wined3d: Explicitly check for WINED3DUSAGE_TEXTURE when validating surface dimensions...
[wine.git] / server / debugger.c
blob2eb794aaf258ed8aaf4ba4cab51eab4642026c00
1 /*
2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <signal.h>
26 #include <string.h>
27 #include <stdarg.h>
28 #include <stdio.h>
30 #include "ntstatus.h"
31 #define WIN32_NO_STATUS
32 #include "windef.h"
33 #include "winternl.h"
35 #include "handle.h"
36 #include "file.h"
37 #include "process.h"
38 #include "thread.h"
39 #include "request.h"
41 enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED };
43 /* debug event */
44 struct debug_event
46 struct object obj; /* object header */
47 struct list entry; /* entry in event queue */
48 struct thread *sender; /* thread which sent this event */
49 struct thread *debugger; /* debugger thread receiving the event */
50 enum debug_event_state state; /* event state */
51 int status; /* continuation status */
52 debug_event_t data; /* event data */
53 context_t context; /* register context */
56 /* debug context */
57 struct debug_ctx
59 struct object obj; /* object header */
60 struct list event_queue; /* pending events queue */
61 int kill_on_exit;/* kill debuggees on debugger exit ? */
65 static void debug_event_dump( struct object *obj, int verbose );
66 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry );
67 static void debug_event_destroy( struct object *obj );
69 static const struct object_ops debug_event_ops =
71 sizeof(struct debug_event), /* size */
72 debug_event_dump, /* dump */
73 no_get_type, /* get_type */
74 add_queue, /* add_queue */
75 remove_queue, /* remove_queue */
76 debug_event_signaled, /* signaled */
77 no_satisfied, /* satisfied */
78 no_signal, /* signal */
79 no_get_fd, /* get_fd */
80 no_map_access, /* map_access */
81 default_get_sd, /* get_sd */
82 default_set_sd, /* set_sd */
83 no_lookup_name, /* lookup_name */
84 no_link_name, /* link_name */
85 NULL, /* unlink_name */
86 no_open_file, /* open_file */
87 no_close_handle, /* close_handle */
88 debug_event_destroy /* destroy */
91 static void debug_ctx_dump( struct object *obj, int verbose );
92 static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry );
93 static void debug_ctx_destroy( struct object *obj );
95 static const struct object_ops debug_ctx_ops =
97 sizeof(struct debug_ctx), /* size */
98 debug_ctx_dump, /* dump */
99 no_get_type, /* get_type */
100 add_queue, /* add_queue */
101 remove_queue, /* remove_queue */
102 debug_ctx_signaled, /* signaled */
103 no_satisfied, /* satisfied */
104 no_signal, /* signal */
105 no_get_fd, /* get_fd */
106 no_map_access, /* map_access */
107 default_get_sd, /* get_sd */
108 default_set_sd, /* set_sd */
109 no_lookup_name, /* lookup_name */
110 no_link_name, /* link_name */
111 NULL, /* unlink_name */
112 no_open_file, /* open_file */
113 no_close_handle, /* close_handle */
114 debug_ctx_destroy /* destroy */
118 /* routines to build an event according to its type */
120 static int fill_exception_event( struct debug_event *event, const void *arg )
122 const debug_event_t *data = arg;
123 event->data.exception = data->exception;
124 event->data.exception.nb_params = min( event->data.exception.nb_params, EXCEPTION_MAXIMUM_PARAMETERS );
125 return 1;
128 static int fill_create_thread_event( struct debug_event *event, const void *arg )
130 struct process *debugger = event->debugger->process;
131 struct thread *thread = event->sender;
132 const client_ptr_t *entry = arg;
133 obj_handle_t handle;
135 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
136 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 ))) return 0;
137 event->data.create_thread.handle = handle;
138 event->data.create_thread.teb = thread->teb;
139 if (entry) event->data.create_thread.start = *entry;
140 return 1;
143 static int fill_create_process_event( struct debug_event *event, const void *arg )
145 struct process *debugger = event->debugger->process;
146 struct thread *thread = event->sender;
147 struct process *process = thread->process;
148 struct process_dll *exe_module = get_process_exe_module( process );
149 const client_ptr_t *entry = arg;
150 obj_handle_t handle;
152 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
