2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static inline struct d3d9_vertexbuffer
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d9_vertexbuffer
, IDirect3DVertexBuffer9_iface
);
31 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
36 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
37 || IsEqualGUID(riid
, &IID_IUnknown
))
39 IDirect3DVertexBuffer9_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
50 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
52 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
53 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
55 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
59 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
61 wined3d_buffer_incref(buffer
->wined3d_buffer
);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
70 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
71 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
77 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
80 wined3d_buffer_decref(buffer
->wined3d_buffer
);
81 wined3d_mutex_unlock();
83 /* Release the device last, as it may cause the device to be destroyed. */
84 IDirect3DDevice9Ex_Release(device
);
90 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
92 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
94 TRACE("iface %p, device %p.\n", iface
, device
);
96 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
97 IDirect3DDevice9_AddRef(*device
);
99 TRACE("Returning device %p.\n", *device
);
104 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
105 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
107 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
108 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
109 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
111 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
114 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
115 REFGUID guid
, void *data
, DWORD
*data_size
)
117 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
118 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
119 iface
, debugstr_guid(guid
), data
, data_size
);
121 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
124 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
126 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
127 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
129 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
132 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
134 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
135 struct wined3d_resource
*resource
;
138 TRACE("iface %p, priority %u.\n", iface
, priority
);
140 wined3d_mutex_lock();
141 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
142 previous
= wined3d_resource_set_priority(resource
, priority
);
143 wined3d_mutex_unlock();
148 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
150 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
151 const struct wined3d_resource
*resource
;
154 TRACE("iface %p.\n", iface
);
156 wined3d_mutex_lock();
157 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
158 priority
= wined3d_resource_get_priority(resource
);
159 wined3d_mutex_unlock();
164 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
166 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
168 TRACE("iface %p.\n", iface
);
170 wined3d_mutex_lock();
171 wined3d_buffer_preload(buffer
->wined3d_buffer
);
172 wined3d_mutex_unlock();
175 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
177 TRACE("iface %p.\n", iface
);
179 return D3DRTYPE_VERTEXBUFFER
;
182 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
183 void **data
, DWORD flags
)
185 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
188 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
189 iface
, offset
, size
, data
, flags
);
191 wined3d_mutex_lock();
192 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
193 wined3d_mutex_unlock();
198 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
200 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
202 TRACE("iface %p.\n", iface
);
204 wined3d_mutex_lock();
205 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
206 wined3d_mutex_unlock();
211 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
212 D3DVERTEXBUFFER_DESC
*desc
)
214 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
215 struct wined3d_resource_desc wined3d_desc
;
216 struct wined3d_resource
*wined3d_resource
;
218 TRACE("iface %p, desc %p.\n", iface
, desc
);
220 wined3d_mutex_lock();
221 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
222 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
223 wined3d_mutex_unlock();
225 desc
->Format
= D3DFMT_VERTEXDATA
;
226 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
227 desc
->Pool
= wined3d_desc
.pool
;
228 desc
->Size
= wined3d_desc
.size
;
229 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
230 desc
->FVF
= buffer
->fvf
;
235 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
238 d3d9_vertexbuffer_QueryInterface
,
239 d3d9_vertexbuffer_AddRef
,
240 d3d9_vertexbuffer_Release
,
241 /* IDirect3DResource9 */
242 d3d9_vertexbuffer_GetDevice
,
243 d3d9_vertexbuffer_SetPrivateData
,
244 d3d9_vertexbuffer_GetPrivateData
,
245 d3d9_vertexbuffer_FreePrivateData
,
246 d3d9_vertexbuffer_SetPriority
,
247 d3d9_vertexbuffer_GetPriority
,
248 d3d9_vertexbuffer_PreLoad
,
249 d3d9_vertexbuffer_GetType
,
250 /* IDirect3DVertexBuffer9 */
251 d3d9_vertexbuffer_Lock
,
252 d3d9_vertexbuffer_Unlock
,
253 d3d9_vertexbuffer_GetDesc
,
256 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
258 struct d3d9_vertexbuffer
*buffer
= parent
;
259 d3d9_resource_cleanup(&buffer
->resource
);
260 HeapFree(GetProcessHeap(), 0, buffer
);
263 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
265 d3d9_vertexbuffer_wined3d_object_destroyed
,
268 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
269 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
273 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
275 d3d9_resource_init(&buffer
->resource
);
277 wined3d_mutex_lock();
278 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
279 (enum wined3d_pool
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
280 wined3d_mutex_unlock();
283 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
287 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
288 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
293 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
297 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
299 return impl_from_IDirect3DVertexBuffer9(iface
);
302 static inline struct d3d9_indexbuffer
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
304 return CONTAINING_RECORD(iface
, struct d3d9_indexbuffer
, IDirect3DIndexBuffer9_iface
);
