d3d11: Get rid of the DXBC tag definitions.
[wine.git] / libs / dxguid / dx10guid.c
blobbd80025c02fa4400fd51c3956c869deddcde4c6a
1 /*
2 * DirectX 10 GUID definitions
4 * Copyright 2000 Alexandre Julliard
5 * Copyright 2000 Francois Gouget
6 * Copyright 2003 Raphael Junqueira
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include <stdarg.h>
25 #include "windef.h"
26 #include "winbase.h"
27 #include "wingdi.h"
28 #include "winuser.h"
30 #include "objbase.h"
31 #include "olectl.h"
32 #include "initguid.h"
34 #include "dxgi1_6.h"
35 #include "d3d10_1.h"
36 #include "d3d11_4.h"
37 #include "d3d12.h"
38 #include "d3dx10.h"
39 #include "d3d10_1shader.h"
40 #include "d3d11shader.h"