2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
33 #define WIN32_NO_STATUS
47 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
48 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
50 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
51 #define NB_MSG_KINDS (POST_MESSAGE+1)
56 struct list sender_entry
; /* entry in sender list */
57 struct message
*msg
; /* message the result is for */
58 struct message_result
*recv_next
; /* next in receiver list */
59 struct msg_queue
*sender
; /* sender queue */
60 struct msg_queue
*receiver
; /* receiver queue */
61 int replied
; /* has it been replied to? */
62 unsigned int error
; /* error code to pass back to sender */
63 lparam_t result
; /* reply result */
64 struct message
*hardware_msg
; /* hardware message if low-level hook result */
65 struct desktop
*desktop
; /* desktop for hardware message */
66 struct message
*callback_msg
; /* message to queue for callback */
67 void *data
; /* message reply data */
68 unsigned int data_size
; /* size of message reply data */
69 struct timeout_user
*timeout
; /* result timeout */
74 struct list entry
; /* entry in message list */
75 enum message_type type
; /* message type */
76 user_handle_t win
; /* window handle */
77 unsigned int msg
; /* message code */
78 lparam_t wparam
; /* parameters */
79 lparam_t lparam
; /* parameters */
80 unsigned int time
; /* message time */
81 void *data
; /* message data for sent messages */
82 unsigned int data_size
; /* size of message data */
83 unsigned int unique_id
; /* unique id for nested hw message waits */
84 struct message_result
*result
; /* result in sender queue */
89 struct list entry
; /* entry in timer list */
90 timeout_t when
; /* next expiration */
91 unsigned int rate
; /* timer rate in ms */
92 user_handle_t win
; /* window handle */
93 unsigned int msg
; /* message to post */
94 lparam_t id
; /* timer id */
95 lparam_t lparam
; /* lparam for message */
100 struct object obj
; /* object header */
101 struct desktop
*desktop
; /* desktop that this thread input belongs to */
102 user_handle_t focus
; /* focus window */
103 user_handle_t capture
; /* capture window */
104 user_handle_t active
; /* active window */
105 user_handle_t menu_owner
; /* current menu owner window */
106 user_handle_t move_size
; /* current moving/resizing window */
107 user_handle_t caret
; /* caret window */
108 rectangle_t caret_rect
; /* caret rectangle */
109 int caret_hide
; /* caret hide count */
110 int caret_state
; /* caret on/off state */
111 user_handle_t cursor
; /* current cursor */
112 int cursor_count
; /* cursor show count */
113 struct list msg_list
; /* list of hardware messages */
114 unsigned char keystate
[256]; /* state of each key */
119 struct object obj
; /* object header */
120 struct fd
*fd
; /* optional file descriptor to poll */
121 unsigned int wake_bits
; /* wakeup bits */
122 unsigned int wake_mask
; /* wakeup mask */
123 unsigned int changed_bits
; /* changed wakeup bits */
124 unsigned int changed_mask
; /* changed wakeup mask */
125 int paint_count
; /* pending paint messages count */
126 int hotkey_count
; /* pending hotkey messages count */
127 int quit_message
; /* is there a pending quit message? */
128 int exit_code
; /* exit code of pending quit message */
129 int cursor_count
; /* per-queue cursor show count */
130 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
131 struct list send_result
; /* stack of sent messages waiting for result */
132 struct list callback_result
; /* list of callback messages waiting for result */
133 struct message_result
*recv_result
; /* stack of received messages waiting for result */
134 struct list pending_timers
; /* list of pending timers */
135 struct list expired_timers
; /* list of expired timers */
136 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
137 struct timeout_user
*timeout
; /* timeout for next timer to expire */
138 struct thread_input
*input
; /* thread input descriptor */
139 struct hook_table
*hooks
; /* hook table */
140 timeout_t last_get_msg
; /* time of last get message call */
145 struct list entry
; /* entry in desktop hotkey list */
146 struct msg_queue
*queue
; /* queue owning this hotkey */
147 user_handle_t win
; /* window handle */
148 int id
; /* hotkey id */
149 unsigned int vkey
; /* virtual key code */
150 unsigned int flags
; /* key modifiers */
153 static void msg_queue_dump( struct object
*obj
, int verbose
);
154 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
155 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
156 static int msg_queue_signaled( struct object
*obj
, struct wait_queue_entry
*entry
);
157 static void msg_queue_satisfied( struct object
*obj
, struct wait_queue_entry
*entry
);
158 static void msg_queue_destroy( struct object
*obj
);
159 static void msg_queue_poll_event( struct fd
*fd
, int event
);
160 static void thread_input_dump( struct object
*obj
, int verbose
);
161 static void thread_input_destroy( struct object
*obj
);
162 static void timer_callback( void *private );
164 static const struct object_ops msg_queue_ops
=
166 sizeof(struct msg_queue
), /* size */
167 msg_queue_dump
, /* dump */
168 no_get_type
, /* get_type */
169 msg_queue_add_queue
, /* add_queue */
170 msg_queue_remove_queue
, /* remove_queue */
171 msg_queue_signaled
, /* signaled */
172 msg_queue_satisfied
, /* satisfied */
173 no_signal
, /* signal */
174 no_get_fd
, /* get_fd */
175 no_map_access
, /* map_access */
176 default_get_sd
, /* get_sd */
177 default_set_sd
, /* set_sd */
178 no_lookup_name
, /* lookup_name */
179 no_open_file
, /* open_file */
180 no_close_handle
, /* close_handle */
181 msg_queue_destroy
/* destroy */
184 static const struct fd_ops msg_queue_fd_ops
=
186 NULL
, /* get_poll_events */
187 msg_queue_poll_event
, /* poll_event */
189 NULL
, /* get_fd_type */
191 NULL
, /* queue_async */
192 NULL
, /* reselect_async */
193 NULL
/* cancel async */
197 static const struct object_ops thread_input_ops
=
199 sizeof(struct thread_input
), /* size */
200 thread_input_dump
, /* dump */
201 no_get_type
, /* get_type */
202 no_add_queue
, /* add_queue */
203 NULL
, /* remove_queue */
205 NULL
, /* satisfied */
206 no_signal
, /* signal */
207 no_get_fd
, /* get_fd */
208 no_map_access
, /* map_access */
209 default_get_sd
, /* get_sd */
210 default_set_sd
, /* set_sd */
211 no_lookup_name
, /* lookup_name */
212 no_open_file
, /* open_file */
213 no_close_handle
, /* close_handle */
214 thread_input_destroy
/* destroy */
217 /* pointer to input structure of foreground thread */
218 static unsigned int last_input_time
;
220 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
);
221 static void free_message( struct message
*msg
);
223 /* set the caret window in a given thread input */
224 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
226 if (!win
|| win
!= input
->caret
)
228 input
->caret_rect
.left
= 0;
229 input
->caret_rect
.top
= 0;
230 input
->caret_rect
.right
= 0;
231 input
->caret_rect
.bottom
= 0;
234 input
->caret_hide
= 1;
235 input
->caret_state
= 0;
238 /* create a thread input object */
239 static struct thread_input
*create_thread_input( struct thread
*thread
)
241 struct thread_input
*input
;
243 if ((input
= alloc_object( &thread_input_ops
)))
248 input
->menu_owner
= 0;
249 input
->move_size
= 0;
251 input
->cursor_count
= 0;
252 list_init( &input
->msg_list
);
253 set_caret_window( input
, 0 );
254 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
256 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
258 release_object( input
);
265 /* create a message queue object */
266 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
268 struct thread_input
*new_input
= NULL
;
269 struct msg_queue
*queue
;
274 if (!(new_input
= create_thread_input( thread
))) return NULL
;
278 if ((queue
= alloc_object( &msg_queue_ops
)))
281 queue
->wake_bits
= 0;
282 queue
->wake_mask
= 0;
283 queue
->changed_bits
= 0;
284 queue
->changed_mask
= 0;
285 queue
->paint_count
= 0;
286 queue
->hotkey_count
= 0;
287 queue
->quit_message
= 0;
288 queue
->cursor_count
= 0;
289 queue
->recv_result
= NULL
;
290 queue
->next_timer_id
= 0x7fff;
291 queue
->timeout
= NULL
;
292 queue
->input
= (struct thread_input
*)grab_object( input
);
294 queue
->last_get_msg
= current_time
;
295 list_init( &queue
->send_result
);
296 list_init( &queue
->callback_result
);
297 list_init( &queue
->pending_timers
);
298 list_init( &queue
->expired_timers
);
299 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
301 thread
->queue
= queue
;
303 if (new_input
) release_object( new_input
);
307 /* free the message queue of a thread at thread exit */
308 void free_msg_queue( struct thread
*thread
)
310 remove_thread_hooks( thread
);
311 if (!thread
->queue
) return;
312 release_object( thread
->queue
);
313 thread
->queue
= NULL
;
316 /* change the thread input data of a given thread */
317 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
319 struct msg_queue
*queue
= thread
->queue
;
323 thread
->queue
= create_msg_queue( thread
, new_input
);
324 return thread
->queue
!= NULL
;
328 queue
->input
->cursor_count
-= queue
->cursor_count
;
329 release_object( queue
->input
);
331 queue
->input
= (struct thread_input
*)grab_object( new_input
);
332 new_input
->cursor_count
+= queue
->cursor_count
;
336 /* set the cursor position and queue the corresponding mouse message */
337 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
339 struct hardware_msg_data
*msg_data
;
342 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
343 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
348 memset( msg_data
, 0, sizeof(*msg_data
) );
350 msg
->type
= MSG_HARDWARE
;
352 msg
->msg
= WM_MOUSEMOVE
;
355 msg
->time
= get_tick_count();
357 msg
->data
= msg_data
;
358 msg
->data_size
= sizeof(*msg_data
);
361 queue_hardware_message( desktop
, msg
, 1 );
364 /* set the cursor clip rectangle */
365 static void set_clip_rectangle( struct desktop
*desktop
, const rectangle_t
*rect
)
367 rectangle_t top_rect
;
370 get_top_window_rectangle( desktop
, &top_rect
);
373 rectangle_t new_rect
= *rect
;
374 if (new_rect
.left
< top_rect
.left
) new_rect
.left
= top_rect
.left
;
375 if (new_rect
.right
> top_rect
.right
) new_rect
.right
= top_rect
.right
;
376 if (new_rect
.top
< top_rect
.top
) new_rect
.top
= top_rect
.top
;
377 if (new_rect
.bottom
> top_rect
.bottom
) new_rect
.bottom
