2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
39 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
40 #define NB_MSG_KINDS (POST_MESSAGE+1)
45 struct list sender_entry
; /* entry in sender list */
46 struct message_result
*recv_next
; /* next in receiver list */
47 struct msg_queue
*sender
; /* sender queue */
48 struct msg_queue
*receiver
; /* receiver queue */
49 int replied
; /* has it been replied to? */
50 unsigned int result
; /* reply result */
51 unsigned int error
; /* error code to pass back to sender */
52 struct message
*callback_msg
; /* message to queue for callback */
53 void *data
; /* message reply data */
54 unsigned int data_size
; /* size of message reply data */
55 struct timeout_user
*timeout
; /* result timeout */
60 struct message
*next
; /* next message in list */
61 struct message
*prev
; /* prev message in list */
62 enum message_type type
; /* message type */
63 user_handle_t win
; /* window handle */
64 unsigned int msg
; /* message code */
65 unsigned int wparam
; /* parameters */
66 unsigned int lparam
; /* parameters */
67 int x
; /* x position */
68 int y
; /* y position */
69 unsigned int time
; /* message time */
70 unsigned int info
; /* extra info */
71 void *data
; /* message data for sent messages */
72 unsigned int data_size
; /* size of message data */
73 struct message_result
*result
; /* result in sender queue */
78 struct message
*first
; /* head of list */
79 struct message
*last
; /* tail of list */
84 struct timer
*next
; /* next timer in list */
85 struct timer
*prev
; /* prev timer in list */
86 struct timeval when
; /* next expiration */
87 unsigned int rate
; /* timer rate in ms */
88 user_handle_t win
; /* window handle */
89 unsigned int msg
; /* message to post */
90 unsigned int id
; /* timer id */
91 unsigned int lparam
; /* lparam for message */
96 struct object obj
; /* object header */
97 user_handle_t focus
; /* focus window */
98 user_handle_t capture
; /* capture window */
99 user_handle_t active
; /* active window */
100 user_handle_t menu_owner
; /* current menu owner window */
101 user_handle_t move_size
; /* current moving/resizing window */
102 user_handle_t caret
; /* caret window */
103 rectangle_t caret_rect
; /* caret rectangle */
104 int caret_hide
; /* caret hide count */
105 int caret_state
; /* caret on/off state */
106 struct message
*msg
; /* message currently processed */
107 struct thread
*msg_thread
; /* thread processing the message */
108 struct message_list msg_list
; /* list of hardware messages */
109 unsigned char keystate
[256]; /* state of each key */
114 struct object obj
; /* object header */
115 unsigned int wake_bits
; /* wakeup bits */
116 unsigned int wake_mask
; /* wakeup mask */
117 unsigned int changed_bits
; /* changed wakeup bits */
118 unsigned int changed_mask
; /* changed wakeup mask */
119 int paint_count
; /* pending paint messages count */
120 struct message_list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
121 struct list send_result
; /* stack of sent messages waiting for result */
122 struct list callback_result
; /* list of callback messages waiting for result */
123 struct message_result
*recv_result
; /* stack of received messages waiting for result */
124 struct timer
*first_timer
; /* head of timer list */
125 struct timer
*last_timer
; /* tail of timer list */
126 struct timer
*next_timer
; /* next timer to expire */
127 struct timeout_user
*timeout
; /* timeout for next timer to expire */
128 struct thread_input
*input
; /* thread input descriptor */
129 struct hook_table
*hooks
; /* hook table */
130 struct timeval last_get_msg
; /* time of last get message call */
133 static void msg_queue_dump( struct object
*obj
, int verbose
);
134 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
135 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
136 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
137 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
138 static void msg_queue_destroy( struct object
*obj
);
139 static void thread_input_dump( struct object
*obj
, int verbose
);
140 static void thread_input_destroy( struct object
*obj
);
141 static void timer_callback( void *private );
143 static const struct object_ops msg_queue_ops
=
145 sizeof(struct msg_queue
), /* size */
146 msg_queue_dump
, /* dump */
147 msg_queue_add_queue
, /* add_queue */
148 msg_queue_remove_queue
, /* remove_queue */
149 msg_queue_signaled
, /* signaled */
150 msg_queue_satisfied
, /* satisfied */
151 no_get_fd
, /* get_fd */
152 msg_queue_destroy
/* destroy */
156 static const struct object_ops thread_input_ops
=
158 sizeof(struct thread_input
), /* size */
159 thread_input_dump
, /* dump */
160 no_add_queue
, /* add_queue */
161 NULL
, /* remove_queue */
163 NULL
, /* satisfied */
164 no_get_fd
, /* get_fd */
165 thread_input_destroy
/* destroy */
168 /* pointer to input structure of foreground thread */
169 static struct thread_input
*foreground_input
;
172 /* set the caret window in a given thread input */
173 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
176 input
->caret_rect
.left
= 0;
177 input
->caret_rect
.top
= 0;
178 input
->caret_rect
.right
= 0;
179 input
->caret_rect
.bottom
= 0;
180 input
->caret_hide
= 1;
181 input
->caret_state
= 0;
184 /* create a thread input object */
185 static struct thread_input
*create_thread_input(void)
187 struct thread_input
*input
;
189 if ((input
= alloc_object( &thread_input_ops
)))
194 input
->menu_owner
= 0;
195 input
->move_size
= 0;
197 input
->msg_thread
= NULL
;
