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HEAD
schedsvc: Avoid an infinite loop.
[wine.git]
/
dlls
/
d3dx9_35
/
Makefile.in
blob
9c196ea038b0e2aabe7ba62b6837dbbf9a0822b3
1
EXTRADEFS
= -
DD3DX_SDK_VERSION
=
35
2
MODULE
=
d3dx9_35.dll
3
IMPORTS
=
d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
4
PARENTSRC
=
..
/
d3dx9_36
5
6
C_SRCS
=
\
7
animation.c \
8
core.c \
9
effect.c \
10
font.c \
11
line.c \
12
main.c \
13
math.c \
14
mesh.c \
15
preshader.c \
16
render.c \
17
shader.c \
18
skin.c \
19
sprite.c \
20
surface.c \
21
texture.c \
22
util.c \
23
volume.c \
24
xfile.c
25
26
RC_SRCS
=
version.rc