2 * Gameux library coclass GameStatistics implementation
4 * Copyright (C) 2010 Mariusz PluciĆski
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
31 #include "gameux_private.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(gameux
);
38 * constant definitions
40 #define MAX_CATEGORY_LENGTH 60
41 #define MAX_NAME_LENGTH 30
42 #define MAX_VALUE_LENGTH 30
43 #define MAX_CATEGORIES 10
44 #define MAX_STATS_PER_CATEGORY 10
45 /*******************************************************************************
46 * Game statistics helper components
48 /*******************************************************************************
51 * set of structures for containing game's data
53 struct GAMEUX_STATS_STAT
55 WCHAR sName
[MAX_NAME_LENGTH
+1];
56 WCHAR sValue
[MAX_VALUE_LENGTH
+1];
58 struct GAMEUX_STATS_CATEGORY
60 WCHAR sName
[MAX_CATEGORY_LENGTH
+1];
61 struct GAMEUX_STATS_STAT stats
[MAX_STATS_PER_CATEGORY
];
65 WCHAR sStatsFile
[MAX_PATH
];
66 struct GAMEUX_STATS_CATEGORY categories
[MAX_CATEGORIES
];
68 /*******************************************************************************
69 * GAMEUX_createStatsDirectory
71 * Helper function, creates directory to store game statistics
74 * path [I] path to game statistics file.
75 * base directory of this file will
76 * be created if it doesn't exists
78 static HRESULT
GAMEUX_createStatsDirectory(LPCWSTR lpFilePath
)
81 WCHAR lpDirectoryPath
[MAX_PATH
];
84 lpEnd
= StrRChrW(lpFilePath
, NULL
, '\\');
85 lstrcpynW(lpDirectoryPath
, lpFilePath
, lpEnd
-lpFilePath
+1);
87 hr
= HRESULT_FROM_WIN32(SHCreateDirectoryExW(NULL
, lpDirectoryPath
, NULL
));
89 if(hr
== HRESULT_FROM_WIN32(ERROR_FILE_EXISTS
) ||
90 hr
== HRESULT_FROM_WIN32(ERROR_ALREADY_EXISTS
))
95 /*******************************************************************
96 * GAMEUX_updateStatisticsFile
98 * Helper function updating data stored in statistics file
101 * data [I] pointer to struct containing
104 static HRESULT
GAMEUX_updateStatisticsFile(struct GAMEUX_STATS
*stats
)
106 static const WCHAR sStatistics
[] = {'S','t','a','t','i','s','t','i','c','s',0};
107 static const WCHAR sCategory
[] = {'C','a','t','e','g','o','r','y',0};
108 static const WCHAR sIndex
[] = {'I','n','d','e','x',0};
109 static const WCHAR sStatistic
[] = {'S','t','a','t','i','s','t','i','c',0};
110 static const WCHAR sName
[] = {'N','a','m','e',0};
111 static const WCHAR sValue
[] = {'V','a','l','u','e',0};
114 IXMLDOMDocument
*document
;
115 IXMLDOMElement
*root
, *statisticsElement
;
116 IXMLDOMNode
*categoryNode
, *statisticsNode
;
117 VARIANT vStatsFilePath
, vValue
;
118 BSTR bstrStatistics
= NULL
, bstrCategory
= NULL
, bstrIndex
= NULL
,
119 bstrStatistic
= NULL
, bstrName
= NULL
, bstrValue
= NULL
;
122 TRACE("(%p)\n", stats
);
124 V_VT(&vStatsFilePath
) = VT_BSTR
;
125 V_BSTR(&vStatsFilePath
) = SysAllocString(stats
->sStatsFile
);
126 if(!V_BSTR(&vStatsFilePath
))
130 hr
= CoCreateInstance(&CLSID_DOMDocument
, NULL
, CLSCTX_INPROC_SERVER
,
131 &IID_IXMLDOMDocument
, (void**)&document
);
135 bstrStatistics
= SysAllocString(sStatistics
);
141 hr
= IXMLDOMDocument_createElement(document
, bstrStatistics
, &root
);
145 bstrCategory
