2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int result
; /* reply result */
60 unsigned int error
; /* error code to pass back to sender */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 unsigned int wparam
; /* parameters */
74 unsigned int lparam
; /* parameters */
75 int x
; /* x position */
76 int y
; /* y position */
77 unsigned int time
; /* message time */
78 unsigned int info
; /* extra info */
79 user_handle_t hook
; /* winevent hook handle */
80 void *hook_proc
; /* winevent hook proc address */
81 void *data
; /* message data for sent messages */
82 unsigned int data_size
; /* size of message data */
83 unsigned int unique_id
; /* unique id for nested hw message waits */
84 struct message_result
*result
; /* result in sender queue */
89 struct list entry
; /* entry in timer list */
90 struct timeval when
; /* next expiration */
91 unsigned int rate
; /* timer rate in ms */
92 user_handle_t win
; /* window handle */
93 unsigned int msg
; /* message to post */
94 unsigned int id
; /* timer id */
95 unsigned int lparam
; /* lparam for message */
100 struct object obj
; /* object header */
101 struct desktop
*desktop
; /* desktop that this thread input belongs to */
102 user_handle_t focus
; /* focus window */
103 user_handle_t capture
; /* capture window */
104 user_handle_t active
; /* active window */
105 user_handle_t menu_owner
; /* current menu owner window */
106 user_handle_t move_size
; /* current moving/resizing window */
107 user_handle_t caret
; /* caret window */
108 rectangle_t caret_rect
; /* caret rectangle */
109 int caret_hide
; /* caret hide count */
110 int caret_state
; /* caret on/off state */
111 struct list msg_list
; /* list of hardware messages */
112 unsigned char keystate
[256]; /* state of each key */
117 struct object obj
; /* object header */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int quit_message
; /* is there a pending quit message? */
124 int exit_code
; /* exit code of pending quit message */
125 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
126 struct list send_result
; /* stack of sent messages waiting for result */
127 struct list callback_result
; /* list of callback messages waiting for result */
128 struct message_result
*recv_result
; /* stack of received messages waiting for result */
129 struct list pending_timers
; /* list of pending timers */
130 struct list expired_timers
; /* list of expired timers */
131 unsigned int next_timer_id
; /* id for the next timer with a 0 window */
132 struct timeout_user
*timeout
; /* timeout for next timer to expire */
133 struct thread_input
*input
; /* thread input descriptor */
134 struct hook_table
*hooks
; /* hook table */
135 struct timeval last_get_msg
; /* time of last get message call */
138 static void msg_queue_dump( struct object
*obj
, int verbose
);
139 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
140 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
141 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
142 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
143 static void msg_queue_destroy( struct object
*obj
);
144 static void thread_input_dump( struct object
*obj
, int verbose
);
145 static void thread_input_destroy( struct object
*obj
);
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops
=
150 sizeof(struct msg_queue
), /* size */
151 msg_queue_dump
, /* dump */
152 msg_queue_add_queue
, /* add_queue */
153 msg_queue_remove_queue
, /* remove_queue */
154 msg_queue_signaled
, /* signaled */
155 msg_queue_satisfied
, /* satisfied */
156 no_signal
, /* signal */
157 no_get_fd
, /* get_fd */
158 no_map_access
, /* map_access */
159 no_lookup_name
, /* lookup_name */
160 no_close_handle
, /* close_handle */
161 msg_queue_destroy
/* destroy */
165 static const struct object_ops thread_input_ops
=
167 sizeof(struct thread_input
), /* size */
168 thread_input_dump
, /* dump */
169 no_add_queue
, /* add_queue */
170 NULL
, /* remove_queue */
172 NULL
, /* satisfied */
173 no_signal
, /* signal */
174 no_get_fd
, /* get_fd */
175 no_map_access
, /* map_access */
176 no_lookup_name
, /* lookup_name */
177 no_close_handle
, /* close_handle */
178 thread_input_destroy
/* destroy */
181 /* pointer to input structure of foreground thread */
182 static struct thread_input
*foreground_input
;
183 static unsigned int last_input_time
;
186 /* set the caret window in a given thread input */
187 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
189 if (!win
|| win
!= input
->caret
)
191 input
->caret_rect
.left
= 0;
192 input
->caret_rect
.top
= 0;
193 input
->caret_rect
.right
= 0;
194 input
->caret_rect
.bottom
= 0;
197 input
->caret_hide
= 1;
198 input
->caret_state
= 0;
201 /* create a thread input object */
202 static struct thread_input
*create_thread_input( struct thread
*thread
)
204 struct thread_input
*input
;
206 if ((input
= alloc_object( &thread_input_ops
)))
208 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
216 input
->menu_owner
= 0;
217 input
->move_size
= 0;
218 list_init( &input
->msg_list
);
219 set_caret_window( input
, 0 );
220 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
225 /* release the thread input data of a given thread */
226 static inline void release_thread_input( struct thread
*thread
)
228 struct thread_input
*input
= thread
->queue
->input
;
231 release_object( input
);
232 thread
->queue
->input
= NULL
;
235 /* create a message queue object */
236 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
238 struct msg_queue
*queue
;
241 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
242 if ((queue
= alloc_object( &msg_queue_ops
)))
244 queue
->wake_bits
= 0;
245 queue
->wake_mask
= 0;
246 queue
->changed_bits
= 0;
247 queue
->changed_mask
= 0;
248 queue
->paint_count
= 0;
249 queue
->quit_message
= 0;
250 queue
->recv_result
= NULL
;
251 queue
->next_timer_id
= 1;
252 queue
->timeout
= NULL
;
253 queue
->input
= (struct thread_input
*)grab_object( input
);
255 gettimeofday( &queue
->last_get_msg
, NULL
);
256 list_init( &queue
->send_result
);
257 list_init( &queue
->callback_result
);
258 list_init( &queue
->pending_timers
);
259 list_init( &queue
->expired_timers
);
260 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
262 thread
->queue