= top_rect
.bottom
;
378 if (new_rect
.left
> new_rect
.right
|| new_rect
.top
> new_rect
.bottom
) new_rect
= top_rect
;
379 desktop
->cursor
.clip
= new_rect
;
381 else desktop
->cursor
.clip
= top_rect
;
383 if (desktop
->cursor
.clip_msg
)
384 post_desktop_message( desktop
, desktop
->cursor
.clip_msg
, rect
!= NULL
, 0 );
386 /* warp the mouse to be inside the clip rect */
387 x
= min( max( desktop
->cursor
.x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
388 y
= min( max( desktop
->cursor
.y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
389 if (x
!= desktop
->cursor
.x
|| y
!= desktop
->cursor
.y
) set_cursor_pos( desktop
, x
, y
);
392 /* change the foreground input and reset the cursor clip rect */
393 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
395 if (desktop
->foreground_input
== input
) return;
396 set_clip_rectangle( desktop
, NULL
);
397 desktop
->foreground_input
= input
;
400 /* get the hook table for a given thread */
401 struct hook_table
*get_queue_hooks( struct thread
*thread
)
403 if (!thread
->queue
) return NULL
;
404 return thread
->queue
->hooks
;
407 /* set the hook table for a given thread, allocating the queue if needed */
408 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
410 struct msg_queue
*queue
= thread
->queue
;
411 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
412 if (queue
->hooks
) release_object( queue
->hooks
);
413 queue
->hooks
= hooks
;
416 /* check the queue status */
417 static inline int is_signaled( struct msg_queue
*queue
)
419 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
422 /* set some queue bits */
423 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
425 queue
->wake_bits
|= bits
;
426 queue
->changed_bits
|= bits
;
427 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
430 /* clear some queue bits */
431 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
433 queue
->wake_bits
&= ~bits
;
434 queue
->changed_bits
&= ~bits
;
437 /* check whether msg is a keyboard message */
438 static inline int is_keyboard_msg( struct message
*msg
)
440 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
443 /* check if message is matched by the filter */
444 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
446 return (msg
>= first
&& msg
<= last
);
449 /* check whether a message filter contains at least one potential hardware message */
450 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
452 /* hardware message ranges are (in numerical order):
453 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
454 * WM_INPUT_DEVICE_CHANGE .. WM_KEYLAST
455 * WM_MOUSEFIRST .. WM_MOUSELAST
457 if (last
< WM_NCMOUSEFIRST
) return 0;
458 if (first
> WM_NCMOUSELAST
&& last
< WM_INPUT_DEVICE_CHANGE
) return 0;
459 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
460 if (first
> WM_MOUSELAST
) return 0;
464 /* get the QS_* bit corresponding to a given hardware message */
465 static inline int get_hardware_msg_bit( struct message
*msg
)
467 if (msg
->msg
== WM_INPUT_DEVICE_CHANGE
|| msg
->msg
== WM_INPUT
) return QS_RAWINPUT
;
468 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
469 if (is_keyboard_msg( msg
)) return QS_KEY
;
470 return QS_MOUSEBUTTON
;
473 /* get the current thread queue, creating it if needed */
474 static inline struct msg_queue
*get_current_queue(void)
476 struct msg_queue
*queue
= current
->queue
;
477 if (!queue
) queue
= create_msg_queue( current
, NULL
);
481 /* get a (pseudo-)unique id to tag hardware messages */
482 static inline unsigned int get_unique_id(void)
484 static unsigned int id
;
485 if (!++id
) id
= 1; /* avoid an id of 0 */
489 /* try to merge a message with the last in the list; return 1 if successful */
490 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
492 struct message
*prev
;
495 if (msg
->msg
!= WM_MOUSEMOVE
) return 0;
496 for (ptr
= list_tail( &input
->msg_list
); ptr
; ptr
= list_prev( &input
->msg_list
, ptr
))
498 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
499 if (prev
->msg
!= WM_INPUT
) break;
502 if (prev
->result
) return 0;
503 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
504 if (prev
->msg
!= msg
->msg
) return 0;
505 if (prev
->type
!= msg
->type
) return 0;
506 /* now we can merge it */
507 prev
->wparam
= msg
->wparam
;
508 prev
->lparam
= msg
->lparam
;
509 prev
->time
= msg
->time
;
510 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
512 struct hardware_msg_data
*prev_data
= prev
->data
;
513 struct hardware_msg_data
*msg_data
= msg
->data
;
514 prev_data
->x
= msg_data
->x
;
515 prev_data
->y
= msg_data
->y
;
516 prev_data
->info
= msg_data
->info
;
519 list_add_tail( &input
->msg_list
, ptr
);
523 /* free a result structure */
524 static void free_result( struct message_result
*result
)
526 if (result
->timeout
) remove_timeout_user( result
->timeout
);
527 free( result
->data
);
528 if (result
->callback_msg
) free_message( result
->callback_msg
);
529 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
530 if (result
->desktop
) release_object( result
->desktop
);
534 /* remove the result from the sender list it is on */
535 static inline void remove_result_from_sender( struct message_result
*result
)
537 assert( result
->sender
);
539 list_remove( &result
->sender_entry
);
540 result
->sender
= NULL
;
541 if (!result
->receiver
) free_result( result
);
544 /* store the message result in the appropriate structure */
545 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
547 res
->result
= result
;
552 remove_timeout_user( res
->timeout
);
556 if (res
->hardware_msg
)
558 if (!error
&& result
) /* rejected by the hook */
559 free_message( res
->hardware_msg
);
561 queue_hardware_message( res
->desktop
, res
->hardware_msg
, 0 );
563 res
->hardware_msg
= NULL
;
568 if (res
->callback_msg
)
570 /* queue the callback message in the sender queue */
571 struct callback_msg_data
*data
= res
->callback_msg
->data
;
572 data
->result
= result
;
573 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
574 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
575 res
->callback_msg
= NULL
;
576 remove_result_from_sender( res
);
580 /* wake sender queue if waiting on this result */
581 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
582 set_queue_bits( res
->sender
, QS_SMRESULT
);
585 else if (!res
->receiver
) free_result( res
);
588 /* free a message when deleting a queue or window */
589 static void free_message( struct message
*msg
)
591 struct message_result
*result
= msg
->result
;
595 result
->receiver
= NULL
;
596 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
602 /* remove (and free) a message from a message list */
603 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
604 enum message_kind kind
)
606 list_remove( &msg
->entry
);
610 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
613 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
614 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
615 if (msg
->msg
== WM_HOTKEY
&& --queue
->hotkey_count
== 0)
616 clear_queue_bits( queue
, QS_HOTKEY
);
622 /* message timed out without getting a reply */
623 static void result_timeout( void *private )
625 struct message_result
*result
= private;
627 assert( !result
->replied
);
629 result
->timeout
= NULL
;
631 if (result
->msg
) /* not received yet */
633 struct message
*msg
= result
->msg
;
637 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
638 result
->receiver
= NULL
;
640 store_message_result( result
, 0, STATUS_TIMEOUT
);
643 /* allocate and fill a message result structure */
644 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
645 struct msg_queue
*recv_queue
,
646 struct message
*msg
, timeout_t timeout
)
648 struct message_result
*result
= mem_alloc( sizeof(*result
) );
652 result
->sender
= send_queue
;
653 result
->receiver
= recv_queue
;
656 result
->data_size
= 0;
657 result
->timeout
= NULL
;
658 result
->hardware_msg
= NULL
;
659 result
->desktop
= NULL
;
660 result
->callback_msg
= NULL
;
662 if (msg
->type
== MSG_CALLBACK
)
664 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
671 callback_msg
->type
= MSG_CALLBACK_RESULT
;
672 callback_msg
->win
= msg
->win
;
673 callback_msg
->msg
= msg
->msg
;
674 callback_msg
->wparam
= 0;
675 callback_msg
->lparam
= 0;
676 callback_msg
->time
= get_tick_count();
677 callback_msg
->result
= NULL
;
678 /* steal the data from the original message */
679 callback_msg
->data
= msg
->data
;
680 callback_msg
->data_size
= msg
->data_size
;
684 result
->callback_msg
= callback_msg
;
685 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
689 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
690 clear_queue_bits( send_queue
, QS_SMRESULT
);
693 if (timeout
!= TIMEOUT_INFINITE
)
694 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
699 /* receive a message, removing it from the sent queue */
700 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
701 struct get_message_reply
*reply
)
703 struct message_result
*result
= msg
->result
;
705 reply
->total
= msg
->data_size
;
706 if (msg
->data_size
> get_reply_max_size())
708 set_error( STATUS_BUFFER_OVERFLOW
);
711 reply
->type
= msg
->type
;
712 reply
->win
= msg
->win
;
713 reply
->msg
= msg
->msg
;
714 reply
->wparam
= msg
->wparam
;
715 reply
->lparam
= msg
->lparam
;
716 reply
->time
= msg
->time
;
718 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
720 list_remove( &msg
->entry
);
721 /* put the result on the receiver result stack */
725 result
->recv_next
= queue
->recv_result
;
726 queue
->recv_result
= result
;
729 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
732 /* set the result of the current received message */
733 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
734 unsigned int error
, int remove
, const void *data
, data_size_t len
)
736 struct message_result
*res
= queue
->recv_result
;
740 queue
->recv_result
= res
->recv_next
;
741 res
->receiver
= NULL
;
742 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
750 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
751 store_message_result( res
, result
, error
);
755 static int match_window( user_handle_t win
, user_handle_t msg_win
)
758 if (win
== -1 || win
== 1) return !msg_win
;
759 if (msg_win
== win
) return 1;
760 return is_child_window( win
, msg_win
);
763 /* retrieve a posted message */
764 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
765 unsigned int first
