ntdll: Add ACTCTX field limit checks to RtlCreateActivationContext().
[wine.git] / dlls / d3d9 / directx.c
blobd5b8e276075ae86251d9637f20628f5716314dbd
1 /*
2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
31 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37 if (IsEqualGUID(riid, &IID_IDirect3D9)
38 || IsEqualGUID(riid, &IID_IUnknown))
40 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
41 *out = &d3d9->IDirect3D9Ex_iface;
42 return S_OK;
45 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47 if (!d3d9->extended)
49 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
50 *out = NULL;
51 return E_NOINTERFACE;
54 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
55 *out = &d3d9->IDirect3D9Ex_iface;
56 return S_OK;
59 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 *out = NULL;
62 return E_NOINTERFACE;
65 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
68 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
70 TRACE("%p increasing refcount to %lu.\n", iface, refcount);
72 return refcount;
75 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
78 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
80 TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
82 if (!refcount)
84 wined3d_decref(d3d9->wined3d);
86 free(d3d9->wined3d_outputs);
87 free(d3d9);
90 return refcount;
93 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
95 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
96 HRESULT hr;
98 TRACE("iface %p, init_function %p.\n", iface, init_function);
100 wined3d_mutex_lock();
101 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
102 wined3d_mutex_unlock();
104 return hr;
107 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
109 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
111 TRACE("iface %p.\n", iface);
113 return d3d9->wined3d_output_count;
116 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
117 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
119 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
120 struct wined3d_adapter_identifier adapter_id;
121 struct wined3d_adapter *wined3d_adapter;
122 struct wined3d_output_desc output_desc;
123 unsigned int output_idx;
124 HRESULT hr;
126 TRACE("iface %p, adapter %u, flags %#lx, identifier %p.\n",
127 iface, adapter, flags, identifier);
129 output_idx = adapter;
130 if (output_idx >= d3d9->wined3d_output_count)
131 return D3DERR_INVALIDCALL;
133 wined3d_mutex_lock();
134 if (FAILED(hr = wined3d_output_get_desc(d3d9->wined3d_outputs[output_idx], &output_desc)))
136 wined3d_mutex_unlock();
137 WARN("Failed to get output description, hr %#lx.\n", hr);
138 return hr;
140 WideCharToMultiByte(CP_ACP, 0, output_desc.device_name, -1, identifier->DeviceName,
141 sizeof(identifier->DeviceName), NULL, NULL);
143 adapter_id.driver = identifier->Driver;
144 adapter_id.driver_size = sizeof(identifier->Driver);
145 adapter_id.description = identifier->Description;
146 adapter_id.description_size = sizeof(identifier->Description);
148 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
149 if (SUCCEEDED(hr = wined3d_adapter_get_identifier(wined3d_adapter, flags, &adapter_id)))
151 identifier->DriverVersion = adapter_id.driver_version;
152 identifier->VendorId = adapter_id.vendor_id;
153 identifier->DeviceId = adapter_id.device_id;
154 identifier->SubSysId = adapter_id.subsystem_id;
155 identifier->Revision = adapter_id.revision;
156 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
157 identifier->WHQLLevel = adapter_id.whql_level;
159 wined3d_mutex_unlock();
161 return hr;
164 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
166 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
167 unsigned int output_idx, count;
169 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
171 output_idx = adapter;
172 if (output_idx >= d3d9->wined3d_output_count)
173 return 0;
175 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
176 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
177 return 0;
179 wined3d_mutex_lock();
180 count = wined3d_output_get_mode_count(d3d9->wined3d_outputs[output_idx],
181 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN, true);
182 wined3d_mutex_unlock();
184 return count;
187 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
188 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
190 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
191 struct wined3d_display_mode wined3d_mode;
192 unsigned int output_idx;
193 HRESULT hr;
195 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
196 iface, adapter, format, mode_idx, mode);
198 output_idx = adapter;
199 if (output_idx >= d3d9->wined3d_output_count)
200 return D3DERR_INVALIDCALL;
202 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
203 return D3DERR_INVALIDCALL;
205 wined3d_mutex_lock();
206 hr = wined3d_output_get_mode(d3d9->wined3d_outputs[output_idx], wined3dformat_from_d3dformat(format),
207 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode, true);
208 wined3d_mutex_unlock();
210 if (SUCCEEDED(hr))
212 mode->Width = wined3d_mode.width;
213 mode->Height = wined3d_mode.height;
214 mode->RefreshRate = wined3d_mode.refresh_rate;
215 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
