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HEAD
ntoskrnl.exe: Implement NtBuildNumber.
[wine.git]
/
dlls
/
d3dx9_27
/
Makefile.in
blob
faec9b20dd08290b9cfdcbbf811a4e7b3e7d27e5
1
EXTRADEFS
= -
DD3DX_SDK_VERSION
=
27
2
MODULE
=
d3dx9_27.dll
3
IMPORTS
=
d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
4
PARENTSRC
=
..
/
d3dx9_36
5
DELAYIMPORTS
=
windowscodecs
6
7
C_SRCS
=
\
8
animation.c \
9
core.c \
10
effect.c \
11
font.c \
12
line.c \
13
main.c \
14
math.c \
15
mesh.c \
16
preshader.c \
17
render.c \
18
shader.c \
19
skin.c \
20
sprite.c \
21
surface.c \
22
texture.c \
23
util.c \
24
volume.c \
25
xfile.c
26
27
RC_SRCS
=
version.rc