wined3d: Don't use device palettes in read_from_framebuffer.
[wine.git] / dlls / ddrawex / Makefile.in
blob4237534e85c5ebdb7d453e7539dbf837393c3009
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = ddrawex.dll
6 IMPORTS = ddraw ole32 advapi32 kernel32
7 EXTRALIBS = -ldxguid -luuid
9 C_SRCS = \
10 main.c \
11 regsvr.c
13 @MAKE_DLL_RULES@
15 @DEPENDENCIES@ # everything below this line is overwritten by make depend