1 /* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
6 #include "opengl_ext.h"
7 #include "wine/debug.h"
9 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
11 const int extension_registry_size
= 2694;
13 static void WINAPI
glAccumxOES( GLenum op
, GLfixed value
)
15 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16 TRACE( "(%d, %d)\n", op
, value
);
17 funcs
->ext
.p_glAccumxOES( op
, value
);
20 static GLboolean WINAPI
glAcquireKeyedMutexWin32EXT( GLuint memory
, GLuint64 key
, GLuint timeout
)
22 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
23 TRACE( "(%d, %s, %d)\n", memory
, wine_dbgstr_longlong(key
), timeout
);
24 return funcs
->ext
.p_glAcquireKeyedMutexWin32EXT( memory
, key
, timeout
);
27 static void WINAPI
glActiveProgramEXT( GLuint program
)
29 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
30 TRACE( "(%d)\n", program
);
31 funcs
->ext
.p_glActiveProgramEXT( program
);
34 static void WINAPI
glActiveShaderProgram( GLuint pipeline
, GLuint program
)
36 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
37 TRACE( "(%d, %d)\n", pipeline
, program
);
38 funcs
->ext
.p_glActiveShaderProgram( pipeline
, program
);
41 static void WINAPI
glActiveStencilFaceEXT( GLenum face
)
43 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
44 TRACE( "(%d)\n", face
);
45 funcs
->ext
.p_glActiveStencilFaceEXT( face
);
48 static void WINAPI
glActiveTexture( GLenum texture
)
50 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
51 TRACE( "(%d)\n", texture
);
52 funcs
->ext
.p_glActiveTexture( texture
);
55 static void WINAPI
glActiveTextureARB( GLenum texture
)
57 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
58 TRACE( "(%d)\n", texture
);
59 funcs
->ext
.p_glActiveTextureARB( texture
);
62 static void WINAPI
glActiveVaryingNV( GLuint program
, const GLchar
*name
)
64 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
65 TRACE( "(%d, %p)\n", program
, name
);
66 funcs
->ext
.p_glActiveVaryingNV( program
, name
);
69 static void WINAPI
glAlphaFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
)
71 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
72 TRACE( "(%d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
73 funcs
->ext
.p_glAlphaFragmentOp1ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
76 static void WINAPI
glAlphaFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
)
78 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
79 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
80 funcs
->ext
.p_glAlphaFragmentOp2ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
83 static void WINAPI
glAlphaFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
)
85 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
86 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
87 funcs
->ext
.p_glAlphaFragmentOp3ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
90 static void WINAPI
glAlphaFuncxOES( GLenum func
, GLfixed ref
)
92 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
93 TRACE( "(%d, %d)\n", func
, ref
);
94 funcs
->ext
.p_glAlphaFuncxOES( func
, ref
);
97 static void WINAPI
glAlphaToCoverageDitherControlNV( GLenum mode
)
99 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
100 TRACE( "(%d)\n", mode
);
101 funcs
->ext
.p_glAlphaToCoverageDitherControlNV( mode
);
104 static void WINAPI
glApplyFramebufferAttachmentCMAAINTEL(void)
106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
108 funcs
->ext
.p_glApplyFramebufferAttachmentCMAAINTEL();
111 static void WINAPI
glApplyTextureEXT( GLenum mode
)
113 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
114 TRACE( "(%d)\n", mode
);
115 funcs
->ext
.p_glApplyTextureEXT( mode
);
118 static GLboolean WINAPI
glAreProgramsResidentNV( GLsizei n
, const GLuint
*programs
, GLboolean
*residences
)
120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
121 TRACE( "(%d, %p, %p)\n", n
, programs
, residences
);
122 return funcs
->ext
.p_glAreProgramsResidentNV( n
, programs
, residences
);
125 static GLboolean WINAPI
glAreTexturesResidentEXT( GLsizei n
, const GLuint
*textures
, GLboolean
*residences
)
127 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
128 TRACE( "(%d, %p, %p)\n", n
, textures
, residences
);
129 return funcs
->ext
.p_glAreTexturesResidentEXT( n
, textures
, residences
);
132 static void WINAPI
glArrayElementEXT( GLint i
)
134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
135 TRACE( "(%d)\n", i
);
136 funcs
->ext
.p_glArrayElementEXT( i
);
139 static void WINAPI
glArrayObjectATI( GLenum array
, GLint size
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
)
141 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
142 TRACE( "(%d, %d, %d, %d, %d, %d)\n", array
, size
, type
, stride
, buffer
, offset
);
143 funcs
->ext
.p_glArrayObjectATI( array
, size
, type
, stride
, buffer
, offset
);
146 static GLuint WINAPI
glAsyncCopyBufferSubDataNVX( GLsizei waitSemaphoreCount
, const GLuint
*waitSemaphoreArray
, const GLuint64
*fenceValueArray
, GLuint readGpu
, GLbitfield writeGpuMask
, GLuint readBuffer
, GLuint writeBuffer
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
, GLsizei signalSemaphoreCount
, const GLuint
*signalSemaphoreArray
, const GLuint64
*signalValueArray
)
148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
149 TRACE( "(%d, %p, %p, %d, %d, %d, %d, %ld, %ld, %ld, %d, %p, %p)\n", waitSemaphoreCount
, waitSemaphoreArray
, fenceValueArray
, readGpu
, writeGpuMask
, readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
, signalSemaphoreCount
, signalSemaphoreArray
, signalValueArray
);
150 return funcs
->ext
.p_glAsyncCopyBufferSubDataNVX( waitSemaphoreCount
, waitSemaphoreArray
, fenceValueArray
, readGpu
, writeGpuMask
, readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
, signalSemaphoreCount
, signalSemaphoreArray
, signalValueArray
);
153 static GLuint WINAPI
glAsyncCopyImageSubDataNVX( GLsizei waitSemaphoreCount
, const GLuint
*waitSemaphoreArray
, const GLuint64
*waitValueArray
, GLuint srcGpu
, GLbitfield dstGpuMask
, GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
, GLsizei signalSemaphoreCount
, const GLuint
*signalSemaphoreArray
, const GLuint64
*signalValueArray
)
155 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
156 TRACE( "(%d, %p, %p, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p, %p)\n", waitSemaphoreCount
, waitSemaphoreArray
, waitValueArray
, srcGpu
, dstGpuMask
, srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
, signalSemaphoreCount
, signalSemaphoreArray
, signalValueArray
);
157 return funcs
->ext
.p_glAsyncCopyImageSubDataNVX( waitSemaphoreCount
, waitSemaphoreArray
, waitValueArray
, srcGpu
, dstGpuMask
, srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
, signalSemaphoreCount
, signalSemaphoreArray
, signalValueArray
);
160 static void WINAPI
glAsyncMarkerSGIX( GLuint marker
)
162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
163 TRACE( "(%d)\n", marker
);
164 funcs
->ext
.p_glAsyncMarkerSGIX( marker
);
167 static void WINAPI
glAttachObjectARB( GLhandleARB containerObj
, GLhandleARB obj
)
169 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
170 TRACE( "(%d, %d)\n", containerObj
, obj
);
171 funcs
->ext
.p_glAttachObjectARB( containerObj
, obj
);
174 static void WINAPI
glAttachShader( GLuint program
, GLuint shader
)
176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
177 TRACE( "(%d, %d)\n", program
, shader
);
178 funcs
->ext
.p_glAttachShader( program
, shader
);
181 static void WINAPI
glBeginConditionalRender( GLuint id
, GLenum mode
)
183 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
184 TRACE( "(%d, %d)\n", id
, mode
);
185 funcs
->ext
.p_glBeginConditionalRender( id
, mode
);
188 static void WINAPI
glBeginConditionalRenderNV( GLuint id
, GLenum mode
)
190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
191 TRACE( "(%d, %d)\n", id
, mode
);
192 funcs
->ext
.p_glBeginConditionalRenderNV( id
, mode
);
195 static void WINAPI
glBeginConditionalRenderNVX( GLuint id
)
197 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
198 TRACE( "(%d)\n", id
);
199 funcs
->ext
.p_glBeginConditionalRenderNVX( id
);
202 static void WINAPI
glBeginFragmentShaderATI(void)
204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
206 funcs
->ext
.p_glBeginFragmentShaderATI();
209 static void WINAPI
glBeginOcclusionQueryNV( GLuint id
)
211 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
212 TRACE( "(%d)\n", id
);
213 funcs
->ext
.p_glBeginOcclusionQueryNV( id
);
216 static void WINAPI
glBeginPerfMonitorAMD( GLuint monitor
)
218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
219 TRACE( "(%d)\n", monitor
);
220 funcs
->ext
.p_glBeginPerfMonitorAMD( monitor
);
223 static void WINAPI
glBeginPerfQueryINTEL( GLuint queryHandle
)
225 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
226 TRACE( "(%d)\n", queryHandle
);
227 funcs
->ext
.p_glBeginPerfQueryINTEL( queryHandle
);
230 static void WINAPI
glBeginQuery( GLenum target
, GLuint id
)
232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
233 TRACE( "(%d, %d)\n", target
, id
);
234 funcs
->ext
.p_glBeginQuery( target
, id
);
237 static void WINAPI
glBeginQueryARB( GLenum target
, GLuint id
)
239 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
240 TRACE( "(%d, %d)\n", target
, id
);
241 funcs
->ext
.p_glBeginQueryARB( target
, id
);
244 static void WINAPI
glBeginQueryIndexed( GLenum target
, GLuint index
, GLuint id
)
246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
247 TRACE( "(%d, %d, %d)\n", target
, index
, id
);
248 funcs
->ext
.p_glBeginQueryIndexed( target
, index
, id
);
251 static void WINAPI
glBeginTransformFeedback( GLenum primitiveMode
)
253 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
254 TRACE( "(%d)\n", primitiveMode
);
255 funcs
->ext
.p_glBeginTransformFeedback( primitiveMode
);
258 static void WINAPI
glBeginTransformFeedbackEXT( GLenum primitiveMode
)
260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
261 TRACE( "(%d)\n", primitiveMode
);
262 funcs
->ext
.p_glBeginTransformFeedbackEXT( primitiveMode
);
265 static void WINAPI
glBeginTransformFeedbackNV( GLenum primitiveMode
)
267 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
268 TRACE( "(%d)\n", primitiveMode
);
269 funcs
->ext
.p_glBeginTransformFeedbackNV( primitiveMode
);
272 static void WINAPI
glBeginVertexShaderEXT(void)
274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
276 funcs
->ext
.p_glBeginVertexShaderEXT();
279 static void WINAPI
glBeginVideoCaptureNV( GLuint video_capture_slot
)
281 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
282 TRACE( "(%d)\n", video_capture_slot
);
283 funcs
->ext
.p_glBeginVideoCaptureNV( video_capture_slot
);
286 static void WINAPI
glBindAttribLocation( GLuint program
, GLuint index
, const GLchar
*name
)
288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
289 TRACE( "(%d, %d, %p)\n", program
, index
, name
);
290 funcs
->ext
.p_glBindAttribLocation( program
, index
, name
);
293 static void WINAPI
glBindAttribLocationARB( GLhandleARB programObj
, GLuint index
, const GLcharARB
*name
)
295 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
296 TRACE( "(%d, %d, %p)\n", programObj
, index
, name
);
297 funcs
->ext
.p_glBindAttribLocationARB( programObj
, index
, name
);
300 static void WINAPI
glBindBuffer( GLenum target
, GLuint buffer
)
302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
303 TRACE( "(%d, %d)\n", target
, buffer
);
304 funcs
->ext
.p_glBindBuffer( target
, buffer
);
307 static void WINAPI
glBindBufferARB( GLenum target
, GLuint buffer
)
309 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
310 TRACE( "(%d, %d)\n", target
, buffer
);
311 funcs
->ext
.p_glBindBufferARB( target
, buffer
);
314 static void WINAPI
glBindBufferBase( GLenum target
, GLuint index
, GLuint buffer
)
316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
317 TRACE( "(%d, %d, %d)\n", target
, index
, buffer
);
318 funcs
->ext
.p_glBindBufferBase( target
, index
, buffer
);
321 static void WINAPI
glBindBufferBaseEXT( GLenum target
, GLuint index
, GLuint buffer
)
323 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
324 TRACE( "(%d, %d, %d)\n", target
, index
, buffer
);
325 funcs
->ext
.p_glBindBufferBaseEXT( target
, index
, buffer
);
328 static void WINAPI
glBindBufferBaseNV( GLenum target
, GLuint index
, GLuint buffer
)
330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
331 TRACE( "(%d, %d, %d)\n", target
, index
, buffer
);
332 funcs
->ext
.p_glBindBufferBaseNV( target
, index
, buffer
);
335 static void WINAPI
glBindBufferOffsetEXT( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
)
337 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
338 TRACE( "(%d, %d, %d, %ld)\n", target
, index
, buffer
, offset
);
339 funcs
->ext
.p_glBindBufferOffsetEXT( target
, index
, buffer
, offset
);
342 static void WINAPI
glBindBufferOffsetNV( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
)
344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
345 TRACE( "(%d, %d, %d, %ld)\n", target
, index
, buffer
, offset
);
346 funcs
->ext
.p_glBindBufferOffsetNV( target
, index
, buffer
, offset
);
349 static void WINAPI
glBindBufferRange( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
351 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
352 TRACE( "(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
353 funcs
->ext
.p_glBindBufferRange( target
, index
, buffer
, offset
, size
);
356 static void WINAPI
glBindBufferRangeEXT( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
359 TRACE( "(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
360 funcs
->ext
.p_glBindBufferRangeEXT( target
, index
, buffer
, offset
, size
);
363 static void WINAPI
glBindBufferRangeNV( GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
365 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
366 TRACE( "(%d, %d, %d, %ld, %ld)\n", target
, index
, buffer
, offset
, size
);
367 funcs
->ext
.p_glBindBufferRangeNV( target
, index
, buffer
, offset
, size
);
370 static void WINAPI
glBindBuffersBase( GLenum target
, GLuint first
, GLsizei count
, const GLuint
*buffers
)
372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
373 TRACE( "(%d, %d, %d, %p)\n", target
, first
, count
, buffers
);
374 funcs
->ext
.p_glBindBuffersBase( target
, first
, count
, buffers
);
377 static void WINAPI
glBindBuffersRange( GLenum target
, GLuint first
, GLsizei count
, const GLuint
*buffers
, const GLintptr
*offsets
, const GLsizeiptr
*sizes
)
379 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
380 TRACE( "(%d, %d, %d, %p, %p, %p)\n", target
, first
, count
, buffers
, offsets
, sizes
);
381 funcs
->ext
.p_glBindBuffersRange( target
, first
, count
, buffers
, offsets
, sizes
);
384 static void WINAPI
glBindFragDataLocation( GLuint program
, GLuint color
, const GLchar
*name
)
386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
387 TRACE( "(%d, %d, %p)\n", program
, color
, name
);
388 funcs
->ext
.p_glBindFragDataLocation( program
, color
, name
);
391 static void WINAPI
glBindFragDataLocationEXT( GLuint program
, GLuint color
, const GLchar
*name
)
393 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
394 TRACE( "(%d, %d, %p)\n", program
, color
, name
);
395 funcs
->ext
.p_glBindFragDataLocationEXT( program
, color
, name
);
398 static void WINAPI
glBindFragDataLocationIndexed( GLuint program
, GLuint colorNumber
, GLuint index
, const GLchar
*name
)
400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
401 TRACE( "(%d, %d, %d, %p)\n", program
, colorNumber
, index
, name
);
402 funcs
->ext
.p_glBindFragDataLocationIndexed( program
, colorNumber
, index
, name
);
405 static void WINAPI
glBindFragmentShaderATI( GLuint id
)
407 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
408 TRACE( "(%d)\n", id
);
409 funcs
->ext
.p_glBindFragmentShaderATI( id
);
412 static void WINAPI
glBindFramebuffer( GLenum target
, GLuint framebuffer
)
414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
415 TRACE( "(%d, %d)\n", target
, framebuffer
);
416 funcs
->ext
.p_glBindFramebuffer( target
, framebuffer
);
419 static void WINAPI
glBindFramebufferEXT( GLenum target
, GLuint framebuffer
)
421 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
422 TRACE( "(%d, %d)\n", target
, framebuffer
);
423 funcs
->ext
.p_glBindFramebufferEXT( target
, framebuffer
);
426 static void WINAPI
glBindImageTexture( GLuint unit
, GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum access
, GLenum format
)
428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
429 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", unit
, texture
, level
, layered
, layer
, access
, format
);
430 funcs
->ext
.p_glBindImageTexture( unit
, texture
, level
, layered
, layer
, access
, format
);
433 static void WINAPI
glBindImageTextureEXT( GLuint index
, GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum access
, GLint format
)
435 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
436 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", index
, texture
, level
, layered
, layer
, access
, format
);
437 funcs
->ext
.p_glBindImageTextureEXT( index
, texture
, level
, layered
, layer
, access
, format
);
440 static void WINAPI
glBindImageTextures( GLuint first
, GLsizei count
, const GLuint
*textures
)
442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
443 TRACE( "(%d, %d, %p)\n", first
, count
, textures
);
444 funcs
->ext
.p_glBindImageTextures( first
, count
, textures
);
447 static GLuint WINAPI
glBindLightParameterEXT( GLenum light
, GLenum value
)
449 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
450 TRACE( "(%d, %d)\n", light
, value
);
451 return funcs
->ext
.p_glBindLightParameterEXT( light
, value
);
454 static GLuint WINAPI
glBindMaterialParameterEXT( GLenum face
, GLenum value
)
456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
457 TRACE( "(%d, %d)\n", face
, value
);
458 return funcs
->ext
.p_glBindMaterialParameterEXT( face
, value
);
461 static void WINAPI
glBindMultiTextureEXT( GLenum texunit
, GLenum target
, GLuint texture
)
463 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
464 TRACE( "(%d, %d, %d)\n", texunit
, target
, texture
);
465 funcs
->ext
.p_glBindMultiTextureEXT( texunit
, target
, texture
);
468 static GLuint WINAPI
glBindParameterEXT( GLenum value
)
470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
471 TRACE( "(%d)\n", value
);
472 return funcs
->ext
.p_glBindParameterEXT( value
);
475 static void WINAPI
glBindProgramARB( GLenum target
, GLuint program
)
477 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
478 TRACE( "(%d, %d)\n", target
, program
);
479 funcs
->ext
.p_glBindProgramARB( target
, program
);
482 static void WINAPI
glBindProgramNV( GLenum target
, GLuint id
)
484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
485 TRACE( "(%d, %d)\n", target
, id
);
486 funcs
->ext
.p_glBindProgramNV( target
, id
);
489 static void WINAPI
glBindProgramPipeline( GLuint pipeline
)
491 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
492 TRACE( "(%d)\n", pipeline
);
493 funcs
->ext
.p_glBindProgramPipeline( pipeline
);
496 static void WINAPI
glBindRenderbuffer( GLenum target
, GLuint renderbuffer
)
498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
499 TRACE( "(%d, %d)\n", target
, renderbuffer
);
500 funcs
->ext
.p_glBindRenderbuffer( target
, renderbuffer
);
503 static void WINAPI
glBindRenderbufferEXT( GLenum target
, GLuint renderbuffer
)
505 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
506 TRACE( "(%d, %d)\n", target
, renderbuffer
);
507 funcs
->ext
.p_glBindRenderbufferEXT( target
, renderbuffer
);
510 static void WINAPI
glBindSampler( GLuint unit
, GLuint sampler
)
512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
513 TRACE( "(%d, %d)\n", unit
, sampler
);
514 funcs
->ext
.p_glBindSampler( unit
, sampler
);
517 static void WINAPI
glBindSamplers( GLuint first
, GLsizei count
, const GLuint
*samplers
)
519 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
520 TRACE( "(%d, %d, %p)\n", first
, count
, samplers
);
521 funcs
->ext
.p_glBindSamplers( first
, count
, samplers
);
524 static void WINAPI
glBindShadingRateImageNV( GLuint texture
)
526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
527 TRACE( "(%d)\n", texture
);
528 funcs
->ext
.p_glBindShadingRateImageNV( texture
);
531 static GLuint WINAPI
glBindTexGenParameterEXT( GLenum unit
, GLenum coord
, GLenum value
)
533 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
534 TRACE( "(%d, %d, %d)\n", unit
, coord
, value
);
535 return funcs
->ext
.p_glBindTexGenParameterEXT( unit
, coord
, value
);
538 static void WINAPI
glBindTextureEXT( GLenum target
, GLuint texture
)
540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
541 TRACE( "(%d, %d)\n", target
, texture
);
542 funcs
->ext
.p_glBindTextureEXT( target
, texture
);
545 static void WINAPI
glBindTextureUnit( GLuint unit
, GLuint texture
)
547 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
548 TRACE( "(%d, %d)\n", unit
, texture
);
549 funcs
->ext
.p_glBindTextureUnit( unit
, texture
);
552 static GLuint WINAPI
glBindTextureUnitParameterEXT( GLenum unit
, GLenum value
)
554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
555 TRACE( "(%d, %d)\n", unit
, value
);
556 return funcs
->ext
.p_glBindTextureUnitParameterEXT( unit
, value
);
559 static void WINAPI
glBindTextures( GLuint first
, GLsizei count
, const GLuint
*textures
)
561 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
562 TRACE( "(%d, %d, %p)\n", first
, count
, textures
);
563 funcs
->ext
.p_glBindTextures( first
, count
, textures
);
566 static void WINAPI
glBindTransformFeedback( GLenum target
, GLuint id
)
568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
569 TRACE( "(%d, %d)\n", target
, id
);
570 funcs
->ext
.p_glBindTransformFeedback( target
, id
);
573 static void WINAPI
glBindTransformFeedbackNV( GLenum target
, GLuint id
)
575 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
576 TRACE( "(%d, %d)\n", target
, id
);
577 funcs
->ext
.p_glBindTransformFeedbackNV( target
, id
);
580 static void WINAPI
glBindVertexArray( GLuint array
)
582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
583 TRACE( "(%d)\n", array
);
584 funcs
->ext
.p_glBindVertexArray( array
);
587 static void WINAPI
glBindVertexArrayAPPLE( GLuint array
)
589 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
590 TRACE( "(%d)\n", array
);
591 funcs
->ext
.p_glBindVertexArrayAPPLE( array
);
594 static void WINAPI
glBindVertexBuffer( GLuint bindingindex
, GLuint buffer
, GLintptr offset
, GLsizei stride
)
596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
597 TRACE( "(%d, %d, %ld, %d)\n", bindingindex
, buffer
, offset
, stride
);
598 funcs
->ext
.p_glBindVertexBuffer( bindingindex
, buffer
, offset
, stride
);
601 static void WINAPI
glBindVertexBuffers( GLuint first
, GLsizei count
, const GLuint
*buffers
, const GLintptr
*offsets
, const GLsizei
*strides
)
603 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
604 TRACE( "(%d, %d, %p, %p, %p)\n", first
, count
, buffers
, offsets
, strides
);
605 funcs
->ext
.p_glBindVertexBuffers( first
, count
, buffers
, offsets
, strides
);
608 static void WINAPI
glBindVertexShaderEXT( GLuint id
)
610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
611 TRACE( "(%d)\n", id
);
612 funcs
->ext
.p_glBindVertexShaderEXT( id
);
615 static void WINAPI
glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot
, GLuint stream
, GLenum frame_region
, GLintptrARB offset
)
617 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
618 TRACE( "(%d, %d, %d, %ld)\n", video_capture_slot
, stream
, frame_region
, offset
);
619 funcs
->ext
.p_glBindVideoCaptureStreamBufferNV( video_capture_slot
, stream
, frame_region
, offset
);
622 static void WINAPI
glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot
, GLuint stream
, GLenum frame_region
, GLenum target
, GLuint texture
)
624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
625 TRACE( "(%d, %d, %d, %d, %d)\n", video_capture_slot
, stream
, frame_region
, target
, texture
);
626 funcs
->ext
.p_glBindVideoCaptureStreamTextureNV( video_capture_slot
, stream
, frame_region
, target
, texture
);
629 static void WINAPI
glBinormal3bEXT( GLbyte bx
, GLbyte by
, GLbyte bz
)
631 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
632 TRACE( "(%d, %d, %d)\n", bx
, by
, bz
);
633 funcs
->ext
.p_glBinormal3bEXT( bx
, by
, bz
);
636 static void WINAPI
glBinormal3bvEXT( const GLbyte
*v
)
638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
639 TRACE( "(%p)\n", v
);
640 funcs
->ext
.p_glBinormal3bvEXT( v
);
643 static void WINAPI
glBinormal3dEXT( GLdouble bx
, GLdouble by
, GLdouble bz
)
645 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
646 TRACE( "(%f, %f, %f)\n", bx
, by
, bz
);
647 funcs
->ext
.p_glBinormal3dEXT( bx
, by
, bz
);
650 static void WINAPI
glBinormal3dvEXT( const GLdouble
*v
)
652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
653 TRACE( "(%p)\n", v
);
654 funcs
->ext
.p_glBinormal3dvEXT( v
);
657 static void WINAPI
glBinormal3fEXT( GLfloat bx
, GLfloat by
, GLfloat bz
)
659 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
660 TRACE( "(%f, %f, %f)\n", bx
, by
, bz
);
661 funcs
->ext
.p_glBinormal3fEXT( bx
, by
, bz
);
664 static void WINAPI
glBinormal3fvEXT( const GLfloat
*v
)
666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
667 TRACE( "(%p)\n", v
);
668 funcs
->ext
.p_glBinormal3fvEXT( v
);
671 static void WINAPI
glBinormal3iEXT( GLint bx
, GLint by
, GLint bz
)
673 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
674 TRACE( "(%d, %d, %d)\n", bx
, by
, bz
);
675 funcs
->ext
.p_glBinormal3iEXT( bx
, by
, bz
);
678 static void WINAPI
glBinormal3ivEXT( const GLint
*v
)
680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
681 TRACE( "(%p)\n", v
);
682 funcs
->ext
.p_glBinormal3ivEXT( v
);
685 static void WINAPI
glBinormal3sEXT( GLshort bx
, GLshort by
, GLshort bz
)
687 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
688 TRACE( "(%d, %d, %d)\n", bx
, by
, bz
);
689 funcs
->ext
.p_glBinormal3sEXT( bx
, by
, bz
);
692 static void WINAPI
glBinormal3svEXT( const GLshort
*v
)
694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
695 TRACE( "(%p)\n", v
);
696 funcs
->ext
.p_glBinormal3svEXT( v
);
699 static void WINAPI
glBinormalPointerEXT( GLenum type
, GLsizei stride
, const void *pointer
)
701 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
702 TRACE( "(%d, %d, %p)\n", type
, stride
, pointer
);
703 funcs
->ext
.p_glBinormalPointerEXT( type
, stride
, pointer
);
706 static void WINAPI
glBitmapxOES( GLsizei width
, GLsizei height
, GLfixed xorig
, GLfixed yorig
, GLfixed xmove
, GLfixed ymove
, const GLubyte
*bitmap
)
708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
709 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
710 funcs
->ext
.p_glBitmapxOES( width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
713 static void WINAPI
glBlendBarrierKHR(void)
715 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
717 funcs
->ext
.p_glBlendBarrierKHR();
720 static void WINAPI
glBlendBarrierNV(void)
722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
724 funcs
->ext
.p_glBlendBarrierNV();
727 static void WINAPI
glBlendColor( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
729 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
730 TRACE( "(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
731 funcs
->ext
.p_glBlendColor( red
, green
, blue
, alpha
);
734 static void WINAPI
glBlendColorEXT( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
)
736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
737 TRACE( "(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
738 funcs
->ext
.p_glBlendColorEXT( red
, green
, blue
, alpha
);
741 static void WINAPI
glBlendColorxOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
)
743 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
744 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
745 funcs
->ext
.p_glBlendColorxOES( red
, green
, blue
, alpha
);
748 static void WINAPI
glBlendEquation( GLenum mode
)
750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
751 TRACE( "(%d)\n", mode
);
752 funcs
->ext
.p_glBlendEquation( mode
);
755 static void WINAPI
glBlendEquationEXT( GLenum mode
)
757 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
758 TRACE( "(%d)\n", mode
);
759 funcs
->ext
.p_glBlendEquationEXT( mode
);
762 static void WINAPI
glBlendEquationIndexedAMD( GLuint buf
, GLenum mode
)
764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
765 TRACE( "(%d, %d)\n", buf
, mode
);
766 funcs
->ext
.p_glBlendEquationIndexedAMD( buf
, mode
);
769 static void WINAPI
glBlendEquationSeparate( GLenum modeRGB
, GLenum modeAlpha
)
771 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
772 TRACE( "(%d, %d)\n", modeRGB
, modeAlpha
);
773 funcs
->ext
.p_glBlendEquationSeparate( modeRGB
, modeAlpha
);
776 static void WINAPI
glBlendEquationSeparateEXT( GLenum modeRGB
, GLenum modeAlpha
)
778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
779 TRACE( "(%d, %d)\n", modeRGB
, modeAlpha
);
780 funcs
->ext
.p_glBlendEquationSeparateEXT( modeRGB
, modeAlpha
);
783 static void WINAPI
glBlendEquationSeparateIndexedAMD( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
)
785 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
786 TRACE( "(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
787 funcs
->ext
.p_glBlendEquationSeparateIndexedAMD( buf
, modeRGB
, modeAlpha
);
790 static void WINAPI
glBlendEquationSeparatei( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
)
792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
793 TRACE( "(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
794 funcs
->ext
.p_glBlendEquationSeparatei( buf
, modeRGB
, modeAlpha
);
797 static void WINAPI
glBlendEquationSeparateiARB( GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
)
799 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
800 TRACE( "(%d, %d, %d)\n", buf
, modeRGB
, modeAlpha
);
801 funcs
->ext
.p_glBlendEquationSeparateiARB( buf
, modeRGB
, modeAlpha
);
804 static void WINAPI
glBlendEquationi( GLuint buf
, GLenum mode
)
806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
807 TRACE( "(%d, %d)\n", buf
, mode
);
808 funcs
->ext
.p_glBlendEquationi( buf
, mode
);
811 static void WINAPI
glBlendEquationiARB( GLuint buf
, GLenum mode
)
813 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
814 TRACE( "(%d, %d)\n", buf
, mode
);
815 funcs
->ext
.p_glBlendEquationiARB( buf
, mode
);
818 static void WINAPI
glBlendFuncIndexedAMD( GLuint buf
, GLenum src
, GLenum dst
)
820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
821 TRACE( "(%d, %d, %d)\n", buf
, src
, dst
);
822 funcs
->ext
.p_glBlendFuncIndexedAMD( buf
, src
, dst
);
825 static void WINAPI
glBlendFuncSeparate( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
)
827 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
828 TRACE( "(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
829 funcs
->ext
.p_glBlendFuncSeparate( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
832 static void WINAPI
glBlendFuncSeparateEXT( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
)
834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
835 TRACE( "(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
836 funcs
->ext
.p_glBlendFuncSeparateEXT( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
839 static void WINAPI
glBlendFuncSeparateINGR( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
)
841 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
842 TRACE( "(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
843 funcs
->ext
.p_glBlendFuncSeparateINGR( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
846 static void WINAPI
glBlendFuncSeparateIndexedAMD( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
)
848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
849 TRACE( "(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
850 funcs
->ext
.p_glBlendFuncSeparateIndexedAMD( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
853 static void WINAPI
glBlendFuncSeparatei( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
)
855 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
856 TRACE( "(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
857 funcs
->ext
.p_glBlendFuncSeparatei( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
860 static void WINAPI
glBlendFuncSeparateiARB( GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
)
862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
863 TRACE( "(%d, %d, %d, %d, %d)\n", buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
864 funcs
->ext
.p_glBlendFuncSeparateiARB( buf
, srcRGB
, dstRGB
, srcAlpha
, dstAlpha
);
867 static void WINAPI
glBlendFunci( GLuint buf
, GLenum src
, GLenum dst
)
869 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
870 TRACE( "(%d, %d, %d)\n", buf
, src
, dst
);
871 funcs
->ext
.p_glBlendFunci( buf
, src
, dst
);
874 static void WINAPI
glBlendFunciARB( GLuint buf
, GLenum src
, GLenum dst
)
876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
877 TRACE( "(%d, %d, %d)\n", buf
, src
, dst
);
878 funcs
->ext
.p_glBlendFunciARB( buf
, src
, dst
);
881 static void WINAPI
glBlendParameteriNV( GLenum pname
, GLint value
)
883 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
884 TRACE( "(%d, %d)\n", pname
, value
);
885 funcs
->ext
.p_glBlendParameteriNV( pname
, value
);
888 static void WINAPI
glBlitFramebuffer( GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
)
890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
891 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
892 funcs
->ext
.p_glBlitFramebuffer( srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
895 static void WINAPI
glBlitFramebufferEXT( GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
)
897 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
898 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
899 funcs
->ext
.p_glBlitFramebufferEXT( srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
902 static void WINAPI
glBlitNamedFramebuffer( GLuint readFramebuffer
, GLuint drawFramebuffer
, GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
)
904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
905 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", readFramebuffer
, drawFramebuffer
, srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
906 funcs
->ext
.p_glBlitNamedFramebuffer( readFramebuffer
, drawFramebuffer
, srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
909 static void WINAPI
glBufferAddressRangeNV( GLenum pname
, GLuint index
, GLuint64EXT address
, GLsizeiptr length
)
911 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
912 TRACE( "(%d, %d, %s, %ld)\n", pname
, index
, wine_dbgstr_longlong(address
), length
);
913 funcs
->ext
.p_glBufferAddressRangeNV( pname
, index
, address
, length
);
916 static void WINAPI
glBufferAttachMemoryNV( GLenum target
, GLuint memory
, GLuint64 offset
)
918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
919 TRACE( "(%d, %d, %s)\n", target
, memory
, wine_dbgstr_longlong(offset
) );
920 funcs
->ext
.p_glBufferAttachMemoryNV( target
, memory
, offset
);
923 static void WINAPI
glBufferData( GLenum target
, GLsizeiptr size
, const void *data
, GLenum usage
)
925 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
926 TRACE( "(%d, %ld, %p, %d)\n", target
, size
, data
, usage
);
927 funcs
->ext
.p_glBufferData( target
, size
, data
, usage
);
930 static void WINAPI
glBufferDataARB( GLenum target
, GLsizeiptrARB size
, const void *data
, GLenum usage
)
932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
933 TRACE( "(%d, %ld, %p, %d)\n", target
, size
, data
, usage
);
934 funcs
->ext
.p_glBufferDataARB( target
, size
, data
, usage
);
937 static void WINAPI
glBufferPageCommitmentARB( GLenum target
, GLintptr offset
, GLsizeiptr size
, GLboolean commit
)
939 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
940 TRACE( "(%d, %ld, %ld, %d)\n", target
, offset
, size
, commit
);
941 funcs
->ext
.p_glBufferPageCommitmentARB( target
, offset
, size
, commit
);
944 static void WINAPI
glBufferParameteriAPPLE( GLenum target
, GLenum pname
, GLint param
)
946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
947 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
948 funcs
->ext
.p_glBufferParameteriAPPLE( target
, pname
, param
);
951 static GLuint WINAPI
glBufferRegionEnabled(void)
953 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
955 return funcs
->ext
.p_glBufferRegionEnabled();
958 static void WINAPI
glBufferStorage( GLenum target
, GLsizeiptr size
, const void *data
, GLbitfield flags
)
960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
961 TRACE( "(%d, %ld, %p, %d)\n", target
, size
, data
, flags
);
962 funcs
->ext
.p_glBufferStorage( target
, size
, data
, flags
);
965 static void WINAPI
glBufferStorageExternalEXT( GLenum target
, GLintptr offset
, GLsizeiptr size
, GLeglClientBufferEXT clientBuffer
, GLbitfield flags
)
967 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
968 TRACE( "(%d, %ld, %ld, %p, %d)\n", target
, offset
, size
, clientBuffer
, flags
);
969 funcs
->ext
.p_glBufferStorageExternalEXT( target
, offset
, size
, clientBuffer
, flags
);
972 static void WINAPI
glBufferStorageMemEXT( GLenum target
, GLsizeiptr size
, GLuint memory
, GLuint64 offset
)
974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
975 TRACE( "(%d, %ld, %d, %s)\n", target
, size
, memory
, wine_dbgstr_longlong(offset
) );
976 funcs
->ext
.p_glBufferStorageMemEXT( target
, size
, memory
, offset
);
979 static void WINAPI
glBufferSubData( GLenum target
, GLintptr offset
, GLsizeiptr size
, const void *data
)
981 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
982 TRACE( "(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
983 funcs
->ext
.p_glBufferSubData( target
, offset
, size
, data
);
986 static void WINAPI
glBufferSubDataARB( GLenum target
, GLintptrARB offset
, GLsizeiptrARB size
, const void *data
)
988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
989 TRACE( "(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
990 funcs
->ext
.p_glBufferSubDataARB( target
, offset
, size
, data
);
993 static void WINAPI
glCallCommandListNV( GLuint list
)
995 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
996 TRACE( "(%d)\n", list
);
997 funcs
->ext
.p_glCallCommandListNV( list
);
1000 static GLenum WINAPI
glCheckFramebufferStatus( GLenum target
)
1002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1003 TRACE( "(%d)\n", target
);
1004 return funcs
->ext
.p_glCheckFramebufferStatus( target
);
1007 static GLenum WINAPI
glCheckFramebufferStatusEXT( GLenum target
)
1009 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1010 TRACE( "(%d)\n", target
);
1011 return funcs
->ext
.p_glCheckFramebufferStatusEXT( target
);
1014 static GLenum WINAPI
glCheckNamedFramebufferStatus( GLuint framebuffer
, GLenum target
)
1016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1017 TRACE( "(%d, %d)\n", framebuffer
, target
);
1018 return funcs
->ext
.p_glCheckNamedFramebufferStatus( framebuffer
, target
);
1021 static GLenum WINAPI
glCheckNamedFramebufferStatusEXT( GLuint framebuffer
, GLenum target
)
1023 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1024 TRACE( "(%d, %d)\n", framebuffer
, target
);
1025 return funcs
->ext
.p_glCheckNamedFramebufferStatusEXT( framebuffer
, target
);
1028 static void WINAPI
glClampColor( GLenum target
, GLenum clamp
)
1030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1031 TRACE( "(%d, %d)\n", target
, clamp
);
1032 funcs
->ext
.p_glClampColor( target
, clamp
);
1035 static void WINAPI
glClampColorARB( GLenum target
, GLenum clamp
)
1037 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1038 TRACE( "(%d, %d)\n", target
, clamp
);
1039 funcs
->ext
.p_glClampColorARB( target
, clamp
);
1042 static void WINAPI
glClearAccumxOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
)
1044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1045 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1046 funcs
->ext
.p_glClearAccumxOES( red
, green
, blue
, alpha
);
1049 static void WINAPI
glClearBufferData( GLenum target
, GLenum internalformat
, GLenum format
, GLenum type
, const void *data
)
1051 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1052 TRACE( "(%d, %d, %d, %d, %p)\n", target
, internalformat
, format
, type
, data
);
1053 funcs
->ext
.p_glClearBufferData( target
, internalformat
, format
, type
, data
);
1056 static void WINAPI
glClearBufferSubData( GLenum target
, GLenum internalformat
, GLintptr offset
, GLsizeiptr size
, GLenum format
, GLenum type
, const void *data
)
1058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1059 TRACE( "(%d, %d, %ld, %ld, %d, %d, %p)\n", target
, internalformat
, offset
, size
, format
, type
, data
);
1060 funcs
->ext
.p_glClearBufferSubData( target
, internalformat
, offset
, size
, format
, type
, data
);
1063 static void WINAPI
glClearBufferfi( GLenum buffer
, GLint drawbuffer
, GLfloat depth
, GLint stencil
)
1065 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1066 TRACE( "(%d, %d, %f, %d)\n", buffer
, drawbuffer
, depth
, stencil
);
1067 funcs
->ext
.p_glClearBufferfi( buffer
, drawbuffer
, depth
, stencil
);
1070 static void WINAPI
glClearBufferfv( GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1073 TRACE( "(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
1074 funcs
->ext
.p_glClearBufferfv( buffer
, drawbuffer
, value
);
1077 static void WINAPI
glClearBufferiv( GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1079 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1080 TRACE( "(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
1081 funcs
->ext
.p_glClearBufferiv( buffer
, drawbuffer
, value
);
1084 static void WINAPI
glClearBufferuiv( GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1087 TRACE( "(%d, %d, %p)\n", buffer
, drawbuffer
, value
);
1088 funcs
->ext
.p_glClearBufferuiv( buffer
, drawbuffer
, value
);
1091 static void WINAPI
glClearColorIiEXT( GLint red
, GLint green
, GLint blue
, GLint alpha
)
1093 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1094 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1095 funcs
->ext
.p_glClearColorIiEXT( red
, green
, blue
, alpha
);
1098 static void WINAPI
glClearColorIuiEXT( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
1100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1101 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1102 funcs
->ext
.p_glClearColorIuiEXT( red
, green
, blue
, alpha
);
1105 static void WINAPI
glClearColorxOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
)
1107 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1108 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1109 funcs
->ext
.p_glClearColorxOES( red
, green
, blue
, alpha
);
1112 static void WINAPI
glClearDepthdNV( GLdouble depth
)
1114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1115 TRACE( "(%f)\n", depth
);
1116 funcs
->ext
.p_glClearDepthdNV( depth
);
1119 static void WINAPI
glClearDepthf( GLfloat d
)
1121 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1122 TRACE( "(%f)\n", d
);
1123 funcs
->ext
.p_glClearDepthf( d
);
1126 static void WINAPI
glClearDepthfOES( GLclampf depth
)
1128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1129 TRACE( "(%f)\n", depth
);
1130 funcs
->ext
.p_glClearDepthfOES( depth
);
1133 static void WINAPI
glClearDepthxOES( GLfixed depth
)
1135 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1136 TRACE( "(%d)\n", depth
);
1137 funcs
->ext
.p_glClearDepthxOES( depth
);
1140 static void WINAPI
glClearNamedBufferData( GLuint buffer
, GLenum internalformat
, GLenum format
, GLenum type
, const void *data
)
1142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1143 TRACE( "(%d, %d, %d, %d, %p)\n", buffer
, internalformat
, format
, type
, data
);
1144 funcs
->ext
.p_glClearNamedBufferData( buffer
, internalformat
, format
, type
, data
);
1147 static void WINAPI
glClearNamedBufferDataEXT( GLuint buffer
, GLenum internalformat
, GLenum format
, GLenum type
, const void *data
)
1149 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1150 TRACE( "(%d, %d, %d, %d, %p)\n", buffer
, internalformat
, format
, type
, data
);
1151 funcs
->ext
.p_glClearNamedBufferDataEXT( buffer
, internalformat
, format
, type
, data
);
1154 static void WINAPI
glClearNamedBufferSubData( GLuint buffer
, GLenum internalformat
, GLintptr offset
, GLsizeiptr size
, GLenum format
, GLenum type
, const void *data
)
1156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1157 TRACE( "(%d, %d, %ld, %ld, %d, %d, %p)\n", buffer
, internalformat
, offset
, size
, format
, type
, data
);
1158 funcs
->ext
.p_glClearNamedBufferSubData( buffer
, internalformat
, offset
, size
, format
, type
, data
);
1161 static void WINAPI
glClearNamedBufferSubDataEXT( GLuint buffer
, GLenum internalformat
, GLsizeiptr offset
, GLsizeiptr size
, GLenum format
, GLenum type
, const void *data
)
1163 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1164 TRACE( "(%d, %d, %ld, %ld, %d, %d, %p)\n", buffer
, internalformat
, offset
, size
, format
, type
, data
);
1165 funcs
->ext
.p_glClearNamedBufferSubDataEXT( buffer
, internalformat
, offset
, size
, format
, type
, data
);
1168 static void WINAPI
glClearNamedFramebufferfi( GLuint framebuffer
, GLenum buffer
, GLint drawbuffer
, GLfloat depth
, GLint stencil
)
1170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1171 TRACE( "(%d, %d, %d, %f, %d)\n", framebuffer
, buffer
, drawbuffer
, depth
, stencil
);
1172 funcs
->ext
.p_glClearNamedFramebufferfi( framebuffer
, buffer
, drawbuffer
, depth
, stencil
);
1175 static void WINAPI
glClearNamedFramebufferfv( GLuint framebuffer
, GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
)
1177 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1178 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, buffer
, drawbuffer
, value
);
1179 funcs
->ext
.p_glClearNamedFramebufferfv( framebuffer
, buffer
, drawbuffer
, value
);
1182 static void WINAPI
glClearNamedFramebufferiv( GLuint framebuffer
, GLenum buffer
, GLint drawbuffer
, const GLint
*value
)
1184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1185 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, buffer
, drawbuffer
, value
);
1186 funcs
->ext
.p_glClearNamedFramebufferiv( framebuffer
, buffer
, drawbuffer
, value
);
1189 static void WINAPI
glClearNamedFramebufferuiv( GLuint framebuffer
, GLenum buffer
, GLint drawbuffer
, const GLuint
*value
)
1191 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1192 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, buffer
, drawbuffer
, value
);
1193 funcs
->ext
.p_glClearNamedFramebufferuiv( framebuffer
, buffer
, drawbuffer
, value
);
1196 static void WINAPI
glClearTexImage( GLuint texture
, GLint level
, GLenum format
, GLenum type
, const void *data
)
1198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1199 TRACE( "(%d, %d, %d, %d, %p)\n", texture
, level
, format
, type
, data
);
1200 funcs
->ext
.p_glClearTexImage( texture
, level
, format
, type
, data
);
1203 static void WINAPI
glClearTexSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *data
)
1205 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1206 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, data
);
1207 funcs
->ext
.p_glClearTexSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, data
);
1210 static void WINAPI
glClientActiveTexture( GLenum texture
)
1212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1213 TRACE( "(%d)\n", texture
);
1214 funcs
->ext
.p_glClientActiveTexture( texture
);
1217 static void WINAPI
glClientActiveTextureARB( GLenum texture
)
1219 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1220 TRACE( "(%d)\n", texture
);
1221 funcs
->ext
.p_glClientActiveTextureARB( texture
);
1224 static void WINAPI
glClientActiveVertexStreamATI( GLenum stream
)
1226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1227 TRACE( "(%d)\n", stream
);
1228 funcs
->ext
.p_glClientActiveVertexStreamATI( stream
);
1231 static void WINAPI
glClientAttribDefaultEXT( GLbitfield mask
)
1233 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1234 TRACE( "(%d)\n", mask
);
1235 funcs
->ext
.p_glClientAttribDefaultEXT( mask
);
1238 static void WINAPI
glClientWaitSemaphoreui64NVX( GLsizei fenceObjectCount
, const GLuint
*semaphoreArray
, const GLuint64
*fenceValueArray
)
1240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1241 TRACE( "(%d, %p, %p)\n", fenceObjectCount
, semaphoreArray
, fenceValueArray
);
1242 funcs
->ext
.p_glClientWaitSemaphoreui64NVX( fenceObjectCount
, semaphoreArray
, fenceValueArray
);
1245 static GLenum WINAPI
glClientWaitSync( GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
1247 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1248 TRACE( "(%p, %d, %s)\n", sync
, flags
, wine_dbgstr_longlong(timeout
) );
1249 return funcs
->ext
.p_glClientWaitSync( sync
, flags
, timeout
);
1252 static void WINAPI
glClipControl( GLenum origin
, GLenum depth
)
1254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1255 TRACE( "(%d, %d)\n", origin
, depth
);
1256 funcs
->ext
.p_glClipControl( origin
, depth
);
1259 static void WINAPI
glClipPlanefOES( GLenum plane
, const GLfloat
*equation
)
1261 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1262 TRACE( "(%d, %p)\n", plane
, equation
);
1263 funcs
->ext
.p_glClipPlanefOES( plane
, equation
);
1266 static void WINAPI
glClipPlanexOES( GLenum plane
, const GLfixed
*equation
)
1268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1269 TRACE( "(%d, %p)\n", plane
, equation
);
1270 funcs
->ext
.p_glClipPlanexOES( plane
, equation
);
1273 static void WINAPI
glColor3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
)
1275 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1276 TRACE( "(%f, %f, %f, %f, %f, %f)\n", r
, g
, b
, x
, y
, z
);
1277 funcs
->ext
.p_glColor3fVertex3fSUN( r
, g
, b
, x
, y
, z
);
1280 static void WINAPI
glColor3fVertex3fvSUN( const GLfloat
*c
, const GLfloat
*v
)
1282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1283 TRACE( "(%p, %p)\n", c
, v
);
1284 funcs
->ext
.p_glColor3fVertex3fvSUN( c
, v
);
1287 static void WINAPI
glColor3hNV( GLhalfNV red
, GLhalfNV green
, GLhalfNV blue
)
1289 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1290 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
1291 funcs
->ext
.p_glColor3hNV( red
, green
, blue
);
1294 static void WINAPI
glColor3hvNV( const GLhalfNV
*v
)
1296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1297 TRACE( "(%p)\n", v
);
1298 funcs
->ext
.p_glColor3hvNV( v
);
1301 static void WINAPI
glColor3xOES( GLfixed red
, GLfixed green
, GLfixed blue
)
1303 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1304 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
1305 funcs
->ext
.p_glColor3xOES( red
, green
, blue
);
1308 static void WINAPI
glColor3xvOES( const GLfixed
*components
)
1310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1311 TRACE( "(%p)\n", components
);
1312 funcs
->ext
.p_glColor3xvOES( components
);
1315 static void WINAPI
glColor4fNormal3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
1317 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1318 TRACE( "(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
1319 funcs
->ext
.p_glColor4fNormal3fVertex3fSUN( r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
1322 static void WINAPI
glColor4fNormal3fVertex3fvSUN( const GLfloat
*c
, const GLfloat
*n
, const GLfloat
*v
)
1324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1325 TRACE( "(%p, %p, %p)\n", c
, n
, v
);
1326 funcs
->ext
.p_glColor4fNormal3fVertex3fvSUN( c
, n
, v
);
1329 static void WINAPI
glColor4hNV( GLhalfNV red
, GLhalfNV green
, GLhalfNV blue
, GLhalfNV alpha
)
1331 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1332 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1333 funcs
->ext
.p_glColor4hNV( red
, green
, blue
, alpha
);
1336 static void WINAPI
glColor4hvNV( const GLhalfNV
*v
)
1338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1339 TRACE( "(%p)\n", v
);
1340 funcs
->ext
.p_glColor4hvNV( v
);
1343 static void WINAPI
glColor4ubVertex2fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
)
1345 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1346 TRACE( "(%d, %d, %d, %d, %f, %f)\n", r
, g
, b
, a
, x
, y
);
1347 funcs
->ext
.p_glColor4ubVertex2fSUN( r
, g
, b
, a
, x
, y
);
1350 static void WINAPI
glColor4ubVertex2fvSUN( const GLubyte
*c
, const GLfloat
*v
)
1352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1353 TRACE( "(%p, %p)\n", c
, v
);
1354 funcs
->ext
.p_glColor4ubVertex2fvSUN( c
, v
);
1357 static void WINAPI
glColor4ubVertex3fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
)
1359 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1360 TRACE( "(%d, %d, %d, %d, %f, %f, %f)\n", r
, g
, b
, a
, x
, y
, z
);
1361 funcs
->ext
.p_glColor4ubVertex3fSUN( r
, g
, b
, a
, x
, y
, z
);
1364 static void WINAPI
glColor4ubVertex3fvSUN( const GLubyte
*c
, const GLfloat
*v
)
1366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1367 TRACE( "(%p, %p)\n", c
, v
);
1368 funcs
->ext
.p_glColor4ubVertex3fvSUN( c
, v
);
1371 static void WINAPI
glColor4xOES( GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
)
1373 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1374 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
1375 funcs
->ext
.p_glColor4xOES( red
, green
, blue
, alpha
);
1378 static void WINAPI
glColor4xvOES( const GLfixed
*components
)
1380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1381 TRACE( "(%p)\n", components
);
1382 funcs
->ext
.p_glColor4xvOES( components
);
1385 static void WINAPI
glColorFormatNV( GLint size
, GLenum type
, GLsizei stride
)
1387 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1388 TRACE( "(%d, %d, %d)\n", size
, type
, stride
);
1389 funcs
->ext
.p_glColorFormatNV( size
, type
, stride
);
1392 static void WINAPI
glColorFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
)
1394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1395 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
1396 funcs
->ext
.p_glColorFragmentOp1ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
1399 static void WINAPI
glColorFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
)
1401 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1402 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
1403 funcs
->ext
.p_glColorFragmentOp2ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
1406 static void WINAPI
glColorFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
)
1408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1409 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
1410 funcs
->ext
.p_glColorFragmentOp3ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
1413 static void WINAPI
glColorMaskIndexedEXT( GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
)
1415 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1416 TRACE( "(%d, %d, %d, %d, %d)\n", index
, r
, g
, b
, a
);
1417 funcs
->ext
.p_glColorMaskIndexedEXT( index
, r
, g
, b
, a
);
1420 static void WINAPI
glColorMaski( GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
)
1422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1423 TRACE( "(%d, %d, %d, %d, %d)\n", index
, r
, g
, b
, a
);
1424 funcs
->ext
.p_glColorMaski( index
, r
, g
, b
, a
);
1427 static void WINAPI
glColorP3ui( GLenum type
, GLuint color
)
1429 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1430 TRACE( "(%d, %d)\n", type
, color
);
1431 funcs
->ext
.p_glColorP3ui( type
, color
);
1434 static void WINAPI
glColorP3uiv( GLenum type
, const GLuint
*color
)
1436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1437 TRACE( "(%d, %p)\n", type
, color
);
1438 funcs
->ext
.p_glColorP3uiv( type
, color
);
1441 static void WINAPI
glColorP4ui( GLenum type
, GLuint color
)
1443 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1444 TRACE( "(%d, %d)\n", type
, color
);
1445 funcs
->ext
.p_glColorP4ui( type
, color
);
1448 static void WINAPI
glColorP4uiv( GLenum type
, const GLuint
*color
)
1450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1451 TRACE( "(%d, %p)\n", type
, color
);
1452 funcs
->ext
.p_glColorP4uiv( type
, color
);
1455 static void WINAPI
glColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const void *pointer
)
1457 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1458 TRACE( "(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
1459 funcs
->ext
.p_glColorPointerEXT( size
, type
, stride
, count
, pointer
);
1462 static void WINAPI
glColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void **pointer
, GLint ptrstride
)
1464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1465 TRACE( "(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
1466 funcs
->ext
.p_glColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
1469 static void WINAPI
glColorPointervINTEL( GLint size
, GLenum type
, const void **pointer
)
1471 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1472 TRACE( "(%d, %d, %p)\n", size
, type
, pointer
);
1473 funcs
->ext
.p_glColorPointervINTEL( size
, type
, pointer
);
1476 static void WINAPI
glColorSubTable( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, const void *data
)
1478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1479 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
1480 funcs
->ext
.p_glColorSubTable( target
, start
, count
, format
, type
, data
);
1483 static void WINAPI
glColorSubTableEXT( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, const void *data
)
1485 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1486 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
1487 funcs
->ext
.p_glColorSubTableEXT( target
, start
, count
, format
, type
, data
);
1490 static void WINAPI
glColorTable( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void *table
)
1492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1493 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
1494 funcs
->ext
.p_glColorTable( target
, internalformat
, width
, format
, type
, table
);
1497 static void WINAPI
glColorTableEXT( GLenum target
, GLenum internalFormat
, GLsizei width
, GLenum format
, GLenum type
, const void *table
)
1499 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1500 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, internalFormat
, width
, format
, type
, table
);
1501 funcs
->ext
.p_glColorTableEXT( target
, internalFormat
, width
, format
, type
, table
);
1504 static void WINAPI
glColorTableParameterfv( GLenum target
, GLenum pname
, const GLfloat
*params
)
1506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1507 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1508 funcs
->ext
.p_glColorTableParameterfv( target
, pname
, params
);
1511 static void WINAPI
glColorTableParameterfvSGI( GLenum target
, GLenum pname
, const GLfloat
*params
)
1513 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1514 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1515 funcs
->ext
.p_glColorTableParameterfvSGI( target
, pname
, params
);
1518 static void WINAPI
glColorTableParameteriv( GLenum target
, GLenum pname
, const GLint
*params
)
1520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1521 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1522 funcs
->ext
.p_glColorTableParameteriv( target
, pname
, params
);
1525 static void WINAPI
glColorTableParameterivSGI( GLenum target
, GLenum pname
, const GLint
*params
)
1527 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1528 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1529 funcs
->ext
.p_glColorTableParameterivSGI( target
, pname
, params
);
1532 static void WINAPI
glColorTableSGI( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void *table
)
1534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1535 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
1536 funcs
->ext
.p_glColorTableSGI( target
, internalformat
, width
, format
, type
, table
);
1539 static void WINAPI
glCombinerInputNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
)
1541 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1542 TRACE( "(%d, %d, %d, %d, %d, %d)\n", stage
, portion
, variable
, input
, mapping
, componentUsage
);
1543 funcs
->ext
.p_glCombinerInputNV( stage
, portion
, variable
, input
, mapping
, componentUsage
);
1546 static void WINAPI
glCombinerOutputNV( GLenum stage
, GLenum portion
, GLenum abOutput
, GLenum cdOutput
, GLenum sumOutput
, GLenum scale
, GLenum bias
, GLboolean abDotProduct
, GLboolean cdDotProduct
, GLboolean muxSum
)
1548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1549 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
1550 funcs
->ext
.p_glCombinerOutputNV( stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
1553 static void WINAPI
glCombinerParameterfNV( GLenum pname
, GLfloat param
)
1555 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1556 TRACE( "(%d, %f)\n", pname
, param
);
1557 funcs
->ext
.p_glCombinerParameterfNV( pname
, param
);
1560 static void WINAPI
glCombinerParameterfvNV( GLenum pname
, const GLfloat
*params
)
1562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1563 TRACE( "(%d, %p)\n", pname
, params
);
1564 funcs
->ext
.p_glCombinerParameterfvNV( pname
, params
);
1567 static void WINAPI
glCombinerParameteriNV( GLenum pname
, GLint param
)
1569 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1570 TRACE( "(%d, %d)\n", pname
, param
);
1571 funcs
->ext
.p_glCombinerParameteriNV( pname
, param
);
1574 static void WINAPI
glCombinerParameterivNV( GLenum pname
, const GLint
*params
)
1576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1577 TRACE( "(%d, %p)\n", pname
, params
);
1578 funcs
->ext
.p_glCombinerParameterivNV( pname
, params
);
1581 static void WINAPI
glCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, const GLfloat
*params
)
1583 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1584 TRACE( "(%d, %d, %p)\n", stage
, pname
, params
);
1585 funcs
->ext
.p_glCombinerStageParameterfvNV( stage
, pname
, params
);
1588 static void WINAPI
glCommandListSegmentsNV( GLuint list
, GLuint segments
)
1590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1591 TRACE( "(%d, %d)\n", list
, segments
);
1592 funcs
->ext
.p_glCommandListSegmentsNV( list
, segments
);
1595 static void WINAPI
glCompileCommandListNV( GLuint list
)
1597 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1598 TRACE( "(%d)\n", list
);
1599 funcs
->ext
.p_glCompileCommandListNV( list
);
1602 static void WINAPI
glCompileShader( GLuint shader
)
1604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1605 TRACE( "(%d)\n", shader
);
1606 funcs
->ext
.p_glCompileShader( shader
);
1609 static void WINAPI
glCompileShaderARB( GLhandleARB shaderObj
)
1611 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1612 TRACE( "(%d)\n", shaderObj
);
1613 funcs
->ext
.p_glCompileShaderARB( shaderObj
);
1616 static void WINAPI
glCompileShaderIncludeARB( GLuint shader
, GLsizei count
, const GLchar
*const*path
, const GLint
*length
)
1618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1619 TRACE( "(%d, %d, %p, %p)\n", shader
, count
, path
, length
);
1620 funcs
->ext
.p_glCompileShaderIncludeARB( shader
, count
, path
, length
);
1623 static void WINAPI
glCompressedMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void *bits
)
1625 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1626 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1627 funcs
->ext
.p_glCompressedMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1630 static void WINAPI
glCompressedMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void *bits
)
1632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1633 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1634 funcs
->ext
.p_glCompressedMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1637 static void WINAPI
glCompressedMultiTexImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *bits
)
1639 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1640 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1641 funcs
->ext
.p_glCompressedMultiTexImage3DEXT( texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1644 static void WINAPI
glCompressedMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void *bits
)
1646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1647 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1648 funcs
->ext
.p_glCompressedMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1651 static void WINAPI
glCompressedMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void *bits
)
1653 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1654 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1655 funcs
->ext
.p_glCompressedMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1658 static void WINAPI
glCompressedMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *bits
)
1660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1661 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1662 funcs
->ext
.p_glCompressedMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1665 static void WINAPI
glCompressedTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void *data
)
1667 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1668 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
1669 funcs
->ext
.p_glCompressedTexImage1D( target
, level
, internalformat
, width
, border
, imageSize
, data
);
1672 static void WINAPI
glCompressedTexImage1DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void *data
)
1674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1675 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
1676 funcs
->ext
.p_glCompressedTexImage1DARB( target
, level
, internalformat
, width
, border
, imageSize
, data
);
1679 static void WINAPI
glCompressedTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void *data
)
1681 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1682 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1683 funcs
->ext
.p_glCompressedTexImage2D( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1686 static void WINAPI
glCompressedTexImage2DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void *data
)
1688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1689 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1690 funcs
->ext
.p_glCompressedTexImage2DARB( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
1693 static void WINAPI
glCompressedTexImage3D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *data
)
1695 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1696 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1697 funcs
->ext
.p_glCompressedTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1700 static void WINAPI
glCompressedTexImage3DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *data
)
1702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1703 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1704 funcs
->ext
.p_glCompressedTexImage3DARB( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
1707 static void WINAPI
glCompressedTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void *data
)
1709 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1710 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
1711 funcs
->ext
.p_glCompressedTexSubImage1D( target
, level
, xoffset
, width
, format
, imageSize
, data
);
1714 static void WINAPI
glCompressedTexSubImage1DARB( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void *data
)
1716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1717 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
1718 funcs
->ext
.p_glCompressedTexSubImage1DARB( target
, level
, xoffset
, width
, format
, imageSize
, data
);
1721 static void WINAPI
glCompressedTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void *data
)
1723 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1724 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1725 funcs
->ext
.p_glCompressedTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1728 static void WINAPI
glCompressedTexSubImage2DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void *data
)
1730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1731 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1732 funcs
->ext
.p_glCompressedTexSubImage2DARB( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1735 static void WINAPI
glCompressedTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *data
)
1737 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1738 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1739 funcs
->ext
.p_glCompressedTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1742 static void WINAPI
glCompressedTexSubImage3DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *data
)
1744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1745 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1746 funcs
->ext
.p_glCompressedTexSubImage3DARB( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1749 static void WINAPI
glCompressedTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const void *bits
)
1751 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1752 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1753 funcs
->ext
.p_glCompressedTextureImage1DEXT( texture
, target
, level
, internalformat
, width
, border
, imageSize
, bits
);
1756 static void WINAPI
glCompressedTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void *bits
)
1758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1759 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1760 funcs
->ext
.p_glCompressedTextureImage2DEXT( texture
, target
, level
, internalformat
, width
, height
, border
, imageSize
, bits
);
1763 static void WINAPI
glCompressedTextureImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *bits
)
1765 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1766 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1767 funcs
->ext
.p_glCompressedTextureImage3DEXT( texture
, target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, bits
);
1770 static void WINAPI
glCompressedTextureSubImage1D( GLuint texture
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void *data
)
1772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1773 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, width
, format
, imageSize
, data
);
1774 funcs
->ext
.p_glCompressedTextureSubImage1D( texture
, level
, xoffset
, width
, format
, imageSize
, data
);
1777 static void WINAPI
glCompressedTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const void *bits
)
1779 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1780 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1781 funcs
->ext
.p_glCompressedTextureSubImage1DEXT( texture
, target
, level
, xoffset
, width
, format
, imageSize
, bits
);
1784 static void WINAPI
glCompressedTextureSubImage2D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void *data
)
1786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1787 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1788 funcs
->ext
.p_glCompressedTextureSubImage2D( texture
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
1791 static void WINAPI
glCompressedTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void *bits
)
1793 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1794 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1795 funcs
->ext
.p_glCompressedTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, bits
);
1798 static void WINAPI
glCompressedTextureSubImage3D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *data
)
1800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1801 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1802 funcs
->ext
.p_glCompressedTextureSubImage3D( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
1805 static void WINAPI
glCompressedTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *bits
)
1807 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1808 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1809 funcs
->ext
.p_glCompressedTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, bits
);
1812 static void WINAPI
glConservativeRasterParameterfNV( GLenum pname
, GLfloat value
)
1814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1815 TRACE( "(%d, %f)\n", pname
, value
);
1816 funcs
->ext
.p_glConservativeRasterParameterfNV( pname
, value
);
1819 static void WINAPI
glConservativeRasterParameteriNV( GLenum pname
, GLint param
)
1821 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1822 TRACE( "(%d, %d)\n", pname
, param
);
1823 funcs
->ext
.p_glConservativeRasterParameteriNV( pname
, param
);
1826 static void WINAPI
glConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void *image
)
1828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1829 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
1830 funcs
->ext
.p_glConvolutionFilter1D( target
, internalformat
, width
, format
, type
, image
);
1833 static void WINAPI
glConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, const void *image
)
1835 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1836 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
1837 funcs
->ext
.p_glConvolutionFilter1DEXT( target
, internalformat
, width
, format
, type
, image
);
1840 static void WINAPI
glConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *image
)
1842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1843 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
1844 funcs
->ext
.p_glConvolutionFilter2D( target
, internalformat
, width
, height
, format
, type
, image
);
1847 static void WINAPI
glConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *image
)
1849 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1850 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
1851 funcs
->ext
.p_glConvolutionFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, image
);
1854 static void WINAPI
glConvolutionParameterf( GLenum target
, GLenum pname
, GLfloat params
)
1856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1857 TRACE( "(%d, %d, %f)\n", target
, pname
, params
);
1858 funcs
->ext
.p_glConvolutionParameterf( target
, pname
, params
);
1861 static void WINAPI
glConvolutionParameterfEXT( GLenum target
, GLenum pname
, GLfloat params
)
1863 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1864 TRACE( "(%d, %d, %f)\n", target
, pname
, params
);
1865 funcs
->ext
.p_glConvolutionParameterfEXT( target
, pname
, params
);
1868 static void WINAPI
glConvolutionParameterfv( GLenum target
, GLenum pname
, const GLfloat
*params
)
1870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1871 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1872 funcs
->ext
.p_glConvolutionParameterfv( target
, pname
, params
);
1875 static void WINAPI
glConvolutionParameterfvEXT( GLenum target
, GLenum pname
, const GLfloat
*params
)
1877 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1878 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1879 funcs
->ext
.p_glConvolutionParameterfvEXT( target
, pname
, params
);
1882 static void WINAPI
glConvolutionParameteri( GLenum target
, GLenum pname
, GLint params
)
1884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1885 TRACE( "(%d, %d, %d)\n", target
, pname
, params
);
1886 funcs
->ext
.p_glConvolutionParameteri( target
, pname
, params
);
1889 static void WINAPI
glConvolutionParameteriEXT( GLenum target
, GLenum pname
, GLint params
)
1891 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1892 TRACE( "(%d, %d, %d)\n", target
, pname
, params
);
1893 funcs
->ext
.p_glConvolutionParameteriEXT( target
, pname
, params
);
1896 static void WINAPI
glConvolutionParameteriv( GLenum target
, GLenum pname
, const GLint
*params
)
1898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1899 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1900 funcs
->ext
.p_glConvolutionParameteriv( target
, pname
, params
);
1903 static void WINAPI
glConvolutionParameterivEXT( GLenum target
, GLenum pname
, const GLint
*params
)
1905 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1906 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1907 funcs
->ext
.p_glConvolutionParameterivEXT( target
, pname
, params
);
1910 static void WINAPI
glConvolutionParameterxOES( GLenum target
, GLenum pname
, GLfixed param
)
1912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1913 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
1914 funcs
->ext
.p_glConvolutionParameterxOES( target
, pname
, param
);
1917 static void WINAPI
glConvolutionParameterxvOES( GLenum target
, GLenum pname
, const GLfixed
*params
)
1919 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1920 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
1921 funcs
->ext
.p_glConvolutionParameterxvOES( target
, pname
, params
);
1924 static void WINAPI
glCopyBufferSubData( GLenum readTarget
, GLenum writeTarget
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
)
1926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1927 TRACE( "(%d, %d, %ld, %ld, %ld)\n", readTarget
, writeTarget
, readOffset
, writeOffset
, size
);
1928 funcs
->ext
.p_glCopyBufferSubData( readTarget
, writeTarget
, readOffset
, writeOffset
, size
);
1931 static void WINAPI
glCopyColorSubTable( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
)
1933 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1934 TRACE( "(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
1935 funcs
->ext
.p_glCopyColorSubTable( target
, start
, x
, y
, width
);
1938 static void WINAPI
glCopyColorSubTableEXT( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
)
1940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1941 TRACE( "(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
1942 funcs
->ext
.p_glCopyColorSubTableEXT( target
, start
, x
, y
, width
);
1945 static void WINAPI
glCopyColorTable( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
)
1947 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1948 TRACE( "(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1949 funcs
->ext
.p_glCopyColorTable( target
, internalformat
, x
, y
, width
);
1952 static void WINAPI
glCopyColorTableSGI( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
)
1954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1955 TRACE( "(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1956 funcs
->ext
.p_glCopyColorTableSGI( target
, internalformat
, x
, y
, width
);
1959 static void WINAPI
glCopyConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
)
1961 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1962 TRACE( "(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1963 funcs
->ext
.p_glCopyConvolutionFilter1D( target
, internalformat
, x
, y
, width
);
1966 static void WINAPI
glCopyConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
)
1968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1969 TRACE( "(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
1970 funcs
->ext
.p_glCopyConvolutionFilter1DEXT( target
, internalformat
, x
, y
, width
);
1973 static void WINAPI
glCopyConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1975 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1976 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
1977 funcs
->ext
.p_glCopyConvolutionFilter2D( target
, internalformat
, x
, y
, width
, height
);
1980 static void WINAPI
glCopyConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1983 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
1984 funcs
->ext
.p_glCopyConvolutionFilter2DEXT( target
, internalformat
, x
, y
, width
, height
);
1987 static void WINAPI
glCopyImageSubData( GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
)
1989 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1990 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
);
1991 funcs
->ext
.p_glCopyImageSubData( srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
);
1994 static void WINAPI
glCopyImageSubDataNV( GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei width
, GLsizei height
, GLsizei depth
)
1996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1997 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
1998 funcs
->ext
.p_glCopyImageSubDataNV( srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
2001 static void WINAPI
glCopyMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
)
2003 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2004 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, internalformat
, x
, y
, width
, border
);
2005 funcs
->ext
.p_glCopyMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, x
, y
, width
, border
);
2008 static void WINAPI
glCopyMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
)
2010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2011 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
2012 funcs
->ext
.p_glCopyMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
2015 static void WINAPI
glCopyMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2017 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2018 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, x
, y
, width
);
2019 funcs
->ext
.p_glCopyMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, x
, y
, width
);
2022 static void WINAPI
glCopyMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2025 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2026 funcs
->ext
.p_glCopyMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2029 static void WINAPI
glCopyMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2031 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2032 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2033 funcs
->ext
.p_glCopyMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2036 static void WINAPI
glCopyNamedBufferSubData( GLuint readBuffer
, GLuint writeBuffer
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
)
2038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2039 TRACE( "(%d, %d, %ld, %ld, %ld)\n", readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
2040 funcs
->ext
.p_glCopyNamedBufferSubData( readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
2043 static void WINAPI
glCopyPathNV( GLuint resultPath
, GLuint srcPath
)
2045 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2046 TRACE( "(%d, %d)\n", resultPath
, srcPath
);
2047 funcs
->ext
.p_glCopyPathNV( resultPath
, srcPath
);
2050 static void WINAPI
glCopyTexImage1DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
)
2052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2053 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
2054 funcs
->ext
.p_glCopyTexImage1DEXT( target
, level
, internalformat
, x
, y
, width
, border
);
2057 static void WINAPI
glCopyTexImage2DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
)
2059 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2060 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
2061 funcs
->ext
.p_glCopyTexImage2DEXT( target
, level
, internalformat
, x
, y
, width
, height
, border
);
2064 static void WINAPI
glCopyTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2067 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
2068 funcs
->ext
.p_glCopyTexSubImage1DEXT( target
, level
, xoffset
, x
, y
, width
);
2071 static void WINAPI
glCopyTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2073 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2074 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2075 funcs
->ext
.p_glCopyTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2078 static void WINAPI
glCopyTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2081 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2082 funcs
->ext
.p_glCopyTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2085 static void WINAPI
glCopyTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2087 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2088 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2089 funcs
->ext
.p_glCopyTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2092 static void WINAPI
glCopyTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
)
2094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2095 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, internalformat
, x
, y
, width
, border
);
2096 funcs
->ext
.p_glCopyTextureImage1DEXT( texture
, target
, level
, internalformat
, x
, y
, width
, border
);
2099 static void WINAPI
glCopyTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
)
2101 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2102 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
2103 funcs
->ext
.p_glCopyTextureImage2DEXT( texture
, target
, level
, internalformat
, x
, y
, width
, height
, border
);
2106 static void WINAPI
glCopyTextureSubImage1D( GLuint texture
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2109 TRACE( "(%d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, x
, y
, width
);
2110 funcs
->ext
.p_glCopyTextureSubImage1D( texture
, level
, xoffset
, x
, y
, width
);
2113 static void WINAPI
glCopyTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
2115 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2116 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, x
, y
, width
);
2117 funcs
->ext
.p_glCopyTextureSubImage1DEXT( texture
, target
, level
, xoffset
, x
, y
, width
);
2120 static void WINAPI
glCopyTextureSubImage2D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2123 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2124 funcs
->ext
.p_glCopyTextureSubImage2D( texture
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2127 static void WINAPI
glCopyTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2129 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2130 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2131 funcs
->ext
.p_glCopyTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
2134 static void WINAPI
glCopyTextureSubImage3D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2137 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2138 funcs
->ext
.p_glCopyTextureSubImage3D( texture
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2141 static void WINAPI
glCopyTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
2143 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2144 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2145 funcs
->ext
.p_glCopyTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
2148 static void WINAPI
glCoverFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
)
2150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2151 TRACE( "(%d, %d, %p, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
2152 funcs
->ext
.p_glCoverFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
2155 static void WINAPI
glCoverFillPathNV( GLuint path
, GLenum coverMode
)
2157 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2158 TRACE( "(%d, %d)\n", path
, coverMode
);
2159 funcs
->ext
.p_glCoverFillPathNV( path
, coverMode
);
2162 static void WINAPI
glCoverStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
)
2164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2165 TRACE( "(%d, %d, %p, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
2166 funcs
->ext
.p_glCoverStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, coverMode
, transformType
, transformValues
);
2169 static void WINAPI
glCoverStrokePathNV( GLuint path
, GLenum coverMode
)
2171 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2172 TRACE( "(%d, %d)\n", path
, coverMode
);
2173 funcs
->ext
.p_glCoverStrokePathNV( path
, coverMode
);
2176 static void WINAPI
glCoverageModulationNV( GLenum components
)
2178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2179 TRACE( "(%d)\n", components
);
2180 funcs
->ext
.p_glCoverageModulationNV( components
);
2183 static void WINAPI
glCoverageModulationTableNV( GLsizei n
, const GLfloat
*v
)
2185 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2186 TRACE( "(%d, %p)\n", n
, v
);
2187 funcs
->ext
.p_glCoverageModulationTableNV( n
, v
);
2190 static void WINAPI
glCreateBuffers( GLsizei n
, GLuint
*buffers
)
2192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2193 TRACE( "(%d, %p)\n", n
, buffers
);
2194 funcs
->ext
.p_glCreateBuffers( n
, buffers
);
2197 static void WINAPI
glCreateCommandListsNV( GLsizei n
, GLuint
*lists
)
2199 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2200 TRACE( "(%d, %p)\n", n
, lists
);
2201 funcs
->ext
.p_glCreateCommandListsNV( n
, lists
);
2204 static void WINAPI
glCreateFramebuffers( GLsizei n
, GLuint
*framebuffers
)
2206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2207 TRACE( "(%d, %p)\n", n
, framebuffers
);
2208 funcs
->ext
.p_glCreateFramebuffers( n
, framebuffers
);
2211 static void WINAPI
glCreateMemoryObjectsEXT( GLsizei n
, GLuint
*memoryObjects
)
2213 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2214 TRACE( "(%d, %p)\n", n
, memoryObjects
);
2215 funcs
->ext
.p_glCreateMemoryObjectsEXT( n
, memoryObjects
);
2218 static void WINAPI
glCreatePerfQueryINTEL( GLuint queryId
, GLuint
*queryHandle
)
2220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2221 TRACE( "(%d, %p)\n", queryId
, queryHandle
);
2222 funcs
->ext
.p_glCreatePerfQueryINTEL( queryId
, queryHandle
);
2225 static GLuint WINAPI
glCreateProgram(void)
2227 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2229 return funcs
->ext
.p_glCreateProgram();
2232 static GLhandleARB WINAPI
glCreateProgramObjectARB(void)
2234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2236 return funcs
->ext
.p_glCreateProgramObjectARB();
2239 static void WINAPI
glCreateProgramPipelines( GLsizei n
, GLuint
*pipelines
)
2241 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2242 TRACE( "(%d, %p)\n", n
, pipelines
);
2243 funcs
->ext
.p_glCreateProgramPipelines( n
, pipelines
);
2246 static GLuint WINAPI
glCreateProgressFenceNVX(void)
2248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2250 return funcs
->ext
.p_glCreateProgressFenceNVX();
2253 static void WINAPI
glCreateQueries( GLenum target
, GLsizei n
, GLuint
*ids
)
2255 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2256 TRACE( "(%d, %d, %p)\n", target
, n
, ids
);
2257 funcs
->ext
.p_glCreateQueries( target
, n
, ids
);
2260 static void WINAPI
glCreateRenderbuffers( GLsizei n
, GLuint
*renderbuffers
)
2262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2263 TRACE( "(%d, %p)\n", n
, renderbuffers
);
2264 funcs
->ext
.p_glCreateRenderbuffers( n
, renderbuffers
);
2267 static void WINAPI
glCreateSamplers( GLsizei n
, GLuint
*samplers
)
2269 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2270 TRACE( "(%d, %p)\n", n
, samplers
);
2271 funcs
->ext
.p_glCreateSamplers( n
, samplers
);
2274 static GLuint WINAPI
glCreateShader( GLenum type
)
2276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2277 TRACE( "(%d)\n", type
);
2278 return funcs
->ext
.p_glCreateShader( type
);
2281 static GLhandleARB WINAPI
glCreateShaderObjectARB( GLenum shaderType
)
2283 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2284 TRACE( "(%d)\n", shaderType
);
2285 return funcs
->ext
.p_glCreateShaderObjectARB( shaderType
);
2288 static GLuint WINAPI
glCreateShaderProgramEXT( GLenum type
, const GLchar
*string
)
2290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2291 TRACE( "(%d, %p)\n", type
, string
);
2292 return funcs
->ext
.p_glCreateShaderProgramEXT( type
, string
);
2295 static GLuint WINAPI
glCreateShaderProgramv( GLenum type
, GLsizei count
, const GLchar
*const*strings
)
2297 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2298 TRACE( "(%d, %d, %p)\n", type
, count
, strings
);
2299 return funcs
->ext
.p_glCreateShaderProgramv( type
, count
, strings
);
2302 static void WINAPI
glCreateStatesNV( GLsizei n
, GLuint
*states
)
2304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2305 TRACE( "(%d, %p)\n", n
, states
);
2306 funcs
->ext
.p_glCreateStatesNV( n
, states
);
2309 static GLsync WINAPI
glCreateSyncFromCLeventARB( struct _cl_context
*context
, struct _cl_event
*event
, GLbitfield flags
)
2311 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2312 TRACE( "(%p, %p, %d)\n", context
, event
, flags
);
2313 return funcs
->ext
.p_glCreateSyncFromCLeventARB( context
, event
, flags
);
2316 static void WINAPI
glCreateTextures( GLenum target
, GLsizei n
, GLuint
*textures
)
2318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2319 TRACE( "(%d, %d, %p)\n", target
, n
, textures
);
2320 funcs
->ext