= SysAllocString(sCategory
);
152 bstrIndex
= SysAllocString(sIndex
);
159 bstrStatistic
= SysAllocString(sStatistic
);
166 bstrName
= SysAllocString(sName
);
173 bstrValue
= SysAllocString(sValue
);
179 for(i
=0; i
<MAX_CATEGORIES
; ++i
)
181 IXMLDOMElement
*categoryElement
= NULL
;
183 if(!stats
->categories
[i
].sName
[0])
186 V_VT(&vValue
) = VT_INT
;
187 V_INT(&vValue
) = NODE_ELEMENT
;
189 hr
= IXMLDOMDocument_createNode(document
, vValue
, bstrCategory
, NULL
, &categoryNode
);
192 hr
= IXMLDOMNode_QueryInterface(categoryNode
, &IID_IXMLDOMElement
, (void**)&categoryElement
);
196 hr
= IXMLDOMElement_setAttribute(categoryElement
, bstrIndex
, vValue
);
200 V_VT(&vValue
) = VT_BSTR
;
201 V_BSTR(&vValue
) = SysAllocString(stats
->categories
[i
].sName
);
208 TRACE("storing category %d: %s\n", i
, debugstr_w(V_BSTR(&vValue
)));
209 hr
= IXMLDOMElement_setAttribute(categoryElement
, bstrName
, vValue
);
213 IXMLDOMElement_Release(categoryElement
);
215 SysFreeString(V_BSTR(&vValue
));
219 for(j
=0; j
<MAX_STATS_PER_CATEGORY
; ++j
)
221 if(!stats
->categories
[i
].stats
[j
].sName
[0])
224 V_VT(&vValue
) = VT_INT
;
225 V_INT(&vValue
) = NODE_ELEMENT
;
227 hr
= IXMLDOMDocument_createNode(document
, vValue
, bstrStatistic
, NULL
, &statisticsNode
);
230 hr
= IXMLDOMNode_QueryInterface(statisticsNode
, &IID_IXMLDOMElement
, (LPVOID
*)&statisticsElement
);
234 hr
= IXMLDOMElement_setAttribute(statisticsElement
, bstrIndex
, vValue
);
238 V_VT(&vValue
) = VT_BSTR
;
239 V_BSTR(&vValue
) = SysAllocString(stats
->categories
[i
].stats
[j
].sName
);
246 TRACE(" storing statistic %d: name: %s\n", j
, debugstr_w(V_BSTR(&vValue
)));
247 hr
= IXMLDOMElement_setAttribute(statisticsElement
, bstrName
, vValue
);
248 SysFreeString(V_BSTR(&vValue
));
253 V_VT(&vValue
) = VT_BSTR
;
254 V_BSTR(&vValue
) = SysAllocString(stats
->categories
[i
].stats
[j
].sValue
);
261 TRACE(" storing statistic %d: name: %s\n", j
, debugstr_w(V_BSTR(&vValue
)));
262 hr
= IXMLDOMElement_setAttribute(statisticsElement
, bstrValue
, vValue
);
263 SysFreeString(V_BSTR(&vValue
));
267 hr
= IXMLDOMNode_appendChild(categoryNode
, statisticsNode
, NULL
);
269 IXMLDOMElement_Release(statisticsElement
);
270 IXMLDOMNode_Release(statisticsNode
);
275 hr
= IXMLDOMElement_appendChild(root
, categoryNode
, &categoryNode
);
277 IXMLDOMNode_Release(categoryNode
);
284 hr
= IXMLDOMDocument_putref_documentElement(document
, root
);
286 IXMLDOMElement_Release(root
);
288 TRACE("saving game statistics in %s file\n", debugstr_w(stats
->sStatsFile
));
290 hr
= GAMEUX_createStatsDirectory(stats
->sStatsFile
);
293 hr
= IXMLDOMDocument_save(document
, vStatsFilePath
);
295 IXMLDOMDocument_Release(document
);
297 SysFreeString(bstrValue
);
298 SysFreeString(bstrName
);
299 SysFreeString(bstrStatistic
);
300 SysFreeString(bstrIndex
);
301 SysFreeString(bstrCategory
);
302 SysFreeString(bstrStatistics
);
303 SysFreeString(V_BSTR(&vStatsFilePath
));
304 TRACE("ret=0x%x\n", hr
);
307 /*******************************************************************************
308 * GAMEUX_buildStatisticsFilePath
309 * Creates path to file containing statistics of game with given id.
