4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
24 #include "debugtools.h"
28 static LPKEYBD_EVENT_PROC DefKeybEventProc
= NULL
;
29 LPBYTE pKeyStateTable
= NULL
;
31 #ifndef X_DISPLAY_MISSING
32 extern KEYBOARD_DRIVER X11DRV_KEYBOARD_Driver
;
33 #else /* X_DISPLAY_MISSING */
34 extern KEYBOARD_DRIVER TTYDRV_KEYBOARD_Driver
;
35 #endif /* X_DISPLAY_MISSING */
37 /***********************************************************************
40 KEYBOARD_DRIVER
*KEYBOARD_GetDriver()
42 #ifndef X_DISPLAY_MISSING
43 return &X11DRV_KEYBOARD_Driver
;
44 #else /* X_DISPLAY_MISSING */
45 return &TTYDRV_KEYBOARD_Driver
;
46 #endif /* X_DISPLAY_MISSING */
49 /***********************************************************************
50 * KEYBOARD_Inquire (KEYBOARD.1)
52 WORD WINAPI
KEYBOARD_Inquire(LPKBINFO kbInfo
)
54 kbInfo
->Begin_First_Range
= 0;
55 kbInfo
->End_First_Range
= 0;
56 kbInfo
->Begin_Second_Range
= 0;
57 kbInfo
->End_Second_Range
= 0;
58 kbInfo
->StateSize
= 16;
60 return sizeof(KBINFO
);
63 /***********************************************************************
64 * KEYBOARD_Enable (KEYBOARD.2)
66 VOID WINAPI
KEYBOARD_Enable( LPKEYBD_EVENT_PROC lpKeybEventProc
,
69 static BOOL32 initDone
= FALSE
;
71 DefKeybEventProc
= lpKeybEventProc
;
72 pKeyStateTable
= lpKeyState
;
74 /* all states to false */
75 memset( lpKeyState
, 0, sizeof(lpKeyState
) );
77 if (!initDone
) KEYBOARD_GetDriver()->pInit();
81 /***********************************************************************
82 * KEYBOARD_Disable (KEYBOARD.3)
84 VOID WINAPI
KEYBOARD_Disable(VOID
)
86 DefKeybEventProc
= NULL
;
87 pKeyStateTable
= NULL
;
90 /***********************************************************************
93 void KEYBOARD_SendEvent( BYTE bVk
, BYTE bScan
, DWORD dwFlags
,
94 DWORD posX
, DWORD posY
, DWORD time
)
98 if ( !DefKeybEventProc
) return;
100 TRACE( event
, "(%d,%d,%04lX)\n", bVk
, bScan
, dwFlags
);
102 wke
.magic
= WINE_KEYBDEVENT_MAGIC
;
107 DefKeybEventProc( bVk
, bScan
, dwFlags
, (DWORD
)&wke
);
110 /**********************************************************************
111 * ScreenSwitchEnable (KEYBOARD.100)
113 VOID WINAPI
ScreenSwitchEnable(WORD unused
)
115 FIXME(keyboard
,"(%04x): stub\n",unused
);
118 /**********************************************************************
119 * OemKeyScan (KEYBOARD.128)(USER32.401)
121 DWORD WINAPI
OemKeyScan(WORD wOemChar
)
123 TRACE(keyboard
,"*OemKeyScan (%d)\n",wOemChar
);
128 /**********************************************************************
129 * VkKeyScan [KEYBOARD.129]
131 /* VkKeyScan translates an ANSI character to a virtual-key and shift code
132 * for the current keyboard.
133 * high-order byte yields :
137 * 3-5 Shift-key combinations that are not used for characters
140 * I.e. : Shift = 1, Ctrl = 2, Alt = 4.
141 * FIXME : works ok except for dead chars :
142 * VkKeyScan '^'(0x5e, 94) ... got keycode 00 ... returning 00
143 * VkKeyScan '`'(0x60, 96) ... got keycode 00 ... returning 00
146 WORD WINAPI
VkKeyScan16(CHAR cChar
)
148 return KEYBOARD_GetDriver()->pVkKeyScan(cChar
);
151 /******************************************************************************
152 * GetKeyboardType16 (KEYBOARD.130)
154 INT16 WINAPI
GetKeyboardType16(INT16 nTypeFlag
)
156 TRACE(keyboard
,"(%d)\n",nTypeFlag
);
159 case 0: /* Keyboard type */
160 return 4; /* AT-101 */
162 case 1: /* Keyboard Subtype */
163 return 0; /* There are no defined subtypes */
165 case 2: /* Number of F-keys */
166 return 12; /* We're doing an 101 for now, so return 12 F-keys */
169 WARN(keyboard
, "Unknown type\n");
170 return 0; /* The book says 0 here, so 0 */
174 /******************************************************************************
175 * MapVirtualKey16 (KEYBOARD.131)
177 * MapVirtualKey translates keycodes from one format to another
179 UINT16 WINAPI
MapVirtualKey16(UINT16 wCode
, UINT16 wMapType
)
181 return KEYBOARD_GetDriver()->pMapVirtualKey(wCode
,wMapType
);
184 /****************************************************************************
185 * GetKBCodePage16 (KEYBOARD.132)
187 INT16 WINAPI
GetKBCodePage16(void)
189 TRACE(keyboard
,"(void)\n");
193 /****************************************************************************
194 * GetKeyNameText16 (KEYBOARD.133)
196 INT16 WINAPI
GetKeyNameText16(LONG lParam
, LPSTR lpBuffer
, INT16 nSize
)
198 return KEYBOARD_GetDriver()->pGetKeyNameText(lParam
, lpBuffer
, nSize
);
201 /****************************************************************************
202 * ToAscii (KEYBOARD.4)
204 * The ToAscii function translates the specified virtual-key code and keyboard
205 * state to the corresponding Windows character or characters.
207 * If the specified key is a dead key, the return value is negative. Otherwise,
208 * it is one of the following values:
210 * 0 The specified virtual key has no translation for the current state of the keyboard.
211 * 1 One Windows character was copied to the buffer.
212 * 2 Two characters were copied to the buffer. This usually happens when a
213 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
214 * be composed with the specified virtual key to form a single character.
216 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
219 INT16 WINAPI
ToAscii16(UINT16 virtKey
,UINT16 scanCode
, LPBYTE lpKeyState
,
220 LPVOID lpChar
, UINT16 flags
)
222 return KEYBOARD_GetDriver()->pToAscii(
223 virtKey
, scanCode
, lpKeyState
, lpChar
, flags