, unsigned int last
, unsigned int flags
,
766 struct get_message_reply
*reply
)
770 /* check against the filters */
771 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
773 if (!match_window( win
, msg
->win
)) continue;
774 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
775 goto found
; /* found one */
779 /* return it to the app */
781 reply
->total
= msg
->data_size
;
782 if (msg
->data_size
> get_reply_max_size())
784 set_error( STATUS_BUFFER_OVERFLOW
);
787 reply
->type
= msg
->type
;
788 reply
->win
= msg
->win
;
789 reply
->msg
= msg
->msg
;
790 reply
->wparam
= msg
->wparam
;
791 reply
->lparam
= msg
->lparam
;
792 reply
->time
= msg
->time
;
794 if (flags
& PM_REMOVE
)
798 set_reply_data_ptr( msg
->data
, msg
->data_size
);
802 remove_queue_message( queue
, msg
, POST_MESSAGE
);
804 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
809 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
810 struct get_message_reply
*reply
)
812 if (queue
->quit_message
)
815 reply
->type
= MSG_POSTED
;
817 reply
->msg
= WM_QUIT
;
818 reply
->wparam
= queue
->exit_code
;
820 reply
->time
= get_tick_count();
822 if (flags
& PM_REMOVE
)
824 queue
->quit_message
= 0;
825 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
826 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
834 /* empty a message list and free all the messages */
835 static void empty_msg_list( struct list
*list
)
839 while ((ptr
= list_head( list
)) != NULL
)
841 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
842 list_remove( &msg
->entry
);
847 /* cleanup all pending results when deleting a queue */
848 static void cleanup_results( struct msg_queue
*queue
)
852 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
854 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
857 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
859 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
862 while (queue
->recv_result
)
863 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
866 /* check if the thread owning the queue is hung (not checking for messages) */
867 static int is_queue_hung( struct msg_queue
*queue
)
869 struct wait_queue_entry
*entry
;
871 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
872 return 0; /* less than 5 seconds since last get message -> not hung */
874 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
876 if (get_wait_queue_thread(entry
)->queue
== queue
)
877 return 0; /* thread is waiting on queue -> not hung */
882 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
884 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
885 struct process
*process
= get_wait_queue_thread(entry
)->process
;
887 /* a thread can only wait on its own queue */
888 if (get_wait_queue_thread(entry
)->queue
!= queue
)
890 set_error( STATUS_ACCESS_DENIED
);
893 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
895 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
896 set_fd_events( queue
->fd
, POLLIN
);
897 add_queue( obj
, entry
);
901 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
903 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
905 remove_queue( obj
, entry
);
906 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
907 set_fd_events( queue
->fd
, 0 );
910 static void msg_queue_dump( struct object
*obj
, int verbose
)
912 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
913 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
914 queue
->wake_bits
, queue
->wake_mask
);
917 static int msg_queue_signaled( struct object
*obj
, struct wait_queue_entry
*entry
)
919 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
924 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
925 /* stop waiting on select() if we are signaled */
926 set_fd_events( queue
->fd
, 0 );
927 else if (!list_empty( &obj
->wait_queue
))
928 /* restart waiting on poll() if we are no longer signaled */
929 set_fd_events( queue
->fd
, POLLIN
);
931 return ret
|| is_signaled( queue
);
934 static void msg_queue_satisfied( struct object
*obj
, struct wait_queue_entry
*entry
)
936 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
937 queue
->wake_mask
= 0;
938 queue
->changed_mask
= 0;
941 static void msg_queue_destroy( struct object
*obj
)
943 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
945 struct hotkey
*hotkey
, *hotkey2
;
948 cleanup_results( queue
);
949 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
951 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &queue
->input
->desktop
->hotkeys
, struct hotkey
, entry
)
953 if (hotkey
->queue
== queue
)
955 list_remove( &hotkey
->entry
);
960 while ((ptr
= list_head( &queue
->pending_timers
)))
962 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
963 list_remove( &timer
->entry
);
966 while ((ptr
= list_head( &queue
->expired_timers
)))
968 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
969 list_remove( &timer
->entry
);
972 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
973 queue
->input
->cursor_count
-= queue
->cursor_count
;
974 release_object( queue
->input
);
975 if (queue
->hooks
) release_object( queue
->hooks
);
976 if (queue
->fd
) release_object( queue
->fd
);
979 static void msg_queue_poll_event( struct fd
*fd
, int event
)
981 struct msg_queue
*queue
= get_fd_user( fd
);
982 assert( queue
->obj
.ops
== &msg_queue_ops
);
984 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
985 else set_fd_events( queue
->fd
, 0 );
986 wake_up( &queue
->obj
, 0 );
989 static void thread_input_dump( struct object
*obj
, int verbose
)
991 struct thread_input
*input
= (struct thread_input
*)obj
;
992 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
993 input
->focus
, input
->capture
, input
->active
);
996 static void thread_input_destroy( struct object
*obj
)
998 struct thread_input
*input
= (struct thread_input
*)obj
;
1000 empty_msg_list( &input
->msg_list
);
1003 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
1004 release_object( input
->desktop
);
1008 /* fix the thread input data when a window is destroyed */
1009 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
1011 struct thread_input
*input
= queue
->input
;
1013 if (window
== input
->focus
) input
->focus
= 0;
1014 if (window
== input
->capture
) input
->capture
= 0;
1015 if (window
== input
->active
) input
->active
= 0;
1016 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
1017 if (window
== input
->move_size
) input
->move_size
= 0;
1018 if (window
== input
->caret
) set_caret_window( input
, 0 );
1021 /* check if the specified window can be set in the input data of a given queue */
1022 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
1024 struct thread
*thread
;
1027 if (!window
) return 1; /* we can always clear the data */
1029 if ((thread
= get_window_thread( window
)))
1031 ret
= (queue
->input
== thread
->queue
->input
);
1032 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
1033 release_object( thread
);
1035 else set_error( STATUS_INVALID_HANDLE
);
1040 /* make sure the specified thread has a queue */
1041 int init_thread_queue( struct thread
*thread
)
1043 if (thread
->queue
) return 1;
1044 return (create_msg_queue( thread
, NULL
) != NULL
);
1047 /* attach two thread input data structures */
1048 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
1050 struct desktop
*desktop
;
1051 struct thread_input
*input
;
1054 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
1055 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
1056 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
1057 if (input
->desktop
!= desktop
)
1059 set_error( STATUS_ACCESS_DENIED
);
1060 release_object( input
);
1061 release_object( desktop
);
1064 release_object( desktop
);
1066 ret
= assign_thread_input( thread_from
, input
);
1067 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
1068 release_object( input
);
1072 /* detach two thread input data structures */
1073 void detach_thread_input( struct thread
*thread_from
)
1075 struct thread_input
*input
;
1077 if ((input
= create_thread_input( thread_from
)))
1079 assign_thread_input( thread_from
, input
);
1080 release_object( input
);
1085 /* set the next timer to expire */
1086 static void set_next_timer( struct msg_queue
*queue
)
1092 remove_timeout_user( queue
->timeout
);
1093 queue
->timeout
= NULL
;
1095 if ((ptr
= list_head( &queue
->pending_timers
)))
1097 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1098 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1100 /* set/clear QS_TIMER bit */
1101 if (list_empty( &queue
->expired_timers
))
1102 clear_queue_bits( queue
, QS_TIMER
);
1104 set_queue_bits( queue
, QS_TIMER
);
1107 /* find a timer from its window and id */
1108 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1109 unsigned int msg
, lparam_t id
)
1113 /* we need to search both lists */
1115 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1117 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1118 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1120 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1122 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1123 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1128 /* callback for the next timer expiration */
1129 static void timer_callback( void *private )
1131 struct msg_queue
*queue
= private;
1134 queue
->timeout
= NULL
;
1135 /* move on to the next timer */
1136 ptr
= list_head( &queue
->pending_timers
);
1138 list_add_tail( &queue
->expired_timers
, ptr
);
1139 set_next_timer( queue
);
1142 /* link a timer at its rightful place in the queue list */
1143 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1147 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1149 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1150 if (t
->when
>= timer
->when
) break;
1152 list_add_before( ptr
, &timer
->entry
);
1155 /* remove a timer from the queue timer list and free it */
1156 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1158 list_remove( &timer
->entry
);
1160 set_next_timer( queue
);
1163 /* restart an expired timer */
1164 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1166 list_remove( &timer
->entry
);
1167 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1168 link_timer( queue
, timer
);
1169 set_next_timer( queue
);
1172 /* find an expired timer matching the filtering parameters */
1173 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1174 unsigned int get_first
