1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
8 #include "wine/winbase16.h"
9 #include "wine/winuser16.h"
15 #include "clipboard.h"
24 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
26 static HQUEUE16 hFirstQueue
= 0;
27 static HQUEUE16 hExitingQueue
= 0;
28 static HQUEUE16 hmemSysMsgQueue
= 0;
29 static MESSAGEQUEUE
*sysMsgQueue
= NULL
;
30 static PERQUEUEDATA
*pQDataWin16
= NULL
; /* Global perQData for Win16 tasks */
32 static MESSAGEQUEUE
*pMouseQueue
= NULL
; /* Queue for last mouse message */
33 static MESSAGEQUEUE
*pKbdQueue
= NULL
; /* Queue for last kbd message */
35 HQUEUE16 hCursorQueue
= 0;
36 HQUEUE16 hActiveQueue
= 0;
39 /***********************************************************************
40 * PERQDATA_CreateInstance
42 * Creates an instance of a reference counted PERQUEUEDATA element
43 * for the message queue. perQData is stored globally for 16 bit tasks.
45 * Note: We don't implement perQdata exactly the same way Windows does.
46 * Each perQData element is reference counted since it may be potentially
47 * shared by multiple message Queues (via AttachThreadInput).
48 * We only store the current values for Active, Capture and focus windows
51 PERQUEUEDATA
* PERQDATA_CreateInstance( )
59 /* Share a single instance of perQData for all 16 bit tasks */
60 if ( ( bIsWin16
= THREAD_IsWin16( THREAD_Current() ) ) )
62 /* If previously allocated, just bump up ref count */
65 PERQDATA_Addref( pQDataWin16
);
70 /* Allocate PERQUEUEDATA from the system heap */
71 if (!( pQData
= (PERQUEUEDATA
*) HeapAlloc( SystemHeap
, 0,
72 sizeof(PERQUEUEDATA
) ) ))
76 pQData
->hWndCapture
= pQData
->hWndFocus
= pQData
->hWndActive
= 0;
77 pQData
->ulRefCount
= 1;
78 pQData
->nCaptureHT
= HTCLIENT
;
80 /* Note: We have an independent critical section for the per queue data
81 * since this may be shared by different threads. see AttachThreadInput()
83 InitializeCriticalSection( &pQData
->cSection
);
85 /* Save perQData globally for 16 bit tasks */
93 /***********************************************************************
96 * Increment reference count for the PERQUEUEDATA instance
97 * Returns reference count for debugging purposes
99 ULONG
PERQDATA_Addref( PERQUEUEDATA
*pQData
)
101 assert(pQData
!= 0 );
102 TRACE(msg
,"(): current refcount %lu ...\n", pQData
->ulRefCount
);
104 EnterCriticalSection( &pQData
->cSection
);
105 ++pQData
->ulRefCount
;
106 LeaveCriticalSection( &pQData
->cSection
);
108 return pQData
->ulRefCount
;
112 /***********************************************************************
115 * Release a reference to a PERQUEUEDATA instance.
116 * Destroy the instance if no more references exist
117 * Returns reference count for debugging purposes
119 ULONG
PERQDATA_Release( PERQUEUEDATA
*pQData
)
121 assert(pQData
!= 0 );
122 TRACE(msg
,"(): current refcount %lu ...\n",
123 (LONG
)pQData
->ulRefCount
);
125 EnterCriticalSection( &pQData
->cSection
);
126 if ( --pQData
->ulRefCount
== 0 )
128 LeaveCriticalSection( &pQData
->cSection
);
129 DeleteCriticalSection( &pQData
->cSection
);
131 TRACE(msg
,"(): deleting PERQUEUEDATA instance ...\n" );
133 /* Deleting our global 16 bit perQData? */
134 if ( pQData
== pQDataWin16
)
137 /* Free the PERQUEUEDATA instance */
138 HeapFree( SystemHeap
, 0, pQData
);
142 LeaveCriticalSection( &pQData
->cSection
);
144 return pQData
->ulRefCount
;
148 /***********************************************************************
149 * PERQDATA_GetFocusWnd
151 * Get the focus hwnd member in a threadsafe manner
153 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
)
156 assert(pQData
!= 0 );
158 EnterCriticalSection( &pQData
->cSection
);
159 hWndFocus
= pQData
->hWndFocus
;
160 LeaveCriticalSection( &pQData
->cSection
);
166 /***********************************************************************
167 * PERQDATA_SetFocusWnd
169 * Set the focus hwnd member in a threadsafe manner
171 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
)
174 assert(pQData
!= 0 );
176 EnterCriticalSection( &pQData
->cSection
);
177 hWndFocusPrv
= pQData
->hWndFocus
;
178 pQData
->hWndFocus
= hWndFocus
;
179 LeaveCriticalSection( &pQData
->cSection
);
185 /***********************************************************************
186 * PERQDATA_GetActiveWnd
188 * Get the active hwnd member in a threadsafe manner
190 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
)
193 assert(pQData
!= 0 );
195 EnterCriticalSection( &pQData
->cSection
);
196 hWndActive
= pQData
->hWndActive
;
197 LeaveCriticalSection( &pQData
->cSection
);
203 /***********************************************************************
204 * PERQDATA_SetActiveWnd
206 * Set the active focus hwnd member in a threadsafe manner
208 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
)
211 assert(pQData
!= 0 );
213 EnterCriticalSection( &pQData