218 return hr;
221 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
223 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
224 struct wined3d_display_mode wined3d_mode;
225 unsigned int output_idx;
226 HRESULT hr;
228 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
230 output_idx = adapter;
231 if (output_idx >= d3d9->wined3d_output_count)
232 return D3DERR_INVALIDCALL;
234 wined3d_mutex_lock();
235 hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode, NULL);
236 wined3d_mutex_unlock();
238 if (SUCCEEDED(hr))
240 mode->Width = wined3d_mode.width;
241 mode->Height = wined3d_mode.height;
242 mode->RefreshRate = wined3d_mode.refresh_rate;
243 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
246 return hr;
249 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
250 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
252 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
253 unsigned int output_idx;
254 HRESULT hr;
256 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
257 iface, adapter, device_type, display_format, backbuffer_format, windowed);
259 output_idx = adapter;
260 if (output_idx >= d3d9->wined3d_output_count)
261 return D3DERR_INVALIDCALL;
263 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
264 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
265 return WINED3DERR_NOTAVAILABLE;
267 wined3d_mutex_lock();
268 hr = wined3d_check_device_type(d3d9->wined3d, d3d9->wined3d_outputs[output_idx],
269 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(display_format),
270 wined3dformat_from_d3dformat(backbuffer_format), windowed);
271 wined3d_mutex_unlock();
273 return hr;
276 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
277 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
279 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
280 enum wined3d_resource_type wined3d_rtype;
281 struct wined3d_adapter *wined3d_adapter;
282 unsigned int bind_flags;
283 unsigned int output_idx;
284 HRESULT hr;
286 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#lx, resource_type %#x, format %#x.\n",
287 iface, adapter, device_type, adapter_format, usage, resource_type, format);
289 output_idx = adapter;
290 if (output_idx >= d3d9->wined3d_output_count)
291 return D3DERR_INVALIDCALL;
293 if (adapter_format != D3DFMT_X8R8G8B8 && adapter_format != D3DFMT_R5G6B5
294 && adapter_format != D3DFMT_X1R5G5B5)
296 WARN("Invalid adapter format.\n");
297 return adapter_format ? D3DERR_NOTAVAILABLE : D3DERR_INVALIDCALL;
300 bind_flags = wined3d_bind_flags_from_d3d9_usage(usage);
301 usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
302 switch (resource_type)
304 case D3DRTYPE_CUBETEXTURE:
305 usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
306 case D3DRTYPE_TEXTURE:
307 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
308 case D3DRTYPE_SURFACE:
309 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
310 break;
312 case D3DRTYPE_VOLUMETEXTURE:
313 case D3DRTYPE_VOLUME:
314 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
315 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
316 break;
318 case D3DRTYPE_VERTEXBUFFER:
319 case D3DRTYPE_INDEXBUFFER:
320 wined3d_rtype = WINED3D_RTYPE_BUFFER;
321 break;
323 default:
324 FIXME("Unhandled resource type %#x.\n", resource_type);
325 return WINED3DERR_INVALIDCALL;
328 wined3d_mutex_lock();
329 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
330 if (format == D3DFMT_RESZ && resource_type == D3DRTYPE_SURFACE && usage == D3DUSAGE_RENDERTARGET)
332 unsigned int levels;
334 hr = wined3d_check_device_multisample_type(wined3d_adapter, wined3d_device_type_from_d3d(device_type),
335 WINED3DFMT_D24_UNORM_S8_UINT, FALSE, WINED3D_MULTISAMPLE_NON_MASKABLE, &levels);
336 if (SUCCEEDED(hr) && !levels)
337 hr = D3DERR_NOTAVAILABLE;
339 else
340 hr = wined3d_check_device_format(d3d9->wined3d, wined3d_adapter, wined3d_device_type_from_d3d(device_type),
341 wined3dformat_from_d3dformat(adapter_format), usage, bind_flags,
342 wined3d_rtype, wined3dformat_from_d3dformat(format));
343 wined3d_mutex_unlock();
345 return hr;
348 static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
349 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
351 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
352 struct wined3d_adapter *wined3d_adapter;
353 unsigned int output_idx;
354 HRESULT hr;
356 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
357 iface, adapter, device_type, format, windowed, multisample_type, levels);
359 output_idx = adapter;
360 if (output_idx >= d3d9->wined3d_output_count)
361 return D3DERR_INVALIDCALL;
363 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
364 return D3DERR_INVALIDCALL;
366 wined3d_mutex_lock();
367 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
368 hr = wined3d_check_device_multisample_type(wined3d_adapter,
369 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(format),
370 windowed, wined3d_multisample_type_from_d3d(multisample_type), (unsigned int *)levels);
371 wined3d_mutex_unlock();
372 if (hr == WINED3DERR_NOTAVAILABLE && levels)
373 *levels = 1;
375 return hr;
378 static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
379 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