312 * lpApplicationId [I] application id of game,
314 * lpStatisticsFile [O] array where path will be
315 * stored. Its size must be
318 static HRESULT
GAMEUX_buildStatisticsFilePath(
319 LPCWSTR lpApplicationId
,
320 LPWSTR lpStatisticsFile
)
322 static const WCHAR sBackslash
[] = {'\\',0};
323 static const WCHAR sStatisticsDir
[] = {'\\','M','i','c','r','o','s','o','f','t',
324 '\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p',
325 'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s',
326 't','i','c','s','\\',0};
327 static const WCHAR sDotGamestats
[] = {'.','g','a','m','e','s','t','a','t','s',0};
331 hr
= SHGetFolderPathW(NULL
, CSIDL_LOCAL_APPDATA
, NULL
, SHGFP_TYPE_CURRENT
, lpStatisticsFile
);
335 lstrcatW(lpStatisticsFile
, sStatisticsDir
);
336 lstrcatW(lpStatisticsFile
, lpApplicationId
);
337 lstrcatW(lpStatisticsFile
, sBackslash
);
338 lstrcatW(lpStatisticsFile
, lpApplicationId
);
339 lstrcatW(lpStatisticsFile
, sDotGamestats
);
344 /*******************************************************************************
345 * GAMEUX_getAppIdFromGDFPath
347 * Loads application identifier associated with given GDF binary.
348 * Routine reads identifier from registry, so will fail if game
352 * GDFBinaryPath [I] path to gdf binary
353 * lpApplicationId [O] place to store application id.
354 * must be at least 49 characters
355 * to store guid and termination 0
357 static HRESULT
GAMEUX_getAppIdFromGDFPath(
358 LPCWSTR GDFBinaryPath
,
359 LPWSTR lpApplicationId
)
361 static const WCHAR sApplicationId
[] =
362 {'A','p','p','l','i','c','a','t','i','o','n','I','d',0};
365 GAME_INSTALL_SCOPE installScope
;
367 LPWSTR lpRegistryPath
= NULL
;
369 DWORD dwLength
= 49*sizeof(WCHAR
);/* place for GUID */
371 TRACE("(%s, %p)\n", debugstr_w(GDFBinaryPath
), lpApplicationId
);
376 installScope
= GIS_CURRENT_USER
;
377 hr
= GAMEUX_FindGameInstanceId(GDFBinaryPath
, installScope
, &instanceId
);
381 installScope
= GIS_ALL_USERS
;
382 hr
= GAMEUX_FindGameInstanceId(GDFBinaryPath
, installScope
, &instanceId
);
386 /* game not registered, so statistics cannot be used */
390 /* game is registered, let's read its application id from registry */
391 hr
= GAMEUX_buildGameRegistryPath(installScope
, &instanceId
, &lpRegistryPath
);
394 hr
= HRESULT_FROM_WIN32(RegOpenKeyExW(HKEY_LOCAL_MACHINE
,
395 lpRegistryPath
, 0, KEY_READ
| KEY_WOW64_64KEY
, &hKey
));
397 hr
= HRESULT_FROM_WIN32(RegGetValueW(hKey
,
398 NULL
, sApplicationId
, RRF_RT_REG_SZ
,
399 NULL
, lpApplicationId
, &dwLength
));
404 HeapFree(GetProcessHeap(), 0, lpRegistryPath
);
406 TRACE("found app id: %s, return: %#x\n", debugstr_w(lpApplicationId
), hr
);
409 /*******************************************************************
410 * GAMEUX_loadGameStatisticsFromFile
411 * Helper function, loads game statistics from file and stores them
415 * data [I/O] structure containing file name to
416 * load and data fields to store data in
418 static HRESULT
GAMEUX_loadStatisticsFromFile(struct GAMEUX_STATS
*data
)
420 static const WCHAR sStatistics
[] = {'S','t','a','t','i','s','t','i','c','s',0};