, unsigned int get_last
,
1179 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1181 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1182 if (win
&& timer
->win
!= win
) continue;
1183 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1185 if (remove
) restart_timer( queue
, timer
);
1193 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1195 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1198 timer
->rate
= max( rate
, 1 );
1199 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1200 link_timer( queue
, timer
);
1201 /* check if we replaced the next timer */
1202 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1207 /* change the input key state for a given key */
1208 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1212 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1213 keystate
[key
] |= down
;
1215 else keystate
[key
] &= ~0x80;
1218 /* update the input key state for a keyboard message */
1219 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1220 const struct message
*msg
)
1227 case WM_LBUTTONDOWN
:
1228 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1231 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1233 case WM_MBUTTONDOWN
:
1234 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1237 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1239 case WM_RBUTTONDOWN
:
1240 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1243 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1245 case WM_XBUTTONDOWN
:
1246 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1249 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1250 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1254 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1258 key
= (unsigned char)msg
->wparam
;
1259 set_input_key_state( keystate
, key
, down
);
1264 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1265 set_input_key_state( keystate
, VK_CONTROL
, down
);
1269 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1270 set_input_key_state( keystate
, VK_MENU
, down
);
1274 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1275 set_input_key_state( keystate
, VK_SHIFT
, down
);
1282 /* release the hardware message currently being processed by the given thread */
1283 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1284 int remove
, user_handle_t new_win
)
1286 struct thread_input
*input
= queue
->input
;
1287 struct message
*msg
;
1289 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1291 if (msg
->unique_id
== hw_id
) break;
1293 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1295 /* clear the queue bit for that message */
1296 if (remove
|| new_win
)
1298 struct message
*other
;
1301 clr_bit
= get_hardware_msg_bit( msg
);
1302 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1304 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1310 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1313 if (new_win
) /* set the new window */
1315 struct thread
*owner
= get_window_thread( new_win
);
1319 if (owner
->queue
->input
!= input
)
1321 list_remove( &msg
->entry
);
1322 if (merge_message( owner
->queue
->input
, msg
))
1324 free_message( msg
);
1325 release_object( owner
);
1328 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1330 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1332 release_object( owner
);
1337 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1338 list_remove( &msg
->entry
);
1339 free_message( msg
);
1343 static int queue_hotkey_message( struct desktop
*desktop
, struct message
*msg
)
1345 struct hotkey
*hotkey
;
1346 unsigned int modifiers
= 0;
1348 if (msg
->msg
!= WM_KEYDOWN
) return 0;
1350 if (desktop
->keystate
[VK_MENU
] & 0x80) modifiers
|= MOD_ALT
;
1351 if (desktop
->keystate
[VK_CONTROL
] & 0x80) modifiers
|= MOD_CONTROL
;
1352 if (desktop
->keystate
[VK_SHIFT
] & 0x80) modifiers
|= MOD_SHIFT
;
1353 if ((desktop
->keystate
[VK_LWIN
] & 0x80) || (desktop
->keystate
[VK_RWIN
] & 0x80)) modifiers
|= MOD_WIN
;
1355 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
1357 if (hotkey
->vkey
!= msg
->wparam
) continue;
1358 if ((hotkey
->flags
& (MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
)) == modifiers
) goto found
;
1364 msg
->type
= MSG_POSTED
;
1365 msg
->win
= hotkey
->win
;
1366 msg
->msg
= WM_HOTKEY
;
1367 msg
->wparam
= hotkey
->id
;
1368 msg
->lparam
= ((hotkey
->vkey
& 0xffff) << 16) | modifiers
;
1374 list_add_tail( &hotkey
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1375 set_queue_bits( hotkey
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
|QS_HOTKEY
);
1376 hotkey
->queue
->hotkey_count
++;
1380 /* find the window that should receive a given hardware message */
1381 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1382 struct message
*msg
, unsigned int *msg_code
)
1384 struct hardware_msg_data
*data
= msg
->data
;
1385 user_handle_t win
= 0;
1387 *msg_code
= msg
->msg
;
1388 if (msg
->msg
== WM_INPUT
)
1390 if (!(win
= msg
->win
) && input
) win
= input
->focus
;
1392 else if (is_keyboard_msg( msg
))
1394 if (input
&& !(win
= input
->focus
))
1396 win
= input
->active
;
1397 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1400 else /* mouse message */
1402 if (!input
|| !(win
= input
->capture
))
1404 if (!(win
= msg
->win
) || !is_window_visible( win
) || is_window_transparent( win
))
1405 win
= window_from_point( desktop
, data
->x
, data
->y
);
1411 static struct rawinput_device_entry
*find_rawinput_device( unsigned short usage_page
, unsigned short usage
)
1413 struct rawinput_device_entry
*e
;
1415 LIST_FOR_EACH_ENTRY( e
, ¤t
->process
->rawinput_devices
, struct rawinput_device_entry
, entry
)
1417 if (e
->device
.usage_page
!= usage_page
|| e
->device
.usage
!= usage
) continue;
1424 static void update_rawinput_device(const struct rawinput_device
*device
)
1426 struct rawinput_device_entry
*e
;
1428 if (!(e
= find_rawinput_device( device
->usage_page
, device
->usage
)))
1430 if (!(e
= mem_alloc( sizeof(*e
) ))) return;
1431 list_add_tail( ¤t
->process
->rawinput_devices
, &e
->entry
);
1434 if (device
->flags
& RIDEV_REMOVE
)
1436 list_remove( &e
->entry
);
1441 e
->device
= *device
;
1442 e
->device
.target
= get_user_full_handle( e
->device
.target
);
1445 /* queue a hardware message into a given thread input */
1446 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
)
1449 struct thread
*thread
;
1450 struct thread_input
*input
;
1451 unsigned int msg_code
;
1452 struct hardware_msg_data
*data
= msg
->data
;
1454 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1455 last_input_time
= get_tick_count();
1456 if (msg
->msg
!= WM_MOUSEMOVE
) always_queue
= 1;
1458 if (is_keyboard_msg( msg
))
1460 if (queue_hotkey_message( desktop
, msg
)) return;
1461 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1462 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1463 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1465 else if (msg
->msg
!= WM_INPUT
)
1467 if (msg
->msg
== WM_MOUSEMOVE
)
1469 int x
= min( max( data
->x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
1470 int y
= min( max( data
->y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
1471 if (desktop
->cursor
.x
!= x
|| desktop
->cursor
.y
!= y
) always_queue
= 1;
1472 desktop
->cursor
.x
= x
;
1473 desktop
->cursor
.y
= y
;
1474 desktop
->cursor
.last_change
= get_tick_count();
1476 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1477 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1478 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1479 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1480 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1481 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1482 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1484 data
->x
= desktop
->cursor
.x
;
1485 data
->y
= desktop
->cursor
.y
;
1487 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1489 input
= thread
->queue
->input
;
1490 release_object( thread
);
1492 else input
= desktop
->foreground_input
;
1494 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
);
1495 if (!win
|| !(thread
= get_window_thread(win
)))
1497 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1498 free_message( msg
);
1501 input
= thread
->queue
->input
;
1503 if (win
!= desktop
->cursor
.win
) always_queue
= 1;
1504 desktop
->cursor
.win
= win
;
1506 if (!always_queue
|| merge_message( input
, msg
)) free_message( msg
);
1509 msg
->unique_id
= 0; /* will be set once we return it to the app */
1510 list_add_tail( &input
->msg_list
, &msg
->entry
);
1511 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1513 release_object( thread
);
1516 /* send the low-level hook message for a given hardware message */
1517 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1518 const hw_input_t
*input
, struct msg_queue
*sender
)
1520 struct thread
*hook_thread
;
1521 struct msg_queue
*queue
;
1522 struct message
*msg
;
1523 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1524 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1526 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1527 if (!(queue
= hook_thread
->queue
)) return 0;
1528 if (is_queue_hung( queue
)) return 0;
1530 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1532 msg
->type
= MSG_HOOK_LL
;
1535 msg
->wparam
= hardware_msg
->msg
;
1536 msg
->time
= hardware_msg
->time
;
1537 msg
->data_size
= hardware_msg
->data_size
;
1540 if (input
->type
== INPUT_KEYBOARD
)
1542 unsigned short vkey
= input
->kbd
.vkey
;
1543 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1544 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1546 else msg
->lparam
= input
->mouse
.data
<< 16;
1548 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1549 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1551 free_message( msg
);
1554 msg
->result
->hardware_msg
= hardware_msg
;
1555 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1556 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1557 set_queue_bits( queue
, QS_SENDMESSAGE
);
1561 /* queue a hardware message for a mouse event */
1562 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1563 unsigned int hook_flags
, struct msg_queue
*sender
)
1565 const struct rawinput_device
*device
;
1566 struct hardware_msg_data
*msg_data
;
1567 struct message
*msg
;
1568 unsigned int i
, time
, flags
;
1571 static const unsigned int messages
[] =