->cSection
);
214 hWndActivePrv
= pQData
->hWndActive
;
215 pQData
->hWndActive
= hWndActive
;
216 LeaveCriticalSection( &pQData
->cSection
);
218 return hWndActivePrv
;
222 /***********************************************************************
223 * PERQDATA_GetCaptureWnd
225 * Get the capture hwnd member in a threadsafe manner
227 HWND
PERQDATA_GetCaptureWnd( PERQUEUEDATA
*pQData
)
230 assert(pQData
!= 0 );
232 EnterCriticalSection( &pQData
->cSection
);
233 hWndCapture
= pQData
->hWndCapture
;
234 LeaveCriticalSection( &pQData
->cSection
);
240 /***********************************************************************
241 * PERQDATA_SetCaptureWnd
243 * Set the capture hwnd member in a threadsafe manner
245 HWND
PERQDATA_SetCaptureWnd( PERQUEUEDATA
*pQData
, HWND hWndCapture
)
248 assert(pQData
!= 0 );
250 EnterCriticalSection( &pQData
->cSection
);
251 hWndCapturePrv
= pQData
->hWndCapture
;
252 pQData
->hWndCapture
= hWndCapture
;
253 LeaveCriticalSection( &pQData
->cSection
);
255 return hWndCapturePrv
;
259 /***********************************************************************
260 * PERQDATA_GetCaptureInfo
262 * Get the capture info member in a threadsafe manner
264 INT16
PERQDATA_GetCaptureInfo( PERQUEUEDATA
*pQData
)
267 assert(pQData
!= 0 );
269 EnterCriticalSection( &pQData
->cSection
);
270 nCaptureHT
= pQData
->nCaptureHT
;
271 LeaveCriticalSection( &pQData
->cSection
);
277 /***********************************************************************
278 * PERQDATA_SetCaptureInfo
280 * Set the capture info member in a threadsafe manner
282 INT16
PERQDATA_SetCaptureInfo( PERQUEUEDATA
*pQData
, INT16 nCaptureHT
)
285 assert(pQData
!= 0 );
287 EnterCriticalSection( &pQData
->cSection
);
288 nCaptureHTPrv
= pQData
->nCaptureHT
;
289 pQData
->nCaptureHT
= nCaptureHT
;
290 LeaveCriticalSection( &pQData
->cSection
);
292 return nCaptureHTPrv
;
296 /***********************************************************************
299 * Function for getting a 32 bit pointer on queue strcture. For thread
300 * safeness programmers should use this function instead of GlobalLock to
301 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
302 * when access to the queue structure is not required anymore.
304 MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
)
308 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
309 queue
= GlobalLock16( hQueue
);
310 if ( !queue
|| (queue
->magic
!= QUEUE_MAGIC
) )
312 HeapUnlock( SystemHeap
);
317 HeapUnlock( SystemHeap
);
322 /***********************************************************************
325 * Use with QUEUE_Lock to get a thread safe acces to message queue
328 void QUEUE_Unlock( MESSAGEQUEUE
*queue
)
332 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
334 if ( --queue
->lockCount
== 0 )
336 DeleteCriticalSection ( &queue
->cSection
);
338 CloseHandle( queue
->hEvent
);
339 GlobalFree16( queue
->self
);
342 HeapUnlock( SystemHeap
);
347 /***********************************************************************
350 void QUEUE_DumpQueue( HQUEUE16 hQueue
)
354 if (!(pq
= (MESSAGEQUEUE
*) QUEUE_Lock( hQueue
)) )
356 WARN(msg
, "%04x is not a queue handle\n", hQueue
);
360 DUMP( "next: %12.4x Intertask SendMessage:\n"
361 "thread: %10p ----------------------\n"
362 "firstMsg: %8p smWaiting: %10p\n"
363 "lastMsg: %8p smPending: %10p\n"
364 "msgCount: %8.4x smProcessing: %10p\n"
372 pq
->next
, pq
->thdb
, pq
->firstMsg
, pq
->smWaiting
, pq
->lastMsg
,
373 pq
->smPending
, pq
->msgCount
, pq
->smProcessing
,
374 (unsigned)pq
->lockCount
, pq
->wWinVersion
,
375 pq
->wPaintCount
, pq
->wTimerCount
,
376 pq
->wakeBits
, pq
->wakeMask
, pq
->hCurHook
);
382 /***********************************************************************
385 void QUEUE_WalkQueues(void)
388 HQUEUE16 hQueue
= hFirstQueue
;
390 DUMP( "Queue Msgs Thread Task Module\n" );
393 MESSAGEQUEUE
*queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
396 WARN( msg
, "Bad queue handle %04x\n", hQueue
);
399 if (!GetModuleName16( queue
->thdb
->process
->task
, module
, sizeof(module
)))
400 strcpy( module
, "???" );
401 DUMP( "%04x %4d %p %04x %s\n", hQueue
,queue
->msgCount
,
402 queue
->thdb
, queue
->thdb
->process
->task
, module
);
403 hQueue
= queue
->next
;
404 QUEUE_Unlock( queue
);
410 /***********************************************************************
411 * QUEUE_IsExitingQueue
413 BOOL
QUEUE_IsExitingQueue( HQUEUE16 hQueue
)
415 return (hExitingQueue
&& (hQueue
== hExitingQueue
));
419 /***********************************************************************
420 * QUEUE_SetExitingQueue
422 void QUEUE_SetExitingQueue( HQUEUE16 hQueue
)
424 hExitingQueue
= hQueue
;
428 /***********************************************************************
429 * QUEUE_CreateMsgQueue
431 * Creates a message queue. Doesn't link it into queue list!
