2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl
);
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps
);
70 typedef struct wine_glextension
{
79 const char *glVersion
;
80 const char *glExtensions
;
84 const char *glxServerVersion
;
85 const char *glxServerVendor
;
86 const char *glxServerExtensions
;
88 const char *glxClientVersion
;
89 const char *glxClientVendor
;
90 const char *glxClientExtensions
;
92 const char *glxExtensions
;
95 char wglExtensions
[4096];
98 typedef struct wine_glpixelformat
{
100 GLXFBConfig fbconfig
;
106 typedef struct wine_glcontext
{
109 WineGLPixelFormat
*fmt
;
112 X11DRV_PDEVICE
*physDev
;
113 X11DRV_PDEVICE
*pReadDev
;
116 BOOL scissor_enabled
;
117 struct wine_glcontext
*next
;
118 struct wine_glcontext
*prev
;
121 typedef struct wine_glpbuffer
{
124 WineGLPixelFormat
* fmt
;
130 int use_render_texture
; /* This is also the internal texture format */
131 int texture_bind_target
;
133 GLint texture_format
;
134 GLuint texture_target
;
140 static Wine_GLContext
*context_list
;
141 static struct WineGLInfo WineGLInfo
= { 0 };
142 static int use_render_texture_emulation
= 1;
143 static int use_render_texture_ati
= 0;
144 static int swap_interval
= 1;
146 #define MAX_EXTENSIONS 16
147 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
148 static int WineGLExtensionListSize
;
150 static WineGLPixelFormat
*WineGLPixelFormatList
;
151 static int WineGLPixelFormatListSize
= 0;
152 static int WineGLPixelFormatOnScreenSize
= 0;
154 static void X11DRV_WineGL_LoadExtensions(void);
155 static BOOL
glxRequireVersion(int requiredVersion
);
156 static BOOL
glxRequireExtension(const char *requiredExtension
);
158 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
159 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
160 TRACE(" - dwFlags : ");
161 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
175 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
176 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
177 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
178 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
179 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
180 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
184 TRACE(" - iPixelType : ");
185 switch (ppfd
->iPixelType
) {
186 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
187 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
191 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
192 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
193 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
194 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
195 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
196 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
197 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
198 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
199 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
201 TRACE(" - iLayerType : ");
202 switch (ppfd
->iLayerType
) {
203 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
204 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
205 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
210 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
211 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
213 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
215 MAKE_FUNCPTR(glXChooseVisual
)
216 MAKE_FUNCPTR(glXCreateContext
)
217 MAKE_FUNCPTR(glXCreateGLXPixmap
)
218 MAKE_FUNCPTR(glXGetCurrentContext
)
219 MAKE_FUNCPTR(glXGetCurrentDrawable
)
220 MAKE_FUNCPTR(glXDestroyContext
)
221 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
222 MAKE_FUNCPTR(glXGetConfig
)
223 MAKE_FUNCPTR(glXIsDirect
)
224 MAKE_FUNCPTR(glXMakeCurrent
)
225 MAKE_FUNCPTR(glXSwapBuffers
)
226 MAKE_FUNCPTR(glXQueryExtension
)
227 MAKE_FUNCPTR(glXQueryVersion
)
228 MAKE_FUNCPTR(glXUseXFont
)
231 MAKE_FUNCPTR(glXGetClientString
)
232 MAKE_FUNCPTR(glXQueryExtensionsString
)
233 MAKE_FUNCPTR(glXQueryServerString
)
236 MAKE_FUNCPTR(glXGetFBConfigs
)
237 MAKE_FUNCPTR(glXChooseFBConfig
)
238 MAKE_FUNCPTR(glXCreatePbuffer
)
239 MAKE_FUNCPTR(glXCreateNewContext
)
240 MAKE_FUNCPTR(glXDestroyPbuffer
)
241 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
242 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
243 MAKE_FUNCPTR(glXMakeContextCurrent
)
244 MAKE_FUNCPTR(glXQueryDrawable
)
245 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
248 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
249 static int (*pglXSwapIntervalSGI
)(int);
251 /* ATI GLX Extensions */
252 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
253 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
254 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
256 /* NV GLX Extension */
257 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
258 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
260 /* Standard OpenGL */
261 MAKE_FUNCPTR(glBindTexture
)
262 MAKE_FUNCPTR(glBitmap
)
263 MAKE_FUNCPTR(glCopyTexSubImage1D
)
264 MAKE_FUNCPTR(glCopyTexImage2D
)
265 MAKE_FUNCPTR(glCopyTexSubImage2D
)
266 MAKE_FUNCPTR(glDisable
)
267 MAKE_FUNCPTR(glDrawBuffer
)
268 MAKE_FUNCPTR(glEnable
)
269 MAKE_FUNCPTR(glEndList
)
270 MAKE_FUNCPTR(glGetError
)
271 MAKE_FUNCPTR(glGetIntegerv
)
272 MAKE_FUNCPTR(glGetString
)
273 MAKE_FUNCPTR(glIsEnabled
)
274 MAKE_FUNCPTR(glNewList
)
275 MAKE_FUNCPTR(glPixelStorei
)
276 MAKE_FUNCPTR(glReadPixels
)
277 MAKE_FUNCPTR(glScissor
)
278 MAKE_FUNCPTR(glTexImage2D
)
279 MAKE_FUNCPTR(glViewport
)
282 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
284 static BOOL infoInitialized
= FALSE
;
286 int screen
= DefaultScreen(gdi_display
);
287 Window win
= RootWindow(gdi_display
, screen
);
289 XVisualInfo
template;
292 GLXContext ctx
= NULL
;
296 infoInitialized
= TRUE
;
300 visual
= DefaultVisual(gdi_display
, screen
);
301 template.visualid
= XVisualIDFromVisual(visual
);
302 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
304 WORD old_fs
= wine_get_fs();
305 /* Create a GLX Context. Without one we can't query GL information */
306 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
307 if (wine_get_fs() != old_fs
)
309 wine_set_fs( old_fs
);
311 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
312 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
318 pglXMakeCurrent(gdi_display
, win
, ctx
);
320 ERR(" couldn't initialize OpenGL, expect problems\n");
325 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
326 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
328 /* Get the common GLX version supported by GLX client and server ( major/minor) */
329 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
331 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
332 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
333 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
335 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
336 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
337 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
339 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
340 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
342 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
343 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
344 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
345 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
346 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
347 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
348 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
349 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
353 pglXMakeCurrent(gdi_display
, None
, NULL
);
354 pglXDestroyContext(gdi_display
, ctx
);
360 static BOOL
has_opengl(void)
362 static int init_done
;
363 static void *opengl_handle
;
365 int error_base
, event_base
;
367 if (init_done
) return (opengl_handle
!= NULL
);
370 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
371 and include all dependencies */
372 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, NULL
, 0);
373 if (opengl_handle
== NULL
) return FALSE
;
375 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
376 if (pglXGetProcAddressARB
== NULL
) {
377 ERR("could not find glXGetProcAddressARB in libGL.\n");
381 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
383 LOAD_FUNCPTR(glXChooseVisual
)
384 LOAD_FUNCPTR(glXCreateContext
)
385 LOAD_FUNCPTR(glXCreateGLXPixmap
)
386 LOAD_FUNCPTR(glXGetCurrentContext
)
387 LOAD_FUNCPTR(glXGetCurrentDrawable
)
388 LOAD_FUNCPTR(glXDestroyContext
)
389 LOAD_FUNCPTR(glXDestroyGLXPixmap
)
390 LOAD_FUNCPTR(glXGetConfig
)
391 LOAD_FUNCPTR(glXIsDirect
)
392 LOAD_FUNCPTR(glXMakeCurrent
)
393 LOAD_FUNCPTR(glXSwapBuffers
)
394 LOAD_FUNCPTR(glXQueryExtension
)
395 LOAD_FUNCPTR(glXQueryVersion
)
396 LOAD_FUNCPTR(glXUseXFont
)
399 LOAD_FUNCPTR(glXGetClientString
)
400 LOAD_FUNCPTR(glXQueryExtensionsString
)
401 LOAD_FUNCPTR(glXQueryServerString
)
404 LOAD_FUNCPTR(glXCreatePbuffer
)
405 LOAD_FUNCPTR(glXCreateNewContext
)
406 LOAD_FUNCPTR(glXDestroyPbuffer
)
407 LOAD_FUNCPTR(glXMakeContextCurrent
)
408 LOAD_FUNCPTR(glXGetCurrentReadDrawable
)
409 LOAD_FUNCPTR(glXGetFBConfigs
)
411 /* Standard OpenGL calls */
412 LOAD_FUNCPTR(glBindTexture
)
413 LOAD_FUNCPTR(glBitmap
)
414 LOAD_FUNCPTR(glCopyTexSubImage1D
)
415 LOAD_FUNCPTR(glCopyTexImage2D
)
416 LOAD_FUNCPTR(glCopyTexSubImage2D
)
417 LOAD_FUNCPTR(glDisable
)
418 LOAD_FUNCPTR(glDrawBuffer
)
419 LOAD_FUNCPTR(glEnable
)
420 LOAD_FUNCPTR(glEndList
)
421 LOAD_FUNCPTR(glGetError
)
422 LOAD_FUNCPTR(glGetIntegerv
)
423 LOAD_FUNCPTR(glGetString
)
424 LOAD_FUNCPTR(glIsEnabled
)
425 LOAD_FUNCPTR(glNewList
)
426 LOAD_FUNCPTR(glPixelStorei
)
427 LOAD_FUNCPTR(glReadPixels
)
428 LOAD_FUNCPTR(glScissor
)
429 LOAD_FUNCPTR(glTexImage2D
)
430 LOAD_FUNCPTR(glViewport
)
433 /* It doesn't matter if these fail. They'll only be used if the driver reports
434 the associated extension is available (and if a driver reports the extension
435 is available but fails to provide the functions, it's quite broken) */
436 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
437 /* NV GLX Extension */
438 LOAD_FUNCPTR(glXAllocateMemoryNV
)
439 LOAD_FUNCPTR(glXFreeMemoryNV
)
442 if(!X11DRV_WineGL_InitOpenglInfo()) {
443 wine_dlclose(opengl_handle
, NULL
, 0);
444 opengl_handle
= NULL
;
449 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
) == True
) {
450 TRACE("GLX is up and running error_base = %d\n", error_base
);
452 wine_dlclose(opengl_handle
, NULL
, 0);
453 opengl_handle
= NULL
;
456 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
457 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
460 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
461 * depends on the reported GLX client / server version and on the client / server extension list.