1573 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1574 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1575 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1576 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1577 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1578 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1579 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1580 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1581 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1582 0, /* 0x0200 = unused */
1583 0, /* 0x0400 = unused */
1584 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1585 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1588 desktop
->cursor
.last_change
= get_tick_count();
1589 flags
= input
->mouse
.flags
;
1590 time
= input
->mouse
.time
;
1591 if (!time
) time
= desktop
->cursor
.last_change
;
1593 if (flags
& MOUSEEVENTF_MOVE
)
1595 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1599 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1600 x
== desktop
->cursor
.x
&& y
== desktop
->cursor
.y
)
1601 flags
&= ~MOUSEEVENTF_MOVE
;
1605 x
= desktop
->cursor
.x
+ input
->mouse
.x
;
1606 y
= desktop
->cursor
.y
+ input
->mouse
.y
;
1611 x
= desktop
->cursor
.x
;
1612 y
= desktop
->cursor
.y
;
1615 if ((device
= current
->process
->rawinput_mouse
))
1617 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1618 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1624 msg
->type
= MSG_HARDWARE
;
1625 msg
->win
= device
->target
;
1626 msg
->msg
= WM_INPUT
;
1627 msg
->wparam
= RIM_INPUT
;
1630 msg
->data
= msg_data
;
1631 msg
->data_size
= sizeof(*msg_data
);
1634 msg_data
->info
= input
->mouse
.info
;
1635 msg_data
->flags
= flags
;
1636 msg_data
->rawinput
.type
= RIM_TYPEMOUSE
;
1637 msg_data
->rawinput
.mouse
.x
= x
- desktop
->cursor
.x
;
1638 msg_data
->rawinput
.mouse
.y
= y
- desktop
->cursor
.y
;
1639 msg_data
->rawinput
.mouse
.data
= input
->mouse
.data
;
1641 queue_hardware_message( desktop
, msg
, 0 );
1644 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1646 if (!messages
[i
]) continue;
1647 if (!(flags
& (1 << i
))) continue;
1650 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1651 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1656 memset( msg_data
, 0, sizeof(*msg_data
) );
1658 msg
->type
= MSG_HARDWARE
;
1659 msg
->win
= get_user_full_handle( win
);
1660 msg
->msg
= messages
[i
];
1661 msg
->wparam
= input
->mouse
.data
<< 16;
1665 msg
->data
= msg_data
;
1666 msg
->data_size
= sizeof(*msg_data
);
1669 msg_data
->info
= input
->mouse
.info
;
1670 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1672 /* specify a sender only when sending the last message */
1673 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1675 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1676 queue_hardware_message( desktop
, msg
, 0 );
1678 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1679 queue_hardware_message( desktop
, msg
, 0 );
1684 /* queue a hardware message for a keyboard event */
1685 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1686 unsigned int hook_flags
, struct msg_queue
*sender
)
1688 const struct rawinput_device
*device
;
1689 struct hardware_msg_data
*msg_data
;
1690 struct message
*msg
;
1691 unsigned char vkey
= input
->kbd
.vkey
;
1692 unsigned int message_code
, time
;
1695 if (!(time
= input
->kbd
.time
)) time
= get_tick_count();
1697 if (!(input
->kbd
.flags
& KEYEVENTF_UNICODE
))
1704 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1709 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1714 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1719 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1724 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1726 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1727 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1728 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1729 message_code
= WM_SYSKEYUP
;
1730 desktop
->keystate
[VK_MENU
] &= ~0x02;
1734 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1735 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1736 message_code
= WM_SYSKEYDOWN
;
1737 desktop
->keystate
[VK_MENU
] |= 0x02;
1743 /* send WM_SYSKEYUP on release if Alt still pressed */
1744 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1745 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1746 message_code
= WM_SYSKEYUP
;
1747 desktop
->keystate
[VK_MENU
] &= ~0x02;
1751 /* send WM_SYSKEY for Alt-anykey and for F10 */
1752 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1753 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1756 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1757 desktop
->keystate
[VK_MENU
] &= ~0x02;
1761 if ((device
= current
->process
->rawinput_kbd
))
1763 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1764 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1770 msg
->type
= MSG_HARDWARE
;
1771 msg
->win
= device
->target
;
1772 msg
->msg
= WM_INPUT
;
1773 msg
->wparam
= RIM_INPUT
;
1776 msg
->data
= msg_data
;
1777 msg
->data_size
= sizeof(*msg_data
);
1780 msg_data
->info
= input
->kbd
.info
;
1781 msg_data
->flags
= input
->kbd
.flags
;
1782 msg_data
->rawinput
.type
= RIM_TYPEKEYBOARD
;
1783 msg_data
->rawinput
.kbd
.message
= message_code
;
1784 msg_data
->rawinput
.kbd
.vkey
= vkey
;
1785 msg_data
->rawinput
.kbd
.scan
= input
->kbd
.scan
;
1787 queue_hardware_message( desktop
, msg
, 0 );
1790 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1791 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1796 memset( msg_data
, 0, sizeof(*msg_data
) );
1798 msg
->type
= MSG_HARDWARE
;
1799 msg
->win
= get_user_full_handle( win
);
1800 msg
->msg
= message_code
;
1801 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1u; /* repeat count */
1804 msg
->data
= msg_data
;
1805 msg
->data_size
= sizeof(*msg_data
);
1806 msg_data
->info
= input
->kbd
.info
;
1807 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1809 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1811 msg
->wparam
= VK_PACKET
;
1815 unsigned int flags
= 0;
1816 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1817 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1818 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1819 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1822 msg
->lparam
|= flags
<< 16;
1823 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1826 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1827 queue_hardware_message( desktop
, msg
, 1 );
1832 /* queue a hardware message for a custom type of event */
1833 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1834 const hw_input_t
*input
)
1836 struct hardware_msg_data
*msg_data
;
1837 struct message
*msg
;
1839 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1840 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1845 memset( msg_data
, 0, sizeof(*msg_data
) );
1847 msg
->type
= MSG_HARDWARE
;
1848 msg
->win
= get_user_full_handle( win
);
1849 msg
->msg
= input
->hw
.msg
;
1851 msg
->lparam
= input
->hw
.lparam
;
1852 msg
->time
= get_tick_count();
1854 msg
->data
= msg_data
;
1855 msg
->data_size
= sizeof(*msg_data
);
1857 queue_hardware_message( desktop
, msg
, 1 );
1860 /* check message filter for a hardware message */
1861 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1862 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1864 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1866 /* we can only test the window for a keyboard message since the
1867 * dest window for a mouse message depends on hittest */
1868 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1870 /* the message code is final for a keyboard message, we can simply check it */
1871 return check_msg_filter( msg_code
, first
, last
);
1873 else /* mouse message */
1875 /* we need to check all possible values that the message can have in the end */
1877 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1878 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1880 /* all other messages can become non-client messages */
1881 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1883 /* clicks can become double-clicks or non-client double-clicks */
1884 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1885 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1887 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1888 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1895 /* find a hardware message for the given queue */
1896 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1897 unsigned int first
, unsigned int last
, unsigned int flags
,
1898 struct get_message_reply
*reply
)
1900 struct thread_input
*input
= thread
->queue
->input
;
1901 struct thread
*win_thread
;
1904 int clear_bits
, got_one
= 0;
1905 unsigned int msg_code
;
1907 ptr
= list_head( &input
->msg_list
);
1912 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1913 if (msg
->unique_id
== hw_id
) break;
1914 ptr
= list_next( &input
->msg_list
, ptr
);
1916 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1917 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1920 if (ptr
== list_head( &input
->msg_list
))
1921 clear_bits
= QS_INPUT
;
1923 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1927 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1928 struct hardware_msg_data
*data
= msg
->data
;
1930 ptr
= list_next( &input
->msg_list
, ptr
);
1931 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
);
1932 if (!win
|| !(win_thread
= get_window_thread( win
)))
1934 /* no window at all, remove it */
1935 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1936 list_remove( &msg
->entry
);
1937 free_message( msg
);
1940 if (win_thread
!= thread
)
1942 if (win_thread
->queue
->input
== input
)
1944 /* wake the other thread */
1945 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1950 /* for another thread input, drop it */
1951 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1952 list_remove( &msg
->entry
);
1953 free_message( msg
);
1955 release_object( win_thread
);
1958 release_object( win_thread
);
1960 /* if we already got a message for another thread, or if it doesn't
1961 * match the filter we skip it */
1962 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1964 clear_bits
&= ~get_hardware_msg_bit( msg
);
1967 /* now we can return it */
1968 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1969 reply
->type
= MSG_HARDWARE