421 static const WCHAR sCategory
[] = {'C','a','t','e','g','o','r','y',0};
422 static const WCHAR sIndex
[] = {'I','n','d','e','x',0};
423 static const WCHAR sStatistic
[] = {'S','t','a','t','i','s','t','i','c',0};
424 static const WCHAR sName
[] = {'N','a','m','e',0};
425 static const WCHAR sValue
[] = {'V','a','l','u','e',0};
428 IXMLDOMDocument
*document
= NULL
;
429 IXMLDOMElement
*root
= NULL
, *categoryElement
, *statisticElement
;
430 IXMLDOMNode
*categoryNode
, *statisticNode
;
431 IXMLDOMNodeList
*rootChildren
= NULL
, *categoryChildren
;
432 VARIANT vStatsFilePath
, vValue
;
433 BSTR bstrStatistics
= NULL
, bstrCategory
= NULL
, bstrIndex
= NULL
,
434 bstrStatistic
= NULL
, bstrName
= NULL
, bstrValue
= NULL
;
435 VARIANT_BOOL isSuccessful
= VARIANT_FALSE
;
438 TRACE("(%p)\n", data
);
440 V_VT(&vStatsFilePath
) = VT_BSTR
;
441 V_BSTR(&vStatsFilePath
) = SysAllocString(data
->sStatsFile
);
442 if(!V_BSTR(&vStatsFilePath
))
446 hr
= CoCreateInstance(&CLSID_DOMDocument30
, NULL
, CLSCTX_INPROC_SERVER
, &IID_IXMLDOMDocument
, (void**)&document
);
450 bstrStatistics
= SysAllocString(sStatistics
);
457 bstrCategory
= SysAllocString(sCategory
);
464 bstrIndex
= SysAllocString(sIndex
);
471 bstrStatistic
= SysAllocString(sStatistic
);
478 bstrName
= SysAllocString(sName
);
485 bstrValue
= SysAllocString(sValue
);
491 hr
= IXMLDOMDocument_load(document
, vStatsFilePath
, &isSuccessful
);
493 if(hr
== S_OK
&& isSuccessful
!= VARIANT_TRUE
)
497 hr
= IXMLDOMDocument_get_documentElement(document
, &root
);
500 hr
= IXMLDOMElement_get_childNodes(root
, &rootChildren
);
507 hr
= IXMLDOMNodeList_nextNode(rootChildren
, &categoryNode
);
511 hr
= IXMLDOMNode_QueryInterface(categoryNode
, &IID_IXMLDOMElement
, (LPVOID
*)&categoryElement
);
515 hr
= IXMLDOMElement_getAttribute(categoryElement
, bstrIndex
, &vValue
);
516 if( hr
== S_OK
&& V_VT(&vValue
) != VT_BSTR
)
521 i
= StrToIntW(V_BSTR(&vValue
));
522 hr
= IXMLDOMElement_getAttribute(categoryElement
, bstrName
, &vValue
);
523 if( hr
== S_OK
&& V_VT(&vValue
) != VT_BSTR
)
529 lstrcpynW(data
->categories
[i
].sName
, V_BSTR(&vValue
), MAX_CATEGORY_LENGTH
);
530 TRACE("category %d name %s\n", i
, debugstr_w(data
->categories
[i
].sName
));
531 hr
= IXMLDOMElement_get_childNodes(categoryElement
, &categoryChildren
);
539 hr
= IXMLDOMNodeList_nextNode(categoryChildren
, &statisticNode
);
543 hr
= IXMLDOMNode_QueryInterface(statisticNode
, &IID_IXMLDOMElement
, (LPVOID
*)&statisticElement
);
547 hr
= IXMLDOMElement_getAttribute(statisticElement
, bstrIndex
, &vValue
);
548 if( hr
== S_OK
&& V_VT(&vValue
) != VT_BSTR
)
553 j
= StrToIntW(V_BSTR(&vValue
));
554 hr
= IXMLDOMElement_getAttribute(statisticElement
, bstrName
, &vValue
);
555 if( hr
== S_OK
&& V_VT(&vValue
) != VT_BSTR
)
561 lstrcpynW(data
->categories
[i
].stats
[j
].sName
, V_BSTR(&vValue
), MAX_NAME_LENGTH
);
562 hr
= IXMLDOMElement_getAttribute(statisticElement
, bstrValue
, &vValue
);
563 if( hr
== S_OK
&& V_VT(&vValue
) != VT_BSTR
)
569 lstrcpynW(data
->categories
[i
].stats
[j
].sValue
, V_BSTR(&vValue
), MAX_VALUE_LENGTH
);
570 TRACE("statistic %d name %s value %s\n", j
