gdi32: Fix leak in GdiDeleteSpoolFileHandle.
[wine.git] / dlls / d3d11 / Makefile.in
blob5197f9ef9d7c6d462d9653765c756ce5a8b8e89c
1 MODULE = d3d11.dll
2 IMPORTLIB = d3d11
3 IMPORTS = dxguid uuid dxgi wined3d
4 EXTRAINCL = $(VKD3D_PE_CFLAGS)
6 C_SRCS = \
7 async.c \
8 buffer.c \
9 d3d11_main.c \
10 device.c \
11 inputlayout.c \
12 shader.c \
13 state.c \
14 texture.c \
15 utils.c \
16 view.c
18 RC_SRCS = version.rc