2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static inline struct d3d9_vertexbuffer
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d9_vertexbuffer
, IDirect3DVertexBuffer9_iface
);
31 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
36 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
37 || IsEqualGUID(riid
, &IID_IUnknown
))
39 IDirect3DVertexBuffer9_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
50 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
52 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
53 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
55 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
59 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
61 wined3d_buffer_incref(buffer
->wined3d_buffer
);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
70 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
71 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
77 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
80 wined3d_buffer_decref(buffer
->wined3d_buffer
);
81 wined3d_mutex_unlock();
83 /* Release the device last, as it may cause the device to be destroyed. */
84 IDirect3DDevice9Ex_Release(device
);
90 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
92 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
94 TRACE("iface %p, device %p.\n", iface
, device
);
96 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
97 IDirect3DDevice9_AddRef(*device
);
99 TRACE("Returning device %p.\n", *device
);
104 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
105 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
107 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
108 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
109 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
111 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
114 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
115 REFGUID guid
, void *data
, DWORD
*data_size
)
117 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
118 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
119 iface
, debugstr_guid(guid
), data
, data_size
);
121 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
124 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
126 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
127 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
129 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
132 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
134 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
135 struct wined3d_resource
*resource
;
138 TRACE("iface %p, priority %u.\n", iface
, priority
);
140 wined3d_mutex_lock();
141 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
142 previous
= wined3d_resource_set_priority(resource
, priority
);
143 wined3d_mutex_unlock();
148 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
150 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
151 const struct wined3d_resource
*resource
;
154 TRACE("iface %p.\n", iface
);
156 wined3d_mutex_lock();
157 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
158 priority
= wined3d_resource_get_priority(resource
);
159 wined3d_mutex_unlock();
164 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
166 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
168 TRACE("iface %p.\n", iface
);
170 wined3d_mutex_lock();
171 wined3d_resource_preload(wined3d_buffer_get_resource(buffer
->wined3d_buffer
));
172 wined3d_mutex_unlock();
175 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
177 TRACE("iface %p.\n", iface
);
179 return D3DRTYPE_VERTEXBUFFER
;
182 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
183 void **data
, DWORD flags
)
185 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
186 struct wined3d_map_desc wined3d_map_desc
;
187 struct wined3d_box wined3d_box
= {0};
190 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
191 iface
, offset
, size
, data
, flags
);
193 wined3d_box
.left
= offset
;
194 wined3d_box
.right
= offset
+ size
;
195 wined3d_mutex_lock();
196 hr
= wined3d_resource_map(wined3d_buffer_get_resource(buffer
->wined3d_buffer
),
197 0, &wined3d_map_desc
, &wined3d_box
, flags
);
198 wined3d_mutex_unlock();
199 *data
= wined3d_map_desc
.data
;
204 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
206 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
208 TRACE("iface %p.\n", iface
);
210 wined3d_mutex_lock();
211 wined3d_resource_unmap(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0);
212 wined3d_mutex_unlock();
217 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
218 D3DVERTEXBUFFER_DESC
*desc
)
220 struct d3d9_vertexbuffer
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
221 struct wined3d_resource_desc wined3d_desc
;
222 struct wined3d_resource
*wined3d_resource
;
224 TRACE("iface %p, desc %p.\n", iface
, desc
);
226 wined3d_mutex_lock();
227 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
228 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
229 wined3d_mutex_unlock();
231 desc
->Format
= D3DFMT_VERTEXDATA
;
232 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
233 desc
->Pool
= wined3d_desc
.pool
;
234 desc
->Size
= wined3d_desc
.size
;
235 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
236 desc
->FVF
= buffer
->fvf
;
241 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
244 d3d9_vertexbuffer_QueryInterface
,
245 d3d9_vertexbuffer_AddRef
,
246 d3d9_vertexbuffer_Release
,
247 /* IDirect3DResource9 */
248 d3d9_vertexbuffer_GetDevice
,
249 d3d9_vertexbuffer_SetPrivateData
,
250 d3d9_vertexbuffer_GetPrivateData
,
251 d3d9_vertexbuffer_FreePrivateData
,
252 d3d9_vertexbuffer_SetPriority
,
253 d3d9_vertexbuffer_GetPriority
,
254 d3d9_vertexbuffer_PreLoad
,
255 d3d9_vertexbuffer_GetType
,
256 /* IDirect3DVertexBuffer9 */
257 d3d9_vertexbuffer_Lock
,
258 d3d9_vertexbuffer_Unlock
,
259 d3d9_vertexbuffer_GetDesc
,
262 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
264 struct d3d9_vertexbuffer
*buffer
= parent
;
265 d3d9_resource_cleanup(&buffer
->resource
);
266 HeapFree(GetProcessHeap(), 0, buffer
);
269 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
271 d3d9_vertexbuffer_wined3d_object_destroyed
,
274 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
275 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
279 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
281 d3d9_resource_init(&buffer
->resource
);
283 wined3d_mutex_lock();
284 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
285 (enum wined3d_pool
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
286 wined3d_mutex_unlock();
289 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
293 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
294 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
299 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
303 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
305 return impl_from_IDirect3DVertexBuffer9(iface
);
308 static inline struct d3d9_indexbuffer
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
310 return CONTAINING_RECORD(iface
, struct d3d9_indexbuffer
, IDirect3DIndexBuffer9_iface
);
313 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **out
