2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static inline struct d3d9
*impl_from_IDirect3D9Ex(IDirect3D9Ex
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d9
, IDirect3D9Ex_iface
);
31 static HRESULT WINAPI
d3d9_QueryInterface(IDirect3D9Ex
*iface
, REFIID riid
, void **out
)
33 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
35 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
37 if (IsEqualGUID(riid
, &IID_IDirect3D9
)
38 || IsEqualGUID(riid
, &IID_IUnknown
))
40 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
41 *out
= &d3d9
->IDirect3D9Ex_iface
;
45 if (IsEqualGUID(riid
, &IID_IDirect3D9Ex
))
49 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
54 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
55 *out
= &d3d9
->IDirect3D9Ex_iface
;
59 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
65 static ULONG WINAPI
d3d9_AddRef(IDirect3D9Ex
*iface
)
67 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
68 ULONG refcount
= InterlockedIncrement(&d3d9
->refcount
);
70 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
75 static ULONG WINAPI
d3d9_Release(IDirect3D9Ex
*iface
)
77 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
78 ULONG refcount
= InterlockedDecrement(&d3d9
->refcount
);
80 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
84 wined3d_decref(d3d9
->wined3d
);
86 heap_free(d3d9
->wined3d_outputs
);
93 static HRESULT WINAPI
d3d9_RegisterSoftwareDevice(IDirect3D9Ex
*iface
, void *init_function
)
95 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
98 TRACE("iface %p, init_function %p.\n", iface
, init_function
);
100 wined3d_mutex_lock();
101 hr
= wined3d_register_software_device(d3d9
->wined3d
, init_function
);
102 wined3d_mutex_unlock();
107 static UINT WINAPI
d3d9_GetAdapterCount(IDirect3D9Ex
*iface
)
109 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
111 TRACE("iface %p.\n", iface
);
113 return d3d9
->wined3d_output_count
;
116 static HRESULT WINAPI
d3d9_GetAdapterIdentifier(IDirect3D9Ex
*iface
, UINT adapter
,
117 DWORD flags
, D3DADAPTER_IDENTIFIER9
*identifier
)
119 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
120 struct wined3d_adapter_identifier adapter_id
;
121 struct wined3d_adapter
*wined3d_adapter
;
122 struct wined3d_output_desc output_desc
;
123 unsigned int output_idx
;
126 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
127 iface
, adapter
, flags
, identifier
);
129 output_idx
= adapter
;
130 if (output_idx
>= d3d9
->wined3d_output_count
)
131 return D3DERR_INVALIDCALL
;
133 wined3d_mutex_lock();
134 if (FAILED(hr
= wined3d_output_get_desc(d3d9
->wined3d_outputs
[output_idx
], &output_desc
)))
136 wined3d_mutex_unlock();
137 WARN("Failed to get output description, hr %#x.\n", hr
);
140 WideCharToMultiByte(CP_ACP
, 0, output_desc
.device_name
, -1, identifier
->DeviceName
,
141 sizeof(identifier
->DeviceName
), NULL
, NULL
);
143 adapter_id
.driver
= identifier
->Driver
;
144 adapter_id
.driver_size
= sizeof(identifier
->Driver
);
145 adapter_id
.description
= identifier
->Description
;
146 adapter_id
.description_size
= sizeof(identifier
->Description
);
148 wined3d_adapter
= wined3d_output_get_adapter(d3d9
->wined3d_outputs
[output_idx
]);
149 if (SUCCEEDED(hr
= wined3d_adapter_get_identifier(wined3d_adapter
, flags
, &adapter_id
)))
151 identifier
->DriverVersion
= adapter_id
.driver_version
;
152 identifier
->VendorId
= adapter_id
.vendor_id
;
153 identifier
->DeviceId
= adapter_id
.device_id
;
154 identifier
->SubSysId
= adapter_id
.subsystem_id
;
155 identifier
->Revision
= adapter_id
.revision
;
