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wined3d: Move binding the texture and dirtifying the sampler to its own function...
[wine.git]
/
dlls
/
w32skrnl
/
Makefile.in
blob
61017ce63ce0591b90edf2d014ded3d48fb004ba
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
w32skrnl.dll
6
IMPORTS
=
kernel32 ntdll
7
8
C_SRCS
=
\
9
w32skernel.c \
10
w32sys.c
11
12
C_SRCS16
=
\
13
win32s16.c
14
15
SPEC_SRCS16
=
\
16
w32sys.spec \
17
win32s16.spec
18
19
@MAKE_DLL_RULES@
20
21
@DEPENDENCIES@
# everything below this line is overwritten by make depend