mmsystem.dll16: Fix the pointer arithmetic and memory leak issues when unmapping.
[wine.git] / dlls / d3d8 / surface.c
blobe4d134f2c4989847a114882f884a2003a22dcc05
1 /*
2 * IDirect3DSurface8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DSurface8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface, REFIID riid, LPVOID *ppobj) {
28 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
30 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
32 if (IsEqualGUID(riid, &IID_IUnknown)
33 || IsEqualGUID(riid, &IID_IDirect3DResource8)
34 || IsEqualGUID(riid, &IID_IDirect3DSurface8)) {
35 IUnknown_AddRef(iface);
36 *ppobj = This;
37 return S_OK;
40 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41 *ppobj = NULL;
42 return E_NOINTERFACE;
45 static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
46 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
48 TRACE("iface %p.\n", iface);
50 if (This->forwardReference) {
51 /* Forward refcounting */
52 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
53 return IUnknown_AddRef(This->forwardReference);
54 } else {
55 /* No container, handle our own refcounting */
56 ULONG ref = InterlockedIncrement(&This->ref);
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
60 if (ref == 1)
62 if (This->parentDevice) IUnknown_AddRef(This->parentDevice);
63 wined3d_mutex_lock();
64 wined3d_surface_incref(This->wined3d_surface);
65 wined3d_mutex_unlock();
68 return ref;
72 static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
73 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
75 TRACE("iface %p.\n", iface);
77 if (This->forwardReference) {
78 /* Forward refcounting */
79 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
80 return IUnknown_Release(This->forwardReference);
81 } else {
82 /* No container, handle our own refcounting */
83 ULONG ref = InterlockedDecrement(&This->ref);
85 TRACE("%p decreasing refcount to %u.\n", iface, ref);
87 if (ref == 0) {
88 IDirect3DDevice8 *parentDevice = This->parentDevice;
90 /* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
91 wined3d_mutex_lock();
92 wined3d_surface_decref(This->wined3d_surface);
93 wined3d_mutex_unlock();
95 if (parentDevice) IDirect3DDevice8_Release(parentDevice);
98 return ref;
102 /* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
103 static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
105 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
107 TRACE("iface %p, device %p.\n", iface, device);
109 if (This->forwardReference)
111 IDirect3DResource8 *resource;
112 HRESULT hr;
114 hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
115 if (SUCCEEDED(hr))
117 hr = IDirect3DResource8_GetDevice(resource, device);
118 IDirect3DResource8_Release(resource);
120 TRACE("Returning device %p.\n", *device);
123 return hr;
126 *device = (IDirect3DDevice8 *)This->parentDevice;
127 IDirect3DDevice8_AddRef(*device);
129 TRACE("Returning device %p.\n", *device);
131 return D3D_OK;
134 static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
135 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
136 HRESULT hr;
138 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
139 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
141 wined3d_mutex_lock();
142 hr = wined3d_surface_set_private_data(This->wined3d_surface, refguid, pData, SizeOfData, Flags);
143 wined3d_mutex_unlock();
145 return hr;
148 static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
149 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
150 HRESULT hr;
152 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
153 iface, debugstr_guid(refguid), pData, pSizeOfData);
155 wined3d_mutex_lock();
156 hr = wined3d_surface_get_private_data(This->wined3d_surface, refguid, pData, pSizeOfData);
157 wined3d_mutex_unlock();
159 return hr;
162 static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
163 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
164 HRESULT hr;
166 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
168 wined3d_mutex_lock();
169 hr = wined3d_surface_free_private_data(This->wined3d_surface, refguid);
170 wined3d_mutex_unlock();
172 return hr;
175 /* IDirect3DSurface8 Interface follow: */
