Make sure all Wine processes share the same X display.
[wine.git] / relay32 / wow32.spec
blob5150cbda69b84a5377fe9e07f6fff32edb6009d7
1 name wow32
2 type win32
4 # ordinal exports
5 1 stdcall WOWGetDescriptor(long long) WOWGetDescriptor
7 @ stdcall WOWCallback16(long long) WOWCallback16
8 @ stdcall WOWCallback16Ex(ptr long long ptr ptr) WOWCallback16Ex
9 @ stdcall WOWDirectedYield16(long) WOWDirectedYield16
10 @ stdcall WOWGetVDMPointer(long long long) WOWGetVDMPointer
11 @ stdcall WOWGetVDMPointerFix(long long long) WOWGetVDMPointerFix
12 @ stdcall WOWGetVDMPointerUnfix(long) WOWGetVDMPointerUnfix
13 @ stdcall WOWGlobalAlloc16(long long) WOWGlobalAlloc16
14 @ stdcall WOWGlobalAllocLock16(long long ptr) WOWGlobalAllocLock16
15 @ stdcall WOWGlobalFree16(long) WOWGlobalFree16
16 @ stdcall WOWGlobalLock16(long) WOWGlobalLock16
17 @ stdcall WOWGlobalLockSize16(long ptr) WOWGlobalLockSize16
18 @ stdcall WOWGlobalUnlock16(long) WOWGlobalUnlock16
19 @ stdcall WOWGlobalUnlockFree16(long) WOWGlobalUnlockFree16
20 @ stdcall WOWHandle16(long long) WOWHandle16
21 @ stdcall WOWHandle32(long long) WOWHandle32
22 @ stdcall WOWYield16() WOWYield16