAPI
glFogFuncSGIS( GLsizei n
, const GLfloat
* points
) {
3014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3015 TRACE("(%d, %p)\n", n
, points
);
3016 funcs
->ext
.p_glFogFuncSGIS( n
, points
);
3019 static void WINAPI
glFogxOES( GLenum pname
, GLfixed param
) {
3020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3021 TRACE("(%d, %d)\n", pname
, param
);
3022 funcs
->ext
.p_glFogxOES( pname
, param
);
3025 static void WINAPI
glFogxvOES( GLenum pname
, const GLfixed
* param
) {
3026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3027 TRACE("(%d, %p)\n", pname
, param
);
3028 funcs
->ext
.p_glFogxvOES( pname
, param
);
3031 static void WINAPI
glFragmentColorMaterialSGIX( GLenum face
, GLenum mode
) {
3032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3033 TRACE("(%d, %d)\n", face
, mode
);
3034 funcs
->ext
.p_glFragmentColorMaterialSGIX( face
, mode
);
3037 static void WINAPI
glFragmentCoverageColorNV( GLuint color
) {
3038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3039 TRACE("(%d)\n", color
);
3040 funcs
->ext
.p_glFragmentCoverageColorNV( color
);
3043 static void WINAPI
glFragmentLightModelfSGIX( GLenum pname
, GLfloat param
) {
3044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3045 TRACE("(%d, %f)\n", pname
, param
);
3046 funcs
->ext
.p_glFragmentLightModelfSGIX( pname
, param
);
3049 static void WINAPI
glFragmentLightModelfvSGIX( GLenum pname
, const GLfloat
* params
) {
3050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3051 TRACE("(%d, %p)\n", pname
, params
);
3052 funcs
->ext
.p_glFragmentLightModelfvSGIX( pname
, params
);
3055 static void WINAPI
glFragmentLightModeliSGIX( GLenum pname
, GLint param
) {
3056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3057 TRACE("(%d, %d)\n", pname
, param
);
3058 funcs
->ext
.p_glFragmentLightModeliSGIX( pname
, param
);
3061 static void WINAPI
glFragmentLightModelivSGIX( GLenum pname
, const GLint
* params
) {
3062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3063 TRACE("(%d, %p)\n", pname
, params
);
3064 funcs
->ext
.p_glFragmentLightModelivSGIX( pname
, params
);
3067 static void WINAPI
glFragmentLightfSGIX( GLenum light
, GLenum pname
, GLfloat param
) {
3068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3069 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
3070 funcs
->ext
.p_glFragmentLightfSGIX( light
, pname
, param
);
3073 static void WINAPI
glFragmentLightfvSGIX( GLenum light
, GLenum pname
, const GLfloat
* params
) {
3074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3075 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
3076 funcs
->ext
.p_glFragmentLightfvSGIX( light
, pname
, params
);
3079 static void WINAPI
glFragmentLightiSGIX( GLenum light
, GLenum pname
, GLint param
) {
3080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3081 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
3082 funcs
->ext
.p_glFragmentLightiSGIX( light
, pname
, param
);
3085 static void WINAPI
glFragmentLightivSGIX( GLenum light
, GLenum pname
, const GLint
* params
) {
3086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3087 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
3088 funcs
->ext
.p_glFragmentLightivSGIX( light
, pname
, params
);
3091 static void WINAPI
glFragmentMaterialfSGIX( GLenum face
, GLenum pname
, GLfloat param
) {
3092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3093 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
3094 funcs
->ext
.p_glFragmentMaterialfSGIX( face
, pname
, param
);
3097 static void WINAPI
glFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, const GLfloat
* params
) {
3098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3099 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
3100 funcs
->ext
.p_glFragmentMaterialfvSGIX( face
, pname
, params
);
3103 static void WINAPI
glFragmentMaterialiSGIX( GLenum face
, GLenum pname
, GLint param
) {
3104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3105 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
3106 funcs
->ext
.p_glFragmentMaterialiSGIX( face
, pname
, param
);
3109 static void WINAPI
glFragmentMaterialivSGIX( GLenum face
, GLenum pname
, const GLint
* params
) {
3110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3111 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
3112 funcs
->ext
.p_glFragmentMaterialivSGIX( face
, pname
, params
);
3115 static void WINAPI
glFrameTerminatorGREMEDY( void ) {
3116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3118 funcs
->ext
.p_glFrameTerminatorGREMEDY( );
3121 static void WINAPI
glFrameZoomSGIX( GLint factor
) {
3122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3123 TRACE("(%d)\n", factor
);
3124 funcs
->ext
.p_glFrameZoomSGIX( factor
);
3127 static void WINAPI
glFramebufferDrawBufferEXT( GLuint framebuffer
, GLenum mode
) {
3128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3129 TRACE("(%d, %d)\n", framebuffer
, mode
);
3130 funcs
->ext
.p_glFramebufferDrawBufferEXT( framebuffer
, mode
);
3133 static void WINAPI
glFramebufferDrawBuffersEXT( GLuint framebuffer
, GLsizei n
, const GLenum
* bufs
) {
3134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3135 TRACE("(%d, %d, %p)\n", framebuffer
, n
, bufs
);
3136 funcs
->ext
.p_glFramebufferDrawBuffersEXT( framebuffer
, n
, bufs
);
3139 static void WINAPI
glFramebufferParameteri( GLenum target
, GLenum pname
, GLint param
) {
3140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3141 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
3142 funcs
->ext
.p_glFramebufferParameteri( target
, pname
, param
);
3145 static void WINAPI
glFramebufferReadBufferEXT( GLuint framebuffer
, GLenum mode
) {
3146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3147 TRACE("(%d, %d)\n", framebuffer
, mode
);
3148 funcs
->ext
.p_glFramebufferReadBufferEXT( framebuffer
, mode
);
3151 static void WINAPI
glFramebufferRenderbuffer( GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
3152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3153 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, renderbuffertarget
, renderbuffer
);
3154 funcs
->ext
.p_glFramebufferRenderbuffer( target
, attachment
, renderbuffertarget
, renderbuffer
);
3157 static void WINAPI
glFramebufferRenderbufferEXT( GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
3158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3159 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, renderbuffertarget
, renderbuffer
);
3160 funcs
->ext
.p_glFramebufferRenderbufferEXT( target
, attachment
, renderbuffertarget
, renderbuffer
);
3163 static void WINAPI
glFramebufferSampleLocationsfvNV( GLenum target
, GLuint start
, GLsizei count
, const GLfloat
* v
) {
3164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3165 TRACE("(%d, %d, %d, %p)\n", target
, start
, count
, v
);
3166 funcs
->ext
.p_glFramebufferSampleLocationsfvNV( target
, start
, count
, v
);
3169 static void WINAPI
glFramebufferTexture( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
) {
3170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3171 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
3172 funcs
->ext
.p_glFramebufferTexture( target
, attachment
, texture
, level
);
3175 static void WINAPI
glFramebufferTexture1D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
3176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3177 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3178 funcs
->ext
.p_glFramebufferTexture1D( target
, attachment
, textarget
, texture
, level
);
3181 static void WINAPI
glFramebufferTexture1DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
3182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3183 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3184 funcs
->ext
.p_glFramebufferTexture1DEXT( target
, attachment
, textarget
, texture
, level
);
3187 static void WINAPI
glFramebufferTexture2D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
3188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3189 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3190 funcs
->ext
.p_glFramebufferTexture2D( target
, attachment
, textarget
, texture
, level
);
3193 static void WINAPI
glFramebufferTexture2DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
3194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3195 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3196 funcs
->ext
.p_glFramebufferTexture2DEXT( target
, attachment
, textarget
, texture
, level
);
3199 static void WINAPI
glFramebufferTexture3D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
) {
3200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3201 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
, zoffset
);
3202 funcs
->ext
.p_glFramebufferTexture3D( target
, attachment
, textarget
, texture
, level
, zoffset
);
3205 static void WINAPI
glFramebufferTexture3DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
) {
3206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3207 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
, zoffset
);
3208 funcs
->ext
.p_glFramebufferTexture3DEXT( target
, attachment
, textarget
, texture
, level
, zoffset
);
3211 static void WINAPI
glFramebufferTextureARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
) {
3212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3213 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
3214 funcs
->ext
.p_glFramebufferTextureARB( target
, attachment
, texture
, level
);
3217 static void WINAPI
glFramebufferTextureEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
) {
3218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3219 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
3220 funcs
->ext
.p_glFramebufferTextureEXT( target
, attachment
, texture
, level
);
3223 static void WINAPI
glFramebufferTextureFaceARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
) {
3224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3225 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, face
);
3226 funcs
->ext
.p_glFramebufferTextureFaceARB( target
, attachment
, texture
, level
, face
);
3229 static void WINAPI
glFramebufferTextureFaceEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
) {
3230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3231 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, face
);
3232 funcs
->ext
.p_glFramebufferTextureFaceEXT( target
, attachment
, texture
, level
, face
);
3235 static void WINAPI
glFramebufferTextureLayer( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
3236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3237 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
3238 funcs
->ext
.p_glFramebufferTextureLayer( target
, attachment
, texture
, level
, layer
);
3241 static void WINAPI
glFramebufferTextureLayerARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
3242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3243 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
3244 funcs
->ext
.p_glFramebufferTextureLayerARB( target
, attachment
, texture
, level
, layer
);
3247 static void WINAPI
glFramebufferTextureLayerEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
3248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3249 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
3250 funcs
->ext
.p_glFramebufferTextureLayerEXT( target
, attachment
, texture
, level
, layer
);
3253 static void WINAPI
glFreeObjectBufferATI( GLuint buffer
) {
3254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3255 TRACE("(%d)\n", buffer
);
3256 funcs
->ext
.p_glFreeObjectBufferATI( buffer
);
3259 static void WINAPI
glFrustumfOES( GLfloat l
, GLfloat r
, GLfloat b
, GLfloat t
, GLfloat n
, GLfloat f
) {
3260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3261 TRACE("(%f, %f, %f, %f, %f, %f)\n", l
, r
, b
, t
, n
, f
);
3262 funcs
->ext
.p_glFrustumfOES( l
, r
, b
, t
, n
, f
);
3265 static void WINAPI
glFrustumxOES( GLfixed l
, GLfixed r
, GLfixed b
, GLfixed t
, GLfixed n
, GLfixed f
) {
3266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3267 TRACE("(%d, %d, %d, %d, %d, %d)\n", l
, r
, b
, t
, n
, f
);
3268 funcs
->ext
.p_glFrustumxOES( l
, r
, b
, t
, n
, f
);
3271 static GLuint WINAPI
glGenAsyncMarkersSGIX( GLsizei range
) {
3272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3273 TRACE("(%d)\n", range
);
3274 return funcs
->ext
.p_glGenAsyncMarkersSGIX( range
);
3277 static void WINAPI
glGenBuffers( GLsizei n
, GLuint
* buffers
) {
3278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3279 TRACE("(%d, %p)\n", n
, buffers
);
3280 funcs
->ext
.p_glGenBuffers( n
, buffers
);
3283 static void WINAPI
glGenBuffersARB( GLsizei n
, GLuint
* buffers
) {
3284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3285 TRACE("(%d, %p)\n", n
, buffers
);
3286 funcs
->ext
.p_glGenBuffersARB( n
, buffers
);
3289 static void WINAPI
glGenFencesAPPLE( GLsizei n
, GLuint
* fences
) {
3290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3291 TRACE("(%d, %p)\n", n
, fences
);
3292 funcs
->ext
.p_glGenFencesAPPLE( n
, fences
);
3295 static void WINAPI
glGenFencesNV( GLsizei n
, GLuint
* fences
) {
3296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3297 TRACE("(%d, %p)\n", n
, fences
);
3298 funcs
->ext
.p_glGenFencesNV( n
, fences
);
3301 static GLuint WINAPI
glGenFragmentShadersATI( GLuint range
) {
3302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3303 TRACE("(%d)\n", range
);
3304 return funcs
->ext
.p_glGenFragmentShadersATI( range
);
3307 static void WINAPI
glGenFramebuffers( GLsizei n
, GLuint
* framebuffers
) {
3308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3309 TRACE("(%d, %p)\n", n
, framebuffers
);
3310 funcs
->ext
.p_glGenFramebuffers( n
, framebuffers
);
3313 static void WINAPI
glGenFramebuffersEXT( GLsizei n
, GLuint
* framebuffers
) {
3314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3315 TRACE("(%d, %p)\n", n
, framebuffers
);
3316 funcs
->ext
.p_glGenFramebuffersEXT( n
, framebuffers
);
3319 static void WINAPI
glGenNamesAMD( GLenum identifier
, GLuint num
, GLuint
* names
) {
3320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3321 TRACE("(%d, %d, %p)\n", identifier
, num
, names
);
3322 funcs
->ext
.p_glGenNamesAMD( identifier
, num
, names
);
3325 static void WINAPI
glGenOcclusionQueriesNV( GLsizei n
, GLuint
* ids
) {
3326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3327 TRACE("(%d, %p)\n", n
, ids
);
3328 funcs
->ext
.p_glGenOcclusionQueriesNV( n
, ids
);
3331 static GLuint WINAPI
glGenPathsNV( GLsizei range
) {
3332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3333 TRACE("(%d)\n", range
);
3334 return funcs
->ext
.p_glGenPathsNV( range
);
3337 static void WINAPI
glGenPerfMonitorsAMD( GLsizei n
, GLuint
* monitors
) {
3338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3339 TRACE("(%d, %p)\n", n
, monitors
);
3340 funcs
->ext
.p_glGenPerfMonitorsAMD( n
, monitors
);
3343 static void WINAPI
glGenProgramPipelines( GLsizei n
, GLuint
* pipelines
) {
3344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3345 TRACE("(%d, %p)\n", n
, pipelines
);
3346 funcs
->ext
.p_glGenProgramPipelines( n
, pipelines
);
3349 static void WINAPI
glGenProgramsARB( GLsizei n
, GLuint
* programs
) {
3350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3351 TRACE("(%d, %p)\n", n
, programs
);
3352 funcs
->ext
.p_glGenProgramsARB( n
, programs
);
3355 static void WINAPI
glGenProgramsNV( GLsizei n
, GLuint
* programs
) {
3356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3357 TRACE("(%d, %p)\n", n
, programs
);
3358 funcs
->ext
.p_glGenProgramsNV( n
, programs
);
3361 static void WINAPI
glGenQueries( GLsizei n
, GLuint
* ids
) {
3362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3363 TRACE("(%d, %p)\n", n
, ids
);
3364 funcs
->ext
.p_glGenQueries( n
, ids
);
3367 static void WINAPI
glGenQueriesARB( GLsizei n
, GLuint
* ids
) {
3368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3369 TRACE("(%d, %p)\n", n
, ids
);
3370 funcs
->ext
.p_glGenQueriesARB( n
, ids
);
3373 static void WINAPI
glGenRenderbuffers( GLsizei n
, GLuint
* renderbuffers
) {
3374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3375 TRACE("(%d, %p)\n", n
, renderbuffers
);
3376 funcs
->ext
.p_glGenRenderbuffers( n
, renderbuffers
);
3379 static void WINAPI
glGenRenderbuffersEXT( GLsizei n
, GLuint
* renderbuffers
) {
3380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3381 TRACE("(%d, %p)\n", n
, renderbuffers
);
3382 funcs
->ext
.p_glGenRenderbuffersEXT( n
, renderbuffers
);
3385 static void WINAPI
glGenSamplers( GLsizei count
, GLuint
* samplers
) {
3386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3387 TRACE("(%d, %p)\n", count
, samplers
);
3388 funcs
->ext
.p_glGenSamplers( count
, samplers
);
3391 static GLuint WINAPI
glGenSymbolsEXT( GLenum datatype
, GLenum storagetype
, GLenum range
, GLuint components
) {
3392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3393 TRACE("(%d, %d, %d, %d)\n", datatype
, storagetype
, range
, components
);
3394 return funcs
->ext
.p_glGenSymbolsEXT( datatype
, storagetype
, range
, components
);
3397 static void WINAPI
glGenTexturesEXT( GLsizei n
, GLuint
* textures
) {
3398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3399 TRACE("(%d, %p)\n", n
, textures
);
3400 funcs
->ext
.p_glGenTexturesEXT( n
, textures
);
3403 static void WINAPI
glGenTransformFeedbacks( GLsizei n
, GLuint
* ids
) {
3404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3405 TRACE("(%d, %p)\n", n
, ids
);
3406 funcs
->ext
.p_glGenTransformFeedbacks( n
, ids
);
3409 static void WINAPI
glGenTransformFeedbacksNV( GLsizei n
, GLuint
* ids
) {
3410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3411 TRACE("(%d, %p)\n", n
, ids
);
3412 funcs
->ext
.p_glGenTransformFeedbacksNV( n
, ids
);
3415 static void WINAPI
glGenVertexArrays( GLsizei n
, GLuint
* arrays
) {
3416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3417 TRACE("(%d, %p)\n", n
, arrays
);
3418 funcs
->ext
.p_glGenVertexArrays( n
, arrays
);
3421 static void WINAPI
glGenVertexArraysAPPLE( GLsizei n
, GLuint
* arrays
) {
3422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3423 TRACE("(%d, %p)\n", n
, arrays
);
3424 funcs
->ext
.p_glGenVertexArraysAPPLE( n
, arrays
);
3427 static GLuint WINAPI
glGenVertexShadersEXT( GLuint range
) {
3428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3429 TRACE("(%d)\n", range
);
3430 return funcs
->ext
.p_glGenVertexShadersEXT( range
);
3433 static void WINAPI
glGenerateMipmap( GLenum target
) {
3434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3435 TRACE("(%d)\n", target
);
3436 funcs
->ext
.p_glGenerateMipmap( target
);
3439 static void WINAPI
glGenerateMipmapEXT( GLenum target
) {
3440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3441 TRACE("(%d)\n", target
);
3442 funcs
->ext
.p_glGenerateMipmapEXT( target
);
3445 static void WINAPI
glGenerateMultiTexMipmapEXT( GLenum texunit
, GLenum target
) {
3446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3447 TRACE("(%d, %d)\n", texunit
, target
);
3448 funcs
->ext
.p_glGenerateMultiTexMipmapEXT( texunit
, target
);
3451 static void WINAPI
glGenerateTextureMipmap( GLuint texture
) {
3452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3453 TRACE("(%d)\n", texture
);
3454 funcs
->ext
.p_glGenerateTextureMipmap( texture
);
3457 static void WINAPI
glGenerateTextureMipmapEXT( GLuint texture
, GLenum target
) {
3458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3459 TRACE("(%d, %d)\n", texture
, target
);
3460 funcs
->ext
.p_glGenerateTextureMipmapEXT( texture
, target
);
3463 static void WINAPI
glGetActiveAtomicCounterBufferiv( GLuint program
, GLuint bufferIndex
, GLenum pname
, GLint
* params
) {
3464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3465 TRACE("(%d, %d, %d, %p)\n", program
, bufferIndex
, pname
, params
);
3466 funcs
->ext
.p_glGetActiveAtomicCounterBufferiv( program
, bufferIndex
, pname
, params
);
3469 static void WINAPI
glGetActiveAttrib( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLint
* size
, GLenum
* type
, GLchar
* name
) {
3470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3471 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
3472 funcs
->ext
.p_glGetActiveAttrib( program
, index
, bufSize
, length
, size
, type
, name
);
3475 static void WINAPI
glGetActiveAttribARB( GLhandleARB programObj
, GLuint index
, GLsizei maxLength
, GLsizei
* length
, GLint
* size
, GLenum
* type
, GLcharARB
* name
) {
3476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3477 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
3478 funcs
->ext
.p_glGetActiveAttribARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
3481 static void WINAPI
glGetActiveSubroutineName( GLuint program
, GLenum shadertype
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLchar
* name
) {
3482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3483 TRACE("(%d, %d, %d, %d, %p, %p)\n", program
, shadertype
, index
, bufsize
, length
, name
);
3484 funcs
->ext
.p_glGetActiveSubroutineName( program
, shadertype
, index
, bufsize
, length
, name
);
3487 static void WINAPI
glGetActiveSubroutineUniformName( GLuint program
, GLenum shadertype
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLchar
* name
) {
3488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3489 TRACE("(%d, %d, %d, %d, %p, %p)\n", program
, shadertype
, index
, bufsize
, length
, name
);
3490 funcs
->ext
.p_glGetActiveSubroutineUniformName( program
, shadertype
, index
, bufsize
, length
, name
);
3493 static void WINAPI
glGetActiveSubroutineUniformiv( GLuint program
, GLenum shadertype
, GLuint index
, GLenum pname
, GLint
* values
) {
3494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3495 TRACE("(%d, %d, %d, %d, %p)\n", program
, shadertype
, index
, pname
, values
);
3496 funcs
->ext
.p_glGetActiveSubroutineUniformiv( program
, shadertype
, index
, pname
, values
);
3499 static void WINAPI
glGetActiveUniform( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLint
* size
, GLenum
* type
, GLchar
* name
) {
3500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3501 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
3502 funcs
->ext
.p_glGetActiveUniform( program
, index
, bufSize
, length
, size
, type
, name
);
3505 static void WINAPI
glGetActiveUniformARB( GLhandleARB programObj
, GLuint index
, GLsizei maxLength
, GLsizei
* length
, GLint
* size
, GLenum
* type
, GLcharARB
* name
) {
3506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3507 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
3508 funcs
->ext
.p_glGetActiveUniformARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
3511 static void WINAPI
glGetActiveUniformBlockName( GLuint program
, GLuint uniformBlockIndex
, GLsizei bufSize
, GLsizei
* length
, GLchar
* uniformBlockName
) {
3512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3513 TRACE("(%d, %d, %d, %p, %p)\n", program
, uniformBlockIndex
, bufSize
, length
, uniformBlockName
);
3514 funcs
->ext
.p_glGetActiveUniformBlockName( program
, uniformBlockIndex
, bufSize
, length
, uniformBlockName
);
3517 static void WINAPI
glGetActiveUniformBlockiv( GLuint program
, GLuint uniformBlockIndex
, GLenum pname
, GLint
* params
) {
3518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3519 TRACE("(%d, %d, %d, %p)\n", program
, uniformBlockIndex
, pname
, params
);
3520 funcs
->ext
.p_glGetActiveUniformBlockiv( program
, uniformBlockIndex
, pname
, params
);
3523 static void WINAPI
glGetActiveUniformName( GLuint program
, GLuint uniformIndex
, GLsizei bufSize
, GLsizei
* length
, GLchar
* uniformName
) {
3524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3525 TRACE("(%d, %d, %d, %p, %p)\n", program
, uniformIndex
, bufSize
, length
, uniformName
);
3526 funcs
->ext
.p_glGetActiveUniformName( program
, uniformIndex
, bufSize
, length
, uniformName
);
3529 static void WINAPI
glGetActiveUniformsiv( GLuint program
, GLsizei uniformCount
, const GLuint
* uniformIndices
, GLenum pname
, GLint
* params
) {
3530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3531 TRACE("(%d, %d, %p, %d, %p)\n", program
, uniformCount
, uniformIndices
, pname
, params
);
3532 funcs
->ext
.p_glGetActiveUniformsiv( program
, uniformCount
, uniformIndices
, pname
, params
);
3535 static void WINAPI
glGetActiveVaryingNV( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLsizei
* size
, GLenum
* type
, GLchar
* name
) {
3536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3537 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
3538 funcs
->ext
.p_glGetActiveVaryingNV( program
, index
, bufSize
, length
, size
, type
, name
);
3541 static void WINAPI
glGetArrayObjectfvATI( GLenum array
, GLenum pname
, GLfloat
* params
) {
3542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3543 TRACE("(%d, %d, %p)\n", array
, pname
, params
);
3544 funcs
->ext
.p_glGetArrayObjectfvATI( array
, pname
, params
);
3547 static void WINAPI
glGetArrayObjectivATI( GLenum array
, GLenum pname
, GLint
* params
) {
3548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3549 TRACE("(%d, %d, %p)\n", array
, pname
, params
);
3550 funcs
->ext
.p_glGetArrayObjectivATI( array
, pname
, params
);
3553 static void WINAPI
glGetAttachedObjectsARB( GLhandleARB containerObj
, GLsizei maxCount
, GLsizei
* count
, GLhandleARB
* obj
) {
3554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3555 TRACE("(%d, %d, %p, %p)\n", containerObj
, maxCount
, count
, obj
);
3556 funcs
->ext
.p_glGetAttachedObjectsARB( containerObj
, maxCount
, count
, obj
);
3559 static void WINAPI
glGetAttachedShaders( GLuint program
, GLsizei maxCount
, GLsizei
* count
, GLuint
* shaders
) {
3560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3561 TRACE("(%d, %d, %p, %p)\n", program
, maxCount
, count
, shaders
);
3562 funcs
->ext
.p_glGetAttachedShaders( program
, maxCount
, count
, shaders
);
3565 static GLint WINAPI
glGetAttribLocation( GLuint program
, const GLchar
* name
) {
3566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3567 TRACE("(%d, %p)\n", program
, name
);
3568 return funcs
->ext
.p_glGetAttribLocation( program
, name
);
3571 static GLint WINAPI
glGetAttribLocationARB( GLhandleARB programObj
, const GLcharARB
* name
) {
3572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3573 TRACE("(%d, %p)\n", programObj
, name
);
3574 return funcs
->ext
.p_glGetAttribLocationARB( programObj
, name
);
3577 static void WINAPI
glGetBooleanIndexedvEXT( GLenum target
, GLuint index
, GLboolean
* data
) {
3578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3579 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3580 funcs
->ext
.p_glGetBooleanIndexedvEXT( target
, index
, data
);
3583 static void WINAPI
glGetBooleani_v( GLenum target
, GLuint index
, GLboolean
* data
) {
3584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3585 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3586 funcs
->ext
.p_glGetBooleani_v( target
, index
, data
);
3589 static void WINAPI
glGetBufferParameteri64v( GLenum target
, GLenum pname
, GLint64
* params
) {
3590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3591 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3592 funcs
->ext
.p_glGetBufferParameteri64v( target
, pname
, params
);
3595 static void WINAPI
glGetBufferParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3597 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3598 funcs
->ext
.p_glGetBufferParameteriv( target
, pname
, params
);
3601 static void WINAPI
glGetBufferParameterivARB( GLenum target
, GLenum pname
, GLint
* params
) {
3602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3603 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3604 funcs
->ext
.p_glGetBufferParameterivARB( target
, pname
, params
);
3607 static void WINAPI
glGetBufferParameterui64vNV( GLenum target
, GLenum pname
, GLuint64EXT
* params
) {
3608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3609 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3610 funcs
->ext
.p_glGetBufferParameterui64vNV( target
, pname
, params
);
3613 static void WINAPI
glGetBufferPointerv( GLenum target
, GLenum pname
, void** params
) {
3614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3615 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3616 funcs
->ext
.p_glGetBufferPointerv( target
, pname
, params
);
3619 static void WINAPI
glGetBufferPointervARB( GLenum target
, GLenum pname
, void** params
) {
3620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3621 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3622 funcs
->ext
.p_glGetBufferPointervARB( target
, pname
, params
);
3625 static void WINAPI
glGetBufferSubData( GLenum target
, GLintptr offset
, GLsizeiptr size
, void* data
) {
3626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3627 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
3628 funcs
->ext
.p_glGetBufferSubData( target
, offset
, size
, data
);
3631 static void WINAPI
glGetBufferSubDataARB( GLenum target
, GLintptrARB offset
, GLsizeiptrARB size
, void* data
) {
3632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3633 TRACE("(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
3634 funcs
->ext
.p_glGetBufferSubDataARB( target
, offset
, size
, data
);
3637 static void WINAPI
glGetClipPlanefOES( GLenum plane
, GLfloat
* equation
) {
3638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3639 TRACE("(%d, %p)\n", plane
, equation
);
3640 funcs
->ext
.p_glGetClipPlanefOES( plane
, equation
);
3643 static void WINAPI
glGetClipPlanexOES( GLenum plane
, GLfixed
* equation
) {
3644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3645 TRACE("(%d, %p)\n", plane
, equation
);
3646 funcs
->ext
.p_glGetClipPlanexOES( plane
, equation
);
3649 static void WINAPI
glGetColorTable( GLenum target
, GLenum format
, GLenum type
, void* table
) {
3650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3651 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, table
);
3652 funcs
->ext
.p_glGetColorTable( target
, format
, type
, table
);
3655 static void WINAPI
glGetColorTableEXT( GLenum target
, GLenum format
, GLenum type
, void* data
) {
3656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3657 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, data
);
3658 funcs
->ext
.p_glGetColorTableEXT( target
, format
, type
, data
);
3661 static void WINAPI
glGetColorTableParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3663 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3664 funcs
->ext
.p_glGetColorTableParameterfv( target
, pname
, params
);
3667 static void WINAPI
glGetColorTableParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
3668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3669 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3670 funcs
->ext
.p_glGetColorTableParameterfvEXT( target
, pname
, params
);
3673 static void WINAPI
glGetColorTableParameterfvSGI( GLenum target
, GLenum pname
, GLfloat
* params
) {
3674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3675 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3676 funcs
->ext
.p_glGetColorTableParameterfvSGI( target
, pname
, params
);
3679 static void WINAPI
glGetColorTableParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3681 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3682 funcs
->ext
.p_glGetColorTableParameteriv( target
, pname
, params
);
3685 static void WINAPI
glGetColorTableParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
3686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3687 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3688 funcs
->ext
.p_glGetColorTableParameterivEXT( target
, pname
, params
);
3691 static void WINAPI
glGetColorTableParameterivSGI( GLenum target
, GLenum pname
, GLint
* params
) {
3692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3693 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3694 funcs
->ext
.p_glGetColorTableParameterivSGI( target
, pname
, params
);
3697 static void WINAPI
glGetColorTableSGI( GLenum target
, GLenum format
, GLenum type
, void* table
) {
3698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3699 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, table
);
3700 funcs
->ext
.p_glGetColorTableSGI( target
, format
, type
, table
);
3703 static void WINAPI
glGetCombinerInputParameterfvNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLfloat
* params
) {
3704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3705 TRACE("(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
3706 funcs
->ext
.p_glGetCombinerInputParameterfvNV( stage
, portion
, variable
, pname
, params
);
3709 static void WINAPI
glGetCombinerInputParameterivNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLint
* params
) {
3710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3711 TRACE("(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
3712 funcs
->ext
.p_glGetCombinerInputParameterivNV( stage
, portion
, variable
, pname
, params
);
3715 static void WINAPI
glGetCombinerOutputParameterfvNV( GLenum stage
, GLenum portion
, GLenum pname
, GLfloat
* params
) {
3716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3717 TRACE("(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
3718 funcs
->ext
.p_glGetCombinerOutputParameterfvNV( stage
, portion
, pname
, params
);
3721 static void WINAPI
glGetCombinerOutputParameterivNV( GLenum stage
, GLenum portion
, GLenum pname
, GLint
* params
) {
3722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3723 TRACE("(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
3724 funcs
->ext
.p_glGetCombinerOutputParameterivNV( stage
, portion
, pname
, params
);
3727 static void WINAPI
glGetCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, GLfloat
* params
) {
3728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3729 TRACE("(%d, %d, %p)\n", stage
, pname
, params
);
3730 funcs
->ext
.p_glGetCombinerStageParameterfvNV( stage
, pname
, params
);
3733 static GLuint WINAPI
glGetCommandHeaderNV( GLenum tokenID
, GLuint size
) {
3734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3735 TRACE("(%d, %d)\n", tokenID
, size
);
3736 return funcs
->ext
.p_glGetCommandHeaderNV( tokenID
, size
);
3739 static void WINAPI
glGetCompressedMultiTexImageEXT( GLenum texunit
, GLenum target
, GLint lod
, void* img
) {
3740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3741 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, lod
, img
);
3742 funcs
->ext
.p_glGetCompressedMultiTexImageEXT( texunit
, target
, lod
, img
);
3745 static void WINAPI
glGetCompressedTexImage( GLenum target
, GLint level
, void* img
) {
3746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3747 TRACE("(%d, %d, %p)\n", target
, level
, img
);
3748 funcs
->ext
.p_glGetCompressedTexImage( target
, level
, img
);
3751 static void WINAPI
glGetCompressedTexImageARB( GLenum target
, GLint level
, void* img
) {
3752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3753 TRACE("(%d, %d, %p)\n", target
, level
, img
);
3754 funcs
->ext
.p_glGetCompressedTexImageARB( target
, level
, img
);
3757 static void WINAPI
glGetCompressedTextureImage( GLuint texture
, GLint level
, GLsizei bufSize
, void* pixels
) {
3758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3759 TRACE("(%d, %d, %d, %p)\n", texture
, level
, bufSize
, pixels
);
3760 funcs
->ext
.p_glGetCompressedTextureImage( texture
, level
, bufSize
, pixels
);
3763 static void WINAPI
glGetCompressedTextureImageEXT( GLuint texture
, GLenum target
, GLint lod
, void* img
) {
3764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3765 TRACE("(%d, %d, %d, %p)\n", texture
, target
, lod
, img
);
3766 funcs
->ext
.p_glGetCompressedTextureImageEXT( texture
, target
, lod
, img
);
3769 static void WINAPI
glGetCompressedTextureSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei bufSize
, void* pixels
) {
3770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3771 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, bufSize
, pixels
);
3772 funcs
->ext
.p_glGetCompressedTextureSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, bufSize
, pixels
);
3775 static void WINAPI
glGetConvolutionFilter( GLenum target
, GLenum format
, GLenum type
, void* image
) {
3776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3777 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, image
);
3778 funcs
->ext
.p_glGetConvolutionFilter( target
, format
, type
, image
);
3781 static void WINAPI
glGetConvolutionFilterEXT( GLenum target
, GLenum format
, GLenum type
, void* image
) {
3782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3783 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, image
);
3784 funcs
->ext
.p_glGetConvolutionFilterEXT( target
, format
, type
, image
);
3787 static void WINAPI
glGetConvolutionParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3789 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3790 funcs
->ext
.p_glGetConvolutionParameterfv( target
, pname
, params
);
3793 static void WINAPI
glGetConvolutionParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
3794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3795 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3796 funcs
->ext
.p_glGetConvolutionParameterfvEXT( target
, pname
, params
);
3799 static void WINAPI
glGetConvolutionParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3801 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3802 funcs
->ext
.p_glGetConvolutionParameteriv( target
, pname
, params
);
3805 static void WINAPI
glGetConvolutionParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
3806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3807 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3808 funcs
->ext
.p_glGetConvolutionParameterivEXT( target
, pname
, params
);
3811 static void WINAPI
glGetConvolutionParameterxvOES( GLenum target
, GLenum pname
, GLfixed
* params
) {
3812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3813 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3814 funcs
->ext
.p_glGetConvolutionParameterxvOES( target
, pname
, params
);
3817 static void WINAPI
glGetCoverageModulationTableNV( GLsizei bufsize
, GLfloat
* v
) {
3818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3819 TRACE("(%d, %p)\n", bufsize
, v
);
3820 funcs
->ext
.p_glGetCoverageModulationTableNV( bufsize
, v
);
3823 static GLuint WINAPI
glGetDebugMessageLog( GLuint count
, GLsizei bufSize
, GLenum
* sources
, GLenum
* types
, GLuint
* ids
, GLenum
* severities
, GLsizei
* lengths
, GLchar
* messageLog
) {
3824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3825 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
3826 return funcs
->ext
.p_glGetDebugMessageLog( count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
3829 static GLuint WINAPI
glGetDebugMessageLogAMD( GLuint count
, GLsizei bufsize
, GLenum
* categories
, GLuint
* severities
, GLuint
* ids
, GLsizei
* lengths
, GLchar
* message
) {
3830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3831 TRACE("(%d, %d, %p, %p, %p, %p, %p)\n", count
, bufsize
, categories
, severities
, ids
, lengths
, message
);
3832 return funcs
->ext
.p_glGetDebugMessageLogAMD( count
, bufsize
, categories
, severities
, ids
, lengths
, message
);
3835 static GLuint WINAPI
glGetDebugMessageLogARB( GLuint count
, GLsizei bufSize
, GLenum
* sources
, GLenum
* types
, GLuint
* ids
, GLenum
* severities
, GLsizei
* lengths
, GLchar
* messageLog
) {
3836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3837 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
3838 return funcs
->ext
.p_glGetDebugMessageLogARB( count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
3841 static void WINAPI
glGetDetailTexFuncSGIS( GLenum target
, GLfloat
* points
) {
3842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3843 TRACE("(%d, %p)\n", target
, points
);
3844 funcs
->ext
.p_glGetDetailTexFuncSGIS( target
, points
);
3847 static void WINAPI
glGetDoubleIndexedvEXT( GLenum target
, GLuint index
, GLdouble
* data
) {
3848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3849 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3850 funcs
->ext
.p_glGetDoubleIndexedvEXT( target
, index
, data
);
3853 static void WINAPI
glGetDoublei_v( GLenum target
, GLuint index
, GLdouble
* data
) {
3854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3855 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3856 funcs
->ext
.p_glGetDoublei_v( target
, index
, data
);
3859 static void WINAPI
glGetDoublei_vEXT( GLenum pname
, GLuint index
, GLdouble
* params
) {
3860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3861 TRACE("(%d, %d, %p)\n", pname
, index
, params
);
3862 funcs
->ext
.p_glGetDoublei_vEXT( pname
, index
, params
);
3865 static void WINAPI
glGetFenceivNV( GLuint fence
, GLenum pname
, GLint
* params
) {
3866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3867 TRACE("(%d, %d, %p)\n", fence
, pname
, params
);
3868 funcs
->ext
.p_glGetFenceivNV( fence
, pname
, params
);
3871 static void WINAPI
glGetFinalCombinerInputParameterfvNV( GLenum variable
, GLenum pname
, GLfloat
* params
) {
3872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3873 TRACE("(%d, %d, %p)\n", variable
, pname
, params
);
3874 funcs
->ext
.p_glGetFinalCombinerInputParameterfvNV( variable
, pname
, params
);
3877 static void WINAPI
glGetFinalCombinerInputParameterivNV( GLenum variable
, GLenum pname
, GLint
* params
) {
3878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3879 TRACE("(%d, %d, %p)\n", variable
, pname
, params
);
3880 funcs
->ext
.p_glGetFinalCombinerInputParameterivNV( variable
, pname
, params
);
3883 static void WINAPI
glGetFirstPerfQueryIdINTEL( GLuint
* queryId
) {
3884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3885 TRACE("(%p)\n", queryId
);
3886 funcs
->ext
.p_glGetFirstPerfQueryIdINTEL( queryId
);
3889 static void WINAPI
glGetFixedvOES( GLenum pname
, GLfixed
* params
) {
3890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3891 TRACE("(%d, %p)\n", pname
, params
);
3892 funcs
->ext
.p_glGetFixedvOES( pname
, params
);
3895 static void WINAPI
glGetFloatIndexedvEXT( GLenum target
, GLuint index
, GLfloat
* data
) {
3896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3897 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3898 funcs
->ext
.p_glGetFloatIndexedvEXT( target
, index
, data
);
3901 static void WINAPI
glGetFloati_v( GLenum target
, GLuint index
, GLfloat
* data
) {
3902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3903 TRACE("(%d, %d, %p)\n", target
, index
, data
);
3904 funcs
->ext
.p_glGetFloati_v( target
, index
, data
);
3907 static void WINAPI
glGetFloati_vEXT( GLenum pname
, GLuint index
, GLfloat
* params
) {
3908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3909 TRACE("(%d, %d, %p)\n", pname
, index
, params
);
3910 funcs
->ext
.p_glGetFloati_vEXT( pname
, index
, params
);
3913 static void WINAPI
glGetFogFuncSGIS( GLfloat
* points
) {
3914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3915 TRACE("(%p)\n", points
);
3916 funcs
->ext
.p_glGetFogFuncSGIS( points
);
3919 static GLint WINAPI
glGetFragDataIndex( GLuint program
, const GLchar
* name
) {
3920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3921 TRACE("(%d, %p)\n", program
, name
);
3922 return funcs
->ext
.p_glGetFragDataIndex( program
, name
);
3925 static GLint WINAPI
glGetFragDataLocation( GLuint program
, const GLchar
* name
) {
3926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3927 TRACE("(%d, %p)\n", program
, name
);
3928 return funcs
->ext
.p_glGetFragDataLocation( program
, name
);
3931 static GLint WINAPI
glGetFragDataLocationEXT( GLuint program
, const GLchar
* name
) {
3932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3933 TRACE("(%d, %p)\n", program
, name
);
3934 return funcs
->ext
.p_glGetFragDataLocationEXT( program
, name
);
3937 static void WINAPI
glGetFragmentLightfvSGIX( GLenum light
, GLenum pname
, GLfloat
* params
) {
3938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3939 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
3940 funcs
->ext
.p_glGetFragmentLightfvSGIX( light
, pname
, params
);
3943 static void WINAPI
glGetFragmentLightivSGIX( GLenum light
, GLenum pname
, GLint
* params
) {
3944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3945 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
3946 funcs
->ext
.p_glGetFragmentLightivSGIX( light
, pname
, params
);
3949 static void WINAPI
glGetFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, GLfloat
* params
) {
3950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3951 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
3952 funcs
->ext
.p_glGetFragmentMaterialfvSGIX( face
, pname
, params
);
3955 static void WINAPI
glGetFragmentMaterialivSGIX( GLenum face
, GLenum pname
, GLint
* params
) {
3956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3957 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
3958 funcs
->ext
.p_glGetFragmentMaterialivSGIX( face
, pname
, params
);
3961 static void WINAPI
glGetFramebufferAttachmentParameteriv( GLenum target
, GLenum attachment
, GLenum pname
, GLint
* params
) {
3962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3963 TRACE("(%d, %d, %d, %p)\n", target
, attachment
, pname
, params
);
3964 funcs
->ext
.p_glGetFramebufferAttachmentParameteriv( target
, attachment
, pname
, params
);
3967 static void WINAPI
glGetFramebufferAttachmentParameterivEXT( GLenum target
, GLenum attachment
, GLenum pname
, GLint
* params
) {
3968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3969 TRACE("(%d, %d, %d, %p)\n", target
, attachment
, pname
, params
);
3970 funcs
->ext
.p_glGetFramebufferAttachmentParameterivEXT( target
, attachment
, pname
, params
);
3973 static void WINAPI
glGetFramebufferParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3975 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3976 funcs
->ext
.p_glGetFramebufferParameteriv( target
, pname
, params
);
3979 static void WINAPI
glGetFramebufferParameterivEXT( GLuint framebuffer
, GLenum pname
, GLint
* params
) {
3980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3981 TRACE("(%d, %d, %p)\n", framebuffer
, pname
, params
);
3982 funcs
->ext
.p_glGetFramebufferParameterivEXT( framebuffer
, pname
, params
);
3985 static GLenum WINAPI
glGetGraphicsResetStatus( void ) {
3986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3988 return funcs
->ext
.p_glGetGraphicsResetStatus( );
3991 static GLenum WINAPI
glGetGraphicsResetStatusARB( void ) {
3992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3994 return funcs
->ext
.p_glGetGraphicsResetStatusARB( );
3997 static GLhandleARB WINAPI
glGetHandleARB( GLenum pname
) {
3998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3999 TRACE("(%d)\n", pname
);
4000 return funcs
->ext
.p_glGetHandleARB( pname
);
4003 static void WINAPI
glGetHistogram( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void* values
) {
4004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4005 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
4006 funcs
->ext
.p_glGetHistogram( target
, reset
, format
, type
, values
);
4009 static void WINAPI
glGetHistogramEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void* values
) {
4010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4011 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
4012 funcs
->ext
.p_glGetHistogramEXT( target
, reset
, format
, type
, values
);
4015 static void WINAPI
glGetHistogramParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
4016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4017 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4018 funcs
->ext
.p_glGetHistogramParameterfv( target
, pname
, params
);
4021 static void WINAPI
glGetHistogramParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
4022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4023 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4024 funcs
->ext
.p_glGetHistogramParameterfvEXT( target
, pname
, params
);
4027 static void WINAPI
glGetHistogramParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
4028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4029 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4030 funcs
->ext
.p_glGetHistogramParameteriv( target
, pname
, params
);
4033 static void WINAPI
glGetHistogramParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
4034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4035 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4036 funcs
->ext
.p_glGetHistogramParameterivEXT( target
, pname
, params
);
4039 static void WINAPI
glGetHistogramParameterxvOES( GLenum target
, GLenum pname
, GLfixed
* params
) {
4040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4041 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4042 funcs
->ext
.p_glGetHistogramParameterxvOES( target
, pname
, params
);
4045 static GLuint64 WINAPI
glGetImageHandleARB( GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum format
) {
4046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4047 TRACE("(%d, %d, %d, %d, %d)\n", texture
, level
, layered
, layer
, format
);
4048 return funcs
->ext
.p_glGetImageHandleARB( texture
, level
, layered
, layer
, format
);
4051 static GLuint64 WINAPI
glGetImageHandleNV( GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum format
) {
4052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4053 TRACE("(%d, %d, %d, %d, %d)\n", texture
, level
, layered
, layer
, format
);
4054 return funcs
->ext
.p_glGetImageHandleNV( texture
, level
, layered
, layer
, format
);
4057 static void WINAPI
glGetImageTransformParameterfvHP( GLenum target
, GLenum pname
, GLfloat
* params
) {
4058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4059 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4060 funcs
->ext
.p_glGetImageTransformParameterfvHP( target
, pname
, params
);
4063 static void WINAPI
glGetImageTransformParameterivHP( GLenum target
, GLenum pname
, GLint
* params
) {
4064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4065 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4066 funcs
->ext
.p_glGetImageTransformParameterivHP( target
, pname
, params
);
4069 static void WINAPI
glGetInfoLogARB( GLhandleARB obj
, GLsizei maxLength
, GLsizei
* length
, GLcharARB
* infoLog
) {
4070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4071 TRACE("(%d, %d, %p, %p)\n", obj
, maxLength
, length
, infoLog
);
4072 funcs
->ext
.p_glGetInfoLogARB( obj
, maxLength
, length
, infoLog
);
4075 static GLint WINAPI
glGetInstrumentsSGIX( void ) {
4076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4078 return funcs
->ext
.p_glGetInstrumentsSGIX( );
4081 static void WINAPI
glGetInteger64i_v( GLenum target
, GLuint index
, GLint64
* data
) {
4082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4083 TRACE("(%d, %d, %p)\n", target
, index
, data
);
4084 funcs
->ext
.p_glGetInteger64i_v( target
, index
, data
);
4087 static void WINAPI
glGetInteger64v( GLenum pname
, GLint64
* data
) {
4088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4089 TRACE("(%d, %p)\n", pname
, data
);
4090 funcs
->ext
.p_glGetInteger64v( pname
, data
);
4093 static void WINAPI
glGetIntegerIndexedvEXT( GLenum target
, GLuint index
, GLint
* data
) {
4094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4095 TRACE("(%d, %d, %p)\n", target
, index
, data
);
4096 funcs
->ext
.p_glGetIntegerIndexedvEXT( target
, index
, data
);
4099 static void WINAPI
glGetIntegeri_v( GLenum target
, GLuint index
, GLint
* data
) {
4100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4101 TRACE("(%d, %d, %p)\n", target
, index
, data
);
4102 funcs
->ext
.p_glGetIntegeri_v( target
, index
, data
);
4105 static void WINAPI
glGetIntegerui64i_vNV( GLenum value
, GLuint index
, GLuint64EXT
* result
) {
4106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4107 TRACE("(%d, %d, %p)\n", value
, index
, result
);
4108 funcs
->ext
.p_glGetIntegerui64i_vNV( value
, index
, result
);
4111 static void WINAPI
glGetIntegerui64vNV( GLenum value
, GLuint64EXT
* result
) {
4112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4113 TRACE("(%d, %p)\n", value
, result
);
4114 funcs
->ext
.p_glGetIntegerui64vNV( value
, result
);
4117 static void WINAPI
glGetInternalformatSampleivNV( GLenum target
, GLenum internalformat
, GLsizei samples
, GLenum pname
, GLsizei bufSize
, GLint
* params
) {
4118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4119 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, samples
, pname
, bufSize
, params
);
4120 funcs
->ext
.p_glGetInternalformatSampleivNV( target
, internalformat
, samples
, pname
, bufSize
, params
);
4123 static void WINAPI
glGetInternalformati64v( GLenum target
, GLenum internalformat
, GLenum pname
, GLsizei bufSize
, GLint64
* params
) {
4124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4125 TRACE("(%d, %d, %d, %d, %p)\n", target
, internalformat
, pname
, bufSize
, params
);
4126 funcs
->ext
.p_glGetInternalformati64v( target
, internalformat
, pname
, bufSize
, params
);
4129 static void WINAPI
glGetInternalformativ( GLenum target
, GLenum internalformat
, GLenum pname
, GLsizei bufSize
, GLint
* params
) {
4130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4131 TRACE("(%d, %d, %d, %d, %p)\n", target
, internalformat
, pname
, bufSize
, params
);
4132 funcs
->ext
.p_glGetInternalformativ( target
, internalformat
, pname
, bufSize
, params
);
4135 static void WINAPI
glGetInvariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
4136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4137 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4138 funcs
->ext
.p_glGetInvariantBooleanvEXT( id
, value
, data
);
4141 static void WINAPI
glGetInvariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
4142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4143 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4144 funcs
->ext
.p_glGetInvariantFloatvEXT( id
, value
, data
);
4147 static void WINAPI
glGetInvariantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
4148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4149 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4150 funcs
->ext
.p_glGetInvariantIntegervEXT( id
, value
, data
);
4153 static void WINAPI
glGetLightxOES( GLenum light
, GLenum pname
, GLfixed
* params
) {
4154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4155 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
4156 funcs
->ext
.p_glGetLightxOES( light
, pname
, params
);
4159 static void WINAPI
glGetListParameterfvSGIX( GLuint list
, GLenum pname
, GLfloat
* params
) {
4160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4161 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
4162 funcs
->ext
.p_glGetListParameterfvSGIX( list
, pname
, params
);
4165 static void WINAPI
glGetListParameterivSGIX( GLuint list
, GLenum pname
, GLint
* params
) {
4166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4167 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
4168 funcs
->ext
.p_glGetListParameterivSGIX( list
, pname
, params
);
4171 static void WINAPI
glGetLocalConstantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
4172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4173 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4174 funcs
->ext
.p_glGetLocalConstantBooleanvEXT( id
, value
, data
);
4177 static void WINAPI
glGetLocalConstantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
4178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4179 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4180 funcs
->ext
.p_glGetLocalConstantFloatvEXT( id
, value
, data
);
4183 static void WINAPI
glGetLocalConstantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
4184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4185 TRACE("(%d, %d, %p)\n", id
, value
, data
);
4186 funcs
->ext
.p_glGetLocalConstantIntegervEXT( id
, value
, data
);
4189 static void WINAPI
glGetMapAttribParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
* params
) {
4190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4191 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
4192 funcs
->ext
.p_glGetMapAttribParameterfvNV( target
, index
, pname
, params
);
4195 static void WINAPI
glGetMapAttribParameterivNV( GLenum target
, GLuint index
, GLenum pname
, GLint
* params
) {
4196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4197 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
4198 funcs
->ext
.p_glGetMapAttribParameterivNV( target
, index
, pname
, params
);
4201 static void WINAPI
glGetMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLboolean packed
, void* points
) {
4202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4203 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, packed
, points
);
4204 funcs
->ext
.p_glGetMapControlPointsNV( target
, index
, type
, ustride
, vstride
, packed
, points
);
4207 static void WINAPI
glGetMapParameterfvNV( GLenum target
, GLenum pname
, GLfloat
* params
) {
4208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4209 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4210 funcs
->ext
.p_glGetMapParameterfvNV( target
, pname
, params
);
4213 static void WINAPI
glGetMapParameterivNV( GLenum target
, GLenum pname
, GLint
* params
) {
4214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4215 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4216 funcs
->ext
.p_glGetMapParameterivNV( target
, pname
, params
);
4219 static void WINAPI
glGetMapxvOES( GLenum target
, GLenum query
, GLfixed
* v
) {
4220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4221 TRACE("(%d, %d, %p)\n", target
, query
, v
);
4222 funcs
->ext
.p_glGetMapxvOES( target
, query
, v
);
4225 static void WINAPI
glGetMaterialxOES( GLenum face
, GLenum pname
, GLfixed param
) {
4226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4227 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
4228 funcs
->ext
.p_glGetMaterialxOES( face
, pname
, param
);
4231 static void WINAPI
glGetMinmax( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void* values
) {
4232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4233 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
4234 funcs
->ext
.p_glGetMinmax( target
, reset
, format
, type
, values
);
4237 static void WINAPI
glGetMinmaxEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void* values
) {
4238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4239 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
4240 funcs
->ext
.p_glGetMinmaxEXT( target
, reset
, format
, type
, values
);
4243 static void WINAPI
glGetMinmaxParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
4244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4245 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4246 funcs
->ext
.p_glGetMinmaxParameterfv( target
, pname
, params
);
4249 static void WINAPI
glGetMinmaxParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
4250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4251 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4252 funcs
->ext
.p_glGetMinmaxParameterfvEXT( target
, pname
, params
);
4255 static void WINAPI
glGetMinmaxParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
4256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4257 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4258 funcs
->ext
.p_glGetMinmaxParameteriv( target
, pname
, params
);
4261 static void WINAPI
glGetMinmaxParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
4262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4263 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4264 funcs
->ext
.p_glGetMinmaxParameterivEXT( target
, pname
, params
);
4267 static void WINAPI
glGetMultiTexEnvfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat
* params
) {
4268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4269 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
4270 funcs
->ext
.p_glGetMultiTexEnvfvEXT( texunit
, target
, pname
, params
);
4273 static void WINAPI
glGetMultiTexEnvivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
* params
) {
4274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4275 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
4276 funcs
->ext
.p_glGetMultiTexEnvivEXT( texunit
, target
, pname
, params
);
4279 static void WINAPI
glGetMultiTexGendvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLdouble
* params
) {
4280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4281 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
4282 funcs
->ext
.p_glGetMultiTexGendvEXT( texunit
, coord
, pname
, params
);
4285 static void WINAPI
glGetMultiTexGenfvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLfloat
* params
) {
4286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4287 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
4288 funcs
->ext
.p_glGetMultiTexGenfvEXT( texunit
, coord
, pname
, params
);
4291 static void WINAPI
glGetMultiTexGenivEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLint
* params
) {
4292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4293 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
4294 funcs
->ext
.p_glGetMultiTexGenivEXT( texunit
, coord
, pname
, params
);
4297 static void WINAPI
glGetMultiTexImageEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum format
, GLenum type
, void* pixels
) {
4298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4299 TRACE("(%d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, format
, type
, pixels
);
4300 funcs
->ext
.p_glGetMultiTexImageEXT( texunit
, target
, level
, format
, type
, pixels
);
4303 static void WINAPI
glGetMultiTexLevelParameterfvEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
4304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4305 TRACE("(%d, %d, %d, %d, %p)\n", texunit
, target
, level
, pname
, params
);
4306 funcs
->ext
.p_glGetMultiTexLevelParameterfvEXT( texunit
, target
, level
, pname
, params
);
4309 static void WINAPI
glGetMultiTexLevelParameterivEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
4310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4311 TRACE("(%d, %d, %d, %d, %p)\n", texunit
, target
, level
, pname
, params
);
4312 funcs
->ext
.p_glGetMultiTexLevelParameterivEXT( texunit
, target
, level
, pname
, params
);
4315 static void WINAPI
glGetMultiTexParameterIivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
* params
) {
4316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4317 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
4318 funcs
->ext
.p_glGetMultiTexParameterIivEXT( texunit
, target
, pname
, params
);
4321 static void WINAPI
glGetMultiTexParameterIuivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLuint
* params
) {
4322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4323 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
4324 funcs
->ext
.p_glGetMultiTexParameterIuivEXT( texunit
, target
, pname
, params
);
4327 static void WINAPI
glGetMultiTexParameterfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat
* params
) {
4328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4329 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
4330 funcs
->ext
.p_glGetMultiTexParameterfvEXT( texunit
, target
, pname
, params
);
4333 static void WINAPI
glGetMultiTexParameterivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
* params
) {
4334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4335 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
4336 funcs
->ext
.p_glGetMultiTexParameterivEXT( texunit
, target
, pname
, params
);
4339 static void WINAPI
glGetMultisamplefv( GLenum pname
, GLuint index
, GLfloat
* val
) {
4340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4341 TRACE("(%d, %d, %p)\n", pname
, index
, val
);
4342 funcs
->ext
.p_glGetMultisamplefv( pname
, index
, val
);
4345 static void WINAPI
glGetMultisamplefvNV( GLenum pname
, GLuint index
, GLfloat
* val
) {
4346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4347 TRACE("(%d, %d, %p)\n", pname
, index
, val
);
4348 funcs
->ext
.p_glGetMultisamplefvNV( pname
, index
, val
);
4351 static void WINAPI
glGetNamedBufferParameteri64v( GLuint buffer
, GLenum pname
, GLint64
* params
) {
4352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4353 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4354 funcs
->ext
.p_glGetNamedBufferParameteri64v( buffer
, pname
, params
);
4357 static void WINAPI
glGetNamedBufferParameteriv( GLuint buffer
, GLenum pname
, GLint
* params
) {
4358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4359 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4360 funcs
->ext
.p_glGetNamedBufferParameteriv( buffer
, pname
, params
);
4363 static void WINAPI
glGetNamedBufferParameterivEXT( GLuint buffer
, GLenum pname
, GLint
* params
) {
4364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4365 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4366 funcs
->ext
.p_glGetNamedBufferParameterivEXT( buffer
, pname
, params
);
4369 static void WINAPI
glGetNamedBufferParameterui64vNV( GLuint buffer
, GLenum pname
, GLuint64EXT
* params
) {
4370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4371 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4372 funcs
->ext
.p_glGetNamedBufferParameterui64vNV( buffer
, pname
, params
);
4375 static void WINAPI
glGetNamedBufferPointerv( GLuint buffer
, GLenum pname
, void** params
) {
4376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4377 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4378 funcs
->ext
.p_glGetNamedBufferPointerv( buffer
, pname
, params
);
4381 static void WINAPI
glGetNamedBufferPointervEXT( GLuint buffer
, GLenum pname
, void** params
) {
4382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4383 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4384 funcs
->ext
.p_glGetNamedBufferPointervEXT( buffer
, pname
, params
);
4387 static void WINAPI
glGetNamedBufferSubData( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, void* data
) {
4388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4389 TRACE("(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
4390 funcs
->ext
.p_glGetNamedBufferSubData( buffer
, offset
, size
, data
);
4393 static void WINAPI
glGetNamedBufferSubDataEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, void* data
) {
4394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4395 TRACE("(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
4396 funcs
->ext
.p_glGetNamedBufferSubDataEXT( buffer
, offset
, size
, data
);
4399 static void WINAPI
glGetNamedFramebufferAttachmentParameteriv( GLuint framebuffer
, GLenum attachment
, GLenum pname
, GLint
* params
) {
4400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4401 TRACE("(%d, %d, %d, %p)\n", framebuffer
, attachment
, pname
, params
);
4402 funcs
->ext
.p_glGetNamedFramebufferAttachmentParameteriv( framebuffer
, attachment
, pname
, params
);
4405 static void WINAPI
glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer
, GLenum attachment
, GLenum pname
, GLint
* params
) {
4406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4407 TRACE("(%d, %d, %d, %p)\n", framebuffer
, attachment
, pname
, params
);
4408 funcs
->ext
.p_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer
, attachment
, pname
, params
);
4411 static void WINAPI
glGetNamedFramebufferParameteriv( GLuint framebuffer
, GLenum pname
, GLint
* param
) {
4412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4413 TRACE("(%d, %d, %p)\n", framebuffer
, pname
, param
);
4414 funcs
->ext
.p_glGetNamedFramebufferParameteriv( framebuffer
, pname
, param
);
4417 static void WINAPI
glGetNamedFramebufferParameterivEXT( GLuint framebuffer
, GLenum pname
, GLint
* params
) {
4418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4419 TRACE("(%d, %d, %p)\n", framebuffer
, pname
, params
);
4420 funcs
->ext
.p_glGetNamedFramebufferParameterivEXT( framebuffer
, pname
, params
);
4423 static void WINAPI
glGetNamedProgramLocalParameterIivEXT( GLuint program
, GLenum target
, GLuint index
, GLint
* params
) {
4424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4425 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
4426 funcs
->ext
.p_glGetNamedProgramLocalParameterIivEXT( program
, target
, index
, params
);
4429 static void WINAPI
glGetNamedProgramLocalParameterIuivEXT( GLuint program
, GLenum target
, GLuint index
, GLuint
* params
) {
4430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4431 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
4432 funcs
->ext
.p_glGetNamedProgramLocalParameterIuivEXT( program
, target
, index
, params
);
4435 static void WINAPI
glGetNamedProgramLocalParameterdvEXT( GLuint program
, GLenum target
, GLuint index
, GLdouble
* params
) {
4436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4437 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
4438 funcs
->ext
.p_glGetNamedProgramLocalParameterdvEXT( program
, target
, index
, params
);
4441 static void WINAPI
glGetNamedProgramLocalParameterfvEXT( GLuint program
, GLenum target
, GLuint index
, GLfloat
* params
) {
4442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4443 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
4444 funcs
->ext
.p_glGetNamedProgramLocalParameterfvEXT( program
, target
, index
, params
);
4447 static void WINAPI
glGetNamedProgramStringEXT( GLuint program
, GLenum target
, GLenum pname
, void* string
) {
4448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4449 TRACE("(%d, %d, %d, %p)\n", program
, target
, pname
, string
);
4450 funcs
->ext
.p_glGetNamedProgramStringEXT( program
, target
, pname
, string
);
4453 static void WINAPI
glGetNamedProgramivEXT( GLuint program
, GLenum target
, GLenum pname
, GLint
* params
) {
4454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4455 TRACE("(%d, %d, %d, %p)\n", program
, target
, pname
, params
);
4456 funcs
->ext
.p_glGetNamedProgramivEXT( program
, target
, pname
, params
);
4459 static void WINAPI
glGetNamedRenderbufferParameteriv( GLuint renderbuffer
, GLenum pname
, GLint
* params
) {
4460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4461 TRACE("(%d, %d, %p)\n", renderbuffer
, pname
, params
);
4462 funcs
->ext
.p_glGetNamedRenderbufferParameteriv( renderbuffer
, pname
, params
);
4465 static void WINAPI
glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer
, GLenum pname
, GLint
* params
) {
4466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4467 TRACE("(%d, %d, %p)\n", renderbuffer
, pname
, params
);
4468 funcs
->ext
.p_glGetNamedRenderbufferParameterivEXT( renderbuffer
, pname
, params
);
4471 static void WINAPI
glGetNamedStringARB( GLint namelen
, const GLchar
* name
, GLsizei bufSize
, GLint
* stringlen
, GLchar
* string
) {
4472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4473 TRACE("(%d, %p, %d, %p, %p)\n", namelen
, name
, bufSize
, stringlen
, string
);
4474 funcs
->ext
.p_glGetNamedStringARB( namelen
, name
, bufSize
, stringlen
, string
);
4477 static void WINAPI
glGetNamedStringivARB( GLint namelen
, const GLchar
* name
, GLenum pname
, GLint
* params
) {
4478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4479 TRACE("(%d, %p, %d, %p)\n", namelen
, name
, pname
, params
);
4480 funcs
->ext
.p_glGetNamedStringivARB( namelen
, name
, pname
, params
);
4483 static void WINAPI
glGetNextPerfQueryIdINTEL( GLuint queryId
, GLuint
* nextQueryId
) {
4484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4485 TRACE("(%d, %p)\n", queryId
, nextQueryId
);
4486 funcs
->ext
.p_glGetNextPerfQueryIdINTEL( queryId
, nextQueryId
);
4489 static void WINAPI
glGetObjectBufferfvATI( GLuint buffer
, GLenum pname
, GLfloat
* params
) {
4490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4491 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4492 funcs
->ext
.p_glGetObjectBufferfvATI( buffer
, pname
, params
);
4495 static void WINAPI
glGetObjectBufferivATI( GLuint buffer
, GLenum pname
, GLint
* params
) {
4496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4497 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
4498 funcs
->ext
.p_glGetObjectBufferivATI( buffer
, pname
, params
);
4501 static void WINAPI
glGetObjectLabel( GLenum identifier
, GLuint name
, GLsizei bufSize
, GLsizei
* length
, GLchar
* label
) {
4502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4503 TRACE("(%d, %d, %d, %p, %p)\n", identifier
, name
, bufSize
, length
, label
);
4504 funcs
->ext
.p_glGetObjectLabel( identifier
, name
, bufSize
, length
, label
);
4507 static void WINAPI
glGetObjectLabelEXT( GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
* length
, GLchar
* label
) {
4508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4509 TRACE("(%d, %d, %d, %p, %p)\n", type
, object
, bufSize
, length
, label
);
4510 funcs
->ext
.p_glGetObjectLabelEXT( type
, object
, bufSize
, length
, label
);
4513 static void WINAPI
glGetObjectParameterfvARB( GLhandleARB obj
, GLenum pname
, GLfloat
* params
) {
4514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4515 TRACE("(%d, %d, %p)\n", obj
, pname
, params
);
4516 funcs
->ext
.p_glGetObjectParameterfvARB( obj
, pname
, params
);
4519 static void WINAPI
glGetObjectParameterivAPPLE( GLenum objectType
, GLuint name
, GLenum pname
, GLint
* params
) {
4520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4521 TRACE("(%d, %d, %d, %p)\n", objectType
, name
, pname
, params
);
4522 funcs
->ext
.p_glGetObjectParameterivAPPLE( objectType
, name
, pname
, params
);
4525 static void WINAPI
glGetObjectParameterivARB( GLhandleARB obj
, GLenum pname
, GLint
* params
) {
4526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4527 TRACE("(%d, %d, %p)\n", obj
, pname
, params
);
4528 funcs
->ext
.p_glGetObjectParameterivARB( obj
, pname
, params
);
4531 static void WINAPI
glGetObjectPtrLabel( const void* ptr
, GLsizei bufSize
, GLsizei
* length
, GLchar
* label
) {
4532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4533 TRACE("(%p, %d, %p, %p)\n", ptr
, bufSize
, length
, label
);
4534 funcs
->ext
.p_glGetObjectPtrLabel( ptr
, bufSize
, length
, label
);
4537 static void WINAPI
glGetOcclusionQueryivNV( GLuint id
, GLenum pname
, GLint
* params
) {
4538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4539 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4540 funcs
->ext
.p_glGetOcclusionQueryivNV( id
, pname
, params
);
4543 static void WINAPI
glGetOcclusionQueryuivNV( GLuint id
, GLenum pname
, GLuint
* params
) {
4544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4545 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4546 funcs
->ext
.p_glGetOcclusionQueryuivNV( id
, pname
, params
);
4549 static void WINAPI
glGetPathColorGenfvNV( GLenum color
, GLenum pname
, GLfloat
* value
) {
4550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4551 TRACE("(%d, %d, %p)\n", color
, pname
, value
);
4552 funcs
->ext
.p_glGetPathColorGenfvNV( color
, pname
, value
);
4555 static void WINAPI
glGetPathColorGenivNV( GLenum color
, GLenum pname
, GLint
* value
) {
4556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4557 TRACE("(%d, %d, %p)\n", color
, pname
, value
);
4558 funcs
->ext
.p_glGetPathColorGenivNV( color
, pname
, value
);
4561 static void WINAPI
glGetPathCommandsNV( GLuint path
, GLubyte
* commands
) {
4562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4563 TRACE("(%d, %p)\n", path
, commands
);
4564 funcs
->ext
.p_glGetPathCommandsNV( path
, commands
);
4567 static void WINAPI
glGetPathCoordsNV( GLuint path
, GLfloat
* coords
) {
4568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4569 TRACE("(%d, %p)\n", path
, coords
);
4570 funcs
->ext
.p_glGetPathCoordsNV( path
, coords
);
4573 static void WINAPI
glGetPathDashArrayNV( GLuint path
, GLfloat
* dashArray
) {
4574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4575 TRACE("(%d, %p)\n", path
, dashArray
);
4576 funcs
->ext
.p_glGetPathDashArrayNV( path
, dashArray
);
4579 static GLfloat WINAPI
glGetPathLengthNV( GLuint path
, GLsizei startSegment
, GLsizei numSegments
) {
4580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4581 TRACE("(%d, %d, %d)\n", path
, startSegment
, numSegments
);
4582 return funcs
->ext
.p_glGetPathLengthNV( path
, startSegment
, numSegments
);
4585 static void WINAPI
glGetPathMetricRangeNV( GLbitfield metricQueryMask
, GLuint firstPathName
, GLsizei numPaths
, GLsizei stride
, GLfloat
* metrics
) {
4586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4587 TRACE("(%d, %d, %d, %d, %p)\n", metricQueryMask
, firstPathName
, numPaths
, stride
, metrics
);
4588 funcs
->ext
.p_glGetPathMetricRangeNV( metricQueryMask
, firstPathName
, numPaths
, stride
, metrics
);
4591 static void WINAPI
glGetPathMetricsNV( GLbitfield metricQueryMask
, GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLsizei stride
, GLfloat
* metrics
) {
4592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4593 TRACE("(%d, %d, %d, %p, %d, %d, %p)\n", metricQueryMask
, numPaths
, pathNameType
, paths
, pathBase
, stride
, metrics
);
4594 funcs
->ext
.p_glGetPathMetricsNV( metricQueryMask
, numPaths
, pathNameType
, paths
, pathBase
, stride
, metrics
);
4597 static void WINAPI
glGetPathParameterfvNV( GLuint path
, GLenum pname
, GLfloat
* value
) {
4598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4599 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
4600 funcs
->ext
.p_glGetPathParameterfvNV( path
, pname
, value
);
4603 static void WINAPI
glGetPathParameterivNV( GLuint path
, GLenum pname
, GLint
* value
) {
4604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4605 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
4606 funcs
->ext
.p_glGetPathParameterivNV( path
, pname
, value
);
4609 static void WINAPI
glGetPathSpacingNV( GLenum pathListMode
, GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLfloat advanceScale
, GLfloat kerningScale
, GLenum transformType
, GLfloat
* returnedSpacing
) {
4610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4611 TRACE("(%d, %d, %d, %p, %d, %f, %f, %d, %p)\n", pathListMode
, numPaths
, pathNameType
, paths
, pathBase
, advanceScale
, kerningScale
, transformType
, returnedSpacing
);
4612 funcs
->ext
.p_glGetPathSpacingNV( pathListMode
, numPaths
, pathNameType
, paths
, pathBase
, advanceScale
, kerningScale
, transformType
, returnedSpacing
);
4615 static void WINAPI
glGetPathTexGenfvNV( GLenum texCoordSet
, GLenum pname
, GLfloat
* value
) {
4616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4617 TRACE("(%d, %d, %p)\n", texCoordSet
, pname
, value
);
4618 funcs
->ext
.p_glGetPathTexGenfvNV( texCoordSet
, pname
, value
);
4621 static void WINAPI
glGetPathTexGenivNV( GLenum texCoordSet
, GLenum pname
, GLint
* value
) {
4622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4623 TRACE("(%d, %d, %p)\n", texCoordSet
, pname
, value
);
4624 funcs
->ext
.p_glGetPathTexGenivNV( texCoordSet
, pname
, value
);
4627 static void WINAPI
glGetPerfCounterInfoINTEL( GLuint queryId
, GLuint counterId
, GLuint counterNameLength
, GLchar
* counterName
, GLuint counterDescLength
, GLchar
* counterDesc
, GLuint
* counterOffset
, GLuint
* counterDataSize
, GLuint
* counterTypeEnum
, GLuint
* counterDataTypeEnum
, GLuint64
* rawCounterMaxValue
) {
4628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4629 TRACE("(%d, %d, %d, %p, %d, %p, %p, %p, %p, %p, %p)\n", queryId
, counterId
, counterNameLength
, counterName
, counterDescLength
, counterDesc
, counterOffset
, counterDataSize
, counterTypeEnum
, counterDataTypeEnum
, rawCounterMaxValue
);
4630 funcs
->ext
.p_glGetPerfCounterInfoINTEL( queryId
, counterId
, counterNameLength
, counterName
, counterDescLength
, counterDesc
, counterOffset
, counterDataSize
, counterTypeEnum
, counterDataTypeEnum
, rawCounterMaxValue
);
4633 static void WINAPI
glGetPerfMonitorCounterDataAMD( GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
* data
, GLint
* bytesWritten
) {
4634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4635 TRACE("(%d, %d, %d, %p, %p)\n", monitor
, pname
, dataSize
, data
, bytesWritten
);
4636 funcs
->ext
.p_glGetPerfMonitorCounterDataAMD( monitor
, pname
, dataSize
, data
, bytesWritten
);
4639 static void WINAPI
glGetPerfMonitorCounterInfoAMD( GLuint group
, GLuint counter
, GLenum pname
, void* data
) {
4640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4641 TRACE("(%d, %d, %d, %p)\n", group
, counter
, pname
, data
);
4642 funcs
->ext
.p_glGetPerfMonitorCounterInfoAMD( group
, counter
, pname
, data
);
4645 static void WINAPI
glGetPerfMonitorCounterStringAMD( GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
* length
, GLchar
* counterString
) {
4646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4647 TRACE("(%d, %d, %d, %p, %p)\n", group
, counter
, bufSize
, length
, counterString
);
4648 funcs
->ext
.p_glGetPerfMonitorCounterStringAMD( group
, counter
, bufSize
, length
, counterString
);
4651 static void WINAPI
glGetPerfMonitorCountersAMD( GLuint group
, GLint
* numCounters
, GLint
* maxActiveCounters
, GLsizei counterSize
, GLuint
* counters
) {
4652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4653 TRACE("(%d, %p, %p, %d, %p)\n", group
, numCounters
, maxActiveCounters
, counterSize
, counters
);
4654 funcs
->ext
.p_glGetPerfMonitorCountersAMD( group
, numCounters
, maxActiveCounters
, counterSize
, counters
);
4657 static void WINAPI
glGetPerfMonitorGroupStringAMD( GLuint group
, GLsizei bufSize
, GLsizei
* length
, GLchar
* groupString
) {
4658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4659 TRACE("(%d, %d, %p, %p)\n", group
, bufSize
, length
, groupString
);
4660 funcs
->ext
.p_glGetPerfMonitorGroupStringAMD( group
, bufSize
, length
, groupString
);
4663 static void WINAPI
glGetPerfMonitorGroupsAMD( GLint
* numGroups
, GLsizei groupsSize
, GLuint
* groups
) {
4664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4665 TRACE("(%p, %d, %p)\n", numGroups
, groupsSize
, groups
);
4666 funcs
->ext
.p_glGetPerfMonitorGroupsAMD( numGroups
, groupsSize
, groups
);
4669 static void WINAPI
glGetPerfQueryDataINTEL( GLuint queryHandle
, GLuint flags
, GLsizei dataSize
, GLvoid
* data
, GLuint
* bytesWritten
) {
4670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4671 TRACE("(%d, %d, %d, %p, %p)\n", queryHandle
, flags
, dataSize
, data
, bytesWritten
);
4672 funcs
->ext
.p_glGetPerfQueryDataINTEL( queryHandle
, flags
, dataSize
, data
, bytesWritten
);
4675 static void WINAPI
glGetPerfQueryIdByNameINTEL( GLchar
* queryName
, GLuint
* queryId
) {
4676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4677 TRACE("(%p, %p)\n", queryName
, queryId
);
4678 funcs
->ext
.p_glGetPerfQueryIdByNameINTEL( queryName
, queryId
);
4681 static void WINAPI
glGetPerfQueryInfoINTEL( GLuint queryId
, GLuint queryNameLength
, GLchar
* queryName
, GLuint
* dataSize
, GLuint
* noCounters
, GLuint
* noInstances
, GLuint
* capsMask
) {
4682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4683 TRACE("(%d, %d, %p, %p, %p, %p, %p)\n", queryId
, queryNameLength
, queryName
, dataSize
, noCounters
, noInstances
, capsMask
);
4684 funcs
->ext
.p_glGetPerfQueryInfoINTEL( queryId
, queryNameLength
, queryName
, dataSize
, noCounters
, noInstances
, capsMask
);
4687 static void WINAPI
glGetPixelMapxv( GLenum map
, GLint size
, GLfixed
* values
) {
4688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4689 TRACE("(%d, %d, %p)\n", map
, size
, values
);
4690 funcs
->ext
.p_glGetPixelMapxv( map
, size
, values
);
4693 static void WINAPI
glGetPixelTexGenParameterfvSGIS( GLenum pname
, GLfloat
* params
) {
4694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4695 TRACE("(%d, %p)\n", pname
, params
);
4696 funcs
->ext
.p_glGetPixelTexGenParameterfvSGIS( pname
, params
);
4699 static void WINAPI
glGetPixelTexGenParameterivSGIS( GLenum pname
, GLint
* params
) {
4700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4701 TRACE("(%d, %p)\n", pname
, params
);
4702 funcs
->ext
.p_glGetPixelTexGenParameterivSGIS( pname
, params
);
4705 static void WINAPI
glGetPixelTransformParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
4706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4707 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4708 funcs
->ext
.p_glGetPixelTransformParameterfvEXT( target
, pname
, params
);
4711 static void WINAPI
glGetPixelTransformParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
4712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4713 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4714 funcs
->ext
.p_glGetPixelTransformParameterivEXT( target
, pname
, params
);
4717 static void WINAPI
glGetPointerIndexedvEXT( GLenum target
, GLuint index
, void** data
) {
4718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4719 TRACE("(%d, %d, %p)\n", target
, index
, data
);
4720 funcs
->ext
.p_glGetPointerIndexedvEXT( target
, index
, data
);
4723 static void WINAPI
glGetPointeri_vEXT( GLenum pname
, GLuint index
, void** params
) {
4724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4725 TRACE("(%d, %d, %p)\n", pname
, index
, params
);
4726 funcs
->ext
.p_glGetPointeri_vEXT( pname
, index
, params
);
4729 static void WINAPI
glGetPointervEXT( GLenum pname
, void** params
) {
4730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4731 TRACE("(%d, %p)\n", pname
, params
);
4732 funcs
->ext
.p_glGetPointervEXT( pname
, params
);
4735 static void WINAPI
glGetProgramBinary( GLuint program
, GLsizei bufSize
, GLsizei
* length
, GLenum
* binaryFormat
, void* binary
) {
4736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4737 TRACE("(%d, %d, %p, %p, %p)\n", program
, bufSize
, length
, binaryFormat
, binary
);
4738 funcs
->ext
.p_glGetProgramBinary( program
, bufSize
, length
, binaryFormat
, binary
);
4741 static void WINAPI
glGetProgramEnvParameterIivNV( GLenum target
, GLuint index
, GLint
* params
) {
4742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4743 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4744 funcs
->ext
.p_glGetProgramEnvParameterIivNV( target
, index
, params
);
4747 static void WINAPI
glGetProgramEnvParameterIuivNV( GLenum target
, GLuint index
, GLuint
* params
) {
4748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4749 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4750 funcs
->ext
.p_glGetProgramEnvParameterIuivNV( target
, index
, params
);
4753 static void WINAPI
glGetProgramEnvParameterdvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
4754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4755 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4756 funcs
->ext
.p_glGetProgramEnvParameterdvARB( target
, index
, params
);
4759 static void WINAPI
glGetProgramEnvParameterfvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
4760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4761 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4762 funcs
->ext
.p_glGetProgramEnvParameterfvARB( target
, index
, params
);
4765 static void WINAPI
glGetProgramInfoLog( GLuint program
, GLsizei bufSize
, GLsizei
* length
, GLchar
* infoLog
) {
4766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4767 TRACE("(%d, %d, %p, %p)\n", program
, bufSize
, length
, infoLog
);
4768 funcs
->ext
.p_glGetProgramInfoLog( program
, bufSize
, length
, infoLog
);
4771 static void WINAPI
glGetProgramInterfaceiv( GLuint program
, GLenum programInterface
, GLenum pname
, GLint
* params
) {
4772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4773 TRACE("(%d, %d, %d, %p)\n", program
, programInterface
, pname
, params
);
4774 funcs
->ext
.p_glGetProgramInterfaceiv( program
, programInterface
, pname
, params
);
4777 static void WINAPI
glGetProgramLocalParameterIivNV( GLenum target
, GLuint index
, GLint
* params
) {
4778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4779 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4780 funcs
->ext
.p_glGetProgramLocalParameterIivNV( target
, index
, params
);
4783 static void WINAPI
glGetProgramLocalParameterIuivNV( GLenum target
, GLuint index
, GLuint
* params
) {
4784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4785 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4786 funcs
->ext
.p_glGetProgramLocalParameterIuivNV( target
, index
, params
);
4789 static void WINAPI
glGetProgramLocalParameterdvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
4790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4791 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4792 funcs
->ext
.p_glGetProgramLocalParameterdvARB( target
, index
, params
);
4795 static void WINAPI
glGetProgramLocalParameterfvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
4796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4797 TRACE("(%d, %d, %p)\n", target
, index
, params
);
4798 funcs
->ext
.p_glGetProgramLocalParameterfvARB( target
, index
, params
);
4801 static void WINAPI
glGetProgramNamedParameterdvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLdouble
* params
) {
4802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4803 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, params
);
4804 funcs
->ext
.p_glGetProgramNamedParameterdvNV( id
, len
, name
, params
);
4807 static void WINAPI
glGetProgramNamedParameterfvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLfloat
* params
) {
4808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4809 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, params
);
4810 funcs
->ext
.p_glGetProgramNamedParameterfvNV( id
, len
, name
, params
);
4813 static void WINAPI
glGetProgramParameterdvNV( GLenum target
, GLuint index
, GLenum pname
, GLdouble
* params
) {
4814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4815 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
4816 funcs
->ext
.p_glGetProgramParameterdvNV( target
, index
, pname
, params
);
4819 static void WINAPI
glGetProgramParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
* params
) {
4820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4821 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
4822 funcs
->ext
.p_glGetProgramParameterfvNV( target
, index
, pname
, params
);
4825 static void WINAPI
glGetProgramPipelineInfoLog( GLuint pipeline
, GLsizei bufSize
, GLsizei
* length
, GLchar
* infoLog
) {
4826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4827 TRACE("(%d, %d, %p, %p)\n", pipeline
, bufSize
, length
, infoLog
);
4828 funcs
->ext
.p_glGetProgramPipelineInfoLog( pipeline
, bufSize
, length
, infoLog
);
4831 static void WINAPI
glGetProgramPipelineiv( GLuint pipeline
, GLenum pname
, GLint
* params
) {
4832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4833 TRACE("(%d, %d, %p)\n", pipeline
, pname
, params
);
4834 funcs
->ext
.p_glGetProgramPipelineiv( pipeline
, pname
, params
);
4837 static GLuint WINAPI
glGetProgramResourceIndex( GLuint program
, GLenum programInterface
, const GLchar
* name
) {
4838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4839 TRACE("(%d, %d, %p)\n", program
, programInterface
, name
);
4840 return funcs
->ext
.p_glGetProgramResourceIndex( program
, programInterface
, name
);
4843 static GLint WINAPI
glGetProgramResourceLocation( GLuint program
, GLenum programInterface
, const GLchar
* name
) {
4844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4845 TRACE("(%d, %d, %p)\n", program
, programInterface
, name
);
4846 return funcs
->ext
.p_glGetProgramResourceLocation( program
, programInterface
, name
);
4849 static GLint WINAPI
glGetProgramResourceLocationIndex( GLuint program
, GLenum programInterface
, const GLchar
* name
) {
4850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4851 TRACE("(%d, %d, %p)\n", program
, programInterface
, name
);
4852 return funcs
->ext
.p_glGetProgramResourceLocationIndex( program
, programInterface
, name
);
4855 static void WINAPI
glGetProgramResourceName( GLuint program
, GLenum programInterface
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLchar
* name
) {
4856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4857 TRACE("(%d, %d, %d, %d, %p, %p)\n", program
, programInterface
, index
, bufSize
, length
, name
);
4858 funcs
->ext
.p_glGetProgramResourceName( program
, programInterface
, index
, bufSize
, length
, name
);
4861 static void WINAPI
glGetProgramResourcefvNV( GLuint program
, GLenum programInterface
, GLuint index
, GLsizei propCount
, const GLenum
* props
, GLsizei bufSize
, GLsizei
* length
, GLfloat
* params
) {
4862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4863 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", program
, programInterface
, index
, propCount
, props
, bufSize
, length
, params
);
4864 funcs
->ext
.p_glGetProgramResourcefvNV( program
, programInterface
, index
, propCount
, props
, bufSize
, length
, params
);
4867 static void WINAPI
glGetProgramResourceiv( GLuint program
, GLenum programInterface
, GLuint index
, GLsizei propCount
, const GLenum
* props
, GLsizei bufSize
, GLsizei
* length
, GLint
* params
) {
4868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4869 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", program
, programInterface
, index
, propCount
, props
, bufSize
, length
, params
);
4870 funcs
->ext
.p_glGetProgramResourceiv( program
, programInterface
, index
, propCount
, props
, bufSize
, length
, params
);
4873 static void WINAPI
glGetProgramStageiv( GLuint program
, GLenum shadertype
, GLenum pname
, GLint
* values
) {
4874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4875 TRACE("(%d, %d, %d, %p)\n", program
, shadertype
, pname
, values
);
4876 funcs
->ext
.p_glGetProgramStageiv( program
, shadertype
, pname
, values
);
4879 static void WINAPI
glGetProgramStringARB( GLenum target
, GLenum pname
, void* string
) {
4880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4881 TRACE("(%d, %d, %p)\n", target
, pname
, string
);
4882 funcs
->ext
.p_glGetProgramStringARB( target
, pname
, string
);
4885 static void WINAPI
glGetProgramStringNV( GLuint id
, GLenum pname
, GLubyte
* program
) {
4886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4887 TRACE("(%d, %d, %p)\n", id
, pname
, program
);
4888 funcs
->ext
.p_glGetProgramStringNV( id
, pname
, program
);
4891 static void WINAPI
glGetProgramSubroutineParameteruivNV( GLenum target
, GLuint index
, GLuint
* param
) {
4892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4893 TRACE("(%d, %d, %p)\n", target
, index
, param
);
4894 funcs
->ext
.p_glGetProgramSubroutineParameteruivNV( target
, index
, param
);
4897 static void WINAPI
glGetProgramiv( GLuint program
, GLenum pname
, GLint
* params
) {
4898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4899 TRACE("(%d, %d, %p)\n", program
, pname
, params
);
4900 funcs
->ext
.p_glGetProgramiv( program
, pname
, params
);
4903 static void WINAPI
glGetProgramivARB( GLenum target
, GLenum pname
, GLint
* params
) {
4904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4905 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4906 funcs
->ext
.p_glGetProgramivARB( target
, pname
, params
);
4909 static void WINAPI
glGetProgramivNV( GLuint id
, GLenum pname
, GLint
* params
) {
4910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4911 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4912 funcs
->ext
.p_glGetProgramivNV( id
, pname
, params
);
4915 static void WINAPI
glGetQueryBufferObjecti64v( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
) {
4916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4917 TRACE("(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
4918 funcs
->ext
.p_glGetQueryBufferObjecti64v( id
, buffer
, pname
, offset
);
4921 static void WINAPI
