1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #include "wine/port.h"
30 #define DDRAW_INIT_GUID
31 #include "ddraw_private.h"
34 #include "wine/exception.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
39 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
41 static HINSTANCE instance
;
43 /* value of ForceRefreshRate */
44 DWORD force_refresh_rate
= 0;
46 /* Structure for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
49 LPDDENUMCALLBACKA callback
;
53 /* Enumeration callback for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
54 static HRESULT CALLBACK
enum_callback(GUID
*guid
, char *description
, char *driver_name
,
55 void *context
, HMONITOR monitor
)
57 const struct callback_info
*info
= context
;
59 return info
->callback(guid
, description
, driver_name
, info
->context
);
62 /* Handle table functions */
63 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
)
65 t
->entries
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, initial_size
* sizeof(*t
->entries
));
68 ERR("Failed to allocate handle table memory.\n");
71 t
->free_entries
= NULL
;
72 t
->table_size
= initial_size
;
78 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
)
80 HeapFree(GetProcessHeap(), 0, t
->entries
);
81 memset(t
, 0, sizeof(*t
));
84 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
)
86 struct ddraw_handle_entry
*entry
;
90 DWORD idx
= t
->free_entries
- t
->entries
;
91 /* Use a free handle */
92 entry
= t
->free_entries
;
93 if (entry
->type
!= DDRAW_HANDLE_FREE
)
95 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx
, entry
->object
, entry
->type
);
96 return DDRAW_INVALID_HANDLE
;
98 t
->free_entries
= entry
->object
;
99 entry
->object
= object
;
105 if (!(t
->entry_count
< t
->table_size
))
108 UINT new_size
= t
->table_size
+ (t
->table_size
>> 1);
109 struct ddraw_handle_entry
*new_entries
= HeapReAlloc(GetProcessHeap(),
110 0, t
->entries
, new_size
* sizeof(*t
->entries
));
113 ERR("Failed to grow the handle table.\n");
114 return DDRAW_INVALID_HANDLE
;
116 t
->entries
= new_entries
;
117 t
->table_size
= new_size
;
120 entry
= &t
->entries
[t
->entry_count
];
121 entry
->object
= object
;
124 return t
->entry_count
++;
127 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
129 struct ddraw_handle_entry
*entry
;
132 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
134 WARN("Invalid handle %#x passed.\n", handle
);
138 entry
= &t
->entries
[handle
];
139 if (entry
->type
!= type
)
141 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
145 object
= entry
->object
;
146 entry
->object
= t
->free_entries
;
147 entry
->type
= DDRAW_HANDLE_FREE
;
148 t
->free_entries
= entry
;
153 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
155 struct ddraw_handle_entry
*entry
;
157 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
159 WARN("Invalid handle %#x passed.\n", handle
);
163 entry
= &t
->entries
[handle
];
164 if (entry
->type
!= type
)
166 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
170 return entry
->object
;
173 /***********************************************************************
175 * Helper function for DirectDrawCreate and friends
176 * Creates a new DDraw interface with the given REFIID
178 * Interfaces that can be created:
179 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
180 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
181 * IDirect3D interfaces?)
184 * guid: ID of the requested driver, NULL for the default driver.
185 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
186 * DD: Used to return the pointer to the created object
187 * UnkOuter: For aggregation, which is unsupported. Must be NULL
188 * iid: requested version ID.