462 * Those don't have to be the same.
464 * In general the server GLX information lists the capabilities in case of indirect rendering.
465 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
466 * available and in that case the client GLX informat can be used.
467 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
468 * in the GLX version/extension list. When a program does this it works for certain for both
469 * direct and indirect rendering.
471 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
472 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
473 * extension list which causes this extension not to be listed. (Wine requires this extension).
474 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
475 * pbuffers is around.
477 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
478 * the ATI drivers and from then on use GLX client information for them.
481 if(glxRequireVersion(3)) {
482 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
483 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
484 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
485 pglXQueryDrawable
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
486 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
487 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
488 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
489 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
491 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
492 * enable this function when the Xserver understand GLX 1.3 or newer
494 pglXQueryDrawable
= NULL
;
495 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
496 TRACE("Overriding ATI GLX capabilities!\n");
497 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
498 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
499 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
500 pglXQueryDrawable
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
502 /* Use client GLX information in case of the ATI drivers. We override the
503 * capabilities over here and not somewhere else as ATI might better their
504 * life in the future. In case they release proper drivers this block of
505 * code won't be called. */
506 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
508 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
511 if(glxRequireExtension("GLX_ATI_render_texture")) {
512 use_render_texture_ati
= 1;
513 pglXBindTexImageATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
514 pglXReleaseTexImageATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
515 pglXDrawableAttribATI
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
518 X11DRV_WineGL_LoadExtensions();
521 return (opengl_handle
!= NULL
);
524 wine_dlclose(opengl_handle
, NULL
, 0);
525 opengl_handle
= NULL
;
529 static inline Wine_GLContext
*alloc_context(void)
533 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
535 ret
->next
= context_list
;
536 if (context_list
) context_list
->prev
= ret
;
542 static inline void free_context(Wine_GLContext
*context
)
544 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
545 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
546 else context_list
= context
->next
;
548 if (context
->vis
) XFree(context
->vis
);
549 HeapFree(GetProcessHeap(), 0, context
);
552 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
555 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
556 return (ptr
!= NULL
);
559 static int describeContext(Wine_GLContext
* ctx
) {
562 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
563 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
564 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
565 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
566 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
571 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
574 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
577 if (pglXQueryDrawable
== NULL
) {
578 /** glXQueryDrawable not available so returns not supported */
582 TRACE(" Drawable %p have :\n", (void*) drawable
);
583 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
584 TRACE(" - WIDTH as %d\n", tmp
);
585 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
586 TRACE(" - HEIGHT as %d\n", tmp
);
587 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
588 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
591 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
592 if (fbCfgs
== NULL
) {
596 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
597 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
604 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
609 int nvfloatattrib
= GLX_DONT_CARE
;
612 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
613 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
614 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
615 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
617 switch (iWGLAttr
[cur
]) {
618 case WGL_COLOR_BITS_ARB
:
619 pop
= iWGLAttr
[++cur
];
620 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
621 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
623 case WGL_BLUE_BITS_ARB
:
624 pop
= iWGLAttr
[++cur
];
625 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
626 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
628 case WGL_RED_BITS_ARB
:
629 pop
= iWGLAttr
[++cur
];
630 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
631 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
633 case WGL_GREEN_BITS_ARB
:
634 pop
= iWGLAttr
[++cur
];
635 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
636 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
638 case WGL_ALPHA_BITS_ARB
:
639 pop
= iWGLAttr
[++cur
];
640 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
641 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
643 case WGL_DEPTH_BITS_ARB
:
644 pop
= iWGLAttr
[++cur
];
645 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
646 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
648 case WGL_STENCIL_BITS_ARB
:
649 pop
= iWGLAttr
[++cur
];
650 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
651 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
653 case WGL_DOUBLE_BUFFER_ARB
:
654 pop
= iWGLAttr
[++cur
];
655 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
656 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
659 case WGL_PIXEL_TYPE_ARB
:
660 pop
= iWGLAttr
[++cur
];
661 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
663 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
664 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
665 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
666 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
668 ERR("unexpected PixelType(%x)\n", pop
);
673 case WGL_SUPPORT_GDI_ARB
:
674 pop
= iWGLAttr
[++cur
];
675 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
676 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
679 case WGL_DRAW_TO_BITMAP_ARB
:
680 pop
= iWGLAttr
[++cur
];
681 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
682 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
684 drawattrib
|= GLX_PIXMAP_BIT
;
688 case WGL_DRAW_TO_WINDOW_ARB
:
689 pop
= iWGLAttr
[++cur
];
690 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
691 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
693 drawattrib
|= GLX_WINDOW_BIT
;
697 case WGL_DRAW_TO_PBUFFER_ARB
:
698 pop
= iWGLAttr
[++cur
];
699 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
700 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
702 drawattrib
|= GLX_PBUFFER_BIT
;
706 case WGL_ACCELERATION_ARB
:
707 case WGL_SUPPORT_OPENGL_ARB
:
708 pop
= iWGLAttr
[++cur
];
709 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
710 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
713 case WGL_PBUFFER_LARGEST_ARB
:
714 pop
= iWGLAttr
[++cur
];
715 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
716 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
719 case WGL_SAMPLE_BUFFERS_ARB
:
720 pop
= iWGLAttr
[++cur
];
721 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
722 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
725 case WGL_SAMPLES_ARB
:
726 pop
= iWGLAttr
[++cur
];
727 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
728 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
731 case WGL_TEXTURE_FORMAT_ARB
:
732 case WGL_TEXTURE_TARGET_ARB
:
733 case WGL_MIPMAP_TEXTURE_ARB
:
734 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
735 pop
= iWGLAttr
[++cur
];
737 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
739 if (use_render_texture_ati
) {
740 /** nothing to do here */
742 else if (!use_render_texture_emulation
) {
743 if (WGL_NO_TEXTURE_ARB
!= pop
) {
744 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
745 return -1; /** error: don't support it */
747 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
748 drawattrib
|= GLX_PBUFFER_BIT
;
752 case WGL_FLOAT_COMPONENTS_NV
:
753 nvfloatattrib
= iWGLAttr
[++cur
];
754 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
756 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
757 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
758 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
759 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
760 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
761 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
762 pop
= iWGLAttr
[++cur
];
763 /** cannot be converted, see direct handling on
764 * - wglGetPixelFormatAttribivARB
765 * TODO: wglChoosePixelFormat
770 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
776 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
777 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
778 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
779 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
781 /* Set GLX_RENDER_TYPE all the time */
782 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
783 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
785 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
786 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
787 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
788 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
794 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
796 int render_type
=0, render_type_bit
;
797 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
798 switch(render_type_bit
)
801 render_type
= GLX_RGBA_TYPE
;
803 case GLX_COLOR_INDEX_BIT
:
804 render_type
= GLX_COLOR_INDEX_TYPE
;
806 case GLX_RGBA_FLOAT_BIT
:
807 render_type
= GLX_RGBA_FLOAT_TYPE
;
810 ERR("Unknown render_type: %x\n", render_type
);
815 static BOOL
init_formats(Display
*display
, int screen
, Visual
*visual
)
817 int fmt_id
, tmp_fmt_id
, nCfgs
, i
;
819 GLXFBConfig fbconfig
= NULL
;
820 XVisualInfo
*visinfo
;
821 VisualID visualid
= XVisualIDFromVisual(visual
);
822 int nOffscreenFormats
= 0;
824 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
825 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
826 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
827 * because this call lists both types of formats instead of only onscreen ones. */
828 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
829 if (NULL
== cfgs
|| 0 == nCfgs
) {
830 ERR("glXChooseFBConfig returns NULL\n");
831 if(cfgs
!= NULL
) XFree(cfgs
);
835 /* Count the number of offscreen formats to determine the size for our pixelformat list */
836 for(i
=0; i
<nCfgs
; i
++) {
837 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
839 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
840 /* Onscreen formats have a corresponding XVisual, offscreen ones don't */
843 } else if(visinfo
&& visinfo
->visualid
== visualid
) {
844 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
849 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats
);
851 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
852 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (1+nOffscreenFormats
)*sizeof(WineGLPixelFormat
));
853 WineGLPixelFormatList
[0].iPixelFormat
= 1;
854 WineGLPixelFormatList
[0].fbconfig
= fbconfig
;
855 WineGLPixelFormatList
[0].fmt_id
= fmt_id
;
856 WineGLPixelFormatList
[0].render_type
= get_render_type_from_fbconfig(display
, fbconfig
);
857 WineGLPixelFormatList
[0].offscreenOnly
= FALSE
;
858 WineGLPixelFormatListSize
= 1;
859 WineGLPixelFormatOnScreenSize
= 1;
861 /* Fill the list with offscreen formats */
862 for(i
=0; i
<nCfgs
; i
++) {
863 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
865 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
866 /* We have found an offscreen rendering format when there is no visualinfo :) */
868 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id
, WineGLPixelFormatListSize
+1, i
);
869 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
870 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
871 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= tmp_fmt_id
;
872 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
873 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= TRUE
;
874 WineGLPixelFormatListSize
++;
880 if(cfgs
!= NULL
) XFree(cfgs
);
885 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
886 * In our WGL implementation we only support a subset of these formats namely the format of
887 * Wine's main visual and offscreen formats (if they are available).