307 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **out
)
309 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
311 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
312 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
313 || IsEqualGUID(riid
, &IID_IUnknown
))
315 IDirect3DIndexBuffer9_AddRef(iface
);
320 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
323 return E_NOINTERFACE
;
326 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
328 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
329 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
331 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
335 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
336 wined3d_mutex_lock();
337 wined3d_buffer_incref(buffer
->wined3d_buffer
);
338 wined3d_mutex_unlock();
344 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
346 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
347 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
349 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
353 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
355 wined3d_mutex_lock();
356 wined3d_buffer_decref(buffer
->wined3d_buffer
);
357 wined3d_mutex_unlock();
359 /* Release the device last, as it may cause the device to be destroyed. */
360 IDirect3DDevice9Ex_Release(device
);
366 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
368 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
370 TRACE("iface %p, device %p.\n", iface
, device
);
372 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
373 IDirect3DDevice9_AddRef(*device
);
375 TRACE("Returning device %p.\n", *device
);
380 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
381 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
383 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
384 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
385 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
387 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
390 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
391 REFGUID guid
, void *data
, DWORD
*data_size
)
393 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
394 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
395 iface
, debugstr_guid(guid
), data
, data_size
);
397 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
400 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
402 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
403 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
405 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
408 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
410 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
411 struct wined3d_resource
*resource
;
414 TRACE("iface %p, priority %u.\n", iface
, priority
);
416 wined3d_mutex_lock();
417 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
418 previous
= wined3d_resource_set_priority(resource
, priority
);
419 wined3d_mutex_unlock();
424 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
426 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
427 const struct wined3d_resource
*resource
;
430 TRACE("iface %p.\n", iface
);
432 wined3d_mutex_lock();
433 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
434 priority
= wined3d_resource_get_priority(resource
);
435 wined3d_mutex_unlock();
440 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
442 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
444 TRACE("iface %p.\n", iface
);
446 wined3d_mutex_lock();
447 wined3d_buffer_preload(buffer
->wined3d_buffer
);
448 wined3d_mutex_unlock();
451 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
453 TRACE("iface %p.\n", iface
);
455 return D3DRTYPE_INDEXBUFFER
;
458 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
459 UINT offset
, UINT size
, void **data
, DWORD flags
)
461 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
464 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
465 iface
, offset
, size
, data
, flags
);
467 wined3d_mutex_lock();
468 hr
= wined3d_buffer_map(buffer
->wined3d_buffer
, offset
, size
, (BYTE
**)data
, flags
);
469 wined3d_mutex_unlock();
474 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
476 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
478 TRACE("iface %p.\n", iface
);
480 wined3d_mutex_lock();
481 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
482 wined3d_mutex_unlock();
487 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
489 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
490 struct wined3d_resource_desc wined3d_desc
;
491 struct wined3d_resource
*wined3d_resource
;
493 TRACE("iface %p, desc %p.\n", iface
, desc
);
495 wined3d_mutex_lock();
496 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
497 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
498 wined3d_mutex_unlock();
500 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
501 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
502 desc
->Pool
= wined3d_desc
.pool
;
503 desc
->Size
= wined3d_desc
.size
;
504 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
509 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
512 d3d9_indexbuffer_QueryInterface
,
513 d3d9_indexbuffer_AddRef
,
514 d3d9_indexbuffer_Release
,
515 /* IDirect3DResource9 */
516 d3d9_indexbuffer_GetDevice
,
517 d3d9_indexbuffer_SetPrivateData
,
518 d3d9_indexbuffer_GetPrivateData
,
519 d3d9_indexbuffer_FreePrivateData
,
520 d3d9_indexbuffer_SetPriority
,
521 d3d9_indexbuffer_GetPriority
,
522 d3d9_indexbuffer_PreLoad
,
523 d3d9_indexbuffer_GetType
,
524 /* IDirect3DIndexBuffer9 */
525 d3d9_indexbuffer_Lock
,
526 d3d9_indexbuffer_Unlock
,
527 d3d9_indexbuffer_GetDesc
,
530 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
532 struct d3d9_indexbuffer
*buffer
= parent
;
533 d3d9_resource_cleanup(&buffer
->resource
);
534 HeapFree(GetProcessHeap(), 0, buffer
);
537 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
539 d3d9_indexbuffer_wined3d_object_destroyed
,
542 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
543 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
547 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
548 buffer
->format
= wined3dformat_from_d3dformat(format
);
549 d3d9_resource_init(&buffer
->resource
);
551 wined3d_mutex_lock();
552 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
553 (enum wined3d_pool
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
554 wined3d_mutex_unlock();
557 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
561 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
562 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
567 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
571 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
573 return impl_from_IDirect3DIndexBuffer9(iface
);