153 if (!(handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, 0 ))) return 0;
154 event->data.create_process.process = handle;
156 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
157 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 )))
159 close_handle( debugger, event->data.create_process.process );
160 return 0;
162 event->data.create_process.thread = handle;
163 event->data.create_process.file = 0;
164 event->data.create_process.teb = thread->teb;
165 event->data.create_process.base = exe_module->base;
166 event->data.create_process.start = *entry;
167 event->data.create_process.dbg_offset = exe_module->dbg_offset;
168 event->data.create_process.dbg_size = exe_module->dbg_size;
169 event->data.create_process.name = exe_module->name;
170 event->data.create_process.unicode = 1;
172 if (exe_module->mapping) /* the doc says write access too, but this doesn't seem a good idea */
173 event->data.create_process.file = open_mapping_file( debugger, exe_module->mapping, GENERIC_READ,
174 FILE_SHARE_READ | FILE_SHARE_WRITE );
175 return 1;
178 static int fill_exit_thread_event( struct debug_event *event, const void *arg )
180 const struct thread *thread = arg;
181 event->data.exit.exit_code = thread->exit_code;
182 return 1;
185 static int fill_exit_process_event( struct debug_event *event, const void *arg )
187 const struct process *process = arg;
188 event->data.exit.exit_code = process->exit_code;
189 return 1;
192 static int fill_load_dll_event( struct debug_event *event, const void *arg )
194 struct process *debugger = event->debugger->process;
195 const struct process_dll *dll = arg;
197 event->data.load_dll.handle = 0;
198 event->data.load_dll.base = dll->base;
199 event->data.load_dll.dbg_offset = dll->dbg_offset;
200 event->data.load_dll.dbg_size = dll->dbg_size;
201 event->data.load_dll.name = dll->name;
202 event->data.load_dll.unicode = 1;
203 if (dll->mapping)
204 event->data.load_dll.handle = open_mapping_file( debugger, dll->mapping, GENERIC_READ,
205 FILE_SHARE_READ | FILE_SHARE_WRITE );
206 return 1;
209 static int fill_unload_dll_event( struct debug_event *event, const void *arg )
211 const mod_handle_t *base = arg;
212 event->data.unload_dll.base = *base;
213 return 1;
216 typedef int (*fill_event_func)( struct debug_event *event, const void *arg );
218 #define NB_DEBUG_EVENTS UNLOAD_DLL_DEBUG_EVENT
220 static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] =
222 fill_exception_event, /* EXCEPTION_DEBUG_EVENT */
223 fill_create_thread_event, /* CREATE_THREAD_DEBUG_EVENT */
224 fill_create_process_event, /* CREATE_PROCESS_DEBUG_EVENT */
225 fill_exit_thread_event, /* EXIT_THREAD_DEBUG_EVENT */
226 fill_exit_process_event, /* EXIT_PROCESS_DEBUG_EVENT */
227 fill_load_dll_event, /* LOAD_DLL_DEBUG_EVENT */
228 fill_unload_dll_event /* UNLOAD_DLL_DEBUG_EVENT */
232 /* unlink the first event from the queue */
233 static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event )
235 list_remove( &event->entry );
236 if (event->sender->debug_event == event) event->sender->debug_event = NULL;
237 release_object( event );
240 /* link an event at the end of the queue */
241 static void link_event( struct debug_event *event )
243 struct debug_ctx *debug_ctx = event->debugger->debug_ctx;
245 assert( debug_ctx );
246 grab_object( event );
247 list_add_tail( &debug_ctx->event_queue, &event->entry );
248 if (!event->sender->debug_event)
250 /* grab reference since debugger could be killed while trying to wake up */
251 grab_object( debug_ctx );
252 wake_up( &debug_ctx->obj, 0 );
253 release_object( debug_ctx );
257 /* find the next event that we can send to the debugger */
258 static struct debug_event *find_event_to_send( struct debug_ctx *debug_ctx )
260 struct debug_event *event;
262 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
264 if (event->state == EVENT_SENT) continue; /* already sent */
265 if (event->sender->debug_event) continue; /* thread busy with another one */
266 return event;
268 return NULL;
271 static void debug_event_dump( struct object *obj, int verbose )
273 struct debug_event *debug_event = (struct debug_event *)obj;
274 assert( obj->ops == &debug_event_ops );
275 fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