156 memcpy(&identifier
->DeviceIdentifier
, &adapter_id
.device_identifier
, sizeof(identifier
->DeviceIdentifier
));
157 identifier
->WHQLLevel
= adapter_id
.whql_level
;
159 wined3d_mutex_unlock();
164 static UINT WINAPI
d3d9_GetAdapterModeCount(IDirect3D9Ex
*iface
, UINT adapter
, D3DFORMAT format
)
166 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
167 unsigned int output_idx
, count
;
169 TRACE("iface %p, adapter %u, format %#x.\n", iface
, adapter
, format
);
171 output_idx
= adapter
;
172 if (output_idx
>= d3d9
->wined3d_output_count
)
175 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
176 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
179 wined3d_mutex_lock();
180 count
= wined3d_output_get_mode_count(d3d9
->wined3d_outputs
[output_idx
],
181 wined3dformat_from_d3dformat(format
), WINED3D_SCANLINE_ORDERING_UNKNOWN
);
182 wined3d_mutex_unlock();
187 static HRESULT WINAPI
d3d9_EnumAdapterModes(IDirect3D9Ex
*iface
, UINT adapter
,
188 D3DFORMAT format
, UINT mode_idx
, D3DDISPLAYMODE
*mode
)
190 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
191 struct wined3d_display_mode wined3d_mode
;
192 unsigned int output_idx
;
195 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
196 iface
, adapter
, format
, mode_idx
, mode
);
198 output_idx
= adapter
;
199 if (output_idx
>= d3d9
->wined3d_output_count
)
200 return D3DERR_INVALIDCALL
;
202 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
203 return D3DERR_INVALIDCALL
;
205 wined3d_mutex_lock();
206 hr
= wined3d_output_get_mode(d3d9
->wined3d_outputs
[output_idx
],
207 wined3dformat_from_d3dformat(format
), WINED3D_SCANLINE_ORDERING_UNKNOWN
, mode_idx
,
209 wined3d_mutex_unlock();
213 mode
->Width
= wined3d_mode
.width
;
214 mode
->Height
= wined3d_mode
.height
;
215 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
216 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
222 static HRESULT WINAPI
d3d9_GetAdapterDisplayMode(IDirect3D9Ex
*iface
, UINT adapter
, D3DDISPLAYMODE
*mode
)
224 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
225 struct wined3d_display_mode wined3d_mode
;
226 unsigned int output_idx
;
229 TRACE("iface %p, adapter %u, mode %p.\n", iface
, adapter
, mode
);
231 output_idx
= adapter
;
232 if (output_idx
>= d3d9
->wined3d_output_count
)
233 return D3DERR_INVALIDCALL
;
235 wined3d_mutex_lock();
236 hr
= wined3d_output_get_display_mode(d3d9
->wined3d_outputs
[output_idx
], &wined3d_mode
, NULL
);
237 wined3d_mutex_unlock();
241 mode
->Width
= wined3d_mode
.width
;
242 mode
->Height
= wined3d_mode
.height
;
243 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
244 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
250 static HRESULT WINAPI
d3d9_CheckDeviceType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
251 D3DFORMAT display_format
, D3DFORMAT backbuffer_format
, BOOL windowed
)
253 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
254 unsigned int output_idx
;
257 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
258 iface
, adapter
, device_type
, display_format
, backbuffer_format
, windowed
);
260 output_idx
= adapter
;
261 if (output_idx
>= d3d9
->wined3d_output_count
)
262 return D3DERR_INVALIDCALL
;
264 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
265 if (!windowed
&& display_format
!= D3DFMT_X8R8G8B8
&& display_format
!= D3DFMT_R5G6B5
)
266 return WINED3DERR_NOTAVAILABLE
;
268 wined3d_mutex_lock();
269 hr
= wined3d_check_device_type(d3d9
->wined3d
, d3d9
->wined3d_outputs
[output_idx
],
270 wined3d_device_type_from_d3d(device_type
), wined3dformat_from_d3dformat(display_format