888 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
889 * and it returns the number of supported WGL formats in fmt_count.
891 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
893 WineGLPixelFormat
*res
= NULL
;
895 /* Init the list of pixel formats when we need it */
896 if(!WineGLPixelFormatListSize
)
897 init_formats(display
, DefaultScreen(display
), visual
);
899 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
900 * iPixelFormat in case of probing the number of pixelformats.
902 if((iPixelFormat
> 0) && (iPixelFormat
<= WineGLPixelFormatListSize
) &&
903 ((WineGLPixelFormatList
[iPixelFormat
-1].offscreenOnly
== FALSE
) ||
905 res
= &WineGLPixelFormatList
[iPixelFormat
-1];
906 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
910 *fmt_count
= WineGLPixelFormatListSize
;
912 *fmt_count
= WineGLPixelFormatOnScreenSize
;
914 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
919 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
920 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
924 /* Init the list of pixel formats when we need it */
925 if(!WineGLPixelFormatListSize
)
926 init_formats(display
, DefaultScreen(display
), visual
);
928 for(i
=0; i
<WineGLPixelFormatListSize
; i
++) {
929 if(WineGLPixelFormatList
[i
].fmt_id
== fmt_id
) {
930 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList
[i
].iPixelFormat
, fmt_id
);
931 return &WineGLPixelFormatList
[i
];
934 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
938 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
940 WineGLPixelFormat
*fmt
;
942 if (!fbconfig_id
) return 0;
944 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
946 return fmt
->iPixelFormat
;
947 /* This will happen on hwnds without a pixel format set; it's ok */
953 * X11DRV_ChoosePixelFormat
955 * Equivalent to glXChooseVisual.
957 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
958 const PIXELFORMATDESCRIPTOR
*ppfd
) {
959 WineGLPixelFormat
*fmt
= NULL
;
965 int bestDBuffer
= -1;
970 int bestStencil
= -1;
975 ERR("No libGL on this box - disabling OpenGL support !\n");
979 if (TRACE_ON(opengl
)) {
980 TRACE("(%p,%p)\n", physDev
, ppfd
);
982 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR
*) ppfd
);
986 ConvertPixelFormatWGLtoGLX(gdi_display
, 0, FALSE
/* offscreen */, &nPixelFormats
);
987 for(i
=0; i
<nPixelFormats
; i
++)
991 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
993 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, i
+1 /* 1-based index */, FALSE
/* offscreen */, &value
);
997 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
998 if (value
& GLX_RGBA_BIT
)
999 iPixelType
= PFD_TYPE_RGBA
;
1001 iPixelType
= PFD_TYPE_COLORINDEX
;
1003 if (ppfd
->iPixelType
!= iPixelType
)
1005 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1009 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1010 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1011 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1012 if (value
) dwFlags
|= PFD_STEREO
;
1013 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1014 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1015 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1016 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1017 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1019 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1020 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1021 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1022 * formats without the given flag set.
1023 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1024 * has indicated that a format without stereo is returned when stereo is unavailable.
1025 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1026 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1028 * To summarize the following is most likely the correct behavior:
1029 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1030 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1031 * stereo don't care -> it doesn't matter whether we get stereo or not
1033 * In Wine we will treat no-stereo the same way as don't care because it makes
1034 * format selection even more complicated and second drivers with Stereo advertise
1035 * each format twice anyway.
1038 /* Doublebuffer, see the comments above */
1039 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1040 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1041 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1043 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1044 bestStereo
= dwFlags
& PFD_STEREO
;
1048 bestStencil
= stencil
;
1053 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1057 /* Stereo, see the comments above. */
1058 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1059 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1060 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1062 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1063 bestStereo
= dwFlags
& PFD_STEREO
;
1067 bestStencil
= stencil
;
1072 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1076 /* Below we will do a number of checks to select the 'best' pixelformat.
1077 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1078 * The code works by trying to match the most important options as close as possible.
1079 * When a reasonable format is found, we will try to match more options. */
1082 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1083 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1085 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1086 bestStereo
= dwFlags
& PFD_STEREO
;
1090 bestStencil
= stencil
;
1094 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1095 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1100 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1101 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1103 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1104 bestStereo
= dwFlags
& PFD_STEREO
;
1108 bestStencil
= stencil
;
1112 } else if(bestAlpha
!= alpha
) {
1113 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1118 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1119 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1121 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1122 bestStereo
= dwFlags
& PFD_STEREO
;
1126 bestStencil
= stencil
;
1130 } else if(bestDepth
!= depth
) {
1131 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1136 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1137 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1139 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1140 bestStereo
= dwFlags
& PFD_STEREO
;
1144 bestStencil
= stencil
;
1148 } else if(bestStencil
!= stencil
) {
1149 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1154 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1155 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1157 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1158 bestStereo
= dwFlags
& PFD_STEREO
;
1162 bestStencil
= stencil
;
1166 } else if(bestAux
!= aux
) {
1167 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1172 if(bestFormat
== -1) {
1173 TRACE("No matching mode was found returning 0\n");
1177 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1178 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, WineGLPixelFormatList
[bestFormat
].fmt_id
);
1181 wine_tsx11_unlock();
1186 * X11DRV_DescribePixelFormat
1188 * Get the pixel-format descriptor associated to the given id
1190 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1193 PIXELFORMATDESCRIPTOR
*ppfd
) {
1194 /*XVisualInfo *vis;*/
1197 WineGLPixelFormat
*fmt
;
1201 if (!has_opengl()) {
1202 ERR("No libGL on this box - disabling OpenGL support !\n");
1206 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1208 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1209 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1211 /* The application is only querying the number of pixelformats */
1213 } else if(fmt
== NULL
) {
1214 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1218 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1219 ERR("Wrong structure size !\n");
1220 /* Should set error */
1226 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1227 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1230 /* These flags are always the same... */
1231 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1232 /* Now the flags extracted from the Visual */
1236 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_X_RENDERABLE
, &value
);
1238 ppfd
->dwFlags
|= PFD_SUPPORT_GDI
;
1240 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1241 if(value
& GLX_WINDOW_BIT
)
1242 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1243 if(value
& GLX_PIXMAP_BIT
)
1244 ppfd
->dwFlags
|= PFD_DRAW_TO_BITMAP
;
1246 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1247 if(value
== GLX_SLOW_CONFIG
)
1248 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1250 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1252 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1253 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1255 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1258 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1259 if (value
& GLX_RGBA_BIT
)
1260 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1262 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1265 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1266 ppfd
->cColorBits
= value
;
1268 /* Red, green, blue and alpha bits / shifts */
1269 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1270 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1271 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1272 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1273 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1275 ppfd
->cRedBits
= rb
;
1276 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1277 ppfd
->cBlueBits
= bb
;
1278 ppfd
->cBlueShift
= ab
;
1279 ppfd
->cGreenBits
= gb
;
1280 ppfd
->cGreenShift
= bb
+ ab
;
1281 ppfd
->cAlphaBits
= ab
;
1282 ppfd
->cAlphaShift
= 0;
1285 ppfd
->cRedShift
= 0;
1286 ppfd
->cBlueBits
= 0;
1287 ppfd
->cBlueShift
= 0;
1288 ppfd
->cGreenBits
= 0;
1289 ppfd
->cGreenShift
= 0;
1290 ppfd
->cAlphaBits
= 0;
1291 ppfd
->cAlphaShift
= 0;
1294 /* Accum RGBA bits */
1295 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1296 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1297 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1298 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1300 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1301 ppfd
->cAccumRedBits
= rb
;
1302 ppfd
->cAccumGreenBits
= gb
;
1303 ppfd
->cAccumBlueBits
= bb
;
1304 ppfd
->cAccumAlphaBits
= ab
;
1307 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1308 ppfd
->cDepthBits
= value
;
1311 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1312 ppfd
->cStencilBits
= value
;
1314 wine_tsx11_unlock();
1316 /* Aux : to do ... */
1318 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1320 if (TRACE_ON(opengl
)) {
1321 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1328 * X11DRV_GetPixelFormat
1330 * Get the pixel-format id used by this DC
1332 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1333 WineGLPixelFormat
*fmt
;
1335 TRACE("(%p)\n", physDev
);
1337 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1340 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1341 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1344 else if(fmt
->offscreenOnly
)
1346 /* Offscreen formats can't be used with traditional WGL calls.