glGetQueryBufferObjectiv( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
) {
4922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4923 TRACE("(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
4924 funcs
->ext
.p_glGetQueryBufferObjectiv( id
, buffer
, pname
, offset
);
4927 static void WINAPI
glGetQueryBufferObjectui64v( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
) {
4928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4929 TRACE("(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
4930 funcs
->ext
.p_glGetQueryBufferObjectui64v( id
, buffer
, pname
, offset
);
4933 static void WINAPI
glGetQueryBufferObjectuiv( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
) {
4934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4935 TRACE("(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
4936 funcs
->ext
.p_glGetQueryBufferObjectuiv( id
, buffer
, pname
, offset
);
4939 static void WINAPI
glGetQueryIndexediv( GLenum target
, GLuint index
, GLenum pname
, GLint
* params
) {
4940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4941 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
4942 funcs
->ext
.p_glGetQueryIndexediv( target
, index
, pname
, params
);
4945 static void WINAPI
glGetQueryObjecti64v( GLuint id
, GLenum pname
, GLint64
* params
) {
4946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4947 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4948 funcs
->ext
.p_glGetQueryObjecti64v( id
, pname
, params
);
4951 static void WINAPI
glGetQueryObjecti64vEXT( GLuint id
, GLenum pname
, GLint64
* params
) {
4952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4953 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4954 funcs
->ext
.p_glGetQueryObjecti64vEXT( id
, pname
, params
);
4957 static void WINAPI
glGetQueryObjectiv( GLuint id
, GLenum pname
, GLint
* params
) {
4958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4959 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4960 funcs
->ext
.p_glGetQueryObjectiv( id
, pname
, params
);
4963 static void WINAPI
glGetQueryObjectivARB( GLuint id
, GLenum pname
, GLint
* params
) {
4964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4965 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4966 funcs
->ext
.p_glGetQueryObjectivARB( id
, pname
, params
);
4969 static void WINAPI
glGetQueryObjectui64v( GLuint id
, GLenum pname
, GLuint64
* params
) {
4970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4971 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4972 funcs
->ext
.p_glGetQueryObjectui64v( id
, pname
, params
);
4975 static void WINAPI
glGetQueryObjectui64vEXT( GLuint id
, GLenum pname
, GLuint64
* params
) {
4976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4977 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4978 funcs
->ext
.p_glGetQueryObjectui64vEXT( id
, pname
, params
);
4981 static void WINAPI
glGetQueryObjectuiv( GLuint id
, GLenum pname
, GLuint
* params
) {
4982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4983 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4984 funcs
->ext
.p_glGetQueryObjectuiv( id
, pname
, params
);
4987 static void WINAPI
glGetQueryObjectuivARB( GLuint id
, GLenum pname
, GLuint
* params
) {
4988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4989 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
4990 funcs
->ext
.p_glGetQueryObjectuivARB( id
, pname
, params
);
4993 static void WINAPI
glGetQueryiv( GLenum target
, GLenum pname
, GLint
* params
) {
4994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4995 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4996 funcs
->ext
.p_glGetQueryiv( target
, pname
, params
);
4999 static void WINAPI
glGetQueryivARB( GLenum target
, GLenum pname
, GLint
* params
) {
5000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5001 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5002 funcs
->ext
.p_glGetQueryivARB( target
, pname
, params
);
5005 static void WINAPI
glGetRenderbufferParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
5006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5007 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5008 funcs
->ext
.p_glGetRenderbufferParameteriv( target
, pname
, params
);
5011 static void WINAPI
glGetRenderbufferParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
5012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5013 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5014 funcs
->ext
.p_glGetRenderbufferParameterivEXT( target
, pname
, params
);
5017 static void WINAPI
glGetSamplerParameterIiv( GLuint sampler
, GLenum pname
, GLint
* params
) {
5018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5019 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
5020 funcs
->ext
.p_glGetSamplerParameterIiv( sampler
, pname
, params
);
5023 static void WINAPI
glGetSamplerParameterIuiv( GLuint sampler
, GLenum pname
, GLuint
* params
) {
5024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5025 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
5026 funcs
->ext
.p_glGetSamplerParameterIuiv( sampler
, pname
, params
);
5029 static void WINAPI
glGetSamplerParameterfv( GLuint sampler
, GLenum pname
, GLfloat
* params
) {
5030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5031 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
5032 funcs
->ext
.p_glGetSamplerParameterfv( sampler
, pname
, params
);
5035 static void WINAPI
glGetSamplerParameteriv( GLuint sampler
, GLenum pname
, GLint
* params
) {
5036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5037 TRACE("(%d, %d, %p)\n", sampler
, pname
, params
);
5038 funcs
->ext
.p_glGetSamplerParameteriv( sampler
, pname
, params
);
5041 static void WINAPI
glGetSeparableFilter( GLenum target
, GLenum format
, GLenum type
, void* row
, void* column
, void* span
) {
5042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5043 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
5044 funcs
->ext
.p_glGetSeparableFilter( target
, format
, type
, row
, column
, span
);
5047 static void WINAPI
glGetSeparableFilterEXT( GLenum target
, GLenum format
, GLenum type
, void* row
, void* column
, void* span
) {
5048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5049 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
5050 funcs
->ext
.p_glGetSeparableFilterEXT( target
, format
, type
, row
, column
, span
);
5053 static void WINAPI
glGetShaderInfoLog( GLuint shader
, GLsizei bufSize
, GLsizei
* length
, GLchar
* infoLog
) {
5054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5055 TRACE("(%d, %d, %p, %p)\n", shader
, bufSize
, length
, infoLog
);
5056 funcs
->ext
.p_glGetShaderInfoLog( shader
, bufSize
, length
, infoLog
);
5059 static void WINAPI
glGetShaderPrecisionFormat( GLenum shadertype
, GLenum precisiontype
, GLint
* range
, GLint
* precision
) {
5060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5061 TRACE("(%d, %d, %p, %p)\n", shadertype
, precisiontype
, range
, precision
);
5062 funcs
->ext
.p_glGetShaderPrecisionFormat( shadertype
, precisiontype
, range
, precision
);
5065 static void WINAPI
glGetShaderSource( GLuint shader
, GLsizei bufSize
, GLsizei
* length
, GLchar
* source
) {
5066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5067 TRACE("(%d, %d, %p, %p)\n", shader
, bufSize
, length
, source
);
5068 funcs
->ext
.p_glGetShaderSource( shader
, bufSize
, length
, source
);
5071 static void WINAPI
glGetShaderSourceARB( GLhandleARB obj
, GLsizei maxLength
, GLsizei
* length
, GLcharARB
* source
) {
5072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5073 TRACE("(%d, %d, %p, %p)\n", obj
, maxLength
, length
, source
);
5074 funcs
->ext
.p_glGetShaderSourceARB( obj
, maxLength
, length
, source
);
5077 static void WINAPI
glGetShaderiv( GLuint shader
, GLenum pname
, GLint
* params
) {
5078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5079 TRACE("(%d, %d, %p)\n", shader
, pname
, params
);
5080 funcs
->ext
.p_glGetShaderiv( shader
, pname
, params
);
5083 static void WINAPI
glGetSharpenTexFuncSGIS( GLenum target
, GLfloat
* points
) {
5084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5085 TRACE("(%d, %p)\n", target
, points
);
5086 funcs
->ext
.p_glGetSharpenTexFuncSGIS( target
, points
);
5089 static GLushort WINAPI
glGetStageIndexNV( GLenum shadertype
) {
5090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5091 TRACE("(%d)\n", shadertype
);
5092 return funcs
->ext
.p_glGetStageIndexNV( shadertype
);
5095 const GLubyte
* WINAPI
glGetStringi( GLenum name
, GLuint index
) DECLSPEC_HIDDEN
;
5097 static GLuint WINAPI
glGetSubroutineIndex( GLuint program
, GLenum shadertype
, const GLchar
* name
) {
5098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5099 TRACE("(%d, %d, %p)\n", program
, shadertype
, name
);
5100 return funcs
->ext
.p_glGetSubroutineIndex( program
, shadertype
, name
);
5103 static GLint WINAPI
glGetSubroutineUniformLocation( GLuint program
, GLenum shadertype
, const GLchar
* name
) {
5104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5105 TRACE("(%d, %d, %p)\n", program
, shadertype
, name
);
5106 return funcs
->ext
.p_glGetSubroutineUniformLocation( program
, shadertype
, name
);
5109 static void WINAPI
glGetSynciv( GLsync sync
, GLenum pname
, GLsizei bufSize
, GLsizei
* length
, GLint
* values
) {
5110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5111 TRACE("(%p, %d, %d, %p, %p)\n", sync
, pname
, bufSize
, length
, values
);
5112 funcs
->ext
.p_glGetSynciv( sync
, pname
, bufSize
, length
, values
);
5115 static void WINAPI
glGetTexBumpParameterfvATI( GLenum pname
, GLfloat
* param
) {
5116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5117 TRACE("(%d, %p)\n", pname
, param
);
5118 funcs
->ext
.p_glGetTexBumpParameterfvATI( pname
, param
);
5121 static void WINAPI
glGetTexBumpParameterivATI( GLenum pname
, GLint
* param
) {
5122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5123 TRACE("(%d, %p)\n", pname
, param
);
5124 funcs
->ext
.p_glGetTexBumpParameterivATI( pname
, param
);
5127 static void WINAPI
glGetTexEnvxvOES( GLenum target
, GLenum pname
, GLfixed
* params
) {
5128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5129 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5130 funcs
->ext
.p_glGetTexEnvxvOES( target
, pname
, params
);
5133 static void WINAPI
glGetTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLfloat
* weights
) {
5134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5135 TRACE("(%d, %d, %p)\n", target
, filter
, weights
);
5136 funcs
->ext
.p_glGetTexFilterFuncSGIS( target
, filter
, weights
);
5139 static void WINAPI
glGetTexGenxvOES( GLenum coord
, GLenum pname
, GLfixed
* params
) {
5140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5141 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
5142 funcs
->ext
.p_glGetTexGenxvOES( coord
, pname
, params
);
5145 static void WINAPI
glGetTexLevelParameterxvOES( GLenum target
, GLint level
, GLenum pname
, GLfixed
* params
) {
5146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5147 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
5148 funcs
->ext
.p_glGetTexLevelParameterxvOES( target
, level
, pname
, params
);
5151 static void WINAPI
glGetTexParameterIiv( GLenum target
, GLenum pname
, GLint
* params
) {
5152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5153 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5154 funcs
->ext
.p_glGetTexParameterIiv( target
, pname
, params
);
5157 static void WINAPI
glGetTexParameterIivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
5158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5159 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5160 funcs
->ext
.p_glGetTexParameterIivEXT( target
, pname
, params
);
5163 static void WINAPI
glGetTexParameterIuiv( GLenum target
, GLenum pname
, GLuint
* params
) {
5164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5165 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5166 funcs
->ext
.p_glGetTexParameterIuiv( target
, pname
, params
);
5169 static void WINAPI
glGetTexParameterIuivEXT( GLenum target
, GLenum pname
, GLuint
* params
) {
5170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5171 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5172 funcs
->ext
.p_glGetTexParameterIuivEXT( target
, pname
, params
);
5175 static void WINAPI
glGetTexParameterPointervAPPLE( GLenum target
, GLenum pname
, void** params
) {
5176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5177 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5178 funcs
->ext
.p_glGetTexParameterPointervAPPLE( target
, pname
, params
);
5181 static void WINAPI
glGetTexParameterxvOES( GLenum target
, GLenum pname
, GLfixed
* params
) {
5182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5183 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5184 funcs
->ext
.p_glGetTexParameterxvOES( target
, pname
, params
);
5187 static GLuint64 WINAPI
glGetTextureHandleARB( GLuint texture
) {
5188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5189 TRACE("(%d)\n", texture
);
5190 return funcs
->ext
.p_glGetTextureHandleARB( texture
);
5193 static GLuint64 WINAPI
glGetTextureHandleNV( GLuint texture
) {
5194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5195 TRACE("(%d)\n", texture
);
5196 return funcs
->ext
.p_glGetTextureHandleNV( texture
);
5199 static void WINAPI
glGetTextureImage( GLuint texture
, GLint level
, GLenum format
, GLenum type
, GLsizei bufSize
, void* pixels
) {
5200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5201 TRACE("(%d, %d, %d, %d, %d, %p)\n", texture
, level
, format
, type
, bufSize
, pixels
);
5202 funcs
->ext
.p_glGetTextureImage( texture
, level
, format
, type
, bufSize
, pixels
);
5205 static void WINAPI
glGetTextureImageEXT( GLuint texture
, GLenum target
, GLint level
, GLenum format
, GLenum type
, void* pixels
) {
5206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5207 TRACE("(%d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, format
, type
, pixels
);
5208 funcs
->ext
.p_glGetTextureImageEXT( texture
, target
, level
, format
, type
, pixels
);
5211 static void WINAPI
glGetTextureLevelParameterfv( GLuint texture
, GLint level
, GLenum pname
, GLfloat
* params
) {
5212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5213 TRACE("(%d, %d, %d, %p)\n", texture
, level
, pname
, params
);
5214 funcs
->ext
.p_glGetTextureLevelParameterfv( texture
, level
, pname
, params
);
5217 static void WINAPI
glGetTextureLevelParameterfvEXT( GLuint texture
, GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
5218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5219 TRACE("(%d, %d, %d, %d, %p)\n", texture
, target
, level
, pname
, params
);
5220 funcs
->ext
.p_glGetTextureLevelParameterfvEXT( texture
, target
, level
, pname
, params
);
5223 static void WINAPI
glGetTextureLevelParameteriv( GLuint texture
, GLint level
, GLenum pname
, GLint
* params
) {
5224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5225 TRACE("(%d, %d, %d, %p)\n", texture
, level
, pname
, params
);
5226 funcs
->ext
.p_glGetTextureLevelParameteriv( texture
, level
, pname
, params
);
5229 static void WINAPI
glGetTextureLevelParameterivEXT( GLuint texture
, GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
5230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5231 TRACE("(%d, %d, %d, %d, %p)\n", texture
, target
, level
, pname
, params
);
5232 funcs
->ext
.p_glGetTextureLevelParameterivEXT( texture
, target
, level
, pname
, params
);
5235 static void WINAPI
glGetTextureParameterIiv( GLuint texture
, GLenum pname
, GLint
* params
) {
5236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5237 TRACE("(%d, %d, %p)\n", texture
, pname
, params
);
5238 funcs
->ext
.p_glGetTextureParameterIiv( texture
, pname
, params
);
5241 static void WINAPI
glGetTextureParameterIivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint
* params
) {
5242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5243 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
5244 funcs
->ext
.p_glGetTextureParameterIivEXT( texture
, target
, pname
, params
);
5247 static void WINAPI
glGetTextureParameterIuiv( GLuint texture
, GLenum pname
, GLuint
* params
) {
5248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5249 TRACE("(%d, %d, %p)\n", texture
, pname
, params
);
5250 funcs
->ext
.p_glGetTextureParameterIuiv( texture
, pname
, params
);
5253 static void WINAPI
glGetTextureParameterIuivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLuint
* params
) {
5254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5255 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
5256 funcs
->ext
.p_glGetTextureParameterIuivEXT( texture
, target
, pname
, params
);
5259 static void WINAPI
glGetTextureParameterfv( GLuint texture
, GLenum pname
, GLfloat
* params
) {
5260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5261 TRACE("(%d, %d, %p)\n", texture
, pname
, params
);
5262 funcs
->ext
.p_glGetTextureParameterfv( texture
, pname
, params
);
5265 static void WINAPI
glGetTextureParameterfvEXT( GLuint texture
, GLenum target
, GLenum pname
, GLfloat
* params
) {
5266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5267 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
5268 funcs
->ext
.p_glGetTextureParameterfvEXT( texture
, target
, pname
, params
);
5271 static void WINAPI
glGetTextureParameteriv( GLuint texture
, GLenum pname
, GLint
* params
) {
5272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5273 TRACE("(%d, %d, %p)\n", texture
, pname
, params
);
5274 funcs
->ext
.p_glGetTextureParameteriv( texture
, pname
, params
);
5277 static void WINAPI
glGetTextureParameterivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint
* params
) {
5278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5279 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
5280 funcs
->ext
.p_glGetTextureParameterivEXT( texture
, target
, pname
, params
);
5283 static GLuint64 WINAPI
glGetTextureSamplerHandleARB( GLuint texture
, GLuint sampler
) {
5284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5285 TRACE("(%d, %d)\n", texture
, sampler
);
5286 return funcs
->ext
.p_glGetTextureSamplerHandleARB( texture
, sampler
);
5289 static GLuint64 WINAPI
glGetTextureSamplerHandleNV( GLuint texture
, GLuint sampler
) {
5290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5291 TRACE("(%d, %d)\n", texture
, sampler
);
5292 return funcs
->ext
.p_glGetTextureSamplerHandleNV( texture
, sampler
);
5295 static void WINAPI
glGetTextureSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLsizei bufSize
, void* pixels
) {
5296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5297 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, bufSize
, pixels
);
5298 funcs
->ext
.p_glGetTextureSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, bufSize
, pixels
);
5301 static void WINAPI
glGetTrackMatrixivNV( GLenum target
, GLuint address
, GLenum pname
, GLint
* params
) {
5302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5303 TRACE("(%d, %d, %d, %p)\n", target
, address
, pname
, params
);
5304 funcs
->ext
.p_glGetTrackMatrixivNV( target
, address
, pname
, params
);
5307 static void WINAPI
glGetTransformFeedbackVarying( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLsizei
* size
, GLenum
* type
, GLchar
* name
) {
5308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5309 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
5310 funcs
->ext
.p_glGetTransformFeedbackVarying( program
, index
, bufSize
, length
, size
, type
, name
);
5313 static void WINAPI
glGetTransformFeedbackVaryingEXT( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLsizei
* size
, GLenum
* type
, GLchar
* name
) {
5314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5315 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
5316 funcs
->ext
.p_glGetTransformFeedbackVaryingEXT( program
, index
, bufSize
, length
, size
, type
, name
);
5319 static void WINAPI
glGetTransformFeedbackVaryingNV( GLuint program
, GLuint index
, GLint
* location
) {
5320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5321 TRACE("(%d, %d, %p)\n", program
, index
, location
);
5322 funcs
->ext
.p_glGetTransformFeedbackVaryingNV( program
, index
, location
);
5325 static void WINAPI
glGetTransformFeedbacki64_v( GLuint xfb
, GLenum pname
, GLuint index
, GLint64
* param
) {
5326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5327 TRACE("(%d, %d, %d, %p)\n", xfb
, pname
, index
, param
);
5328 funcs
->ext
.p_glGetTransformFeedbacki64_v( xfb
, pname
, index
, param
);
5331 static void WINAPI
glGetTransformFeedbacki_v( GLuint xfb
, GLenum pname
, GLuint index
, GLint
* param
) {
5332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5333 TRACE("(%d, %d, %d, %p)\n", xfb
, pname
, index
, param
);
5334 funcs
->ext
.p_glGetTransformFeedbacki_v( xfb
, pname
, index
, param
);
5337 static void WINAPI
glGetTransformFeedbackiv( GLuint xfb
, GLenum pname
, GLint
* param
) {
5338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5339 TRACE("(%d, %d, %p)\n", xfb
, pname
, param
);
5340 funcs
->ext
.p_glGetTransformFeedbackiv( xfb
, pname
, param
);
5343 static GLuint WINAPI
glGetUniformBlockIndex( GLuint program
, const GLchar
* uniformBlockName
) {
5344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5345 TRACE("(%d, %p)\n", program
, uniformBlockName
);
5346 return funcs
->ext
.p_glGetUniformBlockIndex( program
, uniformBlockName
);
5349 static GLint WINAPI
glGetUniformBufferSizeEXT( GLuint program
, GLint location
) {
5350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5351 TRACE("(%d, %d)\n", program
, location
);
5352 return funcs
->ext
.p_glGetUniformBufferSizeEXT( program
, location
);
5355 static void WINAPI
glGetUniformIndices( GLuint program
, GLsizei uniformCount
, const GLchar
*const* uniformNames
, GLuint
* uniformIndices
) {
5356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5357 TRACE("(%d, %d, %p, %p)\n", program
, uniformCount
, uniformNames
, uniformIndices
);
5358 funcs
->ext
.p_glGetUniformIndices( program
, uniformCount
, uniformNames
, uniformIndices
);
5361 static GLint WINAPI
glGetUniformLocation( GLuint program
, const GLchar
* name
) {
5362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5363 TRACE("(%d, %p)\n", program
, name
);
5364 return funcs
->ext
.p_glGetUniformLocation( program
, name
);
5367 static GLint WINAPI
glGetUniformLocationARB( GLhandleARB programObj
, const GLcharARB
* name
) {
5368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5369 TRACE("(%d, %p)\n", programObj
, name
);
5370 return funcs
->ext
.p_glGetUniformLocationARB( programObj
, name
);
5373 static GLintptr WINAPI
glGetUniformOffsetEXT( GLuint program
, GLint location
) {
5374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5375 TRACE("(%d, %d)\n", program
, location
);
5376 return funcs
->ext
.p_glGetUniformOffsetEXT( program
, location
);
5379 static void WINAPI
glGetUniformSubroutineuiv( GLenum shadertype
, GLint location
, GLuint
* params
) {
5380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5381 TRACE("(%d, %d, %p)\n", shadertype
, location
, params
);
5382 funcs
->ext
.p_glGetUniformSubroutineuiv( shadertype
, location
, params
);
5385 static void WINAPI
glGetUniformdv( GLuint program
, GLint location
, GLdouble
* params
) {
5386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5387 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5388 funcs
->ext
.p_glGetUniformdv( program
, location
, params
);
5391 static void WINAPI
glGetUniformfv( GLuint program
, GLint location
, GLfloat
* params
) {
5392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5393 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5394 funcs
->ext
.p_glGetUniformfv( program
, location
, params
);
5397 static void WINAPI
glGetUniformfvARB( GLhandleARB programObj
, GLint location
, GLfloat
* params
) {
5398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5399 TRACE("(%d, %d, %p)\n", programObj
, location
, params
);
5400 funcs
->ext
.p_glGetUniformfvARB( programObj
, location
, params
);
5403 static void WINAPI
glGetUniformi64vNV( GLuint program
, GLint location
, GLint64EXT
* params
) {
5404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5405 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5406 funcs
->ext
.p_glGetUniformi64vNV( program
, location
, params
);
5409 static void WINAPI
glGetUniformiv( GLuint program
, GLint location
, GLint
* params
) {
5410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5411 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5412 funcs
->ext
.p_glGetUniformiv( program
, location
, params
);
5415 static void WINAPI
glGetUniformivARB( GLhandleARB programObj
, GLint location
, GLint
* params
) {
5416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5417 TRACE("(%d, %d, %p)\n", programObj
, location
, params
);
5418 funcs
->ext
.p_glGetUniformivARB( programObj
, location
, params
);
5421 static void WINAPI
glGetUniformui64vNV( GLuint program
, GLint location
, GLuint64EXT
* params
) {
5422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5423 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5424 funcs
->ext
.p_glGetUniformui64vNV( program
, location
, params
);
5427 static void WINAPI
glGetUniformuiv( GLuint program
, GLint location
, GLuint
* params
) {
5428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5429 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5430 funcs
->ext
.p_glGetUniformuiv( program
, location
, params
);
5433 static void WINAPI
glGetUniformuivEXT( GLuint program
, GLint location
, GLuint
* params
) {
5434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5435 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5436 funcs
->ext
.p_glGetUniformuivEXT( program
, location
, params
);
5439 static void WINAPI
glGetVariantArrayObjectfvATI( GLuint id
, GLenum pname
, GLfloat
* params
) {
5440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5441 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5442 funcs
->ext
.p_glGetVariantArrayObjectfvATI( id
, pname
, params
);
5445 static void WINAPI
glGetVariantArrayObjectivATI( GLuint id
, GLenum pname
, GLint
* params
) {
5446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5447 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5448 funcs
->ext
.p_glGetVariantArrayObjectivATI( id
, pname
, params
);
5451 static void WINAPI
glGetVariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
5452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5453 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5454 funcs
->ext
.p_glGetVariantBooleanvEXT( id
, value
, data
);
5457 static void WINAPI
glGetVariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
5458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5459 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5460 funcs
->ext
.p_glGetVariantFloatvEXT( id
, value
, data
);
5463 static void WINAPI
glGetVariantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
5464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5465 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5466 funcs
->ext
.p_glGetVariantIntegervEXT( id
, value
, data
);
5469 static void WINAPI
glGetVariantPointervEXT( GLuint id
, GLenum value
, void** data
) {
5470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5471 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5472 funcs
->ext
.p_glGetVariantPointervEXT( id
, value
, data
);
5475 static GLint WINAPI
glGetVaryingLocationNV( GLuint program
, const GLchar
* name
) {
5476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5477 TRACE("(%d, %p)\n", program
, name
);
5478 return funcs
->ext
.p_glGetVaryingLocationNV( program
, name
);
5481 static void WINAPI
glGetVertexArrayIndexed64iv( GLuint vaobj
, GLuint index
, GLenum pname
, GLint64
* param
) {
5482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5483 TRACE("(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
5484 funcs
->ext
.p_glGetVertexArrayIndexed64iv( vaobj
, index
, pname
, param
);
5487 static void WINAPI
glGetVertexArrayIndexediv( GLuint vaobj
, GLuint index
, GLenum pname
, GLint
* param
) {
5488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5489 TRACE("(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
5490 funcs
->ext
.p_glGetVertexArrayIndexediv( vaobj
, index
, pname
, param
);
5493 static void WINAPI
glGetVertexArrayIntegeri_vEXT( GLuint vaobj
, GLuint index
, GLenum pname
, GLint
* param
) {
5494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5495 TRACE("(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
5496 funcs
->ext
.p_glGetVertexArrayIntegeri_vEXT( vaobj
, index
, pname
, param
);
5499 static void WINAPI
glGetVertexArrayIntegervEXT( GLuint vaobj
, GLenum pname
, GLint
* param
) {
5500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5501 TRACE("(%d, %d, %p)\n", vaobj
, pname
, param
);
5502 funcs
->ext
.p_glGetVertexArrayIntegervEXT( vaobj
, pname
, param
);
5505 static void WINAPI
glGetVertexArrayPointeri_vEXT( GLuint vaobj
, GLuint index
, GLenum pname
, void** param
) {
5506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5507 TRACE("(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
5508 funcs
->ext
.p_glGetVertexArrayPointeri_vEXT( vaobj
, index
, pname
, param
);
5511 static void WINAPI
glGetVertexArrayPointervEXT( GLuint vaobj
, GLenum pname
, void** param
) {
5512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5513 TRACE("(%d, %d, %p)\n", vaobj
, pname
, param
);
5514 funcs
->ext
.p_glGetVertexArrayPointervEXT( vaobj
, pname
, param
);
5517 static void WINAPI
glGetVertexArrayiv( GLuint vaobj
, GLenum pname
, GLint
* param
) {
5518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5519 TRACE("(%d, %d, %p)\n", vaobj
, pname
, param
);
5520 funcs
->ext
.p_glGetVertexArrayiv( vaobj
, pname
, param
);
5523 static void WINAPI
glGetVertexAttribArrayObjectfvATI( GLuint index
, GLenum pname
, GLfloat
* params
) {
5524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5525 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5526 funcs
->ext
.p_glGetVertexAttribArrayObjectfvATI( index
, pname
, params
);
5529 static void WINAPI
glGetVertexAttribArrayObjectivATI( GLuint index
, GLenum pname
, GLint
* params
) {
5530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5531 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5532 funcs
->ext
.p_glGetVertexAttribArrayObjectivATI( index
, pname
, params
);
5535 static void WINAPI
glGetVertexAttribIiv( GLuint index
, GLenum pname
, GLint
* params
) {
5536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5537 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5538 funcs
->ext
.p_glGetVertexAttribIiv( index
, pname
, params
);
5541 static void WINAPI
glGetVertexAttribIivEXT( GLuint index
, GLenum pname
, GLint
* params
) {
5542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5543 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5544 funcs
->ext
.p_glGetVertexAttribIivEXT( index
, pname
, params
);
5547 static void WINAPI
glGetVertexAttribIuiv( GLuint index
, GLenum pname
, GLuint
* params
) {
5548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5549 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5550 funcs
->ext
.p_glGetVertexAttribIuiv( index
, pname
, params
);
5553 static void WINAPI
glGetVertexAttribIuivEXT( GLuint index
, GLenum pname
, GLuint
* params
) {
5554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5555 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5556 funcs
->ext
.p_glGetVertexAttribIuivEXT( index
, pname
, params
);
5559 static void WINAPI
glGetVertexAttribLdv( GLuint index
, GLenum pname
, GLdouble
* params
) {
5560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5561 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5562 funcs
->ext
.p_glGetVertexAttribLdv( index
, pname
, params
);
5565 static void WINAPI
glGetVertexAttribLdvEXT( GLuint index
, GLenum pname
, GLdouble
* params
) {
5566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5567 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5568 funcs
->ext
.p_glGetVertexAttribLdvEXT( index
, pname
, params
);
5571 static void WINAPI
glGetVertexAttribLi64vNV( GLuint index
, GLenum pname
, GLint64EXT
* params
) {
5572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5573 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5574 funcs
->ext
.p_glGetVertexAttribLi64vNV( index
, pname
, params
);
5577 static void WINAPI
glGetVertexAttribLui64vARB( GLuint index
, GLenum pname
, GLuint64EXT
* params
) {
5578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5579 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5580 funcs
->ext
.p_glGetVertexAttribLui64vARB( index
, pname
, params
);
5583 static void WINAPI
glGetVertexAttribLui64vNV( GLuint index
, GLenum pname
, GLuint64EXT
* params
) {
5584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5585 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5586 funcs
->ext
.p_glGetVertexAttribLui64vNV( index
, pname
, params
);
5589 static void WINAPI
glGetVertexAttribPointerv( GLuint index
, GLenum pname
, void** pointer
) {
5590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5591 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
5592 funcs
->ext
.p_glGetVertexAttribPointerv( index
, pname
, pointer
);
5595 static void WINAPI
glGetVertexAttribPointervARB( GLuint index
, GLenum pname
, void** pointer
) {
5596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5597 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
5598 funcs
->ext
.p_glGetVertexAttribPointervARB( index
, pname
, pointer
);
5601 static void WINAPI
glGetVertexAttribPointervNV( GLuint index
, GLenum pname
, void** pointer
) {
5602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5603 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
5604 funcs
->ext
.p_glGetVertexAttribPointervNV( index
, pname
, pointer
);
5607 static void WINAPI
glGetVertexAttribdv( GLuint index
, GLenum pname
, GLdouble
* params
) {
5608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5609 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5610 funcs
->ext
.p_glGetVertexAttribdv( index
, pname
, params
);
5613 static void WINAPI
glGetVertexAttribdvARB( GLuint index
, GLenum pname
, GLdouble
* params
) {
5614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5615 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5616 funcs
->ext
.p_glGetVertexAttribdvARB( index
, pname
, params
);
5619 static void WINAPI
glGetVertexAttribdvNV( GLuint index
, GLenum pname
, GLdouble
* params
) {
5620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5621 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5622 funcs
->ext
.p_glGetVertexAttribdvNV( index
, pname
, params
);
5625 static void WINAPI
glGetVertexAttribfv( GLuint index
, GLenum pname
, GLfloat
* params
) {
5626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5627 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5628 funcs
->ext
.p_glGetVertexAttribfv( index
, pname
, params
);
5631 static void WINAPI
glGetVertexAttribfvARB( GLuint index
, GLenum pname
, GLfloat
* params
) {
5632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5633 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5634 funcs
->ext
.p_glGetVertexAttribfvARB( index
, pname
, params
);
5637 static void WINAPI
glGetVertexAttribfvNV( GLuint index
, GLenum pname
, GLfloat
* params
) {
5638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5639 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5640 funcs
->ext
.p_glGetVertexAttribfvNV( index
, pname
, params
);
5643 static void WINAPI
glGetVertexAttribiv( GLuint index
, GLenum pname
, GLint
* params
) {
5644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5645 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5646 funcs
->ext
.p_glGetVertexAttribiv( index
, pname
, params
);
5649 static void WINAPI
glGetVertexAttribivARB( GLuint index
, GLenum pname
, GLint
* params
) {
5650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5651 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5652 funcs
->ext
.p_glGetVertexAttribivARB( index
, pname
, params
);
5655 static void WINAPI
glGetVertexAttribivNV( GLuint index
, GLenum pname
, GLint
* params
) {
5656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5657 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5658 funcs
->ext
.p_glGetVertexAttribivNV( index
, pname
, params
);
5661 static void WINAPI
glGetVideoCaptureStreamdvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLdouble
* params
) {
5662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5663 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
5664 funcs
->ext
.p_glGetVideoCaptureStreamdvNV( video_capture_slot
, stream
, pname
, params
);
5667 static void WINAPI
glGetVideoCaptureStreamfvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLfloat
* params
) {
5668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5669 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
5670 funcs
->ext
.p_glGetVideoCaptureStreamfvNV( video_capture_slot
, stream
, pname
, params
);
5673 static void WINAPI
glGetVideoCaptureStreamivNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLint
* params
) {
5674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5675 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
5676 funcs
->ext
.p_glGetVideoCaptureStreamivNV( video_capture_slot
, stream
, pname
, params
);
5679 static void WINAPI
glGetVideoCaptureivNV( GLuint video_capture_slot
, GLenum pname
, GLint
* params
) {
5680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5681 TRACE("(%d, %d, %p)\n", video_capture_slot
, pname
, params
);
5682 funcs
->ext
.p_glGetVideoCaptureivNV( video_capture_slot
, pname
, params
);
5685 static void WINAPI
glGetVideoi64vNV( GLuint video_slot
, GLenum pname
, GLint64EXT
* params
) {
5686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5687 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
5688 funcs
->ext
.p_glGetVideoi64vNV( video_slot
, pname
, params
);
5691 static void WINAPI
glGetVideoivNV( GLuint video_slot
, GLenum pname
, GLint
* params
) {
5692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5693 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
5694 funcs
->ext
.p_glGetVideoivNV( video_slot
, pname
, params
);
5697 static void WINAPI
glGetVideoui64vNV( GLuint video_slot
, GLenum pname
, GLuint64EXT
* params
) {
5698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5699 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
5700 funcs
->ext
.p_glGetVideoui64vNV( video_slot
, pname
, params
);
5703 static void WINAPI
glGetVideouivNV( GLuint video_slot
, GLenum pname
, GLuint
* params
) {
5704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5705 TRACE("(%d, %d, %p)\n", video_slot
, pname
, params
);
5706 funcs
->ext
.p_glGetVideouivNV( video_slot
, pname
, params
);
5709 static void WINAPI
glGetnColorTable( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void* table
) {
5710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5711 TRACE("(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, table
);
5712 funcs
->ext
.p_glGetnColorTable( target
, format
, type
, bufSize
, table
);
5715 static void WINAPI
glGetnColorTableARB( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void* table
) {
5716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5717 TRACE("(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, table
);
5718 funcs
->ext
.p_glGetnColorTableARB( target
, format
, type
, bufSize
, table
);
5721 static void WINAPI
glGetnCompressedTexImage( GLenum target
, GLint lod
, GLsizei bufSize
, void* pixels
) {
5722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5723 TRACE("(%d, %d, %d, %p)\n", target
, lod
, bufSize
, pixels
);
5724 funcs
->ext
.p_glGetnCompressedTexImage( target
, lod
, bufSize
, pixels
);
5727 static void WINAPI
glGetnCompressedTexImageARB( GLenum target
, GLint lod
, GLsizei bufSize
, void* img
) {
5728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5729 TRACE("(%d, %d, %d, %p)\n", target
, lod
, bufSize
, img
);
5730 funcs
->ext
.p_glGetnCompressedTexImageARB( target
, lod
, bufSize
, img
);
5733 static void WINAPI
glGetnConvolutionFilter( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void* image
) {
5734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5735 TRACE("(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, image
);
5736 funcs
->ext
.p_glGetnConvolutionFilter( target
, format
, type
, bufSize
, image
);
5739 static void WINAPI
glGetnConvolutionFilterARB( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void* image
) {
5740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5741 TRACE("(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, image
);
5742 funcs
->ext
.p_glGetnConvolutionFilterARB( target
, format
, type
, bufSize
, image
);
5745 static void WINAPI
glGetnHistogram( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void* values
) {
5746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5747 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
5748 funcs
->ext
.p_glGetnHistogram( target
, reset
, format
, type
, bufSize
, values
);
5751 static void WINAPI
glGetnHistogramARB( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void* values
) {
5752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5753 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
5754 funcs
->ext
.p_glGetnHistogramARB( target
, reset
, format
, type
, bufSize
, values
);
5757 static void WINAPI
glGetnMapdv( GLenum target
, GLenum query
, GLsizei bufSize
, GLdouble
* v
) {
5758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5759 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
5760 funcs
->ext
.p_glGetnMapdv( target
, query
, bufSize
, v
);
5763 static void WINAPI
glGetnMapdvARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLdouble
* v
) {
5764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5765 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
5766 funcs
->ext
.p_glGetnMapdvARB( target
, query
, bufSize
, v
);
5769 static void WINAPI
glGetnMapfv( GLenum target
, GLenum query
, GLsizei bufSize
, GLfloat
* v
) {
5770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5771 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
5772 funcs
->ext
.p_glGetnMapfv( target
, query
, bufSize
, v
);
5775 static void WINAPI
glGetnMapfvARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLfloat
* v
) {
5776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5777 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
5778 funcs
->ext
.p_glGetnMapfvARB( target
, query
, bufSize
, v
);
5781 static void WINAPI
glGetnMapiv( GLenum target
, GLenum query
, GLsizei bufSize
, GLint
* v
) {
5782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5783 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
5784 funcs
->ext
.p_glGetnMapiv( target
, query
, bufSize
, v
);
5787 static void WINAPI
glGetnMapivARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLint
* v
) {
5788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5789 TRACE("(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
5790 funcs
->ext
.p_glGetnMapivARB( target
, query
, bufSize
, v
);
5793 static void WINAPI
glGetnMinmax( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void* values
) {
5794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5795 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
5796 funcs
->ext
.p_glGetnMinmax( target
, reset
, format
, type
, bufSize
, values
);
5799 static void WINAPI
glGetnMinmaxARB( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void* values
) {
5800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5801 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
5802 funcs
->ext
.p_glGetnMinmaxARB( target
, reset
, format
, type
, bufSize
, values
);
5805 static void WINAPI
glGetnPixelMapfv( GLenum map
, GLsizei bufSize
, GLfloat
* values
) {
5806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5807 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
5808 funcs
->ext
.p_glGetnPixelMapfv( map
, bufSize
, values
);
5811 static void WINAPI
glGetnPixelMapfvARB( GLenum map
, GLsizei bufSize
, GLfloat
* values
) {
5812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5813 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
5814 funcs
->ext
.p_glGetnPixelMapfvARB( map
, bufSize
, values
);
5817 static void WINAPI
glGetnPixelMapuiv( GLenum map
, GLsizei bufSize
, GLuint
* values
) {
5818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5819 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
5820 funcs
->ext
.p_glGetnPixelMapuiv( map
, bufSize
, values
);
5823 static void WINAPI
glGetnPixelMapuivARB( GLenum map
, GLsizei bufSize
, GLuint
* values
) {
5824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5825 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
5826 funcs
->ext
.p_glGetnPixelMapuivARB( map
, bufSize
, values
);
5829 static void WINAPI
glGetnPixelMapusv( GLenum map
, GLsizei bufSize
, GLushort
* values
) {
5830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5831 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
5832 funcs
->ext
.p_glGetnPixelMapusv( map
, bufSize
, values
);
5835 static void WINAPI
glGetnPixelMapusvARB( GLenum map
, GLsizei bufSize
, GLushort
* values
) {
5836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5837 TRACE("(%d, %d, %p)\n", map
, bufSize
, values
);
5838 funcs
->ext
.p_glGetnPixelMapusvARB( map
, bufSize
, values
);
5841 static void WINAPI
glGetnPolygonStipple( GLsizei bufSize
, GLubyte
* pattern
) {
5842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5843 TRACE("(%d, %p)\n", bufSize
, pattern
);
5844 funcs
->ext
.p_glGetnPolygonStipple( bufSize
, pattern
);
5847 static void WINAPI
glGetnPolygonStippleARB( GLsizei bufSize
, GLubyte
* pattern
) {
5848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5849 TRACE("(%d, %p)\n", bufSize
, pattern
);
5850 funcs
->ext
.p_glGetnPolygonStippleARB( bufSize
, pattern
);
5853 static void WINAPI
glGetnSeparableFilter( GLenum target
, GLenum format
, GLenum type
, GLsizei rowBufSize
, void* row
, GLsizei columnBufSize
, void* column
, void* span
) {
5854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5855 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
5856 funcs
->ext
.p_glGetnSeparableFilter( target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
5859 static void WINAPI
glGetnSeparableFilterARB( GLenum target
, GLenum format
, GLenum type
, GLsizei rowBufSize
, void* row
, GLsizei columnBufSize
, void* column
, void* span
) {
5860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5861 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
5862 funcs
->ext
.p_glGetnSeparableFilterARB( target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
5865 static void WINAPI
glGetnTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLsizei bufSize
, void* pixels
) {
5866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5867 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, level
, format
, type
, bufSize
, pixels
);
5868 funcs
->ext
.p_glGetnTexImage( target
, level
, format
, type
, bufSize
, pixels
);
5871 static void WINAPI
glGetnTexImageARB( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLsizei bufSize
, void* img
) {
5872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5873 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, level
, format
, type
, bufSize
, img
);
5874 funcs
->ext
.p_glGetnTexImageARB( target
, level
, format
, type
, bufSize
, img
);
5877 static void WINAPI
glGetnUniformdv( GLuint program
, GLint location
, GLsizei bufSize
, GLdouble
* params
) {
5878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5879 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5880 funcs
->ext
.p_glGetnUniformdv( program
, location
, bufSize
, params
);
5883 static void WINAPI
glGetnUniformdvARB( GLuint program
, GLint location
, GLsizei bufSize
, GLdouble
* params
) {
5884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5885 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5886 funcs
->ext
.p_glGetnUniformdvARB( program
, location
, bufSize
, params
);
5889 static void WINAPI
glGetnUniformfv( GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
* params
) {
5890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5891 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5892 funcs
->ext
.p_glGetnUniformfv( program
, location
, bufSize
, params
);
5895 static void WINAPI
glGetnUniformfvARB( GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
* params
) {
5896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5897 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5898 funcs
->ext
.p_glGetnUniformfvARB( program
, location
, bufSize
, params
);
5901 static void WINAPI
glGetnUniformiv( GLuint program
, GLint location
, GLsizei bufSize
, GLint
* params
) {
5902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5903 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5904 funcs
->ext
.p_glGetnUniformiv( program
, location
, bufSize
, params
);
5907 static void WINAPI
glGetnUniformivARB( GLuint program
, GLint location
, GLsizei bufSize
, GLint
* params
) {
5908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5909 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5910 funcs
->ext
.p_glGetnUniformivARB( program
, location
, bufSize
, params
);
5913 static void WINAPI
glGetnUniformuiv( GLuint program
, GLint location
, GLsizei bufSize
, GLuint
* params
) {
5914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5915 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5916 funcs
->ext
.p_glGetnUniformuiv( program
, location
, bufSize
, params
);
5919 static void WINAPI
glGetnUniformuivARB( GLuint program
, GLint location
, GLsizei bufSize
, GLuint
* params
) {
5920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5921 TRACE("(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
5922 funcs
->ext
.p_glGetnUniformuivARB( program
, location
, bufSize
, params
);
5925 static void WINAPI
glGlobalAlphaFactorbSUN( GLbyte factor
) {
5926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5927 TRACE("(%d)\n", factor
);
5928 funcs
->ext
.p_glGlobalAlphaFactorbSUN( factor
);
5931 static void WINAPI
glGlobalAlphaFactordSUN( GLdouble factor
) {
5932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5933 TRACE("(%f)\n", factor
);
5934 funcs
->ext
.p_glGlobalAlphaFactordSUN( factor
);
5937 static void WINAPI
glGlobalAlphaFactorfSUN( GLfloat factor
) {
5938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5939 TRACE("(%f)\n", factor
);
5940 funcs
->ext
.p_glGlobalAlphaFactorfSUN( factor
);
5943 static void WINAPI
glGlobalAlphaFactoriSUN( GLint factor
) {
5944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5945 TRACE("(%d)\n", factor
);
5946 funcs
->ext
.p_glGlobalAlphaFactoriSUN( factor
);
5949 static void WINAPI
glGlobalAlphaFactorsSUN( GLshort factor
) {
5950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5951 TRACE("(%d)\n", factor
);
5952 funcs
->ext
.p_glGlobalAlphaFactorsSUN( factor
);
5955 static void WINAPI
glGlobalAlphaFactorubSUN( GLubyte factor
) {
5956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5957 TRACE("(%d)\n", factor
);
5958 funcs
->ext
.p_glGlobalAlphaFactorubSUN( factor
);
5961 static void WINAPI
glGlobalAlphaFactoruiSUN( GLuint factor
) {
5962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5963 TRACE("(%d)\n", factor
);
5964 funcs
->ext
.p_glGlobalAlphaFactoruiSUN( factor
);
5967 static void WINAPI
glGlobalAlphaFactorusSUN( GLushort factor
) {
5968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5969 TRACE("(%d)\n", factor
);
5970 funcs
->ext
.p_glGlobalAlphaFactorusSUN( factor
);
5973 static void WINAPI
glHintPGI( GLenum target
, GLint mode
) {
5974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5975 TRACE("(%d, %d)\n", target
, mode
);
5976 funcs
->ext
.p_glHintPGI( target
, mode
);
5979 static void WINAPI
glHistogram( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
) {
5980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5981 TRACE("(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
5982 funcs
->ext
.p_glHistogram( target
, width
, internalformat
, sink
);
5985 static void WINAPI
glHistogramEXT( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
) {
5986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5987 TRACE("(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
5988 funcs
->ext
.p_glHistogramEXT( target
, width
, internalformat
, sink
);
5991 static void WINAPI
glIglooInterfaceSGIX( GLenum pname
, const void* params
) {
5992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5993 TRACE("(%d, %p)\n", pname
, params
);
5994 funcs
->ext
.p_glIglooInterfaceSGIX( pname
, params
);
5997 static void WINAPI
glImageTransformParameterfHP( GLenum target
, GLenum pname
, GLfloat param
) {
5998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5999 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
6000 funcs
->ext
.p_glImageTransformParameterfHP( target
, pname
, param
);
6003 static void WINAPI
glImageTransformParameterfvHP( GLenum target
, GLenum pname
, const GLfloat
* params
) {
6004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6005 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6006 funcs
->ext
.p_glImageTransformParameterfvHP( target
, pname
, params
);
6009 static void WINAPI
glImageTransformParameteriHP( GLenum target
, GLenum pname
, GLint param
) {
6010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6011 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
6012 funcs
->ext
.p_glImageTransformParameteriHP( target
, pname
, param
);
6015 static void WINAPI
glImageTransformParameterivHP( GLenum target
, GLenum pname
, const GLint
* params
) {
6016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6017 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6018 funcs
->ext
.p_glImageTransformParameterivHP( target
, pname
, params
);
6021 static GLsync WINAPI
glImportSyncEXT( GLenum external_sync_type
, GLintptr external_sync
, GLbitfield flags
) {
6022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6023 TRACE("(%d, %ld, %d)\n", external_sync_type
, external_sync
, flags
);
6024 return funcs
->ext
.p_glImportSyncEXT( external_sync_type
, external_sync
, flags
);
6027 static void WINAPI
glIndexFormatNV( GLenum type
, GLsizei stride
) {
6028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6029 TRACE("(%d, %d)\n", type
, stride
);
6030 funcs
->ext
.p_glIndexFormatNV( type
, stride
);
6033 static void WINAPI
glIndexFuncEXT( GLenum func
, GLclampf ref
) {
6034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6035 TRACE("(%d, %f)\n", func
, ref
);
6036 funcs
->ext
.p_glIndexFuncEXT( func
, ref
);
6039 static void WINAPI
glIndexMaterialEXT( GLenum face
, GLenum mode
) {
6040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6041 TRACE("(%d, %d)\n", face
, mode
);
6042 funcs
->ext
.p_glIndexMaterialEXT( face
, mode
);
6045 static void WINAPI
glIndexPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, const void* pointer
) {
6046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6047 TRACE("(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
6048 funcs
->ext
.p_glIndexPointerEXT( type
, stride
, count
, pointer
);
6051 static void WINAPI
glIndexPointerListIBM( GLenum type
, GLint stride
, const void** pointer
, GLint ptrstride
) {
6052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6053 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
6054 funcs
->ext
.p_glIndexPointerListIBM( type
, stride
, pointer
, ptrstride
);
6057 static void WINAPI
glIndexxOES( GLfixed component
) {
6058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6059 TRACE("(%d)\n", component
);
6060 funcs
->ext
.p_glIndexxOES( component
);
6063 static void WINAPI
glIndexxvOES( const GLfixed
* component
) {
6064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6065 TRACE("(%p)\n", component
);
6066 funcs
->ext
.p_glIndexxvOES( component
);
6069 static void WINAPI
glInsertComponentEXT( GLuint res
, GLuint src
, GLuint num
) {
6070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6071 TRACE("(%d, %d, %d)\n", res
, src
, num
);
6072 funcs
->ext
.p_glInsertComponentEXT( res
, src
, num
);
6075 static void WINAPI
glInsertEventMarkerEXT( GLsizei length
, const GLchar
* marker
) {
6076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6077 TRACE("(%d, %p)\n", length
, marker
);
6078 funcs
->ext
.p_glInsertEventMarkerEXT( length
, marker
);
6081 static void WINAPI
glInstrumentsBufferSGIX( GLsizei size
, GLint
* buffer
) {
6082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6083 TRACE("(%d, %p)\n", size
, buffer
);
6084 funcs
->ext
.p_glInstrumentsBufferSGIX( size
, buffer
);
6087 static void WINAPI
glInterpolatePathsNV( GLuint resultPath
, GLuint pathA
, GLuint pathB
, GLfloat weight
) {
6088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6089 TRACE("(%d, %d, %d, %f)\n", resultPath
, pathA
, pathB
, weight
);
6090 funcs
->ext
.p_glInterpolatePathsNV( resultPath
, pathA
, pathB
, weight
);
6093 static void WINAPI
glInvalidateBufferData( GLuint buffer
) {
6094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6095 TRACE("(%d)\n", buffer
);
6096 funcs
->ext
.p_glInvalidateBufferData( buffer
);
6099 static void WINAPI
glInvalidateBufferSubData( GLuint buffer
, GLintptr offset
, GLsizeiptr length
) {
6100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6101 TRACE("(%d, %ld, %ld)\n", buffer
, offset
, length
);
6102 funcs
->ext
.p_glInvalidateBufferSubData( buffer
, offset
, length
);
6105 static void WINAPI
glInvalidateFramebuffer( GLenum target
, GLsizei numAttachments
, const GLenum
* attachments
) {
6106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6107 TRACE("(%d, %d, %p)\n", target
, numAttachments
, attachments
);
6108 funcs
->ext
.p_glInvalidateFramebuffer( target
, numAttachments
, attachments
);
6111 static void WINAPI
glInvalidateNamedFramebufferData( GLuint framebuffer
, GLsizei numAttachments
, const GLenum
* attachments
) {
6112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6113 TRACE("(%d, %d, %p)\n", framebuffer
, numAttachments
, attachments
);
6114 funcs
->ext
.p_glInvalidateNamedFramebufferData( framebuffer
, numAttachments
, attachments
);
6117 static void WINAPI
glInvalidateNamedFramebufferSubData( GLuint framebuffer
, GLsizei numAttachments
, const GLenum
* attachments
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
6118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6119 TRACE("(%d, %d, %p, %d, %d, %d, %d)\n", framebuffer
, numAttachments
, attachments
, x
, y
, width
, height
);
6120 funcs
->ext
.p_glInvalidateNamedFramebufferSubData( framebuffer
, numAttachments
, attachments
, x
, y
, width
, height
);
6123 static void WINAPI
glInvalidateSubFramebuffer( GLenum target
, GLsizei numAttachments
, const GLenum
* attachments
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
6124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6125 TRACE("(%d, %d, %p, %d, %d, %d, %d)\n", target
, numAttachments
, attachments
, x
, y
, width
, height
);
6126 funcs
->ext
.p_glInvalidateSubFramebuffer( target
, numAttachments
, attachments
, x
, y
, width
, height
);
6129 static void WINAPI
glInvalidateTexImage( GLuint texture
, GLint level
) {
6130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6131 TRACE("(%d, %d)\n", texture
, level
);
6132 funcs
->ext
.p_glInvalidateTexImage( texture
, level
);
6135 static void WINAPI
glInvalidateTexSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
) {
6136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6137 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
);
6138 funcs
->ext
.p_glInvalidateTexSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
);
6141 static GLboolean WINAPI
glIsAsyncMarkerSGIX( GLuint marker
) {
6142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6143 TRACE("(%d)\n", marker
);
6144 return funcs
->ext
.p_glIsAsyncMarkerSGIX( marker
);
6147 static GLboolean WINAPI
glIsBuffer( GLuint buffer
) {
6148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6149 TRACE("(%d)\n", buffer
);
6150 return funcs
->ext
.p_glIsBuffer( buffer
);
6153 static GLboolean WINAPI
glIsBufferARB( GLuint buffer
) {
6154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6155 TRACE("(%d)\n", buffer
);
6156 return funcs
->ext
.p_glIsBufferARB( buffer
);
6159 static GLboolean WINAPI
glIsBufferResidentNV( GLenum target
) {
6160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6161 TRACE("(%d)\n", target
);
6162 return funcs
->ext
.p_glIsBufferResidentNV( target
);
6165 static GLboolean WINAPI
glIsCommandListNV( GLuint list
) {
6166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6167 TRACE("(%d)\n", list
);
6168 return funcs
->ext
.p_glIsCommandListNV( list
);
6171 static GLboolean WINAPI
glIsEnabledIndexedEXT( GLenum target
, GLuint index
) {
6172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6173 TRACE("(%d, %d)\n", target
, index
);
6174 return funcs
->ext
.p_glIsEnabledIndexedEXT( target
, index
);
6177 static GLboolean WINAPI
glIsEnabledi( GLenum target
, GLuint index
) {
6178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6179 TRACE("(%d, %d)\n", target
, index
);
6180 return funcs
->ext
.p_glIsEnabledi( target
, index
);
6183 static GLboolean WINAPI
glIsFenceAPPLE( GLuint fence
) {
6184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6185 TRACE("(%d)\n", fence
);
6186 return funcs
->ext
.p_glIsFenceAPPLE( fence
);
6189 static GLboolean WINAPI
glIsFenceNV( GLuint fence
) {
6190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6191 TRACE("(%d)\n", fence
);
6192 return funcs
->ext
.p_glIsFenceNV( fence
);
6195 static GLboolean WINAPI
glIsFramebuffer( GLuint framebuffer
) {
6196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6197 TRACE("(%d)\n", framebuffer
);
6198 return funcs
->ext
.p_glIsFramebuffer( framebuffer
);
6201 static GLboolean WINAPI
glIsFramebufferEXT( GLuint framebuffer
) {
6202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6203 TRACE("(%d)\n", framebuffer
);
6204 return funcs
->ext
.p_glIsFramebufferEXT( framebuffer
);
6207 static GLboolean WINAPI
glIsImageHandleResidentARB( GLuint64 handle
) {
6208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6209 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6210 return funcs
->ext
.p_glIsImageHandleResidentARB( handle
);
6213 static GLboolean WINAPI
glIsImageHandleResidentNV( GLuint64 handle
) {
6214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6215 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6216 return funcs
->ext
.p_glIsImageHandleResidentNV( handle
);
6219 static GLboolean WINAPI
glIsNameAMD( GLenum identifier
, GLuint name
) {
6220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6221 TRACE("(%d, %d)\n", identifier
, name
);
6222 return funcs
->ext
.p_glIsNameAMD( identifier
, name
);
6225 static GLboolean WINAPI
glIsNamedBufferResidentNV( GLuint buffer
) {
6226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6227 TRACE("(%d)\n", buffer
);
6228 return funcs
->ext
.p_glIsNamedBufferResidentNV( buffer
);
6231 static GLboolean WINAPI
glIsNamedStringARB( GLint namelen
, const GLchar
* name
) {
6232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6233 TRACE("(%d, %p)\n", namelen
, name
);
6234 return funcs
->ext
.p_glIsNamedStringARB( namelen
, name
);
6237 static GLboolean WINAPI
glIsObjectBufferATI( GLuint buffer
) {
6238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6239 TRACE("(%d)\n", buffer
);
6240 return funcs
->ext
.p_glIsObjectBufferATI( buffer
);
6243 static GLboolean WINAPI
glIsOcclusionQueryNV( GLuint id
) {
6244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6245 TRACE("(%d)\n", id
);
6246 return funcs
->ext
.p_glIsOcclusionQueryNV( id
);
6249 static GLboolean WINAPI
glIsPathNV( GLuint path
) {
6250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6251 TRACE("(%d)\n", path
);
6252 return funcs
->ext
.p_glIsPathNV( path
);
6255 static GLboolean WINAPI
glIsPointInFillPathNV( GLuint path
, GLuint mask
, GLfloat x
, GLfloat y
) {
6256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6257 TRACE("(%d, %d, %f, %f)\n", path
, mask
, x
, y
);
6258 return funcs
->ext
.p_glIsPointInFillPathNV( path
, mask
, x
, y
);
6261 static GLboolean WINAPI
glIsPointInStrokePathNV( GLuint path
, GLfloat x
, GLfloat y
) {
6262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6263 TRACE("(%d, %f, %f)\n", path
, x
, y
);
6264 return funcs
->ext
.p_glIsPointInStrokePathNV( path
, x
, y
);
6267 static GLboolean WINAPI
glIsProgram( GLuint program
) {
6268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6269 TRACE("(%d)\n", program
);
6270 return funcs
->ext
.p_glIsProgram( program
);
6273 static GLboolean WINAPI
glIsProgramARB( GLuint program
) {
6274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6275 TRACE("(%d)\n", program
);
6276 return funcs
->ext
.p_glIsProgramARB( program
);
6279 static GLboolean WINAPI
glIsProgramNV( GLuint id
) {
6280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6281 TRACE("(%d)\n", id
);
6282 return funcs
->ext
.p_glIsProgramNV( id
);
6285 static GLboolean WINAPI
glIsProgramPipeline( GLuint pipeline
) {
6286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6287 TRACE("(%d)\n", pipeline
);
6288 return funcs
->ext
.p_glIsProgramPipeline( pipeline
);
6291 static GLboolean WINAPI
glIsQuery( GLuint id
) {
6292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6293 TRACE("(%d)\n", id
);
6294 return funcs
->ext
.p_glIsQuery( id
);
6297 static GLboolean WINAPI
glIsQueryARB( GLuint id
) {
6298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6299 TRACE("(%d)\n", id
);
6300 return funcs
->ext
.p_glIsQueryARB( id
);
6303 static GLboolean WINAPI
glIsRenderbuffer( GLuint renderbuffer
) {
6304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6305 TRACE("(%d)\n", renderbuffer
);
6306 return funcs
->ext
.p_glIsRenderbuffer( renderbuffer
);
6309 static GLboolean WINAPI
glIsRenderbufferEXT( GLuint renderbuffer
) {
6310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6311 TRACE("(%d)\n", renderbuffer
);
6312 return funcs
->ext
.p_glIsRenderbufferEXT( renderbuffer
);
6315 static GLboolean WINAPI
glIsSampler( GLuint sampler
) {
6316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6317 TRACE("(%d)\n", sampler
);
6318 return funcs
->ext
.p_glIsSampler( sampler
);
6321 static GLboolean WINAPI
glIsShader( GLuint shader
) {
6322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6323 TRACE("(%d)\n", shader
);
6324 return funcs
->ext
.p_glIsShader( shader
);
6327 static GLboolean WINAPI
glIsStateNV( GLuint state
) {
6328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6329 TRACE("(%d)\n", state
);
6330 return funcs
->ext
.p_glIsStateNV( state
);
6333 static GLboolean WINAPI
glIsSync( GLsync sync
) {
6334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6335 TRACE("(%p)\n", sync
);
6336 return funcs
->ext
.p_glIsSync( sync
);
6339 static GLboolean WINAPI
glIsTextureEXT( GLuint texture
) {
6340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6341 TRACE("(%d)\n", texture
);
6342 return funcs
->ext
.p_glIsTextureEXT( texture
);
6345 static GLboolean WINAPI
glIsTextureHandleResidentARB( GLuint64 handle
) {
6346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6347 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6348 return funcs
->ext
.p_glIsTextureHandleResidentARB( handle
);
6351 static GLboolean WINAPI
glIsTextureHandleResidentNV( GLuint64 handle
) {
6352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6353 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6354 return funcs
->ext
.p_glIsTextureHandleResidentNV( handle
);
6357 static GLboolean WINAPI
glIsTransformFeedback( GLuint id
) {
6358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6359 TRACE("(%d)\n", id
);
6360 return funcs
->ext
.p_glIsTransformFeedback( id
);
6363 static GLboolean WINAPI
glIsTransformFeedbackNV( GLuint id
) {
6364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6365 TRACE("(%d)\n", id
);
6366 return funcs
->ext
.p_glIsTransformFeedbackNV( id
);
6369 static GLboolean WINAPI
glIsVariantEnabledEXT( GLuint id
, GLenum cap
) {
6370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6371 TRACE("(%d, %d)\n", id
, cap
);
6372 return funcs
->ext
.p_glIsVariantEnabledEXT( id
, cap
);
6375 static GLboolean WINAPI
glIsVertexArray( GLuint array
) {
6376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6377 TRACE("(%d)\n", array
);
6378 return funcs
->ext
.p_glIsVertexArray( array
);
6381 static GLboolean WINAPI
glIsVertexArrayAPPLE( GLuint array
) {
6382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6383 TRACE("(%d)\n", array
);
6384 return funcs
->ext
.p_glIsVertexArrayAPPLE( array
);
6387 static GLboolean WINAPI
glIsVertexAttribEnabledAPPLE( GLuint index
, GLenum pname
) {
6388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6389 TRACE("(%d, %d)\n", index
, pname
);
6390 return funcs
->ext
.p_glIsVertexAttribEnabledAPPLE( index
, pname
);
6393 static void WINAPI
glLabelObjectEXT( GLenum type
, GLuint object
, GLsizei length
, const GLchar
* label
) {
6394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6395 TRACE("(%d, %d, %d, %p)\n", type
, object
, length
, label
);
6396 funcs
->ext
.p_glLabelObjectEXT( type
, object
, length
, label
);
6399 static void WINAPI
glLightEnviSGIX( GLenum pname
, GLint param
) {
6400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6401 TRACE("(%d, %d)\n", pname
, param
);
6402 funcs
->ext
.p_glLightEnviSGIX( pname
, param
);
6405 static void WINAPI
glLightModelxOES( GLenum pname
, GLfixed param
) {
6406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6407 TRACE("(%d, %d)\n", pname
, param
);
6408 funcs
->ext
.p_glLightModelxOES( pname
, param
);
6411 static void WINAPI
glLightModelxvOES( GLenum pname
, const GLfixed
* param
) {
6412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6413 TRACE("(%d, %p)\n", pname
, param
);
6414 funcs
->ext
.p_glLightModelxvOES( pname
, param
);
6417 static void WINAPI
glLightxOES( GLenum light
, GLenum pname
, GLfixed param
) {
6418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6419 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
6420 funcs
->ext
.p_glLightxOES( light
, pname
, param
);
6423 static void WINAPI
glLightxvOES( GLenum light
, GLenum pname
, const GLfixed
* params
) {
6424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6425 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
6426 funcs
->ext
.p_glLightxvOES( light
, pname
, params
);
6429 static void WINAPI
glLineWidthxOES( GLfixed width
) {
6430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6431 TRACE("(%d)\n", width
);
6432 funcs
->ext
.p_glLineWidthxOES( width
);
6435 static void WINAPI
glLinkProgram( GLuint program
) {
6436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6437 TRACE("(%d)\n", program
);
6438 funcs
->ext
.p_glLinkProgram( program
);
6441 static void WINAPI
glLinkProgramARB( GLhandleARB programObj
) {
6442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6443 TRACE("(%d)\n", programObj
);
6444 funcs
->ext
.p_glLinkProgramARB( programObj
);
6447 static void WINAPI
glListDrawCommandsStatesClientNV( GLuint list
, GLuint segment
, const void** indirects
, const GLsizei
* sizes
, const GLuint
* states
, const GLuint
* fbos
, GLuint count
) {
6448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6449 TRACE("(%d, %d, %p, %p, %p, %p, %d)\n", list
, segment
, indirects
, sizes
, states
, fbos
, count
);
6450 funcs
->ext
.p_glListDrawCommandsStatesClientNV( list
, segment
, indirects
, sizes
, states
, fbos
, count
);
6453 static void WINAPI
glListParameterfSGIX( GLuint list
, GLenum pname
, GLfloat param
) {
6454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6455 TRACE("(%d, %d, %f)\n", list
, pname
, param
);
6456 funcs
->ext
.p_glListParameterfSGIX( list
, pname
, param
);
6459 static void WINAPI
glListParameterfvSGIX( GLuint list
, GLenum pname
, const GLfloat
* params
) {
6460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6461 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
6462 funcs
->ext
.p_glListParameterfvSGIX( list
, pname
, params
);
6465 static void WINAPI
glListParameteriSGIX( GLuint list
, GLenum pname
, GLint param
) {
6466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6467 TRACE("(%d, %d, %d)\n", list
, pname
, param
);
6468 funcs
->ext
.p_glListParameteriSGIX( list
, pname
, param
);
6471 static void WINAPI
glListParameterivSGIX( GLuint list
, GLenum pname
, const GLint
* params
) {
6472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6473 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
6474 funcs
->ext
.p_glListParameterivSGIX( list
, pname
, params
);
6477 static void WINAPI
glLoadIdentityDeformationMapSGIX( GLbitfield mask
) {
6478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6479 TRACE("(%d)\n", mask
);
6480 funcs
->ext
.p_glLoadIdentityDeformationMapSGIX( mask
);
6483 static void WINAPI
glLoadMatrixxOES( const GLfixed
* m
) {
6484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6485 TRACE("(%p)\n", m
);
6486 funcs
->ext
.p_glLoadMatrixxOES( m
);
6489 static void WINAPI
glLoadProgramNV( GLenum target
, GLuint id
, GLsizei len
, const GLubyte
* program
) {
6490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6491 TRACE("(%d, %d, %d, %p)\n", target
, id
, len
, program
);
6492 funcs
->ext
.p_glLoadProgramNV( target
, id
, len
, program
);
6495 static void WINAPI
glLoadTransposeMatrixd( const GLdouble
* m
) {
6496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6497 TRACE("(%p)\n", m
);
6498 funcs
->ext
.p_glLoadTransposeMatrixd( m
);
6501 static void WINAPI
glLoadTransposeMatrixdARB( const GLdouble
* m
) {
6502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6503 TRACE("(%p)\n", m
);
6504 funcs
->ext
.p_glLoadTransposeMatrixdARB( m
);
6507 static void WINAPI
glLoadTransposeMatrixf( const GLfloat
* m
) {
6508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6509 TRACE("(%p)\n", m
);
6510 funcs
->ext
.p_glLoadTransposeMatrixf( m
);
6513 static void WINAPI
glLoadTransposeMatrixfARB( const GLfloat
* m
) {
6514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6515 TRACE("(%p)\n", m
);
6516 funcs
->ext
.p_glLoadTransposeMatrixfARB( m
);
6519 static void WINAPI
glLoadTransposeMatrixxOES( const GLfixed
* m
) {
6520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6521 TRACE("(%p)\n", m
);
6522 funcs
->ext
.p_glLoadTransposeMatrixxOES( m
);
6525 static void WINAPI
glLockArraysEXT( GLint first
, GLsizei count
) {
6526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6527 TRACE("(%d, %d)\n", first
, count
);
6528 funcs
->ext
.p_glLockArraysEXT( first
, count
);
6531 static void WINAPI
glMTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
) {
6532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6533 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6534 funcs
->ext
.p_glMTexCoord2fSGIS( target
, s
, t
);
6537 static void WINAPI
glMTexCoord2fvSGIS( GLenum target
, GLfloat
* v
) {
6538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6539 TRACE("(%d, %p)\n", target
, v
);
6540 funcs
->ext
.p_glMTexCoord2fvSGIS( target
, v
);
6543 static void WINAPI
glMakeBufferNonResidentNV( GLenum target
) {
6544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6545 TRACE("(%d)\n", target
);
6546 funcs
->ext
.p_glMakeBufferNonResidentNV( target
);
6549 static void WINAPI
glMakeBufferResidentNV( GLenum target
, GLenum access
) {
6550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6551 TRACE("(%d, %d)\n", target
, access
);
6552 funcs
->ext
.p_glMakeBufferResidentNV( target
, access
);
6555 static void WINAPI
glMakeImageHandleNonResidentARB( GLuint64 handle
) {
6556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6557 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6558 funcs
->ext
.p_glMakeImageHandleNonResidentARB( handle
);
6561 static void WINAPI
glMakeImageHandleNonResidentNV( GLuint64 handle
) {
6562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6563 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6564 funcs
->ext
.p_glMakeImageHandleNonResidentNV( handle
);
6567 static void WINAPI
glMakeImageHandleResidentARB( GLuint64 handle
, GLenum access
) {
6568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6569 TRACE("(%s, %d)\n", wine_dbgstr_longlong(handle
), access
);
6570 funcs
->ext
.p_glMakeImageHandleResidentARB( handle
, access
);
6573 static void WINAPI
glMakeImageHandleResidentNV( GLuint64 handle
, GLenum access
) {
6574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6575 TRACE("(%s, %d)\n", wine_dbgstr_longlong(handle
), access
);
6576 funcs
->ext
.p_glMakeImageHandleResidentNV( handle
, access
);
6579 static void WINAPI
glMakeNamedBufferNonResidentNV( GLuint buffer
) {
6580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6581 TRACE("(%d)\n", buffer
);
6582 funcs
->ext
.p_glMakeNamedBufferNonResidentNV( buffer
);
6585 static void WINAPI
glMakeNamedBufferResidentNV( GLuint buffer
, GLenum access
) {
6586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6587 TRACE("(%d, %d)\n", buffer
, access
);
6588 funcs
->ext
.p_glMakeNamedBufferResidentNV( buffer
, access
);
6591 static void WINAPI
glMakeTextureHandleNonResidentARB( GLuint64 handle
) {
6592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6593 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6594 funcs
->ext
.p_glMakeTextureHandleNonResidentARB( handle
);
6597 static void WINAPI
glMakeTextureHandleNonResidentNV( GLuint64 handle
) {
6598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6599 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6600 funcs
->ext
.p_glMakeTextureHandleNonResidentNV( handle
);
6603 static void WINAPI
glMakeTextureHandleResidentARB( GLuint64 handle
) {
6604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6605 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6606 funcs
->ext
.p_glMakeTextureHandleResidentARB( handle
);
6609 static void WINAPI
glMakeTextureHandleResidentNV( GLuint64 handle
) {
6610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6611 TRACE("(%s)\n", wine_dbgstr_longlong(handle
) );
6612 funcs
->ext
.p_glMakeTextureHandleResidentNV( handle
);
6615 static void WINAPI
glMap1xOES( GLenum target
, GLfixed u1
, GLfixed u2
, GLint stride
, GLint order
, GLfixed points
) {
6616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6617 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, u1
, u2
, stride
, order
, points
);
6618 funcs
->ext
.p_glMap1xOES( target
, u1
, u2
, stride
, order
, points
);
6621 static void WINAPI
glMap2xOES( GLenum target
, GLfixed u1
, GLfixed u2
, GLint ustride
, GLint uorder
, GLfixed v1
, GLfixed v2
, GLint vstride
, GLint vorder
, GLfixed points
) {
6622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6623 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
6624 funcs
->ext
.p_glMap2xOES( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
6627 static void* WINAPI
glMapBuffer( GLenum target
, GLenum access
) {
6628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6629 TRACE("(%d, %d)\n", target
, access
);
6630 return funcs
->ext
.p_glMapBuffer( target
, access
);
6633 static void* WINAPI
glMapBufferARB( GLenum target
, GLenum access
) {
6634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6635 TRACE("(%d, %d)\n", target
, access
);
6636 return funcs
->ext
.p_glMapBufferARB( target
, access
);
6639 static void* WINAPI
glMapBufferRange( GLenum target
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
) {
6640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6641 TRACE("(%d, %ld, %ld, %d)\n", target
, offset
, length
, access
);
6642 return funcs
->ext
.p_glMapBufferRange( target
, offset
, length
, access
);
6645 static void WINAPI
glMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLint uorder
, GLint vorder
, GLboolean packed
, const void* points
) {
6646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6647 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
6648 funcs
->ext
.p_glMapControlPointsNV( target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
6651 static void WINAPI
glMapGrid1xOES( GLint n
, GLfixed u1
, GLfixed u2
) {
6652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6653 TRACE("(%d, %d, %d)\n", n
, u1
, u2
);
6654 funcs
->ext
.p_glMapGrid1xOES( n
, u1
, u2
);
6657 static void WINAPI
glMapGrid2xOES( GLint n
, GLfixed u1
, GLfixed u2
, GLfixed v1
, GLfixed v2
) {
6658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6659 TRACE("(%d, %d, %d, %d, %d)\n", n
, u1
, u2
, v1
, v2
);
6660 funcs
->ext
.p_glMapGrid2xOES( n
, u1
, u2
, v1
, v2
);
6663 static void* WINAPI
glMapNamedBuffer( GLuint buffer
, GLenum access
) {
6664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6665 TRACE("(%d, %d)\n", buffer
, access
);
6666 return funcs
->ext
.p_glMapNamedBuffer( buffer
, access
);
6669 static void* WINAPI
glMapNamedBufferEXT( GLuint buffer
, GLenum access
) {
6670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6671 TRACE("(%d, %d)\n", buffer
, access
);
6672 return funcs
->ext
.p_glMapNamedBufferEXT( buffer
, access
);
6675 static void* WINAPI
glMapNamedBufferRange( GLuint buffer
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
) {
6676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6677 TRACE("(%d, %ld, %ld, %d)\n", buffer
, offset
, length
, access
);
6678 return funcs
->ext
.p_glMapNamedBufferRange( buffer
, offset
, length
, access
);
6681 static void* WINAPI
glMapNamedBufferRangeEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
) {
6682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6683 TRACE("(%d, %ld, %ld, %d)\n", buffer
, offset
, length
, access
);
6684 return funcs
->ext
.p_glMapNamedBufferRangeEXT( buffer
, offset
, length
, access
);
6687 static void* WINAPI
glMapObjectBufferATI( GLuint buffer
) {
6688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6689 TRACE("(%d)\n", buffer
);
6690 return funcs
->ext
.p_glMapObjectBufferATI( buffer
);
6693 static void WINAPI
glMapParameterfvNV( GLenum target
, GLenum pname
, const GLfloat
* params
) {
6694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6695 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6696 funcs
->ext
.p_glMapParameterfvNV( target
, pname
, params
);
6699 static void WINAPI
glMapParameterivNV( GLenum target
, GLenum pname
, const GLint
* params
) {
6700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6701 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6702 funcs
->ext
.p_glMapParameterivNV( target
, pname
, params
);
6705 static void* WINAPI
glMapTexture2DINTEL( GLuint texture
, GLint level
, GLbitfield access
, GLint
* stride
, GLenum
* layout
) {
6706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6707 TRACE("(%d, %d, %d, %p, %p)\n", texture
, level
, access
, stride
, layout
);
6708 return funcs
->ext
.p_glMapTexture2DINTEL( texture
, level
, access
, stride
, layout
);
6711 static void WINAPI
glMapVertexAttrib1dAPPLE( GLuint index
, GLuint size
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
) {
6712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6713 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, stride
, order
, points
);
6714 funcs
->ext
.p_glMapVertexAttrib1dAPPLE( index
, size
, u1
, u2
, stride
, order
, points
);
6717 static void WINAPI
glMapVertexAttrib1fAPPLE( GLuint index
, GLuint size
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
) {
6718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6719 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, stride
, order
, points
);
6720 funcs
->ext
.p_glMapVertexAttrib1fAPPLE( index
, size
, u1
, u2
, stride
, order
, points
);
6723 static void WINAPI
glMapVertexAttrib2dAPPLE( GLuint index
, GLuint size
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
) {
6724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6725 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
6726 funcs
->ext
.p_glMapVertexAttrib2dAPPLE( index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
6729 static void WINAPI
glMapVertexAttrib2fAPPLE( GLuint index
, GLuint size
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
) {
6730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6731 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
6732 funcs
->ext
.p_glMapVertexAttrib2fAPPLE( index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
6735 static void WINAPI
glMaterialxOES( GLenum face
, GLenum pname
, GLfixed param
) {
6736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6737 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
6738 funcs
->ext
.p_glMaterialxOES( face
, pname
, param
);
6741 static void WINAPI
glMaterialxvOES( GLenum face
, GLenum pname
, const GLfixed
* param
) {
6742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6743 TRACE("(%d, %d, %p)\n", face
, pname
, param
);
6744 funcs
->ext
.p_glMaterialxvOES( face
, pname
, param
);
6747 static void WINAPI
glMatrixFrustumEXT( GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
6748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6749 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode
, left
, right
, bottom
, top
, zNear
, zFar
);
6750 funcs
->ext
.p_glMatrixFrustumEXT( mode
, left
, right
, bottom
, top
, zNear
, zFar
);
6753 static void WINAPI
glMatrixIndexPointerARB( GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
6754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6755 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
6756 funcs
->ext
.p_glMatrixIndexPointerARB( size
, type
, stride
, pointer
);
6759 static void WINAPI
glMatrixIndexubvARB( GLint size
, const GLubyte
* indices
) {
6760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6761 TRACE("(%d, %p)\n", size
, indices
);
6762 funcs
->ext
.p_glMatrixIndexubvARB( size
, indices
);
6765 static void WINAPI
glMatrixIndexuivARB( GLint size
, const GLuint
* indices
) {
6766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6767 TRACE("(%d, %p)\n", size
, indices
);
6768 funcs
->ext
.p_glMatrixIndexuivARB( size
, indices
);
6771 static void WINAPI
glMatrixIndexusvARB( GLint size
, const GLushort
* indices
) {
6772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6773 TRACE("(%d, %p)\n", size
, indices
);
6774 funcs
->ext
.p_glMatrixIndexusvARB( size
, indices
);
6777 static void WINAPI
glMatrixLoad3x2fNV( GLenum matrixMode
, const GLfloat
* m
) {
6778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6779 TRACE("(%d, %p)\n", matrixMode
, m
);
6780 funcs
->ext
.p_glMatrixLoad3x2fNV( matrixMode
, m
);
6783 static void WINAPI
glMatrixLoad3x3fNV( GLenum matrixMode
, const GLfloat
* m
) {
6784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6785 TRACE("(%d, %p)\n", matrixMode
, m
);
6786 funcs
->ext
.p_glMatrixLoad3x3fNV( matrixMode
, m
);
6789 static void WINAPI
glMatrixLoadIdentityEXT( GLenum mode
) {
6790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6791 TRACE("(%d)\n", mode
);
6792 funcs
->ext
.p_glMatrixLoadIdentityEXT( mode
);
6795 static void WINAPI
glMatrixLoadTranspose3x3fNV( GLenum matrixMode
, const GLfloat
* m
) {
6796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6797 TRACE("(%d, %p)\n", matrixMode
, m
);
6798 funcs
->ext
.p_glMatrixLoadTranspose3x3fNV( matrixMode
, m
);
6801 static void WINAPI
glMatrixLoadTransposedEXT( GLenum mode
, const GLdouble
* m
) {
6802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6803 TRACE("(%d, %p)\n", mode
, m
);
6804 funcs
->ext
.p_glMatrixLoadTransposedEXT( mode
, m
);
6807 static void WINAPI
glMatrixLoadTransposefEXT( GLenum mode
, const GLfloat
* m
) {
6808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6809 TRACE("(%d, %p)\n", mode
, m
);
6810 funcs
->ext
.p_glMatrixLoadTransposefEXT( mode
, m
);
6813 static void WINAPI
glMatrixLoaddEXT( GLenum mode
, const GLdouble
* m
) {
6814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6815 TRACE("(%d, %p)\n", mode
, m
);
6816 funcs
->ext
.p_glMatrixLoaddEXT( mode
, m
);
6819 static void WINAPI
glMatrixLoadfEXT( GLenum mode
, const GLfloat
* m
) {
6820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6821 TRACE("(%d, %p)\n", mode
, m
);
6822 funcs
->ext
.p_glMatrixLoadfEXT( mode
, m
);
6825 static void WINAPI
glMatrixMult3x2fNV( GLenum matrixMode
, const GLfloat
* m
) {
6826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6827 TRACE("(%d, %p)\n", matrixMode
, m
);
6828 funcs
->ext
.p_glMatrixMult3x2fNV( matrixMode
, m
);
6831 static void WINAPI
glMatrixMult3x3fNV( GLenum matrixMode
, const GLfloat
* m
) {
6832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6833 TRACE("(%d, %p)\n", matrixMode
, m
);
6834 funcs
->ext
.p_glMatrixMult3x3fNV( matrixMode
, m
);
6837 static void WINAPI
glMatrixMultTranspose3x3fNV( GLenum matrixMode
, const GLfloat
* m
) {
6838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6839 TRACE("(%d, %p)\n", matrixMode
, m
);
6840 funcs
->ext
.p_glMatrixMultTranspose3x3fNV( matrixMode
, m
);
6843 static void WINAPI
glMatrixMultTransposedEXT( GLenum mode
, const GLdouble
* m
) {
6844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6845 TRACE("(%d, %p)\n", mode
, m
);
6846 funcs
->ext
.p_glMatrixMultTransposedEXT( mode
, m
);
6849 static void WINAPI
glMatrixMultTransposefEXT( GLenum mode
, const GLfloat
* m
) {
6850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6851 TRACE("(%d, %p)\n", mode
, m
);
6852 funcs
->ext
.p_glMatrixMultTransposefEXT( mode
, m
);
6855 static void WINAPI
glMatrixMultdEXT( GLenum mode
, const GLdouble
* m
) {
6856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6857 TRACE("(%d, %p)\n", mode
, m
);
6858 funcs
->ext
.p_glMatrixMultdEXT( mode
, m
);
6861 static void WINAPI
glMatrixMultfEXT( GLenum mode
, const GLfloat
* m
) {
6862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6863 TRACE("(%d, %p)\n", mode
, m
);
6864 funcs
->ext
.p_glMatrixMultfEXT( mode
, m
);
6867 static void WINAPI
glMatrixOrthoEXT( GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
6868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6869 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode
, left
, right
, bottom
, top
, zNear
, zFar
);
6870 funcs
->ext
.p_glMatrixOrthoEXT( mode
, left
, right
, bottom
, top
, zNear
, zFar
);
6873 static void WINAPI
glMatrixPopEXT( GLenum mode
) {
6874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6875 TRACE("(%d)\n", mode
);
6876 funcs
->ext
.p_glMatrixPopEXT( mode
);
6879 static void WINAPI
glMatrixPushEXT( GLenum mode
) {
6880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6881 TRACE("(%d)\n", mode
);
6882 funcs
->ext
.p_glMatrixPushEXT( mode
);
6885 static void WINAPI
glMatrixRotatedEXT( GLenum mode
, GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) {
6886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6887 TRACE("(%d, %f, %f, %f, %f)\n", mode
, angle
, x
, y
, z
);
6888 funcs
->ext
.p_glMatrixRotatedEXT( mode
, angle
, x
, y
, z
);
6891 static void WINAPI
glMatrixRotatefEXT( GLenum mode
, GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) {
6892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6893 TRACE("(%d, %f, %f, %f, %f)\n", mode
, angle
, x
, y
, z
);
6894 funcs
->ext
.p_glMatrixRotatefEXT( mode
, angle
, x
, y
, z
);
6897 static void WINAPI
glMatrixScaledEXT( GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
) {
6898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6899 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
6900 funcs
->ext
.p_glMatrixScaledEXT( mode
, x
, y
, z
);
6903 static void WINAPI
glMatrixScalefEXT( GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
) {
6904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6905 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
6906 funcs
->ext
.p_glMatrixScalefEXT( mode
, x
, y
, z
);
6909 static void WINAPI
glMatrixTranslatedEXT( GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
) {
6910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6911 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
6912 funcs
->ext
.p_glMatrixTranslatedEXT( mode
, x
, y
, z
);
6915 static void WINAPI
glMatrixTranslatefEXT( GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
) {
6916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6917 TRACE("(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
6918 funcs
->ext
.p_glMatrixTranslatefEXT( mode
, x
, y
, z
);
6921 static void WINAPI
glMemoryBarrier( GLbitfield barriers
) {
6922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6923 TRACE("(%d)\n", barriers
);
6924 funcs
->ext
.p_glMemoryBarrier( barriers
);
6927 static void WINAPI
glMemoryBarrierByRegion( GLbitfield barriers
) {
6928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6929 TRACE("(%d)\n", barriers
);
6930 funcs
->ext
.p_glMemoryBarrierByRegion( barriers
);
6933 static void WINAPI
glMemoryBarrierEXT( GLbitfield barriers
) {
6934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6935 TRACE("(%d)\n", barriers
);
6936 funcs
->ext
.p_glMemoryBarrierEXT( barriers
);
6939 static void WINAPI
glMinSampleShading( GLfloat value
) {
6940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6941 TRACE("(%f)\n", value
);
6942 funcs
->ext
.p_glMinSampleShading( value
);
6945 static void WINAPI
glMinSampleShadingARB( GLfloat value
) {
6946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6947 TRACE("(%f)\n", value
);
6948 funcs
->ext
.p_glMinSampleShadingARB( value
);
6951 static void WINAPI
glMinmax( GLenum target
, GLenum internalformat
, GLboolean sink
) {
6952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6953 TRACE("(%d, %d, %d)\n", target
, internalformat
, sink
);
6954 funcs
->ext
.p_glMinmax( target
, internalformat
, sink
);
6957 static void WINAPI
glMinmaxEXT( GLenum target
, GLenum internalformat
, GLboolean sink
) {
6958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6959 TRACE("(%d, %d, %d)\n", target
, internalformat
, sink
);
6960 funcs
->ext
.p_glMinmaxEXT( target
, internalformat
, sink
);
6963 static void WINAPI
glMultMatrixxOES( const GLfixed
* m
) {
6964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6965 TRACE("(%p)\n", m
);
6966 funcs
->ext
.p_glMultMatrixxOES( m
);
6969 static void WINAPI
glMultTransposeMatrixd( const GLdouble
* m
) {
6970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6971 TRACE("(%p)\n", m
);
6972 funcs
->ext
.p_glMultTransposeMatrixd( m
);
6975 static void WINAPI
glMultTransposeMatrixdARB( const GLdouble
* m
) {
6976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6977 TRACE("(%p)\n", m
);
6978 funcs
->ext
.p_glMultTransposeMatrixdARB( m
);
6981 static void WINAPI
glMultTransposeMatrixf( const GLfloat
* m
) {
6982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6983 TRACE("(%p)\n", m
);
6984 funcs
->ext
.p_glMultTransposeMatrixf( m
);
6987 static void WINAPI
glMultTransposeMatrixfARB( const GLfloat
* m
) {
6988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6989 TRACE("(%p)\n", m
);
6990 funcs
->ext
.p_glMultTransposeMatrixfARB( m
);
6993 static void WINAPI
glMultTransposeMatrixxOES( const GLfixed
* m
) {
6994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6995 TRACE("(%p)\n", m
);
6996 funcs
->ext
.p_glMultTransposeMatrixxOES( m
);
6999 static void WINAPI
glMultiDrawArrays( GLenum mode
, const GLint
* first
, const GLsizei
* count
, GLsizei drawcount
) {
7000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7001 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, drawcount
);
7002 funcs
->ext
.p_glMultiDrawArrays( mode
, first
, count
, drawcount
);
7005 static void WINAPI
glMultiDrawArraysEXT( GLenum mode
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
) {
7006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7007 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