.p_glCreateTextures( target
, n
, textures
);
2323 static void WINAPI
glCreateTransformFeedbacks( GLsizei n
, GLuint
*ids
)
2325 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2326 TRACE( "(%d, %p)\n", n
, ids
);
2327 funcs
->ext
.p_glCreateTransformFeedbacks( n
, ids
);
2330 static void WINAPI
glCreateVertexArrays( GLsizei n
, GLuint
*arrays
)
2332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2333 TRACE( "(%d, %p)\n", n
, arrays
);
2334 funcs
->ext
.p_glCreateVertexArrays( n
, arrays
);
2337 static void WINAPI
glCullParameterdvEXT( GLenum pname
, GLdouble
*params
)
2339 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2340 TRACE( "(%d, %p)\n", pname
, params
);
2341 funcs
->ext
.p_glCullParameterdvEXT( pname
, params
);
2344 static void WINAPI
glCullParameterfvEXT( GLenum pname
, GLfloat
*params
)
2346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2347 TRACE( "(%d, %p)\n", pname
, params
);
2348 funcs
->ext
.p_glCullParameterfvEXT( pname
, params
);
2351 static void WINAPI
glCurrentPaletteMatrixARB( GLint index
)
2353 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2354 TRACE( "(%d)\n", index
);
2355 funcs
->ext
.p_glCurrentPaletteMatrixARB( index
);
2358 static void WINAPI
glDebugMessageControl( GLenum source
, GLenum type
, GLenum severity
, GLsizei count
, const GLuint
*ids
, GLboolean enabled
)
2360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2361 TRACE( "(%d, %d, %d, %d, %p, %d)\n", source
, type
, severity
, count
, ids
, enabled
);
2362 funcs
->ext
.p_glDebugMessageControl( source
, type
, severity
, count
, ids
, enabled
);
2365 static void WINAPI
glDebugMessageControlARB( GLenum source
, GLenum type
, GLenum severity
, GLsizei count
, const GLuint
*ids
, GLboolean enabled
)
2367 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2368 TRACE( "(%d, %d, %d, %d, %p, %d)\n", source
, type
, severity
, count
, ids
, enabled
);
2369 funcs
->ext
.p_glDebugMessageControlARB( source
, type
, severity
, count
, ids
, enabled
);
2372 static void WINAPI
glDebugMessageEnableAMD( GLenum category
, GLenum severity
, GLsizei count
, const GLuint
*ids
, GLboolean enabled
)
2374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2375 TRACE( "(%d, %d, %d, %p, %d)\n", category
, severity
, count
, ids
, enabled
);
2376 funcs
->ext
.p_glDebugMessageEnableAMD( category
, severity
, count
, ids
, enabled
);
2379 static void WINAPI
glDebugMessageInsert( GLenum source
, GLenum type
, GLuint id
, GLenum severity
, GLsizei length
, const GLchar
*buf
)
2381 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2382 TRACE( "(%d, %d, %d, %d, %d, %p)\n", source
, type
, id
, severity
, length
, buf
);
2383 funcs
->ext
.p_glDebugMessageInsert( source
, type
, id
, severity
, length
, buf
);
2386 static void WINAPI
glDebugMessageInsertAMD( GLenum category
, GLenum severity
, GLuint id
, GLsizei length
, const GLchar
*buf
)
2388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2389 TRACE( "(%d, %d, %d, %d, %p)\n", category
, severity
, id
, length
, buf
);
2390 funcs
->ext
.p_glDebugMessageInsertAMD( category
, severity
, id
, length
, buf
);
2393 static void WINAPI
glDebugMessageInsertARB( GLenum source
, GLenum type
, GLuint id
, GLenum severity
, GLsizei length
, const GLchar
*buf
)
2395 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2396 TRACE( "(%d, %d, %d, %d, %d, %p)\n", source
, type
, id
, severity
, length
, buf
);
2397 funcs
->ext
.p_glDebugMessageInsertARB( source
, type
, id
, severity
, length
, buf
);
2400 static void WINAPI
glDeformSGIX( GLbitfield mask
)
2402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2403 TRACE( "(%d)\n", mask
);
2404 funcs
->ext
.p_glDeformSGIX( mask
);
2407 static void WINAPI
glDeformationMap3dSGIX( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble w1
, GLdouble w2
, GLint wstride
, GLint worder
, const GLdouble
*points
)
2409 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2410 TRACE( "(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2411 funcs
->ext
.p_glDeformationMap3dSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2414 static void WINAPI
glDeformationMap3fSGIX( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat w1
, GLfloat w2
, GLint wstride
, GLint worder
, const GLfloat
*points
)
2416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2417 TRACE( "(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2418 funcs
->ext
.p_glDeformationMap3fSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
2421 static void WINAPI
glDeleteAsyncMarkersSGIX( GLuint marker
, GLsizei range
)
2423 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2424 TRACE( "(%d, %d)\n", marker
, range
);
2425 funcs
->ext
.p_glDeleteAsyncMarkersSGIX( marker
, range
);
2428 static void WINAPI
glDeleteBufferRegion( GLenum region
)
2430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2431 TRACE( "(%d)\n", region
);
2432 funcs
->ext
.p_glDeleteBufferRegion( region
);
2435 static void WINAPI
glDeleteBuffers( GLsizei n
, const GLuint
*buffers
)
2437 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2438 TRACE( "(%d, %p)\n", n
, buffers
);
2439 funcs
->ext
.p_glDeleteBuffers( n
, buffers
);
2442 static void WINAPI
glDeleteBuffersARB( GLsizei n
, const GLuint
*buffers
)
2444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2445 TRACE( "(%d, %p)\n", n
, buffers
);
2446 funcs
->ext
.p_glDeleteBuffersARB( n
, buffers
);
2449 static void WINAPI
glDeleteCommandListsNV( GLsizei n
, const GLuint
*lists
)
2451 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2452 TRACE( "(%d, %p)\n", n
, lists
);
2453 funcs
->ext
.p_glDeleteCommandListsNV( n
, lists
);
2456 static void WINAPI
glDeleteFencesAPPLE( GLsizei n
, const GLuint
*fences
)
2458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2459 TRACE( "(%d, %p)\n", n
, fences
);
2460 funcs
->ext
.p_glDeleteFencesAPPLE( n
, fences
);
2463 static void WINAPI
glDeleteFencesNV( GLsizei n
, const GLuint
*fences
)
2465 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2466 TRACE( "(%d, %p)\n", n
, fences
);
2467 funcs
->ext
.p_glDeleteFencesNV( n
, fences
);
2470 static void WINAPI
glDeleteFragmentShaderATI( GLuint id
)
2472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2473 TRACE( "(%d)\n", id
);
2474 funcs
->ext
.p_glDeleteFragmentShaderATI( id
);
2477 static void WINAPI
glDeleteFramebuffers( GLsizei n
, const GLuint
*framebuffers
)
2479 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2480 TRACE( "(%d, %p)\n", n
, framebuffers
);
2481 funcs
->ext
.p_glDeleteFramebuffers( n
, framebuffers
);
2484 static void WINAPI
glDeleteFramebuffersEXT( GLsizei n
, const GLuint
*framebuffers
)
2486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2487 TRACE( "(%d, %p)\n", n
, framebuffers
);
2488 funcs
->ext
.p_glDeleteFramebuffersEXT( n
, framebuffers
);
2491 static void WINAPI
glDeleteMemoryObjectsEXT( GLsizei n
, const GLuint
*memoryObjects
)
2493 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2494 TRACE( "(%d, %p)\n", n
, memoryObjects
);
2495 funcs
->ext
.p_glDeleteMemoryObjectsEXT( n
, memoryObjects
);
2498 static void WINAPI
glDeleteNamedStringARB( GLint namelen
, const GLchar
*name
)
2500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2501 TRACE( "(%d, %p)\n", namelen
, name
);
2502 funcs
->ext
.p_glDeleteNamedStringARB( namelen
, name
);
2505 static void WINAPI
glDeleteNamesAMD( GLenum identifier
, GLuint num
, const GLuint
*names
)
2507 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2508 TRACE( "(%d, %d, %p)\n", identifier
, num
, names
);
2509 funcs
->ext
.p_glDeleteNamesAMD( identifier
, num
, names
);
2512 static void WINAPI
glDeleteObjectARB( GLhandleARB obj
)
2514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2515 TRACE( "(%d)\n", obj
);
2516 funcs
->ext
.p_glDeleteObjectARB( obj
);
2519 static void WINAPI
glDeleteObjectBufferATI( GLuint buffer
)
2521 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2522 TRACE( "(%d)\n", buffer
);
2523 funcs
->ext
.p_glDeleteObjectBufferATI( buffer
);
2526 static void WINAPI
glDeleteOcclusionQueriesNV( GLsizei n
, const GLuint
*ids
)
2528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2529 TRACE( "(%d, %p)\n", n
, ids
);
2530 funcs
->ext
.p_glDeleteOcclusionQueriesNV( n
, ids
);
2533 static void WINAPI
glDeletePathsNV( GLuint path
, GLsizei range
)
2535 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2536 TRACE( "(%d, %d)\n", path
, range
);
2537 funcs
->ext
.p_glDeletePathsNV( path
, range
);
2540 static void WINAPI
glDeletePerfMonitorsAMD( GLsizei n
, GLuint
*monitors
)
2542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2543 TRACE( "(%d, %p)\n", n
, monitors
);
2544 funcs
->ext
.p_glDeletePerfMonitorsAMD( n
, monitors
);
2547 static void WINAPI
glDeletePerfQueryINTEL( GLuint queryHandle
)
2549 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2550 TRACE( "(%d)\n", queryHandle
);
2551 funcs
->ext
.p_glDeletePerfQueryINTEL( queryHandle
);
2554 static void WINAPI
glDeleteProgram( GLuint program
)
2556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2557 TRACE( "(%d)\n", program
);
2558 funcs
->ext
.p_glDeleteProgram( program
);
2561 static void WINAPI
glDeleteProgramPipelines( GLsizei n
, const GLuint
*pipelines
)
2563 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2564 TRACE( "(%d, %p)\n", n
, pipelines
);
2565 funcs
->ext
.p_glDeleteProgramPipelines( n
, pipelines
);
2568 static void WINAPI
glDeleteProgramsARB( GLsizei n
, const GLuint
*programs
)
2570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2571 TRACE( "(%d, %p)\n", n
, programs
);
2572 funcs
->ext
.p_glDeleteProgramsARB( n
, programs
);
2575 static void WINAPI
glDeleteProgramsNV( GLsizei n
, const GLuint
*programs
)
2577 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2578 TRACE( "(%d, %p)\n", n
, programs
);
2579 funcs
->ext
.p_glDeleteProgramsNV( n
, programs
);
2582 static void WINAPI
glDeleteQueries( GLsizei n
, const GLuint
*ids
)
2584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2585 TRACE( "(%d, %p)\n", n
, ids
);
2586 funcs
->ext
.p_glDeleteQueries( n
, ids
);
2589 static void WINAPI
glDeleteQueriesARB( GLsizei n
, const GLuint
*ids
)
2591 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2592 TRACE( "(%d, %p)\n", n
, ids
);
2593 funcs
->ext
.p_glDeleteQueriesARB( n
, ids
);
2596 static void WINAPI
glDeleteQueryResourceTagNV( GLsizei n
, const GLint
*tagIds
)
2598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2599 TRACE( "(%d, %p)\n", n
, tagIds
);
2600 funcs
->ext
.p_glDeleteQueryResourceTagNV( n
, tagIds
);
2603 static void WINAPI
glDeleteRenderbuffers( GLsizei n
, const GLuint
*renderbuffers
)
2605 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2606 TRACE( "(%d, %p)\n", n
, renderbuffers
);
2607 funcs
->ext
.p_glDeleteRenderbuffers( n
, renderbuffers
);
2610 static void WINAPI
glDeleteRenderbuffersEXT( GLsizei n
, const GLuint
*renderbuffers
)
2612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2613 TRACE( "(%d, %p)\n", n
, renderbuffers
);
2614 funcs
->ext
.p_glDeleteRenderbuffersEXT( n
, renderbuffers
);
2617 static void WINAPI
glDeleteSamplers( GLsizei count
, const GLuint
*samplers
)
2619 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2620 TRACE( "(%d, %p)\n", count
, samplers
);
2621 funcs
->ext
.p_glDeleteSamplers( count
, samplers
);
2624 static void WINAPI
glDeleteSemaphoresEXT( GLsizei n
, const GLuint
*semaphores
)
2626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2627 TRACE( "(%d, %p)\n", n
, semaphores
);
2628 funcs
->ext
.p_glDeleteSemaphoresEXT( n
, semaphores
);
2631 static void WINAPI
glDeleteShader( GLuint shader
)
2633 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2634 TRACE( "(%d)\n", shader
);
2635 funcs
->ext
.p_glDeleteShader( shader
);
2638 static void WINAPI
glDeleteStatesNV( GLsizei n
, const GLuint
*states
)
2640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2641 TRACE( "(%d, %p)\n", n
, states
);
2642 funcs
->ext
.p_glDeleteStatesNV( n
, states
);
2645 static void WINAPI
glDeleteSync( GLsync sync
)
2647 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2648 TRACE( "(%p)\n", sync
);
2649 funcs
->ext
.p_glDeleteSync( sync
);
2652 static void WINAPI
glDeleteTexturesEXT( GLsizei n
, const GLuint
*textures
)
2654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2655 TRACE( "(%d, %p)\n", n
, textures
);
2656 funcs
->ext
.p_glDeleteTexturesEXT( n
, textures
);
2659 static void WINAPI
glDeleteTransformFeedbacks( GLsizei n
, const GLuint
*ids
)
2661 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2662 TRACE( "(%d, %p)\n", n
, ids
);
2663 funcs
->ext
.p_glDeleteTransformFeedbacks( n
, ids
);
2666 static void WINAPI
glDeleteTransformFeedbacksNV( GLsizei n
, const GLuint
*ids
)
2668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2669 TRACE( "(%d, %p)\n", n
, ids
);
2670 funcs
->ext
.p_glDeleteTransformFeedbacksNV( n
, ids
);
2673 static void WINAPI
glDeleteVertexArrays( GLsizei n
, const GLuint
*arrays
)
2675 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2676 TRACE( "(%d, %p)\n", n
, arrays
);
2677 funcs
->ext
.p_glDeleteVertexArrays( n
, arrays
);
2680 static void WINAPI
glDeleteVertexArraysAPPLE( GLsizei n
, const GLuint
*arrays
)
2682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2683 TRACE( "(%d, %p)\n", n
, arrays
);
2684 funcs
->ext
.p_glDeleteVertexArraysAPPLE( n
, arrays
);
2687 static void WINAPI
glDeleteVertexShaderEXT( GLuint id
)
2689 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2690 TRACE( "(%d)\n", id
);
2691 funcs
->ext
.p_glDeleteVertexShaderEXT( id
);
2694 static void WINAPI
glDepthBoundsEXT( GLclampd zmin
, GLclampd zmax
)
2696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2697 TRACE( "(%f, %f)\n", zmin
, zmax
);
2698 funcs
->ext
.p_glDepthBoundsEXT( zmin
, zmax
);
2701 static void WINAPI
glDepthBoundsdNV( GLdouble zmin
, GLdouble zmax
)
2703 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2704 TRACE( "(%f, %f)\n", zmin
, zmax
);
2705 funcs
->ext
.p_glDepthBoundsdNV( zmin
, zmax
);
2708 static void WINAPI
glDepthRangeArraydvNV( GLuint first
, GLsizei count
, const GLdouble
*v
)
2710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2711 TRACE( "(%d, %d, %p)\n", first
, count
, v
);
2712 funcs
->ext
.p_glDepthRangeArraydvNV( first
, count
, v
);
2715 static void WINAPI
glDepthRangeArrayv( GLuint first
, GLsizei count
, const GLdouble
*v
)
2717 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2718 TRACE( "(%d, %d, %p)\n", first
, count
, v
);
2719 funcs
->ext
.p_glDepthRangeArrayv( first
, count
, v
);
2722 static void WINAPI
glDepthRangeIndexed( GLuint index
, GLdouble n
, GLdouble f
)
2724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2725 TRACE( "(%d, %f, %f)\n", index
, n
, f
);
2726 funcs
->ext
.p_glDepthRangeIndexed( index
, n
, f
);
2729 static void WINAPI
glDepthRangeIndexeddNV( GLuint index
, GLdouble n
, GLdouble f
)
2731 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2732 TRACE( "(%d, %f, %f)\n", index
, n
, f
);
2733 funcs
->ext
.p_glDepthRangeIndexeddNV( index
, n
, f
);
2736 static void WINAPI
glDepthRangedNV( GLdouble zNear
, GLdouble zFar
)
2738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2739 TRACE( "(%f, %f)\n", zNear
, zFar
);
2740 funcs
->ext
.p_glDepthRangedNV( zNear
, zFar
);
2743 static void WINAPI
glDepthRangef( GLfloat n
, GLfloat f
)
2745 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2746 TRACE( "(%f, %f)\n", n
, f
);
2747 funcs
->ext
.p_glDepthRangef( n
, f
);
2750 static void WINAPI
glDepthRangefOES( GLclampf n
, GLclampf f
)
2752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2753 TRACE( "(%f, %f)\n", n
, f
);
2754 funcs
->ext
.p_glDepthRangefOES( n
, f
);
2757 static void WINAPI
glDepthRangexOES( GLfixed n
, GLfixed f
)
2759 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2760 TRACE( "(%d, %d)\n", n
, f
);
2761 funcs
->ext
.p_glDepthRangexOES( n
, f
);
2764 static void WINAPI
glDetachObjectARB( GLhandleARB containerObj
, GLhandleARB attachedObj
)
2766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2767 TRACE( "(%d, %d)\n", containerObj
, attachedObj
);
2768 funcs
->ext
.p_glDetachObjectARB( containerObj
, attachedObj
);
2771 static void WINAPI
glDetachShader( GLuint program
, GLuint shader
)
2773 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2774 TRACE( "(%d, %d)\n", program
, shader
);
2775 funcs
->ext
.p_glDetachShader( program
, shader
);
2778 static void WINAPI
glDetailTexFuncSGIS( GLenum target
, GLsizei n
, const GLfloat
*points
)
2780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2781 TRACE( "(%d, %d, %p)\n", target
, n
, points
);
2782 funcs
->ext
.p_glDetailTexFuncSGIS( target
, n
, points
);
2785 static void WINAPI
glDisableClientStateIndexedEXT( GLenum array
, GLuint index
)
2787 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2788 TRACE( "(%d, %d)\n", array
, index
);
2789 funcs
->ext
.p_glDisableClientStateIndexedEXT( array
, index
);
2792 static void WINAPI
glDisableClientStateiEXT( GLenum array
, GLuint index
)
2794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2795 TRACE( "(%d, %d)\n", array
, index
);
2796 funcs
->ext
.p_glDisableClientStateiEXT( array
, index
);
2799 static void WINAPI
glDisableIndexedEXT( GLenum target
, GLuint index
)
2801 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2802 TRACE( "(%d, %d)\n", target
, index
);
2803 funcs
->ext
.p_glDisableIndexedEXT( target
, index
);
2806 static void WINAPI
glDisableVariantClientStateEXT( GLuint id
)
2808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2809 TRACE( "(%d)\n", id
);
2810 funcs
->ext
.p_glDisableVariantClientStateEXT( id
);
2813 static void WINAPI
glDisableVertexArrayAttrib( GLuint vaobj
, GLuint index
)
2815 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2816 TRACE( "(%d, %d)\n", vaobj
, index
);
2817 funcs
->ext
.p_glDisableVertexArrayAttrib( vaobj
, index
);
2820 static void WINAPI
glDisableVertexArrayAttribEXT( GLuint vaobj
, GLuint index
)
2822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2823 TRACE( "(%d, %d)\n", vaobj
, index
);
2824 funcs
->ext
.p_glDisableVertexArrayAttribEXT( vaobj
, index
);
2827 static void WINAPI
glDisableVertexArrayEXT( GLuint vaobj
, GLenum array
)
2829 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2830 TRACE( "(%d, %d)\n", vaobj
, array
);
2831 funcs
->ext
.p_glDisableVertexArrayEXT( vaobj
, array
);
2834 static void WINAPI
glDisableVertexAttribAPPLE( GLuint index
, GLenum pname
)
2836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2837 TRACE( "(%d, %d)\n", index
, pname
);
2838 funcs
->ext
.p_glDisableVertexAttribAPPLE( index
, pname
);
2841 static void WINAPI
glDisableVertexAttribArray( GLuint index
)
2843 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2844 TRACE( "(%d)\n", index
);
2845 funcs
->ext
.p_glDisableVertexAttribArray( index
);
2848 static void WINAPI
glDisableVertexAttribArrayARB( GLuint index
)
2850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2851 TRACE( "(%d)\n", index
);
2852 funcs
->ext
.p_glDisableVertexAttribArrayARB( index
);
2855 static void WINAPI
glDisablei( GLenum target
, GLuint index
)
2857 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2858 TRACE( "(%d, %d)\n", target
, index
);
2859 funcs
->ext
.p_glDisablei( target
, index
);
2862 static void WINAPI
glDispatchCompute( GLuint num_groups_x
, GLuint num_groups_y
, GLuint num_groups_z
)
2864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2865 TRACE( "(%d, %d, %d)\n", num_groups_x
, num_groups_y
, num_groups_z
);
2866 funcs
->ext
.p_glDispatchCompute( num_groups_x
, num_groups_y
, num_groups_z
);
2869 static void WINAPI
glDispatchComputeGroupSizeARB( GLuint num_groups_x
, GLuint num_groups_y
, GLuint num_groups_z
, GLuint group_size_x
, GLuint group_size_y
, GLuint group_size_z
)
2871 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2872 TRACE( "(%d, %d, %d, %d, %d, %d)\n", num_groups_x
, num_groups_y
, num_groups_z
, group_size_x
, group_size_y
, group_size_z
);
2873 funcs
->ext
.p_glDispatchComputeGroupSizeARB( num_groups_x
, num_groups_y
, num_groups_z
, group_size_x
, group_size_y
, group_size_z
);
2876 static void WINAPI
glDispatchComputeIndirect( GLintptr indirect
)
2878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2879 TRACE( "(%ld)\n", indirect
);
2880 funcs
->ext
.p_glDispatchComputeIndirect( indirect
);
2883 static void WINAPI
glDrawArraysEXT( GLenum mode
, GLint first
, GLsizei count
)
2885 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2886 TRACE( "(%d, %d, %d)\n", mode
, first
, count
);
2887 funcs
->ext
.p_glDrawArraysEXT( mode
, first
, count
);
2890 static void WINAPI
glDrawArraysIndirect( GLenum mode
, const void *indirect
)
2892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2893 TRACE( "(%d, %p)\n", mode
, indirect
);
2894 funcs
->ext
.p_glDrawArraysIndirect( mode
, indirect
);
2897 static void WINAPI
glDrawArraysInstanced( GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
)
2899 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2900 TRACE( "(%d, %d, %d, %d)\n", mode
, first
, count
, instancecount
);
2901 funcs
->ext
.p_glDrawArraysInstanced( mode
, first
, count
, instancecount
);
2904 static void WINAPI
glDrawArraysInstancedARB( GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
)
2906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2907 TRACE( "(%d, %d, %d, %d)\n", mode
, first
, count
, primcount
);
2908 funcs
->ext
.p_glDrawArraysInstancedARB( mode
, first
, count
, primcount
);
2911 static void WINAPI
glDrawArraysInstancedBaseInstance( GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
, GLuint baseinstance
)
2913 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2914 TRACE( "(%d, %d, %d, %d, %d)\n", mode
, first
, count
, instancecount
, baseinstance
);
2915 funcs
->ext
.p_glDrawArraysInstancedBaseInstance( mode
, first
, count
, instancecount
, baseinstance
);
2918 static void WINAPI
glDrawArraysInstancedEXT( GLenum mode
, GLint start
, GLsizei count
, GLsizei primcount
)
2920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2921 TRACE( "(%d, %d, %d, %d)\n", mode
, start
, count
, primcount
);
2922 funcs
->ext
.p_glDrawArraysInstancedEXT( mode
, start
, count
, primcount
);
2925 static void WINAPI
glDrawBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint xDest
, GLint yDest
)
2927 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2928 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
, xDest
, yDest
);
2929 funcs
->ext
.p_glDrawBufferRegion( region
, x
, y
, width
, height
, xDest
, yDest
);
2932 static void WINAPI
glDrawBuffers( GLsizei n
, const GLenum
*bufs
)
2934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2935 TRACE( "(%d, %p)\n", n
, bufs
);
2936 funcs
->ext
.p_glDrawBuffers( n
, bufs
);
2939 static void WINAPI
glDrawBuffersARB( GLsizei n
, const GLenum
*bufs
)
2941 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2942 TRACE( "(%d, %p)\n", n
, bufs
);
2943 funcs
->ext
.p_glDrawBuffersARB( n
, bufs
);
2946 static void WINAPI
glDrawBuffersATI( GLsizei n
, const GLenum
*bufs
)
2948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2949 TRACE( "(%d, %p)\n", n
, bufs
);
2950 funcs
->ext
.p_glDrawBuffersATI( n
, bufs
);
2953 static void WINAPI
glDrawCommandsAddressNV( GLenum primitiveMode
, const GLuint64
*indirects
, const GLsizei
*sizes
, GLuint count
)
2955 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2956 TRACE( "(%d, %p, %p, %d)\n", primitiveMode
, indirects
, sizes
, count
);
2957 funcs
->ext
.p_glDrawCommandsAddressNV( primitiveMode
, indirects
, sizes
, count
);
2960 static void WINAPI
glDrawCommandsNV( GLenum primitiveMode
, GLuint buffer
, const GLintptr
*indirects
, const GLsizei
*sizes
, GLuint count
)
2962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2963 TRACE( "(%d, %d, %p, %p, %d)\n", primitiveMode
, buffer
, indirects
, sizes
, count
);
2964 funcs
->ext
.p_glDrawCommandsNV( primitiveMode
, buffer
, indirects
, sizes
, count
);
2967 static void WINAPI
glDrawCommandsStatesAddressNV( const GLuint64
*indirects
, const GLsizei
*sizes
, const GLuint
*states
, const GLuint
*fbos
, GLuint count
)
2969 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2970 TRACE( "(%p, %p, %p, %p, %d)\n", indirects
, sizes
, states
, fbos
, count
);
2971 funcs
->ext
.p_glDrawCommandsStatesAddressNV( indirects
, sizes
, states
, fbos
, count
);
2974 static void WINAPI
glDrawCommandsStatesNV( GLuint buffer
, const GLintptr
*indirects
, const GLsizei
*sizes
, const GLuint
*states
, const GLuint
*fbos
, GLuint count
)
2976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2977 TRACE( "(%d, %p, %p, %p, %p, %d)\n", buffer
, indirects
, sizes
, states
, fbos
, count
);
2978 funcs
->ext
.p_glDrawCommandsStatesNV( buffer
, indirects
, sizes
, states
, fbos
, count
);
2981 static void WINAPI
glDrawElementArrayAPPLE( GLenum mode
, GLint first
, GLsizei count
)
2983 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2984 TRACE( "(%d, %d, %d)\n", mode
, first
, count
);
2985 funcs
->ext
.p_glDrawElementArrayAPPLE( mode
, first
, count
);
2988 static void WINAPI
glDrawElementArrayATI( GLenum mode
, GLsizei count
)
2990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2991 TRACE( "(%d, %d)\n", mode
, count
);
2992 funcs
->ext
.p_glDrawElementArrayATI( mode
, count
);
2995 static void WINAPI
glDrawElementsBaseVertex( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
)
2997 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2998 TRACE( "(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, basevertex
);
2999 funcs
->ext
.p_glDrawElementsBaseVertex( mode
, count
, type
, indices
, basevertex
);
3002 static void WINAPI
glDrawElementsIndirect( GLenum mode
, GLenum type
, const void *indirect
)
3004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3005 TRACE( "(%d, %d, %p)\n", mode
, type
, indirect
);
3006 funcs
->ext
.p_glDrawElementsIndirect( mode
, type
, indirect
);
3009 static void WINAPI
glDrawElementsInstanced( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
)
3011 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3012 TRACE( "(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, instancecount
);
3013 funcs
->ext
.p_glDrawElementsInstanced( mode
, count
, type
, indices
, instancecount
);
3016 static void WINAPI
glDrawElementsInstancedARB( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
)
3018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3019 TRACE( "(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
3020 funcs
->ext
.p_glDrawElementsInstancedARB( mode
, count
, type
, indices
, primcount
);
3023 static void WINAPI
glDrawElementsInstancedBaseInstance( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLuint baseinstance
)
3025 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3026 TRACE( "(%d, %d, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, instancecount
, baseinstance
);
3027 funcs
->ext
.p_glDrawElementsInstancedBaseInstance( mode
, count
, type
, indices
, instancecount
, baseinstance
);
3030 static void WINAPI
glDrawElementsInstancedBaseVertex( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
)
3032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3033 TRACE( "(%d, %d, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, instancecount
, basevertex
);
3034 funcs
->ext
.p_glDrawElementsInstancedBaseVertex( mode
, count
, type
, indices
, instancecount
, basevertex
);
3037 static void WINAPI
glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
, GLuint baseinstance
)
3039 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3040 TRACE( "(%d, %d, %d, %p, %d, %d, %d)\n", mode
, count
, type
, indices
, instancecount
, basevertex
, baseinstance
);
3041 funcs
->ext
.p_glDrawElementsInstancedBaseVertexBaseInstance( mode
, count
, type
, indices
, instancecount
, basevertex
, baseinstance
);
3044 static void WINAPI
glDrawElementsInstancedEXT( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
)
3046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3047 TRACE( "(%d, %d, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
3048 funcs
->ext
.p_glDrawElementsInstancedEXT( mode
, count
, type
, indices
, primcount
);
3051 static void WINAPI
glDrawMeshArraysSUN( GLenum mode
, GLint first
, GLsizei count
, GLsizei width
)
3053 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3054 TRACE( "(%d, %d, %d, %d)\n", mode
, first
, count
, width
);
3055 funcs
->ext
.p_glDrawMeshArraysSUN( mode
, first
, count
, width
);
3058 static void WINAPI
glDrawMeshTasksIndirectNV( GLintptr indirect
)
3060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3061 TRACE( "(%ld)\n", indirect
);
3062 funcs
->ext
.p_glDrawMeshTasksIndirectNV( indirect
);
3065 static void WINAPI
glDrawMeshTasksNV( GLuint first
, GLuint count
)
3067 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3068 TRACE( "(%d, %d)\n", first
, count
);
3069 funcs
->ext
.p_glDrawMeshTasksNV( first
, count
);
3072 static void WINAPI
glDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, GLint first
, GLsizei count
)
3074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3075 TRACE( "(%d, %d, %d, %d, %d)\n", mode
, start
, end
, first
, count
);
3076 funcs
->ext
.p_glDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
);
3079 static void WINAPI
glDrawRangeElementArrayATI( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
)
3081 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3082 TRACE( "(%d, %d, %d, %d)\n", mode
, start
, end
, count
);
3083 funcs
->ext
.p_glDrawRangeElementArrayATI( mode
, start
, end
, count
);
3086 static void WINAPI
glDrawRangeElements( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
)
3088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3089 TRACE( "(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
3090 funcs
->ext
.p_glDrawRangeElements( mode
, start
, end
, count
, type
, indices
);
3093 static void WINAPI
glDrawRangeElementsBaseVertex( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
)
3095 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3096 TRACE( "(%d, %d, %d, %d, %d, %p, %d)\n", mode
, start
, end
, count
, type
, indices
, basevertex
);
3097 funcs
->ext
.p_glDrawRangeElementsBaseVertex( mode
, start
, end
, count
, type
, indices
, basevertex
);
3100 static void WINAPI
glDrawRangeElementsEXT( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
)
3102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3103 TRACE( "(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
3104 funcs
->ext
.p_glDrawRangeElementsEXT( mode
, start
, end
, count
, type
, indices
);
3107 static void WINAPI
glDrawTextureNV( GLuint texture
, GLuint sampler
, GLfloat x0
, GLfloat y0
, GLfloat x1
, GLfloat y1
, GLfloat z
, GLfloat s0
, GLfloat t0
, GLfloat s1
, GLfloat t1
)
3109 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3110 TRACE( "(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", texture
, sampler
, x0
, y0
, x1
, y1
, z
, s0
, t0
, s1
, t1
);
3111 funcs
->ext
.p_glDrawTextureNV( texture
, sampler
, x0
, y0
, x1
, y1
, z
, s0
, t0
, s1
, t1
);
3114 static void WINAPI
glDrawTransformFeedback( GLenum mode
, GLuint id
)
3116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3117 TRACE( "(%d, %d)\n", mode
, id
);
3118 funcs
->ext
.p_glDrawTransformFeedback( mode
, id
);
3121 static void WINAPI
glDrawTransformFeedbackInstanced( GLenum mode
, GLuint id
, GLsizei instancecount
)
3123 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3124 TRACE( "(%d, %d, %d)\n", mode
, id
, instancecount
);
3125 funcs
->ext
.p_glDrawTransformFeedbackInstanced( mode
, id
, instancecount
);
3128 static void WINAPI
glDrawTransformFeedbackNV( GLenum mode
, GLuint id
)
3130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3131 TRACE( "(%d, %d)\n", mode
, id
);
3132 funcs
->ext
.p_glDrawTransformFeedbackNV( mode
, id
);
3135 static void WINAPI
glDrawTransformFeedbackStream( GLenum mode
, GLuint id
, GLuint stream
)
3137 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3138 TRACE( "(%d, %d, %d)\n", mode
, id
, stream
);
3139 funcs
->ext
.p_glDrawTransformFeedbackStream( mode
, id
, stream
);
3142 static void WINAPI
glDrawTransformFeedbackStreamInstanced( GLenum mode
, GLuint id
, GLuint stream
, GLsizei instancecount
)
3144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3145 TRACE( "(%d, %d, %d, %d)\n", mode
, id
, stream
, instancecount
);
3146 funcs
->ext
.p_glDrawTransformFeedbackStreamInstanced( mode
, id
, stream
, instancecount
);
3149 static void WINAPI
glDrawVkImageNV( GLuint64 vkImage
, GLuint sampler
, GLfloat x0
, GLfloat y0
, GLfloat x1
, GLfloat y1
, GLfloat z
, GLfloat s0
, GLfloat t0
, GLfloat s1
, GLfloat t1
)
3151 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3152 TRACE( "(%s, %d, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", wine_dbgstr_longlong(vkImage
), sampler
, x0
, y0
, x1
, y1
, z
, s0
, t0
, s1
, t1
);
3153 funcs
->ext
.p_glDrawVkImageNV( vkImage
, sampler
, x0
, y0
, x1
, y1
, z
, s0
, t0
, s1
, t1
);
3156 static void WINAPI
glEGLImageTargetTexStorageEXT( GLenum target
, GLeglImageOES image
, const GLint
* attrib_list
)
3158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3159 TRACE( "(%d, %p, %p)\n", target
, image
, attrib_list
);
3160 funcs
->ext
.p_glEGLImageTargetTexStorageEXT( target
, image
, attrib_list
);
3163 static void WINAPI
glEGLImageTargetTextureStorageEXT( GLuint texture
, GLeglImageOES image
, const GLint
* attrib_list
)
3165 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3166 TRACE( "(%d, %p, %p)\n", texture
, image
, attrib_list
);
3167 funcs
->ext
.p_glEGLImageTargetTextureStorageEXT( texture
, image
, attrib_list
);
3170 static void WINAPI
glEdgeFlagFormatNV( GLsizei stride
)
3172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3173 TRACE( "(%d)\n", stride
);
3174 funcs
->ext
.p_glEdgeFlagFormatNV( stride
);
3177 static void WINAPI
glEdgeFlagPointerEXT( GLsizei stride
, GLsizei count
, const GLboolean
*pointer
)
3179 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3180 TRACE( "(%d, %d, %p)\n", stride
, count
, pointer
);
3181 funcs
->ext
.p_glEdgeFlagPointerEXT( stride
, count
, pointer
);
3184 static void WINAPI
glEdgeFlagPointerListIBM( GLint stride
, const GLboolean
**pointer
, GLint ptrstride
)
3186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3187 TRACE( "(%d, %p, %d)\n", stride
, pointer
, ptrstride
);
3188 funcs
->ext
.p_glEdgeFlagPointerListIBM( stride
, pointer
, ptrstride
);
3191 static void WINAPI
glElementPointerAPPLE( GLenum type
, const void *pointer
)
3193 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3194 TRACE( "(%d, %p)\n", type
, pointer
);
3195 funcs
->ext
.p_glElementPointerAPPLE( type
, pointer
);
3198 static void WINAPI
glElementPointerATI( GLenum type
, const void *pointer
)
3200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3201 TRACE( "(%d, %p)\n", type
, pointer
);
3202 funcs
->ext
.p_glElementPointerATI( type
, pointer
);
3205 static void WINAPI
glEnableClientStateIndexedEXT( GLenum array
, GLuint index
)
3207 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3208 TRACE( "(%d, %d)\n", array
, index
);
3209 funcs
->ext
.p_glEnableClientStateIndexedEXT( array
, index
);
3212 static void WINAPI
glEnableClientStateiEXT( GLenum array
, GLuint index
)
3214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3215 TRACE( "(%d, %d)\n", array
, index
);
3216 funcs
->ext
.p_glEnableClientStateiEXT( array
, index
);
3219 static void WINAPI
glEnableIndexedEXT( GLenum target
, GLuint index
)
3221 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3222 TRACE( "(%d, %d)\n", target
, index
);
3223 funcs
->ext
.p_glEnableIndexedEXT( target
, index
);
3226 static void WINAPI
glEnableVariantClientStateEXT( GLuint id
)
3228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3229 TRACE( "(%d)\n", id
);
3230 funcs
->ext
.p_glEnableVariantClientStateEXT( id
);
3233 static void WINAPI
glEnableVertexArrayAttrib( GLuint vaobj
, GLuint index
)
3235 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3236 TRACE( "(%d, %d)\n", vaobj
, index
);
3237 funcs
->ext
.p_glEnableVertexArrayAttrib( vaobj
, index
);
3240 static void WINAPI
glEnableVertexArrayAttribEXT( GLuint vaobj
, GLuint index
)
3242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3243 TRACE( "(%d, %d)\n", vaobj
, index
);
3244 funcs
->ext
.p_glEnableVertexArrayAttribEXT( vaobj
, index
);
3247 static void WINAPI
glEnableVertexArrayEXT( GLuint vaobj
, GLenum array
)
3249 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3250 TRACE( "(%d, %d)\n", vaobj
, array
);
3251 funcs
->ext
.p_glEnableVertexArrayEXT( vaobj
, array
);
3254 static void WINAPI
glEnableVertexAttribAPPLE( GLuint index
, GLenum pname
)
3256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3257 TRACE( "(%d, %d)\n", index
, pname
);
3258 funcs
->ext
.p_glEnableVertexAttribAPPLE( index
, pname
);
3261 static void WINAPI
glEnableVertexAttribArray( GLuint index
)
3263 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3264 TRACE( "(%d)\n", index
);
3265 funcs
->ext
.p_glEnableVertexAttribArray( index
);
3268 static void WINAPI
glEnableVertexAttribArrayARB( GLuint index
)
3270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3271 TRACE( "(%d)\n", index
);
3272 funcs
->ext
.p_glEnableVertexAttribArrayARB( index
);
3275 static void WINAPI
glEnablei( GLenum target
, GLuint index
)
3277 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3278 TRACE( "(%d, %d)\n", target
, index
);
3279 funcs
->ext
.p_glEnablei( target
, index
);
3282 static void WINAPI
glEndConditionalRender(void)
3284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3286 funcs
->ext
.p_glEndConditionalRender();
3289 static void WINAPI
glEndConditionalRenderNV(void)
3291 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3293 funcs
->ext
.p_glEndConditionalRenderNV();
3296 static void WINAPI
glEndConditionalRenderNVX(void)
3298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3300 funcs
->ext
.p_glEndConditionalRenderNVX();
3303 static void WINAPI
glEndFragmentShaderATI(void)
3305 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3307 funcs
->ext
.p_glEndFragmentShaderATI();
3310 static void WINAPI
glEndOcclusionQueryNV(void)
3312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3314 funcs
->ext
.p_glEndOcclusionQueryNV();
3317 static void WINAPI
glEndPerfMonitorAMD( GLuint monitor
)
3319 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3320 TRACE( "(%d)\n", monitor
);
3321 funcs
->ext
.p_glEndPerfMonitorAMD( monitor
);
3324 static void WINAPI
glEndPerfQueryINTEL( GLuint queryHandle
)
3326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3327 TRACE( "(%d)\n", queryHandle
);
3328 funcs
->ext
.p_glEndPerfQueryINTEL( queryHandle
);
3331 static void WINAPI
glEndQuery( GLenum target
)
3333 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3334 TRACE( "(%d)\n", target
);
3335 funcs
->ext
.p_glEndQuery( target
);
3338 static void WINAPI
glEndQueryARB( GLenum target
)
3340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3341 TRACE( "(%d)\n", target
);
3342 funcs
->ext
.p_glEndQueryARB( target
);
3345 static void WINAPI
glEndQueryIndexed( GLenum target
, GLuint index
)
3347 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3348 TRACE( "(%d, %d)\n", target
, index
);
3349 funcs
->ext
.p_glEndQueryIndexed( target
, index
);
3352 static void WINAPI
glEndTransformFeedback(void)
3354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3356 funcs
->ext
.p_glEndTransformFeedback();
3359 static void WINAPI
glEndTransformFeedbackEXT(void)
3361 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3363 funcs
->ext
.p_glEndTransformFeedbackEXT();
3366 static void WINAPI
glEndTransformFeedbackNV(void)
3368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3370 funcs
->ext
.p_glEndTransformFeedbackNV();
3373 static void WINAPI
glEndVertexShaderEXT(void)
3375 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3377 funcs
->ext
.p_glEndVertexShaderEXT();
3380 static void WINAPI
glEndVideoCaptureNV( GLuint video_capture_slot
)
3382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3383 TRACE( "(%d)\n", video_capture_slot
);
3384 funcs
->ext
.p_glEndVideoCaptureNV( video_capture_slot
);
3387 static void WINAPI
glEvalCoord1xOES( GLfixed u
)
3389 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3390 TRACE( "(%d)\n", u
);
3391 funcs
->ext
.p_glEvalCoord1xOES( u
);
3394 static void WINAPI
glEvalCoord1xvOES( const GLfixed
*coords
)
3396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3397 TRACE( "(%p)\n", coords
);
3398 funcs
->ext
.p_glEvalCoord1xvOES( coords
);
3401 static void WINAPI
glEvalCoord2xOES( GLfixed u
, GLfixed v
)
3403 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3404 TRACE( "(%d, %d)\n", u
, v
);
3405 funcs
->ext
.p_glEvalCoord2xOES( u
, v
);
3408 static void WINAPI
glEvalCoord2xvOES( const GLfixed
*coords
)
3410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3411 TRACE( "(%p)\n", coords
);
3412 funcs
->ext
.p_glEvalCoord2xvOES( coords
);
3415 static void WINAPI
glEvalMapsNV( GLenum target
, GLenum mode
)
3417 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3418 TRACE( "(%d, %d)\n", target
, mode
);
3419 funcs
->ext
.p_glEvalMapsNV( target
, mode
);
3422 static void WINAPI
glEvaluateDepthValuesARB(void)
3424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3426 funcs
->ext
.p_glEvaluateDepthValuesARB();
3429 static void WINAPI
glExecuteProgramNV( GLenum target
, GLuint id
, const GLfloat
*params
)
3431 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3432 TRACE( "(%d, %d, %p)\n", target
, id
, params
);
3433 funcs
->ext
.p_glExecuteProgramNV( target
, id
, params
);
3436 static void WINAPI
glExtractComponentEXT( GLuint res
, GLuint src
, GLuint num
)
3438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3439 TRACE( "(%d, %d, %d)\n", res
, src
, num
);
3440 funcs
->ext
.p_glExtractComponentEXT( res
, src
, num
);
3443 static void WINAPI
glFeedbackBufferxOES( GLsizei n
, GLenum type
, const GLfixed
*buffer
)
3445 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3446 TRACE( "(%d, %d, %p)\n", n
, type
, buffer
);
3447 funcs
->ext
.p_glFeedbackBufferxOES( n
, type
, buffer
);
3450 static GLsync WINAPI
glFenceSync( GLenum condition
, GLbitfield flags
)
3452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3453 TRACE( "(%d, %d)\n", condition
, flags
);
3454 return funcs
->ext
.p_glFenceSync( condition
, flags
);
3457 static void WINAPI
glFinalCombinerInputNV( GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
)
3459 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3460 TRACE( "(%d, %d, %d, %d)\n", variable
, input
, mapping
, componentUsage
);
3461 funcs
->ext
.p_glFinalCombinerInputNV( variable
, input
, mapping
, componentUsage
);
3464 static GLint WINAPI
glFinishAsyncSGIX( GLuint
*markerp
)
3466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3467 TRACE( "(%p)\n", markerp
);
3468 return funcs
->ext
.p_glFinishAsyncSGIX( markerp
);
3471 static void WINAPI
glFinishFenceAPPLE( GLuint fence
)
3473 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3474 TRACE( "(%d)\n", fence
);
3475 funcs
->ext
.p_glFinishFenceAPPLE( fence
);
3478 static void WINAPI
glFinishFenceNV( GLuint fence
)
3480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3481 TRACE( "(%d)\n", fence
);
3482 funcs
->ext
.p_glFinishFenceNV( fence
);
3485 static void WINAPI
glFinishObjectAPPLE( GLenum object
, GLint name
)
3487 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3488 TRACE( "(%d, %d)\n", object
, name
);
3489 funcs
->ext
.p_glFinishObjectAPPLE( object
, name
);
3492 static void WINAPI
glFinishTextureSUNX(void)
3494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3496 funcs
->ext
.p_glFinishTextureSUNX();
3499 static void WINAPI
glFlushMappedBufferRange( GLenum target
, GLintptr offset
, GLsizeiptr length
)
3501 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3502 TRACE( "(%d, %ld, %ld)\n", target
, offset
, length
);
3503 funcs
->ext
.p_glFlushMappedBufferRange( target
, offset
, length
);
3506 static void WINAPI
glFlushMappedBufferRangeAPPLE( GLenum target
, GLintptr offset
, GLsizeiptr size
)
3508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3509 TRACE( "(%d, %ld, %ld)\n", target
, offset
, size
);
3510 funcs
->ext
.p_glFlushMappedBufferRangeAPPLE( target
, offset
, size
);
3513 static void WINAPI
glFlushMappedNamedBufferRange( GLuint buffer
, GLintptr offset
, GLsizeiptr length
)
3515 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3516 TRACE( "(%d, %ld, %ld)\n", buffer
, offset
, length
);
3517 funcs
->ext
.p_glFlushMappedNamedBufferRange( buffer
, offset
, length
);
3520 static void WINAPI
glFlushMappedNamedBufferRangeEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr length
)
3522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3523 TRACE( "(%d, %ld, %ld)\n", buffer
, offset
, length
);
3524 funcs
->ext
.p_glFlushMappedNamedBufferRangeEXT( buffer
, offset
, length
);
3527 static void WINAPI
glFlushPixelDataRangeNV( GLenum target
)
3529 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3530 TRACE( "(%d)\n", target
);
3531 funcs
->ext
.p_glFlushPixelDataRangeNV( target
);
3534 static void WINAPI
glFlushRasterSGIX(void)
3536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3538 funcs
->ext
.p_glFlushRasterSGIX();
3541 static void WINAPI
glFlushStaticDataIBM( GLenum target
)
3543 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3544 TRACE( "(%d)\n", target
);
3545 funcs
->ext
.p_glFlushStaticDataIBM( target
);
3548 static void WINAPI
glFlushVertexArrayRangeAPPLE( GLsizei length
, void *pointer
)
3550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3551 TRACE( "(%d, %p)\n", length
, pointer
);
3552 funcs
->ext
.p_glFlushVertexArrayRangeAPPLE( length
, pointer
);
3555 static void WINAPI
glFlushVertexArrayRangeNV(void)
3557 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3559 funcs
->ext
.p_glFlushVertexArrayRangeNV();
3562 static void WINAPI
glFogCoordFormatNV( GLenum type
, GLsizei stride
)
3564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3565 TRACE( "(%d, %d)\n", type
, stride
);
3566 funcs
->ext
.p_glFogCoordFormatNV( type
, stride
);
3569 static void WINAPI
glFogCoordPointer( GLenum type
, GLsizei stride
, const void *pointer
)
3571 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3572 TRACE( "(%d, %d, %p)\n", type
, stride
, pointer
);
3573 funcs
->ext
.p_glFogCoordPointer( type
, stride
, pointer
);
3576 static void WINAPI
glFogCoordPointerEXT( GLenum type
, GLsizei stride
, const void *pointer
)
3578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3579 TRACE( "(%d, %d, %p)\n", type
, stride
, pointer
);
3580 funcs
->ext
.p_glFogCoordPointerEXT( type
, stride
, pointer
);
3583 static void WINAPI
glFogCoordPointerListIBM( GLenum type
, GLint stride
, const void **pointer
, GLint ptrstride
)
3585 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3586 TRACE( "(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
3587 funcs
->ext
.p_glFogCoordPointerListIBM( type
, stride
, pointer
, ptrstride
);
3590 static void WINAPI
glFogCoordd( GLdouble coord
)
3592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3593 TRACE( "(%f)\n", coord
);
3594 funcs
->ext
.p_glFogCoordd( coord
);
3597 static void WINAPI
glFogCoorddEXT( GLdouble coord
)
3599 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3600 TRACE( "(%f)\n", coord
);
3601 funcs
->ext
.p_glFogCoorddEXT( coord
);
3604 static void WINAPI
glFogCoorddv( const GLdouble
*coord
)
3606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3607 TRACE( "(%p)\n", coord
);
3608 funcs
->ext
.p_glFogCoorddv( coord
);
3611 static void WINAPI
glFogCoorddvEXT( const GLdouble
*coord
)
3613 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3614 TRACE( "(%p)\n", coord
);
3615 funcs
->ext
.p_glFogCoorddvEXT( coord
);
3618 static void WINAPI
glFogCoordf( GLfloat coord
)
3620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3621 TRACE( "(%f)\n", coord
);
3622 funcs
->ext
.p_glFogCoordf( coord
);
3625 static void WINAPI
glFogCoordfEXT( GLfloat coord
)
3627 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3628 TRACE( "(%f)\n", coord
);
3629 funcs
->ext
.p_glFogCoordfEXT( coord
);
3632 static void WINAPI
glFogCoordfv( const GLfloat
*coord
)
3634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3635 TRACE( "(%p)\n", coord
);
3636 funcs
->ext
.p_glFogCoordfv( coord
);
3639 static void WINAPI
glFogCoordfvEXT( const GLfloat
*coord
)
3641 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3642 TRACE( "(%p)\n", coord
);
3643 funcs
->ext
.p_glFogCoordfvEXT( coord
);
3646 static void WINAPI
glFogCoordhNV( GLhalfNV fog
)
3648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3649 TRACE( "(%d)\n", fog
);
3650 funcs
->ext
.p_glFogCoordhNV( fog
);
3653 static void WINAPI
glFogCoordhvNV( const GLhalfNV
*fog
)
3655 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3656 TRACE( "(%p)\n", fog
);
3657 funcs
->ext
.p_glFogCoordhvNV( fog
);
3660 static void WINAPI
glFogFuncSGIS( GLsizei n
, const GLfloat
*points
)
3662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3663 TRACE( "(%d, %p)\n", n
, points
);
3664 funcs
->ext
.p_glFogFuncSGIS( n
, points
);
3667 static void WINAPI
glFogxOES( GLenum pname
, GLfixed param
)
3669 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3670 TRACE( "(%d, %d)\n", pname
, param
);
3671 funcs
->ext
.p_glFogxOES( pname
, param
);
3674 static void WINAPI
glFogxvOES( GLenum pname
, const GLfixed
*param
)
3676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3677 TRACE( "(%d, %p)\n", pname
, param
);
3678 funcs
->ext
.p_glFogxvOES( pname
, param
);
3681 static void WINAPI
glFragmentColorMaterialSGIX( GLenum face
, GLenum mode
)
3683 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3684 TRACE( "(%d, %d)\n", face
, mode
);
3685 funcs
->ext
.p_glFragmentColorMaterialSGIX( face
, mode
);
3688 static void WINAPI
glFragmentCoverageColorNV( GLuint color
)
3690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3691 TRACE( "(%d)\n", color
);
3692 funcs
->ext
.p_glFragmentCoverageColorNV( color
);
3695 static void WINAPI
glFragmentLightModelfSGIX( GLenum pname
, GLfloat param
)
3697 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3698 TRACE( "(%d, %f)\n", pname
, param
);
3699 funcs
->ext
.p_glFragmentLightModelfSGIX( pname
, param
);
3702 static void WINAPI
glFragmentLightModelfvSGIX( GLenum pname
, const GLfloat
*params
)
3704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3705 TRACE( "(%d, %p)\n", pname
, params
);
3706 funcs
->ext
.p_glFragmentLightModelfvSGIX( pname
, params
);
3709 static void WINAPI
glFragmentLightModeliSGIX( GLenum pname
, GLint param
)
3711 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3712 TRACE( "(%d, %d)\n", pname
, param
);
3713 funcs
->ext
.p_glFragmentLightModeliSGIX( pname
, param
);
3716 static void WINAPI
glFragmentLightModelivSGIX( GLenum pname
, const GLint
*params
)
3718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3719 TRACE( "(%d, %p)\n", pname
, params
);
3720 funcs
->ext
.p_glFragmentLightModelivSGIX( pname
, params
);
3723 static void WINAPI
glFragmentLightfSGIX( GLenum light
, GLenum pname
, GLfloat param
)
3725 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3726 TRACE( "(%d, %d, %f)\n", light
, pname
, param
);
3727 funcs
->ext
.p_glFragmentLightfSGIX( light
, pname
, param
);
3730 static void WINAPI
glFragmentLightfvSGIX( GLenum light
, GLenum pname
, const GLfloat
*params
)
3732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3733 TRACE( "(%d, %d, %p)\n", light
, pname
, params
);
3734 funcs
->ext
.p_glFragmentLightfvSGIX( light
, pname
, params
);
3737 static void WINAPI
glFragmentLightiSGIX( GLenum light
, GLenum pname
, GLint param
)
3739 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3740 TRACE( "(%d, %d, %d)\n", light
, pname
, param
);
3741 funcs
->ext
.p_glFragmentLightiSGIX( light
, pname
, param
);
3744 static void WINAPI
glFragmentLightivSGIX( GLenum light
, GLenum pname
, const GLint
*params
)
3746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3747 TRACE( "(%d, %d, %p)\n", light
, pname
, params
);
3748 funcs
->ext
.p_glFragmentLightivSGIX( light
, pname
, params
);
3751 static void WINAPI
glFragmentMaterialfSGIX( GLenum face
, GLenum pname
, GLfloat param
)
3753 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3754 TRACE( "(%d, %d, %f)\n", face
, pname
, param
);
3755 funcs
->ext
.p_glFragmentMaterialfSGIX( face
, pname
, param
);
3758 static void WINAPI
glFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, const GLfloat
*params
)
3760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3761 TRACE( "(%d, %d, %p)\n", face
, pname
, params
);
3762 funcs
->ext
.p_glFragmentMaterialfvSGIX( face
, pname
, params
);
3765 static void WINAPI
glFragmentMaterialiSGIX( GLenum face
, GLenum pname
, GLint param
)
3767 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3768 TRACE( "(%d, %d, %d)\n", face
, pname
, param
);
3769 funcs
->ext
.p_glFragmentMaterialiSGIX( face
, pname
, param
);
3772 static void WINAPI
glFragmentMaterialivSGIX( GLenum face
, GLenum pname
, const GLint
*params
)
3774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3775 TRACE( "(%d, %d, %p)\n", face
, pname
, params
);
3776 funcs
->ext
.p_glFragmentMaterialivSGIX( face
, pname
, params
);
3779 static void WINAPI
glFrameTerminatorGREMEDY(void)
3781 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3783 funcs
->ext
.p_glFrameTerminatorGREMEDY();
3786 static void WINAPI
glFrameZoomSGIX( GLint factor
)
3788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3789 TRACE( "(%d)\n", factor
);
3790 funcs
->ext
.p_glFrameZoomSGIX( factor
);
3793 static void WINAPI
glFramebufferDrawBufferEXT( GLuint framebuffer
, GLenum mode
)
3795 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3796 TRACE( "(%d, %d)\n", framebuffer
, mode
);
3797 funcs
->ext
.p_glFramebufferDrawBufferEXT( framebuffer
, mode
);
3800 static void WINAPI
glFramebufferDrawBuffersEXT( GLuint framebuffer
, GLsizei n
, const GLenum
*bufs
)
3802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3803 TRACE( "(%d, %d, %p)\n", framebuffer
, n
, bufs
);
3804 funcs
->ext
.p_glFramebufferDrawBuffersEXT( framebuffer
, n
, bufs
);
3807 static void WINAPI
glFramebufferFetchBarrierEXT(void)
3809 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3811 funcs
->ext
.p_glFramebufferFetchBarrierEXT();
3814 static void WINAPI
glFramebufferParameteri( GLenum target
, GLenum pname
, GLint param
)
3816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3817 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
3818 funcs
->ext
.p_glFramebufferParameteri( target
, pname
, param
);
3821 static void WINAPI
glFramebufferParameteriMESA( GLenum target
, GLenum pname
, GLint param
)
3823 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3824 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
3825 funcs
->ext
.p_glFramebufferParameteriMESA( target
, pname
, param
);
3828 static void WINAPI
glFramebufferReadBufferEXT( GLuint framebuffer
, GLenum mode
)
3830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3831 TRACE( "(%d, %d)\n", framebuffer
, mode
);
3832 funcs
->ext
.p_glFramebufferReadBufferEXT( framebuffer
, mode
);
3835 static void WINAPI
glFramebufferRenderbuffer( GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
)
3837 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3838 TRACE( "(%d, %d, %d, %d)\n", target
, attachment
, renderbuffertarget
, renderbuffer
);
3839 funcs
->ext
.p_glFramebufferRenderbuffer( target
, attachment
, renderbuffertarget
, renderbuffer
);
3842 static void WINAPI
glFramebufferRenderbufferEXT( GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
)
3844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3845 TRACE( "(%d, %d, %d, %d)\n", target
, attachment
, renderbuffertarget
, renderbuffer
);
3846 funcs
->ext
.p_glFramebufferRenderbufferEXT( target
, attachment
, renderbuffertarget
, renderbuffer
);
3849 static void WINAPI
glFramebufferSampleLocationsfvARB( GLenum target
, GLuint start
, GLsizei count
, const GLfloat
*v
)
3851 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3852 TRACE( "(%d, %d, %d, %p)\n", target
, start
, count
, v
);
3853 funcs
->ext
.p_glFramebufferSampleLocationsfvARB( target
, start
, count
, v
);
3856 static void WINAPI
glFramebufferSampleLocationsfvNV( GLenum target
, GLuint start
, GLsizei count
, const GLfloat
*v
)
3858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3859 TRACE( "(%d, %d, %d, %p)\n", target
, start
, count
, v
);
3860 funcs
->ext
.p_glFramebufferSampleLocationsfvNV( target
, start
, count
, v
);
3863 static void WINAPI
glFramebufferSamplePositionsfvAMD( GLenum target
, GLuint numsamples
, GLuint pixelindex
, const GLfloat
*values
)
3865 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3866 TRACE( "(%d, %d, %d, %p)\n", target
, numsamples
, pixelindex
, values
);
3867 funcs
->ext
.p_glFramebufferSamplePositionsfvAMD( target
, numsamples
, pixelindex
, values
);
3870 static void WINAPI
glFramebufferTexture( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
)
3872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3873 TRACE( "(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
3874 funcs
->ext
.p_glFramebufferTexture( target
, attachment
, texture
, level
);
3877 static void WINAPI
glFramebufferTexture1D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
)
3879 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3880 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3881 funcs
->ext
.p_glFramebufferTexture1D( target
, attachment
, textarget
, texture
, level
);
3884 static void WINAPI
glFramebufferTexture1DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
)
3886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3887 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3888 funcs
->ext
.p_glFramebufferTexture1DEXT( target
, attachment
, textarget
, texture
, level
);
3891 static void WINAPI
glFramebufferTexture2D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
)
3893 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3894 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3895 funcs
->ext
.p_glFramebufferTexture2D( target
, attachment
, textarget
, texture
, level
);
3898 static void WINAPI
glFramebufferTexture2DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
)
3900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3901 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
3902 funcs
->ext
.p_glFramebufferTexture2DEXT( target
, attachment
, textarget
, texture
, level
);
3905 static void WINAPI
glFramebufferTexture3D( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
)
3907 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3908 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
, zoffset
);
3909 funcs
->ext
.p_glFramebufferTexture3D( target
, attachment
, textarget
, texture
, level
, zoffset
);
3912 static void WINAPI
glFramebufferTexture3DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
)
3914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3915 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
, zoffset
);
3916 funcs
->ext
.p_glFramebufferTexture3DEXT( target
, attachment
, textarget
, texture
, level
, zoffset
);
3919 static void WINAPI
glFramebufferTextureARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
)
3921 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3922 TRACE( "(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
3923 funcs
->ext
.p_glFramebufferTextureARB( target
, attachment
, texture
, level
);
3926 static void WINAPI
glFramebufferTextureEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
)
3928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3929 TRACE( "(%d, %d, %d, %d)\n", target
, attachment
, texture
, level
);
3930 funcs
->ext
.p_glFramebufferTextureEXT( target
, attachment
, texture
, level
);
3933 static void WINAPI
glFramebufferTextureFaceARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
)
3935 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3936 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, face
);
3937 funcs
->ext
.p_glFramebufferTextureFaceARB( target
, attachment
, texture
, level
, face
);
3940 static void WINAPI
glFramebufferTextureFaceEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
)
3942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3943 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, face
);
3944 funcs
->ext
.p_glFramebufferTextureFaceEXT( target
, attachment
, texture
, level
, face
);
3947 static void WINAPI
glFramebufferTextureLayer( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
)
3949 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3950 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
3951 funcs
->ext
.p_glFramebufferTextureLayer( target
, attachment
, texture
, level
, layer
);
3954 static void WINAPI
glFramebufferTextureLayerARB( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
)
3956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3957 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
3958 funcs
->ext
.p_glFramebufferTextureLayerARB( target
, attachment
, texture
, level
, layer
);
3961 static void WINAPI
glFramebufferTextureLayerEXT( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
)
3963 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3964 TRACE( "(%d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, layer
);
3965 funcs
->ext
.p_glFramebufferTextureLayerEXT( target
, attachment
, texture
, level
, layer
);
3968 static void WINAPI
glFramebufferTextureMultiviewOVR( GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint baseViewIndex
, GLsizei numViews
)
3970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3971 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, texture
, level
, baseViewIndex
, numViews
);
3972 funcs
->ext
.p_glFramebufferTextureMultiviewOVR( target
, attachment
, texture
, level
, baseViewIndex
, numViews
);
3975 static void WINAPI
glFreeObjectBufferATI( GLuint buffer
)
3977 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3978 TRACE( "(%d)\n", buffer
);
3979 funcs
->ext
.p_glFreeObjectBufferATI( buffer
);
3982 static void WINAPI
glFrustumfOES( GLfloat l
, GLfloat r
, GLfloat b
, GLfloat t
, GLfloat n
, GLfloat f
)
3984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3985 TRACE( "(%f, %f, %f, %f, %f, %f)\n", l
, r
, b
, t
, n
, f
);
3986 funcs
->ext
.p_glFrustumfOES( l
, r
, b
, t
, n
, f
);
3989 static void WINAPI
glFrustumxOES( GLfixed l
, GLfixed r
, GLfixed b
, GLfixed t
, GLfixed n
, GLfixed f
)
3991 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3992 TRACE( "(%d, %d, %d, %d, %d, %d)\n", l
, r
, b
, t
, n
, f
);
3993 funcs
->ext
.p_glFrustumxOES( l
, r
, b
, t
, n
, f
);
3996 static GLuint WINAPI
glGenAsyncMarkersSGIX( GLsizei range
)
3998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3999 TRACE( "(%d)\n", range
);
4000 return funcs
->ext
.p_glGenAsyncMarkersSGIX( range
);
4003 static void WINAPI
glGenBuffers( GLsizei n
, GLuint
*buffers
)
4005 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4006 TRACE( "(%d, %p)\n", n
, buffers
);
4007 funcs
->ext
.p_glGenBuffers( n
, buffers
);
4010 static void WINAPI
glGenBuffersARB( GLsizei n
, GLuint
*buffers
)
4012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4013 TRACE( "(%d, %p)\n", n
, buffers
);
4014 funcs
->ext
.p_glGenBuffersARB( n
, buffers
);
4017 static void WINAPI
glGenFencesAPPLE( GLsizei n
, GLuint
*fences
)
4019 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4020 TRACE( "(%d, %p)\n", n
, fences
);
4021 funcs
->ext
.p_glGenFencesAPPLE( n
, fences
);
4024 static void WINAPI
glGenFencesNV( GLsizei n
, GLuint
*fences
)
4026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4027 TRACE( "(%d, %p)\n", n
, fences
);
4028 funcs
->ext
.p_glGenFencesNV( n
, fences
);
4031 static GLuint WINAPI
glGenFragmentShadersATI( GLuint range
)
4033 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4034 TRACE( "(%d)\n", range
);
4035 return funcs
->ext
.p_glGenFragmentShadersATI( range
);
4038 static void WINAPI
glGenFramebuffers( GLsizei n
, GLuint
*framebuffers
)
4040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4041 TRACE( "(%d, %p)\n", n
, framebuffers
);
4042 funcs
->ext
.p_glGenFramebuffers( n
, framebuffers
);
4045 static void WINAPI
glGenFramebuffersEXT( GLsizei n
, GLuint
*framebuffers
)
4047 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4048 TRACE( "(%d, %p)\n", n
, framebuffers
);
4049 funcs
->ext
.p_glGenFramebuffersEXT( n
, framebuffers
);
4052 static void WINAPI
glGenNamesAMD( GLenum identifier
, GLuint num
, GLuint
*names
)
4054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4055 TRACE( "(%d, %d, %p)\n", identifier
, num
, names
);
4056 funcs
->ext
.p_glGenNamesAMD( identifier
, num
, names
);
4059 static void WINAPI
glGenOcclusionQueriesNV( GLsizei n
, GLuint
*ids
)
4061 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4062 TRACE( "(%d, %p)\n", n
, ids
);
4063 funcs
->ext
.p_glGenOcclusionQueriesNV( n
, ids
);
4066 static GLuint WINAPI
glGenPathsNV( GLsizei range
)
4068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4069 TRACE( "(%d)\n", range
);
4070 return funcs
->ext
.p_glGenPathsNV( range
);
4073 static void WINAPI
glGenPerfMonitorsAMD( GLsizei n
, GLuint
*monitors
)
4075 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4076 TRACE( "(%d, %p)\n", n
, monitors
);
4077 funcs
->ext
.p_glGenPerfMonitorsAMD( n
, monitors
);
4080 static void WINAPI
glGenProgramPipelines( GLsizei n
, GLuint
*pipelines
)
4082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4083 TRACE( "(%d, %p)\n", n
, pipelines
);
4084 funcs
->ext
.p_glGenProgramPipelines( n
, pipelines
);
4087 static void WINAPI
glGenProgramsARB( GLsizei n
, GLuint
*programs
)
4089 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4090 TRACE( "(%d, %p)\n", n
, programs
);
4091 funcs
->ext
.p_glGenProgramsARB( n
, programs
);
4094 static void WINAPI
glGenProgramsNV( GLsizei n
, GLuint
*programs
)
4096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4097 TRACE( "(%d, %p)\n", n
, programs
);
4098 funcs
->ext
.p_glGenProgramsNV( n
, programs
);
4101 static void WINAPI
glGenQueries( GLsizei n
, GLuint
*ids
)
4103 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4104 TRACE( "(%d, %p)\n", n
, ids
);
4105 funcs
->ext
.p_glGenQueries( n
, ids
);
4108 static void WINAPI
glGenQueriesARB( GLsizei n
, GLuint
*ids
)
4110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4111 TRACE( "(%d, %p)\n", n
, ids
);
4112 funcs
->ext
.p_glGenQueriesARB( n
, ids
);
4115 static void WINAPI
glGenQueryResourceTagNV( GLsizei n
, GLint
*tagIds
)
4117 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4118 TRACE( "(%d, %p)\n", n
, tagIds
);
4119 funcs
->ext
.p_glGenQueryResourceTagNV( n
, tagIds
);
4122 static void WINAPI
glGenRenderbuffers( GLsizei n
, GLuint
*renderbuffers
)
4124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4125 TRACE( "(%d, %p)\n", n
, renderbuffers
);
4126 funcs
->ext
.p_glGenRenderbuffers( n
, renderbuffers
);
4129 static void WINAPI
glGenRenderbuffersEXT( GLsizei n
, GLuint
*renderbuffers
)
4131 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4132 TRACE( "(%d, %p)\n", n
, renderbuffers
);
4133 funcs
->ext
.p_glGenRenderbuffersEXT( n
, renderbuffers
);
4136 static void WINAPI
glGenSamplers( GLsizei count
, GLuint
*samplers
)
4138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4139 TRACE( "(%d, %p)\n", count
, samplers
);
4140 funcs
->ext
.p_glGenSamplers( count
, samplers
);
4143 static void WINAPI
glGenSemaphoresEXT( GLsizei n
, GLuint
*semaphores
)
4145 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4146 TRACE( "(%d, %p)\n", n
, semaphores
);
4147 funcs
->ext
.p_glGenSemaphoresEXT( n
, semaphores
);
4150 static GLuint WINAPI
glGenSymbolsEXT( GLenum datatype
, GLenum storagetype
, GLenum range
, GLuint components
)
4152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4153 TRACE( "(%d, %d, %d, %d)\n", datatype
, storagetype
, range
, components
);
4154 return funcs
->ext
.p_glGenSymbolsEXT( datatype
, storagetype
, range
, components
);
4157 static void WINAPI
glGenTexturesEXT( GLsizei n
, GLuint
*textures
)
4159 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4160 TRACE( "(%d, %p)\n", n
, textures
);
4161 funcs
->ext
.p_glGenTexturesEXT( n
, textures
);
4164 static void WINAPI
glGenTransformFeedbacks( GLsizei n
, GLuint
*ids
)
4166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4167 TRACE( "(%d, %p)\n", n
, ids
);
4168 funcs
->ext
.p_glGenTransformFeedbacks( n
, ids
);
4171 static void WINAPI
glGenTransformFeedbacksNV( GLsizei n
, GLuint
*ids
)
4173 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4174 TRACE( "(%d, %p)\n", n
, ids
);
4175 funcs
->ext
.p_glGenTransformFeedbacksNV( n
, ids
);
4178 static void WINAPI
glGenVertexArrays( GLsizei n
, GLuint
*arrays
)
4180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4181 TRACE( "(%d, %p)\n", n
, arrays
);
4182 funcs
->ext
.p_glGenVertexArrays( n
, arrays
);
4185 static void WINAPI
glGenVertexArraysAPPLE( GLsizei n
, GLuint
*arrays
)
4187 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4188 TRACE( "(%d, %p)\n", n
, arrays
);
4189 funcs
->ext
.p_glGenVertexArraysAPPLE( n
, arrays
);
4192 static GLuint WINAPI
glGenVertexShadersEXT( GLuint range
)
4194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4195 TRACE( "(%d)\n", range
);
4196 return funcs
->ext
.p_glGenVertexShadersEXT( range
);
4199 static void WINAPI
glGenerateMipmap( GLenum target
)
4201 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4202 TRACE( "(%d)\n", target
);
4203 funcs
->ext
.p_glGenerateMipmap( target
);
4206 static void WINAPI
glGenerateMipmapEXT( GLenum target
)
4208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4209 TRACE( "(%d)\n", target
);
4210 funcs
->ext
.p_glGenerateMipmapEXT( target
);
4213 static void WINAPI
glGenerateMultiTexMipmapEXT( GLenum texunit
, GLenum target
)
4215 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4216 TRACE( "(%d, %d)\n", texunit
, target
);
4217 funcs
->ext
.p_glGenerateMultiTexMipmapEXT( texunit
, target
);
4220 static void WINAPI
glGenerateTextureMipmap( GLuint texture
)
4222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4223 TRACE( "(%d)\n", texture
);
4224 funcs
->ext
.p_glGenerateTextureMipmap( texture
);
4227 static void WINAPI
glGenerateTextureMipmapEXT( GLuint texture
, GLenum target
)
4229 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4230 TRACE( "(%d, %d)\n", texture
, target
);
4231 funcs
->ext
.p_glGenerateTextureMipmapEXT( texture
, target
);
4234 static void WINAPI
glGetActiveAtomicCounterBufferiv( GLuint program
, GLuint bufferIndex
, GLenum pname
, GLint
*params
)
4236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4237 TRACE( "(%d, %d, %d, %p)\n", program
, bufferIndex
, pname
, params
);
4238 funcs
->ext
.p_glGetActiveAtomicCounterBufferiv( program
, bufferIndex
, pname
, params
);
4241 static void WINAPI
glGetActiveAttrib( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLchar
*name
)
4243 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4244 TRACE( "(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
4245 funcs
->ext
.p_glGetActiveAttrib( program
, index
, bufSize
, length
, size
, type
, name
);
4248 static void WINAPI
glGetActiveAttribARB( GLhandleARB programObj
, GLuint index
, GLsizei maxLength
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLcharARB
*name
)
4250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4251 TRACE( "(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
4252 funcs
->ext
.p_glGetActiveAttribARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
4255 static void WINAPI
glGetActiveSubroutineName( GLuint program
, GLenum shadertype
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLchar
*name
)
4257 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4258 TRACE( "(%d, %d, %d, %d, %p, %p)\n", program
, shadertype
, index
, bufSize
, length
, name
);
4259 funcs
->ext
.p_glGetActiveSubroutineName( program
, shadertype
, index
, bufSize
, length
, name
);
4262 static void WINAPI
glGetActiveSubroutineUniformName( GLuint program
, GLenum shadertype
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLchar
*name
)
4264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4265 TRACE( "(%d, %d, %d, %d, %p, %p)\n", program
, shadertype
, index
, bufSize
, length
, name
);
4266 funcs
->ext
.p_glGetActiveSubroutineUniformName( program
, shadertype
, index
, bufSize
, length
, name
);
4269 static void WINAPI
glGetActiveSubroutineUniformiv( GLuint program
, GLenum shadertype
, GLuint index
, GLenum pname
, GLint
*values
)
4271 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4272 TRACE( "(%d, %d, %d, %d, %p)\n", program
, shadertype
, index
, pname
, values
);
4273 funcs
->ext
.p_glGetActiveSubroutineUniformiv( program
, shadertype
, index
, pname
, values
);
4276 static void WINAPI
glGetActiveUniform( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLchar
*name
)
4278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4279 TRACE( "(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
4280 funcs
->ext
.p_glGetActiveUniform( program
, index
, bufSize
, length
, size
, type
, name
);
4283 static void WINAPI
glGetActiveUniformARB( GLhandleARB programObj
, GLuint index
, GLsizei maxLength
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLcharARB
*name
)
4285 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4286 TRACE( "(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
4287 funcs
->ext
.p_glGetActiveUniformARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
4290 static void WINAPI
glGetActiveUniformBlockName( GLuint program
, GLuint uniformBlockIndex
, GLsizei bufSize
, GLsizei
*length
, GLchar
*uniformBlockName
)
4292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4293 TRACE( "(%d, %d, %d, %p, %p)\n", program
, uniformBlockIndex
, bufSize
, length
, uniformBlockName
);
4294 funcs
->ext
.p_glGetActiveUniformBlockName( program
, uniformBlockIndex
, bufSize
, length
, uniformBlockName
);
4297 static void WINAPI
glGetActiveUniformBlockiv( GLuint program
, GLuint uniformBlockIndex
, GLenum pname
, GLint
*params
)
4299 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4300 TRACE( "(%d, %d, %d, %p)\n", program
, uniformBlockIndex
, pname
, params
);
4301 funcs
->ext
.p_glGetActiveUniformBlockiv( program
, uniformBlockIndex
, pname
, params
);
4304 static void WINAPI
glGetActiveUniformName( GLuint program
, GLuint uniformIndex
, GLsizei bufSize
, GLsizei
*length
, GLchar
*uniformName
)
4306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4307 TRACE( "(%d, %d, %d, %p, %p)\n", program
, uniformIndex
, bufSize
, length
, uniformName
);
4308 funcs
->ext
.p_glGetActiveUniformName( program
, uniformIndex
, bufSize
, length
, uniformName
);
4311 static void WINAPI
glGetActiveUniformsiv( GLuint program
, GLsizei uniformCount
, const GLuint
*uniformIndices
, GLenum pname
, GLint
*params
)
4313 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4314 TRACE( "(%d, %d, %p, %d, %p)\n", program
, uniformCount
, uniformIndices
, pname
, params
);
4315 funcs
->ext
.p_glGetActiveUniformsiv( program
, uniformCount
, uniformIndices
, pname
, params
);
4318 static void WINAPI
glGetActiveVaryingNV( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLsizei
*size
, GLenum
*type
, GLchar
*name
)
4320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4321 TRACE( "(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
4322 funcs
->ext
.p_glGetActiveVaryingNV( program
, index
, bufSize
, length
, size
, type
, name
);
4325 static void WINAPI
glGetArrayObjectfvATI( GLenum array
, GLenum pname
, GLfloat
*params
)
4327 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4328 TRACE( "(%d, %d, %p)\n", array
, pname
, params
);
4329 funcs
->ext
.p_glGetArrayObjectfvATI( array
, pname
, params
);
4332 static void WINAPI
glGetArrayObjectivATI( GLenum array
, GLenum pname
, GLint
*params
)
4334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4335 TRACE( "(%d, %d, %p)\n", array
, pname
, params
);
4336 funcs
->ext
.p_glGetArrayObjectivATI( array
, pname
, params
);
4339 static void WINAPI
glGetAttachedObjectsARB( GLhandleARB containerObj
, GLsizei maxCount
, GLsizei
*count
, GLhandleARB
*obj
)
4341 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4342 TRACE( "(%d, %d, %p, %p)\n", containerObj
, maxCount
, count
, obj
);
4343 funcs
->ext
.p_glGetAttachedObjectsARB( containerObj
, maxCount
, count
, obj
);
4346 static void WINAPI
glGetAttachedShaders( GLuint program
, GLsizei maxCount
, GLsizei
*count
, GLuint
*shaders
)
4348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4349 TRACE( "(%d, %d, %p, %p)\n", program
, maxCount
, count
, shaders
);
4350 funcs
->ext
.p_glGetAttachedShaders( program
, maxCount
, count
, shaders
);
4353 static GLint WINAPI
glGetAttribLocation( GLuint program
, const GLchar
*name
)
4355 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4356 TRACE( "(%d, %p)\n", program
, name
);
4357 return funcs
->ext
.p_glGetAttribLocation( program
, name
);
4360 static GLint WINAPI
glGetAttribLocationARB( GLhandleARB programObj
, const GLcharARB
*name
)
4362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4363 TRACE( "(%d, %p)\n", programObj
, name
);
4364 return funcs
->ext
.p_glGetAttribLocationARB( programObj
, name
);
4367 static void WINAPI
glGetBooleanIndexedvEXT( GLenum target
, GLuint index
, GLboolean
*data
)
4369 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4370 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4371 funcs
->ext
.p_glGetBooleanIndexedvEXT( target
, index
, data
);
4374 static void WINAPI
glGetBooleani_v( GLenum target
, GLuint index
, GLboolean
*data
)
4376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4377 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4378 funcs
->ext
.p_glGetBooleani_v( target
, index
, data
);
4381 static void WINAPI
glGetBufferParameteri64v( GLenum target
, GLenum pname
, GLint64
*params
)
4383 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4384 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4385 funcs
->ext
.p_glGetBufferParameteri64v( target
, pname
, params
);
4388 static void WINAPI
glGetBufferParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
4390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4391 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4392 funcs
->ext
.p_glGetBufferParameteriv( target
, pname
, params
);
4395 static void WINAPI
glGetBufferParameterivARB( GLenum target
, GLenum pname
, GLint
*params
)
4397 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4398 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4399 funcs
->ext
.p_glGetBufferParameterivARB( target
, pname
, params
);
4402 static void WINAPI
glGetBufferParameterui64vNV( GLenum target
, GLenum pname
, GLuint64EXT
*params
)
4404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4405 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4406 funcs
->ext
.p_glGetBufferParameterui64vNV( target
, pname
, params
);
4409 static void WINAPI
glGetBufferPointerv( GLenum target
, GLenum pname
, void **params
)
4411 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4412 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4413 funcs
->ext
.p_glGetBufferPointerv( target
, pname
, params
);
4416 static void WINAPI
glGetBufferPointervARB( GLenum target
, GLenum pname
, void **params
)
4418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4419 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4420 funcs
->ext
.p_glGetBufferPointervARB( target
, pname
, params
);
4423 static void WINAPI
glGetBufferSubData( GLenum target
, GLintptr offset
, GLsizeiptr size
, void *data
)
4425 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4426 TRACE( "(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
4427 funcs
->ext
.p_glGetBufferSubData( target
, offset
, size
, data
);
4430 static void WINAPI
glGetBufferSubDataARB( GLenum target
, GLintptrARB offset
, GLsizeiptrARB size
, void *data
)
4432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4433 TRACE( "(%d, %ld, %ld, %p)\n", target
, offset
, size
, data
);
4434 funcs
->ext
.p_glGetBufferSubDataARB( target
, offset
, size
, data
);
4437 static void WINAPI
glGetClipPlanefOES( GLenum plane
, GLfloat
*equation
)
4439 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4440 TRACE( "(%d, %p)\n", plane
, equation
);
4441 funcs
->ext
.p_glGetClipPlanefOES( plane
, equation
);
4444 static void WINAPI
glGetClipPlanexOES( GLenum plane
, GLfixed
*equation
)
4446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4447 TRACE( "(%d, %p)\n", plane
, equation
);
4448 funcs
->ext
.p_glGetClipPlanexOES( plane
, equation
);
4451 static void WINAPI
glGetColorTable( GLenum target
, GLenum format
, GLenum type
, void *table
)
4453 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4454 TRACE( "(%d, %d, %d, %p)\n", target
, format
, type
, table
);
4455 funcs
->ext
.p_glGetColorTable( target
, format
, type
, table
);
4458 static void WINAPI
glGetColorTableEXT( GLenum target
, GLenum format
, GLenum type
, void *data
)
4460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4461 TRACE( "(%d, %d, %d, %p)\n", target
, format
, type
, data
);
4462 funcs
->ext
.p_glGetColorTableEXT( target
, format
, type
, data
);
4465 static void WINAPI
glGetColorTableParameterfv( GLenum target
, GLenum pname
, GLfloat
*params
)
4467 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4468 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4469 funcs
->ext
.p_glGetColorTableParameterfv( target
, pname
, params
);
4472 static void WINAPI
glGetColorTableParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
*params
)
4474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4475 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4476 funcs
->ext
.p_glGetColorTableParameterfvEXT( target
, pname
, params
);
4479 static void WINAPI
glGetColorTableParameterfvSGI( GLenum target
, GLenum pname
, GLfloat
*params
)
4481 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4482 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4483 funcs
->ext
.p_glGetColorTableParameterfvSGI( target
, pname
, params
);
4486 static void WINAPI
glGetColorTableParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
4488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4489 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4490 funcs
->ext
.p_glGetColorTableParameteriv( target
, pname
, params
);
4493 static void WINAPI
glGetColorTableParameterivEXT( GLenum target
, GLenum pname
, GLint
*params
)
4495 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4496 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4497 funcs
->ext
.p_glGetColorTableParameterivEXT( target
, pname
, params
);
4500 static void WINAPI
glGetColorTableParameterivSGI( GLenum target
, GLenum pname
, GLint
*params
)
4502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4503 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4504 funcs
->ext
.p_glGetColorTableParameterivSGI( target
, pname
, params
);
4507 static void WINAPI
glGetColorTableSGI( GLenum target
, GLenum format
, GLenum type
, void *table
)
4509 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4510 TRACE( "(%d, %d, %d, %p)\n", target
, format
, type
, table
);
4511 funcs
->ext
.p_glGetColorTableSGI( target
, format
, type
, table
);
4514 static void WINAPI
glGetCombinerInputParameterfvNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLfloat
*params
)
4516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4517 TRACE( "(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
4518 funcs
->ext
.p_glGetCombinerInputParameterfvNV( stage
, portion
, variable
, pname
, params
);
4521 static void WINAPI
glGetCombinerInputParameterivNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLint
*params
)
4523 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4524 TRACE( "(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
4525 funcs
->ext
.p_glGetCombinerInputParameterivNV( stage
, portion
, variable
, pname
, params
);
4528 static void WINAPI
glGetCombinerOutputParameterfvNV( GLenum stage
, GLenum portion
, GLenum pname
, GLfloat
*params
)
4530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4531 TRACE( "(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
4532 funcs
->ext
.p_glGetCombinerOutputParameterfvNV( stage
, portion
, pname
, params
);
4535 static void WINAPI
glGetCombinerOutputParameterivNV( GLenum stage
, GLenum portion
, GLenum pname
, GLint
*params
)
4537 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4538 TRACE( "(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
4539 funcs
->ext
.p_glGetCombinerOutputParameterivNV( stage
, portion
, pname
, params
);
4542 static void WINAPI
glGetCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, GLfloat
*params
)
4544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4545 TRACE( "(%d, %d, %p)\n", stage
, pname
, params
);
4546 funcs
->ext
.p_glGetCombinerStageParameterfvNV( stage
, pname
, params
);
4549 static GLuint WINAPI
glGetCommandHeaderNV( GLenum tokenID
, GLuint size
)
4551 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4552 TRACE( "(%d, %d)\n", tokenID
, size
);
4553 return funcs
->ext
.p_glGetCommandHeaderNV( tokenID
, size
);
4556 static void WINAPI
glGetCompressedMultiTexImageEXT( GLenum texunit
, GLenum target
, GLint lod
, void *img
)
4558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4559 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, lod
, img
);
4560 funcs
->ext
.p_glGetCompressedMultiTexImageEXT( texunit
, target
, lod
, img
);
4563 static void WINAPI
glGetCompressedTexImage( GLenum target
, GLint level
, void *img
)
4565 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4566 TRACE( "(%d, %d, %p)\n", target
, level
, img
);
4567 funcs
->ext
.p_glGetCompressedTexImage( target
, level
, img
);
4570 static void WINAPI
glGetCompressedTexImageARB( GLenum target
, GLint level
, void *img
)
4572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4573 TRACE( "(%d, %d, %p)\n", target
, level
, img
);
4574 funcs
->ext
.p_glGetCompressedTexImageARB( target
, level
, img
);
4577 static void WINAPI
glGetCompressedTextureImage( GLuint texture
, GLint level
, GLsizei bufSize
, void *pixels
)
4579 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4580 TRACE( "(%d, %d, %d, %p)\n", texture
, level
, bufSize
, pixels
);
4581 funcs
->ext
.p_glGetCompressedTextureImage( texture
, level
, bufSize
, pixels
);
4584 static void WINAPI
glGetCompressedTextureImageEXT( GLuint texture
, GLenum target
, GLint lod
, void *img
)
4586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4587 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, lod
, img
);
4588 funcs
->ext
.p_glGetCompressedTextureImageEXT( texture
, target
, lod
, img
);
4591 static void WINAPI
glGetCompressedTextureSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei bufSize
, void *pixels
)
4593 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4594 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, bufSize
, pixels
);
4595 funcs
->ext
.p_glGetCompressedTextureSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, bufSize
, pixels
);
4598 static void WINAPI
glGetConvolutionFilter( GLenum target
, GLenum format
, GLenum type
, void *image
)
4600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4601 TRACE( "(%d, %d, %d, %p)\n", target
, format
, type
, image
);
4602 funcs
->ext
.p_glGetConvolutionFilter( target
, format
, type
, image
);
4605 static void WINAPI
glGetConvolutionFilterEXT( GLenum target
, GLenum format
, GLenum type
, void *image
)
4607 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4608 TRACE( "(%d, %d, %d, %p)\n", target
, format
, type
, image
);
4609 funcs
->ext
.p_glGetConvolutionFilterEXT( target
, format
, type
, image
);
4612 static void WINAPI
glGetConvolutionParameterfv( GLenum target
, GLenum pname
, GLfloat
*params
)
4614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4615 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4616 funcs
->ext
.p_glGetConvolutionParameterfv( target
, pname
, params
);
4619 static void WINAPI
glGetConvolutionParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
*params
)
4621 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4622 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4623 funcs
->ext
.p_glGetConvolutionParameterfvEXT( target
, pname
, params
);
4626 static void WINAPI
glGetConvolutionParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
4628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4629 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4630 funcs
->ext
.p_glGetConvolutionParameteriv( target
, pname
, params
);
4633 static void WINAPI
glGetConvolutionParameterivEXT( GLenum target
, GLenum pname
, GLint
*params
)
4635 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4636 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4637 funcs
->ext
.p_glGetConvolutionParameterivEXT( target
, pname
, params
);
4640 static void WINAPI
glGetConvolutionParameterxvOES( GLenum target
, GLenum pname
, GLfixed
*params
)
4642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4643 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4644 funcs
->ext
.p_glGetConvolutionParameterxvOES( target
, pname
, params
);
4647 static void WINAPI
glGetCoverageModulationTableNV( GLsizei bufSize
, GLfloat
*v
)
4649 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4650 TRACE( "(%d, %p)\n", bufSize
, v
);
4651 funcs
->ext
.p_glGetCoverageModulationTableNV( bufSize
, v
);
4654 static GLuint WINAPI
glGetDebugMessageLog( GLuint count
, GLsizei bufSize
, GLenum
*sources
, GLenum
*types
, GLuint
*ids
, GLenum
*severities
, GLsizei
*lengths
, GLchar
*messageLog
)
4656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4657 TRACE( "(%d, %d, %p, %p, %p, %p, %p, %p)\n", count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
4658 return funcs
->ext
.p_glGetDebugMessageLog( count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
4661 static GLuint WINAPI
glGetDebugMessageLogAMD( GLuint count
, GLsizei bufSize
, GLenum
*categories
, GLuint
*severities
, GLuint
*ids
, GLsizei
*lengths
, GLchar
*message
)
4663 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4664 TRACE( "(%d, %d, %p, %p, %p, %p, %p)\n", count
, bufSize
, categories
, severities
, ids
, lengths
, message
);
4665 return funcs
->ext
.p_glGetDebugMessageLogAMD( count
, bufSize
, categories
, severities
, ids
, lengths
, message
);
4668 static GLuint WINAPI
glGetDebugMessageLogARB( GLuint count
, GLsizei bufSize
, GLenum
*sources
, GLenum
*types
, GLuint
*ids
, GLenum
*severities
, GLsizei
*lengths
, GLchar
*messageLog
)
4670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4671 TRACE( "(%d, %d, %p, %p, %p, %p, %p, %p)\n", count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
4672 return funcs
->ext
.p_glGetDebugMessageLogARB( count
, bufSize
, sources
, types
, ids
, severities
, lengths
, messageLog
);
4675 static void WINAPI
glGetDetailTexFuncSGIS( GLenum target
, GLfloat
*points
)
4677 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4678 TRACE( "(%d, %p)\n", target
, points
);
4679 funcs
->ext
.p_glGetDetailTexFuncSGIS( target
, points
);
4682 static void WINAPI
glGetDoubleIndexedvEXT( GLenum target
, GLuint index
, GLdouble
*data
)
4684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4685 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4686 funcs
->ext
.p_glGetDoubleIndexedvEXT( target
, index
, data
);
4689 static void WINAPI
glGetDoublei_v( GLenum target
, GLuint index
, GLdouble
*data
)
4691 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4692 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4693 funcs
->ext
.p_glGetDoublei_v( target
, index
, data
);
4696 static void WINAPI
glGetDoublei_vEXT( GLenum pname
, GLuint index
, GLdouble
*params
)
4698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4699 TRACE( "(%d, %d, %p)\n", pname
, index
, params
);
4700 funcs
->ext
.p_glGetDoublei_vEXT( pname
, index
, params
);
4703 static void WINAPI
glGetFenceivNV( GLuint fence
, GLenum pname
, GLint
*params
)
4705 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4706 TRACE( "(%d, %d, %p)\n", fence
, pname
, params
);
4707 funcs
->ext
.p_glGetFenceivNV( fence
, pname
, params
);
4710 static void WINAPI
glGetFinalCombinerInputParameterfvNV( GLenum variable
, GLenum pname
, GLfloat
*params
)
4712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4713 TRACE( "(%d, %d, %p)\n", variable
, pname
, params
);
4714 funcs
->ext
.p_glGetFinalCombinerInputParameterfvNV( variable
, pname
, params
);
4717 static void WINAPI
glGetFinalCombinerInputParameterivNV( GLenum variable
, GLenum pname
