2 * Gameux library IClassFactory implementation
4 * Copyright (C) 2010 Mariusz PluciĆski
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
31 #include "gameux_private.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(gameux
);
37 typedef HRESULT (*fnCreateInstance
)(IUnknown
*pUnkOuter
, IUnknown
**ppObj
);
39 /***************************************************************
42 typedef struct _gameuxcf
44 IClassFactory IClassFactory_iface
;
45 fnCreateInstance pfnCreateInstance
;
48 static inline gameuxcf
*impl_from_IClassFactory(IClassFactory
*iface
)
50 return CONTAINING_RECORD(iface
, gameuxcf
, IClassFactory_iface
);
53 static HRESULT WINAPI
gameuxcf_QueryInterface(
58 TRACE("(%p, %s, %p)\n", iface
, debugstr_guid(riid
), ppObj
);
62 if(IsEqualGUID(riid
, &IID_IUnknown
) ||
63 IsEqualGUID(riid
, &IID_IClassFactory
))
65 IClassFactory_AddRef(iface
);
70 FIXME("interface %s not implemented\n", debugstr_guid(riid
));
74 static ULONG WINAPI
gameuxcf_AddRef(
77 TRACE("(%p)\n", iface
);
81 static ULONG WINAPI
gameuxcf_Release(
84 TRACE("(%p)\n", iface
);
88 static HRESULT WINAPI
gameuxcf_CreateInstance(
94 gameuxcf
*This
= impl_from_IClassFactory(iface
);
98 TRACE("(%p, %p, %s, %p)\n", iface
, pUnkOuter
, debugstr_guid(riid
), ppObj
);
103 return CLASS_E_NOAGGREGATION
;
105 hr
= This
->pfnCreateInstance(pUnkOuter
, &pUnk
);
109 hr
= IUnknown_QueryInterface(pUnk
, riid
, ppObj
);
110 IUnknown_Release(pUnk
);
114 static HRESULT WINAPI
gameuxcf_LockServer(
115 IClassFactory
*iface
,
118 gameuxcf
*This
= impl_from_IClassFactory(iface
);
119 TRACE("(%p, %d)\n", This
, dolock
);
124 static const struct IClassFactoryVtbl gameuxcf_vtbl
=
126 gameuxcf_QueryInterface
,
129 gameuxcf_CreateInstance
,
133 static gameuxcf gameexplorercf
= { { &gameuxcf_vtbl
}, GameExplorer_create
};
134 static gameuxcf gamestatisticscf
= { { &gameuxcf_vtbl
}, GameStatistics_create
};
136 /***************************************************************
137 * gameux ClassFactory
139 HRESULT WINAPI
DllGetClassObject(
144 IClassFactory
*cf
= NULL
;
146 TRACE("(%s, %s, %p)\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
148 if(IsEqualCLSID(rclsid
, &CLSID_GameExplorer
))
150 cf
= &gameexplorercf
.IClassFactory_iface
;
152 else if( IsEqualCLSID( rclsid
, &CLSID_GameStatistics
))
154 cf
= &gamestatisticscf
.IClassFactory_iface
;
158 return CLASS_E_CLASSNOTAVAILABLE
;
160 return IClassFactory_QueryInterface(cf
, riid
, ppv
);