wined3d: Use wined3d_mask_from_size() in shader_glsl_generate_stream_output_setup().
[wine.git] / dlls / msisys.ocx / Makefile.in
bloba1957f333045bb986115634415726c123cd6e308
1 MODULE = msisys.ocx
2 IMPORTS = uuid
4 C_SRCS = msisys.c