d3d8: Stop setting the device state in d3d8_device_SetPixelShaderConstant().
[wine.git] / dlls / msvcrt40 / Makefile.in
blobaab9e2148bb00ec6f3ea2f4a1c7e5b968f116dd8
1 EXTRADEFS = -DUSE_MSVCRT_PREFIX
2 MODULE = msvcrt40.dll
4 EXTRADLLFLAGS = -mno-cygwin
6 C_SRCS = \
7 msvcrt40.c