,
571 debugstr_w(data
->categories
[i
].stats
[j
].sName
),
572 debugstr_w(data
->categories
[i
].stats
[j
].sValue
));
574 IXMLDOMElement_Release(statisticElement
);
577 IXMLDOMNode_Release(statisticNode
);
581 IXMLDOMNodeList_Release(categoryChildren
);
586 IXMLDOMElement_Release(categoryElement
);
589 IXMLDOMNode_Release(categoryNode
);
596 if(rootChildren
) IXMLDOMNodeList_Release(rootChildren
);
597 if(root
) IXMLDOMElement_Release(root
);
598 if(document
) IXMLDOMDocument_Release(document
);
600 SysFreeString(bstrValue
);
601 SysFreeString(bstrName
);
602 SysFreeString(bstrStatistic
);
603 SysFreeString(bstrIndex
);
604 SysFreeString(bstrCategory
);
605 SysFreeString(bstrStatistics
);
606 SysFreeString(V_BSTR(&vStatsFilePath
));
609 /*******************************************************************
610 * GAMEUX_loadGameStatistics
612 * Helper function which loads game statistics associated with game
613 * into interface's internal structures
616 * pStats [O] structure which will receive data
617 * sGameId [I] application instance Id, stored as string
618 * to avoid additional conversions
619 * openType [I] allowed ways of opening statistics
620 * pOpenResult [O] way used to open statistics
623 static HRESULT
GAMEUX_loadGameStatistics(struct GAMEUX_STATS
*pStats
,
625 GAMESTATS_OPEN_TYPE openType
,
626 GAMESTATS_OPEN_RESULT
* pOpenResult
)
629 TRACE("(%p, %s, %d, %p)\n", pStats
, debugstr_w(sGameId
), openType
, pOpenResult
);
631 hr
= GAMEUX_buildStatisticsFilePath(sGameId
, pStats
->sStatsFile
);
632 if (FAILED(hr
)) return hr
;
634 hr
= GAMEUX_loadStatisticsFromFile(pStats
);
635 TRACE("ldstats finished, res: %#x\n", hr
);
638 *pOpenResult
= GAMESTATS_OPEN_OPENED
;
640 else if(hr
== S_FALSE
&& openType
== GAMESTATS_OPEN_OPENORCREATE
) /* file does not exist */
642 /* create new statistics, not yet connected with file */
643 ZeroMemory(pStats
->categories
, sizeof(pStats
->categories
));
644 *pOpenResult
= GAMESTATS_OPEN_CREATED
;
648 hr
= HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND
);
650 TRACE("openResult=%#x ret=%#x\n", *pOpenResult
, hr
);
653 /*******************************************************************
654 * IGameStatistics implementation
656 typedef struct _GameStatisticsImpl
658 IGameStatistics IGameStatistics_iface
;
660 struct GAMEUX_STATS stats
;
661 } GameStatisticsImpl
;
663 static inline GameStatisticsImpl
*impl_from_IGameStatistics( IGameStatistics
*iface
)
665 return CONTAINING_RECORD(iface
, GameStatisticsImpl
, IGameStatistics_iface
);
668 static HRESULT WINAPI
GameStatisticsImpl_QueryInterface(
669 IGameStatistics
*iface
,
673 GameStatisticsImpl
*This
= impl_from_IGameStatistics( iface
);
675 TRACE("%p %s %p\n", This
, debugstr_guid( riid
), ppvObject
);
679 if ( IsEqualGUID( riid
, &IID_IUnknown
) ||
680 IsEqualGUID( riid
, &IID_IGameStatistics
) )
686 FIXME("interface %s not implemented\n", debugstr_guid(riid
));
687 return E_NOINTERFACE
;
690 IGameStatistics_AddRef( iface
);
694 static ULONG WINAPI
GameStatisticsImpl_AddRef(IGameStatistics
*iface
)
696 GameStatisticsImpl
*This
= impl_from_IGameStatistics( iface