= queue
;
263 if (!thread
->process
->queue
)
264 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
266 release_object( input
);
270 /* free the message queue of a thread at thread exit */
271 void free_msg_queue( struct thread
*thread
)
273 struct process
*process
= thread
->process
;
275 remove_thread_hooks( thread
);
276 if (!thread
->queue
) return;
277 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
279 release_object( process
->queue
);
280 process
->queue
= NULL
;
281 if (process
->idle_event
)
283 set_event( process
->idle_event
);
284 release_object( process
->idle_event
);
285 process
->idle_event
= NULL
;
288 release_object( thread
->queue
);
289 thread
->queue
= NULL
;
292 /* get the hook table for a given thread */
293 struct hook_table
*get_queue_hooks( struct thread
*thread
)
295 if (!thread
->queue
) return NULL
;
296 return thread
->queue
->hooks
;
299 /* set the hook table for a given thread, allocating the queue if needed */
300 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
302 struct msg_queue
*queue
= thread
->queue
;
303 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
304 if (queue
->hooks
) release_object( queue
->hooks
);
305 queue
->hooks
= hooks
;
308 /* check the queue status */
309 inline static int is_signaled( struct msg_queue
*queue
)
311 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
314 /* set some queue bits */
315 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
317 queue
->wake_bits
|= bits
;
318 queue
->changed_bits
|= bits
;
319 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
322 /* clear some queue bits */
323 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
325 queue
->wake_bits
&= ~bits
;
326 queue
->changed_bits
&= ~bits
;
329 /* check whether msg is a keyboard message */
330 inline static int is_keyboard_msg( struct message
*msg
)
332 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
335 /* check if message is matched by the filter */
336 inline static int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
338 return (msg
>= first
&& msg
<= last
);
341 /* check whether a message filter contains at least one potential hardware message */
342 inline static int filter_contains_hw_range( unsigned int first
, unsigned int last
)
344 /* hardware message ranges are (in numerical order):
345 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
346 * WM_KEYFIRST .. WM_KEYLAST
347 * WM_MOUSEFIRST .. WM_MOUSELAST
349 if (last
< WM_NCMOUSEFIRST
) return 0;
350 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
351 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
352 if (first
> WM_MOUSELAST
) return 0;
356 /* get the QS_* bit corresponding to a given hardware message */
357 inline static int get_hardware_msg_bit( struct message
*msg
)
359 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
360 if (is_keyboard_msg( msg
)) return QS_KEY
;
361 return QS_MOUSEBUTTON
;
364 /* get the current thread queue, creating it if needed */
365 inline static struct msg_queue
*get_current_queue(void)
367 struct msg_queue
*queue
= current
->queue
;
368 if (!queue
) queue
= create_msg_queue( current
, NULL
);
372 /* get a (pseudo-)unique id to tag hardware messages */
373 inline static unsigned int get_unique_id(void)
375 static unsigned int id
;
376 if (!++id
) id
= 1; /* avoid an id of 0 */
380 /* try to merge a message with the last in the list; return 1 if successful */
381 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
383 struct message
*prev
;
384 struct list
*ptr
= list_tail( &input
->msg_list
);
387 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
388 if (prev
->unique_id
) return 0;
389 if (prev
->result
) return 0;
390 if (prev
->win
!= msg
->win
) return 0;
391 if (prev
->msg
!= msg
->msg
) return 0;
392 if (prev
->type
!= msg
->type
) return 0;
393 /* now we can merge it */
394 prev
->wparam
= msg
->wparam
;
395 prev
->lparam
= msg
->lparam
;
398 prev
->time
= msg
->time
;
399 prev
->info
= msg
->info
;
403 /* free a result structure */
404 static void free_result( struct message_result
*result
)
406 if (result
->timeout
) remove_timeout_user( result
->timeout
);
407 if (result
->data
) free( result
->data
);
408 if (result
->callback_msg
) free( result
->callback_msg
);
412 /* remove the result from the sender list it is on */
413 static inline void remove_result_from_sender( struct message_result
*result
)
415 assert( result
->sender
);
417 list_remove( &result
->sender_entry
);
418 result
->sender
= NULL
;
419 if (!result
->receiver
) free_result( result
);
422 /* store the message result in the appropriate structure */
423 static void store_message_result( struct message_result
*res
, unsigned int result
,
426 res
->result
= result
;
431 remove_timeout_user( res
->timeout
);
436 if (res
->callback_msg
)
438 /* queue the callback message in the sender queue */
439 res
->callback_msg
->lparam
= result
;
440 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
441 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
442 res
->callback_msg
= NULL
;
443 remove_result_from_sender( res
);
447 /* wake sender queue if waiting on this result */
448 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
449 set_queue_bits( res
->sender
, QS_SMRESULT
);
455 /* free a message when deleting a queue or window */
456 static void free_message( struct message
*msg
)
458 struct message_result
*result
= msg
->result
;
464 result
->receiver
= NULL
;
465 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
467 else free_result( result
);
469 if (msg
->data
) free( msg
->data
);
473 /* remove (and free) a message from a message list */
474 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
475 enum message_kind kind
)
477 list_remove( &msg
->entry
);
481 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
484 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
490 /* message timed out without getting a reply */
491 static void result_timeout( void *private )
493 struct message_result
*result
= private;
495 assert( !result
->replied
);
497 result
->timeout
= NULL
;
499 if (result
->msg
) /* not received yet */
501 struct message
*msg
= result
->msg
;
505 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
506 result
->receiver
= NULL
;
509 free_result( result