;
1971 reply
->msg
= msg_code
;
1972 reply
->wparam
= msg
->wparam
;
1973 reply
->lparam
= msg
->lparam
;
1974 reply
->time
= msg
->time
;
1976 data
->hw_id
= msg
->unique_id
;
1977 set_reply_data( msg
->data
, msg
->data_size
);
1978 if (msg
->msg
== WM_INPUT
&& (flags
& PM_REMOVE
))
1979 release_hardware_message( current
->queue
, data
->hw_id
, 1, 0 );
1982 /* nothing found, clear the hardware queue bits */
1983 clear_queue_bits( thread
->queue
, clear_bits
);
1987 /* increment (or decrement if 'incr' is negative) the queue paint count */
1988 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1990 struct msg_queue
*queue
= thread
->queue
;
1994 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1996 if (queue
->paint_count
)
1997 set_queue_bits( queue
, QS_PAINT
);
1999 clear_queue_bits( queue
, QS_PAINT
);
2003 /* remove all messages and timers belonging to a certain window */
2004 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
2006 struct msg_queue
*queue
= thread
->queue
;
2014 ptr
= list_head( &queue
->pending_timers
);
2017 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
2018 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2019 if (timer
->win
== win
) free_timer( queue
, timer
);
2022 ptr
= list_head( &queue
->expired_timers
);
2025 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
2026 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2027 if (timer
->win
== win
) free_timer( queue
, timer
);
2031 /* remove messages */
2032 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
2034 struct list
*ptr
, *next
;
2036 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
2038 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2039 if (msg
->win
== win
)
2041 if (msg
->msg
== WM_QUIT
&& !queue
->quit_message
)
2043 queue
->quit_message
= 1;
2044 queue
->exit_code
= msg
->wparam
;
2046 remove_queue_message( queue
, msg
, i
);
2051 thread_input_cleanup_window( queue
, win
);
2054 /* post a message to a window; used by socket handling */
2055 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
2057 struct message
*msg
;
2058 struct thread
*thread
= get_window_thread( win
);
2060 if (!thread
) return;
2062 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2064 msg
->type
= MSG_POSTED
;
2065 msg
->win
= get_user_full_handle( win
);
2067 msg
->wparam
= wparam
;
2068 msg
->lparam
= lparam
;
2069 msg
->time
= get_tick_count();
2074 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2075 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2076 if (message
== WM_HOTKEY
)
2078 set_queue_bits( thread
->queue
, QS_HOTKEY
);
2079 thread
->queue
->hotkey_count
++;
2082 release_object( thread
);
2085 /* post a win event */
2086 void post_win_event( struct thread
*thread
, unsigned int event
,
2087 user_handle_t win
, unsigned int object_id
,
2088 unsigned int child_id
, client_ptr_t hook_proc
,
2089 const WCHAR
*module
, data_size_t module_size
,
2092 struct message
*msg
;
2094 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2096 struct winevent_msg_data
*data
;
2098 msg
->type
= MSG_WINEVENT
;
2099 msg
->win
= get_user_full_handle( win
);
2101 msg
->wparam
= object_id
;
2102 msg
->lparam
= child_id
;
2103 msg
->time
= get_tick_count();
2106 if ((data
= malloc( sizeof(*data
) + module_size
)))
2109 data
->tid
= get_thread_id( current
);
2110 data
->hook_proc
= hook_proc
;
2111 memcpy( data
+ 1, module
, module_size
);
2114 msg
->data_size
= sizeof(*data
) + module_size
;
2116 if (debug_level
> 1)
2117 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
2118 get_thread_id(thread
), event
, win
, object_id
, child_id
);
2119 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2120 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
2127 /* free all hotkeys on a desktop, optionally filtering by window */
2128 void free_hotkeys( struct desktop
*desktop
, user_handle_t window
)
2130 struct hotkey
*hotkey
, *hotkey2
;
2132 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &desktop
->hotkeys
, struct hotkey
, entry
)
2134 if (!window
|| hotkey
->win
== window
)
2136 list_remove( &hotkey
->entry
);
2143 /* check if the thread owning the window is hung */
2144 DECL_HANDLER(is_window_hung
)
2146 struct thread
*thread
;
2148 thread
= get_window_thread( req
->win
);
2151 reply
->is_hung
= is_queue_hung( thread
->queue
);
2152 release_object( thread
);
2154 else reply
->is_hung
= 0;
2158 /* get the message queue of the current thread */
2159 DECL_HANDLER(get_msg_queue
)
2161 struct msg_queue
*queue
= get_current_queue();
2164 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
2168 /* set the file descriptor associated to the current thread queue */
2169 DECL_HANDLER(set_queue_fd
)
2171 struct msg_queue
*queue
= get_current_queue();
2175 if (queue
->fd
) /* fd can only be set once */
2177 set_error( STATUS_ACCESS_DENIED
);
2180 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
2182 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
2184 if ((unix_fd
= dup( unix_fd
)) != -1)
2185 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
2189 release_object( file
);
2193 /* set the current message queue wakeup mask */
2194 DECL_HANDLER(set_queue_mask
)
2196 struct msg_queue
*queue
= get_current_queue();
2200 queue
->wake_mask
= req
->wake_mask
;
2201 queue
->changed_mask
= req
->changed_mask
;
2202 reply
->wake_bits
= queue
->wake_bits
;
2203 reply
->changed_bits
= queue
->changed_bits
;
2204 if (is_signaled( queue
))
2206 /* if skip wait is set, do what would have been done in the subsequent wait */
2207 if (req
->skip_wait
) queue
->wake_mask
= queue
->changed_mask
= 0;
2208 else wake_up( &queue
->obj
, 0 );
2214 /* get the current message queue status */
2215 DECL_HANDLER(get_queue_status
)
2217 struct msg_queue
*queue
= current
->queue
;
2220 reply
->wake_bits
= queue
->wake_bits
;
2221 reply
->changed_bits
= queue
->changed_bits
;
2222 if (req
->clear
) queue
->changed_bits
= 0;
2224 else reply
->wake_bits
= reply
->changed_bits
= 0;
2228 /* send a message to a thread queue */
2229 DECL_HANDLER(send_message
)
2231 struct message
*msg
;
2232 struct msg_queue
*send_queue
= get_current_queue();
2233 struct msg_queue
*recv_queue
= NULL
;
2234 struct thread
*thread
= NULL
;
2236 if (!(thread
= get_thread_from_id( req
->id
))) return;
2238 if (!(recv_queue
= thread
->queue
))
2240 set_error( STATUS_INVALID_PARAMETER
);
2241 release_object( thread
);
2244 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
2246 set_error( STATUS_TIMEOUT
);
2247 release_object( thread
);
2251 if ((msg
= mem_alloc( sizeof(*msg
) )))
2253 msg
->type
= req
->type
;
2254 msg
->win
= get_user_full_handle( req
->win
);
2255 msg
->msg
= req
->msg
;
2256 msg
->wparam
= req
->wparam
;
2257 msg
->lparam
= req
->lparam
;
2258 msg
->time
= get_tick_count();
2261 msg
->data_size
= get_req_data_size();
2263 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
2266 release_object( thread
);
2272 case MSG_OTHER_PROCESS
:
2276 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2278 free_message( msg
);
2283 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2284 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2287 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2288 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2289 if (msg
->msg
== WM_HOTKEY
)
2291 set_queue_bits( recv_queue
, QS_HOTKEY
);
2292 recv_queue
->hotkey_count
++;
2295 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2296 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2297 case MSG_HOOK_LL
: /* generated internally */
2299 set_error( STATUS_INVALID_PARAMETER
);
2304 release_object( thread
);
2307 /* send a hardware message to a thread queue */
2308 DECL_HANDLER(send_hardware_message
)
2310 struct thread
*thread
= NULL
;
2311 struct desktop
*desktop
;
2312 struct msg_queue
*sender
= get_current_queue();
2313 data_size_t size
= min( 256, get_reply_max_size() );
2315 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2319 if (!(thread
= get_window_thread( req
->win
))) return;
2320 if (desktop
!= thread
->queue
->input
->desktop
)
2322 /* don't allow queuing events to a different desktop */
2323 release_object( desktop
);
2328 reply
->prev_x
= desktop
->cursor
.x
;
2329 reply
->prev_y
= desktop
->cursor
.y
;
2331 switch (req
->input
.type
)
2334 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2336 case INPUT_KEYBOARD
:
2337 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2339 case INPUT_HARDWARE
:
2340 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2343 set_error( STATUS_INVALID_PARAMETER
);
2345 if (thread
) release_object( thread
);
2347 reply
->new_x
= desktop
->cursor
.x
;
2348 reply
->new_y
= desktop
->cursor
.y
;
2349 set_reply_data( desktop
->keystate
, size
);
2350 release_object( desktop
);
2353 /* post a quit message to the current queue */
2354 DECL_HANDLER(post_quit_message
)
2356 struct msg_queue
*queue
= get_current_queue();
2361 queue
->quit_message
= 1;
2362 queue
->exit_code
= req
->exit_code
;
2363 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2366 /* get a message from the current queue */
2367 DECL_HANDLER(get_message
)
2369 struct timer
*timer
;
2371 struct msg_queue
*queue
= get_current_queue();
2372 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2373 unsigned int filter
= req
->flags
>> 16;
2375 reply
->active_hooks
= get_active_hooks();
2378 queue
->last_get_msg
= current_time
;
2379 if (!filter
) filter
= QS_ALLINPUT
;
2381 /* first check for sent messages */
2382 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2384 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2385 receive_message( queue
, msg
, reply
);
2389 /* clear changed bits so we can wait on them if we don't find a message */
2390 if (filter
& QS_POSTMESSAGE
)
2392 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2393 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2395 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2396 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2398 /* then check for posted messages */
2399 if ((filter
& QS_POSTMESSAGE
) &&
2400 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2403 if ((filter
& QS_HOTKEY
) && queue
->hotkey_count
&&
2404 req
->get_first
<= WM_HOTKEY
&& req
->get_last
>= WM_HOTKEY
&&
2405 get_posted_message( queue
, get_win
, WM_HOTKEY
, WM_HOTKEY
, req
->flags
, reply
))
2408 /* only check for quit messages if not posted messages pending.