198 input
->msg_list
.first
= input
->msg_list
.last
= NULL
;
199 set_caret_window( input
, 0 );
200 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
205 /* create a message queue object */
206 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
208 struct msg_queue
*queue
;
211 if (!input
&& !(input
= create_thread_input())) return NULL
;
212 if ((queue
= alloc_object( &msg_queue_ops
)))
214 queue
->wake_bits
= 0;
215 queue
->wake_mask
= 0;
216 queue
->changed_bits
= 0;
217 queue
->changed_mask
= 0;
218 queue
->paint_count
= 0;
219 queue
->recv_result
= NULL
;
220 queue
->first_timer
= NULL
;
221 queue
->last_timer
= NULL
;
222 queue
->next_timer
= NULL
;
223 queue
->timeout
= NULL
;
224 queue
->input
= (struct thread_input
*)grab_object( input
);
226 gettimeofday( &queue
->last_get_msg
, NULL
);
227 list_init( &queue
->send_result
);
228 list_init( &queue
->callback_result
);
229 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
230 queue
->msg_list
[i
].first
= queue
->msg_list
[i
].last
= NULL
;
232 thread
->queue
= queue
;
233 if (!thread
->process
->queue
)
234 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
236 release_object( input
);
240 /* free the message queue of a thread at thread exit */
241 void free_msg_queue( struct thread
*thread
)
243 struct process
*process
= thread
->process
;
245 remove_thread_hooks( thread
);
246 if (!thread
->queue
) return;
247 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
249 release_object( process
->queue
);
250 process
->queue
= NULL
;
251 if (process
->idle_event
)
253 set_event( process
->idle_event
);
254 release_object( process
->idle_event
);
255 process
->idle_event
= NULL
;
258 release_object( thread
->queue
);
259 thread
->queue
= NULL
;
262 /* get the hook table for a given thread */
263 struct hook_table
*get_queue_hooks( struct thread
*thread
)
265 if (!thread
->queue
) return NULL
;
266 return thread
->queue
->hooks
;
269 /* set the hook table for a given thread, allocating the queue if needed */
270 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
272 struct msg_queue
*queue
= thread
->queue
;
273 if (!queue
) queue
= create_msg_queue( thread
, NULL
);
274 if (queue
->hooks
) release_object( queue
->hooks
);
275 queue
->hooks
= hooks
;
278 /* check the queue status */
279 inline static int is_signaled( struct msg_queue
*queue
)
281 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
284 /* set some queue bits */
285 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
287 queue
->wake_bits
|= bits
;
288 queue
->changed_bits
|= bits
;
289 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
292 /* clear some queue bits */
293 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
295 queue
->wake_bits
&= ~bits
;
296 queue
->changed_bits
&= ~bits
;
299 /* check whether msg is a keyboard message */
300 inline static int is_keyboard_msg( struct message
*msg
)
302 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
305 /* get the QS_* bit corresponding to a given hardware message */
306 inline static int get_hardware_msg_bit( struct message
*msg
)
308 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
309 if (is_keyboard_msg( msg
)) return QS_KEY
;
310 return QS_MOUSEBUTTON
;
313 /* get the current thread queue, creating it if needed */
314 inline static struct msg_queue
*get_current_queue(void)
316 struct msg_queue
*queue
= current
->queue
;
317 if (!queue
) queue
= create_msg_queue( current
, NULL
);
321 /* append a message to the end of a list */
322 inline static void append_message( struct message_list
*list
, struct message
*msg
)
325 if ((msg
->prev
= list
->last
)) msg
->prev
->next
= msg
;
326 else list
->first
= msg
;
330 /* unlink a message from a list it */
331 inline static void unlink_message( struct message_list
*list
, struct message
*msg
)
333 if (msg
->next
) msg
->next
->prev
= msg
->prev
;
334 else list
->last
= msg
->prev
;
335 if (msg
->prev
) msg
->prev
->next
= msg
->next
;
336 else list
->first
= msg
->next
;
339 /* try to merge a message with the last in the list; return 1 if successful */
340 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
342 struct message
*prev
= input
->msg_list
.last
;
345 if (input
->msg
== prev
) return 0;
346 if (prev
->result
) return 0;
347 if (prev
->win
!= msg
->win
) return 0;
348 if (prev
->msg
!= msg
->msg
) return 0;
349 if (prev
->type
!= msg
->type
) return 0;
350 /* now we can merge it */
351 prev
->wparam
= msg
->wparam
;
352 prev
->lparam
= msg
->lparam
;
355 prev
->time
= msg
->time
;
356 prev
->info
= msg
->info
;
360 /* free a result structure */
361 static void free_result( struct message_result
*result
)
363 if (result
->timeout
) remove_timeout_user( result
->timeout
);
364 if (result
->data
) free( result
->data
);
365 if (result
->callback_msg
) free( result
->callback_msg
);
369 /* remove the result from the sender list it is on */
370 static inline void remove_result_from_sender( struct message_result
*result
)
372 assert( result
->sender
);
374 list_remove( &result
->sender_entry
);
375 result
->sender
= NULL
;
376 if (!result
->receiver
) free_result( result
);
379 /* store the message result in the appropriate structure */
380 static void store_message_result( struct message_result
*res
, unsigned int result
,
383 res
->result
= result
;
388 remove_timeout_user( res
->timeout
);
393 if (res
->callback_msg
)
395 /* queue the callback message in the sender queue */
396 res
->callback_msg
->lparam
= result
;
397 append_message( &res
->sender
->msg_list
[SEND_MESSAGE
], res
->callback_msg