, GLint
*params
)
4719 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4720 TRACE( "(%d, %d, %p)\n", variable
, pname
, params
);
4721 funcs
->ext
.p_glGetFinalCombinerInputParameterivNV( variable
, pname
, params
);
4724 static void WINAPI
glGetFirstPerfQueryIdINTEL( GLuint
*queryId
)
4726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4727 TRACE( "(%p)\n", queryId
);
4728 funcs
->ext
.p_glGetFirstPerfQueryIdINTEL( queryId
);
4731 static void WINAPI
glGetFixedvOES( GLenum pname
, GLfixed
*params
)
4733 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4734 TRACE( "(%d, %p)\n", pname
, params
);
4735 funcs
->ext
.p_glGetFixedvOES( pname
, params
);
4738 static void WINAPI
glGetFloatIndexedvEXT( GLenum target
, GLuint index
, GLfloat
*data
)
4740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4741 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4742 funcs
->ext
.p_glGetFloatIndexedvEXT( target
, index
, data
);
4745 static void WINAPI
glGetFloati_v( GLenum target
, GLuint index
, GLfloat
*data
)
4747 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4748 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4749 funcs
->ext
.p_glGetFloati_v( target
, index
, data
);
4752 static void WINAPI
glGetFloati_vEXT( GLenum pname
, GLuint index
, GLfloat
*params
)
4754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4755 TRACE( "(%d, %d, %p)\n", pname
, index
, params
);
4756 funcs
->ext
.p_glGetFloati_vEXT( pname
, index
, params
);
4759 static void WINAPI
glGetFogFuncSGIS( GLfloat
*points
)
4761 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4762 TRACE( "(%p)\n", points
);
4763 funcs
->ext
.p_glGetFogFuncSGIS( points
);
4766 static GLint WINAPI
glGetFragDataIndex( GLuint program
, const GLchar
*name
)
4768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4769 TRACE( "(%d, %p)\n", program
, name
);
4770 return funcs
->ext
.p_glGetFragDataIndex( program
, name
);
4773 static GLint WINAPI
glGetFragDataLocation( GLuint program
, const GLchar
*name
)
4775 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4776 TRACE( "(%d, %p)\n", program
, name
);
4777 return funcs
->ext
.p_glGetFragDataLocation( program
, name
);
4780 static GLint WINAPI
glGetFragDataLocationEXT( GLuint program
, const GLchar
*name
)
4782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4783 TRACE( "(%d, %p)\n", program
, name
);
4784 return funcs
->ext
.p_glGetFragDataLocationEXT( program
, name
);
4787 static void WINAPI
glGetFragmentLightfvSGIX( GLenum light
, GLenum pname
, GLfloat
*params
)
4789 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4790 TRACE( "(%d, %d, %p)\n", light
, pname
, params
);
4791 funcs
->ext
.p_glGetFragmentLightfvSGIX( light
, pname
, params
);
4794 static void WINAPI
glGetFragmentLightivSGIX( GLenum light
, GLenum pname
, GLint
*params
)
4796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4797 TRACE( "(%d, %d, %p)\n", light
, pname
, params
);
4798 funcs
->ext
.p_glGetFragmentLightivSGIX( light
, pname
, params
);
4801 static void WINAPI
glGetFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, GLfloat
*params
)
4803 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4804 TRACE( "(%d, %d, %p)\n", face
, pname
, params
);
4805 funcs
->ext
.p_glGetFragmentMaterialfvSGIX( face
, pname
, params
);
4808 static void WINAPI
glGetFragmentMaterialivSGIX( GLenum face
, GLenum pname
, GLint
*params
)
4810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4811 TRACE( "(%d, %d, %p)\n", face
, pname
, params
);
4812 funcs
->ext
.p_glGetFragmentMaterialivSGIX( face
, pname
, params
);
4815 static void WINAPI
glGetFramebufferAttachmentParameteriv( GLenum target
, GLenum attachment
, GLenum pname
, GLint
*params
)
4817 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4818 TRACE( "(%d, %d, %d, %p)\n", target
, attachment
, pname
, params
);
4819 funcs
->ext
.p_glGetFramebufferAttachmentParameteriv( target
, attachment
, pname
, params
);
4822 static void WINAPI
glGetFramebufferAttachmentParameterivEXT( GLenum target
, GLenum attachment
, GLenum pname
, GLint
*params
)
4824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4825 TRACE( "(%d, %d, %d, %p)\n", target
, attachment
, pname
, params
);
4826 funcs
->ext
.p_glGetFramebufferAttachmentParameterivEXT( target
, attachment
, pname
, params
);
4829 static void WINAPI
glGetFramebufferParameterfvAMD( GLenum target
, GLenum pname
, GLuint numsamples
, GLuint pixelindex
, GLsizei size
, GLfloat
*values
)
4831 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4832 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, pname
, numsamples
, pixelindex
, size
, values
);
4833 funcs
->ext
.p_glGetFramebufferParameterfvAMD( target
, pname
, numsamples
, pixelindex
, size
, values
);
4836 static void WINAPI
glGetFramebufferParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
4838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4839 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4840 funcs
->ext
.p_glGetFramebufferParameteriv( target
, pname
, params
);
4843 static void WINAPI
glGetFramebufferParameterivEXT( GLuint framebuffer
, GLenum pname
, GLint
*params
)
4845 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4846 TRACE( "(%d, %d, %p)\n", framebuffer
, pname
, params
);
4847 funcs
->ext
.p_glGetFramebufferParameterivEXT( framebuffer
, pname
, params
);
4850 static void WINAPI
glGetFramebufferParameterivMESA( GLenum target
, GLenum pname
, GLint
*params
)
4852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4853 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4854 funcs
->ext
.p_glGetFramebufferParameterivMESA( target
, pname
, params
);
4857 static GLenum WINAPI
glGetGraphicsResetStatus(void)
4859 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4861 return funcs
->ext
.p_glGetGraphicsResetStatus();
4864 static GLenum WINAPI
glGetGraphicsResetStatusARB(void)
4866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4868 return funcs
->ext
.p_glGetGraphicsResetStatusARB();
4871 static GLhandleARB WINAPI
glGetHandleARB( GLenum pname
)
4873 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4874 TRACE( "(%d)\n", pname
);
4875 return funcs
->ext
.p_glGetHandleARB( pname
);
4878 static void WINAPI
glGetHistogram( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void *values
)
4880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4881 TRACE( "(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
4882 funcs
->ext
.p_glGetHistogram( target
, reset
, format
, type
, values
);
4885 static void WINAPI
glGetHistogramEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void *values
)
4887 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4888 TRACE( "(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
4889 funcs
->ext
.p_glGetHistogramEXT( target
, reset
, format
, type
, values
);
4892 static void WINAPI
glGetHistogramParameterfv( GLenum target
, GLenum pname
, GLfloat
*params
)
4894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4895 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4896 funcs
->ext
.p_glGetHistogramParameterfv( target
, pname
, params
);
4899 static void WINAPI
glGetHistogramParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
*params
)
4901 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4902 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4903 funcs
->ext
.p_glGetHistogramParameterfvEXT( target
, pname
, params
);
4906 static void WINAPI
glGetHistogramParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
4908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4909 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4910 funcs
->ext
.p_glGetHistogramParameteriv( target
, pname
, params
);
4913 static void WINAPI
glGetHistogramParameterivEXT( GLenum target
, GLenum pname
, GLint
*params
)
4915 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4916 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4917 funcs
->ext
.p_glGetHistogramParameterivEXT( target
, pname
, params
);
4920 static void WINAPI
glGetHistogramParameterxvOES( GLenum target
, GLenum pname
, GLfixed
*params
)
4922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4923 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4924 funcs
->ext
.p_glGetHistogramParameterxvOES( target
, pname
, params
);
4927 static GLuint64 WINAPI
glGetImageHandleARB( GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum format
)
4929 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4930 TRACE( "(%d, %d, %d, %d, %d)\n", texture
, level
, layered
, layer
, format
);
4931 return funcs
->ext
.p_glGetImageHandleARB( texture
, level
, layered
, layer
, format
);
4934 static GLuint64 WINAPI
glGetImageHandleNV( GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum format
)
4936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4937 TRACE( "(%d, %d, %d, %d, %d)\n", texture
, level
, layered
, layer
, format
);
4938 return funcs
->ext
.p_glGetImageHandleNV( texture
, level
, layered
, layer
, format
);
4941 static void WINAPI
glGetImageTransformParameterfvHP( GLenum target
, GLenum pname
, GLfloat
*params
)
4943 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4944 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4945 funcs
->ext
.p_glGetImageTransformParameterfvHP( target
, pname
, params
);
4948 static void WINAPI
glGetImageTransformParameterivHP( GLenum target
, GLenum pname
, GLint
*params
)
4950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4951 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
4952 funcs
->ext
.p_glGetImageTransformParameterivHP( target
, pname
, params
);
4955 static void WINAPI
glGetInfoLogARB( GLhandleARB obj
, GLsizei maxLength
, GLsizei
*length
, GLcharARB
*infoLog
)
4957 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4958 TRACE( "(%d, %d, %p, %p)\n", obj
, maxLength
, length
, infoLog
);
4959 funcs
->ext
.p_glGetInfoLogARB( obj
, maxLength
, length
, infoLog
);
4962 static GLint WINAPI
glGetInstrumentsSGIX(void)
4964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4966 return funcs
->ext
.p_glGetInstrumentsSGIX();
4969 static void WINAPI
glGetInteger64i_v( GLenum target
, GLuint index
, GLint64
*data
)
4971 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4972 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4973 funcs
->ext
.p_glGetInteger64i_v( target
, index
, data
);
4976 static void WINAPI
glGetInteger64v( GLenum pname
, GLint64
*data
)
4978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4979 TRACE( "(%d, %p)\n", pname
, data
);
4980 funcs
->ext
.p_glGetInteger64v( pname
, data
);
4983 static void WINAPI
glGetIntegerIndexedvEXT( GLenum target
, GLuint index
, GLint
*data
)
4985 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4986 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4987 funcs
->ext
.p_glGetIntegerIndexedvEXT( target
, index
, data
);
4990 static void WINAPI
glGetIntegeri_v( GLenum target
, GLuint index
, GLint
*data
)
4992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
4993 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
4994 funcs
->ext
.p_glGetIntegeri_v( target
, index
, data
);
4997 static void WINAPI
glGetIntegerui64i_vNV( GLenum value
, GLuint index
, GLuint64EXT
*result
)
4999 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5000 TRACE( "(%d, %d, %p)\n", value
, index
, result
);
5001 funcs
->ext
.p_glGetIntegerui64i_vNV( value
, index
, result
);
5004 static void WINAPI
glGetIntegerui64vNV( GLenum value
, GLuint64EXT
*result
)
5006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5007 TRACE( "(%d, %p)\n", value
, result
);
5008 funcs
->ext
.p_glGetIntegerui64vNV( value
, result
);
5011 static void WINAPI
glGetInternalformatSampleivNV( GLenum target
, GLenum internalformat
, GLsizei samples
, GLenum pname
, GLsizei count
, GLint
*params
)
5013 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5014 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, samples
, pname
, count
, params
);
5015 funcs
->ext
.p_glGetInternalformatSampleivNV( target
, internalformat
, samples
, pname
, count
, params
);
5018 static void WINAPI
glGetInternalformati64v( GLenum target
, GLenum internalformat
, GLenum pname
, GLsizei count
, GLint64
*params
)
5020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5021 TRACE( "(%d, %d, %d, %d, %p)\n", target
, internalformat
, pname
, count
, params
);
5022 funcs
->ext
.p_glGetInternalformati64v( target
, internalformat
, pname
, count
, params
);
5025 static void WINAPI
glGetInternalformativ( GLenum target
, GLenum internalformat
, GLenum pname
, GLsizei count
, GLint
*params
)
5027 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5028 TRACE( "(%d, %d, %d, %d, %p)\n", target
, internalformat
, pname
, count
, params
);
5029 funcs
->ext
.p_glGetInternalformativ( target
, internalformat
, pname
, count
, params
);
5032 static void WINAPI
glGetInvariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
*data
)
5034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5035 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
5036 funcs
->ext
.p_glGetInvariantBooleanvEXT( id
, value
, data
);
5039 static void WINAPI
glGetInvariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
*data
)
5041 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5042 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
5043 funcs
->ext
.p_glGetInvariantFloatvEXT( id
, value
, data
);
5046 static void WINAPI
glGetInvariantIntegervEXT( GLuint id
, GLenum value
, GLint
*data
)
5048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5049 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
5050 funcs
->ext
.p_glGetInvariantIntegervEXT( id
, value
, data
);
5053 static void WINAPI
glGetLightxOES( GLenum light
, GLenum pname
, GLfixed
*params
)
5055 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5056 TRACE( "(%d, %d, %p)\n", light
, pname
, params
);
5057 funcs
->ext
.p_glGetLightxOES( light
, pname
, params
);
5060 static void WINAPI
glGetListParameterfvSGIX( GLuint list
, GLenum pname
, GLfloat
*params
)
5062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5063 TRACE( "(%d, %d, %p)\n", list
, pname
, params
);
5064 funcs
->ext
.p_glGetListParameterfvSGIX( list
, pname
, params
);
5067 static void WINAPI
glGetListParameterivSGIX( GLuint list
, GLenum pname
, GLint
*params
)
5069 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5070 TRACE( "(%d, %d, %p)\n", list
, pname
, params
);
5071 funcs
->ext
.p_glGetListParameterivSGIX( list
, pname
, params
);
5074 static void WINAPI
glGetLocalConstantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
*data
)
5076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5077 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
5078 funcs
->ext
.p_glGetLocalConstantBooleanvEXT( id
, value
, data
);
5081 static void WINAPI
glGetLocalConstantFloatvEXT( GLuint id
, GLenum value
, GLfloat
*data
)
5083 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5084 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
5085 funcs
->ext
.p_glGetLocalConstantFloatvEXT( id
, value
, data
);
5088 static void WINAPI
glGetLocalConstantIntegervEXT( GLuint id
, GLenum value
, GLint
*data
)
5090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5091 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
5092 funcs
->ext
.p_glGetLocalConstantIntegervEXT( id
, value
, data
);
5095 static void WINAPI
glGetMapAttribParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
*params
)
5097 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5098 TRACE( "(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5099 funcs
->ext
.p_glGetMapAttribParameterfvNV( target
, index
, pname
, params
);
5102 static void WINAPI
glGetMapAttribParameterivNV( GLenum target
, GLuint index
, GLenum pname
, GLint
*params
)
5104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5105 TRACE( "(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5106 funcs
->ext
.p_glGetMapAttribParameterivNV( target
, index
, pname
, params
);
5109 static void WINAPI
glGetMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLboolean packed
, void *points
)
5111 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5112 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, packed
, points
);
5113 funcs
->ext
.p_glGetMapControlPointsNV( target
, index
, type
, ustride
, vstride
, packed
, points
);
5116 static void WINAPI
glGetMapParameterfvNV( GLenum target
, GLenum pname
, GLfloat
*params
)
5118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5119 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5120 funcs
->ext
.p_glGetMapParameterfvNV( target
, pname
, params
);
5123 static void WINAPI
glGetMapParameterivNV( GLenum target
, GLenum pname
, GLint
*params
)
5125 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5126 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5127 funcs
->ext
.p_glGetMapParameterivNV( target
, pname
, params
);
5130 static void WINAPI
glGetMapxvOES( GLenum target
, GLenum query
, GLfixed
*v
)
5132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5133 TRACE( "(%d, %d, %p)\n", target
, query
, v
);
5134 funcs
->ext
.p_glGetMapxvOES( target
, query
, v
);
5137 static void WINAPI
glGetMaterialxOES( GLenum face
, GLenum pname
, GLfixed param
)
5139 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5140 TRACE( "(%d, %d, %d)\n", face
, pname
, param
);
5141 funcs
->ext
.p_glGetMaterialxOES( face
, pname
, param
);
5144 static void WINAPI
glGetMemoryObjectDetachedResourcesuivNV( GLuint memory
, GLenum pname
, GLint first
, GLsizei count
, GLuint
*params
)
5146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5147 TRACE( "(%d, %d, %d, %d, %p)\n", memory
, pname
, first
, count
, params
);
5148 funcs
->ext
.p_glGetMemoryObjectDetachedResourcesuivNV( memory
, pname
, first
, count
, params
);
5151 static void WINAPI
glGetMemoryObjectParameterivEXT( GLuint memoryObject
, GLenum pname
, GLint
*params
)
5153 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5154 TRACE( "(%d, %d, %p)\n", memoryObject
, pname
, params
);
5155 funcs
->ext
.p_glGetMemoryObjectParameterivEXT( memoryObject
, pname
, params
);
5158 static void WINAPI
glGetMinmax( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void *values
)
5160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5161 TRACE( "(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
5162 funcs
->ext
.p_glGetMinmax( target
, reset
, format
, type
, values
);
5165 static void WINAPI
glGetMinmaxEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, void *values
)
5167 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5168 TRACE( "(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
5169 funcs
->ext
.p_glGetMinmaxEXT( target
, reset
, format
, type
, values
);
5172 static void WINAPI
glGetMinmaxParameterfv( GLenum target
, GLenum pname
, GLfloat
*params
)
5174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5175 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5176 funcs
->ext
.p_glGetMinmaxParameterfv( target
, pname
, params
);
5179 static void WINAPI
glGetMinmaxParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
*params
)
5181 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5182 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5183 funcs
->ext
.p_glGetMinmaxParameterfvEXT( target
, pname
, params
);
5186 static void WINAPI
glGetMinmaxParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
5188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5189 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5190 funcs
->ext
.p_glGetMinmaxParameteriv( target
, pname
, params
);
5193 static void WINAPI
glGetMinmaxParameterivEXT( GLenum target
, GLenum pname
, GLint
*params
)
5195 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5196 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5197 funcs
->ext
.p_glGetMinmaxParameterivEXT( target
, pname
, params
);
5200 static void WINAPI
glGetMultiTexEnvfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat
*params
)
5202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5203 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
5204 funcs
->ext
.p_glGetMultiTexEnvfvEXT( texunit
, target
, pname
, params
);
5207 static void WINAPI
glGetMultiTexEnvivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
*params
)
5209 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5210 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
5211 funcs
->ext
.p_glGetMultiTexEnvivEXT( texunit
, target
, pname
, params
);
5214 static void WINAPI
glGetMultiTexGendvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLdouble
*params
)
5216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5217 TRACE( "(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
5218 funcs
->ext
.p_glGetMultiTexGendvEXT( texunit
, coord
, pname
, params
);
5221 static void WINAPI
glGetMultiTexGenfvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLfloat
*params
)
5223 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5224 TRACE( "(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
5225 funcs
->ext
.p_glGetMultiTexGenfvEXT( texunit
, coord
, pname
, params
);
5228 static void WINAPI
glGetMultiTexGenivEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLint
*params
)
5230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5231 TRACE( "(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
5232 funcs
->ext
.p_glGetMultiTexGenivEXT( texunit
, coord
, pname
, params
);
5235 static void WINAPI
glGetMultiTexImageEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum format
, GLenum type
, void *pixels
)
5237 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5238 TRACE( "(%d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, format
, type
, pixels
);
5239 funcs
->ext
.p_glGetMultiTexImageEXT( texunit
, target
, level
, format
, type
, pixels
);
5242 static void WINAPI
glGetMultiTexLevelParameterfvEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum pname
, GLfloat
*params
)
5244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5245 TRACE( "(%d, %d, %d, %d, %p)\n", texunit
, target
, level
, pname
, params
);
5246 funcs
->ext
.p_glGetMultiTexLevelParameterfvEXT( texunit
, target
, level
, pname
, params
);
5249 static void WINAPI
glGetMultiTexLevelParameterivEXT( GLenum texunit
, GLenum target
, GLint level
, GLenum pname
, GLint
*params
)
5251 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5252 TRACE( "(%d, %d, %d, %d, %p)\n", texunit
, target
, level
, pname
, params
);
5253 funcs
->ext
.p_glGetMultiTexLevelParameterivEXT( texunit
, target
, level
, pname
, params
);
5256 static void WINAPI
glGetMultiTexParameterIivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
*params
)
5258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5259 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
5260 funcs
->ext
.p_glGetMultiTexParameterIivEXT( texunit
, target
, pname
, params
);
5263 static void WINAPI
glGetMultiTexParameterIuivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLuint
*params
)
5265 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5266 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
5267 funcs
->ext
.p_glGetMultiTexParameterIuivEXT( texunit
, target
, pname
, params
);
5270 static void WINAPI
glGetMultiTexParameterfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat
*params
)
5272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5273 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
5274 funcs
->ext
.p_glGetMultiTexParameterfvEXT( texunit
, target
, pname
, params
);
5277 static void WINAPI
glGetMultiTexParameterivEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint
*params
)
5279 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5280 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
5281 funcs
->ext
.p_glGetMultiTexParameterivEXT( texunit
, target
, pname
, params
);
5284 static void WINAPI
glGetMultisamplefv( GLenum pname
, GLuint index
, GLfloat
*val
)
5286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5287 TRACE( "(%d, %d, %p)\n", pname
, index
, val
);
5288 funcs
->ext
.p_glGetMultisamplefv( pname
, index
, val
);
5291 static void WINAPI
glGetMultisamplefvNV( GLenum pname
, GLuint index
, GLfloat
*val
)
5293 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5294 TRACE( "(%d, %d, %p)\n", pname
, index
, val
);
5295 funcs
->ext
.p_glGetMultisamplefvNV( pname
, index
, val
);
5298 static void WINAPI
glGetNamedBufferParameteri64v( GLuint buffer
, GLenum pname
, GLint64
*params
)
5300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5301 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5302 funcs
->ext
.p_glGetNamedBufferParameteri64v( buffer
, pname
, params
);
5305 static void WINAPI
glGetNamedBufferParameteriv( GLuint buffer
, GLenum pname
, GLint
*params
)
5307 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5308 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5309 funcs
->ext
.p_glGetNamedBufferParameteriv( buffer
, pname
, params
);
5312 static void WINAPI
glGetNamedBufferParameterivEXT( GLuint buffer
, GLenum pname
, GLint
*params
)
5314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5315 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5316 funcs
->ext
.p_glGetNamedBufferParameterivEXT( buffer
, pname
, params
);
5319 static void WINAPI
glGetNamedBufferParameterui64vNV( GLuint buffer
, GLenum pname
, GLuint64EXT
*params
)
5321 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5322 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5323 funcs
->ext
.p_glGetNamedBufferParameterui64vNV( buffer
, pname
, params
);
5326 static void WINAPI
glGetNamedBufferPointerv( GLuint buffer
, GLenum pname
, void **params
)
5328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5329 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5330 funcs
->ext
.p_glGetNamedBufferPointerv( buffer
, pname
, params
);
5333 static void WINAPI
glGetNamedBufferPointervEXT( GLuint buffer
, GLenum pname
, void **params
)
5335 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5336 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5337 funcs
->ext
.p_glGetNamedBufferPointervEXT( buffer
, pname
, params
);
5340 static void WINAPI
glGetNamedBufferSubData( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, void *data
)
5342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5343 TRACE( "(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
5344 funcs
->ext
.p_glGetNamedBufferSubData( buffer
, offset
, size
, data
);
5347 static void WINAPI
glGetNamedBufferSubDataEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, void *data
)
5349 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5350 TRACE( "(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
5351 funcs
->ext
.p_glGetNamedBufferSubDataEXT( buffer
, offset
, size
, data
);
5354 static void WINAPI
glGetNamedFramebufferAttachmentParameteriv( GLuint framebuffer
, GLenum attachment
, GLenum pname
, GLint
*params
)
5356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5357 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, attachment
, pname
, params
);
5358 funcs
->ext
.p_glGetNamedFramebufferAttachmentParameteriv( framebuffer
, attachment
, pname
, params
);
5361 static void WINAPI
glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer
, GLenum attachment
, GLenum pname
, GLint
*params
)
5363 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5364 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, attachment
, pname
, params
);
5365 funcs
->ext
.p_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer
, attachment
, pname
, params
);
5368 static void WINAPI
glGetNamedFramebufferParameterfvAMD( GLuint framebuffer
, GLenum pname
, GLuint numsamples
, GLuint pixelindex
, GLsizei size
, GLfloat
*values
)
5370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5371 TRACE( "(%d, %d, %d, %d, %d, %p)\n", framebuffer
, pname
, numsamples
, pixelindex
, size
, values
);
5372 funcs
->ext
.p_glGetNamedFramebufferParameterfvAMD( framebuffer
, pname
, numsamples
, pixelindex
, size
, values
);
5375 static void WINAPI
glGetNamedFramebufferParameteriv( GLuint framebuffer
, GLenum pname
, GLint
*param
)
5377 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5378 TRACE( "(%d, %d, %p)\n", framebuffer
, pname
, param
);
5379 funcs
->ext
.p_glGetNamedFramebufferParameteriv( framebuffer
, pname
, param
);
5382 static void WINAPI
glGetNamedFramebufferParameterivEXT( GLuint framebuffer
, GLenum pname
, GLint
*params
)
5384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5385 TRACE( "(%d, %d, %p)\n", framebuffer
, pname
, params
);
5386 funcs
->ext
.p_glGetNamedFramebufferParameterivEXT( framebuffer
, pname
, params
);
5389 static void WINAPI
glGetNamedProgramLocalParameterIivEXT( GLuint program
, GLenum target
, GLuint index
, GLint
*params
)
5391 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5392 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
5393 funcs
->ext
.p_glGetNamedProgramLocalParameterIivEXT( program
, target
, index
, params
);
5396 static void WINAPI
glGetNamedProgramLocalParameterIuivEXT( GLuint program
, GLenum target
, GLuint index
, GLuint
*params
)
5398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5399 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
5400 funcs
->ext
.p_glGetNamedProgramLocalParameterIuivEXT( program
, target
, index
, params
);
5403 static void WINAPI
glGetNamedProgramLocalParameterdvEXT( GLuint program
, GLenum target
, GLuint index
, GLdouble
*params
)
5405 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5406 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
5407 funcs
->ext
.p_glGetNamedProgramLocalParameterdvEXT( program
, target
, index
, params
);
5410 static void WINAPI
glGetNamedProgramLocalParameterfvEXT( GLuint program
, GLenum target
, GLuint index
, GLfloat
*params
)
5412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5413 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
5414 funcs
->ext
.p_glGetNamedProgramLocalParameterfvEXT( program
, target
, index
, params
);
5417 static void WINAPI
glGetNamedProgramStringEXT( GLuint program
, GLenum target
, GLenum pname
, void *string
)
5419 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5420 TRACE( "(%d, %d, %d, %p)\n", program
, target
, pname
, string
);
5421 funcs
->ext
.p_glGetNamedProgramStringEXT( program
, target
, pname
, string
);
5424 static void WINAPI
glGetNamedProgramivEXT( GLuint program
, GLenum target
, GLenum pname
, GLint
*params
)
5426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5427 TRACE( "(%d, %d, %d, %p)\n", program
, target
, pname
, params
);
5428 funcs
->ext
.p_glGetNamedProgramivEXT( program
, target
, pname
, params
);
5431 static void WINAPI
glGetNamedRenderbufferParameteriv( GLuint renderbuffer
, GLenum pname
, GLint
*params
)
5433 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5434 TRACE( "(%d, %d, %p)\n", renderbuffer
, pname
, params
);
5435 funcs
->ext
.p_glGetNamedRenderbufferParameteriv( renderbuffer
, pname
, params
);
5438 static void WINAPI
glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer
, GLenum pname
, GLint
*params
)
5440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5441 TRACE( "(%d, %d, %p)\n", renderbuffer
, pname
, params
);
5442 funcs
->ext
.p_glGetNamedRenderbufferParameterivEXT( renderbuffer
, pname
, params
);
5445 static void WINAPI
glGetNamedStringARB( GLint namelen
, const GLchar
*name
, GLsizei bufSize
, GLint
*stringlen
, GLchar
*string
)
5447 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5448 TRACE( "(%d, %p, %d, %p, %p)\n", namelen
, name
, bufSize
, stringlen
, string
);
5449 funcs
->ext
.p_glGetNamedStringARB( namelen
, name
, bufSize
, stringlen
, string
);
5452 static void WINAPI
glGetNamedStringivARB( GLint namelen
, const GLchar
*name
, GLenum pname
, GLint
*params
)
5454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5455 TRACE( "(%d, %p, %d, %p)\n", namelen
, name
, pname
, params
);
5456 funcs
->ext
.p_glGetNamedStringivARB( namelen
, name
, pname
, params
);
5459 static void WINAPI
glGetNextPerfQueryIdINTEL( GLuint queryId
, GLuint
*nextQueryId
)
5461 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5462 TRACE( "(%d, %p)\n", queryId
, nextQueryId
);
5463 funcs
->ext
.p_glGetNextPerfQueryIdINTEL( queryId
, nextQueryId
);
5466 static void WINAPI
glGetObjectBufferfvATI( GLuint buffer
, GLenum pname
, GLfloat
*params
)
5468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5469 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5470 funcs
->ext
.p_glGetObjectBufferfvATI( buffer
, pname
, params
);
5473 static void WINAPI
glGetObjectBufferivATI( GLuint buffer
, GLenum pname
, GLint
*params
)
5475 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5476 TRACE( "(%d, %d, %p)\n", buffer
, pname
, params
);
5477 funcs
->ext
.p_glGetObjectBufferivATI( buffer
, pname
, params
);
5480 static void WINAPI
glGetObjectLabel( GLenum identifier
, GLuint name
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
)
5482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5483 TRACE( "(%d, %d, %d, %p, %p)\n", identifier
, name
, bufSize
, length
, label
);
5484 funcs
->ext
.p_glGetObjectLabel( identifier
, name
, bufSize
, length
, label
);
5487 static void WINAPI
glGetObjectLabelEXT( GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
)
5489 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5490 TRACE( "(%d, %d, %d, %p, %p)\n", type
, object
, bufSize
, length
, label
);
5491 funcs
->ext
.p_glGetObjectLabelEXT( type
, object
, bufSize
, length
, label
);
5494 static void WINAPI
glGetObjectParameterfvARB( GLhandleARB obj
, GLenum pname
, GLfloat
*params
)
5496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5497 TRACE( "(%d, %d, %p)\n", obj
, pname
, params
);
5498 funcs
->ext
.p_glGetObjectParameterfvARB( obj
, pname
, params
);
5501 static void WINAPI
glGetObjectParameterivAPPLE( GLenum objectType
, GLuint name
, GLenum pname
, GLint
*params
)
5503 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5504 TRACE( "(%d, %d, %d, %p)\n", objectType
, name
, pname
, params
);
5505 funcs
->ext
.p_glGetObjectParameterivAPPLE( objectType
, name
, pname
, params
);
5508 static void WINAPI
glGetObjectParameterivARB( GLhandleARB obj
, GLenum pname
, GLint
*params
)
5510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5511 TRACE( "(%d, %d, %p)\n", obj
, pname
, params
);
5512 funcs
->ext
.p_glGetObjectParameterivARB( obj
, pname
, params
);
5515 static void WINAPI
glGetObjectPtrLabel( const void *ptr
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
)
5517 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5518 TRACE( "(%p, %d, %p, %p)\n", ptr
, bufSize
, length
, label
);
5519 funcs
->ext
.p_glGetObjectPtrLabel( ptr
, bufSize
, length
, label
);
5522 static void WINAPI
glGetOcclusionQueryivNV( GLuint id
, GLenum pname
, GLint
*params
)
5524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5525 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
5526 funcs
->ext
.p_glGetOcclusionQueryivNV( id
, pname
, params
);
5529 static void WINAPI
glGetOcclusionQueryuivNV( GLuint id
, GLenum pname
, GLuint
*params
)
5531 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5532 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
5533 funcs
->ext
.p_glGetOcclusionQueryuivNV( id
, pname
, params
);
5536 static void WINAPI
glGetPathColorGenfvNV( GLenum color
, GLenum pname
, GLfloat
*value
)
5538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5539 TRACE( "(%d, %d, %p)\n", color
, pname
, value
);
5540 funcs
->ext
.p_glGetPathColorGenfvNV( color
, pname
, value
);
5543 static void WINAPI
glGetPathColorGenivNV( GLenum color
, GLenum pname
, GLint
*value
)
5545 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5546 TRACE( "(%d, %d, %p)\n", color
, pname
, value
);
5547 funcs
->ext
.p_glGetPathColorGenivNV( color
, pname
, value
);
5550 static void WINAPI
glGetPathCommandsNV( GLuint path
, GLubyte
*commands
)
5552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5553 TRACE( "(%d, %p)\n", path
, commands
);
5554 funcs
->ext
.p_glGetPathCommandsNV( path
, commands
);
5557 static void WINAPI
glGetPathCoordsNV( GLuint path
, GLfloat
*coords
)
5559 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5560 TRACE( "(%d, %p)\n", path
, coords
);
5561 funcs
->ext
.p_glGetPathCoordsNV( path
, coords
);
5564 static void WINAPI
glGetPathDashArrayNV( GLuint path
, GLfloat
*dashArray
)
5566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5567 TRACE( "(%d, %p)\n", path
, dashArray
);
5568 funcs
->ext
.p_glGetPathDashArrayNV( path
, dashArray
);
5571 static GLfloat WINAPI
glGetPathLengthNV( GLuint path
, GLsizei startSegment
, GLsizei numSegments
)
5573 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5574 TRACE( "(%d, %d, %d)\n", path
, startSegment
, numSegments
);
5575 return funcs
->ext
.p_glGetPathLengthNV( path
, startSegment
, numSegments
);
5578 static void WINAPI
glGetPathMetricRangeNV( GLbitfield metricQueryMask
, GLuint firstPathName
, GLsizei numPaths
, GLsizei stride
, GLfloat
*metrics
)
5580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5581 TRACE( "(%d, %d, %d, %d, %p)\n", metricQueryMask
, firstPathName
, numPaths
, stride
, metrics
);
5582 funcs
->ext
.p_glGetPathMetricRangeNV( metricQueryMask
, firstPathName
, numPaths
, stride
, metrics
);
5585 static void WINAPI
glGetPathMetricsNV( GLbitfield metricQueryMask
, GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLsizei stride
, GLfloat
*metrics
)
5587 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5588 TRACE( "(%d, %d, %d, %p, %d, %d, %p)\n", metricQueryMask
, numPaths
, pathNameType
, paths
, pathBase
, stride
, metrics
);
5589 funcs
->ext
.p_glGetPathMetricsNV( metricQueryMask
, numPaths
, pathNameType
, paths
, pathBase
, stride
, metrics
);
5592 static void WINAPI
glGetPathParameterfvNV( GLuint path
, GLenum pname
, GLfloat
*value
)
5594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5595 TRACE( "(%d, %d, %p)\n", path
, pname
, value
);
5596 funcs
->ext
.p_glGetPathParameterfvNV( path
, pname
, value
);
5599 static void WINAPI
glGetPathParameterivNV( GLuint path
, GLenum pname
, GLint
*value
)
5601 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5602 TRACE( "(%d, %d, %p)\n", path
, pname
, value
);
5603 funcs
->ext
.p_glGetPathParameterivNV( path
, pname
, value
);
5606 static void WINAPI
glGetPathSpacingNV( GLenum pathListMode
, GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLfloat advanceScale
, GLfloat kerningScale
, GLenum transformType
, GLfloat
*returnedSpacing
)
5608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5609 TRACE( "(%d, %d, %d, %p, %d, %f, %f, %d, %p)\n", pathListMode
, numPaths
, pathNameType
, paths
, pathBase
, advanceScale
, kerningScale
, transformType
, returnedSpacing
);
5610 funcs
->ext
.p_glGetPathSpacingNV( pathListMode
, numPaths
, pathNameType
, paths
, pathBase
, advanceScale
, kerningScale
, transformType
, returnedSpacing
);
5613 static void WINAPI
glGetPathTexGenfvNV( GLenum texCoordSet
, GLenum pname
, GLfloat
*value
)
5615 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5616 TRACE( "(%d, %d, %p)\n", texCoordSet
, pname
, value
);
5617 funcs
->ext
.p_glGetPathTexGenfvNV( texCoordSet
, pname
, value
);
5620 static void WINAPI
glGetPathTexGenivNV( GLenum texCoordSet
, GLenum pname
, GLint
*value
)
5622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5623 TRACE( "(%d, %d, %p)\n", texCoordSet
, pname
, value
);
5624 funcs
->ext
.p_glGetPathTexGenivNV( texCoordSet
, pname
, value
);
5627 static void WINAPI
glGetPerfCounterInfoINTEL( GLuint queryId
, GLuint counterId
, GLuint counterNameLength
, GLchar
*counterName
, GLuint counterDescLength
, GLchar
*counterDesc
, GLuint
*counterOffset
, GLuint
*counterDataSize
, GLuint
*counterTypeEnum
, GLuint
*counterDataTypeEnum
, GLuint64
*rawCounterMaxValue
)
5629 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5630 TRACE( "(%d, %d, %d, %p, %d, %p, %p, %p, %p, %p, %p)\n", queryId
, counterId
, counterNameLength
, counterName
, counterDescLength
, counterDesc
, counterOffset
, counterDataSize
, counterTypeEnum
, counterDataTypeEnum
, rawCounterMaxValue
);
5631 funcs
->ext
.p_glGetPerfCounterInfoINTEL( queryId
, counterId
, counterNameLength
, counterName
, counterDescLength
, counterDesc
, counterOffset
, counterDataSize
, counterTypeEnum
, counterDataTypeEnum
, rawCounterMaxValue
);
5634 static void WINAPI
glGetPerfMonitorCounterDataAMD( GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
*data
, GLint
*bytesWritten
)
5636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5637 TRACE( "(%d, %d, %d, %p, %p)\n", monitor
, pname
, dataSize
, data
, bytesWritten
);
5638 funcs
->ext
.p_glGetPerfMonitorCounterDataAMD( monitor
, pname
, dataSize
, data
, bytesWritten
);
5641 static void WINAPI
glGetPerfMonitorCounterInfoAMD( GLuint group
, GLuint counter
, GLenum pname
, void *data
)
5643 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5644 TRACE( "(%d, %d, %d, %p)\n", group
, counter
, pname
, data
);
5645 funcs
->ext
.p_glGetPerfMonitorCounterInfoAMD( group
, counter
, pname
, data
);
5648 static void WINAPI
glGetPerfMonitorCounterStringAMD( GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
*length
, GLchar
*counterString
)
5650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5651 TRACE( "(%d, %d, %d, %p, %p)\n", group
, counter
, bufSize
, length
, counterString
);
5652 funcs
->ext
.p_glGetPerfMonitorCounterStringAMD( group
, counter
, bufSize
, length
, counterString
);
5655 static void WINAPI
glGetPerfMonitorCountersAMD( GLuint group
, GLint
*numCounters
, GLint
*maxActiveCounters
, GLsizei counterSize
, GLuint
*counters
)
5657 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5658 TRACE( "(%d, %p, %p, %d, %p)\n", group
, numCounters
, maxActiveCounters
, counterSize
, counters
);
5659 funcs
->ext
.p_glGetPerfMonitorCountersAMD( group
, numCounters
, maxActiveCounters
, counterSize
, counters
);
5662 static void WINAPI
glGetPerfMonitorGroupStringAMD( GLuint group
, GLsizei bufSize
, GLsizei
*length
, GLchar
*groupString
)
5664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5665 TRACE( "(%d, %d, %p, %p)\n", group
, bufSize
, length
, groupString
);
5666 funcs
->ext
.p_glGetPerfMonitorGroupStringAMD( group
, bufSize
, length
, groupString
);
5669 static void WINAPI
glGetPerfMonitorGroupsAMD( GLint
*numGroups
, GLsizei groupsSize
, GLuint
*groups
)
5671 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5672 TRACE( "(%p, %d, %p)\n", numGroups
, groupsSize
, groups
);
5673 funcs
->ext
.p_glGetPerfMonitorGroupsAMD( numGroups
, groupsSize
, groups
);
5676 static void WINAPI
glGetPerfQueryDataINTEL( GLuint queryHandle
, GLuint flags
, GLsizei dataSize
, void *data
, GLuint
*bytesWritten
)
5678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5679 TRACE( "(%d, %d, %d, %p, %p)\n", queryHandle
, flags
, dataSize
, data
, bytesWritten
);
5680 funcs
->ext
.p_glGetPerfQueryDataINTEL( queryHandle
, flags
, dataSize
, data
, bytesWritten
);
5683 static void WINAPI
glGetPerfQueryIdByNameINTEL( GLchar
*queryName
, GLuint
*queryId
)
5685 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5686 TRACE( "(%p, %p)\n", queryName
, queryId
);
5687 funcs
->ext
.p_glGetPerfQueryIdByNameINTEL( queryName
, queryId
);
5690 static void WINAPI
glGetPerfQueryInfoINTEL( GLuint queryId
, GLuint queryNameLength
, GLchar
*queryName
, GLuint
*dataSize
, GLuint
*noCounters
, GLuint
*noInstances
, GLuint
*capsMask
)
5692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5693 TRACE( "(%d, %d, %p, %p, %p, %p, %p)\n", queryId
, queryNameLength
, queryName
, dataSize
, noCounters
, noInstances
, capsMask
);
5694 funcs
->ext
.p_glGetPerfQueryInfoINTEL( queryId
, queryNameLength
, queryName
, dataSize
, noCounters
, noInstances
, capsMask
);
5697 static void WINAPI
glGetPixelMapxv( GLenum map
, GLint size
, GLfixed
*values
)
5699 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5700 TRACE( "(%d, %d, %p)\n", map
, size
, values
);
5701 funcs
->ext
.p_glGetPixelMapxv( map
, size
, values
);
5704 static void WINAPI
glGetPixelTexGenParameterfvSGIS( GLenum pname
, GLfloat
*params
)
5706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5707 TRACE( "(%d, %p)\n", pname
, params
);
5708 funcs
->ext
.p_glGetPixelTexGenParameterfvSGIS( pname
, params
);
5711 static void WINAPI
glGetPixelTexGenParameterivSGIS( GLenum pname
, GLint
*params
)
5713 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5714 TRACE( "(%d, %p)\n", pname
, params
);
5715 funcs
->ext
.p_glGetPixelTexGenParameterivSGIS( pname
, params
);
5718 static void WINAPI
glGetPixelTransformParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
*params
)
5720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5721 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5722 funcs
->ext
.p_glGetPixelTransformParameterfvEXT( target
, pname
, params
);
5725 static void WINAPI
glGetPixelTransformParameterivEXT( GLenum target
, GLenum pname
, GLint
*params
)
5727 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5728 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5729 funcs
->ext
.p_glGetPixelTransformParameterivEXT( target
, pname
, params
);
5732 static void WINAPI
glGetPointerIndexedvEXT( GLenum target
, GLuint index
, void **data
)
5734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5735 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
5736 funcs
->ext
.p_glGetPointerIndexedvEXT( target
, index
, data
);
5739 static void WINAPI
glGetPointeri_vEXT( GLenum pname
, GLuint index
, void **params
)
5741 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5742 TRACE( "(%d, %d, %p)\n", pname
, index
, params
);
5743 funcs
->ext
.p_glGetPointeri_vEXT( pname
, index
, params
);
5746 static void WINAPI
glGetPointervEXT( GLenum pname
, void **params
)
5748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5749 TRACE( "(%d, %p)\n", pname
, params
);
5750 funcs
->ext
.p_glGetPointervEXT( pname
, params
);
5753 static void WINAPI
glGetProgramBinary( GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, void *binary
)
5755 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5756 TRACE( "(%d, %d, %p, %p, %p)\n", program
, bufSize
, length
, binaryFormat
, binary
);
5757 funcs
->ext
.p_glGetProgramBinary( program
, bufSize
, length
, binaryFormat
, binary
);
5760 static void WINAPI
glGetProgramEnvParameterIivNV( GLenum target
, GLuint index
, GLint
*params
)
5762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5763 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5764 funcs
->ext
.p_glGetProgramEnvParameterIivNV( target
, index
, params
);
5767 static void WINAPI
glGetProgramEnvParameterIuivNV( GLenum target
, GLuint index
, GLuint
*params
)
5769 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5770 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5771 funcs
->ext
.p_glGetProgramEnvParameterIuivNV( target
, index
, params
);
5774 static void WINAPI
glGetProgramEnvParameterdvARB( GLenum target
, GLuint index
, GLdouble
*params
)
5776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5777 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5778 funcs
->ext
.p_glGetProgramEnvParameterdvARB( target
, index
, params
);
5781 static void WINAPI
glGetProgramEnvParameterfvARB( GLenum target
, GLuint index
, GLfloat
*params
)
5783 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5784 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5785 funcs
->ext
.p_glGetProgramEnvParameterfvARB( target
, index
, params
);
5788 static void WINAPI
glGetProgramInfoLog( GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
)
5790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5791 TRACE( "(%d, %d, %p, %p)\n", program
, bufSize
, length
, infoLog
);
5792 funcs
->ext
.p_glGetProgramInfoLog( program
, bufSize
, length
, infoLog
);
5795 static void WINAPI
glGetProgramInterfaceiv( GLuint program
, GLenum programInterface
, GLenum pname
, GLint
*params
)
5797 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5798 TRACE( "(%d, %d, %d, %p)\n", program
, programInterface
, pname
, params
);
5799 funcs
->ext
.p_glGetProgramInterfaceiv( program
, programInterface
, pname
, params
);
5802 static void WINAPI
glGetProgramLocalParameterIivNV( GLenum target
, GLuint index
, GLint
*params
)
5804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5805 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5806 funcs
->ext
.p_glGetProgramLocalParameterIivNV( target
, index
, params
);
5809 static void WINAPI
glGetProgramLocalParameterIuivNV( GLenum target
, GLuint index
, GLuint
*params
)
5811 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5812 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5813 funcs
->ext
.p_glGetProgramLocalParameterIuivNV( target
, index
, params
);
5816 static void WINAPI
glGetProgramLocalParameterdvARB( GLenum target
, GLuint index
, GLdouble
*params
)
5818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5819 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5820 funcs
->ext
.p_glGetProgramLocalParameterdvARB( target
, index
, params
);
5823 static void WINAPI
glGetProgramLocalParameterfvARB( GLenum target
, GLuint index
, GLfloat
*params
)
5825 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5826 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
5827 funcs
->ext
.p_glGetProgramLocalParameterfvARB( target
, index
, params
);
5830 static void WINAPI
glGetProgramNamedParameterdvNV( GLuint id
, GLsizei len
, const GLubyte
*name
, GLdouble
*params
)
5832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5833 TRACE( "(%d, %d, %p, %p)\n", id
, len
, name
, params
);
5834 funcs
->ext
.p_glGetProgramNamedParameterdvNV( id
, len
, name
, params
);
5837 static void WINAPI
glGetProgramNamedParameterfvNV( GLuint id
, GLsizei len
, const GLubyte
*name
, GLfloat
*params
)
5839 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5840 TRACE( "(%d, %d, %p, %p)\n", id
, len
, name
, params
);
5841 funcs
->ext
.p_glGetProgramNamedParameterfvNV( id
, len
, name
, params
);
5844 static void WINAPI
glGetProgramParameterdvNV( GLenum target
, GLuint index
, GLenum pname
, GLdouble
*params
)
5846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5847 TRACE( "(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5848 funcs
->ext
.p_glGetProgramParameterdvNV( target
, index
, pname
, params
);
5851 static void WINAPI
glGetProgramParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
*params
)
5853 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5854 TRACE( "(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5855 funcs
->ext
.p_glGetProgramParameterfvNV( target
, index
, pname
, params
);
5858 static void WINAPI
glGetProgramPipelineInfoLog( GLuint pipeline
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
)
5860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5861 TRACE( "(%d, %d, %p, %p)\n", pipeline
, bufSize
, length
, infoLog
);
5862 funcs
->ext
.p_glGetProgramPipelineInfoLog( pipeline
, bufSize
, length
, infoLog
);
5865 static void WINAPI
glGetProgramPipelineiv( GLuint pipeline
, GLenum pname
, GLint
*params
)
5867 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5868 TRACE( "(%d, %d, %p)\n", pipeline
, pname
, params
);
5869 funcs
->ext
.p_glGetProgramPipelineiv( pipeline
, pname
, params
);
5872 static GLuint WINAPI
glGetProgramResourceIndex( GLuint program
, GLenum programInterface
, const GLchar
*name
)
5874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5875 TRACE( "(%d, %d, %p)\n", program
, programInterface
, name
);
5876 return funcs
->ext
.p_glGetProgramResourceIndex( program
, programInterface
, name
);
5879 static GLint WINAPI
glGetProgramResourceLocation( GLuint program
, GLenum programInterface
, const GLchar
*name
)
5881 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5882 TRACE( "(%d, %d, %p)\n", program
, programInterface
, name
);
5883 return funcs
->ext
.p_glGetProgramResourceLocation( program
, programInterface
, name
);
5886 static GLint WINAPI
glGetProgramResourceLocationIndex( GLuint program
, GLenum programInterface
, const GLchar
*name
)
5888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5889 TRACE( "(%d, %d, %p)\n", program
, programInterface
, name
);
5890 return funcs
->ext
.p_glGetProgramResourceLocationIndex( program
, programInterface
, name
);
5893 static void WINAPI
glGetProgramResourceName( GLuint program
, GLenum programInterface
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLchar
*name
)
5895 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5896 TRACE( "(%d, %d, %d, %d, %p, %p)\n", program
, programInterface
, index
, bufSize
, length
, name
);
5897 funcs
->ext
.p_glGetProgramResourceName( program
, programInterface
, index
, bufSize
, length
, name
);
5900 static void WINAPI
glGetProgramResourcefvNV( GLuint program
, GLenum programInterface
, GLuint index
, GLsizei propCount
, const GLenum
*props
, GLsizei count
, GLsizei
*length
, GLfloat
*params
)
5902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5903 TRACE( "(%d, %d, %d, %d, %p, %d, %p, %p)\n", program
, programInterface
, index
, propCount
, props
, count
, length
, params
);
5904 funcs
->ext
.p_glGetProgramResourcefvNV( program
, programInterface
, index
, propCount
, props
, count
, length
, params
);
5907 static void WINAPI
glGetProgramResourceiv( GLuint program
, GLenum programInterface
, GLuint index
, GLsizei propCount
, const GLenum
*props
, GLsizei count
, GLsizei
*length
, GLint
*params
)
5909 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5910 TRACE( "(%d, %d, %d, %d, %p, %d, %p, %p)\n", program
, programInterface
, index
, propCount
, props
, count
, length
, params
);
5911 funcs
->ext
.p_glGetProgramResourceiv( program
, programInterface
, index
, propCount
, props
, count
, length
, params
);
5914 static void WINAPI
glGetProgramStageiv( GLuint program
, GLenum shadertype
, GLenum pname
, GLint
*values
)
5916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5917 TRACE( "(%d, %d, %d, %p)\n", program
, shadertype
, pname
, values
);
5918 funcs
->ext
.p_glGetProgramStageiv( program
, shadertype
, pname
, values
);
5921 static void WINAPI
glGetProgramStringARB( GLenum target
, GLenum pname
, void *string
)
5923 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5924 TRACE( "(%d, %d, %p)\n", target
, pname
, string
);
5925 funcs
->ext
.p_glGetProgramStringARB( target
, pname
, string
);
5928 static void WINAPI
glGetProgramStringNV( GLuint id
, GLenum pname
, GLubyte
*program
)
5930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5931 TRACE( "(%d, %d, %p)\n", id
, pname
, program
);
5932 funcs
->ext
.p_glGetProgramStringNV( id
, pname
, program
);
5935 static void WINAPI
glGetProgramSubroutineParameteruivNV( GLenum target
, GLuint index
, GLuint
*param
)
5937 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5938 TRACE( "(%d, %d, %p)\n", target
, index
, param
);
5939 funcs
->ext
.p_glGetProgramSubroutineParameteruivNV( target
, index
, param
);
5942 static void WINAPI
glGetProgramiv( GLuint program
, GLenum pname
, GLint
*params
)
5944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5945 TRACE( "(%d, %d, %p)\n", program
, pname
, params
);
5946 funcs
->ext
.p_glGetProgramiv( program
, pname
, params
);
5949 static void WINAPI
glGetProgramivARB( GLenum target
, GLenum pname
, GLint
*params
)
5951 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5952 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
5953 funcs
->ext
.p_glGetProgramivARB( target
, pname
, params
);
5956 static void WINAPI
glGetProgramivNV( GLuint id
, GLenum pname
, GLint
*params
)
5958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5959 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
5960 funcs
->ext
.p_glGetProgramivNV( id
, pname
, params
);
5963 static void WINAPI
glGetQueryBufferObjecti64v( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
)
5965 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5966 TRACE( "(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
5967 funcs
->ext
.p_glGetQueryBufferObjecti64v( id
, buffer
, pname
, offset
);
5970 static void WINAPI
glGetQueryBufferObjectiv( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
)
5972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5973 TRACE( "(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
5974 funcs
->ext
.p_glGetQueryBufferObjectiv( id
, buffer
, pname
, offset
);
5977 static void WINAPI
glGetQueryBufferObjectui64v( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
)
5979 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5980 TRACE( "(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
5981 funcs
->ext
.p_glGetQueryBufferObjectui64v( id
, buffer
, pname
, offset
);
5984 static void WINAPI
glGetQueryBufferObjectuiv( GLuint id
, GLuint buffer
, GLenum pname
, GLintptr offset
)
5986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5987 TRACE( "(%d, %d, %d, %ld)\n", id
, buffer
, pname
, offset
);
5988 funcs
->ext
.p_glGetQueryBufferObjectuiv( id
, buffer
, pname
, offset
);
5991 static void WINAPI
glGetQueryIndexediv( GLenum target
, GLuint index
, GLenum pname
, GLint
*params
)
5993 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
5994 TRACE( "(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5995 funcs
->ext
.p_glGetQueryIndexediv( target
, index
, pname
, params
);
5998 static void WINAPI
glGetQueryObjecti64v( GLuint id
, GLenum pname
, GLint64
*params
)
6000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6001 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6002 funcs
->ext
.p_glGetQueryObjecti64v( id
, pname
, params
);
6005 static void WINAPI
glGetQueryObjecti64vEXT( GLuint id
, GLenum pname
, GLint64
*params
)
6007 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6008 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6009 funcs
->ext
.p_glGetQueryObjecti64vEXT( id
, pname
, params
);
6012 static void WINAPI
glGetQueryObjectiv( GLuint id
, GLenum pname
, GLint
*params
)
6014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6015 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6016 funcs
->ext
.p_glGetQueryObjectiv( id
, pname
, params
);
6019 static void WINAPI
glGetQueryObjectivARB( GLuint id
, GLenum pname
, GLint
*params
)
6021 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6022 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6023 funcs
->ext
.p_glGetQueryObjectivARB( id
, pname
, params
);
6026 static void WINAPI
glGetQueryObjectui64v( GLuint id
, GLenum pname
, GLuint64
*params
)
6028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6029 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6030 funcs
->ext
.p_glGetQueryObjectui64v( id
, pname
, params
);
6033 static void WINAPI
glGetQueryObjectui64vEXT( GLuint id
, GLenum pname
, GLuint64
*params
)
6035 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6036 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6037 funcs
->ext
.p_glGetQueryObjectui64vEXT( id
, pname
, params
);
6040 static void WINAPI
glGetQueryObjectuiv( GLuint id
, GLenum pname
, GLuint
*params
)
6042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6043 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6044 funcs
->ext
.p_glGetQueryObjectuiv( id
, pname
, params
);
6047 static void WINAPI
glGetQueryObjectuivARB( GLuint id
, GLenum pname
, GLuint
*params
)
6049 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6050 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6051 funcs
->ext
.p_glGetQueryObjectuivARB( id
, pname
, params
);
6054 static void WINAPI
glGetQueryiv( GLenum target
, GLenum pname
, GLint
*params
)
6056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6057 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6058 funcs
->ext
.p_glGetQueryiv( target
, pname
, params
);
6061 static void WINAPI
glGetQueryivARB( GLenum target
, GLenum pname
, GLint
*params
)
6063 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6064 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6065 funcs
->ext
.p_glGetQueryivARB( target
, pname
, params
);
6068 static void WINAPI
glGetRenderbufferParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
6070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6071 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6072 funcs
->ext
.p_glGetRenderbufferParameteriv( target
, pname
, params
);
6075 static void WINAPI
glGetRenderbufferParameterivEXT( GLenum target
, GLenum pname
, GLint
*params
)
6077 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6078 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6079 funcs
->ext
.p_glGetRenderbufferParameterivEXT( target
, pname
, params
);
6082 static void WINAPI
glGetSamplerParameterIiv( GLuint sampler
, GLenum pname
, GLint
*params
)
6084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6085 TRACE( "(%d, %d, %p)\n", sampler
, pname
, params
);
6086 funcs
->ext
.p_glGetSamplerParameterIiv( sampler
, pname
, params
);
6089 static void WINAPI
glGetSamplerParameterIuiv( GLuint sampler
, GLenum pname
, GLuint
*params
)
6091 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6092 TRACE( "(%d, %d, %p)\n", sampler
, pname
, params
);
6093 funcs
->ext
.p_glGetSamplerParameterIuiv( sampler
, pname
, params
);
6096 static void WINAPI
glGetSamplerParameterfv( GLuint sampler
, GLenum pname
, GLfloat
*params
)
6098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6099 TRACE( "(%d, %d, %p)\n", sampler
, pname
, params
);
6100 funcs
->ext
.p_glGetSamplerParameterfv( sampler
, pname
, params
);
6103 static void WINAPI
glGetSamplerParameteriv( GLuint sampler
, GLenum pname
, GLint
*params
)
6105 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6106 TRACE( "(%d, %d, %p)\n", sampler
, pname
, params
);
6107 funcs
->ext
.p_glGetSamplerParameteriv( sampler
, pname
, params
);
6110 static void WINAPI
glGetSemaphoreParameterui64vEXT( GLuint semaphore
, GLenum pname
, GLuint64
*params
)
6112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6113 TRACE( "(%d, %d, %p)\n", semaphore
, pname
, params
);
6114 funcs
->ext
.p_glGetSemaphoreParameterui64vEXT( semaphore
, pname
, params
);
6117 static void WINAPI
glGetSeparableFilter( GLenum target
, GLenum format
, GLenum type
, void *row
, void *column
, void *span
)
6119 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6120 TRACE( "(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
6121 funcs
->ext
.p_glGetSeparableFilter( target
, format
, type
, row
, column
, span
);
6124 static void WINAPI
glGetSeparableFilterEXT( GLenum target
, GLenum format
, GLenum type
, void *row
, void *column
, void *span
)
6126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6127 TRACE( "(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
6128 funcs
->ext
.p_glGetSeparableFilterEXT( target
, format
, type
, row
, column
, span
);
6131 static void WINAPI
glGetShaderInfoLog( GLuint shader
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
)
6133 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6134 TRACE( "(%d, %d, %p, %p)\n", shader
, bufSize
, length
, infoLog
);
6135 funcs
->ext
.p_glGetShaderInfoLog( shader
, bufSize
, length
, infoLog
);
6138 static void WINAPI
glGetShaderPrecisionFormat( GLenum shadertype
, GLenum precisiontype
, GLint
*range
, GLint
*precision
)
6140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6141 TRACE( "(%d, %d, %p, %p)\n", shadertype
, precisiontype
, range
, precision
);
6142 funcs
->ext
.p_glGetShaderPrecisionFormat( shadertype
, precisiontype
, range
, precision
);
6145 static void WINAPI
glGetShaderSource( GLuint shader
, GLsizei bufSize
, GLsizei
*length
, GLchar
*source
)
6147 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6148 TRACE( "(%d, %d, %p, %p)\n", shader
, bufSize
, length
, source
);
6149 funcs
->ext
.p_glGetShaderSource( shader
, bufSize
, length
, source
);
6152 static void WINAPI
glGetShaderSourceARB( GLhandleARB obj
, GLsizei maxLength
, GLsizei
*length
, GLcharARB
*source
)
6154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6155 TRACE( "(%d, %d, %p, %p)\n", obj
, maxLength
, length
, source
);
6156 funcs
->ext
.p_glGetShaderSourceARB( obj
, maxLength
, length
, source
);
6159 static void WINAPI
glGetShaderiv( GLuint shader
, GLenum pname
, GLint
*params
)
6161 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6162 TRACE( "(%d, %d, %p)\n", shader
, pname
, params
);
6163 funcs
->ext
.p_glGetShaderiv( shader
, pname
, params
);
6166 static void WINAPI
glGetShadingRateImagePaletteNV( GLuint viewport
, GLuint entry
, GLenum
*rate
)
6168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6169 TRACE( "(%d, %d, %p)\n", viewport
, entry
, rate
);
6170 funcs
->ext
.p_glGetShadingRateImagePaletteNV( viewport
, entry
, rate
);
6173 static void WINAPI
glGetShadingRateSampleLocationivNV( GLenum rate
, GLuint samples
, GLuint index
, GLint
*location
)
6175 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6176 TRACE( "(%d, %d, %d, %p)\n", rate
, samples
, index
, location
);
6177 funcs
->ext
.p_glGetShadingRateSampleLocationivNV( rate
, samples
, index
, location
);
6180 static void WINAPI
glGetSharpenTexFuncSGIS( GLenum target
, GLfloat
*points
)
6182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6183 TRACE( "(%d, %p)\n", target
, points
);
6184 funcs
->ext
.p_glGetSharpenTexFuncSGIS( target
, points
);
6187 static GLushort WINAPI
glGetStageIndexNV( GLenum shadertype
)
6189 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6190 TRACE( "(%d)\n", shadertype
);
6191 return funcs
->ext
.p_glGetStageIndexNV( shadertype
);
6194 static GLuint WINAPI
glGetSubroutineIndex( GLuint program
, GLenum shadertype
, const GLchar
*name
)
6196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6197 TRACE( "(%d, %d, %p)\n", program
, shadertype
, name
);
6198 return funcs
->ext
.p_glGetSubroutineIndex( program
, shadertype
, name
);
6201 static GLint WINAPI
glGetSubroutineUniformLocation( GLuint program
, GLenum shadertype
, const GLchar
*name
)
6203 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6204 TRACE( "(%d, %d, %p)\n", program
, shadertype
, name
);
6205 return funcs
->ext
.p_glGetSubroutineUniformLocation( program
, shadertype
, name
);
6208 static void WINAPI
glGetSynciv( GLsync sync
, GLenum pname
, GLsizei count
, GLsizei
*length
, GLint
*values
)
6210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6211 TRACE( "(%p, %d, %d, %p, %p)\n", sync
, pname
, count
, length
, values
);
6212 funcs
->ext
.p_glGetSynciv( sync
, pname
, count
, length
, values
);
6215 static void WINAPI
glGetTexBumpParameterfvATI( GLenum pname
, GLfloat
*param
)
6217 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6218 TRACE( "(%d, %p)\n", pname
, param
);
6219 funcs
->ext
.p_glGetTexBumpParameterfvATI( pname
, param
);
6222 static void WINAPI
glGetTexBumpParameterivATI( GLenum pname
, GLint
*param
)
6224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6225 TRACE( "(%d, %p)\n", pname
, param
);
6226 funcs
->ext
.p_glGetTexBumpParameterivATI( pname
, param
);
6229 static void WINAPI
glGetTexEnvxvOES( GLenum target
, GLenum pname
, GLfixed
*params
)
6231 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6232 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6233 funcs
->ext
.p_glGetTexEnvxvOES( target
, pname
, params
);
6236 static void WINAPI
glGetTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLfloat
*weights
)
6238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6239 TRACE( "(%d, %d, %p)\n", target
, filter
, weights
);
6240 funcs
->ext
.p_glGetTexFilterFuncSGIS( target
, filter
, weights
);
6243 static void WINAPI
glGetTexGenxvOES( GLenum coord
, GLenum pname
, GLfixed
*params
)
6245 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6246 TRACE( "(%d, %d, %p)\n", coord
, pname
, params
);
6247 funcs
->ext
.p_glGetTexGenxvOES( coord
, pname
, params
);
6250 static void WINAPI
glGetTexLevelParameterxvOES( GLenum target
, GLint level
, GLenum pname
, GLfixed
*params
)
6252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6253 TRACE( "(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
6254 funcs
->ext
.p_glGetTexLevelParameterxvOES( target
, level
, pname
, params
);
6257 static void WINAPI
glGetTexParameterIiv( GLenum target
, GLenum pname
, GLint
*params
)
6259 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6260 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6261 funcs
->ext
.p_glGetTexParameterIiv( target
, pname
, params
);
6264 static void WINAPI
glGetTexParameterIivEXT( GLenum target
, GLenum pname
, GLint
*params
)
6266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6267 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6268 funcs
->ext
.p_glGetTexParameterIivEXT( target
, pname
, params
);
6271 static void WINAPI
glGetTexParameterIuiv( GLenum target
, GLenum pname
, GLuint
*params
)
6273 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6274 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6275 funcs
->ext
.p_glGetTexParameterIuiv( target
, pname
, params
);
6278 static void WINAPI
glGetTexParameterIuivEXT( GLenum target
, GLenum pname
, GLuint
*params
)
6280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6281 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6282 funcs
->ext
.p_glGetTexParameterIuivEXT( target
, pname
, params
);
6285 static void WINAPI
glGetTexParameterPointervAPPLE( GLenum target
, GLenum pname
, void **params
)
6287 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6288 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6289 funcs
->ext
.p_glGetTexParameterPointervAPPLE( target
, pname
, params
);
6292 static void WINAPI
glGetTexParameterxvOES( GLenum target
, GLenum pname
, GLfixed
*params
)
6294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6295 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
6296 funcs
->ext
.p_glGetTexParameterxvOES( target
, pname
, params
);
6299 static GLuint64 WINAPI
glGetTextureHandleARB( GLuint texture
)
6301 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6302 TRACE( "(%d)\n", texture
);
6303 return funcs
->ext
.p_glGetTextureHandleARB( texture
);
6306 static GLuint64 WINAPI
glGetTextureHandleNV( GLuint texture
)
6308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6309 TRACE( "(%d)\n", texture
);
6310 return funcs
->ext
.p_glGetTextureHandleNV( texture
);
6313 static void WINAPI
glGetTextureImage( GLuint texture
, GLint level
, GLenum format
, GLenum type
, GLsizei bufSize
, void *pixels
)
6315 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6316 TRACE( "(%d, %d, %d, %d, %d, %p)\n", texture
, level
, format
, type
, bufSize
, pixels
);
6317 funcs
->ext
.p_glGetTextureImage( texture
, level
, format
, type
, bufSize
, pixels
);
6320 static void WINAPI
glGetTextureImageEXT( GLuint texture
, GLenum target
, GLint level
, GLenum format
, GLenum type
, void *pixels
)
6322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6323 TRACE( "(%d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, format
, type
, pixels
);
6324 funcs
->ext
.p_glGetTextureImageEXT( texture
, target
, level
, format
, type
, pixels
);
6327 static void WINAPI
glGetTextureLevelParameterfv( GLuint texture
, GLint level
, GLenum pname
, GLfloat
*params
)
6329 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6330 TRACE( "(%d, %d, %d, %p)\n", texture
, level
, pname
, params
);
6331 funcs
->ext
.p_glGetTextureLevelParameterfv( texture
, level
, pname
, params
);
6334 static void WINAPI
glGetTextureLevelParameterfvEXT( GLuint texture
, GLenum target
, GLint level
, GLenum pname
, GLfloat
*params
)
6336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6337 TRACE( "(%d, %d, %d, %d, %p)\n", texture
, target
, level
, pname
, params
);
6338 funcs
->ext
.p_glGetTextureLevelParameterfvEXT( texture
, target
, level
, pname
, params
);
6341 static void WINAPI
glGetTextureLevelParameteriv( GLuint texture
, GLint level
, GLenum pname
, GLint
*params
)
6343 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6344 TRACE( "(%d, %d, %d, %p)\n", texture
, level
, pname
, params
);
6345 funcs
->ext
.p_glGetTextureLevelParameteriv( texture
, level
, pname
, params
);
6348 static void WINAPI
glGetTextureLevelParameterivEXT( GLuint texture
, GLenum target
, GLint level
, GLenum pname
, GLint
*params
)
6350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6351 TRACE( "(%d, %d, %d, %d, %p)\n", texture
, target
, level
, pname
, params
);
6352 funcs
->ext
.p_glGetTextureLevelParameterivEXT( texture
, target
, level
, pname
, params
);
6355 static void WINAPI
glGetTextureParameterIiv( GLuint texture
, GLenum pname
, GLint
*params
)
6357 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6358 TRACE( "(%d, %d, %p)\n", texture
, pname
, params
);
6359 funcs
->ext
.p_glGetTextureParameterIiv( texture
, pname
, params
);
6362 static void WINAPI
glGetTextureParameterIivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint
*params
)
6364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6365 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
6366 funcs
->ext
.p_glGetTextureParameterIivEXT( texture
, target
, pname
, params
);
6369 static void WINAPI
glGetTextureParameterIuiv( GLuint texture
, GLenum pname
, GLuint
*params
)
6371 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6372 TRACE( "(%d, %d, %p)\n", texture
, pname
, params
);
6373 funcs
->ext
.p_glGetTextureParameterIuiv( texture
, pname
, params
);
6376 static void WINAPI
glGetTextureParameterIuivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLuint
*params
)
6378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6379 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
6380 funcs
->ext
.p_glGetTextureParameterIuivEXT( texture
, target
, pname
, params
);
6383 static void WINAPI
glGetTextureParameterfv( GLuint texture
, GLenum pname
, GLfloat
*params
)
6385 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6386 TRACE( "(%d, %d, %p)\n", texture
, pname
, params
);
6387 funcs
->ext
.p_glGetTextureParameterfv( texture
, pname
, params
);
6390 static void WINAPI
glGetTextureParameterfvEXT( GLuint texture
, GLenum target
, GLenum pname
, GLfloat
*params
)
6392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6393 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
6394 funcs
->ext
.p_glGetTextureParameterfvEXT( texture
, target
, pname
, params
);
6397 static void WINAPI
glGetTextureParameteriv( GLuint texture
, GLenum pname
, GLint
*params
)
6399 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6400 TRACE( "(%d, %d, %p)\n", texture
, pname
, params
);
6401 funcs
->ext
.p_glGetTextureParameteriv( texture
, pname
, params
);
6404 static void WINAPI
glGetTextureParameterivEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint
*params
)
6406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6407 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
6408 funcs
->ext
.p_glGetTextureParameterivEXT( texture
, target
, pname
, params
);
6411 static GLuint64 WINAPI
glGetTextureSamplerHandleARB( GLuint texture
, GLuint sampler
)
6413 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6414 TRACE( "(%d, %d)\n", texture
, sampler
);
6415 return funcs
->ext
.p_glGetTextureSamplerHandleARB( texture
, sampler
);
6418 static GLuint64 WINAPI
glGetTextureSamplerHandleNV( GLuint texture
, GLuint sampler
)
6420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6421 TRACE( "(%d, %d)\n", texture
, sampler
);
6422 return funcs
->ext
.p_glGetTextureSamplerHandleNV( texture
, sampler
);
6425 static void WINAPI
glGetTextureSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLsizei bufSize
, void *pixels
)
6427 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6428 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, bufSize
, pixels
);
6429 funcs
->ext
.p_glGetTextureSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, bufSize
, pixels
);
6432 static void WINAPI
glGetTrackMatrixivNV( GLenum target
, GLuint address
, GLenum pname
, GLint
*params
)
6434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6435 TRACE( "(%d, %d, %d, %p)\n", target
, address
, pname
, params
);
6436 funcs
->ext
.p_glGetTrackMatrixivNV( target
, address
, pname
, params
);
6439 static void WINAPI
glGetTransformFeedbackVarying( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLsizei
*size
, GLenum
*type
, GLchar
*name
)
6441 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6442 TRACE( "(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
6443 funcs
->ext
.p_glGetTransformFeedbackVarying( program
, index
, bufSize
, length
, size
, type
, name
);
6446 static void WINAPI
glGetTransformFeedbackVaryingEXT( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLsizei
*size
, GLenum
*type
, GLchar
*name
)
6448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6449 TRACE( "(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
6450 funcs
->ext
.p_glGetTransformFeedbackVaryingEXT( program
, index
, bufSize
, length
, size
, type
, name
);
6453 static void WINAPI
glGetTransformFeedbackVaryingNV( GLuint program
, GLuint index
, GLint
*location
)
6455 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6456 TRACE( "(%d, %d, %p)\n", program
, index
, location
);
6457 funcs
->ext
.p_glGetTransformFeedbackVaryingNV( program
, index
, location
);
6460 static void WINAPI
glGetTransformFeedbacki64_v( GLuint xfb
, GLenum pname
, GLuint index
, GLint64
*param
)
6462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6463 TRACE( "(%d, %d, %d, %p)\n", xfb
, pname
, index
, param
);
6464 funcs
->ext
.p_glGetTransformFeedbacki64_v( xfb
, pname
, index
, param
);
6467 static void WINAPI
glGetTransformFeedbacki_v( GLuint xfb
, GLenum pname
, GLuint index
, GLint
*param
)
6469 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6470 TRACE( "(%d, %d, %d, %p)\n", xfb
, pname
, index
, param
);
6471 funcs
->ext
.p_glGetTransformFeedbacki_v( xfb
, pname
, index
, param
);
6474 static void WINAPI
glGetTransformFeedbackiv( GLuint xfb
, GLenum pname
, GLint
*param
)
6476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6477 TRACE( "(%d, %d, %p)\n", xfb
, pname
, param
);
6478 funcs
->ext
.p_glGetTransformFeedbackiv( xfb
, pname
, param
);
6481 static GLuint WINAPI
glGetUniformBlockIndex( GLuint program
, const GLchar
*uniformBlockName
)
6483 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6484 TRACE( "(%d, %p)\n", program
, uniformBlockName
);
6485 return funcs
->ext
.p_glGetUniformBlockIndex( program
, uniformBlockName
);
6488 static GLint WINAPI
glGetUniformBufferSizeEXT( GLuint program
, GLint location
)
6490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6491 TRACE( "(%d, %d)\n", program
, location
);
6492 return funcs
->ext
.p_glGetUniformBufferSizeEXT( program
, location
);
6495 static void WINAPI
glGetUniformIndices( GLuint program
, GLsizei uniformCount
, const GLchar
*const*uniformNames
, GLuint
*uniformIndices
)
6497 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6498 TRACE( "(%d, %d, %p, %p)\n", program
, uniformCount
, uniformNames
, uniformIndices
);
6499 funcs
->ext
.p_glGetUniformIndices( program
, uniformCount
, uniformNames
, uniformIndices
);
6502 static GLint WINAPI
glGetUniformLocation( GLuint program
, const GLchar
*name
)
6504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6505 TRACE( "(%d, %p)\n", program
, name
);
6506 return funcs
->ext
.p_glGetUniformLocation( program
, name
);
6509 static GLint WINAPI
glGetUniformLocationARB( GLhandleARB programObj
, const GLcharARB
*name
)
6511 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6512 TRACE( "(%d, %p)\n", programObj
, name
);
6513 return funcs
->ext
.p_glGetUniformLocationARB( programObj
, name
);
6516 static GLintptr WINAPI
glGetUniformOffsetEXT( GLuint program
, GLint location
)
6518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6519 TRACE( "(%d, %d)\n", program
, location
);
6520 return funcs
->ext
.p_glGetUniformOffsetEXT( program
, location
);
6523 static void WINAPI
glGetUniformSubroutineuiv( GLenum shadertype
, GLint location
, GLuint
*params
)
6525 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6526 TRACE( "(%d, %d, %p)\n", shadertype
, location
, params
);
6527 funcs
->ext
.p_glGetUniformSubroutineuiv( shadertype
, location
, params
);
6530 static void WINAPI
glGetUniformdv( GLuint program
, GLint location
, GLdouble
*params
)
6532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6533 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6534 funcs
->ext
.p_glGetUniformdv( program
, location
, params
);
6537 static void WINAPI
glGetUniformfv( GLuint program
, GLint location
, GLfloat
*params
)
6539 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6540 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6541 funcs
->ext
.p_glGetUniformfv( program
, location
, params
);
6544 static void WINAPI
glGetUniformfvARB( GLhandleARB programObj
, GLint location
, GLfloat
*params
)
6546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6547 TRACE( "(%d, %d, %p)\n", programObj
, location
, params
);
6548 funcs
->ext
.p_glGetUniformfvARB( programObj
, location
, params
);
6551 static void WINAPI
glGetUniformi64vARB( GLuint program
, GLint location
, GLint64
*params
)
6553 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6554 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6555 funcs
->ext
.p_glGetUniformi64vARB( program
, location
, params
);
6558 static void WINAPI
glGetUniformi64vNV( GLuint program
, GLint location
, GLint64EXT
*params
)
6560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6561 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6562 funcs
->ext
.p_glGetUniformi64vNV( program
, location
, params
);
6565 static void WINAPI
glGetUniformiv( GLuint program
, GLint location
, GLint
*params
)
6567 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6568 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6569 funcs
->ext
.p_glGetUniformiv( program
, location
, params
);
6572 static void WINAPI
glGetUniformivARB( GLhandleARB programObj
, GLint location
, GLint
*params
)
6574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6575 TRACE( "(%d, %d, %p)\n", programObj
, location
, params
);
6576 funcs
->ext
.p_glGetUniformivARB( programObj
, location
, params
);
6579 static void WINAPI
glGetUniformui64vARB( GLuint program
, GLint location
, GLuint64
*params
)
6581 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6582 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6583 funcs
->ext
.p_glGetUniformui64vARB( program
, location
, params
);
6586 static void WINAPI
glGetUniformui64vNV( GLuint program
, GLint location
, GLuint64EXT
*params
)
6588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6589 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6590 funcs
->ext
.p_glGetUniformui64vNV( program
, location
, params
);
6593 static void WINAPI
glGetUniformuiv( GLuint program
, GLint location
, GLuint
*params
)
6595 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6596 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6597 funcs
->ext
.p_glGetUniformuiv( program
, location
, params
);
6600 static void WINAPI
glGetUniformuivEXT( GLuint program
, GLint location
, GLuint
*params
)
6602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6603 TRACE( "(%d, %d, %p)\n", program
, location
, params
);
6604 funcs
->ext
.p_glGetUniformuivEXT( program
, location
, params
);
6607 static void WINAPI
glGetUnsignedBytei_vEXT( GLenum target
, GLuint index
, GLubyte
*data
)
6609 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6610 TRACE( "(%d, %d, %p)\n", target
, index
, data
);
6611 funcs
->ext
.p_glGetUnsignedBytei_vEXT( target
, index
, data
);
6614 static void WINAPI
glGetUnsignedBytevEXT( GLenum pname
, GLubyte
*data
)
6616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6617 TRACE( "(%d, %p)\n", pname
, data
);
6618 funcs
->ext
.p_glGetUnsignedBytevEXT( pname
, data
);
6621 static void WINAPI
glGetVariantArrayObjectfvATI( GLuint id
, GLenum pname
, GLfloat
*params
)
6623 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6624 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6625 funcs
->ext
.p_glGetVariantArrayObjectfvATI( id
, pname
, params
);
6628 static void WINAPI
glGetVariantArrayObjectivATI( GLuint id
, GLenum pname
, GLint
*params
)
6630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6631 TRACE( "(%d, %d, %p)\n", id
, pname
, params
);
6632 funcs
->ext
.p_glGetVariantArrayObjectivATI( id
, pname
, params
);
6635 static void WINAPI
glGetVariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
*data
)
6637 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6638 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
6639 funcs
->ext
.p_glGetVariantBooleanvEXT( id
, value
, data
);
6642 static void WINAPI
glGetVariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
*data
)
6644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6645 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
6646 funcs
->ext
.p_glGetVariantFloatvEXT( id
, value
, data
);
6649 static void WINAPI
glGetVariantIntegervEXT( GLuint id
, GLenum value
, GLint
*data
)
6651 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6652 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
6653 funcs
->ext
.p_glGetVariantIntegervEXT( id
, value
, data
);
6656 static void WINAPI
glGetVariantPointervEXT( GLuint id
, GLenum value
, void **data
)
6658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6659 TRACE( "(%d, %d, %p)\n", id
, value
, data
);
6660 funcs
->ext
.p_glGetVariantPointervEXT( id
, value
, data
);
6663 static GLint WINAPI
glGetVaryingLocationNV( GLuint program
, const GLchar
*name
)
6665 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6666 TRACE( "(%d, %p)\n", program
, name
);
6667 return funcs
->ext
.p_glGetVaryingLocationNV( program
, name
);
6670 static void WINAPI
glGetVertexArrayIndexed64iv( GLuint vaobj
, GLuint index
, GLenum pname
, GLint64
*param
)
6672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6673 TRACE( "(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
6674 funcs
->ext
.p_glGetVertexArrayIndexed64iv( vaobj
, index
, pname
, param
);
6677 static void WINAPI
glGetVertexArrayIndexediv( GLuint vaobj
, GLuint index
, GLenum pname
, GLint
*param
)
6679 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6680 TRACE( "(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
6681 funcs
->ext
.p_glGetVertexArrayIndexediv( vaobj
, index
, pname
, param
);
6684 static void WINAPI
glGetVertexArrayIntegeri_vEXT( GLuint vaobj
, GLuint index
, GLenum pname
, GLint
*param
)
6686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6687 TRACE( "(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
6688 funcs
->ext
.p_glGetVertexArrayIntegeri_vEXT( vaobj
, index
, pname
, param
);
6691 static void WINAPI
glGetVertexArrayIntegervEXT( GLuint vaobj
, GLenum pname
, GLint
*param
)
6693 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6694 TRACE( "(%d, %d, %p)\n", vaobj
, pname
, param
);
6695 funcs
->ext
.p_glGetVertexArrayIntegervEXT( vaobj
, pname
, param
);
6698 static void WINAPI
glGetVertexArrayPointeri_vEXT( GLuint vaobj
, GLuint index
, GLenum pname
, void **param
)
6700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6701 TRACE( "(%d, %d, %d, %p)\n", vaobj
, index
, pname
, param
);
6702 funcs
->ext
.p_glGetVertexArrayPointeri_vEXT( vaobj
, index
, pname
, param
);
6705 static void WINAPI
glGetVertexArrayPointervEXT( GLuint vaobj
, GLenum pname
, void **param
)
6707 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6708 TRACE( "(%d, %d, %p)\n", vaobj
, pname
, param
);
6709 funcs
->ext
.p_glGetVertexArrayPointervEXT( vaobj
, pname
, param
);
6712 static void WINAPI
glGetVertexArrayiv( GLuint vaobj
, GLenum pname
, GLint
*param
)
6714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6715 TRACE( "(%d, %d, %p)\n", vaobj
, pname
, param
);
6716 funcs
->ext
.p_glGetVertexArrayiv( vaobj
, pname
, param
);
6719 static void WINAPI
glGetVertexAttribArrayObjectfvATI( GLuint index
, GLenum pname
, GLfloat
*params
)
6721 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6722 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6723 funcs
->ext
.p_glGetVertexAttribArrayObjectfvATI( index
, pname
, params
);
6726 static void WINAPI
glGetVertexAttribArrayObjectivATI( GLuint index
, GLenum pname
, GLint
*params
)
6728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6729 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6730 funcs
->ext
.p_glGetVertexAttribArrayObjectivATI( index
, pname
, params
);
6733 static void WINAPI
glGetVertexAttribIiv( GLuint index
, GLenum pname
, GLint
*params
)
6735 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6736 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6737 funcs
->ext
.p_glGetVertexAttribIiv( index
, pname
, params
);
6740 static void WINAPI
glGetVertexAttribIivEXT( GLuint index
, GLenum pname
, GLint
*params
)
6742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6743 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6744 funcs
->ext
.p_glGetVertexAttribIivEXT( index
, pname
, params
);
6747 static void WINAPI
glGetVertexAttribIuiv( GLuint index
, GLenum pname
, GLuint
*params
)
6749 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6750 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6751 funcs
->ext
.p_glGetVertexAttribIuiv( index
, pname
, params
);
6754 static void WINAPI
glGetVertexAttribIuivEXT( GLuint index
, GLenum pname
, GLuint
*params
)
6756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6757 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6758 funcs
->ext
.p_glGetVertexAttribIuivEXT( index
, pname
, params
);
6761 static void WINAPI
glGetVertexAttribLdv( GLuint index
, GLenum pname
, GLdouble
*params
)
6763 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6764 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6765 funcs
->ext
.p_glGetVertexAttribLdv( index
, pname
, params
);
6768 static void WINAPI
glGetVertexAttribLdvEXT( GLuint index
, GLenum pname
, GLdouble
*params
)
6770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6771 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6772 funcs
->ext
.p_glGetVertexAttribLdvEXT( index
, pname
, params
);
6775 static void WINAPI
glGetVertexAttribLi64vNV( GLuint index
, GLenum pname
, GLint64EXT
*params
)
6777 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6778 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6779 funcs
->ext
.p_glGetVertexAttribLi64vNV( index
, pname
, params
);
6782 static void WINAPI
glGetVertexAttribLui64vARB( GLuint index
, GLenum pname
, GLuint64EXT
*params
)
6784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6785 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6786 funcs
->ext
.p_glGetVertexAttribLui64vARB( index
, pname
, params
);
6789 static void WINAPI
glGetVertexAttribLui64vNV( GLuint index
, GLenum pname
, GLuint64EXT
*params
)
6791 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6792 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6793 funcs
->ext
.p_glGetVertexAttribLui64vNV( index
, pname
, params
);
6796 static void WINAPI
glGetVertexAttribPointerv( GLuint index
, GLenum pname
, void **pointer
)
6798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6799 TRACE( "(%d, %d, %p)\n", index
, pname
, pointer
);
6800 funcs
->ext
.p_glGetVertexAttribPointerv( index
, pname
, pointer
);
6803 static void WINAPI
glGetVertexAttribPointervARB( GLuint index
, GLenum pname
, void **pointer
)
6805 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6806 TRACE( "(%d, %d, %p)\n", index
, pname
, pointer
);
6807 funcs
->ext
.p_glGetVertexAttribPointervARB( index
, pname
, pointer
);
6810 static void WINAPI
glGetVertexAttribPointervNV( GLuint index
, GLenum pname
, void **pointer
)
6812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6813 TRACE( "(%d, %d, %p)\n", index
, pname
, pointer
);
6814 funcs
->ext
.p_glGetVertexAttribPointervNV( index
, pname
, pointer
);
6817 static void WINAPI
glGetVertexAttribdv( GLuint index
, GLenum pname
, GLdouble
*params
)
6819 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6820 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6821 funcs
->ext
.p_glGetVertexAttribdv( index
, pname
, params
);
6824 static void WINAPI
glGetVertexAttribdvARB( GLuint index
, GLenum pname
, GLdouble
*params
)
6826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6827 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6828 funcs
->ext
.p_glGetVertexAttribdvARB( index
, pname
, params
);
6831 static void WINAPI
glGetVertexAttribdvNV( GLuint index
, GLenum pname
, GLdouble
*params
)
6833 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6834 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6835 funcs
->ext
.p_glGetVertexAttribdvNV( index