381 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
382 struct wined3d_adapter *wined3d_adapter;
383 unsigned int output_idx;
384 HRESULT hr;
386 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
387 iface, adapter, device_type, adapter_format, rt_format, ds_format);
389 output_idx = adapter;
390 if (output_idx >= d3d9->wined3d_output_count)
391 return D3DERR_INVALIDCALL;
393 wined3d_mutex_lock();
394 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
395 hr = wined3d_check_depth_stencil_match(wined3d_adapter,
396 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(adapter_format),
397 wined3dformat_from_d3dformat(rt_format), wined3dformat_from_d3dformat(ds_format));
398 wined3d_mutex_unlock();
400 return hr;
403 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
404 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
406 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
407 unsigned int output_idx;
408 HRESULT hr;
410 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
411 iface, adapter, device_type, src_format, dst_format);
413 output_idx = adapter;
414 if (output_idx >= d3d9->wined3d_output_count)
415 return D3DERR_INVALIDCALL;
417 wined3d_mutex_lock();
418 hr = wined3d_check_device_format_conversion(d3d9->wined3d_outputs[output_idx],
419 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(src_format),
420 wined3dformat_from_d3dformat(dst_format));
421 wined3d_mutex_unlock();
423 return hr;
426 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
428 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
429 struct wined3d_adapter *wined3d_adapter;
430 struct wined3d_caps wined3d_caps;
431 unsigned int output_idx;
432 HRESULT hr;
434 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
436 output_idx = adapter;
437 if (output_idx >= d3d9->wined3d_output_count)
438 return D3DERR_INVALIDCALL;
440 if (!caps)
441 return D3DERR_INVALIDCALL;
443 memset(caps, 0, sizeof(*caps));
445 wined3d_mutex_lock();
446 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
447 hr = wined3d_get_device_caps(wined3d_adapter, wined3d_device_type_from_d3d(device_type), &wined3d_caps);
448 wined3d_mutex_unlock();
450 d3d9_caps_from_wined3dcaps(d3d9, adapter, caps, &wined3d_caps);
452 return hr;
455 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
457 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
458 struct wined3d_output_desc desc;
459 unsigned int output_idx;
460 HRESULT hr;
462 TRACE("iface %p, adapter %u.\n", iface, adapter);
464 output_idx = adapter;
465 if (output_idx >= d3d9->wined3d_output_count)
466 return NULL;
468 wined3d_mutex_lock();
469 hr = wined3d_output_get_desc(d3d9->wined3d_outputs[output_idx], &desc);
470 wined3d_mutex_unlock();
472 if (FAILED(hr))
474 WARN("Failed to get output desc, hr %#lx.\n", hr);
475 return NULL;
478 return desc.monitor;
481 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
482 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
483 IDirect3DDevice9 **device)
485 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
486 struct d3d9_device *object;
487 HRESULT hr;
489 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#lx, parameters %p, device %p.\n",
490 iface, adapter, device_type, focus_window, flags, parameters, device);
492 if (!(object = calloc(1, sizeof(*object))))
493 return E_OUTOFMEMORY;
495 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
496 if (FAILED(hr))
498 WARN("Failed to initialize device, hr %#lx.\n", hr);
499 free(object);
500 return hr;
503 TRACE("Created device %p.\n", object);
504 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
506 return D3D_OK;
509 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
510 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
512 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
513 unsigned int output_idx, count;
515 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
517 output_idx = adapter;
518 if (output_idx >= d3d9->wined3d_output_count)
519 return 0;
521 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
522 return 0;
524 wined3d_mutex_lock();
525 count = wined3d_output_get_mode_count(d3d9->wined3d_outputs[output_idx],
526 wined3dformat_from_d3dformat(filter->Format), wined3d_scanline_ordering_from_d3d(filter->ScanLineOrdering), true);
527 wined3d_mutex_unlock();
529 return count;
532 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
533 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
535 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
536 struct wined3d_display_mode wined3d_mode;
537 unsigned int output_idx;
538 HRESULT hr;
540 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
541 iface, adapter, filter, mode_idx, mode);
543 output_idx = adapter;
544 if (output_idx >= d3d9->wined3d_output_count)
545 return D3DERR_INVALIDCALL;
547 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
548 return D3DERR_INVALIDCALL;
550 wined3d_mutex_lock();
551 hr = wined3d_output_get_mode(d3d9->wined3d_outputs[output_idx], wined3dformat_from_d3dformat(filter->Format),
552 wined3d_scanline_ordering_from_d3d(filter->ScanLineOrdering), mode_idx, &wined3d_mode, true);
553 wined3d_mutex_unlock();
555 if (SUCCEEDED(hr))
