2 * PostScript driver text functions
4 * Copyright 1998 Huw D M Davies
9 #include "debugtools.h"
12 DEFAULT_DEBUG_CHANNEL(psdrv
);
14 static BOOL
PSDRV_Text(DC
*dc
, INT x
, INT y
, LPCWSTR str
, UINT count
,
15 BOOL bDrawBackground
);
17 /***********************************************************************
20 BOOL
PSDRV_ExtTextOut( DC
*dc
, INT x
, INT y
, UINT flags
,
21 const RECT
*lprect
, LPCWSTR str
, UINT count
,
24 PSDRV_PDEVICE
*physDev
= (PSDRV_PDEVICE
*)dc
->physDev
;
26 BOOL bClipped
= FALSE
;
30 TRACE("(x=%d, y=%d, flags=0x%08x, str=%s, count=%d)\n", x
, y
,
31 flags
, debugstr_wn(str
, count
), count
);
33 /* write font if not already written */
36 /* set clipping and/or draw background */
37 if ((flags
& (ETO_CLIPPED
| ETO_OPAQUE
)) && (lprect
!= NULL
))
39 rect
.left
= XLPTODP(dc
, lprect
->left
);
40 rect
.right
= XLPTODP(dc
, lprect
->right
);
41 rect
.top
= YLPTODP(dc
, lprect
->top
);
42 rect
.bottom
= YLPTODP(dc
, lprect
->bottom
);
45 PSDRV_WriteRectangle(dc
, rect
.left
, rect
.top
, rect
.right
- rect
.left
,
46 rect
.bottom
- rect
.top
);
48 if (flags
& ETO_OPAQUE
)
52 PSDRV_WriteSetColor(dc
, &physDev
->bkColor
);
54 PSDRV_WriteGRestore(dc
);
57 if (flags
& ETO_CLIPPED
)
63 bResult
= PSDRV_Text(dc
, x
, y
, str
, count
, !(bClipped
&& bOpaque
));
64 PSDRV_WriteGRestore(dc
);
68 bResult
= PSDRV_Text(dc
, x
, y
, str
, count
, TRUE
);
74 /***********************************************************************
77 static BOOL
PSDRV_Text(DC
*dc
, INT x
, INT y
, LPCWSTR str
, UINT count
,
80 PSDRV_PDEVICE
*physDev
= (PSDRV_PDEVICE
*)dc
->physDev
;
84 strbuf
= HeapAlloc( PSDRV_Heap
, 0, (count
+ 1) * sizeof(WCHAR
));
86 WARN("HeapAlloc failed\n");
90 if(dc
->textAlign
& TA_UPDATECP
) {
98 GetTextExtentPoint32W(dc
->hSelf
, str
, count
, &sz
);
99 sz
.cx
= XLSTODS(dc
, sz
.cx
);
100 sz
.cy
= YLSTODS(dc
, sz
.cy
);
102 switch(dc
->textAlign
& (TA_LEFT
| TA_CENTER
| TA_RIGHT
) ) {
104 if(dc
->textAlign
& TA_UPDATECP
)
105 dc
->CursPosX
= XDPTOLP(dc
, x
+ sz
.cx
);
114 if(dc
->textAlign
& TA_UPDATECP
)
115 dc
->CursPosX
= XDPTOLP(dc
, x
);
119 switch(dc
->textAlign
& (TA_TOP
| TA_BASELINE
| TA_BOTTOM
) ) {
121 y
+= physDev
->font
.tm
.tmAscent
;
128 y
-= physDev
->font
.tm
.tmDescent
;
132 memcpy(strbuf
, str
, count
* sizeof(WCHAR
));
133 *(strbuf
+ count
) = '\0';
135 if ((dc
->backgroundMode
!= TRANSPARENT
) && (bDrawBackground
!= FALSE
))
137 PSDRV_WriteGSave(dc
);
138 PSDRV_WriteNewPath(dc
);
139 PSDRV_WriteRectangle(dc
, x
, y
- physDev
->font
.tm
.tmAscent
, sz
.cx
,
140 physDev
->font
.tm
.tmAscent
+
141 physDev
->font
.tm
.tmDescent
);
142 PSDRV_WriteSetColor(dc
, &physDev
->bkColor
);
144 PSDRV_WriteGRestore(dc
);
147 PSDRV_WriteMoveTo(dc
, x
, y
);
148 PSDRV_WriteShow(dc
, strbuf
, lstrlenW(strbuf
));
151 * Underline and strikeout attributes.
153 if ((physDev
->font
.tm
.tmUnderlined
) || (physDev
->font
.tm
.tmStruckOut
)) {
155 /* Get the thickness and the position for the underline attribute */
156 /* We'll use the same thickness for the strikeout attribute */
158 float thick
= physDev
->font
.afm
->UnderlineThickness
* physDev
->font
.scale
;
159 float pos
= -physDev
->font
.afm
->UnderlinePosition
* physDev
->font
.scale
;
161 INT escapement
= physDev
->font
.escapement
;
163 TRACE("Position = %f Thickness %f Escapement %d\n",
164 pos
, thick
, escapement
);
166 /* Get the width of the text */
168 PSDRV_GetTextExtentPoint(dc
, strbuf
, lstrlenW(strbuf
), &size
);
169 size
.cx
= XLSTODS(dc
, size
.cx
);
171 /* Do the underline */
173 if (physDev
->font
.tm
.tmUnderlined
) {
174 if (escapement
!= 0) /* rotated text */
176 PSDRV_WriteGSave(dc
); /* save the graphics state */
177 PSDRV_WriteMoveTo(dc
, x
, y
); /* move to the start */
179 /* temporarily rotate the coord system */
180 PSDRV_WriteRotate(dc
, -escapement
/10);
182 /* draw the underline relative to the starting point */
183 PSDRV_WriteRRectangle(dc
, 0, (INT
)pos
, size
.cx
, (INT
)thick
);
186 PSDRV_WriteRectangle(dc
, x
, y
+ (INT
)pos
, size
.cx
, (INT
)thick
);
190 if (escapement
!= 0) /* rotated text */
191 PSDRV_WriteGRestore(dc
); /* restore the graphics state */
194 /* Do the strikeout */
196 if (physDev
->font
.tm
.tmStruckOut
) {
197 pos
= -physDev
->font
.tm
.tmAscent
/ 2;
199 if (escapement
!= 0) /* rotated text */
201 PSDRV_WriteGSave(dc
); /* save the graphics state */
202 PSDRV_WriteMoveTo(dc
, x
, y
); /* move to the start */
204 /* temporarily rotate the coord system */
205 PSDRV_WriteRotate(dc
, -escapement
/10);
207 /* draw the underline relative to the starting point */
208 PSDRV_WriteRRectangle(dc
, 0, (INT
)pos
, size
.cx
, (INT
)thick
);
211 PSDRV_WriteRectangle(dc
, x
, y
+ (INT
)pos
, size
.cx
, (INT
)thick
);
215 if (escapement
!= 0) /* rotated text */
216 PSDRV_WriteGRestore(dc
); /* restore the graphics state */
220 HeapFree(PSDRV_Heap
, 0, strbuf
);