2 * Win32 builtin dlls support
4 * Copyright 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
28 #include <sys/types.h>
29 #ifdef HAVE_SYS_MMAN_H
34 #include "wine/library.h"
36 /* argc/argv for the Windows application */
37 int __wine_main_argc
= 0;
38 char **__wine_main_argv
= NULL
;
39 WCHAR
**__wine_main_wargv
= NULL
;
45 const IMAGE_NT_HEADERS
*nt
; /* NT header */
46 const char *filename
; /* DLL file name */
47 } builtin_dlls
[MAX_DLLS
];
51 static const IMAGE_NT_HEADERS
*main_exe
;
53 static load_dll_callback_t load_dll_callback
;
55 static const char **dll_paths
;
56 static int nb_dll_paths
;
57 static int dll_path_maxlen
;
61 /* build the dll load path from the WINEDLLPATH variable */
62 static void build_dll_path(void)
64 static const char * const dlldir
= DLLDIR
;
66 char *p
, *path
= getenv( "WINEDLLPATH" );
72 /* count how many path elements we need */
77 while (*p
== ':') p
++;
80 while (*p
&& *p
!= ':') p
++;
84 dll_paths
= malloc( (count
+1) * sizeof(*dll_paths
) );
92 while (*p
== ':') *p
++ = 0;
94 dll_paths
[nb_dll_paths
] = p
;
95 while (*p
&& *p
!= ':') p
++;
96 if (p
- dll_paths
[nb_dll_paths
] > dll_path_maxlen
)
97 dll_path_maxlen
= p
- dll_paths
[nb_dll_paths
];
102 /* append default dll dir (if not empty) to path */
103 if ((len
= strlen(dlldir
)))
105 if (len
> dll_path_maxlen
) dll_path_maxlen
= len
;
106 dll_paths
[nb_dll_paths
++] = dlldir
;
110 /* check if a given file can be opened */
111 inline static int file_exists( const char *name
)
113 int fd
= open( name
, O_RDONLY
);
114 if (fd
!= -1) close( fd
);
118 /* open a library for a given dll, searching in the dll path
119 * 'name' must be the Windows dll name (e.g. "kernel32.dll") */
120 static void *dlopen_dll( const char *name
, char *error
, int errorsize
, int test_only
)
122 int i
, namelen
= strlen(name
);
126 if (!init_done
) build_dll_path();
128 buffer
= malloc( dll_path_maxlen
+ namelen
+ 5 );
130 /* store the name at the end of the buffer, followed by .so */
131 p
= buffer
+ dll_path_maxlen
;
133 memcpy( p
, name
, namelen
);
134 strcpy( p
+ namelen
, ".so" );
136 for (i
= 0; i
< nb_dll_paths
; i
++)
138 int len
= strlen(dll_paths
[i
]);
139 p
= buffer
+ dll_path_maxlen
- len
;
140 memcpy( p
, dll_paths
[i
], len
);
141 if (test_only
) /* just test for file existence */
143 if ((ret
= (void *)file_exists( p
))) break;
147 if ((ret
= wine_dlopen( p
, RTLD_NOW
, error
, errorsize
))) break;
148 if (file_exists( p
)) break; /* exists but cannot be loaded, return the error */
156 /* adjust an array of pointers to make them into RVAs */
157 static inline void fixup_rva_ptrs( void *array
, void *base
, int count
)
159 void **ptr
= (void **)array
;
162 if (*ptr
) *ptr
= (void *)((char *)*ptr
- (char *)base
);
168 /* fixup RVAs in the import directory */
169 static void fixup_imports( IMAGE_IMPORT_DESCRIPTOR
*dir
, DWORD size
, void *base
)
171 int count
= size
/ sizeof(void *);
172 void **ptr
= (void **)dir
;
174 /* everything is either a pointer or a ordinal value below 0x10000 */
177 if (*ptr
>= (void *)0x10000) *ptr
= (void *)((char *)*ptr
- (char *)base
);
178 else if (*ptr
) *ptr
= (void *)(0x80000000 | (unsigned int)*ptr