433 static HQUEUE16
QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData
)
436 MESSAGEQUEUE
* msgQueue
;
437 TDB
*pTask
= (TDB
*)GlobalLock16( GetCurrentTask() );
439 TRACE(msg
,"(): Creating message queue...\n");
441 if (!(hQueue
= GlobalAlloc16( GMEM_FIXED
| GMEM_ZEROINIT
,
442 sizeof(MESSAGEQUEUE
) )))
445 msgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hQueue
);
449 msgQueue
->self
= hQueue
;
450 msgQueue
->wakeBits
= msgQueue
->changeBits
= 0;
451 msgQueue
->wWinVersion
= pTask
? pTask
->version
: 0;
453 InitializeCriticalSection( &msgQueue
->cSection
);
454 MakeCriticalSectionGlobal( &msgQueue
->cSection
);
456 /* Create an Event object for waiting on message, used by win32 thread
458 if ( !THREAD_IsWin16( THREAD_Current() ) )
460 msgQueue
->hEvent
= CreateEventA( NULL
, FALSE
, FALSE
, NULL
);
462 if (msgQueue
->hEvent
== 0)
464 WARN(msg
, "CreateEvent32A is not able to create an event object");
467 msgQueue
->hEvent
= ConvertToGlobalHandle( msgQueue
->hEvent
);
470 msgQueue
->hEvent
= 0;
472 msgQueue
->lockCount
= 1;
473 msgQueue
->magic
= QUEUE_MAGIC
;
475 /* Create and initialize our per queue data */
476 msgQueue
->pQData
= bCreatePerQData
? PERQDATA_CreateInstance() : NULL
;
482 /***********************************************************************
485 * Try to reply to all pending sent messages on exit.
487 void QUEUE_FlushMessages( MESSAGEQUEUE
*queue
)
490 MESSAGEQUEUE
*senderQ
= 0;
494 EnterCriticalSection( &queue
->cSection
);
496 /* empty the list of pending SendMessage waiting to be received */
497 while (queue
->smPending
)
499 smsg
= QUEUE_RemoveSMSG( queue
, SM_PENDING_LIST
, 0);
501 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
505 /* return 0, to unblock other thread */
507 smsg
->flags
|= SMSG_HAVE_RESULT
;
508 QUEUE_SetWakeBit( senderQ
, QS_SMRESULT
);
510 QUEUE_Unlock( senderQ
);
513 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
515 LeaveCriticalSection( &queue
->cSection
);
520 /***********************************************************************
521 * QUEUE_DeleteMsgQueue
523 * Unlinks and deletes a message queue.
525 * Note: We need to mask asynchronous events to make sure PostMessage works
526 * even in the signal handler.
528 BOOL
QUEUE_DeleteMsgQueue( HQUEUE16 hQueue
)
530 MESSAGEQUEUE
* msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock(hQueue
);
533 TRACE(msg
,"(): Deleting message queue %04x\n", hQueue
);
535 if (!hQueue
|| !msgQueue
)
537 WARN(msg
, "invalid argument.\n");
543 if( hCursorQueue
== hQueue
) hCursorQueue
= 0;
544 if( hActiveQueue
== hQueue
) hActiveQueue
= 0;
546 /* flush sent messages */
547 QUEUE_FlushMessages( msgQueue
);
549 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
551 /* Release per queue data if present */
552 if ( msgQueue
->pQData
)
554 PERQDATA_Release( msgQueue
->pQData
);
555 msgQueue
->pQData
= 0;
558 /* remove the message queue from the global link list */
559 pPrev
= &hFirstQueue
;
560 while (*pPrev
&& (*pPrev
!= hQueue
))
562 MESSAGEQUEUE
*msgQ
= (MESSAGEQUEUE
*)GlobalLock16(*pPrev
);
565 if ( !msgQ
|| (msgQ
->magic
!= QUEUE_MAGIC
) )
567 /* HQUEUE link list is corrupted, try to exit gracefully */
568 WARN( msg
, "HQUEUE link list corrupted!\n");
574 if (pPrev
&& *pPrev
) *pPrev
= msgQueue
->next
;
577 HeapUnlock( SystemHeap
);
579 /* free up resource used by MESSAGEQUEUE strcture */
580 msgQueue
->lockCount
--;
581 QUEUE_Unlock( msgQueue
);
587 /***********************************************************************
588 * QUEUE_CreateSysMsgQueue
590 * Create the system message queue, and set the double-click speed.