191 * DD_OK if the Interface was created successfully
192 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
193 * E_OUTOFMEMORY if some allocation failed
195 ***********************************************************************/
197 DDRAW_Create(const GUID
*guid
,
202 enum wined3d_device_type device_type
;
206 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
207 debugstr_guid(guid
), DD
, UnkOuter
, debugstr_guid(iid
));
211 /* We don't care about this guids. Well, there's no special guid anyway
214 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
216 /* Use the reference device id. This doesn't actually change anything,
217 * WineD3D always uses OpenGL for D3D rendering. One could make it request
220 device_type
= WINED3D_DEVICE_TYPE_REF
;
222 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
224 device_type
= WINED3D_DEVICE_TYPE_HAL
;
231 /* DDraw doesn't support aggregation, according to msdn */
232 if (UnkOuter
!= NULL
)
233 return CLASS_E_NOAGGREGATION
;
235 /* DirectDraw creation comes here */
236 ddraw
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
));
239 ERR("Out of memory when creating DirectDraw\n");
240 return E_OUTOFMEMORY
;
243 hr
= ddraw_init(ddraw
, device_type
);
246 WARN("Failed to initialize ddraw object, hr %#x.\n", hr
);
247 HeapFree(GetProcessHeap(), 0, ddraw
);
251 hr
= IDirectDraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, iid
, DD
);
252 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
254 list_add_head(&global_ddraw_list
, &ddraw
->ddraw_list_entry
);
256 WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid
), ddraw
);
261 /***********************************************************************
262 * DirectDrawCreate (DDRAW.@)
264 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
265 * interfaces in theory
267 * Arguments, return values: See DDRAW_Create
269 ***********************************************************************/
270 HRESULT WINAPI DECLSPEC_HOTPATCH
DirectDrawCreate(GUID
*driver_guid
, IDirectDraw
**ddraw
, IUnknown
*outer
)
274 TRACE("driver_guid %s, ddraw %p, outer %p.\n",
275 debugstr_guid(driver_guid
), ddraw
, outer
);
277 wined3d_mutex_lock();
278 hr
= DDRAW_Create(driver_guid
, (void **)ddraw
, outer
, &IID_IDirectDraw
);
279 wined3d_mutex_unlock();
283 if (FAILED(hr
= IDirectDraw_Initialize(*ddraw
, driver_guid
)))
284 IDirectDraw_Release(*ddraw
);
290 /***********************************************************************
291 * DirectDrawCreateEx (DDRAW.@)
293 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
294 * interfaces are requested.
296 * Arguments, return values: See DDRAW_Create
298 ***********************************************************************/
299 HRESULT WINAPI DECLSPEC_HOTPATCH
DirectDrawCreateEx(GUID
*driver_guid
,
300 void **ddraw
, REFIID interface_iid
, IUnknown
*outer
)
304 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer %p.\n",
305 debugstr_guid(driver_guid
), ddraw
, debugstr_guid(interface_iid
), outer
);
307 if (!IsEqualGUID(interface_iid
, &IID_IDirectDraw7
))
308 return DDERR_INVALIDPARAMS
;
310 wined3d_mutex_lock();
311 hr
= DDRAW_Create(driver_guid
, ddraw
, outer
, interface_iid
);
312 wined3d_mutex_unlock();
316 IDirectDraw7
*ddraw7
= *(IDirectDraw7
**)ddraw
;
317 hr
= IDirectDraw7_Initialize(ddraw7
, driver_guid
);
319 IDirectDraw7_Release(ddraw7
);
325 /***********************************************************************
326 * DirectDrawEnumerateA (DDRAW.@)
328 * Enumerates legacy ddraw drivers, ascii version. We only have one
329 * driver, which relays to WineD3D. If we were sufficiently cool,
330 * we could offer various interfaces, which use a different default surface
331 * implementation, but I think it's better to offer this choice in
332 * winecfg, because some apps use the default driver, so we would need
333 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
336 * Callback: Callback function from the app
337 * Context: Argument to the call back.
341 * E_INVALIDARG if the Callback caused a page fault
344 ***********************************************************************/
345 HRESULT WINAPI
DirectDrawEnumerateA(LPDDENUMCALLBACKA callback
, void *context
)
347 struct callback_info info
;
349 TRACE("callback %p, context %p.\n", callback
, context
);
351 info
.callback
= callback
;
352 info
.context
= context
;
353 return DirectDrawEnumerateExA(enum_callback
, &info
, 0x0);
356 /***********************************************************************
357 * DirectDrawEnumerateExA (DDRAW.@)
359 * Enumerates DirectDraw7 drivers, ascii version. See
360 * the comments above DirectDrawEnumerateA for more details.
362 * The Flag member is not supported right now.
