wined3d: Get resource info from the texture in wined3d_surface_cleanup().
[wine.git] / dlls / d3drm / Makefile.in
blob5db3494c56cb673b4ab2d11d06c5a87d7fede6b3
1 MODULE = d3drm.dll
2 IMPORTLIB = d3drm
3 IMPORTS = dxguid uuid d3dxof ddraw
5 C_SRCS = \
6 d3drm.c \
7 d3drm_main.c \
8 device.c \
9 face.c \
10 frame.c \
11 light.c \
12 material.c \
13 math.c \
14 meshbuilder.c \
15 texture.c \
16 viewport.c
18 RC_SRCS = version.rc