d3d9: Translate E_INVALIDARG to D3DERR_INVALIDCALL in d3d9_surface_LockRect().
[wine.git] / dlls / d3d12 / Makefile.in
blob62fb01a212704352e6948ec9c6a063a892b1fc6f
1 MODULE = d3d12.dll
2 IMPORTLIB = d3d12
3 IMPORTS = gdi32 user32
4 EXTRALIBS = $(VKD3D_LIBS)
5 EXTRAINCL = $(VKD3D_CFLAGS)
7 C_SRCS = \
8 d3d12_main.c