591 * Must be called only once.
593 BOOL
QUEUE_CreateSysMsgQueue( int size
)
595 /* Note: We dont need perQ data for the system message queue */
596 if (!(hmemSysMsgQueue
= QUEUE_CreateMsgQueue( FALSE
)))
599 sysMsgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hmemSysMsgQueue
);
604 /***********************************************************************
607 MESSAGEQUEUE
*QUEUE_GetSysQueue(void)
613 /***********************************************************************
616 * See "Windows Internals", p.449
618 void QUEUE_SetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
620 TRACE(msg
,"queue = %04x (wm=%04x), bit = %04x\n",
621 queue
->self
, queue
->wakeMask
, bit
);
623 if (bit
& QS_MOUSE
) pMouseQueue
= queue
;
624 if (bit
& QS_KEY
) pKbdQueue
= queue
;
625 queue
->changeBits
|= bit
;
626 queue
->wakeBits
|= bit
;
627 if (queue
->wakeMask
& bit
)
631 /* Wake up thread waiting for message */
632 if ( THREAD_IsWin16( queue
->thdb
) )
633 PostEvent16( queue
->thdb
->process
->task
);
636 SetEvent( queue
->hEvent
);
642 /***********************************************************************
645 void QUEUE_ClearWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
647 queue
->changeBits
&= ~bit
;
648 queue
->wakeBits
&= ~bit
;
652 /***********************************************************************
655 * See "Windows Internals", p.447
658 * 0 if exit with timeout
661 int QUEUE_WaitBits( WORD bits
, DWORD timeout
)
666 TRACE(msg
,"q %04x waiting for %04x\n", GetFastQueue16(), bits
);
668 if ( THREAD_IsWin16( THREAD_Current() ) && (timeout
!= INFINITE
) )
669 curTime
= GetTickCount();
671 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
675 if (queue
->changeBits
& bits
)
677 /* One of the bits is set; we can return */
679 QUEUE_Unlock( queue
);
682 if (queue
->wakeBits
& QS_SENDMESSAGE
)
684 /* Process the sent message immediately */
687 QUEUE_ReceiveMessage( queue
);
688 continue; /* nested sm crux */
691 queue
->wakeMask
= bits
| QS_SENDMESSAGE
;
692 if(queue
->changeBits
& bits
)
697 TRACE(msg
,"%04x) wakeMask is %04x, waiting\n", queue
->self
, queue
->wakeMask
);
699 if ( !THREAD_IsWin16( THREAD_Current() ) )
701 /* win32 thread, use WaitForMultipleObjects */
702 MsgWaitForMultipleObjects( 0, NULL
, FALSE
, timeout
, queue
->wakeMask
);
706 if ( timeout
== INFINITE
)
707 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
710 /* check for timeout, then give control to other tasks */
711 if (GetTickCount() - curTime
> timeout
)
714 QUEUE_Unlock( queue
);
715 return 0; /* exit with timeout */
724 /***********************************************************************
727 * This routine is called when a SMSG need to be added to one of the three
728 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
730 BOOL
QUEUE_AddSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
732 TRACE(sendmsg
,"queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
733 smsg
, SPY_GetMsgName(smsg
->msg
));
737 case SM_PROCESSING_LIST
:
738 /* don't need to be thread safe, only accessed by the
739 thread associated with the sender queue */
740 smsg
->nextProcessing
= queue
->smProcessing
;
741 queue
->smProcessing
= smsg
;
744 case SM_WAITING_LIST
:
745 /* don't need to be thread safe, only accessed by the
746 thread associated with the receiver queue */
747 smsg
->nextWaiting
= queue
->smWaiting
;
748 queue
->smWaiting
= smsg
;
751 case SM_PENDING_LIST
:
753 /* make it thread safe, could be accessed by the sender and
757 EnterCriticalSection( &queue
->cSection
);
758 smsg
->nextPending
= NULL
;
759 prev
= &queue
->smPending
;
761 prev
= &(*prev
)->nextPending
;
763 LeaveCriticalSection( &queue
->cSection
);
765 QUEUE_SetWakeBit( queue
, QS_SENDMESSAGE
);
770 WARN(sendmsg
, "Invalid list: %d", list
);
778 /***********************************************************************
781 * This routine is called when a SMSG need to be remove from one of the three
782 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
783 * If smsg == 0, remove the first smsg from the specified list
785 SMSG
*QUEUE_RemoveSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
790 case SM_PROCESSING_LIST
:
791 /* don't need to be thread safe, only accessed by the
792 thread associated with the sender queue */
794 /* if smsg is equal to null, it means the first in the list */
796 smsg
= queue
->smProcessing
;
798 TRACE(sendmsg
,"queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
799 smsg
, SPY_GetMsgName(smsg
->msg
));
800 /* In fact SM_PROCESSING_LIST is a stack, and smsg
801 should be always at the top of the list */
802 if ( (smsg
!= queue
->smProcessing
) || !queue
->smProcessing
)
804 ERR( sendmsg
, "smsg not at the top of Processing list, smsg=0x%p queue=0x%p", smsg
