gameux/tests: Add test of storing and reading game statistics.
[wine.git] / dlls / d3dx9_36 / d3dx9_36_private.h
blob95980901fea53f289521788e7d4afdbcd9cdb7fc
1 /*
2 * Copyright (C) 2002 Raphael Junqueira
3 * Copyright (C) 2008 David Adam
4 * Copyright (C) 2008 Tony Wasserka
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #ifndef __WINE_D3DX9_36_PRIVATE_H
23 #define __WINE_D3DX9_36_PRIVATE_H
25 #include <stdarg.h>
27 #define COBJMACROS
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
31 #include "d3dx9.h"
33 /* for internal use */
34 typedef enum _FormatType {
35 FORMAT_ARGB, /* unsigned */
36 FORMAT_UNKNOWN
37 } FormatType;
39 typedef struct _PixelFormatDesc {
40 D3DFORMAT format;
41 BYTE bits[4];
42 BYTE shift[4];
43 UINT bytes_per_pixel;
44 FormatType type;
45 } PixelFormatDesc;
47 HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length);
48 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length);
50 const PixelFormatDesc *get_format_info(D3DFORMAT format);
53 extern const ID3DXBufferVtbl D3DXBuffer_Vtbl;
55 /* ID3DXBUFFER */
56 typedef struct ID3DXBufferImpl
58 /* IUnknown fields */
59 const ID3DXBufferVtbl *lpVtbl;
60 LONG ref;
62 /* ID3DXBuffer fields */
63 DWORD *buffer;
64 DWORD bufferSize;
65 } ID3DXBufferImpl;
68 /* ID3DXFont */
69 typedef struct ID3DXFontImpl
71 /* IUnknown fields */
72 const ID3DXFontVtbl *lpVtbl;
73 LONG ref;
75 /* ID3DXFont fields */
76 IDirect3DDevice9 *device;
77 D3DXFONT_DESCW desc;
79 HDC hdc;
80 HFONT hfont;
81 } ID3DXFontImpl;
83 /* ID3DXMatrixStack */
84 typedef struct ID3DXMatrixStackImpl
86 /* IUnknown fields */
87 const ID3DXMatrixStackVtbl *lpVtbl;
88 LONG ref;
90 /* ID3DXMatrixStack fields */
91 unsigned int current;
92 unsigned int stack_size;
93 D3DXMATRIX *stack;
94 } ID3DXMatrixStackImpl;
96 /* ID3DXMesh */
97 typedef struct ID3DXMeshImpl
99 /* IUnknown fields */
100 const ID3DXMeshVtbl *lpVtbl;
101 LONG ref;
103 /* ID3DXMesh fields */
104 DWORD numfaces;
105 DWORD numvertices;
106 DWORD options;
107 DWORD fvf;
108 IDirect3DDevice9 *device;
109 IDirect3DVertexDeclaration9 *vertex_declaration;
110 IDirect3DVertexBuffer9 *vertex_buffer;
111 IDirect3DIndexBuffer9 *index_buffer;
112 } ID3DXMeshImpl;
114 /*ID3DXSprite */
115 typedef struct _SPRITE {
116 LPDIRECT3DTEXTURE9 texture;
117 UINT texw, texh;
118 RECT rect;
119 D3DXVECTOR3 center;
120 D3DXVECTOR3 pos;
121 D3DCOLOR color;
122 } SPRITE;
124 typedef struct ID3DXSpriteImpl
126 /* IUnknown fields */
127 const ID3DXSpriteVtbl *lpVtbl;
128 LONG ref;
130 /* ID3DXSprite fields */
131 IDirect3DDevice9 *device;
132 IDirect3DVertexDeclaration9 *vdecl;
133 IDirect3DStateBlock9 *stateblock;
134 D3DXMATRIX transform;
135 D3DXMATRIX view;
136 DWORD flags;
137 BOOL ready;
139 /* Store the relevant caps to prevent multiple GetDeviceCaps calls */
140 DWORD texfilter_caps;
141 DWORD maxanisotropy;
142 DWORD alphacmp_caps;
144 SPRITE *sprites;
145 int sprite_count; /* number of sprites to be drawn */
146 int allocated_sprites; /* number of (pre-)allocated sprites */
147 } ID3DXSpriteImpl;
149 #endif /* __WINE_D3DX9_36_PRIVATE_H */