7008 funcs
->ext
.p_glMultiDrawArraysEXT( mode
, first
, count
, primcount
);
7011 static void WINAPI
glMultiDrawArraysIndirect( GLenum mode
, const void* indirect
, GLsizei drawcount
, GLsizei stride
) {
7012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7013 TRACE("(%d, %p, %d, %d)\n", mode
, indirect
, drawcount
, stride
);
7014 funcs
->ext
.p_glMultiDrawArraysIndirect( mode
, indirect
, drawcount
, stride
);
7017 static void WINAPI
glMultiDrawArraysIndirectAMD( GLenum mode
, const void* indirect
, GLsizei primcount
, GLsizei stride
) {
7018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7019 TRACE("(%d, %p, %d, %d)\n", mode
, indirect
, primcount
, stride
);
7020 funcs
->ext
.p_glMultiDrawArraysIndirectAMD( mode
, indirect
, primcount
, stride
);
7023 static void WINAPI
glMultiDrawArraysIndirectBindlessCountNV( GLenum mode
, const void* indirect
, GLsizei drawCount
, GLsizei maxDrawCount
, GLsizei stride
, GLint vertexBufferCount
) {
7024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7025 TRACE("(%d, %p, %d, %d, %d, %d)\n", mode
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
7026 funcs
->ext
.p_glMultiDrawArraysIndirectBindlessCountNV( mode
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
7029 static void WINAPI
glMultiDrawArraysIndirectBindlessNV( GLenum mode
, const void* indirect
, GLsizei drawCount
, GLsizei stride
, GLint vertexBufferCount
) {
7030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7031 TRACE("(%d, %p, %d, %d, %d)\n", mode
, indirect
, drawCount
, stride
, vertexBufferCount
);
7032 funcs
->ext
.p_glMultiDrawArraysIndirectBindlessNV( mode
, indirect
, drawCount
, stride
, vertexBufferCount
);
7035 static void WINAPI
glMultiDrawArraysIndirectCountARB( GLenum mode
, GLintptr indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
) {
7036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7037 TRACE("(%d, %ld, %ld, %d, %d)\n", mode
, indirect
, drawcount
, maxdrawcount
, stride
);
7038 funcs
->ext
.p_glMultiDrawArraysIndirectCountARB( mode
, indirect
, drawcount
, maxdrawcount
, stride
);
7041 static void WINAPI
glMultiDrawElementArrayAPPLE( GLenum mode
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
) {
7042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7043 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
7044 funcs
->ext
.p_glMultiDrawElementArrayAPPLE( mode
, first
, count
, primcount
);
7047 static void WINAPI
glMultiDrawElements( GLenum mode
, const GLsizei
* count
, GLenum type
, const void*const* indices
, GLsizei drawcount
) {
7048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7049 TRACE("(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, drawcount
);
7050 funcs
->ext
.p_glMultiDrawElements( mode
, count
, type
, indices
, drawcount
);
7053 static void WINAPI
glMultiDrawElementsBaseVertex( GLenum mode
, const GLsizei
* count
, GLenum type
, const void*const* indices
, GLsizei drawcount
, const GLint
* basevertex
) {
7054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7055 TRACE("(%d, %p, %d, %p, %d, %p)\n", mode
, count
, type
, indices
, drawcount
, basevertex
);
7056 funcs
->ext
.p_glMultiDrawElementsBaseVertex( mode
, count
, type
, indices
, drawcount
, basevertex
);
7059 static void WINAPI
glMultiDrawElementsEXT( GLenum mode
, const GLsizei
* count
, GLenum type
, const void*const* indices
, GLsizei primcount
) {
7060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7061 TRACE("(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
7062 funcs
->ext
.p_glMultiDrawElementsEXT( mode
, count
, type
, indices
, primcount
);
7065 static void WINAPI
glMultiDrawElementsIndirect( GLenum mode
, GLenum type
, const void* indirect
, GLsizei drawcount
, GLsizei stride
) {
7066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7067 TRACE("(%d, %d, %p, %d, %d)\n", mode
, type
, indirect
, drawcount
, stride
);
7068 funcs
->ext
.p_glMultiDrawElementsIndirect( mode
, type
, indirect
, drawcount
, stride
);
7071 static void WINAPI
glMultiDrawElementsIndirectAMD( GLenum mode
, GLenum type
, const void* indirect
, GLsizei primcount
, GLsizei stride
) {
7072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7073 TRACE("(%d, %d, %p, %d, %d)\n", mode
, type
, indirect
, primcount
, stride
);
7074 funcs
->ext
.p_glMultiDrawElementsIndirectAMD( mode
, type
, indirect
, primcount
, stride
);
7077 static void WINAPI
glMultiDrawElementsIndirectBindlessCountNV( GLenum mode
, GLenum type
, const void* indirect
, GLsizei drawCount
, GLsizei maxDrawCount
, GLsizei stride
, GLint vertexBufferCount
) {
7078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7079 TRACE("(%d, %d, %p, %d, %d, %d, %d)\n", mode
, type
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
7080 funcs
->ext
.p_glMultiDrawElementsIndirectBindlessCountNV( mode
, type
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
7083 static void WINAPI
glMultiDrawElementsIndirectBindlessNV( GLenum mode
, GLenum type
, const void* indirect
, GLsizei drawCount
, GLsizei stride
, GLint vertexBufferCount
) {
7084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7085 TRACE("(%d, %d, %p, %d, %d, %d)\n", mode
, type
, indirect
, drawCount
, stride
, vertexBufferCount
);
7086 funcs
->ext
.p_glMultiDrawElementsIndirectBindlessNV( mode
, type
, indirect
, drawCount
, stride
, vertexBufferCount
);
7089 static void WINAPI
glMultiDrawElementsIndirectCountARB( GLenum mode
, GLenum type
, GLintptr indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
) {
7090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7091 TRACE("(%d, %d, %ld, %ld, %d, %d)\n", mode
, type
, indirect
, drawcount
, maxdrawcount
, stride
);
7092 funcs
->ext
.p_glMultiDrawElementsIndirectCountARB( mode
, type
, indirect
, drawcount
, maxdrawcount
, stride
);
7095 static void WINAPI
glMultiDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
) {
7096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7097 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode
, start
, end
, first
, count
, primcount
);
7098 funcs
->ext
.p_glMultiDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
, primcount
);
7101 static void WINAPI
glMultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
, const GLsizei
* count
, GLsizei primcount
, GLint modestride
) {
7102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7103 TRACE("(%p, %p, %p, %d, %d)\n", mode
, first
, count
, primcount
, modestride
);
7104 funcs
->ext
.p_glMultiModeDrawArraysIBM( mode
, first
, count
, primcount
, modestride
);
7107 static void WINAPI
glMultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
, GLenum type
, const void*const* indices
, GLsizei primcount
, GLint modestride
) {
7108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7109 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, primcount
, modestride
);
7110 funcs
->ext
.p_glMultiModeDrawElementsIBM( mode
, count
, type
, indices
, primcount
, modestride
);
7113 static void WINAPI
glMultiTexBufferEXT( GLenum texunit
, GLenum target
, GLenum internalformat
, GLuint buffer
) {
7114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7115 TRACE("(%d, %d, %d, %d)\n", texunit
, target
, internalformat
, buffer
);
7116 funcs
->ext
.p_glMultiTexBufferEXT( texunit
, target
, internalformat
, buffer
);
7119 static void WINAPI
glMultiTexCoord1bOES( GLenum texture
, GLbyte s
) {
7120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7121 TRACE("(%d, %d)\n", texture
, s
);
7122 funcs
->ext
.p_glMultiTexCoord1bOES( texture
, s
);
7125 static void WINAPI
glMultiTexCoord1bvOES( GLenum texture
, const GLbyte
* coords
) {
7126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7127 TRACE("(%d, %p)\n", texture
, coords
);
7128 funcs
->ext
.p_glMultiTexCoord1bvOES( texture
, coords
);
7131 static void WINAPI
glMultiTexCoord1d( GLenum target
, GLdouble s
) {
7132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7133 TRACE("(%d, %f)\n", target
, s
);
7134 funcs
->ext
.p_glMultiTexCoord1d( target
, s
);
7137 static void WINAPI
glMultiTexCoord1dARB( GLenum target
, GLdouble s
) {
7138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7139 TRACE("(%d, %f)\n", target
, s
);
7140 funcs
->ext
.p_glMultiTexCoord1dARB( target
, s
);
7143 static void WINAPI
glMultiTexCoord1dSGIS( GLenum target
, GLdouble s
) {
7144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7145 TRACE("(%d, %f)\n", target
, s
);
7146 funcs
->ext
.p_glMultiTexCoord1dSGIS( target
, s
);
7149 static void WINAPI
glMultiTexCoord1dv( GLenum target
, const GLdouble
* v
) {
7150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7151 TRACE("(%d, %p)\n", target
, v
);
7152 funcs
->ext
.p_glMultiTexCoord1dv( target
, v
);
7155 static void WINAPI
glMultiTexCoord1dvARB( GLenum target
, const GLdouble
* v
) {
7156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7157 TRACE("(%d, %p)\n", target
, v
);
7158 funcs
->ext
.p_glMultiTexCoord1dvARB( target
, v
);
7161 static void WINAPI
glMultiTexCoord1dvSGIS( GLenum target
, GLdouble
* v
) {
7162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7163 TRACE("(%d, %p)\n", target
, v
);
7164 funcs
->ext
.p_glMultiTexCoord1dvSGIS( target
, v
);
7167 static void WINAPI
glMultiTexCoord1f( GLenum target
, GLfloat s
) {
7168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7169 TRACE("(%d, %f)\n", target
, s
);
7170 funcs
->ext
.p_glMultiTexCoord1f( target
, s
);
7173 static void WINAPI
glMultiTexCoord1fARB( GLenum target
, GLfloat s
) {
7174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7175 TRACE("(%d, %f)\n", target
, s
);
7176 funcs
->ext
.p_glMultiTexCoord1fARB( target
, s
);
7179 static void WINAPI
glMultiTexCoord1fSGIS( GLenum target
, GLfloat s
) {
7180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7181 TRACE("(%d, %f)\n", target
, s
);
7182 funcs
->ext
.p_glMultiTexCoord1fSGIS( target
, s
);
7185 static void WINAPI
glMultiTexCoord1fv( GLenum target
, const GLfloat
* v
) {
7186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7187 TRACE("(%d, %p)\n", target
, v
);
7188 funcs
->ext
.p_glMultiTexCoord1fv( target
, v
);
7191 static void WINAPI
glMultiTexCoord1fvARB( GLenum target
, const GLfloat
* v
) {
7192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7193 TRACE("(%d, %p)\n", target
, v
);
7194 funcs
->ext
.p_glMultiTexCoord1fvARB( target
, v
);
7197 static void WINAPI
glMultiTexCoord1fvSGIS( GLenum target
, const GLfloat
* v
) {
7198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7199 TRACE("(%d, %p)\n", target
, v
);
7200 funcs
->ext
.p_glMultiTexCoord1fvSGIS( target
, v
);
7203 static void WINAPI
glMultiTexCoord1hNV( GLenum target
, GLhalfNV s
) {
7204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7205 TRACE("(%d, %d)\n", target
, s
);
7206 funcs
->ext
.p_glMultiTexCoord1hNV( target
, s
);
7209 static void WINAPI
glMultiTexCoord1hvNV( GLenum target
, const GLhalfNV
* v
) {
7210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7211 TRACE("(%d, %p)\n", target
, v
);
7212 funcs
->ext
.p_glMultiTexCoord1hvNV( target
, v
);
7215 static void WINAPI
glMultiTexCoord1i( GLenum target
, GLint s
) {
7216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7217 TRACE("(%d, %d)\n", target
, s
);
7218 funcs
->ext
.p_glMultiTexCoord1i( target
, s
);
7221 static void WINAPI
glMultiTexCoord1iARB( GLenum target
, GLint s
) {
7222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7223 TRACE("(%d, %d)\n", target
, s
);
7224 funcs
->ext
.p_glMultiTexCoord1iARB( target
, s
);
7227 static void WINAPI
glMultiTexCoord1iSGIS( GLenum target
, GLint s
) {
7228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7229 TRACE("(%d, %d)\n", target
, s
);
7230 funcs
->ext
.p_glMultiTexCoord1iSGIS( target
, s
);
7233 static void WINAPI
glMultiTexCoord1iv( GLenum target
, const GLint
* v
) {
7234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7235 TRACE("(%d, %p)\n", target
, v
);
7236 funcs
->ext
.p_glMultiTexCoord1iv( target
, v
);
7239 static void WINAPI
glMultiTexCoord1ivARB( GLenum target
, const GLint
* v
) {
7240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7241 TRACE("(%d, %p)\n", target
, v
);
7242 funcs
->ext
.p_glMultiTexCoord1ivARB( target
, v
);
7245 static void WINAPI
glMultiTexCoord1ivSGIS( GLenum target
, GLint
* v
) {
7246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7247 TRACE("(%d, %p)\n", target
, v
);
7248 funcs
->ext
.p_glMultiTexCoord1ivSGIS( target
, v
);
7251 static void WINAPI
glMultiTexCoord1s( GLenum target
, GLshort s
) {
7252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7253 TRACE("(%d, %d)\n", target
, s
);
7254 funcs
->ext
.p_glMultiTexCoord1s( target
, s
);
7257 static void WINAPI
glMultiTexCoord1sARB( GLenum target
, GLshort s
) {
7258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7259 TRACE("(%d, %d)\n", target
, s
);
7260 funcs
->ext
.p_glMultiTexCoord1sARB( target
, s
);
7263 static void WINAPI
glMultiTexCoord1sSGIS( GLenum target
, GLshort s
) {
7264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7265 TRACE("(%d, %d)\n", target
, s
);
7266 funcs
->ext
.p_glMultiTexCoord1sSGIS( target
, s
);
7269 static void WINAPI
glMultiTexCoord1sv( GLenum target
, const GLshort
* v
) {
7270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7271 TRACE("(%d, %p)\n", target
, v
);
7272 funcs
->ext
.p_glMultiTexCoord1sv( target
, v
);
7275 static void WINAPI
glMultiTexCoord1svARB( GLenum target
, const GLshort
* v
) {
7276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7277 TRACE("(%d, %p)\n", target
, v
);
7278 funcs
->ext
.p_glMultiTexCoord1svARB( target
, v
);
7281 static void WINAPI
glMultiTexCoord1svSGIS( GLenum target
, GLshort
* v
) {
7282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7283 TRACE("(%d, %p)\n", target
, v
);
7284 funcs
->ext
.p_glMultiTexCoord1svSGIS( target
, v
);
7287 static void WINAPI
glMultiTexCoord1xOES( GLenum texture
, GLfixed s
) {
7288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7289 TRACE("(%d, %d)\n", texture
, s
);
7290 funcs
->ext
.p_glMultiTexCoord1xOES( texture
, s
);
7293 static void WINAPI
glMultiTexCoord1xvOES( GLenum texture
, const GLfixed
* coords
) {
7294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7295 TRACE("(%d, %p)\n", texture
, coords
);
7296 funcs
->ext
.p_glMultiTexCoord1xvOES( texture
, coords
);
7299 static void WINAPI
glMultiTexCoord2bOES( GLenum texture
, GLbyte s
, GLbyte t
) {
7300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7301 TRACE("(%d, %d, %d)\n", texture
, s
, t
);
7302 funcs
->ext
.p_glMultiTexCoord2bOES( texture
, s
, t
);
7305 static void WINAPI
glMultiTexCoord2bvOES( GLenum texture
, const GLbyte
* coords
) {
7306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7307 TRACE("(%d, %p)\n", texture
, coords
);
7308 funcs
->ext
.p_glMultiTexCoord2bvOES( texture
, coords
);
7311 static void WINAPI
glMultiTexCoord2d( GLenum target
, GLdouble s
, GLdouble t
) {
7312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7313 TRACE("(%d, %f, %f)\n", target
, s
, t
);
7314 funcs
->ext
.p_glMultiTexCoord2d( target
, s
, t
);
7317 static void WINAPI
glMultiTexCoord2dARB( GLenum target
, GLdouble s
, GLdouble t
) {
7318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7319 TRACE("(%d, %f, %f)\n", target
, s
, t
);
7320 funcs
->ext
.p_glMultiTexCoord2dARB( target
, s
, t
);
7323 static void WINAPI
glMultiTexCoord2dSGIS( GLenum target
, GLdouble s
, GLdouble t
) {
7324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7325 TRACE("(%d, %f, %f)\n", target
, s
, t
);
7326 funcs
->ext
.p_glMultiTexCoord2dSGIS( target
, s
, t
);
7329 static void WINAPI
glMultiTexCoord2dv( GLenum target
, const GLdouble
* v
) {
7330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7331 TRACE("(%d, %p)\n", target
, v
);
7332 funcs
->ext
.p_glMultiTexCoord2dv( target
, v
);
7335 static void WINAPI
glMultiTexCoord2dvARB( GLenum target
, const GLdouble
* v
) {
7336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7337 TRACE("(%d, %p)\n", target
, v
);
7338 funcs
->ext
.p_glMultiTexCoord2dvARB( target
, v
);
7341 static void WINAPI
glMultiTexCoord2dvSGIS( GLenum target
, GLdouble
* v
) {
7342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7343 TRACE("(%d, %p)\n", target
, v
);
7344 funcs
->ext
.p_glMultiTexCoord2dvSGIS( target
, v
);
7347 static void WINAPI
glMultiTexCoord2f( GLenum target
, GLfloat s
, GLfloat t
) {
7348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7349 TRACE("(%d, %f, %f)\n", target
, s
, t
);
7350 funcs
->ext
.p_glMultiTexCoord2f( target
, s
, t
);
7353 static void WINAPI
glMultiTexCoord2fARB( GLenum target
, GLfloat s
, GLfloat t
) {
7354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7355 TRACE("(%d, %f, %f)\n", target
, s
, t
);
7356 funcs
->ext
.p_glMultiTexCoord2fARB( target
, s
, t
);
7359 static void WINAPI
glMultiTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
) {
7360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7361 TRACE("(%d, %f, %f)\n", target
, s
, t
);
7362 funcs
->ext
.p_glMultiTexCoord2fSGIS( target
, s
, t
);
7365 static void WINAPI
glMultiTexCoord2fv( GLenum target
, const GLfloat
* v
) {
7366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7367 TRACE("(%d, %p)\n", target
, v
);
7368 funcs
->ext
.p_glMultiTexCoord2fv( target
, v
);
7371 static void WINAPI
glMultiTexCoord2fvARB( GLenum target
, const GLfloat
* v
) {
7372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7373 TRACE("(%d, %p)\n", target
, v
);
7374 funcs
->ext
.p_glMultiTexCoord2fvARB( target
, v
);
7377 static void WINAPI
glMultiTexCoord2fvSGIS( GLenum target
, GLfloat
* v
) {
7378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7379 TRACE("(%d, %p)\n", target
, v
);
7380 funcs
->ext
.p_glMultiTexCoord2fvSGIS( target
, v
);
7383 static void WINAPI
glMultiTexCoord2hNV( GLenum target
, GLhalfNV s
, GLhalfNV t
) {
7384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7385 TRACE("(%d, %d, %d)\n", target
, s
, t
);
7386 funcs
->ext
.p_glMultiTexCoord2hNV( target
, s
, t
);
7389 static void WINAPI
glMultiTexCoord2hvNV( GLenum target
, const GLhalfNV
* v
) {
7390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7391 TRACE("(%d, %p)\n", target
, v
);
7392 funcs
->ext
.p_glMultiTexCoord2hvNV( target
, v
);
7395 static void WINAPI
glMultiTexCoord2i( GLenum target
, GLint s
, GLint t
) {
7396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7397 TRACE("(%d, %d, %d)\n", target
, s
, t
);
7398 funcs
->ext
.p_glMultiTexCoord2i( target
, s
, t
);
7401 static void WINAPI
glMultiTexCoord2iARB( GLenum target
, GLint s
, GLint t
) {
7402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7403 TRACE("(%d, %d, %d)\n", target
, s
, t
);
7404 funcs
->ext
.p_glMultiTexCoord2iARB( target
, s
, t
);
7407 static void WINAPI
glMultiTexCoord2iSGIS( GLenum target
, GLint s
, GLint t
) {
7408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7409 TRACE("(%d, %d, %d)\n", target
, s
, t
);
7410 funcs
->ext
.p_glMultiTexCoord2iSGIS( target
, s
, t
);
7413 static void WINAPI
glMultiTexCoord2iv( GLenum target
, const GLint
* v
) {
7414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7415 TRACE("(%d, %p)\n", target
, v
);
7416 funcs
->ext
.p_glMultiTexCoord2iv( target
, v
);
7419 static void WINAPI
glMultiTexCoord2ivARB( GLenum target
, const GLint
* v
) {
7420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7421 TRACE("(%d, %p)\n", target
, v
);
7422 funcs
->ext
.p_glMultiTexCoord2ivARB( target
, v
);
7425 static void WINAPI
glMultiTexCoord2ivSGIS( GLenum target
, GLint
* v
) {
7426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7427 TRACE("(%d, %p)\n", target
, v
);
7428 funcs
->ext
.p_glMultiTexCoord2ivSGIS( target
, v
);
7431 static void WINAPI
glMultiTexCoord2s( GLenum target
, GLshort s
, GLshort t
) {
7432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7433 TRACE("(%d, %d, %d)\n", target
, s
, t
);
7434 funcs
->ext
.p_glMultiTexCoord2s( target
, s
, t
);
7437 static void WINAPI
glMultiTexCoord2sARB( GLenum target
, GLshort s
, GLshort t
) {
7438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7439 TRACE("(%d, %d, %d)\n", target
, s
, t
);
7440 funcs
->ext
.p_glMultiTexCoord2sARB( target
, s
, t
);
7443 static void WINAPI
glMultiTexCoord2sSGIS( GLenum target
, GLshort s
, GLshort t
) {
7444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7445 TRACE("(%d, %d, %d)\n", target
, s
, t
);
7446 funcs
->ext
.p_glMultiTexCoord2sSGIS( target
, s
, t
);
7449 static void WINAPI
glMultiTexCoord2sv( GLenum target
, const GLshort
* v
) {
7450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7451 TRACE("(%d, %p)\n", target
, v
);
7452 funcs
->ext
.p_glMultiTexCoord2sv( target
, v
);
7455 static void WINAPI
glMultiTexCoord2svARB( GLenum target
, const GLshort
* v
) {
7456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7457 TRACE("(%d, %p)\n", target
, v
);
7458 funcs
->ext
.p_glMultiTexCoord2svARB( target
, v
);
7461 static void WINAPI
glMultiTexCoord2svSGIS( GLenum target
, GLshort
* v
) {
7462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7463 TRACE("(%d, %p)\n", target
, v
);
7464 funcs
->ext
.p_glMultiTexCoord2svSGIS( target
, v
);
7467 static void WINAPI
glMultiTexCoord2xOES( GLenum texture
, GLfixed s
, GLfixed t
) {
7468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7469 TRACE("(%d, %d, %d)\n", texture
, s
, t
);
7470 funcs
->ext
.p_glMultiTexCoord2xOES( texture
, s
, t
);
7473 static void WINAPI
glMultiTexCoord2xvOES( GLenum texture
, const GLfixed
* coords
) {
7474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7475 TRACE("(%d, %p)\n", texture
, coords
);
7476 funcs
->ext
.p_glMultiTexCoord2xvOES( texture
, coords
);
7479 static void WINAPI
glMultiTexCoord3bOES( GLenum texture
, GLbyte s
, GLbyte t
, GLbyte r
) {
7480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7481 TRACE("(%d, %d, %d, %d)\n", texture
, s
, t
, r
);
7482 funcs
->ext
.p_glMultiTexCoord3bOES( texture
, s
, t
, r
);
7485 static void WINAPI
glMultiTexCoord3bvOES( GLenum texture
, const GLbyte
* coords
) {
7486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7487 TRACE("(%d, %p)\n", texture
, coords
);
7488 funcs
->ext
.p_glMultiTexCoord3bvOES( texture
, coords
);
7491 static void WINAPI
glMultiTexCoord3d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
7492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7493 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7494 funcs
->ext
.p_glMultiTexCoord3d( target
, s
, t
, r
);
7497 static void WINAPI
glMultiTexCoord3dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
7498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7499 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7500 funcs
->ext
.p_glMultiTexCoord3dARB( target
, s
, t
, r
);
7503 static void WINAPI
glMultiTexCoord3dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
7504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7505 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7506 funcs
->ext
.p_glMultiTexCoord3dSGIS( target
, s
, t
, r
);
7509 static void WINAPI
glMultiTexCoord3dv( GLenum target
, const GLdouble
* v
) {
7510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7511 TRACE("(%d, %p)\n", target
, v
);
7512 funcs
->ext
.p_glMultiTexCoord3dv( target
, v
);
7515 static void WINAPI
glMultiTexCoord3dvARB( GLenum target
, const GLdouble
* v
) {
7516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7517 TRACE("(%d, %p)\n", target
, v
);
7518 funcs
->ext
.p_glMultiTexCoord3dvARB( target
, v
);
7521 static void WINAPI
glMultiTexCoord3dvSGIS( GLenum target
, GLdouble
* v
) {
7522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7523 TRACE("(%d, %p)\n", target
, v
);
7524 funcs
->ext
.p_glMultiTexCoord3dvSGIS( target
, v
);
7527 static void WINAPI
glMultiTexCoord3f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
7528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7529 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7530 funcs
->ext
.p_glMultiTexCoord3f( target
, s
, t
, r
);
7533 static void WINAPI
glMultiTexCoord3fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
7534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7535 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7536 funcs
->ext
.p_glMultiTexCoord3fARB( target
, s
, t
, r
);
7539 static void WINAPI
glMultiTexCoord3fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
7540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7541 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7542 funcs
->ext
.p_glMultiTexCoord3fSGIS( target
, s
, t
, r
);
7545 static void WINAPI
glMultiTexCoord3fv( GLenum target
, const GLfloat
* v
) {
7546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7547 TRACE("(%d, %p)\n", target
, v
);
7548 funcs
->ext
.p_glMultiTexCoord3fv( target
, v
);
7551 static void WINAPI
glMultiTexCoord3fvARB( GLenum target
, const GLfloat
* v
) {
7552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7553 TRACE("(%d, %p)\n", target
, v
);
7554 funcs
->ext
.p_glMultiTexCoord3fvARB( target
, v
);
7557 static void WINAPI
glMultiTexCoord3fvSGIS( GLenum target
, GLfloat
* v
) {
7558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7559 TRACE("(%d, %p)\n", target
, v
);
7560 funcs
->ext
.p_glMultiTexCoord3fvSGIS( target
, v
);
7563 static void WINAPI
glMultiTexCoord3hNV( GLenum target
, GLhalfNV s
, GLhalfNV t
, GLhalfNV r
) {
7564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7565 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7566 funcs
->ext
.p_glMultiTexCoord3hNV( target
, s
, t
, r
);
7569 static void WINAPI
glMultiTexCoord3hvNV( GLenum target
, const GLhalfNV
* v
) {
7570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7571 TRACE("(%d, %p)\n", target
, v
);
7572 funcs
->ext
.p_glMultiTexCoord3hvNV( target
, v
);
7575 static void WINAPI
glMultiTexCoord3i( GLenum target
, GLint s
, GLint t
, GLint r
) {
7576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7577 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7578 funcs
->ext
.p_glMultiTexCoord3i( target
, s
, t
, r
);
7581 static void WINAPI
glMultiTexCoord3iARB( GLenum target
, GLint s
, GLint t
, GLint r
) {
7582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7583 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7584 funcs
->ext
.p_glMultiTexCoord3iARB( target
, s
, t
, r
);
7587 static void WINAPI
glMultiTexCoord3iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
) {
7588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7589 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7590 funcs
->ext
.p_glMultiTexCoord3iSGIS( target
, s
, t
, r
);
7593 static void WINAPI
glMultiTexCoord3iv( GLenum target
, const GLint
* v
) {
7594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7595 TRACE("(%d, %p)\n", target
, v
);
7596 funcs
->ext
.p_glMultiTexCoord3iv( target
, v
);
7599 static void WINAPI
glMultiTexCoord3ivARB( GLenum target
, const GLint
* v
) {
7600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7601 TRACE("(%d, %p)\n", target
, v
);
7602 funcs
->ext
.p_glMultiTexCoord3ivARB( target
, v
);
7605 static void WINAPI
glMultiTexCoord3ivSGIS( GLenum target
, GLint
* v
) {
7606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7607 TRACE("(%d, %p)\n", target
, v
);
7608 funcs
->ext
.p_glMultiTexCoord3ivSGIS( target
, v
);
7611 static void WINAPI
glMultiTexCoord3s( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
7612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7613 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7614 funcs
->ext
.p_glMultiTexCoord3s( target
, s
, t
, r
);
7617 static void WINAPI
glMultiTexCoord3sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
7618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7619 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7620 funcs
->ext
.p_glMultiTexCoord3sARB( target
, s
, t
, r
);
7623 static void WINAPI
glMultiTexCoord3sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
7624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7625 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7626 funcs
->ext
.p_glMultiTexCoord3sSGIS( target
, s
, t
, r
);
7629 static void WINAPI
glMultiTexCoord3sv( GLenum target
, const GLshort
* v
) {
7630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7631 TRACE("(%d, %p)\n", target
, v
);
7632 funcs
->ext
.p_glMultiTexCoord3sv( target
, v
);
7635 static void WINAPI
glMultiTexCoord3svARB( GLenum target
, const GLshort
* v
) {
7636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7637 TRACE("(%d, %p)\n", target
, v
);
7638 funcs
->ext
.p_glMultiTexCoord3svARB( target
, v
);
7641 static void WINAPI
glMultiTexCoord3svSGIS( GLenum target
, GLshort
* v
) {
7642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7643 TRACE("(%d, %p)\n", target
, v
);
7644 funcs
->ext
.p_glMultiTexCoord3svSGIS( target
, v
);
7647 static void WINAPI
glMultiTexCoord3xOES( GLenum texture
, GLfixed s
, GLfixed t
, GLfixed r
) {
7648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7649 TRACE("(%d, %d, %d, %d)\n", texture
, s
, t
, r
);
7650 funcs
->ext
.p_glMultiTexCoord3xOES( texture
, s
, t
, r
);
7653 static void WINAPI
glMultiTexCoord3xvOES( GLenum texture
, const GLfixed
* coords
) {
7654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7655 TRACE("(%d, %p)\n", texture
, coords
);
7656 funcs
->ext
.p_glMultiTexCoord3xvOES( texture
, coords
);
7659 static void WINAPI
glMultiTexCoord4bOES( GLenum texture
, GLbyte s
, GLbyte t
, GLbyte r
, GLbyte q
) {
7660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7661 TRACE("(%d, %d, %d, %d, %d)\n", texture
, s
, t
, r
, q
);
7662 funcs
->ext
.p_glMultiTexCoord4bOES( texture
, s
, t
, r
, q
);
7665 static void WINAPI
glMultiTexCoord4bvOES( GLenum texture
, const GLbyte
* coords
) {
7666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7667 TRACE("(%d, %p)\n", texture
, coords
);
7668 funcs
->ext
.p_glMultiTexCoord4bvOES( texture
, coords
);
7671 static void WINAPI
glMultiTexCoord4d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
7672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7673 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7674 funcs
->ext
.p_glMultiTexCoord4d( target
, s
, t
, r
, q
);
7677 static void WINAPI
glMultiTexCoord4dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
7678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7679 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7680 funcs
->ext
.p_glMultiTexCoord4dARB( target
, s
, t
, r
, q
);
7683 static void WINAPI
glMultiTexCoord4dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
7684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7685 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7686 funcs
->ext
.p_glMultiTexCoord4dSGIS( target
, s
, t
, r
, q
);
7689 static void WINAPI
glMultiTexCoord4dv( GLenum target
, const GLdouble
* v
) {
7690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7691 TRACE("(%d, %p)\n", target
, v
);
7692 funcs
->ext
.p_glMultiTexCoord4dv( target
, v
);
7695 static void WINAPI
glMultiTexCoord4dvARB( GLenum target
, const GLdouble
* v
) {
7696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7697 TRACE("(%d, %p)\n", target
, v
);
7698 funcs
->ext
.p_glMultiTexCoord4dvARB( target
, v
);
7701 static void WINAPI
glMultiTexCoord4dvSGIS( GLenum target
, GLdouble
* v
) {
7702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7703 TRACE("(%d, %p)\n", target
, v
);
7704 funcs
->ext
.p_glMultiTexCoord4dvSGIS( target
, v
);
7707 static void WINAPI
glMultiTexCoord4f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
7708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7709 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7710 funcs
->ext
.p_glMultiTexCoord4f( target
, s
, t
, r
, q
);
7713 static void WINAPI
glMultiTexCoord4fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
7714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7715 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7716 funcs
->ext
.p_glMultiTexCoord4fARB( target
, s
, t
, r
, q
);
7719 static void WINAPI
glMultiTexCoord4fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
7720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7721 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7722 funcs
->ext
.p_glMultiTexCoord4fSGIS( target
, s
, t
, r
, q
);
7725 static void WINAPI
glMultiTexCoord4fv( GLenum target
, const GLfloat
* v
) {
7726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7727 TRACE("(%d, %p)\n", target
, v
);
7728 funcs
->ext
.p_glMultiTexCoord4fv( target
, v
);
7731 static void WINAPI
glMultiTexCoord4fvARB( GLenum target
, const GLfloat
* v
) {
7732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7733 TRACE("(%d, %p)\n", target
, v
);
7734 funcs
->ext
.p_glMultiTexCoord4fvARB( target
, v
);
7737 static void WINAPI
glMultiTexCoord4fvSGIS( GLenum target
, GLfloat
* v
) {
7738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7739 TRACE("(%d, %p)\n", target
, v
);
7740 funcs
->ext
.p_glMultiTexCoord4fvSGIS( target
, v
);
7743 static void WINAPI
glMultiTexCoord4hNV( GLenum target
, GLhalfNV s
, GLhalfNV t
, GLhalfNV r
, GLhalfNV q
) {
7744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7745 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7746 funcs
->ext
.p_glMultiTexCoord4hNV( target
, s
, t
, r
, q
);
7749 static void WINAPI
glMultiTexCoord4hvNV( GLenum target
, const GLhalfNV
* v
) {
7750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7751 TRACE("(%d, %p)\n", target
, v
);
7752 funcs
->ext
.p_glMultiTexCoord4hvNV( target
, v
);
7755 static void WINAPI
glMultiTexCoord4i( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
7756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7757 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7758 funcs
->ext
.p_glMultiTexCoord4i( target
, s
, t
, r
, q
);
7761 static void WINAPI
glMultiTexCoord4iARB( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
7762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7763 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7764 funcs
->ext
.p_glMultiTexCoord4iARB( target
, s
, t
, r
, q
);
7767 static void WINAPI
glMultiTexCoord4iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
7768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7769 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7770 funcs
->ext
.p_glMultiTexCoord4iSGIS( target
, s
, t
, r
, q
);
7773 static void WINAPI
glMultiTexCoord4iv( GLenum target
, const GLint
* v
) {
7774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7775 TRACE("(%d, %p)\n", target
, v
);
7776 funcs
->ext
.p_glMultiTexCoord4iv( target
, v
);
7779 static void WINAPI
glMultiTexCoord4ivARB( GLenum target
, const GLint
* v
) {
7780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7781 TRACE("(%d, %p)\n", target
, v
);
7782 funcs
->ext
.p_glMultiTexCoord4ivARB( target
, v
);
7785 static void WINAPI
glMultiTexCoord4ivSGIS( GLenum target
, GLint
* v
) {
7786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7787 TRACE("(%d, %p)\n", target
, v
);
7788 funcs
->ext
.p_glMultiTexCoord4ivSGIS( target
, v
);
7791 static void WINAPI
glMultiTexCoord4s( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
7792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7793 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7794 funcs
->ext
.p_glMultiTexCoord4s( target
, s
, t
, r
, q
);
7797 static void WINAPI
glMultiTexCoord4sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
7798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7799 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7800 funcs
->ext
.p_glMultiTexCoord4sARB( target
, s
, t
, r
, q
);
7803 static void WINAPI
glMultiTexCoord4sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
7804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7805 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7806 funcs
->ext
.p_glMultiTexCoord4sSGIS( target
, s
, t
, r
, q
);
7809 static void WINAPI
glMultiTexCoord4sv( GLenum target
, const GLshort
* v
) {
7810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7811 TRACE("(%d, %p)\n", target
, v
);
7812 funcs
->ext
.p_glMultiTexCoord4sv( target
, v
);
7815 static void WINAPI
glMultiTexCoord4svARB( GLenum target
, const GLshort
* v
) {
7816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7817 TRACE("(%d, %p)\n", target
, v
);
7818 funcs
->ext
.p_glMultiTexCoord4svARB( target
, v
);
7821 static void WINAPI
glMultiTexCoord4svSGIS( GLenum target
, GLshort
* v
) {
7822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7823 TRACE("(%d, %p)\n", target
, v
);
7824 funcs
->ext
.p_glMultiTexCoord4svSGIS( target
, v
);
7827 static void WINAPI
glMultiTexCoord4xOES( GLenum texture
, GLfixed s
, GLfixed t
, GLfixed r
, GLfixed q
) {
7828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7829 TRACE("(%d, %d, %d, %d, %d)\n", texture
, s
, t
, r
, q
);
7830 funcs
->ext
.p_glMultiTexCoord4xOES( texture
, s
, t
, r
, q
);
7833 static void WINAPI
glMultiTexCoord4xvOES( GLenum texture
, const GLfixed
* coords
) {
7834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7835 TRACE("(%d, %p)\n", texture
, coords
);
7836 funcs
->ext
.p_glMultiTexCoord4xvOES( texture
, coords
);
7839 static void WINAPI
glMultiTexCoordP1ui( GLenum texture
, GLenum type
, GLuint coords
) {
7840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7841 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
7842 funcs
->ext
.p_glMultiTexCoordP1ui( texture
, type
, coords
);
7845 static void WINAPI
glMultiTexCoordP1uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
7846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7847 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
7848 funcs
->ext
.p_glMultiTexCoordP1uiv( texture
, type
, coords
);
7851 static void WINAPI
glMultiTexCoordP2ui( GLenum texture
, GLenum type
, GLuint coords
) {
7852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7853 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
7854 funcs
->ext
.p_glMultiTexCoordP2ui( texture
, type
, coords
);
7857 static void WINAPI
glMultiTexCoordP2uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
7858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7859 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
7860 funcs
->ext
.p_glMultiTexCoordP2uiv( texture
, type
, coords
);
7863 static void WINAPI
glMultiTexCoordP3ui( GLenum texture
, GLenum type
, GLuint coords
) {
7864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7865 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
7866 funcs
->ext
.p_glMultiTexCoordP3ui( texture
, type
, coords
);
7869 static void WINAPI
glMultiTexCoordP3uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
7870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7871 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
7872 funcs
->ext
.p_glMultiTexCoordP3uiv( texture
, type
, coords
);
7875 static void WINAPI
glMultiTexCoordP4ui( GLenum texture
, GLenum type
, GLuint coords
) {
7876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7877 TRACE("(%d, %d, %d)\n", texture
, type
, coords
);
7878 funcs
->ext
.p_glMultiTexCoordP4ui( texture
, type
, coords
);
7881 static void WINAPI
glMultiTexCoordP4uiv( GLenum texture
, GLenum type
, const GLuint
* coords
) {
7882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7883 TRACE("(%d, %d, %p)\n", texture
, type
, coords
);
7884 funcs
->ext
.p_glMultiTexCoordP4uiv( texture
, type
, coords
);
7887 static void WINAPI
glMultiTexCoordPointerEXT( GLenum texunit
, GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
7888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7889 TRACE("(%d, %d, %d, %d, %p)\n", texunit
, size
, type
, stride
, pointer
);
7890 funcs
->ext
.p_glMultiTexCoordPointerEXT( texunit
, size
, type
, stride
, pointer
);
7893 static void WINAPI
glMultiTexCoordPointerSGIS( GLenum target
, GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
7894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7895 TRACE("(%d, %d, %d, %d, %p)\n", target
, size
, type
, stride
, pointer
);
7896 funcs
->ext
.p_glMultiTexCoordPointerSGIS( target
, size
, type
, stride
, pointer
);
7899 static void WINAPI
glMultiTexEnvfEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
) {
7900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7901 TRACE("(%d, %d, %d, %f)\n", texunit
, target
, pname
, param
);
7902 funcs
->ext
.p_glMultiTexEnvfEXT( texunit
, target
, pname
, param
);
7905 static void WINAPI
glMultiTexEnvfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
* params
) {
7906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7907 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
7908 funcs
->ext
.p_glMultiTexEnvfvEXT( texunit
, target
, pname
, params
);
7911 static void WINAPI
glMultiTexEnviEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint param
) {
7912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7913 TRACE("(%d, %d, %d, %d)\n", texunit
, target
, pname
, param
);
7914 funcs
->ext
.p_glMultiTexEnviEXT( texunit
, target
, pname
, param
);
7917 static void WINAPI
glMultiTexEnvivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* params
) {
7918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7919 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
7920 funcs
->ext
.p_glMultiTexEnvivEXT( texunit
, target
, pname
, params
);
7923 static void WINAPI
glMultiTexGendEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLdouble param
) {
7924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7925 TRACE("(%d, %d, %d, %f)\n", texunit
, coord
, pname
, param
);
7926 funcs
->ext
.p_glMultiTexGendEXT( texunit
, coord
, pname
, param
);
7929 static void WINAPI
glMultiTexGendvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLdouble
* params
) {
7930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7931 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
7932 funcs
->ext
.p_glMultiTexGendvEXT( texunit
, coord
, pname
, params
);
7935 static void WINAPI
glMultiTexGenfEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLfloat param
) {
7936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7937 TRACE("(%d, %d, %d, %f)\n", texunit
, coord
, pname
, param
);
7938 funcs
->ext
.p_glMultiTexGenfEXT( texunit
, coord
, pname
, param
);
7941 static void WINAPI
glMultiTexGenfvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLfloat
* params
) {
7942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7943 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
7944 funcs
->ext
.p_glMultiTexGenfvEXT( texunit
, coord
, pname
, params
);
7947 static void WINAPI
glMultiTexGeniEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLint param
) {
7948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7949 TRACE("(%d, %d, %d, %d)\n", texunit
, coord
, pname
, param
);
7950 funcs
->ext
.p_glMultiTexGeniEXT( texunit
, coord
, pname
, param
);
7953 static void WINAPI
glMultiTexGenivEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLint
* params
) {
7954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7955 TRACE("(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
7956 funcs
->ext
.p_glMultiTexGenivEXT( texunit
, coord
, pname
, params
);
7959 static void WINAPI
glMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
7960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7961 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
7962 funcs
->ext
.p_glMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
7965 static void WINAPI
glMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
7966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7967 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
7968 funcs
->ext
.p_glMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
7971 static void WINAPI
glMultiTexImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
7972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7973 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
7974 funcs
->ext
.p_glMultiTexImage3DEXT( texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
7977 static void WINAPI
glMultiTexParameterIivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* params
) {
7978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7979 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
7980 funcs
->ext
.p_glMultiTexParameterIivEXT( texunit
, target
, pname
, params
);
7983 static void WINAPI
glMultiTexParameterIuivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLuint
* params
) {
7984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7985 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
7986 funcs
->ext
.p_glMultiTexParameterIuivEXT( texunit
, target
, pname
, params
);
7989 static void WINAPI
glMultiTexParameterfEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
) {
7990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7991 TRACE("(%d, %d, %d, %f)\n", texunit
, target
, pname
, param
);
7992 funcs
->ext
.p_glMultiTexParameterfEXT( texunit
, target
, pname
, param
);
7995 static void WINAPI
glMultiTexParameterfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
* params
) {
7996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7997 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
7998 funcs
->ext
.p_glMultiTexParameterfvEXT( texunit
, target
, pname
, params
);
8001 static void WINAPI
glMultiTexParameteriEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint param
) {
8002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8003 TRACE("(%d, %d, %d, %d)\n", texunit
, target
, pname
, param
);
8004 funcs
->ext
.p_glMultiTexParameteriEXT( texunit
, target
, pname
, param
);
8007 static void WINAPI
glMultiTexParameterivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
* params
) {
8008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8009 TRACE("(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
8010 funcs
->ext
.p_glMultiTexParameterivEXT( texunit
, target
, pname
, params
);
8013 static void WINAPI
glMultiTexRenderbufferEXT( GLenum texunit
, GLenum target
, GLuint renderbuffer
) {
8014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8015 TRACE("(%d, %d, %d)\n", texunit
, target
, renderbuffer
);
8016 funcs
->ext
.p_glMultiTexRenderbufferEXT( texunit
, target
, renderbuffer
);
8019 static void WINAPI
glMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void* pixels
) {
8020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8021 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, width
, format
, type
, pixels
);
8022 funcs
->ext
.p_glMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, width
, format
, type
, pixels
);
8025 static void WINAPI
glMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* pixels
) {
8026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8027 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
8028 funcs
->ext
.p_glMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
8031 static void WINAPI
glMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void* pixels
) {
8032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8033 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
8034 funcs
->ext
.p_glMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
8037 static void WINAPI
glNamedBufferData( GLuint buffer
, GLsizeiptr size
, const void* data
, GLenum usage
) {
8038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8039 TRACE("(%d, %ld, %p, %d)\n", buffer
, size
, data
, usage
);
8040 funcs
->ext
.p_glNamedBufferData( buffer
, size
, data
, usage
);
8043 static void WINAPI
glNamedBufferDataEXT( GLuint buffer
, GLsizeiptr size
, const void* data
, GLenum usage
) {
8044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8045 TRACE("(%d, %ld, %p, %d)\n", buffer
, size
, data
, usage
);
8046 funcs
->ext
.p_glNamedBufferDataEXT( buffer
, size
, data
, usage
);
8049 static void WINAPI
glNamedBufferPageCommitmentARB( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, GLboolean commit
) {
8050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8051 TRACE("(%d, %ld, %ld, %d)\n", buffer
, offset
, size
, commit
);
8052 funcs
->ext
.p_glNamedBufferPageCommitmentARB( buffer
, offset
, size
, commit
);
8055 static void WINAPI
glNamedBufferPageCommitmentEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, GLboolean commit
) {
8056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8057 TRACE("(%d, %ld, %ld, %d)\n", buffer
, offset
, size
, commit
);
8058 funcs
->ext
.p_glNamedBufferPageCommitmentEXT( buffer
, offset
, size
, commit
);
8061 static void WINAPI
glNamedBufferStorage( GLuint buffer
, GLsizeiptr size
, const void* data
, GLbitfield flags
) {
8062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8063 TRACE("(%d, %ld, %p, %d)\n", buffer
, size
, data
, flags
);
8064 funcs
->ext
.p_glNamedBufferStorage( buffer
, size
, data
, flags
);
8067 static void WINAPI
glNamedBufferStorageEXT( GLuint buffer
, GLsizeiptr size
, const void* data
, GLbitfield flags
) {
8068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8069 TRACE("(%d, %ld, %p, %d)\n", buffer
, size
, data
, flags
);
8070 funcs
->ext
.p_glNamedBufferStorageEXT( buffer
, size
, data
, flags
);
8073 static void WINAPI
glNamedBufferSubData( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, const void* data
) {
8074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8075 TRACE("(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
8076 funcs
->ext
.p_glNamedBufferSubData( buffer
, offset
, size
, data
);
8079 static void WINAPI
glNamedBufferSubDataEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, const void* data
) {
8080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8081 TRACE("(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
8082 funcs
->ext
.p_glNamedBufferSubDataEXT( buffer
, offset
, size
, data
);
8085 static void WINAPI
glNamedCopyBufferSubDataEXT( GLuint readBuffer
, GLuint writeBuffer
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
) {
8086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8087 TRACE("(%d, %d, %ld, %ld, %ld)\n", readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
8088 funcs
->ext
.p_glNamedCopyBufferSubDataEXT( readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
8091 static void WINAPI
glNamedFramebufferDrawBuffer( GLuint framebuffer
, GLenum buf
) {
8092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8093 TRACE("(%d, %d)\n", framebuffer
, buf
);
8094 funcs
->ext
.p_glNamedFramebufferDrawBuffer( framebuffer
, buf
);
8097 static void WINAPI
glNamedFramebufferDrawBuffers( GLuint framebuffer
, GLsizei n
, const GLenum
* bufs
) {
8098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8099 TRACE("(%d, %d, %p)\n", framebuffer
, n
, bufs
);
8100 funcs
->ext
.p_glNamedFramebufferDrawBuffers( framebuffer
, n
, bufs
);
8103 static void WINAPI
glNamedFramebufferParameteri( GLuint framebuffer
, GLenum pname
, GLint param
) {
8104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8105 TRACE("(%d, %d, %d)\n", framebuffer
, pname
, param
);
8106 funcs
->ext
.p_glNamedFramebufferParameteri( framebuffer
, pname
, param
);
8109 static void WINAPI
glNamedFramebufferParameteriEXT( GLuint framebuffer
, GLenum pname
, GLint param
) {
8110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8111 TRACE("(%d, %d, %d)\n", framebuffer
, pname
, param
);
8112 funcs
->ext
.p_glNamedFramebufferParameteriEXT( framebuffer
, pname
, param
);
8115 static void WINAPI
glNamedFramebufferReadBuffer( GLuint framebuffer
, GLenum src
) {
8116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8117 TRACE("(%d, %d)\n", framebuffer
, src
);
8118 funcs
->ext
.p_glNamedFramebufferReadBuffer( framebuffer
, src
);
8121 static void WINAPI
glNamedFramebufferRenderbuffer( GLuint framebuffer
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
8122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8123 TRACE("(%d, %d, %d, %d)\n", framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
8124 funcs
->ext
.p_glNamedFramebufferRenderbuffer( framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
8127 static void WINAPI
glNamedFramebufferRenderbufferEXT( GLuint framebuffer
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
8128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8129 TRACE("(%d, %d, %d, %d)\n", framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
8130 funcs
->ext
.p_glNamedFramebufferRenderbufferEXT( framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
8133 static void WINAPI
glNamedFramebufferSampleLocationsfvNV( GLuint framebuffer
, GLuint start
, GLsizei count
, const GLfloat
* v
) {
8134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8135 TRACE("(%d, %d, %d, %p)\n", framebuffer
, start
, count
, v
);
8136 funcs
->ext
.p_glNamedFramebufferSampleLocationsfvNV( framebuffer
, start
, count
, v
);
8139 static void WINAPI
glNamedFramebufferTexture( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
) {
8140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8141 TRACE("(%d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
);
8142 funcs
->ext
.p_glNamedFramebufferTexture( framebuffer
, attachment
, texture
, level
);
8145 static void WINAPI
glNamedFramebufferTexture1DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
8146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8147 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
);
8148 funcs
->ext
.p_glNamedFramebufferTexture1DEXT( framebuffer
, attachment
, textarget
, texture
, level
);
8151 static void WINAPI
glNamedFramebufferTexture2DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
8152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8153 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
);
8154 funcs
->ext
.p_glNamedFramebufferTexture2DEXT( framebuffer
, attachment
, textarget
, texture
, level
);
8157 static void WINAPI
glNamedFramebufferTexture3DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
) {
8158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8159 TRACE("(%d, %d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
, zoffset
);
8160 funcs
->ext
.p_glNamedFramebufferTexture3DEXT( framebuffer
, attachment
, textarget
, texture
, level
, zoffset
);
8163 static void WINAPI
glNamedFramebufferTextureEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
) {
8164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8165 TRACE("(%d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
);
8166 funcs
->ext
.p_glNamedFramebufferTextureEXT( framebuffer
, attachment
, texture
, level
);
8169 static void WINAPI
glNamedFramebufferTextureFaceEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
) {
8170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8171 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, face
);
8172 funcs
->ext
.p_glNamedFramebufferTextureFaceEXT( framebuffer
, attachment
, texture
, level
, face
);
8175 static void WINAPI
glNamedFramebufferTextureLayer( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
8176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8177 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, layer
);
8178 funcs
->ext
.p_glNamedFramebufferTextureLayer( framebuffer
, attachment
, texture
, level
, layer
);
8181 static void WINAPI
glNamedFramebufferTextureLayerEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
) {
8182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8183 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, layer
);
8184 funcs
->ext
.p_glNamedFramebufferTextureLayerEXT( framebuffer
, attachment
, texture
, level
, layer
);
8187 static void WINAPI
glNamedProgramLocalParameter4dEXT( GLuint program
, GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
8188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8189 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program
, target
, index
, x
, y
, z
, w
);
8190 funcs
->ext
.p_glNamedProgramLocalParameter4dEXT( program
, target
, index
, x
, y
, z
, w
);
8193 static void WINAPI
glNamedProgramLocalParameter4dvEXT( GLuint program
, GLenum target
, GLuint index
, const GLdouble
* params
) {
8194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8195 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
8196 funcs
->ext
.p_glNamedProgramLocalParameter4dvEXT( program
, target
, index
, params
);
8199 static void WINAPI
glNamedProgramLocalParameter4fEXT( GLuint program
, GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
8200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8201 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program
, target
, index
, x
, y
, z
, w
);
8202 funcs
->ext
.p_glNamedProgramLocalParameter4fEXT( program
, target
, index
, x
, y
, z
, w
);
8205 static void WINAPI
glNamedProgramLocalParameter4fvEXT( GLuint program
, GLenum target
, GLuint index
, const GLfloat
* params
) {
8206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8207 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
8208 funcs
->ext
.p_glNamedProgramLocalParameter4fvEXT( program
, target
, index
, params
);
8211 static void WINAPI
glNamedProgramLocalParameterI4iEXT( GLuint program
, GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
8212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8213 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program
, target
, index
, x
, y
, z
, w
);
8214 funcs
->ext
.p_glNamedProgramLocalParameterI4iEXT( program
, target
, index
, x
, y
, z
, w
);
8217 static void WINAPI
glNamedProgramLocalParameterI4ivEXT( GLuint program
, GLenum target
, GLuint index
, const GLint
* params
) {
8218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8219 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
8220 funcs
->ext
.p_glNamedProgramLocalParameterI4ivEXT( program
, target
, index
, params
);
8223 static void WINAPI
glNamedProgramLocalParameterI4uiEXT( GLuint program
, GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
8224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8225 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program
, target
, index
, x
, y
, z
, w
);
8226 funcs
->ext
.p_glNamedProgramLocalParameterI4uiEXT( program
, target
, index
, x
, y
, z
, w
);
8229 static void WINAPI
glNamedProgramLocalParameterI4uivEXT( GLuint program
, GLenum target
, GLuint index
, const GLuint
* params
) {
8230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8231 TRACE("(%d, %d, %d, %p)\n", program
, target
, index
, params
);
8232 funcs
->ext
.p_glNamedProgramLocalParameterI4uivEXT( program
, target
, index
, params
);
8235 static void WINAPI
glNamedProgramLocalParameters4fvEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* params
) {
8236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8237 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
8238 funcs
->ext
.p_glNamedProgramLocalParameters4fvEXT( program
, target
, index
, count
, params
);
8241 static void WINAPI
glNamedProgramLocalParametersI4ivEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLint
* params
) {
8242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8243 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
8244 funcs
->ext
.p_glNamedProgramLocalParametersI4ivEXT( program
, target
, index
, count
, params
);
8247 static void WINAPI
glNamedProgramLocalParametersI4uivEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLuint
* params
) {
8248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8249 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
8250 funcs
->ext
.p_glNamedProgramLocalParametersI4uivEXT( program
, target
, index
, count
, params
);
8253 static void WINAPI
glNamedProgramStringEXT( GLuint program
, GLenum target
, GLenum format
, GLsizei len
, const void* string
) {
8254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8255 TRACE("(%d, %d, %d, %d, %p)\n", program
, target
, format
, len
, string
);
8256 funcs
->ext
.p_glNamedProgramStringEXT( program
, target
, format
, len
, string
);
8259 static void WINAPI
glNamedRenderbufferStorage( GLuint renderbuffer
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8261 TRACE("(%d, %d, %d, %d)\n", renderbuffer
, internalformat
, width
, height
);
8262 funcs
->ext
.p_glNamedRenderbufferStorage( renderbuffer
, internalformat
, width
, height
);
8265 static void WINAPI
glNamedRenderbufferStorageEXT( GLuint renderbuffer
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8267 TRACE("(%d, %d, %d, %d)\n", renderbuffer
, internalformat
, width
, height
);
8268 funcs
->ext
.p_glNamedRenderbufferStorageEXT( renderbuffer
, internalformat
, width
, height
);
8271 static void WINAPI
glNamedRenderbufferStorageMultisample( GLuint renderbuffer
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8273 TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer
, samples
, internalformat
, width
, height
);
8274 funcs
->ext
.p_glNamedRenderbufferStorageMultisample( renderbuffer
, samples
, internalformat
, width
, height
);
8277 static void WINAPI
glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer
, GLsizei coverageSamples
, GLsizei colorSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8279 TRACE("(%d, %d, %d, %d, %d, %d)\n", renderbuffer
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
8280 funcs
->ext
.p_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
8283 static void WINAPI
glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
8284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8285 TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer
, samples
, internalformat
, width
, height
);
8286 funcs
->ext
.p_glNamedRenderbufferStorageMultisampleEXT( renderbuffer
, samples
, internalformat
, width
, height
);
8289 static void WINAPI
glNamedStringARB( GLenum type
, GLint namelen
, const GLchar
* name
, GLint stringlen
, const GLchar
* string
) {
8290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8291 TRACE("(%d, %d, %p, %d, %p)\n", type
, namelen
, name
, stringlen
, string
);
8292 funcs
->ext
.p_glNamedStringARB( type
, namelen
, name
, stringlen
, string
);
8295 static GLuint WINAPI
glNewBufferRegion( GLenum type
) {
8296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8297 TRACE("(%d)\n", type
);
8298 return funcs
->ext
.p_glNewBufferRegion( type
);
8301 static GLuint WINAPI
glNewObjectBufferATI( GLsizei size
, const void* pointer
, GLenum usage
) {
8302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8303 TRACE("(%d, %p, %d)\n", size
, pointer
, usage
);
8304 return funcs
->ext
.p_glNewObjectBufferATI( size
, pointer
, usage
);
8307 static void WINAPI
glNormal3fVertex3fSUN( GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8309 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx
, ny
, nz
, x
, y
, z
);
8310 funcs
->ext
.p_glNormal3fVertex3fSUN( nx
, ny
, nz
, x
, y
, z
);
8313 static void WINAPI
glNormal3fVertex3fvSUN( const GLfloat
* n
, const GLfloat
* v
) {
8314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8315 TRACE("(%p, %p)\n", n
, v
);
8316 funcs
->ext
.p_glNormal3fVertex3fvSUN( n
, v
);
8319 static void WINAPI
glNormal3hNV( GLhalfNV nx
, GLhalfNV ny
, GLhalfNV nz
) {
8320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8321 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
8322 funcs
->ext
.p_glNormal3hNV( nx
, ny
, nz
);
8325 static void WINAPI
glNormal3hvNV( const GLhalfNV
* v
) {
8326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8327 TRACE("(%p)\n", v
);
8328 funcs
->ext
.p_glNormal3hvNV( v
);
8331 static void WINAPI
glNormal3xOES( GLfixed nx
, GLfixed ny
, GLfixed nz
) {
8332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8333 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
8334 funcs
->ext
.p_glNormal3xOES( nx
, ny
, nz
);
8337 static void WINAPI
glNormal3xvOES( const GLfixed
* coords
) {
8338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8339 TRACE("(%p)\n", coords
);
8340 funcs
->ext
.p_glNormal3xvOES( coords
);
8343 static void WINAPI
glNormalFormatNV( GLenum type
, GLsizei stride
) {
8344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8345 TRACE("(%d, %d)\n", type
, stride
);
8346 funcs
->ext
.p_glNormalFormatNV( type
, stride
);
8349 static void WINAPI
glNormalP3ui( GLenum type
, GLuint coords
) {
8350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8351 TRACE("(%d, %d)\n", type
, coords
);
8352 funcs
->ext
.p_glNormalP3ui( type
, coords
);
8355 static void WINAPI
glNormalP3uiv( GLenum type
, const GLuint
* coords
) {
8356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8357 TRACE("(%d, %p)\n", type
, coords
);
8358 funcs
->ext
.p_glNormalP3uiv( type
, coords
);
8361 static void WINAPI
glNormalPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, const void* pointer
) {
8362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8363 TRACE("(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
8364 funcs
->ext
.p_glNormalPointerEXT( type
, stride
, count
, pointer
);
8367 static void WINAPI
glNormalPointerListIBM( GLenum type
, GLint stride
, const void** pointer
, GLint ptrstride
) {
8368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8369 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
8370 funcs
->ext
.p_glNormalPointerListIBM( type
, stride
, pointer
, ptrstride
);
8373 static void WINAPI
glNormalPointervINTEL( GLenum type
, const void** pointer
) {
8374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8375 TRACE("(%d, %p)\n", type
, pointer
);
8376 funcs
->ext
.p_glNormalPointervINTEL( type
, pointer
);
8379 static void WINAPI
glNormalStream3bATI( GLenum stream
, GLbyte nx
, GLbyte ny
, GLbyte nz
) {
8380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8381 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
8382 funcs
->ext
.p_glNormalStream3bATI( stream
, nx
, ny
, nz
);
8385 static void WINAPI
glNormalStream3bvATI( GLenum stream
, const GLbyte
* coords
) {
8386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8387 TRACE("(%d, %p)\n", stream
, coords
);
8388 funcs
->ext
.p_glNormalStream3bvATI( stream
, coords
);
8391 static void WINAPI
glNormalStream3dATI( GLenum stream
, GLdouble nx
, GLdouble ny
, GLdouble nz
) {
8392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8393 TRACE("(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
8394 funcs
->ext
.p_glNormalStream3dATI( stream
, nx
, ny
, nz
);
8397 static void WINAPI
glNormalStream3dvATI( GLenum stream
, const GLdouble
* coords
) {
8398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8399 TRACE("(%d, %p)\n", stream
, coords
);
8400 funcs
->ext
.p_glNormalStream3dvATI( stream
, coords
);
8403 static void WINAPI
glNormalStream3fATI( GLenum stream
, GLfloat nx
, GLfloat ny
, GLfloat nz
) {
8404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8405 TRACE("(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
8406 funcs
->ext
.p_glNormalStream3fATI( stream
, nx
, ny
, nz
);
8409 static void WINAPI
glNormalStream3fvATI( GLenum stream
, const GLfloat
* coords
) {
8410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8411 TRACE("(%d, %p)\n", stream
, coords
);
8412 funcs
->ext
.p_glNormalStream3fvATI( stream
, coords
);
8415 static void WINAPI
glNormalStream3iATI( GLenum stream
, GLint nx
, GLint ny
, GLint nz
) {
8416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8417 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
8418 funcs
->ext
.p_glNormalStream3iATI( stream
, nx
, ny
, nz
);
8421 static void WINAPI
glNormalStream3ivATI( GLenum stream
, const GLint
* coords
) {
8422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8423 TRACE("(%d, %p)\n", stream
, coords
);
8424 funcs
->ext
.p_glNormalStream3ivATI( stream
, coords
);
8427 static void WINAPI
glNormalStream3sATI( GLenum stream
, GLshort nx
, GLshort ny
, GLshort nz
) {
8428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8429 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
8430 funcs
->ext
.p_glNormalStream3sATI( stream
, nx
, ny
, nz
);
8433 static void WINAPI
glNormalStream3svATI( GLenum stream
, const GLshort
* coords
) {
8434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8435 TRACE("(%d, %p)\n", stream
, coords
);
8436 funcs
->ext
.p_glNormalStream3svATI( stream
, coords
);
8439 static void WINAPI
glObjectLabel( GLenum identifier
, GLuint name
, GLsizei length
, const GLchar
* label
) {
8440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8441 TRACE("(%d, %d, %d, %p)\n", identifier
, name
, length
, label
);
8442 funcs
->ext
.p_glObjectLabel( identifier
, name
, length
, label
);
8445 static void WINAPI
glObjectPtrLabel( const void* ptr
, GLsizei length
, const GLchar
* label
) {
8446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8447 TRACE("(%p, %d, %p)\n", ptr
, length
, label
);
8448 funcs
->ext
.p_glObjectPtrLabel( ptr
, length
, label
);
8451 static GLenum WINAPI
glObjectPurgeableAPPLE( GLenum objectType
, GLuint name
, GLenum option
) {
8452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8453 TRACE("(%d, %d, %d)\n", objectType
, name
, option
);
8454 return funcs
->ext
.p_glObjectPurgeableAPPLE( objectType
, name
, option
);
8457 static GLenum WINAPI
glObjectUnpurgeableAPPLE( GLenum objectType
, GLuint name
, GLenum option
) {
8458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8459 TRACE("(%d, %d, %d)\n", objectType
, name
, option
);
8460 return funcs
->ext
.p_glObjectUnpurgeableAPPLE( objectType
, name
, option
);
8463 static void WINAPI
glOrthofOES( GLfloat l
, GLfloat r
, GLfloat b
, GLfloat t
, GLfloat n
, GLfloat f
) {
8464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8465 TRACE("(%f, %f, %f, %f, %f, %f)\n", l
, r
, b
, t
, n
, f
);
8466 funcs
->ext
.p_glOrthofOES( l
, r
, b
, t
, n
, f
);
8469 static void WINAPI
glOrthoxOES( GLfixed l
, GLfixed r
, GLfixed b
, GLfixed t
, GLfixed n
, GLfixed f
) {
8470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8471 TRACE("(%d, %d, %d, %d, %d, %d)\n", l
, r
, b
, t
, n
, f
);
8472 funcs
->ext
.p_glOrthoxOES( l
, r
, b
, t
, n
, f
);
8475 static void WINAPI
glPNTrianglesfATI( GLenum pname
, GLfloat param
) {
8476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8477 TRACE("(%d, %f)\n", pname
, param
);
8478 funcs
->ext
.p_glPNTrianglesfATI( pname
, param
);
8481 static void WINAPI
glPNTrianglesiATI( GLenum pname
, GLint param
) {
8482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8483 TRACE("(%d, %d)\n", pname
, param
);
8484 funcs
->ext
.p_glPNTrianglesiATI( pname
, param
);
8487 static void WINAPI
glPassTexCoordATI( GLuint dst
, GLuint coord
, GLenum swizzle
) {
8488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8489 TRACE("(%d, %d, %d)\n", dst
, coord
, swizzle
);
8490 funcs
->ext
.p_glPassTexCoordATI( dst
, coord
, swizzle
);
8493 static void WINAPI
glPassThroughxOES( GLfixed token
) {
8494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8495 TRACE("(%d)\n", token
);
8496 funcs
->ext
.p_glPassThroughxOES( token
);
8499 static void WINAPI
glPatchParameterfv( GLenum pname
, const GLfloat
* values
) {
8500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8501 TRACE("(%d, %p)\n", pname
, values
);
8502 funcs
->ext
.p_glPatchParameterfv( pname
, values
);
8505 static void WINAPI
glPatchParameteri( GLenum pname
, GLint value
) {
8506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8507 TRACE("(%d, %d)\n", pname
, value
);
8508 funcs
->ext
.p_glPatchParameteri( pname
, value
);
8511 static void WINAPI
glPathColorGenNV( GLenum color
, GLenum genMode
, GLenum colorFormat
, const GLfloat
* coeffs
) {
8512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8513 TRACE("(%d, %d, %d, %p)\n", color
, genMode
, colorFormat
, coeffs
);
8514 funcs
->ext
.p_glPathColorGenNV( color
, genMode
, colorFormat
, coeffs
);
8517 static void WINAPI
glPathCommandsNV( GLuint path
, GLsizei numCommands
, const GLubyte
* commands
, GLsizei numCoords
, GLenum coordType
, const void* coords
) {
8518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8519 TRACE("(%d, %d, %p, %d, %d, %p)\n", path
, numCommands
, commands
, numCoords
, coordType
, coords
);
8520 funcs
->ext
.p_glPathCommandsNV( path
, numCommands
, commands
, numCoords
, coordType
, coords
);
8523 static void WINAPI
glPathCoordsNV( GLuint path
, GLsizei numCoords
, GLenum coordType
, const void* coords
) {
8524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8525 TRACE("(%d, %d, %d, %p)\n", path
, numCoords
, coordType
, coords
);
8526 funcs
->ext
.p_glPathCoordsNV( path
, numCoords
, coordType
, coords
);
8529 static void WINAPI
glPathCoverDepthFuncNV( GLenum func
) {
8530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8531 TRACE("(%d)\n", func
);
8532 funcs
->ext
.p_glPathCoverDepthFuncNV( func
);
8535 static void WINAPI
glPathDashArrayNV( GLuint path
, GLsizei dashCount
, const GLfloat
* dashArray
) {
8536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8537 TRACE("(%d, %d, %p)\n", path
, dashCount
, dashArray
);
8538 funcs
->ext
.p_glPathDashArrayNV( path
, dashCount
, dashArray
);
8541 static void WINAPI
glPathFogGenNV( GLenum genMode
) {
8542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8543 TRACE("(%d)\n", genMode
);
8544 funcs
->ext
.p_glPathFogGenNV( genMode
);
8547 static GLenum WINAPI
glPathGlyphIndexArrayNV( GLuint firstPathName
, GLenum fontTarget
, const void* fontName
, GLbitfield fontStyle
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
) {
8548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8549 TRACE("(%d, %d, %p, %d, %d, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
8550 return funcs
->ext
.p_glPathGlyphIndexArrayNV( firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
8553 static GLenum WINAPI
glPathGlyphIndexRangeNV( GLenum fontTarget
, const void* fontName
, GLbitfield fontStyle
, GLuint pathParameterTemplate
, GLfloat emScale
, GLuint baseAndCount
[2] ) {
8554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8555 TRACE("(%d, %p, %d, %d, %f, %p)\n", fontTarget
, fontName
, fontStyle
, pathParameterTemplate
, emScale
, baseAndCount
);
8556 return funcs
->ext
.p_glPathGlyphIndexRangeNV( fontTarget
, fontName
, fontStyle
, pathParameterTemplate
, emScale
, baseAndCount
);
8559 static void WINAPI
glPathGlyphRangeNV( GLuint firstPathName
, GLenum fontTarget
, const void* fontName
, GLbitfield fontStyle
, GLuint firstGlyph
, GLsizei numGlyphs
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
) {
8560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8561 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyph
, numGlyphs
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
8562 funcs
->ext
.p_glPathGlyphRangeNV( firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyph
, numGlyphs
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
8565 static void WINAPI
glPathGlyphsNV( GLuint firstPathName
, GLenum fontTarget
, const void* fontName
, GLbitfield fontStyle
, GLsizei numGlyphs
, GLenum type
, const void* charcodes
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
) {
8566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8567 TRACE("(%d, %d, %p, %d, %d, %d, %p, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, numGlyphs
, type
, charcodes
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
8568 funcs
->ext
.p_glPathGlyphsNV( firstPathName
, fontTarget
, fontName
, fontStyle
, numGlyphs
, type
, charcodes
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
8571 static GLenum WINAPI
glPathMemoryGlyphIndexArrayNV( GLuint firstPathName
, GLenum fontTarget
, GLsizeiptr fontSize
, const void* fontData
, GLsizei faceIndex
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
) {
8572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8573 TRACE("(%d, %d, %ld, %p, %d, %d, %d, %d, %f)\n", firstPathName
, fontTarget
, fontSize
, fontData
, faceIndex
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
8574 return funcs
->ext
.p_glPathMemoryGlyphIndexArrayNV( firstPathName
, fontTarget
, fontSize
, fontData
, faceIndex
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
8577 static void WINAPI
glPathParameterfNV( GLuint path
, GLenum pname
, GLfloat value
) {
8578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8579 TRACE("(%d, %d, %f)\n", path
, pname
, value
);
8580 funcs
->ext
.p_glPathParameterfNV( path
, pname
, value
);
8583 static void WINAPI
glPathParameterfvNV( GLuint path
, GLenum pname
, const GLfloat
* value
) {
8584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8585 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
8586 funcs
->ext
.p_glPathParameterfvNV( path
, pname
, value
);
8589 static void WINAPI
glPathParameteriNV( GLuint path
, GLenum pname
, GLint value
) {
8590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8591 TRACE("(%d, %d, %d)\n", path
, pname
, value
);
8592 funcs
->ext
.p_glPathParameteriNV( path
, pname
, value
);
8595 static void WINAPI
glPathParameterivNV( GLuint path
, GLenum pname
, const GLint
* value
) {
8596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8597 TRACE("(%d, %d, %p)\n", path
, pname
, value
);
8598 funcs
->ext
.p_glPathParameterivNV( path
, pname
, value
);
8601 static void WINAPI
glPathStencilDepthOffsetNV( GLfloat factor
, GLfloat units
) {
8602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8603 TRACE("(%f, %f)\n", factor
, units
);
8604 funcs
->ext
.p_glPathStencilDepthOffsetNV( factor
, units
);
8607 static void WINAPI
glPathStencilFuncNV( GLenum func
, GLint ref
, GLuint mask
) {
8608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8609 TRACE("(%d, %d, %d)\n", func
, ref
, mask
);
8610 funcs
->ext
.p_glPathStencilFuncNV( func
, ref
, mask
);
8613 static void WINAPI
glPathStringNV( GLuint path
, GLenum format
, GLsizei length
, const void* pathString
) {
8614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8615 TRACE("(%d, %d, %d, %p)\n", path
, format
, length
, pathString
);
8616 funcs
->ext
.p_glPathStringNV( path
, format
, length
, pathString
);
8619 static void WINAPI
glPathSubCommandsNV( GLuint path
, GLsizei commandStart
, GLsizei commandsToDelete
, GLsizei numCommands
, const GLubyte
* commands
, GLsizei numCoords
, GLenum coordType
, const void* coords
) {
8620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8621 TRACE("(%d, %d, %d, %d, %p, %d, %d, %p)\n", path
, commandStart
, commandsToDelete
, numCommands
, commands
, numCoords
, coordType
, coords
);
8622 funcs
->ext
.p_glPathSubCommandsNV( path
, commandStart
, commandsToDelete
, numCommands
, commands
, numCoords
, coordType
, coords
);
8625 static void WINAPI
glPathSubCoordsNV( GLuint path
, GLsizei coordStart
, GLsizei numCoords
, GLenum coordType
, const void* coords
) {
8626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8627 TRACE("(%d, %d, %d, %d, %p)\n", path
, coordStart
, numCoords
, coordType
, coords
);
8628 funcs
->ext
.p_glPathSubCoordsNV( path
, coordStart
, numCoords
, coordType
, coords
);
8631 static void WINAPI
glPathTexGenNV( GLenum texCoordSet
, GLenum genMode
, GLint components
, const GLfloat
* coeffs
) {
8632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8633 TRACE("(%d, %d, %d, %p)\n", texCoordSet
, genMode
, components
, coeffs
);
8634 funcs
->ext
.p_glPathTexGenNV( texCoordSet
, genMode
, components
, coeffs
);
8637 static void WINAPI
glPauseTransformFeedback( void ) {
8638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8640 funcs
->ext
.p_glPauseTransformFeedback( );
8643 static void WINAPI
glPauseTransformFeedbackNV( void ) {
8644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8646 funcs
->ext
.p_glPauseTransformFeedbackNV( );
8649 static void WINAPI
glPixelDataRangeNV( GLenum target
, GLsizei length
, const void* pointer
) {
8650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8651 TRACE("(%d, %d, %p)\n", target
, length
, pointer
);
8652 funcs
->ext
.p_glPixelDataRangeNV( target
, length
, pointer
);
8655 static void WINAPI
glPixelMapx( GLenum map
, GLint size
, const GLfixed
* values
) {
8656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8657 TRACE("(%d, %d, %p)\n", map
, size
, values
);
8658 funcs
->ext
.p_glPixelMapx( map
, size
, values
);
8661 static void WINAPI
glPixelStorex( GLenum pname
, GLfixed param
) {
8662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8663 TRACE("(%d, %d)\n", pname
, param
);
8664 funcs
->ext
.p_glPixelStorex( pname
, param
);
8667 static void WINAPI
glPixelTexGenParameterfSGIS( GLenum pname
, GLfloat param
) {
8668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8669 TRACE("(%d, %f)\n", pname
, param
);
8670 funcs
->ext
.p_glPixelTexGenParameterfSGIS( pname
, param
);
8673 static void WINAPI
glPixelTexGenParameterfvSGIS( GLenum pname
, const GLfloat
* params
) {
8674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8675 TRACE("(%d, %p)\n", pname
, params
);
8676 funcs
->ext
.p_glPixelTexGenParameterfvSGIS( pname
, params
);
8679 static void WINAPI
glPixelTexGenParameteriSGIS( GLenum pname
, GLint param
) {
8680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8681 TRACE("(%d, %d)\n", pname
, param
);
8682 funcs
->ext
.p_glPixelTexGenParameteriSGIS( pname
, param
);
8685 static void WINAPI
glPixelTexGenParameterivSGIS( GLenum pname
, const GLint
* params
) {
8686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8687 TRACE("(%d, %p)\n", pname
, params
);
8688 funcs
->ext
.p_glPixelTexGenParameterivSGIS( pname
, params
);
8691 static void WINAPI
glPixelTexGenSGIX( GLenum mode
) {
8692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8693 TRACE("(%d)\n", mode
);
8694 funcs
->ext
.p_glPixelTexGenSGIX( mode
);
8697 static void WINAPI
glPixelTransferxOES( GLenum pname
, GLfixed param
) {
8698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8699 TRACE("(%d, %d)\n", pname
, param
);
8700 funcs
->ext
.p_glPixelTransferxOES( pname
, param
);
8703 static void WINAPI
glPixelTransformParameterfEXT( GLenum target
, GLenum pname
, GLfloat param
) {
8704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8705 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
8706 funcs
->ext
.p_glPixelTransformParameterfEXT( target
, pname
, param
);
8709 static void WINAPI
glPixelTransformParameterfvEXT( GLenum target
, GLenum pname
, const GLfloat
* params
) {
8710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8711 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
8712 funcs
->ext
.p_glPixelTransformParameterfvEXT( target
, pname
, params
);
8715 static void WINAPI
glPixelTransformParameteriEXT( GLenum target
, GLenum pname
, GLint param
) {
8716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8717 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
8718 funcs
->ext
.p_glPixelTransformParameteriEXT( target
, pname
, param
);
8721 static void WINAPI
glPixelTransformParameterivEXT( GLenum target
, GLenum pname
, const GLint
* params
) {
8722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8723 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
8724 funcs
->ext
.p_glPixelTransformParameterivEXT( target
, pname
, params
);
8727 static void WINAPI
glPixelZoomxOES( GLfixed xfactor
, GLfixed yfactor
) {
8728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8729 TRACE("(%d, %d)\n", xfactor
, yfactor
);
8730 funcs
->ext
.p_glPixelZoomxOES( xfactor
, yfactor
);
8733 static GLboolean WINAPI
glPointAlongPathNV( GLuint path
, GLsizei startSegment
, GLsizei numSegments
, GLfloat distance
, GLfloat
* x
, GLfloat
* y
, GLfloat
* tangentX
, GLfloat
* tangentY
) {
8734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8735 TRACE("(%d, %d, %d, %f, %p, %p, %p, %p)\n", path
, startSegment
, numSegments
, distance
, x
, y
, tangentX
, tangentY
);
8736 return funcs
->ext
.p_glPointAlongPathNV( path
, startSegment
, numSegments
, distance
, x
, y
, tangentX
, tangentY
);
8739 static void WINAPI
glPointParameterf( GLenum pname
, GLfloat param
) {
8740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8741 TRACE("(%d, %f)\n", pname
, param
);
8742 funcs
->ext
.p_glPointParameterf( pname
, param
);
8745 static void WINAPI
glPointParameterfARB( GLenum pname
, GLfloat param
) {
8746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8747 TRACE("(%d, %f)\n", pname
, param
);
8748 funcs
->ext
.p_glPointParameterfARB( pname
, param
);
8751 static void WINAPI
glPointParameterfEXT( GLenum pname
, GLfloat param
) {
8752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8753 TRACE("(%d, %f)\n", pname
, param
);
8754 funcs
->ext
.p_glPointParameterfEXT( pname
, param
);
8757 static void WINAPI
glPointParameterfSGIS( GLenum pname
, GLfloat param
) {
8758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8759 TRACE("(%d, %f)\n", pname
, param
);
8760 funcs
->ext
.p_glPointParameterfSGIS( pname
, param
);
8763 static void WINAPI
glPointParameterfv( GLenum pname
, const GLfloat
* params
) {
8764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8765 TRACE("(%d, %p)\n", pname
, params
);
8766 funcs
->ext
.p_glPointParameterfv( pname
, params
);
8769 static void WINAPI
glPointParameterfvARB( GLenum pname
, const GLfloat
* params
) {
8770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8771 TRACE("(%d, %p)\n", pname
, params
);
8772 funcs
->ext
.p_glPointParameterfvARB( pname
, params
);
8775 static void WINAPI
glPointParameterfvEXT( GLenum pname
, const GLfloat
* params
) {
8776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8777 TRACE("(%d, %p)\n", pname
, params
);
8778 funcs
->ext
.p_glPointParameterfvEXT( pname
, params
);
8781 static void WINAPI
glPointParameterfvSGIS( GLenum pname
, const GLfloat
* params
) {
8782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8783 TRACE("(%d, %p)\n", pname
, params
);
8784 funcs
->ext
.p_glPointParameterfvSGIS( pname
, params
);
8787 static void WINAPI
glPointParameteri( GLenum pname
, GLint param
) {
8788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8789 TRACE("(%d, %d)\n", pname
, param
);
8790 funcs
->ext
.p_glPointParameteri( pname
, param
);
8793 static void WINAPI
glPointParameteriNV( GLenum pname
, GLint param
) {
8794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8795 TRACE("(%d, %d)\n", pname
, param
);
8796 funcs
->ext
.p_glPointParameteriNV( pname
, param
);
8799 static void WINAPI
glPointParameteriv( GLenum pname
, const GLint
* params
) {
8800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8801 TRACE("(%d, %p)\n", pname
, params
);
8802 funcs
->ext
.p_glPointParameteriv( pname
, params
);
8805 static void WINAPI
glPointParameterivNV( GLenum pname
, const GLint
* params
) {
8806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8807 TRACE("(%d, %p)\n", pname
, params
);
8808 funcs
->ext
.p_glPointParameterivNV( pname
, params
);
8811 static void WINAPI
glPointParameterxvOES( GLenum pname
, const GLfixed
* params
) {
8812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8813 TRACE("(%d, %p)\n", pname
, params
);
8814 funcs
->ext
.p_glPointParameterxvOES( pname
, params
);
8817 static void WINAPI
glPointSizexOES( GLfixed size
) {
8818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8819 TRACE("(%d)\n", size
);
8820 funcs
->ext
.p_glPointSizexOES( size
);
8823 static GLint WINAPI
glPollAsyncSGIX( GLuint
* markerp
) {
8824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8825 TRACE("(%p)\n", markerp
);
8826 return funcs
->ext
.p_glPollAsyncSGIX( markerp
);
8829 static GLint WINAPI
glPollInstrumentsSGIX( GLint
* marker_p
) {
8830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8831 TRACE("(%p)\n", marker_p
);
8832 return funcs
->ext
.p_glPollInstrumentsSGIX( marker_p
);
8835 static void WINAPI
glPolygonOffsetClampEXT( GLfloat factor
, GLfloat units
, GLfloat clamp
) {
8836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8837 TRACE("(%f, %f, %f)\n", factor
, units
, clamp
);
8838 funcs
->ext
.p_glPolygonOffsetClampEXT( factor
, units
, clamp
);
8841 static void WINAPI
glPolygonOffsetEXT( GLfloat factor
, GLfloat bias
) {
8842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8843 TRACE("(%f, %f)\n", factor
, bias
);
8844 funcs
->ext
.p_glPolygonOffsetEXT( factor
, bias
);
8847 static void WINAPI
glPolygonOffsetxOES( GLfixed factor
, GLfixed units
) {
8848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8849 TRACE("(%d, %d)\n", factor
, units
);
8850 funcs
->ext
.p_glPolygonOffsetxOES( factor
, units
);
8853 static void WINAPI
glPopDebugGroup( void ) {
8854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8856 funcs
->ext
.p_glPopDebugGroup( );
8859 static void WINAPI
glPopGroupMarkerEXT( void ) {
8860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8862 funcs
->ext
.p_glPopGroupMarkerEXT( );
8865 static void WINAPI
glPresentFrameDualFillNV( GLuint video_slot
, GLuint64EXT minPresentTime
, GLuint beginPresentTimeId
, GLuint presentDurationId
, GLenum type
, GLenum target0
, GLuint fill0
, GLenum target1
, GLuint fill1
, GLenum target2
, GLuint fill2
, GLenum target3
, GLuint fill3
) {
8866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8867 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot
, wine_dbgstr_longlong(minPresentTime
), beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, target1
, fill1
, target2
, fill2
, target3
, fill3
);
8868 funcs
->ext
.p_glPresentFrameDualFillNV( video_slot
, minPresentTime
, beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, target1
, fill1
, target2
, fill2
, target3
, fill3
);
8871 static void WINAPI
glPresentFrameKeyedNV( GLuint video_slot
, GLuint64EXT minPresentTime
, GLuint beginPresentTimeId
, GLuint presentDurationId
, GLenum type
, GLenum target0
, GLuint fill0
, GLuint key0
, GLenum target1
, GLuint fill1
, GLuint key1
) {
8872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8873 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot
, wine_dbgstr_longlong(minPresentTime
), beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, key0
, target1
, fill1
, key1
);
8874 funcs
->ext
.p_glPresentFrameKeyedNV( video_slot
, minPresentTime
, beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, key0
, target1
, fill1
, key1
);
8877 static void WINAPI
glPrimitiveRestartIndex( GLuint index
) {
8878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8879 TRACE("(%d)\n", index
);
8880 funcs
->ext
.p_glPrimitiveRestartIndex( index
);
8883 static void WINAPI
glPrimitiveRestartIndexNV( GLuint index
) {
8884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8885 TRACE("(%d)\n", index
);
8886 funcs
->ext
.p_glPrimitiveRestartIndexNV( index
);
8889 static void WINAPI
glPrimitiveRestartNV( void ) {
8890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8892 funcs
->ext
.p_glPrimitiveRestartNV( );
8895 static void WINAPI
glPrioritizeTexturesEXT( GLsizei n
, const GLuint
* textures
, const GLclampf
* priorities
) {
8896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8897 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
8898 funcs
->ext
.p_glPrioritizeTexturesEXT( n
, textures
, priorities
);
8901 static void WINAPI
glPrioritizeTexturesxOES( GLsizei n
, const GLuint
* textures
, const GLfixed
* priorities
) {
8902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8903 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
8904 funcs
->ext
.p_glPrioritizeTexturesxOES( n
, textures
, priorities
);
8907 static void WINAPI
glProgramBinary( GLuint program
, GLenum binaryFormat
, const void* binary
, GLsizei length
) {
8908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8909 TRACE("(%d, %d, %p, %d)\n", program
, binaryFormat
, binary
, length
);
8910 funcs
->ext
.p_glProgramBinary( program
, binaryFormat
, binary
, length
);
8913 static void WINAPI
glProgramBufferParametersIivNV( GLenum target
, GLuint bindingIndex
, GLuint wordIndex
, GLsizei count
, const GLint
* params
) {
8914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8915 TRACE("(%d, %d, %d, %d, %p)\n", target
, bindingIndex
, wordIndex
, count
, params
);
8916 funcs
->ext
.p_glProgramBufferParametersIivNV( target
, bindingIndex
, wordIndex
, count
, params
);
8919 static void WINAPI
glProgramBufferParametersIuivNV( GLenum target
, GLuint bindingIndex
, GLuint wordIndex
, GLsizei count
, const GLuint
* params
) {
8920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8921 TRACE("(%d, %d, %d, %d, %p)\n", target
, bindingIndex
, wordIndex
, count
, params
);
8922 funcs
->ext
.p_glProgramBufferParametersIuivNV( target
, bindingIndex
, wordIndex
, count
, params
);
8925 static void WINAPI
glProgramBufferParametersfvNV( GLenum target
, GLuint bindingIndex
, GLuint wordIndex
, GLsizei count
, const GLfloat
* params
) {
8926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8927 TRACE("(%d, %d, %d, %d, %p)\n", target
, bindingIndex
, wordIndex
, count
, params
);
8928 funcs
->ext
.p_glProgramBufferParametersfvNV( target
, bindingIndex
, wordIndex
, count
, params
);
8931 static void WINAPI
glProgramEnvParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
8932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8933 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
8934 funcs
->ext
.p_glProgramEnvParameter4dARB( target
, index
, x
, y
, z
, w
);
8937 static void WINAPI
glProgramEnvParameter4dvARB( GLenum target
, GLuint index
, const GLdouble
* params
) {
8938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8939 TRACE("(%d, %d, %p)\n", target
, index
, params
);
8940 funcs
->ext
.p_glProgramEnvParameter4dvARB( target
, index
, params
);
8943 static void WINAPI
glProgramEnvParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
8944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8945 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
8946 funcs
->ext
.p_glProgramEnvParameter4fARB( target
, index
, x
, y
, z
, w
);
8949 static void WINAPI
glProgramEnvParameter4fvARB( GLenum target
, GLuint index
, const GLfloat
* params
) {
8950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8951 TRACE("(%d, %d, %p)\n", target
, index
, params
);
8952 funcs
->ext
.p_glProgramEnvParameter4fvARB( target
, index
, params
);
8955 static void WINAPI
glProgramEnvParameterI4iNV( GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
8956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8957 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
8958 funcs
->ext
.p_glProgramEnvParameterI4iNV( target
, index
, x
, y
, z
, w
);
8961 static void WINAPI
glProgramEnvParameterI4ivNV( GLenum target
, GLuint index
, const GLint
* params
) {
8962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8963 TRACE("(%d, %d, %p)\n", target
, index
, params
);
8964 funcs
->ext
.p_glProgramEnvParameterI4ivNV( target
, index
, params
);
8967 static void WINAPI
glProgramEnvParameterI4uiNV( GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
8968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8969 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
8970 funcs
->ext
.p_glProgramEnvParameterI4uiNV( target
, index
, x
, y
, z
, w
);
8973 static void WINAPI
glProgramEnvParameterI4uivNV( GLenum target
, GLuint index
, const GLuint
* params
) {
8974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8975 TRACE("(%d, %d, %p)\n", target
, index
, params
);
8976 funcs
->ext
.p_glProgramEnvParameterI4uivNV( target
, index
, params
);
8979 static void WINAPI
glProgramEnvParameters4fvEXT( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* params
) {
8980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8981 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
8982 funcs
->ext
.p_glProgramEnvParameters4fvEXT( target
, index
, count
, params
);
8985 static void WINAPI
glProgramEnvParametersI4ivNV( GLenum target
, GLuint index
, GLsizei count
, const GLint
* params
) {
8986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8987 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
8988 funcs
->ext
.p_glProgramEnvParametersI4ivNV( target
, index
, count
, params
);
8991 static void WINAPI
glProgramEnvParametersI4uivNV( GLenum target
, GLuint index
, GLsizei count
, const GLuint
* params
) {
8992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8993 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
8994 funcs
->ext
.p_glProgramEnvParametersI4uivNV( target
, index
, count