1347 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1348 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1352 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1353 return physDev
->current_pf
;
1357 * X11DRV_SetPixelFormat
1359 * Set the pixel-format id used by this DC
1361 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1363 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1364 WineGLPixelFormat
*fmt
;
1368 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1370 if (!has_opengl()) {
1371 ERR("No libGL on this box - disabling OpenGL support !\n");
1375 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1376 if(get_glxdrawable(physDev
) == root_window
)
1378 ERR("Invalid operation on root_window\n");
1382 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1383 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1385 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1389 if(physDev
->current_pf
) /* cannot change it if already set */
1390 return (physDev
->current_pf
== iPixelFormat
);
1392 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1394 hwnd
= WindowFromDC(physDev
->hdc
);
1396 if(!(value
&GLX_WINDOW_BIT
)) {
1397 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1401 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, (WPARAM
)fmt
->fmt_id
, 0)) {
1402 ERR("Couldn't set format of the window, returning failure\n");
1407 physDev
->current_pf
= iPixelFormat
;
1409 if (TRACE_ON(opengl
)) {
1412 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1414 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1416 TRACE(" FBConfig have :\n");
1417 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1418 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1419 TRACE(" - VISUAL_ID 0x%x\n", value
);
1420 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1421 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1428 * X11DRV_wglCreateContext
1430 * For OpenGL32 wglCreateContext.
1432 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1434 Wine_GLContext
*ret
;
1435 WineGLPixelFormat
*fmt
;
1436 int hdcPF
= physDev
->current_pf
;
1438 HDC hdc
= physDev
->hdc
;
1440 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1442 if (!has_opengl()) {
1443 ERR("No libGL on this box - disabling OpenGL support !\n");
1447 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1448 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1449 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1450 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1451 * If this fails something is very wrong on the system. */
1453 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1454 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1458 /* The context will be allocated in the wglMakeCurrent call */
1460 ret
= alloc_context();
1461 wine_tsx11_unlock();
1463 ret
->physDev
= physDev
;
1467 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1469 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1474 * X11DRV_wglDeleteContext
1476 * For OpenGL32 wglDeleteContext.
1478 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1480 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1483 TRACE("(%p)\n", hglrc
);
1485 if (!has_opengl()) {
1486 ERR("No libGL on this box - disabling OpenGL support !\n");
1491 /* A game (Half Life not to name it) deletes twice the same context,
1492 * so make sure it is valid first */
1493 if (is_valid_context( ctx
))
1495 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1500 WARN("Error deleting context !\n");
1501 SetLastError(ERROR_INVALID_HANDLE
);
1504 wine_tsx11_unlock();
1510 * X11DRV_wglGetCurrentReadDCARB
1512 * For OpenGL32 wglGetCurrentReadDCARB.
1514 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1517 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1518 X11DRV_PDEVICE
*physDev
= ctx
? ctx
->pReadDev
: NULL
;
1523 TRACE(" returning %p (GL drawable %lu)\n", ret
, physDev
? physDev
->drawable
: 0);
1528 * X11DRV_wglGetProcAddress
1530 * For OpenGL32 wglGetProcAddress.
1532 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1535 const WineGLExtension
*ext
;
1537 int padding
= 32 - strlen(lpszProc
);
1541 if (!has_opengl()) {
1542 ERR("No libGL on this box - disabling OpenGL support !\n");
1546 /* Check the table of WGL extensions to see if we need to return a WGL extension
1547 * or a function pointer to a native OpenGL function. */
1548 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1549 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1551 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1552 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1553 ext
= WineGLExtensionList
[i
];
1554 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1555 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1556 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1557 return ext
->extEntryPoints
[j
].funcAddress
;
1563 WARN("(%s) - not found\n", lpszProc
);
1567 /***********************************************************************
1568 * sync_current_drawable
1570 * Adjust the current viewport and scissor in order to position
1571 * and size the current drawable correctly on the parent window.
1573 static void sync_current_drawable(BOOL updatedc
)
1579 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1583 if (ctx
&& ctx
->physDev
)
1586 GetClipBox(ctx
->physDev
->hdc
, &rc
); /* Make sure physDev is up to date */
1588 dy
= ctx
->physDev
->drawable_rect
.bottom
- ctx
->physDev
->drawable_rect
.top
-
1589 ctx
->physDev
->dc_rect
.bottom
;
1590 width
= ctx
->physDev
->dc_rect
.right
- ctx
->physDev
->dc_rect
.left
;
1591 height
= ctx
->physDev
->dc_rect
.bottom
- ctx
->physDev
->dc_rect
.top
;
1595 pglViewport(ctx
->physDev
->dc_rect
.left
+ ctx
->viewport
.left
,
1596 dy
+ ctx
->viewport
.top
,
1597 ctx
->viewport
.right
? (ctx
->viewport
.right
- ctx
->viewport
.left
) : width
,
1598 ctx
->viewport
.bottom
? (ctx
->viewport
.bottom
- ctx
->viewport
.top
) : height
);
1600 pglEnable(GL_SCISSOR_TEST
);
1602 if (ctx
->scissor_enabled
)
1603 pglScissor(ctx
->physDev
->dc_rect
.left
+ min(width
, max(0, ctx
->scissor
.left
)),
1604 dy
+ min(height
, max(0, ctx
->scissor
.top
)),
1605 min(width
, max(0, ctx
->scissor
.right
- ctx
->scissor
.left
)),
1606 min(height
, max(0, ctx
->scissor
.bottom
- ctx
->scissor
.top
)));
1608 pglScissor(ctx
->physDev
->dc_rect
.left
, dy
, width
, height
);
1610 wine_tsx11_unlock();
1615 * X11DRV_wglMakeCurrent
1617 * For OpenGL32 wglMakeCurrent.
1619 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1621 HDC hdc
= physDev
->hdc
;
1622 DWORD type
= GetObjectType(hdc
);
1624 TRACE("(%p,%p)\n", hdc
, hglrc
);
1626 if (!has_opengl()) {
1627 ERR("No libGL on this box - disabling OpenGL support !\n");
1632 if (hglrc
== NULL
) {
1633 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1634 NtCurrentTeb()->glContext
= NULL
;
1636 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1637 Drawable drawable
= get_glxdrawable(physDev
);
1638 if (ctx
->ctx
== NULL
) {
1639 /* The describe lines below are for debugging purposes only */
1640 if (TRACE_ON(wgl
)) {
1641 describeDrawable(ctx
, drawable
);
1642 describeContext(ctx
);
1645 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1646 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1648 TRACE(" Creating GLX Context\n");
1650 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1651 else /* Create a GLX Context for a pbuffer */
1652 ctx
->ctx
= pglXCreateNewContext(gdi_display
, ctx
->fmt
->fbconfig
, ctx
->fmt
->render_type
, NULL
, True
);
1654 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1656 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1657 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1658 NtCurrentTeb()->glContext
= ctx
;
1662 ctx
->physDev
= physDev
;
1663 ctx
->pReadDev
= physDev
;
1665 if (type
== OBJ_MEMDC
)
1667 ctx
->do_escape
= TRUE
;
1668 pglDrawBuffer(GL_FRONT_LEFT
);
1672 sync_current_drawable(FALSE
);
1676 wine_tsx11_unlock();
1677 TRACE(" returning %s\n", (ret
? "True" : "False"));
1682 * X11DRV_wglMakeContextCurrentARB
1684 * For OpenGL32 wglMakeContextCurrentARB
1686 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1689 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1691 if (!has_opengl()) {
1692 ERR("No libGL on this box - disabling OpenGL support !\n");
1697 if (hglrc
== NULL
) {
1698 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1699 NtCurrentTeb()->glContext
= NULL
;
1701 if (NULL
== pglXMakeContextCurrent
) {
1704 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1705 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1706 Drawable d_read
= get_glxdrawable(pReadDev
);
1708 if (ctx
->ctx
== NULL
) {
1709 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, GetObjectType(pDrawDev
->hdc
) == OBJ_MEMDC
? False
: True
);
1710 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1712 ctx
->hdc
= pDrawDev
->hdc
;
1713 ctx
->physDev
= pDrawDev
;
1714 ctx
->pReadDev
= pReadDev
;
1715 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1716 NtCurrentTeb()->glContext
= ctx
;
1719 wine_tsx11_unlock();
1721 TRACE(" returning %s\n", (ret
? "True" : "False"));
1726 * X11DRV_wglShareLists
1728 * For OpenGL32 wglShaderLists.