, pname
, params
);
6838 static void WINAPI
glGetVertexAttribfv( GLuint index
, GLenum pname
, GLfloat
*params
)
6840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6841 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6842 funcs
->ext
.p_glGetVertexAttribfv( index
, pname
, params
);
6845 static void WINAPI
glGetVertexAttribfvARB( GLuint index
, GLenum pname
, GLfloat
*params
)
6847 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6848 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6849 funcs
->ext
.p_glGetVertexAttribfvARB( index
, pname
, params
);
6852 static void WINAPI
glGetVertexAttribfvNV( GLuint index
, GLenum pname
, GLfloat
*params
)
6854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6855 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6856 funcs
->ext
.p_glGetVertexAttribfvNV( index
, pname
, params
);
6859 static void WINAPI
glGetVertexAttribiv( GLuint index
, GLenum pname
, GLint
*params
)
6861 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6862 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6863 funcs
->ext
.p_glGetVertexAttribiv( index
, pname
, params
);
6866 static void WINAPI
glGetVertexAttribivARB( GLuint index
, GLenum pname
, GLint
*params
)
6868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6869 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6870 funcs
->ext
.p_glGetVertexAttribivARB( index
, pname
, params
);
6873 static void WINAPI
glGetVertexAttribivNV( GLuint index
, GLenum pname
, GLint
*params
)
6875 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6876 TRACE( "(%d, %d, %p)\n", index
, pname
, params
);
6877 funcs
->ext
.p_glGetVertexAttribivNV( index
, pname
, params
);
6880 static void WINAPI
glGetVideoCaptureStreamdvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLdouble
*params
)
6882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6883 TRACE( "(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
6884 funcs
->ext
.p_glGetVideoCaptureStreamdvNV( video_capture_slot
, stream
, pname
, params
);
6887 static void WINAPI
glGetVideoCaptureStreamfvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLfloat
*params
)
6889 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6890 TRACE( "(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
6891 funcs
->ext
.p_glGetVideoCaptureStreamfvNV( video_capture_slot
, stream
, pname
, params
);
6894 static void WINAPI
glGetVideoCaptureStreamivNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, GLint
*params
)
6896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6897 TRACE( "(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
6898 funcs
->ext
.p_glGetVideoCaptureStreamivNV( video_capture_slot
, stream
, pname
, params
);
6901 static void WINAPI
glGetVideoCaptureivNV( GLuint video_capture_slot
, GLenum pname
, GLint
*params
)
6903 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6904 TRACE( "(%d, %d, %p)\n", video_capture_slot
, pname
, params
);
6905 funcs
->ext
.p_glGetVideoCaptureivNV( video_capture_slot
, pname
, params
);
6908 static void WINAPI
glGetVideoi64vNV( GLuint video_slot
, GLenum pname
, GLint64EXT
*params
)
6910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6911 TRACE( "(%d, %d, %p)\n", video_slot
, pname
, params
);
6912 funcs
->ext
.p_glGetVideoi64vNV( video_slot
, pname
, params
);
6915 static void WINAPI
glGetVideoivNV( GLuint video_slot
, GLenum pname
, GLint
*params
)
6917 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6918 TRACE( "(%d, %d, %p)\n", video_slot
, pname
, params
);
6919 funcs
->ext
.p_glGetVideoivNV( video_slot
, pname
, params
);
6922 static void WINAPI
glGetVideoui64vNV( GLuint video_slot
, GLenum pname
, GLuint64EXT
*params
)
6924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6925 TRACE( "(%d, %d, %p)\n", video_slot
, pname
, params
);
6926 funcs
->ext
.p_glGetVideoui64vNV( video_slot
, pname
, params
);
6929 static void WINAPI
glGetVideouivNV( GLuint video_slot
, GLenum pname
, GLuint
*params
)
6931 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6932 TRACE( "(%d, %d, %p)\n", video_slot
, pname
, params
);
6933 funcs
->ext
.p_glGetVideouivNV( video_slot
, pname
, params
);
6936 static GLVULKANPROCNV WINAPI
glGetVkProcAddrNV( const GLchar
*name
)
6938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6939 TRACE( "(%p)\n", name
);
6940 return funcs
->ext
.p_glGetVkProcAddrNV( name
);
6943 static void WINAPI
glGetnColorTable( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void *table
)
6945 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6946 TRACE( "(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, table
);
6947 funcs
->ext
.p_glGetnColorTable( target
, format
, type
, bufSize
, table
);
6950 static void WINAPI
glGetnColorTableARB( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void *table
)
6952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6953 TRACE( "(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, table
);
6954 funcs
->ext
.p_glGetnColorTableARB( target
, format
, type
, bufSize
, table
);
6957 static void WINAPI
glGetnCompressedTexImage( GLenum target
, GLint lod
, GLsizei bufSize
, void *pixels
)
6959 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6960 TRACE( "(%d, %d, %d, %p)\n", target
, lod
, bufSize
, pixels
);
6961 funcs
->ext
.p_glGetnCompressedTexImage( target
, lod
, bufSize
, pixels
);
6964 static void WINAPI
glGetnCompressedTexImageARB( GLenum target
, GLint lod
, GLsizei bufSize
, void *img
)
6966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6967 TRACE( "(%d, %d, %d, %p)\n", target
, lod
, bufSize
, img
);
6968 funcs
->ext
.p_glGetnCompressedTexImageARB( target
, lod
, bufSize
, img
);
6971 static void WINAPI
glGetnConvolutionFilter( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void *image
)
6973 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6974 TRACE( "(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, image
);
6975 funcs
->ext
.p_glGetnConvolutionFilter( target
, format
, type
, bufSize
, image
);
6978 static void WINAPI
glGetnConvolutionFilterARB( GLenum target
, GLenum format
, GLenum type
, GLsizei bufSize
, void *image
)
6980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6981 TRACE( "(%d, %d, %d, %d, %p)\n", target
, format
, type
, bufSize
, image
);
6982 funcs
->ext
.p_glGetnConvolutionFilterARB( target
, format
, type
, bufSize
, image
);
6985 static void WINAPI
glGetnHistogram( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void *values
)
6987 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6988 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
6989 funcs
->ext
.p_glGetnHistogram( target
, reset
, format
, type
, bufSize
, values
);
6992 static void WINAPI
glGetnHistogramARB( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void *values
)
6994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
6995 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
6996 funcs
->ext
.p_glGetnHistogramARB( target
, reset
, format
, type
, bufSize
, values
);
6999 static void WINAPI
glGetnMapdv( GLenum target
, GLenum query
, GLsizei bufSize
, GLdouble
*v
)
7001 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7002 TRACE( "(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
7003 funcs
->ext
.p_glGetnMapdv( target
, query
, bufSize
, v
);
7006 static void WINAPI
glGetnMapdvARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLdouble
*v
)
7008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7009 TRACE( "(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
7010 funcs
->ext
.p_glGetnMapdvARB( target
, query
, bufSize
, v
);
7013 static void WINAPI
glGetnMapfv( GLenum target
, GLenum query
, GLsizei bufSize
, GLfloat
*v
)
7015 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7016 TRACE( "(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
7017 funcs
->ext
.p_glGetnMapfv( target
, query
, bufSize
, v
);
7020 static void WINAPI
glGetnMapfvARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLfloat
*v
)
7022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7023 TRACE( "(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
7024 funcs
->ext
.p_glGetnMapfvARB( target
, query
, bufSize
, v
);
7027 static void WINAPI
glGetnMapiv( GLenum target
, GLenum query
, GLsizei bufSize
, GLint
*v
)
7029 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7030 TRACE( "(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
7031 funcs
->ext
.p_glGetnMapiv( target
, query
, bufSize
, v
);
7034 static void WINAPI
glGetnMapivARB( GLenum target
, GLenum query
, GLsizei bufSize
, GLint
*v
)
7036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7037 TRACE( "(%d, %d, %d, %p)\n", target
, query
, bufSize
, v
);
7038 funcs
->ext
.p_glGetnMapivARB( target
, query
, bufSize
, v
);
7041 static void WINAPI
glGetnMinmax( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void *values
)
7043 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7044 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
7045 funcs
->ext
.p_glGetnMinmax( target
, reset
, format
, type
, bufSize
, values
);
7048 static void WINAPI
glGetnMinmaxARB( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLsizei bufSize
, void *values
)
7050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7051 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, bufSize
, values
);
7052 funcs
->ext
.p_glGetnMinmaxARB( target
, reset
, format
, type
, bufSize
, values
);
7055 static void WINAPI
glGetnPixelMapfv( GLenum map
, GLsizei bufSize
, GLfloat
*values
)
7057 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7058 TRACE( "(%d, %d, %p)\n", map
, bufSize
, values
);
7059 funcs
->ext
.p_glGetnPixelMapfv( map
, bufSize
, values
);
7062 static void WINAPI
glGetnPixelMapfvARB( GLenum map
, GLsizei bufSize
, GLfloat
*values
)
7064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7065 TRACE( "(%d, %d, %p)\n", map
, bufSize
, values
);
7066 funcs
->ext
.p_glGetnPixelMapfvARB( map
, bufSize
, values
);
7069 static void WINAPI
glGetnPixelMapuiv( GLenum map
, GLsizei bufSize
, GLuint
*values
)
7071 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7072 TRACE( "(%d, %d, %p)\n", map
, bufSize
, values
);
7073 funcs
->ext
.p_glGetnPixelMapuiv( map
, bufSize
, values
);
7076 static void WINAPI
glGetnPixelMapuivARB( GLenum map
, GLsizei bufSize
, GLuint
*values
)
7078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7079 TRACE( "(%d, %d, %p)\n", map
, bufSize
, values
);
7080 funcs
->ext
.p_glGetnPixelMapuivARB( map
, bufSize
, values
);
7083 static void WINAPI
glGetnPixelMapusv( GLenum map
, GLsizei bufSize
, GLushort
*values
)
7085 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7086 TRACE( "(%d, %d, %p)\n", map
, bufSize
, values
);
7087 funcs
->ext
.p_glGetnPixelMapusv( map
, bufSize
, values
);
7090 static void WINAPI
glGetnPixelMapusvARB( GLenum map
, GLsizei bufSize
, GLushort
*values
)
7092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7093 TRACE( "(%d, %d, %p)\n", map
, bufSize
, values
);
7094 funcs
->ext
.p_glGetnPixelMapusvARB( map
, bufSize
, values
);
7097 static void WINAPI
glGetnPolygonStipple( GLsizei bufSize
, GLubyte
*pattern
)
7099 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7100 TRACE( "(%d, %p)\n", bufSize
, pattern
);
7101 funcs
->ext
.p_glGetnPolygonStipple( bufSize
, pattern
);
7104 static void WINAPI
glGetnPolygonStippleARB( GLsizei bufSize
, GLubyte
*pattern
)
7106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7107 TRACE( "(%d, %p)\n", bufSize
, pattern
);
7108 funcs
->ext
.p_glGetnPolygonStippleARB( bufSize
, pattern
);
7111 static void WINAPI
glGetnSeparableFilter( GLenum target
, GLenum format
, GLenum type
, GLsizei rowBufSize
, void *row
, GLsizei columnBufSize
, void *column
, void *span
)
7113 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7114 TRACE( "(%d, %d, %d, %d, %p, %d, %p, %p)\n", target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
7115 funcs
->ext
.p_glGetnSeparableFilter( target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
7118 static void WINAPI
glGetnSeparableFilterARB( GLenum target
, GLenum format
, GLenum type
, GLsizei rowBufSize
, void *row
, GLsizei columnBufSize
, void *column
, void *span
)
7120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7121 TRACE( "(%d, %d, %d, %d, %p, %d, %p, %p)\n", target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
7122 funcs
->ext
.p_glGetnSeparableFilterARB( target
, format
, type
, rowBufSize
, row
, columnBufSize
, column
, span
);
7125 static void WINAPI
glGetnTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLsizei bufSize
, void *pixels
)
7127 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7128 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, level
, format
, type
, bufSize
, pixels
);
7129 funcs
->ext
.p_glGetnTexImage( target
, level
, format
, type
, bufSize
, pixels
);
7132 static void WINAPI
glGetnTexImageARB( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLsizei bufSize
, void *img
)
7134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7135 TRACE( "(%d, %d, %d, %d, %d, %p)\n", target
, level
, format
, type
, bufSize
, img
);
7136 funcs
->ext
.p_glGetnTexImageARB( target
, level
, format
, type
, bufSize
, img
);
7139 static void WINAPI
glGetnUniformdv( GLuint program
, GLint location
, GLsizei bufSize
, GLdouble
*params
)
7141 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7142 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7143 funcs
->ext
.p_glGetnUniformdv( program
, location
, bufSize
, params
);
7146 static void WINAPI
glGetnUniformdvARB( GLuint program
, GLint location
, GLsizei bufSize
, GLdouble
*params
)
7148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7149 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7150 funcs
->ext
.p_glGetnUniformdvARB( program
, location
, bufSize
, params
);
7153 static void WINAPI
glGetnUniformfv( GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
*params
)
7155 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7156 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7157 funcs
->ext
.p_glGetnUniformfv( program
, location
, bufSize
, params
);
7160 static void WINAPI
glGetnUniformfvARB( GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
*params
)
7162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7163 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7164 funcs
->ext
.p_glGetnUniformfvARB( program
, location
, bufSize
, params
);
7167 static void WINAPI
glGetnUniformi64vARB( GLuint program
, GLint location
, GLsizei bufSize
, GLint64
*params
)
7169 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7170 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7171 funcs
->ext
.p_glGetnUniformi64vARB( program
, location
, bufSize
, params
);
7174 static void WINAPI
glGetnUniformiv( GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
)
7176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7177 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7178 funcs
->ext
.p_glGetnUniformiv( program
, location
, bufSize
, params
);
7181 static void WINAPI
glGetnUniformivARB( GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
)
7183 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7184 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7185 funcs
->ext
.p_glGetnUniformivARB( program
, location
, bufSize
, params
);
7188 static void WINAPI
glGetnUniformui64vARB( GLuint program
, GLint location
, GLsizei bufSize
, GLuint64
*params
)
7190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7191 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7192 funcs
->ext
.p_glGetnUniformui64vARB( program
, location
, bufSize
, params
);
7195 static void WINAPI
glGetnUniformuiv( GLuint program
, GLint location
, GLsizei bufSize
, GLuint
*params
)
7197 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7198 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7199 funcs
->ext
.p_glGetnUniformuiv( program
, location
, bufSize
, params
);
7202 static void WINAPI
glGetnUniformuivARB( GLuint program
, GLint location
, GLsizei bufSize
, GLuint
*params
)
7204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7205 TRACE( "(%d, %d, %d, %p)\n", program
, location
, bufSize
, params
);
7206 funcs
->ext
.p_glGetnUniformuivARB( program
, location
, bufSize
, params
);
7209 static void WINAPI
glGlobalAlphaFactorbSUN( GLbyte factor
)
7211 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7212 TRACE( "(%d)\n", factor
);
7213 funcs
->ext
.p_glGlobalAlphaFactorbSUN( factor
);
7216 static void WINAPI
glGlobalAlphaFactordSUN( GLdouble factor
)
7218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7219 TRACE( "(%f)\n", factor
);
7220 funcs
->ext
.p_glGlobalAlphaFactordSUN( factor
);
7223 static void WINAPI
glGlobalAlphaFactorfSUN( GLfloat factor
)
7225 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7226 TRACE( "(%f)\n", factor
);
7227 funcs
->ext
.p_glGlobalAlphaFactorfSUN( factor
);
7230 static void WINAPI
glGlobalAlphaFactoriSUN( GLint factor
)
7232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7233 TRACE( "(%d)\n", factor
);
7234 funcs
->ext
.p_glGlobalAlphaFactoriSUN( factor
);
7237 static void WINAPI
glGlobalAlphaFactorsSUN( GLshort factor
)
7239 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7240 TRACE( "(%d)\n", factor
);
7241 funcs
->ext
.p_glGlobalAlphaFactorsSUN( factor
);
7244 static void WINAPI
glGlobalAlphaFactorubSUN( GLubyte factor
)
7246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7247 TRACE( "(%d)\n", factor
);
7248 funcs
->ext
.p_glGlobalAlphaFactorubSUN( factor
);
7251 static void WINAPI
glGlobalAlphaFactoruiSUN( GLuint factor
)
7253 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7254 TRACE( "(%d)\n", factor
);
7255 funcs
->ext
.p_glGlobalAlphaFactoruiSUN( factor
);
7258 static void WINAPI
glGlobalAlphaFactorusSUN( GLushort factor
)
7260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7261 TRACE( "(%d)\n", factor
);
7262 funcs
->ext
.p_glGlobalAlphaFactorusSUN( factor
);
7265 static void WINAPI
glHintPGI( GLenum target
, GLint mode
)
7267 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7268 TRACE( "(%d, %d)\n", target
, mode
);
7269 funcs
->ext
.p_glHintPGI( target
, mode
);
7272 static void WINAPI
glHistogram( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
)
7274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7275 TRACE( "(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
7276 funcs
->ext
.p_glHistogram( target
, width
, internalformat
, sink
);
7279 static void WINAPI
glHistogramEXT( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
)
7281 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7282 TRACE( "(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
7283 funcs
->ext
.p_glHistogramEXT( target
, width
, internalformat
, sink
);
7286 static void WINAPI
glIglooInterfaceSGIX( GLenum pname
, const void *params
)
7288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7289 TRACE( "(%d, %p)\n", pname
, params
);
7290 funcs
->ext
.p_glIglooInterfaceSGIX( pname
, params
);
7293 static void WINAPI
glImageTransformParameterfHP( GLenum target
, GLenum pname
, GLfloat param
)
7295 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7296 TRACE( "(%d, %d, %f)\n", target
, pname
, param
);
7297 funcs
->ext
.p_glImageTransformParameterfHP( target
, pname
, param
);
7300 static void WINAPI
glImageTransformParameterfvHP( GLenum target
, GLenum pname
, const GLfloat
*params
)
7302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7303 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
7304 funcs
->ext
.p_glImageTransformParameterfvHP( target
, pname
, params
);
7307 static void WINAPI
glImageTransformParameteriHP( GLenum target
, GLenum pname
, GLint param
)
7309 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7310 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
7311 funcs
->ext
.p_glImageTransformParameteriHP( target
, pname
, param
);
7314 static void WINAPI
glImageTransformParameterivHP( GLenum target
, GLenum pname
, const GLint
*params
)
7316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7317 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
7318 funcs
->ext
.p_glImageTransformParameterivHP( target
, pname
, params
);
7321 static void WINAPI
glImportMemoryFdEXT( GLuint memory
, GLuint64 size
, GLenum handleType
, GLint fd
)
7323 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7324 TRACE( "(%d, %s, %d, %d)\n", memory
, wine_dbgstr_longlong(size
), handleType
, fd
);
7325 funcs
->ext
.p_glImportMemoryFdEXT( memory
, size
, handleType
, fd
);
7328 static void WINAPI
glImportMemoryWin32HandleEXT( GLuint memory
, GLuint64 size
, GLenum handleType
, void *handle
)
7330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7331 TRACE( "(%d, %s, %d, %p)\n", memory
, wine_dbgstr_longlong(size
), handleType
, handle
);
7332 funcs
->ext
.p_glImportMemoryWin32HandleEXT( memory
, size
, handleType
, handle
);
7335 static void WINAPI
glImportMemoryWin32NameEXT( GLuint memory
, GLuint64 size
, GLenum handleType
, const void *name
)
7337 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7338 TRACE( "(%d, %s, %d, %p)\n", memory
, wine_dbgstr_longlong(size
), handleType
, name
);
7339 funcs
->ext
.p_glImportMemoryWin32NameEXT( memory
, size
, handleType
, name
);
7342 static void WINAPI
glImportSemaphoreFdEXT( GLuint semaphore
, GLenum handleType
, GLint fd
)
7344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7345 TRACE( "(%d, %d, %d)\n", semaphore
, handleType
, fd
);
7346 funcs
->ext
.p_glImportSemaphoreFdEXT( semaphore
, handleType
, fd
);
7349 static void WINAPI
glImportSemaphoreWin32HandleEXT( GLuint semaphore
, GLenum handleType
, void *handle
)
7351 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7352 TRACE( "(%d, %d, %p)\n", semaphore
, handleType
, handle
);
7353 funcs
->ext
.p_glImportSemaphoreWin32HandleEXT( semaphore
, handleType
, handle
);
7356 static void WINAPI
glImportSemaphoreWin32NameEXT( GLuint semaphore
, GLenum handleType
, const void *name
)
7358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7359 TRACE( "(%d, %d, %p)\n", semaphore
, handleType
, name
);
7360 funcs
->ext
.p_glImportSemaphoreWin32NameEXT( semaphore
, handleType
, name
);
7363 static GLsync WINAPI
glImportSyncEXT( GLenum external_sync_type
, GLintptr external_sync
, GLbitfield flags
)
7365 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7366 TRACE( "(%d, %ld, %d)\n", external_sync_type
, external_sync
, flags
);
7367 return funcs
->ext
.p_glImportSyncEXT( external_sync_type
, external_sync
, flags
);
7370 static void WINAPI
glIndexFormatNV( GLenum type
, GLsizei stride
)
7372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7373 TRACE( "(%d, %d)\n", type
, stride
);
7374 funcs
->ext
.p_glIndexFormatNV( type
, stride
);
7377 static void WINAPI
glIndexFuncEXT( GLenum func
, GLclampf ref
)
7379 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7380 TRACE( "(%d, %f)\n", func
, ref
);
7381 funcs
->ext
.p_glIndexFuncEXT( func
, ref
);
7384 static void WINAPI
glIndexMaterialEXT( GLenum face
, GLenum mode
)
7386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7387 TRACE( "(%d, %d)\n", face
, mode
);
7388 funcs
->ext
.p_glIndexMaterialEXT( face
, mode
);
7391 static void WINAPI
glIndexPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, const void *pointer
)
7393 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7394 TRACE( "(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
7395 funcs
->ext
.p_glIndexPointerEXT( type
, stride
, count
, pointer
);
7398 static void WINAPI
glIndexPointerListIBM( GLenum type
, GLint stride
, const void **pointer
, GLint ptrstride
)
7400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7401 TRACE( "(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
7402 funcs
->ext
.p_glIndexPointerListIBM( type
, stride
, pointer
, ptrstride
);
7405 static void WINAPI
glIndexxOES( GLfixed component
)
7407 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7408 TRACE( "(%d)\n", component
);
7409 funcs
->ext
.p_glIndexxOES( component
);
7412 static void WINAPI
glIndexxvOES( const GLfixed
*component
)
7414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7415 TRACE( "(%p)\n", component
);
7416 funcs
->ext
.p_glIndexxvOES( component
);
7419 static void WINAPI
glInsertComponentEXT( GLuint res
, GLuint src
, GLuint num
)
7421 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7422 TRACE( "(%d, %d, %d)\n", res
, src
, num
);
7423 funcs
->ext
.p_glInsertComponentEXT( res
, src
, num
);
7426 static void WINAPI
glInsertEventMarkerEXT( GLsizei length
, const GLchar
*marker
)
7428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7429 TRACE( "(%d, %p)\n", length
, marker
);
7430 funcs
->ext
.p_glInsertEventMarkerEXT( length
, marker
);
7433 static void WINAPI
glInstrumentsBufferSGIX( GLsizei size
, GLint
*buffer
)
7435 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7436 TRACE( "(%d, %p)\n", size
, buffer
);
7437 funcs
->ext
.p_glInstrumentsBufferSGIX( size
, buffer
);
7440 static void WINAPI
glInterpolatePathsNV( GLuint resultPath
, GLuint pathA
, GLuint pathB
, GLfloat weight
)
7442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7443 TRACE( "(%d, %d, %d, %f)\n", resultPath
, pathA
, pathB
, weight
);
7444 funcs
->ext
.p_glInterpolatePathsNV( resultPath
, pathA
, pathB
, weight
);
7447 static void WINAPI
glInvalidateBufferData( GLuint buffer
)
7449 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7450 TRACE( "(%d)\n", buffer
);
7451 funcs
->ext
.p_glInvalidateBufferData( buffer
);
7454 static void WINAPI
glInvalidateBufferSubData( GLuint buffer
, GLintptr offset
, GLsizeiptr length
)
7456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7457 TRACE( "(%d, %ld, %ld)\n", buffer
, offset
, length
);
7458 funcs
->ext
.p_glInvalidateBufferSubData( buffer
, offset
, length
);
7461 static void WINAPI
glInvalidateFramebuffer( GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
)
7463 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7464 TRACE( "(%d, %d, %p)\n", target
, numAttachments
, attachments
);
7465 funcs
->ext
.p_glInvalidateFramebuffer( target
, numAttachments
, attachments
);
7468 static void WINAPI
glInvalidateNamedFramebufferData( GLuint framebuffer
, GLsizei numAttachments
, const GLenum
*attachments
)
7470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7471 TRACE( "(%d, %d, %p)\n", framebuffer
, numAttachments
, attachments
);
7472 funcs
->ext
.p_glInvalidateNamedFramebufferData( framebuffer
, numAttachments
, attachments
);
7475 static void WINAPI
glInvalidateNamedFramebufferSubData( GLuint framebuffer
, GLsizei numAttachments
, const GLenum
*attachments
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
7477 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7478 TRACE( "(%d, %d, %p, %d, %d, %d, %d)\n", framebuffer
, numAttachments
, attachments
, x
, y
, width
, height
);
7479 funcs
->ext
.p_glInvalidateNamedFramebufferSubData( framebuffer
, numAttachments
, attachments
, x
, y
, width
, height
);
7482 static void WINAPI
glInvalidateSubFramebuffer( GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
7484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7485 TRACE( "(%d, %d, %p, %d, %d, %d, %d)\n", target
, numAttachments
, attachments
, x
, y
, width
, height
);
7486 funcs
->ext
.p_glInvalidateSubFramebuffer( target
, numAttachments
, attachments
, x
, y
, width
, height
);
7489 static void WINAPI
glInvalidateTexImage( GLuint texture
, GLint level
)
7491 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7492 TRACE( "(%d, %d)\n", texture
, level
);
7493 funcs
->ext
.p_glInvalidateTexImage( texture
, level
);
7496 static void WINAPI
glInvalidateTexSubImage( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
)
7498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7499 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
);
7500 funcs
->ext
.p_glInvalidateTexSubImage( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
);
7503 static GLboolean WINAPI
glIsAsyncMarkerSGIX( GLuint marker
)
7505 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7506 TRACE( "(%d)\n", marker
);
7507 return funcs
->ext
.p_glIsAsyncMarkerSGIX( marker
);
7510 static GLboolean WINAPI
glIsBuffer( GLuint buffer
)
7512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7513 TRACE( "(%d)\n", buffer
);
7514 return funcs
->ext
.p_glIsBuffer( buffer
);
7517 static GLboolean WINAPI
glIsBufferARB( GLuint buffer
)
7519 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7520 TRACE( "(%d)\n", buffer
);
7521 return funcs
->ext
.p_glIsBufferARB( buffer
);
7524 static GLboolean WINAPI
glIsBufferResidentNV( GLenum target
)
7526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7527 TRACE( "(%d)\n", target
);
7528 return funcs
->ext
.p_glIsBufferResidentNV( target
);
7531 static GLboolean WINAPI
glIsCommandListNV( GLuint list
)
7533 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7534 TRACE( "(%d)\n", list
);
7535 return funcs
->ext
.p_glIsCommandListNV( list
);
7538 static GLboolean WINAPI
glIsEnabledIndexedEXT( GLenum target
, GLuint index
)
7540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7541 TRACE( "(%d, %d)\n", target
, index
);
7542 return funcs
->ext
.p_glIsEnabledIndexedEXT( target
, index
);
7545 static GLboolean WINAPI
glIsEnabledi( GLenum target
, GLuint index
)
7547 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7548 TRACE( "(%d, %d)\n", target
, index
);
7549 return funcs
->ext
.p_glIsEnabledi( target
, index
);
7552 static GLboolean WINAPI
glIsFenceAPPLE( GLuint fence
)
7554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7555 TRACE( "(%d)\n", fence
);
7556 return funcs
->ext
.p_glIsFenceAPPLE( fence
);
7559 static GLboolean WINAPI
glIsFenceNV( GLuint fence
)
7561 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7562 TRACE( "(%d)\n", fence
);
7563 return funcs
->ext
.p_glIsFenceNV( fence
);
7566 static GLboolean WINAPI
glIsFramebuffer( GLuint framebuffer
)
7568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7569 TRACE( "(%d)\n", framebuffer
);
7570 return funcs
->ext
.p_glIsFramebuffer( framebuffer
);
7573 static GLboolean WINAPI
glIsFramebufferEXT( GLuint framebuffer
)
7575 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7576 TRACE( "(%d)\n", framebuffer
);
7577 return funcs
->ext
.p_glIsFramebufferEXT( framebuffer
);
7580 static GLboolean WINAPI
glIsImageHandleResidentARB( GLuint64 handle
)
7582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7583 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
7584 return funcs
->ext
.p_glIsImageHandleResidentARB( handle
);
7587 static GLboolean WINAPI
glIsImageHandleResidentNV( GLuint64 handle
)
7589 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7590 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
7591 return funcs
->ext
.p_glIsImageHandleResidentNV( handle
);
7594 static GLboolean WINAPI
glIsMemoryObjectEXT( GLuint memoryObject
)
7596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7597 TRACE( "(%d)\n", memoryObject
);
7598 return funcs
->ext
.p_glIsMemoryObjectEXT( memoryObject
);
7601 static GLboolean WINAPI
glIsNameAMD( GLenum identifier
, GLuint name
)
7603 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7604 TRACE( "(%d, %d)\n", identifier
, name
);
7605 return funcs
->ext
.p_glIsNameAMD( identifier
, name
);
7608 static GLboolean WINAPI
glIsNamedBufferResidentNV( GLuint buffer
)
7610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7611 TRACE( "(%d)\n", buffer
);
7612 return funcs
->ext
.p_glIsNamedBufferResidentNV( buffer
);
7615 static GLboolean WINAPI
glIsNamedStringARB( GLint namelen
, const GLchar
*name
)
7617 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7618 TRACE( "(%d, %p)\n", namelen
, name
);
7619 return funcs
->ext
.p_glIsNamedStringARB( namelen
, name
);
7622 static GLboolean WINAPI
glIsObjectBufferATI( GLuint buffer
)
7624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7625 TRACE( "(%d)\n", buffer
);
7626 return funcs
->ext
.p_glIsObjectBufferATI( buffer
);
7629 static GLboolean WINAPI
glIsOcclusionQueryNV( GLuint id
)
7631 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7632 TRACE( "(%d)\n", id
);
7633 return funcs
->ext
.p_glIsOcclusionQueryNV( id
);
7636 static GLboolean WINAPI
glIsPathNV( GLuint path
)
7638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7639 TRACE( "(%d)\n", path
);
7640 return funcs
->ext
.p_glIsPathNV( path
);
7643 static GLboolean WINAPI
glIsPointInFillPathNV( GLuint path
, GLuint mask
, GLfloat x
, GLfloat y
)
7645 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7646 TRACE( "(%d, %d, %f, %f)\n", path
, mask
, x
, y
);
7647 return funcs
->ext
.p_glIsPointInFillPathNV( path
, mask
, x
, y
);
7650 static GLboolean WINAPI
glIsPointInStrokePathNV( GLuint path
, GLfloat x
, GLfloat y
)
7652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7653 TRACE( "(%d, %f, %f)\n", path
, x
, y
);
7654 return funcs
->ext
.p_glIsPointInStrokePathNV( path
, x
, y
);
7657 static GLboolean WINAPI
glIsProgram( GLuint program
)
7659 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7660 TRACE( "(%d)\n", program
);
7661 return funcs
->ext
.p_glIsProgram( program
);
7664 static GLboolean WINAPI
glIsProgramARB( GLuint program
)
7666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7667 TRACE( "(%d)\n", program
);
7668 return funcs
->ext
.p_glIsProgramARB( program
);
7671 static GLboolean WINAPI
glIsProgramNV( GLuint id
)
7673 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7674 TRACE( "(%d)\n", id
);
7675 return funcs
->ext
.p_glIsProgramNV( id
);
7678 static GLboolean WINAPI
glIsProgramPipeline( GLuint pipeline
)
7680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7681 TRACE( "(%d)\n", pipeline
);
7682 return funcs
->ext
.p_glIsProgramPipeline( pipeline
);
7685 static GLboolean WINAPI
glIsQuery( GLuint id
)
7687 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7688 TRACE( "(%d)\n", id
);
7689 return funcs
->ext
.p_glIsQuery( id
);
7692 static GLboolean WINAPI
glIsQueryARB( GLuint id
)
7694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7695 TRACE( "(%d)\n", id
);
7696 return funcs
->ext
.p_glIsQueryARB( id
);
7699 static GLboolean WINAPI
glIsRenderbuffer( GLuint renderbuffer
)
7701 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7702 TRACE( "(%d)\n", renderbuffer
);
7703 return funcs
->ext
.p_glIsRenderbuffer( renderbuffer
);
7706 static GLboolean WINAPI
glIsRenderbufferEXT( GLuint renderbuffer
)
7708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7709 TRACE( "(%d)\n", renderbuffer
);
7710 return funcs
->ext
.p_glIsRenderbufferEXT( renderbuffer
);
7713 static GLboolean WINAPI
glIsSampler( GLuint sampler
)
7715 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7716 TRACE( "(%d)\n", sampler
);
7717 return funcs
->ext
.p_glIsSampler( sampler
);
7720 static GLboolean WINAPI
glIsSemaphoreEXT( GLuint semaphore
)
7722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7723 TRACE( "(%d)\n", semaphore
);
7724 return funcs
->ext
.p_glIsSemaphoreEXT( semaphore
);
7727 static GLboolean WINAPI
glIsShader( GLuint shader
)
7729 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7730 TRACE( "(%d)\n", shader
);
7731 return funcs
->ext
.p_glIsShader( shader
);
7734 static GLboolean WINAPI
glIsStateNV( GLuint state
)
7736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7737 TRACE( "(%d)\n", state
);
7738 return funcs
->ext
.p_glIsStateNV( state
);
7741 static GLboolean WINAPI
glIsSync( GLsync sync
)
7743 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7744 TRACE( "(%p)\n", sync
);
7745 return funcs
->ext
.p_glIsSync( sync
);
7748 static GLboolean WINAPI
glIsTextureEXT( GLuint texture
)
7750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7751 TRACE( "(%d)\n", texture
);
7752 return funcs
->ext
.p_glIsTextureEXT( texture
);
7755 static GLboolean WINAPI
glIsTextureHandleResidentARB( GLuint64 handle
)
7757 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7758 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
7759 return funcs
->ext
.p_glIsTextureHandleResidentARB( handle
);
7762 static GLboolean WINAPI
glIsTextureHandleResidentNV( GLuint64 handle
)
7764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7765 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
7766 return funcs
->ext
.p_glIsTextureHandleResidentNV( handle
);
7769 static GLboolean WINAPI
glIsTransformFeedback( GLuint id
)
7771 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7772 TRACE( "(%d)\n", id
);
7773 return funcs
->ext
.p_glIsTransformFeedback( id
);
7776 static GLboolean WINAPI
glIsTransformFeedbackNV( GLuint id
)
7778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7779 TRACE( "(%d)\n", id
);
7780 return funcs
->ext
.p_glIsTransformFeedbackNV( id
);
7783 static GLboolean WINAPI
glIsVariantEnabledEXT( GLuint id
, GLenum cap
)
7785 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7786 TRACE( "(%d, %d)\n", id
, cap
);
7787 return funcs
->ext
.p_glIsVariantEnabledEXT( id
, cap
);
7790 static GLboolean WINAPI
glIsVertexArray( GLuint array
)
7792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7793 TRACE( "(%d)\n", array
);
7794 return funcs
->ext
.p_glIsVertexArray( array
);
7797 static GLboolean WINAPI
glIsVertexArrayAPPLE( GLuint array
)
7799 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7800 TRACE( "(%d)\n", array
);
7801 return funcs
->ext
.p_glIsVertexArrayAPPLE( array
);
7804 static GLboolean WINAPI
glIsVertexAttribEnabledAPPLE( GLuint index
, GLenum pname
)
7806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7807 TRACE( "(%d, %d)\n", index
, pname
);
7808 return funcs
->ext
.p_glIsVertexAttribEnabledAPPLE( index
, pname
);
7811 static void WINAPI
glLGPUCopyImageSubDataNVX( GLuint sourceGpu
, GLbitfield destinationGpuMask
, GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srxY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei width
, GLsizei height
, GLsizei depth
)
7813 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7814 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", sourceGpu
, destinationGpuMask
, srcName
, srcTarget
, srcLevel
, srcX
, srxY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
7815 funcs
->ext
.p_glLGPUCopyImageSubDataNVX( sourceGpu
, destinationGpuMask
, srcName
, srcTarget
, srcLevel
, srcX
, srxY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, width
, height
, depth
);
7818 static void WINAPI
glLGPUInterlockNVX(void)
7820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7822 funcs
->ext
.p_glLGPUInterlockNVX();
7825 static void WINAPI
glLGPUNamedBufferSubDataNVX( GLbitfield gpuMask
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
, const void *data
)
7827 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7828 TRACE( "(%d, %d, %ld, %ld, %p)\n", gpuMask
, buffer
, offset
, size
, data
);
7829 funcs
->ext
.p_glLGPUNamedBufferSubDataNVX( gpuMask
, buffer
, offset
, size
, data
);
7832 static void WINAPI
glLabelObjectEXT( GLenum type
, GLuint object
, GLsizei length
, const GLchar
*label
)
7834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7835 TRACE( "(%d, %d, %d, %p)\n", type
, object
, length
, label
);
7836 funcs
->ext
.p_glLabelObjectEXT( type
, object
, length
, label
);
7839 static void WINAPI
glLightEnviSGIX( GLenum pname
, GLint param
)
7841 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7842 TRACE( "(%d, %d)\n", pname
, param
);
7843 funcs
->ext
.p_glLightEnviSGIX( pname
, param
);
7846 static void WINAPI
glLightModelxOES( GLenum pname
, GLfixed param
)
7848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7849 TRACE( "(%d, %d)\n", pname
, param
);
7850 funcs
->ext
.p_glLightModelxOES( pname
, param
);
7853 static void WINAPI
glLightModelxvOES( GLenum pname
, const GLfixed
*param
)
7855 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7856 TRACE( "(%d, %p)\n", pname
, param
);
7857 funcs
->ext
.p_glLightModelxvOES( pname
, param
);
7860 static void WINAPI
glLightxOES( GLenum light
, GLenum pname
, GLfixed param
)
7862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7863 TRACE( "(%d, %d, %d)\n", light
, pname
, param
);
7864 funcs
->ext
.p_glLightxOES( light
, pname
, param
);
7867 static void WINAPI
glLightxvOES( GLenum light
, GLenum pname
, const GLfixed
*params
)
7869 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7870 TRACE( "(%d, %d, %p)\n", light
, pname
, params
);
7871 funcs
->ext
.p_glLightxvOES( light
, pname
, params
);
7874 static void WINAPI
glLineWidthxOES( GLfixed width
)
7876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7877 TRACE( "(%d)\n", width
);
7878 funcs
->ext
.p_glLineWidthxOES( width
);
7881 static void WINAPI
glLinkProgram( GLuint program
)
7883 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7884 TRACE( "(%d)\n", program
);
7885 funcs
->ext
.p_glLinkProgram( program
);
7888 static void WINAPI
glLinkProgramARB( GLhandleARB programObj
)
7890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7891 TRACE( "(%d)\n", programObj
);
7892 funcs
->ext
.p_glLinkProgramARB( programObj
);
7895 static void WINAPI
glListDrawCommandsStatesClientNV( GLuint list
, GLuint segment
, const void **indirects
, const GLsizei
*sizes
, const GLuint
*states
, const GLuint
*fbos
, GLuint count
)
7897 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7898 TRACE( "(%d, %d, %p, %p, %p, %p, %d)\n", list
, segment
, indirects
, sizes
, states
, fbos
, count
);
7899 funcs
->ext
.p_glListDrawCommandsStatesClientNV( list
, segment
, indirects
, sizes
, states
, fbos
, count
);
7902 static void WINAPI
glListParameterfSGIX( GLuint list
, GLenum pname
, GLfloat param
)
7904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7905 TRACE( "(%d, %d, %f)\n", list
, pname
, param
);
7906 funcs
->ext
.p_glListParameterfSGIX( list
, pname
, param
);
7909 static void WINAPI
glListParameterfvSGIX( GLuint list
, GLenum pname
, const GLfloat
*params
)
7911 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7912 TRACE( "(%d, %d, %p)\n", list
, pname
, params
);
7913 funcs
->ext
.p_glListParameterfvSGIX( list
, pname
, params
);
7916 static void WINAPI
glListParameteriSGIX( GLuint list
, GLenum pname
, GLint param
)
7918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7919 TRACE( "(%d, %d, %d)\n", list
, pname
, param
);
7920 funcs
->ext
.p_glListParameteriSGIX( list
, pname
, param
);
7923 static void WINAPI
glListParameterivSGIX( GLuint list
, GLenum pname
, const GLint
*params
)
7925 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7926 TRACE( "(%d, %d, %p)\n", list
, pname
, params
);
7927 funcs
->ext
.p_glListParameterivSGIX( list
, pname
, params
);
7930 static void WINAPI
glLoadIdentityDeformationMapSGIX( GLbitfield mask
)
7932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7933 TRACE( "(%d)\n", mask
);
7934 funcs
->ext
.p_glLoadIdentityDeformationMapSGIX( mask
);
7937 static void WINAPI
glLoadMatrixxOES( const GLfixed
*m
)
7939 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7940 TRACE( "(%p)\n", m
);
7941 funcs
->ext
.p_glLoadMatrixxOES( m
);
7944 static void WINAPI
glLoadProgramNV( GLenum target
, GLuint id
, GLsizei len
, const GLubyte
*program
)
7946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7947 TRACE( "(%d, %d, %d, %p)\n", target
, id
, len
, program
);
7948 funcs
->ext
.p_glLoadProgramNV( target
, id
, len
, program
);
7951 static void WINAPI
glLoadTransposeMatrixd( const GLdouble
*m
)
7953 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7954 TRACE( "(%p)\n", m
);
7955 funcs
->ext
.p_glLoadTransposeMatrixd( m
);
7958 static void WINAPI
glLoadTransposeMatrixdARB( const GLdouble
*m
)
7960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7961 TRACE( "(%p)\n", m
);
7962 funcs
->ext
.p_glLoadTransposeMatrixdARB( m
);
7965 static void WINAPI
glLoadTransposeMatrixf( const GLfloat
*m
)
7967 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7968 TRACE( "(%p)\n", m
);
7969 funcs
->ext
.p_glLoadTransposeMatrixf( m
);
7972 static void WINAPI
glLoadTransposeMatrixfARB( const GLfloat
*m
)
7974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7975 TRACE( "(%p)\n", m
);
7976 funcs
->ext
.p_glLoadTransposeMatrixfARB( m
);
7979 static void WINAPI
glLoadTransposeMatrixxOES( const GLfixed
*m
)
7981 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7982 TRACE( "(%p)\n", m
);
7983 funcs
->ext
.p_glLoadTransposeMatrixxOES( m
);
7986 static void WINAPI
glLockArraysEXT( GLint first
, GLsizei count
)
7988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7989 TRACE( "(%d, %d)\n", first
, count
);
7990 funcs
->ext
.p_glLockArraysEXT( first
, count
);
7993 static void WINAPI
glMTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
)
7995 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
7996 TRACE( "(%d, %f, %f)\n", target
, s
, t
);
7997 funcs
->ext
.p_glMTexCoord2fSGIS( target
, s
, t
);
8000 static void WINAPI
glMTexCoord2fvSGIS( GLenum target
, GLfloat
* v
)
8002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8003 TRACE( "(%d, %p)\n", target
, v
);
8004 funcs
->ext
.p_glMTexCoord2fvSGIS( target
, v
);
8007 static void WINAPI
glMakeBufferNonResidentNV( GLenum target
)
8009 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8010 TRACE( "(%d)\n", target
);
8011 funcs
->ext
.p_glMakeBufferNonResidentNV( target
);
8014 static void WINAPI
glMakeBufferResidentNV( GLenum target
, GLenum access
)
8016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8017 TRACE( "(%d, %d)\n", target
, access
);
8018 funcs
->ext
.p_glMakeBufferResidentNV( target
, access
);
8021 static void WINAPI
glMakeImageHandleNonResidentARB( GLuint64 handle
)
8023 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8024 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
8025 funcs
->ext
.p_glMakeImageHandleNonResidentARB( handle
);
8028 static void WINAPI
glMakeImageHandleNonResidentNV( GLuint64 handle
)
8030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8031 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
8032 funcs
->ext
.p_glMakeImageHandleNonResidentNV( handle
);
8035 static void WINAPI
glMakeImageHandleResidentARB( GLuint64 handle
, GLenum access
)
8037 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8038 TRACE( "(%s, %d)\n", wine_dbgstr_longlong(handle
), access
);
8039 funcs
->ext
.p_glMakeImageHandleResidentARB( handle
, access
);
8042 static void WINAPI
glMakeImageHandleResidentNV( GLuint64 handle
, GLenum access
)
8044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8045 TRACE( "(%s, %d)\n", wine_dbgstr_longlong(handle
), access
);
8046 funcs
->ext
.p_glMakeImageHandleResidentNV( handle
, access
);
8049 static void WINAPI
glMakeNamedBufferNonResidentNV( GLuint buffer
)
8051 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8052 TRACE( "(%d)\n", buffer
);
8053 funcs
->ext
.p_glMakeNamedBufferNonResidentNV( buffer
);
8056 static void WINAPI
glMakeNamedBufferResidentNV( GLuint buffer
, GLenum access
)
8058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8059 TRACE( "(%d, %d)\n", buffer
, access
);
8060 funcs
->ext
.p_glMakeNamedBufferResidentNV( buffer
, access
);
8063 static void WINAPI
glMakeTextureHandleNonResidentARB( GLuint64 handle
)
8065 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8066 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
8067 funcs
->ext
.p_glMakeTextureHandleNonResidentARB( handle
);
8070 static void WINAPI
glMakeTextureHandleNonResidentNV( GLuint64 handle
)
8072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8073 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
8074 funcs
->ext
.p_glMakeTextureHandleNonResidentNV( handle
);
8077 static void WINAPI
glMakeTextureHandleResidentARB( GLuint64 handle
)
8079 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8080 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
8081 funcs
->ext
.p_glMakeTextureHandleResidentARB( handle
);
8084 static void WINAPI
glMakeTextureHandleResidentNV( GLuint64 handle
)
8086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8087 TRACE( "(%s)\n", wine_dbgstr_longlong(handle
) );
8088 funcs
->ext
.p_glMakeTextureHandleResidentNV( handle
);
8091 static void WINAPI
glMap1xOES( GLenum target
, GLfixed u1
, GLfixed u2
, GLint stride
, GLint order
, GLfixed points
)
8093 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8094 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, u1
, u2
, stride
, order
, points
);
8095 funcs
->ext
.p_glMap1xOES( target
, u1
, u2
, stride
, order
, points
);
8098 static void WINAPI
glMap2xOES( GLenum target
, GLfixed u1
, GLfixed u2
, GLint ustride
, GLint uorder
, GLfixed v1
, GLfixed v2
, GLint vstride
, GLint vorder
, GLfixed points
)
8100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8101 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
8102 funcs
->ext
.p_glMap2xOES( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
8105 static void * WINAPI
glMapBuffer( GLenum target
, GLenum access
)
8107 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8108 TRACE( "(%d, %d)\n", target
, access
);
8109 return funcs
->ext
.p_glMapBuffer( target
, access
);
8112 static void * WINAPI
glMapBufferARB( GLenum target
, GLenum access
)
8114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8115 TRACE( "(%d, %d)\n", target
, access
);
8116 return funcs
->ext
.p_glMapBufferARB( target
, access
);
8119 static void * WINAPI
glMapBufferRange( GLenum target
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
)
8121 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8122 TRACE( "(%d, %ld, %ld, %d)\n", target
, offset
, length
, access
);
8123 return funcs
->ext
.p_glMapBufferRange( target
, offset
, length
, access
);
8126 static void WINAPI
glMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLint uorder
, GLint vorder
, GLboolean packed
, const void *points
)
8128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8129 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
8130 funcs
->ext
.p_glMapControlPointsNV( target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
8133 static void WINAPI
glMapGrid1xOES( GLint n
, GLfixed u1
, GLfixed u2
)
8135 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8136 TRACE( "(%d, %d, %d)\n", n
, u1
, u2
);
8137 funcs
->ext
.p_glMapGrid1xOES( n
, u1
, u2
);
8140 static void WINAPI
glMapGrid2xOES( GLint n
, GLfixed u1
, GLfixed u2
, GLfixed v1
, GLfixed v2
)
8142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8143 TRACE( "(%d, %d, %d, %d, %d)\n", n
, u1
, u2
, v1
, v2
);
8144 funcs
->ext
.p_glMapGrid2xOES( n
, u1
, u2
, v1
, v2
);
8147 static void * WINAPI
glMapNamedBuffer( GLuint buffer
, GLenum access
)
8149 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8150 TRACE( "(%d, %d)\n", buffer
, access
);
8151 return funcs
->ext
.p_glMapNamedBuffer( buffer
, access
);
8154 static void * WINAPI
glMapNamedBufferEXT( GLuint buffer
, GLenum access
)
8156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8157 TRACE( "(%d, %d)\n", buffer
, access
);
8158 return funcs
->ext
.p_glMapNamedBufferEXT( buffer
, access
);
8161 static void * WINAPI
glMapNamedBufferRange( GLuint buffer
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
)
8163 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8164 TRACE( "(%d, %ld, %ld, %d)\n", buffer
, offset
, length
, access
);
8165 return funcs
->ext
.p_glMapNamedBufferRange( buffer
, offset
, length
, access
);
8168 static void * WINAPI
glMapNamedBufferRangeEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
)
8170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8171 TRACE( "(%d, %ld, %ld, %d)\n", buffer
, offset
, length
, access
);
8172 return funcs
->ext
.p_glMapNamedBufferRangeEXT( buffer
, offset
, length
, access
);
8175 static void * WINAPI
glMapObjectBufferATI( GLuint buffer
)
8177 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8178 TRACE( "(%d)\n", buffer
);
8179 return funcs
->ext
.p_glMapObjectBufferATI( buffer
);
8182 static void WINAPI
glMapParameterfvNV( GLenum target
, GLenum pname
, const GLfloat
*params
)
8184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8185 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
8186 funcs
->ext
.p_glMapParameterfvNV( target
, pname
, params
);
8189 static void WINAPI
glMapParameterivNV( GLenum target
, GLenum pname
, const GLint
*params
)
8191 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8192 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
8193 funcs
->ext
.p_glMapParameterivNV( target
, pname
, params
);
8196 static void * WINAPI
glMapTexture2DINTEL( GLuint texture
, GLint level
, GLbitfield access
, GLint
*stride
, GLenum
*layout
)
8198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8199 TRACE( "(%d, %d, %d, %p, %p)\n", texture
, level
, access
, stride
, layout
);
8200 return funcs
->ext
.p_glMapTexture2DINTEL( texture
, level
, access
, stride
, layout
);
8203 static void WINAPI
glMapVertexAttrib1dAPPLE( GLuint index
, GLuint size
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
*points
)
8205 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8206 TRACE( "(%d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, stride
, order
, points
);
8207 funcs
->ext
.p_glMapVertexAttrib1dAPPLE( index
, size
, u1
, u2
, stride
, order
, points
);
8210 static void WINAPI
glMapVertexAttrib1fAPPLE( GLuint index
, GLuint size
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
*points
)
8212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8213 TRACE( "(%d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, stride
, order
, points
);
8214 funcs
->ext
.p_glMapVertexAttrib1fAPPLE( index
, size
, u1
, u2
, stride
, order
, points
);
8217 static void WINAPI
glMapVertexAttrib2dAPPLE( GLuint index
, GLuint size
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
*points
)
8219 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8220 TRACE( "(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
8221 funcs
->ext
.p_glMapVertexAttrib2dAPPLE( index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
8224 static void WINAPI
glMapVertexAttrib2fAPPLE( GLuint index
, GLuint size
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
*points
)
8226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8227 TRACE( "(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
8228 funcs
->ext
.p_glMapVertexAttrib2fAPPLE( index
, size
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
8231 static void WINAPI
glMaterialxOES( GLenum face
, GLenum pname
, GLfixed param
)
8233 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8234 TRACE( "(%d, %d, %d)\n", face
, pname
, param
);
8235 funcs
->ext
.p_glMaterialxOES( face
, pname
, param
);
8238 static void WINAPI
glMaterialxvOES( GLenum face
, GLenum pname
, const GLfixed
*param
)
8240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8241 TRACE( "(%d, %d, %p)\n", face
, pname
, param
);
8242 funcs
->ext
.p_glMaterialxvOES( face
, pname
, param
);
8245 static void WINAPI
glMatrixFrustumEXT( GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
8247 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8248 TRACE( "(%d, %f, %f, %f, %f, %f, %f)\n", mode
, left
, right
, bottom
, top
, zNear
, zFar
);
8249 funcs
->ext
.p_glMatrixFrustumEXT( mode
, left
, right
, bottom
, top
, zNear
, zFar
);
8252 static void WINAPI
glMatrixIndexPointerARB( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
8254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8255 TRACE( "(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
8256 funcs
->ext
.p_glMatrixIndexPointerARB( size
, type
, stride
, pointer
);
8259 static void WINAPI
glMatrixIndexubvARB( GLint size
, const GLubyte
*indices
)
8261 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8262 TRACE( "(%d, %p)\n", size
, indices
);
8263 funcs
->ext
.p_glMatrixIndexubvARB( size
, indices
);
8266 static void WINAPI
glMatrixIndexuivARB( GLint size
, const GLuint
*indices
)
8268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8269 TRACE( "(%d, %p)\n", size
, indices
);
8270 funcs
->ext
.p_glMatrixIndexuivARB( size
, indices
);
8273 static void WINAPI
glMatrixIndexusvARB( GLint size
, const GLushort
*indices
)
8275 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8276 TRACE( "(%d, %p)\n", size
, indices
);
8277 funcs
->ext
.p_glMatrixIndexusvARB( size
, indices
);
8280 static void WINAPI
glMatrixLoad3x2fNV( GLenum matrixMode
, const GLfloat
*m
)
8282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8283 TRACE( "(%d, %p)\n", matrixMode
, m
);
8284 funcs
->ext
.p_glMatrixLoad3x2fNV( matrixMode
, m
);
8287 static void WINAPI
glMatrixLoad3x3fNV( GLenum matrixMode
, const GLfloat
*m
)
8289 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8290 TRACE( "(%d, %p)\n", matrixMode
, m
);
8291 funcs
->ext
.p_glMatrixLoad3x3fNV( matrixMode
, m
);
8294 static void WINAPI
glMatrixLoadIdentityEXT( GLenum mode
)
8296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8297 TRACE( "(%d)\n", mode
);
8298 funcs
->ext
.p_glMatrixLoadIdentityEXT( mode
);
8301 static void WINAPI
glMatrixLoadTranspose3x3fNV( GLenum matrixMode
, const GLfloat
*m
)
8303 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8304 TRACE( "(%d, %p)\n", matrixMode
, m
);
8305 funcs
->ext
.p_glMatrixLoadTranspose3x3fNV( matrixMode
, m
);
8308 static void WINAPI
glMatrixLoadTransposedEXT( GLenum mode
, const GLdouble
*m
)
8310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8311 TRACE( "(%d, %p)\n", mode
, m
);
8312 funcs
->ext
.p_glMatrixLoadTransposedEXT( mode
, m
);
8315 static void WINAPI
glMatrixLoadTransposefEXT( GLenum mode
, const GLfloat
*m
)
8317 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8318 TRACE( "(%d, %p)\n", mode
, m
);
8319 funcs
->ext
.p_glMatrixLoadTransposefEXT( mode
, m
);
8322 static void WINAPI
glMatrixLoaddEXT( GLenum mode
, const GLdouble
*m
)
8324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8325 TRACE( "(%d, %p)\n", mode
, m
);
8326 funcs
->ext
.p_glMatrixLoaddEXT( mode
, m
);
8329 static void WINAPI
glMatrixLoadfEXT( GLenum mode
, const GLfloat
*m
)
8331 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8332 TRACE( "(%d, %p)\n", mode
, m
);
8333 funcs
->ext
.p_glMatrixLoadfEXT( mode
, m
);
8336 static void WINAPI
glMatrixMult3x2fNV( GLenum matrixMode
, const GLfloat
*m
)
8338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8339 TRACE( "(%d, %p)\n", matrixMode
, m
);
8340 funcs
->ext
.p_glMatrixMult3x2fNV( matrixMode
, m
);
8343 static void WINAPI
glMatrixMult3x3fNV( GLenum matrixMode
, const GLfloat
*m
)
8345 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8346 TRACE( "(%d, %p)\n", matrixMode
, m
);
8347 funcs
->ext
.p_glMatrixMult3x3fNV( matrixMode
, m
);
8350 static void WINAPI
glMatrixMultTranspose3x3fNV( GLenum matrixMode
, const GLfloat
*m
)
8352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8353 TRACE( "(%d, %p)\n", matrixMode
, m
);
8354 funcs
->ext
.p_glMatrixMultTranspose3x3fNV( matrixMode
, m
);
8357 static void WINAPI
glMatrixMultTransposedEXT( GLenum mode
, const GLdouble
*m
)
8359 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8360 TRACE( "(%d, %p)\n", mode
, m
);
8361 funcs
->ext
.p_glMatrixMultTransposedEXT( mode
, m
);
8364 static void WINAPI
glMatrixMultTransposefEXT( GLenum mode
, const GLfloat
*m
)
8366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8367 TRACE( "(%d, %p)\n", mode
, m
);
8368 funcs
->ext
.p_glMatrixMultTransposefEXT( mode
, m
);
8371 static void WINAPI
glMatrixMultdEXT( GLenum mode
, const GLdouble
*m
)
8373 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8374 TRACE( "(%d, %p)\n", mode
, m
);
8375 funcs
->ext
.p_glMatrixMultdEXT( mode
, m
);
8378 static void WINAPI
glMatrixMultfEXT( GLenum mode
, const GLfloat
*m
)
8380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8381 TRACE( "(%d, %p)\n", mode
, m
);
8382 funcs
->ext
.p_glMatrixMultfEXT( mode
, m
);
8385 static void WINAPI
glMatrixOrthoEXT( GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
)
8387 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8388 TRACE( "(%d, %f, %f, %f, %f, %f, %f)\n", mode
, left
, right
, bottom
, top
, zNear
, zFar
);
8389 funcs
->ext
.p_glMatrixOrthoEXT( mode
, left
, right
, bottom
, top
, zNear
, zFar
);
8392 static void WINAPI
glMatrixPopEXT( GLenum mode
)
8394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8395 TRACE( "(%d)\n", mode
);
8396 funcs
->ext
.p_glMatrixPopEXT( mode
);
8399 static void WINAPI
glMatrixPushEXT( GLenum mode
)
8401 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8402 TRACE( "(%d)\n", mode
);
8403 funcs
->ext
.p_glMatrixPushEXT( mode
);
8406 static void WINAPI
glMatrixRotatedEXT( GLenum mode
, GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
)
8408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8409 TRACE( "(%d, %f, %f, %f, %f)\n", mode
, angle
, x
, y
, z
);
8410 funcs
->ext
.p_glMatrixRotatedEXT( mode
, angle
, x
, y
, z
);
8413 static void WINAPI
glMatrixRotatefEXT( GLenum mode
, GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
)
8415 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8416 TRACE( "(%d, %f, %f, %f, %f)\n", mode
, angle
, x
, y
, z
);
8417 funcs
->ext
.p_glMatrixRotatefEXT( mode
, angle
, x
, y
, z
);
8420 static void WINAPI
glMatrixScaledEXT( GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
)
8422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8423 TRACE( "(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
8424 funcs
->ext
.p_glMatrixScaledEXT( mode
, x
, y
, z
);
8427 static void WINAPI
glMatrixScalefEXT( GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
)
8429 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8430 TRACE( "(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
8431 funcs
->ext
.p_glMatrixScalefEXT( mode
, x
, y
, z
);
8434 static void WINAPI
glMatrixTranslatedEXT( GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
)
8436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8437 TRACE( "(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
8438 funcs
->ext
.p_glMatrixTranslatedEXT( mode
, x
, y
, z
);
8441 static void WINAPI
glMatrixTranslatefEXT( GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
)
8443 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8444 TRACE( "(%d, %f, %f, %f)\n", mode
, x
, y
, z
);
8445 funcs
->ext
.p_glMatrixTranslatefEXT( mode
, x
, y
, z
);
8448 static void WINAPI
glMaxShaderCompilerThreadsARB( GLuint count
)
8450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8451 TRACE( "(%d)\n", count
);
8452 funcs
->ext
.p_glMaxShaderCompilerThreadsARB( count
);
8455 static void WINAPI
glMaxShaderCompilerThreadsKHR( GLuint count
)
8457 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8458 TRACE( "(%d)\n", count
);
8459 funcs
->ext
.p_glMaxShaderCompilerThreadsKHR( count
);
8462 static void WINAPI
glMemoryBarrier( GLbitfield barriers
)
8464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8465 TRACE( "(%d)\n", barriers
);
8466 funcs
->ext
.p_glMemoryBarrier( barriers
);
8469 static void WINAPI
glMemoryBarrierByRegion( GLbitfield barriers
)
8471 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8472 TRACE( "(%d)\n", barriers
);
8473 funcs
->ext
.p_glMemoryBarrierByRegion( barriers
);
8476 static void WINAPI
glMemoryBarrierEXT( GLbitfield barriers
)
8478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8479 TRACE( "(%d)\n", barriers
);
8480 funcs
->ext
.p_glMemoryBarrierEXT( barriers
);
8483 static void WINAPI
glMemoryObjectParameterivEXT( GLuint memoryObject
, GLenum pname
, const GLint
*params
)
8485 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8486 TRACE( "(%d, %d, %p)\n", memoryObject
, pname
, params
);
8487 funcs
->ext
.p_glMemoryObjectParameterivEXT( memoryObject
, pname
, params
);
8490 static void WINAPI
glMinSampleShading( GLfloat value
)
8492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8493 TRACE( "(%f)\n", value
);
8494 funcs
->ext
.p_glMinSampleShading( value
);
8497 static void WINAPI
glMinSampleShadingARB( GLfloat value
)
8499 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8500 TRACE( "(%f)\n", value
);
8501 funcs
->ext
.p_glMinSampleShadingARB( value
);
8504 static void WINAPI
glMinmax( GLenum target
, GLenum internalformat
, GLboolean sink
)
8506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8507 TRACE( "(%d, %d, %d)\n", target
, internalformat
, sink
);
8508 funcs
->ext
.p_glMinmax( target
, internalformat
, sink
);
8511 static void WINAPI
glMinmaxEXT( GLenum target
, GLenum internalformat
, GLboolean sink
)
8513 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8514 TRACE( "(%d, %d, %d)\n", target
, internalformat
, sink
);
8515 funcs
->ext
.p_glMinmaxEXT( target
, internalformat
, sink
);
8518 static void WINAPI
glMultMatrixxOES( const GLfixed
*m
)
8520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8521 TRACE( "(%p)\n", m
);
8522 funcs
->ext
.p_glMultMatrixxOES( m
);
8525 static void WINAPI
glMultTransposeMatrixd( const GLdouble
*m
)
8527 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8528 TRACE( "(%p)\n", m
);
8529 funcs
->ext
.p_glMultTransposeMatrixd( m
);
8532 static void WINAPI
glMultTransposeMatrixdARB( const GLdouble
*m
)
8534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8535 TRACE( "(%p)\n", m
);
8536 funcs
->ext
.p_glMultTransposeMatrixdARB( m
);
8539 static void WINAPI
glMultTransposeMatrixf( const GLfloat
*m
)
8541 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8542 TRACE( "(%p)\n", m
);
8543 funcs
->ext
.p_glMultTransposeMatrixf( m
);
8546 static void WINAPI
glMultTransposeMatrixfARB( const GLfloat
*m
)
8548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8549 TRACE( "(%p)\n", m
);
8550 funcs
->ext
.p_glMultTransposeMatrixfARB( m
);
8553 static void WINAPI
glMultTransposeMatrixxOES( const GLfixed
*m
)
8555 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8556 TRACE( "(%p)\n", m
);
8557 funcs
->ext
.p_glMultTransposeMatrixxOES( m
);
8560 static void WINAPI
glMultiDrawArrays( GLenum mode
, const GLint
*first
, const GLsizei
*count
, GLsizei drawcount
)
8562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8563 TRACE( "(%d, %p, %p, %d)\n", mode
, first
, count
, drawcount
);
8564 funcs
->ext
.p_glMultiDrawArrays( mode
, first
, count
, drawcount
);
8567 static void WINAPI
glMultiDrawArraysEXT( GLenum mode
, const GLint
*first
, const GLsizei
*count
, GLsizei primcount
)
8569 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8570 TRACE( "(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
8571 funcs
->ext
.p_glMultiDrawArraysEXT( mode
, first
, count
, primcount
);
8574 static void WINAPI
glMultiDrawArraysIndirect( GLenum mode
, const void *indirect
, GLsizei drawcount
, GLsizei stride
)
8576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8577 TRACE( "(%d, %p, %d, %d)\n", mode
, indirect
, drawcount
, stride
);
8578 funcs
->ext
.p_glMultiDrawArraysIndirect( mode
, indirect
, drawcount
, stride
);
8581 static void WINAPI
glMultiDrawArraysIndirectAMD( GLenum mode
, const void *indirect
, GLsizei primcount
, GLsizei stride
)
8583 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8584 TRACE( "(%d, %p, %d, %d)\n", mode
, indirect
, primcount
, stride
);
8585 funcs
->ext
.p_glMultiDrawArraysIndirectAMD( mode
, indirect
, primcount
, stride
);
8588 static void WINAPI
glMultiDrawArraysIndirectBindlessCountNV( GLenum mode
, const void *indirect
, GLsizei drawCount
, GLsizei maxDrawCount
, GLsizei stride
, GLint vertexBufferCount
)
8590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8591 TRACE( "(%d, %p, %d, %d, %d, %d)\n", mode
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
8592 funcs
->ext
.p_glMultiDrawArraysIndirectBindlessCountNV( mode
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
8595 static void WINAPI
glMultiDrawArraysIndirectBindlessNV( GLenum mode
, const void *indirect
, GLsizei drawCount
, GLsizei stride
, GLint vertexBufferCount
)
8597 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8598 TRACE( "(%d, %p, %d, %d, %d)\n", mode
, indirect
, drawCount
, stride
, vertexBufferCount
);
8599 funcs
->ext
.p_glMultiDrawArraysIndirectBindlessNV( mode
, indirect
, drawCount
, stride
, vertexBufferCount
);
8602 static void WINAPI
glMultiDrawArraysIndirectCount( GLenum mode
, const void *indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
)
8604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8605 TRACE( "(%d, %p, %ld, %d, %d)\n", mode
, indirect
, drawcount
, maxdrawcount
, stride
);
8606 funcs
->ext
.p_glMultiDrawArraysIndirectCount( mode
, indirect
, drawcount
, maxdrawcount
, stride
);
8609 static void WINAPI
glMultiDrawArraysIndirectCountARB( GLenum mode
, const void *indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
)
8611 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8612 TRACE( "(%d, %p, %ld, %d, %d)\n", mode
, indirect
, drawcount
, maxdrawcount
, stride
);
8613 funcs
->ext
.p_glMultiDrawArraysIndirectCountARB( mode
, indirect
, drawcount
, maxdrawcount
, stride
);
8616 static void WINAPI
glMultiDrawElementArrayAPPLE( GLenum mode
, const GLint
*first
, const GLsizei
*count
, GLsizei primcount
)
8618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8619 TRACE( "(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
8620 funcs
->ext
.p_glMultiDrawElementArrayAPPLE( mode
, first
, count
, primcount
);
8623 static void WINAPI
glMultiDrawElements( GLenum mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei drawcount
)
8625 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8626 TRACE( "(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, drawcount
);
8627 funcs
->ext
.p_glMultiDrawElements( mode
, count
, type
, indices
, drawcount
);
8630 static void WINAPI
glMultiDrawElementsBaseVertex( GLenum mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei drawcount
, const GLint
*basevertex
)
8632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8633 TRACE( "(%d, %p, %d, %p, %d, %p)\n", mode
, count
, type
, indices
, drawcount
, basevertex
);
8634 funcs
->ext
.p_glMultiDrawElementsBaseVertex( mode
, count
, type
, indices
, drawcount
, basevertex
);
8637 static void WINAPI
glMultiDrawElementsEXT( GLenum mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei primcount
)
8639 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8640 TRACE( "(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
8641 funcs
->ext
.p_glMultiDrawElementsEXT( mode
, count
, type
, indices
, primcount
);
8644 static void WINAPI
glMultiDrawElementsIndirect( GLenum mode
, GLenum type
, const void *indirect
, GLsizei drawcount
, GLsizei stride
)
8646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8647 TRACE( "(%d, %d, %p, %d, %d)\n", mode
, type
, indirect
, drawcount
, stride
);
8648 funcs
->ext
.p_glMultiDrawElementsIndirect( mode
, type
, indirect
, drawcount
, stride
);
8651 static void WINAPI
glMultiDrawElementsIndirectAMD( GLenum mode
, GLenum type
, const void *indirect
, GLsizei primcount
, GLsizei stride
)
8653 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8654 TRACE( "(%d, %d, %p, %d, %d)\n", mode
, type
, indirect
, primcount
, stride
);
8655 funcs
->ext
.p_glMultiDrawElementsIndirectAMD( mode
, type
, indirect
, primcount
, stride
);
8658 static void WINAPI
glMultiDrawElementsIndirectBindlessCountNV( GLenum mode
, GLenum type
, const void *indirect
, GLsizei drawCount
, GLsizei maxDrawCount
, GLsizei stride
, GLint vertexBufferCount
)
8660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8661 TRACE( "(%d, %d, %p, %d, %d, %d, %d)\n", mode
, type
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
8662 funcs
->ext
.p_glMultiDrawElementsIndirectBindlessCountNV( mode
, type
, indirect
, drawCount
, maxDrawCount
, stride
, vertexBufferCount
);
8665 static void WINAPI
glMultiDrawElementsIndirectBindlessNV( GLenum mode
, GLenum type
, const void *indirect
, GLsizei drawCount
, GLsizei stride
, GLint vertexBufferCount
)
8667 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8668 TRACE( "(%d, %d, %p, %d, %d, %d)\n", mode
, type
, indirect
, drawCount
, stride
, vertexBufferCount
);
8669 funcs
->ext
.p_glMultiDrawElementsIndirectBindlessNV( mode
, type
, indirect
, drawCount
, stride
, vertexBufferCount
);
8672 static void WINAPI
glMultiDrawElementsIndirectCount( GLenum mode
, GLenum type
, const void *indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
)
8674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8675 TRACE( "(%d, %d, %p, %ld, %d, %d)\n", mode
, type
, indirect
, drawcount
, maxdrawcount
, stride
);
8676 funcs
->ext
.p_glMultiDrawElementsIndirectCount( mode
, type
, indirect
, drawcount
, maxdrawcount
, stride
);
8679 static void WINAPI
glMultiDrawElementsIndirectCountARB( GLenum mode
, GLenum type
, const void *indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
)
8681 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8682 TRACE( "(%d, %d, %p, %ld, %d, %d)\n", mode
, type
, indirect
, drawcount
, maxdrawcount
, stride
);
8683 funcs
->ext
.p_glMultiDrawElementsIndirectCountARB( mode
, type
, indirect
, drawcount
, maxdrawcount
, stride
);
8686 static void WINAPI
glMultiDrawMeshTasksIndirectCountNV( GLintptr indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
)
8688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8689 TRACE( "(%ld, %ld, %d, %d)\n", indirect
, drawcount
, maxdrawcount
, stride
);
8690 funcs
->ext
.p_glMultiDrawMeshTasksIndirectCountNV( indirect
, drawcount
, maxdrawcount
, stride
);
8693 static void WINAPI
glMultiDrawMeshTasksIndirectNV( GLintptr indirect
, GLsizei drawcount
, GLsizei stride
)
8695 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8696 TRACE( "(%ld, %d, %d)\n", indirect
, drawcount
, stride
);
8697 funcs
->ext
.p_glMultiDrawMeshTasksIndirectNV( indirect
, drawcount
, stride
);
8700 static void WINAPI
glMultiDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, const GLint
*first
, const GLsizei
*count
, GLsizei primcount
)
8702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8703 TRACE( "(%d, %d, %d, %p, %p, %d)\n", mode
, start
, end
, first
, count
, primcount
);
8704 funcs
->ext
.p_glMultiDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
, primcount
);
8707 static void WINAPI
glMultiModeDrawArraysIBM( const GLenum
*mode
, const GLint
*first
, const GLsizei
*count
, GLsizei primcount
, GLint modestride
)
8709 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8710 TRACE( "(%p, %p, %p, %d, %d)\n", mode
, first
, count
, primcount
, modestride
);
8711 funcs
->ext
.p_glMultiModeDrawArraysIBM( mode
, first
, count
, primcount
, modestride
);
8714 static void WINAPI
glMultiModeDrawElementsIBM( const GLenum
*mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei primcount
, GLint modestride
)
8716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8717 TRACE( "(%p, %p, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, primcount
, modestride
);
8718 funcs
->ext
.p_glMultiModeDrawElementsIBM( mode
, count
, type
, indices
, primcount
, modestride
);
8721 static void WINAPI
glMultiTexBufferEXT( GLenum texunit
, GLenum target
, GLenum internalformat
, GLuint buffer
)
8723 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8724 TRACE( "(%d, %d, %d, %d)\n", texunit
, target
, internalformat
, buffer
);
8725 funcs
->ext
.p_glMultiTexBufferEXT( texunit
, target
, internalformat
, buffer
);
8728 static void WINAPI
glMultiTexCoord1bOES( GLenum texture
, GLbyte s
)
8730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8731 TRACE( "(%d, %d)\n", texture
, s
);
8732 funcs
->ext
.p_glMultiTexCoord1bOES( texture
, s
);
8735 static void WINAPI
glMultiTexCoord1bvOES( GLenum texture
, const GLbyte
*coords
)
8737 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8738 TRACE( "(%d, %p)\n", texture
, coords
);
8739 funcs
->ext
.p_glMultiTexCoord1bvOES( texture
, coords
);
8742 static void WINAPI
glMultiTexCoord1d( GLenum target
, GLdouble s
)
8744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8745 TRACE( "(%d, %f)\n", target
, s
);
8746 funcs
->ext
.p_glMultiTexCoord1d( target
, s
);
8749 static void WINAPI
glMultiTexCoord1dARB( GLenum target
, GLdouble s
)
8751 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8752 TRACE( "(%d, %f)\n", target
, s
);
8753 funcs
->ext
.p_glMultiTexCoord1dARB( target
, s
);
8756 static void WINAPI
glMultiTexCoord1dSGIS( GLenum target
, GLdouble s
)
8758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8759 TRACE( "(%d, %f)\n", target
, s
);
8760 funcs
->ext
.p_glMultiTexCoord1dSGIS( target
, s
);
8763 static void WINAPI
glMultiTexCoord1dv( GLenum target
, const GLdouble
*v
)
8765 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8766 TRACE( "(%d, %p)\n", target
, v
);
8767 funcs
->ext
.p_glMultiTexCoord1dv( target
, v
);
8770 static void WINAPI
glMultiTexCoord1dvARB( GLenum target
, const GLdouble
*v
)
8772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8773 TRACE( "(%d, %p)\n", target
, v
);
8774 funcs
->ext
.p_glMultiTexCoord1dvARB( target
, v
);
8777 static void WINAPI
glMultiTexCoord1dvSGIS( GLenum target
, GLdouble
* v
)
8779 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8780 TRACE( "(%d, %p)\n", target
, v
);
8781 funcs
->ext
.p_glMultiTexCoord1dvSGIS( target
, v
);
8784 static void WINAPI
glMultiTexCoord1f( GLenum target
, GLfloat s
)
8786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8787 TRACE( "(%d, %f)\n", target
, s
);
8788 funcs
->ext
.p_glMultiTexCoord1f( target
, s
);
8791 static void WINAPI
glMultiTexCoord1fARB( GLenum target
, GLfloat s
)
8793 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8794 TRACE( "(%d, %f)\n", target
, s
);
8795 funcs
->ext
.p_glMultiTexCoord1fARB( target
, s
);
8798 static void WINAPI
glMultiTexCoord1fSGIS( GLenum target
, GLfloat s
)
8800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8801 TRACE( "(%d, %f)\n", target
, s
);
8802 funcs
->ext
.p_glMultiTexCoord1fSGIS( target
, s
);
8805 static void WINAPI
glMultiTexCoord1fv( GLenum target
, const GLfloat
*v
)
8807 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8808 TRACE( "(%d, %p)\n", target
, v
);
8809 funcs
->ext
.p_glMultiTexCoord1fv( target
, v
);
8812 static void WINAPI
glMultiTexCoord1fvARB( GLenum target
, const GLfloat
*v
)
8814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8815 TRACE( "(%d, %p)\n", target
, v
);
8816 funcs
->ext
.p_glMultiTexCoord1fvARB( target
, v
);
8819 static void WINAPI
glMultiTexCoord1fvSGIS( GLenum target
, const GLfloat
* v
)
8821 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8822 TRACE( "(%d, %p)\n", target
, v
);
8823 funcs
->ext
.p_glMultiTexCoord1fvSGIS( target
, v
);
8826 static void WINAPI
glMultiTexCoord1hNV( GLenum target
, GLhalfNV s
)
8828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8829 TRACE( "(%d, %d)\n", target
, s
);
8830 funcs
->ext
.p_glMultiTexCoord1hNV( target
, s
);
8833 static void WINAPI
glMultiTexCoord1hvNV( GLenum target
, const GLhalfNV
*v
)
8835 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8836 TRACE( "(%d, %p)\n", target
, v
);
8837 funcs
->ext
.p_glMultiTexCoord1hvNV( target
, v
);
8840 static void WINAPI
glMultiTexCoord1i( GLenum target
, GLint s
)
8842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8843 TRACE( "(%d, %d)\n", target
, s
);
8844 funcs
->ext
.p_glMultiTexCoord1i( target
, s
);
8847 static void WINAPI
glMultiTexCoord1iARB( GLenum target
, GLint s
)
8849 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8850 TRACE( "(%d, %d)\n", target
, s
);
8851 funcs
->ext
.p_glMultiTexCoord1iARB( target
, s
);
8854 static void WINAPI
glMultiTexCoord1iSGIS( GLenum target
, GLint s
)
8856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8857 TRACE( "(%d, %d)\n", target
, s
);
8858 funcs
->ext
.p_glMultiTexCoord1iSGIS( target
, s
);
8861 static void WINAPI
glMultiTexCoord1iv( GLenum target
, const GLint
*v
)
8863 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8864 TRACE( "(%d, %p)\n", target
, v
);
8865 funcs
->ext
.p_glMultiTexCoord1iv( target
, v
);
8868 static void WINAPI
glMultiTexCoord1ivARB( GLenum target
, const GLint
*v
)
8870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8871 TRACE( "(%d, %p)\n", target
, v
);
8872 funcs
->ext
.p_glMultiTexCoord1ivARB( target
, v
);
8875 static void WINAPI
glMultiTexCoord1ivSGIS( GLenum target
, GLint
* v
)
8877 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8878 TRACE( "(%d, %p)\n", target
, v
);
8879 funcs
->ext
.p_glMultiTexCoord1ivSGIS( target
, v
);
8882 static void WINAPI
glMultiTexCoord1s( GLenum target
, GLshort s
)
8884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8885 TRACE( "(%d, %d)\n", target
, s
);
8886 funcs
->ext
.p_glMultiTexCoord1s( target
, s
);
8889 static void WINAPI
glMultiTexCoord1sARB( GLenum target
, GLshort s
)
8891 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8892 TRACE( "(%d, %d)\n", target
, s
);
8893 funcs
->ext
.p_glMultiTexCoord1sARB( target
, s
);
8896 static void WINAPI
glMultiTexCoord1sSGIS( GLenum target
, GLshort s
)
8898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8899 TRACE( "(%d, %d)\n", target
, s
);
8900 funcs
->ext
.p_glMultiTexCoord1sSGIS( target
, s
);
8903 static void WINAPI
glMultiTexCoord1sv( GLenum target
, const GLshort
*v
)
8905 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8906 TRACE( "(%d, %p)\n", target
, v
);
8907 funcs
->ext
.p_glMultiTexCoord1sv( target
, v
);
8910 static void WINAPI
glMultiTexCoord1svARB( GLenum target
, const GLshort
*v
)
8912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8913 TRACE( "(%d, %p)\n", target
, v
);
8914 funcs
->ext
.p_glMultiTexCoord1svARB( target
, v
);
8917 static void WINAPI
glMultiTexCoord1svSGIS( GLenum target
, GLshort
* v
)
8919 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8920 TRACE( "(%d, %p)\n", target
, v
);
8921 funcs
->ext
.p_glMultiTexCoord1svSGIS( target
, v
);
8924 static void WINAPI
glMultiTexCoord1xOES( GLenum texture
, GLfixed s
)
8926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8927 TRACE( "(%d, %d)\n", texture
, s
);
8928 funcs
->ext
.p_glMultiTexCoord1xOES( texture
, s
);
8931 static void WINAPI
glMultiTexCoord1xvOES( GLenum texture
, const GLfixed
*coords
)
8933 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8934 TRACE( "(%d, %p)\n", texture
, coords
);
8935 funcs
->ext
.p_glMultiTexCoord1xvOES( texture
, coords
);
8938 static void WINAPI
glMultiTexCoord2bOES( GLenum texture
, GLbyte s
, GLbyte t
)
8940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8941 TRACE( "(%d, %d, %d)\n", texture
, s
, t
);
8942 funcs
->ext
.p_glMultiTexCoord2bOES( texture
, s
, t
);
8945 static void WINAPI
glMultiTexCoord2bvOES( GLenum texture
, const GLbyte
*coords
)
8947 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8948 TRACE( "(%d, %p)\n", texture
, coords
);
8949 funcs
->ext
.p_glMultiTexCoord2bvOES( texture
, coords
);
8952 static void WINAPI
glMultiTexCoord2d( GLenum target
, GLdouble s
, GLdouble t
)
8954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8955 TRACE( "(%d, %f, %f)\n", target
, s
, t
);
8956 funcs
->ext
.p_glMultiTexCoord2d( target
, s
, t
);
8959 static void WINAPI
glMultiTexCoord2dARB( GLenum target
, GLdouble s
, GLdouble t
)
8961 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8962 TRACE( "(%d, %f, %f)\n", target
, s
, t
);
8963 funcs
->ext
.p_glMultiTexCoord2dARB( target
, s
, t
);
8966 static void WINAPI
glMultiTexCoord2dSGIS( GLenum target
, GLdouble s
, GLdouble t
)
8968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8969 TRACE( "(%d, %f, %f)\n", target
, s
, t
);
8970 funcs
->ext
.p_glMultiTexCoord2dSGIS( target
, s
, t
);
8973 static void WINAPI
glMultiTexCoord2dv( GLenum target
, const GLdouble
*v
)
8975 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8976 TRACE( "(%d, %p)\n", target
, v
);
8977 funcs
->ext
.p_glMultiTexCoord2dv( target
, v
);
8980 static void WINAPI
glMultiTexCoord2dvARB( GLenum target
, const GLdouble
*v
)
8982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8983 TRACE( "(%d, %p)\n", target
, v
);
8984 funcs
->ext
.p_glMultiTexCoord2dvARB( target
, v
);
8987 static void WINAPI
glMultiTexCoord2dvSGIS( GLenum target
, GLdouble
* v
)
8989 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8990 TRACE( "(%d, %p)\n", target
, v
);
8991 funcs
->ext
.p_glMultiTexCoord2dvSGIS( target
, v
);
8994 static void WINAPI
glMultiTexCoord2f( GLenum target
, GLfloat s
, GLfloat t
)
8996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
8997 TRACE( "(%d, %f, %f)\n", target
, s
, t
);
8998 funcs
->ext
.p_glMultiTexCoord2f( target
, s
, t
);
9001 static void WINAPI
glMultiTexCoord2fARB( GLenum target
, GLfloat s
, GLfloat t
)
9003 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9004 TRACE( "(%d, %f, %f)\n", target
, s
, t
);
9005 funcs
->ext
.p_glMultiTexCoord2fARB( target
, s
, t
);
9008 static void WINAPI
glMultiTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
)
9010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9011 TRACE( "(%d, %f, %f)\n", target
, s
, t
);
9012 funcs
->ext
.p_glMultiTexCoord2fSGIS( target
, s
, t
);
9015 static void WINAPI
glMultiTexCoord2fv( GLenum target
, const GLfloat
*v
)
9017 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9018 TRACE( "(%d, %p)\n", target
, v
);
9019 funcs
->ext
.p_glMultiTexCoord2fv( target
, v
);
9022 static void WINAPI
glMultiTexCoord2fvARB( GLenum target
, const GLfloat
*v
)
9024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9025 TRACE( "(%d, %p)\n", target
, v
);
9026 funcs
->ext
.p_glMultiTexCoord2fvARB( target
, v
);
9029 static void WINAPI
glMultiTexCoord2fvSGIS( GLenum target
, GLfloat
* v
)
9031 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9032 TRACE( "(%d, %p)\n", target
, v
);
9033 funcs
->ext
.p_glMultiTexCoord2fvSGIS( target
, v
);
9036 static void WINAPI
glMultiTexCoord2hNV( GLenum target
, GLhalfNV s
, GLhalfNV t
)
9038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9039 TRACE( "(%d, %d, %d)\n", target
, s
, t
);
9040 funcs
->ext
.p_glMultiTexCoord2hNV( target
, s
, t
);
9043 static void WINAPI
glMultiTexCoord2hvNV( GLenum target
, const GLhalfNV
*v
)
9045 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9046 TRACE( "(%d, %p)\n", target
, v
);
9047 funcs
->ext
.p_glMultiTexCoord2hvNV( target
, v
);
9050 static void WINAPI
glMultiTexCoord2i( GLenum target
, GLint s
, GLint t
)
9052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9053 TRACE( "(%d, %d, %d)\n", target
, s
, t
);
9054 funcs
->ext
.p_glMultiTexCoord2i( target
, s
, t
);
9057 static void WINAPI
glMultiTexCoord2iARB( GLenum target
, GLint s
, GLint t
)
9059 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9060 TRACE( "(%d, %d, %d)\n", target
, s
, t
);
9061 funcs
->ext
.p_glMultiTexCoord2iARB( target
, s
, t
);
9064 static void WINAPI
glMultiTexCoord2iSGIS( GLenum target
, GLint s
, GLint t
)
9066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9067 TRACE( "(%d, %d, %d)\n", target
, s
, t
);
9068 funcs
->ext
.p_glMultiTexCoord2iSGIS( target
, s
, t
);
9071 static void WINAPI
glMultiTexCoord2iv( GLenum target
, const GLint
*v
)
9073 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9074 TRACE( "(%d, %p)\n", target
, v
);
9075 funcs
->ext
.p_glMultiTexCoord2iv( target
, v
);
9078 static void WINAPI
glMultiTexCoord2ivARB( GLenum target
, const GLint
*v
)
9080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9081 TRACE( "(%d, %p)\n", target
, v
);
9082 funcs
->ext
.p_glMultiTexCoord2ivARB( target
, v
);
9085 static void WINAPI
glMultiTexCoord2ivSGIS( GLenum target
, GLint
* v
)
9087 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9088 TRACE( "(%d, %p)\n", target
, v
);
9089 funcs
->ext
.p_glMultiTexCoord2ivSGIS( target
, v
);
9092 static void WINAPI
glMultiTexCoord2s( GLenum target
, GLshort s
, GLshort t
)
9094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9095 TRACE( "(%d, %d, %d)\n", target
, s
, t
);
9096 funcs
->ext
.p_glMultiTexCoord2s( target
, s
, t
);
9099 static void WINAPI
glMultiTexCoord2sARB( GLenum target
, GLshort s
, GLshort t
)
9101 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9102 TRACE( "(%d, %d, %d)\n", target
, s
, t
);
9103 funcs
->ext
.p_glMultiTexCoord2sARB( target
, s
, t
);
9106 static void WINAPI
glMultiTexCoord2sSGIS( GLenum target
, GLshort s
, GLshort t
)
9108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9109 TRACE( "(%d, %d, %d)\n", target
, s
, t
);
9110 funcs
->ext
.p_glMultiTexCoord2sSGIS( target
, s
, t
);
9113 static void WINAPI
glMultiTexCoord2sv( GLenum target
, const GLshort
*v
)
9115 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9116 TRACE( "(%d, %p)\n", target
, v
);
9117 funcs
->ext
.p_glMultiTexCoord2sv( target
, v
);
9120 static void WINAPI
glMultiTexCoord2svARB( GLenum target
, const GLshort
*v
)
9122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9123 TRACE( "(%d, %p)\n", target
, v
);
9124 funcs
->ext
.p_glMultiTexCoord2svARB( target
, v
);
9127 static void WINAPI
glMultiTexCoord2svSGIS( GLenum target
, GLshort
* v
)
9129 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9130 TRACE( "(%d, %p)\n", target
, v
);
9131 funcs
->ext
.p_glMultiTexCoord2svSGIS( target
, v
);
9134 static void WINAPI
glMultiTexCoord2xOES( GLenum texture
, GLfixed s
, GLfixed t
)
9136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9137 TRACE( "(%d, %d, %d)\n", texture
, s
, t
);
9138 funcs
->ext
.p_glMultiTexCoord2xOES( texture
, s
, t
);
9141 static void WINAPI
glMultiTexCoord2xvOES( GLenum texture
, const GLfixed
*coords
)
9143 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9144 TRACE( "(%d, %p)\n", texture
, coords
);
9145 funcs
->ext
.p_glMultiTexCoord2xvOES( texture
, coords
);
9148 static void WINAPI
glMultiTexCoord3bOES( GLenum texture
, GLbyte s
, GLbyte t
, GLbyte r
)
9150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9151 TRACE( "(%d, %d, %d, %d)\n", texture
, s
, t
, r
);
9152 funcs
->ext
.p_glMultiTexCoord3bOES( texture
, s
, t
, r
);
9155 static void WINAPI
glMultiTexCoord3bvOES( GLenum texture
, const GLbyte
*coords
)
9157 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9158 TRACE( "(%d, %p)\n", texture
, coords
);
9159 funcs
->ext
.p_glMultiTexCoord3bvOES( texture
, coords
);
9162 static void WINAPI
glMultiTexCoord3d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
)
9164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9165 TRACE( "(%d, %f, %f, %f)\n", target
, s
, t
, r
);
9166 funcs
->ext
.p_glMultiTexCoord3d( target
, s
, t
, r
);
9169 static void WINAPI
glMultiTexCoord3dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
)
9171 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9172 TRACE( "(%d, %f, %f, %f)\n", target
, s
, t
, r
);
9173 funcs
->ext
.p_glMultiTexCoord3dARB( target
, s
, t
, r
);
9176 static void WINAPI
glMultiTexCoord3dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
)
9178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9179 TRACE( "(%d, %f, %f, %f)\n", target
, s
, t
, r
);
9180 funcs
->ext
.p_glMultiTexCoord3dSGIS( target
, s
, t
, r
);
9183 static void WINAPI
glMultiTexCoord3dv( GLenum target
, const GLdouble
*v
)
9185 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9186 TRACE( "(%d, %p)\n", target
, v
);
9187 funcs
->ext
.p_glMultiTexCoord3dv( target
, v
);
9190 static void WINAPI
glMultiTexCoord3dvARB( GLenum target
, const GLdouble
*v
)
9192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9193 TRACE( "(%d, %p)\n", target
, v
);
9194 funcs
->ext
.p_glMultiTexCoord3dvARB( target
, v
);
9197 static void WINAPI
glMultiTexCoord3dvSGIS( GLenum target
, GLdouble
* v
)
9199 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9200 TRACE( "(%d, %p)\n", target
, v
);
9201 funcs
->ext
.p_glMultiTexCoord3dvSGIS( target
, v
);
9204 static void WINAPI
glMultiTexCoord3f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
)
9206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9207 TRACE( "(%d, %f, %f, %f)\n", target
, s
, t
, r
);
9208 funcs
->ext
.p_glMultiTexCoord3f( target
, s
, t
, r
);
9211 static void WINAPI
glMultiTexCoord3fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
)
9213 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9214 TRACE( "(%d, %f, %f, %f)\n", target
, s
, t
, r
);
9215 funcs
->ext
.p_glMultiTexCoord3fARB( target
, s
, t
, r
);
9218 static void WINAPI
glMultiTexCoord3fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
)
9220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9221 TRACE( "(%d, %f, %f, %f)\n", target
, s
, t
, r
);
9222 funcs
->ext
.p_glMultiTexCoord3fSGIS( target
, s
, t
, r
);
9225 static void WINAPI
glMultiTexCoord3fv( GLenum target
, const GLfloat
*v
)
9227 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9228 TRACE( "(%d, %p)\n", target
, v
);
9229 funcs
->ext
.p_glMultiTexCoord3fv( target
, v
);
9232 static void WINAPI
glMultiTexCoord3fvARB( GLenum target
, const GLfloat
*v
)
9234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9235 TRACE( "(%d, %p)\n", target
, v
);
9236 funcs
->ext
.p_glMultiTexCoord3fvARB( target