)
315 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
317 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
318 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
319 || IsEqualGUID(riid
, &IID_IUnknown
))
321 IDirect3DIndexBuffer9_AddRef(iface
);
326 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
329 return E_NOINTERFACE
;
332 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
334 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
335 ULONG refcount
= InterlockedIncrement(&buffer
->resource
.refcount
);
337 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
341 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
342 wined3d_mutex_lock();
343 wined3d_buffer_incref(buffer
->wined3d_buffer
);
344 wined3d_mutex_unlock();
350 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
352 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
353 ULONG refcount
= InterlockedDecrement(&buffer
->resource
.refcount
);
355 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
359 IDirect3DDevice9Ex
*device
= buffer
->parent_device
;
361 wined3d_mutex_lock();
362 wined3d_buffer_decref(buffer
->wined3d_buffer
);
363 wined3d_mutex_unlock();
365 /* Release the device last, as it may cause the device to be destroyed. */
366 IDirect3DDevice9Ex_Release(device
);
372 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
374 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
376 TRACE("iface %p, device %p.\n", iface
, device
);
378 *device
= (IDirect3DDevice9
*)buffer
->parent_device
;
379 IDirect3DDevice9_AddRef(*device
);
381 TRACE("Returning device %p.\n", *device
);
386 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
387 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
389 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
390 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
391 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
393 return d3d9_resource_set_private_data(&buffer
->resource
, guid
, data
, data_size
, flags
);
396 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
397 REFGUID guid
, void *data
, DWORD
*data_size
)
399 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
400 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
401 iface
, debugstr_guid(guid
), data
, data_size
);
403 return d3d9_resource_get_private_data(&buffer
->resource
, guid
, data
, data_size
);
406 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
408 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
409 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
411 return d3d9_resource_free_private_data(&buffer
->resource
, guid
);
414 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
416 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
417 struct wined3d_resource
*resource
;
420 TRACE("iface %p, priority %u.\n", iface
, priority
);
422 wined3d_mutex_lock();
423 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
424 previous
= wined3d_resource_set_priority(resource
, priority
);
425 wined3d_mutex_unlock();
430 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
432 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
433 const struct wined3d_resource
*resource
;
436 TRACE("iface %p.\n", iface
);
438 wined3d_mutex_lock();
439 resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
440 priority
= wined3d_resource_get_priority(resource
);
441 wined3d_mutex_unlock();
446 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
448 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
450 TRACE("iface %p.\n", iface
);
452 wined3d_mutex_lock();
453 wined3d_resource_preload(wined3d_buffer_get_resource(buffer
->wined3d_buffer
));
454 wined3d_mutex_unlock();
457 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
459 TRACE("iface %p.\n", iface
);
461 return D3DRTYPE_INDEXBUFFER
;
464 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
465 UINT offset
, UINT size
, void **data
, DWORD flags
)
467 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
468 struct wined3d_map_desc wined3d_map_desc
;
469 struct wined3d_box wined3d_box
= {0};
472 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
473 iface
, offset
, size
, data
, flags
);
475 wined3d_box
.left
= offset
;
476 wined3d_box
.right
= offset
+ size
;
477 wined3d_mutex_lock();
478 hr
= wined3d_resource_map(wined3d_buffer_get_resource(buffer
->wined3d_buffer
),
479 0, &wined3d_map_desc
, &wined3d_box
, flags
);
480 wined3d_mutex_unlock();
481 *data
= wined3d_map_desc
.data
;
486 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
488 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
490 TRACE("iface %p.\n", iface
);
492 wined3d_mutex_lock();
493 wined3d_resource_unmap(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0);
494 wined3d_mutex_unlock();
499 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
501 struct d3d9_indexbuffer
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
502 struct wined3d_resource_desc wined3d_desc
;
503 struct wined3d_resource
*wined3d_resource
;
505 TRACE("iface %p, desc %p.\n", iface
, desc
);
507 wined3d_mutex_lock();
508 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wined3d_buffer
);
509 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
510 wined3d_mutex_unlock();
512 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
513 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
514 desc
->Pool
= wined3d_desc
.pool
;
515 desc
->Size
= wined3d_desc
.size
;
516 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
521 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
524 d3d9_indexbuffer_QueryInterface
,
525 d3d9_indexbuffer_AddRef
,
526 d3d9_indexbuffer_Release
,
527 /* IDirect3DResource9 */
528 d3d9_indexbuffer_GetDevice
,
529 d3d9_indexbuffer_SetPrivateData
,
530 d3d9_indexbuffer_GetPrivateData
,
531 d3d9_indexbuffer_FreePrivateData
,
532 d3d9_indexbuffer_SetPriority
,
533 d3d9_indexbuffer_GetPriority
,
534 d3d9_indexbuffer_PreLoad
,
535 d3d9_indexbuffer_GetType
,
536 /* IDirect3DIndexBuffer9 */
537 d3d9_indexbuffer_Lock
,
538 d3d9_indexbuffer_Unlock
,
539 d3d9_indexbuffer_GetDesc
,
542 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
544 struct d3d9_indexbuffer
*buffer
= parent
;
545 d3d9_resource_cleanup(&buffer
->resource
);
546 HeapFree(GetProcessHeap(), 0, buffer
);
549 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
551 d3d9_indexbuffer_wined3d_object_destroyed
,
554 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
555 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
559 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
560 buffer
->format
= wined3dformat_from_d3dformat(format
);
561 d3d9_resource_init(&buffer
->resource
);
563 wined3d_mutex_lock();
564 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
565 (enum wined3d_pool
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
);
566 wined3d_mutex_unlock();
569 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
573 buffer
->parent_device
= &device
->IDirect3DDevice9Ex_iface
;
574 IDirect3DDevice9Ex_AddRef(buffer
->parent_device
);
579 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
583 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
585 return impl_from_IDirect3DIndexBuffer9(iface
);