d3d8: Stop setting the device state in d3d8_device_SetPixelShaderConstant().
[wine.git] / dlls / api-ms-win-security-base-private-l1-1-1 / api-ms-win-security-base-private-l1-1-1.spec
blobceaa71df74a303f7a8a72a9bc1f1b75f36ca325f
1 @ stub CreateAppContainerToken
2 @ stub IsValidRelativeSecurityDescriptor
3 @ stub MakeAbsoluteSD2