, params
);
8997 static void WINAPI
glProgramLocalParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
8998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8999 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
9000 funcs
->ext
.p_glProgramLocalParameter4dARB( target
, index
, x
, y
, z
, w
);
9003 static void WINAPI
glProgramLocalParameter4dvARB( GLenum target
, GLuint index
, const GLdouble
* params
) {
9004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9005 TRACE("(%d, %d, %p)\n", target
, index
, params
);
9006 funcs
->ext
.p_glProgramLocalParameter4dvARB( target
, index
, params
);
9009 static void WINAPI
glProgramLocalParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9011 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
9012 funcs
->ext
.p_glProgramLocalParameter4fARB( target
, index
, x
, y
, z
, w
);
9015 static void WINAPI
glProgramLocalParameter4fvARB( GLenum target
, GLuint index
, const GLfloat
* params
) {
9016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9017 TRACE("(%d, %d, %p)\n", target
, index
, params
);
9018 funcs
->ext
.p_glProgramLocalParameter4fvARB( target
, index
, params
);
9021 static void WINAPI
glProgramLocalParameterI4iNV( GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
9022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9023 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
9024 funcs
->ext
.p_glProgramLocalParameterI4iNV( target
, index
, x
, y
, z
, w
);
9027 static void WINAPI
glProgramLocalParameterI4ivNV( GLenum target
, GLuint index
, const GLint
* params
) {
9028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9029 TRACE("(%d, %d, %p)\n", target
, index
, params
);
9030 funcs
->ext
.p_glProgramLocalParameterI4ivNV( target
, index
, params
);
9033 static void WINAPI
glProgramLocalParameterI4uiNV( GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
9034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9035 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
9036 funcs
->ext
.p_glProgramLocalParameterI4uiNV( target
, index
, x
, y
, z
, w
);
9039 static void WINAPI
glProgramLocalParameterI4uivNV( GLenum target
, GLuint index
, const GLuint
* params
) {
9040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9041 TRACE("(%d, %d, %p)\n", target
, index
, params
);
9042 funcs
->ext
.p_glProgramLocalParameterI4uivNV( target
, index
, params
);
9045 static void WINAPI
glProgramLocalParameters4fvEXT( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* params
) {
9046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9047 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
9048 funcs
->ext
.p_glProgramLocalParameters4fvEXT( target
, index
, count
, params
);
9051 static void WINAPI
glProgramLocalParametersI4ivNV( GLenum target
, GLuint index
, GLsizei count
, const GLint
* params
) {
9052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9053 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
9054 funcs
->ext
.p_glProgramLocalParametersI4ivNV( target
, index
, count
, params
);
9057 static void WINAPI
glProgramLocalParametersI4uivNV( GLenum target
, GLuint index
, GLsizei count
, const GLuint
* params
) {
9058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9059 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, params
);
9060 funcs
->ext
.p_glProgramLocalParametersI4uivNV( target
, index
, count
, params
);
9063 static void WINAPI
glProgramNamedParameter4dNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
9064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9065 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
9066 funcs
->ext
.p_glProgramNamedParameter4dNV( id
, len
, name
, x
, y
, z
, w
);
9069 static void WINAPI
glProgramNamedParameter4dvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, const GLdouble
* v
) {
9070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9071 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, v
);
9072 funcs
->ext
.p_glProgramNamedParameter4dvNV( id
, len
, name
, v
);
9075 static void WINAPI
glProgramNamedParameter4fNV( GLuint id
, GLsizei len
, const GLubyte
* name
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9077 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
9078 funcs
->ext
.p_glProgramNamedParameter4fNV( id
, len
, name
, x
, y
, z
, w
);
9081 static void WINAPI
glProgramNamedParameter4fvNV( GLuint id
, GLsizei len
, const GLubyte
* name
, const GLfloat
* v
) {
9082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9083 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, v
);
9084 funcs
->ext
.p_glProgramNamedParameter4fvNV( id
, len
, name
, v
);
9087 static void WINAPI
glProgramParameter4dNV( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
9088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9089 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
9090 funcs
->ext
.p_glProgramParameter4dNV( target
, index
, x
, y
, z
, w
);
9093 static void WINAPI
glProgramParameter4dvNV( GLenum target
, GLuint index
, const GLdouble
* v
) {
9094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9095 TRACE("(%d, %d, %p)\n", target
, index
, v
);
9096 funcs
->ext
.p_glProgramParameter4dvNV( target
, index
, v
);
9099 static void WINAPI
glProgramParameter4fNV( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9101 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
9102 funcs
->ext
.p_glProgramParameter4fNV( target
, index
, x
, y
, z
, w
);
9105 static void WINAPI
glProgramParameter4fvNV( GLenum target
, GLuint index
, const GLfloat
* v
) {
9106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9107 TRACE("(%d, %d, %p)\n", target
, index
, v
);
9108 funcs
->ext
.p_glProgramParameter4fvNV( target
, index
, v
);
9111 static void WINAPI
glProgramParameteri( GLuint program
, GLenum pname
, GLint value
) {
9112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9113 TRACE("(%d, %d, %d)\n", program
, pname
, value
);
9114 funcs
->ext
.p_glProgramParameteri( program
, pname
, value
);
9117 static void WINAPI
glProgramParameteriARB( GLuint program
, GLenum pname
, GLint value
) {
9118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9119 TRACE("(%d, %d, %d)\n", program
, pname
, value
);
9120 funcs
->ext
.p_glProgramParameteriARB( program
, pname
, value
);
9123 static void WINAPI
glProgramParameteriEXT( GLuint program
, GLenum pname
, GLint value
) {
9124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9125 TRACE("(%d, %d, %d)\n", program
, pname
, value
);
9126 funcs
->ext
.p_glProgramParameteriEXT( program
, pname
, value
);
9129 static void WINAPI
glProgramParameters4dvNV( GLenum target
, GLuint index
, GLsizei count
, const GLdouble
* v
) {
9130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9131 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, v
);
9132 funcs
->ext
.p_glProgramParameters4dvNV( target
, index
, count
, v
);
9135 static void WINAPI
glProgramParameters4fvNV( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
* v
) {
9136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9137 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, v
);
9138 funcs
->ext
.p_glProgramParameters4fvNV( target
, index
, count
, v
);
9141 static void WINAPI
glProgramPathFragmentInputGenNV( GLuint program
, GLint location
, GLenum genMode
, GLint components
, const GLfloat
* coeffs
) {
9142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9143 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, genMode
, components
, coeffs
);
9144 funcs
->ext
.p_glProgramPathFragmentInputGenNV( program
, location
, genMode
, components
, coeffs
);
9147 static void WINAPI
glProgramStringARB( GLenum target
, GLenum format
, GLsizei len
, const void* string
) {
9148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9149 TRACE("(%d, %d, %d, %p)\n", target
, format
, len
, string
);
9150 funcs
->ext
.p_glProgramStringARB( target
, format
, len
, string
);
9153 static void WINAPI
glProgramSubroutineParametersuivNV( GLenum target
, GLsizei count
, const GLuint
* params
) {
9154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9155 TRACE("(%d, %d, %p)\n", target
, count
, params
);
9156 funcs
->ext
.p_glProgramSubroutineParametersuivNV( target
, count
, params
);
9159 static void WINAPI
glProgramUniform1d( GLuint program
, GLint location
, GLdouble v0
) {
9160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9161 TRACE("(%d, %d, %f)\n", program
, location
, v0
);
9162 funcs
->ext
.p_glProgramUniform1d( program
, location
, v0
);
9165 static void WINAPI
glProgramUniform1dEXT( GLuint program
, GLint location
, GLdouble x
) {
9166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9167 TRACE("(%d, %d, %f)\n", program
, location
, x
);
9168 funcs
->ext
.p_glProgramUniform1dEXT( program
, location
, x
);
9171 static void WINAPI
glProgramUniform1dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9173 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9174 funcs
->ext
.p_glProgramUniform1dv( program
, location
, count
, value
);
9177 static void WINAPI
glProgramUniform1dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9179 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9180 funcs
->ext
.p_glProgramUniform1dvEXT( program
, location
, count
, value
);
9183 static void WINAPI
glProgramUniform1f( GLuint program
, GLint location
, GLfloat v0
) {
9184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9185 TRACE("(%d, %d, %f)\n", program
, location
, v0
);
9186 funcs
->ext
.p_glProgramUniform1f( program
, location
, v0
);
9189 static void WINAPI
glProgramUniform1fEXT( GLuint program
, GLint location
, GLfloat v0
) {
9190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9191 TRACE("(%d, %d, %f)\n", program
, location
, v0
);
9192 funcs
->ext
.p_glProgramUniform1fEXT( program
, location
, v0
);
9195 static void WINAPI
glProgramUniform1fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9197 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9198 funcs
->ext
.p_glProgramUniform1fv( program
, location
, count
, value
);
9201 static void WINAPI
glProgramUniform1fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9203 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9204 funcs
->ext
.p_glProgramUniform1fvEXT( program
, location
, count
, value
);
9207 static void WINAPI
glProgramUniform1i( GLuint program
, GLint location
, GLint v0
) {
9208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9209 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
9210 funcs
->ext
.p_glProgramUniform1i( program
, location
, v0
);
9213 static void WINAPI
glProgramUniform1i64NV( GLuint program
, GLint location
, GLint64EXT x
) {
9214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9215 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
9216 funcs
->ext
.p_glProgramUniform1i64NV( program
, location
, x
);
9219 static void WINAPI
glProgramUniform1i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
* value
) {
9220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9221 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9222 funcs
->ext
.p_glProgramUniform1i64vNV( program
, location
, count
, value
);
9225 static void WINAPI
glProgramUniform1iEXT( GLuint program
, GLint location
, GLint v0
) {
9226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9227 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
9228 funcs
->ext
.p_glProgramUniform1iEXT( program
, location
, v0
);
9231 static void WINAPI
glProgramUniform1iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9233 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9234 funcs
->ext
.p_glProgramUniform1iv( program
, location
, count
, value
);
9237 static void WINAPI
glProgramUniform1ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9239 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9240 funcs
->ext
.p_glProgramUniform1ivEXT( program
, location
, count
, value
);
9243 static void WINAPI
glProgramUniform1ui( GLuint program
, GLint location
, GLuint v0
) {
9244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9245 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
9246 funcs
->ext
.p_glProgramUniform1ui( program
, location
, v0
);
9249 static void WINAPI
glProgramUniform1ui64NV( GLuint program
, GLint location
, GLuint64EXT x
) {
9250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9251 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
9252 funcs
->ext
.p_glProgramUniform1ui64NV( program
, location
, x
);
9255 static void WINAPI
glProgramUniform1ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
9256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9257 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9258 funcs
->ext
.p_glProgramUniform1ui64vNV( program
, location
, count
, value
);
9261 static void WINAPI
glProgramUniform1uiEXT( GLuint program
, GLint location
, GLuint v0
) {
9262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9263 TRACE("(%d, %d, %d)\n", program
, location
, v0
);
9264 funcs
->ext
.p_glProgramUniform1uiEXT( program
, location
, v0
);
9267 static void WINAPI
glProgramUniform1uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9269 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9270 funcs
->ext
.p_glProgramUniform1uiv( program
, location
, count
, value
);
9273 static void WINAPI
glProgramUniform1uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9275 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9276 funcs
->ext
.p_glProgramUniform1uivEXT( program
, location
, count
, value
);
9279 static void WINAPI
glProgramUniform2d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
) {
9280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9281 TRACE("(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
9282 funcs
->ext
.p_glProgramUniform2d( program
, location
, v0
, v1
);
9285 static void WINAPI
glProgramUniform2dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
) {
9286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9287 TRACE("(%d, %d, %f, %f)\n", program
, location
, x
, y
);
9288 funcs
->ext
.p_glProgramUniform2dEXT( program
, location
, x
, y
);
9291 static void WINAPI
glProgramUniform2dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9293 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9294 funcs
->ext
.p_glProgramUniform2dv( program
, location
, count
, value
);
9297 static void WINAPI
glProgramUniform2dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9299 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9300 funcs
->ext
.p_glProgramUniform2dvEXT( program
, location
, count
, value
);
9303 static void WINAPI
glProgramUniform2f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
) {
9304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9305 TRACE("(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
9306 funcs
->ext
.p_glProgramUniform2f( program
, location
, v0
, v1
);
9309 static void WINAPI
glProgramUniform2fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
) {
9310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9311 TRACE("(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
9312 funcs
->ext
.p_glProgramUniform2fEXT( program
, location
, v0
, v1
);
9315 static void WINAPI
glProgramUniform2fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9317 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9318 funcs
->ext
.p_glProgramUniform2fv( program
, location
, count
, value
);
9321 static void WINAPI
glProgramUniform2fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9323 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9324 funcs
->ext
.p_glProgramUniform2fvEXT( program
, location
, count
, value
);
9327 static void WINAPI
glProgramUniform2i( GLuint program
, GLint location
, GLint v0
, GLint v1
) {
9328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9329 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
9330 funcs
->ext
.p_glProgramUniform2i( program
, location
, v0
, v1
);
9333 static void WINAPI
glProgramUniform2i64NV( GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
) {
9334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9335 TRACE("(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
9336 funcs
->ext
.p_glProgramUniform2i64NV( program
, location
, x
, y
);
9339 static void WINAPI
glProgramUniform2i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
* value
) {
9340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9341 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9342 funcs
->ext
.p_glProgramUniform2i64vNV( program
, location
, count
, value
);
9345 static void WINAPI
glProgramUniform2iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
) {
9346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9347 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
9348 funcs
->ext
.p_glProgramUniform2iEXT( program
, location
, v0
, v1
);
9351 static void WINAPI
glProgramUniform2iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9353 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9354 funcs
->ext
.p_glProgramUniform2iv( program
, location
, count
, value
);
9357 static void WINAPI
glProgramUniform2ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9359 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9360 funcs
->ext
.p_glProgramUniform2ivEXT( program
, location
, count
, value
);
9363 static void WINAPI
glProgramUniform2ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
) {
9364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9365 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
9366 funcs
->ext
.p_glProgramUniform2ui( program
, location
, v0
, v1
);
9369 static void WINAPI
glProgramUniform2ui64NV( GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
) {
9370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9371 TRACE("(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
9372 funcs
->ext
.p_glProgramUniform2ui64NV( program
, location
, x
, y
);
9375 static void WINAPI
glProgramUniform2ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
9376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9377 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9378 funcs
->ext
.p_glProgramUniform2ui64vNV( program
, location
, count
, value
);
9381 static void WINAPI
glProgramUniform2uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
) {
9382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9383 TRACE("(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
9384 funcs
->ext
.p_glProgramUniform2uiEXT( program
, location
, v0
, v1
);
9387 static void WINAPI
glProgramUniform2uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9389 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9390 funcs
->ext
.p_glProgramUniform2uiv( program
, location
, count
, value
);
9393 static void WINAPI
glProgramUniform2uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9395 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9396 funcs
->ext
.p_glProgramUniform2uivEXT( program
, location
, count
, value
);
9399 static void WINAPI
glProgramUniform3d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
, GLdouble v2
) {
9400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9401 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
9402 funcs
->ext
.p_glProgramUniform3d( program
, location
, v0
, v1
, v2
);
9405 static void WINAPI
glProgramUniform3dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
, GLdouble z
) {
9406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9407 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, x
, y
, z
);
9408 funcs
->ext
.p_glProgramUniform3dEXT( program
, location
, x
, y
, z
);
9411 static void WINAPI
glProgramUniform3dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9413 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9414 funcs
->ext
.p_glProgramUniform3dv( program
, location
, count
, value
);
9417 static void WINAPI
glProgramUniform3dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9419 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9420 funcs
->ext
.p_glProgramUniform3dvEXT( program
, location
, count
, value
);
9423 static void WINAPI
glProgramUniform3f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
9424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9425 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
9426 funcs
->ext
.p_glProgramUniform3f( program
, location
, v0
, v1
, v2
);
9429 static void WINAPI
glProgramUniform3fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
9430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9431 TRACE("(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
9432 funcs
->ext
.p_glProgramUniform3fEXT( program
, location
, v0
, v1
, v2
);
9435 static void WINAPI
glProgramUniform3fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9437 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9438 funcs
->ext
.p_glProgramUniform3fv( program
, location
, count
, value
);
9441 static void WINAPI
glProgramUniform3fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9443 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9444 funcs
->ext
.p_glProgramUniform3fvEXT( program
, location
, count
, value
);
9447 static void WINAPI
glProgramUniform3i( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
) {
9448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9449 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
9450 funcs
->ext
.p_glProgramUniform3i( program
, location
, v0
, v1
, v2
);
9453 static void WINAPI
glProgramUniform3i64NV( GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
) {
9454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9455 TRACE("(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
9456 funcs
->ext
.p_glProgramUniform3i64NV( program
, location
, x
, y
, z
);
9459 static void WINAPI
glProgramUniform3i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
* value
) {
9460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9461 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9462 funcs
->ext
.p_glProgramUniform3i64vNV( program
, location
, count
, value
);
9465 static void WINAPI
glProgramUniform3iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
) {
9466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9467 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
9468 funcs
->ext
.p_glProgramUniform3iEXT( program
, location
, v0
, v1
, v2
);
9471 static void WINAPI
glProgramUniform3iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9473 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9474 funcs
->ext
.p_glProgramUniform3iv( program
, location
, count
, value
);
9477 static void WINAPI
glProgramUniform3ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9479 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9480 funcs
->ext
.p_glProgramUniform3ivEXT( program
, location
, count
, value
);
9483 static void WINAPI
glProgramUniform3ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
9484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9485 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
9486 funcs
->ext
.p_glProgramUniform3ui( program
, location
, v0
, v1
, v2
);
9489 static void WINAPI
glProgramUniform3ui64NV( GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
) {
9490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9491 TRACE("(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
9492 funcs
->ext
.p_glProgramUniform3ui64NV( program
, location
, x
, y
, z
);
9495 static void WINAPI
glProgramUniform3ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
9496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9497 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9498 funcs
->ext
.p_glProgramUniform3ui64vNV( program
, location
, count
, value
);
9501 static void WINAPI
glProgramUniform3uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
9502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9503 TRACE("(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
9504 funcs
->ext
.p_glProgramUniform3uiEXT( program
, location
, v0
, v1
, v2
);
9507 static void WINAPI
glProgramUniform3uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9509 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9510 funcs
->ext
.p_glProgramUniform3uiv( program
, location
, count
, value
);
9513 static void WINAPI
glProgramUniform3uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9515 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9516 funcs
->ext
.p_glProgramUniform3uivEXT( program
, location
, count
, value
);
9519 static void WINAPI
glProgramUniform4d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
, GLdouble v2
, GLdouble v3
) {
9520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9521 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
9522 funcs
->ext
.p_glProgramUniform4d( program
, location
, v0
, v1
, v2
, v3
);
9525 static void WINAPI
glProgramUniform4dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
9526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9527 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, x
, y
, z
, w
);
9528 funcs
->ext
.p_glProgramUniform4dEXT( program
, location
, x
, y
, z
, w
);
9531 static void WINAPI
glProgramUniform4dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9533 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9534 funcs
->ext
.p_glProgramUniform4dv( program
, location
, count
, value
);
9537 static void WINAPI
glProgramUniform4dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
* value
) {
9538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9539 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9540 funcs
->ext
.p_glProgramUniform4dvEXT( program
, location
, count
, value
);
9543 static void WINAPI
glProgramUniform4f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
9544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9545 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
9546 funcs
->ext
.p_glProgramUniform4f( program
, location
, v0
, v1
, v2
, v3
);
9549 static void WINAPI
glProgramUniform4fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
9550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9551 TRACE("(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
9552 funcs
->ext
.p_glProgramUniform4fEXT( program
, location
, v0
, v1
, v2
, v3
);
9555 static void WINAPI
glProgramUniform4fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9557 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9558 funcs
->ext
.p_glProgramUniform4fv( program
, location
, count
, value
);
9561 static void WINAPI
glProgramUniform4fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
* value
) {
9562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9563 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9564 funcs
->ext
.p_glProgramUniform4fvEXT( program
, location
, count
, value
);
9567 static void WINAPI
glProgramUniform4i( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
9568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9569 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
9570 funcs
->ext
.p_glProgramUniform4i( program
, location
, v0
, v1
, v2
, v3
);
9573 static void WINAPI
glProgramUniform4i64NV( GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
) {
9574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9575 TRACE("(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
9576 funcs
->ext
.p_glProgramUniform4i64NV( program
, location
, x
, y
, z
, w
);
9579 static void WINAPI
glProgramUniform4i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
* value
) {
9580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9581 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9582 funcs
->ext
.p_glProgramUniform4i64vNV( program
, location
, count
, value
);
9585 static void WINAPI
glProgramUniform4iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
9586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9587 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
9588 funcs
->ext
.p_glProgramUniform4iEXT( program
, location
, v0
, v1
, v2
, v3
);
9591 static void WINAPI
glProgramUniform4iv( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9593 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9594 funcs
->ext
.p_glProgramUniform4iv( program
, location
, count
, value
);
9597 static void WINAPI
glProgramUniform4ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
* value
) {
9598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9599 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9600 funcs
->ext
.p_glProgramUniform4ivEXT( program
, location
, count
, value
);
9603 static void WINAPI
glProgramUniform4ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
9604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9605 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
9606 funcs
->ext
.p_glProgramUniform4ui( program
, location
, v0
, v1
, v2
, v3
);
9609 static void WINAPI
glProgramUniform4ui64NV( GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
) {
9610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9611 TRACE("(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
9612 funcs
->ext
.p_glProgramUniform4ui64NV( program
, location
, x
, y
, z
, w
);
9615 static void WINAPI
glProgramUniform4ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
9616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9617 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9618 funcs
->ext
.p_glProgramUniform4ui64vNV( program
, location
, count
, value
);
9621 static void WINAPI
glProgramUniform4uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
9622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9623 TRACE("(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
9624 funcs
->ext
.p_glProgramUniform4uiEXT( program
, location
, v0
, v1
, v2
, v3
);
9627 static void WINAPI
glProgramUniform4uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9629 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9630 funcs
->ext
.p_glProgramUniform4uiv( program
, location
, count
, value
);
9633 static void WINAPI
glProgramUniform4uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
* value
) {
9634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9635 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9636 funcs
->ext
.p_glProgramUniform4uivEXT( program
, location
, count
, value
);
9639 static void WINAPI
glProgramUniformHandleui64ARB( GLuint program
, GLint location
, GLuint64 value
) {
9640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9641 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
9642 funcs
->ext
.p_glProgramUniformHandleui64ARB( program
, location
, value
);
9645 static void WINAPI
glProgramUniformHandleui64NV( GLuint program
, GLint location
, GLuint64 value
) {
9646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9647 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
9648 funcs
->ext
.p_glProgramUniformHandleui64NV( program
, location
, value
);
9651 static void WINAPI
glProgramUniformHandleui64vARB( GLuint program
, GLint location
, GLsizei count
, const GLuint64
* values
) {
9652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9653 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, values
);
9654 funcs
->ext
.p_glProgramUniformHandleui64vARB( program
, location
, count
, values
);
9657 static void WINAPI
glProgramUniformHandleui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64
* values
) {
9658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9659 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, values
);
9660 funcs
->ext
.p_glProgramUniformHandleui64vNV( program
, location
, count
, values
);
9663 static void WINAPI
glProgramUniformMatrix2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9665 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9666 funcs
->ext
.p_glProgramUniformMatrix2dv( program
, location
, count
, transpose
, value
);
9669 static void WINAPI
glProgramUniformMatrix2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9671 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9672 funcs
->ext
.p_glProgramUniformMatrix2dvEXT( program
, location
, count
, transpose
, value
);
9675 static void WINAPI
glProgramUniformMatrix2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9677 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9678 funcs
->ext
.p_glProgramUniformMatrix2fv( program
, location
, count
, transpose
, value
);
9681 static void WINAPI
glProgramUniformMatrix2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9683 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9684 funcs
->ext
.p_glProgramUniformMatrix2fvEXT( program
, location
, count
, transpose
, value
);
9687 static void WINAPI
glProgramUniformMatrix2x3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9689 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9690 funcs
->ext
.p_glProgramUniformMatrix2x3dv( program
, location
, count
, transpose
, value
);
9693 static void WINAPI
glProgramUniformMatrix2x3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9695 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9696 funcs
->ext
.p_glProgramUniformMatrix2x3dvEXT( program
, location
, count
, transpose
, value
);
9699 static void WINAPI
glProgramUniformMatrix2x3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9701 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9702 funcs
->ext
.p_glProgramUniformMatrix2x3fv( program
, location
, count
, transpose
, value
);
9705 static void WINAPI
glProgramUniformMatrix2x3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9707 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9708 funcs
->ext
.p_glProgramUniformMatrix2x3fvEXT( program
, location
, count
, transpose
, value
);
9711 static void WINAPI
glProgramUniformMatrix2x4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9713 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9714 funcs
->ext
.p_glProgramUniformMatrix2x4dv( program
, location
, count
, transpose
, value
);
9717 static void WINAPI
glProgramUniformMatrix2x4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9719 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9720 funcs
->ext
.p_glProgramUniformMatrix2x4dvEXT( program
, location
, count
, transpose
, value
);
9723 static void WINAPI
glProgramUniformMatrix2x4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9725 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9726 funcs
->ext
.p_glProgramUniformMatrix2x4fv( program
, location
, count
, transpose
, value
);
9729 static void WINAPI
glProgramUniformMatrix2x4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9731 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9732 funcs
->ext
.p_glProgramUniformMatrix2x4fvEXT( program
, location
, count
, transpose
, value
);
9735 static void WINAPI
glProgramUniformMatrix3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9737 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9738 funcs
->ext
.p_glProgramUniformMatrix3dv( program
, location
, count
, transpose
, value
);
9741 static void WINAPI
glProgramUniformMatrix3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9743 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9744 funcs
->ext
.p_glProgramUniformMatrix3dvEXT( program
, location
, count
, transpose
, value
);
9747 static void WINAPI
glProgramUniformMatrix3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9749 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9750 funcs
->ext
.p_glProgramUniformMatrix3fv( program
, location
, count
, transpose
, value
);
9753 static void WINAPI
glProgramUniformMatrix3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9755 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9756 funcs
->ext
.p_glProgramUniformMatrix3fvEXT( program
, location
, count
, transpose
, value
);
9759 static void WINAPI
glProgramUniformMatrix3x2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9761 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9762 funcs
->ext
.p_glProgramUniformMatrix3x2dv( program
, location
, count
, transpose
, value
);
9765 static void WINAPI
glProgramUniformMatrix3x2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9767 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9768 funcs
->ext
.p_glProgramUniformMatrix3x2dvEXT( program
, location
, count
, transpose
, value
);
9771 static void WINAPI
glProgramUniformMatrix3x2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9773 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9774 funcs
->ext
.p_glProgramUniformMatrix3x2fv( program
, location
, count
, transpose
, value
);
9777 static void WINAPI
glProgramUniformMatrix3x2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9779 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9780 funcs
->ext
.p_glProgramUniformMatrix3x2fvEXT( program
, location
, count
, transpose
, value
);
9783 static void WINAPI
glProgramUniformMatrix3x4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9785 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9786 funcs
->ext
.p_glProgramUniformMatrix3x4dv( program
, location
, count
, transpose
, value
);
9789 static void WINAPI
glProgramUniformMatrix3x4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9791 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9792 funcs
->ext
.p_glProgramUniformMatrix3x4dvEXT( program
, location
, count
, transpose
, value
);
9795 static void WINAPI
glProgramUniformMatrix3x4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9797 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9798 funcs
->ext
.p_glProgramUniformMatrix3x4fv( program
, location
, count
, transpose
, value
);
9801 static void WINAPI
glProgramUniformMatrix3x4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9803 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9804 funcs
->ext
.p_glProgramUniformMatrix3x4fvEXT( program
, location
, count
, transpose
, value
);
9807 static void WINAPI
glProgramUniformMatrix4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9809 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9810 funcs
->ext
.p_glProgramUniformMatrix4dv( program
, location
, count
, transpose
, value
);
9813 static void WINAPI
glProgramUniformMatrix4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9815 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9816 funcs
->ext
.p_glProgramUniformMatrix4dvEXT( program
, location
, count
, transpose
, value
);
9819 static void WINAPI
glProgramUniformMatrix4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9821 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9822 funcs
->ext
.p_glProgramUniformMatrix4fv( program
, location
, count
, transpose
, value
);
9825 static void WINAPI
glProgramUniformMatrix4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9827 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9828 funcs
->ext
.p_glProgramUniformMatrix4fvEXT( program
, location
, count
, transpose
, value
);
9831 static void WINAPI
glProgramUniformMatrix4x2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9833 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9834 funcs
->ext
.p_glProgramUniformMatrix4x2dv( program
, location
, count
, transpose
, value
);
9837 static void WINAPI
glProgramUniformMatrix4x2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9839 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9840 funcs
->ext
.p_glProgramUniformMatrix4x2dvEXT( program
, location
, count
, transpose
, value
);
9843 static void WINAPI
glProgramUniformMatrix4x2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9845 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9846 funcs
->ext
.p_glProgramUniformMatrix4x2fv( program
, location
, count
, transpose
, value
);
9849 static void WINAPI
glProgramUniformMatrix4x2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9851 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9852 funcs
->ext
.p_glProgramUniformMatrix4x2fvEXT( program
, location
, count
, transpose
, value
);
9855 static void WINAPI
glProgramUniformMatrix4x3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9857 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9858 funcs
->ext
.p_glProgramUniformMatrix4x3dv( program
, location
, count
, transpose
, value
);
9861 static void WINAPI
glProgramUniformMatrix4x3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
9862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9863 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9864 funcs
->ext
.p_glProgramUniformMatrix4x3dvEXT( program
, location
, count
, transpose
, value
);
9867 static void WINAPI
glProgramUniformMatrix4x3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9869 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9870 funcs
->ext
.p_glProgramUniformMatrix4x3fv( program
, location
, count
, transpose
, value
);
9873 static void WINAPI
glProgramUniformMatrix4x3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
9874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9875 TRACE("(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
9876 funcs
->ext
.p_glProgramUniformMatrix4x3fvEXT( program
, location
, count
, transpose
, value
);
9879 static void WINAPI
glProgramUniformui64NV( GLuint program
, GLint location
, GLuint64EXT value
) {
9880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9881 TRACE("(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
9882 funcs
->ext
.p_glProgramUniformui64NV( program
, location
, value
);
9885 static void WINAPI
glProgramUniformui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
9886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9887 TRACE("(%d, %d, %d, %p)\n", program
, location
, count
, value
);
9888 funcs
->ext
.p_glProgramUniformui64vNV( program
, location
, count
, value
);
9891 static void WINAPI
glProgramVertexLimitNV( GLenum target
, GLint limit
) {
9892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9893 TRACE("(%d, %d)\n", target
, limit
);
9894 funcs
->ext
.p_glProgramVertexLimitNV( target
, limit
);
9897 static void WINAPI
glProvokingVertex( GLenum mode
) {
9898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9899 TRACE("(%d)\n", mode
);
9900 funcs
->ext
.p_glProvokingVertex( mode
);
9903 static void WINAPI
glProvokingVertexEXT( GLenum mode
) {
9904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9905 TRACE("(%d)\n", mode
);
9906 funcs
->ext
.p_glProvokingVertexEXT( mode
);
9909 static void WINAPI
glPushClientAttribDefaultEXT( GLbitfield mask
) {
9910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9911 TRACE("(%d)\n", mask
);
9912 funcs
->ext
.p_glPushClientAttribDefaultEXT( mask
);
9915 static void WINAPI
glPushDebugGroup( GLenum source
, GLuint id
, GLsizei length
, const GLchar
* message
) {
9916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9917 TRACE("(%d, %d, %d, %p)\n", source
, id
, length
, message
);
9918 funcs
->ext
.p_glPushDebugGroup( source
, id
, length
, message
);
9921 static void WINAPI
glPushGroupMarkerEXT( GLsizei length
, const GLchar
* marker
) {
9922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9923 TRACE("(%d, %p)\n", length
, marker
);
9924 funcs
->ext
.p_glPushGroupMarkerEXT( length
, marker
);
9927 static void WINAPI
glQueryCounter( GLuint id
, GLenum target
) {
9928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9929 TRACE("(%d, %d)\n", id
, target
);
9930 funcs
->ext
.p_glQueryCounter( id
, target
);
9933 static GLbitfield WINAPI
glQueryMatrixxOES( GLfixed
* mantissa
, GLint
* exponent
) {
9934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9935 TRACE("(%p, %p)\n", mantissa
, exponent
);
9936 return funcs
->ext
.p_glQueryMatrixxOES( mantissa
, exponent
);
9939 static void WINAPI
glQueryObjectParameteruiAMD( GLenum target
, GLuint id
, GLenum pname
, GLuint param
) {
9940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9941 TRACE("(%d, %d, %d, %d)\n", target
, id
, pname
, param
);
9942 funcs
->ext
.p_glQueryObjectParameteruiAMD( target
, id
, pname
, param
);
9945 static void WINAPI
glRasterPos2xOES( GLfixed x
, GLfixed y
) {
9946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9947 TRACE("(%d, %d)\n", x
, y
);
9948 funcs
->ext
.p_glRasterPos2xOES( x
, y
);
9951 static void WINAPI
glRasterPos2xvOES( const GLfixed
* coords
) {
9952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9953 TRACE("(%p)\n", coords
);
9954 funcs
->ext
.p_glRasterPos2xvOES( coords
);
9957 static void WINAPI
glRasterPos3xOES( GLfixed x
, GLfixed y
, GLfixed z
) {
9958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9959 TRACE("(%d, %d, %d)\n", x
, y
, z
);
9960 funcs
->ext
.p_glRasterPos3xOES( x
, y
, z
);
9963 static void WINAPI
glRasterPos3xvOES( const GLfixed
* coords
) {
9964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9965 TRACE("(%p)\n", coords
);
9966 funcs
->ext
.p_glRasterPos3xvOES( coords
);
9969 static void WINAPI
glRasterPos4xOES( GLfixed x
, GLfixed y
, GLfixed z
, GLfixed w
) {
9970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9971 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
9972 funcs
->ext
.p_glRasterPos4xOES( x
, y
, z
, w
);
9975 static void WINAPI
glRasterPos4xvOES( const GLfixed
* coords
) {
9976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9977 TRACE("(%p)\n", coords
);
9978 funcs
->ext
.p_glRasterPos4xvOES( coords
);
9981 static void WINAPI
glRasterSamplesEXT( GLuint samples
, GLboolean fixedsamplelocations
) {
9982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9983 TRACE("(%d, %d)\n", samples
, fixedsamplelocations
);
9984 funcs
->ext
.p_glRasterSamplesEXT( samples
, fixedsamplelocations
);
9987 static void WINAPI
glReadBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
9988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9989 TRACE("(%d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
);
9990 funcs
->ext
.p_glReadBufferRegion( region
, x
, y
, width
, height
);
9993 static void WINAPI
glReadInstrumentsSGIX( GLint marker
) {
9994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9995 TRACE("(%d)\n", marker
);
9996 funcs
->ext
.p_glReadInstrumentsSGIX( marker
);
9999 static void WINAPI
glReadnPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void* data
) {
10000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10001 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, bufSize
, data
);
10002 funcs
->ext
.p_glReadnPixels( x
, y
, width
, height
, format
, type
, bufSize
, data
);
10005 static void WINAPI
glReadnPixelsARB( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void* data
) {
10006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10007 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, bufSize
, data
);
10008 funcs
->ext
.p_glReadnPixelsARB( x
, y
, width
, height
, format
, type
, bufSize
, data
);
10011 static void WINAPI
glRectxOES( GLfixed x1
, GLfixed y1
, GLfixed x2
, GLfixed y2
) {
10012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10013 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
10014 funcs
->ext
.p_glRectxOES( x1
, y1
, x2
, y2
);
10017 static void WINAPI
glRectxvOES( const GLfixed
* v1
, const GLfixed
* v2
) {
10018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10019 TRACE("(%p, %p)\n", v1
, v2
);
10020 funcs
->ext
.p_glRectxvOES( v1
, v2
);
10023 static void WINAPI
glReferencePlaneSGIX( const GLdouble
* equation
) {
10024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10025 TRACE("(%p)\n", equation
);
10026 funcs
->ext
.p_glReferencePlaneSGIX( equation
);
10029 static void WINAPI
glReleaseShaderCompiler( void ) {
10030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10032 funcs
->ext
.p_glReleaseShaderCompiler( );
10035 static void WINAPI
glRenderbufferStorage( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
10036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10037 TRACE("(%d, %d, %d, %d)\n", target
, internalformat
, width
, height
);
10038 funcs
->ext
.p_glRenderbufferStorage( target
, internalformat
, width
, height
);
10041 static void WINAPI
glRenderbufferStorageEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
10042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10043 TRACE("(%d, %d, %d, %d)\n", target
, internalformat
, width
, height
);
10044 funcs
->ext
.p_glRenderbufferStorageEXT( target
, internalformat
, width
, height
);
10047 static void WINAPI
glRenderbufferStorageMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
10048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10049 TRACE("(%d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
);
10050 funcs
->ext
.p_glRenderbufferStorageMultisample( target
, samples
, internalformat
, width
, height
);
10053 static void WINAPI
glRenderbufferStorageMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
10054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10055 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
10056 funcs
->ext
.p_glRenderbufferStorageMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
10059 static void WINAPI
glRenderbufferStorageMultisampleEXT( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
10060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10061 TRACE("(%d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
);
10062 funcs
->ext
.p_glRenderbufferStorageMultisampleEXT( target
, samples
, internalformat
, width
, height
);
10065 static void WINAPI
glReplacementCodePointerSUN( GLenum type
, GLsizei stride
, const void** pointer
) {
10066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10067 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
10068 funcs
->ext
.p_glReplacementCodePointerSUN( type
, stride
, pointer
);
10071 static void WINAPI
glReplacementCodeubSUN( GLubyte code
) {
10072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10073 TRACE("(%d)\n", code
);
10074 funcs
->ext
.p_glReplacementCodeubSUN( code
);
10077 static void WINAPI
glReplacementCodeubvSUN( const GLubyte
* code
) {
10078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10079 TRACE("(%p)\n", code
);
10080 funcs
->ext
.p_glReplacementCodeubvSUN( code
);
10083 static void WINAPI
glReplacementCodeuiColor3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
10084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10085 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, x
, y
, z
);
10086 funcs
->ext
.p_glReplacementCodeuiColor3fVertex3fSUN( rc
, r
, g
, b
, x
, y
, z
);
10089 static void WINAPI
glReplacementCodeuiColor3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* c
, const GLfloat
* v
) {
10090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10091 TRACE("(%p, %p, %p)\n", rc
, c
, v
);
10092 funcs
->ext
.p_glReplacementCodeuiColor3fVertex3fvSUN( rc
, c
, v
);
10095 static void WINAPI
glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
10096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10097 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
10098 funcs
->ext
.p_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
10101 static void WINAPI
glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
10102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10103 TRACE("(%p, %p, %p, %p)\n", rc
, c
, n
, v
);
10104 funcs
->ext
.p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc
, c
, n
, v
);
10107 static void WINAPI
glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
10108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10109 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc
, r
, g
, b
, a
, x
, y
, z
);
10110 funcs
->ext
.p_glReplacementCodeuiColor4ubVertex3fSUN( rc
, r
, g
, b
, a
, x
, y
, z
);
10113 static void WINAPI
glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint
* rc
, const GLubyte
* c
, const GLfloat
* v
) {
10114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10115 TRACE("(%p, %p, %p)\n", rc
, c
, v
);
10116 funcs
->ext
.p_glReplacementCodeuiColor4ubVertex3fvSUN( rc
, c
, v
);
10119 static void WINAPI
glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
10120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10121 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc
, nx
, ny
, nz
, x
, y
, z
);
10122 funcs
->ext
.p_glReplacementCodeuiNormal3fVertex3fSUN( rc
, nx
, ny
, nz
, x
, y
, z
);
10125 static void WINAPI
glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* n
, const GLfloat
* v
) {
10126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10127 TRACE("(%p, %p, %p)\n", rc
, n
, v
);
10128 funcs
->ext
.p_glReplacementCodeuiNormal3fVertex3fvSUN( rc
, n
, v
);
10131 static void WINAPI
glReplacementCodeuiSUN( GLuint code
) {
10132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10133 TRACE("(%d)\n", code
);
10134 funcs
->ext
.p_glReplacementCodeuiSUN( code
);
10137 static void WINAPI
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
10138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10139 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
10140 funcs
->ext
.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
10143 static void WINAPI
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
10144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10145 TRACE("(%p, %p, %p, %p, %p)\n", rc
, tc
, c
, n
, v
);
10146 funcs
->ext
.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc
, tc
, c
, n
, v
);
10149 static void WINAPI
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
10150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10151 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
10152 funcs
->ext
.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
10155 static void WINAPI
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* tc
, const GLfloat
* n
, const GLfloat
* v
) {
10156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10157 TRACE("(%p, %p, %p, %p)\n", rc
, tc
, n
, v
);
10158 funcs
->ext
.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc
, tc
, n
, v
);
10161 static void WINAPI
glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
) {
10162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10163 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc
, s
, t
, x
, y
, z
);
10164 funcs
->ext
.p_glReplacementCodeuiTexCoord2fVertex3fSUN( rc
, s
, t
, x
, y
, z
);
10167 static void WINAPI
glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint
* rc
, const GLfloat
* tc
, const GLfloat
* v
) {
10168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10169 TRACE("(%p, %p, %p)\n", rc
, tc
, v
);
10170 funcs
->ext
.p_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc
, tc
, v
);
10173 static void WINAPI
glReplacementCodeuiVertex3fSUN( GLuint rc
, GLfloat x
, GLfloat y
, GLfloat z
) {
10174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10175 TRACE("(%d, %f, %f, %f)\n", rc
, x
, y
, z
);
10176 funcs
->ext
.p_glReplacementCodeuiVertex3fSUN( rc
, x
, y
, z
);
10179 static void WINAPI
glReplacementCodeuiVertex3fvSUN( const GLuint
* rc
, const GLfloat
* v
) {
10180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10181 TRACE("(%p, %p)\n", rc
, v
);
10182 funcs
->ext
.p_glReplacementCodeuiVertex3fvSUN( rc
, v
);
10185 static void WINAPI
glReplacementCodeuivSUN( const GLuint
* code
) {
10186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10187 TRACE("(%p)\n", code
);
10188 funcs
->ext
.p_glReplacementCodeuivSUN( code
);
10191 static void WINAPI
glReplacementCodeusSUN( GLushort code
) {
10192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10193 TRACE("(%d)\n", code
);
10194 funcs
->ext
.p_glReplacementCodeusSUN( code
);
10197 static void WINAPI
glReplacementCodeusvSUN( const GLushort
* code
) {
10198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10199 TRACE("(%p)\n", code
);
10200 funcs
->ext
.p_glReplacementCodeusvSUN( code
);
10203 static void WINAPI
glRequestResidentProgramsNV( GLsizei n
, const GLuint
* programs
) {
10204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10205 TRACE("(%d, %p)\n", n
, programs
);
10206 funcs
->ext
.p_glRequestResidentProgramsNV( n
, programs
);
10209 static void WINAPI
glResetHistogram( GLenum target
) {
10210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10211 TRACE("(%d)\n", target
);
10212 funcs
->ext
.p_glResetHistogram( target
);
10215 static void WINAPI
glResetHistogramEXT( GLenum target
) {
10216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10217 TRACE("(%d)\n", target
);
10218 funcs
->ext
.p_glResetHistogramEXT( target
);
10221 static void WINAPI
glResetMinmax( GLenum target
) {
10222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10223 TRACE("(%d)\n", target
);
10224 funcs
->ext
.p_glResetMinmax( target
);
10227 static void WINAPI
glResetMinmaxEXT( GLenum target
) {
10228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10229 TRACE("(%d)\n", target
);
10230 funcs
->ext
.p_glResetMinmaxEXT( target
);
10233 static void WINAPI
glResizeBuffersMESA( void ) {
10234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10236 funcs
->ext
.p_glResizeBuffersMESA( );
10239 static void WINAPI
glResolveDepthValuesNV( void ) {
10240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10242 funcs
->ext
.p_glResolveDepthValuesNV( );
10245 static void WINAPI
glResumeTransformFeedback( void ) {
10246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10248 funcs
->ext
.p_glResumeTransformFeedback( );
10251 static void WINAPI
glResumeTransformFeedbackNV( void ) {
10252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10254 funcs
->ext
.p_glResumeTransformFeedbackNV( );
10257 static void WINAPI
glRotatexOES( GLfixed angle
, GLfixed x
, GLfixed y
, GLfixed z
) {
10258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10259 TRACE("(%d, %d, %d, %d)\n", angle
, x
, y
, z
);
10260 funcs
->ext
.p_glRotatexOES( angle
, x
, y
, z
);
10263 static void WINAPI
glSampleCoverage( GLfloat value
, GLboolean invert
) {
10264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10265 TRACE("(%f, %d)\n", value
, invert
);
10266 funcs
->ext
.p_glSampleCoverage( value
, invert
);
10269 static void WINAPI
glSampleCoverageARB( GLfloat value
, GLboolean invert
) {
10270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10271 TRACE("(%f, %d)\n", value
, invert
);
10272 funcs
->ext
.p_glSampleCoverageARB( value
, invert
);
10275 static void WINAPI
glSampleCoverageOES( GLfixed value
, GLboolean invert
) {
10276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10277 TRACE("(%d, %d)\n", value
, invert
);
10278 funcs
->ext
.p_glSampleCoverageOES( value
, invert
);
10281 static void WINAPI
glSampleMapATI( GLuint dst
, GLuint interp
, GLenum swizzle
) {
10282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10283 TRACE("(%d, %d, %d)\n", dst
, interp
, swizzle
);
10284 funcs
->ext
.p_glSampleMapATI( dst
, interp
, swizzle
);
10287 static void WINAPI
glSampleMaskEXT( GLclampf value
, GLboolean invert
) {
10288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10289 TRACE("(%f, %d)\n", value
, invert
);
10290 funcs
->ext
.p_glSampleMaskEXT( value
, invert
);
10293 static void WINAPI
glSampleMaskIndexedNV( GLuint index
, GLbitfield mask
) {
10294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10295 TRACE("(%d, %d)\n", index
, mask
);
10296 funcs
->ext
.p_glSampleMaskIndexedNV( index
, mask
);
10299 static void WINAPI
glSampleMaskSGIS( GLclampf value
, GLboolean invert
) {
10300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10301 TRACE("(%f, %d)\n", value
, invert
);
10302 funcs
->ext
.p_glSampleMaskSGIS( value
, invert
);
10305 static void WINAPI
glSampleMaski( GLuint maskNumber
, GLbitfield mask
) {
10306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10307 TRACE("(%d, %d)\n", maskNumber
, mask
);
10308 funcs
->ext
.p_glSampleMaski( maskNumber
, mask
);
10311 static void WINAPI
glSamplePatternEXT( GLenum pattern
) {
10312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10313 TRACE("(%d)\n", pattern
);
10314 funcs
->ext
.p_glSamplePatternEXT( pattern
);
10317 static void WINAPI
glSamplePatternSGIS( GLenum pattern
) {
10318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10319 TRACE("(%d)\n", pattern
);
10320 funcs
->ext
.p_glSamplePatternSGIS( pattern
);
10323 static void WINAPI
glSamplerParameterIiv( GLuint sampler
, GLenum pname
, const GLint
* param
) {
10324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10325 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
10326 funcs
->ext
.p_glSamplerParameterIiv( sampler
, pname
, param
);
10329 static void WINAPI
glSamplerParameterIuiv( GLuint sampler
, GLenum pname
, const GLuint
* param
) {
10330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10331 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
10332 funcs
->ext
.p_glSamplerParameterIuiv( sampler
, pname
, param
);
10335 static void WINAPI
glSamplerParameterf( GLuint sampler
, GLenum pname
, GLfloat param
) {
10336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10337 TRACE("(%d, %d, %f)\n", sampler
, pname
, param
);
10338 funcs
->ext
.p_glSamplerParameterf( sampler
, pname
, param
);
10341 static void WINAPI
glSamplerParameterfv( GLuint sampler
, GLenum pname
, const GLfloat
* param
) {
10342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10343 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
10344 funcs
->ext
.p_glSamplerParameterfv( sampler
, pname
, param
);
10347 static void WINAPI
glSamplerParameteri( GLuint sampler
, GLenum pname
, GLint param
) {
10348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10349 TRACE("(%d, %d, %d)\n", sampler
, pname
, param
);
10350 funcs
->ext
.p_glSamplerParameteri( sampler
, pname
, param
);
10353 static void WINAPI
glSamplerParameteriv( GLuint sampler
, GLenum pname
, const GLint
* param
) {
10354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10355 TRACE("(%d, %d, %p)\n", sampler
, pname
, param
);
10356 funcs
->ext
.p_glSamplerParameteriv( sampler
, pname
, param
);
10359 static void WINAPI
glScalexOES( GLfixed x
, GLfixed y
, GLfixed z
) {
10360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10361 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10362 funcs
->ext
.p_glScalexOES( x
, y
, z
);
10365 static void WINAPI
glScissorArrayv( GLuint first
, GLsizei count
, const GLint
* v
) {
10366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10367 TRACE("(%d, %d, %p)\n", first
, count
, v
);
10368 funcs
->ext
.p_glScissorArrayv( first
, count
, v
);
10371 static void WINAPI
glScissorIndexed( GLuint index
, GLint left
, GLint bottom
, GLsizei width
, GLsizei height
) {
10372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10373 TRACE("(%d, %d, %d, %d, %d)\n", index
, left
, bottom
, width
, height
);
10374 funcs
->ext
.p_glScissorIndexed( index
, left
, bottom
, width
, height
);
10377 static void WINAPI
glScissorIndexedv( GLuint index
, const GLint
* v
) {
10378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10379 TRACE("(%d, %p)\n", index
, v
);
10380 funcs
->ext
.p_glScissorIndexedv( index
, v
);
10383 static void WINAPI
glSecondaryColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
10384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10385 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10386 funcs
->ext
.p_glSecondaryColor3b( red
, green
, blue
);
10389 static void WINAPI
glSecondaryColor3bEXT( GLbyte red
, GLbyte green
, GLbyte blue
) {
10390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10391 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10392 funcs
->ext
.p_glSecondaryColor3bEXT( red
, green
, blue
);
10395 static void WINAPI
glSecondaryColor3bv( const GLbyte
* v
) {
10396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10397 TRACE("(%p)\n", v
);
10398 funcs
->ext
.p_glSecondaryColor3bv( v
);
10401 static void WINAPI
glSecondaryColor3bvEXT( const GLbyte
* v
) {
10402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10403 TRACE("(%p)\n", v
);
10404 funcs
->ext
.p_glSecondaryColor3bvEXT( v
);
10407 static void WINAPI
glSecondaryColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
10408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10409 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
10410 funcs
->ext
.p_glSecondaryColor3d( red
, green
, blue
);
10413 static void WINAPI
glSecondaryColor3dEXT( GLdouble red
, GLdouble green
, GLdouble blue
) {
10414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10415 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
10416 funcs
->ext
.p_glSecondaryColor3dEXT( red
, green
, blue
);
10419 static void WINAPI
glSecondaryColor3dv( const GLdouble
* v
) {
10420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10421 TRACE("(%p)\n", v
);
10422 funcs
->ext
.p_glSecondaryColor3dv( v
);
10425 static void WINAPI
glSecondaryColor3dvEXT( const GLdouble
* v
) {
10426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10427 TRACE("(%p)\n", v
);
10428 funcs
->ext
.p_glSecondaryColor3dvEXT( v
);
10431 static void WINAPI
glSecondaryColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
10432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10433 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
10434 funcs
->ext
.p_glSecondaryColor3f( red
, green
, blue
);
10437 static void WINAPI
glSecondaryColor3fEXT( GLfloat red
, GLfloat green
, GLfloat blue
) {
10438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10439 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
10440 funcs
->ext
.p_glSecondaryColor3fEXT( red
, green
, blue
);
10443 static void WINAPI
glSecondaryColor3fv( const GLfloat
* v
) {
10444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10445 TRACE("(%p)\n", v
);
10446 funcs
->ext
.p_glSecondaryColor3fv( v
);
10449 static void WINAPI
glSecondaryColor3fvEXT( const GLfloat
* v
) {
10450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10451 TRACE("(%p)\n", v
);
10452 funcs
->ext
.p_glSecondaryColor3fvEXT( v
);
10455 static void WINAPI
glSecondaryColor3hNV( GLhalfNV red
, GLhalfNV green
, GLhalfNV blue
) {
10456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10457 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10458 funcs
->ext
.p_glSecondaryColor3hNV( red
, green
, blue
);
10461 static void WINAPI
glSecondaryColor3hvNV( const GLhalfNV
* v
) {
10462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10463 TRACE("(%p)\n", v
);
10464 funcs
->ext
.p_glSecondaryColor3hvNV( v
);
10467 static void WINAPI
glSecondaryColor3i( GLint red
, GLint green
, GLint blue
) {
10468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10469 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10470 funcs
->ext
.p_glSecondaryColor3i( red
, green
, blue
);
10473 static void WINAPI
glSecondaryColor3iEXT( GLint red
, GLint green
, GLint blue
) {
10474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10475 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10476 funcs
->ext
.p_glSecondaryColor3iEXT( red
, green
, blue
);
10479 static void WINAPI
glSecondaryColor3iv( const GLint
* v
) {
10480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10481 TRACE("(%p)\n", v
);
10482 funcs
->ext
.p_glSecondaryColor3iv( v
);
10485 static void WINAPI
glSecondaryColor3ivEXT( const GLint
* v
) {
10486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10487 TRACE("(%p)\n", v
);
10488 funcs
->ext
.p_glSecondaryColor3ivEXT( v
);
10491 static void WINAPI
glSecondaryColor3s( GLshort red
, GLshort green
, GLshort blue
) {
10492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10493 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10494 funcs
->ext
.p_glSecondaryColor3s( red
, green
, blue
);
10497 static void WINAPI
glSecondaryColor3sEXT( GLshort red
, GLshort green
, GLshort blue
) {
10498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10499 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10500 funcs
->ext
.p_glSecondaryColor3sEXT( red
, green
, blue
);
10503 static void WINAPI
glSecondaryColor3sv( const GLshort
* v
) {
10504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10505 TRACE("(%p)\n", v
);
10506 funcs
->ext
.p_glSecondaryColor3sv( v
);
10509 static void WINAPI
glSecondaryColor3svEXT( const GLshort
* v
) {
10510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10511 TRACE("(%p)\n", v
);
10512 funcs
->ext
.p_glSecondaryColor3svEXT( v
);
10515 static void WINAPI
glSecondaryColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
10516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10517 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10518 funcs
->ext
.p_glSecondaryColor3ub( red
, green
, blue
);
10521 static void WINAPI
glSecondaryColor3ubEXT( GLubyte red
, GLubyte green
, GLubyte blue
) {
10522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10523 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10524 funcs
->ext
.p_glSecondaryColor3ubEXT( red
, green
, blue
);
10527 static void WINAPI
glSecondaryColor3ubv( const GLubyte
* v
) {
10528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10529 TRACE("(%p)\n", v
);
10530 funcs
->ext
.p_glSecondaryColor3ubv( v
);
10533 static void WINAPI
glSecondaryColor3ubvEXT( const GLubyte
* v
) {
10534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10535 TRACE("(%p)\n", v
);
10536 funcs
->ext
.p_glSecondaryColor3ubvEXT( v
);
10539 static void WINAPI
glSecondaryColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
10540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10541 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10542 funcs
->ext
.p_glSecondaryColor3ui( red
, green
, blue
);
10545 static void WINAPI
glSecondaryColor3uiEXT( GLuint red
, GLuint green
, GLuint blue
) {
10546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10547 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10548 funcs
->ext
.p_glSecondaryColor3uiEXT( red
, green
, blue
);
10551 static void WINAPI
glSecondaryColor3uiv( const GLuint
* v
) {
10552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10553 TRACE("(%p)\n", v
);
10554 funcs
->ext
.p_glSecondaryColor3uiv( v
);
10557 static void WINAPI
glSecondaryColor3uivEXT( const GLuint
* v
) {
10558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10559 TRACE("(%p)\n", v
);
10560 funcs
->ext
.p_glSecondaryColor3uivEXT( v
);
10563 static void WINAPI
glSecondaryColor3us( GLushort red
, GLushort green
, GLushort blue
) {
10564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10565 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10566 funcs
->ext
.p_glSecondaryColor3us( red
, green
, blue
);
10569 static void WINAPI
glSecondaryColor3usEXT( GLushort red
, GLushort green
, GLushort blue
) {
10570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10571 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
10572 funcs
->ext
.p_glSecondaryColor3usEXT( red
, green
, blue
);
10575 static void WINAPI
glSecondaryColor3usv( const GLushort
* v
) {
10576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10577 TRACE("(%p)\n", v
);
10578 funcs
->ext
.p_glSecondaryColor3usv( v
);
10581 static void WINAPI
glSecondaryColor3usvEXT( const GLushort
* v
) {
10582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10583 TRACE("(%p)\n", v
);
10584 funcs
->ext
.p_glSecondaryColor3usvEXT( v
);
10587 static void WINAPI
glSecondaryColorFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
10588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10589 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
10590 funcs
->ext
.p_glSecondaryColorFormatNV( size
, type
, stride
);
10593 static void WINAPI
glSecondaryColorP3ui( GLenum type
, GLuint color
) {
10594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10595 TRACE("(%d, %d)\n", type
, color
);
10596 funcs
->ext
.p_glSecondaryColorP3ui( type
, color
);
10599 static void WINAPI
glSecondaryColorP3uiv( GLenum type
, const GLuint
* color
) {
10600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10601 TRACE("(%d, %p)\n", type
, color
);
10602 funcs
->ext
.p_glSecondaryColorP3uiv( type
, color
);
10605 static void WINAPI
glSecondaryColorPointer( GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
10606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10607 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
10608 funcs
->ext
.p_glSecondaryColorPointer( size
, type
, stride
, pointer
);
10611 static void WINAPI
glSecondaryColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
10612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10613 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
10614 funcs
->ext
.p_glSecondaryColorPointerEXT( size
, type
, stride
, pointer
);
10617 static void WINAPI
glSecondaryColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void** pointer
, GLint ptrstride
) {
10618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10619 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
10620 funcs
->ext
.p_glSecondaryColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
10623 static void WINAPI
glSelectPerfMonitorCountersAMD( GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
* counterList
) {
10624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10625 TRACE("(%d, %d, %d, %d, %p)\n", monitor
, enable
, group
, numCounters
, counterList
);
10626 funcs
->ext
.p_glSelectPerfMonitorCountersAMD( monitor
, enable
, group
, numCounters
, counterList
);
10629 static void WINAPI
glSelectTextureCoordSetSGIS( GLenum target
) {
10630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10631 TRACE("(%d)\n", target
);
10632 funcs
->ext
.p_glSelectTextureCoordSetSGIS( target
);
10635 static void WINAPI
glSelectTextureSGIS( GLenum target
) {
10636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10637 TRACE("(%d)\n", target
);
10638 funcs
->ext
.p_glSelectTextureSGIS( target
);
10641 static void WINAPI
glSeparableFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* row
, const void* column
) {
10642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10643 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
10644 funcs
->ext
.p_glSeparableFilter2D( target
, internalformat
, width
, height
, format
, type
, row
, column
);
10647 static void WINAPI
glSeparableFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* row
, const void* column
) {
10648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10649 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
10650 funcs
->ext
.p_glSeparableFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, row
, column
);
10653 static void WINAPI
glSetFenceAPPLE( GLuint fence
) {
10654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10655 TRACE("(%d)\n", fence
);
10656 funcs
->ext
.p_glSetFenceAPPLE( fence
);
10659 static void WINAPI
glSetFenceNV( GLuint fence
, GLenum condition
) {
10660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10661 TRACE("(%d, %d)\n", fence
, condition
);
10662 funcs
->ext
.p_glSetFenceNV( fence
, condition
);
10665 static void WINAPI
glSetFragmentShaderConstantATI( GLuint dst
, const GLfloat
* value
) {
10666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10667 TRACE("(%d, %p)\n", dst
, value
);
10668 funcs
->ext
.p_glSetFragmentShaderConstantATI( dst
, value
);
10671 static void WINAPI
glSetInvariantEXT( GLuint id
, GLenum type
, const void* addr
) {
10672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10673 TRACE("(%d, %d, %p)\n", id
, type
, addr
);
10674 funcs
->ext
.p_glSetInvariantEXT( id
, type
, addr
);
10677 static void WINAPI
glSetLocalConstantEXT( GLuint id
, GLenum type
, const void* addr
) {
10678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10679 TRACE("(%d, %d, %p)\n", id
, type
, addr
);
10680 funcs
->ext
.p_glSetLocalConstantEXT( id
, type
, addr
);
10683 static void WINAPI
glSetMultisamplefvAMD( GLenum pname
, GLuint index
, const GLfloat
* val
) {
10684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10685 TRACE("(%d, %d, %p)\n", pname
, index
, val
);
10686 funcs
->ext
.p_glSetMultisamplefvAMD( pname
, index
, val
);
10689 static void WINAPI
glShaderBinary( GLsizei count
, const GLuint
* shaders
, GLenum binaryformat
, const void* binary
, GLsizei length
) {
10690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10691 TRACE("(%d, %p, %d, %p, %d)\n", count
, shaders
, binaryformat
, binary
, length
);
10692 funcs
->ext
.p_glShaderBinary( count
, shaders
, binaryformat
, binary
, length
);
10695 static void WINAPI
glShaderOp1EXT( GLenum op
, GLuint res
, GLuint arg1
) {
10696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10697 TRACE("(%d, %d, %d)\n", op
, res
, arg1
);
10698 funcs
->ext
.p_glShaderOp1EXT( op
, res
, arg1
);
10701 static void WINAPI
glShaderOp2EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
) {
10702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10703 TRACE("(%d, %d, %d, %d)\n", op
, res
, arg1
, arg2
);
10704 funcs
->ext
.p_glShaderOp2EXT( op
, res
, arg1
, arg2
);
10707 static void WINAPI
glShaderOp3EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
, GLuint arg3
) {
10708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10709 TRACE("(%d, %d, %d, %d, %d)\n", op
, res
, arg1
, arg2
, arg3
);
10710 funcs
->ext
.p_glShaderOp3EXT( op
, res
, arg1
, arg2
, arg3
);
10713 static void WINAPI
glShaderSource( GLuint shader
, GLsizei count
, const GLchar
*const* string
, const GLint
* length
) {
10714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10715 TRACE("(%d, %d, %p, %p)\n", shader
, count
, string
, length
);
10716 funcs
->ext
.p_glShaderSource( shader
, count
, string
, length
);
10719 static void WINAPI
glShaderSourceARB( GLhandleARB shaderObj
, GLsizei count
, const GLcharARB
** string
, const GLint
* length
) {
10720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10721 TRACE("(%d, %d, %p, %p)\n", shaderObj
, count
, string
, length
);
10722 funcs
->ext
.p_glShaderSourceARB( shaderObj
, count
, string
, length
);
10725 static void WINAPI
glShaderStorageBlockBinding( GLuint program
, GLuint storageBlockIndex
, GLuint storageBlockBinding
) {
10726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10727 TRACE("(%d, %d, %d)\n", program
, storageBlockIndex
, storageBlockBinding
);
10728 funcs
->ext
.p_glShaderStorageBlockBinding( program
, storageBlockIndex
, storageBlockBinding
);
10731 static void WINAPI
glSharpenTexFuncSGIS( GLenum target
, GLsizei n
, const GLfloat
* points
) {
10732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10733 TRACE("(%d, %d, %p)\n", target
, n
, points
);
10734 funcs
->ext
.p_glSharpenTexFuncSGIS( target
, n
, points
);
10737 static void WINAPI
glSpriteParameterfSGIX( GLenum pname
, GLfloat param
) {
10738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10739 TRACE("(%d, %f)\n", pname
, param
);
10740 funcs
->ext
.p_glSpriteParameterfSGIX( pname
, param
);
10743 static void WINAPI
glSpriteParameterfvSGIX( GLenum pname
, const GLfloat
* params
) {
10744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10745 TRACE("(%d, %p)\n", pname
, params
);
10746 funcs
->ext
.p_glSpriteParameterfvSGIX( pname
, params
);
10749 static void WINAPI
glSpriteParameteriSGIX( GLenum pname
, GLint param
) {
10750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10751 TRACE("(%d, %d)\n", pname
, param
);
10752 funcs
->ext
.p_glSpriteParameteriSGIX( pname
, param
);
10755 static void WINAPI
glSpriteParameterivSGIX( GLenum pname
, const GLint
* params
) {
10756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10757 TRACE("(%d, %p)\n", pname
, params
);
10758 funcs
->ext
.p_glSpriteParameterivSGIX( pname
, params
);
10761 static void WINAPI
glStartInstrumentsSGIX( void ) {
10762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10764 funcs
->ext
.p_glStartInstrumentsSGIX( );
10767 static void WINAPI
glStateCaptureNV( GLuint state
, GLenum mode
) {
10768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10769 TRACE("(%d, %d)\n", state
, mode
);
10770 funcs
->ext
.p_glStateCaptureNV( state
, mode
);
10773 static void WINAPI
glStencilClearTagEXT( GLsizei stencilTagBits
, GLuint stencilClearTag
) {
10774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10775 TRACE("(%d, %d)\n", stencilTagBits
, stencilClearTag
);
10776 funcs
->ext
.p_glStencilClearTagEXT( stencilTagBits
, stencilClearTag
);
10779 static void WINAPI
glStencilFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum transformType
, const GLfloat
* transformValues
) {
10780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10781 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, transformType
, transformValues
);
10782 funcs
->ext
.p_glStencilFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, transformType
, transformValues
);
10785 static void WINAPI
glStencilFillPathNV( GLuint path
, GLenum fillMode
, GLuint mask
) {
10786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10787 TRACE("(%d, %d, %d)\n", path
, fillMode
, mask
);
10788 funcs
->ext
.p_glStencilFillPathNV( path
, fillMode
, mask
);
10791 static void WINAPI
glStencilFuncSeparate( GLenum face
, GLenum func
, GLint ref
, GLuint mask
) {
10792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10793 TRACE("(%d, %d, %d, %d)\n", face
, func
, ref
, mask
);
10794 funcs
->ext
.p_glStencilFuncSeparate( face
, func
, ref
, mask
);
10797 static void WINAPI
glStencilFuncSeparateATI( GLenum frontfunc
, GLenum backfunc
, GLint ref
, GLuint mask
) {
10798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10799 TRACE("(%d, %d, %d, %d)\n", frontfunc
, backfunc
, ref
, mask
);
10800 funcs
->ext
.p_glStencilFuncSeparateATI( frontfunc
, backfunc
, ref
, mask
);
10803 static void WINAPI
glStencilMaskSeparate( GLenum face
, GLuint mask
) {
10804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10805 TRACE("(%d, %d)\n", face
, mask
);
10806 funcs
->ext
.p_glStencilMaskSeparate( face
, mask
);
10809 static void WINAPI
glStencilOpSeparate( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
) {
10810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10811 TRACE("(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
10812 funcs
->ext
.p_glStencilOpSeparate( face
, sfail
, dpfail
, dppass
);
10815 static void WINAPI
glStencilOpSeparateATI( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
) {
10816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10817 TRACE("(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
10818 funcs
->ext
.p_glStencilOpSeparateATI( face
, sfail
, dpfail
, dppass
);
10821 static void WINAPI
glStencilOpValueAMD( GLenum face
, GLuint value
) {
10822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10823 TRACE("(%d, %d)\n", face
, value
);
10824 funcs
->ext
.p_glStencilOpValueAMD( face
, value
);
10827 static void WINAPI
glStencilStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum transformType
, const GLfloat
* transformValues
) {
10828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10829 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, transformType
, transformValues
);
10830 funcs
->ext
.p_glStencilStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, transformType
, transformValues
);
10833 static void WINAPI
glStencilStrokePathNV( GLuint path
, GLint reference
, GLuint mask
) {
10834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10835 TRACE("(%d, %d, %d)\n", path
, reference
, mask
);
10836 funcs
->ext
.p_glStencilStrokePathNV( path
, reference
, mask
);
10839 static void WINAPI
glStencilThenCoverFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
* transformValues
) {
10840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10841 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, coverMode
, transformType
, transformValues
);
10842 funcs
->ext
.p_glStencilThenCoverFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, coverMode
, transformType
, transformValues
);
10845 static void WINAPI
glStencilThenCoverFillPathNV( GLuint path
, GLenum fillMode
, GLuint mask
, GLenum coverMode
) {
10846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10847 TRACE("(%d, %d, %d, %d)\n", path
, fillMode
, mask
, coverMode
);
10848 funcs
->ext
.p_glStencilThenCoverFillPathNV( path
, fillMode
, mask
, coverMode
);
10851 static void WINAPI
glStencilThenCoverStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void* paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
* transformValues
) {
10852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10853 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, coverMode
, transformType
, transformValues
);
10854 funcs
->ext
.p_glStencilThenCoverStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, coverMode
, transformType
, transformValues
);
10857 static void WINAPI
glStencilThenCoverStrokePathNV( GLuint path
, GLint reference
, GLuint mask
, GLenum coverMode
) {
10858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10859 TRACE("(%d, %d, %d, %d)\n", path
, reference
, mask
, coverMode
);
10860 funcs
->ext
.p_glStencilThenCoverStrokePathNV( path
, reference
, mask
, coverMode
);
10863 static void WINAPI
glStopInstrumentsSGIX( GLint marker
) {
10864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10865 TRACE("(%d)\n", marker
);
10866 funcs
->ext
.p_glStopInstrumentsSGIX( marker
);
10869 static void WINAPI
glStringMarkerGREMEDY( GLsizei len
, const void* string
) {
10870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10871 TRACE("(%d, %p)\n", len
, string
);
10872 funcs
->ext
.p_glStringMarkerGREMEDY( len
, string
);
10875 static void WINAPI
glSubpixelPrecisionBiasNV( GLuint xbits
, GLuint ybits
) {
10876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10877 TRACE("(%d, %d)\n", xbits
, ybits
);
10878 funcs
->ext
.p_glSubpixelPrecisionBiasNV( xbits
, ybits
);
10881 static void WINAPI
glSwizzleEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
) {
10882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10883 TRACE("(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
10884 funcs
->ext
.p_glSwizzleEXT( res
, in
, outX
, outY
, outZ
, outW
);
10887 static void WINAPI
glSyncTextureINTEL( GLuint texture
) {
10888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10889 TRACE("(%d)\n", texture
);
10890 funcs
->ext
.p_glSyncTextureINTEL( texture
);
10893 static void WINAPI
glTagSampleBufferSGIX( void ) {
10894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10896 funcs
->ext
.p_glTagSampleBufferSGIX( );
10899 static void WINAPI
glTangent3bEXT( GLbyte tx
, GLbyte ty
, GLbyte tz
) {
10900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10901 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
10902 funcs
->ext
.p_glTangent3bEXT( tx
, ty
, tz
);
10905 static void WINAPI
glTangent3bvEXT( const GLbyte
* v
) {
10906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10907 TRACE("(%p)\n", v
);
10908 funcs
->ext
.p_glTangent3bvEXT( v
);
10911 static void WINAPI
glTangent3dEXT( GLdouble tx
, GLdouble ty
, GLdouble tz
) {
10912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10913 TRACE("(%f, %f, %f)\n", tx
, ty
, tz
);
10914 funcs
->ext
.p_glTangent3dEXT( tx
, ty
, tz
);
10917 static void WINAPI
glTangent3dvEXT( const GLdouble
* v
) {
10918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10919 TRACE("(%p)\n", v
);
10920 funcs
->ext
.p_glTangent3dvEXT( v
);
10923 static void WINAPI
glTangent3fEXT( GLfloat tx
, GLfloat ty
, GLfloat tz
) {
10924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10925 TRACE("(%f, %f, %f)\n", tx
, ty
, tz
);
10926 funcs
->ext
.p_glTangent3fEXT( tx
, ty
, tz
);
10929 static void WINAPI
glTangent3fvEXT( const GLfloat
* v
) {
10930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10931 TRACE("(%p)\n", v
);
10932 funcs
->ext
.p_glTangent3fvEXT( v
);
10935 static void WINAPI
glTangent3iEXT( GLint tx
, GLint ty
, GLint tz
) {
10936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10937 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
10938 funcs
->ext
.p_glTangent3iEXT( tx
, ty
, tz
);
10941 static void WINAPI
glTangent3ivEXT( const GLint
* v
) {
10942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10943 TRACE("(%p)\n", v
);
10944 funcs
->ext
.p_glTangent3ivEXT( v
);
10947 static void WINAPI
glTangent3sEXT( GLshort tx
, GLshort ty
, GLshort tz
) {
10948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10949 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
10950 funcs
->ext
.p_glTangent3sEXT( tx
, ty
, tz
);
10953 static void WINAPI
glTangent3svEXT( const GLshort
* v
) {
10954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10955 TRACE("(%p)\n", v
);
10956 funcs
->ext
.p_glTangent3svEXT( v
);
10959 static void WINAPI
glTangentPointerEXT( GLenum type
, GLsizei stride
, const void* pointer
) {
10960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10961 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
10962 funcs
->ext
.p_glTangentPointerEXT( type
, stride
, pointer
);
10965 static void WINAPI
glTbufferMask3DFX( GLuint mask
) {
10966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10967 TRACE("(%d)\n", mask
);
10968 funcs
->ext
.p_glTbufferMask3DFX( mask
);
10971 static void WINAPI
glTessellationFactorAMD( GLfloat factor
) {
10972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10973 TRACE("(%f)\n", factor
);
10974 funcs
->ext
.p_glTessellationFactorAMD( factor
);
10977 static void WINAPI
glTessellationModeAMD( GLenum mode
) {
10978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10979 TRACE("(%d)\n", mode
);
10980 funcs
->ext
.p_glTessellationModeAMD( mode
);
10983 static GLboolean WINAPI
glTestFenceAPPLE( GLuint fence
) {
10984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10985 TRACE("(%d)\n", fence
);
10986 return funcs
->ext
.p_glTestFenceAPPLE( fence
);
10989 static GLboolean WINAPI
glTestFenceNV( GLuint fence
) {
10990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10991 TRACE("(%d)\n", fence
);
10992 return funcs
->ext
.p_glTestFenceNV( fence
);
10995 static GLboolean WINAPI
glTestObjectAPPLE( GLenum object
, GLuint name
) {
10996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10997 TRACE("(%d, %d)\n", object
, name
);
10998 return funcs
->ext
.p_glTestObjectAPPLE( object
, name
);
11001 static void WINAPI
glTexBuffer( GLenum target
, GLenum internalformat
, GLuint buffer
) {
11002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11003 TRACE("(%d, %d, %d)\n", target
, internalformat
, buffer
);
11004 funcs
->ext
.p_glTexBuffer( target
, internalformat
, buffer
);
11007 static void WINAPI
glTexBufferARB( GLenum target
, GLenum internalformat
, GLuint buffer
) {
11008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11009 TRACE("(%d, %d, %d)\n", target
, internalformat
, buffer
);
11010 funcs
->ext
.p_glTexBufferARB( target
, internalformat
, buffer
);
11013 static void WINAPI
glTexBufferEXT( GLenum target
, GLenum internalformat
, GLuint buffer
) {
11014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11015 TRACE("(%d, %d, %d)\n", target
, internalformat
, buffer
);
11016 funcs
->ext
.p_glTexBufferEXT( target
, internalformat
, buffer
);
11019 static void WINAPI
glTexBufferRange( GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
) {
11020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11021 TRACE("(%d, %d, %d, %ld, %ld)\n", target
, internalformat
, buffer
, offset
, size
);
11022 funcs
->ext
.p_glTexBufferRange( target
, internalformat
, buffer
, offset
, size
);
11025 static void WINAPI
glTexBumpParameterfvATI( GLenum pname
, const GLfloat
* param
) {
11026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11027 TRACE("(%d, %p)\n", pname
, param
);
11028 funcs
->ext
.p_glTexBumpParameterfvATI( pname
, param
);
11031 static void WINAPI
glTexBumpParameterivATI( GLenum pname
, const GLint
* param
) {
11032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11033 TRACE("(%d, %p)\n", pname
, param
);
11034 funcs
->ext
.p_glTexBumpParameterivATI( pname
, param
);
11037 static void WINAPI
glTexCoord1bOES( GLbyte s
) {
11038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11039 TRACE("(%d)\n", s
);
11040 funcs
->ext
.p_glTexCoord1bOES( s
);
11043 static void WINAPI
glTexCoord1bvOES( const GLbyte
* coords
) {
11044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11045 TRACE("(%p)\n", coords
);
11046 funcs
->ext
.p_glTexCoord1bvOES( coords
);
11049 static void WINAPI
glTexCoord1hNV( GLhalfNV s
) {
11050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11051 TRACE("(%d)\n", s
);
11052 funcs
->ext
.p_glTexCoord1hNV( s
);
11055 static void WINAPI
glTexCoord1hvNV( const GLhalfNV
* v
) {
11056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11057 TRACE("(%p)\n", v
);
11058 funcs
->ext
.p_glTexCoord1hvNV( v
);
11061 static void WINAPI
glTexCoord1xOES( GLfixed s
) {
11062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11063 TRACE("(%d)\n", s
);
11064 funcs
->ext
.p_glTexCoord1xOES( s
);
11067 static void WINAPI
glTexCoord1xvOES( const GLfixed
* coords
) {
11068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11069 TRACE("(%p)\n", coords
);
11070 funcs
->ext
.p_glTexCoord1xvOES( coords
);
11073 static void WINAPI
glTexCoord2bOES( GLbyte s
, GLbyte t
) {
11074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11075 TRACE("(%d, %d)\n", s
, t
);
11076 funcs
->ext
.p_glTexCoord2bOES( s
, t
);
11079 static void WINAPI
glTexCoord2bvOES( const GLbyte
* coords
) {
11080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11081 TRACE("(%p)\n", coords
);
11082 funcs
->ext
.p_glTexCoord2bvOES( coords
);
11085 static void WINAPI
glTexCoord2fColor3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
11086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11087 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, x
, y
, z
);
11088 funcs
->ext
.p_glTexCoord2fColor3fVertex3fSUN( s
, t
, r
, g
, b
, x
, y
, z
);
11091 static void WINAPI
glTexCoord2fColor3fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* v
) {
11092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11093 TRACE("(%p, %p, %p)\n", tc
, c
, v
);
11094 funcs
->ext
.p_glTexCoord2fColor3fVertex3fvSUN( tc
, c
, v
);
11097 static void WINAPI
glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
11098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11099 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
11100 funcs
->ext
.p_glTexCoord2fColor4fNormal3fVertex3fSUN( s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
11103 static void WINAPI
glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
11104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11105 TRACE("(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
11106 funcs
->ext
.p_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc
, c
, n
, v
);
11109 static void WINAPI
glTexCoord2fColor4ubVertex3fSUN( GLfloat s
, GLfloat t
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
11110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11111 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, x
, y
, z
);
11112 funcs
->ext
.p_glTexCoord2fColor4ubVertex3fSUN( s
, t
, r
, g
, b
, a
, x
, y
, z
);
11115 static void WINAPI
glTexCoord2fColor4ubVertex3fvSUN( const GLfloat
* tc
, const GLubyte
* c
, const GLfloat
* v
) {
11116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11117 TRACE("(%p, %p, %p)\n", tc
, c
, v
);
11118 funcs
->ext
.p_glTexCoord2fColor4ubVertex3fvSUN( tc
, c
, v
);
11121 static void WINAPI
glTexCoord2fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
11122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11123 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, nx
, ny
, nz
, x
, y
, z
);
11124 funcs
->ext
.p_glTexCoord2fNormal3fVertex3fSUN( s
, t
, nx
, ny
, nz
, x
, y
, z
);
11127 static void WINAPI
glTexCoord2fNormal3fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* n
, const GLfloat
* v
) {
11128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11129 TRACE("(%p, %p, %p)\n", tc
, n
, v
);
11130 funcs
->ext
.p_glTexCoord2fNormal3fVertex3fvSUN( tc
, n
, v
);
11133 static void WINAPI
glTexCoord2fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
) {
11134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11135 TRACE("(%f, %f, %f, %f, %f)\n", s
, t
, x
, y
, z
);
11136 funcs
->ext
.p_glTexCoord2fVertex3fSUN( s
, t
, x
, y
, z
);
11139 static void WINAPI
glTexCoord2fVertex3fvSUN( const GLfloat
* tc
, const GLfloat
* v
) {
11140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11141 TRACE("(%p, %p)\n", tc