, queue
);
809 queue
->smProcessing
= smsg
->nextProcessing
;
810 smsg
->nextProcessing
= 0;
814 case SM_WAITING_LIST
:
815 /* don't need to be thread safe, only accessed by the
816 thread associated with the receiver queue */
818 /* if smsg is equal to null, it means the first in the list */
820 smsg
= queue
->smWaiting
;
822 TRACE(sendmsg
,"queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
823 smsg
, SPY_GetMsgName(smsg
->msg
));
824 /* In fact SM_WAITING_LIST is a stack, and smsg
825 should be always at the top of the list */
826 if ( (smsg
!= queue
->smWaiting
) || !queue
->smWaiting
)
828 ERR( sendmsg
, "smsg not at the top of Waiting list, smsg=0x%p queue=0x%p", smsg
, queue
);
833 queue
->smWaiting
= smsg
->nextWaiting
;
834 smsg
->nextWaiting
= 0;
838 case SM_PENDING_LIST
:
839 /* make it thread safe, could be accessed by the sender and
841 EnterCriticalSection( &queue
->cSection
);
843 if (!smsg
|| !queue
->smPending
)
844 smsg
= queue
->smPending
;
847 ERR( sendmsg
, "should always remove the top one in Pending list, smsg=0x%p queue=0x%p", smsg
, queue
);
851 TRACE(sendmsg
,"queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
852 smsg
, SPY_GetMsgName(smsg
->msg
));
854 queue
->smPending
= smsg
->nextPending
;
855 smsg
->nextPending
= 0;
857 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
858 if (!queue
->smPending
)
859 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
861 LeaveCriticalSection( &queue
->cSection
);
865 WARN(sendmsg
, "Invalid list: %d", list
);
873 /***********************************************************************
874 * QUEUE_ReceiveMessage
876 * This routine is called when a sent message is waiting for the queue.
878 void QUEUE_ReceiveMessage( MESSAGEQUEUE
*queue
)
882 MESSAGEQUEUE
*senderQ
;
884 TRACE(sendmsg
, "queue %04x\n", queue
->self
);
886 if ( !(queue
->wakeBits
& QS_SENDMESSAGE
) && queue
->smPending
)
888 TRACE(sendmsg
,"\trcm: nothing to do\n");
892 /* remove smsg on the top of the pending list and put it in the processing list */
893 smsg
= QUEUE_RemoveSMSG(queue
, SM_PENDING_LIST
, 0);
894 QUEUE_AddSMSG(queue
, SM_WAITING_LIST
, smsg
);
896 TRACE(sendmsg
,"RM: %s [%04x] (%04x -> %04x)\n",
897 SPY_GetMsgName(smsg
->msg
), smsg
->msg
, smsg
->hSrcQueue
, smsg
->hDstQueue
);
899 if (IsWindow( smsg
->hWnd
))
901 WND
*wndPtr
= WIN_FindWndPtr( smsg
->hWnd
);
902 DWORD extraInfo
= queue
->GetMessageExtraInfoVal
; /* save ExtraInfo */
904 /* use sender queue extra info value while calling the window proc */
905 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
908 queue
->GetMessageExtraInfoVal
= senderQ
->GetMessageExtraInfoVal
;
909 QUEUE_Unlock( senderQ
);
912 /* call the right version of CallWindowProcXX */
913 if (smsg
->flags
& SMSG_WIN32
)
915 TRACE(sendmsg
, "\trcm: msg is Win32\n" );
916 if (smsg
->flags
& SMSG_UNICODE
)
917 result
= CallWindowProcW( wndPtr
->winproc
,
918 smsg
->hWnd
, smsg
->msg
,
919 smsg
->wParam
, smsg
->lParam
);
921 result
= CallWindowProcA( wndPtr
->winproc
,
922 smsg
->hWnd
, smsg
->msg
,
923 smsg
->wParam
, smsg
->lParam
);
925 else /* Win16 message */
926 result
= CallWindowProc16( (WNDPROC16
)wndPtr
->winproc
,
929 LOWORD (smsg
->wParam
),
932 queue
->GetMessageExtraInfoVal
= extraInfo
; /* Restore extra info */
933 WIN_ReleaseWndPtr(wndPtr
);
934 TRACE(sendmsg
,"result = %08x\n", (unsigned)result
);
936 else WARN(sendmsg
, "\trcm: bad hWnd\n");
939 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
941 smsg
->flags
|= SMSG_SENDING_REPLY
;
942 ReplyMessage( result
);
944 TRACE( sendmsg
,"done! \n" );
949 /***********************************************************************
952 * Add a message to the queue. Return FALSE if queue is full.
954 BOOL
QUEUE_AddMsg( HQUEUE16 hQueue
, MSG
*msg
, DWORD extraInfo
)
956 MESSAGEQUEUE
*msgQueue
;
960 if (!(msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return FALSE
;
962 /* allocate new message in global heap for now */
963 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
965 QUEUE_Unlock( msgQueue
);
969 EnterCriticalSection( &msgQueue
->cSection
);
973 qmsg
->extraInfo
= extraInfo
;
975 /* insert the message in the link list */
977 qmsg
->prevMsg
= msgQueue
->lastMsg
;
979 if (msgQueue
->lastMsg
)
980 msgQueue
->lastMsg
->nextMsg
= qmsg
;
982 /* update first and last anchor in message queue */
983 msgQueue
->lastMsg
= qmsg
;
984 if (!msgQueue
->firstMsg
)
985 msgQueue
->firstMsg
= qmsg
;
987 msgQueue
->msgCount
++;
989 LeaveCriticalSection( &msgQueue
->cSection
);
991 QUEUE_SetWakeBit( msgQueue
, QS_POSTMESSAGE
);
992 QUEUE_Unlock( msgQueue
);
999 /***********************************************************************
1002 * Find a message matching the given parameters. Return -1 if none available.