);
699 ref
= InterlockedIncrement(&This
->ref
);
701 TRACE("(%p): ref=%d\n", This
, ref
);
705 static ULONG WINAPI
GameStatisticsImpl_Release(IGameStatistics
*iface
)
707 GameStatisticsImpl
*This
= impl_from_IGameStatistics( iface
);
710 ref
= InterlockedDecrement( &This
->ref
);
711 TRACE("(%p): ref=%d\n", This
, ref
);
715 TRACE("freeing IGameStatistics\n");
716 HeapFree( GetProcessHeap(), 0, This
);
722 static HRESULT WINAPI
GameStatisticsImpl_GetMaxCategoryLength(
723 IGameStatistics
*iface
,
726 TRACE("(%p, %p)\n", iface
, cch
);
730 *cch
= MAX_CATEGORY_LENGTH
;
734 static HRESULT WINAPI
GameStatisticsImpl_GetMaxNameLength(
735 IGameStatistics
*iface
,
738 TRACE("(%p, %p)\n", iface
, cch
);
742 *cch
= MAX_NAME_LENGTH
;
746 static HRESULT WINAPI
GameStatisticsImpl_GetMaxValueLength(
747 IGameStatistics
*iface
,
750 TRACE("(%p, %p)\n", iface
, cch
);
754 *cch
= MAX_VALUE_LENGTH
;
758 static HRESULT WINAPI
GameStatisticsImpl_GetMaxCategories(
759 IGameStatistics
*iface
,
762 TRACE("(%p, %p)\n", iface
, pMax
);
766 *pMax
= MAX_CATEGORIES
;
770 static HRESULT WINAPI
GameStatisticsImpl_GetMaxStatsPerCategory(
771 IGameStatistics
*iface
,
774 TRACE("(%p, %p)\n", iface
, pMax
);
778 *pMax
= MAX_STATS_PER_CATEGORY
;
782 static HRESULT WINAPI
GameStatisticsImpl_SetCategoryTitle(
783 IGameStatistics
*iface
,
789 GameStatisticsImpl
*This
= impl_from_IGameStatistics(iface
);
791 TRACE("(%p, %d, %s)\n", This
, categoryIndex
, debugstr_w(title
));
793 if(!title
|| categoryIndex
>= MAX_CATEGORIES
)
796 dwLength
= lstrlenW(title
);
798 if(dwLength
> MAX_CATEGORY_LENGTH
)
801 dwLength
= MAX_CATEGORY_LENGTH
;
804 lstrcpynW(This
->stats
.categories
[categoryIndex
].sName
,
810 static HRESULT WINAPI
GameStatisticsImpl_GetCategoryTitle(
811 IGameStatistics
*iface
,
817 GameStatisticsImpl
*This
= impl_from_IGameStatistics(iface
);
819 TRACE("%p, %d, %p\n", This
, categoryIndex
, pTitle
);
825 if (categoryIndex
>= MAX_CATEGORIES
)
830 nLength
= lstrlenW(This
->stats
.categories
[categoryIndex
].sName
);
833 *pTitle
= CoTaskMemAlloc(sizeof(WCHAR
)*(nLength
+1));
834 lstrcpyW(*pTitle
, This
->stats
.categories
[categoryIndex
].sName
);
841 static HRESULT WINAPI
GameStatisticsImpl_GetStatistic(
842 IGameStatistics
*iface
,
850 GameStatisticsImpl
*This
= impl_from_IGameStatistics(iface
);
852 TRACE("%p, %d,%d, %p, %p\n", This
, categoryIndex
, statIndex
, pName
, pValue
);
854 if(!pName
|| !pValue
)
860 if(categoryIndex
>= MAX_CATEGORIES
|| statIndex
>= MAX_STATS_PER_CATEGORY
)
865 nLength
= lstrlenW(This
->stats
.categories
[categoryIndex
].stats
[statIndex
].sName
);
868 *pName
= CoTaskMemAlloc(sizeof(WCHAR
)*(nLength
+1));
872 lstrcpyW(*pName
, This
->stats
.categories
[categoryIndex
].stats
[statIndex
].sName
);
878 nLength
= lstrlenW(This
->stats
.categories
[categoryIndex
].stats
[statIndex
].sValue
);
881 *pValue
= CoTaskMemAlloc(sizeof(WCHAR
)*(nLength
+1));
885 lstrcpyW(*pValue
, This
->stats
.categories
[categoryIndex
].stats
[statIndex
].sValue
);
889 TRACE("returning pair; %s => %s\n", debugstr_w(*pName
), debugstr_w(*pValue
));
893 static HRESULT WINAPI