364 ***********************************************************************/
365 HRESULT WINAPI
DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA callback
, void *context
, DWORD flags
)
367 struct wined3d
*wined3d
;
369 TRACE("callback %p, context %p, flags %#x.\n", callback
, context
, flags
);
371 if (flags
& ~(DDENUM_ATTACHEDSECONDARYDEVICES
|
372 DDENUM_DETACHEDSECONDARYDEVICES
|
373 DDENUM_NONDISPLAYDEVICES
))
374 return DDERR_INVALIDPARAMS
;
377 FIXME("flags 0x%08x not handled\n", flags
);
379 TRACE("Enumerating ddraw interfaces\n");
380 if (!(wined3d
= wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS
)))
382 if (!(wined3d
= wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS
| WINED3D_NO3D
)))
384 WARN("Failed to create a wined3d object.\n");
388 WARN("Created a wined3d object without 3D support.\n");
393 /* QuickTime expects the description "DirectDraw HAL" */
394 static CHAR driver_desc
[] = "DirectDraw HAL",
395 driver_name
[] = "display";
396 struct wined3d_adapter_identifier adapter_id
;
401 /* The Battle.net System Checker expects both a NULL device and a GUID-based device */
402 TRACE("Default interface: DirectDraw HAL\n");
403 cont_enum
= callback(NULL
, driver_desc
, driver_name
, context
, 0);
404 for (adapter
= 0; SUCCEEDED(hr
) && cont_enum
; adapter
++)
406 char DriverName
[512] = "";
408 /* The Battle.net System Checker expects the GetAdapterIdentifier DeviceName to match the
409 * Driver Name, so obtain the DeviceName and GUID from D3D. */
410 memset(&adapter_id
, 0x0, sizeof(adapter_id
));
411 adapter_id
.device_name
= DriverName
;
412 adapter_id
.device_name_size
= sizeof(DriverName
);
413 wined3d_mutex_lock();
414 hr
= wined3d_get_adapter_identifier(wined3d
, adapter
, 0x0, &adapter_id
);
415 wined3d_mutex_unlock();
418 TRACE("Interface %d: %s\n", adapter
, wine_dbgstr_guid(&adapter_id
.device_identifier
));
419 cont_enum
= callback(&adapter_id
.device_identifier
, driver_desc
,
420 adapter_id
.device_name
, context
, 0);
426 wined3d_decref(wined3d
);
427 return DDERR_INVALIDPARAMS
;
431 wined3d_decref(wined3d
);
432 TRACE("End of enumeration\n");
436 /***********************************************************************
437 * DirectDrawEnumerateW (DDRAW.@)
439 * Enumerates legacy drivers, unicode version.
440 * This function is not implemented on Windows.
442 ***********************************************************************/
443 HRESULT WINAPI
DirectDrawEnumerateW(LPDDENUMCALLBACKW callback
, void *context
)
445 TRACE("callback %p, context %p.\n", callback
, context
);
448 return DDERR_INVALIDPARAMS
;
450 return DDERR_UNSUPPORTED
;
453 /***********************************************************************
454 * DirectDrawEnumerateExW (DDRAW.@)
456 * Enumerates DirectDraw7 drivers, unicode version.
457 * This function is not implemented on Windows.
459 ***********************************************************************/
460 HRESULT WINAPI
DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW callback
, void *context
, DWORD flags
)
462 TRACE("callback %p, context %p, flags %#x.\n", callback
, context
, flags
);
464 return DDERR_UNSUPPORTED
;
467 /***********************************************************************
468 * Classfactory implementation.