1004 QMSG
* QUEUE_FindMsg( MESSAGEQUEUE
* msgQueue
, HWND hwnd
, int first
, int last
)
1008 EnterCriticalSection( &msgQueue
->cSection
);
1010 if (!msgQueue
->msgCount
)
1012 else if (!hwnd
&& !first
&& !last
)
1013 qmsg
= msgQueue
->firstMsg
;
1016 /* look in linked list for message matching first and last criteria */
1017 for (qmsg
= msgQueue
->firstMsg
; qmsg
; qmsg
= qmsg
->nextMsg
)
1019 MSG
*msg
= &(qmsg
->msg
);
1021 if (!hwnd
|| (msg
->hwnd
== hwnd
))
1023 if (!first
&& !last
)
1024 break; /* found it */
1026 if ((msg
->message
>= first
) && (!last
|| (msg
->message
<= last
)))
1027 break; /* found it */
1032 LeaveCriticalSection( &msgQueue
->cSection
);
1039 /***********************************************************************
1042 * Remove a message from the queue (pos must be a valid position).
1044 void QUEUE_RemoveMsg( MESSAGEQUEUE
* msgQueue
, QMSG
*qmsg
)
1046 EnterCriticalSection( &msgQueue
->cSection
);
1048 /* set the linked list */
1050 qmsg
->prevMsg
->nextMsg
= qmsg
->nextMsg
;
1053 qmsg
->nextMsg
->prevMsg
= qmsg
->prevMsg
;
1055 if (msgQueue
->firstMsg
== qmsg
)
1056 msgQueue
->firstMsg
= qmsg
->nextMsg
;
1058 if (msgQueue
->lastMsg
== qmsg
)
1059 msgQueue
->lastMsg
= qmsg
->prevMsg
;
1061 /* deallocate the memory for the message */
1062 HeapFree( SystemHeap
, 0, qmsg
);
1064 msgQueue
->msgCount
--;
1065 if (!msgQueue
->msgCount
) msgQueue
->wakeBits
&= ~QS_POSTMESSAGE
;
1067 LeaveCriticalSection( &msgQueue
->cSection
);
1071 /***********************************************************************
1074 * Wake a queue upon reception of a hardware event.
1076 static void QUEUE_WakeSomeone( UINT message
)
1081 HQUEUE16 hQueue
= 0;
1082 MESSAGEQUEUE
*queue
= NULL
;
1085 hQueue
= hCursorQueue
;
1087 if( (message
>= WM_KEYFIRST
) && (message
<= WM_KEYLAST
) )
1091 hQueue
= hActiveQueue
;
1095 wakeBit
= (message
== WM_MOUSEMOVE
) ? QS_MOUSEMOVE
: QS_MOUSEBUTTON
;
1096 if( (hwnd
= GetCapture()) )
1097 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1099 hQueue
= wndPtr
->hmemTaskQ
;
1100 WIN_ReleaseWndPtr(wndPtr
);
1104 if( (hwnd
= GetSysModalWindow16()) )
1106 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1108 hQueue
= wndPtr
->hmemTaskQ
;
1109 WIN_ReleaseWndPtr(wndPtr
);
1114 queue
= QUEUE_Lock( hQueue
);
1118 queue
= QUEUE_Lock( hFirstQueue
);
1121 if (queue
->wakeMask
& wakeBit
) break;
1123 QUEUE_Unlock(queue
);
1124 queue
= QUEUE_Lock( queue
->next
);
1128 WARN(msg
, "couldn't find queue\n");
1133 QUEUE_SetWakeBit( queue
, wakeBit
);
1135 QUEUE_Unlock( queue
);
1139 /***********************************************************************
1142 * Add an event to the system message queue.
1143 * Note: the position is relative to the desktop window.