);
184 /* fixup RVAs in the resource directory */
185 static void fixup_resources( IMAGE_RESOURCE_DIRECTORY
*dir
, char *root
, void *base
)
187 IMAGE_RESOURCE_DIRECTORY_ENTRY
*entry
;
190 entry
= (IMAGE_RESOURCE_DIRECTORY_ENTRY
*)(dir
+ 1);
191 for (i
= 0; i
< dir
->NumberOfNamedEntries
+ dir
->NumberOfIdEntries
; i
++, entry
++)
193 void *ptr
= root
+ entry
->u2
.s3
.OffsetToDirectory
;
194 if (entry
->u2
.s3
.DataIsDirectory
) fixup_resources( ptr
, root
, base
);
197 IMAGE_RESOURCE_DATA_ENTRY
*data
= ptr
;
198 fixup_rva_ptrs( &data
->OffsetToData
, base
, 1 );
204 /* map a builtin dll in memory and fixup RVAs */
205 static void *map_dll( const IMAGE_NT_HEADERS
*nt_descr
)
208 IMAGE_DATA_DIRECTORY
*dir
;
209 IMAGE_DOS_HEADER
*dos
;
210 IMAGE_NT_HEADERS
*nt
;
211 IMAGE_SECTION_HEADER
*sec
;
212 BYTE
*addr
, *code_start
, *data_start
;
213 size_t page_size
= getpagesize();
214 int nb_sections
= 2; /* code + data */
216 size_t size
= (sizeof(IMAGE_DOS_HEADER
)
217 + sizeof(IMAGE_NT_HEADERS
)
218 + nb_sections
* sizeof(IMAGE_SECTION_HEADER
));
220 assert( size
<= page_size
);
222 /* module address must be aligned on 64K boundary */
223 addr
= (BYTE
*)((nt_descr
->OptionalHeader
.ImageBase
+ 0xffff) & ~0xffff);
224 if (wine_anon_mmap( addr
, page_size
, PROT_READ
|PROT_WRITE
, MAP_FIXED
) != addr
) return NULL
;
226 dos
= (IMAGE_DOS_HEADER
*)addr
;
227 nt
= (IMAGE_NT_HEADERS
*)(dos
+ 1);
228 sec
= (IMAGE_SECTION_HEADER
*)(nt
+ 1);
229 code_start
= addr
+ page_size
;
232 data_start
= code_start
+ page_size
;
234 /* Build the DOS and NT headers */
236 dos
->e_magic
= IMAGE_DOS_SIGNATURE
;
237 dos
->e_lfanew
= sizeof(*dos
);
241 nt
->FileHeader
.NumberOfSections
= nb_sections
;
242 nt
->OptionalHeader
.SizeOfCode
= data_start
- code_start
;
243 nt
->OptionalHeader
.SizeOfInitializedData
= 0;
244 nt
->OptionalHeader
.SizeOfUninitializedData
= 0;
245 nt
->OptionalHeader
.ImageBase
= (DWORD
)addr
;
247 fixup_rva_ptrs( &nt
->OptionalHeader
.AddressOfEntryPoint
, addr
, 1 );
249 /* Build the code section */
251 strcpy( sec
->Name
, ".text" );
252 sec
->SizeOfRawData
= data_start
- code_start
;
253 sec
->Misc
.VirtualSize
= sec
->SizeOfRawData
;
254 sec
->VirtualAddress
= code_start
- addr
;
255 sec
->PointerToRawData
= code_start
- addr
;
256 sec
->Characteristics
= (IMAGE_SCN_CNT_CODE
| IMAGE_SCN_MEM_EXECUTE
| IMAGE_SCN_MEM_READ
);
259 /* Build the data section */
261 strcpy( sec
->Name
, ".data" );
262 sec
->SizeOfRawData
= 0;
263 sec
->Misc
.VirtualSize
= sec
->SizeOfRawData
;
264 sec
->VirtualAddress
= data_start
- addr
;
265 sec
->PointerToRawData
= data_start
- addr
;
266 sec
->Characteristics
= (IMAGE_SCN_CNT_INITIALIZED_DATA
|
267 IMAGE_SCN_MEM_WRITE
| IMAGE_SCN_MEM_READ
);
270 /* Build the import directory */
272 dir
= &nt
->OptionalHeader
.DataDirectory
[IMAGE_FILE_IMPORT_DIRECTORY
];
275 IMAGE_IMPORT_DESCRIPTOR
*imports
= (void *)dir
->VirtualAddress
;
276 fixup_rva_ptrs( &dir
->VirtualAddress
, addr
, 1 );
277 fixup_imports( imports
, dir
->Size
, addr
);
280 /* Build the resource directory */
282 dir
= &nt
->OptionalHeader
.DataDirectory
[IMAGE_FILE_RESOURCE_DIRECTORY
];
285 void *ptr
= (void *)dir
