d3d8: Stop setting the device state in d3d8_device_SetPixelShaderConstant().
[wine.git] / dlls / api-ms-win-rtcore-ntuser-draw-l1-1-0 / Makefile.in
blob956f2f3c9d872abb868e05c40b35af4bc16e96ee
1 MODULE = api-ms-win-rtcore-ntuser-draw-l1-1-0.dll