1730 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1731 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1732 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1734 TRACE("(%p, %p)\n", org
, dest
);
1736 if (!has_opengl()) {
1737 ERR("No libGL on this box - disabling OpenGL support !\n");
1741 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1742 ERR("Could not share display lists, context already created !\n");
1745 if (org
->ctx
== NULL
) {
1747 describeContext(org
);
1750 org
->ctx
= pglXCreateContext(gdi_display
, org
->vis
, NULL
, GetObjectType(org
->hdc
) == OBJ_MEMDC
? False
: True
);
1751 else /* Create a GLX Context for a pbuffer */
1752 org
->ctx
= pglXCreateNewContext(gdi_display
, org
->fmt
->fbconfig
, org
->fmt
->render_type
, NULL
, True
);
1753 wine_tsx11_unlock();
1754 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1758 describeContext(dest
);
1759 /* Create the destination context with display lists shared */
1761 dest
->ctx
= pglXCreateContext(gdi_display
, dest
->vis
, org
->ctx
, GetObjectType(org
->hdc
) == OBJ_MEMDC
? False
: True
);
1762 else /* Create a GLX Context for a pbuffer */
1763 dest
->ctx
= pglXCreateNewContext(gdi_display
, dest
->fmt
->fbconfig
, dest
->fmt
->render_type
, org
->ctx
, True
);
1764 wine_tsx11_unlock();
1765 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1772 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1774 /* We are running using client-side rendering fonts... */
1778 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1782 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1783 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1784 wine_tsx11_unlock();
1786 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1787 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1788 int height
, width_int
;
1790 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1791 if (needed_size
== GDI_ERROR
) {
1792 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1795 TRACE(" - needed size : %d\n", needed_size
);
1798 if (needed_size
> size
) {
1800 HeapFree(GetProcessHeap(), 0, bitmap
);
1801 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1802 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1803 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1805 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1806 if (TRACE_ON(opengl
)) {
1807 unsigned int height
, width
, bitmask
;
1808 unsigned char *bitmap_
= (unsigned char *) bitmap
;
1810 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1811 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1812 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1813 if (needed_size
!= 0) {
1814 TRACE(" - bitmap :\n");
1815 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1817 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1822 if (*bitmap_
& bitmask
)
1827 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1833 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1834 * glyph for it to be drawn properly.
1836 if (needed_size
!= 0) {
1837 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1838 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1840 for (width
= 0; width
< width_int
; width
++) {
1841 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1842 ((int *) bitmap
)[height
* width_int
+ width
];
1848 pglNewList(listBase
++, GL_COMPILE
);
1849 if (needed_size
!= 0) {
1850 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1851 0 - (int) gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- (int) gm
.gmptGlyphOrigin
.y
,
1852 gm
.gmCellIncX
, gm
.gmCellIncY
,
1855 /* This is the case of 'empty' glyphs like the space character */
1856 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1859 wine_tsx11_unlock();
1863 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1864 wine_tsx11_unlock();
1866 HeapFree(GetProcessHeap(), 0, bitmap
);
1867 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1872 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1873 wine_tsx11_unlock();
1875 HeapFree(GetProcessHeap(), 0, bitmap
);
1876 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1881 * X11DRV_wglUseFontBitmapsA
1883 * For OpenGL32 wglUseFontBitmapsA.
1885 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1887 Font fid
= physDev
->font
;
1889 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1891 if (!has_opengl()) {
1892 ERR("No libGL on this box - disabling OpenGL support !\n");
1897 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
1901 /* I assume that the glyphs are at the same position for X and for Windows */
1902 pglXUseXFont(fid
, first
, count
, listBase
);
1903 wine_tsx11_unlock();
1908 * X11DRV_wglUseFontBitmapsW
1910 * For OpenGL32 wglUseFontBitmapsW.
1912 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1914 Font fid
= physDev
->font
;
1916 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1918 if (!has_opengl()) {
1919 ERR("No libGL on this box - disabling OpenGL support !\n");
1924 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
1927 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1930 /* I assume that the glyphs are at the same position for X and for Windows */
1931 pglXUseXFont(fid
, first
, count
, listBase
);
1932 wine_tsx11_unlock();
1936 static void WINAPI
X11DRV_wglDisable(GLenum cap
)
1938 if (cap
== GL_SCISSOR_TEST
)
1940 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1943 ctx
->scissor_enabled
= FALSE
;
1949 wine_tsx11_unlock();
1953 static void WINAPI
X11DRV_wglEnable(GLenum cap
)
1955 if (cap
== GL_SCISSOR_TEST
)
1957 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1960 ctx
->scissor_enabled
= TRUE
;
1966 wine_tsx11_unlock();
1970 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1971 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
1978 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1980 pglGetIntegerv(pname
, params
);
1982 * if we cannot find a Wine Context
1983 * we only have the default wine desktop context,
1984 * so if we have only a 24 depth say we have 32
1986 if (!ctx
&& *params
== 24) {
1989 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
1994 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1996 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
1997 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2001 pglGetIntegerv(pname
, params
);
2004 wine_tsx11_unlock();
2007 static GLboolean WINAPI
X11DRV_wglIsEnabled(GLenum cap
)
2009 GLboolean enabled
= False
;
2011 if (cap
== GL_SCISSOR_TEST
)
2013 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2016 enabled
= ctx
->scissor_enabled
;
2021 enabled
= pglIsEnabled(cap
);
2022 wine_tsx11_unlock();
2027 static void WINAPI
X11DRV_wglScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2029 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2033 ctx
->scissor
.left
= x
;
2034 ctx
->scissor
.top
= y
;
2035 ctx
->scissor
.right
= x
+ width
;
2036 ctx
->scissor
.bottom
= y
+ height
;
2038 sync_current_drawable(TRUE
);
2042 static void WINAPI
X11DRV_wglViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2044 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
2048 ctx
->viewport
.left
= x
;
2049 ctx
->viewport
.top
= y
;
2050 ctx
->viewport
.right
= x
+ width
;
2051 ctx
->viewport
.bottom
= y
+ height
;
2053 sync_current_drawable(TRUE
);
2058 * X11DRV_wglGetExtensionsStringARB
2060 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2062 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2063 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2064 return WineGLInfo
.wglExtensions
;
2068 * X11DRV_wglCreatePbufferARB
2070 * WGL_ARB_pbuffer: wglCreatePbufferARB
2072 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2074 Wine_GLPBuffer
* object
= NULL
;
2075 WineGLPixelFormat
*fmt
= NULL
;
2080 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2082 if (0 >= iPixelFormat
) {
2083 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2084 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2085 return NULL
; /* unexpected error */
2088 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2089 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2091 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2092 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2093 goto create_failed
; /* unexpected error */
2096 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2097 if (NULL
== object
) {
2098 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2099 goto create_failed
; /* unexpected error */
2102 object
->display
= gdi_display
;
2103 object
->width
= iWidth
;
2104 object
->height
= iHeight
;
2107 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2108 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2109 while (piAttribList
&& 0 != *piAttribList
) {
2111 switch (*piAttribList
) {
2112 case WGL_PBUFFER_LARGEST_ARB
: {
2114 attr_v
= *piAttribList
;
2115 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2116 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2120 case WGL_TEXTURE_FORMAT_ARB
: {
2122 attr_v
= *piAttribList
;
2123 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2124 if (use_render_texture_ati
) {
2127 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2128 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2129 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2131 SetLastError(ERROR_INVALID_DATA
);
2134 object
->use_render_texture
= 1;
2135 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2137 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2138 object
->use_render_texture
= 0;
2140 if (!use_render_texture_emulation
) {
2141 SetLastError(ERROR_INVALID_DATA