1145 void hardware_event( WORD message
, WORD wParam
, LONG lParam
,
1146 int xPos
, int yPos
, DWORD time
, DWORD extraInfo
)
1152 if (!sysMsgQueue
) return;
1154 EnterCriticalSection( &sysMsgQueue
->cSection
);
1156 /* Merge with previous event if possible */
1157 qmsg
= sysMsgQueue
->lastMsg
;
1159 if ((message
== WM_MOUSEMOVE
) && sysMsgQueue
->lastMsg
)
1161 msg
= &(sysMsgQueue
->lastMsg
->msg
);
1163 if ((msg
->message
== message
) && (msg
->wParam
== wParam
))
1166 qmsg
= sysMsgQueue
->lastMsg
;
1173 /* Should I limit the number of message in
1174 the system message queue??? */
1176 /* Don't merge allocate a new msg in the global heap */
1178 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
1180 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1184 /* put message at the end of the linked list */
1186 qmsg
->prevMsg
= sysMsgQueue
->lastMsg
;
1188 if (sysMsgQueue
->lastMsg
)
1189 sysMsgQueue
->lastMsg
->nextMsg
= qmsg
;
1191 /* set last and first anchor index in system message queue */
1192 sysMsgQueue
->lastMsg
= qmsg
;
1193 if (!sysMsgQueue
->firstMsg
)
1194 sysMsgQueue
->firstMsg
= qmsg
;
1196 sysMsgQueue
->msgCount
++;
1202 msg
->message
= message
;
1203 msg
->wParam
= wParam
;
1204 msg
->lParam
= lParam
;
1208 qmsg
->extraInfo
= extraInfo
;
1210 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1212 QUEUE_WakeSomeone( message
);
1216 /***********************************************************************
1217 * QUEUE_GetQueueTask
1219 HTASK16
QUEUE_GetQueueTask( HQUEUE16 hQueue
)
1223 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
1227 hTask
= queue
->thdb
->process
->task
;
1228 QUEUE_Unlock( queue
);
1236 /***********************************************************************
1237 * QUEUE_IncPaintCount
1239 void QUEUE_IncPaintCount( HQUEUE16 hQueue
)
1241 MESSAGEQUEUE
*queue
;
1243 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1244 queue
->wPaintCount
++;
1245 QUEUE_SetWakeBit( queue
, QS_PAINT
);
1246 QUEUE_Unlock( queue
);
1250 /***********************************************************************
1251 * QUEUE_DecPaintCount
1253 void QUEUE_DecPaintCount( HQUEUE16 hQueue
)
1255 MESSAGEQUEUE
*queue
;
1257 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1258 queue
->wPaintCount
--;
1259 if (!queue
->wPaintCount
) queue
->wakeBits
&= ~QS_PAINT
;
1260 QUEUE_Unlock( queue
);
1264 /***********************************************************************
1265 * QUEUE_IncTimerCount
1267 void QUEUE_IncTimerCount( HQUEUE16 hQueue
)
1269 MESSAGEQUEUE
*queue
;
1271 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1272 queue
->wTimerCount
++;
1273 QUEUE_SetWakeBit( queue
, QS_TIMER
);
1274 QUEUE_Unlock( queue
);
1278 /***********************************************************************
1279 * QUEUE_DecTimerCount
1281 void QUEUE_DecTimerCount( HQUEUE16 hQueue
)
1283 MESSAGEQUEUE
*queue
;
1285 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1286 queue
->wTimerCount
--;
1287 if (!queue
->wTimerCount
) queue
->wakeBits
&= ~QS_TIMER
;
1288 QUEUE_Unlock( queue
);
1292 /***********************************************************************
1293 * PostQuitMessage16 (USER.6)
1295 void WINAPI
PostQuitMessage16( INT16 exitCode
)
1297 PostQuitMessage( exitCode
);
1301 /***********************************************************************
1302 * PostQuitMessage32 (USER32.421)
1304 * PostQuitMessage() posts a message to the system requesting an
1305 * application to terminate execution. As a result of this function,
1306 * the WM_QUIT message is posted to the application, and
1307 * PostQuitMessage() returns immediately. The exitCode parameter
1308 * specifies an application-defined exit code, which appears in the
1309 * _wParam_ parameter of the WM_QUIT message posted to the application.
1315 void WINAPI
PostQuitMessage( INT exitCode
)
1317 MESSAGEQUEUE
*queue
;
1319 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return;
1320 queue
->wPostQMsg
= TRUE
;
1321 queue
->wExitCode
= (WORD
)exitCode
;
1322 QUEUE_Unlock( queue
);
1326 /***********************************************************************
1327 * GetWindowTask16 (USER.224)
1329 HTASK16 WINAPI
GetWindowTask16( HWND16 hwnd
)
1332 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1334 if (!wndPtr
) return 0;
1335 retvalue
= QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1336 WIN_ReleaseWndPtr(wndPtr
);
1340 /***********************************************************************
1341 * GetWindowThreadProcessId (USER32.313)
1343 DWORD WINAPI
GetWindowThreadProcessId( HWND hwnd
, LPDWORD process
)
1348 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1350 if (!wndPtr
) return 0;
1351 htask
=QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1352 WIN_ReleaseWndPtr(wndPtr
);
1353 tdb
= (TDB
*)GlobalLock16(htask
);
1354 if (!tdb
|| !tdb
->thdb
) return 0;
1355 if (process
) *process
= (DWORD
)tdb
->thdb
->process
->server_pid
;
1356 return (DWORD
)tdb
->thdb
->server_tid
;
1360 /***********************************************************************
1361 * SetMessageQueue16 (USER.266)
1363 BOOL16 WINAPI
SetMessageQueue16( INT16 size
)
1365 return SetMessageQueue( size
);
1369 /***********************************************************************