GameStatisticsImpl_SetStatistic(
894 IGameStatistics
*iface
,
901 DWORD dwNameLen
, dwValueLen
;
902 GameStatisticsImpl
*This
= impl_from_IGameStatistics(iface
);
904 TRACE("(%p, %d, %d, %s, %s)\n", This
, categoryIndex
, statIndex
,
905 debugstr_w(name
), debugstr_w(value
));
910 if(categoryIndex
>= MAX_CATEGORIES
|| statIndex
>= MAX_STATS_PER_CATEGORY
)
913 dwNameLen
= lstrlenW(name
);
915 if(dwNameLen
> MAX_NAME_LENGTH
)
918 dwNameLen
= MAX_NAME_LENGTH
;
921 lstrcpynW(This
->stats
.categories
[categoryIndex
].stats
[statIndex
].sName
,
926 dwValueLen
= lstrlenW(value
);
928 if(dwValueLen
> MAX_VALUE_LENGTH
)
931 dwValueLen
= MAX_VALUE_LENGTH
;
934 lstrcpynW(This
->stats
.categories
[categoryIndex
].stats
[statIndex
].sValue
,
935 value
, dwValueLen
+1);
938 /* Windows allows passing NULL as value */
939 This
->stats
.categories
[categoryIndex
].stats
[statIndex
].sValue
[0] = 0;
944 static HRESULT WINAPI
GameStatisticsImpl_Save(
945 IGameStatistics
*iface
,
948 GameStatisticsImpl
*This
= impl_from_IGameStatistics(iface
);
950 TRACE("(%p, %d)\n", This
, trackChanges
);
953 FIXME("tracking changes not yet implemented\n");
955 return GAMEUX_updateStatisticsFile(&This
->stats
);
958 static HRESULT WINAPI
GameStatisticsImpl_SetLastPlayedCategory(
959 IGameStatistics
*iface
,
966 static HRESULT WINAPI
GameStatisticsImpl_GetLastPlayedCategory(
967 IGameStatistics
*iface
,
968 UINT
*pCategoryIndex
)
974 static const struct IGameStatisticsVtbl GameStatisticsImplVtbl
=
976 GameStatisticsImpl_QueryInterface
,
977 GameStatisticsImpl_AddRef
,
978 GameStatisticsImpl_Release
,
979 GameStatisticsImpl_GetMaxCategoryLength
,
980 GameStatisticsImpl_GetMaxNameLength
,
981 GameStatisticsImpl_GetMaxValueLength
,
982 GameStatisticsImpl_GetMaxCategories
,
983 GameStatisticsImpl_GetMaxStatsPerCategory
,
984 GameStatisticsImpl_SetCategoryTitle
,
985 GameStatisticsImpl_GetCategoryTitle
,
986 GameStatisticsImpl_GetStatistic
,
987 GameStatisticsImpl_SetStatistic
,
988 GameStatisticsImpl_Save
,
989 GameStatisticsImpl_SetLastPlayedCategory
,
990 GameStatisticsImpl_GetLastPlayedCategory
994 static HRESULT
create_IGameStatistics(GameStatisticsImpl
** ppStats
)
996 TRACE("(%p)\n", ppStats
);
998 *ppStats
= HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(**ppStats
));
1000 return E_OUTOFMEMORY
;
1002 (*ppStats
)->IGameStatistics_iface
.lpVtbl
= &GameStatisticsImplVtbl
;
1003 (*ppStats
)->ref
= 1;
1005 TRACE("returning coclass: %p\n", *ppStats
);
1009 /*******************************************************************************
1010 * IGameStatisticsMgr implementation
1012 typedef struct _GameStatisticsMgrImpl
1014 IGameStatisticsMgr IGameStatisticsMgr_iface
;
1016 } GameStatisticsMgrImpl
;
1018 static inline GameStatisticsMgrImpl
*impl_from_IGameStatisticsMgr( IGameStatisticsMgr
*iface
)
1020 return CONTAINING_RECORD(iface
, GameStatisticsMgrImpl
, IGameStatisticsMgr_iface
);
1024 static HRESULT WINAPI
GameStatisticsMgrImpl_QueryInterface(
1025 IGameStatisticsMgr
*iface
,
1029 GameStatisticsMgrImpl
*This
= impl_from_IGameStatisticsMgr( iface
);
1031 TRACE("%p %s %p\n", This
, debugstr_guid( riid