);
398 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
399 res
->callback_msg
= NULL
;
400 remove_result_from_sender( res
);
404 /* wake sender queue if waiting on this result */
405 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
406 set_queue_bits( res
->sender
, QS_SMRESULT
);
412 /* free a message when deleting a queue or window */
413 static void free_message( struct message
*msg
)
415 struct message_result
*result
= msg
->result
;
420 result
->receiver
= NULL
;
421 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
423 else free_result( result
);
425 if (msg
->data
) free( msg
->data
);
429 /* remove (and free) a message from a message list */
430 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
431 enum message_kind kind
)
433 unlink_message( &queue
->msg_list
[kind
], msg
);
437 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
440 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_POSTMESSAGE
);
446 /* message timed out without getting a reply */
447 static void result_timeout( void *private )
449 struct message_result
*result
= private;
451 assert( !result
->replied
);
453 result
->timeout
= NULL
;
454 store_message_result( result
, 0, STATUS_TIMEOUT
);
457 /* allocate and fill a message result structure */
458 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
459 struct msg_queue
*recv_queue
,
460 struct message
*msg
, unsigned int timeout
,
461 void *callback
, unsigned int callback_data
)
463 struct message_result
*result
= mem_alloc( sizeof(*result
) );
466 result
->sender
= send_queue
;
467 result
->receiver
= recv_queue
;
470 result
->data_size
= 0;
471 result
->timeout
= NULL
;
473 if (msg
->type
== MSG_CALLBACK
)
475 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
481 callback_msg
->type
= MSG_CALLBACK_RESULT
;
482 callback_msg
->win
= msg
->win
;
483 callback_msg
->msg
= msg
->msg
;
484 callback_msg
->wparam
= (unsigned int)callback
;
485 callback_msg
->lparam
= 0;
486 callback_msg
->time
= get_tick_count();
489 callback_msg
->info
= callback_data
;
490 callback_msg
->result
= NULL
;
491 callback_msg
->data
= NULL
;
492 callback_msg
->data_size
= 0;
494 result
->callback_msg
= callback_msg
;
495 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
499 result
->callback_msg
= NULL
;
500 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
506 gettimeofday( &when
, 0 );
507 add_timeout( &when
, timeout
);
508 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
514 /* receive a message, removing it from the sent queue */
515 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
516 struct get_message_reply
*reply
)
518 struct message_result
*result
= msg
->result
;
520 reply
->total
= msg
->data_size
;
521 if (msg
->data_size
> get_reply_max_size())
523 set_error( STATUS_BUFFER_OVERFLOW
);
526 reply
->type
= msg
->type
;
527 reply
->win
= msg
->win
;
528 reply
->msg
= msg
->msg
;
529 reply
->wparam
= msg
->wparam
;
530 reply
->lparam
= msg
->lparam
;
533 reply
->time
= msg
->time
;
534 reply
->info
= msg
->info
;
536 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
538 unlink_message( &queue
->msg_list
[SEND_MESSAGE
], msg
);
539 /* put the result on the receiver result stack */
542 result
->recv_next
= queue
->recv_result
;
543 queue
->recv_result
= result
;
546 if (!queue
->msg_list
[SEND_MESSAGE
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
549 /* set the result of the current received message */
550 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
551 unsigned int error
, int remove
, const void *data
, size_t len
)
553 struct message_result
*res
= queue
->recv_result
;
557 queue
->recv_result
= res
->recv_next
;
558 res
->receiver
= NULL
;
559 if (!res
->sender
) /* no one waiting for it */
567 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
568 store_message_result( res
, result
, error
);
572 /* retrieve a posted message */
573 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
574 unsigned int first
, unsigned int last
, unsigned int flags
,
575 struct get_message_reply
*reply
)
578 struct message_list
*list
= &queue
->msg_list
[POST_MESSAGE
];
580 /* check against the filters */
581 for (msg
= list
->first
; msg
; msg
= msg
->next
)
583 if (msg
->msg
== WM_QUIT
) break; /* WM_QUIT is never filtered */
584 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
585 if (msg
->msg
< first
) continue;
586 if (msg
->msg
> last
) continue;
587 break; /* found one */
591 /* return it to the app */
593 reply
->total
= msg
->data_size
;
594 if (msg
->data_size
> get_reply_max_size())
596 set_error( STATUS_BUFFER_OVERFLOW
);
599 reply
->type
= msg
->type
;
600 reply
->win
= msg
->win
;
601 reply
->msg
= msg
->msg
;
602 reply
->wparam
= msg
->wparam
;
603 reply
->lparam
= msg
->lparam
;
606 reply
->time
= msg
->time
;
607 reply
->info
= msg
->info
;
609 if (flags
& GET_MSG_REMOVE
)
613 set_reply_data_ptr( msg
->data
, msg
->data_size
);
617 remove_queue_message( queue
, msg
, POST_MESSAGE
);
619 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
624 /* empty a message list and free all the messages */
625 static void empty_msg_list( struct message_list
*list
)
627 struct message
*msg
= list
->first
;
630 struct message
*next
= msg
->next
;
636 /* cleanup all pending results when deleting a queue */
637 static void cleanup_results( struct msg_queue
*queue
)
641 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
643 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
646 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
648 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
