2 * Copyright 2016 Andrey Gusev
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
23 #include "d3dx10core.h"
24 #include "d3dcompiler.h"
26 #include "wine/debug.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
30 HRESULT WINAPI
D3DX10CompileFromMemory(const char *data
, SIZE_T data_size
, const char *filename
,
31 const D3D10_SHADER_MACRO
*defines
, ID3D10Include
*include
, const char *entry_point
,
32 const char *target
, UINT sflags
, UINT eflags
, ID3DX10ThreadPump
*pump
, ID3D10Blob
**shader
,
33 ID3D10Blob
**error_messages
, HRESULT
*hresult
)
35 TRACE("data %s, data_size %lu, filename %s, defines %p, include %p, entry_point %s, target %s, "
36 "sflags %#x, eflags %#x, pump %p, shader %p, error_messages %p, hresult %p.\n",
37 debugstr_a(data
), data_size
, debugstr_a(filename
), defines
, include
, entry_point
,
38 debugstr_a(target
), sflags
, eflags
, pump
, shader
, error_messages
, hresult
);
41 FIXME("Unimplemented ID3DX10ThreadPump handling.\n");
43 return D3DCompile(data
, data_size
, filename
, defines
, include
, entry_point
, target
,
44 sflags
, eflags
, shader
, error_messages
);