, v
);
9239 static void WINAPI
glMultiTexCoord3fvSGIS( GLenum target
, GLfloat
* v
)
9241 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9242 TRACE( "(%d, %p)\n", target
, v
);
9243 funcs
->ext
.p_glMultiTexCoord3fvSGIS( target
, v
);
9246 static void WINAPI
glMultiTexCoord3hNV( GLenum target
, GLhalfNV s
, GLhalfNV t
, GLhalfNV r
)
9248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9249 TRACE( "(%d, %d, %d, %d)\n", target
, s
, t
, r
);
9250 funcs
->ext
.p_glMultiTexCoord3hNV( target
, s
, t
, r
);
9253 static void WINAPI
glMultiTexCoord3hvNV( GLenum target
, const GLhalfNV
*v
)
9255 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9256 TRACE( "(%d, %p)\n", target
, v
);
9257 funcs
->ext
.p_glMultiTexCoord3hvNV( target
, v
);
9260 static void WINAPI
glMultiTexCoord3i( GLenum target
, GLint s
, GLint t
, GLint r
)
9262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9263 TRACE( "(%d, %d, %d, %d)\n", target
, s
, t
, r
);
9264 funcs
->ext
.p_glMultiTexCoord3i( target
, s
, t
, r
);
9267 static void WINAPI
glMultiTexCoord3iARB( GLenum target
, GLint s
, GLint t
, GLint r
)
9269 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9270 TRACE( "(%d, %d, %d, %d)\n", target
, s
, t
, r
);
9271 funcs
->ext
.p_glMultiTexCoord3iARB( target
, s
, t
, r
);
9274 static void WINAPI
glMultiTexCoord3iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
)
9276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9277 TRACE( "(%d, %d, %d, %d)\n", target
, s
, t
, r
);
9278 funcs
->ext
.p_glMultiTexCoord3iSGIS( target
, s
, t
, r
);
9281 static void WINAPI
glMultiTexCoord3iv( GLenum target
, const GLint
*v
)
9283 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9284 TRACE( "(%d, %p)\n", target
, v
);
9285 funcs
->ext
.p_glMultiTexCoord3iv( target
, v
);
9288 static void WINAPI
glMultiTexCoord3ivARB( GLenum target
, const GLint
*v
)
9290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9291 TRACE( "(%d, %p)\n", target
, v
);
9292 funcs
->ext
.p_glMultiTexCoord3ivARB( target
, v
);
9295 static void WINAPI
glMultiTexCoord3ivSGIS( GLenum target
, GLint
* v
)
9297 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9298 TRACE( "(%d, %p)\n", target
, v
);
9299 funcs
->ext
.p_glMultiTexCoord3ivSGIS( target
, v
);
9302 static void WINAPI
glMultiTexCoord3s( GLenum target
, GLshort s
, GLshort t
, GLshort r
)
9304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9305 TRACE( "(%d, %d, %d, %d)\n", target
, s
, t
, r
);
9306 funcs
->ext
.p_glMultiTexCoord3s( target
, s
, t
, r
);
9309 static void WINAPI
glMultiTexCoord3sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
)
9311 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9312 TRACE( "(%d, %d, %d, %d)\n", target
, s
, t
, r
);
9313 funcs
->ext
.p_glMultiTexCoord3sARB( target
, s
, t
, r
);
9316 static void WINAPI
glMultiTexCoord3sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
)
9318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9319 TRACE( "(%d, %d, %d, %d)\n", target
, s
, t
, r
);
9320 funcs
->ext
.p_glMultiTexCoord3sSGIS( target
, s
, t
, r
);
9323 static void WINAPI
glMultiTexCoord3sv( GLenum target
, const GLshort
*v
)
9325 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9326 TRACE( "(%d, %p)\n", target
, v
);
9327 funcs
->ext
.p_glMultiTexCoord3sv( target
, v
);
9330 static void WINAPI
glMultiTexCoord3svARB( GLenum target
, const GLshort
*v
)
9332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9333 TRACE( "(%d, %p)\n", target
, v
);
9334 funcs
->ext
.p_glMultiTexCoord3svARB( target
, v
);
9337 static void WINAPI
glMultiTexCoord3svSGIS( GLenum target
, GLshort
* v
)
9339 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9340 TRACE( "(%d, %p)\n", target
, v
);
9341 funcs
->ext
.p_glMultiTexCoord3svSGIS( target
, v
);
9344 static void WINAPI
glMultiTexCoord3xOES( GLenum texture
, GLfixed s
, GLfixed t
, GLfixed r
)
9346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9347 TRACE( "(%d, %d, %d, %d)\n", texture
, s
, t
, r
);
9348 funcs
->ext
.p_glMultiTexCoord3xOES( texture
, s
, t
, r
);
9351 static void WINAPI
glMultiTexCoord3xvOES( GLenum texture
, const GLfixed
*coords
)
9353 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9354 TRACE( "(%d, %p)\n", texture
, coords
);
9355 funcs
->ext
.p_glMultiTexCoord3xvOES( texture
, coords
);
9358 static void WINAPI
glMultiTexCoord4bOES( GLenum texture
, GLbyte s
, GLbyte t
, GLbyte r
, GLbyte q
)
9360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9361 TRACE( "(%d, %d, %d, %d, %d)\n", texture
, s
, t
, r
, q
);
9362 funcs
->ext
.p_glMultiTexCoord4bOES( texture
, s
, t
, r
, q
);
9365 static void WINAPI
glMultiTexCoord4bvOES( GLenum texture
, const GLbyte
*coords
)
9367 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9368 TRACE( "(%d, %p)\n", texture
, coords
);
9369 funcs
->ext
.p_glMultiTexCoord4bvOES( texture
, coords
);
9372 static void WINAPI
glMultiTexCoord4d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
9374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9375 TRACE( "(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
9376 funcs
->ext
.p_glMultiTexCoord4d( target
, s
, t
, r
, q
);
9379 static void WINAPI
glMultiTexCoord4dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
9381 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9382 TRACE( "(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
9383 funcs
->ext
.p_glMultiTexCoord4dARB( target
, s
, t
, r
, q
);
9386 static void WINAPI
glMultiTexCoord4dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
9388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9389 TRACE( "(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
9390 funcs
->ext
.p_glMultiTexCoord4dSGIS( target
, s
, t
, r
, q
);
9393 static void WINAPI
glMultiTexCoord4dv( GLenum target
, const GLdouble
*v
)
9395 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9396 TRACE( "(%d, %p)\n", target
, v
);
9397 funcs
->ext
.p_glMultiTexCoord4dv( target
, v
);
9400 static void WINAPI
glMultiTexCoord4dvARB( GLenum target
, const GLdouble
*v
)
9402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9403 TRACE( "(%d, %p)\n", target
, v
);
9404 funcs
->ext
.p_glMultiTexCoord4dvARB( target
, v
);
9407 static void WINAPI
glMultiTexCoord4dvSGIS( GLenum target
, GLdouble
* v
)
9409 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9410 TRACE( "(%d, %p)\n", target
, v
);
9411 funcs
->ext
.p_glMultiTexCoord4dvSGIS( target
, v
);
9414 static void WINAPI
glMultiTexCoord4f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
9416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9417 TRACE( "(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
9418 funcs
->ext
.p_glMultiTexCoord4f( target
, s
, t
, r
, q
);
9421 static void WINAPI
glMultiTexCoord4fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
9423 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9424 TRACE( "(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
9425 funcs
->ext
.p_glMultiTexCoord4fARB( target
, s
, t
, r
, q
);
9428 static void WINAPI
glMultiTexCoord4fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
)
9430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9431 TRACE( "(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
9432 funcs
->ext
.p_glMultiTexCoord4fSGIS( target
, s
, t
, r
, q
);
9435 static void WINAPI
glMultiTexCoord4fv( GLenum target
, const GLfloat
*v
)
9437 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9438 TRACE( "(%d, %p)\n", target
, v
);
9439 funcs
->ext
.p_glMultiTexCoord4fv( target
, v
);
9442 static void WINAPI
glMultiTexCoord4fvARB( GLenum target
, const GLfloat
*v
)
9444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9445 TRACE( "(%d, %p)\n", target
, v
);
9446 funcs
->ext
.p_glMultiTexCoord4fvARB( target
, v
);
9449 static void WINAPI
glMultiTexCoord4fvSGIS( GLenum target
, GLfloat
* v
)
9451 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9452 TRACE( "(%d, %p)\n", target
, v
);
9453 funcs
->ext
.p_glMultiTexCoord4fvSGIS( target
, v
);
9456 static void WINAPI
glMultiTexCoord4hNV( GLenum target
, GLhalfNV s
, GLhalfNV t
, GLhalfNV r
, GLhalfNV q
)
9458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9459 TRACE( "(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
9460 funcs
->ext
.p_glMultiTexCoord4hNV( target
, s
, t
, r
, q
);
9463 static void WINAPI
glMultiTexCoord4hvNV( GLenum target
, const GLhalfNV
*v
)
9465 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9466 TRACE( "(%d, %p)\n", target
, v
);
9467 funcs
->ext
.p_glMultiTexCoord4hvNV( target
, v
);
9470 static void WINAPI
glMultiTexCoord4i( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
)
9472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9473 TRACE( "(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
9474 funcs
->ext
.p_glMultiTexCoord4i( target
, s
, t
, r
, q
);
9477 static void WINAPI
glMultiTexCoord4iARB( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
)
9479 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9480 TRACE( "(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
9481 funcs
->ext
.p_glMultiTexCoord4iARB( target
, s
, t
, r
, q
);
9484 static void WINAPI
glMultiTexCoord4iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
)
9486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9487 TRACE( "(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
9488 funcs
->ext
.p_glMultiTexCoord4iSGIS( target
, s
, t
, r
, q
);
9491 static void WINAPI
glMultiTexCoord4iv( GLenum target
, const GLint
*v
)
9493 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9494 TRACE( "(%d, %p)\n", target
, v
);
9495 funcs
->ext
.p_glMultiTexCoord4iv( target
, v
);
9498 static void WINAPI
glMultiTexCoord4ivARB( GLenum target
, const GLint
*v
)
9500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9501 TRACE( "(%d, %p)\n", target
, v
);
9502 funcs
->ext
.p_glMultiTexCoord4ivARB( target
, v
);
9505 static void WINAPI
glMultiTexCoord4ivSGIS( GLenum target
, GLint
* v
)
9507 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9508 TRACE( "(%d, %p)\n", target
, v
);
9509 funcs
->ext
.p_glMultiTexCoord4ivSGIS( target
, v
);
9512 static void WINAPI
glMultiTexCoord4s( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
)
9514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9515 TRACE( "(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
9516 funcs
->ext
.p_glMultiTexCoord4s( target
, s
, t
, r
, q
);
9519 static void WINAPI
glMultiTexCoord4sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
)
9521 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9522 TRACE( "(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
9523 funcs
->ext
.p_glMultiTexCoord4sARB( target
, s
, t
, r
, q
);
9526 static void WINAPI
glMultiTexCoord4sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
)
9528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9529 TRACE( "(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
9530 funcs
->ext
.p_glMultiTexCoord4sSGIS( target
, s
, t
, r
, q
);
9533 static void WINAPI
glMultiTexCoord4sv( GLenum target
, const GLshort
*v
)
9535 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9536 TRACE( "(%d, %p)\n", target
, v
);
9537 funcs
->ext
.p_glMultiTexCoord4sv( target
, v
);
9540 static void WINAPI
glMultiTexCoord4svARB( GLenum target
, const GLshort
*v
)
9542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9543 TRACE( "(%d, %p)\n", target
, v
);
9544 funcs
->ext
.p_glMultiTexCoord4svARB( target
, v
);
9547 static void WINAPI
glMultiTexCoord4svSGIS( GLenum target
, GLshort
* v
)
9549 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9550 TRACE( "(%d, %p)\n", target
, v
);
9551 funcs
->ext
.p_glMultiTexCoord4svSGIS( target
, v
);
9554 static void WINAPI
glMultiTexCoord4xOES( GLenum texture
, GLfixed s
, GLfixed t
, GLfixed r
, GLfixed q
)
9556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9557 TRACE( "(%d, %d, %d, %d, %d)\n", texture
, s
, t
, r
, q
);
9558 funcs
->ext
.p_glMultiTexCoord4xOES( texture
, s
, t
, r
, q
);
9561 static void WINAPI
glMultiTexCoord4xvOES( GLenum texture
, const GLfixed
*coords
)
9563 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9564 TRACE( "(%d, %p)\n", texture
, coords
);
9565 funcs
->ext
.p_glMultiTexCoord4xvOES( texture
, coords
);
9568 static void WINAPI
glMultiTexCoordP1ui( GLenum texture
, GLenum type
, GLuint coords
)
9570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9571 TRACE( "(%d, %d, %d)\n", texture
, type
, coords
);
9572 funcs
->ext
.p_glMultiTexCoordP1ui( texture
, type
, coords
);
9575 static void WINAPI
glMultiTexCoordP1uiv( GLenum texture
, GLenum type
, const GLuint
*coords
)
9577 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9578 TRACE( "(%d, %d, %p)\n", texture
, type
, coords
);
9579 funcs
->ext
.p_glMultiTexCoordP1uiv( texture
, type
, coords
);
9582 static void WINAPI
glMultiTexCoordP2ui( GLenum texture
, GLenum type
, GLuint coords
)
9584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9585 TRACE( "(%d, %d, %d)\n", texture
, type
, coords
);
9586 funcs
->ext
.p_glMultiTexCoordP2ui( texture
, type
, coords
);
9589 static void WINAPI
glMultiTexCoordP2uiv( GLenum texture
, GLenum type
, const GLuint
*coords
)
9591 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9592 TRACE( "(%d, %d, %p)\n", texture
, type
, coords
);
9593 funcs
->ext
.p_glMultiTexCoordP2uiv( texture
, type
, coords
);
9596 static void WINAPI
glMultiTexCoordP3ui( GLenum texture
, GLenum type
, GLuint coords
)
9598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9599 TRACE( "(%d, %d, %d)\n", texture
, type
, coords
);
9600 funcs
->ext
.p_glMultiTexCoordP3ui( texture
, type
, coords
);
9603 static void WINAPI
glMultiTexCoordP3uiv( GLenum texture
, GLenum type
, const GLuint
*coords
)
9605 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9606 TRACE( "(%d, %d, %p)\n", texture
, type
, coords
);
9607 funcs
->ext
.p_glMultiTexCoordP3uiv( texture
, type
, coords
);
9610 static void WINAPI
glMultiTexCoordP4ui( GLenum texture
, GLenum type
, GLuint coords
)
9612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9613 TRACE( "(%d, %d, %d)\n", texture
, type
, coords
);
9614 funcs
->ext
.p_glMultiTexCoordP4ui( texture
, type
, coords
);
9617 static void WINAPI
glMultiTexCoordP4uiv( GLenum texture
, GLenum type
, const GLuint
*coords
)
9619 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9620 TRACE( "(%d, %d, %p)\n", texture
, type
, coords
);
9621 funcs
->ext
.p_glMultiTexCoordP4uiv( texture
, type
, coords
);
9624 static void WINAPI
glMultiTexCoordPointerEXT( GLenum texunit
, GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
9626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9627 TRACE( "(%d, %d, %d, %d, %p)\n", texunit
, size
, type
, stride
, pointer
);
9628 funcs
->ext
.p_glMultiTexCoordPointerEXT( texunit
, size
, type
, stride
, pointer
);
9631 static void WINAPI
glMultiTexCoordPointerSGIS( GLenum target
, GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
)
9633 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9634 TRACE( "(%d, %d, %d, %d, %p)\n", target
, size
, type
, stride
, pointer
);
9635 funcs
->ext
.p_glMultiTexCoordPointerSGIS( target
, size
, type
, stride
, pointer
);
9638 static void WINAPI
glMultiTexEnvfEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
)
9640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9641 TRACE( "(%d, %d, %d, %f)\n", texunit
, target
, pname
, param
);
9642 funcs
->ext
.p_glMultiTexEnvfEXT( texunit
, target
, pname
, param
);
9645 static void WINAPI
glMultiTexEnvfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
*params
)
9647 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9648 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
9649 funcs
->ext
.p_glMultiTexEnvfvEXT( texunit
, target
, pname
, params
);
9652 static void WINAPI
glMultiTexEnviEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint param
)
9654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9655 TRACE( "(%d, %d, %d, %d)\n", texunit
, target
, pname
, param
);
9656 funcs
->ext
.p_glMultiTexEnviEXT( texunit
, target
, pname
, param
);
9659 static void WINAPI
glMultiTexEnvivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
*params
)
9661 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9662 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
9663 funcs
->ext
.p_glMultiTexEnvivEXT( texunit
, target
, pname
, params
);
9666 static void WINAPI
glMultiTexGendEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLdouble param
)
9668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9669 TRACE( "(%d, %d, %d, %f)\n", texunit
, coord
, pname
, param
);
9670 funcs
->ext
.p_glMultiTexGendEXT( texunit
, coord
, pname
, param
);
9673 static void WINAPI
glMultiTexGendvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLdouble
*params
)
9675 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9676 TRACE( "(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
9677 funcs
->ext
.p_glMultiTexGendvEXT( texunit
, coord
, pname
, params
);
9680 static void WINAPI
glMultiTexGenfEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLfloat param
)
9682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9683 TRACE( "(%d, %d, %d, %f)\n", texunit
, coord
, pname
, param
);
9684 funcs
->ext
.p_glMultiTexGenfEXT( texunit
, coord
, pname
, param
);
9687 static void WINAPI
glMultiTexGenfvEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLfloat
*params
)
9689 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9690 TRACE( "(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
9691 funcs
->ext
.p_glMultiTexGenfvEXT( texunit
, coord
, pname
, params
);
9694 static void WINAPI
glMultiTexGeniEXT( GLenum texunit
, GLenum coord
, GLenum pname
, GLint param
)
9696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9697 TRACE( "(%d, %d, %d, %d)\n", texunit
, coord
, pname
, param
);
9698 funcs
->ext
.p_glMultiTexGeniEXT( texunit
, coord
, pname
, param
);
9701 static void WINAPI
glMultiTexGenivEXT( GLenum texunit
, GLenum coord
, GLenum pname
, const GLint
*params
)
9703 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9704 TRACE( "(%d, %d, %d, %p)\n", texunit
, coord
, pname
, params
);
9705 funcs
->ext
.p_glMultiTexGenivEXT( texunit
, coord
, pname
, params
);
9708 static void WINAPI
glMultiTexImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
9710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9711 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
9712 funcs
->ext
.p_glMultiTexImage1DEXT( texunit
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
9715 static void WINAPI
glMultiTexImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
9717 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9718 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
9719 funcs
->ext
.p_glMultiTexImage2DEXT( texunit
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
9722 static void WINAPI
glMultiTexImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
9724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9725 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9726 funcs
->ext
.p_glMultiTexImage3DEXT( texunit
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
9729 static void WINAPI
glMultiTexParameterIivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
*params
)
9731 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9732 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
9733 funcs
->ext
.p_glMultiTexParameterIivEXT( texunit
, target
, pname
, params
);
9736 static void WINAPI
glMultiTexParameterIuivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLuint
*params
)
9738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9739 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
9740 funcs
->ext
.p_glMultiTexParameterIuivEXT( texunit
, target
, pname
, params
);
9743 static void WINAPI
glMultiTexParameterfEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLfloat param
)
9745 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9746 TRACE( "(%d, %d, %d, %f)\n", texunit
, target
, pname
, param
);
9747 funcs
->ext
.p_glMultiTexParameterfEXT( texunit
, target
, pname
, param
);
9750 static void WINAPI
glMultiTexParameterfvEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLfloat
*params
)
9752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9753 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
9754 funcs
->ext
.p_glMultiTexParameterfvEXT( texunit
, target
, pname
, params
);
9757 static void WINAPI
glMultiTexParameteriEXT( GLenum texunit
, GLenum target
, GLenum pname
, GLint param
)
9759 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9760 TRACE( "(%d, %d, %d, %d)\n", texunit
, target
, pname
, param
);
9761 funcs
->ext
.p_glMultiTexParameteriEXT( texunit
, target
, pname
, param
);
9764 static void WINAPI
glMultiTexParameterivEXT( GLenum texunit
, GLenum target
, GLenum pname
, const GLint
*params
)
9766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9767 TRACE( "(%d, %d, %d, %p)\n", texunit
, target
, pname
, params
);
9768 funcs
->ext
.p_glMultiTexParameterivEXT( texunit
, target
, pname
, params
);
9771 static void WINAPI
glMultiTexRenderbufferEXT( GLenum texunit
, GLenum target
, GLuint renderbuffer
)
9773 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9774 TRACE( "(%d, %d, %d)\n", texunit
, target
, renderbuffer
);
9775 funcs
->ext
.p_glMultiTexRenderbufferEXT( texunit
, target
, renderbuffer
);
9778 static void WINAPI
glMultiTexSubImage1DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void *pixels
)
9780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9781 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, width
, format
, type
, pixels
);
9782 funcs
->ext
.p_glMultiTexSubImage1DEXT( texunit
, target
, level
, xoffset
, width
, format
, type
, pixels
);
9785 static void WINAPI
glMultiTexSubImage2DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
)
9787 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9788 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
9789 funcs
->ext
.p_glMultiTexSubImage2DEXT( texunit
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
9792 static void WINAPI
glMultiTexSubImage3DEXT( GLenum texunit
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
)
9794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9795 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9796 funcs
->ext
.p_glMultiTexSubImage3DEXT( texunit
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
9799 static void WINAPI
glMulticastBarrierNV(void)
9801 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9803 funcs
->ext
.p_glMulticastBarrierNV();
9806 static void WINAPI
glMulticastBlitFramebufferNV( GLuint srcGpu
, GLuint dstGpu
, GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
)
9808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9809 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcGpu
, dstGpu
, srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
9810 funcs
->ext
.p_glMulticastBlitFramebufferNV( srcGpu
, dstGpu
, srcX0
, srcY0
, srcX1
, srcY1
, dstX0
, dstY0
, dstX1
, dstY1
, mask
, filter
);
9813 static void WINAPI
glMulticastBufferSubDataNV( GLbitfield gpuMask
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
, const void *data
)
9815 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9816 TRACE( "(%d, %d, %ld, %ld, %p)\n", gpuMask
, buffer
, offset
, size
, data
);
9817 funcs
->ext
.p_glMulticastBufferSubDataNV( gpuMask
, buffer
, offset
, size
, data
);
9820 static void WINAPI
glMulticastCopyBufferSubDataNV( GLuint readGpu
, GLbitfield writeGpuMask
, GLuint readBuffer
, GLuint writeBuffer
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
)
9822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9823 TRACE( "(%d, %d, %d, %d, %ld, %ld, %ld)\n", readGpu
, writeGpuMask
, readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
9824 funcs
->ext
.p_glMulticastCopyBufferSubDataNV( readGpu
, writeGpuMask
, readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
9827 static void WINAPI
glMulticastCopyImageSubDataNV( GLuint srcGpu
, GLbitfield dstGpuMask
, GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
)
9829 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9830 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcGpu
, dstGpuMask
, srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
);
9831 funcs
->ext
.p_glMulticastCopyImageSubDataNV( srcGpu
, dstGpuMask
, srcName
, srcTarget
, srcLevel
, srcX
, srcY
, srcZ
, dstName
, dstTarget
, dstLevel
, dstX
, dstY
, dstZ
, srcWidth
, srcHeight
, srcDepth
);
9834 static void WINAPI
glMulticastFramebufferSampleLocationsfvNV( GLuint gpu
, GLuint framebuffer
, GLuint start
, GLsizei count
, const GLfloat
*v
)
9836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9837 TRACE( "(%d, %d, %d, %d, %p)\n", gpu
, framebuffer
, start
, count
, v
);
9838 funcs
->ext
.p_glMulticastFramebufferSampleLocationsfvNV( gpu
, framebuffer
, start
, count
, v
);
9841 static void WINAPI
glMulticastGetQueryObjecti64vNV( GLuint gpu
, GLuint id
, GLenum pname
, GLint64
*params
)
9843 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9844 TRACE( "(%d, %d, %d, %p)\n", gpu
, id
, pname
, params
);
9845 funcs
->ext
.p_glMulticastGetQueryObjecti64vNV( gpu
, id
, pname
, params
);
9848 static void WINAPI
glMulticastGetQueryObjectivNV( GLuint gpu
, GLuint id
, GLenum pname
, GLint
*params
)
9850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9851 TRACE( "(%d, %d, %d, %p)\n", gpu
, id
, pname
, params
);
9852 funcs
->ext
.p_glMulticastGetQueryObjectivNV( gpu
, id
, pname
, params
);
9855 static void WINAPI
glMulticastGetQueryObjectui64vNV( GLuint gpu
, GLuint id
, GLenum pname
, GLuint64
*params
)
9857 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9858 TRACE( "(%d, %d, %d, %p)\n", gpu
, id
, pname
, params
);
9859 funcs
->ext
.p_glMulticastGetQueryObjectui64vNV( gpu
, id
, pname
, params
);
9862 static void WINAPI
glMulticastGetQueryObjectuivNV( GLuint gpu
, GLuint id
, GLenum pname
, GLuint
*params
)
9864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9865 TRACE( "(%d, %d, %d, %p)\n", gpu
, id
, pname
, params
);
9866 funcs
->ext
.p_glMulticastGetQueryObjectuivNV( gpu
, id
, pname
, params
);
9869 static void WINAPI
glMulticastScissorArrayvNVX( GLuint gpu
, GLuint first
, GLsizei count
, const GLint
*v
)
9871 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9872 TRACE( "(%d, %d, %d, %p)\n", gpu
, first
, count
, v
);
9873 funcs
->ext
.p_glMulticastScissorArrayvNVX( gpu
, first
, count
, v
);
9876 static void WINAPI
glMulticastViewportArrayvNVX( GLuint gpu
, GLuint first
, GLsizei count
, const GLfloat
*v
)
9878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9879 TRACE( "(%d, %d, %d, %p)\n", gpu
, first
, count
, v
);
9880 funcs
->ext
.p_glMulticastViewportArrayvNVX( gpu
, first
, count
, v
);
9883 static void WINAPI
glMulticastViewportPositionWScaleNVX( GLuint gpu
, GLuint index
, GLfloat xcoeff
, GLfloat ycoeff
)
9885 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9886 TRACE( "(%d, %d, %f, %f)\n", gpu
, index
, xcoeff
, ycoeff
);
9887 funcs
->ext
.p_glMulticastViewportPositionWScaleNVX( gpu
, index
, xcoeff
, ycoeff
);
9890 static void WINAPI
glMulticastWaitSyncNV( GLuint signalGpu
, GLbitfield waitGpuMask
)
9892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9893 TRACE( "(%d, %d)\n", signalGpu
, waitGpuMask
);
9894 funcs
->ext
.p_glMulticastWaitSyncNV( signalGpu
, waitGpuMask
);
9897 static void WINAPI
glNamedBufferAttachMemoryNV( GLuint buffer
, GLuint memory
, GLuint64 offset
)
9899 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9900 TRACE( "(%d, %d, %s)\n", buffer
, memory
, wine_dbgstr_longlong(offset
) );
9901 funcs
->ext
.p_glNamedBufferAttachMemoryNV( buffer
, memory
, offset
);
9904 static void WINAPI
glNamedBufferData( GLuint buffer
, GLsizeiptr size
, const void *data
, GLenum usage
)
9906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9907 TRACE( "(%d, %ld, %p, %d)\n", buffer
, size
, data
, usage
);
9908 funcs
->ext
.p_glNamedBufferData( buffer
, size
, data
, usage
);
9911 static void WINAPI
glNamedBufferDataEXT( GLuint buffer
, GLsizeiptr size
, const void *data
, GLenum usage
)
9913 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9914 TRACE( "(%d, %ld, %p, %d)\n", buffer
, size
, data
, usage
);
9915 funcs
->ext
.p_glNamedBufferDataEXT( buffer
, size
, data
, usage
);
9918 static void WINAPI
glNamedBufferPageCommitmentARB( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, GLboolean commit
)
9920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9921 TRACE( "(%d, %ld, %ld, %d)\n", buffer
, offset
, size
, commit
);
9922 funcs
->ext
.p_glNamedBufferPageCommitmentARB( buffer
, offset
, size
, commit
);
9925 static void WINAPI
glNamedBufferPageCommitmentEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, GLboolean commit
)
9927 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9928 TRACE( "(%d, %ld, %ld, %d)\n", buffer
, offset
, size
, commit
);
9929 funcs
->ext
.p_glNamedBufferPageCommitmentEXT( buffer
, offset
, size
, commit
);
9932 static void WINAPI
glNamedBufferStorage( GLuint buffer
, GLsizeiptr size
, const void *data
, GLbitfield flags
)
9934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9935 TRACE( "(%d, %ld, %p, %d)\n", buffer
, size
, data
, flags
);
9936 funcs
->ext
.p_glNamedBufferStorage( buffer
, size
, data
, flags
);
9939 static void WINAPI
glNamedBufferStorageEXT( GLuint buffer
, GLsizeiptr size
, const void *data
, GLbitfield flags
)
9941 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9942 TRACE( "(%d, %ld, %p, %d)\n", buffer
, size
, data
, flags
);
9943 funcs
->ext
.p_glNamedBufferStorageEXT( buffer
, size
, data
, flags
);
9946 static void WINAPI
glNamedBufferStorageExternalEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, GLeglClientBufferEXT clientBuffer
, GLbitfield flags
)
9948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9949 TRACE( "(%d, %ld, %ld, %p, %d)\n", buffer
, offset
, size
, clientBuffer
, flags
);
9950 funcs
->ext
.p_glNamedBufferStorageExternalEXT( buffer
, offset
, size
, clientBuffer
, flags
);
9953 static void WINAPI
glNamedBufferStorageMemEXT( GLuint buffer
, GLsizeiptr size
, GLuint memory
, GLuint64 offset
)
9955 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9956 TRACE( "(%d, %ld, %d, %s)\n", buffer
, size
, memory
, wine_dbgstr_longlong(offset
) );
9957 funcs
->ext
.p_glNamedBufferStorageMemEXT( buffer
, size
, memory
, offset
);
9960 static void WINAPI
glNamedBufferSubData( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, const void *data
)
9962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9963 TRACE( "(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
9964 funcs
->ext
.p_glNamedBufferSubData( buffer
, offset
, size
, data
);
9967 static void WINAPI
glNamedBufferSubDataEXT( GLuint buffer
, GLintptr offset
, GLsizeiptr size
, const void *data
)
9969 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9970 TRACE( "(%d, %ld, %ld, %p)\n", buffer
, offset
, size
, data
);
9971 funcs
->ext
.p_glNamedBufferSubDataEXT( buffer
, offset
, size
, data
);
9974 static void WINAPI
glNamedCopyBufferSubDataEXT( GLuint readBuffer
, GLuint writeBuffer
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
)
9976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9977 TRACE( "(%d, %d, %ld, %ld, %ld)\n", readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
9978 funcs
->ext
.p_glNamedCopyBufferSubDataEXT( readBuffer
, writeBuffer
, readOffset
, writeOffset
, size
);
9981 static void WINAPI
glNamedFramebufferDrawBuffer( GLuint framebuffer
, GLenum buf
)
9983 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9984 TRACE( "(%d, %d)\n", framebuffer
, buf
);
9985 funcs
->ext
.p_glNamedFramebufferDrawBuffer( framebuffer
, buf
);
9988 static void WINAPI
glNamedFramebufferDrawBuffers( GLuint framebuffer
, GLsizei n
, const GLenum
*bufs
)
9990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9991 TRACE( "(%d, %d, %p)\n", framebuffer
, n
, bufs
);
9992 funcs
->ext
.p_glNamedFramebufferDrawBuffers( framebuffer
, n
, bufs
);
9995 static void WINAPI
glNamedFramebufferParameteri( GLuint framebuffer
, GLenum pname
, GLint param
)
9997 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
9998 TRACE( "(%d, %d, %d)\n", framebuffer
, pname
, param
);
9999 funcs
->ext
.p_glNamedFramebufferParameteri( framebuffer
, pname
, param
);
10002 static void WINAPI
glNamedFramebufferParameteriEXT( GLuint framebuffer
, GLenum pname
, GLint param
)
10004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10005 TRACE( "(%d, %d, %d)\n", framebuffer
, pname
, param
);
10006 funcs
->ext
.p_glNamedFramebufferParameteriEXT( framebuffer
, pname
, param
);
10009 static void WINAPI
glNamedFramebufferReadBuffer( GLuint framebuffer
, GLenum src
)
10011 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10012 TRACE( "(%d, %d)\n", framebuffer
, src
);
10013 funcs
->ext
.p_glNamedFramebufferReadBuffer( framebuffer
, src
);
10016 static void WINAPI
glNamedFramebufferRenderbuffer( GLuint framebuffer
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
)
10018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10019 TRACE( "(%d, %d, %d, %d)\n", framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
10020 funcs
->ext
.p_glNamedFramebufferRenderbuffer( framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
10023 static void WINAPI
glNamedFramebufferRenderbufferEXT( GLuint framebuffer
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
)
10025 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10026 TRACE( "(%d, %d, %d, %d)\n", framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
10027 funcs
->ext
.p_glNamedFramebufferRenderbufferEXT( framebuffer
, attachment
, renderbuffertarget
, renderbuffer
);
10030 static void WINAPI
glNamedFramebufferSampleLocationsfvARB( GLuint framebuffer
, GLuint start
, GLsizei count
, const GLfloat
*v
)
10032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10033 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, start
, count
, v
);
10034 funcs
->ext
.p_glNamedFramebufferSampleLocationsfvARB( framebuffer
, start
, count
, v
);
10037 static void WINAPI
glNamedFramebufferSampleLocationsfvNV( GLuint framebuffer
, GLuint start
, GLsizei count
, const GLfloat
*v
)
10039 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10040 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, start
, count
, v
);
10041 funcs
->ext
.p_glNamedFramebufferSampleLocationsfvNV( framebuffer
, start
, count
, v
);
10044 static void WINAPI
glNamedFramebufferSamplePositionsfvAMD( GLuint framebuffer
, GLuint numsamples
, GLuint pixelindex
, const GLfloat
*values
)
10046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10047 TRACE( "(%d, %d, %d, %p)\n", framebuffer
, numsamples
, pixelindex
, values
);
10048 funcs
->ext
.p_glNamedFramebufferSamplePositionsfvAMD( framebuffer
, numsamples
, pixelindex
, values
);
10051 static void WINAPI
glNamedFramebufferTexture( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
)
10053 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10054 TRACE( "(%d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
);
10055 funcs
->ext
.p_glNamedFramebufferTexture( framebuffer
, attachment
, texture
, level
);
10058 static void WINAPI
glNamedFramebufferTexture1DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
)
10060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10061 TRACE( "(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
);
10062 funcs
->ext
.p_glNamedFramebufferTexture1DEXT( framebuffer
, attachment
, textarget
, texture
, level
);
10065 static void WINAPI
glNamedFramebufferTexture2DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
)
10067 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10068 TRACE( "(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
);
10069 funcs
->ext
.p_glNamedFramebufferTexture2DEXT( framebuffer
, attachment
, textarget
, texture
, level
);
10072 static void WINAPI
glNamedFramebufferTexture3DEXT( GLuint framebuffer
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
)
10074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10075 TRACE( "(%d, %d, %d, %d, %d, %d)\n", framebuffer
, attachment
, textarget
, texture
, level
, zoffset
);
10076 funcs
->ext
.p_glNamedFramebufferTexture3DEXT( framebuffer
, attachment
, textarget
, texture
, level
, zoffset
);
10079 static void WINAPI
glNamedFramebufferTextureEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
)
10081 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10082 TRACE( "(%d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
);
10083 funcs
->ext
.p_glNamedFramebufferTextureEXT( framebuffer
, attachment
, texture
, level
);
10086 static void WINAPI
glNamedFramebufferTextureFaceEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLenum face
)
10088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10089 TRACE( "(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, face
);
10090 funcs
->ext
.p_glNamedFramebufferTextureFaceEXT( framebuffer
, attachment
, texture
, level
, face
);
10093 static void WINAPI
glNamedFramebufferTextureLayer( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
)
10095 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10096 TRACE( "(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, layer
);
10097 funcs
->ext
.p_glNamedFramebufferTextureLayer( framebuffer
, attachment
, texture
, level
, layer
);
10100 static void WINAPI
glNamedFramebufferTextureLayerEXT( GLuint framebuffer
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
)
10102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10103 TRACE( "(%d, %d, %d, %d, %d)\n", framebuffer
, attachment
, texture
, level
, layer
);
10104 funcs
->ext
.p_glNamedFramebufferTextureLayerEXT( framebuffer
, attachment
, texture
, level
, layer
);
10107 static void WINAPI
glNamedProgramLocalParameter4dEXT( GLuint program
, GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
10109 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10110 TRACE( "(%d, %d, %d, %f, %f, %f, %f)\n", program
, target
, index
, x
, y
, z
, w
);
10111 funcs
->ext
.p_glNamedProgramLocalParameter4dEXT( program
, target
, index
, x
, y
, z
, w
);
10114 static void WINAPI
glNamedProgramLocalParameter4dvEXT( GLuint program
, GLenum target
, GLuint index
, const GLdouble
*params
)
10116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10117 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
10118 funcs
->ext
.p_glNamedProgramLocalParameter4dvEXT( program
, target
, index
, params
);
10121 static void WINAPI
glNamedProgramLocalParameter4fEXT( GLuint program
, GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
10123 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10124 TRACE( "(%d, %d, %d, %f, %f, %f, %f)\n", program
, target
, index
, x
, y
, z
, w
);
10125 funcs
->ext
.p_glNamedProgramLocalParameter4fEXT( program
, target
, index
, x
, y
, z
, w
);
10128 static void WINAPI
glNamedProgramLocalParameter4fvEXT( GLuint program
, GLenum target
, GLuint index
, const GLfloat
*params
)
10130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10131 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
10132 funcs
->ext
.p_glNamedProgramLocalParameter4fvEXT( program
, target
, index
, params
);
10135 static void WINAPI
glNamedProgramLocalParameterI4iEXT( GLuint program
, GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
)
10137 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10138 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", program
, target
, index
, x
, y
, z
, w
);
10139 funcs
->ext
.p_glNamedProgramLocalParameterI4iEXT( program
, target
, index
, x
, y
, z
, w
);
10142 static void WINAPI
glNamedProgramLocalParameterI4ivEXT( GLuint program
, GLenum target
, GLuint index
, const GLint
*params
)
10144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10145 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
10146 funcs
->ext
.p_glNamedProgramLocalParameterI4ivEXT( program
, target
, index
, params
);
10149 static void WINAPI
glNamedProgramLocalParameterI4uiEXT( GLuint program
, GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
10151 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10152 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", program
, target
, index
, x
, y
, z
, w
);
10153 funcs
->ext
.p_glNamedProgramLocalParameterI4uiEXT( program
, target
, index
, x
, y
, z
, w
);
10156 static void WINAPI
glNamedProgramLocalParameterI4uivEXT( GLuint program
, GLenum target
, GLuint index
, const GLuint
*params
)
10158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10159 TRACE( "(%d, %d, %d, %p)\n", program
, target
, index
, params
);
10160 funcs
->ext
.p_glNamedProgramLocalParameterI4uivEXT( program
, target
, index
, params
);
10163 static void WINAPI
glNamedProgramLocalParameters4fvEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLfloat
*params
)
10165 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10166 TRACE( "(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
10167 funcs
->ext
.p_glNamedProgramLocalParameters4fvEXT( program
, target
, index
, count
, params
);
10170 static void WINAPI
glNamedProgramLocalParametersI4ivEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLint
*params
)
10172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10173 TRACE( "(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
10174 funcs
->ext
.p_glNamedProgramLocalParametersI4ivEXT( program
, target
, index
, count
, params
);
10177 static void WINAPI
glNamedProgramLocalParametersI4uivEXT( GLuint program
, GLenum target
, GLuint index
, GLsizei count
, const GLuint
*params
)
10179 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10180 TRACE( "(%d, %d, %d, %d, %p)\n", program
, target
, index
, count
, params
);
10181 funcs
->ext
.p_glNamedProgramLocalParametersI4uivEXT( program
, target
, index
, count
, params
);
10184 static void WINAPI
glNamedProgramStringEXT( GLuint program
, GLenum target
, GLenum format
, GLsizei len
, const void *string
)
10186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10187 TRACE( "(%d, %d, %d, %d, %p)\n", program
, target
, format
, len
, string
);
10188 funcs
->ext
.p_glNamedProgramStringEXT( program
, target
, format
, len
, string
);
10191 static void WINAPI
glNamedRenderbufferStorage( GLuint renderbuffer
, GLenum internalformat
, GLsizei width
, GLsizei height
)
10193 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10194 TRACE( "(%d, %d, %d, %d)\n", renderbuffer
, internalformat
, width
, height
);
10195 funcs
->ext
.p_glNamedRenderbufferStorage( renderbuffer
, internalformat
, width
, height
);
10198 static void WINAPI
glNamedRenderbufferStorageEXT( GLuint renderbuffer
, GLenum internalformat
, GLsizei width
, GLsizei height
)
10200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10201 TRACE( "(%d, %d, %d, %d)\n", renderbuffer
, internalformat
, width
, height
);
10202 funcs
->ext
.p_glNamedRenderbufferStorageEXT( renderbuffer
, internalformat
, width
, height
);
10205 static void WINAPI
glNamedRenderbufferStorageMultisample( GLuint renderbuffer
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
10207 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10208 TRACE( "(%d, %d, %d, %d, %d)\n", renderbuffer
, samples
, internalformat
, width
, height
);
10209 funcs
->ext
.p_glNamedRenderbufferStorageMultisample( renderbuffer
, samples
, internalformat
, width
, height
);
10212 static void WINAPI
glNamedRenderbufferStorageMultisampleAdvancedAMD( GLuint renderbuffer
, GLsizei samples
, GLsizei storageSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
10214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10215 TRACE( "(%d, %d, %d, %d, %d, %d)\n", renderbuffer
, samples
, storageSamples
, internalformat
, width
, height
);
10216 funcs
->ext
.p_glNamedRenderbufferStorageMultisampleAdvancedAMD( renderbuffer
, samples
, storageSamples
, internalformat
, width
, height
);
10219 static void WINAPI
glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer
, GLsizei coverageSamples
, GLsizei colorSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
10221 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10222 TRACE( "(%d, %d, %d, %d, %d, %d)\n", renderbuffer
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
10223 funcs
->ext
.p_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
10226 static void WINAPI
glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
10228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10229 TRACE( "(%d, %d, %d, %d, %d)\n", renderbuffer
, samples
, internalformat
, width
, height
);
10230 funcs
->ext
.p_glNamedRenderbufferStorageMultisampleEXT( renderbuffer
, samples
, internalformat
, width
, height
);
10233 static void WINAPI
glNamedStringARB( GLenum type
, GLint namelen
, const GLchar
*name
, GLint stringlen
, const GLchar
*string
)
10235 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10236 TRACE( "(%d, %d, %p, %d, %p)\n", type
, namelen
, name
, stringlen
, string
);
10237 funcs
->ext
.p_glNamedStringARB( type
, namelen
, name
, stringlen
, string
);
10240 static GLuint WINAPI
glNewBufferRegion( GLenum type
)
10242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10243 TRACE( "(%d)\n", type
);
10244 return funcs
->ext
.p_glNewBufferRegion( type
);
10247 static GLuint WINAPI
glNewObjectBufferATI( GLsizei size
, const void *pointer
, GLenum usage
)
10249 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10250 TRACE( "(%d, %p, %d)\n", size
, pointer
, usage
);
10251 return funcs
->ext
.p_glNewObjectBufferATI( size
, pointer
, usage
);
10254 static void WINAPI
glNormal3fVertex3fSUN( GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
10256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10257 TRACE( "(%f, %f, %f, %f, %f, %f)\n", nx
, ny
, nz
, x
, y
, z
);
10258 funcs
->ext
.p_glNormal3fVertex3fSUN( nx
, ny
, nz
, x
, y
, z
);
10261 static void WINAPI
glNormal3fVertex3fvSUN( const GLfloat
*n
, const GLfloat
*v
)
10263 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10264 TRACE( "(%p, %p)\n", n
, v
);
10265 funcs
->ext
.p_glNormal3fVertex3fvSUN( n
, v
);
10268 static void WINAPI
glNormal3hNV( GLhalfNV nx
, GLhalfNV ny
, GLhalfNV nz
)
10270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10271 TRACE( "(%d, %d, %d)\n", nx
, ny
, nz
);
10272 funcs
->ext
.p_glNormal3hNV( nx
, ny
, nz
);
10275 static void WINAPI
glNormal3hvNV( const GLhalfNV
*v
)
10277 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10278 TRACE( "(%p)\n", v
);
10279 funcs
->ext
.p_glNormal3hvNV( v
);
10282 static void WINAPI
glNormal3xOES( GLfixed nx
, GLfixed ny
, GLfixed nz
)
10284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10285 TRACE( "(%d, %d, %d)\n", nx
, ny
, nz
);
10286 funcs
->ext
.p_glNormal3xOES( nx
, ny
, nz
);
10289 static void WINAPI
glNormal3xvOES( const GLfixed
*coords
)
10291 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10292 TRACE( "(%p)\n", coords
);
10293 funcs
->ext
.p_glNormal3xvOES( coords
);
10296 static void WINAPI
glNormalFormatNV( GLenum type
, GLsizei stride
)
10298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10299 TRACE( "(%d, %d)\n", type
, stride
);
10300 funcs
->ext
.p_glNormalFormatNV( type
, stride
);
10303 static void WINAPI
glNormalP3ui( GLenum type
, GLuint coords
)
10305 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10306 TRACE( "(%d, %d)\n", type
, coords
);
10307 funcs
->ext
.p_glNormalP3ui( type
, coords
);
10310 static void WINAPI
glNormalP3uiv( GLenum type
, const GLuint
*coords
)
10312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10313 TRACE( "(%d, %p)\n", type
, coords
);
10314 funcs
->ext
.p_glNormalP3uiv( type
, coords
);
10317 static void WINAPI
glNormalPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, const void *pointer
)
10319 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10320 TRACE( "(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
10321 funcs
->ext
.p_glNormalPointerEXT( type
, stride
, count
, pointer
);
10324 static void WINAPI
glNormalPointerListIBM( GLenum type
, GLint stride
, const void **pointer
, GLint ptrstride
)
10326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10327 TRACE( "(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
10328 funcs
->ext
.p_glNormalPointerListIBM( type
, stride
, pointer
, ptrstride
);
10331 static void WINAPI
glNormalPointervINTEL( GLenum type
, const void **pointer
)
10333 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10334 TRACE( "(%d, %p)\n", type
, pointer
);
10335 funcs
->ext
.p_glNormalPointervINTEL( type
, pointer
);
10338 static void WINAPI
glNormalStream3bATI( GLenum stream
, GLbyte nx
, GLbyte ny
, GLbyte nz
)
10340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10341 TRACE( "(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
10342 funcs
->ext
.p_glNormalStream3bATI( stream
, nx
, ny
, nz
);
10345 static void WINAPI
glNormalStream3bvATI( GLenum stream
, const GLbyte
*coords
)
10347 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10348 TRACE( "(%d, %p)\n", stream
, coords
);
10349 funcs
->ext
.p_glNormalStream3bvATI( stream
, coords
);
10352 static void WINAPI
glNormalStream3dATI( GLenum stream
, GLdouble nx
, GLdouble ny
, GLdouble nz
)
10354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10355 TRACE( "(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
10356 funcs
->ext
.p_glNormalStream3dATI( stream
, nx
, ny
, nz
);
10359 static void WINAPI
glNormalStream3dvATI( GLenum stream
, const GLdouble
*coords
)
10361 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10362 TRACE( "(%d, %p)\n", stream
, coords
);
10363 funcs
->ext
.p_glNormalStream3dvATI( stream
, coords
);
10366 static void WINAPI
glNormalStream3fATI( GLenum stream
, GLfloat nx
, GLfloat ny
, GLfloat nz
)
10368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10369 TRACE( "(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
10370 funcs
->ext
.p_glNormalStream3fATI( stream
, nx
, ny
, nz
);
10373 static void WINAPI
glNormalStream3fvATI( GLenum stream
, const GLfloat
*coords
)
10375 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10376 TRACE( "(%d, %p)\n", stream
, coords
);
10377 funcs
->ext
.p_glNormalStream3fvATI( stream
, coords
);
10380 static void WINAPI
glNormalStream3iATI( GLenum stream
, GLint nx
, GLint ny
, GLint nz
)
10382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10383 TRACE( "(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
10384 funcs
->ext
.p_glNormalStream3iATI( stream
, nx
, ny
, nz
);
10387 static void WINAPI
glNormalStream3ivATI( GLenum stream
, const GLint
*coords
)
10389 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10390 TRACE( "(%d, %p)\n", stream
, coords
);
10391 funcs
->ext
.p_glNormalStream3ivATI( stream
, coords
);
10394 static void WINAPI
glNormalStream3sATI( GLenum stream
, GLshort nx
, GLshort ny
, GLshort nz
)
10396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10397 TRACE( "(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
10398 funcs
->ext
.p_glNormalStream3sATI( stream
, nx
, ny
, nz
);
10401 static void WINAPI
glNormalStream3svATI( GLenum stream
, const GLshort
*coords
)
10403 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10404 TRACE( "(%d, %p)\n", stream
, coords
);
10405 funcs
->ext
.p_glNormalStream3svATI( stream
, coords
);
10408 static void WINAPI
glObjectLabel( GLenum identifier
, GLuint name
, GLsizei length
, const GLchar
*label
)
10410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10411 TRACE( "(%d, %d, %d, %p)\n", identifier
, name
, length
, label
);
10412 funcs
->ext
.p_glObjectLabel( identifier
, name
, length
, label
);
10415 static void WINAPI
glObjectPtrLabel( const void *ptr
, GLsizei length
, const GLchar
*label
)
10417 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10418 TRACE( "(%p, %d, %p)\n", ptr
, length
, label
);
10419 funcs
->ext
.p_glObjectPtrLabel( ptr
, length
, label
);
10422 static GLenum WINAPI
glObjectPurgeableAPPLE( GLenum objectType
, GLuint name
, GLenum option
)
10424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10425 TRACE( "(%d, %d, %d)\n", objectType
, name
, option
);
10426 return funcs
->ext
.p_glObjectPurgeableAPPLE( objectType
, name
, option
);
10429 static GLenum WINAPI
glObjectUnpurgeableAPPLE( GLenum objectType
, GLuint name
, GLenum option
)
10431 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10432 TRACE( "(%d, %d, %d)\n", objectType
, name
, option
);
10433 return funcs
->ext
.p_glObjectUnpurgeableAPPLE( objectType
, name
, option
);
10436 static void WINAPI
glOrthofOES( GLfloat l
, GLfloat r
, GLfloat b
, GLfloat t
, GLfloat n
, GLfloat f
)
10438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10439 TRACE( "(%f, %f, %f, %f, %f, %f)\n", l
, r
, b
, t
, n
, f
);
10440 funcs
->ext
.p_glOrthofOES( l
, r
, b
, t
, n
, f
);
10443 static void WINAPI
glOrthoxOES( GLfixed l
, GLfixed r
, GLfixed b
, GLfixed t
, GLfixed n
, GLfixed f
)
10445 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10446 TRACE( "(%d, %d, %d, %d, %d, %d)\n", l
, r
, b
, t
, n
, f
);
10447 funcs
->ext
.p_glOrthoxOES( l
, r
, b
, t
, n
, f
);
10450 static void WINAPI
glPNTrianglesfATI( GLenum pname
, GLfloat param
)
10452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10453 TRACE( "(%d, %f)\n", pname
, param
);
10454 funcs
->ext
.p_glPNTrianglesfATI( pname
, param
);
10457 static void WINAPI
glPNTrianglesiATI( GLenum pname
, GLint param
)
10459 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10460 TRACE( "(%d, %d)\n", pname
, param
);
10461 funcs
->ext
.p_glPNTrianglesiATI( pname
, param
);
10464 static void WINAPI
glPassTexCoordATI( GLuint dst
, GLuint coord
, GLenum swizzle
)
10466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10467 TRACE( "(%d, %d, %d)\n", dst
, coord
, swizzle
);
10468 funcs
->ext
.p_glPassTexCoordATI( dst
, coord
, swizzle
);
10471 static void WINAPI
glPassThroughxOES( GLfixed token
)
10473 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10474 TRACE( "(%d)\n", token
);
10475 funcs
->ext
.p_glPassThroughxOES( token
);
10478 static void WINAPI
glPatchParameterfv( GLenum pname
, const GLfloat
*values
)
10480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10481 TRACE( "(%d, %p)\n", pname
, values
);
10482 funcs
->ext
.p_glPatchParameterfv( pname
, values
);
10485 static void WINAPI
glPatchParameteri( GLenum pname
, GLint value
)
10487 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10488 TRACE( "(%d, %d)\n", pname
, value
);
10489 funcs
->ext
.p_glPatchParameteri( pname
, value
);
10492 static void WINAPI
glPathColorGenNV( GLenum color
, GLenum genMode
, GLenum colorFormat
, const GLfloat
*coeffs
)
10494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10495 TRACE( "(%d, %d, %d, %p)\n", color
, genMode
, colorFormat
, coeffs
);
10496 funcs
->ext
.p_glPathColorGenNV( color
, genMode
, colorFormat
, coeffs
);
10499 static void WINAPI
glPathCommandsNV( GLuint path
, GLsizei numCommands
, const GLubyte
*commands
, GLsizei numCoords
, GLenum coordType
, const void *coords
)
10501 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10502 TRACE( "(%d, %d, %p, %d, %d, %p)\n", path
, numCommands
, commands
, numCoords
, coordType
, coords
);
10503 funcs
->ext
.p_glPathCommandsNV( path
, numCommands
, commands
, numCoords
, coordType
, coords
);
10506 static void WINAPI
glPathCoordsNV( GLuint path
, GLsizei numCoords
, GLenum coordType
, const void *coords
)
10508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10509 TRACE( "(%d, %d, %d, %p)\n", path
, numCoords
, coordType
, coords
);
10510 funcs
->ext
.p_glPathCoordsNV( path
, numCoords
, coordType
, coords
);
10513 static void WINAPI
glPathCoverDepthFuncNV( GLenum func
)
10515 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10516 TRACE( "(%d)\n", func
);
10517 funcs
->ext
.p_glPathCoverDepthFuncNV( func
);
10520 static void WINAPI
glPathDashArrayNV( GLuint path
, GLsizei dashCount
, const GLfloat
*dashArray
)
10522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10523 TRACE( "(%d, %d, %p)\n", path
, dashCount
, dashArray
);
10524 funcs
->ext
.p_glPathDashArrayNV( path
, dashCount
, dashArray
);
10527 static void WINAPI
glPathFogGenNV( GLenum genMode
)
10529 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10530 TRACE( "(%d)\n", genMode
);
10531 funcs
->ext
.p_glPathFogGenNV( genMode
);
10534 static GLenum WINAPI
glPathGlyphIndexArrayNV( GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
)
10536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10537 TRACE( "(%d, %d, %p, %d, %d, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
10538 return funcs
->ext
.p_glPathGlyphIndexArrayNV( firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
10541 static GLenum WINAPI
glPathGlyphIndexRangeNV( GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint pathParameterTemplate
, GLfloat emScale
, GLuint baseAndCount
[2] )
10543 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10544 TRACE( "(%d, %p, %d, %d, %f, %p)\n", fontTarget
, fontName
, fontStyle
, pathParameterTemplate
, emScale
, baseAndCount
);
10545 return funcs
->ext
.p_glPathGlyphIndexRangeNV( fontTarget
, fontName
, fontStyle
, pathParameterTemplate
, emScale
, baseAndCount
);
10548 static void WINAPI
glPathGlyphRangeNV( GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint firstGlyph
, GLsizei numGlyphs
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
)
10550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10551 TRACE( "(%d, %d, %p, %d, %d, %d, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyph
, numGlyphs
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
10552 funcs
->ext
.p_glPathGlyphRangeNV( firstPathName
, fontTarget
, fontName
, fontStyle
, firstGlyph
, numGlyphs
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
10555 static void WINAPI
glPathGlyphsNV( GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLsizei numGlyphs
, GLenum type
, const void *charcodes
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
)
10557 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10558 TRACE( "(%d, %d, %p, %d, %d, %d, %p, %d, %d, %f)\n", firstPathName
, fontTarget
, fontName
, fontStyle
, numGlyphs
, type
, charcodes
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
10559 funcs
->ext
.p_glPathGlyphsNV( firstPathName
, fontTarget
, fontName
, fontStyle
, numGlyphs
, type
, charcodes
, handleMissingGlyphs
, pathParameterTemplate
, emScale
);
10562 static GLenum WINAPI
glPathMemoryGlyphIndexArrayNV( GLuint firstPathName
, GLenum fontTarget
, GLsizeiptr fontSize
, const void *fontData
, GLsizei faceIndex
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
)
10564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10565 TRACE( "(%d, %d, %ld, %p, %d, %d, %d, %d, %f)\n", firstPathName
, fontTarget
, fontSize
, fontData
, faceIndex
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
10566 return funcs
->ext
.p_glPathMemoryGlyphIndexArrayNV( firstPathName
, fontTarget
, fontSize
, fontData
, faceIndex
, firstGlyphIndex
, numGlyphs
, pathParameterTemplate
, emScale
);
10569 static void WINAPI
glPathParameterfNV( GLuint path
, GLenum pname
, GLfloat value
)
10571 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10572 TRACE( "(%d, %d, %f)\n", path
, pname
, value
);
10573 funcs
->ext
.p_glPathParameterfNV( path
, pname
, value
);
10576 static void WINAPI
glPathParameterfvNV( GLuint path
, GLenum pname
, const GLfloat
*value
)
10578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10579 TRACE( "(%d, %d, %p)\n", path
, pname
, value
);
10580 funcs
->ext
.p_glPathParameterfvNV( path
, pname
, value
);
10583 static void WINAPI
glPathParameteriNV( GLuint path
, GLenum pname
, GLint value
)
10585 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10586 TRACE( "(%d, %d, %d)\n", path
, pname
, value
);
10587 funcs
->ext
.p_glPathParameteriNV( path
, pname
, value
);
10590 static void WINAPI
glPathParameterivNV( GLuint path
, GLenum pname
, const GLint
*value
)
10592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10593 TRACE( "(%d, %d, %p)\n", path
, pname
, value
);
10594 funcs
->ext
.p_glPathParameterivNV( path
, pname
, value
);
10597 static void WINAPI
glPathStencilDepthOffsetNV( GLfloat factor
, GLfloat units
)
10599 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10600 TRACE( "(%f, %f)\n", factor
, units
);
10601 funcs
->ext
.p_glPathStencilDepthOffsetNV( factor
, units
);
10604 static void WINAPI
glPathStencilFuncNV( GLenum func
, GLint ref
, GLuint mask
)
10606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10607 TRACE( "(%d, %d, %d)\n", func
, ref
, mask
);
10608 funcs
->ext
.p_glPathStencilFuncNV( func
, ref
, mask
);
10611 static void WINAPI
glPathStringNV( GLuint path
, GLenum format
, GLsizei length
, const void *pathString
)
10613 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10614 TRACE( "(%d, %d, %d, %p)\n", path
, format
, length
, pathString
);
10615 funcs
->ext
.p_glPathStringNV( path
, format
, length
, pathString
);
10618 static void WINAPI
glPathSubCommandsNV( GLuint path
, GLsizei commandStart
, GLsizei commandsToDelete
, GLsizei numCommands
, const GLubyte
*commands
, GLsizei numCoords
, GLenum coordType
, const void *coords
)
10620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10621 TRACE( "(%d, %d, %d, %d, %p, %d, %d, %p)\n", path
, commandStart
, commandsToDelete
, numCommands
, commands
, numCoords
, coordType
, coords
);
10622 funcs
->ext
.p_glPathSubCommandsNV( path
, commandStart
, commandsToDelete
, numCommands
, commands
, numCoords
, coordType
, coords
);
10625 static void WINAPI
glPathSubCoordsNV( GLuint path
, GLsizei coordStart
, GLsizei numCoords
, GLenum coordType
, const void *coords
)
10627 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10628 TRACE( "(%d, %d, %d, %d, %p)\n", path
, coordStart
, numCoords
, coordType
, coords
);
10629 funcs
->ext
.p_glPathSubCoordsNV( path
, coordStart
, numCoords
, coordType
, coords
);
10632 static void WINAPI
glPathTexGenNV( GLenum texCoordSet
, GLenum genMode
, GLint components
, const GLfloat
*coeffs
)
10634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10635 TRACE( "(%d, %d, %d, %p)\n", texCoordSet
, genMode
, components
, coeffs
);
10636 funcs
->ext
.p_glPathTexGenNV( texCoordSet
, genMode
, components
, coeffs
);
10639 static void WINAPI
glPauseTransformFeedback(void)
10641 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10643 funcs
->ext
.p_glPauseTransformFeedback();
10646 static void WINAPI
glPauseTransformFeedbackNV(void)
10648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10650 funcs
->ext
.p_glPauseTransformFeedbackNV();
10653 static void WINAPI
glPixelDataRangeNV( GLenum target
, GLsizei length
, const void *pointer
)
10655 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10656 TRACE( "(%d, %d, %p)\n", target
, length
, pointer
);
10657 funcs
->ext
.p_glPixelDataRangeNV( target
, length
, pointer
);
10660 static void WINAPI
glPixelMapx( GLenum map
, GLint size
, const GLfixed
*values
)
10662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10663 TRACE( "(%d, %d, %p)\n", map
, size
, values
);
10664 funcs
->ext
.p_glPixelMapx( map
, size
, values
);
10667 static void WINAPI
glPixelStorex( GLenum pname
, GLfixed param
)
10669 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10670 TRACE( "(%d, %d)\n", pname
, param
);
10671 funcs
->ext
.p_glPixelStorex( pname
, param
);
10674 static void WINAPI
glPixelTexGenParameterfSGIS( GLenum pname
, GLfloat param
)
10676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10677 TRACE( "(%d, %f)\n", pname
, param
);
10678 funcs
->ext
.p_glPixelTexGenParameterfSGIS( pname
, param
);
10681 static void WINAPI
glPixelTexGenParameterfvSGIS( GLenum pname
, const GLfloat
*params
)
10683 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10684 TRACE( "(%d, %p)\n", pname
, params
);
10685 funcs
->ext
.p_glPixelTexGenParameterfvSGIS( pname
, params
);
10688 static void WINAPI
glPixelTexGenParameteriSGIS( GLenum pname
, GLint param
)
10690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10691 TRACE( "(%d, %d)\n", pname
, param
);
10692 funcs
->ext
.p_glPixelTexGenParameteriSGIS( pname
, param
);
10695 static void WINAPI
glPixelTexGenParameterivSGIS( GLenum pname
, const GLint
*params
)
10697 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10698 TRACE( "(%d, %p)\n", pname
, params
);
10699 funcs
->ext
.p_glPixelTexGenParameterivSGIS( pname
, params
);
10702 static void WINAPI
glPixelTexGenSGIX( GLenum mode
)
10704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10705 TRACE( "(%d)\n", mode
);
10706 funcs
->ext
.p_glPixelTexGenSGIX( mode
);
10709 static void WINAPI
glPixelTransferxOES( GLenum pname
, GLfixed param
)
10711 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10712 TRACE( "(%d, %d)\n", pname
, param
);
10713 funcs
->ext
.p_glPixelTransferxOES( pname
, param
);
10716 static void WINAPI
glPixelTransformParameterfEXT( GLenum target
, GLenum pname
, GLfloat param
)
10718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10719 TRACE( "(%d, %d, %f)\n", target
, pname
, param
);
10720 funcs
->ext
.p_glPixelTransformParameterfEXT( target
, pname
, param
);
10723 static void WINAPI
glPixelTransformParameterfvEXT( GLenum target
, GLenum pname
, const GLfloat
*params
)
10725 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10726 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
10727 funcs
->ext
.p_glPixelTransformParameterfvEXT( target
, pname
, params
);
10730 static void WINAPI
glPixelTransformParameteriEXT( GLenum target
, GLenum pname
, GLint param
)
10732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10733 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
10734 funcs
->ext
.p_glPixelTransformParameteriEXT( target
, pname
, param
);
10737 static void WINAPI
glPixelTransformParameterivEXT( GLenum target
, GLenum pname
, const GLint
*params
)
10739 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10740 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
10741 funcs
->ext
.p_glPixelTransformParameterivEXT( target
, pname
, params
);
10744 static void WINAPI
glPixelZoomxOES( GLfixed xfactor
, GLfixed yfactor
)
10746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10747 TRACE( "(%d, %d)\n", xfactor
, yfactor
);
10748 funcs
->ext
.p_glPixelZoomxOES( xfactor
, yfactor
);
10751 static GLboolean WINAPI
glPointAlongPathNV( GLuint path
, GLsizei startSegment
, GLsizei numSegments
, GLfloat distance
, GLfloat
*x
, GLfloat
*y
, GLfloat
*tangentX
, GLfloat
*tangentY
)
10753 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10754 TRACE( "(%d, %d, %d, %f, %p, %p, %p, %p)\n", path
, startSegment
, numSegments
, distance
, x
, y
, tangentX
, tangentY
);
10755 return funcs
->ext
.p_glPointAlongPathNV( path
, startSegment
, numSegments
, distance
, x
, y
, tangentX
, tangentY
);
10758 static void WINAPI
glPointParameterf( GLenum pname
, GLfloat param
)
10760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10761 TRACE( "(%d, %f)\n", pname
, param
);
10762 funcs
->ext
.p_glPointParameterf( pname
, param
);
10765 static void WINAPI
glPointParameterfARB( GLenum pname
, GLfloat param
)
10767 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10768 TRACE( "(%d, %f)\n", pname
, param
);
10769 funcs
->ext
.p_glPointParameterfARB( pname
, param
);
10772 static void WINAPI
glPointParameterfEXT( GLenum pname
, GLfloat param
)
10774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10775 TRACE( "(%d, %f)\n", pname
, param
);
10776 funcs
->ext
.p_glPointParameterfEXT( pname
, param
);
10779 static void WINAPI
glPointParameterfSGIS( GLenum pname
, GLfloat param
)
10781 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10782 TRACE( "(%d, %f)\n", pname
, param
);
10783 funcs
->ext
.p_glPointParameterfSGIS( pname
, param
);
10786 static void WINAPI
glPointParameterfv( GLenum pname
, const GLfloat
*params
)
10788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10789 TRACE( "(%d, %p)\n", pname
, params
);
10790 funcs
->ext
.p_glPointParameterfv( pname
, params
);
10793 static void WINAPI
glPointParameterfvARB( GLenum pname
, const GLfloat
*params
)
10795 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10796 TRACE( "(%d, %p)\n", pname
, params
);
10797 funcs
->ext
.p_glPointParameterfvARB( pname
, params
);
10800 static void WINAPI
glPointParameterfvEXT( GLenum pname
, const GLfloat
*params
)
10802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10803 TRACE( "(%d, %p)\n", pname
, params
);
10804 funcs
->ext
.p_glPointParameterfvEXT( pname
, params
);
10807 static void WINAPI
glPointParameterfvSGIS( GLenum pname
, const GLfloat
*params
)
10809 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10810 TRACE( "(%d, %p)\n", pname
, params
);
10811 funcs
->ext
.p_glPointParameterfvSGIS( pname
, params
);
10814 static void WINAPI
glPointParameteri( GLenum pname
, GLint param
)
10816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10817 TRACE( "(%d, %d)\n", pname
, param
);
10818 funcs
->ext
.p_glPointParameteri( pname
, param
);
10821 static void WINAPI
glPointParameteriNV( GLenum pname
, GLint param
)
10823 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10824 TRACE( "(%d, %d)\n", pname
, param
);
10825 funcs
->ext
.p_glPointParameteriNV( pname
, param
);
10828 static void WINAPI
glPointParameteriv( GLenum pname
, const GLint
*params
)
10830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10831 TRACE( "(%d, %p)\n", pname
, params
);
10832 funcs
->ext
.p_glPointParameteriv( pname
, params
);
10835 static void WINAPI
glPointParameterivNV( GLenum pname
, const GLint
*params
)
10837 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10838 TRACE( "(%d, %p)\n", pname
, params
);
10839 funcs
->ext
.p_glPointParameterivNV( pname
, params
);
10842 static void WINAPI
glPointParameterxvOES( GLenum pname
, const GLfixed
*params
)
10844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10845 TRACE( "(%d, %p)\n", pname
, params
);
10846 funcs
->ext
.p_glPointParameterxvOES( pname
, params
);
10849 static void WINAPI
glPointSizexOES( GLfixed size
)
10851 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10852 TRACE( "(%d)\n", size
);
10853 funcs
->ext
.p_glPointSizexOES( size
);
10856 static GLint WINAPI
glPollAsyncSGIX( GLuint
*markerp
)
10858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10859 TRACE( "(%p)\n", markerp
);
10860 return funcs
->ext
.p_glPollAsyncSGIX( markerp
);
10863 static GLint WINAPI
glPollInstrumentsSGIX( GLint
*marker_p
)
10865 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10866 TRACE( "(%p)\n", marker_p
);
10867 return funcs
->ext
.p_glPollInstrumentsSGIX( marker_p
);
10870 static void WINAPI
glPolygonOffsetClamp( GLfloat factor
, GLfloat units
, GLfloat clamp
)
10872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10873 TRACE( "(%f, %f, %f)\n", factor
, units
, clamp
);
10874 funcs
->ext
.p_glPolygonOffsetClamp( factor
, units
, clamp
);
10877 static void WINAPI
glPolygonOffsetClampEXT( GLfloat factor
, GLfloat units
, GLfloat clamp
)
10879 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10880 TRACE( "(%f, %f, %f)\n", factor
, units
, clamp
);
10881 funcs
->ext
.p_glPolygonOffsetClampEXT( factor
, units
, clamp
);
10884 static void WINAPI
glPolygonOffsetEXT( GLfloat factor
, GLfloat bias
)
10886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10887 TRACE( "(%f, %f)\n", factor
, bias
);
10888 funcs
->ext
.p_glPolygonOffsetEXT( factor
, bias
);
10891 static void WINAPI
glPolygonOffsetxOES( GLfixed factor
, GLfixed units
)
10893 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10894 TRACE( "(%d, %d)\n", factor
, units
);
10895 funcs
->ext
.p_glPolygonOffsetxOES( factor
, units
);
10898 static void WINAPI
glPopDebugGroup(void)
10900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10902 funcs
->ext
.p_glPopDebugGroup();
10905 static void WINAPI
glPopGroupMarkerEXT(void)
10907 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10909 funcs
->ext
.p_glPopGroupMarkerEXT();
10912 static void WINAPI
glPresentFrameDualFillNV( GLuint video_slot
, GLuint64EXT minPresentTime
, GLuint beginPresentTimeId
, GLuint presentDurationId
, GLenum type
, GLenum target0
, GLuint fill0
, GLenum target1
, GLuint fill1
, GLenum target2
, GLuint fill2
, GLenum target3
, GLuint fill3
)
10914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10915 TRACE( "(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot
, wine_dbgstr_longlong(minPresentTime
), beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, target1
, fill1
, target2
, fill2
, target3
, fill3
);
10916 funcs
->ext
.p_glPresentFrameDualFillNV( video_slot
, minPresentTime
, beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, target1
, fill1
, target2
, fill2
, target3
, fill3
);
10919 static void WINAPI
glPresentFrameKeyedNV( GLuint video_slot
, GLuint64EXT minPresentTime
, GLuint beginPresentTimeId
, GLuint presentDurationId
, GLenum type
, GLenum target0
, GLuint fill0
, GLuint key0
, GLenum target1
, GLuint fill1
, GLuint key1
)
10921 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10922 TRACE( "(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot
, wine_dbgstr_longlong(minPresentTime
), beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, key0
, target1
, fill1
, key1
);
10923 funcs
->ext
.p_glPresentFrameKeyedNV( video_slot
, minPresentTime
, beginPresentTimeId
, presentDurationId
, type
, target0
, fill0
, key0
, target1
, fill1
, key1
);
10926 static void WINAPI
glPrimitiveBoundingBoxARB( GLfloat minX
, GLfloat minY
, GLfloat minZ
, GLfloat minW
, GLfloat maxX
, GLfloat maxY
, GLfloat maxZ
, GLfloat maxW
)
10928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10929 TRACE( "(%f, %f, %f, %f, %f, %f, %f, %f)\n", minX
, minY
, minZ
, minW
, maxX
, maxY
, maxZ
, maxW
);
10930 funcs
->ext
.p_glPrimitiveBoundingBoxARB( minX
, minY
, minZ
, minW
, maxX
, maxY
, maxZ
, maxW
);
10933 static void WINAPI
glPrimitiveRestartIndex( GLuint index
)
10935 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10936 TRACE( "(%d)\n", index
);
10937 funcs
->ext
.p_glPrimitiveRestartIndex( index
);
10940 static void WINAPI
glPrimitiveRestartIndexNV( GLuint index
)
10942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10943 TRACE( "(%d)\n", index
);
10944 funcs
->ext
.p_glPrimitiveRestartIndexNV( index
);
10947 static void WINAPI
glPrimitiveRestartNV(void)
10949 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10951 funcs
->ext
.p_glPrimitiveRestartNV();
10954 static void WINAPI
glPrioritizeTexturesEXT( GLsizei n
, const GLuint
*textures
, const GLclampf
*priorities
)
10956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10957 TRACE( "(%d, %p, %p)\n", n
, textures
, priorities
);
10958 funcs
->ext
.p_glPrioritizeTexturesEXT( n
, textures
, priorities
);
10961 static void WINAPI
glPrioritizeTexturesxOES( GLsizei n
, const GLuint
*textures
, const GLfixed
*priorities
)
10963 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10964 TRACE( "(%d, %p, %p)\n", n
, textures
, priorities
);
10965 funcs
->ext
.p_glPrioritizeTexturesxOES( n
, textures
, priorities
);
10968 static void WINAPI
glProgramBinary( GLuint program
, GLenum binaryFormat
, const void *binary
, GLsizei length
)
10970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10971 TRACE( "(%d, %d, %p, %d)\n", program
, binaryFormat
, binary
, length
);
10972 funcs
->ext
.p_glProgramBinary( program
, binaryFormat
, binary
, length
);
10975 static void WINAPI
glProgramBufferParametersIivNV( GLenum target
, GLuint bindingIndex
, GLuint wordIndex
, GLsizei count
, const GLint
*params
)
10977 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10978 TRACE( "(%d, %d, %d, %d, %p)\n", target
, bindingIndex
, wordIndex
, count
, params
);
10979 funcs
->ext
.p_glProgramBufferParametersIivNV( target
, bindingIndex
, wordIndex
, count
, params
);
10982 static void WINAPI
glProgramBufferParametersIuivNV( GLenum target
, GLuint bindingIndex
, GLuint wordIndex
, GLsizei count
, const GLuint
*params
)
10984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10985 TRACE( "(%d, %d, %d, %d, %p)\n", target
, bindingIndex
, wordIndex
, count
, params
);
10986 funcs
->ext
.p_glProgramBufferParametersIuivNV( target
, bindingIndex
, wordIndex
, count
, params
);
10989 static void WINAPI
glProgramBufferParametersfvNV( GLenum target
, GLuint bindingIndex
, GLuint wordIndex
, GLsizei count
, const GLfloat
*params
)
10991 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10992 TRACE( "(%d, %d, %d, %d, %p)\n", target
, bindingIndex
, wordIndex
, count
, params
);
10993 funcs
->ext
.p_glProgramBufferParametersfvNV( target
, bindingIndex
, wordIndex
, count
, params
);
10996 static void WINAPI
glProgramEnvParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
10998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
10999 TRACE( "(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
11000 funcs
->ext
.p_glProgramEnvParameter4dARB( target
, index
, x
, y
, z
, w
);
11003 static void WINAPI
glProgramEnvParameter4dvARB( GLenum target
, GLuint index
, const GLdouble
*params
)
11005 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11006 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11007 funcs
->ext
.p_glProgramEnvParameter4dvARB( target
, index
, params
);
11010 static void WINAPI
glProgramEnvParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
11012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11013 TRACE( "(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
11014 funcs
->ext
.p_glProgramEnvParameter4fARB( target
, index
, x
, y
, z
, w
);
11017 static void WINAPI
glProgramEnvParameter4fvARB( GLenum target
, GLuint index
, const GLfloat
*params
)
11019 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11020 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11021 funcs
->ext
.p_glProgramEnvParameter4fvARB( target
, index
, params
);
11024 static void WINAPI
glProgramEnvParameterI4iNV( GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
)
11026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11027 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
11028 funcs
->ext
.p_glProgramEnvParameterI4iNV( target
, index
, x
, y
, z
, w
);
11031 static void WINAPI
glProgramEnvParameterI4ivNV( GLenum target
, GLuint index
, const GLint
*params
)
11033 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11034 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11035 funcs
->ext
.p_glProgramEnvParameterI4ivNV( target
, index
, params
);
11038 static void WINAPI
glProgramEnvParameterI4uiNV( GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
11040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11041 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
11042 funcs
->ext
.p_glProgramEnvParameterI4uiNV( target
, index
, x
, y
, z
, w
);
11045 static void WINAPI
glProgramEnvParameterI4uivNV( GLenum target
, GLuint index
, const GLuint
*params
)
11047 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11048 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11049 funcs
->ext
.p_glProgramEnvParameterI4uivNV( target
, index
, params
);
11052 static void WINAPI
glProgramEnvParameters4fvEXT( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
*params
)
11054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11055 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, params
);
11056 funcs
->ext
.p_glProgramEnvParameters4fvEXT( target
, index
, count
, params
);
11059 static void WINAPI
glProgramEnvParametersI4ivNV( GLenum target
, GLuint index
, GLsizei count
, const GLint
*params
)
11061 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11062 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, params
);
11063 funcs
->ext
.p_glProgramEnvParametersI4ivNV( target
, index
, count
, params
);
11066 static void WINAPI
glProgramEnvParametersI4uivNV( GLenum target
, GLuint index
, GLsizei count
, const GLuint
*params
)
11068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11069 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, params
);
11070 funcs
->ext
.p_glProgramEnvParametersI4uivNV( target
, index
, count
, params
);
11073 static void WINAPI
glProgramLocalParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
11075 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11076 TRACE( "(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
11077 funcs
->ext
.p_glProgramLocalParameter4dARB( target
, index
, x
, y
, z
, w
);
11080 static void WINAPI
glProgramLocalParameter4dvARB( GLenum target
, GLuint index
, const GLdouble
*params
)
11082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11083 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11084 funcs
->ext
.p_glProgramLocalParameter4dvARB( target
, index
, params
);
11087 static void WINAPI
glProgramLocalParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
11089 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11090 TRACE( "(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
11091 funcs
->ext
.p_glProgramLocalParameter4fARB( target
, index
, x
, y
, z
, w
);
11094 static void WINAPI
glProgramLocalParameter4fvARB( GLenum target
, GLuint index
, const GLfloat
*params
)
11096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11097 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11098 funcs
->ext
.p_glProgramLocalParameter4fvARB( target
, index
, params
);
11101 static void WINAPI
glProgramLocalParameterI4iNV( GLenum target
, GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
)
11103 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11104 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
11105 funcs
->ext
.p_glProgramLocalParameterI4iNV( target
, index
, x
, y
, z
, w
);
11108 static void WINAPI
glProgramLocalParameterI4ivNV( GLenum target
, GLuint index
, const GLint
*params
)
11110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11111 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11112 funcs
->ext
.p_glProgramLocalParameterI4ivNV( target
, index
, params
);
11115 static void WINAPI
glProgramLocalParameterI4uiNV( GLenum target
, GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
11117 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11118 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, index
, x
, y
, z
, w
);
11119 funcs
->ext
.p_glProgramLocalParameterI4uiNV( target
, index
, x
, y
, z
, w
);
11122 static void WINAPI
glProgramLocalParameterI4uivNV( GLenum target
, GLuint index
, const GLuint
*params
)
11124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11125 TRACE( "(%d, %d, %p)\n", target
, index
, params
);
11126 funcs
->ext
.p_glProgramLocalParameterI4uivNV( target
, index
, params
);
11129 static void WINAPI
glProgramLocalParameters4fvEXT( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
*params
)
11131 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11132 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, params
);
11133 funcs
->ext
.p_glProgramLocalParameters4fvEXT( target
, index
, count
, params
);
11136 static void WINAPI
glProgramLocalParametersI4ivNV( GLenum target
, GLuint index
, GLsizei count
, const GLint
*params
)
11138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11139 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, params
);
11140 funcs
->ext
.p_glProgramLocalParametersI4ivNV( target
, index
, count
, params
);
11143 static void WINAPI
glProgramLocalParametersI4uivNV( GLenum target
, GLuint index
, GLsizei count
, const GLuint
*params
)
11145 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11146 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, params
);
11147 funcs
->ext
.p_glProgramLocalParametersI4uivNV( target
, index
, count
, params
);
11150 static void WINAPI
glProgramNamedParameter4dNV( GLuint id
, GLsizei len
, const GLubyte
*name
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
11152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11153 TRACE( "(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
11154 funcs
->ext
.p_glProgramNamedParameter4dNV( id
, len
, name
, x
, y
, z
, w
);
11157 static void WINAPI
glProgramNamedParameter4dvNV( GLuint id
, GLsizei len
, const GLubyte
*name
, const GLdouble
*v
)
11159 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11160 TRACE( "(%d, %d, %p, %p)\n", id
, len
, name
, v
);
11161 funcs
->ext
.p_glProgramNamedParameter4dvNV( id
, len
, name
, v
);
11164 static void WINAPI
glProgramNamedParameter4fNV( GLuint id
, GLsizei len
, const GLubyte
*name
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
11166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11167 TRACE( "(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
11168 funcs
->ext
.p_glProgramNamedParameter4fNV( id
, len
, name
, x
, y
, z
, w
);
11171 static void WINAPI
glProgramNamedParameter4fvNV( GLuint id
, GLsizei len
, const GLubyte
*name
, const GLfloat
*v
)
11173 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11174 TRACE( "(%d, %d, %p, %p)\n", id
, len
, name
, v
);
11175 funcs
->ext
.p_glProgramNamedParameter4fvNV( id
, len
, name
, v
);
11178 static void WINAPI
glProgramParameter4dNV( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
11180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11181 TRACE( "(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
11182 funcs
->ext
.p_glProgramParameter4dNV( target
, index
, x
, y
, z
, w
);
11185 static void WINAPI
glProgramParameter4dvNV( GLenum target
, GLuint index
, const GLdouble
*v
)
11187 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11188 TRACE( "(%d, %d, %p)\n", target
, index
, v
);
11189 funcs
->ext
.p_glProgramParameter4dvNV( target
, index
, v
);
11192 static void WINAPI
glProgramParameter4fNV( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
11194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11195 TRACE( "(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
11196 funcs
->ext
.p_glProgramParameter4fNV( target
, index
, x
, y
, z
, w
);
11199 static void WINAPI
glProgramParameter4fvNV( GLenum target
, GLuint index
, const GLfloat
*v
)
11201 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11202 TRACE( "(%d, %d, %p)\n", target
, index
, v
);
11203 funcs
->ext
.p_glProgramParameter4fvNV( target
, index
, v
);
11206 static void WINAPI
glProgramParameteri( GLuint program
, GLenum pname
, GLint value
)
11208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11209 TRACE( "(%d, %d, %d)\n", program
, pname
, value
);
11210 funcs
->ext
.p_glProgramParameteri( program
, pname
, value
);
11213 static void WINAPI
glProgramParameteriARB( GLuint program
, GLenum pname
, GLint value
)
11215 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11216 TRACE( "(%d, %d, %d)\n", program
, pname
, value
);
11217 funcs
->ext
.p_glProgramParameteriARB( program
, pname
, value
);
11220 static void WINAPI
glProgramParameteriEXT( GLuint program
, GLenum pname
, GLint value
)
11222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11223 TRACE( "(%d, %d, %d)\n", program
, pname
, value
);
11224 funcs
->ext
.p_glProgramParameteriEXT( program
, pname
, value
);
11227 static void WINAPI
glProgramParameters4dvNV( GLenum target
, GLuint index
, GLsizei count
, const GLdouble
*v
)
11229 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11230 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, v
);
11231 funcs
->ext
.p_glProgramParameters4dvNV( target
, index
, count
, v
);
11234 static void WINAPI
glProgramParameters4fvNV( GLenum target
, GLuint index
, GLsizei count
, const GLfloat
*v
)
11236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11237 TRACE( "(%d, %d, %d, %p)\n", target
, index
, count
, v
);
11238 funcs
->ext
.p_glProgramParameters4fvNV( target
, index
, count
, v
);
11241 static void WINAPI
glProgramPathFragmentInputGenNV( GLuint program
, GLint location
, GLenum genMode
, GLint components
, const GLfloat
*coeffs
)
11243 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11244 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, genMode
, components
, coeffs
);
11245 funcs
->ext
.p_glProgramPathFragmentInputGenNV( program
, location
, genMode
, components
, coeffs
);
11248 static void WINAPI
glProgramStringARB( GLenum target
, GLenum format
, GLsizei len
, const void *string
)
11250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11251 TRACE( "(%d, %d, %d, %p)\n", target
, format
, len
, string
);
11252 funcs
->ext
.p_glProgramStringARB( target
, format
, len
, string
);
11255 static void WINAPI
glProgramSubroutineParametersuivNV( GLenum target
, GLsizei count
, const GLuint
*params
)
11257 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11258 TRACE( "(%d, %d, %p)\n", target
, count
, params
);
11259 funcs
->ext
.p_glProgramSubroutineParametersuivNV( target
, count
, params
);
11262 static void WINAPI
glProgramUniform1d( GLuint program
, GLint location
, GLdouble v0
)
11264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11265 TRACE( "(%d, %d, %f)\n", program
, location
, v0
);
11266 funcs
->ext
.p_glProgramUniform1d( program
, location
, v0
);
11269 static void WINAPI
glProgramUniform1dEXT( GLuint program
, GLint location
, GLdouble x
)
11271 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11272 TRACE( "(%d, %d, %f)\n", program
, location
, x
);
11273 funcs
->ext
.p_glProgramUniform1dEXT( program
, location
, x
);
11276 static void WINAPI
glProgramUniform1dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11279 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11280 funcs
->ext
.p_glProgramUniform1dv( program
, location
, count
, value
);
11283 static void WINAPI
glProgramUniform1dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11285 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11286 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11287 funcs
->ext
.p_glProgramUniform1dvEXT( program
, location
, count
, value
);
11290 static void WINAPI
glProgramUniform1f( GLuint program
, GLint location
, GLfloat v0
)
11292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11293 TRACE( "(%d, %d, %f)\n", program
, location
, v0
);
11294 funcs
->ext
.p_glProgramUniform1f( program
, location
, v0
);
11297 static void WINAPI
glProgramUniform1fEXT( GLuint program
, GLint location
, GLfloat v0
)
11299 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11300 TRACE( "(%d, %d, %f)\n", program
, location
, v0
);
11301 funcs
->ext
.p_glProgramUniform1fEXT( program
, location
, v0
);
11304 static void WINAPI
glProgramUniform1fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11307 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11308 funcs
->ext
.p_glProgramUniform1fv( program
, location
, count
, value
);
11311 static void WINAPI
glProgramUniform1fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11313 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11314 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11315 funcs
->ext
.p_glProgramUniform1fvEXT( program
, location
, count
, value
);
11318 static void WINAPI
glProgramUniform1i( GLuint program
, GLint location
, GLint v0
)
11320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11321 TRACE( "(%d, %d, %d)\n", program
, location
, v0
);
11322 funcs
->ext
.p_glProgramUniform1i( program
, location
, v0
);
11325 static void WINAPI
glProgramUniform1i64ARB( GLuint program
, GLint location
, GLint64 x
)
11327 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11328 TRACE( "(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
11329 funcs
->ext
.p_glProgramUniform1i64ARB( program
, location
, x
);
11332 static void WINAPI
glProgramUniform1i64NV( GLuint program
, GLint location
, GLint64EXT x
)
11334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11335 TRACE( "(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
11336 funcs
->ext
.p_glProgramUniform1i64NV( program
, location
, x
);
11339 static void WINAPI
glProgramUniform1i64vARB( GLuint program
, GLint location
, GLsizei count
, const GLint64
*value
)
11341 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11342 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11343 funcs
->ext
.p_glProgramUniform1i64vARB( program
, location
, count
, value
);
11346 static void WINAPI
glProgramUniform1i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
)
11348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11349 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11350 funcs
->ext
.p_glProgramUniform1i64vNV( program
, location
, count
, value
);
11353 static void WINAPI
glProgramUniform1iEXT( GLuint program
, GLint location
, GLint v0
)
11355 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11356 TRACE( "(%d, %d, %d)\n", program
, location
, v0
);
11357 funcs
->ext
.p_glProgramUniform1iEXT( program
, location