1370 * SetMessageQueue32 (USER32.494)
1372 BOOL WINAPI
SetMessageQueue( INT size
)
1374 /* now obsolete the message queue will be expanded dynamically
1377 /* access the queue to create it if it's not existing */
1383 /***********************************************************************
1384 * InitThreadInput (USER.409)
1386 HQUEUE16 WINAPI
InitThreadInput16( WORD unknown
, WORD flags
)
1389 MESSAGEQUEUE
*queuePtr
;
1391 THDB
*thdb
= THREAD_Current();
1396 hQueue
= thdb
->teb
.queue
;
1400 /* Create thread message queue */
1401 if( !(hQueue
= QUEUE_CreateMsgQueue( TRUE
)))
1403 WARN(msg
, "failed!\n");
1407 /* Link new queue into list */
1408 queuePtr
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
1409 queuePtr
->thdb
= THREAD_Current();
1411 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
1412 SetThreadQueue16( 0, hQueue
);
1413 thdb
->teb
.queue
= hQueue
;
1415 queuePtr
->next
= hFirstQueue
;
1416 hFirstQueue
= hQueue
;
1417 HeapUnlock( SystemHeap
);
1419 QUEUE_Unlock( queuePtr
);
1425 /***********************************************************************
1426 * GetQueueStatus16 (USER.334)
1428 DWORD WINAPI
GetQueueStatus16( UINT16 flags
)
1430 MESSAGEQUEUE
*queue
;
1433 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1434 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1435 queue
->changeBits
= 0;
1436 QUEUE_Unlock( queue
);
1438 return ret
& MAKELONG( flags
, flags
);
1441 /***********************************************************************
1442 * GetQueueStatus32 (USER32.283)
1444 DWORD WINAPI
GetQueueStatus( UINT flags
)
1446 MESSAGEQUEUE
*queue
;
1449 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1450 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1451 queue
->changeBits
= 0;
1452 QUEUE_Unlock( queue
);
1454 return ret
& MAKELONG( flags
, flags
);
1458 /***********************************************************************
1459 * GetInputState16 (USER.335)
1461 BOOL16 WINAPI
GetInputState16(void)
1463 return GetInputState();
1466 /***********************************************************************
1467 * WaitForInputIdle (USER32.577)
1469 DWORD WINAPI
WaitForInputIdle (HANDLE hProcess
, DWORD dwTimeOut
)
1471 FIXME (msg
, "(hProcess=%d, dwTimeOut=%ld): stub\n", hProcess
, dwTimeOut
);
1473 return WAIT_TIMEOUT
;
1477 /***********************************************************************
1478 * GetInputState32 (USER32.244)
1480 BOOL WINAPI
GetInputState(void)
1482 MESSAGEQUEUE
*queue
;
1485 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() )))
1487 ret
= queue
->wakeBits
& (QS_KEY
| QS_MOUSEBUTTON
);
1488 QUEUE_Unlock( queue
);
1493 /***********************************************************************
1494 * UserYield (USER.332)
1496 void WINAPI
UserYield16(void)
1498 MESSAGEQUEUE
*queue
;
1500 /* Handle sent messages */
1501 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1503 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1504 QUEUE_ReceiveMessage( queue
);
1506 QUEUE_Unlock( queue
);
1509 if ( THREAD_IsWin16( THREAD_Current() ) )
1513 SYSLEVEL_LeaveWin16Lock();
1514 SYSLEVEL_EnterWin16Lock();
1517 /* Handle sent messages again */
1518 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1520 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1521 QUEUE_ReceiveMessage( queue
);
1523 QUEUE_Unlock( queue
);
1526 /***********************************************************************
1527 * GetMessagePos (USER.119) (USER32.272)
1529 * The GetMessagePos() function returns a long value representing a
1530 * cursor position, in screen coordinates, when the last message
1531 * retrieved by the GetMessage() function occurs. The x-coordinate is
1532 * in the low-order word of the return value, the y-coordinate is in
1533 * the high-order word. The application can use the MAKEPOINT()
1534 * macro to obtain a POINT structure from the return value.
1536 * For the current cursor position, use GetCursorPos().
1540 * Cursor position of last message on success, zero on failure.
1547 DWORD WINAPI
GetMessagePos(void)
1549 MESSAGEQUEUE
*queue
;
1552 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1553 ret
= queue
->GetMessagePosVal
;
1554 QUEUE_Unlock( queue
);
1560 /***********************************************************************
1561 * GetMessageTime (USER.120) (USER32.273)
1563 * GetMessageTime() returns the message time for the last message
1564 * retrieved by the function. The time is measured in milliseconds with
1565 * the same offset as GetTickCount().
1567 * Since the tick count wraps, this is only useful for moderately short
1568 * relative time comparisons.
1572 * Time of last message on success, zero on failure.
1579 LONG WINAPI
GetMessageTime(void)
1581 MESSAGEQUEUE
*queue
;
1584 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1585 ret
= queue
->GetMessageTimeVal
;
1586 QUEUE_Unlock( queue
);
1592 /***********************************************************************
1593 * GetMessageExtraInfo (USER.288) (USER32.271)
1595 LONG WINAPI
GetMessageExtraInfo(void)
1597 MESSAGEQUEUE
*queue
;
1600 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1601 ret
= queue
->GetMessageExtraInfoVal
;
1602 QUEUE_Unlock( queue
);