469 ***********************************************************************/
471 /***********************************************************************
472 * CF_CreateDirectDraw
474 * DDraw creation function for the class factory
477 * UnkOuter: Set to NULL
478 * iid: ID of the wanted interface
479 * obj: Address to pass the interface pointer back
482 * DD_OK / DDERR*, see DDRAW_Create
484 ***********************************************************************/
486 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
491 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(iid
), obj
);
493 wined3d_mutex_lock();
494 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
495 wined3d_mutex_unlock();
500 /***********************************************************************
501 * CF_CreateDirectDraw
503 * Clipper creation function for the class factory
506 * UnkOuter: Set to NULL
507 * iid: ID of the wanted interface
508 * obj: Address to pass the interface pointer back
511 * DD_OK / DDERR*, see DDRAW_Create
513 ***********************************************************************/
515 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
519 IDirectDrawClipper
*Clip
;
521 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(riid
), obj
);
523 wined3d_mutex_lock();
524 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
527 wined3d_mutex_unlock();
531 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
532 IDirectDrawClipper_Release(Clip
);
534 wined3d_mutex_unlock();
539 static const struct object_creation_info object_creation
[] =
541 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
542 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
543 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
546 struct ddraw_class_factory
548 IClassFactory IClassFactory_iface
;
551 HRESULT (*pfnCreateInstance
)(IUnknown
*outer
, REFIID iid
, void **out
);
554 static inline struct ddraw_class_factory
*impl_from_IClassFactory(IClassFactory
*iface
)
556 return CONTAINING_RECORD(iface
, struct ddraw_class_factory
, IClassFactory_iface
);
559 /*******************************************************************************
560 * IDirectDrawClassFactory::QueryInterface
562 * QueryInterface for the class factory
565 * riid Reference to identifier of queried interface
566 * ppv Address to return the interface pointer at
570 * Failure: E_NOINTERFACE
572 *******************************************************************************/
573 static HRESULT WINAPI
ddraw_class_factory_QueryInterface(IClassFactory
*iface
, REFIID riid
, void **out
)
575 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
577 if (IsEqualGUID(riid
, &IID_IUnknown
)
578 || IsEqualGUID(riid
, &IID_IClassFactory
))
580 IClassFactory_AddRef(iface
);
585 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
587 return E_NOINTERFACE
;
590 /*******************************************************************************
591 * IDirectDrawClassFactory::AddRef
593 * AddRef for the class factory
598 *******************************************************************************/
599 static ULONG WINAPI
ddraw_class_factory_AddRef(IClassFactory
*iface
)
601 struct ddraw_class_factory
*factory
= impl_from_IClassFactory(iface
);
602 ULONG ref
= InterlockedIncrement(&factory
->ref
);
604 TRACE("%p increasing refcount to %u.\n", factory
, ref
);
609 /*******************************************************************************
610 * IDirectDrawClassFactory::Release
612 * Release for the class factory. If the refcount falls to 0, the object
618 *******************************************************************************/
619 static ULONG WINAPI
ddraw_class_factory_Release(IClassFactory
*iface
)
621 struct ddraw_class_factory
*factory
= impl_from_IClassFactory(iface
);
622 ULONG ref
= InterlockedDecrement(&factory
->ref
);
624 TRACE("%p decreasing refcount to %u.\n", factory
, ref
);
627 HeapFree(GetProcessHeap(), 0, factory
);
633 /*******************************************************************************
634 * IDirectDrawClassFactory::CreateInstance
636 * What is this? Seems to create DirectDraw objects...
639 * The usual things???