651 while (queue
->recv_result
)
652 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
655 /* check if the thread owning the queue is hung (not checking for messages) */
656 static int is_queue_hung( struct msg_queue
*queue
)
659 struct wait_queue_entry
*entry
;
661 gettimeofday( &now
, NULL
);
662 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
663 return 0; /* less than 5 seconds since last get message -> not hung */
665 for (entry
= queue
->obj
.head
; entry
; entry
= entry
->next
)
667 if (entry
->thread
->queue
== queue
)
668 return 0; /* thread is waiting on queue -> not hung */
673 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
675 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
676 struct process
*process
= entry
->thread
->process
;
678 /* a thread can only wait on its own queue */
679 if (entry
->thread
->queue
!= queue
)
681 set_error( STATUS_ACCESS_DENIED
);
684 /* if waiting on the main process queue, set the idle event */
685 if (process
->queue
== queue
)
687 if (process
->idle_event
) set_event( process
->idle_event
);
689 add_queue( obj
, entry
);
693 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
695 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
696 struct process
*process
= entry
->thread
->process
;
698 remove_queue( obj
, entry
);
700 assert( entry
->thread
->queue
== queue
);
702 /* if waiting on the main process queue, reset the idle event */
703 if (process
->queue
== queue
)
705 if (process
->idle_event
) reset_event( process
->idle_event
);
709 static void msg_queue_dump( struct object
*obj
, int verbose
)
711 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
712 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
713 queue
->wake_bits
, queue
->wake_mask
);
716 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
718 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
719 return is_signaled( queue
);
722 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
724 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
725 queue
->wake_mask
= 0;
726 queue
->changed_mask
= 0;
727 return 0; /* Not abandoned */
730 static void msg_queue_destroy( struct object
*obj
)
732 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
733 struct timer
*timer
= queue
->first_timer
;
736 cleanup_results( queue
);
737 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
741 struct timer
*next
= timer
->next
;
745 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
746 if (queue
->input
) release_object( queue
->input
);
747 if (queue
->hooks
) release_object( queue
->hooks
);
750 static void thread_input_dump( struct object
*obj
, int verbose
)
752 struct thread_input
*input
= (struct thread_input
*)obj
;
753 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
754 input
->focus
, input
->capture
, input
->active
);
757 static void thread_input_destroy( struct object
*obj
)
759 struct thread_input
*input
= (struct thread_input
*)obj
;
761 if (foreground_input
== input
) foreground_input
= NULL
;
762 if (input
->msg_thread
) release_object( input
->msg_thread
);
763 empty_msg_list( &input
->msg_list
);
766 /* fix the thread input data when a window is destroyed */
767 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
769 struct thread_input
*input
= queue
->input
;
771 if (window
== input
->focus
) input
->focus
= 0;
772 if (window
== input
->capture
) input
->capture
= 0;
773 if (window
== input
->active
) input
->active
= 0;
774 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
775 if (window
== input
->move_size
) input
->move_size
= 0;
776 if (window
== input
->caret
) set_caret_window( input
, 0 );
779 /* check if the specified window can be set in the input data of a given queue */
780 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
782 struct thread
*thread
;
785 if (!window
) return 1; /* we can always clear the data */
787 if ((thread
= get_window_thread( window
)))
789 ret
= (queue
->input
== thread
->queue
->input
);
790 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
791 release_object( thread
);
793 else set_error( STATUS_INVALID_HANDLE
);
798 /* attach two thread input data structures */
799 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
801 struct thread_input
*input
;
803 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
804 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
806 if (thread_from
->queue
)
808 release_object( thread_from
->queue
->input
);
809 thread_from
->queue
->input
= input
;
813 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
815 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
819 /* detach two thread input data structures */
820 static void detach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
822 struct thread_input
*input
;
824 if (!thread_from
->queue
|| !thread_to
->queue
||
825 thread_from
->queue
->input
!= thread_to
->queue
->input
)
827 set_error( STATUS_ACCESS_DENIED
);
830 if ((input
= create_thread_input()))
832 release_object( thread_from
->queue
->input
);
833 thread_from
->queue
->input
= input
;
838 /* set the next timer to expire */
839 static void set_next_timer( struct msg_queue
*queue
, struct timer
*timer
)
843 remove_timeout_user( queue
->timeout
);
844 queue
->timeout
= NULL
;
846 if ((queue
->next_timer
= timer
))
847 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
849 /* set/clear QS_TIMER bit */
850 if (queue
->next_timer
== queue
->first_timer
)
851 clear_queue_bits( queue
, QS_TIMER
);
853 set_queue_bits( queue
, QS_TIMER
);
856 /* callback for the next timer expiration */
