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HEAD
d2d1/tests: Add some tests for ID2D1DeviceContext::CreateImageBrush().
[wine.git]
/
dlls
/
d2d1
/
Makefile.in
blob
413571338ba69347ba9364108aaf5e5291262f91
1
MODULE
=
d2d1.dll
2
IMPORTLIB
=
d2d1
3
IMPORTS
=
d3d10_1 dxguid uuid gdi32 user32 advapi32
4
DELAYIMPORTS
=
dwrite
5
6
C_SRCS
=
\
7
bitmap.c \
8
bitmap_render_target.c \
9
brush.c \
10
dc_render_target.c \
11
device.c \
12
effect.c \
13
factory.c \
14
geometry.c \
15
hwnd_render_target.c \
16
layer.c \
17
mesh.c \
18
state_block.c \
19
stroke.c \
20
wic_render_target.c
21
22
RC_SRCS
=
version.rc
23
24
geometry_EXTRADEFS
= $(
EXCESS_PRECISION_CFLAGS
)