644 *******************************************************************************/
645 static HRESULT WINAPI
ddraw_class_factory_CreateInstance(IClassFactory
*iface
,
646 IUnknown
*outer_unknown
, REFIID riid
, void **out
)
648 struct ddraw_class_factory
*factory
= impl_from_IClassFactory(iface
);
650 TRACE("iface %p, outer_unknown %p, riid %s, out %p.\n",
651 iface
, outer_unknown
, debugstr_guid(riid
), out
);
653 return factory
->pfnCreateInstance(outer_unknown
, riid
, out
);
656 /*******************************************************************************
657 * IDirectDrawClassFactory::LockServer
665 * S_OK, because it's a stub
667 *******************************************************************************/
668 static HRESULT WINAPI
ddraw_class_factory_LockServer(IClassFactory
*iface
, BOOL dolock
)
670 FIXME("iface %p, dolock %#x stub!\n", iface
, dolock
);
675 /*******************************************************************************
676 * The class factory VTable
677 *******************************************************************************/
678 static const IClassFactoryVtbl IClassFactory_Vtbl
=
680 ddraw_class_factory_QueryInterface
,
681 ddraw_class_factory_AddRef
,
682 ddraw_class_factory_Release
,
683 ddraw_class_factory_CreateInstance
,
684 ddraw_class_factory_LockServer
687 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, void **out
)
689 struct ddraw_class_factory
*factory
;
692 TRACE("rclsid %s, riid %s, out %p.\n",
693 debugstr_guid(rclsid
), debugstr_guid(riid
), out
);
695 if (!IsEqualGUID(&IID_IClassFactory
, riid
)
696 && !IsEqualGUID(&IID_IUnknown
, riid
))
697 return E_NOINTERFACE
;
699 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
701 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
705 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
707 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
708 return CLASS_E_CLASSNOTAVAILABLE
;
711 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
712 if (factory
== NULL
) return E_OUTOFMEMORY
;
714 factory
->IClassFactory_iface
.lpVtbl
= &IClassFactory_Vtbl
;
717 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
724 /*******************************************************************************
725 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
731 HRESULT WINAPI
DllCanUnloadNow(void)
739 /***********************************************************************
740 * DllRegisterServer (DDRAW.@)
742 HRESULT WINAPI
DllRegisterServer(void)
744 return __wine_register_resources( instance
);
747 /***********************************************************************
748 * DllUnregisterServer (DDRAW.@)
750 HRESULT WINAPI
DllUnregisterServer(void)
752 return __wine_unregister_resources( instance
);
755 /*******************************************************************************
758 * Callback function for the EnumSurfaces call in DllMain.
759 * Dumps some surface info and releases the surface
762 * surf: The enumerated surface
763 * desc: it's description
764 * context: Pointer to the ddraw impl
768 *******************************************************************************/
769 static HRESULT WINAPI
770 DestroyCallback(IDirectDrawSurface7
*surf
,
771 DDSURFACEDESC2
*desc
,
774 struct ddraw_surface
*Impl
= impl_from_IDirectDrawSurface7(surf
);
775 ULONG ref7
, ref4
, ref3
, ref2
, ref1
, gamma_count
, iface_count
;
777 ref7
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
782 gamma_count
= Impl
->gamma_count
;
784 WARN("Surface %p has an reference counts of 7: %u 4: %u 3: %u 2: %u 1: %u gamma: %u\n",
785 Impl
, ref7
, ref4
, ref3
, ref2
, ref1
, gamma_count
);
787 /* Skip surfaces which are attached somewhere or which are
788 * part of a complex compound. They will get released when destroying
791 if( (!Impl
->is_complex_root
) || (Impl
->first_attached
!= Impl
) )
794 /* Destroy the surface */
795 iface_count
= ddraw_surface_release_iface(Impl
);
796 while (iface_count
) iface_count
= ddraw_surface_release_iface(Impl
);
801 /***********************************************************************
804 * Could be used to register DirectDraw drivers, if we have more than
805 * one. Also used to destroy any objects left at unload if the
806 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
808 ***********************************************************************/
809 BOOL WINAPI
DllMain(HINSTANCE inst
, DWORD reason
, void *reserved
)
813 case DLL_PROCESS_ATTACH
:
815 static HMODULE ddraw_self
;
819 /* Register the window class. This is used to create a hidden window
820 * for D3D rendering, if the application didn't pass one. It can also
821 * be used for creating a device window from SetCooperativeLevel(). */
822 wc
.style
= CS_HREDRAW
| CS_VREDRAW
;
823 wc
.lpfnWndProc
= DefWindowProcA
;
829 wc
.hbrBackground
= GetStockObject(BLACK_BRUSH
);
830 wc
.lpszMenuName
= NULL
;
831 wc
.lpszClassName
= DDRAW_WINDOW_CLASS_NAME
;
832 if (!RegisterClassA(&wc
))
834 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
838 /* On Windows one can force the refresh rate that DirectDraw uses by
839 * setting an override value in dxdiag. This is documented in KB315614
840 * (main article), KB230002, and KB217348. By comparing registry dumps
841 * before and after setting the override, we see that the override value
842 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
843 * DWORD that represents the refresh rate to force. We use this
844 * registry entry to modify the behavior of SetDisplayMode so that Wine
845 * users can override the refresh rate in a Windows-compatible way.
