wined3d: Explicitly calculate the sub-resource level in wined3d_surface_upload_data().
[wine.git] / dlls / windebug.dll16 / Makefile.in
blob7336c2d2009e16e09d0b98585a2e84efc118b425
1 MODULE = windebug.dll16
2 EXTRADLLFLAGS = -m16
4 C_SRCS = windebug.c