176 static HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void **ppContainer) {
177 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
178 HRESULT res;
180 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
182 if (!This->container) return E_NOINTERFACE;
184 res = IUnknown_QueryInterface(This->container, riid, ppContainer);
186 TRACE("(%p) : returning %p\n", This, *ppContainer);
187 return res;
190 static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
192 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
193 struct wined3d_resource_desc wined3d_desc;
194 struct wined3d_resource *wined3d_resource;
196 TRACE("iface %p, desc %p.\n", iface, desc);
198 wined3d_mutex_lock();
199 wined3d_resource = wined3d_surface_get_resource(This->wined3d_surface);
200 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
201 wined3d_mutex_unlock();
203 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
204 desc->Type = wined3d_desc.resource_type;
205 desc->Usage = wined3d_desc.usage;
206 desc->Pool = wined3d_desc.pool;
207 desc->Size = wined3d_desc.size;
208 desc->MultiSampleType = wined3d_desc.multisample_type;
209 desc->Width = wined3d_desc.width;
210 desc->Height = wined3d_desc.height;
212 return D3D_OK;
215 static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
216 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
217 HRESULT hr;
219 TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
221 wined3d_mutex_lock();
222 if (pRect) {
223 D3DSURFACE_DESC desc;
224 IDirect3DSurface8_GetDesc(iface, &desc);
226 if ((pRect->left < 0)
227 || (pRect->top < 0)
228 || (pRect->left >= pRect->right)
229 || (pRect->top >= pRect->bottom)
230 || (pRect->right > desc.Width)
231 || (pRect->bottom > desc.Height)) {
232 WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
233 wined3d_mutex_unlock();
235 return D3DERR_INVALIDCALL;
239 hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
240 wined3d_mutex_unlock();
242 return hr;
245 static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
246 IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
247 HRESULT hr;
249 TRACE("iface %p.\n", iface);
251 wined3d_mutex_lock();
252 hr = wined3d_surface_unmap(This->wined3d_surface);
253 wined3d_mutex_unlock();
255 switch(hr)
257 case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
258 default: return hr;
262 static const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
264 /* IUnknown */
265 IDirect3DSurface8Impl_QueryInterface,
266 IDirect3DSurface8Impl_AddRef,
267 IDirect3DSurface8Impl_Release,
268 /* IDirect3DResource8 */
269 IDirect3DSurface8Impl_GetDevice,
270 IDirect3DSurface8Impl_SetPrivateData,
271 IDirect3DSurface8Impl_GetPrivateData,
272 IDirect3DSurface8Impl_FreePrivateData,
273 /* IDirect3DSurface8 */
274 IDirect3DSurface8Impl_GetContainer,
275 IDirect3DSurface8Impl_GetDesc,
276 IDirect3DSurface8Impl_LockRect,
277 IDirect3DSurface8Impl_UnlockRect
280 static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
282 HeapFree(GetProcessHeap(), 0, parent);
285 static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
287 surface_wined3d_object_destroyed,
290 HRESULT surface_init(IDirect3DSurface8Impl *surface, IDirect3DDevice8Impl *device,
291 UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
292 DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
294 HRESULT hr;
296 surface->lpVtbl = &Direct3DSurface8_Vtbl;
297 surface->ref = 1;
299 /* FIXME: Check MAX bounds of MultisampleQuality. */
300 if (multisample_quality > 0)
302 FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
303 multisample_quality = 0;
306 wined3d_mutex_lock();
307 hr = IWineD3DDevice_CreateSurface(device->WineD3DDevice, width, height, wined3dformat_from_d3dformat(format),
308 lockable, discard, level, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, multisample_type,
309 multisample_quality, SURFACE_OPENGL, surface, &d3d8_surface_wined3d_parent_ops, &surface->wined3d_surface);
310 wined3d_mutex_unlock();
311 if (FAILED(hr))
313 WARN("Failed to create wined3d surface, hr %#x.\n", hr);
314 return hr;
317 surface->parentDevice = &device->IDirect3DDevice8_iface;
318 IUnknown_AddRef(surface->parentDevice);
320 return D3D_OK;