->VirtualAddress
;
286 fixup_rva_ptrs( &dir
->VirtualAddress
, addr
, 1 );
287 fixup_resources( ptr
, ptr
, addr
);
290 /* Build the export directory */
292 dir
= &nt
->OptionalHeader
.DataDirectory
[IMAGE_FILE_EXPORT_DIRECTORY
];
295 IMAGE_EXPORT_DIRECTORY
*exports
= (void *)dir
->VirtualAddress
;
296 fixup_rva_ptrs( &dir
->VirtualAddress
, addr
, 1 );
297 fixup_rva_ptrs( (void *)exports
->AddressOfFunctions
, addr
, exports
->NumberOfFunctions
);
298 fixup_rva_ptrs( (void *)exports
->AddressOfNames
, addr
, exports
->NumberOfNames
);
299 fixup_rva_ptrs( &exports
->Name
, addr
, 1 );
300 fixup_rva_ptrs( &exports
->AddressOfFunctions
, addr
, 1 );
301 fixup_rva_ptrs( &exports
->AddressOfNames
, addr
, 1 );
302 fixup_rva_ptrs( &exports
->AddressOfNameOrdinals
, addr
, 1 );
305 #else /* HAVE_MMAP */
307 #endif /* HAVE_MMAP */
311 /***********************************************************************
312 * __wine_dll_register
314 * Register a built-in DLL descriptor.
316 void __wine_dll_register( const IMAGE_NT_HEADERS
*header
, const char *filename
)
318 if (load_dll_callback
) load_dll_callback( map_dll(header
), filename
);
321 if (!(header
->FileHeader
.Characteristics
& IMAGE_FILE_DLL
))
325 assert( nb_dlls
< MAX_DLLS
);
326 builtin_dlls
[nb_dlls
].nt
= header
;
327 builtin_dlls
[nb_dlls
].filename
= filename
;
334 /***********************************************************************
335 * wine_dll_set_callback
337 * Set the callback function for dll loading, and call it
338 * for all dlls that were implicitly loaded already.
340 void wine_dll_set_callback( load_dll_callback_t load
)
343 load_dll_callback
= load
;
344 for (i
= 0; i
< nb_dlls
; i
++)
346 const IMAGE_NT_HEADERS
*nt
= builtin_dlls
[i
].nt
;
348 builtin_dlls
[i
].nt
= NULL
;
349 load_dll_callback( map_dll(nt
), builtin_dlls
[i
].filename
);
352 if (main_exe
) load_dll_callback( map_dll(main_exe
), "" );
356 /***********************************************************************
359 * Load a builtin dll.
361 void *wine_dll_load( const char *filename
, char *error
, int errorsize
)
365 /* callback must have been set already */
366 assert( load_dll_callback
);
368 /* check if we have it in the list */
369 /* this can happen when initializing pre-loaded dlls in wine_dll_set_callback */
370 for (i
= 0; i
< nb_dlls
; i
++)
372 if (!builtin_dlls
[i
].nt
) continue;
373 if (!strcmp( builtin_dlls
[i
].filename
, filename
))
375 const IMAGE_NT_HEADERS
*nt
= builtin_dlls
[i
].nt
;
376 builtin_dlls
[i
].nt
= NULL
;
377 load_dll_callback( map_dll(nt
), builtin_dlls
[i
].filename
);
381 return dlopen_dll( filename
, error
, errorsize
, 0 );
385 /***********************************************************************
388 * Unload a builtin dll.
390 void wine_dll_unload( void *handle
)
392 if (handle
!= (void *)1)
393 wine_dlclose( handle
, NULL
, 0 );
397 /***********************************************************************
398 * wine_dll_load_main_exe
400 * Try to load the .so for the main exe.
402 void *wine_dll_load_main_exe( const char *name
, char *error
, int errorsize
, int test_only
)
404 return dlopen_dll( name
, error
, errorsize
, test_only
);