);
2145 case WGL_TEXTURE_RGB_ARB
:
2146 object
->use_render_texture
= GL_RGB
;
2147 object
->texture_bpp
= 3;
2148 object
->texture_format
= GL_RGB
;
2149 object
->texture_type
= GL_UNSIGNED_BYTE
;
2151 case WGL_TEXTURE_RGBA_ARB
:
2152 object
->use_render_texture
= GL_RGBA
;
2153 object
->texture_bpp
= 4;
2154 object
->texture_format
= GL_RGBA
;
2155 object
->texture_type
= GL_UNSIGNED_BYTE
;
2158 /* WGL_FLOAT_COMPONENTS_NV */
2159 case WGL_TEXTURE_FLOAT_R_NV
:
2160 object
->use_render_texture
= GL_FLOAT_R_NV
;
2161 object
->texture_bpp
= 4;
2162 object
->texture_format
= GL_RED
;
2163 object
->texture_type
= GL_FLOAT
;
2165 case WGL_TEXTURE_FLOAT_RG_NV
:
2166 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2167 object
->texture_bpp
= 8;
2168 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2169 object
->texture_type
= GL_FLOAT
;
2171 case WGL_TEXTURE_FLOAT_RGB_NV
:
2172 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2173 object
->texture_bpp
= 12;
2174 object
->texture_format
= GL_RGB
;
2175 object
->texture_type
= GL_FLOAT
;
2177 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2178 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2179 object
->texture_bpp
= 16;
2180 object
->texture_format
= GL_RGBA
;
2181 object
->texture_type
= GL_FLOAT
;
2184 ERR("Unknown texture format: %x\n", attr_v
);
2185 SetLastError(ERROR_INVALID_DATA
);
2193 case WGL_TEXTURE_TARGET_ARB
: {
2195 attr_v
= *piAttribList
;
2196 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2197 if (use_render_texture_ati
) {
2200 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2201 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2202 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2203 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2205 SetLastError(ERROR_INVALID_DATA
);
2208 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2210 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2211 object
->texture_target
= 0;
2213 if (!use_render_texture_emulation
) {
2214 SetLastError(ERROR_INVALID_DATA
);
2218 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2219 if (iWidth
!= iHeight
) {
2220 SetLastError(ERROR_INVALID_DATA
);
2223 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2224 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2227 case WGL_TEXTURE_1D_ARB
: {
2229 SetLastError(ERROR_INVALID_DATA
);
2232 object
->texture_target
= GL_TEXTURE_1D
;
2233 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2236 case WGL_TEXTURE_2D_ARB
: {
2237 object
->texture_target
= GL_TEXTURE_2D
;
2238 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2241 case WGL_TEXTURE_RECTANGLE_NV
: {
2242 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2243 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2247 ERR("Unknown texture target: %x\n", attr_v
);
2248 SetLastError(ERROR_INVALID_DATA
);
2256 case WGL_MIPMAP_TEXTURE_ARB
: {
2258 attr_v
= *piAttribList
;
2259 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2260 if (use_render_texture_ati
) {
2261 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2263 if (!use_render_texture_emulation
) {
2264 SetLastError(ERROR_INVALID_DATA
);
2274 PUSH1(attribs
, None
);
2275 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2276 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2277 if (!object
->drawable
) {
2278 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2279 goto create_failed
; /* unexpected error */
2281 TRACE("->(%p)\n", object
);
2282 return (HPBUFFERARB
) object
;
2285 HeapFree(GetProcessHeap(), 0, object
);
2286 TRACE("->(FAILED)\n");
2287 return (HPBUFFERARB
) NULL
;
2291 * X11DRV_wglDestroyPbufferARB
2293 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2295 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2297 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2298 TRACE("(%p)\n", hPbuffer
);
2299 if (NULL
== object
) {
2300 SetLastError(ERROR_INVALID_HANDLE
);
2303 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2304 HeapFree(GetProcessHeap(), 0, object
);
2309 * X11DRV_wglGetPbufferDCARB
2311 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2312 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2313 * Gdi32 implements the part of this function which creates a device context.
2314 * This part associates the physDev with the X drawable of the pbuffer.
2316 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2318 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2319 if (NULL
== object
) {
2320 SetLastError(ERROR_INVALID_HANDLE
);
2324 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2325 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2326 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2327 physDev
->drawable
= object
->drawable
;
2328 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2329 physDev
->dc_rect
= physDev
->drawable_rect
;
2331 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2332 return physDev
->hdc
;
2336 * X11DRV_wglQueryPbufferARB
2338 * WGL_ARB_pbuffer: wglQueryPbufferARB
2340 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2342 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2343 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2344 if (NULL
== object
) {
2345 SetLastError(ERROR_INVALID_HANDLE
);
2348 switch (iAttribute
) {
2349 case WGL_PBUFFER_WIDTH_ARB
:
2350 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2352 case WGL_PBUFFER_HEIGHT_ARB
:
2353 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2356 case WGL_PBUFFER_LOST_ARB
:
2357 /* GLX Pbuffers cannot be lost by default. We can support this by
2358 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2359 * to receive pixel buffer clobber events, however that may or may
2360 * not give any benefit */
2361 *piValue
= GL_FALSE
;
2364 case WGL_TEXTURE_FORMAT_ARB
:
2365 if (use_render_texture_ati
) {
2367 int type
= WGL_NO_TEXTURE_ARB
;
2368 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2370 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2371 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2372 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2376 if (!object
->use_render_texture
) {
2377 *piValue
= WGL_NO_TEXTURE_ARB
;
2379 if (!use_render_texture_emulation
) {
2380 SetLastError(ERROR_INVALID_HANDLE
);
2383 switch(object
->use_render_texture
) {
2385 *piValue
= WGL_TEXTURE_RGB_ARB
;
2388 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2390 /* WGL_FLOAT_COMPONENTS_NV */
2392 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2394 case GL_FLOAT_RG_NV
:
2395 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2397 case GL_FLOAT_RGB_NV
:
2398 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2400 case GL_FLOAT_RGBA_NV
:
2401 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2404 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2410 case WGL_TEXTURE_TARGET_ARB
:
2411 if (use_render_texture_ati
) {
2413 int type
= WGL_NO_TEXTURE_ARB
;
2414 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2416 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2417 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2418 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2419 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2423 if (!object
->texture_target
) {
2424 *piValue
= WGL_NO_TEXTURE_ARB
;
2426 if (!use_render_texture_emulation
) {
2427 SetLastError(ERROR_INVALID_DATA
);
2430 switch (object
->texture_target
) {
2431 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2432 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2433 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2434 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2440 case WGL_MIPMAP_TEXTURE_ARB
:
2441 if (use_render_texture_ati
) {
2442 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2444 *piValue
= GL_FALSE
; /** don't support that */
2445 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2450 FIXME("unexpected attribute %x\n", iAttribute
);
2458 * X11DRV_wglReleasePbufferDCARB
2460 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2462 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2464 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2470 * X11DRV_wglSetPbufferAttribARB
2472 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2474 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2476 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2477 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2478 if (NULL
== object
) {
2479 SetLastError(ERROR_INVALID_HANDLE
);
2482 if (!object
->use_render_texture
) {
2483 SetLastError(ERROR_INVALID_HANDLE
);
2486 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2489 if (NULL
!= pglXDrawableAttribATI
) {
2490 if (use_render_texture_ati
) {
2491 FIXME("Need conversion for GLX_ATI_render_texture\n");
2493 return pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2499 * X11DRV_wglChoosePixelFormatARB
2501 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2503 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2508 GLXFBConfig
* cfgs
= NULL
;
2512 WineGLPixelFormat
*fmt
;
2516 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2517 if (NULL
!= pfAttribFList
) {
2518 FIXME("unused pfAttribFList\n");
2521 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2522 if (-1 == nAttribs
) {
2523 WARN("Cannot convert WGL to GLX attributes\n");
2526 PUSH1(attribs
, None
);
2528 /* Search for FB configurations matching the requirements in attribs */
2529 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2531 WARN("Compatible Pixel Format not found\n");
2535 /* Loop through all matching formats and check if they are suitable.