);
514 store_message_result( result
, 0, STATUS_TIMEOUT
);
517 /* allocate and fill a message result structure */
518 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
519 struct msg_queue
*recv_queue
,
520 struct message
*msg
, int timeout
,
521 void *callback
, unsigned int callback_data
)
523 struct message_result
*result
= mem_alloc( sizeof(*result
) );
527 result
->sender
= send_queue
;
528 result
->receiver
= recv_queue
;
531 result
->data_size
= 0;
532 result
->timeout
= NULL
;
534 if (msg
->type
== MSG_CALLBACK
)
536 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
542 callback_msg
->type
= MSG_CALLBACK_RESULT
;
543 callback_msg
->win
= msg
->win
;
544 callback_msg
->msg
= msg
->msg
;
545 callback_msg
->wparam
= (unsigned int)callback
;
546 callback_msg
->lparam
= 0;
547 callback_msg
->time
= get_tick_count();
550 callback_msg
->info
= callback_data
;
551 callback_msg
->hook
= 0;
552 callback_msg
->hook_proc
= NULL
;
553 callback_msg
->result
= NULL
;
554 callback_msg
->data
= NULL
;
555 callback_msg
->data_size
= 0;
557 result
->callback_msg
= callback_msg
;
558 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
562 result
->callback_msg
= NULL
;
563 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
569 gettimeofday( &when
, NULL
);
570 add_timeout( &when
, timeout
);
571 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
577 /* receive a message, removing it from the sent queue */
578 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
579 struct get_message_reply
*reply
)
581 struct message_result
*result
= msg
->result
;
583 reply
->total
= msg
->data_size
;
584 if (msg
->data_size
> get_reply_max_size())
586 set_error( STATUS_BUFFER_OVERFLOW
);
589 reply
->type
= msg
->type
;
590 reply
->win
= msg
->win
;
591 reply
->msg
= msg
->msg
;
592 reply
->wparam
= msg
->wparam
;
593 reply
->lparam
= msg
->lparam
;
596 reply
->time
= msg
->time
;
597 reply
->info
= msg
->info
;
598 reply
->hook
= msg
->hook
;
599 reply
->hook_proc
= msg
->hook_proc
;
601 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
603 list_remove( &msg
->entry
);
604 /* put the result on the receiver result stack */
608 result
->recv_next
= queue
->recv_result
;
609 queue
->recv_result
= result
;
612 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
615 /* set the result of the current received message */
616 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
617 unsigned int error
, int remove
, const void *data
, size_t len
)
619 struct message_result
*res
= queue
->recv_result
;
623 queue
->recv_result
= res
->recv_next
;
624 res
->receiver
= NULL
;
625 if (!res
->sender
) /* no one waiting for it */
633 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
634 store_message_result( res
, result
, error
);
638 /* retrieve a posted message */
639 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
640 unsigned int first
, unsigned int last
, unsigned int flags
,
641 struct get_message_reply
*reply
)
645 /* check against the filters */
646 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
648 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
649 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
650 goto found
; /* found one */
654 /* return it to the app */
656 reply
->total
= msg
->data_size
;
657 if (msg
->data_size
> get_reply_max_size())
659 set_error( STATUS_BUFFER_OVERFLOW
);
662 reply
->type
= msg
->type
;
663 reply
->win
= msg
->win
;
664 reply
->msg
= msg
->msg
;
665 reply
->wparam
= msg
->wparam
;
666 reply
->lparam
= msg
->lparam
;
669 reply
->time
= msg
->time
;
670 reply
->info
= msg
->info
;
672 if (flags
& GET_MSG_REMOVE
)
676 set_reply_data_ptr( msg
->data
, msg
->data_size
);
680 remove_queue_message( queue
, msg
, POST_MESSAGE
);
682 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
687 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
688 struct get_message_reply
*reply
)
690 if (queue
->quit_message
)
693 reply
->type
= MSG_POSTED
;
695 reply
->msg
= WM_QUIT
;
696 reply
->wparam
= queue
->exit_code
;
700 reply
->time
= get_tick_count();
703 if (flags
& GET_MSG_REMOVE
)
704 queue
->quit_message
= 0;
712 /* empty a message list and free all the messages */
713 static void empty_msg_list( struct list
*list
)
717 while ((ptr
= list_head( list
)) != NULL
)
719 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
720 list_remove( &msg
->entry
);
725 /* cleanup all pending results when deleting a queue */
726 static void cleanup_results( struct msg_queue
*queue
)
730 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
732 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
735 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
737 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
740 while (queue
->recv_result
)
741 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
744 /* check if the thread owning the queue is hung (not checking for messages) */
745 static int is_queue_hung( struct msg_queue
*queue
)
748 struct wait_queue_entry
*entry
;
750 gettimeofday( &now
, NULL
);
751 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
752 return 0; /* less than 5 seconds since last get message -> not hung */
754 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
756 if (entry
->thread
->queue
== queue
)
757 return 0; /* thread is waiting on queue -> not hung */
762 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
764 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
765 struct process
*process
= entry
->thread
->process
;
767 /* a thread can only wait on its own queue */
768 if (entry
->thread
->queue
!= queue
)
770 set_error( STATUS_ACCESS_DENIED
);
773 /* if waiting on the main process queue, set the idle event */
774 if (process
->queue
== queue
)
776 if (process
->idle_event
) set_event( process
->idle_event
);
778 add_queue( obj
, entry
);
782 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
784 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
785 struct process
*process
= entry
->thread
->process
;
787 remove_queue( obj
, entry
);
789 assert( entry
->thread
->queue
== queue
);
791 /* if waiting on the main process queue, reset the idle event */
792 if (process
->queue
== queue
)
794 if (process
->idle_event
) reset_event( process
->idle_event
);
