wined3d: Handle 3D textures in wined3d_device_copy_sub_resource_region().
[wine.git] / dlls / api-ms-win-shcore-thread-l1-1-0 / api-ms-win-shcore-thread-l1-1-0.spec
blob15330050ded8af3c0ce28b7c86f460c09001c367
1 @ stub GetProcessReference
2 @ stdcall SHCreateThread(ptr ptr long ptr) shcore.SHCreateThread
3 @ stdcall SHCreateThreadRef(ptr ptr) shcore.SHCreateThreadRef
4 @ stub SHCreateThreadWithHandle
5 @ stdcall SHGetThreadRef(ptr) shcore.SHGetThreadRef
6 @ stdcall SHReleaseThreadRef() shcore.SHReleaseThreadRef
7 @ stdcall SHSetThreadRef(ptr) shcore.SHSetThreadRef
8 @ stub SetProcessReference