wined3d: Use the texture dimension helpers in texture2d_prepare_texture().
[wine.git] / dlls / fusion / Makefile.in
blob50815df1de0abf459bcf4433007784b5287daa2f
1 MODULE = fusion.dll
2 IMPORTS = advapi32 dbghelp shlwapi version user32
4 C_SRCS = \
5 asmcache.c \
6 asmenum.c \
7 asmname.c \
8 assembly.c \
9 fusion.c
11 RC_SRCS = version.rc