1 /* Wine Vulkan ICD private data structures
3 * Copyright 2017 Roderick Colenbrander
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef __WINE_VULKAN_PRIVATE_H
21 #define __WINE_VULKAN_PRIVATE_H
23 #include "vulkan_thunks.h"
25 /* Magic value defined by Vulkan ICD / Loader spec */
26 #define VULKAN_ICD_MAGIC_VALUE 0x01CDC0DE
29 #define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0]))
38 /* Base 'class' for our Vulkan dispatchable objects such as VkDevice and VkInstance.
39 * This structure MUST be the first element of a dispatchable object as the ICD
40 * loader depends on it. For now only contains loader_magic, but over time more common
41 * functionality is expected.
45 /* Special section in each dispatchable object for use by the ICD loader for
46 * storing dispatch tables. The start contains a magical value '0x01CDC0DE'.
48 UINT_PTR loader_magic
;
51 struct VkCommandBuffer_T
53 struct wine_vk_base base
;
54 VkDevice device
; /* parent */
55 VkCommandBuffer command_buffer
; /* native command buffer */
60 struct wine_vk_base base
;
61 struct vulkan_device_funcs funcs
;
62 struct VkPhysicalDevice_T
*phys_dev
; /* parent */
64 uint32_t max_queue_families
;
65 struct VkQueue_T
**queues
;
67 VkDevice device
; /* native device */
72 struct wine_vk_base base
;
73 struct vulkan_instance_funcs funcs
;
75 /* We cache devices as we need to wrap them as they are
76 * dispatchable objects.
78 uint32_t num_phys_devs
;
79 struct VkPhysicalDevice_T
**phys_devs
;
81 VkInstance instance
; /* native instance */
84 struct VkPhysicalDevice_T
86 struct wine_vk_base base
;
87 struct VkInstance_T
*instance
; /* parent */
89 uint32_t num_properties
;
90 VkExtensionProperties
*properties
;
92 VkPhysicalDevice phys_dev
; /* native physical device */
97 struct wine_vk_base base
;
98 VkDevice device
; /* parent */
99 VkQueue queue
; /* native queue */
102 #endif /* __WINE_VULKAN_PRIVATE_H */