847 * dxdiag will not accept a refresh rate lower than 40 or higher than
848 * 120 so this value should be within that range. It is, of course,
849 * possible for a user to set the registry entry value directly so that
850 * assumption might not hold.
852 * There is no current mechanism for setting this value through the Wine
853 * GUI. It would be most appropriate to set this value through a dxdiag
854 * clone, but it may be sufficient to use winecfg.
856 * TODO: Create a mechanism for setting this value through the Wine GUI.
858 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE
, "Software\\Microsoft\\DirectDraw", &hkey
) )
860 DWORD type
, data
, size
;
863 if (!RegQueryValueExA(hkey
, "ForceRefreshRate", NULL
, &type
, (BYTE
*)&data
, &size
) && type
== REG_DWORD
)
865 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data
);
866 force_refresh_rate
= data
;
871 /* Prevent the ddraw module from being unloaded. When switching to
872 * exclusive mode, we replace the window proc of the ddraw window. If
873 * an application would unload ddraw from the WM_DESTROY handler for
874 * that window, it would return to unmapped memory and die. Apparently
875 * this is supposed to work on Windows. */
876 if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS
| GET_MODULE_HANDLE_EX_FLAG_PIN
,
877 (const WCHAR
*)&ddraw_self
, &ddraw_self
))
878 ERR("Failed to get own module handle.\n");
881 DisableThreadLibraryCalls(inst
);
885 case DLL_PROCESS_DETACH
:
886 if(!list_empty(&global_ddraw_list
))
888 struct list
*entry
, *entry2
;
889 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
891 /* We remove elements from this loop */
892 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
894 struct ddraw
*ddraw
= LIST_ENTRY(entry
, struct ddraw
, ddraw_list_entry
);
899 WARN("DDraw %p has a refcount of %d\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref3
+ ddraw
->ref2
+ ddraw
->ref1
);
901 /* Add references to each interface to avoid freeing them unexpectedly */
902 IDirectDraw_AddRef(&ddraw
->IDirectDraw_iface
);
903 IDirectDraw2_AddRef(&ddraw
->IDirectDraw2_iface
);
904 IDirectDraw4_AddRef(&ddraw
->IDirectDraw4_iface
);
905 IDirectDraw7_AddRef(&ddraw
->IDirectDraw7_iface
);
907 /* Does a D3D device exist? Destroy it
908 * TODO: Destroy all Vertex buffers, Lights, Materials
909 * and execute buffers too
913 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
914 while(IDirect3DDevice7_Release(&ddraw
->d3ddevice
->IDirect3DDevice7_iface
));
917 /* Destroy the swapchain after any 3D device. The 3D device
918 * cleanup code needs a swapchain. Specifically, it tries to
919 * set the current render target to the front buffer. */
920 if (ddraw
->wined3d_swapchain
)
921 ddraw_destroy_swapchain(ddraw
);
923 /* Try to release the objects
924 * Do an EnumSurfaces to find any hanging surfaces
926 memset(&desc
, 0, sizeof(desc
));
927 desc
.dwSize
= sizeof(desc
);
928 for(i
= 0; i
<= 1; i
++)
930 hr
= IDirectDraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, DDENUMSURFACES_ALL
,
931 &desc
, ddraw
, DestroyCallback
);
933 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
936 if (!list_empty(&ddraw
->surface_list
))
937 ERR("DDraw %p still has surfaces attached.\n", ddraw
);
939 /* Release all hanging references to destroy the objects. This
940 * restores the screen mode too
942 while(IDirectDraw_Release(&ddraw
->IDirectDraw_iface
));
943 while(IDirectDraw2_Release(&ddraw
->IDirectDraw2_iface
));
944 while(IDirectDraw4_Release(&ddraw
->IDirectDraw4_iface
));
945 while(IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
));
950 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME
, inst
);