),
271 wined3dformat_from_d3dformat(backbuffer_format
), windowed
);
272 wined3d_mutex_unlock();
277 static HRESULT WINAPI
d3d9_CheckDeviceFormat(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
278 D3DFORMAT adapter_format
, DWORD usage
, D3DRESOURCETYPE resource_type
, D3DFORMAT format
)
280 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
281 enum wined3d_resource_type wined3d_rtype
;
282 struct wined3d_adapter
*wined3d_adapter
;
283 unsigned int bind_flags
;
284 unsigned int output_idx
;
287 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
288 iface
, adapter
, device_type
, adapter_format
, usage
, resource_type
, format
);
290 output_idx
= adapter
;
291 if (output_idx
>= d3d9
->wined3d_output_count
)
292 return D3DERR_INVALIDCALL
;
294 if (adapter_format
!= D3DFMT_X8R8G8B8
&& adapter_format
!= D3DFMT_R5G6B5
295 && adapter_format
!= D3DFMT_X1R5G5B5
)
297 WARN("Invalid adapter format.\n");
298 return adapter_format
? D3DERR_NOTAVAILABLE
: D3DERR_INVALIDCALL
;
301 bind_flags
= wined3d_bind_flags_from_d3d9_usage(usage
);
302 usage
= usage
& (WINED3DUSAGE_MASK
| WINED3DUSAGE_QUERY_MASK
);
303 switch (resource_type
)
305 case D3DRTYPE_CUBETEXTURE
:
306 usage
|= WINED3DUSAGE_LEGACY_CUBEMAP
;
307 case D3DRTYPE_TEXTURE
:
308 bind_flags
|= WINED3D_BIND_SHADER_RESOURCE
;
309 case D3DRTYPE_SURFACE
:
310 wined3d_rtype
= WINED3D_RTYPE_TEXTURE_2D
;
313 case D3DRTYPE_VOLUMETEXTURE
:
314 case D3DRTYPE_VOLUME
:
315 bind_flags
|= WINED3D_BIND_SHADER_RESOURCE
;
316 wined3d_rtype
= WINED3D_RTYPE_TEXTURE_3D
;
319 case D3DRTYPE_VERTEXBUFFER
:
320 case D3DRTYPE_INDEXBUFFER
:
321 wined3d_rtype
= WINED3D_RTYPE_BUFFER
;
325 FIXME("Unhandled resource type %#x.\n", resource_type
);
326 return WINED3DERR_INVALIDCALL
;
329 wined3d_mutex_lock();
330 wined3d_adapter
= wined3d_output_get_adapter(d3d9
->wined3d_outputs
[output_idx
]);
331 if (format
== D3DFMT_RESZ
&& resource_type
== D3DRTYPE_SURFACE
&& usage
== D3DUSAGE_RENDERTARGET
)
335 hr
= wined3d_check_device_multisample_type(wined3d_adapter
, wined3d_device_type_from_d3d(device_type
),
336 WINED3DFMT_D24_UNORM_S8_UINT
, FALSE
, WINED3D_MULTISAMPLE_NON_MASKABLE
, &levels
);
337 if (SUCCEEDED(hr
) && !levels
)
338 hr
= D3DERR_NOTAVAILABLE
;
341 hr
= wined3d_check_device_format(d3d9
->wined3d
, wined3d_adapter
, wined3d_device_type_from_d3d(device_type
),
342 wined3dformat_from_d3dformat(adapter_format
), usage
, bind_flags
,
343 wined3d_rtype
, wined3dformat_from_d3dformat(format
));
344 wined3d_mutex_unlock();
349 static HRESULT WINAPI
d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
350 D3DFORMAT format
, BOOL windowed
, D3DMULTISAMPLE_TYPE multisample_type
, DWORD
*levels
)
352 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
353 struct wined3d_adapter
*wined3d_adapter
;
354 unsigned int output_idx
;
357 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
358 iface
, adapter
, device_type
, format
, windowed
, multisample_type
, levels
);
360 output_idx
= adapter
;
361 if (output_idx
>= d3d9
->wined3d_output_count
)
362 return D3DERR_INVALIDCALL
;
364 if (multisample_type
> D3DMULTISAMPLE_16_SAMPLES
)
365 return D3DERR_INVALIDCALL
;
367 wined3d_mutex_lock();
368 wined3d_adapter
= wined3d_output_get_adapter(d3d9
->wined3d_outputs
[output_idx
]);
369 hr
= wined3d_check_device_multisample_type(wined3d_adapter
,
370 wined3d_device_type_from_d3d(device_type
), wined3dformat_from_d3dformat(format
),
371 windowed
, wined3d_multisample_type_from_d3d(multisample_type
), levels
);
372 wined3d_mutex_unlock();
373 if (hr
== WINED3DERR_NOTAVAILABLE