, v
);
11142 funcs
->ext
.p_glTexCoord2fVertex3fvSUN( tc
, v
);
11145 static void WINAPI
glTexCoord2hNV( GLhalfNV s
, GLhalfNV t
) {
11146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11147 TRACE("(%d, %d)\n", s
, t
);
11148 funcs
->ext
.p_glTexCoord2hNV( s
, t
);
11151 static void WINAPI
glTexCoord2hvNV( const GLhalfNV
* v
) {
11152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11153 TRACE("(%p)\n", v
);
11154 funcs
->ext
.p_glTexCoord2hvNV( v
);
11157 static void WINAPI
glTexCoord2xOES( GLfixed s
, GLfixed t
) {
11158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11159 TRACE("(%d, %d)\n", s
, t
);
11160 funcs
->ext
.p_glTexCoord2xOES( s
, t
);
11163 static void WINAPI
glTexCoord2xvOES( const GLfixed
* coords
) {
11164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11165 TRACE("(%p)\n", coords
);
11166 funcs
->ext
.p_glTexCoord2xvOES( coords
);
11169 static void WINAPI
glTexCoord3bOES( GLbyte s
, GLbyte t
, GLbyte r
) {
11170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11171 TRACE("(%d, %d, %d)\n", s
, t
, r
);
11172 funcs
->ext
.p_glTexCoord3bOES( s
, t
, r
);
11175 static void WINAPI
glTexCoord3bvOES( const GLbyte
* coords
) {
11176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11177 TRACE("(%p)\n", coords
);
11178 funcs
->ext
.p_glTexCoord3bvOES( coords
);
11181 static void WINAPI
glTexCoord3hNV( GLhalfNV s
, GLhalfNV t
, GLhalfNV r
) {
11182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11183 TRACE("(%d, %d, %d)\n", s
, t
, r
);
11184 funcs
->ext
.p_glTexCoord3hNV( s
, t
, r
);
11187 static void WINAPI
glTexCoord3hvNV( const GLhalfNV
* v
) {
11188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11189 TRACE("(%p)\n", v
);
11190 funcs
->ext
.p_glTexCoord3hvNV( v
);
11193 static void WINAPI
glTexCoord3xOES( GLfixed s
, GLfixed t
, GLfixed r
) {
11194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11195 TRACE("(%d, %d, %d)\n", s
, t
, r
);
11196 funcs
->ext
.p_glTexCoord3xOES( s
, t
, r
);
11199 static void WINAPI
glTexCoord3xvOES( const GLfixed
* coords
) {
11200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11201 TRACE("(%p)\n", coords
);
11202 funcs
->ext
.p_glTexCoord3xvOES( coords
);
11205 static void WINAPI
glTexCoord4bOES( GLbyte s
, GLbyte t
, GLbyte r
, GLbyte q
) {
11206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11207 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
11208 funcs
->ext
.p_glTexCoord4bOES( s
, t
, r
, q
);
11211 static void WINAPI
glTexCoord4bvOES( const GLbyte
* coords
) {
11212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11213 TRACE("(%p)\n", coords
);
11214 funcs
->ext
.p_glTexCoord4bvOES( coords
);
11217 static void WINAPI
glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
11218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11219 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
11220 funcs
->ext
.p_glTexCoord4fColor4fNormal3fVertex4fSUN( s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
11223 static void WINAPI
glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat
* tc
, const GLfloat
* c
, const GLfloat
* n
, const GLfloat
* v
) {
11224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11225 TRACE("(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
11226 funcs
->ext
.p_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc
, c
, n
, v
);
11229 static void WINAPI
glTexCoord4fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
11230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11231 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, x
, y
, z
, w
);
11232 funcs
->ext
.p_glTexCoord4fVertex4fSUN( s
, t
, p
, q
, x
, y
, z
, w
);
11235 static void WINAPI
glTexCoord4fVertex4fvSUN( const GLfloat
* tc
, const GLfloat
* v
) {
11236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11237 TRACE("(%p, %p)\n", tc
, v
);
11238 funcs
->ext
.p_glTexCoord4fVertex4fvSUN( tc
, v
);
11241 static void WINAPI
glTexCoord4hNV( GLhalfNV s
, GLhalfNV t
, GLhalfNV r
, GLhalfNV q
) {
11242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11243 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
11244 funcs
->ext
.p_glTexCoord4hNV( s
, t
, r
, q
);
11247 static void WINAPI
glTexCoord4hvNV( const GLhalfNV
* v
) {
11248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11249 TRACE("(%p)\n", v
);
11250 funcs
->ext
.p_glTexCoord4hvNV( v
);
11253 static void WINAPI
glTexCoord4xOES( GLfixed s
, GLfixed t
, GLfixed r
, GLfixed q
) {
11254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11255 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
11256 funcs
->ext
.p_glTexCoord4xOES( s
, t
, r
, q
);
11259 static void WINAPI
glTexCoord4xvOES( const GLfixed
* coords
) {
11260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11261 TRACE("(%p)\n", coords
);
11262 funcs
->ext
.p_glTexCoord4xvOES( coords
);
11265 static void WINAPI
glTexCoordFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
11266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11267 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
11268 funcs
->ext
.p_glTexCoordFormatNV( size
, type
, stride
);
11271 static void WINAPI
glTexCoordP1ui( GLenum type
, GLuint coords
) {
11272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11273 TRACE("(%d, %d)\n", type
, coords
);
11274 funcs
->ext
.p_glTexCoordP1ui( type
, coords
);
11277 static void WINAPI
glTexCoordP1uiv( GLenum type
, const GLuint
* coords
) {
11278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11279 TRACE("(%d, %p)\n", type
, coords
);
11280 funcs
->ext
.p_glTexCoordP1uiv( type
, coords
);
11283 static void WINAPI
glTexCoordP2ui( GLenum type
, GLuint coords
) {
11284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11285 TRACE("(%d, %d)\n", type
, coords
);
11286 funcs
->ext
.p_glTexCoordP2ui( type
, coords
);
11289 static void WINAPI
glTexCoordP2uiv( GLenum type
, const GLuint
* coords
) {
11290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11291 TRACE("(%d, %p)\n", type
, coords
);
11292 funcs
->ext
.p_glTexCoordP2uiv( type
, coords
);
11295 static void WINAPI
glTexCoordP3ui( GLenum type
, GLuint coords
) {
11296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11297 TRACE("(%d, %d)\n", type
, coords
);
11298 funcs
->ext
.p_glTexCoordP3ui( type
, coords
);
11301 static void WINAPI
glTexCoordP3uiv( GLenum type
, const GLuint
* coords
) {
11302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11303 TRACE("(%d, %p)\n", type
, coords
);
11304 funcs
->ext
.p_glTexCoordP3uiv( type
, coords
);
11307 static void WINAPI
glTexCoordP4ui( GLenum type
, GLuint coords
) {
11308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11309 TRACE("(%d, %d)\n", type
, coords
);
11310 funcs
->ext
.p_glTexCoordP4ui( type
, coords
);
11313 static void WINAPI
glTexCoordP4uiv( GLenum type
, const GLuint
* coords
) {
11314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11315 TRACE("(%d, %p)\n", type
, coords
);
11316 funcs
->ext
.p_glTexCoordP4uiv( type
, coords
);
11319 static void WINAPI
glTexCoordPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const void* pointer
) {
11320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11321 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
11322 funcs
->ext
.p_glTexCoordPointerEXT( size
, type
, stride
, count
, pointer
);
11325 static void WINAPI
glTexCoordPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void** pointer
, GLint ptrstride
) {
11326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11327 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
11328 funcs
->ext
.p_glTexCoordPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
11331 static void WINAPI
glTexCoordPointervINTEL( GLint size
, GLenum type
, const void** pointer
) {
11332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11333 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
11334 funcs
->ext
.p_glTexCoordPointervINTEL( size
, type
, pointer
);
11337 static void WINAPI
glTexEnvxOES( GLenum target
, GLenum pname
, GLfixed param
) {
11338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11339 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
11340 funcs
->ext
.p_glTexEnvxOES( target
, pname
, param
);
11343 static void WINAPI
glTexEnvxvOES( GLenum target
, GLenum pname
, const GLfixed
* params
) {
11344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11345 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
11346 funcs
->ext
.p_glTexEnvxvOES( target
, pname
, params
);
11349 static void WINAPI
glTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLsizei n
, const GLfloat
* weights
) {
11350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11351 TRACE("(%d, %d, %d, %p)\n", target
, filter
, n
, weights
);
11352 funcs
->ext
.p_glTexFilterFuncSGIS( target
, filter
, n
, weights
);
11355 static void WINAPI
glTexGenxOES( GLenum coord
, GLenum pname
, GLfixed param
) {
11356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11357 TRACE("(%d, %d, %d)\n", coord
, pname
, param
);
11358 funcs
->ext
.p_glTexGenxOES( coord
, pname
, param
);
11361 static void WINAPI
glTexGenxvOES( GLenum coord
, GLenum pname
, const GLfixed
* params
) {
11362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11363 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
11364 funcs
->ext
.p_glTexGenxvOES( coord
, pname
, params
);
11367 static void WINAPI
glTexImage2DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
) {
11368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11369 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11370 funcs
->ext
.p_glTexImage2DMultisample( target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11373 static void WINAPI
glTexImage2DMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
) {
11374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11375 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
11376 funcs
->ext
.p_glTexImage2DMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
11379 static void WINAPI
glTexImage3D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
11380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11381 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
11382 funcs
->ext
.p_glTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
11385 static void WINAPI
glTexImage3DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
11386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11387 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
11388 funcs
->ext
.p_glTexImage3DEXT( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
11391 static void WINAPI
glTexImage3DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
) {
11392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11393 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11394 funcs
->ext
.p_glTexImage3DMultisample( target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11397 static void WINAPI
glTexImage3DMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
) {
11398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11399 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
11400 funcs
->ext
.p_glTexImage3DMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
11403 static void WINAPI
glTexImage4DSGIS( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
11404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11405 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
11406 funcs
->ext
.p_glTexImage4DSGIS( target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
11409 static void WINAPI
glTexPageCommitmentARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean commit
) {
11410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11411 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
11412 funcs
->ext
.p_glTexPageCommitmentARB( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
11415 static void WINAPI
glTexParameterIiv( GLenum target
, GLenum pname
, const GLint
* params
) {
11416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11417 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
11418 funcs
->ext
.p_glTexParameterIiv( target
, pname
, params
);
11421 static void WINAPI
glTexParameterIivEXT( GLenum target
, GLenum pname
, const GLint
* params
) {
11422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11423 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
11424 funcs
->ext
.p_glTexParameterIivEXT( target
, pname
, params
);
11427 static void WINAPI
glTexParameterIuiv( GLenum target
, GLenum pname
, const GLuint
* params
) {
11428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11429 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
11430 funcs
->ext
.p_glTexParameterIuiv( target
, pname
, params
);
11433 static void WINAPI
glTexParameterIuivEXT( GLenum target
, GLenum pname
, const GLuint
* params
) {
11434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11435 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
11436 funcs
->ext
.p_glTexParameterIuivEXT( target
, pname
, params
);
11439 static void WINAPI
glTexParameterxOES( GLenum target
, GLenum pname
, GLfixed param
) {
11440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11441 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
11442 funcs
->ext
.p_glTexParameterxOES( target
, pname
, param
);
11445 static void WINAPI
glTexParameterxvOES( GLenum target
, GLenum pname
, const GLfixed
* params
) {
11446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11447 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
11448 funcs
->ext
.p_glTexParameterxvOES( target
, pname
, params
);
11451 static void WINAPI
glTexRenderbufferNV( GLenum target
, GLuint renderbuffer
) {
11452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11453 TRACE("(%d, %d)\n", target
, renderbuffer
);
11454 funcs
->ext
.p_glTexRenderbufferNV( target
, renderbuffer
);
11457 static void WINAPI
glTexStorage1D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
) {
11458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11459 TRACE("(%d, %d, %d, %d)\n", target
, levels
, internalformat
, width
);
11460 funcs
->ext
.p_glTexStorage1D( target
, levels
, internalformat
, width
);
11463 static void WINAPI
glTexStorage2D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
11464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11465 TRACE("(%d, %d, %d, %d, %d)\n", target
, levels
, internalformat
, width
, height
);
11466 funcs
->ext
.p_glTexStorage2D( target
, levels
, internalformat
, width
, height
);
11469 static void WINAPI
glTexStorage2DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
) {
11470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11471 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11472 funcs
->ext
.p_glTexStorage2DMultisample( target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11475 static void WINAPI
glTexStorage3D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
) {
11476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11477 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, levels
, internalformat
, width
, height
, depth
);
11478 funcs
->ext
.p_glTexStorage3D( target
, levels
, internalformat
, width
, height
, depth
);
11481 static void WINAPI
glTexStorage3DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
) {
11482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11483 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11484 funcs
->ext
.p_glTexStorage3DMultisample( target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11487 static void WINAPI
glTexStorageSparseAMD( GLenum target
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei layers
, GLbitfield flags
) {
11488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11489 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, internalFormat
, width
, height
, depth
, layers
, flags
);
11490 funcs
->ext
.p_glTexStorageSparseAMD( target
, internalFormat
, width
, height
, depth
, layers
, flags
);
11493 static void WINAPI
glTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void* pixels
) {
11494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11495 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
11496 funcs
->ext
.p_glTexSubImage1DEXT( target
, level
, xoffset
, width
, format
, type
, pixels
);
11499 static void WINAPI
glTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* pixels
) {
11500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11501 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
11502 funcs
->ext
.p_glTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
11505 static void WINAPI
glTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void* pixels
) {
11506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11507 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11508 funcs
->ext
.p_glTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11511 static void WINAPI
glTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void* pixels
) {
11512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11513 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11514 funcs
->ext
.p_glTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11517 static void WINAPI
glTexSubImage4DSGIS( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint woffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLenum format
, GLenum type
, const void* pixels
) {
11518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11519 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
11520 funcs
->ext
.p_glTexSubImage4DSGIS( target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
11523 static void WINAPI
glTextureBarrier( void ) {
11524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11526 funcs
->ext
.p_glTextureBarrier( );
11529 static void WINAPI
glTextureBarrierNV( void ) {
11530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11532 funcs
->ext
.p_glTextureBarrierNV( );
11535 static void WINAPI
glTextureBuffer( GLuint texture
, GLenum internalformat
, GLuint buffer
) {
11536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11537 TRACE("(%d, %d, %d)\n", texture
, internalformat
, buffer
);
11538 funcs
->ext
.p_glTextureBuffer( texture
, internalformat
, buffer
);
11541 static void WINAPI
glTextureBufferEXT( GLuint texture
, GLenum target
, GLenum internalformat
, GLuint buffer
) {
11542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11543 TRACE("(%d, %d, %d, %d)\n", texture
, target
, internalformat
, buffer
);
11544 funcs
->ext
.p_glTextureBufferEXT( texture
, target
, internalformat
, buffer
);
11547 static void WINAPI
glTextureBufferRange( GLuint texture
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
) {
11548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11549 TRACE("(%d, %d, %d, %ld, %ld)\n", texture
, internalformat
, buffer
, offset
, size
);
11550 funcs
->ext
.p_glTextureBufferRange( texture
, internalformat
, buffer
, offset
, size
);
11553 static void WINAPI
glTextureBufferRangeEXT( GLuint texture
, GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
) {
11554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11555 TRACE("(%d, %d, %d, %d, %ld, %ld)\n", texture
, target
, internalformat
, buffer
, offset
, size
);
11556 funcs
->ext
.p_glTextureBufferRangeEXT( texture
, target
, internalformat
, buffer
, offset
, size
);
11559 static void WINAPI
glTextureColorMaskSGIS( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
11560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11561 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
11562 funcs
->ext
.p_glTextureColorMaskSGIS( red
, green
, blue
, alpha
);
11565 static void WINAPI
glTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
11566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11567 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
11568 funcs
->ext
.p_glTextureImage1DEXT( texture
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
11571 static void WINAPI
glTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
11572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11573 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
11574 funcs
->ext
.p_glTextureImage2DEXT( texture
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
11577 static void WINAPI
glTextureImage2DMultisampleCoverageNV( GLuint texture
, GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
) {
11578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11579 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
11580 funcs
->ext
.p_glTextureImage2DMultisampleCoverageNV( texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
11583 static void WINAPI
glTextureImage2DMultisampleNV( GLuint texture
, GLenum target
, GLsizei samples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
) {
11584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11585 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
);
11586 funcs
->ext
.p_glTextureImage2DMultisampleNV( texture
, target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
);
11589 static void WINAPI
glTextureImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void* pixels
) {
11590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11591 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
11592 funcs
->ext
.p_glTextureImage3DEXT( texture
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
11595 static void WINAPI
glTextureImage3DMultisampleCoverageNV( GLuint texture
, GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
) {
11596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11597 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
11598 funcs
->ext
.p_glTextureImage3DMultisampleCoverageNV( texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
11601 static void WINAPI
glTextureImage3DMultisampleNV( GLuint texture
, GLenum target
, GLsizei samples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
) {
11602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11603 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
11604 funcs
->ext
.p_glTextureImage3DMultisampleNV( texture
, target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
11607 static void WINAPI
glTextureLightEXT( GLenum pname
) {
11608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11609 TRACE("(%d)\n", pname
);
11610 funcs
->ext
.p_glTextureLightEXT( pname
);
11613 static void WINAPI
glTextureMaterialEXT( GLenum face
, GLenum mode
) {
11614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11615 TRACE("(%d, %d)\n", face
, mode
);
11616 funcs
->ext
.p_glTextureMaterialEXT( face
, mode
);
11619 static void WINAPI
glTextureNormalEXT( GLenum mode
) {
11620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11621 TRACE("(%d)\n", mode
);
11622 funcs
->ext
.p_glTextureNormalEXT( mode
);
11625 static void WINAPI
glTexturePageCommitmentEXT( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean commit
) {
11626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11627 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
11628 funcs
->ext
.p_glTexturePageCommitmentEXT( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
11631 static void WINAPI
glTextureParameterIiv( GLuint texture
, GLenum pname
, const GLint
* params
) {
11632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11633 TRACE("(%d, %d, %p)\n", texture
, pname
, params
);
11634 funcs
->ext
.p_glTextureParameterIiv( texture
, pname
, params
);
11637 static void WINAPI
glTextureParameterIivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLint
* params
) {
11638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11639 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
11640 funcs
->ext
.p_glTextureParameterIivEXT( texture
, target
, pname
, params
);
11643 static void WINAPI
glTextureParameterIuiv( GLuint texture
, GLenum pname
, const GLuint
* params
) {
11644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11645 TRACE("(%d, %d, %p)\n", texture
, pname
, params
);
11646 funcs
->ext
.p_glTextureParameterIuiv( texture
, pname
, params
);
11649 static void WINAPI
glTextureParameterIuivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLuint
* params
) {
11650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11651 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
11652 funcs
->ext
.p_glTextureParameterIuivEXT( texture
, target
, pname
, params
);
11655 static void WINAPI
glTextureParameterf( GLuint texture
, GLenum pname
, GLfloat param
) {
11656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11657 TRACE("(%d, %d, %f)\n", texture
, pname
, param
);
11658 funcs
->ext
.p_glTextureParameterf( texture
, pname
, param
);
11661 static void WINAPI
glTextureParameterfEXT( GLuint texture
, GLenum target
, GLenum pname
, GLfloat param
) {
11662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11663 TRACE("(%d, %d, %d, %f)\n", texture
, target
, pname
, param
);
11664 funcs
->ext
.p_glTextureParameterfEXT( texture
, target
, pname
, param
);
11667 static void WINAPI
glTextureParameterfv( GLuint texture
, GLenum pname
, const GLfloat
* param
) {
11668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11669 TRACE("(%d, %d, %p)\n", texture
, pname
, param
);
11670 funcs
->ext
.p_glTextureParameterfv( texture
, pname
, param
);
11673 static void WINAPI
glTextureParameterfvEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLfloat
* params
) {
11674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11675 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
11676 funcs
->ext
.p_glTextureParameterfvEXT( texture
, target
, pname
, params
);
11679 static void WINAPI
glTextureParameteri( GLuint texture
, GLenum pname
, GLint param
) {
11680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11681 TRACE("(%d, %d, %d)\n", texture
, pname
, param
);
11682 funcs
->ext
.p_glTextureParameteri( texture
, pname
, param
);
11685 static void WINAPI
glTextureParameteriEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint param
) {
11686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11687 TRACE("(%d, %d, %d, %d)\n", texture
, target
, pname
, param
);
11688 funcs
->ext
.p_glTextureParameteriEXT( texture
, target
, pname
, param
);
11691 static void WINAPI
glTextureParameteriv( GLuint texture
, GLenum pname
, const GLint
* param
) {
11692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11693 TRACE("(%d, %d, %p)\n", texture
, pname
, param
);
11694 funcs
->ext
.p_glTextureParameteriv( texture
, pname
, param
);
11697 static void WINAPI
glTextureParameterivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLint
* params
) {
11698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11699 TRACE("(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
11700 funcs
->ext
.p_glTextureParameterivEXT( texture
, target
, pname
, params
);
11703 static void WINAPI
glTextureRangeAPPLE( GLenum target
, GLsizei length
, const void* pointer
) {
11704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11705 TRACE("(%d, %d, %p)\n", target
, length
, pointer
);
11706 funcs
->ext
.p_glTextureRangeAPPLE( target
, length
, pointer
);
11709 static void WINAPI
glTextureRenderbufferEXT( GLuint texture
, GLenum target
, GLuint renderbuffer
) {
11710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11711 TRACE("(%d, %d, %d)\n", texture
, target
, renderbuffer
);
11712 funcs
->ext
.p_glTextureRenderbufferEXT( texture
, target
, renderbuffer
);
11715 static void WINAPI
glTextureStorage1D( GLuint texture
, GLsizei levels
, GLenum internalformat
, GLsizei width
) {
11716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11717 TRACE("(%d, %d, %d, %d)\n", texture
, levels
, internalformat
, width
);
11718 funcs
->ext
.p_glTextureStorage1D( texture
, levels
, internalformat
, width
);
11721 static void WINAPI
glTextureStorage1DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
) {
11722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11723 TRACE("(%d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
);
11724 funcs
->ext
.p_glTextureStorage1DEXT( texture
, target
, levels
, internalformat
, width
);
11727 static void WINAPI
glTextureStorage2D( GLuint texture
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
11728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11729 TRACE("(%d, %d, %d, %d, %d)\n", texture
, levels
, internalformat
, width
, height
);
11730 funcs
->ext
.p_glTextureStorage2D( texture
, levels
, internalformat
, width
, height
);
11733 static void WINAPI
glTextureStorage2DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
11734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11735 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
, height
);
11736 funcs
->ext
.p_glTextureStorage2DEXT( texture
, target
, levels
, internalformat
, width
, height
);
11739 static void WINAPI
glTextureStorage2DMultisample( GLuint texture
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
) {
11740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11741 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11742 funcs
->ext
.p_glTextureStorage2DMultisample( texture
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11745 static void WINAPI
glTextureStorage2DMultisampleEXT( GLuint texture
, GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
) {
11746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11747 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11748 funcs
->ext
.p_glTextureStorage2DMultisampleEXT( texture
, target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
11751 static void WINAPI
glTextureStorage3D( GLuint texture
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
) {
11752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11753 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture
, levels
, internalformat
, width
, height
, depth
);
11754 funcs
->ext
.p_glTextureStorage3D( texture
, levels
, internalformat
, width
, height
, depth
);
11757 static void WINAPI
glTextureStorage3DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
) {
11758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11759 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
, height
, depth
);
11760 funcs
->ext
.p_glTextureStorage3DEXT( texture
, target
, levels
, internalformat
, width
, height
, depth
);
11763 static void WINAPI
glTextureStorage3DMultisample( GLuint texture
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
) {
11764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11765 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11766 funcs
->ext
.p_glTextureStorage3DMultisample( texture
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11769 static void WINAPI
glTextureStorage3DMultisampleEXT( GLuint texture
, GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
) {
11770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11771 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11772 funcs
->ext
.p_glTextureStorage3DMultisampleEXT( texture
, target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
11775 static void WINAPI
glTextureStorageSparseAMD( GLuint texture
, GLenum target
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei layers
, GLbitfield flags
) {
11776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11777 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, internalFormat
, width
, height
, depth
, layers
, flags
);
11778 funcs
->ext
.p_glTextureStorageSparseAMD( texture
, target
, internalFormat
, width
, height
, depth
, layers
, flags
);
11781 static void WINAPI
glTextureSubImage1D( GLuint texture
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void* pixels
) {
11782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11783 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, width
, format
, type
, pixels
);
11784 funcs
->ext
.p_glTextureSubImage1D( texture
, level
, xoffset
, width
, format
, type
, pixels
);
11787 static void WINAPI
glTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void* pixels
) {
11788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11789 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, width
, format
, type
, pixels
);
11790 funcs
->ext
.p_glTextureSubImage1DEXT( texture
, target
, level
, xoffset
, width
, format
, type
, pixels
);
11793 static void WINAPI
glTextureSubImage2D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* pixels
) {
11794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11795 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
11796 funcs
->ext
.p_glTextureSubImage2D( texture
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
11799 static void WINAPI
glTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void* pixels
) {
11800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11801 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
11802 funcs
->ext
.p_glTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
11805 static void WINAPI
glTextureSubImage3D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void* pixels
) {
11806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11807 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11808 funcs
->ext
.p_glTextureSubImage3D( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11811 static void WINAPI
glTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void* pixels
) {
11812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11813 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11814 funcs
->ext
.p_glTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
11817 static void WINAPI
glTextureView( GLuint texture
, GLenum target
, GLuint origtexture
, GLenum internalformat
, GLuint minlevel
, GLuint numlevels
, GLuint minlayer
, GLuint numlayers
) {
11818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11819 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, origtexture
, internalformat
, minlevel
, numlevels
, minlayer
, numlayers
);
11820 funcs
->ext
.p_glTextureView( texture
, target
, origtexture
, internalformat
, minlevel
, numlevels
, minlayer
, numlayers
);
11823 static void WINAPI
glTrackMatrixNV( GLenum target
, GLuint address
, GLenum matrix
, GLenum transform
) {
11824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11825 TRACE("(%d, %d, %d, %d)\n", target
, address
, matrix
, transform
);
11826 funcs
->ext
.p_glTrackMatrixNV( target
, address
, matrix
, transform
);
11829 static void WINAPI
glTransformFeedbackAttribsNV( GLsizei count
, const GLint
* attribs
, GLenum bufferMode
) {
11830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11831 TRACE("(%d, %p, %d)\n", count
, attribs
, bufferMode
);
11832 funcs
->ext
.p_glTransformFeedbackAttribsNV( count
, attribs
, bufferMode
);
11835 static void WINAPI
glTransformFeedbackBufferBase( GLuint xfb
, GLuint index
, GLuint buffer
) {
11836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11837 TRACE("(%d, %d, %d)\n", xfb
, index
, buffer
);
11838 funcs
->ext
.p_glTransformFeedbackBufferBase( xfb
, index
, buffer
);
11841 static void WINAPI
glTransformFeedbackBufferRange( GLuint xfb
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
) {
11842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11843 TRACE("(%d, %d, %d, %ld, %ld)\n", xfb
, index
, buffer
, offset
, size
);
11844 funcs
->ext
.p_glTransformFeedbackBufferRange( xfb
, index
, buffer
, offset
, size
);
11847 static void WINAPI
glTransformFeedbackStreamAttribsNV( GLsizei count
, const GLint
* attribs
, GLsizei nbuffers
, const GLint
* bufstreams
, GLenum bufferMode
) {
11848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11849 TRACE("(%d, %p, %d, %p, %d)\n", count
, attribs
, nbuffers
, bufstreams
, bufferMode
);
11850 funcs
->ext
.p_glTransformFeedbackStreamAttribsNV( count
, attribs
, nbuffers
, bufstreams
, bufferMode
);
11853 static void WINAPI
glTransformFeedbackVaryings( GLuint program
, GLsizei count
, const GLchar
*const* varyings
, GLenum bufferMode
) {
11854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11855 TRACE("(%d, %d, %p, %d)\n", program
, count
, varyings
, bufferMode
);
11856 funcs
->ext
.p_glTransformFeedbackVaryings( program
, count
, varyings
, bufferMode
);
11859 static void WINAPI
glTransformFeedbackVaryingsEXT( GLuint program
, GLsizei count
, const GLchar
*const* varyings
, GLenum bufferMode
) {
11860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11861 TRACE("(%d, %d, %p, %d)\n", program
, count
, varyings
, bufferMode
);
11862 funcs
->ext
.p_glTransformFeedbackVaryingsEXT( program
, count
, varyings
, bufferMode
);
11865 static void WINAPI
glTransformFeedbackVaryingsNV( GLuint program
, GLsizei count
, const GLint
* locations
, GLenum bufferMode
) {
11866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11867 TRACE("(%d, %d, %p, %d)\n", program
, count
, locations
, bufferMode
);
11868 funcs
->ext
.p_glTransformFeedbackVaryingsNV( program
, count
, locations
, bufferMode
);
11871 static void WINAPI
glTransformPathNV( GLuint resultPath
, GLuint srcPath
, GLenum transformType
, const GLfloat
* transformValues
) {
11872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11873 TRACE("(%d, %d, %d, %p)\n", resultPath
, srcPath
, transformType
, transformValues
);
11874 funcs
->ext
.p_glTransformPathNV( resultPath
, srcPath
, transformType
, transformValues
);
11877 static void WINAPI
glTranslatexOES( GLfixed x
, GLfixed y
, GLfixed z
) {
11878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11879 TRACE("(%d, %d, %d)\n", x
, y
, z
);
11880 funcs
->ext
.p_glTranslatexOES( x
, y
, z
);
11883 static void WINAPI
glUniform1d( GLint location
, GLdouble x
) {
11884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11885 TRACE("(%d, %f)\n", location
, x
);
11886 funcs
->ext
.p_glUniform1d( location
, x
);
11889 static void WINAPI
glUniform1dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
11890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11891 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11892 funcs
->ext
.p_glUniform1dv( location
, count
, value
);
11895 static void WINAPI
glUniform1f( GLint location
, GLfloat v0
) {
11896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11897 TRACE("(%d, %f)\n", location
, v0
);
11898 funcs
->ext
.p_glUniform1f( location
, v0
);
11901 static void WINAPI
glUniform1fARB( GLint location
, GLfloat v0
) {
11902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11903 TRACE("(%d, %f)\n", location
, v0
);
11904 funcs
->ext
.p_glUniform1fARB( location
, v0
);
11907 static void WINAPI
glUniform1fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
11908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11909 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11910 funcs
->ext
.p_glUniform1fv( location
, count
, value
);
11913 static void WINAPI
glUniform1fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
11914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11915 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11916 funcs
->ext
.p_glUniform1fvARB( location
, count
, value
);
11919 static void WINAPI
glUniform1i( GLint location
, GLint v0
) {
11920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11921 TRACE("(%d, %d)\n", location
, v0
);
11922 funcs
->ext
.p_glUniform1i( location
, v0
);
11925 static void WINAPI
glUniform1i64NV( GLint location
, GLint64EXT x
) {
11926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11927 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
11928 funcs
->ext
.p_glUniform1i64NV( location
, x
);
11931 static void WINAPI
glUniform1i64vNV( GLint location
, GLsizei count
, const GLint64EXT
* value
) {
11932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11933 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11934 funcs
->ext
.p_glUniform1i64vNV( location
, count
, value
);
11937 static void WINAPI
glUniform1iARB( GLint location
, GLint v0
) {
11938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11939 TRACE("(%d, %d)\n", location
, v0
);
11940 funcs
->ext
.p_glUniform1iARB( location
, v0
);
11943 static void WINAPI
glUniform1iv( GLint location
, GLsizei count
, const GLint
* value
) {
11944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11945 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11946 funcs
->ext
.p_glUniform1iv( location
, count
, value
);
11949 static void WINAPI
glUniform1ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
11950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11951 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11952 funcs
->ext
.p_glUniform1ivARB( location
, count
, value
);
11955 static void WINAPI
glUniform1ui( GLint location
, GLuint v0
) {
11956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11957 TRACE("(%d, %d)\n", location
, v0
);
11958 funcs
->ext
.p_glUniform1ui( location
, v0
);
11961 static void WINAPI
glUniform1ui64NV( GLint location
, GLuint64EXT x
) {
11962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11963 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
11964 funcs
->ext
.p_glUniform1ui64NV( location
, x
);
11967 static void WINAPI
glUniform1ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
11968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11969 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11970 funcs
->ext
.p_glUniform1ui64vNV( location
, count
, value
);
11973 static void WINAPI
glUniform1uiEXT( GLint location
, GLuint v0
) {
11974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11975 TRACE("(%d, %d)\n", location
, v0
);
11976 funcs
->ext
.p_glUniform1uiEXT( location
, v0
);
11979 static void WINAPI
glUniform1uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
11980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11981 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11982 funcs
->ext
.p_glUniform1uiv( location
, count
, value
);
11985 static void WINAPI
glUniform1uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
11986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11987 TRACE("(%d, %d, %p)\n", location
, count
, value
);
11988 funcs
->ext
.p_glUniform1uivEXT( location
, count
, value
);
11991 static void WINAPI
glUniform2d( GLint location
, GLdouble x
, GLdouble y
) {
11992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11993 TRACE("(%d, %f, %f)\n", location
, x
, y
);
11994 funcs
->ext
.p_glUniform2d( location
, x
, y
);
11997 static void WINAPI
glUniform2dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
11998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11999 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12000 funcs
->ext
.p_glUniform2dv( location
, count
, value
);
12003 static void WINAPI
glUniform2f( GLint location
, GLfloat v0
, GLfloat v1
) {
12004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12005 TRACE("(%d, %f, %f)\n", location
, v0
, v1
);
12006 funcs
->ext
.p_glUniform2f( location
, v0
, v1
);
12009 static void WINAPI
glUniform2fARB( GLint location
, GLfloat v0
, GLfloat v1
) {
12010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12011 TRACE("(%d, %f, %f)\n", location
, v0
, v1
);
12012 funcs
->ext
.p_glUniform2fARB( location
, v0
, v1
);
12015 static void WINAPI
glUniform2fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
12016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12017 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12018 funcs
->ext
.p_glUniform2fv( location
, count
, value
);
12021 static void WINAPI
glUniform2fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
12022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12023 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12024 funcs
->ext
.p_glUniform2fvARB( location
, count
, value
);
12027 static void WINAPI
glUniform2i( GLint location
, GLint v0
, GLint v1
) {
12028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12029 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
12030 funcs
->ext
.p_glUniform2i( location
, v0
, v1
);
12033 static void WINAPI
glUniform2i64NV( GLint location
, GLint64EXT x
, GLint64EXT y
) {
12034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12035 TRACE("(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
12036 funcs
->ext
.p_glUniform2i64NV( location
, x
, y
);
12039 static void WINAPI
glUniform2i64vNV( GLint location
, GLsizei count
, const GLint64EXT
* value
) {
12040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12041 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12042 funcs
->ext
.p_glUniform2i64vNV( location
, count
, value
);
12045 static void WINAPI
glUniform2iARB( GLint location
, GLint v0
, GLint v1
) {
12046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12047 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
12048 funcs
->ext
.p_glUniform2iARB( location
, v0
, v1
);
12051 static void WINAPI
glUniform2iv( GLint location
, GLsizei count
, const GLint
* value
) {
12052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12053 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12054 funcs
->ext
.p_glUniform2iv( location
, count
, value
);
12057 static void WINAPI
glUniform2ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
12058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12059 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12060 funcs
->ext
.p_glUniform2ivARB( location
, count
, value
);
12063 static void WINAPI
glUniform2ui( GLint location
, GLuint v0
, GLuint v1
) {
12064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12065 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
12066 funcs
->ext
.p_glUniform2ui( location
, v0
, v1
);
12069 static void WINAPI
glUniform2ui64NV( GLint location
, GLuint64EXT x
, GLuint64EXT y
) {
12070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12071 TRACE("(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
12072 funcs
->ext
.p_glUniform2ui64NV( location
, x
, y
);
12075 static void WINAPI
glUniform2ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
12076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12077 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12078 funcs
->ext
.p_glUniform2ui64vNV( location
, count
, value
);
12081 static void WINAPI
glUniform2uiEXT( GLint location
, GLuint v0
, GLuint v1
) {
12082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12083 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
12084 funcs
->ext
.p_glUniform2uiEXT( location
, v0
, v1
);
12087 static void WINAPI
glUniform2uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
12088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12089 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12090 funcs
->ext
.p_glUniform2uiv( location
, count
, value
);
12093 static void WINAPI
glUniform2uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
12094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12095 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12096 funcs
->ext
.p_glUniform2uivEXT( location
, count
, value
);
12099 static void WINAPI
glUniform3d( GLint location
, GLdouble x
, GLdouble y
, GLdouble z
) {
12100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12101 TRACE("(%d, %f, %f, %f)\n", location
, x
, y
, z
);
12102 funcs
->ext
.p_glUniform3d( location
, x
, y
, z
);
12105 static void WINAPI
glUniform3dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
12106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12107 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12108 funcs
->ext
.p_glUniform3dv( location
, count
, value
);
12111 static void WINAPI
glUniform3f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
12112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12113 TRACE("(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
12114 funcs
->ext
.p_glUniform3f( location
, v0
, v1
, v2
);
12117 static void WINAPI
glUniform3fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
12118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12119 TRACE("(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
12120 funcs
->ext
.p_glUniform3fARB( location
, v0
, v1
, v2
);
12123 static void WINAPI
glUniform3fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
12124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12125 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12126 funcs
->ext
.p_glUniform3fv( location
, count
, value
);
12129 static void WINAPI
glUniform3fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
12130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12131 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12132 funcs
->ext
.p_glUniform3fvARB( location
, count
, value
);
12135 static void WINAPI
glUniform3i( GLint location
, GLint v0
, GLint v1
, GLint v2
) {
12136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12137 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
12138 funcs
->ext
.p_glUniform3i( location
, v0
, v1
, v2
);
12141 static void WINAPI
glUniform3i64NV( GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
) {
12142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12143 TRACE("(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
12144 funcs
->ext
.p_glUniform3i64NV( location
, x
, y
, z
);
12147 static void WINAPI
glUniform3i64vNV( GLint location
, GLsizei count
, const GLint64EXT
* value
) {
12148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12149 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12150 funcs
->ext
.p_glUniform3i64vNV( location
, count
, value
);
12153 static void WINAPI
glUniform3iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
) {
12154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12155 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
12156 funcs
->ext
.p_glUniform3iARB( location
, v0
, v1
, v2
);
12159 static void WINAPI
glUniform3iv( GLint location
, GLsizei count
, const GLint
* value
) {
12160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12161 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12162 funcs
->ext
.p_glUniform3iv( location
, count
, value
);
12165 static void WINAPI
glUniform3ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
12166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12167 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12168 funcs
->ext
.p_glUniform3ivARB( location
, count
, value
);
12171 static void WINAPI
glUniform3ui( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
12172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12173 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
12174 funcs
->ext
.p_glUniform3ui( location
, v0
, v1
, v2
);
12177 static void WINAPI
glUniform3ui64NV( GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
) {
12178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12179 TRACE("(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
12180 funcs
->ext
.p_glUniform3ui64NV( location
, x
, y
, z
);
12183 static void WINAPI
glUniform3ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
12184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12185 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12186 funcs
->ext
.p_glUniform3ui64vNV( location
, count
, value
);
12189 static void WINAPI
glUniform3uiEXT( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
) {
12190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12191 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
12192 funcs
->ext
.p_glUniform3uiEXT( location
, v0
, v1
, v2
);
12195 static void WINAPI
glUniform3uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
12196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12197 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12198 funcs
->ext
.p_glUniform3uiv( location
, count
, value
);
12201 static void WINAPI
glUniform3uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
12202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12203 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12204 funcs
->ext
.p_glUniform3uivEXT( location
, count
, value
);
12207 static void WINAPI
glUniform4d( GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
12208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12209 TRACE("(%d, %f, %f, %f, %f)\n", location
, x
, y
, z
, w
);
12210 funcs
->ext
.p_glUniform4d( location
, x
, y
, z
, w
);
12213 static void WINAPI
glUniform4dv( GLint location
, GLsizei count
, const GLdouble
* value
) {
12214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12215 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12216 funcs
->ext
.p_glUniform4dv( location
, count
, value
);
12219 static void WINAPI
glUniform4f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
12220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12221 TRACE("(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
12222 funcs
->ext
.p_glUniform4f( location
, v0
, v1
, v2
, v3
);
12225 static void WINAPI
glUniform4fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
12226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12227 TRACE("(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
12228 funcs
->ext
.p_glUniform4fARB( location
, v0
, v1
, v2
, v3
);
12231 static void WINAPI
glUniform4fv( GLint location
, GLsizei count
, const GLfloat
* value
) {
12232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12233 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12234 funcs
->ext
.p_glUniform4fv( location
, count
, value
);
12237 static void WINAPI
glUniform4fvARB( GLint location
, GLsizei count
, const GLfloat
* value
) {
12238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12239 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12240 funcs
->ext
.p_glUniform4fvARB( location
, count
, value
);
12243 static void WINAPI
glUniform4i( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
12244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12245 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
12246 funcs
->ext
.p_glUniform4i( location
, v0
, v1
, v2
, v3
);
12249 static void WINAPI
glUniform4i64NV( GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
) {
12250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12251 TRACE("(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
12252 funcs
->ext
.p_glUniform4i64NV( location
, x
, y
, z
, w
);
12255 static void WINAPI
glUniform4i64vNV( GLint location
, GLsizei count
, const GLint64EXT
* value
) {
12256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12257 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12258 funcs
->ext
.p_glUniform4i64vNV( location
, count
, value
);
12261 static void WINAPI
glUniform4iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
12262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12263 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
12264 funcs
->ext
.p_glUniform4iARB( location
, v0
, v1
, v2
, v3
);
12267 static void WINAPI
glUniform4iv( GLint location
, GLsizei count
, const GLint
* value
) {
12268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12269 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12270 funcs
->ext
.p_glUniform4iv( location
, count
, value
);
12273 static void WINAPI
glUniform4ivARB( GLint location
, GLsizei count
, const GLint
* value
) {
12274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12275 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12276 funcs
->ext
.p_glUniform4ivARB( location
, count
, value
);
12279 static void WINAPI
glUniform4ui( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
12280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12281 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
12282 funcs
->ext
.p_glUniform4ui( location
, v0
, v1
, v2
, v3
);
12285 static void WINAPI
glUniform4ui64NV( GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
) {
12286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12287 TRACE("(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
12288 funcs
->ext
.p_glUniform4ui64NV( location
, x
, y
, z
, w
);
12291 static void WINAPI
glUniform4ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
12292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12293 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12294 funcs
->ext
.p_glUniform4ui64vNV( location
, count
, value
);
12297 static void WINAPI
glUniform4uiEXT( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
) {
12298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12299 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
12300 funcs
->ext
.p_glUniform4uiEXT( location
, v0
, v1
, v2
, v3
);
12303 static void WINAPI
glUniform4uiv( GLint location
, GLsizei count
, const GLuint
* value
) {
12304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12305 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12306 funcs
->ext
.p_glUniform4uiv( location
, count
, value
);
12309 static void WINAPI
glUniform4uivEXT( GLint location
, GLsizei count
, const GLuint
* value
) {
12310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12311 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12312 funcs
->ext
.p_glUniform4uivEXT( location
, count
, value
);
12315 static void WINAPI
glUniformBlockBinding( GLuint program
, GLuint uniformBlockIndex
, GLuint uniformBlockBinding
) {
12316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12317 TRACE("(%d, %d, %d)\n", program
, uniformBlockIndex
, uniformBlockBinding
);
12318 funcs
->ext
.p_glUniformBlockBinding( program
, uniformBlockIndex
, uniformBlockBinding
);
12321 static void WINAPI
glUniformBufferEXT( GLuint program
, GLint location
, GLuint buffer
) {
12322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12323 TRACE("(%d, %d, %d)\n", program
, location
, buffer
);
12324 funcs
->ext
.p_glUniformBufferEXT( program
, location
, buffer
);
12327 static void WINAPI
glUniformHandleui64ARB( GLint location
, GLuint64 value
) {
12328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12329 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
12330 funcs
->ext
.p_glUniformHandleui64ARB( location
, value
);
12333 static void WINAPI
glUniformHandleui64NV( GLint location
, GLuint64 value
) {
12334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12335 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
12336 funcs
->ext
.p_glUniformHandleui64NV( location
, value
);
12339 static void WINAPI
glUniformHandleui64vARB( GLint location
, GLsizei count
, const GLuint64
* value
) {
12340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12341 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12342 funcs
->ext
.p_glUniformHandleui64vARB( location
, count
, value
);
12345 static void WINAPI
glUniformHandleui64vNV( GLint location
, GLsizei count
, const GLuint64
* value
) {
12346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12347 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12348 funcs
->ext
.p_glUniformHandleui64vNV( location
, count
, value
);
12351 static void WINAPI
glUniformMatrix2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12353 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12354 funcs
->ext
.p_glUniformMatrix2dv( location
, count
, transpose
, value
);
12357 static void WINAPI
glUniformMatrix2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12359 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12360 funcs
->ext
.p_glUniformMatrix2fv( location
, count
, transpose
, value
);
12363 static void WINAPI
glUniformMatrix2fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12365 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12366 funcs
->ext
.p_glUniformMatrix2fvARB( location
, count
, transpose
, value
);
12369 static void WINAPI
glUniformMatrix2x3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12371 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12372 funcs
->ext
.p_glUniformMatrix2x3dv( location
, count
, transpose
, value
);
12375 static void WINAPI
glUniformMatrix2x3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12377 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12378 funcs
->ext
.p_glUniformMatrix2x3fv( location
, count
, transpose
, value
);
12381 static void WINAPI
glUniformMatrix2x4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12383 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12384 funcs
->ext
.p_glUniformMatrix2x4dv( location
, count
, transpose
, value
);
12387 static void WINAPI
glUniformMatrix2x4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12389 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12390 funcs
->ext
.p_glUniformMatrix2x4fv( location
, count
, transpose
, value
);
12393 static void WINAPI
glUniformMatrix3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12395 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12396 funcs
->ext
.p_glUniformMatrix3dv( location
, count
, transpose
, value
);
12399 static void WINAPI
glUniformMatrix3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12401 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12402 funcs
->ext
.p_glUniformMatrix3fv( location
, count
, transpose
, value
);
12405 static void WINAPI
glUniformMatrix3fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12407 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12408 funcs
->ext
.p_glUniformMatrix3fvARB( location
, count
, transpose
, value
);
12411 static void WINAPI
glUniformMatrix3x2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12413 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12414 funcs
->ext
.p_glUniformMatrix3x2dv( location
, count
, transpose
, value
);
12417 static void WINAPI
glUniformMatrix3x2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12419 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12420 funcs
->ext
.p_glUniformMatrix3x2fv( location
, count
, transpose
, value
);
12423 static void WINAPI
glUniformMatrix3x4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12425 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12426 funcs
->ext
.p_glUniformMatrix3x4dv( location
, count
, transpose
, value
);
12429 static void WINAPI
glUniformMatrix3x4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12431 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12432 funcs
->ext
.p_glUniformMatrix3x4fv( location
, count
, transpose
, value
);
12435 static void WINAPI
glUniformMatrix4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12437 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12438 funcs
->ext
.p_glUniformMatrix4dv( location
, count
, transpose
, value
);
12441 static void WINAPI
glUniformMatrix4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12443 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12444 funcs
->ext
.p_glUniformMatrix4fv( location
, count
, transpose
, value
);
12447 static void WINAPI
glUniformMatrix4fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12449 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12450 funcs
->ext
.p_glUniformMatrix4fvARB( location
, count
, transpose
, value
);
12453 static void WINAPI
glUniformMatrix4x2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12455 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12456 funcs
->ext
.p_glUniformMatrix4x2dv( location
, count
, transpose
, value
);
12459 static void WINAPI
glUniformMatrix4x2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12461 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12462 funcs
->ext
.p_glUniformMatrix4x2fv( location
, count
, transpose
, value
);
12465 static void WINAPI
glUniformMatrix4x3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
* value
) {
12466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12467 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12468 funcs
->ext
.p_glUniformMatrix4x3dv( location
, count
, transpose
, value
);
12471 static void WINAPI
glUniformMatrix4x3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
* value
) {
12472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12473 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
12474 funcs
->ext
.p_glUniformMatrix4x3fv( location
, count
, transpose
, value
);
12477 static void WINAPI
glUniformSubroutinesuiv( GLenum shadertype
, GLsizei count
, const GLuint
* indices
) {
12478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12479 TRACE("(%d, %d, %p)\n", shadertype
, count
, indices
);
12480 funcs
->ext
.p_glUniformSubroutinesuiv( shadertype
, count
, indices
);
12483 static void WINAPI
glUniformui64NV( GLint location
, GLuint64EXT value
) {
12484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12485 TRACE("(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
12486 funcs
->ext
.p_glUniformui64NV( location
, value
);
12489 static void WINAPI
glUniformui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
* value
) {
12490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12491 TRACE("(%d, %d, %p)\n", location
, count
, value
);
12492 funcs
->ext
.p_glUniformui64vNV( location
, count
, value
);
12495 static void WINAPI
glUnlockArraysEXT( void ) {
12496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12498 funcs
->ext
.p_glUnlockArraysEXT( );
12501 static GLboolean WINAPI
glUnmapBuffer( GLenum target
) {
12502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12503 TRACE("(%d)\n", target
);
12504 return funcs
->ext
.p_glUnmapBuffer( target
);
12507 static GLboolean WINAPI
glUnmapBufferARB( GLenum target
) {
12508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12509 TRACE("(%d)\n", target
);
12510 return funcs
->ext
.p_glUnmapBufferARB( target
);
12513 static GLboolean WINAPI
glUnmapNamedBuffer( GLuint buffer
) {
12514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12515 TRACE("(%d)\n", buffer
);
12516 return funcs
->ext
.p_glUnmapNamedBuffer( buffer
);
12519 static GLboolean WINAPI
glUnmapNamedBufferEXT( GLuint buffer
) {
12520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12521 TRACE("(%d)\n", buffer
);
12522 return funcs
->ext
.p_glUnmapNamedBufferEXT( buffer
);
12525 static void WINAPI
glUnmapObjectBufferATI( GLuint buffer
) {
12526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12527 TRACE("(%d)\n", buffer
);
12528 funcs
->ext
.p_glUnmapObjectBufferATI( buffer
);
12531 static void WINAPI
glUnmapTexture2DINTEL( GLuint texture
, GLint level
) {
12532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12533 TRACE("(%d, %d)\n", texture
, level
);
12534 funcs
->ext
.p_glUnmapTexture2DINTEL( texture
, level
);
12537 static void WINAPI
glUpdateObjectBufferATI( GLuint buffer
, GLuint offset
, GLsizei size
, const void* pointer
, GLenum preserve
) {
12538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12539 TRACE("(%d, %d, %d, %p, %d)\n", buffer
, offset
, size
, pointer
, preserve
);
12540 funcs
->ext
.p_glUpdateObjectBufferATI( buffer
, offset
, size
, pointer
, preserve
);
12543 static void WINAPI
glUseProgram( GLuint program
) {
12544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12545 TRACE("(%d)\n", program
);
12546 funcs
->ext
.p_glUseProgram( program
);
12549 static void WINAPI
glUseProgramObjectARB( GLhandleARB programObj
) {
12550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12551 TRACE("(%d)\n", programObj
);
12552 funcs
->ext
.p_glUseProgramObjectARB( programObj
);
12555 static void WINAPI
glUseProgramStages( GLuint pipeline
, GLbitfield stages
, GLuint program
) {
12556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12557 TRACE("(%d, %d, %d)\n", pipeline
, stages
, program
);
12558 funcs
->ext
.p_glUseProgramStages( pipeline
, stages
, program
);
12561 static void WINAPI
glUseShaderProgramEXT( GLenum type
, GLuint program
) {
12562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12563 TRACE("(%d, %d)\n", type
, program
);
12564 funcs
->ext
.p_glUseShaderProgramEXT( type
, program
);
12567 static void WINAPI
glVDPAUFiniNV( void ) {
12568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12570 funcs
->ext
.p_glVDPAUFiniNV( );
12573 static void WINAPI
glVDPAUGetSurfaceivNV( GLvdpauSurfaceNV surface
, GLenum pname
, GLsizei bufSize
, GLsizei
* length
, GLint
* values
) {
12574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12575 TRACE("(%ld, %d, %d, %p, %p)\n", surface
, pname
, bufSize
, length
, values
);
12576 funcs
->ext
.p_glVDPAUGetSurfaceivNV( surface
, pname
, bufSize
, length
, values
);
12579 static void WINAPI
glVDPAUInitNV( const void* vdpDevice
, const void* getProcAddress
) {
12580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12581 TRACE("(%p, %p)\n", vdpDevice
, getProcAddress
);
12582 funcs
->ext
.p_glVDPAUInitNV( vdpDevice
, getProcAddress
);
12585 static GLboolean WINAPI
glVDPAUIsSurfaceNV( GLvdpauSurfaceNV surface
) {
12586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12587 TRACE("(%ld)\n", surface
);
12588 return funcs
->ext
.p_glVDPAUIsSurfaceNV( surface
);
12591 static void WINAPI
glVDPAUMapSurfacesNV( GLsizei numSurfaces
, const GLvdpauSurfaceNV
* surfaces
) {
12592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12593 TRACE("(%d, %p)\n", numSurfaces
, surfaces
);
12594 funcs
->ext
.p_glVDPAUMapSurfacesNV( numSurfaces
, surfaces
);
12597 static GLvdpauSurfaceNV WINAPI
glVDPAURegisterOutputSurfaceNV( const void* vdpSurface
, GLenum target
, GLsizei numTextureNames
, const GLuint
* textureNames
) {
12598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12599 TRACE("(%p, %d, %d, %p)\n", vdpSurface
, target
, numTextureNames
, textureNames
);
12600 return funcs
->ext
.p_glVDPAURegisterOutputSurfaceNV( vdpSurface
, target
, numTextureNames
, textureNames
);
12603 static GLvdpauSurfaceNV WINAPI
glVDPAURegisterVideoSurfaceNV( const void* vdpSurface
, GLenum target
, GLsizei numTextureNames
, const GLuint
* textureNames
) {
12604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12605 TRACE("(%p, %d, %d, %p)\n", vdpSurface
, target
, numTextureNames
, textureNames
);
12606 return funcs
->ext
.p_glVDPAURegisterVideoSurfaceNV( vdpSurface
, target
, numTextureNames
, textureNames
);
12609 static void WINAPI
glVDPAUSurfaceAccessNV( GLvdpauSurfaceNV surface
, GLenum access
) {
12610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12611 TRACE("(%ld, %d)\n", surface
, access
);
12612 funcs
->ext
.p_glVDPAUSurfaceAccessNV( surface
, access
);
12615 static void WINAPI
glVDPAUUnmapSurfacesNV( GLsizei numSurface
, const GLvdpauSurfaceNV
* surfaces
) {
12616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12617 TRACE("(%d, %p)\n", numSurface
, surfaces
);
12618 funcs
->ext
.p_glVDPAUUnmapSurfacesNV( numSurface
, surfaces
);
12621 static void WINAPI
glVDPAUUnregisterSurfaceNV( GLvdpauSurfaceNV surface
) {
12622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12623 TRACE("(%ld)\n", surface
);
12624 funcs
->ext
.p_glVDPAUUnregisterSurfaceNV( surface
);
12627 static void WINAPI
glValidateProgram( GLuint program
) {
12628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12629 TRACE("(%d)\n", program
);
12630 funcs
->ext
.p_glValidateProgram( program
);
12633 static void WINAPI
glValidateProgramARB( GLhandleARB programObj
) {
12634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12635 TRACE("(%d)\n", programObj
);
12636 funcs
->ext
.p_glValidateProgramARB( programObj
);
12639 static void WINAPI
glValidateProgramPipeline( GLuint pipeline
) {
12640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12641 TRACE("(%d)\n", pipeline
);
12642 funcs
->ext
.p_glValidateProgramPipeline( pipeline
);
12645 static void WINAPI
glVariantArrayObjectATI( GLuint id
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
12646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12647 TRACE("(%d, %d, %d, %d, %d)\n", id
, type
, stride
, buffer
, offset
);
12648 funcs
->ext
.p_glVariantArrayObjectATI( id
, type
, stride
, buffer
, offset
);
12651 static void WINAPI
glVariantPointerEXT( GLuint id
, GLenum type
, GLuint stride
, const void* addr
) {
12652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12653 TRACE("(%d, %d, %d, %p)\n", id
, type
, stride
, addr
);
12654 funcs
->ext
.p_glVariantPointerEXT( id
, type
, stride
, addr
);
12657 static void WINAPI
glVariantbvEXT( GLuint id
, const GLbyte
* addr
) {
12658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12659 TRACE("(%d, %p)\n", id
, addr
);
12660 funcs
->ext
.p_glVariantbvEXT( id
, addr
);
12663 static void WINAPI
glVariantdvEXT( GLuint id
, const GLdouble
* addr
) {
12664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12665 TRACE("(%d, %p)\n", id
, addr
);
12666 funcs
->ext
.p_glVariantdvEXT( id
, addr
);
12669 static void WINAPI
glVariantfvEXT( GLuint id
, const GLfloat
* addr
) {
12670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12671 TRACE("(%d, %p)\n", id
, addr
);
12672 funcs
->ext
.p_glVariantfvEXT( id
, addr
);
12675 static void WINAPI
glVariantivEXT( GLuint id
, const GLint
* addr
) {
12676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12677 TRACE("(%d, %p)\n", id
, addr
);
12678 funcs
->ext
.p_glVariantivEXT( id
, addr
);
12681 static void WINAPI
glVariantsvEXT( GLuint id
, const GLshort
* addr
) {
12682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12683 TRACE("(%d, %p)\n", id
, addr
);
12684 funcs
->ext
.p_glVariantsvEXT( id
, addr
);
12687 static void WINAPI
glVariantubvEXT( GLuint id
, const GLubyte
* addr
) {
12688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12689 TRACE("(%d, %p)\n", id
, addr
);
12690 funcs
->ext
.p_glVariantubvEXT( id
, addr
);
12693 static void WINAPI
glVariantuivEXT( GLuint id
, const GLuint
* addr
) {
12694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12695 TRACE("(%d, %p)\n", id
, addr
);
12696 funcs
->ext
.p_glVariantuivEXT( id
, addr
);
12699 static void WINAPI
glVariantusvEXT( GLuint id
, const GLushort
* addr
) {
12700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12701 TRACE("(%d, %p)\n", id
, addr
);
12702 funcs
->ext
.p_glVariantusvEXT( id
, addr
);
12705 static void WINAPI
glVertex2bOES( GLbyte x
, GLbyte y
) {
12706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12707 TRACE("(%d, %d)\n", x
, y
);
12708 funcs
->ext
.p_glVertex2bOES( x
, y
);
12711 static void WINAPI
glVertex2bvOES( const GLbyte
* coords
) {
12712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12713 TRACE("(%p)\n", coords
);
12714 funcs
->ext
.p_glVertex2bvOES( coords
);
12717 static void WINAPI
glVertex2hNV( GLhalfNV x
, GLhalfNV y
) {
12718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12719 TRACE("(%d, %d)\n", x
, y
);
12720 funcs
->ext
.p_glVertex2hNV( x
, y
);
12723 static void WINAPI
glVertex2hvNV( const GLhalfNV
* v
) {
12724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12725 TRACE("(%p)\n", v
);
12726 funcs
->ext
.p_glVertex2hvNV( v
);
12729 static void WINAPI
glVertex2xOES( GLfixed x
) {
12730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12731 TRACE("(%d)\n", x
);
12732 funcs
->ext
.p_glVertex2xOES( x
);
12735 static void WINAPI
glVertex2xvOES( const GLfixed
* coords
) {
12736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12737 TRACE("(%p)\n", coords
);
12738 funcs
->ext
.p_glVertex2xvOES( coords
);
12741 static void WINAPI
glVertex3bOES( GLbyte x
, GLbyte y
, GLbyte z
) {
12742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12743 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12744 funcs
->ext
.p_glVertex3bOES( x
, y
, z
);
12747 static void WINAPI
glVertex3bvOES( const GLbyte
* coords
) {
12748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12749 TRACE("(%p)\n", coords
);
12750 funcs
->ext
.p_glVertex3bvOES( coords
);
12753 static void WINAPI
glVertex3hNV( GLhalfNV x
, GLhalfNV y
, GLhalfNV z
) {
12754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12755 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12756 funcs
->ext
.p_glVertex3hNV( x
, y
, z
);
12759 static void WINAPI
glVertex3hvNV( const GLhalfNV
* v
) {
12760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12761 TRACE("(%p)\n", v
);
12762 funcs
->ext
.p_glVertex3hvNV( v
);
12765 static void WINAPI
glVertex3xOES( GLfixed x
, GLfixed y
) {
12766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12767 TRACE("(%d, %d)\n", x
, y
);
12768 funcs
->ext
.p_glVertex3xOES( x
, y
);
12771 static void WINAPI
glVertex3xvOES( const GLfixed
* coords
) {
12772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12773 TRACE("(%p)\n", coords
);
12774 funcs
->ext
.p_glVertex3xvOES( coords
);
12777 static void WINAPI
glVertex4bOES( GLbyte x
, GLbyte y
, GLbyte z
, GLbyte w
) {
12778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12779 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
12780 funcs
->ext
.p_glVertex4bOES( x
, y
, z
, w
);
12783 static void WINAPI
glVertex4bvOES( const GLbyte
* coords
) {
12784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12785 TRACE("(%p)\n", coords
);
12786 funcs
->ext
.p_glVertex4bvOES( coords
);
12789 static void WINAPI
glVertex4hNV( GLhalfNV x
, GLhalfNV y
, GLhalfNV z
, GLhalfNV w
) {
12790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12791 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
12792 funcs
->ext
.p_glVertex4hNV( x
, y
, z
, w
);
12795 static void WINAPI
glVertex4hvNV( const GLhalfNV
* v
) {
12796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12797 TRACE("(%p)\n", v
);
12798 funcs
->ext
.p_glVertex4hvNV( v
);
12801 static void WINAPI
glVertex4xOES( GLfixed x
, GLfixed y
, GLfixed z
) {
12802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12803 TRACE("(%d, %d, %d)\n", x
, y
, z
);
12804 funcs
->ext
.p_glVertex4xOES( x
, y
, z
);
12807 static void WINAPI
glVertex4xvOES( const GLfixed
* coords
) {
12808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12809 TRACE("(%p)\n", coords
);
12810 funcs
->ext
.p_glVertex4xvOES( coords
);
12813 static void WINAPI
glVertexArrayAttribBinding( GLuint vaobj
, GLuint attribindex
, GLuint bindingindex
) {
12814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12815 TRACE("(%d, %d, %d)\n", vaobj
, attribindex
, bindingindex
);
12816 funcs
->ext
.p_glVertexArrayAttribBinding( vaobj
, attribindex
, bindingindex
);
12819 static void WINAPI
glVertexArrayAttribFormat( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLboolean normalized
, GLuint relativeoffset
) {
12820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12821 TRACE("(%d, %d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
12822 funcs
->ext
.p_glVertexArrayAttribFormat( vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
12825 static void WINAPI
glVertexArrayAttribIFormat( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
) {
12826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12827 TRACE("(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
12828 funcs
->ext
.p_glVertexArrayAttribIFormat( vaobj
, attribindex
, size
, type
, relativeoffset
);
12831 static void WINAPI
glVertexArrayAttribLFormat( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
) {
12832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12833 TRACE("(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
12834 funcs
->ext
.p_glVertexArrayAttribLFormat( vaobj
, attribindex
, size
, type
, relativeoffset
);
12837 static void WINAPI
glVertexArrayBindVertexBufferEXT( GLuint vaobj
, GLuint bindingindex
, GLuint buffer
, GLintptr offset
, GLsizei stride
) {
12838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12839 TRACE("(%d, %d, %d, %ld, %d)\n", vaobj
, bindingindex
, buffer
, offset
, stride
);
12840 funcs
->ext
.p_glVertexArrayBindVertexBufferEXT( vaobj
, bindingindex
, buffer
, offset
, stride
);
12843 static void WINAPI
glVertexArrayBindingDivisor( GLuint vaobj
, GLuint bindingindex
, GLuint divisor
) {
12844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12845 TRACE("(%d, %d, %d)\n", vaobj
, bindingindex
, divisor
);
12846 funcs
->ext
.p_glVertexArrayBindingDivisor( vaobj
, bindingindex
, divisor
);
12849 static void WINAPI
glVertexArrayColorOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12851 TRACE("(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
12852 funcs
->ext
.p_glVertexArrayColorOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
12855 static void WINAPI
glVertexArrayEdgeFlagOffsetEXT( GLuint vaobj
, GLuint buffer
, GLsizei stride
, GLintptr offset
) {
12856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12857 TRACE("(%d, %d, %d, %ld)\n", vaobj
, buffer
, stride
, offset
);
12858 funcs
->ext
.p_glVertexArrayEdgeFlagOffsetEXT( vaobj
, buffer
, stride
, offset
);
12861 static void WINAPI
glVertexArrayElementBuffer( GLuint vaobj
, GLuint buffer
) {
12862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12863 TRACE("(%d, %d)\n", vaobj
, buffer
);
12864 funcs
->ext
.p_glVertexArrayElementBuffer( vaobj
, buffer
);
12867 static void WINAPI
glVertexArrayFogCoordOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12869 TRACE("(%d, %d, %d, %d, %ld)\n", vaobj
, buffer
, type
, stride
, offset
);
12870 funcs
->ext
.p_glVertexArrayFogCoordOffsetEXT( vaobj
, buffer
, type
, stride
, offset
);
12873 static void WINAPI
glVertexArrayIndexOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12875 TRACE("(%d, %d, %d, %d, %ld)\n", vaobj
, buffer
, type
, stride
, offset
);
12876 funcs
->ext
.p_glVertexArrayIndexOffsetEXT( vaobj
, buffer
, type
, stride
, offset
);
12879 static void WINAPI
glVertexArrayMultiTexCoordOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum texunit
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12881 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, texunit
, size
, type
, stride
, offset
);
12882 funcs
->ext
.p_glVertexArrayMultiTexCoordOffsetEXT( vaobj
, buffer
, texunit
, size
, type
, stride
, offset
);
12885 static void WINAPI
glVertexArrayNormalOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12887 TRACE("(%d, %d, %d, %d, %ld)\n", vaobj
, buffer
, type
, stride
, offset
);
12888 funcs
->ext
.p_glVertexArrayNormalOffsetEXT( vaobj
, buffer
, type
, stride
, offset
);
12891 static void WINAPI
glVertexArrayParameteriAPPLE( GLenum pname
, GLint param
) {
12892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12893 TRACE("(%d, %d)\n", pname
, param
);
12894 funcs
->ext
.p_glVertexArrayParameteriAPPLE( pname
, param
);
12897 static void WINAPI
glVertexArrayRangeAPPLE( GLsizei length
, void* pointer
) {
12898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12899 TRACE("(%d, %p)\n", length
, pointer
);
12900 funcs
->ext
.p_glVertexArrayRangeAPPLE( length
, pointer
);
12903 static void WINAPI
glVertexArrayRangeNV( GLsizei length
, const void* pointer
) {
12904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12905 TRACE("(%d, %p)\n", length
, pointer
);
12906 funcs
->ext
.p_glVertexArrayRangeNV( length
, pointer
);
12909 static void WINAPI
glVertexArraySecondaryColorOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12911 TRACE("(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
12912 funcs
->ext
.p_glVertexArraySecondaryColorOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
12915 static void WINAPI
glVertexArrayTexCoordOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12917 TRACE("(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
12918 funcs
->ext
.p_glVertexArrayTexCoordOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
12921 static void WINAPI
glVertexArrayVertexAttribBindingEXT( GLuint vaobj
, GLuint attribindex
, GLuint bindingindex
) {
12922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12923 TRACE("(%d, %d, %d)\n", vaobj
, attribindex
, bindingindex
);
12924 funcs
->ext
.p_glVertexArrayVertexAttribBindingEXT( vaobj
, attribindex
, bindingindex
);
12927 static void WINAPI
glVertexArrayVertexAttribDivisorEXT( GLuint vaobj
, GLuint index
, GLuint divisor
) {
12928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12929 TRACE("(%d, %d, %d)\n", vaobj
, index
, divisor
);
12930 funcs
->ext
.p_glVertexArrayVertexAttribDivisorEXT( vaobj
, index
, divisor
);
12933 static void WINAPI
glVertexArrayVertexAttribFormatEXT( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLboolean normalized
, GLuint relativeoffset
) {
12934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12935 TRACE("(%d, %d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
12936 funcs
->ext
.p_glVertexArrayVertexAttribFormatEXT( vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
12939 static void WINAPI
glVertexArrayVertexAttribIFormatEXT( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
) {
12940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12941 TRACE("(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
12942 funcs
->ext
.p_glVertexArrayVertexAttribIFormatEXT( vaobj
, attribindex
, size
, type
, relativeoffset
);
12945 static void WINAPI
glVertexArrayVertexAttribIOffsetEXT( GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12947 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, index
, size
, type
, stride
, offset
);
12948 funcs
->ext
.p_glVertexArrayVertexAttribIOffsetEXT( vaobj
, buffer
, index
, size
, type
, stride
, offset
);
12951 static void WINAPI
glVertexArrayVertexAttribLFormatEXT( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
) {
12952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12953 TRACE("(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
12954 funcs
->ext
.p_glVertexArrayVertexAttribLFormatEXT( vaobj
, attribindex
, size
, type
, relativeoffset
);
12957 static void WINAPI
glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12959 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, index
, size
, type
, stride
, offset
);
12960 funcs
->ext
.p_glVertexArrayVertexAttribLOffsetEXT( vaobj
, buffer
, index
, size
, type
, stride
, offset
);
12963 static void WINAPI
glVertexArrayVertexAttribOffsetEXT( GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLintptr offset
) {
12964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12965 TRACE("(%d, %d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, index
, size
, type
, normalized
, stride
, offset
);
12966 funcs
->ext
.p_glVertexArrayVertexAttribOffsetEXT( vaobj
, buffer
, index
, size
, type
, normalized
, stride
, offset
);
12969 static void WINAPI
glVertexArrayVertexBindingDivisorEXT( GLuint vaobj
, GLuint bindingindex
, GLuint divisor
) {
12970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12971 TRACE("(%d, %d, %d)\n", vaobj
, bindingindex
, divisor
);
12972 funcs
->ext
.p_glVertexArrayVertexBindingDivisorEXT( vaobj
, bindingindex
, divisor
);
12975 static void WINAPI
glVertexArrayVertexBuffer( GLuint vaobj
, GLuint bindingindex
, GLuint buffer
, GLintptr offset
, GLsizei stride
) {
12976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12977 TRACE("(%d, %d, %d, %ld, %d)\n", vaobj
, bindingindex
, buffer
, offset
, stride
);
12978 funcs
->ext
.p_glVertexArrayVertexBuffer( vaobj
, bindingindex
, buffer
, offset
, stride
);
12981 static void WINAPI
glVertexArrayVertexBuffers( GLuint vaobj
, GLuint first
, GLsizei count
, const GLuint
* buffers
, const GLintptr
* offsets
, const GLsizei
* strides
) {
12982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12983 TRACE("(%d, %d, %d, %p, %p, %p)\n", vaobj
, first
, count
, buffers
, offsets
, strides
);
12984 funcs
->ext
.p_glVertexArrayVertexBuffers( vaobj
, first
, count
, buffers
, offsets
, strides
);
12987 static void WINAPI
glVertexArrayVertexOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
) {
12988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12989 TRACE("(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
12990 funcs
->ext
.p_glVertexArrayVertexOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
12993 static void WINAPI
glVertexAttrib1d( GLuint index
, GLdouble x
) {
12994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12995 TRACE("(%d, %f)\n", index
, x
);
12996 funcs
->ext
.p_glVertexAttrib1d( index
, x
);
12999 static void WINAPI
glVertexAttrib1dARB( GLuint index
, GLdouble x
) {
13000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13001 TRACE("(%d, %f)\n", index
, x
);
13002 funcs
->ext
.p_glVertexAttrib1dARB( index
, x
);
13005 static void WINAPI
glVertexAttrib1dNV( GLuint index
, GLdouble x
) {
13006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13007 TRACE("(%d, %f)\n", index
, x
);
13008 funcs
->ext
.p_glVertexAttrib1dNV( index
, x
);
13011 static void WINAPI
glVertexAttrib1dv( GLuint index
, const GLdouble
* v
) {
13012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13013 TRACE("(%d, %p)\n", index
, v
);
13014 funcs
->ext
.p_glVertexAttrib1dv( index
, v
);
13017 static void WINAPI
glVertexAttrib1dvARB( GLuint index
, const GLdouble
* v
) {
13018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13019 TRACE("(%d, %p)\n", index
, v
);
13020 funcs
->ext
.p_glVertexAttrib1dvARB( index
, v
);
13023 static void WINAPI
glVertexAttrib1dvNV( GLuint index
, const GLdouble
* v
) {
13024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13025 TRACE("(%d, %p)\n", index
, v
);
13026 funcs
->ext
.p_glVertexAttrib1dvNV( index
, v
);
13029 static void WINAPI
glVertexAttrib1f( GLuint index
, GLfloat x
) {
13030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13031 TRACE("(%d, %f)\n", index
, x
);
13032 funcs
->ext
.p_glVertexAttrib1f( index
, x
);
13035 static void WINAPI
glVertexAttrib1fARB( GLuint index
, GLfloat x
) {
13036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13037 TRACE("(%d, %f)\n", index
, x
);
13038 funcs
->ext
.p_glVertexAttrib1fARB( index
, x
);
13041 static void WINAPI
glVertexAttrib1fNV( GLuint index
, GLfloat x
) {
13042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13043 TRACE("(%d, %f)\n", index
, x
);
13044 funcs
->ext
.p_glVertexAttrib1fNV( index
, x
);
13047 static void WINAPI
glVertexAttrib1fv( GLuint index
, const GLfloat
* v
) {
13048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13049 TRACE("(%d, %p)\n", index
, v
);
13050 funcs
->ext
.p_glVertexAttrib1fv( index
, v
);
13053 static void WINAPI
glVertexAttrib1fvARB( GLuint index
, const GLfloat
* v
) {
13054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13055 TRACE("(%d, %p)\n", index
, v
);
13056 funcs
->ext
.p_glVertexAttrib1fvARB( index
, v
);
13059 static void WINAPI
glVertexAttrib1fvNV( GLuint index
, const GLfloat
* v
) {
13060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13061 TRACE("(%d, %p)\n", index
, v
);
13062 funcs
->ext
.p_glVertexAttrib1fvNV( index
, v
);
13065 static void WINAPI
glVertexAttrib1hNV( GLuint index
, GLhalfNV x
) {
13066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13067 TRACE("(%d, %d)\n", index
, x
);
13068 funcs
->ext
.p_glVertexAttrib1hNV( index
, x
);
13071 static void WINAPI
glVertexAttrib1hvNV( GLuint index
, const GLhalfNV
* v
) {
13072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13073 TRACE("(%d, %p)\n", index
, v
);
13074 funcs
->ext
.p_glVertexAttrib1hvNV( index
, v
);
13077 static void WINAPI
glVertexAttrib1s( GLuint index
, GLshort x
) {
13078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13079 TRACE("(%d, %d)\n", index
, x
);
13080 funcs
->ext
.p_glVertexAttrib1s( index
, x
);
13083 static void WINAPI
glVertexAttrib1sARB( GLuint index
, GLshort x
) {
13084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13085 TRACE("(%d, %d)\n", index
, x
);
13086 funcs
->ext
.p_glVertexAttrib1sARB( index
, x
);
13089 static void WINAPI
glVertexAttrib1sNV( GLuint index
, GLshort x
) {
13090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13091 TRACE("(%d, %d)\n", index
, x
);
13092 funcs
->ext
.p_glVertexAttrib1sNV( index
, x
);
13095 static void WINAPI
glVertexAttrib1sv( GLuint index
, const GLshort
* v
) {
13096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13097 TRACE("(%d, %p)\n", index
, v
);
13098 funcs
->ext
.p_glVertexAttrib1sv( index
, v
);
13101 static void WINAPI
glVertexAttrib1svARB( GLuint index
, const GLshort
* v
) {
13102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13103 TRACE("(%d, %p)\n", index
, v
);
13104 funcs
->ext
.p_glVertexAttrib1svARB( index
, v
);
13107 static void WINAPI
glVertexAttrib1svNV( GLuint index
, const GLshort
* v
) {
13108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13109 TRACE("(%d, %p)\n", index
, v
);
13110 funcs
->ext
.p_glVertexAttrib1svNV( index
, v
);
13113 static void WINAPI
glVertexAttrib2d( GLuint index
, GLdouble x
, GLdouble y
) {
13114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13115 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13116 funcs
->ext
.p_glVertexAttrib2d( index
, x
, y
);
13119 static void WINAPI
glVertexAttrib2dARB( GLuint index
, GLdouble x
, GLdouble y
) {
13120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13121 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13122 funcs
->ext
.p_glVertexAttrib2dARB( index
, x
, y
);
13125 static void WINAPI
glVertexAttrib2dNV( GLuint index
, GLdouble x
, GLdouble y
) {
13126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13127 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13128 funcs
->ext
.p_glVertexAttrib2dNV( index
, x
, y
);
13131 static void WINAPI
glVertexAttrib2dv( GLuint index
, const GLdouble
* v
) {
13132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13133 TRACE("(%d, %p)\n", index
, v
);
13134 funcs
->ext
.p_glVertexAttrib2dv( index
, v
);
13137 static void WINAPI
glVertexAttrib2dvARB( GLuint index
, const GLdouble
* v
) {
13138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13139 TRACE("(%d, %p)\n", index
, v
);
13140 funcs
->ext
.p_glVertexAttrib2dvARB( index
, v
);
13143 static void WINAPI
glVertexAttrib2dvNV( GLuint index
, const GLdouble
* v
) {
13144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13145 TRACE("(%d, %p)\n", index
, v
);
13146 funcs
->ext
.p_glVertexAttrib2dvNV( index
, v
);
13149 static void WINAPI
glVertexAttrib2f( GLuint index
, GLfloat x
, GLfloat y
) {
13150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13151 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13152 funcs
->ext
.p_glVertexAttrib2f( index
, x
, y
);
13155 static void WINAPI
glVertexAttrib2fARB( GLuint index
, GLfloat x
, GLfloat y
) {
13156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13157 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13158 funcs
->ext
.p_glVertexAttrib2fARB( index
, x
, y
);
13161 static void WINAPI
glVertexAttrib2fNV( GLuint index
, GLfloat x
, GLfloat y
) {
13162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13163 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13164 funcs
->ext
.p_glVertexAttrib2fNV( index
, x
, y
);
13167 static void WINAPI
glVertexAttrib2fv( GLuint index
, const GLfloat
* v
) {
13168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13169 TRACE("(%d, %p)\n", index
, v
);
13170 funcs
->ext
.p_glVertexAttrib2fv( index
, v
);
13173 static void WINAPI
glVertexAttrib2fvARB( GLuint index
, const GLfloat
* v
) {
13174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13175 TRACE("(%d, %p)\n", index
, v
);
13176 funcs
->ext
.p_glVertexAttrib2fvARB( index
, v
);
13179 static void WINAPI
glVertexAttrib2fvNV( GLuint index
, const GLfloat
* v
) {
13180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13181 TRACE("(%d, %p)\n", index
, v
);
13182 funcs
->ext
.p_glVertexAttrib2fvNV( index
, v
);
13185 static void WINAPI
glVertexAttrib2hNV( GLuint index
, GLhalfNV x
, GLhalfNV y
) {
13186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13187 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13188 funcs
->ext
.p_glVertexAttrib2hNV( index
, x
, y
);
13191 static void WINAPI
glVertexAttrib2hvNV( GLuint index
, const GLhalfNV
* v
) {
13192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13193 TRACE("(%d, %p)\n", index
, v
);
13194 funcs
->ext
.p_glVertexAttrib2hvNV( index
, v
);
13197 static void WINAPI
glVertexAttrib2s( GLuint index
, GLshort x
, GLshort y
) {
13198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13199 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13200 funcs
->ext
.p_glVertexAttrib2s( index
, x
, y
);
13203 static void WINAPI
glVertexAttrib2sARB( GLuint index
, GLshort x
, GLshort y
) {
13204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13205 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13206 funcs
->ext
.p_glVertexAttrib2sARB( index
, x
, y
);
13209 static void WINAPI
glVertexAttrib2sNV( GLuint index
, GLshort x
, GLshort y
) {
13210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13211 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13212 funcs
