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HEAD
wined3d: Get resource info from the texture in wined3d_surface_cleanup().
[wine.git]
/
dlls
/
hidclass.sys
/
Makefile.in
blob
6e79486c7d48d7d0d9cd62f5c94a78da062e0de6
1
MODULE
=
hidclass.sys
2
IMPORTLIB
=
hidclass
3
IMPORTS
=
ntoskrnl.exe
4
DELAYIMPORTS
=
setupapi hid
5
6
C_SRCS
=
\
7
buffer.c \
8
descriptor.c \
9
device.c \
10
main.c \
11
pnp.c