798 static void msg_queue_dump( struct object
*obj
, int verbose
)
800 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
801 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
802 queue
->wake_bits
, queue
->wake_mask
);
805 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
807 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
808 return is_signaled( queue
);
811 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
813 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
814 queue
->wake_mask
= 0;
815 queue
->changed_mask
= 0;
816 return 0; /* Not abandoned */
819 static void msg_queue_destroy( struct object
*obj
)
821 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
825 cleanup_results( queue
);
826 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
828 while ((ptr
= list_head( &queue
->pending_timers
)))
830 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
831 list_remove( &timer
->entry
);
834 while ((ptr
= list_head( &queue
->expired_timers
)))
836 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
837 list_remove( &timer
->entry
);
840 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
841 if (queue
->input
) release_object( queue
->input
);
842 if (queue
->hooks
) release_object( queue
->hooks
);
845 static void thread_input_dump( struct object
*obj
, int verbose
)
847 struct thread_input
*input
= (struct thread_input
*)obj
;
848 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
849 input
->focus
, input
->capture
, input
->active
);
852 static void thread_input_destroy( struct object
*obj
)
854 struct thread_input
*input
= (struct thread_input
*)obj
;
856 if (foreground_input
== input
) foreground_input
= NULL
;
857 empty_msg_list( &input
->msg_list
);
858 release_object( input
->desktop
);
861 /* fix the thread input data when a window is destroyed */
862 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
864 struct thread_input
*input
= queue
->input
;
866 if (window
== input
->focus
) input
->focus
= 0;
867 if (window
== input
->capture
) input
->capture
= 0;
868 if (window
== input
->active
) input
->active
= 0;
869 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
870 if (window
== input
->move_size
) input
->move_size
= 0;
871 if (window
== input
->caret
) set_caret_window( input
, 0 );
874 /* check if the specified window can be set in the input data of a given queue */
875 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
877 struct thread
*thread
;
880 if (!window
) return 1; /* we can always clear the data */
882 if ((thread
= get_window_thread( window
)))
884 ret
= (queue
->input
== thread
->queue
->input
);
885 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
886 release_object( thread
);
888 else set_error( STATUS_INVALID_HANDLE
);
893 /* make sure the specified thread has a queue */
894 int init_thread_queue( struct thread
*thread
)
896 if (thread
->queue
) return 1;
897 return (create_msg_queue( thread
, NULL
) != NULL
);
900 /* attach two thread input data structures */
901 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
903 struct desktop
*desktop
;
904 struct thread_input
*input
;
906 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
907 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
908 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
909 if (input
->desktop
!= desktop
)
911 set_error( STATUS_ACCESS_DENIED
);
912 release_object( input
);
913 release_object( desktop
);
916 release_object( desktop
);
918 if (thread_from
->queue
)
920 release_thread_input( thread_from
);
921 thread_from
->queue
->input
= input
;
925 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
927 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
931 /* detach two thread input data structures */
932 void detach_thread_input( struct thread
*thread_from
)
934 struct thread_input
*input
;
936 if ((input
= create_thread_input( thread_from
)))
938 release_thread_input( thread_from
);
939 thread_from
->queue
->input
= input
;
944 /* set the next timer to expire */
945 static void set_next_timer( struct msg_queue
*queue
)
951 remove_timeout_user( queue
->timeout
);
952 queue
->timeout
= NULL
;
954 if ((ptr
= list_head( &queue
->pending_timers
)))
956 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
957 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
959 /* set/clear QS_TIMER bit */
960 if (list_empty( &queue
->expired_timers
))
961 clear_queue_bits( queue
, QS_TIMER
);
963 set_queue_bits( queue
, QS_TIMER
);
966 /* find a timer from its window and id */
967 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
968 unsigned int msg
, unsigned int id
)
972 /* we need to search both lists */
974 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
976 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
977 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
979 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
981 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
982 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
987 /* callback for the next timer expiration */
988 static void timer_callback( void *private )
990 struct msg_queue
*queue
= private;
993 queue
->timeout
= NULL
;
994 /* move on to the next timer */
995 ptr
= list_head( &queue
->pending_timers
);
997 list_add_tail( &queue
->expired_timers
, ptr
);
998 set_next_timer( queue
);
1001 /* link a timer at its rightful place in the queue list */
1002 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1006 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1008 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1009 if (!time_before( &t
->when
, &timer
->when
)) break;
1011 list_add_before( ptr
, &timer
->entry
);
1014 /* remove a timer from the queue timer list and free it */
1015 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1017 list_remove( &timer
->entry
);
1019 set_next_timer( queue
);
1022 /* restart an expired timer */
1023 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1027 list_remove( &timer
->entry
);
1028 gettimeofday( &now
, NULL
);
1029 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
1030 link_timer( queue
, timer
);
1031 set_next_timer( queue
);
1034 /* find an expired timer matching the filtering parameters */
1035 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1036 unsigned int get_first