, v0
);
11360 static void WINAPI
glProgramUniform1iv( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11363 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11364 funcs
->ext
.p_glProgramUniform1iv( program
, location
, count
, value
);
11367 static void WINAPI
glProgramUniform1ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11369 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11370 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11371 funcs
->ext
.p_glProgramUniform1ivEXT( program
, location
, count
, value
);
11374 static void WINAPI
glProgramUniform1ui( GLuint program
, GLint location
, GLuint v0
)
11376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11377 TRACE( "(%d, %d, %d)\n", program
, location
, v0
);
11378 funcs
->ext
.p_glProgramUniform1ui( program
, location
, v0
);
11381 static void WINAPI
glProgramUniform1ui64ARB( GLuint program
, GLint location
, GLuint64 x
)
11383 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11384 TRACE( "(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
11385 funcs
->ext
.p_glProgramUniform1ui64ARB( program
, location
, x
);
11388 static void WINAPI
glProgramUniform1ui64NV( GLuint program
, GLint location
, GLuint64EXT x
)
11390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11391 TRACE( "(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(x
) );
11392 funcs
->ext
.p_glProgramUniform1ui64NV( program
, location
, x
);
11395 static void WINAPI
glProgramUniform1ui64vARB( GLuint program
, GLint location
, GLsizei count
, const GLuint64
*value
)
11397 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11398 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11399 funcs
->ext
.p_glProgramUniform1ui64vARB( program
, location
, count
, value
);
11402 static void WINAPI
glProgramUniform1ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
)
11404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11405 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11406 funcs
->ext
.p_glProgramUniform1ui64vNV( program
, location
, count
, value
);
11409 static void WINAPI
glProgramUniform1uiEXT( GLuint program
, GLint location
, GLuint v0
)
11411 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11412 TRACE( "(%d, %d, %d)\n", program
, location
, v0
);
11413 funcs
->ext
.p_glProgramUniform1uiEXT( program
, location
, v0
);
11416 static void WINAPI
glProgramUniform1uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11419 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11420 funcs
->ext
.p_glProgramUniform1uiv( program
, location
, count
, value
);
11423 static void WINAPI
glProgramUniform1uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11425 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11426 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11427 funcs
->ext
.p_glProgramUniform1uivEXT( program
, location
, count
, value
);
11430 static void WINAPI
glProgramUniform2d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
)
11432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11433 TRACE( "(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
11434 funcs
->ext
.p_glProgramUniform2d( program
, location
, v0
, v1
);
11437 static void WINAPI
glProgramUniform2dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
)
11439 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11440 TRACE( "(%d, %d, %f, %f)\n", program
, location
, x
, y
);
11441 funcs
->ext
.p_glProgramUniform2dEXT( program
, location
, x
, y
);
11444 static void WINAPI
glProgramUniform2dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11447 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11448 funcs
->ext
.p_glProgramUniform2dv( program
, location
, count
, value
);
11451 static void WINAPI
glProgramUniform2dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11453 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11454 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11455 funcs
->ext
.p_glProgramUniform2dvEXT( program
, location
, count
, value
);
11458 static void WINAPI
glProgramUniform2f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
)
11460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11461 TRACE( "(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
11462 funcs
->ext
.p_glProgramUniform2f( program
, location
, v0
, v1
);
11465 static void WINAPI
glProgramUniform2fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
)
11467 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11468 TRACE( "(%d, %d, %f, %f)\n", program
, location
, v0
, v1
);
11469 funcs
->ext
.p_glProgramUniform2fEXT( program
, location
, v0
, v1
);
11472 static void WINAPI
glProgramUniform2fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11475 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11476 funcs
->ext
.p_glProgramUniform2fv( program
, location
, count
, value
);
11479 static void WINAPI
glProgramUniform2fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11481 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11482 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11483 funcs
->ext
.p_glProgramUniform2fvEXT( program
, location
, count
, value
);
11486 static void WINAPI
glProgramUniform2i( GLuint program
, GLint location
, GLint v0
, GLint v1
)
11488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11489 TRACE( "(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
11490 funcs
->ext
.p_glProgramUniform2i( program
, location
, v0
, v1
);
11493 static void WINAPI
glProgramUniform2i64ARB( GLuint program
, GLint location
, GLint64 x
, GLint64 y
)
11495 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11496 TRACE( "(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
11497 funcs
->ext
.p_glProgramUniform2i64ARB( program
, location
, x
, y
);
11500 static void WINAPI
glProgramUniform2i64NV( GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
)
11502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11503 TRACE( "(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
11504 funcs
->ext
.p_glProgramUniform2i64NV( program
, location
, x
, y
);
11507 static void WINAPI
glProgramUniform2i64vARB( GLuint program
, GLint location
, GLsizei count
, const GLint64
*value
)
11509 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11510 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11511 funcs
->ext
.p_glProgramUniform2i64vARB( program
, location
, count
, value
);
11514 static void WINAPI
glProgramUniform2i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
)
11516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11517 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11518 funcs
->ext
.p_glProgramUniform2i64vNV( program
, location
, count
, value
);
11521 static void WINAPI
glProgramUniform2iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
)
11523 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11524 TRACE( "(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
11525 funcs
->ext
.p_glProgramUniform2iEXT( program
, location
, v0
, v1
);
11528 static void WINAPI
glProgramUniform2iv( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11531 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11532 funcs
->ext
.p_glProgramUniform2iv( program
, location
, count
, value
);
11535 static void WINAPI
glProgramUniform2ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11537 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11538 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11539 funcs
->ext
.p_glProgramUniform2ivEXT( program
, location
, count
, value
);
11542 static void WINAPI
glProgramUniform2ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
)
11544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11545 TRACE( "(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
11546 funcs
->ext
.p_glProgramUniform2ui( program
, location
, v0
, v1
);
11549 static void WINAPI
glProgramUniform2ui64ARB( GLuint program
, GLint location
, GLuint64 x
, GLuint64 y
)
11551 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11552 TRACE( "(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
11553 funcs
->ext
.p_glProgramUniform2ui64ARB( program
, location
, x
, y
);
11556 static void WINAPI
glProgramUniform2ui64NV( GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
)
11558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11559 TRACE( "(%d, %d, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
11560 funcs
->ext
.p_glProgramUniform2ui64NV( program
, location
, x
, y
);
11563 static void WINAPI
glProgramUniform2ui64vARB( GLuint program
, GLint location
, GLsizei count
, const GLuint64
*value
)
11565 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11566 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11567 funcs
->ext
.p_glProgramUniform2ui64vARB( program
, location
, count
, value
);
11570 static void WINAPI
glProgramUniform2ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
)
11572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11573 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11574 funcs
->ext
.p_glProgramUniform2ui64vNV( program
, location
, count
, value
);
11577 static void WINAPI
glProgramUniform2uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
)
11579 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11580 TRACE( "(%d, %d, %d, %d)\n", program
, location
, v0
, v1
);
11581 funcs
->ext
.p_glProgramUniform2uiEXT( program
, location
, v0
, v1
);
11584 static void WINAPI
glProgramUniform2uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11587 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11588 funcs
->ext
.p_glProgramUniform2uiv( program
, location
, count
, value
);
11591 static void WINAPI
glProgramUniform2uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11593 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11594 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11595 funcs
->ext
.p_glProgramUniform2uivEXT( program
, location
, count
, value
);
11598 static void WINAPI
glProgramUniform3d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
, GLdouble v2
)
11600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11601 TRACE( "(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
11602 funcs
->ext
.p_glProgramUniform3d( program
, location
, v0
, v1
, v2
);
11605 static void WINAPI
glProgramUniform3dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
, GLdouble z
)
11607 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11608 TRACE( "(%d, %d, %f, %f, %f)\n", program
, location
, x
, y
, z
);
11609 funcs
->ext
.p_glProgramUniform3dEXT( program
, location
, x
, y
, z
);
11612 static void WINAPI
glProgramUniform3dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11615 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11616 funcs
->ext
.p_glProgramUniform3dv( program
, location
, count
, value
);
11619 static void WINAPI
glProgramUniform3dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11621 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11622 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11623 funcs
->ext
.p_glProgramUniform3dvEXT( program
, location
, count
, value
);
11626 static void WINAPI
glProgramUniform3f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
)
11628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11629 TRACE( "(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
11630 funcs
->ext
.p_glProgramUniform3f( program
, location
, v0
, v1
, v2
);
11633 static void WINAPI
glProgramUniform3fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
)
11635 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11636 TRACE( "(%d, %d, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
);
11637 funcs
->ext
.p_glProgramUniform3fEXT( program
, location
, v0
, v1
, v2
);
11640 static void WINAPI
glProgramUniform3fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11643 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11644 funcs
->ext
.p_glProgramUniform3fv( program
, location
, count
, value
);
11647 static void WINAPI
glProgramUniform3fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11649 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11650 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11651 funcs
->ext
.p_glProgramUniform3fvEXT( program
, location
, count
, value
);
11654 static void WINAPI
glProgramUniform3i( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
)
11656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11657 TRACE( "(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
11658 funcs
->ext
.p_glProgramUniform3i( program
, location
, v0
, v1
, v2
);
11661 static void WINAPI
glProgramUniform3i64ARB( GLuint program
, GLint location
, GLint64 x
, GLint64 y
, GLint64 z
)
11663 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11664 TRACE( "(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
11665 funcs
->ext
.p_glProgramUniform3i64ARB( program
, location
, x
, y
, z
);
11668 static void WINAPI
glProgramUniform3i64NV( GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
)
11670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11671 TRACE( "(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
11672 funcs
->ext
.p_glProgramUniform3i64NV( program
, location
, x
, y
, z
);
11675 static void WINAPI
glProgramUniform3i64vARB( GLuint program
, GLint location
, GLsizei count
, const GLint64
*value
)
11677 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11678 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11679 funcs
->ext
.p_glProgramUniform3i64vARB( program
, location
, count
, value
);
11682 static void WINAPI
glProgramUniform3i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
)
11684 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11685 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11686 funcs
->ext
.p_glProgramUniform3i64vNV( program
, location
, count
, value
);
11689 static void WINAPI
glProgramUniform3iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
)
11691 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11692 TRACE( "(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
11693 funcs
->ext
.p_glProgramUniform3iEXT( program
, location
, v0
, v1
, v2
);
11696 static void WINAPI
glProgramUniform3iv( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11698 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11699 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11700 funcs
->ext
.p_glProgramUniform3iv( program
, location
, count
, value
);
11703 static void WINAPI
glProgramUniform3ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11705 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11706 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11707 funcs
->ext
.p_glProgramUniform3ivEXT( program
, location
, count
, value
);
11710 static void WINAPI
glProgramUniform3ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
)
11712 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11713 TRACE( "(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
11714 funcs
->ext
.p_glProgramUniform3ui( program
, location
, v0
, v1
, v2
);
11717 static void WINAPI
glProgramUniform3ui64ARB( GLuint program
, GLint location
, GLuint64 x
, GLuint64 y
, GLuint64 z
)
11719 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11720 TRACE( "(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
11721 funcs
->ext
.p_glProgramUniform3ui64ARB( program
, location
, x
, y
, z
);
11724 static void WINAPI
glProgramUniform3ui64NV( GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
)
11726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11727 TRACE( "(%d, %d, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
11728 funcs
->ext
.p_glProgramUniform3ui64NV( program
, location
, x
, y
, z
);
11731 static void WINAPI
glProgramUniform3ui64vARB( GLuint program
, GLint location
, GLsizei count
, const GLuint64
*value
)
11733 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11734 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11735 funcs
->ext
.p_glProgramUniform3ui64vARB( program
, location
, count
, value
);
11738 static void WINAPI
glProgramUniform3ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
)
11740 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11741 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11742 funcs
->ext
.p_glProgramUniform3ui64vNV( program
, location
, count
, value
);
11745 static void WINAPI
glProgramUniform3uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
)
11747 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11748 TRACE( "(%d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
);
11749 funcs
->ext
.p_glProgramUniform3uiEXT( program
, location
, v0
, v1
, v2
);
11752 static void WINAPI
glProgramUniform3uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11755 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11756 funcs
->ext
.p_glProgramUniform3uiv( program
, location
, count
, value
);
11759 static void WINAPI
glProgramUniform3uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11761 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11762 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11763 funcs
->ext
.p_glProgramUniform3uivEXT( program
, location
, count
, value
);
11766 static void WINAPI
glProgramUniform4d( GLuint program
, GLint location
, GLdouble v0
, GLdouble v1
, GLdouble v2
, GLdouble v3
)
11768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11769 TRACE( "(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
11770 funcs
->ext
.p_glProgramUniform4d( program
, location
, v0
, v1
, v2
, v3
);
11773 static void WINAPI
glProgramUniform4dEXT( GLuint program
, GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
11775 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11776 TRACE( "(%d, %d, %f, %f, %f, %f)\n", program
, location
, x
, y
, z
, w
);
11777 funcs
->ext
.p_glProgramUniform4dEXT( program
, location
, x
, y
, z
, w
);
11780 static void WINAPI
glProgramUniform4dv( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11783 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11784 funcs
->ext
.p_glProgramUniform4dv( program
, location
, count
, value
);
11787 static void WINAPI
glProgramUniform4dvEXT( GLuint program
, GLint location
, GLsizei count
, const GLdouble
*value
)
11789 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11790 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11791 funcs
->ext
.p_glProgramUniform4dvEXT( program
, location
, count
, value
);
11794 static void WINAPI
glProgramUniform4f( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
)
11796 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11797 TRACE( "(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
11798 funcs
->ext
.p_glProgramUniform4f( program
, location
, v0
, v1
, v2
, v3
);
11801 static void WINAPI
glProgramUniform4fEXT( GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
)
11803 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11804 TRACE( "(%d, %d, %f, %f, %f, %f)\n", program
, location
, v0
, v1
, v2
, v3
);
11805 funcs
->ext
.p_glProgramUniform4fEXT( program
, location
, v0
, v1
, v2
, v3
);
11808 static void WINAPI
glProgramUniform4fv( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11810 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11811 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11812 funcs
->ext
.p_glProgramUniform4fv( program
, location
, count
, value
);
11815 static void WINAPI
glProgramUniform4fvEXT( GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
)
11817 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11818 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11819 funcs
->ext
.p_glProgramUniform4fvEXT( program
, location
, count
, value
);
11822 static void WINAPI
glProgramUniform4i( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
)
11824 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11825 TRACE( "(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
11826 funcs
->ext
.p_glProgramUniform4i( program
, location
, v0
, v1
, v2
, v3
);
11829 static void WINAPI
glProgramUniform4i64ARB( GLuint program
, GLint location
, GLint64 x
, GLint64 y
, GLint64 z
, GLint64 w
)
11831 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11832 TRACE( "(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
11833 funcs
->ext
.p_glProgramUniform4i64ARB( program
, location
, x
, y
, z
, w
);
11836 static void WINAPI
glProgramUniform4i64NV( GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
)
11838 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11839 TRACE( "(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
11840 funcs
->ext
.p_glProgramUniform4i64NV( program
, location
, x
, y
, z
, w
);
11843 static void WINAPI
glProgramUniform4i64vARB( GLuint program
, GLint location
, GLsizei count
, const GLint64
*value
)
11845 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11846 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11847 funcs
->ext
.p_glProgramUniform4i64vARB( program
, location
, count
, value
);
11850 static void WINAPI
glProgramUniform4i64vNV( GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
)
11852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11853 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11854 funcs
->ext
.p_glProgramUniform4i64vNV( program
, location
, count
, value
);
11857 static void WINAPI
glProgramUniform4iEXT( GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
)
11859 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11860 TRACE( "(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
11861 funcs
->ext
.p_glProgramUniform4iEXT( program
, location
, v0
, v1
, v2
, v3
);
11864 static void WINAPI
glProgramUniform4iv( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11866 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11867 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11868 funcs
->ext
.p_glProgramUniform4iv( program
, location
, count
, value
);
11871 static void WINAPI
glProgramUniform4ivEXT( GLuint program
, GLint location
, GLsizei count
, const GLint
*value
)
11873 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11874 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11875 funcs
->ext
.p_glProgramUniform4ivEXT( program
, location
, count
, value
);
11878 static void WINAPI
glProgramUniform4ui( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
)
11880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11881 TRACE( "(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
11882 funcs
->ext
.p_glProgramUniform4ui( program
, location
, v0
, v1
, v2
, v3
);
11885 static void WINAPI
glProgramUniform4ui64ARB( GLuint program
, GLint location
, GLuint64 x
, GLuint64 y
, GLuint64 z
, GLuint64 w
)
11887 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11888 TRACE( "(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
11889 funcs
->ext
.p_glProgramUniform4ui64ARB( program
, location
, x
, y
, z
, w
);
11892 static void WINAPI
glProgramUniform4ui64NV( GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
)
11894 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11895 TRACE( "(%d, %d, %s, %s, %s, %s)\n", program
, location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
11896 funcs
->ext
.p_glProgramUniform4ui64NV( program
, location
, x
, y
, z
, w
);
11899 static void WINAPI
glProgramUniform4ui64vARB( GLuint program
, GLint location
, GLsizei count
, const GLuint64
*value
)
11901 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11902 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11903 funcs
->ext
.p_glProgramUniform4ui64vARB( program
, location
, count
, value
);
11906 static void WINAPI
glProgramUniform4ui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
)
11908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11909 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11910 funcs
->ext
.p_glProgramUniform4ui64vNV( program
, location
, count
, value
);
11913 static void WINAPI
glProgramUniform4uiEXT( GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
)
11915 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11916 TRACE( "(%d, %d, %d, %d, %d, %d)\n", program
, location
, v0
, v1
, v2
, v3
);
11917 funcs
->ext
.p_glProgramUniform4uiEXT( program
, location
, v0
, v1
, v2
, v3
);
11920 static void WINAPI
glProgramUniform4uiv( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11922 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11923 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11924 funcs
->ext
.p_glProgramUniform4uiv( program
, location
, count
, value
);
11927 static void WINAPI
glProgramUniform4uivEXT( GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
)
11929 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11930 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
11931 funcs
->ext
.p_glProgramUniform4uivEXT( program
, location
, count
, value
);
11934 static void WINAPI
glProgramUniformHandleui64ARB( GLuint program
, GLint location
, GLuint64 value
)
11936 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11937 TRACE( "(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
11938 funcs
->ext
.p_glProgramUniformHandleui64ARB( program
, location
, value
);
11941 static void WINAPI
glProgramUniformHandleui64NV( GLuint program
, GLint location
, GLuint64 value
)
11943 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11944 TRACE( "(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
11945 funcs
->ext
.p_glProgramUniformHandleui64NV( program
, location
, value
);
11948 static void WINAPI
glProgramUniformHandleui64vARB( GLuint program
, GLint location
, GLsizei count
, const GLuint64
*values
)
11950 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11951 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, values
);
11952 funcs
->ext
.p_glProgramUniformHandleui64vARB( program
, location
, count
, values
);
11955 static void WINAPI
glProgramUniformHandleui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64
*values
)
11957 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11958 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, values
);
11959 funcs
->ext
.p_glProgramUniformHandleui64vNV( program
, location
, count
, values
);
11962 static void WINAPI
glProgramUniformMatrix2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
11964 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11965 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
11966 funcs
->ext
.p_glProgramUniformMatrix2dv( program
, location
, count
, transpose
, value
);
11969 static void WINAPI
glProgramUniformMatrix2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
11971 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11972 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
11973 funcs
->ext
.p_glProgramUniformMatrix2dvEXT( program
, location
, count
, transpose
, value
);
11976 static void WINAPI
glProgramUniformMatrix2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
11978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11979 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
11980 funcs
->ext
.p_glProgramUniformMatrix2fv( program
, location
, count
, transpose
, value
);
11983 static void WINAPI
glProgramUniformMatrix2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
11985 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11986 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
11987 funcs
->ext
.p_glProgramUniformMatrix2fvEXT( program
, location
, count
, transpose
, value
);
11990 static void WINAPI
glProgramUniformMatrix2x3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
11992 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
11993 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
11994 funcs
->ext
.p_glProgramUniformMatrix2x3dv( program
, location
, count
, transpose
, value
);
11997 static void WINAPI
glProgramUniformMatrix2x3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
11999 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12000 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12001 funcs
->ext
.p_glProgramUniformMatrix2x3dvEXT( program
, location
, count
, transpose
, value
);
12004 static void WINAPI
glProgramUniformMatrix2x3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12007 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12008 funcs
->ext
.p_glProgramUniformMatrix2x3fv( program
, location
, count
, transpose
, value
);
12011 static void WINAPI
glProgramUniformMatrix2x3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12013 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12014 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12015 funcs
->ext
.p_glProgramUniformMatrix2x3fvEXT( program
, location
, count
, transpose
, value
);
12018 static void WINAPI
glProgramUniformMatrix2x4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12020 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12021 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12022 funcs
->ext
.p_glProgramUniformMatrix2x4dv( program
, location
, count
, transpose
, value
);
12025 static void WINAPI
glProgramUniformMatrix2x4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12027 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12028 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12029 funcs
->ext
.p_glProgramUniformMatrix2x4dvEXT( program
, location
, count
, transpose
, value
);
12032 static void WINAPI
glProgramUniformMatrix2x4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12035 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12036 funcs
->ext
.p_glProgramUniformMatrix2x4fv( program
, location
, count
, transpose
, value
);
12039 static void WINAPI
glProgramUniformMatrix2x4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12041 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12042 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12043 funcs
->ext
.p_glProgramUniformMatrix2x4fvEXT( program
, location
, count
, transpose
, value
);
12046 static void WINAPI
glProgramUniformMatrix3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12048 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12049 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12050 funcs
->ext
.p_glProgramUniformMatrix3dv( program
, location
, count
, transpose
, value
);
12053 static void WINAPI
glProgramUniformMatrix3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12055 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12056 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12057 funcs
->ext
.p_glProgramUniformMatrix3dvEXT( program
, location
, count
, transpose
, value
);
12060 static void WINAPI
glProgramUniformMatrix3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12062 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12063 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12064 funcs
->ext
.p_glProgramUniformMatrix3fv( program
, location
, count
, transpose
, value
);
12067 static void WINAPI
glProgramUniformMatrix3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12069 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12070 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12071 funcs
->ext
.p_glProgramUniformMatrix3fvEXT( program
, location
, count
, transpose
, value
);
12074 static void WINAPI
glProgramUniformMatrix3x2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12076 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12077 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12078 funcs
->ext
.p_glProgramUniformMatrix3x2dv( program
, location
, count
, transpose
, value
);
12081 static void WINAPI
glProgramUniformMatrix3x2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12083 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12084 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12085 funcs
->ext
.p_glProgramUniformMatrix3x2dvEXT( program
, location
, count
, transpose
, value
);
12088 static void WINAPI
glProgramUniformMatrix3x2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12090 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12091 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12092 funcs
->ext
.p_glProgramUniformMatrix3x2fv( program
, location
, count
, transpose
, value
);
12095 static void WINAPI
glProgramUniformMatrix3x2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12097 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12098 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12099 funcs
->ext
.p_glProgramUniformMatrix3x2fvEXT( program
, location
, count
, transpose
, value
);
12102 static void WINAPI
glProgramUniformMatrix3x4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12104 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12105 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12106 funcs
->ext
.p_glProgramUniformMatrix3x4dv( program
, location
, count
, transpose
, value
);
12109 static void WINAPI
glProgramUniformMatrix3x4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12111 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12112 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12113 funcs
->ext
.p_glProgramUniformMatrix3x4dvEXT( program
, location
, count
, transpose
, value
);
12116 static void WINAPI
glProgramUniformMatrix3x4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12118 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12119 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12120 funcs
->ext
.p_glProgramUniformMatrix3x4fv( program
, location
, count
, transpose
, value
);
12123 static void WINAPI
glProgramUniformMatrix3x4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12125 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12126 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12127 funcs
->ext
.p_glProgramUniformMatrix3x4fvEXT( program
, location
, count
, transpose
, value
);
12130 static void WINAPI
glProgramUniformMatrix4dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12133 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12134 funcs
->ext
.p_glProgramUniformMatrix4dv( program
, location
, count
, transpose
, value
);
12137 static void WINAPI
glProgramUniformMatrix4dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12139 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12140 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12141 funcs
->ext
.p_glProgramUniformMatrix4dvEXT( program
, location
, count
, transpose
, value
);
12144 static void WINAPI
glProgramUniformMatrix4fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12146 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12147 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12148 funcs
->ext
.p_glProgramUniformMatrix4fv( program
, location
, count
, transpose
, value
);
12151 static void WINAPI
glProgramUniformMatrix4fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12153 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12154 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12155 funcs
->ext
.p_glProgramUniformMatrix4fvEXT( program
, location
, count
, transpose
, value
);
12158 static void WINAPI
glProgramUniformMatrix4x2dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12161 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12162 funcs
->ext
.p_glProgramUniformMatrix4x2dv( program
, location
, count
, transpose
, value
);
12165 static void WINAPI
glProgramUniformMatrix4x2dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12167 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12168 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12169 funcs
->ext
.p_glProgramUniformMatrix4x2dvEXT( program
, location
, count
, transpose
, value
);
12172 static void WINAPI
glProgramUniformMatrix4x2fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12174 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12175 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12176 funcs
->ext
.p_glProgramUniformMatrix4x2fv( program
, location
, count
, transpose
, value
);
12179 static void WINAPI
glProgramUniformMatrix4x2fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12181 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12182 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12183 funcs
->ext
.p_glProgramUniformMatrix4x2fvEXT( program
, location
, count
, transpose
, value
);
12186 static void WINAPI
glProgramUniformMatrix4x3dv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12189 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12190 funcs
->ext
.p_glProgramUniformMatrix4x3dv( program
, location
, count
, transpose
, value
);
12193 static void WINAPI
glProgramUniformMatrix4x3dvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
12195 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12196 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12197 funcs
->ext
.p_glProgramUniformMatrix4x3dvEXT( program
, location
, count
, transpose
, value
);
12200 static void WINAPI
glProgramUniformMatrix4x3fv( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12202 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12203 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12204 funcs
->ext
.p_glProgramUniformMatrix4x3fv( program
, location
, count
, transpose
, value
);
12207 static void WINAPI
glProgramUniformMatrix4x3fvEXT( GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
12209 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12210 TRACE( "(%d, %d, %d, %d, %p)\n", program
, location
, count
, transpose
, value
);
12211 funcs
->ext
.p_glProgramUniformMatrix4x3fvEXT( program
, location
, count
, transpose
, value
);
12214 static void WINAPI
glProgramUniformui64NV( GLuint program
, GLint location
, GLuint64EXT value
)
12216 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12217 TRACE( "(%d, %d, %s)\n", program
, location
, wine_dbgstr_longlong(value
) );
12218 funcs
->ext
.p_glProgramUniformui64NV( program
, location
, value
);
12221 static void WINAPI
glProgramUniformui64vNV( GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
)
12223 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12224 TRACE( "(%d, %d, %d, %p)\n", program
, location
, count
, value
);
12225 funcs
->ext
.p_glProgramUniformui64vNV( program
, location
, count
, value
);
12228 static void WINAPI
glProgramVertexLimitNV( GLenum target
, GLint limit
)
12230 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12231 TRACE( "(%d, %d)\n", target
, limit
);
12232 funcs
->ext
.p_glProgramVertexLimitNV( target
, limit
);
12235 static void WINAPI
glProvokingVertex( GLenum mode
)
12237 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12238 TRACE( "(%d)\n", mode
);
12239 funcs
->ext
.p_glProvokingVertex( mode
);
12242 static void WINAPI
glProvokingVertexEXT( GLenum mode
)
12244 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12245 TRACE( "(%d)\n", mode
);
12246 funcs
->ext
.p_glProvokingVertexEXT( mode
);
12249 static void WINAPI
glPushClientAttribDefaultEXT( GLbitfield mask
)
12251 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12252 TRACE( "(%d)\n", mask
);
12253 funcs
->ext
.p_glPushClientAttribDefaultEXT( mask
);
12256 static void WINAPI
glPushDebugGroup( GLenum source
, GLuint id
, GLsizei length
, const GLchar
*message
)
12258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12259 TRACE( "(%d, %d, %d, %p)\n", source
, id
, length
, message
);
12260 funcs
->ext
.p_glPushDebugGroup( source
, id
, length
, message
);
12263 static void WINAPI
glPushGroupMarkerEXT( GLsizei length
, const GLchar
*marker
)
12265 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12266 TRACE( "(%d, %p)\n", length
, marker
);
12267 funcs
->ext
.p_glPushGroupMarkerEXT( length
, marker
);
12270 static void WINAPI
glQueryCounter( GLuint id
, GLenum target
)
12272 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12273 TRACE( "(%d, %d)\n", id
, target
);
12274 funcs
->ext
.p_glQueryCounter( id
, target
);
12277 static GLbitfield WINAPI
glQueryMatrixxOES( GLfixed
*mantissa
, GLint
*exponent
)
12279 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12280 TRACE( "(%p, %p)\n", mantissa
, exponent
);
12281 return funcs
->ext
.p_glQueryMatrixxOES( mantissa
, exponent
);
12284 static void WINAPI
glQueryObjectParameteruiAMD( GLenum target
, GLuint id
, GLenum pname
, GLuint param
)
12286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12287 TRACE( "(%d, %d, %d, %d)\n", target
, id
, pname
, param
);
12288 funcs
->ext
.p_glQueryObjectParameteruiAMD( target
, id
, pname
, param
);
12291 static GLint WINAPI
glQueryResourceNV( GLenum queryType
, GLint tagId
, GLuint count
, GLint
*buffer
)
12293 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12294 TRACE( "(%d, %d, %d, %p)\n", queryType
, tagId
, count
, buffer
);
12295 return funcs
->ext
.p_glQueryResourceNV( queryType
, tagId
, count
, buffer
);
12298 static void WINAPI
glQueryResourceTagNV( GLint tagId
, const GLchar
*tagString
)
12300 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12301 TRACE( "(%d, %p)\n", tagId
, tagString
);
12302 funcs
->ext
.p_glQueryResourceTagNV( tagId
, tagString
);
12305 static void WINAPI
glRasterPos2xOES( GLfixed x
, GLfixed y
)
12307 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12308 TRACE( "(%d, %d)\n", x
, y
);
12309 funcs
->ext
.p_glRasterPos2xOES( x
, y
);
12312 static void WINAPI
glRasterPos2xvOES( const GLfixed
*coords
)
12314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12315 TRACE( "(%p)\n", coords
);
12316 funcs
->ext
.p_glRasterPos2xvOES( coords
);
12319 static void WINAPI
glRasterPos3xOES( GLfixed x
, GLfixed y
, GLfixed z
)
12321 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12322 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
12323 funcs
->ext
.p_glRasterPos3xOES( x
, y
, z
);
12326 static void WINAPI
glRasterPos3xvOES( const GLfixed
*coords
)
12328 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12329 TRACE( "(%p)\n", coords
);
12330 funcs
->ext
.p_glRasterPos3xvOES( coords
);
12333 static void WINAPI
glRasterPos4xOES( GLfixed x
, GLfixed y
, GLfixed z
, GLfixed w
)
12335 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12336 TRACE( "(%d, %d, %d, %d)\n", x
, y
, z
, w
);
12337 funcs
->ext
.p_glRasterPos4xOES( x
, y
, z
, w
);
12340 static void WINAPI
glRasterPos4xvOES( const GLfixed
*coords
)
12342 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12343 TRACE( "(%p)\n", coords
);
12344 funcs
->ext
.p_glRasterPos4xvOES( coords
);
12347 static void WINAPI
glRasterSamplesEXT( GLuint samples
, GLboolean fixedsamplelocations
)
12349 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12350 TRACE( "(%d, %d)\n", samples
, fixedsamplelocations
);
12351 funcs
->ext
.p_glRasterSamplesEXT( samples
, fixedsamplelocations
);
12354 static void WINAPI
glReadBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
12356 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12357 TRACE( "(%d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
);
12358 funcs
->ext
.p_glReadBufferRegion( region
, x
, y
, width
, height
);
12361 static void WINAPI
glReadInstrumentsSGIX( GLint marker
)
12363 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12364 TRACE( "(%d)\n", marker
);
12365 funcs
->ext
.p_glReadInstrumentsSGIX( marker
);
12368 static void WINAPI
glReadnPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
)
12370 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12371 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, bufSize
, data
);
12372 funcs
->ext
.p_glReadnPixels( x
, y
, width
, height
, format
, type
, bufSize
, data
);
12375 static void WINAPI
glReadnPixelsARB( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
)
12377 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12378 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, bufSize
, data
);
12379 funcs
->ext
.p_glReadnPixelsARB( x
, y
, width
, height
, format
, type
, bufSize
, data
);
12382 static void WINAPI
glRectxOES( GLfixed x1
, GLfixed y1
, GLfixed x2
, GLfixed y2
)
12384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12385 TRACE( "(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
12386 funcs
->ext
.p_glRectxOES( x1
, y1
, x2
, y2
);
12389 static void WINAPI
glRectxvOES( const GLfixed
*v1
, const GLfixed
*v2
)
12391 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12392 TRACE( "(%p, %p)\n", v1
, v2
);
12393 funcs
->ext
.p_glRectxvOES( v1
, v2
);
12396 static void WINAPI
glReferencePlaneSGIX( const GLdouble
*equation
)
12398 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12399 TRACE( "(%p)\n", equation
);
12400 funcs
->ext
.p_glReferencePlaneSGIX( equation
);
12403 static GLboolean WINAPI
glReleaseKeyedMutexWin32EXT( GLuint memory
, GLuint64 key
)
12405 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12406 TRACE( "(%d, %s)\n", memory
, wine_dbgstr_longlong(key
) );
12407 return funcs
->ext
.p_glReleaseKeyedMutexWin32EXT( memory
, key
);
12410 static void WINAPI
glReleaseShaderCompiler(void)
12412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12414 funcs
->ext
.p_glReleaseShaderCompiler();
12417 static void WINAPI
glRenderGpuMaskNV( GLbitfield mask
)
12419 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12420 TRACE( "(%d)\n", mask
);
12421 funcs
->ext
.p_glRenderGpuMaskNV( mask
);
12424 static void WINAPI
glRenderbufferStorage( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
)
12426 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12427 TRACE( "(%d, %d, %d, %d)\n", target
, internalformat
, width
, height
);
12428 funcs
->ext
.p_glRenderbufferStorage( target
, internalformat
, width
, height
);
12431 static void WINAPI
glRenderbufferStorageEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
)
12433 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12434 TRACE( "(%d, %d, %d, %d)\n", target
, internalformat
, width
, height
);
12435 funcs
->ext
.p_glRenderbufferStorageEXT( target
, internalformat
, width
, height
);
12438 static void WINAPI
glRenderbufferStorageMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
12440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12441 TRACE( "(%d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
);
12442 funcs
->ext
.p_glRenderbufferStorageMultisample( target
, samples
, internalformat
, width
, height
);
12445 static void WINAPI
glRenderbufferStorageMultisampleAdvancedAMD( GLenum target
, GLsizei samples
, GLsizei storageSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
12447 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12448 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, samples
, storageSamples
, internalformat
, width
, height
);
12449 funcs
->ext
.p_glRenderbufferStorageMultisampleAdvancedAMD( target
, samples
, storageSamples
, internalformat
, width
, height
);
12452 static void WINAPI
glRenderbufferStorageMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
12454 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12455 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
12456 funcs
->ext
.p_glRenderbufferStorageMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalformat
, width
, height
);
12459 static void WINAPI
glRenderbufferStorageMultisampleEXT( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
)
12461 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12462 TRACE( "(%d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
);
12463 funcs
->ext
.p_glRenderbufferStorageMultisampleEXT( target
, samples
, internalformat
, width
, height
);
12466 static void WINAPI
glReplacementCodePointerSUN( GLenum type
, GLsizei stride
, const void **pointer
)
12468 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12469 TRACE( "(%d, %d, %p)\n", type
, stride
, pointer
);
12470 funcs
->ext
.p_glReplacementCodePointerSUN( type
, stride
, pointer
);
12473 static void WINAPI
glReplacementCodeubSUN( GLubyte code
)
12475 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12476 TRACE( "(%d)\n", code
);
12477 funcs
->ext
.p_glReplacementCodeubSUN( code
);
12480 static void WINAPI
glReplacementCodeubvSUN( const GLubyte
*code
)
12482 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12483 TRACE( "(%p)\n", code
);
12484 funcs
->ext
.p_glReplacementCodeubvSUN( code
);
12487 static void WINAPI
glReplacementCodeuiColor3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
)
12489 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12490 TRACE( "(%d, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, x
, y
, z
);
12491 funcs
->ext
.p_glReplacementCodeuiColor3fVertex3fSUN( rc
, r
, g
, b
, x
, y
, z
);
12494 static void WINAPI
glReplacementCodeuiColor3fVertex3fvSUN( const GLuint
*rc
, const GLfloat
*c
, const GLfloat
*v
)
12496 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12497 TRACE( "(%p, %p, %p)\n", rc
, c
, v
);
12498 funcs
->ext
.p_glReplacementCodeuiColor3fVertex3fvSUN( rc
, c
, v
);
12501 static void WINAPI
glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
12503 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12504 TRACE( "(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
12505 funcs
->ext
.p_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
12508 static void WINAPI
glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint
*rc
, const GLfloat
*c
, const GLfloat
*n
, const GLfloat
*v
)
12510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12511 TRACE( "(%p, %p, %p, %p)\n", rc
, c
, n
, v
);
12512 funcs
->ext
.p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc
, c
, n
, v
);
12515 static void WINAPI
glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
)
12517 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12518 TRACE( "(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc
, r
, g
, b
, a
, x
, y
, z
);
12519 funcs
->ext
.p_glReplacementCodeuiColor4ubVertex3fSUN( rc
, r
, g
, b
, a
, x
, y
, z
);
12522 static void WINAPI
glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint
*rc
, const GLubyte
*c
, const GLfloat
*v
)
12524 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12525 TRACE( "(%p, %p, %p)\n", rc
, c
, v
);
12526 funcs
->ext
.p_glReplacementCodeuiColor4ubVertex3fvSUN( rc
, c
, v
);
12529 static void WINAPI
glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
12531 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12532 TRACE( "(%d, %f, %f, %f, %f, %f, %f)\n", rc
, nx
, ny
, nz
, x
, y
, z
);
12533 funcs
->ext
.p_glReplacementCodeuiNormal3fVertex3fSUN( rc
, nx
, ny
, nz
, x
, y
, z
);
12536 static void WINAPI
glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint
*rc
, const GLfloat
*n
, const GLfloat
*v
)
12538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12539 TRACE( "(%p, %p, %p)\n", rc
, n
, v
);
12540 funcs
->ext
.p_glReplacementCodeuiNormal3fVertex3fvSUN( rc
, n
, v
);
12543 static void WINAPI
glReplacementCodeuiSUN( GLuint code
)
12545 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12546 TRACE( "(%d)\n", code
);
12547 funcs
->ext
.p_glReplacementCodeuiSUN( code
);
12550 static void WINAPI
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
12552 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12553 TRACE( "(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
12554 funcs
->ext
.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
12557 static void WINAPI
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint
*rc
, const GLfloat
*tc
, const GLfloat
*c
, const GLfloat
*n
, const GLfloat
*v
)
12559 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12560 TRACE( "(%p, %p, %p, %p, %p)\n", rc
, tc
, c
, n
, v
);
12561 funcs
->ext
.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc
, tc
, c
, n
, v
);
12564 static void WINAPI
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
12566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12567 TRACE( "(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
12568 funcs
->ext
.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
12571 static void WINAPI
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint
*rc
, const GLfloat
*tc
, const GLfloat
*n
, const GLfloat
*v
)
12573 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12574 TRACE( "(%p, %p, %p, %p)\n", rc
, tc
, n
, v
);
12575 funcs
->ext
.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc
, tc
, n
, v
);
12578 static void WINAPI
glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
)
12580 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12581 TRACE( "(%d, %f, %f, %f, %f, %f)\n", rc
, s
, t
, x
, y
, z
);
12582 funcs
->ext
.p_glReplacementCodeuiTexCoord2fVertex3fSUN( rc
, s
, t
, x
, y
, z
);
12585 static void WINAPI
glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint
*rc
, const GLfloat
*tc
, const GLfloat
*v
)
12587 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12588 TRACE( "(%p, %p, %p)\n", rc
, tc
, v
);
12589 funcs
->ext
.p_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc
, tc
, v
);
12592 static void WINAPI
glReplacementCodeuiVertex3fSUN( GLuint rc
, GLfloat x
, GLfloat y
, GLfloat z
)
12594 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12595 TRACE( "(%d, %f, %f, %f)\n", rc
, x
, y
, z
);
12596 funcs
->ext
.p_glReplacementCodeuiVertex3fSUN( rc
, x
, y
, z
);
12599 static void WINAPI
glReplacementCodeuiVertex3fvSUN( const GLuint
*rc
, const GLfloat
*v
)
12601 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12602 TRACE( "(%p, %p)\n", rc
, v
);
12603 funcs
->ext
.p_glReplacementCodeuiVertex3fvSUN( rc
, v
);
12606 static void WINAPI
glReplacementCodeuivSUN( const GLuint
*code
)
12608 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12609 TRACE( "(%p)\n", code
);
12610 funcs
->ext
.p_glReplacementCodeuivSUN( code
);
12613 static void WINAPI
glReplacementCodeusSUN( GLushort code
)
12615 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12616 TRACE( "(%d)\n", code
);
12617 funcs
->ext
.p_glReplacementCodeusSUN( code
);
12620 static void WINAPI
glReplacementCodeusvSUN( const GLushort
*code
)
12622 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12623 TRACE( "(%p)\n", code
);
12624 funcs
->ext
.p_glReplacementCodeusvSUN( code
);
12627 static void WINAPI
glRequestResidentProgramsNV( GLsizei n
, const GLuint
*programs
)
12629 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12630 TRACE( "(%d, %p)\n", n
, programs
);
12631 funcs
->ext
.p_glRequestResidentProgramsNV( n
, programs
);
12634 static void WINAPI
glResetHistogram( GLenum target
)
12636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12637 TRACE( "(%d)\n", target
);
12638 funcs
->ext
.p_glResetHistogram( target
);
12641 static void WINAPI
glResetHistogramEXT( GLenum target
)
12643 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12644 TRACE( "(%d)\n", target
);
12645 funcs
->ext
.p_glResetHistogramEXT( target
);
12648 static void WINAPI
glResetMemoryObjectParameterNV( GLuint memory
, GLenum pname
)
12650 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12651 TRACE( "(%d, %d)\n", memory
, pname
);
12652 funcs
->ext
.p_glResetMemoryObjectParameterNV( memory
, pname
);
12655 static void WINAPI
glResetMinmax( GLenum target
)
12657 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12658 TRACE( "(%d)\n", target
);
12659 funcs
->ext
.p_glResetMinmax( target
);
12662 static void WINAPI
glResetMinmaxEXT( GLenum target
)
12664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12665 TRACE( "(%d)\n", target
);
12666 funcs
->ext
.p_glResetMinmaxEXT( target
);
12669 static void WINAPI
glResizeBuffersMESA(void)
12671 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12673 funcs
->ext
.p_glResizeBuffersMESA();
12676 static void WINAPI
glResolveDepthValuesNV(void)
12678 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12680 funcs
->ext
.p_glResolveDepthValuesNV();
12683 static void WINAPI
glResumeTransformFeedback(void)
12685 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12687 funcs
->ext
.p_glResumeTransformFeedback();
12690 static void WINAPI
glResumeTransformFeedbackNV(void)
12692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12694 funcs
->ext
.p_glResumeTransformFeedbackNV();
12697 static void WINAPI
glRotatexOES( GLfixed angle
, GLfixed x
, GLfixed y
, GLfixed z
)
12699 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12700 TRACE( "(%d, %d, %d, %d)\n", angle
, x
, y
, z
);
12701 funcs
->ext
.p_glRotatexOES( angle
, x
, y
, z
);
12704 static void WINAPI
glSampleCoverage( GLfloat value
, GLboolean invert
)
12706 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12707 TRACE( "(%f, %d)\n", value
, invert
);
12708 funcs
->ext
.p_glSampleCoverage( value
, invert
);
12711 static void WINAPI
glSampleCoverageARB( GLfloat value
, GLboolean invert
)
12713 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12714 TRACE( "(%f, %d)\n", value
, invert
);
12715 funcs
->ext
.p_glSampleCoverageARB( value
, invert
);
12718 static void WINAPI
glSampleMapATI( GLuint dst
, GLuint interp
, GLenum swizzle
)
12720 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12721 TRACE( "(%d, %d, %d)\n", dst
, interp
, swizzle
);
12722 funcs
->ext
.p_glSampleMapATI( dst
, interp
, swizzle
);
12725 static void WINAPI
glSampleMaskEXT( GLclampf value
, GLboolean invert
)
12727 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12728 TRACE( "(%f, %d)\n", value
, invert
);
12729 funcs
->ext
.p_glSampleMaskEXT( value
, invert
);
12732 static void WINAPI
glSampleMaskIndexedNV( GLuint index
, GLbitfield mask
)
12734 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12735 TRACE( "(%d, %d)\n", index
, mask
);
12736 funcs
->ext
.p_glSampleMaskIndexedNV( index
, mask
);
12739 static void WINAPI
glSampleMaskSGIS( GLclampf value
, GLboolean invert
)
12741 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12742 TRACE( "(%f, %d)\n", value
, invert
);
12743 funcs
->ext
.p_glSampleMaskSGIS( value
, invert
);
12746 static void WINAPI
glSampleMaski( GLuint maskNumber
, GLbitfield mask
)
12748 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12749 TRACE( "(%d, %d)\n", maskNumber
, mask
);
12750 funcs
->ext
.p_glSampleMaski( maskNumber
, mask
);
12753 static void WINAPI
glSamplePatternEXT( GLenum pattern
)
12755 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12756 TRACE( "(%d)\n", pattern
);
12757 funcs
->ext
.p_glSamplePatternEXT( pattern
);
12760 static void WINAPI
glSamplePatternSGIS( GLenum pattern
)
12762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12763 TRACE( "(%d)\n", pattern
);
12764 funcs
->ext
.p_glSamplePatternSGIS( pattern
);
12767 static void WINAPI
glSamplerParameterIiv( GLuint sampler
, GLenum pname
, const GLint
*param
)
12769 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12770 TRACE( "(%d, %d, %p)\n", sampler
, pname
, param
);
12771 funcs
->ext
.p_glSamplerParameterIiv( sampler
, pname
, param
);
12774 static void WINAPI
glSamplerParameterIuiv( GLuint sampler
, GLenum pname
, const GLuint
*param
)
12776 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12777 TRACE( "(%d, %d, %p)\n", sampler
, pname
, param
);
12778 funcs
->ext
.p_glSamplerParameterIuiv( sampler
, pname
, param
);
12781 static void WINAPI
glSamplerParameterf( GLuint sampler
, GLenum pname
, GLfloat param
)
12783 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12784 TRACE( "(%d, %d, %f)\n", sampler
, pname
, param
);
12785 funcs
->ext
.p_glSamplerParameterf( sampler
, pname
, param
);
12788 static void WINAPI
glSamplerParameterfv( GLuint sampler
, GLenum pname
, const GLfloat
*param
)
12790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12791 TRACE( "(%d, %d, %p)\n", sampler
, pname
, param
);
12792 funcs
->ext
.p_glSamplerParameterfv( sampler
, pname
, param
);
12795 static void WINAPI
glSamplerParameteri( GLuint sampler
, GLenum pname
, GLint param
)
12797 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12798 TRACE( "(%d, %d, %d)\n", sampler
, pname
, param
);
12799 funcs
->ext
.p_glSamplerParameteri( sampler
, pname
, param
);
12802 static void WINAPI
glSamplerParameteriv( GLuint sampler
, GLenum pname
, const GLint
*param
)
12804 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12805 TRACE( "(%d, %d, %p)\n", sampler
, pname
, param
);
12806 funcs
->ext
.p_glSamplerParameteriv( sampler
, pname
, param
);
12809 static void WINAPI
glScalexOES( GLfixed x
, GLfixed y
, GLfixed z
)
12811 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12812 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
12813 funcs
->ext
.p_glScalexOES( x
, y
, z
);
12816 static void WINAPI
glScissorArrayv( GLuint first
, GLsizei count
, const GLint
*v
)
12818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12819 TRACE( "(%d, %d, %p)\n", first
, count
, v
);
12820 funcs
->ext
.p_glScissorArrayv( first
, count
, v
);
12823 static void WINAPI
glScissorExclusiveArrayvNV( GLuint first
, GLsizei count
, const GLint
*v
)
12825 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12826 TRACE( "(%d, %d, %p)\n", first
, count
, v
);
12827 funcs
->ext
.p_glScissorExclusiveArrayvNV( first
, count
, v
);
12830 static void WINAPI
glScissorExclusiveNV( GLint x
, GLint y
, GLsizei width
, GLsizei height
)
12832 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12833 TRACE( "(%d, %d, %d, %d)\n", x
, y
, width
, height
);
12834 funcs
->ext
.p_glScissorExclusiveNV( x
, y
, width
, height
);
12837 static void WINAPI
glScissorIndexed( GLuint index
, GLint left
, GLint bottom
, GLsizei width
, GLsizei height
)
12839 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12840 TRACE( "(%d, %d, %d, %d, %d)\n", index
, left
, bottom
, width
, height
);
12841 funcs
->ext
.p_glScissorIndexed( index
, left
, bottom
, width
, height
);
12844 static void WINAPI
glScissorIndexedv( GLuint index
, const GLint
*v
)
12846 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12847 TRACE( "(%d, %p)\n", index
, v
);
12848 funcs
->ext
.p_glScissorIndexedv( index
, v
);
12851 static void WINAPI
glSecondaryColor3b( GLbyte red
, GLbyte green
, GLbyte blue
)
12853 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12854 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
12855 funcs
->ext
.p_glSecondaryColor3b( red
, green
, blue
);
12858 static void WINAPI
glSecondaryColor3bEXT( GLbyte red
, GLbyte green
, GLbyte blue
)
12860 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12861 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
12862 funcs
->ext
.p_glSecondaryColor3bEXT( red
, green
, blue
);
12865 static void WINAPI
glSecondaryColor3bv( const GLbyte
*v
)
12867 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12868 TRACE( "(%p)\n", v
);
12869 funcs
->ext
.p_glSecondaryColor3bv( v
);
12872 static void WINAPI
glSecondaryColor3bvEXT( const GLbyte
*v
)
12874 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12875 TRACE( "(%p)\n", v
);
12876 funcs
->ext
.p_glSecondaryColor3bvEXT( v
);
12879 static void WINAPI
glSecondaryColor3d( GLdouble red
, GLdouble green
, GLdouble blue
)
12881 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12882 TRACE( "(%f, %f, %f)\n", red
, green
, blue
);
12883 funcs
->ext
.p_glSecondaryColor3d( red
, green
, blue
);
12886 static void WINAPI
glSecondaryColor3dEXT( GLdouble red
, GLdouble green
, GLdouble blue
)
12888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12889 TRACE( "(%f, %f, %f)\n", red
, green
, blue
);
12890 funcs
->ext
.p_glSecondaryColor3dEXT( red
, green
, blue
);
12893 static void WINAPI
glSecondaryColor3dv( const GLdouble
*v
)
12895 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12896 TRACE( "(%p)\n", v
);
12897 funcs
->ext
.p_glSecondaryColor3dv( v
);
12900 static void WINAPI
glSecondaryColor3dvEXT( const GLdouble
*v
)
12902 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12903 TRACE( "(%p)\n", v
);
12904 funcs
->ext
.p_glSecondaryColor3dvEXT( v
);
12907 static void WINAPI
glSecondaryColor3f( GLfloat red
, GLfloat green
, GLfloat blue
)
12909 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12910 TRACE( "(%f, %f, %f)\n", red
, green
, blue
);
12911 funcs
->ext
.p_glSecondaryColor3f( red
, green
, blue
);
12914 static void WINAPI
glSecondaryColor3fEXT( GLfloat red
, GLfloat green
, GLfloat blue
)
12916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12917 TRACE( "(%f, %f, %f)\n", red
, green
, blue
);
12918 funcs
->ext
.p_glSecondaryColor3fEXT( red
, green
, blue
);
12921 static void WINAPI
glSecondaryColor3fv( const GLfloat
*v
)
12923 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12924 TRACE( "(%p)\n", v
);
12925 funcs
->ext
.p_glSecondaryColor3fv( v
);
12928 static void WINAPI
glSecondaryColor3fvEXT( const GLfloat
*v
)
12930 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12931 TRACE( "(%p)\n", v
);
12932 funcs
->ext
.p_glSecondaryColor3fvEXT( v
);
12935 static void WINAPI
glSecondaryColor3hNV( GLhalfNV red
, GLhalfNV green
, GLhalfNV blue
)
12937 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12938 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
12939 funcs
->ext
.p_glSecondaryColor3hNV( red
, green
, blue
);
12942 static void WINAPI
glSecondaryColor3hvNV( const GLhalfNV
*v
)
12944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12945 TRACE( "(%p)\n", v
);
12946 funcs
->ext
.p_glSecondaryColor3hvNV( v
);
12949 static void WINAPI
glSecondaryColor3i( GLint red
, GLint green
, GLint blue
)
12951 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12952 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
12953 funcs
->ext
.p_glSecondaryColor3i( red
, green
, blue
);
12956 static void WINAPI
glSecondaryColor3iEXT( GLint red
, GLint green
, GLint blue
)
12958 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12959 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
12960 funcs
->ext
.p_glSecondaryColor3iEXT( red
, green
, blue
);
12963 static void WINAPI
glSecondaryColor3iv( const GLint
*v
)
12965 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12966 TRACE( "(%p)\n", v
);
12967 funcs
->ext
.p_glSecondaryColor3iv( v
);
12970 static void WINAPI
glSecondaryColor3ivEXT( const GLint
*v
)
12972 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12973 TRACE( "(%p)\n", v
);
12974 funcs
->ext
.p_glSecondaryColor3ivEXT( v
);
12977 static void WINAPI
glSecondaryColor3s( GLshort red
, GLshort green
, GLshort blue
)
12979 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12980 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
12981 funcs
->ext
.p_glSecondaryColor3s( red
, green
, blue
);
12984 static void WINAPI
glSecondaryColor3sEXT( GLshort red
, GLshort green
, GLshort blue
)
12986 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12987 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
12988 funcs
->ext
.p_glSecondaryColor3sEXT( red
, green
, blue
);
12991 static void WINAPI
glSecondaryColor3sv( const GLshort
*v
)
12993 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
12994 TRACE( "(%p)\n", v
);
12995 funcs
->ext
.p_glSecondaryColor3sv( v
);
12998 static void WINAPI
glSecondaryColor3svEXT( const GLshort
*v
)
13000 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13001 TRACE( "(%p)\n", v
);
13002 funcs
->ext
.p_glSecondaryColor3svEXT( v
);
13005 static void WINAPI
glSecondaryColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
)
13007 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13008 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
13009 funcs
->ext
.p_glSecondaryColor3ub( red
, green
, blue
);
13012 static void WINAPI
glSecondaryColor3ubEXT( GLubyte red
, GLubyte green
, GLubyte blue
)
13014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13015 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
13016 funcs
->ext
.p_glSecondaryColor3ubEXT( red
, green
, blue
);
13019 static void WINAPI
glSecondaryColor3ubv( const GLubyte
*v
)
13021 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13022 TRACE( "(%p)\n", v
);
13023 funcs
->ext
.p_glSecondaryColor3ubv( v
);
13026 static void WINAPI
glSecondaryColor3ubvEXT( const GLubyte
*v
)
13028 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13029 TRACE( "(%p)\n", v
);
13030 funcs
->ext
.p_glSecondaryColor3ubvEXT( v
);
13033 static void WINAPI
glSecondaryColor3ui( GLuint red
, GLuint green
, GLuint blue
)
13035 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13036 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
13037 funcs
->ext
.p_glSecondaryColor3ui( red
, green
, blue
);
13040 static void WINAPI
glSecondaryColor3uiEXT( GLuint red
, GLuint green
, GLuint blue
)
13042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13043 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
13044 funcs
->ext
.p_glSecondaryColor3uiEXT( red
, green
, blue
);
13047 static void WINAPI
glSecondaryColor3uiv( const GLuint
*v
)
13049 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13050 TRACE( "(%p)\n", v
);
13051 funcs
->ext
.p_glSecondaryColor3uiv( v
);
13054 static void WINAPI
glSecondaryColor3uivEXT( const GLuint
*v
)
13056 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13057 TRACE( "(%p)\n", v
);
13058 funcs
->ext
.p_glSecondaryColor3uivEXT( v
);
13061 static void WINAPI
glSecondaryColor3us( GLushort red
, GLushort green
, GLushort blue
)
13063 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13064 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
13065 funcs
->ext
.p_glSecondaryColor3us( red
, green
, blue
);
13068 static void WINAPI
glSecondaryColor3usEXT( GLushort red
, GLushort green
, GLushort blue
)
13070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13071 TRACE( "(%d, %d, %d)\n", red
, green
, blue
);
13072 funcs
->ext
.p_glSecondaryColor3usEXT( red
, green
, blue
);
13075 static void WINAPI
glSecondaryColor3usv( const GLushort
*v
)
13077 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13078 TRACE( "(%p)\n", v
);
13079 funcs
->ext
.p_glSecondaryColor3usv( v
);
13082 static void WINAPI
glSecondaryColor3usvEXT( const GLushort
*v
)
13084 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13085 TRACE( "(%p)\n", v
);
13086 funcs
->ext
.p_glSecondaryColor3usvEXT( v
);
13089 static void WINAPI
glSecondaryColorFormatNV( GLint size
, GLenum type
, GLsizei stride
)
13091 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13092 TRACE( "(%d, %d, %d)\n", size
, type
, stride
);
13093 funcs
->ext
.p_glSecondaryColorFormatNV( size
, type
, stride
);
13096 static void WINAPI
glSecondaryColorP3ui( GLenum type
, GLuint color
)
13098 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13099 TRACE( "(%d, %d)\n", type
, color
);
13100 funcs
->ext
.p_glSecondaryColorP3ui( type
, color
);
13103 static void WINAPI
glSecondaryColorP3uiv( GLenum type
, const GLuint
*color
)
13105 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13106 TRACE( "(%d, %p)\n", type
, color
);
13107 funcs
->ext
.p_glSecondaryColorP3uiv( type
, color
);
13110 static void WINAPI
glSecondaryColorPointer( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
13112 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13113 TRACE( "(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
13114 funcs
->ext
.p_glSecondaryColorPointer( size
, type
, stride
, pointer
);
13117 static void WINAPI
glSecondaryColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
13119 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13120 TRACE( "(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
13121 funcs
->ext
.p_glSecondaryColorPointerEXT( size
, type
, stride
, pointer
);
13124 static void WINAPI
glSecondaryColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void **pointer
, GLint ptrstride
)
13126 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13127 TRACE( "(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
13128 funcs
->ext
.p_glSecondaryColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
13131 static void WINAPI
glSelectPerfMonitorCountersAMD( GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
*counterList
)
13133 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13134 TRACE( "(%d, %d, %d, %d, %p)\n", monitor
, enable
, group
, numCounters
, counterList
);
13135 funcs
->ext
.p_glSelectPerfMonitorCountersAMD( monitor
, enable
, group
, numCounters
, counterList
);
13138 static void WINAPI
glSelectTextureCoordSetSGIS( GLenum target
)
13140 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13141 TRACE( "(%d)\n", target
);
13142 funcs
->ext
.p_glSelectTextureCoordSetSGIS( target
);
13145 static void WINAPI
glSelectTextureSGIS( GLenum target
)
13147 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13148 TRACE( "(%d)\n", target
);
13149 funcs
->ext
.p_glSelectTextureSGIS( target
);
13152 static void WINAPI
glSemaphoreParameterui64vEXT( GLuint semaphore
, GLenum pname
, const GLuint64
*params
)
13154 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13155 TRACE( "(%d, %d, %p)\n", semaphore
, pname
, params
);
13156 funcs
->ext
.p_glSemaphoreParameterui64vEXT( semaphore
, pname
, params
);
13159 static void WINAPI
glSeparableFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *row
, const void *column
)
13161 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13162 TRACE( "(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
13163 funcs
->ext
.p_glSeparableFilter2D( target
, internalformat
, width
, height
, format
, type
, row
, column
);
13166 static void WINAPI
glSeparableFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *row
, const void *column
)
13168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13169 TRACE( "(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
13170 funcs
->ext
.p_glSeparableFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, row
, column
);
13173 static void WINAPI
glSetFenceAPPLE( GLuint fence
)
13175 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13176 TRACE( "(%d)\n", fence
);
13177 funcs
->ext
.p_glSetFenceAPPLE( fence
);
13180 static void WINAPI
glSetFenceNV( GLuint fence
, GLenum condition
)
13182 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13183 TRACE( "(%d, %d)\n", fence
, condition
);
13184 funcs
->ext
.p_glSetFenceNV( fence
, condition
);
13187 static void WINAPI
glSetFragmentShaderConstantATI( GLuint dst
, const GLfloat
*value
)
13189 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13190 TRACE( "(%d, %p)\n", dst
, value
);
13191 funcs
->ext
.p_glSetFragmentShaderConstantATI( dst
, value
);
13194 static void WINAPI
glSetInvariantEXT( GLuint id
, GLenum type
, const void *addr
)
13196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13197 TRACE( "(%d, %d, %p)\n", id
, type
, addr
);
13198 funcs
->ext
.p_glSetInvariantEXT( id
, type
, addr
);
13201 static void WINAPI
glSetLocalConstantEXT( GLuint id
, GLenum type
, const void *addr
)
13203 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13204 TRACE( "(%d, %d, %p)\n", id
, type
, addr
);
13205 funcs
->ext
.p_glSetLocalConstantEXT( id
, type
, addr
);
13208 static void WINAPI
glSetMultisamplefvAMD( GLenum pname
, GLuint index
, const GLfloat
*val
)
13210 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13211 TRACE( "(%d, %d, %p)\n", pname
, index
, val
);
13212 funcs
->ext
.p_glSetMultisamplefvAMD( pname
, index
, val
);
13215 static void WINAPI
glShaderBinary( GLsizei count
, const GLuint
*shaders
, GLenum binaryformat
, const void *binary
, GLsizei length
)
13217 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13218 TRACE( "(%d, %p, %d, %p, %d)\n", count
, shaders
, binaryformat
, binary
, length
);
13219 funcs
->ext
.p_glShaderBinary( count
, shaders
, binaryformat
, binary
, length
);
13222 static void WINAPI
glShaderOp1EXT( GLenum op
, GLuint res
, GLuint arg1
)
13224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13225 TRACE( "(%d, %d, %d)\n", op
, res
, arg1
);
13226 funcs
->ext
.p_glShaderOp1EXT( op
, res
, arg1
);
13229 static void WINAPI
glShaderOp2EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
)
13231 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13232 TRACE( "(%d, %d, %d, %d)\n", op
, res
, arg1
, arg2
);
13233 funcs
->ext
.p_glShaderOp2EXT( op
, res
, arg1
, arg2
);
13236 static void WINAPI
glShaderOp3EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
, GLuint arg3
)
13238 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13239 TRACE( "(%d, %d, %d, %d, %d)\n", op
, res
, arg1
, arg2
, arg3
);
13240 funcs
->ext
.p_glShaderOp3EXT( op
, res
, arg1
, arg2
, arg3
);
13243 static void WINAPI
glShaderSource( GLuint shader
, GLsizei count
, const GLchar
*const*string
, const GLint
*length
)
13245 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13246 TRACE( "(%d, %d, %p, %p)\n", shader
, count
, string
, length
);
13247 funcs
->ext
.p_glShaderSource( shader
, count
, string
, length
);
13250 static void WINAPI
glShaderSourceARB( GLhandleARB shaderObj
, GLsizei count
, const GLcharARB
**string
, const GLint
*length
)
13252 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13253 TRACE( "(%d, %d, %p, %p)\n", shaderObj
, count
, string
, length
);
13254 funcs
->ext
.p_glShaderSourceARB( shaderObj
, count
, string
, length
);
13257 static void WINAPI
glShaderStorageBlockBinding( GLuint program
, GLuint storageBlockIndex
, GLuint storageBlockBinding
)
13259 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13260 TRACE( "(%d, %d, %d)\n", program
, storageBlockIndex
, storageBlockBinding
);
13261 funcs
->ext
.p_glShaderStorageBlockBinding( program
, storageBlockIndex
, storageBlockBinding
);
13264 static void WINAPI
glShadingRateImageBarrierNV( GLboolean synchronize
)
13266 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13267 TRACE( "(%d)\n", synchronize
);
13268 funcs
->ext
.p_glShadingRateImageBarrierNV( synchronize
);
13271 static void WINAPI
glShadingRateImagePaletteNV( GLuint viewport
, GLuint first
, GLsizei count
, const GLenum
*rates
)
13273 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13274 TRACE( "(%d, %d, %d, %p)\n", viewport
, first
, count
, rates
);
13275 funcs
->ext
.p_glShadingRateImagePaletteNV( viewport
, first
, count
, rates
);
13278 static void WINAPI
glShadingRateSampleOrderCustomNV( GLenum rate
, GLuint samples
, const GLint
*locations
)
13280 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13281 TRACE( "(%d, %d, %p)\n", rate
, samples
, locations
);
13282 funcs
->ext
.p_glShadingRateSampleOrderCustomNV( rate
, samples
, locations
);
13285 static void WINAPI
glShadingRateSampleOrderNV( GLenum order
)
13287 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13288 TRACE( "(%d)\n", order
);
13289 funcs
->ext
.p_glShadingRateSampleOrderNV( order
);
13292 static void WINAPI
glSharpenTexFuncSGIS( GLenum target
, GLsizei n
, const GLfloat
*points
)
13294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13295 TRACE( "(%d, %d, %p)\n", target
, n
, points
);
13296 funcs
->ext
.p_glSharpenTexFuncSGIS( target
, n
, points
);
13299 static void WINAPI
glSignalSemaphoreEXT( GLuint semaphore
, GLuint numBufferBarriers
, const GLuint
*buffers
, GLuint numTextureBarriers
, const GLuint
*textures
, const GLenum
*dstLayouts
)
13301 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13302 TRACE( "(%d, %d, %p, %d, %p, %p)\n", semaphore
, numBufferBarriers
, buffers
, numTextureBarriers
, textures
, dstLayouts
);
13303 funcs
->ext
.p_glSignalSemaphoreEXT( semaphore
, numBufferBarriers
, buffers
, numTextureBarriers
, textures
, dstLayouts
);
13306 static void WINAPI
glSignalSemaphoreui64NVX( GLuint signalGpu
, GLsizei fenceObjectCount
, const GLuint
*semaphoreArray
, const GLuint64
*fenceValueArray
)
13308 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13309 TRACE( "(%d, %d, %p, %p)\n", signalGpu
, fenceObjectCount
, semaphoreArray
, fenceValueArray
);
13310 funcs
->ext
.p_glSignalSemaphoreui64NVX( signalGpu
, fenceObjectCount
, semaphoreArray
, fenceValueArray
);
13313 static void WINAPI
glSignalVkFenceNV( GLuint64 vkFence
)
13315 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13316 TRACE( "(%s)\n", wine_dbgstr_longlong(vkFence
) );
13317 funcs
->ext
.p_glSignalVkFenceNV( vkFence
);
13320 static void WINAPI
glSignalVkSemaphoreNV( GLuint64 vkSemaphore
)
13322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13323 TRACE( "(%s)\n", wine_dbgstr_longlong(vkSemaphore
) );
13324 funcs
->ext
.p_glSignalVkSemaphoreNV( vkSemaphore
);
13327 static void WINAPI
glSpecializeShader( GLuint shader
, const GLchar
*pEntryPoint
, GLuint numSpecializationConstants
, const GLuint
*pConstantIndex
, const GLuint
*pConstantValue
)
13329 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13330 TRACE( "(%d, %p, %d, %p, %p)\n", shader
, pEntryPoint
, numSpecializationConstants
, pConstantIndex
, pConstantValue
);
13331 funcs
->ext
.p_glSpecializeShader( shader
, pEntryPoint
, numSpecializationConstants
, pConstantIndex
, pConstantValue
);
13334 static void WINAPI
glSpecializeShaderARB( GLuint shader
, const GLchar
*pEntryPoint
, GLuint numSpecializationConstants
, const GLuint
*pConstantIndex
, const GLuint
*pConstantValue
)
13336 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13337 TRACE( "(%d, %p, %d, %p, %p)\n", shader
, pEntryPoint
, numSpecializationConstants
, pConstantIndex
, pConstantValue
);
13338 funcs
->ext
.p_glSpecializeShaderARB( shader
, pEntryPoint
, numSpecializationConstants
, pConstantIndex
, pConstantValue
);
13341 static void WINAPI
glSpriteParameterfSGIX( GLenum pname
, GLfloat param
)
13343 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13344 TRACE( "(%d, %f)\n", pname
, param
);
13345 funcs
->ext
.p_glSpriteParameterfSGIX( pname
, param
);
13348 static void WINAPI
glSpriteParameterfvSGIX( GLenum pname
, const GLfloat
*params
)
13350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13351 TRACE( "(%d, %p)\n", pname
, params
);
13352 funcs
->ext
.p_glSpriteParameterfvSGIX( pname
, params
);
13355 static void WINAPI
glSpriteParameteriSGIX( GLenum pname
, GLint param
)
13357 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13358 TRACE( "(%d, %d)\n", pname
, param
);
13359 funcs
->ext
.p_glSpriteParameteriSGIX( pname
, param
);
13362 static void WINAPI
glSpriteParameterivSGIX( GLenum pname
, const GLint
*params
)
13364 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13365 TRACE( "(%d, %p)\n", pname
, params
);
13366 funcs
->ext
.p_glSpriteParameterivSGIX( pname
, params
);
13369 static void WINAPI
glStartInstrumentsSGIX(void)
13371 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13373 funcs
->ext
.p_glStartInstrumentsSGIX();
13376 static void WINAPI
glStateCaptureNV( GLuint state
, GLenum mode
)
13378 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13379 TRACE( "(%d, %d)\n", state
, mode
);
13380 funcs
->ext
.p_glStateCaptureNV( state
, mode
);
13383 static void WINAPI
glStencilClearTagEXT( GLsizei stencilTagBits
, GLuint stencilClearTag
)
13385 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13386 TRACE( "(%d, %d)\n", stencilTagBits
, stencilClearTag
);
13387 funcs
->ext
.p_glStencilClearTagEXT( stencilTagBits
, stencilClearTag
);
13390 static void WINAPI
glStencilFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum transformType
, const GLfloat
*transformValues
)
13392 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13393 TRACE( "(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, transformType
, transformValues
);
13394 funcs
->ext
.p_glStencilFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, transformType
, transformValues
);
13397 static void WINAPI
glStencilFillPathNV( GLuint path
, GLenum fillMode
, GLuint mask
)
13399 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13400 TRACE( "(%d, %d, %d)\n", path
, fillMode
, mask
);
13401 funcs
->ext
.p_glStencilFillPathNV( path
, fillMode
, mask
);
13404 static void WINAPI
glStencilFuncSeparate( GLenum face
, GLenum func
, GLint ref
, GLuint mask
)
13406 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13407 TRACE( "(%d, %d, %d, %d)\n", face
, func
, ref
, mask
);
13408 funcs
->ext
.p_glStencilFuncSeparate( face
, func
, ref
, mask
);
13411 static void WINAPI
glStencilFuncSeparateATI( GLenum frontfunc
, GLenum backfunc
, GLint ref
, GLuint mask
)
13413 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13414 TRACE( "(%d, %d, %d, %d)\n", frontfunc
, backfunc
, ref
, mask
);
13415 funcs
->ext
.p_glStencilFuncSeparateATI( frontfunc
, backfunc
, ref
, mask
);
13418 static void WINAPI
glStencilMaskSeparate( GLenum face
, GLuint mask
)
13420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13421 TRACE( "(%d, %d)\n", face
, mask
);
13422 funcs
->ext
.p_glStencilMaskSeparate( face
, mask
);
13425 static void WINAPI
glStencilOpSeparate( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
)
13427 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13428 TRACE( "(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
13429 funcs
->ext
.p_glStencilOpSeparate( face
, sfail
, dpfail
, dppass
);
13432 static void WINAPI
glStencilOpSeparateATI( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
)
13434 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13435 TRACE( "(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
13436 funcs
->ext
.p_glStencilOpSeparateATI( face
, sfail
, dpfail
, dppass
);
13439 static void WINAPI
glStencilOpValueAMD( GLenum face
, GLuint value
)
13441 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13442 TRACE( "(%d, %d)\n", face
, value
);
13443 funcs
->ext
.p_glStencilOpValueAMD( face
, value
);
13446 static void WINAPI
glStencilStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum transformType
, const GLfloat
*transformValues
)
13448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13449 TRACE( "(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, transformType
, transformValues
);
13450 funcs
->ext
.p_glStencilStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, transformType
, transformValues
);
13453 static void WINAPI
glStencilStrokePathNV( GLuint path
, GLint reference
, GLuint mask
)
13455 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13456 TRACE( "(%d, %d, %d)\n", path
, reference
, mask
);
13457 funcs
->ext
.p_glStencilStrokePathNV( path
, reference
, mask
);
13460 static void WINAPI
glStencilThenCoverFillPathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
)
13462 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13463 TRACE( "(%d, %d, %p, %d, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, coverMode
, transformType
, transformValues
);
13464 funcs
->ext
.p_glStencilThenCoverFillPathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, fillMode
, mask
, coverMode
, transformType
, transformValues
);
13467 static void WINAPI
glStencilThenCoverFillPathNV( GLuint path
, GLenum fillMode
, GLuint mask
, GLenum coverMode
)
13469 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13470 TRACE( "(%d, %d, %d, %d)\n", path
, fillMode
, mask
, coverMode
);
13471 funcs
->ext
.p_glStencilThenCoverFillPathNV( path
, fillMode
, mask
, coverMode
);
13474 static void WINAPI
glStencilThenCoverStrokePathInstancedNV( GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
)
13476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13477 TRACE( "(%d, %d, %p, %d, %d, %d, %d, %d, %p)\n", numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, coverMode
, transformType
, transformValues
);
13478 funcs
->ext
.p_glStencilThenCoverStrokePathInstancedNV( numPaths
, pathNameType
, paths
, pathBase
, reference
, mask
, coverMode
, transformType
, transformValues
);
13481 static void WINAPI
glStencilThenCoverStrokePathNV( GLuint path
, GLint reference
, GLuint mask
, GLenum coverMode
)
13483 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13484 TRACE( "(%d, %d, %d, %d)\n", path
, reference
, mask
, coverMode
);
13485 funcs
->ext
.p_glStencilThenCoverStrokePathNV( path
, reference
, mask
, coverMode
);
13488 static void WINAPI
glStopInstrumentsSGIX( GLint marker
)
13490 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13491 TRACE( "(%d)\n", marker
);
13492 funcs
->ext
.p_glStopInstrumentsSGIX( marker
);
13495 static void WINAPI
glStringMarkerGREMEDY( GLsizei len
, const void *string
)
13497 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13498 TRACE( "(%d, %p)\n", len
, string
);
13499 funcs
->ext
.p_glStringMarkerGREMEDY( len
, string
);
13502 static void WINAPI
glSubpixelPrecisionBiasNV( GLuint xbits
, GLuint ybits
)
13504 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13505 TRACE( "(%d, %d)\n", xbits
, ybits
);
13506 funcs
->ext
.p_glSubpixelPrecisionBiasNV( xbits
, ybits
);
13509 static void WINAPI
glSwizzleEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
)
13511 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13512 TRACE( "(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
13513 funcs
->ext
.p_glSwizzleEXT( res
, in
, outX
, outY
, outZ
, outW
);
13516 static void WINAPI
glSyncTextureINTEL( GLuint texture
)
13518 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13519 TRACE( "(%d)\n", texture
);
13520 funcs
->ext
.p_glSyncTextureINTEL( texture
);
13523 static void WINAPI
glTagSampleBufferSGIX(void)
13525 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13527 funcs
->ext
.p_glTagSampleBufferSGIX();
13530 static void WINAPI
glTangent3bEXT( GLbyte tx
, GLbyte ty
, GLbyte tz
)
13532 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13533 TRACE( "(%d, %d, %d)\n", tx
, ty
, tz
);
13534 funcs
->ext
.p_glTangent3bEXT( tx
, ty
, tz
);
13537 static void WINAPI
glTangent3bvEXT( const GLbyte
*v
)
13539 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13540 TRACE( "(%p)\n", v
);
13541 funcs
->ext
.p_glTangent3bvEXT( v
);
13544 static void WINAPI
glTangent3dEXT( GLdouble tx
, GLdouble ty
, GLdouble tz
)
13546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13547 TRACE( "(%f, %f, %f)\n", tx
, ty
, tz
);
13548 funcs
->ext
.p_glTangent3dEXT( tx
, ty
, tz
);
13551 static void WINAPI
glTangent3dvEXT( const GLdouble
*v
)
13553 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13554 TRACE( "(%p)\n", v
);
13555 funcs
->ext
.p_glTangent3dvEXT( v
);
13558 static void WINAPI
glTangent3fEXT( GLfloat tx
, GLfloat ty
, GLfloat tz
)
13560 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13561 TRACE( "(%f, %f, %f)\n", tx
, ty
, tz
);
13562 funcs
->ext
.p_glTangent3fEXT( tx
, ty
, tz
);
13565 static void WINAPI
glTangent3fvEXT( const GLfloat
*v
)
13567 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13568 TRACE( "(%p)\n", v
);
13569 funcs
->ext
.p_glTangent3fvEXT( v
);
13572 static void WINAPI
glTangent3iEXT( GLint tx
, GLint ty
, GLint tz
)
13574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13575 TRACE( "(%d, %d, %d)\n", tx
, ty
, tz
);
13576 funcs
->ext
.p_glTangent3iEXT( tx
, ty
, tz
);
13579 static void WINAPI
glTangent3ivEXT( const GLint
*v
)
13581 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13582 TRACE( "(%p)\n", v
);
13583 funcs
->ext
.p_glTangent3ivEXT( v
);
13586 static void WINAPI
glTangent3sEXT( GLshort tx
, GLshort ty
, GLshort tz
)
13588 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13589 TRACE( "(%d, %d, %d)\n", tx
, ty
, tz
);
13590 funcs
->ext
.p_glTangent3sEXT( tx
, ty
, tz
);
13593 static void WINAPI
glTangent3svEXT( const GLshort
*v
)
13595 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13596 TRACE( "(%p)\n", v
);
13597 funcs
->ext
.p_glTangent3svEXT( v
);
13600 static void WINAPI
glTangentPointerEXT( GLenum type
, GLsizei stride
, const void *pointer
)
13602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13603 TRACE( "(%d, %d, %p)\n", type
, stride
, pointer
);
13604 funcs
->ext
.p_glTangentPointerEXT( type
, stride
, pointer
);
13607 static void WINAPI
glTbufferMask3DFX( GLuint mask
)
13609 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13610 TRACE( "(%d)\n", mask
);
13611 funcs
->ext
.p_glTbufferMask3DFX( mask
);
13614 static void WINAPI
glTessellationFactorAMD( GLfloat factor
)
13616 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13617 TRACE( "(%f)\n", factor
);
13618 funcs
->ext
.p_glTessellationFactorAMD( factor
);
13621 static void WINAPI
glTessellationModeAMD( GLenum mode
)
13623 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13624 TRACE( "(%d)\n", mode
);
13625 funcs
->ext
.p_glTessellationModeAMD( mode
);
13628 static GLboolean WINAPI
glTestFenceAPPLE( GLuint fence
)
13630 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13631 TRACE( "(%d)\n", fence
);
13632 return funcs
->ext
.p_glTestFenceAPPLE( fence
);
13635 static GLboolean WINAPI
glTestFenceNV( GLuint fence
)
13637 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13638 TRACE( "(%d)\n", fence
);
13639 return funcs
->ext
.p_glTestFenceNV( fence
);
13642 static GLboolean WINAPI
glTestObjectAPPLE( GLenum object
, GLuint name
)
13644 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13645 TRACE( "(%d, %d)\n", object
, name
);
13646 return funcs
->ext
.p_glTestObjectAPPLE( object
, name
);
13649 static void WINAPI
glTexAttachMemoryNV( GLenum target
, GLuint memory
, GLuint64 offset
)
13651 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13652 TRACE( "(%d, %d, %s)\n", target
, memory
, wine_dbgstr_longlong(offset
) );
13653 funcs
->ext
.p_glTexAttachMemoryNV( target
, memory
, offset
);
13656 static void WINAPI