->ext
.p_glVertexAttrib2sNV( index
, x
, y
);
13215 static void WINAPI
glVertexAttrib2sv( GLuint index
, const GLshort
* v
) {
13216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13217 TRACE("(%d, %p)\n", index
, v
);
13218 funcs
->ext
.p_glVertexAttrib2sv( index
, v
);
13221 static void WINAPI
glVertexAttrib2svARB( GLuint index
, const GLshort
* v
) {
13222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13223 TRACE("(%d, %p)\n", index
, v
);
13224 funcs
->ext
.p_glVertexAttrib2svARB( index
, v
);
13227 static void WINAPI
glVertexAttrib2svNV( GLuint index
, const GLshort
* v
) {
13228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13229 TRACE("(%d, %p)\n", index
, v
);
13230 funcs
->ext
.p_glVertexAttrib2svNV( index
, v
);
13233 static void WINAPI
glVertexAttrib3d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
13234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13235 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
13236 funcs
->ext
.p_glVertexAttrib3d( index
, x
, y
, z
);
13239 static void WINAPI
glVertexAttrib3dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
13240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13241 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
13242 funcs
->ext
.p_glVertexAttrib3dARB( index
, x
, y
, z
);
13245 static void WINAPI
glVertexAttrib3dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
13246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13247 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
13248 funcs
->ext
.p_glVertexAttrib3dNV( index
, x
, y
, z
);
13251 static void WINAPI
glVertexAttrib3dv( GLuint index
, const GLdouble
* v
) {
13252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13253 TRACE("(%d, %p)\n", index
, v
);
13254 funcs
->ext
.p_glVertexAttrib3dv( index
, v
);
13257 static void WINAPI
glVertexAttrib3dvARB( GLuint index
, const GLdouble
* v
) {
13258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13259 TRACE("(%d, %p)\n", index
, v
);
13260 funcs
->ext
.p_glVertexAttrib3dvARB( index
, v
);
13263 static void WINAPI
glVertexAttrib3dvNV( GLuint index
, const GLdouble
* v
) {
13264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13265 TRACE("(%d, %p)\n", index
, v
);
13266 funcs
->ext
.p_glVertexAttrib3dvNV( index
, v
);
13269 static void WINAPI
glVertexAttrib3f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
13270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13271 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
13272 funcs
->ext
.p_glVertexAttrib3f( index
, x
, y
, z
);
13275 static void WINAPI
glVertexAttrib3fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
13276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13277 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
13278 funcs
->ext
.p_glVertexAttrib3fARB( index
, x
, y
, z
);
13281 static void WINAPI
glVertexAttrib3fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
13282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13283 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
13284 funcs
->ext
.p_glVertexAttrib3fNV( index
, x
, y
, z
);
13287 static void WINAPI
glVertexAttrib3fv( GLuint index
, const GLfloat
* v
) {
13288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13289 TRACE("(%d, %p)\n", index
, v
);
13290 funcs
->ext
.p_glVertexAttrib3fv( index
, v
);
13293 static void WINAPI
glVertexAttrib3fvARB( GLuint index
, const GLfloat
* v
) {
13294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13295 TRACE("(%d, %p)\n", index
, v
);
13296 funcs
->ext
.p_glVertexAttrib3fvARB( index
, v
);
13299 static void WINAPI
glVertexAttrib3fvNV( GLuint index
, const GLfloat
* v
) {
13300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13301 TRACE("(%d, %p)\n", index
, v
);
13302 funcs
->ext
.p_glVertexAttrib3fvNV( index
, v
);
13305 static void WINAPI
glVertexAttrib3hNV( GLuint index
, GLhalfNV x
, GLhalfNV y
, GLhalfNV z
) {
13306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13307 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13308 funcs
->ext
.p_glVertexAttrib3hNV( index
, x
, y
, z
);
13311 static void WINAPI
glVertexAttrib3hvNV( GLuint index
, const GLhalfNV
* v
) {
13312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13313 TRACE("(%d, %p)\n", index
, v
);
13314 funcs
->ext
.p_glVertexAttrib3hvNV( index
, v
);
13317 static void WINAPI
glVertexAttrib3s( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
13318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13319 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13320 funcs
->ext
.p_glVertexAttrib3s( index
, x
, y
, z
);
13323 static void WINAPI
glVertexAttrib3sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
13324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13325 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13326 funcs
->ext
.p_glVertexAttrib3sARB( index
, x
, y
, z
);
13329 static void WINAPI
glVertexAttrib3sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
13330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13331 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13332 funcs
->ext
.p_glVertexAttrib3sNV( index
, x
, y
, z
);
13335 static void WINAPI
glVertexAttrib3sv( GLuint index
, const GLshort
* v
) {
13336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13337 TRACE("(%d, %p)\n", index
, v
);
13338 funcs
->ext
.p_glVertexAttrib3sv( index
, v
);
13341 static void WINAPI
glVertexAttrib3svARB( GLuint index
, const GLshort
* v
) {
13342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13343 TRACE("(%d, %p)\n", index
, v
);
13344 funcs
->ext
.p_glVertexAttrib3svARB( index
, v
);
13347 static void WINAPI
glVertexAttrib3svNV( GLuint index
, const GLshort
* v
) {
13348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13349 TRACE("(%d, %p)\n", index
, v
);
13350 funcs
->ext
.p_glVertexAttrib3svNV( index
, v
);
13353 static void WINAPI
glVertexAttrib4Nbv( GLuint index
, const GLbyte
* v
) {
13354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13355 TRACE("(%d, %p)\n", index
, v
);
13356 funcs
->ext
.p_glVertexAttrib4Nbv( index
, v
);
13359 static void WINAPI
glVertexAttrib4NbvARB( GLuint index
, const GLbyte
* v
) {
13360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13361 TRACE("(%d, %p)\n", index
, v
);
13362 funcs
->ext
.p_glVertexAttrib4NbvARB( index
, v
);
13365 static void WINAPI
glVertexAttrib4Niv( GLuint index
, const GLint
* v
) {
13366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13367 TRACE("(%d, %p)\n", index
, v
);
13368 funcs
->ext
.p_glVertexAttrib4Niv( index
, v
);
13371 static void WINAPI
glVertexAttrib4NivARB( GLuint index
, const GLint
* v
) {
13372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13373 TRACE("(%d, %p)\n", index
, v
);
13374 funcs
->ext
.p_glVertexAttrib4NivARB( index
, v
);
13377 static void WINAPI
glVertexAttrib4Nsv( GLuint index
, const GLshort
* v
) {
13378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13379 TRACE("(%d, %p)\n", index
, v
);
13380 funcs
->ext
.p_glVertexAttrib4Nsv( index
, v
);
13383 static void WINAPI
glVertexAttrib4NsvARB( GLuint index
, const GLshort
* v
) {
13384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13385 TRACE("(%d, %p)\n", index
, v
);
13386 funcs
->ext
.p_glVertexAttrib4NsvARB( index
, v
);
13389 static void WINAPI
glVertexAttrib4Nub( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
13390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13391 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13392 funcs
->ext
.p_glVertexAttrib4Nub( index
, x
, y
, z
, w
);
13395 static void WINAPI
glVertexAttrib4NubARB( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
13396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13397 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13398 funcs
->ext
.p_glVertexAttrib4NubARB( index
, x
, y
, z
, w
);
13401 static void WINAPI
glVertexAttrib4Nubv( GLuint index
, const GLubyte
* v
) {
13402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13403 TRACE("(%d, %p)\n", index
, v
);
13404 funcs
->ext
.p_glVertexAttrib4Nubv( index
, v
);
13407 static void WINAPI
glVertexAttrib4NubvARB( GLuint index
, const GLubyte
* v
) {
13408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13409 TRACE("(%d, %p)\n", index
, v
);
13410 funcs
->ext
.p_glVertexAttrib4NubvARB( index
, v
);
13413 static void WINAPI
glVertexAttrib4Nuiv( GLuint index
, const GLuint
* v
) {
13414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13415 TRACE("(%d, %p)\n", index
, v
);
13416 funcs
->ext
.p_glVertexAttrib4Nuiv( index
, v
);
13419 static void WINAPI
glVertexAttrib4NuivARB( GLuint index
, const GLuint
* v
) {
13420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13421 TRACE("(%d, %p)\n", index
, v
);
13422 funcs
->ext
.p_glVertexAttrib4NuivARB( index
, v
);
13425 static void WINAPI
glVertexAttrib4Nusv( GLuint index
, const GLushort
* v
) {
13426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13427 TRACE("(%d, %p)\n", index
, v
);
13428 funcs
->ext
.p_glVertexAttrib4Nusv( index
, v
);
13431 static void WINAPI
glVertexAttrib4NusvARB( GLuint index
, const GLushort
* v
) {
13432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13433 TRACE("(%d, %p)\n", index
, v
);
13434 funcs
->ext
.p_glVertexAttrib4NusvARB( index
, v
);
13437 static void WINAPI
glVertexAttrib4bv( GLuint index
, const GLbyte
* v
) {
13438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13439 TRACE("(%d, %p)\n", index
, v
);
13440 funcs
->ext
.p_glVertexAttrib4bv( index
, v
);
13443 static void WINAPI
glVertexAttrib4bvARB( GLuint index
, const GLbyte
* v
) {
13444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13445 TRACE("(%d, %p)\n", index
, v
);
13446 funcs
->ext
.p_glVertexAttrib4bvARB( index
, v
);
13449 static void WINAPI
glVertexAttrib4d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
13450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13451 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
13452 funcs
->ext
.p_glVertexAttrib4d( index
, x
, y
, z
, w
);
13455 static void WINAPI
glVertexAttrib4dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
13456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13457 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
13458 funcs
->ext
.p_glVertexAttrib4dARB( index
, x
, y
, z
, w
);
13461 static void WINAPI
glVertexAttrib4dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
13462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13463 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
13464 funcs
->ext
.p_glVertexAttrib4dNV( index
, x
, y
, z
, w
);
13467 static void WINAPI
glVertexAttrib4dv( GLuint index
, const GLdouble
* v
) {
13468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13469 TRACE("(%d, %p)\n", index
, v
);
13470 funcs
->ext
.p_glVertexAttrib4dv( index
, v
);
13473 static void WINAPI
glVertexAttrib4dvARB( GLuint index
, const GLdouble
* v
) {
13474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13475 TRACE("(%d, %p)\n", index
, v
);
13476 funcs
->ext
.p_glVertexAttrib4dvARB( index
, v
);
13479 static void WINAPI
glVertexAttrib4dvNV( GLuint index
, const GLdouble
* v
) {
13480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13481 TRACE("(%d, %p)\n", index
, v
);
13482 funcs
->ext
.p_glVertexAttrib4dvNV( index
, v
);
13485 static void WINAPI
glVertexAttrib4f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
13486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13487 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
13488 funcs
->ext
.p_glVertexAttrib4f( index
, x
, y
, z
, w
);
13491 static void WINAPI
glVertexAttrib4fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
13492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13493 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
13494 funcs
->ext
.p_glVertexAttrib4fARB( index
, x
, y
, z
, w
);
13497 static void WINAPI
glVertexAttrib4fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
13498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13499 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
13500 funcs
->ext
.p_glVertexAttrib4fNV( index
, x
, y
, z
, w
);
13503 static void WINAPI
glVertexAttrib4fv( GLuint index
, const GLfloat
* v
) {
13504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13505 TRACE("(%d, %p)\n", index
, v
);
13506 funcs
->ext
.p_glVertexAttrib4fv( index
, v
);
13509 static void WINAPI
glVertexAttrib4fvARB( GLuint index
, const GLfloat
* v
) {
13510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13511 TRACE("(%d, %p)\n", index
, v
);
13512 funcs
->ext
.p_glVertexAttrib4fvARB( index
, v
);
13515 static void WINAPI
glVertexAttrib4fvNV( GLuint index
, const GLfloat
* v
) {
13516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13517 TRACE("(%d, %p)\n", index
, v
);
13518 funcs
->ext
.p_glVertexAttrib4fvNV( index
, v
);
13521 static void WINAPI
glVertexAttrib4hNV( GLuint index
, GLhalfNV x
, GLhalfNV y
, GLhalfNV z
, GLhalfNV w
) {
13522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13523 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13524 funcs
->ext
.p_glVertexAttrib4hNV( index
, x
, y
, z
, w
);
13527 static void WINAPI
glVertexAttrib4hvNV( GLuint index
, const GLhalfNV
* v
) {
13528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13529 TRACE("(%d, %p)\n", index
, v
);
13530 funcs
->ext
.p_glVertexAttrib4hvNV( index
, v
);
13533 static void WINAPI
glVertexAttrib4iv( GLuint index
, const GLint
* v
) {
13534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13535 TRACE("(%d, %p)\n", index
, v
);
13536 funcs
->ext
.p_glVertexAttrib4iv( index
, v
);
13539 static void WINAPI
glVertexAttrib4ivARB( GLuint index
, const GLint
* v
) {
13540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13541 TRACE("(%d, %p)\n", index
, v
);
13542 funcs
->ext
.p_glVertexAttrib4ivARB( index
, v
);
13545 static void WINAPI
glVertexAttrib4s( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
13546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13547 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13548 funcs
->ext
.p_glVertexAttrib4s( index
, x
, y
, z
, w
);
13551 static void WINAPI
glVertexAttrib4sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
13552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13553 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13554 funcs
->ext
.p_glVertexAttrib4sARB( index
, x
, y
, z
, w
);
13557 static void WINAPI
glVertexAttrib4sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
13558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13559 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13560 funcs
->ext
.p_glVertexAttrib4sNV( index
, x
, y
, z
, w
);
13563 static void WINAPI
glVertexAttrib4sv( GLuint index
, const GLshort
* v
) {
13564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13565 TRACE("(%d, %p)\n", index
, v
);
13566 funcs
->ext
.p_glVertexAttrib4sv( index
, v
);
13569 static void WINAPI
glVertexAttrib4svARB( GLuint index
, const GLshort
* v
) {
13570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13571 TRACE("(%d, %p)\n", index
, v
);
13572 funcs
->ext
.p_glVertexAttrib4svARB( index
, v
);
13575 static void WINAPI
glVertexAttrib4svNV( GLuint index
, const GLshort
* v
) {
13576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13577 TRACE("(%d, %p)\n", index
, v
);
13578 funcs
->ext
.p_glVertexAttrib4svNV( index
, v
);
13581 static void WINAPI
glVertexAttrib4ubNV( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
13582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13583 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13584 funcs
->ext
.p_glVertexAttrib4ubNV( index
, x
, y
, z
, w
);
13587 static void WINAPI
glVertexAttrib4ubv( GLuint index
, const GLubyte
* v
) {
13588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13589 TRACE("(%d, %p)\n", index
, v
);
13590 funcs
->ext
.p_glVertexAttrib4ubv( index
, v
);
13593 static void WINAPI
glVertexAttrib4ubvARB( GLuint index
, const GLubyte
* v
) {
13594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13595 TRACE("(%d, %p)\n", index
, v
);
13596 funcs
->ext
.p_glVertexAttrib4ubvARB( index
, v
);
13599 static void WINAPI
glVertexAttrib4ubvNV( GLuint index
, const GLubyte
* v
) {
13600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13601 TRACE("(%d, %p)\n", index
, v
);
13602 funcs
->ext
.p_glVertexAttrib4ubvNV( index
, v
);
13605 static void WINAPI
glVertexAttrib4uiv( GLuint index
, const GLuint
* v
) {
13606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13607 TRACE("(%d, %p)\n", index
, v
);
13608 funcs
->ext
.p_glVertexAttrib4uiv( index
, v
);
13611 static void WINAPI
glVertexAttrib4uivARB( GLuint index
, const GLuint
* v
) {
13612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13613 TRACE("(%d, %p)\n", index
, v
);
13614 funcs
->ext
.p_glVertexAttrib4uivARB( index
, v
);
13617 static void WINAPI
glVertexAttrib4usv( GLuint index
, const GLushort
* v
) {
13618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13619 TRACE("(%d, %p)\n", index
, v
);
13620 funcs
->ext
.p_glVertexAttrib4usv( index
, v
);
13623 static void WINAPI
glVertexAttrib4usvARB( GLuint index
, const GLushort
* v
) {
13624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13625 TRACE("(%d, %p)\n", index
, v
);
13626 funcs
->ext
.p_glVertexAttrib4usvARB( index
, v
);
13629 static void WINAPI
glVertexAttribArrayObjectATI( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
13630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13631 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index
, size
, type
, normalized
, stride
, buffer
, offset
);
13632 funcs
->ext
.p_glVertexAttribArrayObjectATI( index
, size
, type
, normalized
, stride
, buffer
, offset
);
13635 static void WINAPI
glVertexAttribBinding( GLuint attribindex
, GLuint bindingindex
) {
13636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13637 TRACE("(%d, %d)\n", attribindex
, bindingindex
);
13638 funcs
->ext
.p_glVertexAttribBinding( attribindex
, bindingindex
);
13641 static void WINAPI
glVertexAttribDivisor( GLuint index
, GLuint divisor
) {
13642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13643 TRACE("(%d, %d)\n", index
, divisor
);
13644 funcs
->ext
.p_glVertexAttribDivisor( index
, divisor
);
13647 static void WINAPI
glVertexAttribDivisorARB( GLuint index
, GLuint divisor
) {
13648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13649 TRACE("(%d, %d)\n", index
, divisor
);
13650 funcs
->ext
.p_glVertexAttribDivisorARB( index
, divisor
);
13653 static void WINAPI
glVertexAttribFormat( GLuint attribindex
, GLint size
, GLenum type
, GLboolean normalized
, GLuint relativeoffset
) {
13654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13655 TRACE("(%d, %d, %d, %d, %d)\n", attribindex
, size
, type
, normalized
, relativeoffset
);
13656 funcs
->ext
.p_glVertexAttribFormat( attribindex
, size
, type
, normalized
, relativeoffset
);
13659 static void WINAPI
glVertexAttribFormatNV( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
) {
13660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13661 TRACE("(%d, %d, %d, %d, %d)\n", index
, size
, type
, normalized
, stride
);
13662 funcs
->ext
.p_glVertexAttribFormatNV( index
, size
, type
, normalized
, stride
);
13665 static void WINAPI
glVertexAttribI1i( GLuint index
, GLint x
) {
13666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13667 TRACE("(%d, %d)\n", index
, x
);
13668 funcs
->ext
.p_glVertexAttribI1i( index
, x
);
13671 static void WINAPI
glVertexAttribI1iEXT( GLuint index
, GLint x
) {
13672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13673 TRACE("(%d, %d)\n", index
, x
);
13674 funcs
->ext
.p_glVertexAttribI1iEXT( index
, x
);
13677 static void WINAPI
glVertexAttribI1iv( GLuint index
, const GLint
* v
) {
13678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13679 TRACE("(%d, %p)\n", index
, v
);
13680 funcs
->ext
.p_glVertexAttribI1iv( index
, v
);
13683 static void WINAPI
glVertexAttribI1ivEXT( GLuint index
, const GLint
* v
) {
13684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13685 TRACE("(%d, %p)\n", index
, v
);
13686 funcs
->ext
.p_glVertexAttribI1ivEXT( index
, v
);
13689 static void WINAPI
glVertexAttribI1ui( GLuint index
, GLuint x
) {
13690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13691 TRACE("(%d, %d)\n", index
, x
);
13692 funcs
->ext
.p_glVertexAttribI1ui( index
, x
);
13695 static void WINAPI
glVertexAttribI1uiEXT( GLuint index
, GLuint x
) {
13696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13697 TRACE("(%d, %d)\n", index
, x
);
13698 funcs
->ext
.p_glVertexAttribI1uiEXT( index
, x
);
13701 static void WINAPI
glVertexAttribI1uiv( GLuint index
, const GLuint
* v
) {
13702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13703 TRACE("(%d, %p)\n", index
, v
);
13704 funcs
->ext
.p_glVertexAttribI1uiv( index
, v
);
13707 static void WINAPI
glVertexAttribI1uivEXT( GLuint index
, const GLuint
* v
) {
13708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13709 TRACE("(%d, %p)\n", index
, v
);
13710 funcs
->ext
.p_glVertexAttribI1uivEXT( index
, v
);
13713 static void WINAPI
glVertexAttribI2i( GLuint index
, GLint x
, GLint y
) {
13714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13715 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13716 funcs
->ext
.p_glVertexAttribI2i( index
, x
, y
);
13719 static void WINAPI
glVertexAttribI2iEXT( GLuint index
, GLint x
, GLint y
) {
13720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13721 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13722 funcs
->ext
.p_glVertexAttribI2iEXT( index
, x
, y
);
13725 static void WINAPI
glVertexAttribI2iv( GLuint index
, const GLint
* v
) {
13726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13727 TRACE("(%d, %p)\n", index
, v
);
13728 funcs
->ext
.p_glVertexAttribI2iv( index
, v
);
13731 static void WINAPI
glVertexAttribI2ivEXT( GLuint index
, const GLint
* v
) {
13732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13733 TRACE("(%d, %p)\n", index
, v
);
13734 funcs
->ext
.p_glVertexAttribI2ivEXT( index
, v
);
13737 static void WINAPI
glVertexAttribI2ui( GLuint index
, GLuint x
, GLuint y
) {
13738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13739 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13740 funcs
->ext
.p_glVertexAttribI2ui( index
, x
, y
);
13743 static void WINAPI
glVertexAttribI2uiEXT( GLuint index
, GLuint x
, GLuint y
) {
13744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13745 TRACE("(%d, %d, %d)\n", index
, x
, y
);
13746 funcs
->ext
.p_glVertexAttribI2uiEXT( index
, x
, y
);
13749 static void WINAPI
glVertexAttribI2uiv( GLuint index
, const GLuint
* v
) {
13750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13751 TRACE("(%d, %p)\n", index
, v
);
13752 funcs
->ext
.p_glVertexAttribI2uiv( index
, v
);
13755 static void WINAPI
glVertexAttribI2uivEXT( GLuint index
, const GLuint
* v
) {
13756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13757 TRACE("(%d, %p)\n", index
, v
);
13758 funcs
->ext
.p_glVertexAttribI2uivEXT( index
, v
);
13761 static void WINAPI
glVertexAttribI3i( GLuint index
, GLint x
, GLint y
, GLint z
) {
13762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13763 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13764 funcs
->ext
.p_glVertexAttribI3i( index
, x
, y
, z
);
13767 static void WINAPI
glVertexAttribI3iEXT( GLuint index
, GLint x
, GLint y
, GLint z
) {
13768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13769 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13770 funcs
->ext
.p_glVertexAttribI3iEXT( index
, x
, y
, z
);
13773 static void WINAPI
glVertexAttribI3iv( GLuint index
, const GLint
* v
) {
13774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13775 TRACE("(%d, %p)\n", index
, v
);
13776 funcs
->ext
.p_glVertexAttribI3iv( index
, v
);
13779 static void WINAPI
glVertexAttribI3ivEXT( GLuint index
, const GLint
* v
) {
13780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13781 TRACE("(%d, %p)\n", index
, v
);
13782 funcs
->ext
.p_glVertexAttribI3ivEXT( index
, v
);
13785 static void WINAPI
glVertexAttribI3ui( GLuint index
, GLuint x
, GLuint y
, GLuint z
) {
13786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13787 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13788 funcs
->ext
.p_glVertexAttribI3ui( index
, x
, y
, z
);
13791 static void WINAPI
glVertexAttribI3uiEXT( GLuint index
, GLuint x
, GLuint y
, GLuint z
) {
13792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13793 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
13794 funcs
->ext
.p_glVertexAttribI3uiEXT( index
, x
, y
, z
);
13797 static void WINAPI
glVertexAttribI3uiv( GLuint index
, const GLuint
* v
) {
13798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13799 TRACE("(%d, %p)\n", index
, v
);
13800 funcs
->ext
.p_glVertexAttribI3uiv( index
, v
);
13803 static void WINAPI
glVertexAttribI3uivEXT( GLuint index
, const GLuint
* v
) {
13804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13805 TRACE("(%d, %p)\n", index
, v
);
13806 funcs
->ext
.p_glVertexAttribI3uivEXT( index
, v
);
13809 static void WINAPI
glVertexAttribI4bv( GLuint index
, const GLbyte
* v
) {
13810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13811 TRACE("(%d, %p)\n", index
, v
);
13812 funcs
->ext
.p_glVertexAttribI4bv( index
, v
);
13815 static void WINAPI
glVertexAttribI4bvEXT( GLuint index
, const GLbyte
* v
) {
13816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13817 TRACE("(%d, %p)\n", index
, v
);
13818 funcs
->ext
.p_glVertexAttribI4bvEXT( index
, v
);
13821 static void WINAPI
glVertexAttribI4i( GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
13822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13823 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13824 funcs
->ext
.p_glVertexAttribI4i( index
, x
, y
, z
, w
);
13827 static void WINAPI
glVertexAttribI4iEXT( GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
) {
13828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13829 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13830 funcs
->ext
.p_glVertexAttribI4iEXT( index
, x
, y
, z
, w
);
13833 static void WINAPI
glVertexAttribI4iv( GLuint index
, const GLint
* v
) {
13834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13835 TRACE("(%d, %p)\n", index
, v
);
13836 funcs
->ext
.p_glVertexAttribI4iv( index
, v
);
13839 static void WINAPI
glVertexAttribI4ivEXT( GLuint index
, const GLint
* v
) {
13840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13841 TRACE("(%d, %p)\n", index
, v
);
13842 funcs
->ext
.p_glVertexAttribI4ivEXT( index
, v
);
13845 static void WINAPI
glVertexAttribI4sv( GLuint index
, const GLshort
* v
) {
13846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13847 TRACE("(%d, %p)\n", index
, v
);
13848 funcs
->ext
.p_glVertexAttribI4sv( index
, v
);
13851 static void WINAPI
glVertexAttribI4svEXT( GLuint index
, const GLshort
* v
) {
13852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13853 TRACE("(%d, %p)\n", index
, v
);
13854 funcs
->ext
.p_glVertexAttribI4svEXT( index
, v
);
13857 static void WINAPI
glVertexAttribI4ubv( GLuint index
, const GLubyte
* v
) {
13858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13859 TRACE("(%d, %p)\n", index
, v
);
13860 funcs
->ext
.p_glVertexAttribI4ubv( index
, v
);
13863 static void WINAPI
glVertexAttribI4ubvEXT( GLuint index
, const GLubyte
* v
) {
13864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13865 TRACE("(%d, %p)\n", index
, v
);
13866 funcs
->ext
.p_glVertexAttribI4ubvEXT( index
, v
);
13869 static void WINAPI
glVertexAttribI4ui( GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
13870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13871 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13872 funcs
->ext
.p_glVertexAttribI4ui( index
, x
, y
, z
, w
);
13875 static void WINAPI
glVertexAttribI4uiEXT( GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
) {
13876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13877 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
13878 funcs
->ext
.p_glVertexAttribI4uiEXT( index
, x
, y
, z
, w
);
13881 static void WINAPI
glVertexAttribI4uiv( GLuint index
, const GLuint
* v
) {
13882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13883 TRACE("(%d, %p)\n", index
, v
);
13884 funcs
->ext
.p_glVertexAttribI4uiv( index
, v
);
13887 static void WINAPI
glVertexAttribI4uivEXT( GLuint index
, const GLuint
* v
) {
13888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13889 TRACE("(%d, %p)\n", index
, v
);
13890 funcs
->ext
.p_glVertexAttribI4uivEXT( index
, v
);
13893 static void WINAPI
glVertexAttribI4usv( GLuint index
, const GLushort
* v
) {
13894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13895 TRACE("(%d, %p)\n", index
, v
);
13896 funcs
->ext
.p_glVertexAttribI4usv( index
, v
);
13899 static void WINAPI
glVertexAttribI4usvEXT( GLuint index
, const GLushort
* v
) {
13900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13901 TRACE("(%d, %p)\n", index
, v
);
13902 funcs
->ext
.p_glVertexAttribI4usvEXT( index
, v
);
13905 static void WINAPI
glVertexAttribIFormat( GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
) {
13906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13907 TRACE("(%d, %d, %d, %d)\n", attribindex
, size
, type
, relativeoffset
);
13908 funcs
->ext
.p_glVertexAttribIFormat( attribindex
, size
, type
, relativeoffset
);
13911 static void WINAPI
glVertexAttribIFormatNV( GLuint index
, GLint size
, GLenum type
, GLsizei stride
) {
13912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13913 TRACE("(%d, %d, %d, %d)\n", index
, size
, type
, stride
);
13914 funcs
->ext
.p_glVertexAttribIFormatNV( index
, size
, type
, stride
);
13917 static void WINAPI
glVertexAttribIPointer( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
13918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13919 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
13920 funcs
->ext
.p_glVertexAttribIPointer( index
, size
, type
, stride
, pointer
);
13923 static void WINAPI
glVertexAttribIPointerEXT( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
13924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13925 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
13926 funcs
->ext
.p_glVertexAttribIPointerEXT( index
, size
, type
, stride
, pointer
);
13929 static void WINAPI
glVertexAttribL1d( GLuint index
, GLdouble x
) {
13930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13931 TRACE("(%d, %f)\n", index
, x
);
13932 funcs
->ext
.p_glVertexAttribL1d( index
, x
);
13935 static void WINAPI
glVertexAttribL1dEXT( GLuint index
, GLdouble x
) {
13936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13937 TRACE("(%d, %f)\n", index
, x
);
13938 funcs
->ext
.p_glVertexAttribL1dEXT( index
, x
);
13941 static void WINAPI
glVertexAttribL1dv( GLuint index
, const GLdouble
* v
) {
13942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13943 TRACE("(%d, %p)\n", index
, v
);
13944 funcs
->ext
.p_glVertexAttribL1dv( index
, v
);
13947 static void WINAPI
glVertexAttribL1dvEXT( GLuint index
, const GLdouble
* v
) {
13948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13949 TRACE("(%d, %p)\n", index
, v
);
13950 funcs
->ext
.p_glVertexAttribL1dvEXT( index
, v
);
13953 static void WINAPI
glVertexAttribL1i64NV( GLuint index
, GLint64EXT x
) {
13954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13955 TRACE("(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
13956 funcs
->ext
.p_glVertexAttribL1i64NV( index
, x
);
13959 static void WINAPI
glVertexAttribL1i64vNV( GLuint index
, const GLint64EXT
* v
) {
13960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13961 TRACE("(%d, %p)\n", index
, v
);
13962 funcs
->ext
.p_glVertexAttribL1i64vNV( index
, v
);
13965 static void WINAPI
glVertexAttribL1ui64ARB( GLuint index
, GLuint64EXT x
) {
13966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13967 TRACE("(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
13968 funcs
->ext
.p_glVertexAttribL1ui64ARB( index
, x
);
13971 static void WINAPI
glVertexAttribL1ui64NV( GLuint index
, GLuint64EXT x
) {
13972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13973 TRACE("(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
13974 funcs
->ext
.p_glVertexAttribL1ui64NV( index
, x
);
13977 static void WINAPI
glVertexAttribL1ui64vARB( GLuint index
, const GLuint64EXT
* v
) {
13978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13979 TRACE("(%d, %p)\n", index
, v
);
13980 funcs
->ext
.p_glVertexAttribL1ui64vARB( index
, v
);
13983 static void WINAPI
glVertexAttribL1ui64vNV( GLuint index
, const GLuint64EXT
* v
) {
13984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13985 TRACE("(%d, %p)\n", index
, v
);
13986 funcs
->ext
.p_glVertexAttribL1ui64vNV( index
, v
);
13989 static void WINAPI
glVertexAttribL2d( GLuint index
, GLdouble x
, GLdouble y
) {
13990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13991 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13992 funcs
->ext
.p_glVertexAttribL2d( index
, x
, y
);
13995 static void WINAPI
glVertexAttribL2dEXT( GLuint index
, GLdouble x
, GLdouble y
) {
13996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13997 TRACE("(%d, %f, %f)\n", index
, x
, y
);
13998 funcs
->ext
.p_glVertexAttribL2dEXT( index
, x
, y
);
14001 static void WINAPI
glVertexAttribL2dv( GLuint index
, const GLdouble
* v
) {
14002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14003 TRACE("(%d, %p)\n", index
, v
);
14004 funcs
->ext
.p_glVertexAttribL2dv( index
, v
);
14007 static void WINAPI
glVertexAttribL2dvEXT( GLuint index
, const GLdouble
* v
) {
14008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14009 TRACE("(%d, %p)\n", index
, v
);
14010 funcs
->ext
.p_glVertexAttribL2dvEXT( index
, v
);
14013 static void WINAPI
glVertexAttribL2i64NV( GLuint index
, GLint64EXT x
, GLint64EXT y
) {
14014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14015 TRACE("(%d, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
14016 funcs
->ext
.p_glVertexAttribL2i64NV( index
, x
, y
);
14019 static void WINAPI
glVertexAttribL2i64vNV( GLuint index
, const GLint64EXT
* v
) {
14020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14021 TRACE("(%d, %p)\n", index
, v
);
14022 funcs
->ext
.p_glVertexAttribL2i64vNV( index
, v
);
14025 static void WINAPI
glVertexAttribL2ui64NV( GLuint index
, GLuint64EXT x
, GLuint64EXT y
) {
14026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14027 TRACE("(%d, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
14028 funcs
->ext
.p_glVertexAttribL2ui64NV( index
, x
, y
);
14031 static void WINAPI
glVertexAttribL2ui64vNV( GLuint index
, const GLuint64EXT
* v
) {
14032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14033 TRACE("(%d, %p)\n", index
, v
);
14034 funcs
->ext
.p_glVertexAttribL2ui64vNV( index
, v
);
14037 static void WINAPI
glVertexAttribL3d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
14038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14039 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
14040 funcs
->ext
.p_glVertexAttribL3d( index
, x
, y
, z
);
14043 static void WINAPI
glVertexAttribL3dEXT( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
14044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14045 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
14046 funcs
->ext
.p_glVertexAttribL3dEXT( index
, x
, y
, z
);
14049 static void WINAPI
glVertexAttribL3dv( GLuint index
, const GLdouble
* v
) {
14050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14051 TRACE("(%d, %p)\n", index
, v
);
14052 funcs
->ext
.p_glVertexAttribL3dv( index
, v
);
14055 static void WINAPI
glVertexAttribL3dvEXT( GLuint index
, const GLdouble
* v
) {
14056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14057 TRACE("(%d, %p)\n", index
, v
);
14058 funcs
->ext
.p_glVertexAttribL3dvEXT( index
, v
);
14061 static void WINAPI
glVertexAttribL3i64NV( GLuint index
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
) {
14062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14063 TRACE("(%d, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
14064 funcs
->ext
.p_glVertexAttribL3i64NV( index
, x
, y
, z
);
14067 static void WINAPI
glVertexAttribL3i64vNV( GLuint index
, const GLint64EXT
* v
) {
14068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14069 TRACE("(%d, %p)\n", index
, v
);
14070 funcs
->ext
.p_glVertexAttribL3i64vNV( index
, v
);
14073 static void WINAPI
glVertexAttribL3ui64NV( GLuint index
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
) {
14074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14075 TRACE("(%d, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
14076 funcs
->ext
.p_glVertexAttribL3ui64NV( index
, x
, y
, z
);
14079 static void WINAPI
glVertexAttribL3ui64vNV( GLuint index
, const GLuint64EXT
* v
) {
14080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14081 TRACE("(%d, %p)\n", index
, v
);
14082 funcs
->ext
.p_glVertexAttribL3ui64vNV( index
, v
);
14085 static void WINAPI
glVertexAttribL4d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
14086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14087 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
14088 funcs
->ext
.p_glVertexAttribL4d( index
, x
, y
, z
, w
);
14091 static void WINAPI
glVertexAttribL4dEXT( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
14092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14093 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
14094 funcs
->ext
.p_glVertexAttribL4dEXT( index
, x
, y
, z
, w
);
14097 static void WINAPI
glVertexAttribL4dv( GLuint index
, const GLdouble
* v
) {
14098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14099 TRACE("(%d, %p)\n", index
, v
);
14100 funcs
->ext
.p_glVertexAttribL4dv( index
, v
);
14103 static void WINAPI
glVertexAttribL4dvEXT( GLuint index
, const GLdouble
* v
) {
14104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14105 TRACE("(%d, %p)\n", index
, v
);
14106 funcs
->ext
.p_glVertexAttribL4dvEXT( index
, v
);
14109 static void WINAPI
glVertexAttribL4i64NV( GLuint index
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
) {
14110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14111 TRACE("(%d, %s, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
14112 funcs
->ext
.p_glVertexAttribL4i64NV( index
, x
, y
, z
, w
);
14115 static void WINAPI
glVertexAttribL4i64vNV( GLuint index
, const GLint64EXT
* v
) {
14116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14117 TRACE("(%d, %p)\n", index
, v
);
14118 funcs
->ext
.p_glVertexAttribL4i64vNV( index
, v
);
14121 static void WINAPI
glVertexAttribL4ui64NV( GLuint index
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
) {
14122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14123 TRACE("(%d, %s, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
14124 funcs
->ext
.p_glVertexAttribL4ui64NV( index
, x
, y
, z
, w
);
14127 static void WINAPI
glVertexAttribL4ui64vNV( GLuint index
, const GLuint64EXT
* v
) {
14128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14129 TRACE("(%d, %p)\n", index
, v
);
14130 funcs
->ext
.p_glVertexAttribL4ui64vNV( index
, v
);
14133 static void WINAPI
glVertexAttribLFormat( GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
) {
14134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14135 TRACE("(%d, %d, %d, %d)\n", attribindex
, size
, type
, relativeoffset
);
14136 funcs
->ext
.p_glVertexAttribLFormat( attribindex
, size
, type
, relativeoffset
);
14139 static void WINAPI
glVertexAttribLFormatNV( GLuint index
, GLint size
, GLenum type
, GLsizei stride
) {
14140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14141 TRACE("(%d, %d, %d, %d)\n", index
, size
, type
, stride
);
14142 funcs
->ext
.p_glVertexAttribLFormatNV( index
, size
, type
, stride
);
14145 static void WINAPI
glVertexAttribLPointer( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
14146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14147 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
14148 funcs
->ext
.p_glVertexAttribLPointer( index
, size
, type
, stride
, pointer
);
14151 static void WINAPI
glVertexAttribLPointerEXT( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
14152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14153 TRACE("(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
14154 funcs
->ext
.p_glVertexAttribLPointerEXT( index
, size
, type
, stride
, pointer
);
14157 static void WINAPI
glVertexAttribP1ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
14158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14159 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
14160 funcs
->ext
.p_glVertexAttribP1ui( index
, type
, normalized
, value
);
14163 static void WINAPI
glVertexAttribP1uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
14164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14165 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
14166 funcs
->ext
.p_glVertexAttribP1uiv( index
, type
, normalized
, value
);
14169 static void WINAPI
glVertexAttribP2ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
14170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14171 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
14172 funcs
->ext
.p_glVertexAttribP2ui( index
, type
, normalized
, value
);
14175 static void WINAPI
glVertexAttribP2uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
14176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14177 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
14178 funcs
->ext
.p_glVertexAttribP2uiv( index
, type
, normalized
, value
);
14181 static void WINAPI
glVertexAttribP3ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
14182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14183 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
14184 funcs
->ext
.p_glVertexAttribP3ui( index
, type
, normalized
, value
);
14187 static void WINAPI
glVertexAttribP3uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
14188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14189 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
14190 funcs
->ext
.p_glVertexAttribP3uiv( index
, type
, normalized
, value
);
14193 static void WINAPI
glVertexAttribP4ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
) {
14194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14195 TRACE("(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
14196 funcs
->ext
.p_glVertexAttribP4ui( index
, type
, normalized
, value
);
14199 static void WINAPI
glVertexAttribP4uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
* value
) {
14200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14201 TRACE("(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
14202 funcs
->ext
.p_glVertexAttribP4uiv( index
, type
, normalized
, value
);
14205 static void WINAPI
glVertexAttribParameteriAMD( GLuint index
, GLenum pname
, GLint param
) {
14206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14207 TRACE("(%d, %d, %d)\n", index
, pname
, param
);
14208 funcs
->ext
.p_glVertexAttribParameteriAMD( index
, pname
, param
);
14211 static void WINAPI
glVertexAttribPointer( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const void* pointer
) {
14212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14213 TRACE("(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
14214 funcs
->ext
.p_glVertexAttribPointer( index
, size
, type
, normalized
, stride
, pointer
);
14217 static void WINAPI
glVertexAttribPointerARB( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const void* pointer
) {
14218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14219 TRACE("(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
14220 funcs
->ext
.p_glVertexAttribPointerARB( index
, size
, type
, normalized
, stride
, pointer
);
14223 static void WINAPI
glVertexAttribPointerNV( GLuint index
, GLint fsize
, GLenum type
, GLsizei stride
, const void* pointer
) {
14224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14225 TRACE("(%d, %d, %d, %d, %p)\n", index
, fsize
, type
, stride
, pointer
);
14226 funcs
->ext
.p_glVertexAttribPointerNV( index
, fsize
, type
, stride
, pointer
);
14229 static void WINAPI
glVertexAttribs1dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
14230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14231 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14232 funcs
->ext
.p_glVertexAttribs1dvNV( index
, count
, v
);
14235 static void WINAPI
glVertexAttribs1fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
14236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14237 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14238 funcs
->ext
.p_glVertexAttribs1fvNV( index
, count
, v
);
14241 static void WINAPI
glVertexAttribs1hvNV( GLuint index
, GLsizei n
, const GLhalfNV
* v
) {
14242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14243 TRACE("(%d, %d, %p)\n", index
, n
, v
);
14244 funcs
->ext
.p_glVertexAttribs1hvNV( index
, n
, v
);
14247 static void WINAPI
glVertexAttribs1svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
14248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14249 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14250 funcs
->ext
.p_glVertexAttribs1svNV( index
, count
, v
);
14253 static void WINAPI
glVertexAttribs2dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
14254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14255 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14256 funcs
->ext
.p_glVertexAttribs2dvNV( index
, count
, v
);
14259 static void WINAPI
glVertexAttribs2fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
14260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14261 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14262 funcs
->ext
.p_glVertexAttribs2fvNV( index
, count
, v
);
14265 static void WINAPI
glVertexAttribs2hvNV( GLuint index
, GLsizei n
, const GLhalfNV
* v
) {
14266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14267 TRACE("(%d, %d, %p)\n", index
, n
, v
);
14268 funcs
->ext
.p_glVertexAttribs2hvNV( index
, n
, v
);
14271 static void WINAPI
glVertexAttribs2svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
14272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14273 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14274 funcs
->ext
.p_glVertexAttribs2svNV( index
, count
, v
);
14277 static void WINAPI
glVertexAttribs3dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
14278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14279 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14280 funcs
->ext
.p_glVertexAttribs3dvNV( index
, count
, v
);
14283 static void WINAPI
glVertexAttribs3fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
14284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14285 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14286 funcs
->ext
.p_glVertexAttribs3fvNV( index
, count
, v
);
14289 static void WINAPI
glVertexAttribs3hvNV( GLuint index
, GLsizei n
, const GLhalfNV
* v
) {
14290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14291 TRACE("(%d, %d, %p)\n", index
, n
, v
);
14292 funcs
->ext
.p_glVertexAttribs3hvNV( index
, n
, v
);
14295 static void WINAPI
glVertexAttribs3svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
14296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14297 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14298 funcs
->ext
.p_glVertexAttribs3svNV( index
, count
, v
);
14301 static void WINAPI
glVertexAttribs4dvNV( GLuint index
, GLsizei count
, const GLdouble
* v
) {
14302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14303 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14304 funcs
->ext
.p_glVertexAttribs4dvNV( index
, count
, v
);
14307 static void WINAPI
glVertexAttribs4fvNV( GLuint index
, GLsizei count
, const GLfloat
* v
) {
14308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14309 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14310 funcs
->ext
.p_glVertexAttribs4fvNV( index
, count
, v
);
14313 static void WINAPI
glVertexAttribs4hvNV( GLuint index
, GLsizei n
, const GLhalfNV
* v
) {
14314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14315 TRACE("(%d, %d, %p)\n", index
, n
, v
);
14316 funcs
->ext
.p_glVertexAttribs4hvNV( index
, n
, v
);
14319 static void WINAPI
glVertexAttribs4svNV( GLuint index
, GLsizei count
, const GLshort
* v
) {
14320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14321 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14322 funcs
->ext
.p_glVertexAttribs4svNV( index
, count
, v
);
14325 static void WINAPI
glVertexAttribs4ubvNV( GLuint index
, GLsizei count
, const GLubyte
* v
) {
14326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14327 TRACE("(%d, %d, %p)\n", index
, count
, v
);
14328 funcs
->ext
.p_glVertexAttribs4ubvNV( index
, count
, v
);
14331 static void WINAPI
glVertexBindingDivisor( GLuint bindingindex
, GLuint divisor
) {
14332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14333 TRACE("(%d, %d)\n", bindingindex
, divisor
);
14334 funcs
->ext
.p_glVertexBindingDivisor( bindingindex
, divisor
);
14337 static void WINAPI
glVertexBlendARB( GLint count
) {
14338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14339 TRACE("(%d)\n", count
);
14340 funcs
->ext
.p_glVertexBlendARB( count
);
14343 static void WINAPI
glVertexBlendEnvfATI( GLenum pname
, GLfloat param
) {
14344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14345 TRACE("(%d, %f)\n", pname
, param
);
14346 funcs
->ext
.p_glVertexBlendEnvfATI( pname
, param
);
14349 static void WINAPI
glVertexBlendEnviATI( GLenum pname
, GLint param
) {
14350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14351 TRACE("(%d, %d)\n", pname
, param
);
14352 funcs
->ext
.p_glVertexBlendEnviATI( pname
, param
);
14355 static void WINAPI
glVertexFormatNV( GLint size
, GLenum type
, GLsizei stride
) {
14356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14357 TRACE("(%d, %d, %d)\n", size
, type
, stride
);
14358 funcs
->ext
.p_glVertexFormatNV( size
, type
, stride
);
14361 static void WINAPI
glVertexP2ui( GLenum type
, GLuint value
) {
14362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14363 TRACE("(%d, %d)\n", type
, value
);
14364 funcs
->ext
.p_glVertexP2ui( type
, value
);
14367 static void WINAPI
glVertexP2uiv( GLenum type
, const GLuint
* value
) {
14368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14369 TRACE("(%d, %p)\n", type
, value
);
14370 funcs
->ext
.p_glVertexP2uiv( type
, value
);
14373 static void WINAPI
glVertexP3ui( GLenum type
, GLuint value
) {
14374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14375 TRACE("(%d, %d)\n", type
, value
);
14376 funcs
->ext
.p_glVertexP3ui( type
, value
);
14379 static void WINAPI
glVertexP3uiv( GLenum type
, const GLuint
* value
) {
14380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14381 TRACE("(%d, %p)\n", type
, value
);
14382 funcs
->ext
.p_glVertexP3uiv( type
, value
);
14385 static void WINAPI
glVertexP4ui( GLenum type
, GLuint value
) {
14386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14387 TRACE("(%d, %d)\n", type
, value
);
14388 funcs
->ext
.p_glVertexP4ui( type
, value
);
14391 static void WINAPI
glVertexP4uiv( GLenum type
, const GLuint
* value
) {
14392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14393 TRACE("(%d, %p)\n", type
, value
);
14394 funcs
->ext
.p_glVertexP4uiv( type
, value
);
14397 static void WINAPI
glVertexPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const void* pointer
) {
14398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14399 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
14400 funcs
->ext
.p_glVertexPointerEXT( size
, type
, stride
, count
, pointer
);
14403 static void WINAPI
glVertexPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void** pointer
, GLint ptrstride
) {
14404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14405 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
14406 funcs
->ext
.p_glVertexPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
14409 static void WINAPI
glVertexPointervINTEL( GLint size
, GLenum type
, const void** pointer
) {
14410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14411 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
14412 funcs
->ext
.p_glVertexPointervINTEL( size
, type
, pointer
);
14415 static void WINAPI
glVertexStream1dATI( GLenum stream
, GLdouble x
) {
14416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14417 TRACE("(%d, %f)\n", stream
, x
);
14418 funcs
->ext
.p_glVertexStream1dATI( stream
, x
);
14421 static void WINAPI
glVertexStream1dvATI( GLenum stream
, const GLdouble
* coords
) {
14422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14423 TRACE("(%d, %p)\n", stream
, coords
);
14424 funcs
->ext
.p_glVertexStream1dvATI( stream
, coords
);
14427 static void WINAPI
glVertexStream1fATI( GLenum stream
, GLfloat x
) {
14428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14429 TRACE("(%d, %f)\n", stream
, x
);
14430 funcs
->ext
.p_glVertexStream1fATI( stream
, x
);
14433 static void WINAPI
glVertexStream1fvATI( GLenum stream
, const GLfloat
* coords
) {
14434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14435 TRACE("(%d, %p)\n", stream
, coords
);
14436 funcs
->ext
.p_glVertexStream1fvATI( stream
, coords
);
14439 static void WINAPI
glVertexStream1iATI( GLenum stream
, GLint x
) {
14440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14441 TRACE("(%d, %d)\n", stream
, x
);
14442 funcs
->ext
.p_glVertexStream1iATI( stream
, x
);
14445 static void WINAPI
glVertexStream1ivATI( GLenum stream
, const GLint
* coords
) {
14446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14447 TRACE("(%d, %p)\n", stream
, coords
);
14448 funcs
->ext
.p_glVertexStream1ivATI( stream
, coords
);
14451 static void WINAPI
glVertexStream1sATI( GLenum stream
, GLshort x
) {
14452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14453 TRACE("(%d, %d)\n", stream
, x
);
14454 funcs
->ext
.p_glVertexStream1sATI( stream
, x
);
14457 static void WINAPI
glVertexStream1svATI( GLenum stream
, const GLshort
* coords
) {
14458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14459 TRACE("(%d, %p)\n", stream
, coords
);
14460 funcs
->ext
.p_glVertexStream1svATI( stream
, coords
);
14463 static void WINAPI
glVertexStream2dATI( GLenum stream
, GLdouble x
, GLdouble y
) {
14464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14465 TRACE("(%d, %f, %f)\n", stream
, x
, y
);
14466 funcs
->ext
.p_glVertexStream2dATI( stream
, x
, y
);
14469 static void WINAPI
glVertexStream2dvATI( GLenum stream
, const GLdouble
* coords
) {
14470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14471 TRACE("(%d, %p)\n", stream
, coords
);
14472 funcs
->ext
.p_glVertexStream2dvATI( stream
, coords
);
14475 static void WINAPI
glVertexStream2fATI( GLenum stream
, GLfloat x
, GLfloat y
) {
14476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14477 TRACE("(%d, %f, %f)\n", stream
, x
, y
);
14478 funcs
->ext
.p_glVertexStream2fATI( stream
, x
, y
);
14481 static void WINAPI
glVertexStream2fvATI( GLenum stream
, const GLfloat
* coords
) {
14482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14483 TRACE("(%d, %p)\n", stream
, coords
);
14484 funcs
->ext
.p_glVertexStream2fvATI( stream
, coords
);
14487 static void WINAPI
glVertexStream2iATI( GLenum stream
, GLint x
, GLint y
) {
14488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14489 TRACE("(%d, %d, %d)\n", stream
, x
, y
);
14490 funcs
->ext
.p_glVertexStream2iATI( stream
, x
, y
);
14493 static void WINAPI
glVertexStream2ivATI( GLenum stream
, const GLint
* coords
) {
14494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14495 TRACE("(%d, %p)\n", stream
, coords
);
14496 funcs
->ext
.p_glVertexStream2ivATI( stream
, coords
);
14499 static void WINAPI
glVertexStream2sATI( GLenum stream
, GLshort x
, GLshort y
) {
14500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14501 TRACE("(%d, %d, %d)\n", stream
, x
, y
);
14502 funcs
->ext
.p_glVertexStream2sATI( stream
, x
, y
);
14505 static void WINAPI
glVertexStream2svATI( GLenum stream
, const GLshort
* coords
) {
14506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14507 TRACE("(%d, %p)\n", stream
, coords
);
14508 funcs
->ext
.p_glVertexStream2svATI( stream
, coords
);
14511 static void WINAPI
glVertexStream3dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
) {
14512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14513 TRACE("(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
14514 funcs
->ext
.p_glVertexStream3dATI( stream
, x
, y
, z
);
14517 static void WINAPI
glVertexStream3dvATI( GLenum stream
, const GLdouble
* coords
) {
14518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14519 TRACE("(%d, %p)\n", stream
, coords
);
14520 funcs
->ext
.p_glVertexStream3dvATI( stream
, coords
);
14523 static void WINAPI
glVertexStream3fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
) {
14524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14525 TRACE("(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
14526 funcs
->ext
.p_glVertexStream3fATI( stream
, x
, y
, z
);
14529 static void WINAPI
glVertexStream3fvATI( GLenum stream
, const GLfloat
* coords
) {
14530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14531 TRACE("(%d, %p)\n", stream
, coords
);
14532 funcs
->ext
.p_glVertexStream3fvATI( stream
, coords
);
14535 static void WINAPI
glVertexStream3iATI( GLenum stream
, GLint x
, GLint y
, GLint z
) {
14536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14537 TRACE("(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
14538 funcs
->ext
.p_glVertexStream3iATI( stream
, x
, y
, z
);
14541 static void WINAPI
glVertexStream3ivATI( GLenum stream
, const GLint
* coords
) {
14542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14543 TRACE("(%d, %p)\n", stream
, coords
);
14544 funcs
->ext
.p_glVertexStream3ivATI( stream
, coords
);
14547 static void WINAPI
glVertexStream3sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
) {
14548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14549 TRACE("(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
14550 funcs
->ext
.p_glVertexStream3sATI( stream
, x
, y
, z
);
14553 static void WINAPI
glVertexStream3svATI( GLenum stream
, const GLshort
* coords
) {
14554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14555 TRACE("(%d, %p)\n", stream
, coords
);
14556 funcs
->ext
.p_glVertexStream3svATI( stream
, coords
);
14559 static void WINAPI
glVertexStream4dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
14560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14561 TRACE("(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
14562 funcs
->ext
.p_glVertexStream4dATI( stream
, x
, y
, z
, w
);
14565 static void WINAPI
glVertexStream4dvATI( GLenum stream
, const GLdouble
* coords
) {
14566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14567 TRACE("(%d, %p)\n", stream
, coords
);
14568 funcs
->ext
.p_glVertexStream4dvATI( stream
, coords
);
14571 static void WINAPI
glVertexStream4fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
14572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14573 TRACE("(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
14574 funcs
->ext
.p_glVertexStream4fATI( stream
, x
, y
, z
, w
);
14577 static void WINAPI
glVertexStream4fvATI( GLenum stream
, const GLfloat
* coords
) {
14578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14579 TRACE("(%d, %p)\n", stream
, coords
);
14580 funcs
->ext
.p_glVertexStream4fvATI( stream
, coords
);
14583 static void WINAPI
glVertexStream4iATI( GLenum stream
, GLint x
, GLint y
, GLint z
, GLint w
) {
14584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14585 TRACE("(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
14586 funcs
->ext
.p_glVertexStream4iATI( stream
, x
, y
, z
, w
);
14589 static void WINAPI
glVertexStream4ivATI( GLenum stream
, const GLint
* coords
) {
14590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14591 TRACE("(%d, %p)\n", stream
, coords
);
14592 funcs
->ext
.p_glVertexStream4ivATI( stream
, coords
);
14595 static void WINAPI
glVertexStream4sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
14596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14597 TRACE("(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
14598 funcs
->ext
.p_glVertexStream4sATI( stream
, x
, y
, z
, w
);
14601 static void WINAPI
glVertexStream4svATI( GLenum stream
, const GLshort
* coords
) {
14602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14603 TRACE("(%d, %p)\n", stream
, coords
);
14604 funcs
->ext
.p_glVertexStream4svATI( stream
, coords
);
14607 static void WINAPI
glVertexWeightPointerEXT( GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
14608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14609 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
14610 funcs
->ext
.p_glVertexWeightPointerEXT( size
, type
, stride
, pointer
);
14613 static void WINAPI
glVertexWeightfEXT( GLfloat weight
) {
14614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14615 TRACE("(%f)\n", weight
);
14616 funcs
->ext
.p_glVertexWeightfEXT( weight
);
14619 static void WINAPI
glVertexWeightfvEXT( const GLfloat
* weight
) {
14620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14621 TRACE("(%p)\n", weight
);
14622 funcs
->ext
.p_glVertexWeightfvEXT( weight
);
14625 static void WINAPI
glVertexWeighthNV( GLhalfNV weight
) {
14626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14627 TRACE("(%d)\n", weight
);
14628 funcs
->ext
.p_glVertexWeighthNV( weight
);
14631 static void WINAPI
glVertexWeighthvNV( const GLhalfNV
* weight
) {
14632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14633 TRACE("(%p)\n", weight
);
14634 funcs
->ext
.p_glVertexWeighthvNV( weight
);
14637 static GLenum WINAPI
glVideoCaptureNV( GLuint video_capture_slot
, GLuint
* sequence_num
, GLuint64EXT
* capture_time
) {
14638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14639 TRACE("(%d, %p, %p)\n", video_capture_slot
, sequence_num
, capture_time
);
14640 return funcs
->ext
.p_glVideoCaptureNV( video_capture_slot
, sequence_num
, capture_time
);
14643 static void WINAPI
glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLdouble
* params
) {
14644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14645 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
14646 funcs
->ext
.p_glVideoCaptureStreamParameterdvNV( video_capture_slot
, stream
, pname
, params
);
14649 static void WINAPI
glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLfloat
* params
) {
14650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14651 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
14652 funcs
->ext
.p_glVideoCaptureStreamParameterfvNV( video_capture_slot
, stream
, pname
, params
);
14655 static void WINAPI
glVideoCaptureStreamParameterivNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLint
* params
) {
14656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14657 TRACE("(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
14658 funcs
->ext
.p_glVideoCaptureStreamParameterivNV( video_capture_slot
, stream
, pname
, params
);
14661 static void WINAPI
glViewportArrayv( GLuint first
, GLsizei count
, const GLfloat
* v
) {
14662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14663 TRACE("(%d, %d, %p)\n", first
, count
, v
);
14664 funcs
->ext
.p_glViewportArrayv( first
, count
, v
);
14667 static void WINAPI
glViewportIndexedf( GLuint index
, GLfloat x
, GLfloat y
, GLfloat w
, GLfloat h
) {
14668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14669 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, w
, h
);
14670 funcs
->ext
.p_glViewportIndexedf( index
, x
, y
, w
, h
);
14673 static void WINAPI
glViewportIndexedfv( GLuint index
, const GLfloat
* v
) {
14674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14675 TRACE("(%d, %p)\n", index
, v
);
14676 funcs
->ext
.p_glViewportIndexedfv( index
, v
);
14679 static void WINAPI
glWaitSync( GLsync sync
, GLbitfield flags
, GLuint64 timeout
) {
14680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14681 TRACE("(%p, %d, %s)\n", sync
, flags
, wine_dbgstr_longlong(timeout
) );
14682 funcs
->ext
.p_glWaitSync( sync
, flags
, timeout
);
14685 static void WINAPI
glWeightPathsNV( GLuint resultPath
, GLsizei numPaths
, const GLuint
* paths
, const GLfloat
* weights
) {
14686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14687 TRACE("(%d, %d, %p, %p)\n", resultPath
, numPaths
, paths
, weights
);
14688 funcs
->ext
.p_glWeightPathsNV( resultPath
, numPaths
, paths
, weights
);
14691 static void WINAPI
glWeightPointerARB( GLint size
, GLenum type
, GLsizei stride
, const void* pointer
) {
14692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14693 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
14694 funcs
->ext
.p_glWeightPointerARB( size
, type
, stride
, pointer
);
14697 static void WINAPI
glWeightbvARB( GLint size
, const GLbyte
* weights
) {
14698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14699 TRACE("(%d, %p)\n", size
, weights
);
14700 funcs
->ext
.p_glWeightbvARB( size
, weights
);
14703 static void WINAPI
glWeightdvARB( GLint size
, const GLdouble
* weights
) {
14704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14705 TRACE("(%d, %p)\n", size
, weights
);
14706 funcs
->ext
.p_glWeightdvARB( size
, weights
);
14709 static void WINAPI
glWeightfvARB( GLint size
, const GLfloat
* weights
) {
14710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14711 TRACE("(%d, %p)\n", size
, weights
);
14712 funcs
->ext
.p_glWeightfvARB( size
, weights
);
14715 static void WINAPI
glWeightivARB( GLint size
, const GLint
* weights
) {
14716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14717 TRACE("(%d, %p)\n", size
, weights
);
14718 funcs
->ext
.p_glWeightivARB( size
, weights
);
14721 static void WINAPI
glWeightsvARB( GLint size
, const GLshort
* weights
) {
14722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14723 TRACE("(%d, %p)\n", size
, weights
);
14724 funcs
->ext
.p_glWeightsvARB( size
, weights
);
14727 static void WINAPI
glWeightubvARB( GLint size
, const GLubyte
* weights
) {
14728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14729 TRACE("(%d, %p)\n", size
, weights
);
14730 funcs
->ext
.p_glWeightubvARB( size
, weights
);
14733 static void WINAPI
glWeightuivARB( GLint size
, const GLuint
* weights
) {
14734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14735 TRACE("(%d, %p)\n", size
, weights
);
14736 funcs
->ext
.p_glWeightuivARB( size
, weights
);
14739 static void WINAPI
glWeightusvARB( GLint size
, const GLushort
* weights
) {
14740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14741 TRACE("(%d, %p)\n", size
, weights
);
14742 funcs
->ext
.p_glWeightusvARB( size
, weights
);
14745 static void WINAPI
glWindowPos2d( GLdouble x
, GLdouble y
) {
14746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14747 TRACE("(%f, %f)\n", x
, y
);
14748 funcs
->ext
.p_glWindowPos2d( x
, y
);
14751 static void WINAPI
glWindowPos2dARB( GLdouble x
, GLdouble y
) {
14752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14753 TRACE("(%f, %f)\n", x
, y
);
14754 funcs
->ext
.p_glWindowPos2dARB( x
, y
);
14757 static void WINAPI
glWindowPos2dMESA( GLdouble x
, GLdouble y
) {
14758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14759 TRACE("(%f, %f)\n", x
, y
);
14760 funcs
->ext
.p_glWindowPos2dMESA( x
, y
);
14763 static void WINAPI
glWindowPos2dv( const GLdouble
* v
) {
14764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14765 TRACE("(%p)\n", v
);
14766 funcs
->ext
.p_glWindowPos2dv( v
);
14769 static void WINAPI
glWindowPos2dvARB( const GLdouble
* v
) {
14770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14771 TRACE("(%p)\n", v
);
14772 funcs
->ext
.p_glWindowPos2dvARB( v
);
14775 static void WINAPI
glWindowPos2dvMESA( const GLdouble
* v
) {
14776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14777 TRACE("(%p)\n", v
);
14778 funcs
->ext
.p_glWindowPos2dvMESA( v
);
14781 static void WINAPI
glWindowPos2f( GLfloat x
, GLfloat y
) {
14782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14783 TRACE("(%f, %f)\n", x
, y
);
14784 funcs
->ext
.p_glWindowPos2f( x
, y
);
14787 static void WINAPI
glWindowPos2fARB( GLfloat x
, GLfloat y
) {
14788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14789 TRACE("(%f, %f)\n", x
, y
);
14790 funcs
->ext
.p_glWindowPos2fARB( x
, y
);
14793 static void WINAPI
glWindowPos2fMESA( GLfloat x
, GLfloat y
) {
14794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14795 TRACE("(%f, %f)\n", x
, y
);
14796 funcs
->ext
.p_glWindowPos2fMESA( x
, y
);
14799 static void WINAPI
glWindowPos2fv( const GLfloat
* v
) {
14800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14801 TRACE("(%p)\n", v
);
14802 funcs
->ext
.p_glWindowPos2fv( v
);
14805 static void WINAPI
glWindowPos2fvARB( const GLfloat
* v
) {
14806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14807 TRACE("(%p)\n", v
);
14808 funcs
->ext
.p_glWindowPos2fvARB( v
);
14811 static void WINAPI
glWindowPos2fvMESA( const GLfloat
* v
) {
14812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14813 TRACE("(%p)\n", v
);
14814 funcs
->ext
.p_glWindowPos2fvMESA( v
);
14817 static void WINAPI
glWindowPos2i( GLint x
, GLint y
) {
14818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14819 TRACE("(%d, %d)\n", x
, y
);
14820 funcs
->ext
.p_glWindowPos2i( x
, y
);
14823 static void WINAPI
glWindowPos2iARB( GLint x
, GLint y
) {
14824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14825 TRACE("(%d, %d)\n", x
, y
);
14826 funcs
->ext
.p_glWindowPos2iARB( x
, y
);
14829 static void WINAPI
glWindowPos2iMESA( GLint x
, GLint y
) {
14830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14831 TRACE("(%d, %d)\n", x
, y
);
14832 funcs
->ext
.p_glWindowPos2iMESA( x
, y
);
14835 static void WINAPI
glWindowPos2iv( const GLint
* v
) {
14836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14837 TRACE("(%p)\n", v
);
14838 funcs
->ext
.p_glWindowPos2iv( v
);
14841 static void WINAPI
glWindowPos2ivARB( const GLint
* v
) {
14842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14843 TRACE("(%p)\n", v
);
14844 funcs
->ext
.p_glWindowPos2ivARB( v
);
14847 static void WINAPI
glWindowPos2ivMESA( const GLint
* v
) {
14848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14849 TRACE("(%p)\n", v
);
14850 funcs
->ext
.p_glWindowPos2ivMESA( v
);
14853 static void WINAPI
glWindowPos2s( GLshort x
, GLshort y
) {
14854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14855 TRACE("(%d, %d)\n", x
, y
);
14856 funcs
->ext
.p_glWindowPos2s( x
, y
);
14859 static void WINAPI
glWindowPos2sARB( GLshort x
, GLshort y
) {
14860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14861 TRACE("(%d, %d)\n", x
, y
);
14862 funcs
->ext
.p_glWindowPos2sARB( x
, y
);
14865 static void WINAPI
glWindowPos2sMESA( GLshort x
, GLshort y
) {
14866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14867 TRACE("(%d, %d)\n", x
, y
);
14868 funcs
->ext
.p_glWindowPos2sMESA( x
, y
);
14871 static void WINAPI
glWindowPos2sv( const GLshort
* v
) {
14872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14873 TRACE("(%p)\n", v
);
14874 funcs
->ext
.p_glWindowPos2sv( v
);
14877 static void WINAPI
glWindowPos2svARB( const GLshort
* v
) {
14878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14879 TRACE("(%p)\n", v
);
14880 funcs
->ext
.p_glWindowPos2svARB( v
);
14883 static void WINAPI
glWindowPos2svMESA( const GLshort
* v
) {
14884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14885 TRACE("(%p)\n", v
);
14886 funcs
->ext
.p_glWindowPos2svMESA( v
);
14889 static void WINAPI
glWindowPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
14890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14891 TRACE("(%f, %f, %f)\n", x
, y
, z
);
14892 funcs
->ext
.p_glWindowPos3d( x
, y
, z
);
14895 static void WINAPI
glWindowPos3dARB( GLdouble x
, GLdouble y
, GLdouble z
) {
14896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14897 TRACE("(%f, %f, %f)\n", x
, y
, z
);
14898 funcs
->ext
.p_glWindowPos3dARB( x
, y
, z
);
14901 static void WINAPI
glWindowPos3dMESA( GLdouble x
, GLdouble y
, GLdouble z
) {
14902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14903 TRACE("(%f, %f, %f)\n", x
, y
, z
);
14904 funcs
->ext
.p_glWindowPos3dMESA( x
, y
, z
);
14907 static void WINAPI
glWindowPos3dv( const GLdouble
* v
) {
14908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14909 TRACE("(%p)\n", v
);
14910 funcs
->ext
.p_glWindowPos3dv( v
);
14913 static void WINAPI
glWindowPos3dvARB( const GLdouble
* v
) {
14914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14915 TRACE("(%p)\n", v
);
14916 funcs
->ext
.p_glWindowPos3dvARB( v
);
14919 static void WINAPI
glWindowPos3dvMESA( const GLdouble
* v
) {
14920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14921 TRACE("(%p)\n", v
);
14922 funcs
->ext
.p_glWindowPos3dvMESA( v
);
14925 static void WINAPI
glWindowPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
14926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14927 TRACE("(%f, %f, %f)\n", x
, y
, z
);
14928 funcs
->ext
.p_glWindowPos3f( x
, y
, z
);
14931 static void WINAPI
glWindowPos3fARB( GLfloat x
, GLfloat y
, GLfloat z
) {
14932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14933 TRACE("(%f, %f, %f)\n", x
, y
, z
);
14934 funcs
->ext
.p_glWindowPos3fARB( x
, y
, z
);
14937 static void WINAPI
glWindowPos3fMESA( GLfloat x
, GLfloat y
, GLfloat z
) {
14938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14939 TRACE("(%f, %f, %f)\n", x
, y
, z
);
14940 funcs
->ext
.p_glWindowPos3fMESA( x
, y
, z
);
14943 static void WINAPI
glWindowPos3fv( const GLfloat
* v
) {
14944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14945 TRACE("(%p)\n", v
);
14946 funcs
->ext
.p_glWindowPos3fv( v
);
14949 static void WINAPI
glWindowPos3fvARB( const GLfloat
* v
) {
14950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14951 TRACE("(%p)\n", v
);
14952 funcs
->ext
.p_glWindowPos3fvARB( v
);
14955 static void WINAPI
glWindowPos3fvMESA( const GLfloat
* v
) {
14956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14957 TRACE("(%p)\n", v
);
14958 funcs
->ext
.p_glWindowPos3fvMESA( v
);
14961 static void WINAPI
glWindowPos3i( GLint x
, GLint y
, GLint z
) {
14962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14963 TRACE("(%d, %d, %d)\n", x
, y
, z
);
14964 funcs
->ext
.p_glWindowPos3i( x
, y
, z
);
14967 static void WINAPI
glWindowPos3iARB( GLint x
, GLint y
, GLint z
) {
14968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14969 TRACE("(%d, %d, %d)\n", x
, y
, z
);
14970 funcs
->ext
.p_glWindowPos3iARB( x
, y
, z
);
14973 static void WINAPI
glWindowPos3iMESA( GLint x
, GLint y
, GLint z
) {
14974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14975 TRACE("(%d, %d, %d)\n", x
, y
, z
);
14976 funcs
->ext
.p_glWindowPos3iMESA( x
, y
, z
);
14979 static void WINAPI
glWindowPos3iv( const GLint
* v
) {
14980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14981 TRACE("(%p)\n", v
);
14982 funcs
->ext
.p_glWindowPos3iv( v
);
14985 static void WINAPI
glWindowPos3ivARB( const GLint
* v
) {
14986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14987 TRACE("(%p)\n", v
);
14988 funcs
->ext
.p_glWindowPos3ivARB( v
);
14991 static void WINAPI
glWindowPos3ivMESA( const GLint
* v
) {
14992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14993 TRACE("(%p)\n", v
);
14994 funcs
->ext
.p_glWindowPos3ivMESA( v
);
14997 static void WINAPI
glWindowPos3s( GLshort x
, GLshort y
, GLshort z
) {
14998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14999 TRACE("(%d, %d, %d)\n", x
, y
, z
);
15000 funcs
->ext
.p_glWindowPos3s( x
, y
, z
);
15003 static void WINAPI
glWindowPos3sARB( GLshort x
, GLshort y
, GLshort z
) {
15004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15005 TRACE("(%d, %d, %d)\n", x
, y
, z
);
15006 funcs
->ext
.p_glWindowPos3sARB( x
, y
, z
);
15009 static void WINAPI
glWindowPos3sMESA( GLshort x
, GLshort y
, GLshort z
) {
15010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15011 TRACE("(%d, %d, %d)\n", x
, y
, z
);
15012 funcs
->ext
.p_glWindowPos3sMESA( x
, y
, z
);
15015 static void WINAPI
glWindowPos3sv( const GLshort
* v
) {
15016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15017 TRACE("(%p)\n", v
);
15018 funcs
->ext
.p_glWindowPos3sv( v
);
15021 static void WINAPI
glWindowPos3svARB( const GLshort
* v
) {
15022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15023 TRACE("(%p)\n", v
);
15024 funcs
->ext
.p_glWindowPos3svARB( v
);
15027 static void WINAPI
glWindowPos3svMESA( const GLshort
* v
) {
15028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15029 TRACE("(%p)\n", v
);
15030 funcs
->ext
.p_glWindowPos3svMESA( v
);
15033 static void WINAPI
glWindowPos4dMESA( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
15034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15035 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
15036 funcs
->ext
.p_glWindowPos4dMESA( x
, y
, z
, w
);
15039 static void WINAPI
glWindowPos4dvMESA( const GLdouble
* v
) {
15040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15041 TRACE("(%p)\n", v
);
15042 funcs
->ext
.p_glWindowPos4dvMESA( v
);
15045 static void WINAPI
glWindowPos4fMESA( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
15046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15047 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
15048 funcs
->ext
.p_glWindowPos4fMESA( x
, y
, z
, w
);
15051 static void WINAPI
glWindowPos4fvMESA( const GLfloat
* v
) {
15052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15053 TRACE("(%p)\n", v
);
15054 funcs
->ext
.p_glWindowPos4fvMESA( v
);
15057 static void WINAPI
glWindowPos4iMESA( GLint x
, GLint y
, GLint z
, GLint w
) {
15058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15059 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
15060 funcs
->ext
.p_glWindowPos4iMESA( x
, y
, z
, w
);
15063 static void WINAPI
glWindowPos4ivMESA( const GLint
* v
) {
15064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15065 TRACE("(%p)\n", v
);
15066 funcs
->ext
.p_glWindowPos4ivMESA( v
);
15069 static void WINAPI
glWindowPos4sMESA( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
15070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15071 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
15072 funcs
->ext
.p_glWindowPos4sMESA( x
, y
, z
, w
);
15075 static void WINAPI
glWindowPos4svMESA( const GLshort
* v
) {
15076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15077 TRACE("(%p)\n", v
);
15078 funcs
->ext
.p_glWindowPos4svMESA( v
);
15081 static void WINAPI
glWriteMaskEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
) {
15082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15083 TRACE("(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
15084 funcs
->ext
.p_glWriteMaskEXT( res
, in
, outX
, outY
, outZ
, outW
);
15087 const OpenGL_extension extension_registry
[2533] = {
15088 { "glAccumxOES", "GL_OES_fixed_point", glAccumxOES
},
15089 { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", glActiveProgramEXT
},
15090 { "glActiveShaderProgram", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glActiveShaderProgram
},
15091 { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", glActiveStencilFaceEXT
},
15092 { "glActiveTexture", "GL_VERSION_1_3", glActiveTexture
},
15093 { "glActiveTextureARB", "GL_ARB_multitexture", glActiveTextureARB
},
15094 { "glActiveVaryingNV", "GL_NV_transform_feedback", glActiveVaryingNV
},
15095 { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp1ATI
},
15096 { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp2ATI
},
15097 { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp3ATI
},
15098 { "glAlphaFuncxOES", "GL_OES_fixed_point", glAlphaFuncxOES
},
15099 { "glApplyTextureEXT", "GL_EXT_light_texture", glApplyTextureEXT
},
15100 { "glAreProgramsResidentNV", "GL_NV_vertex_program", glAreProgramsResidentNV
},
15101 { "glAreTexturesResidentEXT", "GL_EXT_texture_object", glAreTexturesResidentEXT
},
15102 { "glArrayElementEXT", "GL_EXT_vertex_array", glArrayElementEXT
},
15103 { "glArrayObjectATI", "GL_ATI_vertex_array_object", glArrayObjectATI
},
15104 { "glAsyncMarkerSGIX", "GL_SGIX_async", glAsyncMarkerSGIX
},
15105 { "glAttachObjectARB", "GL_ARB_shader_objects", glAttachObjectARB
},
15106 { "glAttachShader", "GL_VERSION_2_0", glAttachShader
},
15107 { "glBeginConditionalRender", "GL_VERSION_3_0", glBeginConditionalRender
},
15108 { "glBeginConditionalRenderNV", "GL_NV_conditional_render", glBeginConditionalRenderNV
},
15109 { "glBeginConditionalRenderNVX", "GL_NVX_conditional_render", glBeginConditionalRenderNVX
},
15110 { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", glBeginFragmentShaderATI
},
15111 { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", glBeginOcclusionQueryNV
},
15112 { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", glBeginPerfMonitorAMD
},
15113 { "glBeginPerfQueryINTEL", "GL_INTEL_performance_query", glBeginPerfQueryINTEL
},
15114 { "glBeginQuery", "GL_VERSION_1_5", glBeginQuery
},
15115 { "glBeginQueryARB", "GL_ARB_occlusion_query", glBeginQueryARB
},
15116 { "glBeginQueryIndexed", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glBeginQueryIndexed
},
15117 { "glBeginTransformFeedback", "GL_VERSION_3_0", glBeginTransformFeedback
},
15118 { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", glBeginTransformFeedbackEXT
},
15119 { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", glBeginTransformFeedbackNV
},
15120 { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", glBeginVertexShaderEXT
},
15121 { "glBeginVideoCaptureNV", "GL_NV_video_capture", glBeginVideoCaptureNV
},
15122 { "glBindAttribLocation", "GL_VERSION_2_0", glBindAttribLocation
},
15123 { "glBindAttribLocationARB", "GL_ARB_vertex_shader", glBindAttribLocationARB
},
15124 { "glBindBuffer", "GL_VERSION_1_5", glBindBuffer
},
15125 { "glBindBufferARB", "GL_ARB_vertex_buffer_object", glBindBufferARB
},
15126 { "glBindBufferBase", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", glBindBufferBase
},
15127 { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", glBindBufferBaseEXT
},
15128 { "glBindBufferBaseNV", "GL_NV_transform_feedback", glBindBufferBaseNV
},
15129 { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", glBindBufferOffsetEXT
},
15130 { "glBindBufferOffsetNV", "GL_NV_transform_feedback", glBindBufferOffsetNV
},
15131 { "glBindBufferRange", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", glBindBufferRange
},
15132 { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", glBindBufferRangeEXT
},
15133 { "glBindBufferRangeNV", "GL_NV_transform_feedback", glBindBufferRangeNV
},
15134 { "glBindBuffersBase", "GL_ARB_multi_bind GL_VERSION_4_4", glBindBuffersBase
},
15135 { "glBindBuffersRange", "GL_ARB_multi_bind GL_VERSION_4_4", glBindBuffersRange
},
15136 { "glBindFragDataLocation", "GL_VERSION_3_0", glBindFragDataLocation
},
15137 { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", glBindFragDataLocationEXT
},
15138 { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended GL_VERSION_3_3", glBindFragDataLocationIndexed
},
15139 { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", glBindFragmentShaderATI
},
15140 { "glBindFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glBindFramebuffer
},
15141 { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", glBindFramebufferEXT
},
15142 { "glBindImageTexture", "GL_ARB_shader_image_load_store GL_VERSION_4_2", glBindImageTexture
},
15143 { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", glBindImageTextureEXT
},
15144 { "glBindImageTextures", "GL_ARB_multi_bind GL_VERSION_4_4", glBindImageTextures
},
15145 { "glBindLightParameterEXT", "GL_EXT_vertex_shader", glBindLightParameterEXT
},
15146 { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", glBindMaterialParameterEXT
},
15147 { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", glBindMultiTextureEXT
},
15148 { "glBindParameterEXT", "GL_EXT_vertex_shader", glBindParameterEXT
},
15149 { "glBindProgramARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glBindProgramARB
},
15150 { "glBindProgramNV", "GL_NV_vertex_program", glBindProgramNV
},
15151 { "glBindProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glBindProgramPipeline
},
15152 { "glBindRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glBindRenderbuffer
},
15153 { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", glBindRenderbufferEXT
},
15154 { "glBindSampler", "GL_ARB_sampler_objects GL_VERSION_3_3", glBindSampler
},
15155 { "glBindSamplers", "GL_ARB_multi_bind GL_VERSION_4_4", glBindSamplers
},
15156 { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", glBindTexGenParameterEXT
},
15157 { "glBindTextureEXT", "GL_EXT_texture_object", glBindTextureEXT
},
15158 { "glBindTextureUnit", "GL_ARB_direct_state_access GL_VERSION_4_5", glBindTextureUnit
},
15159 { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", glBindTextureUnitParameterEXT
},
15160 { "glBindTextures", "GL_ARB_multi_bind GL_VERSION_4_4", glBindTextures
},
15161 { "glBindTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glBindTransformFeedback
},
15162 { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", glBindTransformFeedbackNV
},
15163 { "glBindVertexArray", "GL_ARB_vertex_array_object GL_VERSION_3_0", glBindVertexArray
},
15164 { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", glBindVertexArrayAPPLE
},
15165 { "glBindVertexBuffer", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glBindVertexBuffer
},
15166 { "glBindVertexBuffers", "GL_ARB_multi_bind GL_VERSION_4_4", glBindVertexBuffers
},
15167 { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", glBindVertexShaderEXT
},
15168 { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", glBindVideoCaptureStreamBufferNV
},
15169 { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", glBindVideoCaptureStreamTextureNV
},
15170 { "glBinormal3bEXT", "GL_EXT_coordinate_frame", glBinormal3bEXT
},
15171 { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", glBinormal3bvEXT
},
15172 { "glBinormal3dEXT", "GL_EXT_coordinate_frame", glBinormal3dEXT
},
15173 { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", glBinormal3dvEXT
},
15174 { "glBinormal3fEXT", "GL_EXT_coordinate_frame", glBinormal3fEXT
},
15175 { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", glBinormal3fvEXT
},
15176 { "glBinormal3iEXT", "GL_EXT_coordinate_frame", glBinormal3iEXT
},
15177 { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", glBinormal3ivEXT
},
15178 { "glBinormal3sEXT", "GL_EXT_coordinate_frame", glBinormal3sEXT
},
15179 { "glBinormal3svEXT", "GL_EXT_coordinate_frame", glBinormal3svEXT
},
15180 { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", glBinormalPointerEXT
},
15181 { "glBitmapxOES", "GL_OES_fixed_point", glBitmapxOES
},
15182 { "glBlendBarrierKHR", "GL_KHR_blend_equation_advanced", glBlendBarrierKHR
},
15183 { "glBlendBarrierNV", "GL_NV_blend_equation_advanced", glBlendBarrierNV
},
15184 { "glBlendColor", "GL_ARB_imaging GL_VERSION_1_4", glBlendColor
},
15185 { "glBlendColorEXT", "GL_EXT_blend_color", glBlendColorEXT
},
15186 { "glBlendColorxOES", "GL_OES_fixed_point", glBlendColorxOES
},
15187 { "glBlendEquation", "GL_ARB_imaging GL_VERSION_1_4", glBlendEquation
},
15188 { "glBlendEquationEXT", "GL_EXT_blend_minmax", glBlendEquationEXT
},
15189 { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendEquationIndexedAMD
},
15190 { "glBlendEquationSeparate", "GL_VERSION_2_0", glBlendEquationSeparate
},
15191 { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", glBlendEquationSeparateEXT
},
15192 { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendEquationSeparateIndexedAMD
},
15193 { "glBlendEquationSeparatei", "GL_VERSION_4_0", glBlendEquationSeparatei
},
15194 { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", glBlendEquationSeparateiARB
},
15195 { "glBlendEquationi", "GL_VERSION_4_0", glBlendEquationi
},
15196 { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", glBlendEquationiARB
},
15197 { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendFuncIndexedAMD
},
15198 { "glBlendFuncSeparate", "GL_VERSION_1_4", glBlendFuncSeparate
},
15199 { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", glBlendFuncSeparateEXT
},
15200 { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", glBlendFuncSeparateINGR
},
15201 { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendFuncSeparateIndexedAMD
},
15202 { "glBlendFuncSeparatei", "GL_VERSION_4_0", glBlendFuncSeparatei
},
15203 { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", glBlendFuncSeparateiARB
},
15204 { "glBlendFunci", "GL_VERSION_4_0", glBlendFunci
},
15205 { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", glBlendFunciARB
},
15206 { "glBlendParameteriNV", "GL_NV_blend_equation_advanced", glBlendParameteriNV
},
15207 { "glBlitFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glBlitFramebuffer
},
15208 { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", glBlitFramebufferEXT
},
15209 { "glBlitNamedFramebuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glBlitNamedFramebuffer
},
15210 { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", glBufferAddressRangeNV
},
15211 { "glBufferData", "GL_VERSION_1_5", glBufferData
},
15212 { "glBufferDataARB", "GL_ARB_vertex_buffer_object", glBufferDataARB
},
15213 { "glBufferPageCommitmentARB", "GL_ARB_sparse_buffer", glBufferPageCommitmentARB
},
15214 { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", glBufferParameteriAPPLE
},
15215 { "glBufferRegionEnabled", "GL_KTX_buffer_region", glBufferRegionEnabled
},
15216 { "glBufferStorage", "GL_ARB_buffer_storage GL_VERSION_4_4", glBufferStorage
},
15217 { "glBufferSubData", "GL_VERSION_1_5", glBufferSubData
},
15218 { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", glBufferSubDataARB
},
15219 { "glCallCommandListNV", "GL_NV_command_list", glCallCommandListNV
},
15220 { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object GL_VERSION_3_0", glCheckFramebufferStatus
},
15221 { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", glCheckFramebufferStatusEXT
},
15222 { "glCheckNamedFramebufferStatus", "GL_ARB_direct_state_access GL_VERSION_4_5", glCheckNamedFramebufferStatus
},
15223 { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", glCheckNamedFramebufferStatusEXT
},
15224 { "glClampColor", "GL_VERSION_3_0", glClampColor
},
15225 { "glClampColorARB", "GL_ARB_color_buffer_float", glClampColorARB
},
15226 { "glClearAccumxOES", "GL_OES_fixed_point", glClearAccumxOES
},
15227 { "glClearBufferData", "GL_ARB_clear_buffer_object GL_VERSION_4_3", glClearBufferData
},
15228 { "glClearBufferSubData", "GL_ARB_clear_buffer_object GL_VERSION_4_3", glClearBufferSubData
},
15229 { "glClearBufferfi", "GL_VERSION_3_0", glClearBufferfi
},
15230 { "glClearBufferfv", "GL_VERSION_3_0", glClearBufferfv
},
15231 { "glClearBufferiv", "GL_VERSION_3_0", glClearBufferiv
},
15232 { "glClearBufferuiv", "GL_VERSION_3_0", glClearBufferuiv
},
15233 { "glClearColorIiEXT", "GL_EXT_texture_integer", glClearColorIiEXT
},
15234 { "glClearColorIuiEXT", "GL_EXT_texture_integer", glClearColorIuiEXT
},
15235 { "glClearColorxOES", "GL_OES_fixed_point", glClearColorxOES
},
15236 { "glClearDepthdNV", "GL_NV_depth_buffer_float", glClearDepthdNV
},
15237 { "glClearDepthf", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glClearDepthf
},
15238 { "glClearDepthfOES", "GL_OES_single_precision", glClearDepthfOES
},
15239 { "glClearDepthxOES", "GL_OES_fixed_point", glClearDepthxOES
},
15240 { "glClearNamedBufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedBufferData
},
15241 { "glClearNamedBufferDataEXT", "GL_EXT_direct_state_access", glClearNamedBufferDataEXT
},
15242 { "glClearNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedBufferSubData
},
15243 { "glClearNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glClearNamedBufferSubDataEXT
},
15244 { "glClearNamedFramebufferfi", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferfi
},
15245 { "glClearNamedFramebufferfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferfv
},
15246 { "glClearNamedFramebufferiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferiv
},
15247 { "glClearNamedFramebufferuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferuiv
},
15248 { "glClearTexImage", "GL_ARB_clear_texture GL_VERSION_4_4", glClearTexImage
},
15249 { "glClearTexSubImage", "GL_ARB_clear_texture GL_VERSION_4_4", glClearTexSubImage
},
15250 { "glClientActiveTexture", "GL_VERSION_1_3", glClientActiveTexture
},
15251 { "glClientActiveTextureARB", "GL_ARB_multitexture", glClientActiveTextureARB
},
15252 { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", glClientActiveVertexStreamATI
},
15253 { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", glClientAttribDefaultEXT
},
15254 { "glClientWaitSync", "GL_ARB_sync GL_VERSION_3_2", glClientWaitSync
},
15255 { "glClipControl", "GL_ARB_clip_control GL_VERSION_4_5", glClipControl
},
15256 { "glClipPlanefOES", "GL_OES_single_precision", glClipPlanefOES
},
15257 { "glClipPlanexOES", "GL_OES_fixed_point", glClipPlanexOES
},
15258 { "glColor3fVertex3fSUN", "GL_SUN_vertex", glColor3fVertex3fSUN
},
15259 { "glColor3fVertex3fvSUN", "GL_SUN_vertex", glColor3fVertex3fvSUN
},
15260 { "glColor3hNV", "GL_NV_half_float", glColor3hNV
},
15261 { "glColor3hvNV", "GL_NV_half_float", glColor3hvNV
},
15262 { "glColor3xOES", "GL_OES_fixed_point", glColor3xOES
},
15263 { "glColor3xvOES", "GL_OES_fixed_point", glColor3xvOES
},
15264 { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glColor4fNormal3fVertex3fSUN
},
15265 { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glColor4fNormal3fVertex3fvSUN
},
15266 { "glColor4hNV", "GL_NV_half_float", glColor4hNV
},
15267 { "glColor4hvNV", "GL_NV_half_float", glColor4hvNV
},
15268 { "glColor4ubVertex2fSUN", "GL_SUN_vertex", glColor4ubVertex2fSUN
},
15269 { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", glColor4ubVertex2fvSUN
},
15270 { "glColor4ubVertex3fSUN", "GL_SUN_vertex", glColor4ubVertex3fSUN
},
15271 { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", glColor4ubVertex3fvSUN
},
15272 { "glColor4xOES", "GL_OES_fixed_point", glColor4xOES
},
15273 { "glColor4xvOES", "GL_OES_fixed_point", glColor4xvOES
},
15274 { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", glColorFormatNV
},
15275 { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", glColorFragmentOp1ATI
},
15276 { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", glColorFragmentOp2ATI
},
15277 { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", glColorFragmentOp3ATI
},
15278 { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", glColorMaskIndexedEXT
},
15279 { "glColorMaski", "GL_VERSION_3_0", glColorMaski
},
15280 { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP3ui
},
15281 { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP3uiv
},
15282 { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP4ui
},
15283 { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP4uiv
},
15284 { "glColorPointerEXT", "GL_EXT_vertex_array", glColorPointerEXT
},
15285 { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", glColorPointerListIBM
},
15286 { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", glColorPointervINTEL
},
15287 { "glColorSubTable", "GL_ARB_imaging", glColorSubTable
},
15288 { "glColorSubTableEXT", "GL_EXT_color_subtable", glColorSubTableEXT
},
15289 { "glColorTable", "GL_ARB_imaging", glColorTable
},
15290 { "glColorTableEXT", "GL_EXT_paletted_texture", glColorTableEXT
},
15291 { "glColorTableParameterfv", "GL_ARB_imaging", glColorTableParameterfv