&& levels
)
379 static HRESULT WINAPI
d3d9_CheckDepthStencilMatch(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
380 D3DFORMAT adapter_format
, D3DFORMAT rt_format
, D3DFORMAT ds_format
)
382 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
383 struct wined3d_adapter
*wined3d_adapter
;
384 unsigned int output_idx
;
387 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
388 iface
, adapter
, device_type
, adapter_format
, rt_format
, ds_format
);
390 output_idx
= adapter
;
391 if (output_idx
>= d3d9
->wined3d_output_count
)
392 return D3DERR_INVALIDCALL
;
394 wined3d_mutex_lock();
395 wined3d_adapter
= wined3d_output_get_adapter(d3d9
->wined3d_outputs
[output_idx
]);
396 hr
= wined3d_check_depth_stencil_match(wined3d_adapter
,
397 wined3d_device_type_from_d3d(device_type
), wined3dformat_from_d3dformat(adapter_format
),
398 wined3dformat_from_d3dformat(rt_format
), wined3dformat_from_d3dformat(ds_format
));
399 wined3d_mutex_unlock();
404 static HRESULT WINAPI
d3d9_CheckDeviceFormatConversion(IDirect3D9Ex
*iface
, UINT adapter
,
405 D3DDEVTYPE device_type
, D3DFORMAT src_format
, D3DFORMAT dst_format
)
407 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
408 unsigned int output_idx
;
411 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
412 iface
, adapter
, device_type
, src_format
, dst_format
);
414 output_idx
= adapter
;
415 if (output_idx
>= d3d9
->wined3d_output_count
)
416 return D3DERR_INVALIDCALL
;
418 wined3d_mutex_lock();
419 hr
= wined3d_check_device_format_conversion(d3d9
->wined3d_outputs
[output_idx
],
420 wined3d_device_type_from_d3d(device_type
), wined3dformat_from_d3dformat(src_format
),
421 wined3dformat_from_d3dformat(dst_format
));
422 wined3d_mutex_unlock();
427 static HRESULT WINAPI
d3d9_GetDeviceCaps(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
, D3DCAPS9
*caps
)
429 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
430 struct wined3d_adapter
*wined3d_adapter
;
431 struct wined3d_caps wined3d_caps
;
432 unsigned int output_idx
;
435 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface
, adapter
, device_type
, caps
);
437 output_idx
= adapter
;
438 if (output_idx
>= d3d9
->wined3d_output_count
)
439 return D3DERR_INVALIDCALL
;
442 return D3DERR_INVALIDCALL
;
444 memset(caps
, 0, sizeof(*caps
));
446 wined3d_mutex_lock();
447 wined3d_adapter
= wined3d_output_get_adapter(d3d9
->wined3d_outputs
[output_idx
]);
448 hr
= wined3d_get_device_caps(wined3d_adapter
, wined3d_device_type_from_d3d(device_type
), &wined3d_caps
);
449 wined3d_mutex_unlock();
451 d3d9_caps_from_wined3dcaps(d3d9
, adapter
, caps
, &wined3d_caps
);
456 static HMONITOR WINAPI
d3d9_GetAdapterMonitor(IDirect3D9Ex
*iface
, UINT adapter
)
458 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
459 struct wined3d_output_desc desc
;
460 unsigned int output_idx
;
463 TRACE("iface %p, adapter %u.\n", iface
, adapter
);
465 output_idx
= adapter
;
466 if (output_idx
>= d3d9
->wined3d_output_count
)
469 wined3d_mutex_lock();
470 hr
= wined3d_output_get_desc(d3d9
->wined3d_outputs
[output_idx
], &desc
);
471 wined3d_mutex_unlock();
475 WARN("Failed to get output desc, hr %#x.\n", hr
);
482 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDevice(IDirect3D9Ex
*iface
, UINT adapter
,
483 D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
,
484 IDirect3DDevice9
**device
)
486 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
487 struct d3d9_device
*object
;
490 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
491 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, device