glTexBuffer( GLenum target
, GLenum internalformat
, GLuint buffer
)
13658 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13659 TRACE( "(%d, %d, %d)\n", target
, internalformat
, buffer
);
13660 funcs
->ext
.p_glTexBuffer( target
, internalformat
, buffer
);
13663 static void WINAPI
glTexBufferARB( GLenum target
, GLenum internalformat
, GLuint buffer
)
13665 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13666 TRACE( "(%d, %d, %d)\n", target
, internalformat
, buffer
);
13667 funcs
->ext
.p_glTexBufferARB( target
, internalformat
, buffer
);
13670 static void WINAPI
glTexBufferEXT( GLenum target
, GLenum internalformat
, GLuint buffer
)
13672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13673 TRACE( "(%d, %d, %d)\n", target
, internalformat
, buffer
);
13674 funcs
->ext
.p_glTexBufferEXT( target
, internalformat
, buffer
);
13677 static void WINAPI
glTexBufferRange( GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
13679 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13680 TRACE( "(%d, %d, %d, %ld, %ld)\n", target
, internalformat
, buffer
, offset
, size
);
13681 funcs
->ext
.p_glTexBufferRange( target
, internalformat
, buffer
, offset
, size
);
13684 static void WINAPI
glTexBumpParameterfvATI( GLenum pname
, const GLfloat
*param
)
13686 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13687 TRACE( "(%d, %p)\n", pname
, param
);
13688 funcs
->ext
.p_glTexBumpParameterfvATI( pname
, param
);
13691 static void WINAPI
glTexBumpParameterivATI( GLenum pname
, const GLint
*param
)
13693 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13694 TRACE( "(%d, %p)\n", pname
, param
);
13695 funcs
->ext
.p_glTexBumpParameterivATI( pname
, param
);
13698 static void WINAPI
glTexCoord1bOES( GLbyte s
)
13700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13701 TRACE( "(%d)\n", s
);
13702 funcs
->ext
.p_glTexCoord1bOES( s
);
13705 static void WINAPI
glTexCoord1bvOES( const GLbyte
*coords
)
13707 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13708 TRACE( "(%p)\n", coords
);
13709 funcs
->ext
.p_glTexCoord1bvOES( coords
);
13712 static void WINAPI
glTexCoord1hNV( GLhalfNV s
)
13714 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13715 TRACE( "(%d)\n", s
);
13716 funcs
->ext
.p_glTexCoord1hNV( s
);
13719 static void WINAPI
glTexCoord1hvNV( const GLhalfNV
*v
)
13721 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13722 TRACE( "(%p)\n", v
);
13723 funcs
->ext
.p_glTexCoord1hvNV( v
);
13726 static void WINAPI
glTexCoord1xOES( GLfixed s
)
13728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13729 TRACE( "(%d)\n", s
);
13730 funcs
->ext
.p_glTexCoord1xOES( s
);
13733 static void WINAPI
glTexCoord1xvOES( const GLfixed
*coords
)
13735 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13736 TRACE( "(%p)\n", coords
);
13737 funcs
->ext
.p_glTexCoord1xvOES( coords
);
13740 static void WINAPI
glTexCoord2bOES( GLbyte s
, GLbyte t
)
13742 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13743 TRACE( "(%d, %d)\n", s
, t
);
13744 funcs
->ext
.p_glTexCoord2bOES( s
, t
);
13747 static void WINAPI
glTexCoord2bvOES( const GLbyte
*coords
)
13749 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13750 TRACE( "(%p)\n", coords
);
13751 funcs
->ext
.p_glTexCoord2bvOES( coords
);
13754 static void WINAPI
glTexCoord2fColor3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
)
13756 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13757 TRACE( "(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, x
, y
, z
);
13758 funcs
->ext
.p_glTexCoord2fColor3fVertex3fSUN( s
, t
, r
, g
, b
, x
, y
, z
);
13761 static void WINAPI
glTexCoord2fColor3fVertex3fvSUN( const GLfloat
*tc
, const GLfloat
*c
, const GLfloat
*v
)
13763 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13764 TRACE( "(%p, %p, %p)\n", tc
, c
, v
);
13765 funcs
->ext
.p_glTexCoord2fColor3fVertex3fvSUN( tc
, c
, v
);
13768 static void WINAPI
glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
13770 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13771 TRACE( "(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
13772 funcs
->ext
.p_glTexCoord2fColor4fNormal3fVertex3fSUN( s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
13775 static void WINAPI
glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat
*tc
, const GLfloat
*c
, const GLfloat
*n
, const GLfloat
*v
)
13777 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13778 TRACE( "(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
13779 funcs
->ext
.p_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc
, c
, n
, v
);
13782 static void WINAPI
glTexCoord2fColor4ubVertex3fSUN( GLfloat s
, GLfloat t
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
)
13784 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13785 TRACE( "(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, x
, y
, z
);
13786 funcs
->ext
.p_glTexCoord2fColor4ubVertex3fSUN( s
, t
, r
, g
, b
, a
, x
, y
, z
);
13789 static void WINAPI
glTexCoord2fColor4ubVertex3fvSUN( const GLfloat
*tc
, const GLubyte
*c
, const GLfloat
*v
)
13791 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13792 TRACE( "(%p, %p, %p)\n", tc
, c
, v
);
13793 funcs
->ext
.p_glTexCoord2fColor4ubVertex3fvSUN( tc
, c
, v
);
13796 static void WINAPI
glTexCoord2fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
)
13798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13799 TRACE( "(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, nx
, ny
, nz
, x
, y
, z
);
13800 funcs
->ext
.p_glTexCoord2fNormal3fVertex3fSUN( s
, t
, nx
, ny
, nz
, x
, y
, z
);
13803 static void WINAPI
glTexCoord2fNormal3fVertex3fvSUN( const GLfloat
*tc
, const GLfloat
*n
, const GLfloat
*v
)
13805 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13806 TRACE( "(%p, %p, %p)\n", tc
, n
, v
);
13807 funcs
->ext
.p_glTexCoord2fNormal3fVertex3fvSUN( tc
, n
, v
);
13810 static void WINAPI
glTexCoord2fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
)
13812 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13813 TRACE( "(%f, %f, %f, %f, %f)\n", s
, t
, x
, y
, z
);
13814 funcs
->ext
.p_glTexCoord2fVertex3fSUN( s
, t
, x
, y
, z
);
13817 static void WINAPI
glTexCoord2fVertex3fvSUN( const GLfloat
*tc
, const GLfloat
*v
)
13819 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13820 TRACE( "(%p, %p)\n", tc
, v
);
13821 funcs
->ext
.p_glTexCoord2fVertex3fvSUN( tc
, v
);
13824 static void WINAPI
glTexCoord2hNV( GLhalfNV s
, GLhalfNV t
)
13826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13827 TRACE( "(%d, %d)\n", s
, t
);
13828 funcs
->ext
.p_glTexCoord2hNV( s
, t
);
13831 static void WINAPI
glTexCoord2hvNV( const GLhalfNV
*v
)
13833 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13834 TRACE( "(%p)\n", v
);
13835 funcs
->ext
.p_glTexCoord2hvNV( v
);
13838 static void WINAPI
glTexCoord2xOES( GLfixed s
, GLfixed t
)
13840 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13841 TRACE( "(%d, %d)\n", s
, t
);
13842 funcs
->ext
.p_glTexCoord2xOES( s
, t
);
13845 static void WINAPI
glTexCoord2xvOES( const GLfixed
*coords
)
13847 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13848 TRACE( "(%p)\n", coords
);
13849 funcs
->ext
.p_glTexCoord2xvOES( coords
);
13852 static void WINAPI
glTexCoord3bOES( GLbyte s
, GLbyte t
, GLbyte r
)
13854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13855 TRACE( "(%d, %d, %d)\n", s
, t
, r
);
13856 funcs
->ext
.p_glTexCoord3bOES( s
, t
, r
);
13859 static void WINAPI
glTexCoord3bvOES( const GLbyte
*coords
)
13861 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13862 TRACE( "(%p)\n", coords
);
13863 funcs
->ext
.p_glTexCoord3bvOES( coords
);
13866 static void WINAPI
glTexCoord3hNV( GLhalfNV s
, GLhalfNV t
, GLhalfNV r
)
13868 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13869 TRACE( "(%d, %d, %d)\n", s
, t
, r
);
13870 funcs
->ext
.p_glTexCoord3hNV( s
, t
, r
);
13873 static void WINAPI
glTexCoord3hvNV( const GLhalfNV
*v
)
13875 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13876 TRACE( "(%p)\n", v
);
13877 funcs
->ext
.p_glTexCoord3hvNV( v
);
13880 static void WINAPI
glTexCoord3xOES( GLfixed s
, GLfixed t
, GLfixed r
)
13882 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13883 TRACE( "(%d, %d, %d)\n", s
, t
, r
);
13884 funcs
->ext
.p_glTexCoord3xOES( s
, t
, r
);
13887 static void WINAPI
glTexCoord3xvOES( const GLfixed
*coords
)
13889 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13890 TRACE( "(%p)\n", coords
);
13891 funcs
->ext
.p_glTexCoord3xvOES( coords
);
13894 static void WINAPI
glTexCoord4bOES( GLbyte s
, GLbyte t
, GLbyte r
, GLbyte q
)
13896 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13897 TRACE( "(%d, %d, %d, %d)\n", s
, t
, r
, q
);
13898 funcs
->ext
.p_glTexCoord4bOES( s
, t
, r
, q
);
13901 static void WINAPI
glTexCoord4bvOES( const GLbyte
*coords
)
13903 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13904 TRACE( "(%p)\n", coords
);
13905 funcs
->ext
.p_glTexCoord4bvOES( coords
);
13908 static void WINAPI
glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
13910 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13911 TRACE( "(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
13912 funcs
->ext
.p_glTexCoord4fColor4fNormal3fVertex4fSUN( s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
13915 static void WINAPI
glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat
*tc
, const GLfloat
*c
, const GLfloat
*n
, const GLfloat
*v
)
13917 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13918 TRACE( "(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
13919 funcs
->ext
.p_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc
, c
, n
, v
);
13922 static void WINAPI
glTexCoord4fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
13924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13925 TRACE( "(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, x
, y
, z
, w
);
13926 funcs
->ext
.p_glTexCoord4fVertex4fSUN( s
, t
, p
, q
, x
, y
, z
, w
);
13929 static void WINAPI
glTexCoord4fVertex4fvSUN( const GLfloat
*tc
, const GLfloat
*v
)
13931 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13932 TRACE( "(%p, %p)\n", tc
, v
);
13933 funcs
->ext
.p_glTexCoord4fVertex4fvSUN( tc
, v
);
13936 static void WINAPI
glTexCoord4hNV( GLhalfNV s
, GLhalfNV t
, GLhalfNV r
, GLhalfNV q
)
13938 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13939 TRACE( "(%d, %d, %d, %d)\n", s
, t
, r
, q
);
13940 funcs
->ext
.p_glTexCoord4hNV( s
, t
, r
, q
);
13943 static void WINAPI
glTexCoord4hvNV( const GLhalfNV
*v
)
13945 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13946 TRACE( "(%p)\n", v
);
13947 funcs
->ext
.p_glTexCoord4hvNV( v
);
13950 static void WINAPI
glTexCoord4xOES( GLfixed s
, GLfixed t
, GLfixed r
, GLfixed q
)
13952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13953 TRACE( "(%d, %d, %d, %d)\n", s
, t
, r
, q
);
13954 funcs
->ext
.p_glTexCoord4xOES( s
, t
, r
, q
);
13957 static void WINAPI
glTexCoord4xvOES( const GLfixed
*coords
)
13959 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13960 TRACE( "(%p)\n", coords
);
13961 funcs
->ext
.p_glTexCoord4xvOES( coords
);
13964 static void WINAPI
glTexCoordFormatNV( GLint size
, GLenum type
, GLsizei stride
)
13966 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13967 TRACE( "(%d, %d, %d)\n", size
, type
, stride
);
13968 funcs
->ext
.p_glTexCoordFormatNV( size
, type
, stride
);
13971 static void WINAPI
glTexCoordP1ui( GLenum type
, GLuint coords
)
13973 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13974 TRACE( "(%d, %d)\n", type
, coords
);
13975 funcs
->ext
.p_glTexCoordP1ui( type
, coords
);
13978 static void WINAPI
glTexCoordP1uiv( GLenum type
, const GLuint
*coords
)
13980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13981 TRACE( "(%d, %p)\n", type
, coords
);
13982 funcs
->ext
.p_glTexCoordP1uiv( type
, coords
);
13985 static void WINAPI
glTexCoordP2ui( GLenum type
, GLuint coords
)
13987 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13988 TRACE( "(%d, %d)\n", type
, coords
);
13989 funcs
->ext
.p_glTexCoordP2ui( type
, coords
);
13992 static void WINAPI
glTexCoordP2uiv( GLenum type
, const GLuint
*coords
)
13994 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
13995 TRACE( "(%d, %p)\n", type
, coords
);
13996 funcs
->ext
.p_glTexCoordP2uiv( type
, coords
);
13999 static void WINAPI
glTexCoordP3ui( GLenum type
, GLuint coords
)
14001 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14002 TRACE( "(%d, %d)\n", type
, coords
);
14003 funcs
->ext
.p_glTexCoordP3ui( type
, coords
);
14006 static void WINAPI
glTexCoordP3uiv( GLenum type
, const GLuint
*coords
)
14008 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14009 TRACE( "(%d, %p)\n", type
, coords
);
14010 funcs
->ext
.p_glTexCoordP3uiv( type
, coords
);
14013 static void WINAPI
glTexCoordP4ui( GLenum type
, GLuint coords
)
14015 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14016 TRACE( "(%d, %d)\n", type
, coords
);
14017 funcs
->ext
.p_glTexCoordP4ui( type
, coords
);
14020 static void WINAPI
glTexCoordP4uiv( GLenum type
, const GLuint
*coords
)
14022 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14023 TRACE( "(%d, %p)\n", type
, coords
);
14024 funcs
->ext
.p_glTexCoordP4uiv( type
, coords
);
14027 static void WINAPI
glTexCoordPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const void *pointer
)
14029 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14030 TRACE( "(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
14031 funcs
->ext
.p_glTexCoordPointerEXT( size
, type
, stride
, count
, pointer
);
14034 static void WINAPI
glTexCoordPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void **pointer
, GLint ptrstride
)
14036 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14037 TRACE( "(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
14038 funcs
->ext
.p_glTexCoordPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
14041 static void WINAPI
glTexCoordPointervINTEL( GLint size
, GLenum type
, const void **pointer
)
14043 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14044 TRACE( "(%d, %d, %p)\n", size
, type
, pointer
);
14045 funcs
->ext
.p_glTexCoordPointervINTEL( size
, type
, pointer
);
14048 static void WINAPI
glTexEnvxOES( GLenum target
, GLenum pname
, GLfixed param
)
14050 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14051 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
14052 funcs
->ext
.p_glTexEnvxOES( target
, pname
, param
);
14055 static void WINAPI
glTexEnvxvOES( GLenum target
, GLenum pname
, const GLfixed
*params
)
14057 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14058 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
14059 funcs
->ext
.p_glTexEnvxvOES( target
, pname
, params
);
14062 static void WINAPI
glTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLsizei n
, const GLfloat
*weights
)
14064 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14065 TRACE( "(%d, %d, %d, %p)\n", target
, filter
, n
, weights
);
14066 funcs
->ext
.p_glTexFilterFuncSGIS( target
, filter
, n
, weights
);
14069 static void WINAPI
glTexGenxOES( GLenum coord
, GLenum pname
, GLfixed param
)
14071 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14072 TRACE( "(%d, %d, %d)\n", coord
, pname
, param
);
14073 funcs
->ext
.p_glTexGenxOES( coord
, pname
, param
);
14076 static void WINAPI
glTexGenxvOES( GLenum coord
, GLenum pname
, const GLfixed
*params
)
14078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14079 TRACE( "(%d, %d, %p)\n", coord
, pname
, params
);
14080 funcs
->ext
.p_glTexGenxvOES( coord
, pname
, params
);
14083 static void WINAPI
glTexImage2DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
)
14085 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14086 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14087 funcs
->ext
.p_glTexImage2DMultisample( target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14090 static void WINAPI
glTexImage2DMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
)
14092 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14093 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
14094 funcs
->ext
.p_glTexImage2DMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
14097 static void WINAPI
glTexImage3D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
14099 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14100 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
14101 funcs
->ext
.p_glTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
14104 static void WINAPI
glTexImage3DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
14106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14107 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
14108 funcs
->ext
.p_glTexImage3DEXT( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
14111 static void WINAPI
glTexImage3DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
)
14113 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14114 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14115 funcs
->ext
.p_glTexImage3DMultisample( target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14118 static void WINAPI
glTexImage3DMultisampleCoverageNV( GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
)
14120 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14121 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
14122 funcs
->ext
.p_glTexImage3DMultisampleCoverageNV( target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
14125 static void WINAPI
glTexImage4DSGIS( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
14127 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14128 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
14129 funcs
->ext
.p_glTexImage4DSGIS( target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
14132 static void WINAPI
glTexPageCommitmentARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean commit
)
14134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14135 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
14136 funcs
->ext
.p_glTexPageCommitmentARB( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
14139 static void WINAPI
glTexParameterIiv( GLenum target
, GLenum pname
, const GLint
*params
)
14141 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14142 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
14143 funcs
->ext
.p_glTexParameterIiv( target
, pname
, params
);
14146 static void WINAPI
glTexParameterIivEXT( GLenum target
, GLenum pname
, const GLint
*params
)
14148 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14149 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
14150 funcs
->ext
.p_glTexParameterIivEXT( target
, pname
, params
);
14153 static void WINAPI
glTexParameterIuiv( GLenum target
, GLenum pname
, const GLuint
*params
)
14155 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14156 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
14157 funcs
->ext
.p_glTexParameterIuiv( target
, pname
, params
);
14160 static void WINAPI
glTexParameterIuivEXT( GLenum target
, GLenum pname
, const GLuint
*params
)
14162 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14163 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
14164 funcs
->ext
.p_glTexParameterIuivEXT( target
, pname
, params
);
14167 static void WINAPI
glTexParameterxOES( GLenum target
, GLenum pname
, GLfixed param
)
14169 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14170 TRACE( "(%d, %d, %d)\n", target
, pname
, param
);
14171 funcs
->ext
.p_glTexParameterxOES( target
, pname
, param
);
14174 static void WINAPI
glTexParameterxvOES( GLenum target
, GLenum pname
, const GLfixed
*params
)
14176 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14177 TRACE( "(%d, %d, %p)\n", target
, pname
, params
);
14178 funcs
->ext
.p_glTexParameterxvOES( target
, pname
, params
);
14181 static void WINAPI
glTexRenderbufferNV( GLenum target
, GLuint renderbuffer
)
14183 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14184 TRACE( "(%d, %d)\n", target
, renderbuffer
);
14185 funcs
->ext
.p_glTexRenderbufferNV( target
, renderbuffer
);
14188 static void WINAPI
glTexStorage1D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
)
14190 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14191 TRACE( "(%d, %d, %d, %d)\n", target
, levels
, internalformat
, width
);
14192 funcs
->ext
.p_glTexStorage1D( target
, levels
, internalformat
, width
);
14195 static void WINAPI
glTexStorage2D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
)
14197 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14198 TRACE( "(%d, %d, %d, %d, %d)\n", target
, levels
, internalformat
, width
, height
);
14199 funcs
->ext
.p_glTexStorage2D( target
, levels
, internalformat
, width
, height
);
14202 static void WINAPI
glTexStorage2DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
)
14204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14205 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14206 funcs
->ext
.p_glTexStorage2DMultisample( target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14209 static void WINAPI
glTexStorage3D( GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
)
14211 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14212 TRACE( "(%d, %d, %d, %d, %d, %d)\n", target
, levels
, internalformat
, width
, height
, depth
);
14213 funcs
->ext
.p_glTexStorage3D( target
, levels
, internalformat
, width
, height
, depth
);
14216 static void WINAPI
glTexStorage3DMultisample( GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
)
14218 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14219 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14220 funcs
->ext
.p_glTexStorage3DMultisample( target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14223 static void WINAPI
glTexStorageMem1DEXT( GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLuint memory
, GLuint64 offset
)
14225 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14226 TRACE( "(%d, %d, %d, %d, %d, %s)\n", target
, levels
, internalFormat
, width
, memory
, wine_dbgstr_longlong(offset
) );
14227 funcs
->ext
.p_glTexStorageMem1DEXT( target
, levels
, internalFormat
, width
, memory
, offset
);
14230 static void WINAPI
glTexStorageMem2DEXT( GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLuint memory
, GLuint64 offset
)
14232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14233 TRACE( "(%d, %d, %d, %d, %d, %d, %s)\n", target
, levels
, internalFormat
, width
, height
, memory
, wine_dbgstr_longlong(offset
) );
14234 funcs
->ext
.p_glTexStorageMem2DEXT( target
, levels
, internalFormat
, width
, height
, memory
, offset
);
14237 static void WINAPI
glTexStorageMem2DMultisampleEXT( GLenum target
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
)
14239 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14240 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %s)\n", target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
, memory
, wine_dbgstr_longlong(offset
) );
14241 funcs
->ext
.p_glTexStorageMem2DMultisampleEXT( target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
, memory
, offset
);
14244 static void WINAPI
glTexStorageMem3DEXT( GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLuint memory
, GLuint64 offset
)
14246 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14247 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %s)\n", target
, levels
, internalFormat
, width
, height
, depth
, memory
, wine_dbgstr_longlong(offset
) );
14248 funcs
->ext
.p_glTexStorageMem3DEXT( target
, levels
, internalFormat
, width
, height
, depth
, memory
, offset
);
14251 static void WINAPI
glTexStorageMem3DMultisampleEXT( GLenum target
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
)
14253 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14254 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %s)\n", target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
, memory
, wine_dbgstr_longlong(offset
) );
14255 funcs
->ext
.p_glTexStorageMem3DMultisampleEXT( target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
, memory
, offset
);
14258 static void WINAPI
glTexStorageSparseAMD( GLenum target
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei layers
, GLbitfield flags
)
14260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14261 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", target
, internalFormat
, width
, height
, depth
, layers
, flags
);
14262 funcs
->ext
.p_glTexStorageSparseAMD( target
, internalFormat
, width
, height
, depth
, layers
, flags
);
14265 static void WINAPI
glTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void *pixels
)
14267 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14268 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
14269 funcs
->ext
.p_glTexSubImage1DEXT( target
, level
, xoffset
, width
, format
, type
, pixels
);
14272 static void WINAPI
glTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
)
14274 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14275 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
14276 funcs
->ext
.p_glTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
14279 static void WINAPI
glTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
)
14281 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14282 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14283 funcs
->ext
.p_glTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14286 static void WINAPI
glTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
)
14288 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14289 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14290 funcs
->ext
.p_glTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14293 static void WINAPI
glTexSubImage4DSGIS( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint woffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLenum format
, GLenum type
, const void *pixels
)
14295 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14296 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
14297 funcs
->ext
.p_glTexSubImage4DSGIS( target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
14300 static void WINAPI
glTextureAttachMemoryNV( GLuint texture
, GLuint memory
, GLuint64 offset
)
14302 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14303 TRACE( "(%d, %d, %s)\n", texture
, memory
, wine_dbgstr_longlong(offset
) );
14304 funcs
->ext
.p_glTextureAttachMemoryNV( texture
, memory
, offset
);
14307 static void WINAPI
glTextureBarrier(void)
14309 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14311 funcs
->ext
.p_glTextureBarrier();
14314 static void WINAPI
glTextureBarrierNV(void)
14316 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14318 funcs
->ext
.p_glTextureBarrierNV();
14321 static void WINAPI
glTextureBuffer( GLuint texture
, GLenum internalformat
, GLuint buffer
)
14323 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14324 TRACE( "(%d, %d, %d)\n", texture
, internalformat
, buffer
);
14325 funcs
->ext
.p_glTextureBuffer( texture
, internalformat
, buffer
);
14328 static void WINAPI
glTextureBufferEXT( GLuint texture
, GLenum target
, GLenum internalformat
, GLuint buffer
)
14330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14331 TRACE( "(%d, %d, %d, %d)\n", texture
, target
, internalformat
, buffer
);
14332 funcs
->ext
.p_glTextureBufferEXT( texture
, target
, internalformat
, buffer
);
14335 static void WINAPI
glTextureBufferRange( GLuint texture
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
14337 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14338 TRACE( "(%d, %d, %d, %ld, %ld)\n", texture
, internalformat
, buffer
, offset
, size
);
14339 funcs
->ext
.p_glTextureBufferRange( texture
, internalformat
, buffer
, offset
, size
);
14342 static void WINAPI
glTextureBufferRangeEXT( GLuint texture
, GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
14344 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14345 TRACE( "(%d, %d, %d, %d, %ld, %ld)\n", texture
, target
, internalformat
, buffer
, offset
, size
);
14346 funcs
->ext
.p_glTextureBufferRangeEXT( texture
, target
, internalformat
, buffer
, offset
, size
);
14349 static void WINAPI
glTextureColorMaskSGIS( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
)
14351 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14352 TRACE( "(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
14353 funcs
->ext
.p_glTextureColorMaskSGIS( red
, green
, blue
, alpha
);
14356 static void WINAPI
glTextureImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
14358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14359 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
14360 funcs
->ext
.p_glTextureImage1DEXT( texture
, target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
14363 static void WINAPI
glTextureImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
14365 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14366 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
14367 funcs
->ext
.p_glTextureImage2DEXT( texture
, target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
14370 static void WINAPI
glTextureImage2DMultisampleCoverageNV( GLuint texture
, GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
)
14372 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14373 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
14374 funcs
->ext
.p_glTextureImage2DMultisampleCoverageNV( texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, fixedSampleLocations
);
14377 static void WINAPI
glTextureImage2DMultisampleNV( GLuint texture
, GLenum target
, GLsizei samples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
)
14379 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14380 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
);
14381 funcs
->ext
.p_glTextureImage2DMultisampleNV( texture
, target
, samples
, internalFormat
, width
, height
, fixedSampleLocations
);
14384 static void WINAPI
glTextureImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
)
14386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14387 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
14388 funcs
->ext
.p_glTextureImage3DEXT( texture
, target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
14391 static void WINAPI
glTextureImage3DMultisampleCoverageNV( GLuint texture
, GLenum target
, GLsizei coverageSamples
, GLsizei colorSamples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
)
14393 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14394 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
14395 funcs
->ext
.p_glTextureImage3DMultisampleCoverageNV( texture
, target
, coverageSamples
, colorSamples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
14398 static void WINAPI
glTextureImage3DMultisampleNV( GLuint texture
, GLenum target
, GLsizei samples
, GLint internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
)
14400 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14401 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
14402 funcs
->ext
.p_glTextureImage3DMultisampleNV( texture
, target
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
);
14405 static void WINAPI
glTextureLightEXT( GLenum pname
)
14407 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14408 TRACE( "(%d)\n", pname
);
14409 funcs
->ext
.p_glTextureLightEXT( pname
);
14412 static void WINAPI
glTextureMaterialEXT( GLenum face
, GLenum mode
)
14414 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14415 TRACE( "(%d, %d)\n", face
, mode
);
14416 funcs
->ext
.p_glTextureMaterialEXT( face
, mode
);
14419 static void WINAPI
glTextureNormalEXT( GLenum mode
)
14421 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14422 TRACE( "(%d)\n", mode
);
14423 funcs
->ext
.p_glTextureNormalEXT( mode
);
14426 static void WINAPI
glTexturePageCommitmentEXT( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean commit
)
14428 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14429 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
14430 funcs
->ext
.p_glTexturePageCommitmentEXT( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, commit
);
14433 static void WINAPI
glTextureParameterIiv( GLuint texture
, GLenum pname
, const GLint
*params
)
14435 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14436 TRACE( "(%d, %d, %p)\n", texture
, pname
, params
);
14437 funcs
->ext
.p_glTextureParameterIiv( texture
, pname
, params
);
14440 static void WINAPI
glTextureParameterIivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLint
*params
)
14442 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14443 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
14444 funcs
->ext
.p_glTextureParameterIivEXT( texture
, target
, pname
, params
);
14447 static void WINAPI
glTextureParameterIuiv( GLuint texture
, GLenum pname
, const GLuint
*params
)
14449 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14450 TRACE( "(%d, %d, %p)\n", texture
, pname
, params
);
14451 funcs
->ext
.p_glTextureParameterIuiv( texture
, pname
, params
);
14454 static void WINAPI
glTextureParameterIuivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLuint
*params
)
14456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14457 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
14458 funcs
->ext
.p_glTextureParameterIuivEXT( texture
, target
, pname
, params
);
14461 static void WINAPI
glTextureParameterf( GLuint texture
, GLenum pname
, GLfloat param
)
14463 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14464 TRACE( "(%d, %d, %f)\n", texture
, pname
, param
);
14465 funcs
->ext
.p_glTextureParameterf( texture
, pname
, param
);
14468 static void WINAPI
glTextureParameterfEXT( GLuint texture
, GLenum target
, GLenum pname
, GLfloat param
)
14470 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14471 TRACE( "(%d, %d, %d, %f)\n", texture
, target
, pname
, param
);
14472 funcs
->ext
.p_glTextureParameterfEXT( texture
, target
, pname
, param
);
14475 static void WINAPI
glTextureParameterfv( GLuint texture
, GLenum pname
, const GLfloat
*param
)
14477 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14478 TRACE( "(%d, %d, %p)\n", texture
, pname
, param
);
14479 funcs
->ext
.p_glTextureParameterfv( texture
, pname
, param
);
14482 static void WINAPI
glTextureParameterfvEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLfloat
*params
)
14484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14485 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
14486 funcs
->ext
.p_glTextureParameterfvEXT( texture
, target
, pname
, params
);
14489 static void WINAPI
glTextureParameteri( GLuint texture
, GLenum pname
, GLint param
)
14491 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14492 TRACE( "(%d, %d, %d)\n", texture
, pname
, param
);
14493 funcs
->ext
.p_glTextureParameteri( texture
, pname
, param
);
14496 static void WINAPI
glTextureParameteriEXT( GLuint texture
, GLenum target
, GLenum pname
, GLint param
)
14498 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14499 TRACE( "(%d, %d, %d, %d)\n", texture
, target
, pname
, param
);
14500 funcs
->ext
.p_glTextureParameteriEXT( texture
, target
, pname
, param
);
14503 static void WINAPI
glTextureParameteriv( GLuint texture
, GLenum pname
, const GLint
*param
)
14505 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14506 TRACE( "(%d, %d, %p)\n", texture
, pname
, param
);
14507 funcs
->ext
.p_glTextureParameteriv( texture
, pname
, param
);
14510 static void WINAPI
glTextureParameterivEXT( GLuint texture
, GLenum target
, GLenum pname
, const GLint
*params
)
14512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14513 TRACE( "(%d, %d, %d, %p)\n", texture
, target
, pname
, params
);
14514 funcs
->ext
.p_glTextureParameterivEXT( texture
, target
, pname
, params
);
14517 static void WINAPI
glTextureRangeAPPLE( GLenum target
, GLsizei length
, const void *pointer
)
14519 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14520 TRACE( "(%d, %d, %p)\n", target
, length
, pointer
);
14521 funcs
->ext
.p_glTextureRangeAPPLE( target
, length
, pointer
);
14524 static void WINAPI
glTextureRenderbufferEXT( GLuint texture
, GLenum target
, GLuint renderbuffer
)
14526 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14527 TRACE( "(%d, %d, %d)\n", texture
, target
, renderbuffer
);
14528 funcs
->ext
.p_glTextureRenderbufferEXT( texture
, target
, renderbuffer
);
14531 static void WINAPI
glTextureStorage1D( GLuint texture
, GLsizei levels
, GLenum internalformat
, GLsizei width
)
14533 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14534 TRACE( "(%d, %d, %d, %d)\n", texture
, levels
, internalformat
, width
);
14535 funcs
->ext
.p_glTextureStorage1D( texture
, levels
, internalformat
, width
);
14538 static void WINAPI
glTextureStorage1DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
)
14540 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14541 TRACE( "(%d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
);
14542 funcs
->ext
.p_glTextureStorage1DEXT( texture
, target
, levels
, internalformat
, width
);
14545 static void WINAPI
glTextureStorage2D( GLuint texture
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
)
14547 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14548 TRACE( "(%d, %d, %d, %d, %d)\n", texture
, levels
, internalformat
, width
, height
);
14549 funcs
->ext
.p_glTextureStorage2D( texture
, levels
, internalformat
, width
, height
);
14552 static void WINAPI
glTextureStorage2DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
)
14554 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14555 TRACE( "(%d, %d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
, height
);
14556 funcs
->ext
.p_glTextureStorage2DEXT( texture
, target
, levels
, internalformat
, width
, height
);
14559 static void WINAPI
glTextureStorage2DMultisample( GLuint texture
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
)
14561 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14562 TRACE( "(%d, %d, %d, %d, %d, %d)\n", texture
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14563 funcs
->ext
.p_glTextureStorage2DMultisample( texture
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14566 static void WINAPI
glTextureStorage2DMultisampleEXT( GLuint texture
, GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLboolean fixedsamplelocations
)
14568 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14569 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14570 funcs
->ext
.p_glTextureStorage2DMultisampleEXT( texture
, target
, samples
, internalformat
, width
, height
, fixedsamplelocations
);
14573 static void WINAPI
glTextureStorage3D( GLuint texture
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
)
14575 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14576 TRACE( "(%d, %d, %d, %d, %d, %d)\n", texture
, levels
, internalformat
, width
, height
, depth
);
14577 funcs
->ext
.p_glTextureStorage3D( texture
, levels
, internalformat
, width
, height
, depth
);
14580 static void WINAPI
glTextureStorage3DEXT( GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
)
14582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14583 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, levels
, internalformat
, width
, height
, depth
);
14584 funcs
->ext
.p_glTextureStorage3DEXT( texture
, target
, levels
, internalformat
, width
, height
, depth
);
14587 static void WINAPI
glTextureStorage3DMultisample( GLuint texture
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
)
14589 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14590 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", texture
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14591 funcs
->ext
.p_glTextureStorage3DMultisample( texture
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14594 static void WINAPI
glTextureStorage3DMultisampleEXT( GLuint texture
, GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
)
14596 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14597 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14598 funcs
->ext
.p_glTextureStorage3DMultisampleEXT( texture
, target
, samples
, internalformat
, width
, height
, depth
, fixedsamplelocations
);
14601 static void WINAPI
glTextureStorageMem1DEXT( GLuint texture
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLuint memory
, GLuint64 offset
)
14603 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14604 TRACE( "(%d, %d, %d, %d, %d, %s)\n", texture
, levels
, internalFormat
, width
, memory
, wine_dbgstr_longlong(offset
) );
14605 funcs
->ext
.p_glTextureStorageMem1DEXT( texture
, levels
, internalFormat
, width
, memory
, offset
);
14608 static void WINAPI
glTextureStorageMem2DEXT( GLuint texture
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLuint memory
, GLuint64 offset
)
14610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14611 TRACE( "(%d, %d, %d, %d, %d, %d, %s)\n", texture
, levels
, internalFormat
, width
, height
, memory
, wine_dbgstr_longlong(offset
) );
14612 funcs
->ext
.p_glTextureStorageMem2DEXT( texture
, levels
, internalFormat
, width
, height
, memory
, offset
);
14615 static void WINAPI
glTextureStorageMem2DMultisampleEXT( GLuint texture
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
)
14617 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14618 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %s)\n", texture
, samples
, internalFormat
, width
, height
, fixedSampleLocations
, memory
, wine_dbgstr_longlong(offset
) );
14619 funcs
->ext
.p_glTextureStorageMem2DMultisampleEXT( texture
, samples
, internalFormat
, width
, height
, fixedSampleLocations
, memory
, offset
);
14622 static void WINAPI
glTextureStorageMem3DEXT( GLuint texture
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLuint memory
, GLuint64 offset
)
14624 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14625 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %s)\n", texture
, levels
, internalFormat
, width
, height
, depth
, memory
, wine_dbgstr_longlong(offset
) );
14626 funcs
->ext
.p_glTextureStorageMem3DEXT( texture
, levels
, internalFormat
, width
, height
, depth
, memory
, offset
);
14629 static void WINAPI
glTextureStorageMem3DMultisampleEXT( GLuint texture
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
)
14631 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14632 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %s)\n", texture
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
, memory
, wine_dbgstr_longlong(offset
) );
14633 funcs
->ext
.p_glTextureStorageMem3DMultisampleEXT( texture
, samples
, internalFormat
, width
, height
, depth
, fixedSampleLocations
, memory
, offset
);
14636 static void WINAPI
glTextureStorageSparseAMD( GLuint texture
, GLenum target
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei layers
, GLbitfield flags
)
14638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14639 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, internalFormat
, width
, height
, depth
, layers
, flags
);
14640 funcs
->ext
.p_glTextureStorageSparseAMD( texture
, target
, internalFormat
, width
, height
, depth
, layers
, flags
);
14643 static void WINAPI
glTextureSubImage1D( GLuint texture
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void *pixels
)
14645 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14646 TRACE( "(%d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, width
, format
, type
, pixels
);
14647 funcs
->ext
.p_glTextureSubImage1D( texture
, level
, xoffset
, width
, format
, type
, pixels
);
14650 static void WINAPI
glTextureSubImage1DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void *pixels
)
14652 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14653 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, width
, format
, type
, pixels
);
14654 funcs
->ext
.p_glTextureSubImage1DEXT( texture
, target
, level
, xoffset
, width
, format
, type
, pixels
);
14657 static void WINAPI
glTextureSubImage2D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
)
14659 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14660 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
14661 funcs
->ext
.p_glTextureSubImage2D( texture
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
14664 static void WINAPI
glTextureSubImage2DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
)
14666 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14667 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
14668 funcs
->ext
.p_glTextureSubImage2DEXT( texture
, target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
14671 static void WINAPI
glTextureSubImage3D( GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
)
14673 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14674 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14675 funcs
->ext
.p_glTextureSubImage3D( texture
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14678 static void WINAPI
glTextureSubImage3DEXT( GLuint texture
, GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
)
14680 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14681 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14682 funcs
->ext
.p_glTextureSubImage3DEXT( texture
, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
14685 static void WINAPI
glTextureView( GLuint texture
, GLenum target
, GLuint origtexture
, GLenum internalformat
, GLuint minlevel
, GLuint numlevels
, GLuint minlayer
, GLuint numlayers
)
14687 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14688 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture
, target
, origtexture
, internalformat
, minlevel
, numlevels
, minlayer
, numlayers
);
14689 funcs
->ext
.p_glTextureView( texture
, target
, origtexture
, internalformat
, minlevel
, numlevels
, minlayer
, numlayers
);
14692 static void WINAPI
glTrackMatrixNV( GLenum target
, GLuint address
, GLenum matrix
, GLenum transform
)
14694 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14695 TRACE( "(%d, %d, %d, %d)\n", target
, address
, matrix
, transform
);
14696 funcs
->ext
.p_glTrackMatrixNV( target
, address
, matrix
, transform
);
14699 static void WINAPI
glTransformFeedbackAttribsNV( GLsizei count
, const GLint
*attribs
, GLenum bufferMode
)
14701 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14702 TRACE( "(%d, %p, %d)\n", count
, attribs
, bufferMode
);
14703 funcs
->ext
.p_glTransformFeedbackAttribsNV( count
, attribs
, bufferMode
);
14706 static void WINAPI
glTransformFeedbackBufferBase( GLuint xfb
, GLuint index
, GLuint buffer
)
14708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14709 TRACE( "(%d, %d, %d)\n", xfb
, index
, buffer
);
14710 funcs
->ext
.p_glTransformFeedbackBufferBase( xfb
, index
, buffer
);
14713 static void WINAPI
glTransformFeedbackBufferRange( GLuint xfb
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
14715 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14716 TRACE( "(%d, %d, %d, %ld, %ld)\n", xfb
, index
, buffer
, offset
, size
);
14717 funcs
->ext
.p_glTransformFeedbackBufferRange( xfb
, index
, buffer
, offset
, size
);
14720 static void WINAPI
glTransformFeedbackStreamAttribsNV( GLsizei count
, const GLint
*attribs
, GLsizei nbuffers
, const GLint
*bufstreams
, GLenum bufferMode
)
14722 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14723 TRACE( "(%d, %p, %d, %p, %d)\n", count
, attribs
, nbuffers
, bufstreams
, bufferMode
);
14724 funcs
->ext
.p_glTransformFeedbackStreamAttribsNV( count
, attribs
, nbuffers
, bufstreams
, bufferMode
);
14727 static void WINAPI
glTransformFeedbackVaryings( GLuint program
, GLsizei count
, const GLchar
*const*varyings
, GLenum bufferMode
)
14729 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14730 TRACE( "(%d, %d, %p, %d)\n", program
, count
, varyings
, bufferMode
);
14731 funcs
->ext
.p_glTransformFeedbackVaryings( program
, count
, varyings
, bufferMode
);
14734 static void WINAPI
glTransformFeedbackVaryingsEXT( GLuint program
, GLsizei count
, const GLchar
*const*varyings
, GLenum bufferMode
)
14736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14737 TRACE( "(%d, %d, %p, %d)\n", program
, count
, varyings
, bufferMode
);
14738 funcs
->ext
.p_glTransformFeedbackVaryingsEXT( program
, count
, varyings
, bufferMode
);
14741 static void WINAPI
glTransformFeedbackVaryingsNV( GLuint program
, GLsizei count
, const GLint
*locations
, GLenum bufferMode
)
14743 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14744 TRACE( "(%d, %d, %p, %d)\n", program
, count
, locations
, bufferMode
);
14745 funcs
->ext
.p_glTransformFeedbackVaryingsNV( program
, count
, locations
, bufferMode
);
14748 static void WINAPI
glTransformPathNV( GLuint resultPath
, GLuint srcPath
, GLenum transformType
, const GLfloat
*transformValues
)
14750 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14751 TRACE( "(%d, %d, %d, %p)\n", resultPath
, srcPath
, transformType
, transformValues
);
14752 funcs
->ext
.p_glTransformPathNV( resultPath
, srcPath
, transformType
, transformValues
);
14755 static void WINAPI
glTranslatexOES( GLfixed x
, GLfixed y
, GLfixed z
)
14757 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14758 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
14759 funcs
->ext
.p_glTranslatexOES( x
, y
, z
);
14762 static void WINAPI
glUniform1d( GLint location
, GLdouble x
)
14764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14765 TRACE( "(%d, %f)\n", location
, x
);
14766 funcs
->ext
.p_glUniform1d( location
, x
);
14769 static void WINAPI
glUniform1dv( GLint location
, GLsizei count
, const GLdouble
*value
)
14771 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14772 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14773 funcs
->ext
.p_glUniform1dv( location
, count
, value
);
14776 static void WINAPI
glUniform1f( GLint location
, GLfloat v0
)
14778 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14779 TRACE( "(%d, %f)\n", location
, v0
);
14780 funcs
->ext
.p_glUniform1f( location
, v0
);
14783 static void WINAPI
glUniform1fARB( GLint location
, GLfloat v0
)
14785 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14786 TRACE( "(%d, %f)\n", location
, v0
);
14787 funcs
->ext
.p_glUniform1fARB( location
, v0
);
14790 static void WINAPI
glUniform1fv( GLint location
, GLsizei count
, const GLfloat
*value
)
14792 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14793 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14794 funcs
->ext
.p_glUniform1fv( location
, count
, value
);
14797 static void WINAPI
glUniform1fvARB( GLint location
, GLsizei count
, const GLfloat
*value
)
14799 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14800 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14801 funcs
->ext
.p_glUniform1fvARB( location
, count
, value
);
14804 static void WINAPI
glUniform1i( GLint location
, GLint v0
)
14806 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14807 TRACE( "(%d, %d)\n", location
, v0
);
14808 funcs
->ext
.p_glUniform1i( location
, v0
);
14811 static void WINAPI
glUniform1i64ARB( GLint location
, GLint64 x
)
14813 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14814 TRACE( "(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
14815 funcs
->ext
.p_glUniform1i64ARB( location
, x
);
14818 static void WINAPI
glUniform1i64NV( GLint location
, GLint64EXT x
)
14820 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14821 TRACE( "(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
14822 funcs
->ext
.p_glUniform1i64NV( location
, x
);
14825 static void WINAPI
glUniform1i64vARB( GLint location
, GLsizei count
, const GLint64
*value
)
14827 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14828 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14829 funcs
->ext
.p_glUniform1i64vARB( location
, count
, value
);
14832 static void WINAPI
glUniform1i64vNV( GLint location
, GLsizei count
, const GLint64EXT
*value
)
14834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14835 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14836 funcs
->ext
.p_glUniform1i64vNV( location
, count
, value
);
14839 static void WINAPI
glUniform1iARB( GLint location
, GLint v0
)
14841 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14842 TRACE( "(%d, %d)\n", location
, v0
);
14843 funcs
->ext
.p_glUniform1iARB( location
, v0
);
14846 static void WINAPI
glUniform1iv( GLint location
, GLsizei count
, const GLint
*value
)
14848 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14849 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14850 funcs
->ext
.p_glUniform1iv( location
, count
, value
);
14853 static void WINAPI
glUniform1ivARB( GLint location
, GLsizei count
, const GLint
*value
)
14855 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14856 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14857 funcs
->ext
.p_glUniform1ivARB( location
, count
, value
);
14860 static void WINAPI
glUniform1ui( GLint location
, GLuint v0
)
14862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14863 TRACE( "(%d, %d)\n", location
, v0
);
14864 funcs
->ext
.p_glUniform1ui( location
, v0
);
14867 static void WINAPI
glUniform1ui64ARB( GLint location
, GLuint64 x
)
14869 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14870 TRACE( "(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
14871 funcs
->ext
.p_glUniform1ui64ARB( location
, x
);
14874 static void WINAPI
glUniform1ui64NV( GLint location
, GLuint64EXT x
)
14876 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14877 TRACE( "(%d, %s)\n", location
, wine_dbgstr_longlong(x
) );
14878 funcs
->ext
.p_glUniform1ui64NV( location
, x
);
14881 static void WINAPI
glUniform1ui64vARB( GLint location
, GLsizei count
, const GLuint64
*value
)
14883 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14884 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14885 funcs
->ext
.p_glUniform1ui64vARB( location
, count
, value
);
14888 static void WINAPI
glUniform1ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
*value
)
14890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14891 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14892 funcs
->ext
.p_glUniform1ui64vNV( location
, count
, value
);
14895 static void WINAPI
glUniform1uiEXT( GLint location
, GLuint v0
)
14897 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14898 TRACE( "(%d, %d)\n", location
, v0
);
14899 funcs
->ext
.p_glUniform1uiEXT( location
, v0
);
14902 static void WINAPI
glUniform1uiv( GLint location
, GLsizei count
, const GLuint
*value
)
14904 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14905 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14906 funcs
->ext
.p_glUniform1uiv( location
, count
, value
);
14909 static void WINAPI
glUniform1uivEXT( GLint location
, GLsizei count
, const GLuint
*value
)
14911 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14912 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14913 funcs
->ext
.p_glUniform1uivEXT( location
, count
, value
);
14916 static void WINAPI
glUniform2d( GLint location
, GLdouble x
, GLdouble y
)
14918 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14919 TRACE( "(%d, %f, %f)\n", location
, x
, y
);
14920 funcs
->ext
.p_glUniform2d( location
, x
, y
);
14923 static void WINAPI
glUniform2dv( GLint location
, GLsizei count
, const GLdouble
*value
)
14925 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14926 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14927 funcs
->ext
.p_glUniform2dv( location
, count
, value
);
14930 static void WINAPI
glUniform2f( GLint location
, GLfloat v0
, GLfloat v1
)
14932 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14933 TRACE( "(%d, %f, %f)\n", location
, v0
, v1
);
14934 funcs
->ext
.p_glUniform2f( location
, v0
, v1
);
14937 static void WINAPI
glUniform2fARB( GLint location
, GLfloat v0
, GLfloat v1
)
14939 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14940 TRACE( "(%d, %f, %f)\n", location
, v0
, v1
);
14941 funcs
->ext
.p_glUniform2fARB( location
, v0
, v1
);
14944 static void WINAPI
glUniform2fv( GLint location
, GLsizei count
, const GLfloat
*value
)
14946 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14947 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14948 funcs
->ext
.p_glUniform2fv( location
, count
, value
);
14951 static void WINAPI
glUniform2fvARB( GLint location
, GLsizei count
, const GLfloat
*value
)
14953 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14954 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14955 funcs
->ext
.p_glUniform2fvARB( location
, count
, value
);
14958 static void WINAPI
glUniform2i( GLint location
, GLint v0
, GLint v1
)
14960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14961 TRACE( "(%d, %d, %d)\n", location
, v0
, v1
);
14962 funcs
->ext
.p_glUniform2i( location
, v0
, v1
);
14965 static void WINAPI
glUniform2i64ARB( GLint location
, GLint64 x
, GLint64 y
)
14967 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14968 TRACE( "(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
14969 funcs
->ext
.p_glUniform2i64ARB( location
, x
, y
);
14972 static void WINAPI
glUniform2i64NV( GLint location
, GLint64EXT x
, GLint64EXT y
)
14974 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14975 TRACE( "(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
14976 funcs
->ext
.p_glUniform2i64NV( location
, x
, y
);
14979 static void WINAPI
glUniform2i64vARB( GLint location
, GLsizei count
, const GLint64
*value
)
14981 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14982 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14983 funcs
->ext
.p_glUniform2i64vARB( location
, count
, value
);
14986 static void WINAPI
glUniform2i64vNV( GLint location
, GLsizei count
, const GLint64EXT
*value
)
14988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14989 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
14990 funcs
->ext
.p_glUniform2i64vNV( location
, count
, value
);
14993 static void WINAPI
glUniform2iARB( GLint location
, GLint v0
, GLint v1
)
14995 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
14996 TRACE( "(%d, %d, %d)\n", location
, v0
, v1
);
14997 funcs
->ext
.p_glUniform2iARB( location
, v0
, v1
);
15000 static void WINAPI
glUniform2iv( GLint location
, GLsizei count
, const GLint
*value
)
15002 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15003 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15004 funcs
->ext
.p_glUniform2iv( location
, count
, value
);
15007 static void WINAPI
glUniform2ivARB( GLint location
, GLsizei count
, const GLint
*value
)
15009 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15010 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15011 funcs
->ext
.p_glUniform2ivARB( location
, count
, value
);
15014 static void WINAPI
glUniform2ui( GLint location
, GLuint v0
, GLuint v1
)
15016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15017 TRACE( "(%d, %d, %d)\n", location
, v0
, v1
);
15018 funcs
->ext
.p_glUniform2ui( location
, v0
, v1
);
15021 static void WINAPI
glUniform2ui64ARB( GLint location
, GLuint64 x
, GLuint64 y
)
15023 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15024 TRACE( "(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
15025 funcs
->ext
.p_glUniform2ui64ARB( location
, x
, y
);
15028 static void WINAPI
glUniform2ui64NV( GLint location
, GLuint64EXT x
, GLuint64EXT y
)
15030 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15031 TRACE( "(%d, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
15032 funcs
->ext
.p_glUniform2ui64NV( location
, x
, y
);
15035 static void WINAPI
glUniform2ui64vARB( GLint location
, GLsizei count
, const GLuint64
*value
)
15037 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15038 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15039 funcs
->ext
.p_glUniform2ui64vARB( location
, count
, value
);
15042 static void WINAPI
glUniform2ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
*value
)
15044 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15045 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15046 funcs
->ext
.p_glUniform2ui64vNV( location
, count
, value
);
15049 static void WINAPI
glUniform2uiEXT( GLint location
, GLuint v0
, GLuint v1
)
15051 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15052 TRACE( "(%d, %d, %d)\n", location
, v0
, v1
);
15053 funcs
->ext
.p_glUniform2uiEXT( location
, v0
, v1
);
15056 static void WINAPI
glUniform2uiv( GLint location
, GLsizei count
, const GLuint
*value
)
15058 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15059 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15060 funcs
->ext
.p_glUniform2uiv( location
, count
, value
);
15063 static void WINAPI
glUniform2uivEXT( GLint location
, GLsizei count
, const GLuint
*value
)
15065 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15066 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15067 funcs
->ext
.p_glUniform2uivEXT( location
, count
, value
);
15070 static void WINAPI
glUniform3d( GLint location
, GLdouble x
, GLdouble y
, GLdouble z
)
15072 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15073 TRACE( "(%d, %f, %f, %f)\n", location
, x
, y
, z
);
15074 funcs
->ext
.p_glUniform3d( location
, x
, y
, z
);
15077 static void WINAPI
glUniform3dv( GLint location
, GLsizei count
, const GLdouble
*value
)
15079 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15080 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15081 funcs
->ext
.p_glUniform3dv( location
, count
, value
);
15084 static void WINAPI
glUniform3f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
)
15086 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15087 TRACE( "(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
15088 funcs
->ext
.p_glUniform3f( location
, v0
, v1
, v2
);
15091 static void WINAPI
glUniform3fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
)
15093 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15094 TRACE( "(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
15095 funcs
->ext
.p_glUniform3fARB( location
, v0
, v1
, v2
);
15098 static void WINAPI
glUniform3fv( GLint location
, GLsizei count
, const GLfloat
*value
)
15100 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15101 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15102 funcs
->ext
.p_glUniform3fv( location
, count
, value
);
15105 static void WINAPI
glUniform3fvARB( GLint location
, GLsizei count
, const GLfloat
*value
)
15107 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15108 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15109 funcs
->ext
.p_glUniform3fvARB( location
, count
, value
);
15112 static void WINAPI
glUniform3i( GLint location
, GLint v0
, GLint v1
, GLint v2
)
15114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15115 TRACE( "(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
15116 funcs
->ext
.p_glUniform3i( location
, v0
, v1
, v2
);
15119 static void WINAPI
glUniform3i64ARB( GLint location
, GLint64 x
, GLint64 y
, GLint64 z
)
15121 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15122 TRACE( "(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
15123 funcs
->ext
.p_glUniform3i64ARB( location
, x
, y
, z
);
15126 static void WINAPI
glUniform3i64NV( GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
)
15128 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15129 TRACE( "(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
15130 funcs
->ext
.p_glUniform3i64NV( location
, x
, y
, z
);
15133 static void WINAPI
glUniform3i64vARB( GLint location
, GLsizei count
, const GLint64
*value
)
15135 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15136 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15137 funcs
->ext
.p_glUniform3i64vARB( location
, count
, value
);
15140 static void WINAPI
glUniform3i64vNV( GLint location
, GLsizei count
, const GLint64EXT
*value
)
15142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15143 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15144 funcs
->ext
.p_glUniform3i64vNV( location
, count
, value
);
15147 static void WINAPI
glUniform3iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
)
15149 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15150 TRACE( "(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
15151 funcs
->ext
.p_glUniform3iARB( location
, v0
, v1
, v2
);
15154 static void WINAPI
glUniform3iv( GLint location
, GLsizei count
, const GLint
*value
)
15156 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15157 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15158 funcs
->ext
.p_glUniform3iv( location
, count
, value
);
15161 static void WINAPI
glUniform3ivARB( GLint location
, GLsizei count
, const GLint
*value
)
15163 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15164 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15165 funcs
->ext
.p_glUniform3ivARB( location
, count
, value
);
15168 static void WINAPI
glUniform3ui( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
)
15170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15171 TRACE( "(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
15172 funcs
->ext
.p_glUniform3ui( location
, v0
, v1
, v2
);
15175 static void WINAPI
glUniform3ui64ARB( GLint location
, GLuint64 x
, GLuint64 y
, GLuint64 z
)
15177 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15178 TRACE( "(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
15179 funcs
->ext
.p_glUniform3ui64ARB( location
, x
, y
, z
);
15182 static void WINAPI
glUniform3ui64NV( GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
)
15184 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15185 TRACE( "(%d, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
15186 funcs
->ext
.p_glUniform3ui64NV( location
, x
, y
, z
);
15189 static void WINAPI
glUniform3ui64vARB( GLint location
, GLsizei count
, const GLuint64
*value
)
15191 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15192 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15193 funcs
->ext
.p_glUniform3ui64vARB( location
, count
, value
);
15196 static void WINAPI
glUniform3ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
*value
)
15198 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15199 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15200 funcs
->ext
.p_glUniform3ui64vNV( location
, count
, value
);
15203 static void WINAPI
glUniform3uiEXT( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
)
15205 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15206 TRACE( "(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
15207 funcs
->ext
.p_glUniform3uiEXT( location
, v0
, v1
, v2
);
15210 static void WINAPI
glUniform3uiv( GLint location
, GLsizei count
, const GLuint
*value
)
15212 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15213 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15214 funcs
->ext
.p_glUniform3uiv( location
, count
, value
);
15217 static void WINAPI
glUniform3uivEXT( GLint location
, GLsizei count
, const GLuint
*value
)
15219 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15220 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15221 funcs
->ext
.p_glUniform3uivEXT( location
, count
, value
);
15224 static void WINAPI
glUniform4d( GLint location
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
15226 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15227 TRACE( "(%d, %f, %f, %f, %f)\n", location
, x
, y
, z
, w
);
15228 funcs
->ext
.p_glUniform4d( location
, x
, y
, z
, w
);
15231 static void WINAPI
glUniform4dv( GLint location
, GLsizei count
, const GLdouble
*value
)
15233 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15234 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15235 funcs
->ext
.p_glUniform4dv( location
, count
, value
);
15238 static void WINAPI
glUniform4f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
)
15240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15241 TRACE( "(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
15242 funcs
->ext
.p_glUniform4f( location
, v0
, v1
, v2
, v3
);
15245 static void WINAPI
glUniform4fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
)
15247 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15248 TRACE( "(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
15249 funcs
->ext
.p_glUniform4fARB( location
, v0
, v1
, v2
, v3
);
15252 static void WINAPI
glUniform4fv( GLint location
, GLsizei count
, const GLfloat
*value
)
15254 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15255 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15256 funcs
->ext
.p_glUniform4fv( location
, count
, value
);
15259 static void WINAPI
glUniform4fvARB( GLint location
, GLsizei count
, const GLfloat
*value
)
15261 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15262 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15263 funcs
->ext
.p_glUniform4fvARB( location
, count
, value
);
15266 static void WINAPI
glUniform4i( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
)
15268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15269 TRACE( "(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
15270 funcs
->ext
.p_glUniform4i( location
, v0
, v1
, v2
, v3
);
15273 static void WINAPI
glUniform4i64ARB( GLint location
, GLint64 x
, GLint64 y
, GLint64 z
, GLint64 w
)
15275 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15276 TRACE( "(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
15277 funcs
->ext
.p_glUniform4i64ARB( location
, x
, y
, z
, w
);
15280 static void WINAPI
glUniform4i64NV( GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
)
15282 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15283 TRACE( "(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
15284 funcs
->ext
.p_glUniform4i64NV( location
, x
, y
, z
, w
);
15287 static void WINAPI
glUniform4i64vARB( GLint location
, GLsizei count
, const GLint64
*value
)
15289 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15290 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15291 funcs
->ext
.p_glUniform4i64vARB( location
, count
, value
);
15294 static void WINAPI
glUniform4i64vNV( GLint location
, GLsizei count
, const GLint64EXT
*value
)
15296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15297 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15298 funcs
->ext
.p_glUniform4i64vNV( location
, count
, value
);
15301 static void WINAPI
glUniform4iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
)
15303 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15304 TRACE( "(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
15305 funcs
->ext
.p_glUniform4iARB( location
, v0
, v1
, v2
, v3
);
15308 static void WINAPI
glUniform4iv( GLint location
, GLsizei count
, const GLint
*value
)
15310 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15311 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15312 funcs
->ext
.p_glUniform4iv( location
, count
, value
);
15315 static void WINAPI
glUniform4ivARB( GLint location
, GLsizei count
, const GLint
*value
)
15317 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15318 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15319 funcs
->ext
.p_glUniform4ivARB( location
, count
, value
);
15322 static void WINAPI
glUniform4ui( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
)
15324 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15325 TRACE( "(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
15326 funcs
->ext
.p_glUniform4ui( location
, v0
, v1
, v2
, v3
);
15329 static void WINAPI
glUniform4ui64ARB( GLint location
, GLuint64 x
, GLuint64 y
, GLuint64 z
, GLuint64 w
)
15331 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15332 TRACE( "(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
15333 funcs
->ext
.p_glUniform4ui64ARB( location
, x
, y
, z
, w
);
15336 static void WINAPI
glUniform4ui64NV( GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
)
15338 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15339 TRACE( "(%d, %s, %s, %s, %s)\n", location
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
15340 funcs
->ext
.p_glUniform4ui64NV( location
, x
, y
, z
, w
);
15343 static void WINAPI
glUniform4ui64vARB( GLint location
, GLsizei count
, const GLuint64
*value
)
15345 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15346 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15347 funcs
->ext
.p_glUniform4ui64vARB( location
, count
, value
);
15350 static void WINAPI
glUniform4ui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
*value
)
15352 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15353 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15354 funcs
->ext
.p_glUniform4ui64vNV( location
, count
, value
);
15357 static void WINAPI
glUniform4uiEXT( GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
)
15359 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15360 TRACE( "(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
15361 funcs
->ext
.p_glUniform4uiEXT( location
, v0
, v1
, v2
, v3
);
15364 static void WINAPI
glUniform4uiv( GLint location
, GLsizei count
, const GLuint
*value
)
15366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15367 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15368 funcs
->ext
.p_glUniform4uiv( location
, count
, value
);
15371 static void WINAPI
glUniform4uivEXT( GLint location
, GLsizei count
, const GLuint
*value
)
15373 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15374 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15375 funcs
->ext
.p_glUniform4uivEXT( location
, count
, value
);
15378 static void WINAPI
glUniformBlockBinding( GLuint program
, GLuint uniformBlockIndex
, GLuint uniformBlockBinding
)
15380 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15381 TRACE( "(%d, %d, %d)\n", program
, uniformBlockIndex
, uniformBlockBinding
);
15382 funcs
->ext
.p_glUniformBlockBinding( program
, uniformBlockIndex
, uniformBlockBinding
);
15385 static void WINAPI
glUniformBufferEXT( GLuint program
, GLint location
, GLuint buffer
)
15387 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15388 TRACE( "(%d, %d, %d)\n", program
, location
, buffer
);
15389 funcs
->ext
.p_glUniformBufferEXT( program
, location
, buffer
);
15392 static void WINAPI
glUniformHandleui64ARB( GLint location
, GLuint64 value
)
15394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15395 TRACE( "(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
15396 funcs
->ext
.p_glUniformHandleui64ARB( location
, value
);
15399 static void WINAPI
glUniformHandleui64NV( GLint location
, GLuint64 value
)
15401 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15402 TRACE( "(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
15403 funcs
->ext
.p_glUniformHandleui64NV( location
, value
);
15406 static void WINAPI
glUniformHandleui64vARB( GLint location
, GLsizei count
, const GLuint64
*value
)
15408 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15409 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15410 funcs
->ext
.p_glUniformHandleui64vARB( location
, count
, value
);
15413 static void WINAPI
glUniformHandleui64vNV( GLint location
, GLsizei count
, const GLuint64
*value
)
15415 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15416 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15417 funcs
->ext
.p_glUniformHandleui64vNV( location
, count
, value
);
15420 static void WINAPI
glUniformMatrix2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15423 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15424 funcs
->ext
.p_glUniformMatrix2dv( location
, count
, transpose
, value
);
15427 static void WINAPI
glUniformMatrix2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15429 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15430 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15431 funcs
->ext
.p_glUniformMatrix2fv( location
, count
, transpose
, value
);
15434 static void WINAPI
glUniformMatrix2fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15436 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15437 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15438 funcs
->ext
.p_glUniformMatrix2fvARB( location
, count
, transpose
, value
);
15441 static void WINAPI
glUniformMatrix2x3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15443 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15444 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15445 funcs
->ext
.p_glUniformMatrix2x3dv( location
, count
, transpose
, value
);
15448 static void WINAPI
glUniformMatrix2x3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15450 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15451 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15452 funcs
->ext
.p_glUniformMatrix2x3fv( location
, count
, transpose
, value
);
15455 static void WINAPI
glUniformMatrix2x4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15457 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15458 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15459 funcs
->ext
.p_glUniformMatrix2x4dv( location
, count
, transpose
, value
);
15462 static void WINAPI
glUniformMatrix2x4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15464 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15465 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15466 funcs
->ext
.p_glUniformMatrix2x4fv( location
, count
, transpose
, value
);
15469 static void WINAPI
glUniformMatrix3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15471 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15472 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15473 funcs
->ext
.p_glUniformMatrix3dv( location
, count
, transpose
, value
);
15476 static void WINAPI
glUniformMatrix3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15478 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15479 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15480 funcs
->ext
.p_glUniformMatrix3fv( location
, count
, transpose
, value
);
15483 static void WINAPI
glUniformMatrix3fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15485 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15486 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15487 funcs
->ext
.p_glUniformMatrix3fvARB( location
, count
, transpose
, value
);
15490 static void WINAPI
glUniformMatrix3x2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15493 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15494 funcs
->ext
.p_glUniformMatrix3x2dv( location
, count
, transpose
, value
);
15497 static void WINAPI
glUniformMatrix3x2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15499 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15500 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15501 funcs
->ext
.p_glUniformMatrix3x2fv( location
, count
, transpose
, value
);
15504 static void WINAPI
glUniformMatrix3x4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15506 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15507 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15508 funcs
->ext
.p_glUniformMatrix3x4dv( location
, count
, transpose
, value
);
15511 static void WINAPI
glUniformMatrix3x4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15513 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15514 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15515 funcs
->ext
.p_glUniformMatrix3x4fv( location
, count
, transpose
, value
);
15518 static void WINAPI
glUniformMatrix4dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15521 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15522 funcs
->ext
.p_glUniformMatrix4dv( location
, count
, transpose
, value
);
15525 static void WINAPI
glUniformMatrix4fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15527 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15528 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15529 funcs
->ext
.p_glUniformMatrix4fv( location
, count
, transpose
, value
);
15532 static void WINAPI
glUniformMatrix4fvARB( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15534 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15535 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15536 funcs
->ext
.p_glUniformMatrix4fvARB( location
, count
, transpose
, value
);
15539 static void WINAPI
glUniformMatrix4x2dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15541 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15542 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15543 funcs
->ext
.p_glUniformMatrix4x2dv( location
, count
, transpose
, value
);
15546 static void WINAPI
glUniformMatrix4x2fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15549 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15550 funcs
->ext
.p_glUniformMatrix4x2fv( location
, count
, transpose
, value
);
15553 static void WINAPI
glUniformMatrix4x3dv( GLint location
, GLsizei count
, GLboolean transpose
, const GLdouble
*value
)
15555 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15556 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15557 funcs
->ext
.p_glUniformMatrix4x3dv( location
, count
, transpose
, value
);
15560 static void WINAPI
glUniformMatrix4x3fv( GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
)
15562 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15563 TRACE( "(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
15564 funcs
->ext
.p_glUniformMatrix4x3fv( location
, count
, transpose
, value
);
15567 static void WINAPI
glUniformSubroutinesuiv( GLenum shadertype
, GLsizei count
, const GLuint
*indices
)
15569 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15570 TRACE( "(%d, %d, %p)\n", shadertype
, count
, indices
);
15571 funcs
->ext
.p_glUniformSubroutinesuiv( shadertype
, count
, indices
);
15574 static void WINAPI
glUniformui64NV( GLint location
, GLuint64EXT value
)
15576 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15577 TRACE( "(%d, %s)\n", location
, wine_dbgstr_longlong(value
) );
15578 funcs
->ext
.p_glUniformui64NV( location
, value
);
15581 static void WINAPI
glUniformui64vNV( GLint location
, GLsizei count
, const GLuint64EXT
*value
)
15583 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15584 TRACE( "(%d, %d, %p)\n", location
, count
, value
);
15585 funcs
->ext
.p_glUniformui64vNV( location
, count
, value
);
15588 static void WINAPI
glUnlockArraysEXT(void)
15590 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15592 funcs
->ext
.p_glUnlockArraysEXT();
15595 static GLboolean WINAPI
glUnmapBuffer( GLenum target
)
15597 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15598 TRACE( "(%d)\n", target
);
15599 return funcs
->ext
.p_glUnmapBuffer( target
);
15602 static GLboolean WINAPI
glUnmapBufferARB( GLenum target
)
15604 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15605 TRACE( "(%d)\n", target
);
15606 return funcs
->ext
.p_glUnmapBufferARB( target
);
15609 static GLboolean WINAPI
glUnmapNamedBuffer( GLuint buffer
)
15611 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15612 TRACE( "(%d)\n", buffer
);
15613 return funcs
->ext
.p_glUnmapNamedBuffer( buffer
);
15616 static GLboolean WINAPI
glUnmapNamedBufferEXT( GLuint buffer
)
15618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15619 TRACE( "(%d)\n", buffer
);
15620 return funcs
->ext
.p_glUnmapNamedBufferEXT( buffer
);
15623 static void WINAPI
glUnmapObjectBufferATI( GLuint buffer
)
15625 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15626 TRACE( "(%d)\n", buffer
);
15627 funcs
->ext
.p_glUnmapObjectBufferATI( buffer
);
15630 static void WINAPI
glUnmapTexture2DINTEL( GLuint texture
, GLint level
)
15632 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15633 TRACE( "(%d, %d)\n", texture
, level
);
15634 funcs
->ext
.p_glUnmapTexture2DINTEL( texture
, level
);
15637 static void WINAPI
glUpdateObjectBufferATI( GLuint buffer
, GLuint offset
, GLsizei size
, const void *pointer
, GLenum preserve
)
15639 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15640 TRACE( "(%d, %d, %d, %p, %d)\n", buffer
, offset
, size
, pointer
, preserve
);
15641 funcs
->ext
.p_glUpdateObjectBufferATI( buffer
, offset
, size
, pointer
, preserve
);
15644 static void WINAPI
glUploadGpuMaskNVX( GLbitfield mask
)
15646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15647 TRACE( "(%d)\n", mask
);
15648 funcs
->ext
.p_glUploadGpuMaskNVX( mask
);
15651 static void WINAPI
glUseProgram( GLuint program
)
15653 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15654 TRACE( "(%d)\n", program
);
15655 funcs
->ext
.p_glUseProgram( program
);
15658 static void WINAPI
glUseProgramObjectARB( GLhandleARB programObj
)
15660 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15661 TRACE( "(%d)\n", programObj
);
15662 funcs
->ext
.p_glUseProgramObjectARB( programObj
);
15665 static void WINAPI
glUseProgramStages( GLuint pipeline
, GLbitfield stages
, GLuint program
)
15667 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15668 TRACE( "(%d, %d, %d)\n", pipeline
, stages
, program
);
15669 funcs
->ext
.p_glUseProgramStages( pipeline
, stages
, program
);
15672 static void WINAPI
glUseShaderProgramEXT( GLenum type
, GLuint program
)
15674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15675 TRACE( "(%d, %d)\n", type
, program
);
15676 funcs
->ext
.p_glUseShaderProgramEXT( type
, program
);
15679 static void WINAPI
glVDPAUFiniNV(void)
15681 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15683 funcs
->ext
.p_glVDPAUFiniNV();
15686 static void WINAPI
glVDPAUGetSurfaceivNV( GLvdpauSurfaceNV surface
, GLenum pname
, GLsizei count
, GLsizei
*length
, GLint
*values
)
15688 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15689 TRACE( "(%ld, %d, %d, %p, %p)\n", surface
, pname
, count
, length
, values
);
15690 funcs
->ext
.p_glVDPAUGetSurfaceivNV( surface
, pname
, count
, length
, values
);
15693 static void WINAPI
glVDPAUInitNV( const void *vdpDevice
, const void *getProcAddress
)
15695 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15696 TRACE( "(%p, %p)\n", vdpDevice
, getProcAddress
);
15697 funcs
->ext
.p_glVDPAUInitNV( vdpDevice
, getProcAddress
);
15700 static GLboolean WINAPI
glVDPAUIsSurfaceNV( GLvdpauSurfaceNV surface
)
15702 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15703 TRACE( "(%ld)\n", surface
);
15704 return funcs
->ext
.p_glVDPAUIsSurfaceNV( surface
);
15707 static void WINAPI
glVDPAUMapSurfacesNV( GLsizei numSurfaces
, const GLvdpauSurfaceNV
*surfaces
)
15709 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15710 TRACE( "(%d, %p)\n", numSurfaces
, surfaces
);
15711 funcs
->ext
.p_glVDPAUMapSurfacesNV( numSurfaces
, surfaces
);
15714 static GLvdpauSurfaceNV WINAPI
glVDPAURegisterOutputSurfaceNV( const void *vdpSurface
, GLenum target
, GLsizei numTextureNames
, const GLuint
*textureNames
)
15716 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15717 TRACE( "(%p, %d, %d, %p)\n", vdpSurface
, target
, numTextureNames
, textureNames
);
15718 return funcs
->ext
.p_glVDPAURegisterOutputSurfaceNV( vdpSurface
, target
, numTextureNames
, textureNames
);
15721 static GLvdpauSurfaceNV WINAPI
glVDPAURegisterVideoSurfaceNV( const void *vdpSurface
, GLenum target
, GLsizei numTextureNames
, const GLuint
*textureNames
)
15723 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15724 TRACE( "(%p, %d, %d, %p)\n", vdpSurface
, target
, numTextureNames
, textureNames
);
15725 return funcs
->ext
.p_glVDPAURegisterVideoSurfaceNV( vdpSurface
, target
, numTextureNames
, textureNames
);
15728 static GLvdpauSurfaceNV WINAPI
glVDPAURegisterVideoSurfaceWithPictureStructureNV( const void *vdpSurface
, GLenum target
, GLsizei numTextureNames
, const GLuint
*textureNames
, GLboolean isFrameStructure
)
15730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15731 TRACE( "(%p, %d, %d, %p, %d)\n", vdpSurface
, target
, numTextureNames
, textureNames
, isFrameStructure
);
15732 return funcs
->ext
.p_glVDPAURegisterVideoSurfaceWithPictureStructureNV( vdpSurface
, target
, numTextureNames
, textureNames
, isFrameStructure
);
15735 static void WINAPI
glVDPAUSurfaceAccessNV( GLvdpauSurfaceNV surface
, GLenum access
)
15737 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15738 TRACE( "(%ld, %d)\n", surface
, access
);
15739 funcs
->ext
.p_glVDPAUSurfaceAccessNV( surface
, access
);
15742 static void WINAPI
glVDPAUUnmapSurfacesNV( GLsizei numSurface
, const GLvdpauSurfaceNV
*surfaces
)
15744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15745 TRACE( "(%d, %p)\n", numSurface
, surfaces
);
15746 funcs
->ext
.p_glVDPAUUnmapSurfacesNV( numSurface
, surfaces
);
15749 static void WINAPI
glVDPAUUnregisterSurfaceNV( GLvdpauSurfaceNV surface
)
15751 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15752 TRACE( "(%ld)\n", surface
);
15753 funcs
->ext
.p_glVDPAUUnregisterSurfaceNV( surface
);
15756 static void WINAPI
glValidateProgram( GLuint program
)
15758 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15759 TRACE( "(%d)\n", program
);
15760 funcs
->ext
.p_glValidateProgram( program
);
15763 static void WINAPI
glValidateProgramARB( GLhandleARB programObj
)
15765 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15766 TRACE( "(%d)\n", programObj
);
15767 funcs
->ext
.p_glValidateProgramARB( programObj
);
15770 static void WINAPI
glValidateProgramPipeline( GLuint pipeline
)
15772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15773 TRACE( "(%d)\n", pipeline
);
15774 funcs
->ext
.p_glValidateProgramPipeline( pipeline
);
15777 static void WINAPI
glVariantArrayObjectATI( GLuint id
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
)
15779 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15780 TRACE( "(%d, %d, %d, %d, %d)\n", id
, type
, stride
, buffer
, offset
);
15781 funcs
->ext
.p_glVariantArrayObjectATI( id
, type
, stride
, buffer
, offset
);
15784 static void WINAPI
glVariantPointerEXT( GLuint id
, GLenum type
, GLuint stride
, const void *addr
)
15786 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15787 TRACE( "(%d, %d, %d, %p)\n", id
, type
, stride
, addr
);
15788 funcs
->ext
.p_glVariantPointerEXT( id
, type
, stride
, addr
);
15791 static void WINAPI
glVariantbvEXT( GLuint id
, const GLbyte
*addr
)
15793 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15794 TRACE( "(%d, %p)\n", id
, addr
);
15795 funcs
->ext
.p_glVariantbvEXT( id
, addr
);
15798 static void WINAPI
glVariantdvEXT( GLuint id
, const GLdouble
*addr
)
15800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15801 TRACE( "(%d, %p)\n", id
, addr
);
15802 funcs
->ext
.p_glVariantdvEXT( id
, addr
);
15805 static void WINAPI
glVariantfvEXT( GLuint id
, const GLfloat
*addr
)
15807 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15808 TRACE( "(%d, %p)\n", id
, addr
);
15809 funcs
->ext
.p_glVariantfvEXT( id
, addr
);
15812 static void WINAPI
glVariantivEXT( GLuint id
, const GLint
*addr
)
15814 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15815 TRACE( "(%d, %p)\n", id
, addr
);
15816 funcs
->ext
.p_glVariantivEXT( id
, addr
);
15819 static void WINAPI
glVariantsvEXT( GLuint id
, const GLshort
*addr
)
15821 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15822 TRACE( "(%d, %p)\n", id
, addr
);
15823 funcs
->ext
.p_glVariantsvEXT( id
, addr
);
15826 static void WINAPI
glVariantubvEXT( GLuint id
, const GLubyte
*addr
)
15828 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15829 TRACE( "(%d, %p)\n", id
, addr
);
15830 funcs
->ext
.p_glVariantubvEXT( id
, addr
);
15833 static void WINAPI
glVariantuivEXT( GLuint id
, const GLuint
*addr
)
15835 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15836 TRACE( "(%d, %p)\n", id
, addr
);
15837 funcs
->ext
.p_glVariantuivEXT( id
, addr
);
15840 static void WINAPI
glVariantusvEXT( GLuint id
, const GLushort
*addr
)
15842 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15843 TRACE( "(%d, %p)\n", id
, addr
);
15844 funcs
->ext
.p_glVariantusvEXT( id
, addr
);
15847 static void WINAPI
glVertex2bOES( GLbyte x
, GLbyte y
)
15849 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15850 TRACE( "(%d, %d)\n", x
, y
);
15851 funcs
->ext
.p_glVertex2bOES( x
, y
);
15854 static void WINAPI
glVertex2bvOES( const GLbyte
*coords
)
15856 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15857 TRACE( "(%p)\n", coords
);
15858 funcs
->ext
.p_glVertex2bvOES( coords
);
15861 static void WINAPI
glVertex2hNV( GLhalfNV x
, GLhalfNV y
)
15863 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15864 TRACE( "(%d, %d)\n", x
, y
);
15865 funcs
->ext
.p_glVertex2hNV( x
, y
);
15868 static void WINAPI
glVertex2hvNV( const GLhalfNV
*v
)
15870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15871 TRACE( "(%p)\n", v
);
15872 funcs
->ext
.p_glVertex2hvNV( v
);
15875 static void WINAPI
glVertex2xOES( GLfixed x
)
15877 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15878 TRACE( "(%d)\n", x
);
15879 funcs