276 debug_event->sender, debug_event->data.code, debug_event->state );
279 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry )
281 struct debug_event *debug_event = (struct debug_event *)obj;
282 assert( obj->ops == &debug_event_ops );
283 return debug_event->state == EVENT_CONTINUED;
286 static void debug_event_destroy( struct object *obj )
288 struct debug_event *event = (struct debug_event *)obj;
289 assert( obj->ops == &debug_event_ops );
291 /* If the event has been sent already, the handles are now under the */
292 /* responsibility of the debugger process, so we don't touch them */
293 if (event->state == EVENT_QUEUED)
295 struct process *debugger = event->debugger->process;
296 switch(event->data.code)
298 case CREATE_THREAD_DEBUG_EVENT:
299 close_handle( debugger, event->data.create_thread.handle );
300 break;
301 case CREATE_PROCESS_DEBUG_EVENT:
302 if (event->data.create_process.file)
303 close_handle( debugger, event->data.create_process.file );
304 close_handle( debugger, event->data.create_process.thread );
305 close_handle( debugger, event->data.create_process.process );
306 break;
307 case LOAD_DLL_DEBUG_EVENT:
308 if (event->data.load_dll.handle)
309 close_handle( debugger, event->data.load_dll.handle );
310 break;
313 if (event->sender->context == &event->context)
315 event->sender->context = NULL;
316 stop_thread_if_suspended( event->sender );
318 release_object( event->sender );
319 release_object( event->debugger );
322 static void debug_ctx_dump( struct object *obj, int verbose )
324 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
325 assert( obj->ops == &debug_ctx_ops );
326 fprintf( stderr, "Debug context head=%p tail=%p\n",
327 debug_ctx->event_queue.next, debug_ctx->event_queue.prev );
330 static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry )
332 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
333 assert( obj->ops == &debug_ctx_ops );
334 return find_event_to_send( debug_ctx ) != NULL;
337 static void debug_ctx_destroy( struct object *obj )
339 struct list *ptr;
340 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
341 assert( obj->ops == &debug_ctx_ops );
343 /* free all pending events */
344 while ((ptr = list_head( &debug_ctx->event_queue )))
345 unlink_event( debug_ctx, LIST_ENTRY( ptr, struct debug_event, entry ));
348 /* continue a debug event */
349 static int continue_debug_event( struct process *process, struct thread *thread, int status )
351 struct debug_ctx *debug_ctx = current->debug_ctx;
353 if (debug_ctx && process->debugger == current && thread->process == process)
355 struct debug_event *event;
357 /* find the event in the queue */
358 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
360 if (event->state != EVENT_SENT) continue;
361 if (event->sender == thread)
363 assert( event->sender->debug_event == event );
365 event->status = status;
366 event->state = EVENT_CONTINUED;
367 wake_up( &event->obj, 0 );
368 unlink_event( debug_ctx, event );
369 resume_process( process );
370 return 1;
374 /* not debugging this process, or no such event */
375 set_error( STATUS_ACCESS_DENIED ); /* FIXME */
376 return 0;
379 /* alloc a debug event for a debugger */
380 static struct debug_event *alloc_debug_event( struct thread *thread, int code, const void *arg )
382 struct thread *debugger = thread->process->debugger;
383 struct debug_event *event;
385 assert( code > 0 && code <= NB_DEBUG_EVENTS );
386 /* cannot queue a debug event for myself */
387 assert( debugger->process != thread->process );
389 /* build the event */
390 if (!(event = alloc_object( &debug_event_ops ))) return NULL;
391 event->state = EVENT_QUEUED;
392 event->sender = (struct thread *)grab_object( thread );
393 event->debugger = (struct thread *)grab_object( debugger );
394 memset( &event->data, 0, sizeof(event->data) );
396 if (!fill_debug_event[code-1]( event, arg ))
398 event->data.code = -1; /* make sure we don't attempt to close handles */
399 release_object( event );
400 return NULL;
402 event->data.code = code;
403 return event;
406 /* generate a debug event from inside the server and queue it */
407 void generate_debug_event( struct thread *thread, int code, const void *arg )
409 if (thread->process->debugger)
411 struct debug_event *event = alloc_debug_event( thread, code, arg );