, unsigned int get_last
,
1041 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1043 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1044 if (win
&& timer
->win
!= win
) continue;
1045 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1047 if (remove
) restart_timer( queue
, timer
);
1055 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1057 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1060 timer
->rate
= max( rate
, 1 );
1061 gettimeofday( &timer
->when
, NULL
);
1062 add_timeout( &timer
->when
, rate
);
1063 link_timer( queue
, timer
);
1064 /* check if we replaced the next timer */
1065 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1070 /* change the input key state for a given key */
1071 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1075 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1076 input
->keystate
[key
] |= 0x80;
1078 else input
->keystate
[key
] &= ~0x80;
1081 /* update the input key state for a keyboard message */
1082 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1085 int down
= 0, extended
;
1089 case WM_LBUTTONDOWN
:
1093 set_input_key_state( input
, VK_LBUTTON
, down
);
1095 case WM_MBUTTONDOWN
:
1099 set_input_key_state( input
, VK_MBUTTON
, down
);
1101 case WM_RBUTTONDOWN
:
1105 set_input_key_state( input
, VK_RBUTTON
, down
);
1107 case WM_XBUTTONDOWN
:
1111 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1112 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1120 key
= (unsigned char)msg
->wparam
;
1121 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1122 set_input_key_state( input
, key
, down
);
1126 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1129 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1132 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1139 /* release the hardware message currently being processed by the given thread */
1140 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1141 int remove
, user_handle_t new_win
)
1143 struct thread_input
*input
= queue
->input
;
1144 struct message
*msg
;
1146 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1148 if (msg
->unique_id
== hw_id
) break;
1150 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1152 /* clear the queue bit for that message */
1153 if (remove
|| new_win
)
1155 struct message
*other
;
1158 clr_bit
= get_hardware_msg_bit( msg
);
1159 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1161 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1167 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1170 if (new_win
) /* set the new window */
1172 struct thread
*owner
= get_window_thread( new_win
);
1175 if (owner
->queue
->input
== input
)
1178 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1181 release_object( owner
);
1186 update_input_key_state( input
, msg
);
1187 list_remove( &msg
->entry
);
1188 free_message( msg
);
1192 /* find the window that should receive a given hardware message */
1193 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1194 unsigned int *msg_code
)
1196 user_handle_t win
= 0;
1198 *msg_code
= msg
->msg
;
1199 if (is_keyboard_msg( msg
))
1201 if (input
&& !(win
= input
->focus
))
1203 win
= input
->active
;
1204 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1207 else /* mouse message */
1209 if (!input
|| !(win
= input
->capture
))
1211 if (!(win
= msg
->win
) || !is_window_visible( win
))
1213 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1220 /* queue a hardware message into a given thread input */
1221 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1224 struct thread
*thread
;
1225 struct thread_input
*input
= queue
? queue
->input
: foreground_input
;
1226 unsigned int msg_code
;
1228 last_input_time
= get_tick_count();
1229 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1230 if (!win
|| !(thread
= get_window_thread(win
)))
1232 if (input
) update_input_key_state( input
, msg
);
1236 input
= thread
->queue
->input
;
1238 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1241 msg
->unique_id
= 0; /* will be set once we return it to the app */
1242 list_add_tail( &input
->msg_list
, &msg
->entry
);
1243 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1245 release_object( thread
);
1248 /* check message filter for a hardware message */
1249 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1250 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1252 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1254 /* we can only test the window for a keyboard message since the
1255 * dest window for a mouse message depends on hittest */
1256 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1258 /* the message code is final for a keyboard message, we can simply check it */
1259 return check_msg_filter( msg_code
, first
, last
);
1261 else /* mouse message */
1263 /* we need to check all possible values that the message can have in the end */
1265 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1266 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1268 /* all other messages can become non-client messages */
1269 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1271 /* clicks can become double-clicks or non-client double-clicks */
1272 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1273 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1275 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1276 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1283 /* find a hardware message for the given queue */
1284 static int get_hardware_message( struct thread
*thread
, int hw_id
, user_handle_t filter_win
,
1285 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1287 struct thread_input
*input
= thread
->queue
->input
;
1288 struct thread
*win_thread
;
1291 int clear_bits
, got_one
= 0;
1292 unsigned int msg_code
;
1294 ptr
= list_head( &input
->msg_list
);
1299 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1300 if (msg
->unique_id
== hw_id
) break;
1301 ptr
= list_next( &input
->msg_list
, ptr
);
1303 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1304 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1307 if (ptr
== list_head( &input
->msg_list
))
