wined3d: Use wined3d_mask_from_size() in shader_glsl_generate_stream_output_setup().
[wine.git] / dlls / vcomp120 / Makefile.in
blob9a2f2428f6fccd3747b81f54ab22a7295a6ca57c
1 MODULE = vcomp120.dll
2 PARENTSRC = ../vcomp
4 C_SRCS = \
5 main.c