wined3d: Use wined3d_mask_from_size() in shader_glsl_generate_stream_output_setup().
[wine.git] / dlls / dmscript / Makefile.in
blob55107e116c91338dce08c9cff2d5617ff3ccab8e
1 MODULE = dmscript.dll
2 IMPORTS = dxguid uuid ole32 advapi32
4 C_SRCS = \
5 dmobject.c \
6 dmscript_main.c \
7 script.c \
8 scripttrack.c
10 IDL_SRCS = dmscript.idl
12 RC_SRCS = rsrc.rc