1308 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1310 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1314 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1315 ptr
= list_next( &input
->msg_list
, ptr
);
1316 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1317 if (!win
|| !(win_thread
= get_window_thread( win
)))
1319 /* no window at all, remove it */
1320 update_input_key_state( input
, msg
);
1321 list_remove( &msg
->entry
);
1322 free_message( msg
);
1325 if (win_thread
!= thread
)
1327 if (win_thread
->queue
->input
== input
)
1329 /* wake the other thread */
1330 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1335 /* for another thread input, drop it */
1336 update_input_key_state( input
, msg
);
1337 list_remove( &msg
->entry
);
1338 free_message( msg
);
1340 release_object( win_thread
);
1343 release_object( win_thread
);
1345 /* if we already got a message for another thread, or if it doesn't
1346 * match the filter we skip it */
1347 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1349 clear_bits
&= ~get_hardware_msg_bit( msg
);
1352 /* now we can return it */
1353 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1354 reply
->type
= MSG_HARDWARE
;
1356 reply
->msg
= msg_code
;
1357 reply
->wparam
= msg
->wparam
;
1358 reply
->lparam
= msg
->lparam
;
1361 reply
->time
= msg
->time
;
1362 reply
->info
= msg
->info
;
1363 reply
->hw_id
= msg
->unique_id
;
1366 /* nothing found, clear the hardware queue bits */
1367 clear_queue_bits( thread
->queue
, clear_bits
);
1371 /* increment (or decrement if 'incr' is negative) the queue paint count */
1372 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1374 struct msg_queue
*queue
= thread
->queue
;
1378 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1380 if (queue
->paint_count
)
1381 set_queue_bits( queue
, QS_PAINT
);
1383 clear_queue_bits( queue
, QS_PAINT
);
1387 /* remove all messages and timers belonging to a certain window */
1388 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1390 struct msg_queue
*queue
= thread
->queue
;
1398 ptr
= list_head( &queue
->pending_timers
);
1401 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1402 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1403 if (timer
->win
== win
) free_timer( queue
, timer
);
1406 ptr
= list_head( &queue
->expired_timers
);
1409 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1410 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1411 if (timer
->win
== win
) free_timer( queue
, timer
);
1415 /* remove messages */
1416 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1418 struct list
*ptr
, *next
;
1420 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1422 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1423 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1427 thread_input_cleanup_window( queue
, win
);
1430 /* post a message to a window; used by socket handling */
1431 void post_message( user_handle_t win
, unsigned int message
,
1432 unsigned int wparam
, unsigned int lparam
)
1434 struct message
*msg
;
1435 struct thread
*thread
= get_window_thread( win
);
1437 if (!thread
) return;
1439 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1441 msg
->type
= MSG_POSTED
;
1442 msg
->win
= get_user_full_handle( win
);
1444 msg
->wparam
= wparam
;
1445 msg
->lparam
= lparam
;
1446 msg
->time
= get_tick_count();
1451 msg
->hook_proc
= NULL
;
1456 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1457 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1459 release_object( thread
);
1462 /* post a win event */
1463 void post_win_event( struct thread
*thread
, unsigned int event
,
1464 user_handle_t win
, unsigned int object_id
,
1465 unsigned int child_id
, void *hook_proc
,
1466 const WCHAR
*module
, size_t module_size
,
1469 struct message
*msg
;
1471 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1473 msg
->type
= MSG_WINEVENT
;
1474 msg
->win
= get_user_full_handle( win
);
1476 msg
->wparam
= object_id
;
1477 msg
->lparam
= child_id
;
1478 msg
->time
= get_tick_count();
1481 msg
->info
= get_thread_id( current
);
1484 msg
->hook_proc
= hook_proc
;
1486 if ((msg
->data
= malloc( module_size
)))
1488 msg
->data_size
= module_size
;
1489 memcpy( msg
->data
, module
, module_size
);
1491 if (debug_level
> 1)
1492 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1493 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1494 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1495 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1502 /* get the message queue of the current thread */
1503 DECL_HANDLER(get_msg_queue
)
1505 struct msg_queue
*queue
= get_current_queue();
1508 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1512 /* set the current message queue wakeup mask */
1513 DECL_HANDLER(set_queue_mask
)
1515 struct msg_queue
*queue
= get_current_queue();
1519 queue
->wake_mask
= req
->wake_mask
;
1520 queue
->changed_mask
= req
->changed_mask
;
1521 reply
->wake_bits
= queue
->wake_bits
;
1522 reply
->changed_bits
= queue
->changed_bits
;
1523 if (is_signaled( queue
))
1525 /* if skip wait is set, do what would have been done in the subsequent wait */
1526 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1527 else wake_up( &queue
->obj
, 0 );
1533 /* get the current message queue status */
1534 DECL_HANDLER(get_queue_status
)
1536 struct msg_queue
*queue
= current
->queue
;
1539 reply
->wake_bits
= queue
->wake_bits
;
1540 reply
->changed_bits
= queue
->changed_bits
;
1541 if (req
->clear
) queue
->changed_bits
= 0;
1543 else reply
->wake_bits
= reply
->changed_bits
= 0;
1547 /* send a message to a thread queue */
1548 DECL_HANDLER(send_message
)
1550 struct message
*msg
;
1551 struct msg_queue
*send_queue
= get_current_queue();
1552 struct msg_queue
*recv_queue
= NULL
;
1553 struct thread
*thread
= NULL
;
1557 if (!(thread
= get_thread_from_id( req
->id
))) return;
1559 else if (req
->type
!= MSG_HARDWARE
)
1561 /* only hardware messages are allowed without destination thread */
1562 set_error( STATUS_INVALID_PARAMETER
);
1566 if (thread
&& !(recv_queue
= thread
->queue
))
1568 set_error( STATUS_INVALID_PARAMETER
);
1569 release_object( thread
);
1572 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1574 set_error( STATUS_TIMEOUT
);
1575 release_object( thread
);
1579 if ((msg