2536 * Note that this function should at max return nMaxFormats different formats */
2537 for(run
=0; run
< 2; run
++)
2539 for (it
= 0; it
< nCfgs
; ++it
) {
2540 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2542 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2546 /* Search for the format in our list of compatible formats */
2547 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2551 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2552 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2555 if(pfmt_it
< nMaxFormats
) {
2556 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2557 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2563 *nNumFormats
= pfmt_it
;
2570 * X11DRV_wglGetPixelFormatAttribivARB
2572 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2574 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2577 WineGLPixelFormat
*fmt
= NULL
;
2581 int nWGLFormats
= 0;
2583 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2585 if (0 < iLayerPlane
) {
2586 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2590 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2591 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2592 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2593 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2595 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2598 for (i
= 0; i
< nAttributes
; ++i
) {
2599 const int curWGLAttr
= piAttributes
[i
];
2600 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2602 switch (curWGLAttr
) {
2603 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2604 piValues
[i
] = nWGLFormats
;
2607 case WGL_SUPPORT_OPENGL_ARB
:
2608 piValues
[i
] = GL_TRUE
;
2611 case WGL_ACCELERATION_ARB
:
2612 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2613 if (!fmt
) goto pix_error
;
2614 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2615 if (hTest
) goto get_error
;
2617 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2618 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
; break;
2619 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2621 ERR("unexpected Config Caveat(%x)\n", tmp
);
2622 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2626 case WGL_TRANSPARENT_ARB
:
2627 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2628 if (!fmt
) goto pix_error
;
2629 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2630 if (hTest
) goto get_error
;
2631 piValues
[i
] = GL_FALSE
;
2632 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2635 case WGL_PIXEL_TYPE_ARB
:
2636 curGLXAttr
= GLX_RENDER_TYPE
;
2637 if (!fmt
) goto pix_error
;
2638 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2639 if (hTest
) goto get_error
;
2640 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2641 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2642 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2643 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2644 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2646 ERR("unexpected RenderType(%x)\n", tmp
);
2647 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2651 case WGL_COLOR_BITS_ARB
:
2652 curGLXAttr
= GLX_BUFFER_SIZE
;
2655 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2656 if (use_render_texture_ati
) {
2657 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2660 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2661 if (use_render_texture_ati
) {
2662 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2665 if (!use_render_texture_emulation
) {
2666 piValues
[i
] = GL_FALSE
;
2669 curGLXAttr
= GLX_RENDER_TYPE
;
2670 if (!fmt
) goto pix_error
;
2671 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2672 if (hTest
) goto get_error
;
2673 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2674 piValues
[i
] = GL_FALSE
;
2677 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2678 if (hTest
) goto get_error
;
2679 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2682 case WGL_BLUE_BITS_ARB
:
2683 curGLXAttr
= GLX_BLUE_SIZE
;
2685 case WGL_RED_BITS_ARB
:
2686 curGLXAttr
= GLX_RED_SIZE
;
2688 case WGL_GREEN_BITS_ARB
:
2689 curGLXAttr
= GLX_GREEN_SIZE
;
2691 case WGL_ALPHA_BITS_ARB
:
2692 curGLXAttr
= GLX_ALPHA_SIZE
;
2694 case WGL_DEPTH_BITS_ARB
:
2695 curGLXAttr
= GLX_DEPTH_SIZE
;
2697 case WGL_STENCIL_BITS_ARB
:
2698 curGLXAttr
= GLX_STENCIL_SIZE
;
2700 case WGL_DOUBLE_BUFFER_ARB
:
2701 curGLXAttr
= GLX_DOUBLEBUFFER
;
2703 case WGL_STEREO_ARB
:
2704 curGLXAttr
= GLX_STEREO
;
2706 case WGL_AUX_BUFFERS_ARB
:
2707 curGLXAttr
= GLX_AUX_BUFFERS
;
2710 case WGL_SUPPORT_GDI_ARB
:
2711 if (!fmt
) goto pix_error
;
2712 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &tmp
);
2713 if (hTest
) goto get_error
;
2715 piValues
[i
] = GL_FALSE
;
2718 curGLXAttr
= GLX_X_RENDERABLE
;
2721 case WGL_DRAW_TO_WINDOW_ARB
:
2722 case WGL_DRAW_TO_BITMAP_ARB
:
2723 case WGL_DRAW_TO_PBUFFER_ARB
:
2724 if (!fmt
) goto pix_error
;
2725 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2726 if (hTest
) goto get_error
;
2727 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2728 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2729 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2730 piValues
[i
] = GL_TRUE
;
2732 piValues
[i
] = GL_FALSE
;
2735 case WGL_PBUFFER_LARGEST_ARB
:
2736 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2739 case WGL_SAMPLE_BUFFERS_ARB
:
2740 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2743 case WGL_SAMPLES_ARB
:
2744 curGLXAttr
= GLX_SAMPLES_ARB
;
2747 case WGL_FLOAT_COMPONENTS_NV
:
2748 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2751 case WGL_ACCUM_RED_BITS_ARB
:
2752 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2754 case WGL_ACCUM_GREEN_BITS_ARB
:
2755 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2757 case WGL_ACCUM_BLUE_BITS_ARB
:
2758 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2760 case WGL_ACCUM_ALPHA_BITS_ARB
:
2761 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2763 case WGL_ACCUM_BITS_ARB
:
2764 if (!fmt
) goto pix_error
;
2765 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2766 if (hTest
) goto get_error
;
2768 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2769 if (hTest
) goto get_error
;
2771 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2772 if (hTest
) goto get_error
;
2774 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2775 if (hTest
) goto get_error
;
2780 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2783 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2784 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2785 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2787 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2788 * and check which options can work using iPixelFormat=0 and which not.
2789 * A problem would be that this function is an extension. This would
2790 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2792 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2793 if (!fmt
) goto pix_error
;
2794 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2795 if (hTest
) goto get_error
;
2798 piValues
[i
] = GL_FALSE
;
2804 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2808 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2813 * X11DRV_wglGetPixelFormatAttribfvARB
2815 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2817 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2823 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2825 /* Allocate a temporary array to store integer values */
2826 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2828 ERR("couldn't allocate %d array\n", nAttributes
);
2832 /* Piggy-back on wglGetPixelFormatAttribivARB */
2833 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2835 /* Convert integer values to float. Should also check for attributes
2836 that can give decimal values here */
2837 for (i
=0; i
<nAttributes
;i
++) {
2838 pfValues
[i
] = attr
[i
];
2842 HeapFree(GetProcessHeap(), 0, attr
);
2847 * X11DRV_wglBindTexImageARB
2849 * WGL_ARB_render_texture: wglBindTexImageARB
2851 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2853 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2854 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2855 if (NULL
== object
) {
2856 SetLastError(ERROR_INVALID_HANDLE
);
2859 if (!object
->use_render_texture
) {
2860 SetLastError(ERROR_INVALID_HANDLE
);
2864 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2865 static int init
= 0;
2866 int prev_binded_texture
= 0;
2867 GLXContext prev_context
= pglXGetCurrentContext();
2868 Drawable prev_drawable
= pglXGetCurrentDrawable();
2869 GLXContext tmp_context
;
2871 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2872 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2873 isn't ideal performance wise but I wasn't able to get other ways working.
2876 init
= 1; /* Only show the FIXME once for performance reasons */
2877 FIXME("partial stub!\n");
2880 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2881 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2883 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2885 /* Switch to our pbuffer */
2886 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2888 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2889 * After that upload the pbuffer texture data. */
2890 pglBindTexture(object
->texture_target
, prev_binded_texture
);
2891 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2893 /* Switch back to the original drawable and upload the pbuffer-texture */
2894 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
2895 pglXDestroyContext(gdi_display
, tmp_context
);
2899 if (NULL
!= pglXBindTexImageATI
) {
2904 case WGL_FRONT_LEFT_ARB
:
2905 buffer
= GLX_FRONT_LEFT_ATI
;
2907 case WGL_FRONT_RIGHT_ARB
:
2908 buffer
= GLX_FRONT_RIGHT_ATI
;
2910 case WGL_BACK_LEFT_ARB
:
2911 buffer
= GLX_BACK_LEFT_ATI
;
2913 case WGL_BACK_RIGHT_ARB
:
2914 buffer
= GLX_BACK_RIGHT_ATI
;
2917 ERR("Unknown iBuffer=%#x\n", iBuffer
);
2921 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2922 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2923 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2924 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2925 * works fine using our pbuffer emulation path.
2927 return pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
2933 * X11DRV_wglReleaseTexImageARB
2935 * WGL_ARB_render_texture: wglReleaseTexImageARB
2937 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2939 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2940 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2941 if (NULL
== object
) {
2942 SetLastError(ERROR_INVALID_HANDLE
);
2945 if (!object
->use_render_texture
) {
2946 SetLastError(ERROR_INVALID_HANDLE
);
2949 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2952 if (NULL
!= pglXReleaseTexImageATI
) {
2957 case WGL_FRONT_LEFT_ARB
:
2958 buffer
= GLX_FRONT_LEFT_ATI
;
2960 case WGL_FRONT_RIGHT_ARB
:
2961 buffer
= GLX_FRONT_RIGHT_ATI
;
2963 case WGL_BACK_LEFT_ARB
:
2964 buffer
= GLX_BACK_LEFT_ATI
;
2966 case WGL_BACK_RIGHT_ARB
:
2967 buffer
= GLX_BACK_RIGHT_ATI
;
2970 ERR("Unknown iBuffer=%#x\n", iBuffer
);
2973 return pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
2979 * X11DRV_wglGetExtensionsStringEXT
2981 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2983 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
2984 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2985 return WineGLInfo
.wglExtensions
;
2989 * X11DRV_wglGetSwapIntervalEXT
2991 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2993 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
2994 FIXME("(),stub!\n");
2995 return swap_interval
;
2999 * X11DRV_wglSwapIntervalEXT
3001 * WGL_EXT_swap_control: wglSwapIntervalEXT
3003 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3004 TRACE("(%d)\n", interval
);
3005 swap_interval
= interval
;
3006 if (NULL
!= pglXSwapIntervalSGI
) {
3007 return 0 == pglXSwapIntervalSGI(interval
);
3009 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3014 * X11DRV_wglAllocateMemoryNV
3016 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3018 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3019 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3020 if (pglXAllocateMemoryNV
== NULL
)
3023 return pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3027 * X11DRV_wglFreeMemoryNV
3029 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3031 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3032 TRACE("(%p)\n", pointer
);
3033 if (pglXFreeMemoryNV
== NULL
)
3036 pglXFreeMemoryNV(pointer
);
3040 * glxRequireVersion (internal)
3042 * Check if the supported GLX version matches requiredVersion.