857 static void timer_callback( void *private )
859 struct msg_queue
*queue
= private;
861 queue
->timeout
= NULL
;
862 /* move on to the next timer */
863 set_next_timer( queue
, queue
->next_timer
->next
);
866 /* link a timer at its rightful place in the queue list */
867 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
869 struct timer
*pos
= queue
->next_timer
;
871 while (pos
&& time_before( &pos
->when
, &timer
->when
)) pos
= pos
->next
;
873 if (pos
) /* insert before pos */
875 if ((timer
->prev
= pos
->prev
)) timer
->prev
->next
= timer
;
876 else queue
->first_timer
= timer
;
880 else /* insert at end */
883 timer
->prev
= queue
->last_timer
;
884 if (queue
->last_timer
) queue
->last_timer
->next
= timer
;
885 else queue
->first_timer
= timer
;
886 queue
->last_timer
= timer
;
888 /* check if we replaced the next timer */
889 if (pos
== queue
->next_timer
) set_next_timer( queue
, timer
);
892 /* remove a timer from the queue timer list */
893 static void unlink_timer( struct msg_queue
*queue
, struct timer
*timer
)
895 if (timer
->next
) timer
->next
->prev
= timer
->prev
;
896 else queue
->last_timer
= timer
->prev
;
897 if (timer
->prev
) timer
->prev
->next
= timer
->next
;
898 else queue
->first_timer
= timer
->next
;
899 /* check if we removed the next timer */
900 if (queue
->next_timer
== timer
) set_next_timer( queue
, timer
->next
);
901 else if (queue
->next_timer
== queue
->first_timer
) clear_queue_bits( queue
, QS_TIMER
);
904 /* restart an expired timer */
905 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
908 unlink_timer( queue
, timer
);
909 gettimeofday( &now
, 0 );
910 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
911 link_timer( queue
, timer
);
914 /* find an expired timer matching the filtering parameters */
915 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
916 unsigned int get_first
, unsigned int get_last
,
920 for (timer
= queue
->first_timer
; (timer
&& timer
!= queue
->next_timer
); timer
= timer
->next
)
922 if (win
&& timer
->win
!= win
) continue;
923 if (timer
->msg
>= get_first
&& timer
->msg
<= get_last
)
925 if (remove
) restart_timer( queue
, timer
);
933 static int kill_timer( struct msg_queue
*queue
, user_handle_t win
,
934 unsigned int msg
, unsigned int id
)
938 for (timer
= queue
->first_timer
; timer
; timer
= timer
->next
)
940 if (timer
->win
!= win
|| timer
->msg
!= msg
|| timer
->id
!= id
) continue;
941 unlink_timer( queue
, timer
);
949 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
951 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
955 gettimeofday( &timer
->when
, 0 );
956 add_timeout( &timer
->when
, rate
);
957 link_timer( queue
, timer
);
962 /* change the input key state for a given key */
963 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
967 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
968 input
->keystate
[key
] |= 0x80;
970 else input
->keystate
[key
] &= ~0x80;
973 /* update the input key state for a keyboard message */
974 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
977 int down
= 0, extended
;
985 set_input_key_state( input
, VK_LBUTTON
, down
);
991 set_input_key_state( input
, VK_MBUTTON
, down
);
997 set_input_key_state( input
, VK_RBUTTON
, down
);
1005 key
= (unsigned char)msg
->wparam
;
1006 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1007 set_input_key_state( input
, key
, down
);
1011 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1014 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1017 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1024 /* release the hardware message currently being processed by the given thread */
1025 static void release_hardware_message( struct thread
*thread
, int remove
)
1027 struct thread_input
*input
= thread
->queue
->input
;
1029 if (input
->msg_thread
!= thread
) return;
1032 struct message
*other
;
1035 update_input_key_state( input
, input
->msg
);
1036 unlink_message( &input
->msg_list
, input
->msg
);
1037 clr_bit
= get_hardware_msg_bit( input
->msg
);
1038 for (other
= input
->msg_list
.first
; other
; other
= other
->next
)
1039 if (get_hardware_msg_bit( other
) == clr_bit
) break;
1040 if (!other
) clear_queue_bits( thread
->queue
, clr_bit
);
1041 free_message( input
->msg
);
1043 release_object( input
->msg_thread
);
1045 input
->msg_thread
= NULL
;
1048 /* find the window that should receive a given hardware message */
1049 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1050 unsigned int *msg_code
)
1052 user_handle_t win
= 0;
1054 *msg_code
= msg
->msg
;
1055 if (is_keyboard_msg( msg
))
1057 if (input
&& !(win
= input
->focus
))
1059 win
= input
->active
;
1060 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1063 else /* mouse message */
1065 if (!input
|| !(win
= input
->capture
))
1067 if (!(win
= msg
->win
)) win
= window_from_point( msg
->x
, msg
->y
);
1073 /* queue a hardware message into a given thread input */
1074 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1077 struct thread
*thread
;
1078 struct thread_input
*input
;
1079 unsigned int msg_code
;
1081 win
= find_hardware_message_window( queue
? queue
->input
: foreground_input
, msg
, &msg_code
);
1082 if (!win
|| !(thread
= get_window_thread(win
)))
1087 input
= thread
->queue
->input
;
1089 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1092 append_message( &input
->msg_list
, msg
);
1093 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1095 release_object( thread
);
1098 /* find a hardware message for the given queue */