= mem_alloc( sizeof(*msg
) )))
1581 msg
->type
= req
->type
;
1582 msg
->win
= get_user_full_handle( req
->win
);
1583 msg
->msg
= req
->msg
;
1584 msg
->wparam
= req
->wparam
;
1585 msg
->lparam
= req
->lparam
;
1586 msg
->time
= req
->time
;
1589 msg
->info
= req
->info
;
1591 msg
->hook_proc
= NULL
;
1598 case MSG_OTHER_PROCESS
:
1599 msg
->data_size
= get_req_data_size();
1600 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1609 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1610 req
->timeout
, req
->callback
, req
->info
)))
1612 free_message( msg
);
1617 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1618 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1621 /* needed for posted DDE messages */
1622 msg
->data_size
= get_req_data_size();
1623 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1628 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1629 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1632 queue_hardware_message( recv_queue
, msg
);
1634 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1636 set_error( STATUS_INVALID_PARAMETER
);
1641 if (thread
) release_object( thread
);
1644 /* post a quit message to the current queue */
1645 DECL_HANDLER(post_quit_message
)
1647 struct msg_queue
*queue
= get_current_queue();
1652 queue
->quit_message
= 1;
1653 queue
->exit_code
= req
->exit_code
;
1654 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1657 /* get a message from the current queue */
1658 DECL_HANDLER(get_message
)
1660 struct timer
*timer
;
1662 struct msg_queue
*queue
= get_current_queue();
1663 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1665 reply
->active_hooks
= get_active_hooks();
1668 gettimeofday( &queue
->last_get_msg
, NULL
);
1670 /* first check for sent messages */
1671 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1673 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1674 receive_message( queue
, msg
, reply
);
1677 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1679 /* clear changed bits so we can wait on them if we don't find a message */
1680 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
= 0;
1681 else queue
->changed_bits
&= QS_ALLPOSTMESSAGE
;
1683 /* then check for posted messages */
1684 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1687 /* only check for quit messages if not posted messages pending.
1688 * note: the quit message isn't filtered */
1689 if (get_quit_message( queue
, req
->flags
, reply
))
1692 /* then check for any raw hardware message */
1693 if (filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1694 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1697 /* now check for WM_PAINT */
1698 if (queue
->paint_count
&&
1699 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1700 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1702 reply
->type
= MSG_POSTED
;
1703 reply
->msg
= WM_PAINT
;
1708 reply
->time
= get_tick_count();
1713 /* now check for timer */
1714 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1715 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1717 reply
->type
= MSG_POSTED
;
1718 reply
->win
= timer
->win
;
1719 reply
->msg
= timer
->msg
;
1720 reply
->wparam
= timer
->id
;
1721 reply
->lparam
= timer
->lparam
;
1724 reply
->time
= get_tick_count();
1730 set_error( STATUS_PENDING
); /* FIXME */
1734 /* reply to a sent message */
1735 DECL_HANDLER(reply_message
)
1737 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1738 else if (current
->queue
->recv_result
)
1739 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1740 get_req_data(), get_req_data_size() );
1744 /* accept the current hardware message */
1745 DECL_HANDLER(accept_hardware_message
)
1748 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1750 set_error( STATUS_ACCESS_DENIED
);
1754 /* retrieve the reply for the last message sent */
1755 DECL_HANDLER(get_message_reply
)
1757 struct message_result
*result
;
1759 struct msg_queue
*queue
= current
->queue
;
1763 set_error( STATUS_PENDING
);
1766 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1768 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1769 if (result
->replied
|| req
->cancel
)
1771 if (result
->replied
)
1773 reply
->result
= result
->result
;
1774 set_error( result
->error
);
1777 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1778 set_reply_data_ptr( result
->data
, data_len
);
1779 result
->data
= NULL
;
1780 result
->data_size
= 0;
1783 remove_result_from_sender( result
);
1785 entry
= list_head( &queue
->send_result
);
1786 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1789 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1790 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1794 else set_error( STATUS_ACCESS_DENIED
);
1798 /* set a window timer */
1799 DECL_HANDLER(set_win_timer
)
1801 struct timer
*timer
;
1802 struct msg_queue
*queue
;
1803 struct thread
*thread
= NULL
;
1804 user_handle_t win
= 0;
1805 unsigned int id
= req
->id
;
1809 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1811 set_error( STATUS_INVALID_HANDLE
);
1814 if (thread
->process
!= current
->process
)
1816 release_object( thread
);
1817 set_error( STATUS_ACCESS_DENIED
);
1820 queue
= thread
->queue
;
1821 /* remove it if it existed already */
1822 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1826 queue
= get_current_queue();
1827 /* find a free id for it */
1830 id
= queue
->next_timer_id
;
1831 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1833 while (find_timer( queue
, 0, req
->msg
, id
));
1836 if ((timer
= set_timer( queue
, req
->rate
)))
1839 timer
->msg
= req
->msg
;
1841 timer
->lparam
= req
->lparam
;
1844 if (thread
) release_object( thread
);
1847 /* kill a window timer */
1848 DECL_HANDLER(kill_win_timer
)
1850 struct timer
*timer
;
1851 struct thread
*thread
;
1852 user_handle_t win
= 0;
1856 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1858 set_error( STATUS_INVALID_HANDLE
);
1861 if (thread
->process
!= current
->process
)
1863 release_object( thread
);
1864 set_error( STATUS_ACCESS_DENIED
);
1868 else thread
= (struct thread
*)grab_object( current
);
1870 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1871 free_timer( thread
->queue
, timer
);
1873 set_error( STATUS_INVALID_PARAMETER
