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HEAD
wined3d: Get resource info from the texture in wined3d_surface_cleanup().
[wine.git]
/
dlls
/
d3drm
/
Makefile.in
blob
5db3494c56cb673b4ab2d11d06c5a87d7fede6b3
1
MODULE
=
d3drm.dll
2
IMPORTLIB
=
d3drm
3
IMPORTS
=
dxguid uuid d3dxof ddraw
4
5
C_SRCS
=
\
6
d3drm.c \
7
d3drm_main.c \
8
device.c \
9
face.c \
10
frame.c \
11
light.c \
12
material.c \
13
math.c \
14
meshbuilder.c \
15
texture.c \
16
viewport.c
17
18
RC_SRCS
=
version.rc