);
493 if (!(object
= heap_alloc_zero(sizeof(*object
))))
494 return E_OUTOFMEMORY
;
496 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, NULL
);
499 WARN("Failed to initialize device, hr %#x.\n", hr
);
504 TRACE("Created device %p.\n", object
);
505 *device
= (IDirect3DDevice9
*)&object
->IDirect3DDevice9Ex_iface
;
510 static UINT WINAPI
d3d9_GetAdapterModeCountEx(IDirect3D9Ex
*iface
,
511 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
)
513 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
514 unsigned int output_idx
, count
;
516 TRACE("iface %p, adapter %u, filter %p.\n", iface
, adapter
, filter
);
518 output_idx
= adapter
;
519 if (output_idx
>= d3d9
->wined3d_output_count
)
522 if (filter
->Format
!= D3DFMT_X8R8G8B8
&& filter
->Format
!= D3DFMT_R5G6B5
)
525 wined3d_mutex_lock();
526 count
= wined3d_output_get_mode_count(d3d9
->wined3d_outputs
[output_idx
],
527 wined3dformat_from_d3dformat(filter
->Format
), wined3d_scanline_ordering_from_d3d(filter
->ScanLineOrdering
));
528 wined3d_mutex_unlock();
533 static HRESULT WINAPI
d3d9_EnumAdapterModesEx(IDirect3D9Ex
*iface
,
534 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
, UINT mode_idx
, D3DDISPLAYMODEEX
*mode
)
536 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
537 struct wined3d_display_mode wined3d_mode
;
538 unsigned int output_idx
;
541 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
542 iface
, adapter
, filter
, mode_idx
, mode
);
544 output_idx
= adapter
;
545 if (output_idx
>= d3d9
->wined3d_output_count
)
546 return D3DERR_INVALIDCALL
;
548 if (filter
->Format
!= D3DFMT_X8R8G8B8
&& filter
->Format
!= D3DFMT_R5G6B5
)
549 return D3DERR_INVALIDCALL
;
551 wined3d_mutex_lock();
552 hr
= wined3d_output_get_mode(d3d9
->wined3d_outputs
[output_idx
], wined3dformat_from_d3dformat(filter
->Format
),
553 wined3d_scanline_ordering_from_d3d(filter
->ScanLineOrdering
), mode_idx
, &wined3d_mode
);
554 wined3d_mutex_unlock();
558 mode
->Width
= wined3d_mode
.width
;
559 mode
->Height
= wined3d_mode
.height
;
560 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
561 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
562 mode
->ScanLineOrdering
= d3dscanlineordering_from_wined3d(wined3d_mode
.scanline_ordering
);
568 static HRESULT WINAPI
d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
,
569 UINT adapter
, D3DDISPLAYMODEEX
*mode
, D3DDISPLAYROTATION
*rotation
)
571 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
572 struct wined3d_display_mode wined3d_mode
;
573 unsigned int output_idx
;
576 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
577 iface
, adapter
, mode
, rotation
);
579 output_idx
= adapter
;
580 if (output_idx
>= d3d9
->wined3d_output_count
)
581 return D3DERR_INVALIDCALL
;
583 if (mode
->Size
!= sizeof(*mode
))
584 return D3DERR_INVALIDCALL
;
586 wined3d_mutex_lock();
587 hr
= wined3d_output_get_display_mode(d3d9
->wined3d_outputs
[output_idx
], &wined3d_mode
,
588 (enum wined3d_display_rotation
*)rotation
);
589 wined3d_mutex_unlock();
593 mode
->Width
= wined3d_mode
.width
;
594 mode
->Height
= wined3d_mode
.height
;
595 mode
->RefreshRate
= wined3d_mode
.refresh_rate
;
596 mode
->Format
= d3dformat_from_wined3dformat(wined3d_mode
.format_id
);
597 mode
->ScanLineOrdering
= d3dscanlineordering_from_wined3d(wined3d_mode
.scanline_ordering
);
603 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDeviceEx(IDirect3D9Ex
*iface
,
604 UINT adapter
, D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
,
605 D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