);
1875 release_object( thread
);
1879 /* attach (or detach) thread inputs */
1880 DECL_HANDLER(attach_thread_input
)
1882 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1883 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1885 if (!thread_from
|| !thread_to
)
1887 if (thread_from
) release_object( thread_from
);
1888 if (thread_to
) release_object( thread_to
);
1891 if (thread_from
!= thread_to
)
1893 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1896 if (thread_from
->queue
&& thread_to
->queue
&&
1897 thread_from
->queue
->input
== thread_to
->queue
->input
)
1898 detach_thread_input( thread_from
);
1900 set_error( STATUS_ACCESS_DENIED
);
1903 else set_error( STATUS_ACCESS_DENIED
);
1904 release_object( thread_from
);
1905 release_object( thread_to
);
1909 /* get thread input data */
1910 DECL_HANDLER(get_thread_input
)
1912 struct thread
*thread
= NULL
;
1913 struct thread_input
*input
;
1917 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1918 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1920 else input
= foreground_input
; /* get the foreground thread info */
1924 reply
->focus
= input
->focus
;
1925 reply
->capture
= input
->capture
;
1926 reply
->active
= input
->active
;
1927 reply
->menu_owner
= input
->menu_owner
;
1928 reply
->move_size
= input
->move_size
;
1929 reply
->caret
= input
->caret
;
1930 reply
->rect
= input
->caret_rect
;
1937 reply
->menu_owner
= 0;
1938 reply
->move_size
= 0;
1940 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1942 /* foreground window is active window of foreground thread */
1943 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1944 if (thread
) release_object( thread
);
1948 /* retrieve queue keyboard state for a given thread */
1949 DECL_HANDLER(get_key_state
)
1951 struct thread
*thread
;
1952 struct thread_input
*input
;
1954 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1955 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1958 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1959 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1961 release_object( thread
);
1965 /* set queue keyboard state for a given thread */
1966 DECL_HANDLER(set_key_state
)
1968 struct thread
*thread
= NULL
;
1969 struct thread_input
*input
;
1971 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1972 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1975 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1976 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1978 release_object( thread
);
1982 /* set the system foreground window */
1983 DECL_HANDLER(set_foreground_window
)
1985 struct msg_queue
*queue
= get_current_queue();
1987 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1988 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1989 reply
->send_msg_new
= FALSE
;
1993 struct thread
*thread
;
1995 if (is_top_level_window( req
->handle
) &&
1996 ((thread
= get_window_thread( req
->handle
))))
1998 foreground_input
= thread
->queue
->input
;
1999 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
2000 release_object( thread
);
2002 else set_error( STATUS_INVALID_HANDLE
);
2004 else foreground_input
= NULL
;
2008 /* set the current thread focus window */
2009 DECL_HANDLER(set_focus_window
)
2011 struct msg_queue
*queue
= get_current_queue();
2013 reply
->previous
= 0;
2014 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2016 reply
->previous
= queue
->input
->focus
;
2017 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2022 /* set the current thread active window */
2023 DECL_HANDLER(set_active_window
)
2025 struct msg_queue
*queue
= get_current_queue();
2027 reply
->previous
= 0;
2028 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2030 if (!req
->handle
|| make_window_active( req
->handle
))
2032 reply
->previous
= queue
->input
->active
;
2033 queue
->input
->active
= get_user_full_handle( req
->handle
);
2035 else set_error( STATUS_INVALID_HANDLE
);
2040 /* set the current thread capture window */
2041 DECL_HANDLER(set_capture_window
)
2043 struct msg_queue
*queue
= get_current_queue();
2045 reply
->previous
= reply
->full_handle
= 0;
2046 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2048 struct thread_input
*input
= queue
->input
;
2050 reply
->previous
= input
->capture
;
2051 input
->capture
= get_user_full_handle( req
->handle
);
2052 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2053 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2054 reply
->full_handle
= input
->capture
;
2059 /* Set the current thread caret window */
2060 DECL_HANDLER(set_caret_window
)
2062 struct msg_queue
*queue
= get_current_queue();
2064 reply
->previous
= 0;
2065 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2067 struct thread_input
*input
= queue
->input
;
2069 reply
->previous
= input
->caret
;
2070 reply
->old_rect
= input
->caret_rect
;
2071 reply
->old_hide
= input
->caret_hide
;
2072 reply
->old_state
= input
->caret_state
;
2074 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2075 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2076 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2081 /* Set the current thread caret information */
2082 DECL_HANDLER(set_caret_info
)
2084 struct msg_queue
*queue
= get_current_queue();
2085 struct thread_input
*input
;
2088 input
= queue
->input
;
2089 reply
->full_handle
= input
->caret
;
2090 reply
->old_rect
= input
->caret_rect
;
2091 reply
->old_hide
= input
->caret_hide
;
2092 reply
->old_state
= input
->caret_state
;
2094 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2096 set_error( STATUS_ACCESS_DENIED
);
2099 if (req
->flags
& SET_CARET_POS
)
2101 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2102 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2103 input
->caret_rect
.left
= req
->x
;
2104 input
->caret_rect
.top
= req
->y
;
2106 if (req
->flags
& SET_CARET_HIDE
)
2108 input
->caret_hide
+= req
->hide
;
2109 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2111 if (req
->flags
& SET_CARET_STATE
)
2113 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2114 else input
->caret_state
= !!req
->state
;
2119 /* get the time of the last input event */
2120 DECL_HANDLER(get_last_input_time
)
2122 reply
->time
= last_input_time
;