wined3d: Use wined3d_mask_from_size() in shader_glsl_generate_stream_output_setup().
[wine.git] / dlls / api-ms-win-core-localization-l1-2-1 / Makefile.in
blobe5208a8f748409c2279377581c5bc126aaa662ad
1 MODULE = api-ms-win-core-localization-l1-2-1.dll