, IDirect3DDevice9Ex
**device
)
607 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
608 struct d3d9_device
*object
;
611 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
612 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
, device
);
614 if (!(object
= heap_alloc_zero(sizeof(*object
))))
615 return E_OUTOFMEMORY
;
617 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
);
620 WARN("Failed to initialize device, hr %#x.\n", hr
);
625 TRACE("Created device %p.\n", object
);
626 *device
= &object
->IDirect3DDevice9Ex_iface
;
631 static HRESULT WINAPI
d3d9_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT adapter
, LUID
*luid
)
633 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
634 struct wined3d_adapter_identifier adapter_id
;
635 struct wined3d_adapter
*wined3d_adapter
;
636 unsigned int output_idx
;
639 TRACE("iface %p, adapter %u, luid %p.\n", iface
, adapter
, luid
);
641 output_idx
= adapter
;
642 if (output_idx
>= d3d9
->wined3d_output_count
)
643 return D3DERR_INVALIDCALL
;
645 adapter_id
.driver_size
= 0;
646 adapter_id
.description_size
= 0;
648 wined3d_adapter
= wined3d_output_get_adapter(d3d9
->wined3d_outputs
[output_idx
]);
649 if (SUCCEEDED(hr
= wined3d_adapter_get_identifier(wined3d_adapter
, 0, &adapter_id
)))
650 *luid
= adapter_id
.adapter_luid
;
655 static const struct IDirect3D9ExVtbl d3d9_vtbl
=
662 d3d9_RegisterSoftwareDevice
,
663 d3d9_GetAdapterCount
,
664 d3d9_GetAdapterIdentifier
,
665 d3d9_GetAdapterModeCount
,
666 d3d9_EnumAdapterModes
,
667 d3d9_GetAdapterDisplayMode
,
668 d3d9_CheckDeviceType
,
669 d3d9_CheckDeviceFormat
,
670 d3d9_CheckDeviceMultiSampleType
,
671 d3d9_CheckDepthStencilMatch
,
672 d3d9_CheckDeviceFormatConversion
,
674 d3d9_GetAdapterMonitor
,
677 d3d9_GetAdapterModeCountEx
,
678 d3d9_EnumAdapterModesEx
,
679 d3d9_GetAdapterDisplayModeEx
,
684 BOOL
d3d9_init(struct d3d9
*d3d9
, BOOL extended
)
686 DWORD flags
= WINED3D_PRESENT_CONVERSION
| WINED3D_HANDLE_RESTORE
| WINED3D_PIXEL_CENTER_INTEGER
687 | WINED3D_SRGB_READ_WRITE_CONTROL
| WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
688 | WINED3D_NO_PRIMITIVE_RESTART
| WINED3D_LEGACY_CUBEMAP_FILTERING
689 | WINED3D_NORMALIZED_DEPTH_BIAS
;
690 unsigned int adapter_idx
, output_idx
, adapter_count
, output_count
= 0;
691 struct wined3d_adapter
*wined3d_adapter
;
694 flags
|= WINED3D_VIDMEM_ACCOUNTING
;
696 flags
|= WINED3D_RESTORE_MODE_ON_ACTIVATE
;
698 d3d9
->IDirect3D9Ex_iface
.lpVtbl
= &d3d9_vtbl
;
701 wined3d_mutex_lock();
702 d3d9
->wined3d
= wined3d_create(flags
);
705 wined3d_mutex_unlock();
709 adapter_count
= wined3d_get_adapter_count(d3d9
->wined3d
);
710 for (adapter_idx
= 0; adapter_idx
< adapter_count
; ++adapter_idx
)
712 wined3d_adapter
= wined3d_get_adapter(d3d9
->wined3d
, adapter_idx
);
713 output_count
+= wined3d_adapter_get_output_count(wined3d_adapter
);
716 d3d9
->wined3d_outputs
= heap_calloc(output_count
, sizeof(*d3d9
->wined3d_outputs
));
717 if (!d3d9
->wined3d_outputs
)
719 wined3d_decref(d3d9
->wined3d
);
720 wined3d_mutex_unlock();
724 d3d9
->wined3d_output_count
= 0;
725 for (adapter_idx
= 0; adapter_idx
< adapter_count
; ++adapter_idx
)
727 wined3d_adapter
= wined3d_get_adapter(d3d9
->wined3d
, adapter_idx
);
728 output_count
= wined3d_adapter_get_output_count(wined3d_adapter
);
729 for (output_idx
= 0; output_idx
< output_count
; ++output_idx
)
731 d3d9
->wined3d_outputs
[d3d9
->wined3d_output_count
] =
732 wined3d_adapter_get_output(wined3d_adapter
, output_idx
);
733 ++d3d9
->wined3d_output_count
;
737 wined3d_mutex_unlock();
738 d3d9
->extended
= extended
;