2409 * note: the quit message isn't filtered */
2410 if (get_quit_message( queue
, req
->flags
, reply
))
2413 /* then check for any raw hardware message */
2414 if ((filter
& QS_INPUT
) &&
2415 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2416 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2419 /* now check for WM_PAINT */
2420 if ((filter
& QS_PAINT
) &&
2421 queue
->paint_count
&&
2422 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2423 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2425 reply
->type
= MSG_POSTED
;
2426 reply
->msg
= WM_PAINT
;
2429 reply
->time
= get_tick_count();
2433 /* now check for timer */
2434 if ((filter
& QS_TIMER
) &&
2435 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2436 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2438 reply
->type
= MSG_POSTED
;
2439 reply
->win
= timer
->win
;
2440 reply
->msg
= timer
->msg
;
2441 reply
->wparam
= timer
->id
;
2442 reply
->lparam
= timer
->lparam
;
2443 reply
->time
= get_tick_count();
2444 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2445 set_event( current
->process
->idle_event
);
2449 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2450 queue
->wake_mask
= req
->wake_mask
;
2451 queue
->changed_mask
= req
->changed_mask
;
2452 set_error( STATUS_PENDING
); /* FIXME */
2456 /* reply to a sent message */
2457 DECL_HANDLER(reply_message
)
2459 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2460 else if (current
->queue
->recv_result
)
2461 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2462 get_req_data(), get_req_data_size() );
2466 /* accept the current hardware message */
2467 DECL_HANDLER(accept_hardware_message
)
2470 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
2472 set_error( STATUS_ACCESS_DENIED
);
2476 /* retrieve the reply for the last message sent */
2477 DECL_HANDLER(get_message_reply
)
2479 struct message_result
*result
;
2481 struct msg_queue
*queue
= current
->queue
;
2485 set_error( STATUS_PENDING
);
2488 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2490 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2491 if (result
->replied
|| req
->cancel
)
2493 if (result
->replied
)
2495 reply
->result
= result
->result
;
2496 set_error( result
->error
);
2499 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2500 set_reply_data_ptr( result
->data
, data_len
);
2501 result
->data
= NULL
;
2502 result
->data_size
= 0;
2505 remove_result_from_sender( result
);
2507 entry
= list_head( &queue
->send_result
);
2508 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2511 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2512 if (result
->replied
) set_queue_bits( queue
, QS_SMRESULT
);
2513 else clear_queue_bits( queue
, QS_SMRESULT
);
2517 else set_error( STATUS_ACCESS_DENIED
);
2521 /* set a window timer */
2522 DECL_HANDLER(set_win_timer
)
2524 struct timer
*timer
;
2525 struct msg_queue
*queue
;
2526 struct thread
*thread
= NULL
;
2527 user_handle_t win
= 0;
2528 lparam_t id
= req
->id
;
2532 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2534 set_error( STATUS_INVALID_HANDLE
);
2537 if (thread
->process
!= current
->process
)
2539 release_object( thread
);
2540 set_error( STATUS_ACCESS_DENIED
);
2543 queue
= thread
->queue
;
2544 /* remove it if it existed already */
2545 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2549 queue
= get_current_queue();
2550 /* look for a timer with this id */
2551 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2553 /* free and reuse id */
2554 free_timer( queue
, timer
);
2558 /* find a free id for it */
2561 id
= queue
->next_timer_id
;
2562 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2564 while (find_timer( queue
, 0, req
->msg
, id
));
2568 if ((timer
= set_timer( queue
, req
->rate
)))
2571 timer
->msg
= req
->msg
;
2573 timer
->lparam
= req
->lparam
;
2576 if (thread
) release_object( thread
);
2579 /* kill a window timer */
2580 DECL_HANDLER(kill_win_timer
)
2582 struct timer
*timer
;
2583 struct thread
*thread
;
2584 user_handle_t win
= 0;
2588 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2590 set_error( STATUS_INVALID_HANDLE
);
2593 if (thread
->process
!= current
->process
)
2595 release_object( thread
);
2596 set_error( STATUS_ACCESS_DENIED
);
2600 else thread
= (struct thread
*)grab_object( current
);
2602 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2603 free_timer( thread
->queue
, timer
);
2605 set_error( STATUS_INVALID_PARAMETER
);
2607 release_object( thread
);
2610 DECL_HANDLER(register_hotkey
)
2612 struct desktop
*desktop
;
2613 user_handle_t win_handle
= req
->window
;
2614 struct hotkey
*hotkey
;
2615 struct hotkey
*new_hotkey
= NULL
;
2616 struct thread
*thread
;
2617 const int modifier_flags
= MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
;
2619 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2623 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2625 release_object( desktop
);
2626 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2630 thread
= get_window_thread( win_handle
);
2631 if (thread
) release_object( thread
);
2633 if (thread
!= current
)
2635 release_object( desktop
);
2636 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2641 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2643 if (req
->vkey
== hotkey
->vkey
&&
2644 (req
->flags
& modifier_flags
) == (hotkey
->flags
& modifier_flags
))
2646 release_object( desktop
);
2647 set_win32_error( ERROR_HOTKEY_ALREADY_REGISTERED
);
2650 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2651 new_hotkey
= hotkey
;
2656 reply
->replaced
= 1;
2657 reply
->flags
= new_hotkey
->flags
;
2658 reply
->vkey
= new_hotkey
->vkey
;
2662 new_hotkey
= mem_alloc( sizeof(*new_hotkey
) );
2665 list_add_tail( &desktop
->hotkeys
, &new_hotkey
->entry
);
2666 new_hotkey
->queue
= current
->queue
;
2667 new_hotkey
->win
= win_handle
;
2668 new_hotkey
->id
= req
->id
;
2674 new_hotkey
->flags
= req
->flags
;
2675 new_hotkey
->vkey
= req
->vkey
;
2678 release_object( desktop
);
2681 DECL_HANDLER(unregister_hotkey
)
2683 struct desktop
*desktop
;
2684 user_handle_t win_handle
= req
->window
;
2685 struct hotkey
*hotkey
;
2686 struct thread
*thread
;
2688 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2692 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2694 release_object( desktop
);
2695 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2699 thread
= get_window_thread( win_handle
);
2700 if (thread
) release_object( thread
);
2702 if (thread
!= current
)
2704 release_object( desktop
);
2705 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2710 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2712 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2716 release_object( desktop
);
2717 set_win32_error( ERROR_HOTKEY_NOT_REGISTERED
);
2721 reply
->flags
= hotkey
->flags
;
2722 reply
->vkey
= hotkey
->vkey
;
2723 list_remove( &hotkey
->entry
);
2725 release_object( desktop
);
2728 /* attach (or detach) thread inputs */
2729 DECL_HANDLER(attach_thread_input
)
2731 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2732 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2734 if (!thread_from
|| !thread_to
)
2736 if (thread_from
) release_object( thread_from
);
2737 if (thread_to
) release_object( thread_to
);
2740 if (thread_from
!= thread_to
)
2742 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2745 if (thread_from
->queue
&& thread_to
->queue
&&
2746 thread_from
->queue
->input
== thread_to
->queue
->input
)
2747 detach_thread_input( thread_from
);
2749 set_error( STATUS_ACCESS_DENIED
);
2752 else set_error( STATUS_ACCESS_DENIED
);
2753 release_object( thread_from
);
2754 release_object( thread_to
);
2758 /* get thread input data */
2759 DECL_HANDLER(get_thread_input
)
2761 struct thread
*thread
= NULL
;
2762 struct desktop
*desktop
;
2763 struct thread_input
*input
;
2767 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2768 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2770 release_object( thread
);
2773 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2777 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2778 input
