2 * Server-side event management
4 * Copyright (C) 1998 Alexandre Julliard
19 struct object obj
; /* object header */
20 int manual_reset
; /* is it a manual reset event? */
21 int signaled
; /* event has been signaled */
24 static void event_dump( struct object
*obj
, int verbose
);
25 static int event_signaled( struct object
*obj
, struct thread
*thread
);
26 static int event_satisfied( struct object
*obj
, struct thread
*thread
);
28 static const struct object_ops event_ops
=
30 sizeof(struct event
), /* size */
31 event_dump
, /* dump */
32 add_queue
, /* add_queue */
33 remove_queue
, /* remove_queue */
34 event_signaled
, /* signaled */
35 event_satisfied
, /* satisfied */
36 NULL
, /* get_poll_events */
37 NULL
, /* poll_event */
38 no_read_fd
, /* get_read_fd */
39 no_write_fd
, /* get_write_fd */
41 no_get_file_info
, /* get_file_info */
42 no_destroy
/* destroy */
46 struct event
*create_event( const WCHAR
*name
, size_t len
,
47 int manual_reset
, int initial_state
)
51 if ((event
= create_named_object( &event_ops
, name
, len
)))
53 if (get_error() != STATUS_OBJECT_NAME_COLLISION
)
55 /* initialize it if it didn't already exist */
56 event
->manual_reset
= manual_reset
;
57 event
->signaled
= initial_state
;
63 struct event
*get_event_obj( struct process
*process
, int handle
, unsigned int access
)
65 return (struct event
*)get_handle_obj( process
, handle
, access
, &event_ops
);
68 void pulse_event( struct event
*event
)
71 /* wake up all waiters if manual reset, a single one otherwise */
72 wake_up( &event
->obj
, !event
->manual_reset
);
76 void set_event( struct event
*event
)
79 /* wake up all waiters if manual reset, a single one otherwise */
80 wake_up( &event
->obj
, !event
->manual_reset
);
83 void reset_event( struct event
*event
)
88 static void event_dump( struct object
*obj
, int verbose
)
90 struct event
*event
= (struct event
*)obj
;
91 assert( obj
->ops
== &event_ops
);
92 fprintf( stderr
, "Event manual=%d signaled=%d ",
93 event
->manual_reset
, event
->signaled
);
94 dump_object_name( &event
->obj
);
95 fputc( '\n', stderr
);
98 static int event_signaled( struct object
*obj
, struct thread
*thread
)
100 struct event
*event
= (struct event
*)obj
;
101 assert( obj
->ops
== &event_ops
);
102 return event
->signaled
;
105 static int event_satisfied( struct object
*obj
, struct thread
*thread
)
107 struct event
*event
= (struct event
*)obj
;
108 assert( obj
->ops
== &event_ops
);
109 /* Reset if it's an auto-reset event */
110 if (!event
->manual_reset
) event
->signaled
= 0;
111 return 0; /* Not abandoned */
114 /* create an event */
115 DECL_HANDLER(create_event
)
120 if ((event
= create_event( get_req_data(req
), get_req_data_size(req
),
121 req
->manual_reset
, req
->initial_state
)))
123 req
->handle
= alloc_handle( current
->process
, event
, EVENT_ALL_ACCESS
, req
->inherit
);
124 release_object( event
);
128 /* open a handle to an event */
129 DECL_HANDLER(open_event
)
131 req
->handle
= open_object( get_req_data(req
), get_req_data_size(req
),
132 &event_ops
, req
->access
, req
->inherit
);
135 /* do an event operation */
136 DECL_HANDLER(event_op
)
140 if (!(event
= get_event_obj( current
->process
, req
->handle
, EVENT_MODIFY_STATE
))) return;
144 pulse_event( event
);
150 reset_event( event
);
153 fatal_protocol_error( current
, "event_op: invalid operation %d\n", req
->op
);
155 release_object( event
);