1099 static int get_hardware_message( struct thread
*thread
, struct message
*first
,
1100 user_handle_t filter_win
, struct get_message_reply
*reply
)
1102 struct thread_input
*input
= thread
->queue
->input
;
1103 struct thread
*win_thread
;
1104 struct message
*msg
;
1106 int clear_bits
, got_one
= 0;
1107 unsigned int msg_code
;
1109 if (input
->msg_thread
&& input
->msg_thread
!= thread
)
1110 return 0; /* locked by another thread */
1114 msg
= input
->msg_list
.first
;
1115 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1120 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1125 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1126 if (!win
|| !(win_thread
= get_window_thread( win
)))
1128 /* no window at all, remove it */
1129 struct message
*next
= msg
->next
;
1130 update_input_key_state( input
, msg
);
1131 unlink_message( &input
->msg_list
, msg
);
1132 free_message( msg
);
1136 if (win_thread
!= thread
)
1138 /* wake the other thread */
1139 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1140 release_object( win_thread
);
1145 /* if we already got a message for another thread, or if it doesn't
1146 * match the filter we skip it (filter is only checked for keyboard
1147 * messages since the dest window for a mouse message depends on hittest)
1150 (filter_win
&& is_keyboard_msg(msg
) &&
1151 win
!= filter_win
&& !is_child_window( filter_win
, win
)))
1153 clear_bits
&= ~get_hardware_msg_bit( msg
);
1154 release_object( win_thread
);
1158 /* now we can return it */
1159 if (!input
->msg_thread
) input
->msg_thread
= win_thread
;
1160 else release_object( win_thread
);
1163 reply
->type
= MSG_HARDWARE
;
1165 reply
->msg
= msg_code
;
1166 reply
->wparam
= msg
->wparam
;
1167 reply
->lparam
= msg
->lparam
;
1170 reply
->time
= msg
->time
;
1171 reply
->info
= msg
->info
;
1174 /* nothing found, clear the hardware queue bits */
1175 clear_queue_bits( thread
->queue
, clear_bits
);
1176 if (input
->msg_thread
) release_object( input
->msg_thread
);
1178 input
->msg_thread
= NULL
;
1182 /* increment (or decrement if 'incr' is negative) the queue paint count */
1183 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1185 struct msg_queue
*queue
= thread
->queue
;
1189 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1191 if (queue
->paint_count
)
1192 set_queue_bits( queue
, QS_PAINT
);
1194 clear_queue_bits( queue
, QS_PAINT
);
1198 /* remove all messages and timers belonging to a certain window */
1199 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1201 struct msg_queue
*queue
= thread
->queue
;
1202 struct timer
*timer
;
1203 struct message
*msg
;
1209 timer
= queue
->first_timer
;
1212 struct timer
*next
= timer
->next
;
1213 if (timer
->win
== win
)
1215 unlink_timer( queue
, timer
);
1221 /* remove messages */
1222 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1224 msg
= queue
->msg_list
[i
].first
;
1227 struct message
*next
= msg
->next
;
1228 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1233 thread_input_cleanup_window( queue
, win
);
1236 /* post a message to a window; used by socket handling */
1237 void post_message( user_handle_t win
, unsigned int message
,
1238 unsigned int wparam
, unsigned int lparam
)
1240 struct message
*msg
;
1241 struct thread
*thread
= get_window_thread( win
);
1243 if (!thread
) return;
1245 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1247 msg
->type
= MSG_POSTED
;
1248 msg
->win
= get_user_full_handle( win
);
1250 msg
->wparam
= wparam
;
1251 msg
->lparam
= lparam
;
1252 msg
->time
= get_tick_count();
1260 append_message( &thread
->queue
->msg_list
[POST_MESSAGE
], msg
);
1261 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
);
1263 release_object( thread
);
1267 /* get the message queue of the current thread */
1268 DECL_HANDLER(get_msg_queue
)
1270 struct msg_queue
*queue
= get_current_queue();
1273 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1277 /* set the current message queue wakeup mask */
1278 DECL_HANDLER(set_queue_mask
)
1280 struct msg_queue
*queue
= get_current_queue();
1284 queue
->wake_mask
= req
->wake_mask
;
1285 queue
->changed_mask
= req
->changed_mask
;
1286 reply
->wake_bits
= queue
->wake_bits
;
1287 reply
->changed_bits
= queue
->changed_bits
;
1288 if (is_signaled( queue
))
1290 /* if skip wait is set, do what would have been done in the subsequent wait */
1291 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1292 else wake_up( &queue
->obj
, 0 );
1298 /* get the current message queue status */
1299 DECL_HANDLER(get_queue_status
)
1301 struct msg_queue
*queue
= current
->queue
;
1304 reply
->wake_bits
= queue
->wake_bits
;
1305 reply
->changed_bits
= queue
->changed_bits
;
1306 if (req
->clear
) queue
->changed_bits
= 0;
1308 else reply
->wake_bits
= reply
->changed_bits
= 0;
1312 /* send a message to a thread queue */
1313 DECL_HANDLER(send_message
)
1315 struct message
*msg
;
1316 struct msg_queue
*send_queue
= get_current_queue();
1317 struct msg_queue
*recv_queue
= NULL
;
1318 struct thread
*thread
= NULL
;
1322 if (!(thread
= get_thread_from_id( req
->id
))) return;
1324 else if (req
->type
!= MSG_HARDWARE
)
1326 /* only hardware messages are allowed without destination thread */
1327 set_error( STATUS_INVALID_PARAMETER
);
1331 if (thread
&& !(recv_queue
= thread
->queue
))
1333 set_error( STATUS_INVALID_PARAMETER
);
1334 release_object( thread
);
1337 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1339 set_error( STATUS_TIMEOUT
);
1340 release_object( thread
);
1344 if ((msg
= mem_alloc( sizeof(*msg