412 if (event)
414 link_event( event );
415 suspend_process( thread->process );
416 release_object( event );
418 clear_error(); /* ignore errors */
422 /* attach a process to a debugger thread and suspend it */
423 static int debugger_attach( struct process *process, struct thread *debugger )
425 if (process->debugger) goto error; /* already being debugged */
426 if (debugger->process == process) goto error;
427 if (!is_process_init_done( process )) goto error; /* still starting up */
428 if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
430 /* don't let a debugger debug its console... won't work */
431 if (debugger->process->console)
433 struct thread *renderer = console_get_renderer(debugger->process->console);
434 if (renderer && renderer->process == process)
435 goto error;
438 suspend_process( process );
439 if (!set_process_debugger( process, debugger ))
441 resume_process( process );
442 return 0;
444 if (!set_process_debug_flag( process, 1 ))
446 process->debugger = NULL;
447 resume_process( process );
448 return 0;
450 process->debug_children = 0;
451 return 1;
453 error:
454 set_error( STATUS_ACCESS_DENIED );
455 return 0;
459 /* detach a process from a debugger thread (and resume it ?) */
460 int debugger_detach( struct process *process, struct thread *debugger )
462 struct debug_event *event, *next;
463 struct debug_ctx *debug_ctx;
465 if (!process->debugger || process->debugger != debugger)
466 goto error; /* not currently debugged, or debugged by another debugger */
467 if (!debugger->debug_ctx ) goto error; /* should be a debugger */
468 /* init should be done, otherwise wouldn't be attached */
469 assert(is_process_init_done(process));
471 suspend_process( process );
472 /* send continue indication for all events */
473 debug_ctx = debugger->debug_ctx;
475 /* free all events from this process */
476 LIST_FOR_EACH_ENTRY_SAFE( event, next, &debug_ctx->event_queue, struct debug_event, entry )
478 if (event->sender->process != process) continue;
480 assert( event->state != EVENT_CONTINUED );
481 event->status = DBG_CONTINUE;
482 event->state = EVENT_CONTINUED;
483 wake_up( &event->obj, 0 );
484 unlink_event( debug_ctx, event );
485 /* from queued debug event */
486 resume_process( process );
489 /* remove relationships between process and its debugger */
490 process->debugger = NULL;
491 if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
493 /* from this function */
494 resume_process( process );
495 return 0;
497 error:
498 set_error( STATUS_ACCESS_DENIED );
499 return 0;
502 /* generate all startup events of a given process */
503 void generate_startup_debug_events( struct process *process, client_ptr_t entry )
505 struct list *ptr;
506 struct thread *thread, *first_thread = get_process_first_thread( process );
508 /* generate creation events */
509 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
511 if (thread == first_thread)
512 generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, &entry );
513 else
514 generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, NULL );
517 /* generate dll events (in loading order, i.e. reverse list order) */
518 ptr = list_tail( &process->dlls );
519 while (ptr != list_head( &process->dlls ))
521 struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
522 generate_debug_event( first_thread, LOAD_DLL_DEBUG_EVENT, dll );
523 ptr = list_prev( &process->dlls, ptr );
527 /* set the debugger of a given process */
528 int set_process_debugger( struct process *process, struct thread *debugger )
530 struct debug_ctx *debug_ctx;
532 assert( !process->debugger );
534 if (!debugger->debug_ctx) /* need to allocate a context */
536 if (!(debug_ctx = alloc_object( &debug_ctx_ops ))) return 0;
537 debug_ctx->kill_on_exit = 1;
538 list_init( &debug_ctx->event_queue );
539 debugger->debug_ctx = debug_ctx;
541 process->debugger = debugger;
542 return 1;
545 /* a thread is exiting */
546 void debug_exit_thread( struct thread *thread )
548 if (thread->debug_ctx) /* this thread is a debugger */
550 if (thread->debug_ctx->kill_on_exit)
552 /* kill all debugged processes */
553 kill_debugged_processes( thread, STATUS_DEBUGGER_INACTIVE );
555 else
557 detach_debugged_processes( thread );