},
15292 { "glColorTableParameterfvSGI", "GL_SGI_color_table", glColorTableParameterfvSGI
},
15293 { "glColorTableParameteriv", "GL_ARB_imaging", glColorTableParameteriv
},
15294 { "glColorTableParameterivSGI", "GL_SGI_color_table", glColorTableParameterivSGI
},
15295 { "glColorTableSGI", "GL_SGI_color_table", glColorTableSGI
},
15296 { "glCombinerInputNV", "GL_NV_register_combiners", glCombinerInputNV
},
15297 { "glCombinerOutputNV", "GL_NV_register_combiners", glCombinerOutputNV
},
15298 { "glCombinerParameterfNV", "GL_NV_register_combiners", glCombinerParameterfNV
},
15299 { "glCombinerParameterfvNV", "GL_NV_register_combiners", glCombinerParameterfvNV
},
15300 { "glCombinerParameteriNV", "GL_NV_register_combiners", glCombinerParameteriNV
},
15301 { "glCombinerParameterivNV", "GL_NV_register_combiners", glCombinerParameterivNV
},
15302 { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", glCombinerStageParameterfvNV
},
15303 { "glCommandListSegmentsNV", "GL_NV_command_list", glCommandListSegmentsNV
},
15304 { "glCompileCommandListNV", "GL_NV_command_list", glCompileCommandListNV
},
15305 { "glCompileShader", "GL_VERSION_2_0", glCompileShader
},
15306 { "glCompileShaderARB", "GL_ARB_shader_objects", glCompileShaderARB
},
15307 { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", glCompileShaderIncludeARB
},
15308 { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage1DEXT
},
15309 { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage2DEXT
},
15310 { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage3DEXT
},
15311 { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage1DEXT
},
15312 { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage2DEXT
},
15313 { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage3DEXT
},
15314 { "glCompressedTexImage1D", "GL_VERSION_1_3", glCompressedTexImage1D
},
15315 { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", glCompressedTexImage1DARB
},
15316 { "glCompressedTexImage2D", "GL_VERSION_1_3", glCompressedTexImage2D
},
15317 { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", glCompressedTexImage2DARB
},
15318 { "glCompressedTexImage3D", "GL_VERSION_1_3", glCompressedTexImage3D
},
15319 { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", glCompressedTexImage3DARB
},
15320 { "glCompressedTexSubImage1D", "GL_VERSION_1_3", glCompressedTexSubImage1D
},
15321 { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", glCompressedTexSubImage1DARB
},
15322 { "glCompressedTexSubImage2D", "GL_VERSION_1_3", glCompressedTexSubImage2D
},
15323 { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", glCompressedTexSubImage2DARB
},
15324 { "glCompressedTexSubImage3D", "GL_VERSION_1_3", glCompressedTexSubImage3D
},
15325 { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", glCompressedTexSubImage3DARB
},
15326 { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage1DEXT
},
15327 { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage2DEXT
},
15328 { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage3DEXT
},
15329 { "glCompressedTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCompressedTextureSubImage1D
},
15330 { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage1DEXT
},
15331 { "glCompressedTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCompressedTextureSubImage2D
},
15332 { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage2DEXT
},
15333 { "glCompressedTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCompressedTextureSubImage3D
},
15334 { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage3DEXT
},
15335 { "glConvolutionFilter1D", "GL_ARB_imaging", glConvolutionFilter1D
},
15336 { "glConvolutionFilter1DEXT", "GL_EXT_convolution", glConvolutionFilter1DEXT
},
15337 { "glConvolutionFilter2D", "GL_ARB_imaging", glConvolutionFilter2D
},
15338 { "glConvolutionFilter2DEXT", "GL_EXT_convolution", glConvolutionFilter2DEXT
},
15339 { "glConvolutionParameterf", "GL_ARB_imaging", glConvolutionParameterf
},
15340 { "glConvolutionParameterfEXT", "GL_EXT_convolution", glConvolutionParameterfEXT
},
15341 { "glConvolutionParameterfv", "GL_ARB_imaging", glConvolutionParameterfv
},
15342 { "glConvolutionParameterfvEXT", "GL_EXT_convolution", glConvolutionParameterfvEXT
},
15343 { "glConvolutionParameteri", "GL_ARB_imaging", glConvolutionParameteri
},
15344 { "glConvolutionParameteriEXT", "GL_EXT_convolution", glConvolutionParameteriEXT
},
15345 { "glConvolutionParameteriv", "GL_ARB_imaging", glConvolutionParameteriv
},
15346 { "glConvolutionParameterivEXT", "GL_EXT_convolution", glConvolutionParameterivEXT
},
15347 { "glConvolutionParameterxOES", "GL_OES_fixed_point", glConvolutionParameterxOES
},
15348 { "glConvolutionParameterxvOES", "GL_OES_fixed_point", glConvolutionParameterxvOES
},
15349 { "glCopyBufferSubData", "GL_ARB_copy_buffer GL_VERSION_3_1", glCopyBufferSubData
},
15350 { "glCopyColorSubTable", "GL_ARB_imaging", glCopyColorSubTable
},
15351 { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", glCopyColorSubTableEXT
},
15352 { "glCopyColorTable", "GL_ARB_imaging", glCopyColorTable
},
15353 { "glCopyColorTableSGI", "GL_SGI_color_table", glCopyColorTableSGI
},
15354 { "glCopyConvolutionFilter1D", "GL_ARB_imaging", glCopyConvolutionFilter1D
},
15355 { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", glCopyConvolutionFilter1DEXT
},
15356 { "glCopyConvolutionFilter2D", "GL_ARB_imaging", glCopyConvolutionFilter2D
},
15357 { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", glCopyConvolutionFilter2DEXT
},
15358 { "glCopyImageSubData", "GL_ARB_copy_image GL_VERSION_4_3", glCopyImageSubData
},
15359 { "glCopyImageSubDataNV", "GL_NV_copy_image", glCopyImageSubDataNV
},
15360 { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", glCopyMultiTexImage1DEXT
},
15361 { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", glCopyMultiTexImage2DEXT
},
15362 { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage1DEXT
},
15363 { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage2DEXT
},
15364 { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage3DEXT
},
15365 { "glCopyNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyNamedBufferSubData
},
15366 { "glCopyPathNV", "GL_NV_path_rendering", glCopyPathNV
},
15367 { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", glCopyTexImage1DEXT
},
15368 { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", glCopyTexImage2DEXT
},
15369 { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", glCopyTexSubImage1DEXT
},
15370 { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", glCopyTexSubImage2DEXT
},
15371 { "glCopyTexSubImage3D", "GL_VERSION_1_2", glCopyTexSubImage3D
},
15372 { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", glCopyTexSubImage3DEXT
},
15373 { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", glCopyTextureImage1DEXT
},
15374 { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", glCopyTextureImage2DEXT
},
15375 { "glCopyTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyTextureSubImage1D
},
15376 { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage1DEXT
},
15377 { "glCopyTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyTextureSubImage2D
},
15378 { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage2DEXT
},
15379 { "glCopyTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyTextureSubImage3D
},
15380 { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage3DEXT
},
15381 { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", glCoverFillPathInstancedNV
},
15382 { "glCoverFillPathNV", "GL_NV_path_rendering", glCoverFillPathNV
},
15383 { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", glCoverStrokePathInstancedNV
},
15384 { "glCoverStrokePathNV", "GL_NV_path_rendering", glCoverStrokePathNV
},
15385 { "glCoverageModulationNV", "GL_NV_framebuffer_mixed_samples", glCoverageModulationNV
},
15386 { "glCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples", glCoverageModulationTableNV
},
15387 { "glCreateBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateBuffers
},
15388 { "glCreateCommandListsNV", "GL_NV_command_list", glCreateCommandListsNV
},
15389 { "glCreateFramebuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateFramebuffers
},
15390 { "glCreatePerfQueryINTEL", "GL_INTEL_performance_query", glCreatePerfQueryINTEL
},
15391 { "glCreateProgram", "GL_VERSION_2_0", glCreateProgram
},
15392 { "glCreateProgramObjectARB", "GL_ARB_shader_objects", glCreateProgramObjectARB
},
15393 { "glCreateProgramPipelines", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateProgramPipelines
},
15394 { "glCreateQueries", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateQueries
},
15395 { "glCreateRenderbuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateRenderbuffers
},
15396 { "glCreateSamplers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateSamplers
},
15397 { "glCreateShader", "GL_VERSION_2_0", glCreateShader
},
15398 { "glCreateShaderObjectARB", "GL_ARB_shader_objects", glCreateShaderObjectARB
},
15399 { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", glCreateShaderProgramEXT
},
15400 { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glCreateShaderProgramv
},
15401 { "glCreateStatesNV", "GL_NV_command_list", glCreateStatesNV
},
15402 { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", glCreateSyncFromCLeventARB
},
15403 { "glCreateTextures", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateTextures
},
15404 { "glCreateTransformFeedbacks", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateTransformFeedbacks
},
15405 { "glCreateVertexArrays", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateVertexArrays
},
15406 { "glCullParameterdvEXT", "GL_EXT_cull_vertex", glCullParameterdvEXT
},
15407 { "glCullParameterfvEXT", "GL_EXT_cull_vertex", glCullParameterfvEXT
},
15408 { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", glCurrentPaletteMatrixARB
},
15409 { "glDebugMessageCallback", "GL_KHR_debug GL_VERSION_4_3", glDebugMessageCallback
},
15410 { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", glDebugMessageCallbackAMD
},
15411 { "glDebugMessageCallbackARB", "GL_ARB_debug_output", glDebugMessageCallbackARB
},
15412 { "glDebugMessageControl", "GL_KHR_debug GL_VERSION_4_3", glDebugMessageControl
},
15413 { "glDebugMessageControlARB", "GL_ARB_debug_output", glDebugMessageControlARB
},
15414 { "glDebugMessageEnableAMD", "GL_AMD_debug_output", glDebugMessageEnableAMD
},
15415 { "glDebugMessageInsert", "GL_KHR_debug GL_VERSION_4_3", glDebugMessageInsert
},
15416 { "glDebugMessageInsertAMD", "GL_AMD_debug_output", glDebugMessageInsertAMD
},
15417 { "glDebugMessageInsertARB", "GL_ARB_debug_output", glDebugMessageInsertARB
},
15418 { "glDeformSGIX", "GL_SGIX_polynomial_ffd", glDeformSGIX
},
15419 { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", glDeformationMap3dSGIX
},
15420 { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", glDeformationMap3fSGIX
},
15421 { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", glDeleteAsyncMarkersSGIX
},
15422 { "glDeleteBufferRegion", "GL_KTX_buffer_region", glDeleteBufferRegion
},
15423 { "glDeleteBuffers", "GL_VERSION_1_5", glDeleteBuffers
},
15424 { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", glDeleteBuffersARB
},
15425 { "glDeleteCommandListsNV", "GL_NV_command_list", glDeleteCommandListsNV
},
15426 { "glDeleteFencesAPPLE", "GL_APPLE_fence", glDeleteFencesAPPLE
},
15427 { "glDeleteFencesNV", "GL_NV_fence", glDeleteFencesNV
},
15428 { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", glDeleteFragmentShaderATI
},
15429 { "glDeleteFramebuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glDeleteFramebuffers
},
15430 { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", glDeleteFramebuffersEXT
},
15431 { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", glDeleteNamedStringARB
},
15432 { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", glDeleteNamesAMD
},
15433 { "glDeleteObjectARB", "GL_ARB_shader_objects", glDeleteObjectARB
},
15434 { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", glDeleteObjectBufferATI
},
15435 { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", glDeleteOcclusionQueriesNV
},
15436 { "glDeletePathsNV", "GL_NV_path_rendering", glDeletePathsNV
},
15437 { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", glDeletePerfMonitorsAMD
},
15438 { "glDeletePerfQueryINTEL", "GL_INTEL_performance_query", glDeletePerfQueryINTEL
},
15439 { "glDeleteProgram", "GL_VERSION_2_0", glDeleteProgram
},
15440 { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glDeleteProgramPipelines
},
15441 { "glDeleteProgramsARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glDeleteProgramsARB
},
15442 { "glDeleteProgramsNV", "GL_NV_vertex_program", glDeleteProgramsNV
},
15443 { "glDeleteQueries", "GL_VERSION_1_5", glDeleteQueries
},
15444 { "glDeleteQueriesARB", "GL_ARB_occlusion_query", glDeleteQueriesARB
},
15445 { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glDeleteRenderbuffers
},
15446 { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", glDeleteRenderbuffersEXT
},
15447 { "glDeleteSamplers", "GL_ARB_sampler_objects GL_VERSION_3_3", glDeleteSamplers
},
15448 { "glDeleteShader", "GL_VERSION_2_0", glDeleteShader
},
15449 { "glDeleteStatesNV", "GL_NV_command_list", glDeleteStatesNV
},
15450 { "glDeleteSync", "GL_ARB_sync GL_VERSION_3_2", glDeleteSync
},
15451 { "glDeleteTexturesEXT", "GL_EXT_texture_object", glDeleteTexturesEXT
},
15452 { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glDeleteTransformFeedbacks
},
15453 { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", glDeleteTransformFeedbacksNV
},
15454 { "glDeleteVertexArrays", "GL_ARB_vertex_array_object GL_VERSION_3_0", glDeleteVertexArrays
},
15455 { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", glDeleteVertexArraysAPPLE
},
15456 { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", glDeleteVertexShaderEXT
},
15457 { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", glDepthBoundsEXT
},
15458 { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", glDepthBoundsdNV
},
15459 { "glDepthRangeArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", glDepthRangeArrayv
},
15460 { "glDepthRangeIndexed", "GL_ARB_viewport_array GL_VERSION_4_1", glDepthRangeIndexed
},
15461 { "glDepthRangedNV", "GL_NV_depth_buffer_float", glDepthRangedNV
},
15462 { "glDepthRangef", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glDepthRangef
},
15463 { "glDepthRangefOES", "GL_OES_single_precision", glDepthRangefOES
},
15464 { "glDepthRangexOES", "GL_OES_fixed_point", glDepthRangexOES
},
15465 { "glDetachObjectARB", "GL_ARB_shader_objects", glDetachObjectARB
},
15466 { "glDetachShader", "GL_VERSION_2_0", glDetachShader
},
15467 { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", glDetailTexFuncSGIS
},
15468 { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", glDisableClientStateIndexedEXT
},
15469 { "glDisableClientStateiEXT", "GL_EXT_direct_state_access", glDisableClientStateiEXT
},
15470 { "glDisableIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glDisableIndexedEXT
},
15471 { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", glDisableVariantClientStateEXT
},
15472 { "glDisableVertexArrayAttrib", "GL_ARB_direct_state_access GL_VERSION_4_5", glDisableVertexArrayAttrib
},
15473 { "glDisableVertexArrayAttribEXT", "GL_EXT_direct_state_access", glDisableVertexArrayAttribEXT
},
15474 { "glDisableVertexArrayEXT", "GL_EXT_direct_state_access", glDisableVertexArrayEXT
},
15475 { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", glDisableVertexAttribAPPLE
},
15476 { "glDisableVertexAttribArray", "GL_VERSION_2_0", glDisableVertexAttribArray
},
15477 { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glDisableVertexAttribArrayARB
},
15478 { "glDisablei", "GL_VERSION_3_0", glDisablei
},
15479 { "glDispatchCompute", "GL_ARB_compute_shader GL_VERSION_4_3", glDispatchCompute
},
15480 { "glDispatchComputeGroupSizeARB", "GL_ARB_compute_variable_group_size", glDispatchComputeGroupSizeARB
},
15481 { "glDispatchComputeIndirect", "GL_ARB_compute_shader GL_VERSION_4_3", glDispatchComputeIndirect
},
15482 { "glDrawArraysEXT", "GL_EXT_vertex_array", glDrawArraysEXT
},
15483 { "glDrawArraysIndirect", "GL_ARB_draw_indirect GL_VERSION_4_0", glDrawArraysIndirect
},
15484 { "glDrawArraysInstanced", "GL_VERSION_3_1", glDrawArraysInstanced
},
15485 { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", glDrawArraysInstancedARB
},
15486 { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", glDrawArraysInstancedBaseInstance
},
15487 { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", glDrawArraysInstancedEXT
},
15488 { "glDrawBufferRegion", "GL_KTX_buffer_region", glDrawBufferRegion
},
15489 { "glDrawBuffers", "GL_VERSION_2_0", glDrawBuffers
},
15490 { "glDrawBuffersARB", "GL_ARB_draw_buffers", glDrawBuffersARB
},
15491 { "glDrawBuffersATI", "GL_ATI_draw_buffers", glDrawBuffersATI
},
15492 { "glDrawCommandsAddressNV", "GL_NV_command_list", glDrawCommandsAddressNV
},
15493 { "glDrawCommandsNV", "GL_NV_command_list", glDrawCommandsNV
},
15494 { "glDrawCommandsStatesAddressNV", "GL_NV_command_list", glDrawCommandsStatesAddressNV
},
15495 { "glDrawCommandsStatesNV", "GL_NV_command_list", glDrawCommandsStatesNV
},
15496 { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", glDrawElementArrayAPPLE
},
15497 { "glDrawElementArrayATI", "GL_ATI_element_array", glDrawElementArrayATI
},
15498 { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glDrawElementsBaseVertex
},
15499 { "glDrawElementsIndirect", "GL_ARB_draw_indirect GL_VERSION_4_0", glDrawElementsIndirect
},
15500 { "glDrawElementsInstanced", "GL_VERSION_3_1", glDrawElementsInstanced
},
15501 { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", glDrawElementsInstancedARB
},
15502 { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", glDrawElementsInstancedBaseInstance
},
15503 { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glDrawElementsInstancedBaseVertex
},
15504 { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", glDrawElementsInstancedBaseVertexBaseInstance
},
15505 { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", glDrawElementsInstancedEXT
},
15506 { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", glDrawMeshArraysSUN
},
15507 { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", glDrawRangeElementArrayAPPLE
},
15508 { "glDrawRangeElementArrayATI", "GL_ATI_element_array", glDrawRangeElementArrayATI
},
15509 { "glDrawRangeElements", "GL_VERSION_1_2", glDrawRangeElements
},
15510 { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glDrawRangeElementsBaseVertex
},
15511 { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", glDrawRangeElementsEXT
},
15512 { "glDrawTextureNV", "GL_NV_draw_texture", glDrawTextureNV
},
15513 { "glDrawTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glDrawTransformFeedback
},
15514 { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced GL_VERSION_4_2", glDrawTransformFeedbackInstanced
},
15515 { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", glDrawTransformFeedbackNV
},
15516 { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glDrawTransformFeedbackStream
},
15517 { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced GL_VERSION_4_2", glDrawTransformFeedbackStreamInstanced
},
15518 { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", glEdgeFlagFormatNV
},
15519 { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", glEdgeFlagPointerEXT
},
15520 { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", glEdgeFlagPointerListIBM
},
15521 { "glElementPointerAPPLE", "GL_APPLE_element_array", glElementPointerAPPLE
},
15522 { "glElementPointerATI", "GL_ATI_element_array", glElementPointerATI
},
15523 { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", glEnableClientStateIndexedEXT
},
15524 { "glEnableClientStateiEXT", "GL_EXT_direct_state_access", glEnableClientStateiEXT
},
15525 { "glEnableIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glEnableIndexedEXT
},
15526 { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", glEnableVariantClientStateEXT
},
15527 { "glEnableVertexArrayAttrib", "GL_ARB_direct_state_access GL_VERSION_4_5", glEnableVertexArrayAttrib
},
15528 { "glEnableVertexArrayAttribEXT", "GL_EXT_direct_state_access", glEnableVertexArrayAttribEXT
},
15529 { "glEnableVertexArrayEXT", "GL_EXT_direct_state_access", glEnableVertexArrayEXT
},
15530 { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", glEnableVertexAttribAPPLE
},
15531 { "glEnableVertexAttribArray", "GL_VERSION_2_0", glEnableVertexAttribArray
},
15532 { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glEnableVertexAttribArrayARB
},
15533 { "glEnablei", "GL_VERSION_3_0", glEnablei
},
15534 { "glEndConditionalRender", "GL_VERSION_3_0", glEndConditionalRender
},
15535 { "glEndConditionalRenderNV", "GL_NV_conditional_render", glEndConditionalRenderNV
},
15536 { "glEndConditionalRenderNVX", "GL_NVX_conditional_render", glEndConditionalRenderNVX
},
15537 { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", glEndFragmentShaderATI
},
15538 { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", glEndOcclusionQueryNV
},
15539 { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", glEndPerfMonitorAMD
},
15540 { "glEndPerfQueryINTEL", "GL_INTEL_performance_query", glEndPerfQueryINTEL
},
15541 { "glEndQuery", "GL_VERSION_1_5", glEndQuery
},
15542 { "glEndQueryARB", "GL_ARB_occlusion_query", glEndQueryARB
},
15543 { "glEndQueryIndexed", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glEndQueryIndexed
},
15544 { "glEndTransformFeedback", "GL_VERSION_3_0", glEndTransformFeedback
},
15545 { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", glEndTransformFeedbackEXT
},
15546 { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", glEndTransformFeedbackNV
},
15547 { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", glEndVertexShaderEXT
},
15548 { "glEndVideoCaptureNV", "GL_NV_video_capture", glEndVideoCaptureNV
},
15549 { "glEvalCoord1xOES", "GL_OES_fixed_point", glEvalCoord1xOES
},
15550 { "glEvalCoord1xvOES", "GL_OES_fixed_point", glEvalCoord1xvOES
},
15551 { "glEvalCoord2xOES", "GL_OES_fixed_point", glEvalCoord2xOES
},
15552 { "glEvalCoord2xvOES", "GL_OES_fixed_point", glEvalCoord2xvOES
},
15553 { "glEvalMapsNV", "GL_NV_evaluators", glEvalMapsNV
},
15554 { "glExecuteProgramNV", "GL_NV_vertex_program", glExecuteProgramNV
},
15555 { "glExtractComponentEXT", "GL_EXT_vertex_shader", glExtractComponentEXT
},
15556 { "glFeedbackBufferxOES", "GL_OES_fixed_point", glFeedbackBufferxOES
},
15557 { "glFenceSync", "GL_ARB_sync GL_VERSION_3_2", glFenceSync
},
15558 { "glFinalCombinerInputNV", "GL_NV_register_combiners", glFinalCombinerInputNV
},
15559 { "glFinishAsyncSGIX", "GL_SGIX_async", glFinishAsyncSGIX
},
15560 { "glFinishFenceAPPLE", "GL_APPLE_fence", glFinishFenceAPPLE
},
15561 { "glFinishFenceNV", "GL_NV_fence", glFinishFenceNV
},
15562 { "glFinishObjectAPPLE", "GL_APPLE_fence", glFinishObjectAPPLE
},
15563 { "glFinishTextureSUNX", "GL_SUNX_constant_data", glFinishTextureSUNX
},
15564 { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range GL_VERSION_3_0", glFlushMappedBufferRange
},
15565 { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", glFlushMappedBufferRangeAPPLE
},
15566 { "glFlushMappedNamedBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glFlushMappedNamedBufferRange
},
15567 { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", glFlushMappedNamedBufferRangeEXT
},
15568 { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", glFlushPixelDataRangeNV
},
15569 { "glFlushRasterSGIX", "GL_SGIX_flush_raster", glFlushRasterSGIX
},
15570 { "glFlushStaticDataIBM", "GL_IBM_static_data", glFlushStaticDataIBM
},
15571 { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", glFlushVertexArrayRangeAPPLE
},
15572 { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", glFlushVertexArrayRangeNV
},
15573 { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", glFogCoordFormatNV
},
15574 { "glFogCoordPointer", "GL_VERSION_1_4", glFogCoordPointer
},
15575 { "glFogCoordPointerEXT", "GL_EXT_fog_coord", glFogCoordPointerEXT
},
15576 { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", glFogCoordPointerListIBM
},
15577 { "glFogCoordd", "GL_VERSION_1_4", glFogCoordd
},
15578 { "glFogCoorddEXT", "GL_EXT_fog_coord", glFogCoorddEXT
},
15579 { "glFogCoorddv", "GL_VERSION_1_4", glFogCoorddv
},
15580 { "glFogCoorddvEXT", "GL_EXT_fog_coord", glFogCoorddvEXT
},
15581 { "glFogCoordf", "GL_VERSION_1_4", glFogCoordf
},
15582 { "glFogCoordfEXT", "GL_EXT_fog_coord", glFogCoordfEXT
},
15583 { "glFogCoordfv", "GL_VERSION_1_4", glFogCoordfv
},
15584 { "glFogCoordfvEXT", "GL_EXT_fog_coord", glFogCoordfvEXT
},
15585 { "glFogCoordhNV", "GL_NV_half_float", glFogCoordhNV
},
15586 { "glFogCoordhvNV", "GL_NV_half_float", glFogCoordhvNV
},
15587 { "glFogFuncSGIS", "GL_SGIS_fog_function", glFogFuncSGIS
},
15588 { "glFogxOES", "GL_OES_fixed_point", glFogxOES
},
15589 { "glFogxvOES", "GL_OES_fixed_point", glFogxvOES
},
15590 { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", glFragmentColorMaterialSGIX
},
15591 { "glFragmentCoverageColorNV", "GL_NV_fragment_coverage_to_color", glFragmentCoverageColorNV
},
15592 { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelfSGIX
},
15593 { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelfvSGIX
},
15594 { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModeliSGIX
},
15595 { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelivSGIX
},
15596 { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", glFragmentLightfSGIX
},
15597 { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", glFragmentLightfvSGIX
},
15598 { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", glFragmentLightiSGIX
},
15599 { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", glFragmentLightivSGIX
},
15600 { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialfSGIX
},
15601 { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialfvSGIX
},
15602 { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialiSGIX
},
15603 { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialivSGIX
},
15604 { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", glFrameTerminatorGREMEDY
},
15605 { "glFrameZoomSGIX", "GL_SGIX_framezoom", glFrameZoomSGIX
},
15606 { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", glFramebufferDrawBufferEXT
},
15607 { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", glFramebufferDrawBuffersEXT
},
15608 { "glFramebufferParameteri", "GL_ARB_framebuffer_no_attachments GL_VERSION_4_3", glFramebufferParameteri
},
15609 { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", glFramebufferReadBufferEXT
},
15610 { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferRenderbuffer
},
15611 { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", glFramebufferRenderbufferEXT
},
15612 { "glFramebufferSampleLocationsfvNV", "GL_NV_sample_locations", glFramebufferSampleLocationsfvNV
},
15613 { "glFramebufferTexture", "GL_VERSION_3_2", glFramebufferTexture
},
15614 { "glFramebufferTexture1D", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTexture1D
},
15615 { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture1DEXT
},
15616 { "glFramebufferTexture2D", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTexture2D
},
15617 { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture2DEXT
},
15618 { "glFramebufferTexture3D", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTexture3D
},
15619 { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture3DEXT
},
15620 { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", glFramebufferTextureARB
},
15621 { "glFramebufferTextureEXT", "GL_NV_geometry_program4", glFramebufferTextureEXT
},
15622 { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", glFramebufferTextureFaceARB
},
15623 { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", glFramebufferTextureFaceEXT
},
15624 { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTextureLayer
},
15625 { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", glFramebufferTextureLayerARB
},
15626 { "glFramebufferTextureLayerEXT", "GL_EXT_texture_array GL_NV_geometry_program4", glFramebufferTextureLayerEXT
},
15627 { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", glFreeObjectBufferATI
},
15628 { "glFrustumfOES", "GL_OES_single_precision", glFrustumfOES
},
15629 { "glFrustumxOES", "GL_OES_fixed_point", glFrustumxOES
},
15630 { "glGenAsyncMarkersSGIX", "GL_SGIX_async", glGenAsyncMarkersSGIX
},
15631 { "glGenBuffers", "GL_VERSION_1_5", glGenBuffers
},
15632 { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", glGenBuffersARB
},
15633 { "glGenFencesAPPLE", "GL_APPLE_fence", glGenFencesAPPLE
},
15634 { "glGenFencesNV", "GL_NV_fence", glGenFencesNV
},
15635 { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", glGenFragmentShadersATI
},
15636 { "glGenFramebuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGenFramebuffers
},
15637 { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", glGenFramebuffersEXT
},
15638 { "glGenNamesAMD", "GL_AMD_name_gen_delete", glGenNamesAMD
},
15639 { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", glGenOcclusionQueriesNV
},
15640 { "glGenPathsNV", "GL_NV_path_rendering", glGenPathsNV
},
15641 { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", glGenPerfMonitorsAMD
},
15642 { "glGenProgramPipelines", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glGenProgramPipelines
},
15643 { "glGenProgramsARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGenProgramsARB
},
15644 { "glGenProgramsNV", "GL_NV_vertex_program", glGenProgramsNV
},
15645 { "glGenQueries", "GL_VERSION_1_5", glGenQueries
},
15646 { "glGenQueriesARB", "GL_ARB_occlusion_query", glGenQueriesARB
},
15647 { "glGenRenderbuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGenRenderbuffers
},
15648 { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", glGenRenderbuffersEXT
},
15649 { "glGenSamplers", "GL_ARB_sampler_objects GL_VERSION_3_3", glGenSamplers
},
15650 { "glGenSymbolsEXT", "GL_EXT_vertex_shader", glGenSymbolsEXT
},
15651 { "glGenTexturesEXT", "GL_EXT_texture_object", glGenTexturesEXT
},
15652 { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glGenTransformFeedbacks
},
15653 { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", glGenTransformFeedbacksNV
},
15654 { "glGenVertexArrays", "GL_ARB_vertex_array_object GL_VERSION_3_0", glGenVertexArrays
},
15655 { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", glGenVertexArraysAPPLE
},
15656 { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", glGenVertexShadersEXT
},
15657 { "glGenerateMipmap", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGenerateMipmap
},
15658 { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", glGenerateMipmapEXT
},
15659 { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", glGenerateMultiTexMipmapEXT
},
15660 { "glGenerateTextureMipmap", "GL_ARB_direct_state_access GL_VERSION_4_5", glGenerateTextureMipmap
},
15661 { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", glGenerateTextureMipmapEXT
},
15662 { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters GL_VERSION_4_2", glGetActiveAtomicCounterBufferiv
},
15663 { "glGetActiveAttrib", "GL_VERSION_2_0", glGetActiveAttrib
},
15664 { "glGetActiveAttribARB", "GL_ARB_vertex_shader", glGetActiveAttribARB
},
15665 { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetActiveSubroutineName
},
15666 { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetActiveSubroutineUniformName
},
15667 { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetActiveSubroutineUniformiv
},
15668 { "glGetActiveUniform", "GL_VERSION_2_0", glGetActiveUniform
},
15669 { "glGetActiveUniformARB", "GL_ARB_shader_objects", glGetActiveUniformARB
},
15670 { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformBlockName
},
15671 { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformBlockiv
},
15672 { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformName
},
15673 { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformsiv
},
15674 { "glGetActiveVaryingNV", "GL_NV_transform_feedback", glGetActiveVaryingNV
},
15675 { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", glGetArrayObjectfvATI
},
15676 { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", glGetArrayObjectivATI
},
15677 { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", glGetAttachedObjectsARB
},
15678 { "glGetAttachedShaders", "GL_VERSION_2_0", glGetAttachedShaders
},
15679 { "glGetAttribLocation", "GL_VERSION_2_0", glGetAttribLocation
},
15680 { "glGetAttribLocationARB", "GL_ARB_vertex_shader", glGetAttribLocationARB
},
15681 { "glGetBooleanIndexedvEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glGetBooleanIndexedvEXT
},
15682 { "glGetBooleani_v", "GL_VERSION_3_0", glGetBooleani_v
},
15683 { "glGetBufferParameteri64v", "GL_VERSION_3_2", glGetBufferParameteri64v
},
15684 { "glGetBufferParameteriv", "GL_VERSION_1_5", glGetBufferParameteriv
},
15685 { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", glGetBufferParameterivARB
},
15686 { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", glGetBufferParameterui64vNV
},
15687 { "glGetBufferPointerv", "GL_VERSION_1_5", glGetBufferPointerv
},
15688 { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", glGetBufferPointervARB
},
15689 { "glGetBufferSubData", "GL_VERSION_1_5", glGetBufferSubData
},
15690 { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", glGetBufferSubDataARB
},
15691 { "glGetClipPlanefOES", "GL_OES_single_precision", glGetClipPlanefOES
},
15692 { "glGetClipPlanexOES", "GL_OES_fixed_point", glGetClipPlanexOES
},
15693 { "glGetColorTable", "GL_ARB_imaging", glGetColorTable
},
15694 { "glGetColorTableEXT", "GL_EXT_paletted_texture", glGetColorTableEXT
},
15695 { "glGetColorTableParameterfv", "GL_ARB_imaging", glGetColorTableParameterfv
},
15696 { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", glGetColorTableParameterfvEXT
},
15697 { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", glGetColorTableParameterfvSGI
},
15698 { "glGetColorTableParameteriv", "GL_ARB_imaging", glGetColorTableParameteriv
},
15699 { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", glGetColorTableParameterivEXT
},
15700 { "glGetColorTableParameterivSGI", "GL_SGI_color_table", glGetColorTableParameterivSGI
},
15701 { "glGetColorTableSGI", "GL_SGI_color_table", glGetColorTableSGI
},
15702 { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", glGetCombinerInputParameterfvNV
},
15703 { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", glGetCombinerInputParameterivNV
},
15704 { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", glGetCombinerOutputParameterfvNV
},
15705 { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", glGetCombinerOutputParameterivNV
},
15706 { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", glGetCombinerStageParameterfvNV
},
15707 { "glGetCommandHeaderNV", "GL_NV_command_list", glGetCommandHeaderNV
},
15708 { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", glGetCompressedMultiTexImageEXT
},
15709 { "glGetCompressedTexImage", "GL_VERSION_1_3", glGetCompressedTexImage
},
15710 { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", glGetCompressedTexImageARB
},
15711 { "glGetCompressedTextureImage", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetCompressedTextureImage
},
15712 { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", glGetCompressedTextureImageEXT
},
15713 { "glGetCompressedTextureSubImage", "GL_ARB_get_texture_sub_image GL_VERSION_4_5", glGetCompressedTextureSubImage
},
15714 { "glGetConvolutionFilter", "GL_ARB_imaging", glGetConvolutionFilter
},
15715 { "glGetConvolutionFilterEXT", "GL_EXT_convolution", glGetConvolutionFilterEXT
},
15716 { "glGetConvolutionParameterfv", "GL_ARB_imaging", glGetConvolutionParameterfv
},
15717 { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", glGetConvolutionParameterfvEXT
},
15718 { "glGetConvolutionParameteriv", "GL_ARB_imaging", glGetConvolutionParameteriv
},
15719 { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", glGetConvolutionParameterivEXT
},
15720 { "glGetConvolutionParameterxvOES", "GL_OES_fixed_point", glGetConvolutionParameterxvOES
},
15721 { "glGetCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples", glGetCoverageModulationTableNV
},
15722 { "glGetDebugMessageLog", "GL_KHR_debug GL_VERSION_4_3", glGetDebugMessageLog
},
15723 { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", glGetDebugMessageLogAMD
},
15724 { "glGetDebugMessageLogARB", "GL_ARB_debug_output", glGetDebugMessageLogARB
},
15725 { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", glGetDetailTexFuncSGIS
},
15726 { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", glGetDoubleIndexedvEXT
},
15727 { "glGetDoublei_v", "GL_ARB_viewport_array GL_VERSION_4_1", glGetDoublei_v
},
15728 { "glGetDoublei_vEXT", "GL_EXT_direct_state_access", glGetDoublei_vEXT
},
15729 { "glGetFenceivNV", "GL_NV_fence", glGetFenceivNV
},
15730 { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", glGetFinalCombinerInputParameterfvNV
},
15731 { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", glGetFinalCombinerInputParameterivNV
},
15732 { "glGetFirstPerfQueryIdINTEL", "GL_INTEL_performance_query", glGetFirstPerfQueryIdINTEL
},
15733 { "glGetFixedvOES", "GL_OES_fixed_point", glGetFixedvOES
},
15734 { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", glGetFloatIndexedvEXT
},
15735 { "glGetFloati_v", "GL_ARB_viewport_array GL_VERSION_4_1", glGetFloati_v
},
15736 { "glGetFloati_vEXT", "GL_EXT_direct_state_access", glGetFloati_vEXT
},
15737 { "glGetFogFuncSGIS", "GL_SGIS_fog_function", glGetFogFuncSGIS
},
15738 { "glGetFragDataIndex", "GL_ARB_blend_func_extended GL_VERSION_3_3", glGetFragDataIndex
},
15739 { "glGetFragDataLocation", "GL_VERSION_3_0", glGetFragDataLocation
},
15740 { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", glGetFragDataLocationEXT
},
15741 { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", glGetFragmentLightfvSGIX
},
15742 { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", glGetFragmentLightivSGIX
},
15743 { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", glGetFragmentMaterialfvSGIX
},
15744 { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", glGetFragmentMaterialivSGIX
},
15745 { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGetFramebufferAttachmentParameteriv
},
15746 { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", glGetFramebufferAttachmentParameterivEXT
},
15747 { "glGetFramebufferParameteriv", "GL_ARB_framebuffer_no_attachments GL_VERSION_4_3", glGetFramebufferParameteriv
},
15748 { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", glGetFramebufferParameterivEXT
},
15749 { "glGetGraphicsResetStatus", "GL_KHR_robustness GL_VERSION_4_5", glGetGraphicsResetStatus
},
15750 { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", glGetGraphicsResetStatusARB
},
15751 { "glGetHandleARB", "GL_ARB_shader_objects", glGetHandleARB
},
15752 { "glGetHistogram", "GL_ARB_imaging", glGetHistogram
},
15753 { "glGetHistogramEXT", "GL_EXT_histogram", glGetHistogramEXT
},
15754 { "glGetHistogramParameterfv", "GL_ARB_imaging", glGetHistogramParameterfv
},
15755 { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", glGetHistogramParameterfvEXT
},
15756 { "glGetHistogramParameteriv", "GL_ARB_imaging", glGetHistogramParameteriv
},
15757 { "glGetHistogramParameterivEXT", "GL_EXT_histogram", glGetHistogramParameterivEXT
},
15758 { "glGetHistogramParameterxvOES", "GL_OES_fixed_point", glGetHistogramParameterxvOES
},
15759 { "glGetImageHandleARB", "GL_ARB_bindless_texture", glGetImageHandleARB
},
15760 { "glGetImageHandleNV", "GL_NV_bindless_texture", glGetImageHandleNV
},
15761 { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", glGetImageTransformParameterfvHP
},
15762 { "glGetImageTransformParameterivHP", "GL_HP_image_transform", glGetImageTransformParameterivHP
},
15763 { "glGetInfoLogARB", "GL_ARB_shader_objects", glGetInfoLogARB
},
15764 { "glGetInstrumentsSGIX", "GL_SGIX_instruments", glGetInstrumentsSGIX
},
15765 { "glGetInteger64i_v", "GL_VERSION_3_2", glGetInteger64i_v
},
15766 { "glGetInteger64v", "GL_ARB_sync GL_VERSION_3_2", glGetInteger64v
},
15767 { "glGetIntegerIndexedvEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glGetIntegerIndexedvEXT
},
15768 { "glGetIntegeri_v", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", glGetIntegeri_v
},
15769 { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", glGetIntegerui64i_vNV
},
15770 { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", glGetIntegerui64vNV
},
15771 { "glGetInternalformatSampleivNV", "GL_NV_internalformat_sample_query", glGetInternalformatSampleivNV
},
15772 { "glGetInternalformati64v", "GL_ARB_internalformat_query2 GL_VERSION_4_3", glGetInternalformati64v
},
15773 { "glGetInternalformativ", "GL_ARB_internalformat_query GL_VERSION_4_2", glGetInternalformativ
},
15774 { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", glGetInvariantBooleanvEXT
},
15775 { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", glGetInvariantFloatvEXT
},
15776 { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", glGetInvariantIntegervEXT
},
15777 { "glGetLightxOES", "GL_OES_fixed_point", glGetLightxOES
},
15778 { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", glGetListParameterfvSGIX
},
15779 { "glGetListParameterivSGIX", "GL_SGIX_list_priority", glGetListParameterivSGIX
},
15780 { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", glGetLocalConstantBooleanvEXT
},
15781 { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", glGetLocalConstantFloatvEXT
},
15782 { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", glGetLocalConstantIntegervEXT
},
15783 { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", glGetMapAttribParameterfvNV
},
15784 { "glGetMapAttribParameterivNV", "GL_NV_evaluators", glGetMapAttribParameterivNV
},
15785 { "glGetMapControlPointsNV", "GL_NV_evaluators", glGetMapControlPointsNV
},
15786 { "glGetMapParameterfvNV", "GL_NV_evaluators", glGetMapParameterfvNV
},
15787 { "glGetMapParameterivNV", "GL_NV_evaluators", glGetMapParameterivNV
},
15788 { "glGetMapxvOES", "GL_OES_fixed_point", glGetMapxvOES
},
15789 { "glGetMaterialxOES", "GL_OES_fixed_point", glGetMaterialxOES
},
15790 { "glGetMinmax", "GL_ARB_imaging", glGetMinmax
},
15791 { "glGetMinmaxEXT", "GL_EXT_histogram", glGetMinmaxEXT
},
15792 { "glGetMinmaxParameterfv", "GL_ARB_imaging", glGetMinmaxParameterfv
},
15793 { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", glGetMinmaxParameterfvEXT
},
15794 { "glGetMinmaxParameteriv", "GL_ARB_imaging", glGetMinmaxParameteriv
},
15795 { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", glGetMinmaxParameterivEXT
},
15796 { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", glGetMultiTexEnvfvEXT
},
15797 { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", glGetMultiTexEnvivEXT
},
15798 { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", glGetMultiTexGendvEXT
},
15799 { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", glGetMultiTexGenfvEXT
},
15800 { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", glGetMultiTexGenivEXT
},
15801 { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", glGetMultiTexImageEXT
},
15802 { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", glGetMultiTexLevelParameterfvEXT
},
15803 { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", glGetMultiTexLevelParameterivEXT
},
15804 { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterIivEXT
},
15805 { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterIuivEXT
},
15806 { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterfvEXT
},
15807 { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterivEXT
},
15808 { "glGetMultisamplefv", "GL_ARB_texture_multisample GL_VERSION_3_2", glGetMultisamplefv
},
15809 { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", glGetMultisamplefvNV
},
15810 { "glGetNamedBufferParameteri64v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferParameteri64v
},
15811 { "glGetNamedBufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferParameteriv
},
15812 { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedBufferParameterivEXT
},
15813 { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", glGetNamedBufferParameterui64vNV
},
15814 { "glGetNamedBufferPointerv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferPointerv
},
15815 { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", glGetNamedBufferPointervEXT
},
15816 { "glGetNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferSubData
},
15817 { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glGetNamedBufferSubDataEXT
},
15818 { "glGetNamedFramebufferAttachmentParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedFramebufferAttachmentParameteriv
},
15819 { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", glGetNamedFramebufferAttachmentParameterivEXT
},
15820 { "glGetNamedFramebufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedFramebufferParameteriv
},
15821 { "glGetNamedFramebufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedFramebufferParameterivEXT
},
15822 { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterIivEXT
},
15823 { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterIuivEXT
},
15824 { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterdvEXT
},
15825 { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterfvEXT
},
15826 { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", glGetNamedProgramStringEXT
},
15827 { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", glGetNamedProgramivEXT
},
15828 { "glGetNamedRenderbufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedRenderbufferParameteriv
},
15829 { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedRenderbufferParameterivEXT
},
15830 { "glGetNamedStringARB", "GL_ARB_shading_language_include", glGetNamedStringARB
},
15831 { "glGetNamedStringivARB", "GL_ARB_shading_language_include", glGetNamedStringivARB
},
15832 { "glGetNextPerfQueryIdINTEL", "GL_INTEL_performance_query", glGetNextPerfQueryIdINTEL
},
15833 { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", glGetObjectBufferfvATI
},
15834 { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", glGetObjectBufferivATI
},
15835 { "glGetObjectLabel", "GL_KHR_debug GL_VERSION_4_3", glGetObjectLabel
},
15836 { "glGetObjectLabelEXT", "GL_EXT_debug_label", glGetObjectLabelEXT
},
15837 { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", glGetObjectParameterfvARB
},
15838 { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", glGetObjectParameterivAPPLE
},
15839 { "glGetObjectParameterivARB", "GL_ARB_shader_objects", glGetObjectParameterivARB
},
15840 { "glGetObjectPtrLabel", "GL_KHR_debug GL_VERSION_4_3", glGetObjectPtrLabel
},
15841 { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", glGetOcclusionQueryivNV
},
15842 { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", glGetOcclusionQueryuivNV
},
15843 { "glGetPathColorGenfvNV", "GL_NV_path_rendering", glGetPathColorGenfvNV
},
15844 { "glGetPathColorGenivNV", "GL_NV_path_rendering", glGetPathColorGenivNV
},
15845 { "glGetPathCommandsNV", "GL_NV_path_rendering", glGetPathCommandsNV
},
15846 { "glGetPathCoordsNV", "GL_NV_path_rendering", glGetPathCoordsNV
},
15847 { "glGetPathDashArrayNV", "GL_NV_path_rendering", glGetPathDashArrayNV
},
15848 { "glGetPathLengthNV", "GL_NV_path_rendering", glGetPathLengthNV
},
15849 { "glGetPathMetricRangeNV", "GL_NV_path_rendering", glGetPathMetricRangeNV
},
15850 { "glGetPathMetricsNV", "GL_NV_path_rendering", glGetPathMetricsNV
},
15851 { "glGetPathParameterfvNV", "GL_NV_path_rendering", glGetPathParameterfvNV
},
15852 { "glGetPathParameterivNV", "GL_NV_path_rendering", glGetPathParameterivNV
},
15853 { "glGetPathSpacingNV", "GL_NV_path_rendering", glGetPathSpacingNV
},
15854 { "glGetPathTexGenfvNV", "GL_NV_path_rendering", glGetPathTexGenfvNV
},
15855 { "glGetPathTexGenivNV", "GL_NV_path_rendering", glGetPathTexGenivNV
},
15856 { "glGetPerfCounterInfoINTEL", "GL_INTEL_performance_query", glGetPerfCounterInfoINTEL
},
15857 { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterDataAMD
},
15858 { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterInfoAMD
},
15859 { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterStringAMD
},
15860 { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCountersAMD
},
15861 { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", glGetPerfMonitorGroupStringAMD
},
15862 { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", glGetPerfMonitorGroupsAMD
},
15863 { "glGetPerfQueryDataINTEL", "GL_INTEL_performance_query", glGetPerfQueryDataINTEL
},
15864 { "glGetPerfQueryIdByNameINTEL", "GL_INTEL_performance_query", glGetPerfQueryIdByNameINTEL
},
15865 { "glGetPerfQueryInfoINTEL", "GL_INTEL_performance_query", glGetPerfQueryInfoINTEL
},
15866 { "glGetPixelMapxv", "GL_OES_fixed_point", glGetPixelMapxv
},
15867 { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", glGetPixelTexGenParameterfvSGIS
},
15868 { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", glGetPixelTexGenParameterivSGIS
},
15869 { "glGetPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", glGetPixelTransformParameterfvEXT
},
15870 { "glGetPixelTransformParameterivEXT", "GL_EXT_pixel_transform", glGetPixelTransformParameterivEXT
},
15871 { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", glGetPointerIndexedvEXT
},
15872 { "glGetPointeri_vEXT", "GL_EXT_direct_state_access", glGetPointeri_vEXT
},
15873 { "glGetPointervEXT", "GL_EXT_vertex_array", glGetPointervEXT
},
15874 { "glGetProgramBinary", "GL_ARB_get_program_binary GL_VERSION_4_1", glGetProgramBinary
},
15875 { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", glGetProgramEnvParameterIivNV
},
15876 { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", glGetProgramEnvParameterIuivNV
},
15877 { "glGetProgramEnvParameterdvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramEnvParameterdvARB
},
15878 { "glGetProgramEnvParameterfvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramEnvParameterfvARB
},
15879 { "glGetProgramInfoLog", "GL_VERSION_2_0", glGetProgramInfoLog
},
15880 { "glGetProgramInterfaceiv", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramInterfaceiv
},
15881 { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", glGetProgramLocalParameterIivNV
},
15882 { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", glGetProgramLocalParameterIuivNV
},
15883 { "glGetProgramLocalParameterdvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramLocalParameterdvARB
},
15884 { "glGetProgramLocalParameterfvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramLocalParameterfvARB
},
15885 { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", glGetProgramNamedParameterdvNV
},
15886 { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", glGetProgramNamedParameterfvNV
},
15887 { "glGetProgramParameterdvNV", "GL_NV_vertex_program", glGetProgramParameterdvNV
},
15888 { "glGetProgramParameterfvNV", "GL_NV_vertex_program", glGetProgramParameterfvNV
},
15889 { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glGetProgramPipelineInfoLog
},
15890 { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glGetProgramPipelineiv
},
15891 { "glGetProgramResourceIndex", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceIndex
},
15892 { "glGetProgramResourceLocation", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceLocation
},
15893 { "glGetProgramResourceLocationIndex", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceLocationIndex
},
15894 { "glGetProgramResourceName", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceName
},
15895 { "glGetProgramResourcefvNV", "GL_NV_path_rendering", glGetProgramResourcefvNV
},
15896 { "glGetProgramResourceiv", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceiv
},
15897 { "glGetProgramStageiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetProgramStageiv
},
15898 { "glGetProgramStringARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramStringARB
},
15899 { "glGetProgramStringNV", "GL_NV_vertex_program", glGetProgramStringNV
},
15900 { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", glGetProgramSubroutineParameteruivNV
},
15901 { "glGetProgramiv", "GL_VERSION_2_0", glGetProgramiv
},
15902 { "glGetProgramivARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramivARB
},
15903 { "glGetProgramivNV", "GL_NV_vertex_program", glGetProgramivNV
},
15904 { "glGetQueryBufferObjecti64v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjecti64v
},
15905 { "glGetQueryBufferObjectiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjectiv
},
15906 { "glGetQueryBufferObjectui64v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjectui64v
},
15907 { "glGetQueryBufferObjectuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjectuiv
},
15908 { "glGetQueryIndexediv", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glGetQueryIndexediv
},
15909 { "glGetQueryObjecti64v", "GL_ARB_timer_query GL_VERSION_3_3", glGetQueryObjecti64v
},
15910 { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", glGetQueryObjecti64vEXT
},
15911 { "glGetQueryObjectiv", "GL_VERSION_1_5", glGetQueryObjectiv
},
15912 { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", glGetQueryObjectivARB
},
15913 { "glGetQueryObjectui64v", "GL_ARB_timer_query GL_VERSION_3_3", glGetQueryObjectui64v
},
15914 { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", glGetQueryObjectui64vEXT
},
15915 { "glGetQueryObjectuiv", "GL_VERSION_1_5", glGetQueryObjectuiv
},
15916 { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", glGetQueryObjectuivARB
},
15917 { "glGetQueryiv", "GL_VERSION_1_5", glGetQueryiv
},
15918 { "glGetQueryivARB", "GL_ARB_occlusion_query", glGetQueryivARB
},
15919 { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGetRenderbufferParameteriv
},
15920 { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", glGetRenderbufferParameterivEXT
},
15921 { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameterIiv
},
15922 { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameterIuiv
},
15923 { "glGetSamplerParameterfv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameterfv
},
15924 { "glGetSamplerParameteriv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameteriv
},
15925 { "glGetSeparableFilter", "GL_ARB_imaging", glGetSeparableFilter
},
15926 { "glGetSeparableFilterEXT", "GL_EXT_convolution", glGetSeparableFilterEXT
},
15927 { "glGetShaderInfoLog", "GL_VERSION_2_0", glGetShaderInfoLog
},
15928 { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glGetShaderPrecisionFormat
},
15929 { "glGetShaderSource", "GL_VERSION_2_0", glGetShaderSource
},
15930 { "glGetShaderSourceARB", "GL_ARB_shader_objects", glGetShaderSourceARB
},
15931 { "glGetShaderiv", "GL_VERSION_2_0", glGetShaderiv
},
15932 { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", glGetSharpenTexFuncSGIS
},
15933 { "glGetStageIndexNV", "GL_NV_command_list", glGetStageIndexNV
},
15934 { "glGetStringi", "GL_VERSION_3_0", glGetStringi
},
15935 { "glGetSubroutineIndex", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetSubroutineIndex
},
15936 { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetSubroutineUniformLocation
},
15937 { "glGetSynciv", "GL_ARB_sync GL_VERSION_3_2", glGetSynciv
},
15938 { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", glGetTexBumpParameterfvATI
},
15939 { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", glGetTexBumpParameterivATI
},
15940 { "glGetTexEnvxvOES", "GL_OES_fixed_point", glGetTexEnvxvOES
},
15941 { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", glGetTexFilterFuncSGIS
},
15942 { "glGetTexGenxvOES", "GL_OES_fixed_point", glGetTexGenxvOES
},
15943 { "glGetTexLevelParameterxvOES", "GL_OES_fixed_point", glGetTexLevelParameterxvOES
},
15944 { "glGetTexParameterIiv", "GL_VERSION_3_0", glGetTexParameterIiv
},
15945 { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", glGetTexParameterIivEXT
},
15946 { "glGetTexParameterIuiv", "GL_VERSION_3_0", glGetTexParameterIuiv
},
15947 { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", glGetTexParameterIuivEXT
},
15948 { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", glGetTexParameterPointervAPPLE
},
15949 { "glGetTexParameterxvOES", "GL_OES_fixed_point", glGetTexParameterxvOES
},
15950 { "glGetTextureHandleARB", "GL_ARB_bindless_texture", glGetTextureHandleARB
},
15951 { "glGetTextureHandleNV", "GL_NV_bindless_texture", glGetTextureHandleNV
},
15952 { "glGetTextureImage", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureImage
},
15953 { "glGetTextureImageEXT", "GL_EXT_direct_state_access", glGetTextureImageEXT
},
15954 { "glGetTextureLevelParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureLevelParameterfv
},
15955 { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", glGetTextureLevelParameterfvEXT
},
15956 { "glGetTextureLevelParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureLevelParameteriv
},
15957 { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", glGetTextureLevelParameterivEXT
},
15958 { "glGetTextureParameterIiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameterIiv
},
15959 { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", glGetTextureParameterIivEXT
},
15960 { "glGetTextureParameterIuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameterIuiv
},
15961 { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", glGetTextureParameterIuivEXT
},
15962 { "glGetTextureParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameterfv
},
15963 { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", glGetTextureParameterfvEXT
},
15964 { "glGetTextureParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameteriv
},
15965 { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", glGetTextureParameterivEXT
},
15966 { "glGetTextureSamplerHandleARB", "GL_ARB_bindless_texture", glGetTextureSamplerHandleARB
},
15967 { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", glGetTextureSamplerHandleNV
},
15968 { "glGetTextureSubImage", "GL_ARB_get_texture_sub_image GL_VERSION_4_5", glGetTextureSubImage
},
15969 { "glGetTrackMatrixivNV", "GL_NV_vertex_program", glGetTrackMatrixivNV
},
15970 { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", glGetTransformFeedbackVarying
},
15971 { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", glGetTransformFeedbackVaryingEXT
},
15972 { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", glGetTransformFeedbackVaryingNV
},
15973 { "glGetTransformFeedbacki64_v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTransformFeedbacki64_v
},
15974 { "glGetTransformFeedbacki_v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTransformFeedbacki_v
},
15975 { "glGetTransformFeedbackiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTransformFeedbackiv
},
15976 { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetUniformBlockIndex
},
15977 { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", glGetUniformBufferSizeEXT
},
15978 { "glGetUniformIndices", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetUniformIndices
},
15979 { "glGetUniformLocation", "GL_VERSION_2_0", glGetUniformLocation
},
15980 { "glGetUniformLocationARB", "GL_ARB_shader_objects", glGetUniformLocationARB
},
15981 { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", glGetUniformOffsetEXT
},
15982 { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetUniformSubroutineuiv
},
15983 { "glGetUniformdv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glGetUniformdv
},
15984 { "glGetUniformfv", "GL_VERSION_2_0", glGetUniformfv
},
15985 { "glGetUniformfvARB", "GL_ARB_shader_objects", glGetUniformfvARB
},
15986 { "glGetUniformi64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glGetUniformi64vNV
},
15987 { "glGetUniformiv", "GL_VERSION_2_0", glGetUniformiv
},
15988 { "glGetUniformivARB", "GL_ARB_shader_objects", glGetUniformivARB
},
15989 { "glGetUniformui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_shader_buffer_load", glGetUniformui64vNV
},
15990 { "glGetUniformuiv", "GL_VERSION_3_0", glGetUniformuiv
},
15991 { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", glGetUniformuivEXT
},
15992 { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", glGetVariantArrayObjectfvATI
},
15993 { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", glGetVariantArrayObjectivATI
},
15994 { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", glGetVariantBooleanvEXT
},
15995 { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", glGetVariantFloatvEXT
},
15996 { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", glGetVariantIntegervEXT
},
15997 { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", glGetVariantPointervEXT
},
15998 { "glGetVaryingLocationNV", "GL_NV_transform_feedback", glGetVaryingLocationNV
},
15999 { "glGetVertexArrayIndexed64iv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetVertexArrayIndexed64iv
},
16000 { "glGetVertexArrayIndexediv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetVertexArrayIndexediv
},
16001 { "glGetVertexArrayIntegeri_vEXT", "GL_EXT_direct_state_access", glGetVertexArrayIntegeri_vEXT
},
16002 { "glGetVertexArrayIntegervEXT", "GL_EXT_direct_state_access", glGetVertexArrayIntegervEXT
},
16003 { "glGetVertexArrayPointeri_vEXT", "GL_EXT_direct_state_access", glGetVertexArrayPointeri_vEXT
},
16004 { "glGetVertexArrayPointervEXT", "GL_EXT_direct_state_access", glGetVertexArrayPointervEXT
},
16005 { "glGetVertexArrayiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetVertexArrayiv
},
16006 { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", glGetVertexAttribArrayObjectfvATI
},
16007 { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", glGetVertexAttribArrayObjectivATI
},
16008 { "glGetVertexAttribIiv", "GL_VERSION_3_0", glGetVertexAttribIiv
},
16009 { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", glGetVertexAttribIivEXT
},
16010 { "glGetVertexAttribIuiv", "GL_VERSION_3_0", glGetVertexAttribIuiv
},
16011 { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", glGetVertexAttribIuivEXT
},
16012 { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glGetVertexAttribLdv
},
16013 { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", glGetVertexAttribLdvEXT
},
16014 { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", glGetVertexAttribLi64vNV
},
16015 { "glGetVertexAttribLui64vARB", "GL_ARB_bindless_texture", glGetVertexAttribLui64vARB
},
16016 { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", glGetVertexAttribLui64vNV
},
16017 { "glGetVertexAttribPointerv", "GL_VERSION_2_0", glGetVertexAttribPointerv
},
16018 { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribPointervARB
},
16019 { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", glGetVertexAttribPointervNV
},
16020 { "glGetVertexAttribdv", "GL_VERSION_2_0", glGetVertexAttribdv
},
16021 { "glGetVertexAttribdvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribdvARB
},
16022 { "glGetVertexAttribdvNV", "GL_NV_vertex_program", glGetVertexAttribdvNV
},
16023 { "glGetVertexAttribfv", "GL_VERSION_2_0", glGetVertexAttribfv
},
16024 { "glGetVertexAttribfvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribfvARB
},
16025 { "glGetVertexAttribfvNV", "GL_NV_vertex_program", glGetVertexAttribfvNV
},
16026 { "glGetVertexAttribiv", "GL_VERSION_2_0", glGetVertexAttribiv
},
16027 { "glGetVertexAttribivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribivARB
},
16028 { "glGetVertexAttribivNV", "GL_NV_vertex_program", glGetVertexAttribivNV
},
16029 { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", glGetVideoCaptureStreamdvNV
},
16030 { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", glGetVideoCaptureStreamfvNV
},
16031 { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", glGetVideoCaptureStreamivNV
},
16032 { "glGetVideoCaptureivNV", "GL_NV_video_capture", glGetVideoCaptureivNV
},
16033 { "glGetVideoi64vNV", "GL_NV_present_video", glGetVideoi64vNV
},
16034 { "glGetVideoivNV", "GL_NV_present_video", glGetVideoivNV
},
16035 { "glGetVideoui64vNV", "GL_NV_present_video", glGetVideoui64vNV
},
16036 { "glGetVideouivNV", "GL_NV_present_video", glGetVideouivNV
},
16037 { "glGetnColorTable", "GL_VERSION_4_5", glGetnColorTable
},
16038 { "glGetnColorTableARB", "GL_ARB_robustness", glGetnColorTableARB
},
16039 { "glGetnCompressedTexImage", "GL_VERSION_4_5", glGetnCompressedTexImage
},
16040 { "glGetnCompressedTexImageARB", "GL_ARB_robustness", glGetnCompressedTexImageARB
},
16041 { "glGetnConvolutionFilter", "GL_VERSION_4_5", glGetnConvolutionFilter
},
16042 { "glGetnConvolutionFilterARB", "GL_ARB_robustness", glGetnConvolutionFilterARB
},
16043 { "glGetnHistogram", "GL_VERSION_4_5", glGetnHistogram
},
16044 { "glGetnHistogramARB", "GL_ARB_robustness", glGetnHistogramARB
},
16045 { "glGetnMapdv", "GL_VERSION_4_5", glGetnMapdv
},
16046 { "glGetnMapdvARB", "GL_ARB_robustness", glGetnMapdvARB
},
16047 { "glGetnMapfv", "GL_VERSION_4_5", glGetnMapfv
},
16048 { "glGetnMapfvARB", "GL_ARB_robustness", glGetnMapfvARB
},
16049 { "glGetnMapiv", "GL_VERSION_4_5", glGetnMapiv
},
16050 { "glGetnMapivARB", "GL_ARB_robustness", glGetnMapivARB
},
16051 { "glGetnMinmax", "GL_VERSION_4_5", glGetnMinmax
},
16052 { "glGetnMinmaxARB", "GL_ARB_robustness", glGetnMinmaxARB
},
16053 { "glGetnPixelMapfv", "GL_VERSION_4_5", glGetnPixelMapfv
},
16054 { "glGetnPixelMapfvARB", "GL_ARB_robustness", glGetnPixelMapfvARB
},
16055 { "glGetnPixelMapuiv", "GL_VERSION_4_5", glGetnPixelMapuiv
},
16056 { "glGetnPixelMapuivARB", "GL_ARB_robustness", glGetnPixelMapuivARB
},
16057 { "glGetnPixelMapusv", "GL_VERSION_4_5", glGetnPixelMapusv
},
16058 { "glGetnPixelMapusvARB", "GL_ARB_robustness", glGetnPixelMapusvARB
},
16059 { "glGetnPolygonStipple", "GL_VERSION_4_5", glGetnPolygonStipple
},
16060 { "glGetnPolygonStippleARB", "GL_ARB_robustness", glGetnPolygonStippleARB
},
16061 { "glGetnSeparableFilter", "GL_VERSION_4_5", glGetnSeparableFilter
},
16062 { "glGetnSeparableFilterARB", "GL_ARB_robustness", glGetnSeparableFilterARB
},
16063 { "glGetnTexImage", "GL_VERSION_4_5", glGetnTexImage
},
16064 { "glGetnTexImageARB", "GL_ARB_robustness", glGetnTexImageARB
},
16065 { "glGetnUniformdv", "GL_VERSION_4_5", glGetnUniformdv
},
16066 { "glGetnUniformdvARB", "GL_ARB_robustness", glGetnUniformdvARB
},
16067 { "glGetnUniformfv", "GL_KHR_robustness GL_VERSION_4_5", glGetnUniformfv
},
16068 { "glGetnUniformfvARB", "GL_ARB_robustness", glGetnUniformfvARB
},
16069 { "glGetnUniformiv", "GL_KHR_robustness GL_VERSION_4_5", glGetnUniformiv
},
16070 { "glGetnUniformivARB", "GL_ARB_robustness", glGetnUniformivARB
},
16071 { "glGetnUniformuiv", "GL_KHR_robustness GL_VERSION_4_5", glGetnUniformuiv
},
16072 { "glGetnUniformuivARB", "GL_ARB_robustness", glGetnUniformuivARB
},
16073 { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorbSUN
},
16074 { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", glGlobalAlphaFactordSUN
},
16075 { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorfSUN
},
16076 { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", glGlobalAlphaFactoriSUN
},
16077 { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorsSUN
},
16078 { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorubSUN
},
16079 { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", glGlobalAlphaFactoruiSUN
},
16080 { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorusSUN
},
16081 { "glHintPGI", "GL_PGI_misc_hints", glHintPGI
},
16082 { "glHistogram", "GL_ARB_imaging", glHistogram
},
16083 { "glHistogramEXT", "GL_EXT_histogram", glHistogramEXT
},
16084 { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", glIglooInterfaceSGIX
},
16085 { "glImageTransformParameterfHP", "GL_HP_image_transform", glImageTransformParameterfHP
},
16086 { "glImageTransformParameterfvHP", "GL_HP_image_transform", glImageTransformParameterfvHP
},
16087 { "glImageTransformParameteriHP", "GL_HP_image_transform", glImageTransformParameteriHP
},
16088 { "glImageTransformParameterivHP", "GL_HP_image_transform", glImageTransformParameterivHP
},
16089 { "glImportSyncEXT", "GL_EXT_x11_sync_object", glImportSyncEXT
},
16090 { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", glIndexFormatNV
},
16091 { "glIndexFuncEXT", "GL_EXT_index_func", glIndexFuncEXT
},
16092 { "glIndexMaterialEXT", "GL_EXT_index_material", glIndexMaterialEXT
},
16093 { "glIndexPointerEXT", "GL_EXT_vertex_array", glIndexPointerEXT
},
16094 { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", glIndexPointerListIBM
},
16095 { "glIndexxOES", "GL_OES_fixed_point", glIndexxOES
},
16096 { "glIndexxvOES", "GL_OES_fixed_point", glIndexxvOES
},
16097 { "glInsertComponentEXT", "GL_EXT_vertex_shader", glInsertComponentEXT
},
16098 { "glInsertEventMarkerEXT", "GL_EXT_debug_marker", glInsertEventMarkerEXT
},
16099 { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", glInstrumentsBufferSGIX
},
16100 { "glInterpolatePathsNV", "GL_NV_path_rendering", glInterpolatePathsNV
},
16101 { "glInvalidateBufferData", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateBufferData
},
16102 { "glInvalidateBufferSubData", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateBufferSubData
},
16103 { "glInvalidateFramebuffer", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateFramebuffer
},
16104 { "glInvalidateNamedFramebufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", glInvalidateNamedFramebufferData
},
16105 { "glInvalidateNamedFramebufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glInvalidateNamedFramebufferSubData
},
16106 { "glInvalidateSubFramebuffer", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateSubFramebuffer
},
16107 { "glInvalidateTexImage", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateTexImage
},
16108 { "glInvalidateTexSubImage", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateTexSubImage
},
16109 { "glIsAsyncMarkerSGIX", "GL_SGIX_async", glIsAsyncMarkerSGIX
},
16110 { "glIsBuffer", "GL_VERSION_1_5", glIsBuffer
},
16111 { "glIsBufferARB", "GL_ARB_vertex_buffer_object", glIsBufferARB
},
16112 { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", glIsBufferResidentNV
},
16113 { "glIsCommandListNV", "GL_NV_command_list", glIsCommandListNV
},
16114 { "glIsEnabledIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glIsEnabledIndexedEXT
},
16115 { "glIsEnabledi", "GL_VERSION_3_0", glIsEnabledi
},
16116 { "glIsFenceAPPLE", "GL_APPLE_fence", glIsFenceAPPLE
},
16117 { "glIsFenceNV", "GL_NV_fence", glIsFenceNV
},
16118 { "glIsFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glIsFramebuffer
},
16119 { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", glIsFramebufferEXT
},
16120 { "glIsImageHandleResidentARB", "GL_ARB_bindless_texture", glIsImageHandleResidentARB
},
16121 { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", glIsImageHandleResidentNV
},
16122 { "glIsNameAMD", "GL_AMD_name_gen_delete", glIsNameAMD
},
16123 { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", glIsNamedBufferResidentNV
},
16124 { "glIsNamedStringARB", "GL_ARB_shading_language_include", glIsNamedStringARB
},
16125 { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", glIsObjectBufferATI
},
16126 { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", glIsOcclusionQueryNV
},
16127 { "glIsPathNV", "GL_NV_path_rendering", glIsPathNV
},
16128 { "glIsPointInFillPathNV", "GL_NV_path_rendering", glIsPointInFillPathNV
},
16129 { "glIsPointInStrokePathNV", "GL_NV_path_rendering", glIsPointInStrokePathNV
},
16130 { "glIsProgram", "GL_VERSION_2_0", glIsProgram
},
16131 { "glIsProgramARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glIsProgramARB
},
16132 { "glIsProgramNV", "GL_NV_vertex_program", glIsProgramNV
},
16133 { "glIsProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glIsProgramPipeline
},
16134 { "glIsQuery", "GL_VERSION_1_5", glIsQuery
},
16135 { "glIsQueryARB", "GL_ARB_occlusion_query", glIsQueryARB
},
16136 { "glIsRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glIsRenderbuffer
},
16137 { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", glIsRenderbufferEXT
},
16138 { "glIsSampler", "GL_ARB_sampler_objects GL_VERSION_3_3", glIsSampler
},
16139 { "glIsShader", "GL_VERSION_2_0", glIsShader
},
16140 { "glIsStateNV", "GL_NV_command_list", glIsStateNV
},
16141 { "glIsSync", "GL_ARB_sync GL_VERSION_3_2", glIsSync
},
16142 { "glIsTextureEXT", "GL_EXT_texture_object", glIsTextureEXT
},
16143 { "glIsTextureHandleResidentARB", "GL_ARB_bindless_texture", glIsTextureHandleResidentARB
},
16144 { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", glIsTextureHandleResidentNV
},
16145 { "glIsTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glIsTransformFeedback
},
16146 { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", glIsTransformFeedbackNV
},
16147 { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", glIsVariantEnabledEXT
},
16148 { "glIsVertexArray", "GL_ARB_vertex_array_object GL_VERSION_3_0", glIsVertexArray
},
16149 { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", glIsVertexArrayAPPLE
},
16150 { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", glIsVertexAttribEnabledAPPLE
},
16151 { "glLabelObjectEXT", "GL_EXT_debug_label", glLabelObjectEXT
},
16152 { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", glLightEnviSGIX
},
16153 { "glLightModelxOES", "GL_OES_fixed_point", glLightModelxOES
},
16154 { "glLightModelxvOES", "GL_OES_fixed_point", glLightModelxvOES
},
16155 { "glLightxOES", "GL_OES_fixed_point", glLightxOES
},
16156 { "glLightxvOES", "GL_OES_fixed_point", glLightxvOES
},
16157 { "glLineWidthxOES", "GL_OES_fixed_point", glLineWidthxOES
},
16158 { "glLinkProgram", "GL_VERSION_2_0", glLinkProgram
},
16159 { "glLinkProgramARB", "GL_ARB_shader_objects", glLinkProgramARB
},
16160 { "glListDrawCommandsStatesClientNV", "GL_NV_command_list", glListDrawCommandsStatesClientNV
},
16161 { "glListParameterfSGIX", "GL_SGIX_list_priority", glListParameterfSGIX
},
16162 { "glListParameterfvSGIX", "GL_SGIX_list_priority", glListParameterfvSGIX
},
16163 { "glListParameteriSGIX", "GL_SGIX_list_priority", glListParameteriSGIX
},
16164 { "glListParameterivSGIX", "GL_SGIX_list_priority", glListParameterivSGIX
},
16165 { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", glLoadIdentityDeformationMapSGIX
},
16166 { "glLoadMatrixxOES", "GL_OES_fixed_point", glLoadMatrixxOES
},
16167 { "glLoadProgramNV", "GL_NV_vertex_program", glLoadProgramNV
},
16168 { "glLoadTransposeMatrixd", "GL_VERSION_1_3", glLoadTransposeMatrixd
},
16169 { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", glLoadTransposeMatrixdARB
},
16170 { "glLoadTransposeMatrixf", "GL_VERSION_1_3", glLoadTransposeMatrixf
},
16171 { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", glLoadTransposeMatrixfARB
},
16172 { "glLoadTransposeMatrixxOES", "GL_OES_fixed_point", glLoadTransposeMatrixxOES
},
16173 { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", glLockArraysEXT
},
16174 { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", glMTexCoord2fSGIS
},
16175 { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", glMTexCoord2fvSGIS
},
16176 { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", glMakeBufferNonResidentNV
},
16177 { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", glMakeBufferResidentNV
},
16178 { "glMakeImageHandleNonResidentARB", "GL_ARB_bindless_texture", glMakeImageHandleNonResidentARB
},
16179 { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", glMakeImageHandleNonResidentNV
},
16180 { "glMakeImageHandleResidentARB", "GL_ARB_bindless_texture", glMakeImageHandleResidentARB
},
16181 { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", glMakeImageHandleResidentNV
},
16182 { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", glMakeNamedBufferNonResidentNV
},
16183 { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", glMakeNamedBufferResidentNV
},
16184 { "glMakeTextureHandleNonResidentARB", "GL_ARB_bindless_texture", glMakeTextureHandleNonResidentARB
},
16185 { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", glMakeTextureHandleNonResidentNV
},
16186 { "glMakeTextureHandleResidentARB", "GL_ARB_bindless_texture", glMakeTextureHandleResidentARB
},
16187 { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", glMakeTextureHandleResidentNV
},
16188 { "glMap1xOES", "GL_OES_fixed_point", glMap1xOES
},
16189 { "glMap2xOES", "GL_OES_fixed_point", glMap2xOES
},
16190 { "glMapBuffer", "GL_VERSION_1_5", glMapBuffer
},
16191 { "glMapBufferARB", "GL_ARB_vertex_buffer_object", glMapBufferARB
},
16192 { "glMapBufferRange", "GL_ARB_map_buffer_range GL_VERSION_3_0", glMapBufferRange
},
16193 { "glMapControlPointsNV", "GL_NV_evaluators", glMapControlPointsNV
},
16194 { "glMapGrid1xOES", "GL_OES_fixed_point", glMapGrid1xOES
},
16195 { "glMapGrid2xOES", "GL_OES_fixed_point", glMapGrid2xOES
},
16196 { "glMapNamedBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glMapNamedBuffer
},
16197 { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", glMapNamedBufferEXT
},
16198 { "glMapNamedBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glMapNamedBufferRange
},
16199 { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", glMapNamedBufferRangeEXT
},
16200 { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", glMapObjectBufferATI
},
16201 { "glMapParameterfvNV", "GL_NV_evaluators", glMapParameterfvNV
},
16202 { "glMapParameterivNV", "GL_NV_evaluators", glMapParameterivNV
},
16203 { "glMapTexture2DINTEL", "GL_INTEL_map_texture", glMapTexture2DINTEL
},
16204 { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib1dAPPLE
},
16205 { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib1fAPPLE
},
16206 { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib2dAPPLE
},
16207 { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib2fAPPLE
},
16208 { "glMaterialxOES", "GL_OES_fixed_point", glMaterialxOES
},
16209 { "glMaterialxvOES", "GL_OES_fixed_point", glMaterialxvOES
},
16210 { "glMatrixFrustumEXT", "GL_EXT_direct_state_access", glMatrixFrustumEXT
},
16211 { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", glMatrixIndexPointerARB
},
16212 { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", glMatrixIndexubvARB
},
16213 { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", glMatrixIndexuivARB
},
16214 { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", glMatrixIndexusvARB
},
16215 { "glMatrixLoad3x2fNV", "GL_NV_path_rendering", glMatrixLoad3x2fNV
},
16216 { "glMatrixLoad3x3fNV", "GL_NV_path_rendering", glMatrixLoad3x3fNV
},
16217 { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access", glMatrixLoadIdentityEXT
},
16218 { "glMatrixLoadTranspose3x3fNV", "GL_NV_path_rendering", glMatrixLoadTranspose3x3fNV
},
16219 { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access", glMatrixLoadTransposedEXT
},
16220 { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access", glMatrixLoadTransposefEXT
},
16221 { "glMatrixLoaddEXT", "GL_EXT_direct_state_access", glMatrixLoaddEXT
},
16222 { "glMatrixLoadfEXT", "GL_EXT_direct_state_access", glMatrixLoadfEXT
},
16223 { "glMatrixMult3x2fNV", "GL_NV_path_rendering", glMatrixMult3x2fNV
},
16224 { "glMatrixMult3x3fNV", "GL_NV_path_rendering", glMatrixMult3x3fNV
},
16225 { "glMatrixMultTranspose3x3fNV", "GL_NV_path_rendering", glMatrixMultTranspose3x3fNV
},
16226 { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access", glMatrixMultTransposedEXT
},
16227 { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access", glMatrixMultTransposefEXT
},
16228 { "glMatrixMultdEXT", "GL_EXT_direct_state_access", glMatrixMultdEXT
},
16229 { "glMatrixMultfEXT", "GL_EXT_direct_state_access", glMatrixMultfEXT
},
16230 { "glMatrixOrthoEXT", "GL_EXT_direct_state_access", glMatrixOrthoEXT
},
16231 { "glMatrixPopEXT", "GL_EXT_direct_state_access", glMatrixPopEXT
},
16232 { "glMatrixPushEXT", "GL_EXT_direct_state_access", glMatrixPushEXT
},
16233 { "glMatrixRotatedEXT", "GL_EXT_direct_state_access", glMatrixRotatedEXT
},
16234 { "glMatrixRotatefEXT", "GL_EXT_direct_state_access", glMatrixRotatefEXT
},
16235 { "glMatrixScaledEXT", "GL_EXT_direct_state_access", glMatrixScaledEXT
},
16236 { "glMatrixScalefEXT", "GL_EXT_direct_state_access", glMatrixScalefEXT
},
16237 { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", glMatrixTranslatedEXT
},
16238 { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", glMatrixTranslatefEXT
},
16239 { "glMemoryBarrier", "GL_ARB_shader_image_load_store GL_VERSION_4_2", glMemoryBarrier
},
16240 { "glMemoryBarrierByRegion", "GL_ARB_ES3_1_compatibility GL_VERSION_4_5", glMemoryBarrierByRegion
},
16241 { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", glMemoryBarrierEXT
},
16242 { "glMinSampleShading", "GL_VERSION_4_0", glMinSampleShading
},
16243 { "glMinSampleShadingARB", "GL_ARB_sample_shading", glMinSampleShadingARB
},
16244 { "glMinmax", "GL_ARB_imaging", glMinmax
},
16245 { "glMinmaxEXT", "GL_EXT_histogram", glMinmaxEXT
},
16246 { "glMultMatrixxOES", "GL_OES_fixed_point", glMultMatrixxOES
},
16247 { "glMultTransposeMatrixd", "GL_VERSION_1_3", glMultTransposeMatrixd
},
16248 { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", glMultTransposeMatrixdARB
},
16249 { "glMultTransposeMatrixf", "GL_VERSION_1_3", glMultTransposeMatrixf
},
16250 { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", glMultTransposeMatrixfARB
},
16251 { "glMultTransposeMatrixxOES", "GL_OES_fixed_point", glMultTransposeMatrixxOES
},
16252 { "glMultiDrawArrays", "GL_VERSION_1_4", glMultiDrawArrays
},
16253 { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", glMultiDrawArraysEXT
},
16254 { "glMultiDrawArraysIndirect", "GL_ARB_multi_draw_indirect GL_VERSION_4_3", glMultiDrawArraysIndirect
},
16255 { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", glMultiDrawArraysIndirectAMD
},
16256 { "glMultiDrawArraysIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count", glMultiDrawArraysIndirectBindlessCountNV
},
16257 { "glMultiDrawArraysIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect", glMultiDrawArraysIndirectBindlessNV
},
16258 { "glMultiDrawArraysIndirectCountARB", "GL_ARB_indirect_parameters", glMultiDrawArraysIndirectCountARB
},
16259 { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", glMultiDrawElementArrayAPPLE
},
16260 { "glMultiDrawElements", "GL_VERSION_1_4", glMultiDrawElements
},
16261 { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glMultiDrawElementsBaseVertex
},
16262 { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", glMultiDrawElementsEXT
},
16263 { "glMultiDrawElementsIndirect", "GL_ARB_multi_draw_indirect GL_VERSION_4_3", glMultiDrawElementsIndirect
},
16264 { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", glMultiDrawElementsIndirectAMD
},
16265 { "glMultiDrawElementsIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count", glMultiDrawElementsIndirectBindlessCountNV
},
16266 { "glMultiDrawElementsIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect", glMultiDrawElementsIndirectBindlessNV
},
16267 { "glMultiDrawElementsIndirectCountARB", "GL_ARB_indirect_parameters", glMultiDrawElementsIndirectCountARB
},
16268 { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", glMultiDrawRangeElementArrayAPPLE
},
16269 { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", glMultiModeDrawArraysIBM
},
16270 { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", glMultiModeDrawElementsIBM
},
16271 { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", glMultiTexBufferEXT
},
16272 { "glMultiTexCoord1bOES", "GL_OES_byte_coordinates", glMultiTexCoord1bOES
},
16273 { "glMultiTexCoord1bvOES", "GL_OES_byte_coordinates", glMultiTexCoord1bvOES
},
16274 { "glMultiTexCoord1d", "GL_VERSION_1_3", glMultiTexCoord1d
},
16275 { "glMultiTexCoord1dARB", "GL_ARB_multitexture", glMultiTexCoord1dARB
},
16276 { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", glMultiTexCoord1dSGIS
},
16277 { "glMultiTexCoord1dv", "GL_VERSION_1_3", glMultiTexCoord1dv
},
16278 { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", glMultiTexCoord1dvARB
},
16279 { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord1dvSGIS
},
16280 { "glMultiTexCoord1f", "GL_VERSION_1_3", glMultiTexCoord1f
},
16281 { "glMultiTexCoord1fARB", "GL_ARB_multitexture", glMultiTexCoord1fARB
},
16282 { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", glMultiTexCoord1fSGIS
},
16283 { "glMultiTexCoord1fv", "GL_VERSION_1_3", glMultiTexCoord1fv
},
16284 { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", glMultiTexCoord1fvARB
},
16285 { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord1fvSGIS
},
16286 { "glMultiTexCoord1hNV", "GL_NV_half_float", glMultiTexCoord1hNV
},
16287 { "glMultiTexCoord1hvNV", "GL_NV_half_float", glMultiTexCoord1hvNV
},
16288 { "glMultiTexCoord1i", "GL_VERSION_1_3", glMultiTexCoord1i
},
16289 { "glMultiTexCoord1iARB", "GL_ARB_multitexture", glMultiTexCoord1iARB
},
16290 { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", glMultiTexCoord1iSGIS
},
16291 { "glMultiTexCoord1iv", "GL_VERSION_1_3", glMultiTexCoord1iv
},
16292 { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", glMultiTexCoord1ivARB
},
16293 { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord1ivSGIS
},
16294 { "glMultiTexCoord1s", "GL_VERSION_1_3", glMultiTexCoord1s
},
16295 { "glMultiTexCoord1sARB", "GL_ARB_multitexture", glMultiTexCoord1sARB
},
16296 { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", glMultiTexCoord1sSGIS
},
16297 { "glMultiTexCoord1sv", "GL_VERSION_1_3", glMultiTexCoord1sv
},
16298 { "glMultiTexCoord1svARB", "GL_ARB_multitexture", glMultiTexCoord1svARB
},
16299 { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", glMultiTexCoord1svSGIS
},
16300 { "glMultiTexCoord1xOES", "GL_OES_fixed_point", glMultiTexCoord1xOES
},
16301 { "glMultiTexCoord1xvOES", "GL_OES_fixed_point", glMultiTexCoord1xvOES
},
16302 { "glMultiTexCoord2bOES", "GL_OES_byte_coordinates", glMultiTexCoord2bOES
},
16303 { "glMultiTexCoord2bvOES", "GL_OES_byte_coordinates", glMultiTexCoord2bvOES
},
16304 { "glMultiTexCoord2d", "GL_VERSION_1_3", glMultiTexCoord2d
},
16305 { "glMultiTexCoord2dARB", "GL_ARB_multitexture", glMultiTexCoord2dARB
},
16306 { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", glMultiTexCoord2dSGIS
},
16307 { "glMultiTexCoord2dv", "GL_VERSION_1_3", glMultiTexCoord2dv
},
16308 { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", glMultiTexCoord2dvARB
},
16309 { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord2dvSGIS
},
16310 { "glMultiTexCoord2f", "GL_VERSION_1_3", glMultiTexCoord2f
},
16311 { "glMultiTexCoord2fARB", "GL_ARB_multitexture", glMultiTexCoord2fARB
},
16312 { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", glMultiTexCoord2fSGIS
},
16313 { "glMultiTexCoord2fv", "GL_VERSION_1_3", glMultiTexCoord2fv
},
16314 { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", glMultiTexCoord2fvARB
},
16315 { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord2fvSGIS
},
16316 { "glMultiTexCoord2hNV", "GL_NV_half_float", glMultiTexCoord2hNV
},
16317 { "glMultiTexCoord2hvNV", "GL_NV_half_float", glMultiTexCoord2hvNV
},
16318 { "glMultiTexCoord2i", "GL_VERSION_1_3", glMultiTexCoord2i
},
16319 { "glMultiTexCoord2iARB", "GL_ARB_multitexture", glMultiTexCoord2iARB
},
16320 { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", glMultiTexCoord2iSGIS
},
16321 { "glMultiTexCoord2iv", "GL_VERSION_1_3", glMultiTexCoord2iv
},
16322 { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", glMultiTexCoord2ivARB
},
16323 { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord2ivSGIS
},
16324 { "glMultiTexCoord2s", "GL_VERSION_1_3", glMultiTexCoord2s
},
16325 { "glMultiTexCoord2sARB", "GL_ARB_multitexture", glMultiTexCoord2sARB
},
16326 { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", glMultiTexCoord2sSGIS
},
16327 { "glMultiTexCoord2sv", "GL_VERSION_1_3", glMultiTexCoord2sv
},
16328 { "glMultiTexCoord2svARB", "GL_ARB_multitexture", glMultiTexCoord2svARB
},
16329 { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", glMultiTexCoord2svSGIS
},
16330 { "glMultiTexCoord2xOES", "GL_OES_fixed_point", glMultiTexCoord2xOES
},
16331 { "glMultiTexCoord2xvOES", "GL_OES_fixed_point", glMultiTexCoord2xvOES
},
16332 { "glMultiTexCoord3bOES", "GL_OES_byte_coordinates", glMultiTexCoord3bOES
},
16333 { "glMultiTexCoord3bvOES", "GL_OES_byte_coordinates", glMultiTexCoord3bvOES
},
16334 { "glMultiTexCoord3d", "GL_VERSION_1_3", glMultiTexCoord3d
},
16335 { "glMultiTexCoord3dARB", "GL_ARB_multitexture", glMultiTexCoord3dARB
},
16336 { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", glMultiTexCoord3dSGIS
},
16337 { "glMultiTexCoord3dv", "GL_VERSION_1_3", glMultiTexCoord3dv
},
16338 { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", glMultiTexCoord3dvARB
},
16339 { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord3dvSGIS
},
16340 { "glMultiTexCoord3f", "GL_VERSION_1_3", glMultiTexCoord3f
},
16341 { "glMultiTexCoord3fARB", "GL_ARB_multitexture", glMultiTexCoord3fARB
},
16342 { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", glMultiTexCoord3fSGIS
},
16343 { "glMultiTexCoord3fv", "GL_VERSION_1_3", glMultiTexCoord3fv
},
16344 { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", glMultiTexCoord3fvARB
},
16345 { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord3fvSGIS
},
16346 { "glMultiTexCoord3hNV", "GL_NV_half_float", glMultiTexCoord3hNV
},
16347 { "glMultiTexCoord3hvNV", "GL_NV_half_float", glMultiTexCoord3hvNV
},
16348 { "glMultiTexCoord3i", "GL_VERSION_1_3", glMultiTexCoord3i
},
16349 { "glMultiTexCoord3iARB", "GL_ARB_multitexture", glMultiTexCoord3iARB
},
16350 { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", glMultiTexCoord3iSGIS
},
16351 { "glMultiTexCoord3iv", "GL_VERSION_1_3", glMultiTexCoord3iv
},
16352 { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", glMultiTexCoord3ivARB
},
16353 { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord3ivSGIS
},
16354 { "glMultiTexCoord3s", "GL_VERSION_1_3", glMultiTexCoord3s
},
16355 { "glMultiTexCoord3sARB", "GL_ARB_multitexture", glMultiTexCoord3sARB
},
16356 { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", glMultiTexCoord3sSGIS
},
16357 { "glMultiTexCoord3sv", "GL_VERSION_1_3", glMultiTexCoord3sv
},
16358 { "glMultiTexCoord3svARB", "GL_ARB_multitexture", glMultiTexCoord3svARB
},
16359 { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", glMultiTexCoord3svSGIS
},
16360 { "glMultiTexCoord3xOES", "GL_OES_fixed_point", glMultiTexCoord3xOES
},
16361 { "glMultiTexCoord3xvOES", "GL_OES_fixed_point", glMultiTexCoord3xvOES
},
16362 { "glMultiTexCoord4bOES", "GL_OES_byte_coordinates", glMultiTexCoord4bOES
},
16363 { "glMultiTexCoord4bvOES", "GL_OES_byte_coordinates", glMultiTexCoord4bvOES
},
16364 { "glMultiTexCoord4d", "GL_VERSION_1_3", glMultiTexCoord4d
},
16365 { "glMultiTexCoord4dARB", "GL_ARB_multitexture", glMultiTexCoord4dARB
},
16366 { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", glMultiTexCoord4dSGIS
},
16367 { "glMultiTexCoord4dv", "GL_VERSION_1_3", glMultiTexCoord4dv
},
16368 { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", glMultiTexCoord4dvARB
},
16369 { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord4dvSGIS
},
16370 { "glMultiTexCoord4f", "GL_VERSION_1_3", glMultiTexCoord4f
},
16371 { "glMultiTexCoord4fARB", "GL_ARB_multitexture", glMultiTexCoord4fARB
},
16372 { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", glMultiTexCoord4fSGIS
},
16373 { "glMultiTexCoord4fv", "GL_VERSION_1_3", glMultiTexCoord4fv
},
16374 { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", glMultiTexCoord4fvARB
},
16375 { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord4fvSGIS
},
16376 { "glMultiTexCoord4hNV", "GL_NV_half_float", glMultiTexCoord4hNV
},
16377 { "glMultiTexCoord4hvNV", "GL_NV_half_float", glMultiTexCoord4hvNV
},
16378 { "glMultiTexCoord4i", "GL_VERSION_1_3", glMultiTexCoord4i
},
16379 { "glMultiTexCoord4iARB", "GL_ARB_multitexture", glMultiTexCoord4iARB
},
16380 { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", glMultiTexCoord4iSGIS
},
16381 { "glMultiTexCoord4iv", "GL_VERSION_1_3", glMultiTexCoord4iv
},
16382 { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", glMultiTexCoord4ivARB
},
16383 { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord4ivSGIS
},
16384 { "glMultiTexCoord4s", "GL_VERSION_1_3", glMultiTexCoord4s
},
16385 { "glMultiTexCoord4sARB", "GL_ARB_multitexture", glMultiTexCoord4sARB
},
16386 { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", glMultiTexCoord4sSGIS
},
16387 { "glMultiTexCoord4sv", "GL_VERSION_1_3", glMultiTexCoord4sv
},
16388 { "glMultiTexCoord4svARB", "GL_ARB_multitexture", glMultiTexCoord4svARB
},
16389 { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", glMultiTexCoord4svSGIS
},
16390 { "glMultiTexCoord4xOES", "GL_OES_fixed_point", glMultiTexCoord4xOES
},
16391 { "glMultiTexCoord4xvOES", "GL_OES_fixed_point", glMultiTexCoord4xvOES
},
16392 { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP1ui
},
16393 { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP1uiv
},
16394 { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP2ui
},
16395 { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP2uiv
},
16396 { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP3ui
},
16397 { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP3uiv
},
16398 { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP4ui
},
16399 { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP4uiv
},
16400 { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", glMultiTexCoordPointerEXT
},
16401 { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", glMultiTexCoordPointerSGIS
},
16402 { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", glMultiTexEnvfEXT
},
16403 { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", glMultiTexEnvfvEXT
},
16404 { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", glMultiTexEnviEXT
},
16405 { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", glMultiTexEnvivEXT
},
16406 { "glMultiTexGendEXT", "GL_EXT_direct_state_access", glMultiTexGendEXT
},
16407 { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", glMultiTexGendvEXT
},
16408 { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", glMultiTexGenfEXT
},
16409 { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", glMultiTexGenfvEXT
},
16410 { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", glMultiTexGeniEXT
},
16411 { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", glMultiTexGenivEXT
},
16412 { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", glMultiTexImage1DEXT
},
16413 { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", glMultiTexImage2DEXT
},
16414 { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", glMultiTexImage3DEXT
},
16415 { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", glMultiTexParameterIivEXT
},
16416 { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", glMultiTexParameterIuivEXT
},
16417 { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", glMultiTexParameterfEXT
},
16418 { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", glMultiTexParameterfvEXT
},
16419 { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", glMultiTexParameteriEXT
},
16420 { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", glMultiTexParameterivEXT
},
16421 { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", glMultiTexRenderbufferEXT
},
16422 { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage1DEXT
},
16423 { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage2DEXT
},
16424 { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage3DEXT
},