) )))
1346 msg
->type
= req
->type
;
1347 msg
->win
= get_user_full_handle( req
->win
);
1348 msg
->msg
= req
->msg
;
1349 msg
->wparam
= req
->wparam
;
1350 msg
->lparam
= req
->lparam
;
1351 msg
->time
= req
->time
;
1354 msg
->info
= req
->info
;
1361 case MSG_OTHER_PROCESS
:
1362 msg
->data_size
= get_req_data_size();
1363 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1372 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1373 req
->timeout
, req
->callback
, req
->info
)))
1375 free_message( msg
);
1380 append_message( &recv_queue
->msg_list
[SEND_MESSAGE
], msg
);
1381 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1384 /* needed for posted DDE messages */
1385 msg
->data_size
= get_req_data_size();
1386 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1391 append_message( &recv_queue
->msg_list
[POST_MESSAGE
], msg
);
1392 set_queue_bits( recv_queue
, QS_POSTMESSAGE
);
1395 queue_hardware_message( recv_queue
, msg
);
1397 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1399 set_error( STATUS_INVALID_PARAMETER
);
1404 if (thread
) release_object( thread
);
1408 /* get a message from the current queue */
1409 DECL_HANDLER(get_message
)
1411 struct timer
*timer
;
1412 struct message
*msg
;
1413 struct message
*first_hw_msg
= NULL
;
1414 struct msg_queue
*queue
= get_current_queue();
1415 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1418 gettimeofday( &queue
->last_get_msg
, NULL
);
1420 /* first of all release the hardware input lock if we own it */
1421 /* we'll grab it again if we find a hardware message */
1422 if (queue
->input
->msg_thread
== current
)
1424 first_hw_msg
= queue
->input
->msg
;
1425 release_hardware_message( current
, 0 );
1428 /* first check for sent messages */
1429 if ((msg
= queue
->msg_list
[SEND_MESSAGE
].first
))
1431 receive_message( queue
, msg
, reply
);
1434 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1436 /* clear changed bits so we can wait on them if we don't find a message */
1437 queue
->changed_bits
= 0;
1439 /* then check for posted messages */
1440 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1443 /* then check for any raw hardware message */
1444 if (get_hardware_message( current
, first_hw_msg
, get_win
, reply
))
1447 /* now check for WM_PAINT */
1448 if (queue
->paint_count
&&
1449 (WM_PAINT
>= req
->get_first
) && (WM_PAINT
<= req
->get_last
) &&
1450 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1452 reply
->type
= MSG_POSTED
;
1453 reply
->msg
= WM_PAINT
;
1458 reply
->time
= get_tick_count();
1463 /* now check for timer */
1464 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1465 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1467 reply
->type
= MSG_POSTED
;
1468 reply
->win
= timer
->win
;
1469 reply
->msg
= timer
->msg
;
1470 reply
->wparam
= timer
->id
;
1471 reply
->lparam
= timer
->lparam
;
1474 reply
->time
= get_tick_count();
1480 set_error( STATUS_PENDING
); /* FIXME */
1484 /* reply to a sent message */
1485 DECL_HANDLER(reply_message
)
1487 if (!current
->queue
)
1489 set_error( STATUS_ACCESS_DENIED
);
1492 if (req
->type
== MSG_HARDWARE
)
1494 struct thread_input
*input
= current
->queue
->input
;
1495 if (input
->msg_thread
== current
) release_hardware_message( current
, req
->remove
);
1496 else set_error( STATUS_ACCESS_DENIED
);
1498 else if (current
->queue
->recv_result
)
1499 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1500 get_req_data(), get_req_data_size() );
1504 /* retrieve the reply for the last message sent */
1505 DECL_HANDLER(get_message_reply
)
1507 struct message_result
*result
;
1509 struct msg_queue
*queue
= current
->queue
;
1513 set_error( STATUS_PENDING
);
1516 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1518 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1519 if (result
->replied
|| req
->cancel
)
1521 if (result
->replied
)
1523 reply
->result
= result
->result
;
1524 set_error( result
->error
);
1527 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1528 set_reply_data_ptr( result
->data
, data_len
);
1529 result
->data
= NULL
;
1530 result
->data_size
= 0;
1533 remove_result_from_sender( result
);
1535 entry
= list_head( &queue
->send_result
);
1536 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1539 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1540 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1544 else set_error( STATUS_ACCESS_DENIED
);
1548 /* set a window timer */
1549 DECL_HANDLER(set_win_timer
)
1551 struct timer
*timer
;
1552 struct msg_queue
*queue
= get_current_queue();
1553 user_handle_t win
= get_user_full_handle( req
->win
);
1557 /* remove it if it existed already */
1558 if (win
) kill_timer( queue
, win
, req
->msg
, req
->id
);
1560 if ((timer
= set_timer( queue
, req
->rate
)))
1563 timer
->msg
= req
->msg
;
1564 timer
->id
= req
->id
;
1565 timer
->lparam
= req
->lparam
;
1569 /* kill a window timer */
1570 DECL_HANDLER(kill_win_timer
)
1572 struct msg_queue
*queue
= current
->queue
;
1574 if (!queue
|| !kill_timer( queue
, get_user_full_handle(req
->win
), req
->msg
, req
->id
))
1575 set_error( STATUS_INVALID_PARAMETER
);
1579 /* attach (or detach) thread inputs */
1580 DECL_HANDLER(attach_thread_input
)
1582 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1583 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1585 if (!thread_from
|| !thread_to
)
1587 if (thread_from
) release_object( thread_from
);
1588 if (thread_to
) release_object( thread_to
);
1591 if (thread_from
!= thread_to
)
