wined3d: Pass IWineD3DStateBlockImpl pointers to stateblock_copy().
[wine.git] / dlls / d3d8 / tests / Makefile.in
blob9728d97f4abeaf275323b0dcbcfd374333409b36
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 TESTDLL = d3d8.dll
6 IMPORTS = user32 kernel32
8 CTESTS = \
9 d3d8_main.c \
10 device.c \
11 stateblock.c \
12 surface.c \
13 texture.c \
14 visual.c \
15 volume.c
17 @MAKE_TEST_RULES@
19 @DEPENDENCIES@ # everything below this line is overwritten by make depend