= desktop
->foreground_input
; /* get the foreground thread info */
2783 reply
->focus
= input
->focus
;
2784 reply
->capture
= input
->capture
;
2785 reply
->active
= input
->active
;
2786 reply
->menu_owner
= input
->menu_owner
;
2787 reply
->move_size
= input
->move_size
;
2788 reply
->caret
= input
->caret
;
2789 reply
->cursor
= input
->cursor
;
2790 reply
->show_count
= input
->cursor_count
;
2791 reply
->rect
= input
->caret_rect
;
2794 /* foreground window is active window of foreground thread */
2795 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2796 if (thread
) release_object( thread
);
2797 release_object( desktop
);
2801 /* retrieve queue keyboard state for a given thread */
2802 DECL_HANDLER(get_key_state
)
2804 struct thread
*thread
;
2805 struct desktop
*desktop
;
2806 data_size_t size
= min( 256, get_reply_max_size() );
2808 if (!req
->tid
) /* get global async key state */
2810 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2813 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2814 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2816 set_reply_data( desktop
->keystate
, size
);
2817 release_object( desktop
);
2821 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2824 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2825 set_reply_data( thread
->queue
->input
->keystate
, size
);
2827 release_object( thread
);
2832 /* set queue keyboard state for a given thread */
2833 DECL_HANDLER(set_key_state
)
2835 struct thread
*thread
;
2836 struct desktop
*desktop
;
2837 data_size_t size
= min( 256, get_req_data_size() );
2839 if (!req
->tid
) /* set global async key state */
2841 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2842 memcpy( desktop
->keystate
, get_req_data(), size
);
2843 release_object( desktop
);
2847 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2848 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2849 if (req
->async
&& (desktop
= get_thread_desktop( thread
, 0 )))
2851 memcpy( desktop
->keystate
, get_req_data(), size
);
2852 release_object( desktop
);
2854 release_object( thread
);
2859 /* set the system foreground window */
2860 DECL_HANDLER(set_foreground_window
)
2862 struct thread
*thread
= NULL
;
2863 struct desktop
*desktop
;
2864 struct msg_queue
*queue
= get_current_queue();
2866 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2867 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2868 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2869 reply
->send_msg_new
= FALSE
;
2871 if (is_valid_foreground_window( req
->handle
) &&
2872 (thread
= get_window_thread( req
->handle
)) &&
2873 thread
->queue
->input
->desktop
== desktop
)
2875 set_foreground_input( desktop
, thread
->queue
->input
);
2876 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2878 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2880 if (thread
) release_object( thread
);
2881 release_object( desktop
);
2885 /* set the current thread focus window */
2886 DECL_HANDLER(set_focus_window
)
2888 struct msg_queue
*queue
= get_current_queue();
2890 reply
->previous
= 0;
2891 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2893 reply
->previous
= queue
->input
->focus
;
2894 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2899 /* set the current thread active window */
2900 DECL_HANDLER(set_active_window
)
2902 struct msg_queue
*queue
= get_current_queue();
2904 reply
->previous
= 0;
2905 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2907 if (!req
->handle
|| make_window_active( req
->handle
))
2909 reply
->previous
= queue
->input
->active
;
2910 queue
->input
->active
= get_user_full_handle( req
->handle
);
2912 else set_error( STATUS_INVALID_HANDLE
);
2917 /* set the current thread capture window */
2918 DECL_HANDLER(set_capture_window
)
2920 struct msg_queue
*queue
= get_current_queue();
2922 reply
->previous
= reply
->full_handle
= 0;
2923 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2925 struct thread_input
*input
= queue
->input
;
2927 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2928 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2930 set_error(STATUS_ACCESS_DENIED
);
2933 reply
->previous
= input
->capture
;
2934 input
->capture
= get_user_full_handle( req
->handle
);
2935 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2936 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2937 reply
->full_handle
= input
->capture
;
2942 /* Set the current thread caret window */
2943 DECL_HANDLER(set_caret_window
)
2945 struct msg_queue
*queue
= get_current_queue();
2947 reply
->previous
= 0;
2948 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2950 struct thread_input
*input
= queue
->input
;
2952 reply
->previous
= input
->caret
;
2953 reply
->old_rect
= input
->caret_rect
;
2954 reply
->old_hide
= input
->caret_hide
;
2955 reply
->old_state
= input
->caret_state
;
2957 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2958 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2959 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2964 /* Set the current thread caret information */
2965 DECL_HANDLER(set_caret_info
)
2967 struct msg_queue
*queue
= get_current_queue();
2968 struct thread_input
*input
;
2971 input
= queue
->input
;
2972 reply
->full_handle
= input
->caret
;
2973 reply
->old_rect
= input
->caret_rect
;
2974 reply
->old_hide
= input
->caret_hide
;
2975 reply
->old_state
= input
->caret_state
;
2977 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2979 set_error( STATUS_ACCESS_DENIED
);
2982 if (req
->flags
& SET_CARET_POS
)
2984 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2985 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2986 input
->caret_rect
.left
= req
->x
;
2987 input
->caret_rect
.top
= req
->y
;
2989 if (req
->flags
& SET_CARET_HIDE
)
2991 input
->caret_hide
+= req
->hide
;
2992 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2994 if (req
->flags
& SET_CARET_STATE
)
2996 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2997 else input
->caret_state
= !!req
->state
;
3002 /* get the time of the last input event */
3003 DECL_HANDLER(get_last_input_time
)
3005 reply
->time
= last_input_time
;
3008 /* set/get the current cursor */
3009 DECL_HANDLER(set_cursor
)
3011 struct msg_queue
*queue
= get_current_queue();
3012 struct thread_input
*input
;
3015 input
= queue
->input
;
3017 reply
->prev_handle
= input
->cursor
;
3018 reply
->prev_count
= input
->cursor_count
;
3019 reply
->prev_x
= input
->desktop
->cursor
.x
;
3020 reply
->prev_y
= input
->desktop
->cursor
.y
;
3022 if (req
->flags
& SET_CURSOR_HANDLE
)
3024 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
3026 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
3029 input
->cursor
= req
->handle
;
3031 if (req
->flags
& SET_CURSOR_COUNT
)
3033 queue
->cursor_count
+= req
->show_count
;
3034 input
->cursor_count
+= req
->show_count
;
3036 if (req
->flags
& SET_CURSOR_POS
)
3038 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
3040 if (req
->flags
& (SET_CURSOR_CLIP
| SET_CURSOR_NOCLIP
))
3042 struct desktop
*desktop
= input
->desktop
;
3044 /* only the desktop owner can set the message */
3045 if (req
->clip_msg
&& get_top_window_owner(desktop
) == current
->process
)
3046 desktop
->cursor
.clip_msg
= req
->clip_msg
;
3048 set_clip_rectangle( desktop
, (req
->flags
& SET_CURSOR_NOCLIP
) ? NULL
: &req
->clip
);
3051 reply
->new_x
= input
->desktop
->cursor
.x
;
3052 reply
->new_y
= input
->desktop
->cursor
.y
;
3053 reply
->new_clip
= input
->desktop
->cursor
.clip
;
3054 reply
->last_change
= input
->desktop
->cursor
.last_change
;
3057 DECL_HANDLER(update_rawinput_devices
)
3059 const struct rawinput_device
*devices
= get_req_data();
3060 unsigned int device_count
= get_req_data_size() / sizeof (*devices
);
3061 const struct rawinput_device_entry
*e
;
3064 for (i
= 0; i
< device_count
; ++i
)
3066 update_rawinput_device(&devices
[i
]);
3069 e
= find_rawinput_device( 1, 2 );
3070 current
->process
->rawinput_mouse
= e
? &e
->device
: NULL
;
3071 e
= find_rawinput_device( 1, 6 );
3072 current
->process
->rawinput_kbd
= e
? &e
->device
: NULL
;