), ppvObject
);
1035 if(IsEqualGUID(riid
, &IID_IUnknown
) ||
1036 IsEqualGUID(riid
, &IID_IGameStatisticsMgr
) )
1042 FIXME("interface %s not implemented\n", debugstr_guid(riid
));
1043 return E_NOINTERFACE
;
1046 IGameStatisticsMgr_AddRef( iface
);
1050 static ULONG WINAPI
GameStatisticsMgrImpl_AddRef(IGameStatisticsMgr
*iface
)
1052 GameStatisticsMgrImpl
*This
= impl_from_IGameStatisticsMgr( iface
);
1055 ref
= InterlockedIncrement(&This
->ref
);
1057 TRACE("(%p): ref=%d\n", This
, ref
);
1061 static ULONG WINAPI
GameStatisticsMgrImpl_Release(IGameStatisticsMgr
*iface
)
1063 GameStatisticsMgrImpl
*This
= impl_from_IGameStatisticsMgr( iface
);
1066 ref
= InterlockedDecrement(&This
->ref
);
1067 TRACE("(%p): ref=%d\n", This
, ref
);
1071 TRACE("freeing GameStatistics object\n");
1072 HeapFree( GetProcessHeap(), 0, This
);
1078 static HRESULT STDMETHODCALLTYPE
GameStatisticsMgrImpl_GetGameStatistics(
1079 IGameStatisticsMgr
* iface
,
1080 LPCWSTR GDFBinaryPath
,
1081 GAMESTATS_OPEN_TYPE openType
,
1082 GAMESTATS_OPEN_RESULT
*pOpenResult
,
1083 IGameStatistics
**ppiStats
)
1086 WCHAR lpApplicationId
[49];
1087 GameStatisticsImpl
*statisticsImpl
= NULL
;
1088 IGameStatistics
*output_iface
;
1090 TRACE("(%p, %s, 0x%x, %p, %p)\n", iface
, debugstr_w(GDFBinaryPath
), openType
, pOpenResult
, ppiStats
);
1092 hr
= GAMEUX_getAppIdFromGDFPath(GDFBinaryPath
, lpApplicationId
);
1095 hr
= create_IGameStatistics(&statisticsImpl
);
1099 output_iface
= &statisticsImpl
->IGameStatistics_iface
;
1100 hr
= GAMEUX_buildStatisticsFilePath(lpApplicationId
, statisticsImpl
->stats
.sStatsFile
);
1104 hr
= GAMEUX_loadGameStatistics(&statisticsImpl
->stats
, lpApplicationId
, openType
, pOpenResult
);
1107 *ppiStats
= output_iface
;
1110 HeapFree(GetProcessHeap(), 0, statisticsImpl
);
1117 static HRESULT STDMETHODCALLTYPE
GameStatisticsMgrImpl_RemoveGameStatistics(
1118 IGameStatisticsMgr
* iface
,
1119 LPCWSTR GDFBinaryPath
)
1122 WCHAR lpApplicationId
[49];
1123 WCHAR sStatsFile
[MAX_PATH
];
1125 TRACE("(%p, %s)\n", iface
, debugstr_w(GDFBinaryPath
));
1127 hr
= GAMEUX_getAppIdFromGDFPath(GDFBinaryPath
, lpApplicationId
);
1130 hr
= GAMEUX_buildStatisticsFilePath(lpApplicationId
, sStatsFile
);
1133 hr
= DeleteFileW(sStatsFile
) ? S_OK
: HRESULT_FROM_WIN32(GetLastError());
1138 static const struct IGameStatisticsMgrVtbl GameStatisticsMgrImplVtbl
=
1140 GameStatisticsMgrImpl_QueryInterface
,
1141 GameStatisticsMgrImpl_AddRef
,
1142 GameStatisticsMgrImpl_Release
,
1143 GameStatisticsMgrImpl_GetGameStatistics
,
1144 GameStatisticsMgrImpl_RemoveGameStatistics
,
1147 HRESULT
GameStatistics_create(
1148 IUnknown
*pUnkOuter
,
1151 GameStatisticsMgrImpl
*pGameStatistics
;
1153 TRACE("(%p, %p)\n", pUnkOuter
, ppObj
);
1155 pGameStatistics
= HeapAlloc( GetProcessHeap(), 0, sizeof (*pGameStatistics
) );
1157 if( !pGameStatistics
)
1158 return E_OUTOFMEMORY
;
1160 pGameStatistics
->IGameStatisticsMgr_iface
.lpVtbl
= &GameStatisticsMgrImplVtbl
;
1161 pGameStatistics
->ref
= 1;
1163 *ppObj
= (IUnknown
*)&pGameStatistics
->IGameStatisticsMgr_iface
;
1165 TRACE("returning iface %p\n", *ppObj
);