16425 { "glNamedBufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedBufferData
},
16426 { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", glNamedBufferDataEXT
},
16427 { "glNamedBufferPageCommitmentARB", "GL_ARB_sparse_buffer", glNamedBufferPageCommitmentARB
},
16428 { "glNamedBufferPageCommitmentEXT", "GL_ARB_sparse_buffer", glNamedBufferPageCommitmentEXT
},
16429 { "glNamedBufferStorage", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedBufferStorage
},
16430 { "glNamedBufferStorageEXT", "GL_EXT_direct_state_access", glNamedBufferStorageEXT
},
16431 { "glNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedBufferSubData
},
16432 { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glNamedBufferSubDataEXT
},
16433 { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", glNamedCopyBufferSubDataEXT
},
16434 { "glNamedFramebufferDrawBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferDrawBuffer
},
16435 { "glNamedFramebufferDrawBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferDrawBuffers
},
16436 { "glNamedFramebufferParameteri", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferParameteri
},
16437 { "glNamedFramebufferParameteriEXT", "GL_EXT_direct_state_access", glNamedFramebufferParameteriEXT
},
16438 { "glNamedFramebufferReadBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferReadBuffer
},
16439 { "glNamedFramebufferRenderbuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferRenderbuffer
},
16440 { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", glNamedFramebufferRenderbufferEXT
},
16441 { "glNamedFramebufferSampleLocationsfvNV", "GL_NV_sample_locations", glNamedFramebufferSampleLocationsfvNV
},
16442 { "glNamedFramebufferTexture", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferTexture
},
16443 { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture1DEXT
},
16444 { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture2DEXT
},
16445 { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture3DEXT
},
16446 { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureEXT
},
16447 { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureFaceEXT
},
16448 { "glNamedFramebufferTextureLayer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferTextureLayer
},
16449 { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureLayerEXT
},
16450 { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4dEXT
},
16451 { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4dvEXT
},
16452 { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4fEXT
},
16453 { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4fvEXT
},
16454 { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4iEXT
},
16455 { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4ivEXT
},
16456 { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4uiEXT
},
16457 { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4uivEXT
},
16458 { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameters4fvEXT
},
16459 { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParametersI4ivEXT
},
16460 { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParametersI4uivEXT
},
16461 { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", glNamedProgramStringEXT
},
16462 { "glNamedRenderbufferStorage", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedRenderbufferStorage
},
16463 { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageEXT
},
16464 { "glNamedRenderbufferStorageMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedRenderbufferStorageMultisample
},
16465 { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageMultisampleCoverageEXT
},
16466 { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageMultisampleEXT
},
16467 { "glNamedStringARB", "GL_ARB_shading_language_include", glNamedStringARB
},
16468 { "glNewBufferRegion", "GL_KTX_buffer_region", glNewBufferRegion
},
16469 { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", glNewObjectBufferATI
},
16470 { "glNormal3fVertex3fSUN", "GL_SUN_vertex", glNormal3fVertex3fSUN
},
16471 { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", glNormal3fVertex3fvSUN
},
16472 { "glNormal3hNV", "GL_NV_half_float", glNormal3hNV
},
16473 { "glNormal3hvNV", "GL_NV_half_float", glNormal3hvNV
},
16474 { "glNormal3xOES", "GL_OES_fixed_point", glNormal3xOES
},
16475 { "glNormal3xvOES", "GL_OES_fixed_point", glNormal3xvOES
},
16476 { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", glNormalFormatNV
},
16477 { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glNormalP3ui
},
16478 { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glNormalP3uiv
},
16479 { "glNormalPointerEXT", "GL_EXT_vertex_array", glNormalPointerEXT
},
16480 { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", glNormalPointerListIBM
},
16481 { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", glNormalPointervINTEL
},
16482 { "glNormalStream3bATI", "GL_ATI_vertex_streams", glNormalStream3bATI
},
16483 { "glNormalStream3bvATI", "GL_ATI_vertex_streams", glNormalStream3bvATI
},
16484 { "glNormalStream3dATI", "GL_ATI_vertex_streams", glNormalStream3dATI
},
16485 { "glNormalStream3dvATI", "GL_ATI_vertex_streams", glNormalStream3dvATI
},
16486 { "glNormalStream3fATI", "GL_ATI_vertex_streams", glNormalStream3fATI
},
16487 { "glNormalStream3fvATI", "GL_ATI_vertex_streams", glNormalStream3fvATI
},
16488 { "glNormalStream3iATI", "GL_ATI_vertex_streams", glNormalStream3iATI
},
16489 { "glNormalStream3ivATI", "GL_ATI_vertex_streams", glNormalStream3ivATI
},
16490 { "glNormalStream3sATI", "GL_ATI_vertex_streams", glNormalStream3sATI
},
16491 { "glNormalStream3svATI", "GL_ATI_vertex_streams", glNormalStream3svATI
},
16492 { "glObjectLabel", "GL_KHR_debug GL_VERSION_4_3", glObjectLabel
},
16493 { "glObjectPtrLabel", "GL_KHR_debug GL_VERSION_4_3", glObjectPtrLabel
},
16494 { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", glObjectPurgeableAPPLE
},
16495 { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", glObjectUnpurgeableAPPLE
},
16496 { "glOrthofOES", "GL_OES_single_precision", glOrthofOES
},
16497 { "glOrthoxOES", "GL_OES_fixed_point", glOrthoxOES
},
16498 { "glPNTrianglesfATI", "GL_ATI_pn_triangles", glPNTrianglesfATI
},
16499 { "glPNTrianglesiATI", "GL_ATI_pn_triangles", glPNTrianglesiATI
},
16500 { "glPassTexCoordATI", "GL_ATI_fragment_shader", glPassTexCoordATI
},
16501 { "glPassThroughxOES", "GL_OES_fixed_point", glPassThroughxOES
},
16502 { "glPatchParameterfv", "GL_ARB_tessellation_shader GL_VERSION_4_0", glPatchParameterfv
},
16503 { "glPatchParameteri", "GL_ARB_tessellation_shader GL_VERSION_4_0", glPatchParameteri
},
16504 { "glPathColorGenNV", "GL_NV_path_rendering", glPathColorGenNV
},
16505 { "glPathCommandsNV", "GL_NV_path_rendering", glPathCommandsNV
},
16506 { "glPathCoordsNV", "GL_NV_path_rendering", glPathCoordsNV
},
16507 { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", glPathCoverDepthFuncNV
},
16508 { "glPathDashArrayNV", "GL_NV_path_rendering", glPathDashArrayNV
},
16509 { "glPathFogGenNV", "GL_NV_path_rendering", glPathFogGenNV
},
16510 { "glPathGlyphIndexArrayNV", "GL_NV_path_rendering", glPathGlyphIndexArrayNV
},
16511 { "glPathGlyphIndexRangeNV", "GL_NV_path_rendering", glPathGlyphIndexRangeNV
},
16512 { "glPathGlyphRangeNV", "GL_NV_path_rendering", glPathGlyphRangeNV
},
16513 { "glPathGlyphsNV", "GL_NV_path_rendering", glPathGlyphsNV
},
16514 { "glPathMemoryGlyphIndexArrayNV", "GL_NV_path_rendering", glPathMemoryGlyphIndexArrayNV
},
16515 { "glPathParameterfNV", "GL_NV_path_rendering", glPathParameterfNV
},
16516 { "glPathParameterfvNV", "GL_NV_path_rendering", glPathParameterfvNV
},
16517 { "glPathParameteriNV", "GL_NV_path_rendering", glPathParameteriNV
},
16518 { "glPathParameterivNV", "GL_NV_path_rendering", glPathParameterivNV
},
16519 { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", glPathStencilDepthOffsetNV
},
16520 { "glPathStencilFuncNV", "GL_NV_path_rendering", glPathStencilFuncNV
},
16521 { "glPathStringNV", "GL_NV_path_rendering", glPathStringNV
},
16522 { "glPathSubCommandsNV", "GL_NV_path_rendering", glPathSubCommandsNV
},
16523 { "glPathSubCoordsNV", "GL_NV_path_rendering", glPathSubCoordsNV
},
16524 { "glPathTexGenNV", "GL_NV_path_rendering", glPathTexGenNV
},
16525 { "glPauseTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glPauseTransformFeedback
},
16526 { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", glPauseTransformFeedbackNV
},
16527 { "glPixelDataRangeNV", "GL_NV_pixel_data_range", glPixelDataRangeNV
},
16528 { "glPixelMapx", "GL_OES_fixed_point", glPixelMapx
},
16529 { "glPixelStorex", "GL_OES_fixed_point", glPixelStorex
},
16530 { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterfSGIS
},
16531 { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterfvSGIS
},
16532 { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameteriSGIS
},
16533 { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterivSGIS
},
16534 { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", glPixelTexGenSGIX
},
16535 { "glPixelTransferxOES", "GL_OES_fixed_point", glPixelTransferxOES
},
16536 { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", glPixelTransformParameterfEXT
},
16537 { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", glPixelTransformParameterfvEXT
},
16538 { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", glPixelTransformParameteriEXT
},
16539 { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", glPixelTransformParameterivEXT
},
16540 { "glPixelZoomxOES", "GL_OES_fixed_point", glPixelZoomxOES
},
16541 { "glPointAlongPathNV", "GL_NV_path_rendering", glPointAlongPathNV
},
16542 { "glPointParameterf", "GL_VERSION_1_4", glPointParameterf
},
16543 { "glPointParameterfARB", "GL_ARB_point_parameters", glPointParameterfARB
},
16544 { "glPointParameterfEXT", "GL_EXT_point_parameters", glPointParameterfEXT
},
16545 { "glPointParameterfSGIS", "GL_SGIS_point_parameters", glPointParameterfSGIS
},
16546 { "glPointParameterfv", "GL_VERSION_1_4", glPointParameterfv
},
16547 { "glPointParameterfvARB", "GL_ARB_point_parameters", glPointParameterfvARB
},
16548 { "glPointParameterfvEXT", "GL_EXT_point_parameters", glPointParameterfvEXT
},
16549 { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", glPointParameterfvSGIS
},
16550 { "glPointParameteri", "GL_VERSION_1_4", glPointParameteri
},
16551 { "glPointParameteriNV", "GL_NV_point_sprite", glPointParameteriNV
},
16552 { "glPointParameteriv", "GL_VERSION_1_4", glPointParameteriv
},
16553 { "glPointParameterivNV", "GL_NV_point_sprite", glPointParameterivNV
},
16554 { "glPointParameterxvOES", "GL_OES_fixed_point", glPointParameterxvOES
},
16555 { "glPointSizexOES", "GL_OES_fixed_point", glPointSizexOES
},
16556 { "glPollAsyncSGIX", "GL_SGIX_async", glPollAsyncSGIX
},
16557 { "glPollInstrumentsSGIX", "GL_SGIX_instruments", glPollInstrumentsSGIX
},
16558 { "glPolygonOffsetClampEXT", "GL_EXT_polygon_offset_clamp", glPolygonOffsetClampEXT
},
16559 { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", glPolygonOffsetEXT
},
16560 { "glPolygonOffsetxOES", "GL_OES_fixed_point", glPolygonOffsetxOES
},
16561 { "glPopDebugGroup", "GL_KHR_debug GL_VERSION_4_3", glPopDebugGroup
},
16562 { "glPopGroupMarkerEXT", "GL_EXT_debug_marker", glPopGroupMarkerEXT
},
16563 { "glPresentFrameDualFillNV", "GL_NV_present_video", glPresentFrameDualFillNV
},
16564 { "glPresentFrameKeyedNV", "GL_NV_present_video", glPresentFrameKeyedNV
},
16565 { "glPrimitiveRestartIndex", "GL_VERSION_3_1", glPrimitiveRestartIndex
},
16566 { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", glPrimitiveRestartIndexNV
},
16567 { "glPrimitiveRestartNV", "GL_NV_primitive_restart", glPrimitiveRestartNV
},
16568 { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", glPrioritizeTexturesEXT
},
16569 { "glPrioritizeTexturesxOES", "GL_OES_fixed_point", glPrioritizeTexturesxOES
},
16570 { "glProgramBinary", "GL_ARB_get_program_binary GL_VERSION_4_1", glProgramBinary
},
16571 { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersIivNV
},
16572 { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersIuivNV
},
16573 { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersfvNV
},
16574 { "glProgramEnvParameter4dARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4dARB
},
16575 { "glProgramEnvParameter4dvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4dvARB
},
16576 { "glProgramEnvParameter4fARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4fARB
},
16577 { "glProgramEnvParameter4fvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4fvARB
},
16578 { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", glProgramEnvParameterI4iNV
},
16579 { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", glProgramEnvParameterI4ivNV
},
16580 { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", glProgramEnvParameterI4uiNV
},
16581 { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", glProgramEnvParameterI4uivNV
},
16582 { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", glProgramEnvParameters4fvEXT
},
16583 { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", glProgramEnvParametersI4ivNV
},
16584 { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", glProgramEnvParametersI4uivNV
},
16585 { "glProgramLocalParameter4dARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4dARB
},
16586 { "glProgramLocalParameter4dvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4dvARB
},
16587 { "glProgramLocalParameter4fARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4fARB
},
16588 { "glProgramLocalParameter4fvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4fvARB
},
16589 { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", glProgramLocalParameterI4iNV
},
16590 { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", glProgramLocalParameterI4ivNV
},
16591 { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", glProgramLocalParameterI4uiNV
},
16592 { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", glProgramLocalParameterI4uivNV
},
16593 { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", glProgramLocalParameters4fvEXT
},
16594 { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", glProgramLocalParametersI4ivNV
},
16595 { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", glProgramLocalParametersI4uivNV
},
16596 { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", glProgramNamedParameter4dNV
},
16597 { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", glProgramNamedParameter4dvNV
},
16598 { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", glProgramNamedParameter4fNV
},
16599 { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", glProgramNamedParameter4fvNV
},
16600 { "glProgramParameter4dNV", "GL_NV_vertex_program", glProgramParameter4dNV
},
16601 { "glProgramParameter4dvNV", "GL_NV_vertex_program", glProgramParameter4dvNV
},
16602 { "glProgramParameter4fNV", "GL_NV_vertex_program", glProgramParameter4fNV
},
16603 { "glProgramParameter4fvNV", "GL_NV_vertex_program", glProgramParameter4fvNV
},
16604 { "glProgramParameteri", "GL_ARB_get_program_binary GL_VERSION_4_1", glProgramParameteri
},
16605 { "glProgramParameteriARB", "GL_ARB_geometry_shader4", glProgramParameteriARB
},
16606 { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", glProgramParameteriEXT
},
16607 { "glProgramParameters4dvNV", "GL_NV_vertex_program", glProgramParameters4dvNV
},
16608 { "glProgramParameters4fvNV", "GL_NV_vertex_program", glProgramParameters4fvNV
},
16609 { "glProgramPathFragmentInputGenNV", "GL_NV_path_rendering", glProgramPathFragmentInputGenNV
},
16610 { "glProgramStringARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramStringARB
},
16611 { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", glProgramSubroutineParametersuivNV
},
16612 { "glProgramUniform1d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1d
},
16613 { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", glProgramUniform1dEXT
},
16614 { "glProgramUniform1dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1dv
},
16615 { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", glProgramUniform1dvEXT
},
16616 { "glProgramUniform1f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1f
},
16617 { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", glProgramUniform1fEXT
},
16618 { "glProgramUniform1fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1fv
},
16619 { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", glProgramUniform1fvEXT
},
16620 { "glProgramUniform1i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1i
},
16621 { "glProgramUniform1i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1i64NV
},
16622 { "glProgramUniform1i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1i64vNV
},
16623 { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", glProgramUniform1iEXT
},
16624 { "glProgramUniform1iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1iv
},
16625 { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", glProgramUniform1ivEXT
},
16626 { "glProgramUniform1ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1ui
},
16627 { "glProgramUniform1ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1ui64NV
},
16628 { "glProgramUniform1ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1ui64vNV
},
16629 { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", glProgramUniform1uiEXT
},
16630 { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1uiv
},
16631 { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", glProgramUniform1uivEXT
},
16632 { "glProgramUniform2d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2d
},
16633 { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", glProgramUniform2dEXT
},
16634 { "glProgramUniform2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2dv
},
16635 { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", glProgramUniform2dvEXT
},
16636 { "glProgramUniform2f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2f
},
16637 { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", glProgramUniform2fEXT
},
16638 { "glProgramUniform2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2fv
},
16639 { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", glProgramUniform2fvEXT
},
16640 { "glProgramUniform2i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2i
},
16641 { "glProgramUniform2i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2i64NV
},
16642 { "glProgramUniform2i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2i64vNV
},
16643 { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", glProgramUniform2iEXT
},
16644 { "glProgramUniform2iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2iv
},
16645 { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", glProgramUniform2ivEXT
},
16646 { "glProgramUniform2ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2ui
},
16647 { "glProgramUniform2ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2ui64NV
},
16648 { "glProgramUniform2ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2ui64vNV
},
16649 { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", glProgramUniform2uiEXT
},
16650 { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2uiv
},
16651 { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", glProgramUniform2uivEXT
},
16652 { "glProgramUniform3d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3d
},
16653 { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", glProgramUniform3dEXT
},
16654 { "glProgramUniform3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3dv
},
16655 { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", glProgramUniform3dvEXT
},
16656 { "glProgramUniform3f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3f
},
16657 { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", glProgramUniform3fEXT
},
16658 { "glProgramUniform3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3fv
},
16659 { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", glProgramUniform3fvEXT
},
16660 { "glProgramUniform3i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3i
},
16661 { "glProgramUniform3i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3i64NV
},
16662 { "glProgramUniform3i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3i64vNV
},
16663 { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", glProgramUniform3iEXT
},
16664 { "glProgramUniform3iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3iv
},
16665 { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", glProgramUniform3ivEXT
},
16666 { "glProgramUniform3ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3ui
},
16667 { "glProgramUniform3ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3ui64NV
},
16668 { "glProgramUniform3ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3ui64vNV
},
16669 { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", glProgramUniform3uiEXT
},
16670 { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3uiv
},
16671 { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", glProgramUniform3uivEXT
},
16672 { "glProgramUniform4d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4d
},
16673 { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", glProgramUniform4dEXT
},
16674 { "glProgramUniform4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4dv
},
16675 { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", glProgramUniform4dvEXT
},
16676 { "glProgramUniform4f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4f
},
16677 { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", glProgramUniform4fEXT
},
16678 { "glProgramUniform4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4fv
},
16679 { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", glProgramUniform4fvEXT
},
16680 { "glProgramUniform4i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4i
},
16681 { "glProgramUniform4i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4i64NV
},
16682 { "glProgramUniform4i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4i64vNV
},
16683 { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", glProgramUniform4iEXT
},
16684 { "glProgramUniform4iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4iv
},
16685 { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", glProgramUniform4ivEXT
},
16686 { "glProgramUniform4ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4ui
},
16687 { "glProgramUniform4ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4ui64NV
},
16688 { "glProgramUniform4ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4ui64vNV
},
16689 { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", glProgramUniform4uiEXT
},
16690 { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4uiv
},
16691 { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", glProgramUniform4uivEXT
},
16692 { "glProgramUniformHandleui64ARB", "GL_ARB_bindless_texture", glProgramUniformHandleui64ARB
},
16693 { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", glProgramUniformHandleui64NV
},
16694 { "glProgramUniformHandleui64vARB", "GL_ARB_bindless_texture", glProgramUniformHandleui64vARB
},
16695 { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", glProgramUniformHandleui64vNV
},
16696 { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2dv
},
16697 { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2dvEXT
},
16698 { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2fv
},
16699 { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2fvEXT
},
16700 { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x3dv
},
16701 { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x3dvEXT
},
16702 { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x3fv
},
16703 { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x3fvEXT
},
16704 { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x4dv
},
16705 { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x4dvEXT
},
16706 { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x4fv
},
16707 { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x4fvEXT
},
16708 { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3dv
},
16709 { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3dvEXT
},
16710 { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3fv
},
16711 { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3fvEXT
},
16712 { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x2dv
},
16713 { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x2dvEXT
},
16714 { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x2fv
},
16715 { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x2fvEXT
},
16716 { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x4dv
},
16717 { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x4dvEXT
},
16718 { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x4fv
},
16719 { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x4fvEXT
},
16720 { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4dv
},
16721 { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4dvEXT
},
16722 { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4fv
},
16723 { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4fvEXT
},
16724 { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x2dv
},
16725 { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x2dvEXT
},
16726 { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x2fv
},
16727 { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x2fvEXT
},
16728 { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x3dv
},
16729 { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x3dvEXT
},
16730 { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x3fv
},
16731 { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x3fvEXT
},
16732 { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", glProgramUniformui64NV
},
16733 { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", glProgramUniformui64vNV
},
16734 { "glProgramVertexLimitNV", "GL_NV_geometry_program4", glProgramVertexLimitNV
},
16735 { "glProvokingVertex", "GL_ARB_provoking_vertex GL_VERSION_3_2", glProvokingVertex
},
16736 { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", glProvokingVertexEXT
},
16737 { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", glPushClientAttribDefaultEXT
},
16738 { "glPushDebugGroup", "GL_KHR_debug GL_VERSION_4_3", glPushDebugGroup
},
16739 { "glPushGroupMarkerEXT", "GL_EXT_debug_marker", glPushGroupMarkerEXT
},
16740 { "glQueryCounter", "GL_ARB_timer_query GL_VERSION_3_3", glQueryCounter
},
16741 { "glQueryMatrixxOES", "GL_OES_query_matrix", glQueryMatrixxOES
},
16742 { "glQueryObjectParameteruiAMD", "GL_AMD_occlusion_query_event", glQueryObjectParameteruiAMD
},
16743 { "glRasterPos2xOES", "GL_OES_fixed_point", glRasterPos2xOES
},
16744 { "glRasterPos2xvOES", "GL_OES_fixed_point", glRasterPos2xvOES
},
16745 { "glRasterPos3xOES", "GL_OES_fixed_point", glRasterPos3xOES
},
16746 { "glRasterPos3xvOES", "GL_OES_fixed_point", glRasterPos3xvOES
},
16747 { "glRasterPos4xOES", "GL_OES_fixed_point", glRasterPos4xOES
},
16748 { "glRasterPos4xvOES", "GL_OES_fixed_point", glRasterPos4xvOES
},
16749 { "glRasterSamplesEXT", "GL_EXT_raster_multisample GL_EXT_texture_filter_minmax GL_NV_framebuffer_mixed_samples", glRasterSamplesEXT
},
16750 { "glReadBufferRegion", "GL_KTX_buffer_region", glReadBufferRegion
},
16751 { "glReadInstrumentsSGIX", "GL_SGIX_instruments", glReadInstrumentsSGIX
},
16752 { "glReadnPixels", "GL_KHR_robustness GL_VERSION_4_5", glReadnPixels
},
16753 { "glReadnPixelsARB", "GL_ARB_robustness", glReadnPixelsARB
},
16754 { "glRectxOES", "GL_OES_fixed_point", glRectxOES
},
16755 { "glRectxvOES", "GL_OES_fixed_point", glRectxvOES
},
16756 { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", glReferencePlaneSGIX
},
16757 { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glReleaseShaderCompiler
},
16758 { "glRenderbufferStorage", "GL_ARB_framebuffer_object GL_VERSION_3_0", glRenderbufferStorage
},
16759 { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", glRenderbufferStorageEXT
},
16760 { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object GL_VERSION_3_0", glRenderbufferStorageMultisample
},
16761 { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", glRenderbufferStorageMultisampleCoverageNV
},
16762 { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", glRenderbufferStorageMultisampleEXT
},
16763 { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", glReplacementCodePointerSUN
},
16764 { "glReplacementCodeubSUN", "GL_SUN_triangle_list", glReplacementCodeubSUN
},
16765 { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", glReplacementCodeubvSUN
},
16766 { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor3fVertex3fSUN
},
16767 { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor3fVertex3fvSUN
},
16768 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor4fNormal3fVertex3fSUN
},
16769 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor4fNormal3fVertex3fvSUN
},
16770 { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor4ubVertex3fSUN
},
16771 { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor4ubVertex3fvSUN
},
16772 { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiNormal3fVertex3fSUN
},
16773 { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiNormal3fVertex3fvSUN
},
16774 { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", glReplacementCodeuiSUN
},
16775 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
},
16776 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
},
16777 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
},
16778 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
},
16779 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fVertex3fSUN
},
16780 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fVertex3fvSUN
},
16781 { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiVertex3fSUN
},
16782 { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiVertex3fvSUN
},
16783 { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", glReplacementCodeuivSUN
},
16784 { "glReplacementCodeusSUN", "GL_SUN_triangle_list", glReplacementCodeusSUN
},
16785 { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", glReplacementCodeusvSUN
},
16786 { "glRequestResidentProgramsNV", "GL_NV_vertex_program", glRequestResidentProgramsNV
},
16787 { "glResetHistogram", "GL_ARB_imaging", glResetHistogram
},
16788 { "glResetHistogramEXT", "GL_EXT_histogram", glResetHistogramEXT
},
16789 { "glResetMinmax", "GL_ARB_imaging", glResetMinmax
},
16790 { "glResetMinmaxEXT", "GL_EXT_histogram", glResetMinmaxEXT
},
16791 { "glResizeBuffersMESA", "GL_MESA_resize_buffers", glResizeBuffersMESA
},
16792 { "glResolveDepthValuesNV", "GL_NV_sample_locations", glResolveDepthValuesNV
},
16793 { "glResumeTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glResumeTransformFeedback
},
16794 { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", glResumeTransformFeedbackNV
},
16795 { "glRotatexOES", "GL_OES_fixed_point", glRotatexOES
},
16796 { "glSampleCoverage", "GL_VERSION_1_3", glSampleCoverage
},
16797 { "glSampleCoverageARB", "GL_ARB_multisample", glSampleCoverageARB
},
16798 { "glSampleCoverageOES", "GL_OES_fixed_point", glSampleCoverageOES
},
16799 { "glSampleMapATI", "GL_ATI_fragment_shader", glSampleMapATI
},
16800 { "glSampleMaskEXT", "GL_EXT_multisample", glSampleMaskEXT
},
16801 { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", glSampleMaskIndexedNV
},
16802 { "glSampleMaskSGIS", "GL_SGIS_multisample", glSampleMaskSGIS
},
16803 { "glSampleMaski", "GL_ARB_texture_multisample GL_VERSION_3_2", glSampleMaski
},
16804 { "glSamplePatternEXT", "GL_EXT_multisample", glSamplePatternEXT
},
16805 { "glSamplePatternSGIS", "GL_SGIS_multisample", glSamplePatternSGIS
},
16806 { "glSamplerParameterIiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterIiv
},
16807 { "glSamplerParameterIuiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterIuiv
},
16808 { "glSamplerParameterf", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterf
},
16809 { "glSamplerParameterfv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterfv
},
16810 { "glSamplerParameteri", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameteri
},
16811 { "glSamplerParameteriv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameteriv
},
16812 { "glScalexOES", "GL_OES_fixed_point", glScalexOES
},
16813 { "glScissorArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", glScissorArrayv
},
16814 { "glScissorIndexed", "GL_ARB_viewport_array GL_VERSION_4_1", glScissorIndexed
},
16815 { "glScissorIndexedv", "GL_ARB_viewport_array GL_VERSION_4_1", glScissorIndexedv
},
16816 { "glSecondaryColor3b", "GL_VERSION_1_4", glSecondaryColor3b
},
16817 { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", glSecondaryColor3bEXT
},
16818 { "glSecondaryColor3bv", "GL_VERSION_1_4", glSecondaryColor3bv
},
16819 { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", glSecondaryColor3bvEXT
},
16820 { "glSecondaryColor3d", "GL_VERSION_1_4", glSecondaryColor3d
},
16821 { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", glSecondaryColor3dEXT
},
16822 { "glSecondaryColor3dv", "GL_VERSION_1_4", glSecondaryColor3dv
},
16823 { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", glSecondaryColor3dvEXT
},
16824 { "glSecondaryColor3f", "GL_VERSION_1_4", glSecondaryColor3f
},
16825 { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", glSecondaryColor3fEXT
},
16826 { "glSecondaryColor3fv", "GL_VERSION_1_4", glSecondaryColor3fv
},
16827 { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", glSecondaryColor3fvEXT
},
16828 { "glSecondaryColor3hNV", "GL_NV_half_float", glSecondaryColor3hNV
},
16829 { "glSecondaryColor3hvNV", "GL_NV_half_float", glSecondaryColor3hvNV
},
16830 { "glSecondaryColor3i", "GL_VERSION_1_4", glSecondaryColor3i
},
16831 { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", glSecondaryColor3iEXT
},
16832 { "glSecondaryColor3iv", "GL_VERSION_1_4", glSecondaryColor3iv
},
16833 { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", glSecondaryColor3ivEXT
},
16834 { "glSecondaryColor3s", "GL_VERSION_1_4", glSecondaryColor3s
},
16835 { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", glSecondaryColor3sEXT
},
16836 { "glSecondaryColor3sv", "GL_VERSION_1_4", glSecondaryColor3sv
},
16837 { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", glSecondaryColor3svEXT
},
16838 { "glSecondaryColor3ub", "GL_VERSION_1_4", glSecondaryColor3ub
},
16839 { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", glSecondaryColor3ubEXT
},
16840 { "glSecondaryColor3ubv", "GL_VERSION_1_4", glSecondaryColor3ubv
},
16841 { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", glSecondaryColor3ubvEXT
},
16842 { "glSecondaryColor3ui", "GL_VERSION_1_4", glSecondaryColor3ui
},
16843 { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", glSecondaryColor3uiEXT
},
16844 { "glSecondaryColor3uiv", "GL_VERSION_1_4", glSecondaryColor3uiv
},
16845 { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", glSecondaryColor3uivEXT
},
16846 { "glSecondaryColor3us", "GL_VERSION_1_4", glSecondaryColor3us
},
16847 { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", glSecondaryColor3usEXT
},
16848 { "glSecondaryColor3usv", "GL_VERSION_1_4", glSecondaryColor3usv
},
16849 { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", glSecondaryColor3usvEXT
},
16850 { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", glSecondaryColorFormatNV
},
16851 { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glSecondaryColorP3ui
},
16852 { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glSecondaryColorP3uiv
},
16853 { "glSecondaryColorPointer", "GL_VERSION_1_4", glSecondaryColorPointer
},
16854 { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", glSecondaryColorPointerEXT
},
16855 { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", glSecondaryColorPointerListIBM
},
16856 { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", glSelectPerfMonitorCountersAMD
},
16857 { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", glSelectTextureCoordSetSGIS
},
16858 { "glSelectTextureSGIS", "GL_SGIS_multitexture", glSelectTextureSGIS
},
16859 { "glSeparableFilter2D", "GL_ARB_imaging", glSeparableFilter2D
},
16860 { "glSeparableFilter2DEXT", "GL_EXT_convolution", glSeparableFilter2DEXT
},
16861 { "glSetFenceAPPLE", "GL_APPLE_fence", glSetFenceAPPLE
},
16862 { "glSetFenceNV", "GL_NV_fence", glSetFenceNV
},
16863 { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", glSetFragmentShaderConstantATI
},
16864 { "glSetInvariantEXT", "GL_EXT_vertex_shader", glSetInvariantEXT
},
16865 { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", glSetLocalConstantEXT
},
16866 { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", glSetMultisamplefvAMD
},
16867 { "glShaderBinary", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glShaderBinary
},
16868 { "glShaderOp1EXT", "GL_EXT_vertex_shader", glShaderOp1EXT
},
16869 { "glShaderOp2EXT", "GL_EXT_vertex_shader", glShaderOp2EXT
},
16870 { "glShaderOp3EXT", "GL_EXT_vertex_shader", glShaderOp3EXT
},
16871 { "glShaderSource", "GL_VERSION_2_0", glShaderSource
},
16872 { "glShaderSourceARB", "GL_ARB_shader_objects", glShaderSourceARB
},
16873 { "glShaderStorageBlockBinding", "GL_ARB_shader_storage_buffer_object GL_VERSION_4_3", glShaderStorageBlockBinding
},
16874 { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", glSharpenTexFuncSGIS
},
16875 { "glSpriteParameterfSGIX", "GL_SGIX_sprite", glSpriteParameterfSGIX
},
16876 { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", glSpriteParameterfvSGIX
},
16877 { "glSpriteParameteriSGIX", "GL_SGIX_sprite", glSpriteParameteriSGIX
},
16878 { "glSpriteParameterivSGIX", "GL_SGIX_sprite", glSpriteParameterivSGIX
},
16879 { "glStartInstrumentsSGIX", "GL_SGIX_instruments", glStartInstrumentsSGIX
},
16880 { "glStateCaptureNV", "GL_NV_command_list", glStateCaptureNV
},
16881 { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", glStencilClearTagEXT
},
16882 { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", glStencilFillPathInstancedNV
},
16883 { "glStencilFillPathNV", "GL_NV_path_rendering", glStencilFillPathNV
},
16884 { "glStencilFuncSeparate", "GL_VERSION_2_0", glStencilFuncSeparate
},
16885 { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", glStencilFuncSeparateATI
},
16886 { "glStencilMaskSeparate", "GL_VERSION_2_0", glStencilMaskSeparate
},
16887 { "glStencilOpSeparate", "GL_VERSION_2_0", glStencilOpSeparate
},
16888 { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", glStencilOpSeparateATI
},
16889 { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", glStencilOpValueAMD
},
16890 { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", glStencilStrokePathInstancedNV
},
16891 { "glStencilStrokePathNV", "GL_NV_path_rendering", glStencilStrokePathNV
},
16892 { "glStencilThenCoverFillPathInstancedNV", "GL_NV_path_rendering", glStencilThenCoverFillPathInstancedNV
},
16893 { "glStencilThenCoverFillPathNV", "GL_NV_path_rendering", glStencilThenCoverFillPathNV
},
16894 { "glStencilThenCoverStrokePathInstancedNV", "GL_NV_path_rendering", glStencilThenCoverStrokePathInstancedNV
},
16895 { "glStencilThenCoverStrokePathNV", "GL_NV_path_rendering", glStencilThenCoverStrokePathNV
},
16896 { "glStopInstrumentsSGIX", "GL_SGIX_instruments", glStopInstrumentsSGIX
},
16897 { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", glStringMarkerGREMEDY
},
16898 { "glSubpixelPrecisionBiasNV", "GL_NV_conservative_raster", glSubpixelPrecisionBiasNV
},
16899 { "glSwizzleEXT", "GL_EXT_vertex_shader", glSwizzleEXT
},
16900 { "glSyncTextureINTEL", "GL_INTEL_map_texture", glSyncTextureINTEL
},
16901 { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", glTagSampleBufferSGIX
},
16902 { "glTangent3bEXT", "GL_EXT_coordinate_frame", glTangent3bEXT
},
16903 { "glTangent3bvEXT", "GL_EXT_coordinate_frame", glTangent3bvEXT
},
16904 { "glTangent3dEXT", "GL_EXT_coordinate_frame", glTangent3dEXT
},
16905 { "glTangent3dvEXT", "GL_EXT_coordinate_frame", glTangent3dvEXT
},
16906 { "glTangent3fEXT", "GL_EXT_coordinate_frame", glTangent3fEXT
},
16907 { "glTangent3fvEXT", "GL_EXT_coordinate_frame", glTangent3fvEXT
},
16908 { "glTangent3iEXT", "GL_EXT_coordinate_frame", glTangent3iEXT
},
16909 { "glTangent3ivEXT", "GL_EXT_coordinate_frame", glTangent3ivEXT
},
16910 { "glTangent3sEXT", "GL_EXT_coordinate_frame", glTangent3sEXT
},
16911 { "glTangent3svEXT", "GL_EXT_coordinate_frame", glTangent3svEXT
},
16912 { "glTangentPointerEXT", "GL_EXT_coordinate_frame", glTangentPointerEXT
},
16913 { "glTbufferMask3DFX", "GL_3DFX_tbuffer", glTbufferMask3DFX
},
16914 { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tessellator", glTessellationFactorAMD
},
16915 { "glTessellationModeAMD", "GL_AMD_vertex_shader_tessellator", glTessellationModeAMD
},
16916 { "glTestFenceAPPLE", "GL_APPLE_fence", glTestFenceAPPLE
},
16917 { "glTestFenceNV", "GL_NV_fence", glTestFenceNV
},
16918 { "glTestObjectAPPLE", "GL_APPLE_fence", glTestObjectAPPLE
},
16919 { "glTexBuffer", "GL_VERSION_3_1", glTexBuffer
},
16920 { "glTexBufferARB", "GL_ARB_texture_buffer_object", glTexBufferARB
},
16921 { "glTexBufferEXT", "GL_EXT_texture_buffer_object", glTexBufferEXT
},
16922 { "glTexBufferRange", "GL_ARB_texture_buffer_range GL_VERSION_4_3", glTexBufferRange
},
16923 { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", glTexBumpParameterfvATI
},
16924 { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", glTexBumpParameterivATI
},
16925 { "glTexCoord1bOES", "GL_OES_byte_coordinates", glTexCoord1bOES
},
16926 { "glTexCoord1bvOES", "GL_OES_byte_coordinates", glTexCoord1bvOES
},
16927 { "glTexCoord1hNV", "GL_NV_half_float", glTexCoord1hNV
},
16928 { "glTexCoord1hvNV", "GL_NV_half_float", glTexCoord1hvNV
},
16929 { "glTexCoord1xOES", "GL_OES_fixed_point", glTexCoord1xOES
},
16930 { "glTexCoord1xvOES", "GL_OES_fixed_point", glTexCoord1xvOES
},
16931 { "glTexCoord2bOES", "GL_OES_byte_coordinates", glTexCoord2bOES
},
16932 { "glTexCoord2bvOES", "GL_OES_byte_coordinates", glTexCoord2bvOES
},
16933 { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor3fVertex3fSUN
},
16934 { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor3fVertex3fvSUN
},
16935 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor4fNormal3fVertex3fSUN
},
16936 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor4fNormal3fVertex3fvSUN
},
16937 { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor4ubVertex3fSUN
},
16938 { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor4ubVertex3fvSUN
},
16939 { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fNormal3fVertex3fSUN
},
16940 { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fNormal3fVertex3fvSUN
},
16941 { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fVertex3fSUN
},
16942 { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fVertex3fvSUN
},
16943 { "glTexCoord2hNV", "GL_NV_half_float", glTexCoord2hNV
},
16944 { "glTexCoord2hvNV", "GL_NV_half_float", glTexCoord2hvNV
},
16945 { "glTexCoord2xOES", "GL_OES_fixed_point", glTexCoord2xOES
},
16946 { "glTexCoord2xvOES", "GL_OES_fixed_point", glTexCoord2xvOES
},
16947 { "glTexCoord3bOES", "GL_OES_byte_coordinates", glTexCoord3bOES
},
16948 { "glTexCoord3bvOES", "GL_OES_byte_coordinates", glTexCoord3bvOES
},
16949 { "glTexCoord3hNV", "GL_NV_half_float", glTexCoord3hNV
},
16950 { "glTexCoord3hvNV", "GL_NV_half_float", glTexCoord3hvNV
},
16951 { "glTexCoord3xOES", "GL_OES_fixed_point", glTexCoord3xOES
},
16952 { "glTexCoord3xvOES", "GL_OES_fixed_point", glTexCoord3xvOES
},
16953 { "glTexCoord4bOES", "GL_OES_byte_coordinates", glTexCoord4bOES
},
16954 { "glTexCoord4bvOES", "GL_OES_byte_coordinates", glTexCoord4bvOES
},
16955 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", glTexCoord4fColor4fNormal3fVertex4fSUN
},
16956 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", glTexCoord4fColor4fNormal3fVertex4fvSUN
},
16957 { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", glTexCoord4fVertex4fSUN
},
16958 { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", glTexCoord4fVertex4fvSUN
},
16959 { "glTexCoord4hNV", "GL_NV_half_float", glTexCoord4hNV
},
16960 { "glTexCoord4hvNV", "GL_NV_half_float", glTexCoord4hvNV
},
16961 { "glTexCoord4xOES", "GL_OES_fixed_point", glTexCoord4xOES
},
16962 { "glTexCoord4xvOES", "GL_OES_fixed_point", glTexCoord4xvOES
},
16963 { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", glTexCoordFormatNV
},
16964 { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP1ui
},
16965 { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP1uiv
},
16966 { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP2ui
},
16967 { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP2uiv
},
16968 { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP3ui
},
16969 { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP3uiv
},
16970 { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP4ui
},
16971 { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP4uiv
},
16972 { "glTexCoordPointerEXT", "GL_EXT_vertex_array", glTexCoordPointerEXT
},
16973 { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", glTexCoordPointerListIBM
},
16974 { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", glTexCoordPointervINTEL
},
16975 { "glTexEnvxOES", "GL_OES_fixed_point", glTexEnvxOES
},
16976 { "glTexEnvxvOES", "GL_OES_fixed_point", glTexEnvxvOES
},
16977 { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", glTexFilterFuncSGIS
},
16978 { "glTexGenxOES", "GL_OES_fixed_point", glTexGenxOES
},
16979 { "glTexGenxvOES", "GL_OES_fixed_point", glTexGenxvOES
},
16980 { "glTexImage2DMultisample", "GL_ARB_texture_multisample GL_VERSION_3_2", glTexImage2DMultisample
},
16981 { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", glTexImage2DMultisampleCoverageNV
},
16982 { "glTexImage3D", "GL_VERSION_1_2", glTexImage3D
},
16983 { "glTexImage3DEXT", "GL_EXT_texture3D", glTexImage3DEXT
},
16984 { "glTexImage3DMultisample", "GL_ARB_texture_multisample GL_VERSION_3_2", glTexImage3DMultisample
},
16985 { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", glTexImage3DMultisampleCoverageNV
},
16986 { "glTexImage4DSGIS", "GL_SGIS_texture4D", glTexImage4DSGIS
},
16987 { "glTexPageCommitmentARB", "GL_ARB_sparse_texture", glTexPageCommitmentARB
},
16988 { "glTexParameterIiv", "GL_VERSION_3_0", glTexParameterIiv
},
16989 { "glTexParameterIivEXT", "GL_EXT_texture_integer", glTexParameterIivEXT
},
16990 { "glTexParameterIuiv", "GL_VERSION_3_0", glTexParameterIuiv
},
16991 { "glTexParameterIuivEXT", "GL_EXT_texture_integer", glTexParameterIuivEXT
},
16992 { "glTexParameterxOES", "GL_OES_fixed_point", glTexParameterxOES
},
16993 { "glTexParameterxvOES", "GL_OES_fixed_point", glTexParameterxvOES
},
16994 { "glTexRenderbufferNV", "GL_NV_explicit_multisample", glTexRenderbufferNV
},
16995 { "glTexStorage1D", "GL_ARB_texture_storage GL_VERSION_4_2", glTexStorage1D
},
16996 { "glTexStorage2D", "GL_ARB_texture_storage GL_VERSION_4_2", glTexStorage2D
},
16997 { "glTexStorage2DMultisample", "GL_ARB_texture_storage_multisample GL_VERSION_4_3", glTexStorage2DMultisample
},
16998 { "glTexStorage3D", "GL_ARB_texture_storage GL_VERSION_4_2", glTexStorage3D
},
16999 { "glTexStorage3DMultisample", "GL_ARB_texture_storage_multisample GL_VERSION_4_3", glTexStorage3DMultisample
},
17000 { "glTexStorageSparseAMD", "GL_AMD_sparse_texture", glTexStorageSparseAMD
},
17001 { "glTexSubImage1DEXT", "GL_EXT_subtexture", glTexSubImage1DEXT
},
17002 { "glTexSubImage2DEXT", "GL_EXT_subtexture", glTexSubImage2DEXT
},
17003 { "glTexSubImage3D", "GL_VERSION_1_2", glTexSubImage3D
},
17004 { "glTexSubImage3DEXT", "GL_EXT_texture3D", glTexSubImage3DEXT
},
17005 { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", glTexSubImage4DSGIS
},
17006 { "glTextureBarrier", "GL_ARB_texture_barrier GL_VERSION_4_5", glTextureBarrier
},
17007 { "glTextureBarrierNV", "GL_NV_texture_barrier", glTextureBarrierNV
},
17008 { "glTextureBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureBuffer
},
17009 { "glTextureBufferEXT", "GL_EXT_direct_state_access", glTextureBufferEXT
},
17010 { "glTextureBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureBufferRange
},
17011 { "glTextureBufferRangeEXT", "GL_EXT_direct_state_access", glTextureBufferRangeEXT
},
17012 { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", glTextureColorMaskSGIS
},
17013 { "glTextureImage1DEXT", "GL_EXT_direct_state_access", glTextureImage1DEXT
},
17014 { "glTextureImage2DEXT", "GL_EXT_direct_state_access", glTextureImage2DEXT
},
17015 { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", glTextureImage2DMultisampleCoverageNV
},
17016 { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", glTextureImage2DMultisampleNV
},
17017 { "glTextureImage3DEXT", "GL_EXT_direct_state_access", glTextureImage3DEXT
},
17018 { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", glTextureImage3DMultisampleCoverageNV
},
17019 { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", glTextureImage3DMultisampleNV
},
17020 { "glTextureLightEXT", "GL_EXT_light_texture", glTextureLightEXT
},
17021 { "glTextureMaterialEXT", "GL_EXT_light_texture", glTextureMaterialEXT
},
17022 { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", glTextureNormalEXT
},
17023 { "glTexturePageCommitmentEXT", "GL_EXT_direct_state_access", glTexturePageCommitmentEXT
},
17024 { "glTextureParameterIiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterIiv
},
17025 { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", glTextureParameterIivEXT
},
17026 { "glTextureParameterIuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterIuiv
},
17027 { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", glTextureParameterIuivEXT
},
17028 { "glTextureParameterf", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterf
},
17029 { "glTextureParameterfEXT", "GL_EXT_direct_state_access", glTextureParameterfEXT
},
17030 { "glTextureParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterfv
},
17031 { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", glTextureParameterfvEXT
},
17032 { "glTextureParameteri", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameteri
},
17033 { "glTextureParameteriEXT", "GL_EXT_direct_state_access", glTextureParameteriEXT
},
17034 { "glTextureParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameteriv
},
17035 { "glTextureParameterivEXT", "GL_EXT_direct_state_access", glTextureParameterivEXT
},
17036 { "glTextureRangeAPPLE", "GL_APPLE_texture_range", glTextureRangeAPPLE
},
17037 { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", glTextureRenderbufferEXT
},
17038 { "glTextureStorage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage1D
},
17039 { "glTextureStorage1DEXT", "GL_EXT_direct_state_access", glTextureStorage1DEXT
},
17040 { "glTextureStorage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage2D
},
17041 { "glTextureStorage2DEXT", "GL_EXT_direct_state_access", glTextureStorage2DEXT
},
17042 { "glTextureStorage2DMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage2DMultisample
},
17043 { "glTextureStorage2DMultisampleEXT", "GL_EXT_direct_state_access", glTextureStorage2DMultisampleEXT
},
17044 { "glTextureStorage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage3D
},
17045 { "glTextureStorage3DEXT", "GL_EXT_direct_state_access", glTextureStorage3DEXT
},
17046 { "glTextureStorage3DMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage3DMultisample
},
17047 { "glTextureStorage3DMultisampleEXT", "GL_EXT_direct_state_access", glTextureStorage3DMultisampleEXT
},
17048 { "glTextureStorageSparseAMD", "GL_AMD_sparse_texture", glTextureStorageSparseAMD
},
17049 { "glTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureSubImage1D
},
17050 { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", glTextureSubImage1DEXT
},
17051 { "glTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureSubImage2D
},
17052 { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", glTextureSubImage2DEXT
},
17053 { "glTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureSubImage3D
},
17054 { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", glTextureSubImage3DEXT
},
17055 { "glTextureView", "GL_ARB_texture_view GL_VERSION_4_3", glTextureView
},
17056 { "glTrackMatrixNV", "GL_NV_vertex_program", glTrackMatrixNV
},
17057 { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", glTransformFeedbackAttribsNV
},
17058 { "glTransformFeedbackBufferBase", "GL_ARB_direct_state_access GL_VERSION_4_5", glTransformFeedbackBufferBase
},
17059 { "glTransformFeedbackBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glTransformFeedbackBufferRange
},
17060 { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", glTransformFeedbackStreamAttribsNV
},
17061 { "glTransformFeedbackVaryings", "GL_VERSION_3_0", glTransformFeedbackVaryings
},
17062 { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", glTransformFeedbackVaryingsEXT
},
17063 { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", glTransformFeedbackVaryingsNV
},
17064 { "glTransformPathNV", "GL_NV_path_rendering", glTransformPathNV
},
17065 { "glTranslatexOES", "GL_OES_fixed_point", glTranslatexOES
},
17066 { "glUniform1d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform1d
},
17067 { "glUniform1dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform1dv
},
17068 { "glUniform1f", "GL_VERSION_2_0", glUniform1f
},
17069 { "glUniform1fARB", "GL_ARB_shader_objects", glUniform1fARB
},
17070 { "glUniform1fv", "GL_VERSION_2_0", glUniform1fv
},
17071 { "glUniform1fvARB", "GL_ARB_shader_objects", glUniform1fvARB
},
17072 { "glUniform1i", "GL_VERSION_2_0", glUniform1i
},
17073 { "glUniform1i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1i64NV
},
17074 { "glUniform1i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1i64vNV
},
17075 { "glUniform1iARB", "GL_ARB_shader_objects", glUniform1iARB
},
17076 { "glUniform1iv", "GL_VERSION_2_0", glUniform1iv
},
17077 { "glUniform1ivARB", "GL_ARB_shader_objects", glUniform1ivARB
},
17078 { "glUniform1ui", "GL_VERSION_3_0", glUniform1ui
},
17079 { "glUniform1ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1ui64NV
},
17080 { "glUniform1ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1ui64vNV
},
17081 { "glUniform1uiEXT", "GL_EXT_gpu_shader4", glUniform1uiEXT
},
17082 { "glUniform1uiv", "GL_VERSION_3_0", glUniform1uiv
},
17083 { "glUniform1uivEXT", "GL_EXT_gpu_shader4", glUniform1uivEXT
},
17084 { "glUniform2d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform2d
},
17085 { "glUniform2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform2dv
},
17086 { "glUniform2f", "GL_VERSION_2_0", glUniform2f
},
17087 { "glUniform2fARB", "GL_ARB_shader_objects", glUniform2fARB
},
17088 { "glUniform2fv", "GL_VERSION_2_0", glUniform2fv
},
17089 { "glUniform2fvARB", "GL_ARB_shader_objects", glUniform2fvARB
},
17090 { "glUniform2i", "GL_VERSION_2_0", glUniform2i
},
17091 { "glUniform2i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2i64NV
},
17092 { "glUniform2i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2i64vNV
},
17093 { "glUniform2iARB", "GL_ARB_shader_objects", glUniform2iARB
},
17094 { "glUniform2iv", "GL_VERSION_2_0", glUniform2iv
},
17095 { "glUniform2ivARB", "GL_ARB_shader_objects", glUniform2ivARB
},
17096 { "glUniform2ui", "GL_VERSION_3_0", glUniform2ui
},
17097 { "glUniform2ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2ui64NV
},
17098 { "glUniform2ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2ui64vNV
},
17099 { "glUniform2uiEXT", "GL_EXT_gpu_shader4", glUniform2uiEXT
},
17100 { "glUniform2uiv", "GL_VERSION_3_0", glUniform2uiv
},
17101 { "glUniform2uivEXT", "GL_EXT_gpu_shader4", glUniform2uivEXT
},
17102 { "glUniform3d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform3d
},
17103 { "glUniform3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform3dv
},
17104 { "glUniform3f", "GL_VERSION_2_0", glUniform3f
},
17105 { "glUniform3fARB", "GL_ARB_shader_objects", glUniform3fARB
},
17106 { "glUniform3fv", "GL_VERSION_2_0", glUniform3fv
},
17107 { "glUniform3fvARB", "GL_ARB_shader_objects", glUniform3fvARB
},
17108 { "glUniform3i", "GL_VERSION_2_0", glUniform3i
},
17109 { "glUniform3i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3i64NV
},
17110 { "glUniform3i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3i64vNV
},
17111 { "glUniform3iARB", "GL_ARB_shader_objects", glUniform3iARB
},
17112 { "glUniform3iv", "GL_VERSION_2_0", glUniform3iv
},
17113 { "glUniform3ivARB", "GL_ARB_shader_objects", glUniform3ivARB
},
17114 { "glUniform3ui", "GL_VERSION_3_0", glUniform3ui
},
17115 { "glUniform3ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3ui64NV
},
17116 { "glUniform3ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3ui64vNV
},
17117 { "glUniform3uiEXT", "GL_EXT_gpu_shader4", glUniform3uiEXT
},
17118 { "glUniform3uiv", "GL_VERSION_3_0", glUniform3uiv
},
17119 { "glUniform3uivEXT", "GL_EXT_gpu_shader4", glUniform3uivEXT
},
17120 { "glUniform4d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform4d
},
17121 { "glUniform4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform4dv
},
17122 { "glUniform4f", "GL_VERSION_2_0", glUniform4f
},
17123 { "glUniform4fARB", "GL_ARB_shader_objects", glUniform4fARB
},
17124 { "glUniform4fv", "GL_VERSION_2_0", glUniform4fv
},
17125 { "glUniform4fvARB", "GL_ARB_shader_objects", glUniform4fvARB
},
17126 { "glUniform4i", "GL_VERSION_2_0", glUniform4i
},
17127 { "glUniform4i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4i64NV
},
17128 { "glUniform4i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4i64vNV
},
17129 { "glUniform4iARB", "GL_ARB_shader_objects", glUniform4iARB
},
17130 { "glUniform4iv", "GL_VERSION_2_0", glUniform4iv
},
17131 { "glUniform4ivARB", "GL_ARB_shader_objects", glUniform4ivARB
},
17132 { "glUniform4ui", "GL_VERSION_3_0", glUniform4ui
},
17133 { "glUniform4ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4ui64NV
},
17134 { "glUniform4ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4ui64vNV
},
17135 { "glUniform4uiEXT", "GL_EXT_gpu_shader4", glUniform4uiEXT
},
17136 { "glUniform4uiv", "GL_VERSION_3_0", glUniform4uiv
},
17137 { "glUniform4uivEXT", "GL_EXT_gpu_shader4", glUniform4uivEXT
},
17138 { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glUniformBlockBinding
},
17139 { "glUniformBufferEXT", "GL_EXT_bindable_uniform", glUniformBufferEXT
},
17140 { "glUniformHandleui64ARB", "GL_ARB_bindless_texture", glUniformHandleui64ARB
},
17141 { "glUniformHandleui64NV", "GL_NV_bindless_texture", glUniformHandleui64NV
},
17142 { "glUniformHandleui64vARB", "GL_ARB_bindless_texture", glUniformHandleui64vARB
},
17143 { "glUniformHandleui64vNV", "GL_NV_bindless_texture", glUniformHandleui64vNV
},
17144 { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix2dv
},
17145 { "glUniformMatrix2fv", "GL_VERSION_2_0", glUniformMatrix2fv
},
17146 { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", glUniformMatrix2fvARB
},
17147 { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix2x3dv
},
17148 { "glUniformMatrix2x3fv", "GL_VERSION_2_1", glUniformMatrix2x3fv
},
17149 { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix2x4dv
},
17150 { "glUniformMatrix2x4fv", "GL_VERSION_2_1", glUniformMatrix2x4fv
},
17151 { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix3dv
},
17152 { "glUniformMatrix3fv", "GL_VERSION_2_0", glUniformMatrix3fv
},
17153 { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", glUniformMatrix3fvARB
},
17154 { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix3x2dv
},
17155 { "glUniformMatrix3x2fv", "GL_VERSION_2_1", glUniformMatrix3x2fv
},
17156 { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix3x4dv
},
17157 { "glUniformMatrix3x4fv", "GL_VERSION_2_1", glUniformMatrix3x4fv
},
17158 { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix4dv
},
17159 { "glUniformMatrix4fv", "GL_VERSION_2_0", glUniformMatrix4fv
},
17160 { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", glUniformMatrix4fvARB
},
17161 { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix4x2dv
},
17162 { "glUniformMatrix4x2fv", "GL_VERSION_2_1", glUniformMatrix4x2fv
},
17163 { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix4x3dv
},
17164 { "glUniformMatrix4x3fv", "GL_VERSION_2_1", glUniformMatrix4x3fv
},
17165 { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glUniformSubroutinesuiv
},
17166 { "glUniformui64NV", "GL_NV_shader_buffer_load", glUniformui64NV
},
17167 { "glUniformui64vNV", "GL_NV_shader_buffer_load", glUniformui64vNV
},
17168 { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", glUnlockArraysEXT
},
17169 { "glUnmapBuffer", "GL_VERSION_1_5", glUnmapBuffer
},
17170 { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", glUnmapBufferARB
},
17171 { "glUnmapNamedBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glUnmapNamedBuffer
},
17172 { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", glUnmapNamedBufferEXT
},
17173 { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", glUnmapObjectBufferATI
},
17174 { "glUnmapTexture2DINTEL", "GL_INTEL_map_texture", glUnmapTexture2DINTEL
},
17175 { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", glUpdateObjectBufferATI
},
17176 { "glUseProgram", "GL_VERSION_2_0", glUseProgram
},
17177 { "glUseProgramObjectARB", "GL_ARB_shader_objects", glUseProgramObjectARB
},
17178 { "glUseProgramStages", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glUseProgramStages
},
17179 { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", glUseShaderProgramEXT
},
17180 { "glVDPAUFiniNV", "GL_NV_vdpau_interop", glVDPAUFiniNV
},
17181 { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", glVDPAUGetSurfaceivNV
},
17182 { "glVDPAUInitNV", "GL_NV_vdpau_interop", glVDPAUInitNV
},
17183 { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", glVDPAUIsSurfaceNV
},
17184 { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", glVDPAUMapSurfacesNV
},
17185 { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", glVDPAURegisterOutputSurfaceNV
},
17186 { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", glVDPAURegisterVideoSurfaceNV
},
17187 { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", glVDPAUSurfaceAccessNV
},
17188 { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", glVDPAUUnmapSurfacesNV
},
17189 { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", glVDPAUUnregisterSurfaceNV
},
17190 { "glValidateProgram", "GL_VERSION_2_0", glValidateProgram
},
17191 { "glValidateProgramARB", "GL_ARB_shader_objects", glValidateProgramARB
},
17192 { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glValidateProgramPipeline
},
17193 { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", glVariantArrayObjectATI
},
17194 { "glVariantPointerEXT", "GL_EXT_vertex_shader", glVariantPointerEXT
},
17195 { "glVariantbvEXT", "GL_EXT_vertex_shader", glVariantbvEXT
},
17196 { "glVariantdvEXT", "GL_EXT_vertex_shader", glVariantdvEXT
},
17197 { "glVariantfvEXT", "GL_EXT_vertex_shader", glVariantfvEXT
},
17198 { "glVariantivEXT", "GL_EXT_vertex_shader", glVariantivEXT
},
17199 { "glVariantsvEXT", "GL_EXT_vertex_shader", glVariantsvEXT
},
17200 { "glVariantubvEXT", "GL_EXT_vertex_shader", glVariantubvEXT
},
17201 { "glVariantuivEXT", "GL_EXT_vertex_shader", glVariantuivEXT
},
17202 { "glVariantusvEXT", "GL_EXT_vertex_shader", glVariantusvEXT
},
17203 { "glVertex2bOES", "GL_OES_byte_coordinates", glVertex2bOES
},
17204 { "glVertex2bvOES", "GL_OES_byte_coordinates", glVertex2bvOES
},
17205 { "glVertex2hNV", "GL_NV_half_float", glVertex2hNV
},
17206 { "glVertex2hvNV", "GL_NV_half_float", glVertex2hvNV
},
17207 { "glVertex2xOES", "GL_OES_fixed_point", glVertex2xOES
},
17208 { "glVertex2xvOES", "GL_OES_fixed_point", glVertex2xvOES
},
17209 { "glVertex3bOES", "GL_OES_byte_coordinates", glVertex3bOES
},
17210 { "glVertex3bvOES", "GL_OES_byte_coordinates", glVertex3bvOES
},
17211 { "glVertex3hNV", "GL_NV_half_float", glVertex3hNV
},
17212 { "glVertex3hvNV", "GL_NV_half_float", glVertex3hvNV
},
17213 { "glVertex3xOES", "GL_OES_fixed_point", glVertex3xOES
},
17214 { "glVertex3xvOES", "GL_OES_fixed_point", glVertex3xvOES
},
17215 { "glVertex4bOES", "GL_OES_byte_coordinates", glVertex4bOES
},
17216 { "glVertex4bvOES", "GL_OES_byte_coordinates", glVertex4bvOES
},
17217 { "glVertex4hNV", "GL_NV_half_float", glVertex4hNV
},
17218 { "glVertex4hvNV", "GL_NV_half_float", glVertex4hvNV
},
17219 { "glVertex4xOES", "GL_OES_fixed_point", glVertex4xOES
},
17220 { "glVertex4xvOES", "GL_OES_fixed_point", glVertex4xvOES
},
17221 { "glVertexArrayAttribBinding", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribBinding
},
17222 { "glVertexArrayAttribFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribFormat
},
17223 { "glVertexArrayAttribIFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribIFormat
},
17224 { "glVertexArrayAttribLFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribLFormat
},
17225 { "glVertexArrayBindVertexBufferEXT", "GL_EXT_direct_state_access", glVertexArrayBindVertexBufferEXT
},
17226 { "glVertexArrayBindingDivisor", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayBindingDivisor
},
17227 { "glVertexArrayColorOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayColorOffsetEXT
},
17228 { "glVertexArrayEdgeFlagOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayEdgeFlagOffsetEXT
},
17229 { "glVertexArrayElementBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayElementBuffer
},
17230 { "glVertexArrayFogCoordOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayFogCoordOffsetEXT
},
17231 { "glVertexArrayIndexOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayIndexOffsetEXT
},
17232 { "glVertexArrayMultiTexCoordOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayMultiTexCoordOffsetEXT
},
17233 { "glVertexArrayNormalOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayNormalOffsetEXT
},
17234 { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", glVertexArrayParameteriAPPLE
},
17235 { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", glVertexArrayRangeAPPLE
},
17236 { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", glVertexArrayRangeNV
},
17237 { "glVertexArraySecondaryColorOffsetEXT", "GL_EXT_direct_state_access", glVertexArraySecondaryColorOffsetEXT
},
17238 { "glVertexArrayTexCoordOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayTexCoordOffsetEXT
},
17239 { "glVertexArrayVertexAttribBindingEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribBindingEXT
},
17240 { "glVertexArrayVertexAttribDivisorEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribDivisorEXT
},
17241 { "glVertexArrayVertexAttribFormatEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribFormatEXT
},
17242 { "glVertexArrayVertexAttribIFormatEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribIFormatEXT
},
17243 { "glVertexArrayVertexAttribIOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribIOffsetEXT
},
17244 { "glVertexArrayVertexAttribLFormatEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribLFormatEXT
},
17245 { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribLOffsetEXT
},
17246 { "glVertexArrayVertexAttribOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribOffsetEXT
},
17247 { "glVertexArrayVertexBindingDivisorEXT", "GL_EXT_direct_state_access", glVertexArrayVertexBindingDivisorEXT
},
17248 { "glVertexArrayVertexBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayVertexBuffer
},
17249 { "glVertexArrayVertexBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayVertexBuffers
},
17250 { "glVertexArrayVertexOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexOffsetEXT
},
17251 { "glVertexAttrib1d", "GL_VERSION_2_0", glVertexAttrib1d
},
17252 { "glVertexAttrib1dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1dARB
},
17253 { "glVertexAttrib1dNV", "GL_NV_vertex_program", glVertexAttrib1dNV
},
17254 { "glVertexAttrib1dv", "GL_VERSION_2_0", glVertexAttrib1dv
},
17255 { "glVertexAttrib1dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1dvARB
},
17256 { "glVertexAttrib1dvNV", "GL_NV_vertex_program", glVertexAttrib1dvNV
},
17257 { "glVertexAttrib1f", "GL_VERSION_2_0", glVertexAttrib1f
},
17258 { "glVertexAttrib1fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1fARB
},
17259 { "glVertexAttrib1fNV", "GL_NV_vertex_program", glVertexAttrib1fNV
},
17260 { "glVertexAttrib1fv", "GL_VERSION_2_0", glVertexAttrib1fv
},
17261 { "glVertexAttrib1fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1fvARB
},
17262 { "glVertexAttrib1fvNV", "GL_NV_vertex_program", glVertexAttrib1fvNV
},
17263 { "glVertexAttrib1hNV", "GL_NV_half_float", glVertexAttrib1hNV
},
17264 { "glVertexAttrib1hvNV", "GL_NV_half_float", glVertexAttrib1hvNV
},
17265 { "glVertexAttrib1s", "GL_VERSION_2_0", glVertexAttrib1s
},
17266 { "glVertexAttrib1sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1sARB
},
17267 { "glVertexAttrib1sNV", "GL_NV_vertex_program", glVertexAttrib1sNV
},
17268 { "glVertexAttrib1sv", "GL_VERSION_2_0", glVertexAttrib1sv
},
17269 { "glVertexAttrib1svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1svARB
},
17270 { "glVertexAttrib1svNV", "GL_NV_vertex_program", glVertexAttrib1svNV
},
17271 { "glVertexAttrib2d", "GL_VERSION_2_0", glVertexAttrib2d
},
17272 { "glVertexAttrib2dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2dARB
},
17273 { "glVertexAttrib2dNV", "GL_NV_vertex_program", glVertexAttrib2dNV
},
17274 { "glVertexAttrib2dv", "GL_VERSION_2_0", glVertexAttrib2dv
},
17275 { "glVertexAttrib2dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2dvARB
},
17276 { "glVertexAttrib2dvNV", "GL_NV_vertex_program", glVertexAttrib2dvNV
},
17277 { "glVertexAttrib2f", "GL_VERSION_2_0", glVertexAttrib2f
},
17278 { "glVertexAttrib2fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2fARB
},
17279 { "glVertexAttrib2fNV", "GL_NV_vertex_program", glVertexAttrib2fNV
},
17280 { "glVertexAttrib2fv", "GL_VERSION_2_0", glVertexAttrib2fv
},
17281 { "glVertexAttrib2fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2fvARB
},
17282 { "glVertexAttrib2fvNV", "GL_NV_vertex_program", glVertexAttrib2fvNV
},
17283 { "glVertexAttrib2hNV", "GL_NV_half_float", glVertexAttrib2hNV
},
17284 { "glVertexAttrib2hvNV", "GL_NV_half_float", glVertexAttrib2hvNV
},
17285 { "glVertexAttrib2s", "GL_VERSION_2_0", glVertexAttrib2s
},
17286 { "glVertexAttrib2sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2sARB
},
17287 { "glVertexAttrib2sNV", "GL_NV_vertex_program", glVertexAttrib2sNV
},
17288 { "glVertexAttrib2sv", "GL_VERSION_2_0", glVertexAttrib2sv
},
17289 { "glVertexAttrib2svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2svARB
},
17290 { "glVertexAttrib2svNV", "GL_NV_vertex_program", glVertexAttrib2svNV
},
17291 { "glVertexAttrib3d", "GL_VERSION_2_0", glVertexAttrib3d
},
17292 { "glVertexAttrib3dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3dARB
},
17293 { "glVertexAttrib3dNV", "GL_NV_vertex_program", glVertexAttrib3dNV
},
17294 { "glVertexAttrib3dv", "GL_VERSION_2_0", glVertexAttrib3dv
},
17295 { "glVertexAttrib3dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3dvARB
},
17296 { "glVertexAttrib3dvNV", "GL_NV_vertex_program", glVertexAttrib3dvNV
},
17297 { "glVertexAttrib3f", "GL_VERSION_2_0", glVertexAttrib3f
},
17298 { "glVertexAttrib3fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3fARB
},
17299 { "glVertexAttrib3fNV", "GL_NV_vertex_program", glVertexAttrib3fNV
},
17300 { "glVertexAttrib3fv", "GL_VERSION_2_0", glVertexAttrib3fv
},
17301 { "glVertexAttrib3fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3fvARB
},
17302 { "glVertexAttrib3fvNV", "GL_NV_vertex_program", glVertexAttrib3fvNV
},
17303 { "glVertexAttrib3hNV", "GL_NV_half_float", glVertexAttrib3hNV
},
17304 { "glVertexAttrib3hvNV", "GL_NV_half_float", glVertexAttrib3hvNV
},
17305 { "glVertexAttrib3s", "GL_VERSION_2_0", glVertexAttrib3s
},
17306 { "glVertexAttrib3sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3sARB
},
17307 { "glVertexAttrib3sNV", "GL_NV_vertex_program", glVertexAttrib3sNV
},
17308 { "glVertexAttrib3sv", "GL_VERSION_2_0", glVertexAttrib3sv
},
17309 { "glVertexAttrib3svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3svARB
},
17310 { "glVertexAttrib3svNV", "GL_NV_vertex_program", glVertexAttrib3svNV
},
17311 { "glVertexAttrib4Nbv", "GL_VERSION_2_0", glVertexAttrib4Nbv
},
17312 { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NbvARB
},
17313 { "glVertexAttrib4Niv", "GL_VERSION_2_0", glVertexAttrib4Niv
},
17314 { "glVertexAttrib4NivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NivARB
},
17315 { "glVertexAttrib4Nsv", "GL_VERSION_2_0", glVertexAttrib4Nsv
},
17316 { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NsvARB
},
17317 { "glVertexAttrib4Nub", "GL_VERSION_2_0", glVertexAttrib4Nub
},
17318 { "glVertexAttrib4NubARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NubARB
},
17319 { "glVertexAttrib4Nubv", "GL_VERSION_2_0", glVertexAttrib4Nubv
},
17320 { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NubvARB
},
17321 { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", glVertexAttrib4Nuiv
},
17322 { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NuivARB
},
17323 { "glVertexAttrib4Nusv", "GL_VERSION_2_0", glVertexAttrib4Nusv
},
17324 { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NusvARB
},
17325 { "glVertexAttrib4bv", "GL_VERSION_2_0", glVertexAttrib4bv
},
17326 { "glVertexAttrib4bvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4bvARB
},
17327 { "glVertexAttrib4d", "GL_VERSION_2_0", glVertexAttrib4d
},
17328 { "glVertexAttrib4dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4dARB
},
17329 { "glVertexAttrib4dNV", "GL_NV_vertex_program", glVertexAttrib4dNV
},
17330 { "glVertexAttrib4dv", "GL_VERSION_2_0", glVertexAttrib4dv
},
17331 { "glVertexAttrib4dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4dvARB
},
17332 { "glVertexAttrib4dvNV", "GL_NV_vertex_program", glVertexAttrib4dvNV
},
17333 { "glVertexAttrib4f", "GL_VERSION_2_0", glVertexAttrib4f
},
17334 { "glVertexAttrib4fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4fARB
},
17335 { "glVertexAttrib4fNV", "GL_NV_vertex_program", glVertexAttrib4fNV
},
17336 { "glVertexAttrib4fv", "GL_VERSION_2_0", glVertexAttrib4fv
},
17337 { "glVertexAttrib4fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4fvARB
},
17338 { "glVertexAttrib4fvNV", "GL_NV_vertex_program", glVertexAttrib4fvNV
},
17339 { "glVertexAttrib4hNV", "GL_NV_half_float", glVertexAttrib4hNV
},
17340 { "glVertexAttrib4hvNV", "GL_NV_half_float", glVertexAttrib4hvNV
},
17341 { "glVertexAttrib4iv", "GL_VERSION_2_0", glVertexAttrib4iv
},
17342 { "glVertexAttrib4ivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4ivARB
},
17343 { "glVertexAttrib4s", "GL_VERSION_2_0", glVertexAttrib4s
},
17344 { "glVertexAttrib4sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4sARB
},
17345 { "glVertexAttrib4sNV", "GL_NV_vertex_program", glVertexAttrib4sNV
},
17346 { "glVertexAttrib4sv", "GL_VERSION_2_0", glVertexAttrib4sv
},
17347 { "glVertexAttrib4svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4svARB
},
17348 { "glVertexAttrib4svNV", "GL_NV_vertex_program", glVertexAttrib4svNV
},
17349 { "glVertexAttrib4ubNV", "GL_NV_vertex_program", glVertexAttrib4ubNV
},
17350 { "glVertexAttrib4ubv", "GL_VERSION_2_0", glVertexAttrib4ubv
},
17351 { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4ubvARB
},
17352 { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", glVertexAttrib4ubvNV
},
17353 { "glVertexAttrib4uiv", "GL_VERSION_2_0", glVertexAttrib4uiv
},
17354 { "glVertexAttrib4uivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4uivARB
},
17355 { "glVertexAttrib4usv", "GL_VERSION_2_0", glVertexAttrib4usv
},
17356 { "glVertexAttrib4usvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4usvARB
},
17357 { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", glVertexAttribArrayObjectATI
},
17358 { "glVertexAttribBinding", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribBinding
},
17359 { "glVertexAttribDivisor", "GL_VERSION_3_3", glVertexAttribDivisor
},
17360 { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", glVertexAttribDivisorARB
},
17361 { "glVertexAttribFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribFormat
},
17362 { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexAttribFormatNV
},
17363 { "glVertexAttribI1i", "GL_VERSION_3_0", glVertexAttribI1i
},
17364 { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", glVertexAttribI1iEXT
},
17365 { "glVertexAttribI1iv", "GL_VERSION_3_0", glVertexAttribI1iv
},
17366 { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", glVertexAttribI1ivEXT
},
17367 { "glVertexAttribI1ui", "GL_VERSION_3_0", glVertexAttribI1ui
},
17368 { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", glVertexAttribI1uiEXT
},
17369 { "glVertexAttribI1uiv", "GL_VERSION_3_0", glVertexAttribI1uiv
},
17370 { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", glVertexAttribI1uivEXT
},
17371 { "glVertexAttribI2i", "GL_VERSION_3_0", glVertexAttribI2i
},
17372 { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", glVertexAttribI2iEXT
},
17373 { "glVertexAttribI2iv", "GL_VERSION_3_0", glVertexAttribI2iv
},
17374 { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", glVertexAttribI2ivEXT
},
17375 { "glVertexAttribI2ui", "GL_VERSION_3_0", glVertexAttribI2ui
},
17376 { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", glVertexAttribI2uiEXT
},
17377 { "glVertexAttribI2uiv", "GL_VERSION_3_0", glVertexAttribI2uiv
},
17378 { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", glVertexAttribI2uivEXT
},
17379 { "glVertexAttribI3i", "GL_VERSION_3_0", glVertexAttribI3i
},
17380 { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", glVertexAttribI3iEXT
},
17381 { "glVertexAttribI3iv", "GL_VERSION_3_0", glVertexAttribI3iv
},
17382 { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", glVertexAttribI3ivEXT
},
17383 { "glVertexAttribI3ui", "GL_VERSION_3_0", glVertexAttribI3ui
},
17384 { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", glVertexAttribI3uiEXT
},
17385 { "glVertexAttribI3uiv", "GL_VERSION_3_0", glVertexAttribI3uiv
},
17386 { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", glVertexAttribI3uivEXT
},
17387 { "glVertexAttribI4bv", "GL_VERSION_3_0", glVertexAttribI4bv
},
17388 { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", glVertexAttribI4bvEXT
},
17389 { "glVertexAttribI4i", "GL_VERSION_3_0", glVertexAttribI4i
},
17390 { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", glVertexAttribI4iEXT
},
17391 { "glVertexAttribI4iv", "GL_VERSION_3_0", glVertexAttribI4iv
},
17392 { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", glVertexAttribI4ivEXT
},
17393 { "glVertexAttribI4sv", "GL_VERSION_3_0", glVertexAttribI4sv
},
17394 { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", glVertexAttribI4svEXT
},
17395 { "glVertexAttribI4ubv", "GL_VERSION_3_0", glVertexAttribI4ubv
},
17396 { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", glVertexAttribI4ubvEXT
},
17397 { "glVertexAttribI4ui", "GL_VERSION_3_0", glVertexAttribI4ui
},
17398 { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", glVertexAttribI4uiEXT
},
17399 { "glVertexAttribI4uiv", "GL_VERSION_3_0", glVertexAttribI4uiv
},
17400 { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", glVertexAttribI4uivEXT
},
17401 { "glVertexAttribI4usv", "GL_VERSION_3_0", glVertexAttribI4usv
},
17402 { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", glVertexAttribI4usvEXT
},
17403 { "glVertexAttribIFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribIFormat
},
17404 { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexAttribIFormatNV
},
17405 { "glVertexAttribIPointer", "GL_VERSION_3_0", glVertexAttribIPointer
},
17406 { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", glVertexAttribIPointerEXT
},
17407 { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL1d
},
17408 { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL1dEXT
},
17409 { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL1dv
},
17410 { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL1dvEXT
},
17411 { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1i64NV
},
17412 { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1i64vNV
},
17413 { "glVertexAttribL1ui64ARB", "GL_ARB_bindless_texture", glVertexAttribL1ui64ARB
},
17414 { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1ui64NV
},
17415 { "glVertexAttribL1ui64vARB", "GL_ARB_bindless_texture", glVertexAttribL1ui64vARB
},
17416 { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1ui64vNV
},
17417 { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL2d
},
17418 { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL2dEXT
},
17419 { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL2dv
},
17420 { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL2dvEXT
},
17421 { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2i64NV
},
17422 { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2i64vNV
},
17423 { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2ui64NV
},
17424 { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2ui64vNV
},
17425 { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL3d
},
17426 { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL3dEXT
},
17427 { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL3dv
},
17428 { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL3dvEXT
},
17429 { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3i64NV
},
17430 { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3i64vNV
},
17431 { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3ui64NV
},
17432 { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3ui64vNV
},
17433 { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL4d
},
17434 { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL4dEXT
},
17435 { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL4dv
},
17436 { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL4dvEXT
},
17437 { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4i64NV
},
17438 { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4i64vNV
},
17439 { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4ui64NV
},
17440 { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4ui64vNV
},
17441 { "glVertexAttribLFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribLFormat
},
17442 { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribLFormatNV
},
17443 { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribLPointer
},
17444 { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribLPointerEXT
},
17445 { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP1ui
},
17446 { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP1uiv
},
17447 { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP2ui
},
17448 { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP2uiv
},
17449 { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP3ui
},
17450 { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP3uiv
},
17451 { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP4ui
},
17452 { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP4uiv
},
17453 { "glVertexAttribParameteriAMD", "GL_AMD_interleaved_elements", glVertexAttribParameteriAMD
},
17454 { "glVertexAttribPointer", "GL_VERSION_2_0", glVertexAttribPointer
},
17455 { "glVertexAttribPointerARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttribPointerARB
},
17456 { "glVertexAttribPointerNV", "GL_NV_vertex_program", glVertexAttribPointerNV
},
17457 { "glVertexAttribs1dvNV", "GL_NV_vertex_program", glVertexAttribs1dvNV
},
17458 { "glVertexAttribs1fvNV", "GL_NV_vertex_program", glVertexAttribs1fvNV
},
17459 { "glVertexAttribs1hvNV", "GL_NV_half_float", glVertexAttribs1hvNV
},
17460 { "glVertexAttribs1svNV", "GL_NV_vertex_program", glVertexAttribs1svNV
},
17461 { "glVertexAttribs2dvNV", "GL_NV_vertex_program", glVertexAttribs2dvNV
},
17462 { "glVertexAttribs2fvNV", "GL_NV_vertex_program", glVertexAttribs2fvNV
},
17463 { "glVertexAttribs2hvNV", "GL_NV_half_float", glVertexAttribs2hvNV
},
17464 { "glVertexAttribs2svNV", "GL_NV_vertex_program", glVertexAttribs2svNV
},
17465 { "glVertexAttribs3dvNV", "GL_NV_vertex_program", glVertexAttribs3dvNV
},
17466 { "glVertexAttribs3fvNV", "GL_NV_vertex_program", glVertexAttribs3fvNV
},
17467 { "glVertexAttribs3hvNV", "GL_NV_half_float", glVertexAttribs3hvNV
},
17468 { "glVertexAttribs3svNV", "GL_NV_vertex_program", glVertexAttribs3svNV
},
17469 { "glVertexAttribs4dvNV", "GL_NV_vertex_program", glVertexAttribs4dvNV
},
17470 { "glVertexAttribs4fvNV", "GL_NV_vertex_program", glVertexAttribs4fvNV
},
17471 { "glVertexAttribs4hvNV", "GL_NV_half_float", glVertexAttribs4hvNV
},
17472 { "glVertexAttribs4svNV", "GL_NV_vertex_program", glVertexAttribs4svNV
},
17473 { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", glVertexAttribs4ubvNV
},
17474 { "glVertexBindingDivisor", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexBindingDivisor
},
17475 { "glVertexBlendARB", "GL_ARB_vertex_blend", glVertexBlendARB
},
17476 { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", glVertexBlendEnvfATI
},
17477 { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", glVertexBlendEnviATI
},
17478 { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexFormatNV
},
17479 { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP2ui
},
17480 { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP2uiv
},
17481 { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP3ui
},
17482 { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP3uiv
},
17483 { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP4ui
},
17484 { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP4uiv
},
17485 { "glVertexPointerEXT", "GL_EXT_vertex_array", glVertexPointerEXT
},
17486 { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", glVertexPointerListIBM
},
17487 { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", glVertexPointervINTEL
},
17488 { "glVertexStream1dATI", "GL_ATI_vertex_streams", glVertexStream1dATI
},
17489 { "glVertexStream1dvATI", "GL_ATI_vertex_streams", glVertexStream1dvATI
},
17490 { "glVertexStream1fATI", "GL_ATI_vertex_streams", glVertexStream1fATI
},
17491 { "glVertexStream1fvATI", "GL_ATI_vertex_streams", glVertexStream1fvATI
},
17492 { "glVertexStream1iATI", "GL_ATI_vertex_streams", glVertexStream1iATI
},
17493 { "glVertexStream1ivATI", "GL_ATI_vertex_streams", glVertexStream1ivATI
},
17494 { "glVertexStream1sATI", "GL_ATI_vertex_streams", glVertexStream1sATI
},
17495 { "glVertexStream1svATI", "GL_ATI_vertex_streams", glVertexStream1svATI
},
17496 { "glVertexStream2dATI", "GL_ATI_vertex_streams", glVertexStream2dATI
},
17497 { "glVertexStream2dvATI", "GL_ATI_vertex_streams", glVertexStream2dvATI
},
17498 { "glVertexStream2fATI", "GL_ATI_vertex_streams", glVertexStream2fATI
},
17499 { "glVertexStream2fvATI", "GL_ATI_vertex_streams", glVertexStream2fvATI
},
17500 { "glVertexStream2iATI", "GL_ATI_vertex_streams", glVertexStream2iATI
},
17501 { "glVertexStream2ivATI", "GL_ATI_vertex_streams", glVertexStream2ivATI
},
17502 { "glVertexStream2sATI", "GL_ATI_vertex_streams", glVertexStream2sATI
},
17503 { "glVertexStream2svATI", "GL_ATI_vertex_streams", glVertexStream2svATI
},
17504 { "glVertexStream3dATI", "GL_ATI_vertex_streams", glVertexStream3dATI
},
17505 { "glVertexStream3dvATI", "GL_ATI_vertex_streams", glVertexStream3dvATI
},
17506 { "glVertexStream3fATI", "GL_ATI_vertex_streams", glVertexStream3fATI
},
17507 { "glVertexStream3fvATI", "GL_ATI_vertex_streams", glVertexStream3fvATI
},
17508 { "glVertexStream3iATI", "GL_ATI_vertex_streams", glVertexStream3iATI
},
17509 { "glVertexStream3ivATI", "GL_ATI_vertex_streams", glVertexStream3ivATI
},
17510 { "glVertexStream3sATI", "GL_ATI_vertex_streams", glVertexStream3sATI
},
17511 { "glVertexStream3svATI", "GL_ATI_vertex_streams", glVertexStream3svATI
},
17512 { "glVertexStream4dATI", "GL_ATI_vertex_streams", glVertexStream4dATI
},
17513 { "glVertexStream4dvATI", "GL_ATI_vertex_streams", glVertexStream4dvATI
},
17514 { "glVertexStream4fATI", "GL_ATI_vertex_streams", glVertexStream4fATI
},
17515 { "glVertexStream4fvATI", "GL_ATI_vertex_streams", glVertexStream4fvATI
},
17516 { "glVertexStream4iATI", "GL_ATI_vertex_streams", glVertexStream4iATI
},
17517 { "glVertexStream4ivATI", "GL_ATI_vertex_streams", glVertexStream4ivATI
},
17518 { "glVertexStream4sATI", "GL_ATI_vertex_streams", glVertexStream4sATI
},
17519 { "glVertexStream4svATI", "GL_ATI_vertex_streams", glVertexStream4svATI
},
17520 { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", glVertexWeightPointerEXT
},
17521 { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", glVertexWeightfEXT
},
17522 { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", glVertexWeightfvEXT
},
17523 { "glVertexWeighthNV", "GL_NV_half_float", glVertexWeighthNV
},
17524 { "glVertexWeighthvNV", "GL_NV_half_float", glVertexWeighthvNV
},
17525 { "glVideoCaptureNV", "GL_NV_video_capture", glVideoCaptureNV
},
17526 { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", glVideoCaptureStreamParameterdvNV
},
17527 { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", glVideoCaptureStreamParameterfvNV
},
17528 { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", glVideoCaptureStreamParameterivNV
},
17529 { "glViewportArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", glViewportArrayv
},
17530 { "glViewportIndexedf", "GL_ARB_viewport_array GL_VERSION_4_1", glViewportIndexedf
},
17531 { "glViewportIndexedfv", "GL_ARB_viewport_array GL_VERSION_4_1", glViewportIndexedfv
},
17532 { "glWaitSync", "GL_ARB_sync GL_VERSION_3_2", glWaitSync
},
17533 { "glWeightPathsNV", "GL_NV_path_rendering", glWeightPathsNV
},
17534 { "glWeightPointerARB", "GL_ARB_vertex_blend", glWeightPointerARB
},
17535 { "glWeightbvARB", "GL_ARB_vertex_blend", glWeightbvARB
},
17536 { "glWeightdvARB", "GL_ARB_vertex_blend", glWeightdvARB
},
17537 { "glWeightfvARB", "GL_ARB_vertex_blend", glWeightfvARB
},
17538 { "glWeightivARB", "GL_ARB_vertex_blend", glWeightivARB
},
17539 { "glWeightsvARB", "GL_ARB_vertex_blend", glWeightsvARB
},
17540 { "glWeightubvARB", "GL_ARB_vertex_blend", glWeightubvARB
},
17541 { "glWeightuivARB", "GL_ARB_vertex_blend", glWeightuivARB
},
17542 { "glWeightusvARB", "GL_ARB_vertex_blend", glWeightusvARB
},
17543 { "glWindowPos2d", "GL_VERSION_1_4", glWindowPos2d
},
17544 { "glWindowPos2dARB", "GL_ARB_window_pos", glWindowPos2dARB
},
17545 { "glWindowPos2dMESA", "GL_MESA_window_pos", glWindowPos2dMESA
},
17546 { "glWindowPos2dv", "GL_VERSION_1_4", glWindowPos2dv
},
17547 { "glWindowPos2dvARB", "GL_ARB_window_pos", glWindowPos2dvARB
},
17548 { "glWindowPos2dvMESA", "GL_MESA_window_pos", glWindowPos2dvMESA
},
17549 { "glWindowPos2f", "GL_VERSION_1_4", glWindowPos2f
},
17550 { "glWindowPos2fARB", "GL_ARB_window_pos", glWindowPos2fARB
},
17551 { "glWindowPos2fMESA", "GL_MESA_window_pos", glWindowPos2fMESA
},
17552 { "glWindowPos2fv", "GL_VERSION_1_4", glWindowPos2fv
},
17553 { "glWindowPos2fvARB", "GL_ARB_window_pos", glWindowPos2fvARB
},
17554 { "glWindowPos2fvMESA", "GL_MESA_window_pos", glWindowPos2fvMESA
},
17555 { "glWindowPos2i", "GL_VERSION_1_4", glWindowPos2i
},
17556 { "glWindowPos2iARB", "GL_ARB_window_pos", glWindowPos2iARB
},
17557 { "glWindowPos2iMESA", "GL_MESA_window_pos", glWindowPos2iMESA
},
17558 { "glWindowPos2iv", "GL_VERSION_1_4", glWindowPos2iv
},
17559 { "glWindowPos2ivARB", "GL_ARB_window_pos", glWindowPos2ivARB
},
17560 { "glWindowPos2ivMESA", "GL_MESA_window_pos", glWindowPos2ivMESA
},
17561 { "glWindowPos2s", "GL_VERSION_1_4", glWindowPos2s
},
17562 { "glWindowPos2sARB", "GL_ARB_window_pos", glWindowPos2sARB
},
17563 { "glWindowPos2sMESA", "GL_MESA_window_pos", glWindowPos2sMESA
},
17564 { "glWindowPos2sv", "GL_VERSION_1_4", glWindowPos2sv
},
17565 { "glWindowPos2svARB", "GL_ARB_window_pos", glWindowPos2svARB
},
17566 { "glWindowPos2svMESA", "GL_MESA_window_pos", glWindowPos2svMESA
},
17567 { "glWindowPos3d", "GL_VERSION_1_4", glWindowPos3d
},
17568 { "glWindowPos3dARB", "GL_ARB_window_pos", glWindowPos3dARB
},
17569 { "glWindowPos3dMESA", "GL_MESA_window_pos", glWindowPos3dMESA
},
17570 { "glWindowPos3dv", "GL_VERSION_1_4", glWindowPos3dv
},
17571 { "glWindowPos3dvARB", "GL_ARB_window_pos", glWindowPos3dvARB
},
17572 { "glWindowPos3dvMESA", "GL_MESA_window_pos", glWindowPos3dvMESA
},
17573 { "glWindowPos3f", "GL_VERSION_1_4", glWindowPos3f
},
17574 { "glWindowPos3fARB", "GL_ARB_window_pos", glWindowPos3fARB
},
17575 { "glWindowPos3fMESA", "GL_MESA_window_pos", glWindowPos3fMESA
},
17576 { "glWindowPos3fv", "GL_VERSION_1_4", glWindowPos3fv
},
17577 { "glWindowPos3fvARB", "GL_ARB_window_pos", glWindowPos3fvARB
},
17578 { "glWindowPos3fvMESA", "GL_MESA_window_pos", glWindowPos3fvMESA
},
17579 { "glWindowPos3i", "GL_VERSION_1_4", glWindowPos3i
},
17580 { "glWindowPos3iARB", "GL_ARB_window_pos", glWindowPos3iARB
},
17581 { "glWindowPos3iMESA", "GL_MESA_window_pos", glWindowPos3iMESA
},
17582 { "glWindowPos3iv", "GL_VERSION_1_4", glWindowPos3iv
},
17583 { "glWindowPos3ivARB", "GL_ARB_window_pos", glWindowPos3ivARB
},
17584 { "glWindowPos3ivMESA", "GL_MESA_window_pos", glWindowPos3ivMESA
},
17585 { "glWindowPos3s", "GL_VERSION_1_4", glWindowPos3s
},
17586 { "glWindowPos3sARB", "GL_ARB_window_pos", glWindowPos3sARB
},
17587 { "glWindowPos3sMESA", "GL_MESA_window_pos", glWindowPos3sMESA
},
17588 { "glWindowPos3sv", "GL_VERSION_1_4", glWindowPos3sv
},
17589 { "glWindowPos3svARB", "GL_ARB_window_pos", glWindowPos3svARB
},
17590 { "glWindowPos3svMESA", "GL_MESA_window_pos", glWindowPos3svMESA
},
17591 { "glWindowPos4dMESA", "GL_MESA_window_pos", glWindowPos4dMESA
},
17592 { "glWindowPos4dvMESA", "GL_MESA_window_pos", glWindowPos4dvMESA
},
17593 { "glWindowPos4fMESA", "GL_MESA_window_pos", glWindowPos4fMESA
},
17594 { "glWindowPos4fvMESA", "GL_MESA_window_pos", glWindowPos4fvMESA
},
17595 { "glWindowPos4iMESA", "GL_MESA_window_pos", glWindowPos4iMESA
},
17596 { "glWindowPos4ivMESA", "GL_MESA_window_pos", glWindowPos4ivMESA
},
17597 { "glWindowPos4sMESA", "GL_MESA_window_pos", glWindowPos4sMESA
},
17598 { "glWindowPos4svMESA", "GL_MESA_window_pos", glWindowPos4svMESA
},
17599 { "glWriteMaskEXT", "GL_EXT_vertex_shader", glWriteMaskEXT
},
17600 { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range", wglAllocateMemoryNV
},
17601 { "wglBindTexImageARB", "WGL_ARB_render_texture", wglBindTexImageARB
},
17602 { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format", wglChoosePixelFormatARB
},
17603 { "wglCreateContextAttribsARB", "WGL_ARB_create_context", wglCreateContextAttribsARB
},
17604 { "wglCreatePbufferARB", "WGL_ARB_pbuffer", wglCreatePbufferARB
},
17605 { "wglDestroyPbufferARB", "WGL_ARB_pbuffer", wglDestroyPbufferARB
},
17606 { "wglFreeMemoryNV", "WGL_NV_vertex_array_range", wglFreeMemoryNV
},
17607 { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read", wglGetCurrentReadDCARB
},
17608 { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string", wglGetExtensionsStringARB
},
17609 { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string", wglGetExtensionsStringEXT
},
17610 { "wglGetPbufferDCARB", "WGL_ARB_pbuffer", wglGetPbufferDCARB
},
17611 { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribfvARB
},
17612 { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribivARB
},
17613 { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", wglGetSwapIntervalEXT
},
17614 { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB
},
17615 { "wglQueryPbufferARB", "WGL_ARB_pbuffer", wglQueryPbufferARB
},
17616 { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", wglReleasePbufferDCARB
},
17617 { "wglReleaseTexImageARB", "WGL_ARB_render_texture", wglReleaseTexImageARB
},
17618 { "wglSetPbufferAttribARB", "WGL_ARB_render_texture", wglSetPbufferAttribARB
},
17619 { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough", wglSetPixelFormatWINE
},
17620 { "wglSwapIntervalEXT", "WGL_EXT_swap_control", wglSwapIntervalEXT
}