557 mode->Width = wined3d_mode.width;
558 mode->Height = wined3d_mode.height;
559 mode->RefreshRate = wined3d_mode.refresh_rate;
560 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
561 mode->ScanLineOrdering = d3dscanlineordering_from_wined3d(wined3d_mode.scanline_ordering);
564 return hr;
567 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
568 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
570 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
571 struct wined3d_display_mode wined3d_mode;
572 unsigned int output_idx;
573 HRESULT hr;
575 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
576 iface, adapter, mode, rotation);
578 output_idx = adapter;
579 if (output_idx >= d3d9->wined3d_output_count)
580 return D3DERR_INVALIDCALL;
582 if (mode->Size != sizeof(*mode))
583 return D3DERR_INVALIDCALL;
585 wined3d_mutex_lock();
586 hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode,
587 (enum wined3d_display_rotation *)rotation);
588 wined3d_mutex_unlock();
590 if (SUCCEEDED(hr))
592 mode->Width = wined3d_mode.width;
593 mode->Height = wined3d_mode.height;
594 mode->RefreshRate = wined3d_mode.refresh_rate;
595 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
596 mode->ScanLineOrdering = d3dscanlineordering_from_wined3d(wined3d_mode.scanline_ordering);
599 return hr;
602 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
603 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
604 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
606 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
607 struct d3d9_device *object;
608 HRESULT hr;
610 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#lx, parameters %p, mode %p, device %p.\n",
611 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
613 if (!(object = calloc(1, sizeof(*object))))
614 return E_OUTOFMEMORY;
616 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
617 if (FAILED(hr))
619 WARN("Failed to initialize device, hr %#lx.\n", hr);
620 free(object);
621 return hr;
624 TRACE("Created device %p.\n", object);
625 *device = &object->IDirect3DDevice9Ex_iface;
627 return D3D_OK;
630 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
632 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
633 struct wined3d_adapter_identifier adapter_id;
634 struct wined3d_adapter *wined3d_adapter;
635 unsigned int output_idx;
636 HRESULT hr;
638 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
640 output_idx = adapter;
641 if (output_idx >= d3d9->wined3d_output_count)
642 return D3DERR_INVALIDCALL;
644 adapter_id.driver_size = 0;
645 adapter_id.description_size = 0;
647 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
648 if (SUCCEEDED(hr = wined3d_adapter_get_identifier(wined3d_adapter, 0, &adapter_id)))
649 *luid = adapter_id.adapter_luid;
651 return hr;
654 static const struct IDirect3D9ExVtbl d3d9_vtbl =
656 /* IUnknown */
657 d3d9_QueryInterface,
658 d3d9_AddRef,
659 d3d9_Release,
660 /* IDirect3D9 */
661 d3d9_RegisterSoftwareDevice,
662 d3d9_GetAdapterCount,
663 d3d9_GetAdapterIdentifier,
664 d3d9_GetAdapterModeCount,
665 d3d9_EnumAdapterModes,
666 d3d9_GetAdapterDisplayMode,
667 d3d9_CheckDeviceType,
668 d3d9_CheckDeviceFormat,
669 d3d9_CheckDeviceMultiSampleType,
670 d3d9_CheckDepthStencilMatch,
671 d3d9_CheckDeviceFormatConversion,
672 d3d9_GetDeviceCaps,
673 d3d9_GetAdapterMonitor,
674 d3d9_CreateDevice,
675 /* IDirect3D9Ex */
676 d3d9_GetAdapterModeCountEx,
677 d3d9_EnumAdapterModesEx,
678 d3d9_GetAdapterDisplayModeEx,
679 d3d9_CreateDeviceEx,
680 d3d9_GetAdapterLUID,
683 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
685 DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
686 | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
687 | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
688 | WINED3D_NORMALIZED_DEPTH_BIAS | WINED3D_NO_DRAW_INDIRECT;
689 unsigned int adapter_idx, output_idx, adapter_count, output_count = 0;
690 struct wined3d_adapter *wined3d_adapter;
692 if (extended)
693 flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
695 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
696 d3d9->refcount = 1;
698 wined3d_mutex_lock();
699 d3d9->wined3d = wined3d_create(flags);
700 if (!d3d9->wined3d)
702 wined3d_mutex_unlock();
703 return FALSE;
706 adapter_count = wined3d_get_adapter_count(d3d9->wined3d);
707 for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
709 wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
710 output_count += wined3d_adapter_get_output_count(wined3d_adapter);
713 d3d9->wined3d_outputs = calloc(output_count, sizeof(*d3d9->wined3d_outputs));
714 if (!d3d9->wined3d_outputs)
716 wined3d_decref(d3d9->wined3d);
717 wined3d_mutex_unlock();
718 return FALSE;
721 d3d9->wined3d_output_count = 0;
722 for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
724 wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
725 output_count = wined3d_adapter_get_output_count(wined3d_adapter);
726 for (output_idx = 0; output_idx < output_count; ++output_idx)
728 d3d9->wined3d_outputs[d3d9->wined3d_output_count] =
729 wined3d_adapter_get_output(wined3d_adapter, output_idx);
730 ++d3d9->wined3d_output_count;
734 wined3d_mutex_unlock();
735 d3d9->extended = extended;
737 return TRUE;