dxgi: Create d3d11 swapchain textures directly from d3d11_swapchain_init().
[wine.git] / dlls / winebus.sys / Makefile.in
blobda02ae06870bee3b85633fd0c90c26c7a709e848
1 MODULE = winebus.sys
2 UNIXLIB = winebus.so
3 IMPORTS = ntoskrnl hidparse
4 UNIX_LIBS = $(IOKIT_LIBS) $(UDEV_LIBS) $(PTHREAD_LIBS) $(INOTIFY_LIBS)
5 UNIX_CFLAGS = $(UDEV_CFLAGS) $(SDL2_CFLAGS)
7 EXTRADLLFLAGS = -Wl,--subsystem,native
9 C_SRCS = \
10 bus_iohid.c \
11 bus_sdl.c \
12 bus_udev.c \
13 hid.c \
14 main.c \
15 unixlib.c
17 RC_SRCS = winebus.rc