3044 static BOOL
glxRequireVersion(int requiredVersion
)
3046 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3047 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3053 static BOOL
glxRequireExtension(const char *requiredExtension
)
3055 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3062 static void register_extension_string(const char *ext
)
3064 if (WineGLInfo
.wglExtensions
[0])
3065 strcat(WineGLInfo
.wglExtensions
, " ");
3066 strcat(WineGLInfo
.wglExtensions
, ext
);
3068 TRACE("'%s'\n", ext
);
3071 static BOOL
register_extension(const WineGLExtension
* ext
)
3075 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3076 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3078 register_extension_string(ext
->extName
);
3080 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3081 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3086 static const WineGLExtension WGL_internal_functions
=
3090 { "wglDisable", X11DRV_wglDisable
},
3091 { "wglEnable", X11DRV_wglEnable
},
3092 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3093 { "wglIsEnabled", X11DRV_wglIsEnabled
},
3094 { "wglScissor", X11DRV_wglScissor
},
3095 { "wglViewport", X11DRV_wglViewport
},
3100 static const WineGLExtension WGL_ARB_extensions_string
=
3102 "WGL_ARB_extensions_string",
3104 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3108 static const WineGLExtension WGL_ARB_make_current_read
=
3110 "WGL_ARB_make_current_read",
3112 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3113 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3117 static const WineGLExtension WGL_ARB_multisample
=
3119 "WGL_ARB_multisample",
3122 static const WineGLExtension WGL_ARB_pbuffer
=
3126 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3127 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3128 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3129 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3130 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3131 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3135 static const WineGLExtension WGL_ARB_pixel_format
=
3137 "WGL_ARB_pixel_format",
3139 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3140 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3141 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3145 static const WineGLExtension WGL_ARB_render_texture
=
3147 "WGL_ARB_render_texture",
3149 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3150 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3154 static const WineGLExtension WGL_EXT_extensions_string
=
3156 "WGL_EXT_extensions_string",
3158 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3162 static const WineGLExtension WGL_EXT_swap_control
=
3164 "WGL_EXT_swap_control",
3166 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3167 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3171 static const WineGLExtension WGL_NV_vertex_array_range
=
3173 "WGL_NV_vertex_array_range",
3175 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3176 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3181 * X11DRV_WineGL_LoadExtensions
3183 static void X11DRV_WineGL_LoadExtensions(void)
3185 WineGLInfo
.wglExtensions
[0] = 0;
3187 /* Load Wine internal functions */
3188 register_extension(&WGL_internal_functions
);
3190 /* ARB Extensions */
3192 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3194 register_extension_string("WGL_ARB_pixel_format_float");
3195 register_extension_string("WGL_ATI_pixel_format_float");
3198 register_extension(&WGL_ARB_extensions_string
);
3200 if (glxRequireVersion(3))
3201 register_extension(&WGL_ARB_make_current_read
);
3203 if (glxRequireExtension("GLX_ARB_multisample"))
3204 register_extension(&WGL_ARB_multisample
);
3206 /* In general pbuffer functionality requires support in the X-server. The functionality is
3207 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3208 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3209 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3211 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3212 * without support in the X-server (which other Mesa based drivers require).
3214 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3215 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3216 * is available pbuffers must be available too. */
3217 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3218 register_extension(&WGL_ARB_pbuffer
);
3220 register_extension(&WGL_ARB_pixel_format
);
3222 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3223 if (glxRequireExtension("GLX_ATI_render_texture") ||
3224 glxRequireExtension("GLX_ARB_render_texture") ||
3225 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3227 register_extension(&WGL_ARB_render_texture
);
3229 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3230 if(glxRequireExtension("GLX_NV_float_buffer"))
3231 register_extension_string("WGL_NV_float_buffer");
3233 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3234 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3235 register_extension_string("WGL_NV_texture_rectangle");
3238 /* EXT Extensions */
3240 register_extension(&WGL_EXT_extensions_string
);
3242 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3243 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3244 register_extension(&WGL_EXT_swap_control
);
3246 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3247 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3248 register_extension(&WGL_NV_vertex_array_range
);
3252 static XID
create_glxpixmap(X11DRV_PDEVICE
*physDev
)
3256 XVisualInfo
template;
3261 /* Retrieve the visualid from our main visual which is the only visual we can use */
3262 template.visualid
= XVisualIDFromVisual(visual
);
3263 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
3265 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
3267 wine_tsx11_unlock();
3268 TRACE("return %lx\n", ret
);
3272 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3278 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3279 ret
= physDev
->drawable
; /* PBuffer */
3282 if(!physDev
->bitmap
->glxpixmap
)
3283 physDev
->bitmap
->glxpixmap
= create_glxpixmap(physDev
);
3284 ret
= physDev
->bitmap
->glxpixmap
;
3288 ret
= physDev
->drawable
;
3292 BOOL
destroy_glxpixmap(XID glxpixmap
)
3295 pglXDestroyGLXPixmap(gdi_display
, glxpixmap
);
3296 wine_tsx11_unlock();
3301 * X11DRV_SwapBuffers
3303 * Swap the buffers of this DC
3305 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3307 GLXDrawable drawable
;
3308 if (!has_opengl()) {
3309 ERR("No libGL on this box - disabling OpenGL support !\n");
3313 TRACE_(opengl
)("(%p)\n", physDev
);
3315 drawable
= get_glxdrawable(physDev
);
3317 pglXSwapBuffers(gdi_display
, drawable
);
3318 wine_tsx11_unlock();
3323 static long prev_time
, frames
;
3325 DWORD time
= GetTickCount();
3327 /* every 1.5 seconds */
3328 if (time
- prev_time
> 1500) {
3329 TRACE_(fps
)("@ approx %.2ffps\n", 1000.0*frames
/(time
- prev_time
));
3338 /***********************************************************************
3339 * X11DRV_setup_opengl_visual
3341 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3342 * window (if it exists). If OpenGL isn't available, the visual is simply
3343 * set to the default visual for the display
3345 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3347 XVisualInfo
*visual
= NULL
;
3350 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3351 * D3D and some applications can make use of aux buffers.
3353 int visualProperties
[][11] = {
3354 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, GLX_AUX_BUFFERS
, 1, None
},
3355 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, None
},
3356 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, GLX_STENCIL_SIZE
, 8, None
},
3357 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, None
},
3364 for (i
= 0; i
< sizeof(visualProperties
)/sizeof(visualProperties
[0]); ++i
) {
3365 visual
= pglXChooseVisual(display
, DefaultScreen(display
), visualProperties
[i
]);
3369 wine_tsx11_unlock();
3372 TRACE("Visual ID %lx Chosen\n", visual
->visualid
);
3374 WARN("No suitable visual found\n");
3379 #else /* no OpenGL includes */
3381 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3386 /***********************************************************************
3387 * ChoosePixelFormat (X11DRV.@)
3389 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3390 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3391 ERR("No OpenGL support compiled in.\n");
3396 /***********************************************************************
3397 * DescribePixelFormat (X11DRV.@)
3399 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3402 PIXELFORMATDESCRIPTOR
*ppfd
) {
3403 ERR("No OpenGL support compiled in.\n");
3408 /***********************************************************************
3409 * GetPixelFormat (X11DRV.@)
3411 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3412 ERR("No OpenGL support compiled in.\n");
3417 /***********************************************************************
3418 * SetPixelFormat (X11DRV.@)
3420 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3422 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3423 ERR("No OpenGL support compiled in.\n");
3428 /***********************************************************************
3429 * SwapBuffers (X11DRV.@)
3431 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3432 ERR_(opengl
)("No OpenGL support compiled in.\n");
3438 * X11DRV_wglCreateContext
3440 * For OpenGL32 wglCreateContext.
3442 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3443 ERR_(opengl
)("No OpenGL support compiled in.\n");
3448 * X11DRV_wglDeleteContext
3450 * For OpenGL32 wglDeleteContext.
3452 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3453 ERR_(opengl
)("No OpenGL support compiled in.\n");
3458 * X11DRV_wglGetProcAddress
3460 * For OpenGL32 wglGetProcAddress.
3462 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3463 ERR_(opengl
)("No OpenGL support compiled in.\n");
3467 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3469 ERR_(opengl
)("No OpenGL support compiled in.\n");
3473 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3474 ERR_(opengl
)("No OpenGL support compiled in.\n");
3479 * X11DRV_wglMakeCurrent
3481 * For OpenGL32 wglMakeCurrent.
3483 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3484 ERR_(opengl
)("No OpenGL support compiled in.\n");
3489 * X11DRV_wglShareLists
3491 * For OpenGL32 wglShaderLists.
3493 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3494 ERR_(opengl
)("No OpenGL support compiled in.\n");
3499 * X11DRV_wglUseFontBitmapsA
3501 * For OpenGL32 wglUseFontBitmapsA.
3503 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3505 ERR_(opengl
)("No OpenGL support compiled in.\n");
3510 * X11DRV_wglUseFontBitmapsW
3512 * For OpenGL32 wglUseFontBitmapsW.
3514 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3516 ERR_(opengl
)("No OpenGL support compiled in.\n");
3520 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3525 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3530 BOOL
destroy_glxpixmap(XID glxpixmap
)
3535 #endif /* defined(HAVE_OPENGL) */