1593 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1594 else detach_thread_input( thread_from
, thread_to
);
1596 else set_error( STATUS_ACCESS_DENIED
);
1597 release_object( thread_from
);
1598 release_object( thread_to
);
1602 /* get thread input data */
1603 DECL_HANDLER(get_thread_input
)
1605 struct thread
*thread
= NULL
;
1606 struct thread_input
*input
;
1610 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1611 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1613 else input
= foreground_input
; /* get the foreground thread info */
1617 reply
->focus
= input
->focus
;
1618 reply
->capture
= input
->capture
;
1619 reply
->active
= input
->active
;
1620 reply
->menu_owner
= input
->menu_owner
;
1621 reply
->move_size
= input
->move_size
;
1622 reply
->caret
= input
->caret
;
1623 reply
->rect
= input
->caret_rect
;
1630 reply
->menu_owner
= 0;
1631 reply
->move_size
= 0;
1633 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1635 /* foreground window is active window of foreground thread */
1636 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1637 if (thread
) release_object( thread
);
1641 /* retrieve queue keyboard state for a given thread */
1642 DECL_HANDLER(get_key_state
)
1644 struct thread
*thread
;
1645 struct thread_input
*input
;
1647 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1648 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1651 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1652 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1654 release_object( thread
);
1658 /* set queue keyboard state for a given thread */
1659 DECL_HANDLER(set_key_state
)
1661 struct thread
*thread
= NULL
;
1662 struct thread_input
*input
;
1664 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1665 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1668 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1669 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1671 release_object( thread
);
1675 /* set the system foreground window */
1676 DECL_HANDLER(set_foreground_window
)
1678 struct msg_queue
*queue
= get_current_queue();
1680 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1681 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1682 reply
->send_msg_new
= FALSE
;
1686 struct thread
*thread
;
1688 if (is_top_level_window( req
->handle
) &&
1689 ((thread
= get_window_thread( req
->handle
))))
1691 foreground_input
= thread
->queue
->input
;
1692 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
1693 release_object( thread
);
1695 else set_error( STATUS_INVALID_HANDLE
);
1697 else foreground_input
= NULL
;
1701 /* set the current thread focus window */
1702 DECL_HANDLER(set_focus_window
)
1704 struct msg_queue
*queue
= get_current_queue();
1706 reply
->previous
= 0;
1707 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1709 reply
->previous
= queue
->input
->focus
;
1710 queue
->input
->focus
= get_user_full_handle( req
->handle
);
1715 /* set the current thread active window */
1716 DECL_HANDLER(set_active_window
)
1718 struct msg_queue
*queue
= get_current_queue();
1720 reply
->previous
= 0;
1721 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1723 if (!req
->handle
|| make_window_active( req
->handle
))
1725 reply
->previous
= queue
->input
->active
;
1726 queue
->input
->active
= get_user_full_handle( req
->handle
);
1728 else set_error( STATUS_INVALID_HANDLE
);
1733 /* set the current thread capture window */
1734 DECL_HANDLER(set_capture_window
)
1736 struct msg_queue
*queue
= get_current_queue();
1738 reply
->previous
= reply
->full_handle
= 0;
1739 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1741 struct thread_input
*input
= queue
->input
;
1743 reply
->previous
= input
->capture
;
1744 input
->capture
= get_user_full_handle( req
->handle
);
1745 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
1746 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
1747 reply
->full_handle
= input
->capture
;
1752 /* Set the current thread caret window */
1753 DECL_HANDLER(set_caret_window
)
1755 struct msg_queue
*queue
= get_current_queue();
1757 reply
->previous
= 0;
1758 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1760 struct thread_input
*input
= queue
->input
;
1762 reply
->previous
= input
->caret
;
1763 reply
->old_rect
= input
->caret_rect
;
1764 reply
->old_hide
= input
->caret_hide
;
1765 reply
->old_state
= input
->caret_state
;
1767 set_caret_window( input
, get_user_full_handle(req
->handle
) );
1768 input
->caret_rect
.right
= req
->width
;
1769 input
->caret_rect
.bottom
= req
->height
;
1774 /* Set the current thread caret information */
1775 DECL_HANDLER(set_caret_info
)
1777 struct msg_queue
*queue
= get_current_queue();
1778 struct thread_input
*input
;
1781 input
= queue
->input
;
1782 reply
->full_handle
= input
->caret
;
1783 reply
->old_rect
= input
->caret_rect
;
1784 reply
->old_hide
= input
->caret_hide
;
1785 reply
->old_state
= input
->caret_state
;
1787 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
1789 set_error( STATUS_ACCESS_DENIED
);
1792 if (req
->flags
& SET_CARET_POS
)
1794 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
1795 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
1796 input
->caret_rect
.left
= req
->x
;
1797 input
->caret_rect
.top
= req
->y
;
1799 if (req
->flags
& SET_CARET_HIDE
)
1801 input
->caret_hide
+= req
->hide
;
1802 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
1804 if (req
->flags
& SET_CARET_STATE
)
1806 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
1807 else input
->caret_state
= !!req
->state
;