schedsvc: Avoid an infinite loop.
[wine.git] / dlls / d3dx9_35 / Makefile.in
blob9c196ea038b0e2aabe7ba62b6837dbbf9a0822b3
1 EXTRADEFS = -DD3DX_SDK_VERSION=35
2 MODULE = d3dx9_35.dll
3 IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
4 PARENTSRC = ../d3dx9_36
6 C_SRCS = \
7 animation.c \
8 core.c \
9 effect.c \
10 font.c \
11 line.c \
12 main.c \
13 math.c \
14 mesh.c \
15 preshader.c \
16 render.c \
17 shader.c \
18 skin.c \
19 sprite.c \
20 surface.c \
21 texture.c \
22 util.c \
23 volume.c \
24 xfile.c
26 RC_SRCS = version.rc