559 release_object( thread->debug_ctx );
560 thread->debug_ctx = NULL;
564 /* Wait for a debug event */
565 DECL_HANDLER(wait_debug_event)
567 struct debug_ctx *debug_ctx = current->debug_ctx;
568 struct debug_event *event;
570 if (!debug_ctx) /* current thread is not a debugger */
572 set_error( STATUS_INVALID_HANDLE );
573 return;
575 reply->wait = 0;
576 if ((event = find_event_to_send( debug_ctx )))
578 data_size_t size = get_reply_max_size();
579 event->state = EVENT_SENT;
580 event->sender->debug_event = event;
581 reply->pid = get_process_id( event->sender->process );
582 reply->tid = get_thread_id( event->sender );
583 if (size > sizeof(debug_event_t)) size = sizeof(debug_event_t);
584 set_reply_data( &event->data, size );
586 else /* no event ready */
588 reply->pid = 0;
589 reply->tid = 0;
590 if (req->get_handle)
591 reply->wait = alloc_handle( current->process, debug_ctx, SYNCHRONIZE, 0 );
595 /* Continue a debug event */
596 DECL_HANDLER(continue_debug_event)
598 struct process *process = get_process_from_id( req->pid );
599 if (process)
601 struct thread *thread = get_thread_from_id( req->tid );
602 if (thread)
604 continue_debug_event( process, thread, req->status );
605 release_object( thread );
607 release_object( process );
611 /* Start debugging an existing process */
612 DECL_HANDLER(debug_process)
614 struct process *process = get_process_from_id( req->pid );
615 if (!process) return;
617 if (!req->attach)
619 debugger_detach( process, current );
621 else if (debugger_attach( process, current ))
623 generate_startup_debug_events( process, 0 );
624 break_process( process );
625 resume_process( process );
627 release_object( process );
630 /* queue an exception event */
631 DECL_HANDLER(queue_exception_event)
633 reply->handle = 0;
634 if (current->process->debugger)
636 debug_event_t data;
637 struct debug_event *event;
638 struct thread *thread = current;
640 if ((req->len % sizeof(client_ptr_t)) != 0 ||
641 req->len > get_req_data_size() ||
642 req->len > EXCEPTION_MAXIMUM_PARAMETERS * sizeof(client_ptr_t))
644 set_error( STATUS_INVALID_PARAMETER );
645 return;
647 memset( &data, 0, sizeof(data) );
648 data.exception.first = req->first;
649 data.exception.exc_code = req->code;
650 data.exception.flags = req->flags;
651 data.exception.record = req->record;
652 data.exception.address = req->address;
653 data.exception.nb_params = req->len / sizeof(client_ptr_t);
654 memcpy( data.exception.params, get_req_data(), req->len );
656 if ((event = alloc_debug_event( thread, EXCEPTION_DEBUG_EVENT, &data )))
658 const context_t *context = (const context_t *)((const char *)get_req_data() + req->len);
659 data_size_t size = get_req_data_size() - req->len;
661 memset( &event->context, 0, sizeof(event->context) );
662 memcpy( &event->context, context, min( sizeof(event->context), size ) );
663 thread->context = &event->context;
665 if ((reply->handle = alloc_handle( thread->process, event, SYNCHRONIZE, 0 )))
667 link_event( event );
668 suspend_process( thread->process );
670 release_object( event );
675 /* retrieve the status of an exception event */
676 DECL_HANDLER(get_exception_status)
678 struct debug_event *event;
680 if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
681 0, &debug_event_ops )))
683 close_handle( current->process, req->handle );
684 if (event->state == EVENT_CONTINUED)
686 if (current->context == &event->context)
688 data_size_t size = min( sizeof(context_t), get_reply_max_size() );
689 set_reply_data( &event->context, size );
690 current->context = NULL;
691 stop_thread_if_suspended( current );
693 set_error( event->status );
695 else set_error( STATUS_PENDING );
696 release_object( event );
700 /* simulate a breakpoint in a process */
701 DECL_HANDLER(debug_break)
703 struct process *process;
705 reply->self = 0;
706 if ((process = get_process_from_handle( req->handle, PROCESS_SET_INFORMATION /*FIXME*/ )))
708 if (process != current->process) break_process( process );
709 else reply->self = 1;
710 release_object( process );
714 /* set debugger kill on exit flag */
715 DECL_HANDLER(set_debugger_kill_on_exit)
717 if (!current->debug_ctx)
719 set_error( STATUS_ACCESS_DENIED );
720 return;
722 current->debug_ctx->kill_on_exit = req->kill_on_exit;