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HEAD
wined3d: Handle 3D textures in wined3d_device_copy_sub_resource_region().
[wine.git]
/
dlls
/
objsel
/
Makefile.in
blob
4032c398d39bd1a127e13f47f1caeb471b5e1eee
1
MODULE
=
objsel.dll
2
IMPORTS
=
strmiids uuid ole32 advapi32
3
4
C_SRCS
=
\
5
factory.c \
6
objsel.c
7
8
IDL_SRCS
=
objsel_classes.idl
9
10
RC_SRCS
=
objsel.rc