d3d8: Stop setting the device state in d3d8_device_SetPixelShaderConstant().
[wine.git] / dlls / api-ms-win-core-comm-l1-1-0 / Makefile.in
blob1780e2418defa9b924f126e14100c9693b3a48cc
1 MODULE = api-ms-win-core-comm-l1-1-0.dll