->ext
.p_glVertex2xOES( x
);
15882 static void WINAPI
glVertex2xvOES( const GLfixed
*coords
)
15884 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15885 TRACE( "(%p)\n", coords
);
15886 funcs
->ext
.p_glVertex2xvOES( coords
);
15889 static void WINAPI
glVertex3bOES( GLbyte x
, GLbyte y
, GLbyte z
)
15891 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15892 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
15893 funcs
->ext
.p_glVertex3bOES( x
, y
, z
);
15896 static void WINAPI
glVertex3bvOES( const GLbyte
*coords
)
15898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15899 TRACE( "(%p)\n", coords
);
15900 funcs
->ext
.p_glVertex3bvOES( coords
);
15903 static void WINAPI
glVertex3hNV( GLhalfNV x
, GLhalfNV y
, GLhalfNV z
)
15905 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15906 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
15907 funcs
->ext
.p_glVertex3hNV( x
, y
, z
);
15910 static void WINAPI
glVertex3hvNV( const GLhalfNV
*v
)
15912 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15913 TRACE( "(%p)\n", v
);
15914 funcs
->ext
.p_glVertex3hvNV( v
);
15917 static void WINAPI
glVertex3xOES( GLfixed x
, GLfixed y
)
15919 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15920 TRACE( "(%d, %d)\n", x
, y
);
15921 funcs
->ext
.p_glVertex3xOES( x
, y
);
15924 static void WINAPI
glVertex3xvOES( const GLfixed
*coords
)
15926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15927 TRACE( "(%p)\n", coords
);
15928 funcs
->ext
.p_glVertex3xvOES( coords
);
15931 static void WINAPI
glVertex4bOES( GLbyte x
, GLbyte y
, GLbyte z
, GLbyte w
)
15933 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15934 TRACE( "(%d, %d, %d, %d)\n", x
, y
, z
, w
);
15935 funcs
->ext
.p_glVertex4bOES( x
, y
, z
, w
);
15938 static void WINAPI
glVertex4bvOES( const GLbyte
*coords
)
15940 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15941 TRACE( "(%p)\n", coords
);
15942 funcs
->ext
.p_glVertex4bvOES( coords
);
15945 static void WINAPI
glVertex4hNV( GLhalfNV x
, GLhalfNV y
, GLhalfNV z
, GLhalfNV w
)
15947 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15948 TRACE( "(%d, %d, %d, %d)\n", x
, y
, z
, w
);
15949 funcs
->ext
.p_glVertex4hNV( x
, y
, z
, w
);
15952 static void WINAPI
glVertex4hvNV( const GLhalfNV
*v
)
15954 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15955 TRACE( "(%p)\n", v
);
15956 funcs
->ext
.p_glVertex4hvNV( v
);
15959 static void WINAPI
glVertex4xOES( GLfixed x
, GLfixed y
, GLfixed z
)
15961 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15962 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
15963 funcs
->ext
.p_glVertex4xOES( x
, y
, z
);
15966 static void WINAPI
glVertex4xvOES( const GLfixed
*coords
)
15968 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15969 TRACE( "(%p)\n", coords
);
15970 funcs
->ext
.p_glVertex4xvOES( coords
);
15973 static void WINAPI
glVertexArrayAttribBinding( GLuint vaobj
, GLuint attribindex
, GLuint bindingindex
)
15975 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15976 TRACE( "(%d, %d, %d)\n", vaobj
, attribindex
, bindingindex
);
15977 funcs
->ext
.p_glVertexArrayAttribBinding( vaobj
, attribindex
, bindingindex
);
15980 static void WINAPI
glVertexArrayAttribFormat( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLboolean normalized
, GLuint relativeoffset
)
15982 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15983 TRACE( "(%d, %d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
15984 funcs
->ext
.p_glVertexArrayAttribFormat( vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
15987 static void WINAPI
glVertexArrayAttribIFormat( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
)
15989 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15990 TRACE( "(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
15991 funcs
->ext
.p_glVertexArrayAttribIFormat( vaobj
, attribindex
, size
, type
, relativeoffset
);
15994 static void WINAPI
glVertexArrayAttribLFormat( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
)
15996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
15997 TRACE( "(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
15998 funcs
->ext
.p_glVertexArrayAttribLFormat( vaobj
, attribindex
, size
, type
, relativeoffset
);
16001 static void WINAPI
glVertexArrayBindVertexBufferEXT( GLuint vaobj
, GLuint bindingindex
, GLuint buffer
, GLintptr offset
, GLsizei stride
)
16003 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16004 TRACE( "(%d, %d, %d, %ld, %d)\n", vaobj
, bindingindex
, buffer
, offset
, stride
);
16005 funcs
->ext
.p_glVertexArrayBindVertexBufferEXT( vaobj
, bindingindex
, buffer
, offset
, stride
);
16008 static void WINAPI
glVertexArrayBindingDivisor( GLuint vaobj
, GLuint bindingindex
, GLuint divisor
)
16010 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16011 TRACE( "(%d, %d, %d)\n", vaobj
, bindingindex
, divisor
);
16012 funcs
->ext
.p_glVertexArrayBindingDivisor( vaobj
, bindingindex
, divisor
);
16015 static void WINAPI
glVertexArrayColorOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
)
16017 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16018 TRACE( "(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
16019 funcs
->ext
.p_glVertexArrayColorOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
16022 static void WINAPI
glVertexArrayEdgeFlagOffsetEXT( GLuint vaobj
, GLuint buffer
, GLsizei stride
, GLintptr offset
)
16024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16025 TRACE( "(%d, %d, %d, %ld)\n", vaobj
, buffer
, stride
, offset
);
16026 funcs
->ext
.p_glVertexArrayEdgeFlagOffsetEXT( vaobj
, buffer
, stride
, offset
);
16029 static void WINAPI
glVertexArrayElementBuffer( GLuint vaobj
, GLuint buffer
)
16031 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16032 TRACE( "(%d, %d)\n", vaobj
, buffer
);
16033 funcs
->ext
.p_glVertexArrayElementBuffer( vaobj
, buffer
);
16036 static void WINAPI
glVertexArrayFogCoordOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum type
, GLsizei stride
, GLintptr offset
)
16038 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16039 TRACE( "(%d, %d, %d, %d, %ld)\n", vaobj
, buffer
, type
, stride
, offset
);
16040 funcs
->ext
.p_glVertexArrayFogCoordOffsetEXT( vaobj
, buffer
, type
, stride
, offset
);
16043 static void WINAPI
glVertexArrayIndexOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum type
, GLsizei stride
, GLintptr offset
)
16045 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16046 TRACE( "(%d, %d, %d, %d, %ld)\n", vaobj
, buffer
, type
, stride
, offset
);
16047 funcs
->ext
.p_glVertexArrayIndexOffsetEXT( vaobj
, buffer
, type
, stride
, offset
);
16050 static void WINAPI
glVertexArrayMultiTexCoordOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum texunit
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
)
16052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16053 TRACE( "(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, texunit
, size
, type
, stride
, offset
);
16054 funcs
->ext
.p_glVertexArrayMultiTexCoordOffsetEXT( vaobj
, buffer
, texunit
, size
, type
, stride
, offset
);
16057 static void WINAPI
glVertexArrayNormalOffsetEXT( GLuint vaobj
, GLuint buffer
, GLenum type
, GLsizei stride
, GLintptr offset
)
16059 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16060 TRACE( "(%d, %d, %d, %d, %ld)\n", vaobj
, buffer
, type
, stride
, offset
);
16061 funcs
->ext
.p_glVertexArrayNormalOffsetEXT( vaobj
, buffer
, type
, stride
, offset
);
16064 static void WINAPI
glVertexArrayParameteriAPPLE( GLenum pname
, GLint param
)
16066 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16067 TRACE( "(%d, %d)\n", pname
, param
);
16068 funcs
->ext
.p_glVertexArrayParameteriAPPLE( pname
, param
);
16071 static void WINAPI
glVertexArrayRangeAPPLE( GLsizei length
, void *pointer
)
16073 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16074 TRACE( "(%d, %p)\n", length
, pointer
);
16075 funcs
->ext
.p_glVertexArrayRangeAPPLE( length
, pointer
);
16078 static void WINAPI
glVertexArrayRangeNV( GLsizei length
, const void *pointer
)
16080 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16081 TRACE( "(%d, %p)\n", length
, pointer
);
16082 funcs
->ext
.p_glVertexArrayRangeNV( length
, pointer
);
16085 static void WINAPI
glVertexArraySecondaryColorOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
)
16087 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16088 TRACE( "(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
16089 funcs
->ext
.p_glVertexArraySecondaryColorOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
16092 static void WINAPI
glVertexArrayTexCoordOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
)
16094 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16095 TRACE( "(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
16096 funcs
->ext
.p_glVertexArrayTexCoordOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
16099 static void WINAPI
glVertexArrayVertexAttribBindingEXT( GLuint vaobj
, GLuint attribindex
, GLuint bindingindex
)
16101 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16102 TRACE( "(%d, %d, %d)\n", vaobj
, attribindex
, bindingindex
);
16103 funcs
->ext
.p_glVertexArrayVertexAttribBindingEXT( vaobj
, attribindex
, bindingindex
);
16106 static void WINAPI
glVertexArrayVertexAttribDivisorEXT( GLuint vaobj
, GLuint index
, GLuint divisor
)
16108 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16109 TRACE( "(%d, %d, %d)\n", vaobj
, index
, divisor
);
16110 funcs
->ext
.p_glVertexArrayVertexAttribDivisorEXT( vaobj
, index
, divisor
);
16113 static void WINAPI
glVertexArrayVertexAttribFormatEXT( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLboolean normalized
, GLuint relativeoffset
)
16115 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16116 TRACE( "(%d, %d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
16117 funcs
->ext
.p_glVertexArrayVertexAttribFormatEXT( vaobj
, attribindex
, size
, type
, normalized
, relativeoffset
);
16120 static void WINAPI
glVertexArrayVertexAttribIFormatEXT( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
)
16122 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16123 TRACE( "(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
16124 funcs
->ext
.p_glVertexArrayVertexAttribIFormatEXT( vaobj
, attribindex
, size
, type
, relativeoffset
);
16127 static void WINAPI
glVertexArrayVertexAttribIOffsetEXT( GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
)
16129 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16130 TRACE( "(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, index
, size
, type
, stride
, offset
);
16131 funcs
->ext
.p_glVertexArrayVertexAttribIOffsetEXT( vaobj
, buffer
, index
, size
, type
, stride
, offset
);
16134 static void WINAPI
glVertexArrayVertexAttribLFormatEXT( GLuint vaobj
, GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
)
16136 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16137 TRACE( "(%d, %d, %d, %d, %d)\n", vaobj
, attribindex
, size
, type
, relativeoffset
);
16138 funcs
->ext
.p_glVertexArrayVertexAttribLFormatEXT( vaobj
, attribindex
, size
, type
, relativeoffset
);
16141 static void WINAPI
glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
)
16143 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16144 TRACE( "(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, index
, size
, type
, stride
, offset
);
16145 funcs
->ext
.p_glVertexArrayVertexAttribLOffsetEXT( vaobj
, buffer
, index
, size
, type
, stride
, offset
);
16148 static void WINAPI
glVertexArrayVertexAttribOffsetEXT( GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLintptr offset
)
16150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16151 TRACE( "(%d, %d, %d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, index
, size
, type
, normalized
, stride
, offset
);
16152 funcs
->ext
.p_glVertexArrayVertexAttribOffsetEXT( vaobj
, buffer
, index
, size
, type
, normalized
, stride
, offset
);
16155 static void WINAPI
glVertexArrayVertexBindingDivisorEXT( GLuint vaobj
, GLuint bindingindex
, GLuint divisor
)
16157 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16158 TRACE( "(%d, %d, %d)\n", vaobj
, bindingindex
, divisor
);
16159 funcs
->ext
.p_glVertexArrayVertexBindingDivisorEXT( vaobj
, bindingindex
, divisor
);
16162 static void WINAPI
glVertexArrayVertexBuffer( GLuint vaobj
, GLuint bindingindex
, GLuint buffer
, GLintptr offset
, GLsizei stride
)
16164 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16165 TRACE( "(%d, %d, %d, %ld, %d)\n", vaobj
, bindingindex
, buffer
, offset
, stride
);
16166 funcs
->ext
.p_glVertexArrayVertexBuffer( vaobj
, bindingindex
, buffer
, offset
, stride
);
16169 static void WINAPI
glVertexArrayVertexBuffers( GLuint vaobj
, GLuint first
, GLsizei count
, const GLuint
*buffers
, const GLintptr
*offsets
, const GLsizei
*strides
)
16171 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16172 TRACE( "(%d, %d, %d, %p, %p, %p)\n", vaobj
, first
, count
, buffers
, offsets
, strides
);
16173 funcs
->ext
.p_glVertexArrayVertexBuffers( vaobj
, first
, count
, buffers
, offsets
, strides
);
16176 static void WINAPI
glVertexArrayVertexOffsetEXT( GLuint vaobj
, GLuint buffer
, GLint size
, GLenum type
, GLsizei stride
, GLintptr offset
)
16178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16179 TRACE( "(%d, %d, %d, %d, %d, %ld)\n", vaobj
, buffer
, size
, type
, stride
, offset
);
16180 funcs
->ext
.p_glVertexArrayVertexOffsetEXT( vaobj
, buffer
, size
, type
, stride
, offset
);
16183 static void WINAPI
glVertexAttrib1d( GLuint index
, GLdouble x
)
16185 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16186 TRACE( "(%d, %f)\n", index
, x
);
16187 funcs
->ext
.p_glVertexAttrib1d( index
, x
);
16190 static void WINAPI
glVertexAttrib1dARB( GLuint index
, GLdouble x
)
16192 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16193 TRACE( "(%d, %f)\n", index
, x
);
16194 funcs
->ext
.p_glVertexAttrib1dARB( index
, x
);
16197 static void WINAPI
glVertexAttrib1dNV( GLuint index
, GLdouble x
)
16199 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16200 TRACE( "(%d, %f)\n", index
, x
);
16201 funcs
->ext
.p_glVertexAttrib1dNV( index
, x
);
16204 static void WINAPI
glVertexAttrib1dv( GLuint index
, const GLdouble
*v
)
16206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16207 TRACE( "(%d, %p)\n", index
, v
);
16208 funcs
->ext
.p_glVertexAttrib1dv( index
, v
);
16211 static void WINAPI
glVertexAttrib1dvARB( GLuint index
, const GLdouble
*v
)
16213 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16214 TRACE( "(%d, %p)\n", index
, v
);
16215 funcs
->ext
.p_glVertexAttrib1dvARB( index
, v
);
16218 static void WINAPI
glVertexAttrib1dvNV( GLuint index
, const GLdouble
*v
)
16220 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16221 TRACE( "(%d, %p)\n", index
, v
);
16222 funcs
->ext
.p_glVertexAttrib1dvNV( index
, v
);
16225 static void WINAPI
glVertexAttrib1f( GLuint index
, GLfloat x
)
16227 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16228 TRACE( "(%d, %f)\n", index
, x
);
16229 funcs
->ext
.p_glVertexAttrib1f( index
, x
);
16232 static void WINAPI
glVertexAttrib1fARB( GLuint index
, GLfloat x
)
16234 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16235 TRACE( "(%d, %f)\n", index
, x
);
16236 funcs
->ext
.p_glVertexAttrib1fARB( index
, x
);
16239 static void WINAPI
glVertexAttrib1fNV( GLuint index
, GLfloat x
)
16241 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16242 TRACE( "(%d, %f)\n", index
, x
);
16243 funcs
->ext
.p_glVertexAttrib1fNV( index
, x
);
16246 static void WINAPI
glVertexAttrib1fv( GLuint index
, const GLfloat
*v
)
16248 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16249 TRACE( "(%d, %p)\n", index
, v
);
16250 funcs
->ext
.p_glVertexAttrib1fv( index
, v
);
16253 static void WINAPI
glVertexAttrib1fvARB( GLuint index
, const GLfloat
*v
)
16255 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16256 TRACE( "(%d, %p)\n", index
, v
);
16257 funcs
->ext
.p_glVertexAttrib1fvARB( index
, v
);
16260 static void WINAPI
glVertexAttrib1fvNV( GLuint index
, const GLfloat
*v
)
16262 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16263 TRACE( "(%d, %p)\n", index
, v
);
16264 funcs
->ext
.p_glVertexAttrib1fvNV( index
, v
);
16267 static void WINAPI
glVertexAttrib1hNV( GLuint index
, GLhalfNV x
)
16269 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16270 TRACE( "(%d, %d)\n", index
, x
);
16271 funcs
->ext
.p_glVertexAttrib1hNV( index
, x
);
16274 static void WINAPI
glVertexAttrib1hvNV( GLuint index
, const GLhalfNV
*v
)
16276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16277 TRACE( "(%d, %p)\n", index
, v
);
16278 funcs
->ext
.p_glVertexAttrib1hvNV( index
, v
);
16281 static void WINAPI
glVertexAttrib1s( GLuint index
, GLshort x
)
16283 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16284 TRACE( "(%d, %d)\n", index
, x
);
16285 funcs
->ext
.p_glVertexAttrib1s( index
, x
);
16288 static void WINAPI
glVertexAttrib1sARB( GLuint index
, GLshort x
)
16290 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16291 TRACE( "(%d, %d)\n", index
, x
);
16292 funcs
->ext
.p_glVertexAttrib1sARB( index
, x
);
16295 static void WINAPI
glVertexAttrib1sNV( GLuint index
, GLshort x
)
16297 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16298 TRACE( "(%d, %d)\n", index
, x
);
16299 funcs
->ext
.p_glVertexAttrib1sNV( index
, x
);
16302 static void WINAPI
glVertexAttrib1sv( GLuint index
, const GLshort
*v
)
16304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16305 TRACE( "(%d, %p)\n", index
, v
);
16306 funcs
->ext
.p_glVertexAttrib1sv( index
, v
);
16309 static void WINAPI
glVertexAttrib1svARB( GLuint index
, const GLshort
*v
)
16311 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16312 TRACE( "(%d, %p)\n", index
, v
);
16313 funcs
->ext
.p_glVertexAttrib1svARB( index
, v
);
16316 static void WINAPI
glVertexAttrib1svNV( GLuint index
, const GLshort
*v
)
16318 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16319 TRACE( "(%d, %p)\n", index
, v
);
16320 funcs
->ext
.p_glVertexAttrib1svNV( index
, v
);
16323 static void WINAPI
glVertexAttrib2d( GLuint index
, GLdouble x
, GLdouble y
)
16325 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16326 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
16327 funcs
->ext
.p_glVertexAttrib2d( index
, x
, y
);
16330 static void WINAPI
glVertexAttrib2dARB( GLuint index
, GLdouble x
, GLdouble y
)
16332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16333 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
16334 funcs
->ext
.p_glVertexAttrib2dARB( index
, x
, y
);
16337 static void WINAPI
glVertexAttrib2dNV( GLuint index
, GLdouble x
, GLdouble y
)
16339 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16340 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
16341 funcs
->ext
.p_glVertexAttrib2dNV( index
, x
, y
);
16344 static void WINAPI
glVertexAttrib2dv( GLuint index
, const GLdouble
*v
)
16346 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16347 TRACE( "(%d, %p)\n", index
, v
);
16348 funcs
->ext
.p_glVertexAttrib2dv( index
, v
);
16351 static void WINAPI
glVertexAttrib2dvARB( GLuint index
, const GLdouble
*v
)
16353 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16354 TRACE( "(%d, %p)\n", index
, v
);
16355 funcs
->ext
.p_glVertexAttrib2dvARB( index
, v
);
16358 static void WINAPI
glVertexAttrib2dvNV( GLuint index
, const GLdouble
*v
)
16360 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16361 TRACE( "(%d, %p)\n", index
, v
);
16362 funcs
->ext
.p_glVertexAttrib2dvNV( index
, v
);
16365 static void WINAPI
glVertexAttrib2f( GLuint index
, GLfloat x
, GLfloat y
)
16367 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16368 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
16369 funcs
->ext
.p_glVertexAttrib2f( index
, x
, y
);
16372 static void WINAPI
glVertexAttrib2fARB( GLuint index
, GLfloat x
, GLfloat y
)
16374 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16375 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
16376 funcs
->ext
.p_glVertexAttrib2fARB( index
, x
, y
);
16379 static void WINAPI
glVertexAttrib2fNV( GLuint index
, GLfloat x
, GLfloat y
)
16381 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16382 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
16383 funcs
->ext
.p_glVertexAttrib2fNV( index
, x
, y
);
16386 static void WINAPI
glVertexAttrib2fv( GLuint index
, const GLfloat
*v
)
16388 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16389 TRACE( "(%d, %p)\n", index
, v
);
16390 funcs
->ext
.p_glVertexAttrib2fv( index
, v
);
16393 static void WINAPI
glVertexAttrib2fvARB( GLuint index
, const GLfloat
*v
)
16395 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16396 TRACE( "(%d, %p)\n", index
, v
);
16397 funcs
->ext
.p_glVertexAttrib2fvARB( index
, v
);
16400 static void WINAPI
glVertexAttrib2fvNV( GLuint index
, const GLfloat
*v
)
16402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16403 TRACE( "(%d, %p)\n", index
, v
);
16404 funcs
->ext
.p_glVertexAttrib2fvNV( index
, v
);
16407 static void WINAPI
glVertexAttrib2hNV( GLuint index
, GLhalfNV x
, GLhalfNV y
)
16409 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16410 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
16411 funcs
->ext
.p_glVertexAttrib2hNV( index
, x
, y
);
16414 static void WINAPI
glVertexAttrib2hvNV( GLuint index
, const GLhalfNV
*v
)
16416 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16417 TRACE( "(%d, %p)\n", index
, v
);
16418 funcs
->ext
.p_glVertexAttrib2hvNV( index
, v
);
16421 static void WINAPI
glVertexAttrib2s( GLuint index
, GLshort x
, GLshort y
)
16423 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16424 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
16425 funcs
->ext
.p_glVertexAttrib2s( index
, x
, y
);
16428 static void WINAPI
glVertexAttrib2sARB( GLuint index
, GLshort x
, GLshort y
)
16430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16431 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
16432 funcs
->ext
.p_glVertexAttrib2sARB( index
, x
, y
);
16435 static void WINAPI
glVertexAttrib2sNV( GLuint index
, GLshort x
, GLshort y
)
16437 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16438 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
16439 funcs
->ext
.p_glVertexAttrib2sNV( index
, x
, y
);
16442 static void WINAPI
glVertexAttrib2sv( GLuint index
, const GLshort
*v
)
16444 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16445 TRACE( "(%d, %p)\n", index
, v
);
16446 funcs
->ext
.p_glVertexAttrib2sv( index
, v
);
16449 static void WINAPI
glVertexAttrib2svARB( GLuint index
, const GLshort
*v
)
16451 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16452 TRACE( "(%d, %p)\n", index
, v
);
16453 funcs
->ext
.p_glVertexAttrib2svARB( index
, v
);
16456 static void WINAPI
glVertexAttrib2svNV( GLuint index
, const GLshort
*v
)
16458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16459 TRACE( "(%d, %p)\n", index
, v
);
16460 funcs
->ext
.p_glVertexAttrib2svNV( index
, v
);
16463 static void WINAPI
glVertexAttrib3d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
16465 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16466 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
16467 funcs
->ext
.p_glVertexAttrib3d( index
, x
, y
, z
);
16470 static void WINAPI
glVertexAttrib3dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
16472 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16473 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
16474 funcs
->ext
.p_glVertexAttrib3dARB( index
, x
, y
, z
);
16477 static void WINAPI
glVertexAttrib3dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
16479 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16480 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
16481 funcs
->ext
.p_glVertexAttrib3dNV( index
, x
, y
, z
);
16484 static void WINAPI
glVertexAttrib3dv( GLuint index
, const GLdouble
*v
)
16486 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16487 TRACE( "(%d, %p)\n", index
, v
);
16488 funcs
->ext
.p_glVertexAttrib3dv( index
, v
);
16491 static void WINAPI
glVertexAttrib3dvARB( GLuint index
, const GLdouble
*v
)
16493 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16494 TRACE( "(%d, %p)\n", index
, v
);
16495 funcs
->ext
.p_glVertexAttrib3dvARB( index
, v
);
16498 static void WINAPI
glVertexAttrib3dvNV( GLuint index
, const GLdouble
*v
)
16500 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16501 TRACE( "(%d, %p)\n", index
, v
);
16502 funcs
->ext
.p_glVertexAttrib3dvNV( index
, v
);
16505 static void WINAPI
glVertexAttrib3f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
16507 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16508 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
16509 funcs
->ext
.p_glVertexAttrib3f( index
, x
, y
, z
);
16512 static void WINAPI
glVertexAttrib3fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
16514 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16515 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
16516 funcs
->ext
.p_glVertexAttrib3fARB( index
, x
, y
, z
);
16519 static void WINAPI
glVertexAttrib3fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
)
16521 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16522 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
16523 funcs
->ext
.p_glVertexAttrib3fNV( index
, x
, y
, z
);
16526 static void WINAPI
glVertexAttrib3fv( GLuint index
, const GLfloat
*v
)
16528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16529 TRACE( "(%d, %p)\n", index
, v
);
16530 funcs
->ext
.p_glVertexAttrib3fv( index
, v
);
16533 static void WINAPI
glVertexAttrib3fvARB( GLuint index
, const GLfloat
*v
)
16535 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16536 TRACE( "(%d, %p)\n", index
, v
);
16537 funcs
->ext
.p_glVertexAttrib3fvARB( index
, v
);
16540 static void WINAPI
glVertexAttrib3fvNV( GLuint index
, const GLfloat
*v
)
16542 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16543 TRACE( "(%d, %p)\n", index
, v
);
16544 funcs
->ext
.p_glVertexAttrib3fvNV( index
, v
);
16547 static void WINAPI
glVertexAttrib3hNV( GLuint index
, GLhalfNV x
, GLhalfNV y
, GLhalfNV z
)
16549 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16550 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
16551 funcs
->ext
.p_glVertexAttrib3hNV( index
, x
, y
, z
);
16554 static void WINAPI
glVertexAttrib3hvNV( GLuint index
, const GLhalfNV
*v
)
16556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16557 TRACE( "(%d, %p)\n", index
, v
);
16558 funcs
->ext
.p_glVertexAttrib3hvNV( index
, v
);
16561 static void WINAPI
glVertexAttrib3s( GLuint index
, GLshort x
, GLshort y
, GLshort z
)
16563 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16564 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
16565 funcs
->ext
.p_glVertexAttrib3s( index
, x
, y
, z
);
16568 static void WINAPI
glVertexAttrib3sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
)
16570 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16571 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
16572 funcs
->ext
.p_glVertexAttrib3sARB( index
, x
, y
, z
);
16575 static void WINAPI
glVertexAttrib3sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
)
16577 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16578 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
16579 funcs
->ext
.p_glVertexAttrib3sNV( index
, x
, y
, z
);
16582 static void WINAPI
glVertexAttrib3sv( GLuint index
, const GLshort
*v
)
16584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16585 TRACE( "(%d, %p)\n", index
, v
);
16586 funcs
->ext
.p_glVertexAttrib3sv( index
, v
);
16589 static void WINAPI
glVertexAttrib3svARB( GLuint index
, const GLshort
*v
)
16591 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16592 TRACE( "(%d, %p)\n", index
, v
);
16593 funcs
->ext
.p_glVertexAttrib3svARB( index
, v
);
16596 static void WINAPI
glVertexAttrib3svNV( GLuint index
, const GLshort
*v
)
16598 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16599 TRACE( "(%d, %p)\n", index
, v
);
16600 funcs
->ext
.p_glVertexAttrib3svNV( index
, v
);
16603 static void WINAPI
glVertexAttrib4Nbv( GLuint index
, const GLbyte
*v
)
16605 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16606 TRACE( "(%d, %p)\n", index
, v
);
16607 funcs
->ext
.p_glVertexAttrib4Nbv( index
, v
);
16610 static void WINAPI
glVertexAttrib4NbvARB( GLuint index
, const GLbyte
*v
)
16612 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16613 TRACE( "(%d, %p)\n", index
, v
);
16614 funcs
->ext
.p_glVertexAttrib4NbvARB( index
, v
);
16617 static void WINAPI
glVertexAttrib4Niv( GLuint index
, const GLint
*v
)
16619 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16620 TRACE( "(%d, %p)\n", index
, v
);
16621 funcs
->ext
.p_glVertexAttrib4Niv( index
, v
);
16624 static void WINAPI
glVertexAttrib4NivARB( GLuint index
, const GLint
*v
)
16626 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16627 TRACE( "(%d, %p)\n", index
, v
);
16628 funcs
->ext
.p_glVertexAttrib4NivARB( index
, v
);
16631 static void WINAPI
glVertexAttrib4Nsv( GLuint index
, const GLshort
*v
)
16633 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16634 TRACE( "(%d, %p)\n", index
, v
);
16635 funcs
->ext
.p_glVertexAttrib4Nsv( index
, v
);
16638 static void WINAPI
glVertexAttrib4NsvARB( GLuint index
, const GLshort
*v
)
16640 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16641 TRACE( "(%d, %p)\n", index
, v
);
16642 funcs
->ext
.p_glVertexAttrib4NsvARB( index
, v
);
16645 static void WINAPI
glVertexAttrib4Nub( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
16647 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16648 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
16649 funcs
->ext
.p_glVertexAttrib4Nub( index
, x
, y
, z
, w
);
16652 static void WINAPI
glVertexAttrib4NubARB( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
16654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16655 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
16656 funcs
->ext
.p_glVertexAttrib4NubARB( index
, x
, y
, z
, w
);
16659 static void WINAPI
glVertexAttrib4Nubv( GLuint index
, const GLubyte
*v
)
16661 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16662 TRACE( "(%d, %p)\n", index
, v
);
16663 funcs
->ext
.p_glVertexAttrib4Nubv( index
, v
);
16666 static void WINAPI
glVertexAttrib4NubvARB( GLuint index
, const GLubyte
*v
)
16668 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16669 TRACE( "(%d, %p)\n", index
, v
);
16670 funcs
->ext
.p_glVertexAttrib4NubvARB( index
, v
);
16673 static void WINAPI
glVertexAttrib4Nuiv( GLuint index
, const GLuint
*v
)
16675 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16676 TRACE( "(%d, %p)\n", index
, v
);
16677 funcs
->ext
.p_glVertexAttrib4Nuiv( index
, v
);
16680 static void WINAPI
glVertexAttrib4NuivARB( GLuint index
, const GLuint
*v
)
16682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16683 TRACE( "(%d, %p)\n", index
, v
);
16684 funcs
->ext
.p_glVertexAttrib4NuivARB( index
, v
);
16687 static void WINAPI
glVertexAttrib4Nusv( GLuint index
, const GLushort
*v
)
16689 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16690 TRACE( "(%d, %p)\n", index
, v
);
16691 funcs
->ext
.p_glVertexAttrib4Nusv( index
, v
);
16694 static void WINAPI
glVertexAttrib4NusvARB( GLuint index
, const GLushort
*v
)
16696 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16697 TRACE( "(%d, %p)\n", index
, v
);
16698 funcs
->ext
.p_glVertexAttrib4NusvARB( index
, v
);
16701 static void WINAPI
glVertexAttrib4bv( GLuint index
, const GLbyte
*v
)
16703 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16704 TRACE( "(%d, %p)\n", index
, v
);
16705 funcs
->ext
.p_glVertexAttrib4bv( index
, v
);
16708 static void WINAPI
glVertexAttrib4bvARB( GLuint index
, const GLbyte
*v
)
16710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16711 TRACE( "(%d, %p)\n", index
, v
);
16712 funcs
->ext
.p_glVertexAttrib4bvARB( index
, v
);
16715 static void WINAPI
glVertexAttrib4d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
16717 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16718 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
16719 funcs
->ext
.p_glVertexAttrib4d( index
, x
, y
, z
, w
);
16722 static void WINAPI
glVertexAttrib4dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
16724 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16725 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
16726 funcs
->ext
.p_glVertexAttrib4dARB( index
, x
, y
, z
, w
);
16729 static void WINAPI
glVertexAttrib4dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
16731 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16732 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
16733 funcs
->ext
.p_glVertexAttrib4dNV( index
, x
, y
, z
, w
);
16736 static void WINAPI
glVertexAttrib4dv( GLuint index
, const GLdouble
*v
)
16738 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16739 TRACE( "(%d, %p)\n", index
, v
);
16740 funcs
->ext
.p_glVertexAttrib4dv( index
, v
);
16743 static void WINAPI
glVertexAttrib4dvARB( GLuint index
, const GLdouble
*v
)
16745 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16746 TRACE( "(%d, %p)\n", index
, v
);
16747 funcs
->ext
.p_glVertexAttrib4dvARB( index
, v
);
16750 static void WINAPI
glVertexAttrib4dvNV( GLuint index
, const GLdouble
*v
)
16752 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16753 TRACE( "(%d, %p)\n", index
, v
);
16754 funcs
->ext
.p_glVertexAttrib4dvNV( index
, v
);
16757 static void WINAPI
glVertexAttrib4f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
16759 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16760 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
16761 funcs
->ext
.p_glVertexAttrib4f( index
, x
, y
, z
, w
);
16764 static void WINAPI
glVertexAttrib4fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
16766 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16767 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
16768 funcs
->ext
.p_glVertexAttrib4fARB( index
, x
, y
, z
, w
);
16771 static void WINAPI
glVertexAttrib4fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
16773 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16774 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
16775 funcs
->ext
.p_glVertexAttrib4fNV( index
, x
, y
, z
, w
);
16778 static void WINAPI
glVertexAttrib4fv( GLuint index
, const GLfloat
*v
)
16780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16781 TRACE( "(%d, %p)\n", index
, v
);
16782 funcs
->ext
.p_glVertexAttrib4fv( index
, v
);
16785 static void WINAPI
glVertexAttrib4fvARB( GLuint index
, const GLfloat
*v
)
16787 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16788 TRACE( "(%d, %p)\n", index
, v
);
16789 funcs
->ext
.p_glVertexAttrib4fvARB( index
, v
);
16792 static void WINAPI
glVertexAttrib4fvNV( GLuint index
, const GLfloat
*v
)
16794 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16795 TRACE( "(%d, %p)\n", index
, v
);
16796 funcs
->ext
.p_glVertexAttrib4fvNV( index
, v
);
16799 static void WINAPI
glVertexAttrib4hNV( GLuint index
, GLhalfNV x
, GLhalfNV y
, GLhalfNV z
, GLhalfNV w
)
16801 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16802 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
16803 funcs
->ext
.p_glVertexAttrib4hNV( index
, x
, y
, z
, w
);
16806 static void WINAPI
glVertexAttrib4hvNV( GLuint index
, const GLhalfNV
*v
)
16808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16809 TRACE( "(%d, %p)\n", index
, v
);
16810 funcs
->ext
.p_glVertexAttrib4hvNV( index
, v
);
16813 static void WINAPI
glVertexAttrib4iv( GLuint index
, const GLint
*v
)
16815 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16816 TRACE( "(%d, %p)\n", index
, v
);
16817 funcs
->ext
.p_glVertexAttrib4iv( index
, v
);
16820 static void WINAPI
glVertexAttrib4ivARB( GLuint index
, const GLint
*v
)
16822 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16823 TRACE( "(%d, %p)\n", index
, v
);
16824 funcs
->ext
.p_glVertexAttrib4ivARB( index
, v
);
16827 static void WINAPI
glVertexAttrib4s( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
16829 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16830 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
16831 funcs
->ext
.p_glVertexAttrib4s( index
, x
, y
, z
, w
);
16834 static void WINAPI
glVertexAttrib4sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
16836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16837 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
16838 funcs
->ext
.p_glVertexAttrib4sARB( index
, x
, y
, z
, w
);
16841 static void WINAPI
glVertexAttrib4sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
16843 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16844 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
16845 funcs
->ext
.p_glVertexAttrib4sNV( index
, x
, y
, z
, w
);
16848 static void WINAPI
glVertexAttrib4sv( GLuint index
, const GLshort
*v
)
16850 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16851 TRACE( "(%d, %p)\n", index
, v
);
16852 funcs
->ext
.p_glVertexAttrib4sv( index
, v
);
16855 static void WINAPI
glVertexAttrib4svARB( GLuint index
, const GLshort
*v
)
16857 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16858 TRACE( "(%d, %p)\n", index
, v
);
16859 funcs
->ext
.p_glVertexAttrib4svARB( index
, v
);
16862 static void WINAPI
glVertexAttrib4svNV( GLuint index
, const GLshort
*v
)
16864 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16865 TRACE( "(%d, %p)\n", index
, v
);
16866 funcs
->ext
.p_glVertexAttrib4svNV( index
, v
);
16869 static void WINAPI
glVertexAttrib4ubNV( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
16871 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16872 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
16873 funcs
->ext
.p_glVertexAttrib4ubNV( index
, x
, y
, z
, w
);
16876 static void WINAPI
glVertexAttrib4ubv( GLuint index
, const GLubyte
*v
)
16878 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16879 TRACE( "(%d, %p)\n", index
, v
);
16880 funcs
->ext
.p_glVertexAttrib4ubv( index
, v
);
16883 static void WINAPI
glVertexAttrib4ubvARB( GLuint index
, const GLubyte
*v
)
16885 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16886 TRACE( "(%d, %p)\n", index
, v
);
16887 funcs
->ext
.p_glVertexAttrib4ubvARB( index
, v
);
16890 static void WINAPI
glVertexAttrib4ubvNV( GLuint index
, const GLubyte
*v
)
16892 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16893 TRACE( "(%d, %p)\n", index
, v
);
16894 funcs
->ext
.p_glVertexAttrib4ubvNV( index
, v
);
16897 static void WINAPI
glVertexAttrib4uiv( GLuint index
, const GLuint
*v
)
16899 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16900 TRACE( "(%d, %p)\n", index
, v
);
16901 funcs
->ext
.p_glVertexAttrib4uiv( index
, v
);
16904 static void WINAPI
glVertexAttrib4uivARB( GLuint index
, const GLuint
*v
)
16906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16907 TRACE( "(%d, %p)\n", index
, v
);
16908 funcs
->ext
.p_glVertexAttrib4uivARB( index
, v
);
16911 static void WINAPI
glVertexAttrib4usv( GLuint index
, const GLushort
*v
)
16913 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16914 TRACE( "(%d, %p)\n", index
, v
);
16915 funcs
->ext
.p_glVertexAttrib4usv( index
, v
);
16918 static void WINAPI
glVertexAttrib4usvARB( GLuint index
, const GLushort
*v
)
16920 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16921 TRACE( "(%d, %p)\n", index
, v
);
16922 funcs
->ext
.p_glVertexAttrib4usvARB( index
, v
);
16925 static void WINAPI
glVertexAttribArrayObjectATI( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLuint buffer
, GLuint offset
)
16927 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16928 TRACE( "(%d, %d, %d, %d, %d, %d, %d)\n", index
, size
, type
, normalized
, stride
, buffer
, offset
);
16929 funcs
->ext
.p_glVertexAttribArrayObjectATI( index
, size
, type
, normalized
, stride
, buffer
, offset
);
16932 static void WINAPI
glVertexAttribBinding( GLuint attribindex
, GLuint bindingindex
)
16934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16935 TRACE( "(%d, %d)\n", attribindex
, bindingindex
);
16936 funcs
->ext
.p_glVertexAttribBinding( attribindex
, bindingindex
);
16939 static void WINAPI
glVertexAttribDivisor( GLuint index
, GLuint divisor
)
16941 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16942 TRACE( "(%d, %d)\n", index
, divisor
);
16943 funcs
->ext
.p_glVertexAttribDivisor( index
, divisor
);
16946 static void WINAPI
glVertexAttribDivisorARB( GLuint index
, GLuint divisor
)
16948 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16949 TRACE( "(%d, %d)\n", index
, divisor
);
16950 funcs
->ext
.p_glVertexAttribDivisorARB( index
, divisor
);
16953 static void WINAPI
glVertexAttribFormat( GLuint attribindex
, GLint size
, GLenum type
, GLboolean normalized
, GLuint relativeoffset
)
16955 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16956 TRACE( "(%d, %d, %d, %d, %d)\n", attribindex
, size
, type
, normalized
, relativeoffset
);
16957 funcs
->ext
.p_glVertexAttribFormat( attribindex
, size
, type
, normalized
, relativeoffset
);
16960 static void WINAPI
glVertexAttribFormatNV( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
)
16962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16963 TRACE( "(%d, %d, %d, %d, %d)\n", index
, size
, type
, normalized
, stride
);
16964 funcs
->ext
.p_glVertexAttribFormatNV( index
, size
, type
, normalized
, stride
);
16967 static void WINAPI
glVertexAttribI1i( GLuint index
, GLint x
)
16969 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16970 TRACE( "(%d, %d)\n", index
, x
);
16971 funcs
->ext
.p_glVertexAttribI1i( index
, x
);
16974 static void WINAPI
glVertexAttribI1iEXT( GLuint index
, GLint x
)
16976 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16977 TRACE( "(%d, %d)\n", index
, x
);
16978 funcs
->ext
.p_glVertexAttribI1iEXT( index
, x
);
16981 static void WINAPI
glVertexAttribI1iv( GLuint index
, const GLint
*v
)
16983 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16984 TRACE( "(%d, %p)\n", index
, v
);
16985 funcs
->ext
.p_glVertexAttribI1iv( index
, v
);
16988 static void WINAPI
glVertexAttribI1ivEXT( GLuint index
, const GLint
*v
)
16990 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16991 TRACE( "(%d, %p)\n", index
, v
);
16992 funcs
->ext
.p_glVertexAttribI1ivEXT( index
, v
);
16995 static void WINAPI
glVertexAttribI1ui( GLuint index
, GLuint x
)
16997 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
16998 TRACE( "(%d, %d)\n", index
, x
);
16999 funcs
->ext
.p_glVertexAttribI1ui( index
, x
);
17002 static void WINAPI
glVertexAttribI1uiEXT( GLuint index
, GLuint x
)
17004 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17005 TRACE( "(%d, %d)\n", index
, x
);
17006 funcs
->ext
.p_glVertexAttribI1uiEXT( index
, x
);
17009 static void WINAPI
glVertexAttribI1uiv( GLuint index
, const GLuint
*v
)
17011 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17012 TRACE( "(%d, %p)\n", index
, v
);
17013 funcs
->ext
.p_glVertexAttribI1uiv( index
, v
);
17016 static void WINAPI
glVertexAttribI1uivEXT( GLuint index
, const GLuint
*v
)
17018 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17019 TRACE( "(%d, %p)\n", index
, v
);
17020 funcs
->ext
.p_glVertexAttribI1uivEXT( index
, v
);
17023 static void WINAPI
glVertexAttribI2i( GLuint index
, GLint x
, GLint y
)
17025 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17026 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
17027 funcs
->ext
.p_glVertexAttribI2i( index
, x
, y
);
17030 static void WINAPI
glVertexAttribI2iEXT( GLuint index
, GLint x
, GLint y
)
17032 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17033 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
17034 funcs
->ext
.p_glVertexAttribI2iEXT( index
, x
, y
);
17037 static void WINAPI
glVertexAttribI2iv( GLuint index
, const GLint
*v
)
17039 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17040 TRACE( "(%d, %p)\n", index
, v
);
17041 funcs
->ext
.p_glVertexAttribI2iv( index
, v
);
17044 static void WINAPI
glVertexAttribI2ivEXT( GLuint index
, const GLint
*v
)
17046 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17047 TRACE( "(%d, %p)\n", index
, v
);
17048 funcs
->ext
.p_glVertexAttribI2ivEXT( index
, v
);
17051 static void WINAPI
glVertexAttribI2ui( GLuint index
, GLuint x
, GLuint y
)
17053 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17054 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
17055 funcs
->ext
.p_glVertexAttribI2ui( index
, x
, y
);
17058 static void WINAPI
glVertexAttribI2uiEXT( GLuint index
, GLuint x
, GLuint y
)
17060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17061 TRACE( "(%d, %d, %d)\n", index
, x
, y
);
17062 funcs
->ext
.p_glVertexAttribI2uiEXT( index
, x
, y
);
17065 static void WINAPI
glVertexAttribI2uiv( GLuint index
, const GLuint
*v
)
17067 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17068 TRACE( "(%d, %p)\n", index
, v
);
17069 funcs
->ext
.p_glVertexAttribI2uiv( index
, v
);
17072 static void WINAPI
glVertexAttribI2uivEXT( GLuint index
, const GLuint
*v
)
17074 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17075 TRACE( "(%d, %p)\n", index
, v
);
17076 funcs
->ext
.p_glVertexAttribI2uivEXT( index
, v
);
17079 static void WINAPI
glVertexAttribI3i( GLuint index
, GLint x
, GLint y
, GLint z
)
17081 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17082 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
17083 funcs
->ext
.p_glVertexAttribI3i( index
, x
, y
, z
);
17086 static void WINAPI
glVertexAttribI3iEXT( GLuint index
, GLint x
, GLint y
, GLint z
)
17088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17089 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
17090 funcs
->ext
.p_glVertexAttribI3iEXT( index
, x
, y
, z
);
17093 static void WINAPI
glVertexAttribI3iv( GLuint index
, const GLint
*v
)
17095 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17096 TRACE( "(%d, %p)\n", index
, v
);
17097 funcs
->ext
.p_glVertexAttribI3iv( index
, v
);
17100 static void WINAPI
glVertexAttribI3ivEXT( GLuint index
, const GLint
*v
)
17102 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17103 TRACE( "(%d, %p)\n", index
, v
);
17104 funcs
->ext
.p_glVertexAttribI3ivEXT( index
, v
);
17107 static void WINAPI
glVertexAttribI3ui( GLuint index
, GLuint x
, GLuint y
, GLuint z
)
17109 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17110 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
17111 funcs
->ext
.p_glVertexAttribI3ui( index
, x
, y
, z
);
17114 static void WINAPI
glVertexAttribI3uiEXT( GLuint index
, GLuint x
, GLuint y
, GLuint z
)
17116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17117 TRACE( "(%d, %d, %d, %d)\n", index
, x
, y
, z
);
17118 funcs
->ext
.p_glVertexAttribI3uiEXT( index
, x
, y
, z
);
17121 static void WINAPI
glVertexAttribI3uiv( GLuint index
, const GLuint
*v
)
17123 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17124 TRACE( "(%d, %p)\n", index
, v
);
17125 funcs
->ext
.p_glVertexAttribI3uiv( index
, v
);
17128 static void WINAPI
glVertexAttribI3uivEXT( GLuint index
, const GLuint
*v
)
17130 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17131 TRACE( "(%d, %p)\n", index
, v
);
17132 funcs
->ext
.p_glVertexAttribI3uivEXT( index
, v
);
17135 static void WINAPI
glVertexAttribI4bv( GLuint index
, const GLbyte
*v
)
17137 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17138 TRACE( "(%d, %p)\n", index
, v
);
17139 funcs
->ext
.p_glVertexAttribI4bv( index
, v
);
17142 static void WINAPI
glVertexAttribI4bvEXT( GLuint index
, const GLbyte
*v
)
17144 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17145 TRACE( "(%d, %p)\n", index
, v
);
17146 funcs
->ext
.p_glVertexAttribI4bvEXT( index
, v
);
17149 static void WINAPI
glVertexAttribI4i( GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
)
17151 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17152 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
17153 funcs
->ext
.p_glVertexAttribI4i( index
, x
, y
, z
, w
);
17156 static void WINAPI
glVertexAttribI4iEXT( GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
)
17158 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17159 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
17160 funcs
->ext
.p_glVertexAttribI4iEXT( index
, x
, y
, z
, w
);
17163 static void WINAPI
glVertexAttribI4iv( GLuint index
, const GLint
*v
)
17165 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17166 TRACE( "(%d, %p)\n", index
, v
);
17167 funcs
->ext
.p_glVertexAttribI4iv( index
, v
);
17170 static void WINAPI
glVertexAttribI4ivEXT( GLuint index
, const GLint
*v
)
17172 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17173 TRACE( "(%d, %p)\n", index
, v
);
17174 funcs
->ext
.p_glVertexAttribI4ivEXT( index
, v
);
17177 static void WINAPI
glVertexAttribI4sv( GLuint index
, const GLshort
*v
)
17179 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17180 TRACE( "(%d, %p)\n", index
, v
);
17181 funcs
->ext
.p_glVertexAttribI4sv( index
, v
);
17184 static void WINAPI
glVertexAttribI4svEXT( GLuint index
, const GLshort
*v
)
17186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17187 TRACE( "(%d, %p)\n", index
, v
);
17188 funcs
->ext
.p_glVertexAttribI4svEXT( index
, v
);
17191 static void WINAPI
glVertexAttribI4ubv( GLuint index
, const GLubyte
*v
)
17193 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17194 TRACE( "(%d, %p)\n", index
, v
);
17195 funcs
->ext
.p_glVertexAttribI4ubv( index
, v
);
17198 static void WINAPI
glVertexAttribI4ubvEXT( GLuint index
, const GLubyte
*v
)
17200 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17201 TRACE( "(%d, %p)\n", index
, v
);
17202 funcs
->ext
.p_glVertexAttribI4ubvEXT( index
, v
);
17205 static void WINAPI
glVertexAttribI4ui( GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
17207 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17208 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
17209 funcs
->ext
.p_glVertexAttribI4ui( index
, x
, y
, z
, w
);
17212 static void WINAPI
glVertexAttribI4uiEXT( GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
)
17214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17215 TRACE( "(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
17216 funcs
->ext
.p_glVertexAttribI4uiEXT( index
, x
, y
, z
, w
);
17219 static void WINAPI
glVertexAttribI4uiv( GLuint index
, const GLuint
*v
)
17221 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17222 TRACE( "(%d, %p)\n", index
, v
);
17223 funcs
->ext
.p_glVertexAttribI4uiv( index
, v
);
17226 static void WINAPI
glVertexAttribI4uivEXT( GLuint index
, const GLuint
*v
)
17228 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17229 TRACE( "(%d, %p)\n", index
, v
);
17230 funcs
->ext
.p_glVertexAttribI4uivEXT( index
, v
);
17233 static void WINAPI
glVertexAttribI4usv( GLuint index
, const GLushort
*v
)
17235 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17236 TRACE( "(%d, %p)\n", index
, v
);
17237 funcs
->ext
.p_glVertexAttribI4usv( index
, v
);
17240 static void WINAPI
glVertexAttribI4usvEXT( GLuint index
, const GLushort
*v
)
17242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17243 TRACE( "(%d, %p)\n", index
, v
);
17244 funcs
->ext
.p_glVertexAttribI4usvEXT( index
, v
);
17247 static void WINAPI
glVertexAttribIFormat( GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
)
17249 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17250 TRACE( "(%d, %d, %d, %d)\n", attribindex
, size
, type
, relativeoffset
);
17251 funcs
->ext
.p_glVertexAttribIFormat( attribindex
, size
, type
, relativeoffset
);
17254 static void WINAPI
glVertexAttribIFormatNV( GLuint index
, GLint size
, GLenum type
, GLsizei stride
)
17256 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17257 TRACE( "(%d, %d, %d, %d)\n", index
, size
, type
, stride
);
17258 funcs
->ext
.p_glVertexAttribIFormatNV( index
, size
, type
, stride
);
17261 static void WINAPI
glVertexAttribIPointer( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
17263 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17264 TRACE( "(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
17265 funcs
->ext
.p_glVertexAttribIPointer( index
, size
, type
, stride
, pointer
);
17268 static void WINAPI
glVertexAttribIPointerEXT( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
17270 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17271 TRACE( "(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
17272 funcs
->ext
.p_glVertexAttribIPointerEXT( index
, size
, type
, stride
, pointer
);
17275 static void WINAPI
glVertexAttribL1d( GLuint index
, GLdouble x
)
17277 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17278 TRACE( "(%d, %f)\n", index
, x
);
17279 funcs
->ext
.p_glVertexAttribL1d( index
, x
);
17282 static void WINAPI
glVertexAttribL1dEXT( GLuint index
, GLdouble x
)
17284 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17285 TRACE( "(%d, %f)\n", index
, x
);
17286 funcs
->ext
.p_glVertexAttribL1dEXT( index
, x
);
17289 static void WINAPI
glVertexAttribL1dv( GLuint index
, const GLdouble
*v
)
17291 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17292 TRACE( "(%d, %p)\n", index
, v
);
17293 funcs
->ext
.p_glVertexAttribL1dv( index
, v
);
17296 static void WINAPI
glVertexAttribL1dvEXT( GLuint index
, const GLdouble
*v
)
17298 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17299 TRACE( "(%d, %p)\n", index
, v
);
17300 funcs
->ext
.p_glVertexAttribL1dvEXT( index
, v
);
17303 static void WINAPI
glVertexAttribL1i64NV( GLuint index
, GLint64EXT x
)
17305 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17306 TRACE( "(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
17307 funcs
->ext
.p_glVertexAttribL1i64NV( index
, x
);
17310 static void WINAPI
glVertexAttribL1i64vNV( GLuint index
, const GLint64EXT
*v
)
17312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17313 TRACE( "(%d, %p)\n", index
, v
);
17314 funcs
->ext
.p_glVertexAttribL1i64vNV( index
, v
);
17317 static void WINAPI
glVertexAttribL1ui64ARB( GLuint index
, GLuint64EXT x
)
17319 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17320 TRACE( "(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
17321 funcs
->ext
.p_glVertexAttribL1ui64ARB( index
, x
);
17324 static void WINAPI
glVertexAttribL1ui64NV( GLuint index
, GLuint64EXT x
)
17326 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17327 TRACE( "(%d, %s)\n", index
, wine_dbgstr_longlong(x
) );
17328 funcs
->ext
.p_glVertexAttribL1ui64NV( index
, x
);
17331 static void WINAPI
glVertexAttribL1ui64vARB( GLuint index
, const GLuint64EXT
*v
)
17333 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17334 TRACE( "(%d, %p)\n", index
, v
);
17335 funcs
->ext
.p_glVertexAttribL1ui64vARB( index
, v
);
17338 static void WINAPI
glVertexAttribL1ui64vNV( GLuint index
, const GLuint64EXT
*v
)
17340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17341 TRACE( "(%d, %p)\n", index
, v
);
17342 funcs
->ext
.p_glVertexAttribL1ui64vNV( index
, v
);
17345 static void WINAPI
glVertexAttribL2d( GLuint index
, GLdouble x
, GLdouble y
)
17347 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17348 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
17349 funcs
->ext
.p_glVertexAttribL2d( index
, x
, y
);
17352 static void WINAPI
glVertexAttribL2dEXT( GLuint index
, GLdouble x
, GLdouble y
)
17354 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17355 TRACE( "(%d, %f, %f)\n", index
, x
, y
);
17356 funcs
->ext
.p_glVertexAttribL2dEXT( index
, x
, y
);
17359 static void WINAPI
glVertexAttribL2dv( GLuint index
, const GLdouble
*v
)
17361 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17362 TRACE( "(%d, %p)\n", index
, v
);
17363 funcs
->ext
.p_glVertexAttribL2dv( index
, v
);
17366 static void WINAPI
glVertexAttribL2dvEXT( GLuint index
, const GLdouble
*v
)
17368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17369 TRACE( "(%d, %p)\n", index
, v
);
17370 funcs
->ext
.p_glVertexAttribL2dvEXT( index
, v
);
17373 static void WINAPI
glVertexAttribL2i64NV( GLuint index
, GLint64EXT x
, GLint64EXT y
)
17375 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17376 TRACE( "(%d, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
17377 funcs
->ext
.p_glVertexAttribL2i64NV( index
, x
, y
);
17380 static void WINAPI
glVertexAttribL2i64vNV( GLuint index
, const GLint64EXT
*v
)
17382 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17383 TRACE( "(%d, %p)\n", index
, v
);
17384 funcs
->ext
.p_glVertexAttribL2i64vNV( index
, v
);
17387 static void WINAPI
glVertexAttribL2ui64NV( GLuint index
, GLuint64EXT x
, GLuint64EXT y
)
17389 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17390 TRACE( "(%d, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
) );
17391 funcs
->ext
.p_glVertexAttribL2ui64NV( index
, x
, y
);
17394 static void WINAPI
glVertexAttribL2ui64vNV( GLuint index
, const GLuint64EXT
*v
)
17396 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17397 TRACE( "(%d, %p)\n", index
, v
);
17398 funcs
->ext
.p_glVertexAttribL2ui64vNV( index
, v
);
17401 static void WINAPI
glVertexAttribL3d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
17403 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17404 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
17405 funcs
->ext
.p_glVertexAttribL3d( index
, x
, y
, z
);
17408 static void WINAPI
glVertexAttribL3dEXT( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
17410 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17411 TRACE( "(%d, %f, %f, %f)\n", index
, x
, y
, z
);
17412 funcs
->ext
.p_glVertexAttribL3dEXT( index
, x
, y
, z
);
17415 static void WINAPI
glVertexAttribL3dv( GLuint index
, const GLdouble
*v
)
17417 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17418 TRACE( "(%d, %p)\n", index
, v
);
17419 funcs
->ext
.p_glVertexAttribL3dv( index
, v
);
17422 static void WINAPI
glVertexAttribL3dvEXT( GLuint index
, const GLdouble
*v
)
17424 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17425 TRACE( "(%d, %p)\n", index
, v
);
17426 funcs
->ext
.p_glVertexAttribL3dvEXT( index
, v
);
17429 static void WINAPI
glVertexAttribL3i64NV( GLuint index
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
)
17431 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17432 TRACE( "(%d, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
17433 funcs
->ext
.p_glVertexAttribL3i64NV( index
, x
, y
, z
);
17436 static void WINAPI
glVertexAttribL3i64vNV( GLuint index
, const GLint64EXT
*v
)
17438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17439 TRACE( "(%d, %p)\n", index
, v
);
17440 funcs
->ext
.p_glVertexAttribL3i64vNV( index
, v
);
17443 static void WINAPI
glVertexAttribL3ui64NV( GLuint index
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
)
17445 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17446 TRACE( "(%d, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
) );
17447 funcs
->ext
.p_glVertexAttribL3ui64NV( index
, x
, y
, z
);
17450 static void WINAPI
glVertexAttribL3ui64vNV( GLuint index
, const GLuint64EXT
*v
)
17452 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17453 TRACE( "(%d, %p)\n", index
, v
);
17454 funcs
->ext
.p_glVertexAttribL3ui64vNV( index
, v
);
17457 static void WINAPI
glVertexAttribL4d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
17459 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17460 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
17461 funcs
->ext
.p_glVertexAttribL4d( index
, x
, y
, z
, w
);
17464 static void WINAPI
glVertexAttribL4dEXT( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
17466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17467 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
17468 funcs
->ext
.p_glVertexAttribL4dEXT( index
, x
, y
, z
, w
);
17471 static void WINAPI
glVertexAttribL4dv( GLuint index
, const GLdouble
*v
)
17473 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17474 TRACE( "(%d, %p)\n", index
, v
);
17475 funcs
->ext
.p_glVertexAttribL4dv( index
, v
);
17478 static void WINAPI
glVertexAttribL4dvEXT( GLuint index
, const GLdouble
*v
)
17480 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17481 TRACE( "(%d, %p)\n", index
, v
);
17482 funcs
->ext
.p_glVertexAttribL4dvEXT( index
, v
);
17485 static void WINAPI
glVertexAttribL4i64NV( GLuint index
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
)
17487 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17488 TRACE( "(%d, %s, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
17489 funcs
->ext
.p_glVertexAttribL4i64NV( index
, x
, y
, z
, w
);
17492 static void WINAPI
glVertexAttribL4i64vNV( GLuint index
, const GLint64EXT
*v
)
17494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17495 TRACE( "(%d, %p)\n", index
, v
);
17496 funcs
->ext
.p_glVertexAttribL4i64vNV( index
, v
);
17499 static void WINAPI
glVertexAttribL4ui64NV( GLuint index
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
)
17501 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17502 TRACE( "(%d, %s, %s, %s, %s)\n", index
, wine_dbgstr_longlong(x
), wine_dbgstr_longlong(y
), wine_dbgstr_longlong(z
), wine_dbgstr_longlong(w
) );
17503 funcs
->ext
.p_glVertexAttribL4ui64NV( index
, x
, y
, z
, w
);
17506 static void WINAPI
glVertexAttribL4ui64vNV( GLuint index
, const GLuint64EXT
*v
)
17508 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17509 TRACE( "(%d, %p)\n", index
, v
);
17510 funcs
->ext
.p_glVertexAttribL4ui64vNV( index
, v
);
17513 static void WINAPI
glVertexAttribLFormat( GLuint attribindex
, GLint size
, GLenum type
, GLuint relativeoffset
)
17515 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17516 TRACE( "(%d, %d, %d, %d)\n", attribindex
, size
, type
, relativeoffset
);
17517 funcs
->ext
.p_glVertexAttribLFormat( attribindex
, size
, type
, relativeoffset
);
17520 static void WINAPI
glVertexAttribLFormatNV( GLuint index
, GLint size
, GLenum type
, GLsizei stride
)
17522 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17523 TRACE( "(%d, %d, %d, %d)\n", index
, size
, type
, stride
);
17524 funcs
->ext
.p_glVertexAttribLFormatNV( index
, size
, type
, stride
);
17527 static void WINAPI
glVertexAttribLPointer( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
17529 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17530 TRACE( "(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
17531 funcs
->ext
.p_glVertexAttribLPointer( index
, size
, type
, stride
, pointer
);
17534 static void WINAPI
glVertexAttribLPointerEXT( GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
17536 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17537 TRACE( "(%d, %d, %d, %d, %p)\n", index
, size
, type
, stride
, pointer
);
17538 funcs
->ext
.p_glVertexAttribLPointerEXT( index
, size
, type
, stride
, pointer
);
17541 static void WINAPI
glVertexAttribP1ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
)
17543 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17544 TRACE( "(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
17545 funcs
->ext
.p_glVertexAttribP1ui( index
, type
, normalized
, value
);
17548 static void WINAPI
glVertexAttribP1uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
*value
)
17550 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17551 TRACE( "(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
17552 funcs
->ext
.p_glVertexAttribP1uiv( index
, type
, normalized
, value
);
17555 static void WINAPI
glVertexAttribP2ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
)
17557 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17558 TRACE( "(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
17559 funcs
->ext
.p_glVertexAttribP2ui( index
, type
, normalized
, value
);
17562 static void WINAPI
glVertexAttribP2uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
*value
)
17564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17565 TRACE( "(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
17566 funcs
->ext
.p_glVertexAttribP2uiv( index
, type
, normalized
, value
);
17569 static void WINAPI
glVertexAttribP3ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
)
17571 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17572 TRACE( "(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
17573 funcs
->ext
.p_glVertexAttribP3ui( index
, type
, normalized
, value
);
17576 static void WINAPI
glVertexAttribP3uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
*value
)
17578 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17579 TRACE( "(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
17580 funcs
->ext
.p_glVertexAttribP3uiv( index
, type
, normalized
, value
);
17583 static void WINAPI
glVertexAttribP4ui( GLuint index
, GLenum type
, GLboolean normalized
, GLuint value
)
17585 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17586 TRACE( "(%d, %d, %d, %d)\n", index
, type
, normalized
, value
);
17587 funcs
->ext
.p_glVertexAttribP4ui( index
, type
, normalized
, value
);
17590 static void WINAPI
glVertexAttribP4uiv( GLuint index
, GLenum type
, GLboolean normalized
, const GLuint
*value
)
17592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17593 TRACE( "(%d, %d, %d, %p)\n", index
, type
, normalized
, value
);
17594 funcs
->ext
.p_glVertexAttribP4uiv( index
, type
, normalized
, value
);
17597 static void WINAPI
glVertexAttribParameteriAMD( GLuint index
, GLenum pname
, GLint param
)
17599 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17600 TRACE( "(%d, %d, %d)\n", index
, pname
, param
);
17601 funcs
->ext
.p_glVertexAttribParameteriAMD( index
, pname
, param
);
17604 static void WINAPI
glVertexAttribPointer( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const void *pointer
)
17606 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17607 TRACE( "(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
17608 funcs
->ext
.p_glVertexAttribPointer( index
, size
, type
, normalized
, stride
, pointer
);
17611 static void WINAPI
glVertexAttribPointerARB( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const void *pointer
)
17613 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17614 TRACE( "(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
17615 funcs
->ext
.p_glVertexAttribPointerARB( index
, size
, type
, normalized
, stride
, pointer
);
17618 static void WINAPI
glVertexAttribPointerNV( GLuint index
, GLint fsize
, GLenum type
, GLsizei stride
, const void *pointer
)
17620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17621 TRACE( "(%d, %d, %d, %d, %p)\n", index
, fsize
, type
, stride
, pointer
);
17622 funcs
->ext
.p_glVertexAttribPointerNV( index
, fsize
, type
, stride
, pointer
);
17625 static void WINAPI
glVertexAttribs1dvNV( GLuint index
, GLsizei count
, const GLdouble
*v
)
17627 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17628 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17629 funcs
->ext
.p_glVertexAttribs1dvNV( index
, count
, v
);
17632 static void WINAPI
glVertexAttribs1fvNV( GLuint index
, GLsizei count
, const GLfloat
*v
)
17634 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17635 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17636 funcs
->ext
.p_glVertexAttribs1fvNV( index
, count
, v
);
17639 static void WINAPI
glVertexAttribs1hvNV( GLuint index
, GLsizei n
, const GLhalfNV
*v
)
17641 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17642 TRACE( "(%d, %d, %p)\n", index
, n
, v
);
17643 funcs
->ext
.p_glVertexAttribs1hvNV( index
, n
, v
);
17646 static void WINAPI
glVertexAttribs1svNV( GLuint index
, GLsizei count
, const GLshort
*v
)
17648 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17649 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17650 funcs
->ext
.p_glVertexAttribs1svNV( index
, count
, v
);
17653 static void WINAPI
glVertexAttribs2dvNV( GLuint index
, GLsizei count
, const GLdouble
*v
)
17655 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17656 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17657 funcs
->ext
.p_glVertexAttribs2dvNV( index
, count
, v
);
17660 static void WINAPI
glVertexAttribs2fvNV( GLuint index
, GLsizei count
, const GLfloat
*v
)
17662 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17663 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17664 funcs
->ext
.p_glVertexAttribs2fvNV( index
, count
, v
);
17667 static void WINAPI
glVertexAttribs2hvNV( GLuint index
, GLsizei n
, const GLhalfNV
*v
)
17669 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17670 TRACE( "(%d, %d, %p)\n", index
, n
, v
);
17671 funcs
->ext
.p_glVertexAttribs2hvNV( index
, n
, v
);
17674 static void WINAPI
glVertexAttribs2svNV( GLuint index
, GLsizei count
, const GLshort
*v
)
17676 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17677 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17678 funcs
->ext
.p_glVertexAttribs2svNV( index
, count
, v
);
17681 static void WINAPI
glVertexAttribs3dvNV( GLuint index
, GLsizei count
, const GLdouble
*v
)
17683 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17684 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17685 funcs
->ext
.p_glVertexAttribs3dvNV( index
, count
, v
);
17688 static void WINAPI
glVertexAttribs3fvNV( GLuint index
, GLsizei count
, const GLfloat
*v
)
17690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17691 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17692 funcs
->ext
.p_glVertexAttribs3fvNV( index
, count
, v
);
17695 static void WINAPI
glVertexAttribs3hvNV( GLuint index
, GLsizei n
, const GLhalfNV
*v
)
17697 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17698 TRACE( "(%d, %d, %p)\n", index
, n
, v
);
17699 funcs
->ext
.p_glVertexAttribs3hvNV( index
, n
, v
);
17702 static void WINAPI
glVertexAttribs3svNV( GLuint index
, GLsizei count
, const GLshort
*v
)
17704 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17705 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17706 funcs
->ext
.p_glVertexAttribs3svNV( index
, count
, v
);
17709 static void WINAPI
glVertexAttribs4dvNV( GLuint index
, GLsizei count
, const GLdouble
*v
)
17711 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17712 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17713 funcs
->ext
.p_glVertexAttribs4dvNV( index
, count
, v
);
17716 static void WINAPI
glVertexAttribs4fvNV( GLuint index
, GLsizei count
, const GLfloat
*v
)
17718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17719 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17720 funcs
->ext
.p_glVertexAttribs4fvNV( index
, count
, v
);
17723 static void WINAPI
glVertexAttribs4hvNV( GLuint index
, GLsizei n
, const GLhalfNV
*v
)
17725 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17726 TRACE( "(%d, %d, %p)\n", index
, n
, v
);
17727 funcs
->ext
.p_glVertexAttribs4hvNV( index
, n
, v
);
17730 static void WINAPI
glVertexAttribs4svNV( GLuint index
, GLsizei count
, const GLshort
*v
)
17732 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17733 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17734 funcs
->ext
.p_glVertexAttribs4svNV( index
, count
, v
);
17737 static void WINAPI
glVertexAttribs4ubvNV( GLuint index
, GLsizei count
, const GLubyte
*v
)
17739 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17740 TRACE( "(%d, %d, %p)\n", index
, count
, v
);
17741 funcs
->ext
.p_glVertexAttribs4ubvNV( index
, count
, v
);
17744 static void WINAPI
glVertexBindingDivisor( GLuint bindingindex
, GLuint divisor
)
17746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17747 TRACE( "(%d, %d)\n", bindingindex
, divisor
);
17748 funcs
->ext
.p_glVertexBindingDivisor( bindingindex
, divisor
);
17751 static void WINAPI
glVertexBlendARB( GLint count
)
17753 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17754 TRACE( "(%d)\n", count
);
17755 funcs
->ext
.p_glVertexBlendARB( count
);
17758 static void WINAPI
glVertexBlendEnvfATI( GLenum pname
, GLfloat param
)
17760 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17761 TRACE( "(%d, %f)\n", pname
, param
);
17762 funcs
->ext
.p_glVertexBlendEnvfATI( pname
, param
);
17765 static void WINAPI
glVertexBlendEnviATI( GLenum pname
, GLint param
)
17767 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17768 TRACE( "(%d, %d)\n", pname
, param
);
17769 funcs
->ext
.p_glVertexBlendEnviATI( pname
, param
);
17772 static void WINAPI
glVertexFormatNV( GLint size
, GLenum type
, GLsizei stride
)
17774 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17775 TRACE( "(%d, %d, %d)\n", size
, type
, stride
);
17776 funcs
->ext
.p_glVertexFormatNV( size
, type
, stride
);
17779 static void WINAPI
glVertexP2ui( GLenum type
, GLuint value
)
17781 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17782 TRACE( "(%d, %d)\n", type
, value
);
17783 funcs
->ext
.p_glVertexP2ui( type
, value
);
17786 static void WINAPI
glVertexP2uiv( GLenum type
, const GLuint
*value
)
17788 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17789 TRACE( "(%d, %p)\n", type
, value
);
17790 funcs
->ext
.p_glVertexP2uiv( type
, value
);
17793 static void WINAPI
glVertexP3ui( GLenum type
, GLuint value
)
17795 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17796 TRACE( "(%d, %d)\n", type
, value
);
17797 funcs
->ext
.p_glVertexP3ui( type
, value
);
17800 static void WINAPI
glVertexP3uiv( GLenum type
, const GLuint
*value
)
17802 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17803 TRACE( "(%d, %p)\n", type
, value
);
17804 funcs
->ext
.p_glVertexP3uiv( type
, value
);
17807 static void WINAPI
glVertexP4ui( GLenum type
, GLuint value
)
17809 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17810 TRACE( "(%d, %d)\n", type
, value
);
17811 funcs
->ext
.p_glVertexP4ui( type
, value
);
17814 static void WINAPI
glVertexP4uiv( GLenum type
, const GLuint
*value
)
17816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17817 TRACE( "(%d, %p)\n", type
, value
);
17818 funcs
->ext
.p_glVertexP4uiv( type
, value
);
17821 static void WINAPI
glVertexPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, const void *pointer
)
17823 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17824 TRACE( "(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
17825 funcs
->ext
.p_glVertexPointerEXT( size
, type
, stride
, count
, pointer
);
17828 static void WINAPI
glVertexPointerListIBM( GLint size
, GLenum type
, GLint stride
, const void **pointer
, GLint ptrstride
)
17830 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17831 TRACE( "(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
17832 funcs
->ext
.p_glVertexPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
17835 static void WINAPI
glVertexPointervINTEL( GLint size
, GLenum type
, const void **pointer
)
17837 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17838 TRACE( "(%d, %d, %p)\n", size
, type
, pointer
);
17839 funcs
->ext
.p_glVertexPointervINTEL( size
, type
, pointer
);
17842 static void WINAPI
glVertexStream1dATI( GLenum stream
, GLdouble x
)
17844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17845 TRACE( "(%d, %f)\n", stream
, x
);
17846 funcs
->ext
.p_glVertexStream1dATI( stream
, x
);
17849 static void WINAPI
glVertexStream1dvATI( GLenum stream
, const GLdouble
*coords
)
17851 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17852 TRACE( "(%d, %p)\n", stream
, coords
);
17853 funcs
->ext
.p_glVertexStream1dvATI( stream
, coords
);
17856 static void WINAPI
glVertexStream1fATI( GLenum stream
, GLfloat x
)
17858 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17859 TRACE( "(%d, %f)\n", stream
, x
);
17860 funcs
->ext
.p_glVertexStream1fATI( stream
, x
);
17863 static void WINAPI
glVertexStream1fvATI( GLenum stream
, const GLfloat
*coords
)
17865 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17866 TRACE( "(%d, %p)\n", stream
, coords
);
17867 funcs
->ext
.p_glVertexStream1fvATI( stream
, coords
);
17870 static void WINAPI
glVertexStream1iATI( GLenum stream
, GLint x
)
17872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17873 TRACE( "(%d, %d)\n", stream
, x
);
17874 funcs
->ext
.p_glVertexStream1iATI( stream
, x
);
17877 static void WINAPI
glVertexStream1ivATI( GLenum stream
, const GLint
*coords
)
17879 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17880 TRACE( "(%d, %p)\n", stream
, coords
);
17881 funcs
->ext
.p_glVertexStream1ivATI( stream
, coords
);
17884 static void WINAPI
glVertexStream1sATI( GLenum stream
, GLshort x
)
17886 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17887 TRACE( "(%d, %d)\n", stream
, x
);
17888 funcs
->ext
.p_glVertexStream1sATI( stream
, x
);
17891 static void WINAPI
glVertexStream1svATI( GLenum stream
, const GLshort
*coords
)
17893 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17894 TRACE( "(%d, %p)\n", stream
, coords
);
17895 funcs
->ext
.p_glVertexStream1svATI( stream
, coords
);
17898 static void WINAPI
glVertexStream2dATI( GLenum stream
, GLdouble x
, GLdouble y
)
17900 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17901 TRACE( "(%d, %f, %f)\n", stream
, x
, y
);
17902 funcs
->ext
.p_glVertexStream2dATI( stream
, x
, y
);
17905 static void WINAPI
glVertexStream2dvATI( GLenum stream
, const GLdouble
*coords
)
17907 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17908 TRACE( "(%d, %p)\n", stream
, coords
);
17909 funcs
->ext
.p_glVertexStream2dvATI( stream
, coords
);
17912 static void WINAPI
glVertexStream2fATI( GLenum stream
, GLfloat x
, GLfloat y
)
17914 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17915 TRACE( "(%d, %f, %f)\n", stream
, x
, y
);
17916 funcs
->ext
.p_glVertexStream2fATI( stream
, x
, y
);
17919 static void WINAPI
glVertexStream2fvATI( GLenum stream
, const GLfloat
*coords
)
17921 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17922 TRACE( "(%d, %p)\n", stream
, coords
);
17923 funcs
->ext
.p_glVertexStream2fvATI( stream
, coords
);
17926 static void WINAPI
glVertexStream2iATI( GLenum stream
, GLint x
, GLint y
)
17928 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17929 TRACE( "(%d, %d, %d)\n", stream
, x
, y
);
17930 funcs
->ext
.p_glVertexStream2iATI( stream
, x
, y
);
17933 static void WINAPI
glVertexStream2ivATI( GLenum stream
, const GLint
*coords
)
17935 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17936 TRACE( "(%d, %p)\n", stream
, coords
);
17937 funcs
->ext
.p_glVertexStream2ivATI( stream
, coords
);
17940 static void WINAPI
glVertexStream2sATI( GLenum stream
, GLshort x
, GLshort y
)
17942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17943 TRACE( "(%d, %d, %d)\n", stream
, x
, y
);
17944 funcs
->ext
.p_glVertexStream2sATI( stream
, x
, y
);
17947 static void WINAPI
glVertexStream2svATI( GLenum stream
, const GLshort
*coords
)
17949 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17950 TRACE( "(%d, %p)\n", stream
, coords
);
17951 funcs
->ext
.p_glVertexStream2svATI( stream
, coords
);
17954 static void WINAPI
glVertexStream3dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
)
17956 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17957 TRACE( "(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
17958 funcs
->ext
.p_glVertexStream3dATI( stream
, x
, y
, z
);
17961 static void WINAPI
glVertexStream3dvATI( GLenum stream
, const GLdouble
*coords
)
17963 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17964 TRACE( "(%d, %p)\n", stream
, coords
);
17965 funcs
->ext
.p_glVertexStream3dvATI( stream
, coords
);
17968 static void WINAPI
glVertexStream3fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
)
17970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17971 TRACE( "(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
17972 funcs
->ext
.p_glVertexStream3fATI( stream
, x
, y
, z
);
17975 static void WINAPI
glVertexStream3fvATI( GLenum stream
, const GLfloat
*coords
)
17977 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17978 TRACE( "(%d, %p)\n", stream
, coords
);
17979 funcs
->ext
.p_glVertexStream3fvATI( stream
, coords
);
17982 static void WINAPI
glVertexStream3iATI( GLenum stream
, GLint x
, GLint y
, GLint z
)
17984 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17985 TRACE( "(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
17986 funcs
->ext
.p_glVertexStream3iATI( stream
, x
, y
, z
);
17989 static void WINAPI
glVertexStream3ivATI( GLenum stream
, const GLint
*coords
)
17991 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17992 TRACE( "(%d, %p)\n", stream
, coords
);
17993 funcs
->ext
.p_glVertexStream3ivATI( stream
, coords
);
17996 static void WINAPI
glVertexStream3sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
)
17998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
17999 TRACE( "(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
18000 funcs
->ext
.p_glVertexStream3sATI( stream
, x
, y
, z
);
18003 static void WINAPI
glVertexStream3svATI( GLenum stream
, const GLshort
*coords
)
18005 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18006 TRACE( "(%d, %p)\n", stream
, coords
);
18007 funcs
->ext
.p_glVertexStream3svATI( stream
, coords
);
18010 static void WINAPI
glVertexStream4dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
18012 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18013 TRACE( "(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
18014 funcs
->ext
.p_glVertexStream4dATI( stream
, x
, y
, z
, w
);
18017 static void WINAPI
glVertexStream4dvATI( GLenum stream
, const GLdouble
*coords
)
18019 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18020 TRACE( "(%d, %p)\n", stream
, coords
);
18021 funcs
->ext
.p_glVertexStream4dvATI( stream
, coords
);
18024 static void WINAPI
glVertexStream4fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
18026 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18027 TRACE( "(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
18028 funcs
->ext
.p_glVertexStream4fATI( stream
, x
, y
, z
, w
);
18031 static void WINAPI
glVertexStream4fvATI( GLenum stream
, const GLfloat
*coords
)
18033 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18034 TRACE( "(%d, %p)\n", stream
, coords
);
18035 funcs
->ext
.p_glVertexStream4fvATI( stream
, coords
);
18038 static void WINAPI
glVertexStream4iATI( GLenum stream
, GLint x
, GLint y
, GLint z
, GLint w
)
18040 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18041 TRACE( "(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
18042 funcs
->ext
.p_glVertexStream4iATI( stream
, x
, y
, z
, w
);
18045 static void WINAPI
glVertexStream4ivATI( GLenum stream
, const GLint
*coords
)
18047 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18048 TRACE( "(%d, %p)\n", stream
, coords
);
18049 funcs
->ext
.p_glVertexStream4ivATI( stream
, coords
);
18052 static void WINAPI
glVertexStream4sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
18054 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18055 TRACE( "(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
18056 funcs
->ext
.p_glVertexStream4sATI( stream
, x
, y
, z
, w
);
18059 static void WINAPI
glVertexStream4svATI( GLenum stream
, const GLshort
*coords
)
18061 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18062 TRACE( "(%d, %p)\n", stream
, coords
);
18063 funcs
->ext
.p_glVertexStream4svATI( stream
, coords
);
18066 static void WINAPI
glVertexWeightPointerEXT( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
18068 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18069 TRACE( "(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
18070 funcs
->ext
.p_glVertexWeightPointerEXT( size
, type
, stride
, pointer
);
18073 static void WINAPI
glVertexWeightfEXT( GLfloat weight
)
18075 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18076 TRACE( "(%f)\n", weight
);
18077 funcs
->ext
.p_glVertexWeightfEXT( weight
);
18080 static void WINAPI
glVertexWeightfvEXT( const GLfloat
*weight
)
18082 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18083 TRACE( "(%p)\n", weight
);
18084 funcs
->ext
.p_glVertexWeightfvEXT( weight
);
18087 static void WINAPI
glVertexWeighthNV( GLhalfNV weight
)
18089 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18090 TRACE( "(%d)\n", weight
);
18091 funcs
->ext
.p_glVertexWeighthNV( weight
);
18094 static void WINAPI
glVertexWeighthvNV( const GLhalfNV
*weight
)
18096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18097 TRACE( "(%p)\n", weight
);
18098 funcs
->ext
.p_glVertexWeighthvNV( weight
);
18101 static GLenum WINAPI
glVideoCaptureNV( GLuint video_capture_slot
, GLuint
*sequence_num
, GLuint64EXT
*capture_time
)
18103 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18104 TRACE( "(%d, %p, %p)\n", video_capture_slot
, sequence_num
, capture_time
);
18105 return funcs
->ext
.p_glVideoCaptureNV( video_capture_slot
, sequence_num
, capture_time
);
18108 static void WINAPI
glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLdouble
*params
)
18110 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18111 TRACE( "(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
18112 funcs
->ext
.p_glVideoCaptureStreamParameterdvNV( video_capture_slot
, stream
, pname
, params
);
18115 static void WINAPI
glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLfloat
*params
)
18117 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18118 TRACE( "(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
18119 funcs
->ext
.p_glVideoCaptureStreamParameterfvNV( video_capture_slot
, stream
, pname
, params
);
18122 static void WINAPI
glVideoCaptureStreamParameterivNV( GLuint video_capture_slot
, GLuint stream
, GLenum pname
, const GLint
*params
)
18124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18125 TRACE( "(%d, %d, %d, %p)\n", video_capture_slot
, stream
, pname
, params
);
18126 funcs
->ext
.p_glVideoCaptureStreamParameterivNV( video_capture_slot
, stream
, pname
, params
);
18129 static void WINAPI
glViewportArrayv( GLuint first
, GLsizei count
, const GLfloat
*v
)
18131 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18132 TRACE( "(%d, %d, %p)\n", first
, count
, v
);
18133 funcs
->ext
.p_glViewportArrayv( first
, count
, v
);
18136 static void WINAPI
glViewportIndexedf( GLuint index
, GLfloat x
, GLfloat y
, GLfloat w
, GLfloat h
)
18138 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18139 TRACE( "(%d, %f, %f, %f, %f)\n", index
, x
, y
, w
, h
);
18140 funcs
->ext
.p_glViewportIndexedf( index
, x
, y
, w
, h
);
18143 static void WINAPI
glViewportIndexedfv( GLuint index
, const GLfloat
*v
)
18145 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18146 TRACE( "(%d, %p)\n", index
, v
);
18147 funcs
->ext
.p_glViewportIndexedfv( index
, v
);
18150 static void WINAPI
glViewportPositionWScaleNV( GLuint index
, GLfloat xcoeff
, GLfloat ycoeff
)
18152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18153 TRACE( "(%d, %f, %f)\n", index
, xcoeff
, ycoeff
);
18154 funcs
->ext
.p_glViewportPositionWScaleNV( index
, xcoeff
, ycoeff
);
18157 static void WINAPI
glViewportSwizzleNV( GLuint index
, GLenum swizzlex
, GLenum swizzley
, GLenum swizzlez
, GLenum swizzlew
)
18159 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18160 TRACE( "(%d, %d, %d, %d, %d)\n", index
, swizzlex
, swizzley
, swizzlez
, swizzlew
);
18161 funcs
->ext
.p_glViewportSwizzleNV( index
, swizzlex
, swizzley
, swizzlez
, swizzlew
);
18164 static void WINAPI
glWaitSemaphoreEXT( GLuint semaphore
, GLuint numBufferBarriers
, const GLuint
*buffers
, GLuint numTextureBarriers
, const GLuint
*textures
, const GLenum
*srcLayouts
)
18166 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18167 TRACE( "(%d, %d, %p, %d, %p, %p)\n", semaphore
, numBufferBarriers
, buffers
, numTextureBarriers
, textures
, srcLayouts
);
18168 funcs
->ext
.p_glWaitSemaphoreEXT( semaphore
, numBufferBarriers
, buffers
, numTextureBarriers
, textures
, srcLayouts
);
18171 static void WINAPI
glWaitSemaphoreui64NVX( GLuint waitGpu
, GLsizei fenceObjectCount
, const GLuint
*semaphoreArray
, const GLuint64
*fenceValueArray
)
18173 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18174 TRACE( "(%d, %d, %p, %p)\n", waitGpu
, fenceObjectCount
, semaphoreArray
, fenceValueArray
);
18175 funcs
->ext
.p_glWaitSemaphoreui64NVX( waitGpu
, fenceObjectCount
, semaphoreArray
, fenceValueArray
);
18178 static void WINAPI
glWaitSync( GLsync sync
, GLbitfield flags
, GLuint64 timeout
)
18180 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18181 TRACE( "(%p, %d, %s)\n", sync
, flags
, wine_dbgstr_longlong(timeout
) );
18182 funcs
->ext
.p_glWaitSync( sync
, flags
, timeout
);
18185 static void WINAPI
glWaitVkSemaphoreNV( GLuint64 vkSemaphore
)
18187 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18188 TRACE( "(%s)\n", wine_dbgstr_longlong(vkSemaphore
) );
18189 funcs
->ext
.p_glWaitVkSemaphoreNV( vkSemaphore
);
18192 static void WINAPI
glWeightPathsNV( GLuint resultPath
, GLsizei numPaths
, const GLuint
*paths
, const GLfloat
*weights
)
18194 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18195 TRACE( "(%d, %d, %p, %p)\n", resultPath
, numPaths
, paths
, weights
);
18196 funcs
->ext
.p_glWeightPathsNV( resultPath
, numPaths
, paths
, weights
);
18199 static void WINAPI
glWeightPointerARB( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
)
18201 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18202 TRACE( "(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
18203 funcs
->ext
.p_glWeightPointerARB( size
, type
, stride
, pointer
);
18206 static void WINAPI
glWeightbvARB( GLint size
, const GLbyte
*weights
)
18208 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18209 TRACE( "(%d, %p)\n", size
, weights
);
18210 funcs
->ext
.p_glWeightbvARB( size
, weights
);
18213 static void WINAPI
glWeightdvARB( GLint size
, const GLdouble
*weights
)
18215 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18216 TRACE( "(%d, %p)\n", size
, weights
);
18217 funcs
->ext
.p_glWeightdvARB( size
, weights
);
18220 static void WINAPI
glWeightfvARB( GLint size
, const GLfloat
*weights
)
18222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18223 TRACE( "(%d, %p)\n", size
, weights
);
18224 funcs
->ext
.p_glWeightfvARB( size
, weights
);
18227 static void WINAPI
glWeightivARB( GLint size
, const GLint
*weights
)
18229 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18230 TRACE( "(%d, %p)\n", size
, weights
);
18231 funcs
->ext
.p_glWeightivARB( size
, weights
);
18234 static void WINAPI
glWeightsvARB( GLint size
, const GLshort
*weights
)
18236 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18237 TRACE( "(%d, %p)\n", size
, weights
);
18238 funcs
->ext
.p_glWeightsvARB( size
, weights
);
18241 static void WINAPI
glWeightubvARB( GLint size
, const GLubyte
*weights
)
18243 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18244 TRACE( "(%d, %p)\n", size
, weights
);
18245 funcs
->ext
.p_glWeightubvARB( size
, weights
);
18248 static void WINAPI
glWeightuivARB( GLint size
, const GLuint
*weights
)
18250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18251 TRACE( "(%d, %p)\n", size
, weights
);
18252 funcs
->ext
.p_glWeightuivARB( size
, weights
);
18255 static void WINAPI
glWeightusvARB( GLint size
, const GLushort
*weights
)
18257 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18258 TRACE( "(%d, %p)\n", size
, weights
);
18259 funcs
->ext
.p_glWeightusvARB( size
, weights
);
18262 static void WINAPI
glWindowPos2d( GLdouble x
, GLdouble y
)
18264 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18265 TRACE( "(%f, %f)\n", x
, y
);
18266 funcs
->ext
.p_glWindowPos2d( x
, y
);
18269 static void WINAPI
glWindowPos2dARB( GLdouble x
, GLdouble y
)
18271 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18272 TRACE( "(%f, %f)\n", x
, y
);
18273 funcs
->ext
.p_glWindowPos2dARB( x
, y
);
18276 static void WINAPI
glWindowPos2dMESA( GLdouble x
, GLdouble y
)
18278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18279 TRACE( "(%f, %f)\n", x
, y
);
18280 funcs
->ext
.p_glWindowPos2dMESA( x
, y
);
18283 static void WINAPI
glWindowPos2dv( const GLdouble
*v
)
18285 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18286 TRACE( "(%p)\n", v
);
18287 funcs
->ext
.p_glWindowPos2dv( v
);
18290 static void WINAPI
glWindowPos2dvARB( const GLdouble
*v
)
18292 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18293 TRACE( "(%p)\n", v
);
18294 funcs
->ext
.p_glWindowPos2dvARB( v
);
18297 static void WINAPI
glWindowPos2dvMESA( const GLdouble
*v
)
18299 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18300 TRACE( "(%p)\n", v
);
18301 funcs
->ext
.p_glWindowPos2dvMESA( v
);
18304 static void WINAPI
glWindowPos2f( GLfloat x
, GLfloat y
)
18306 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18307 TRACE( "(%f, %f)\n", x
, y
);
18308 funcs
->ext
.p_glWindowPos2f( x
, y
);
18311 static void WINAPI
glWindowPos2fARB( GLfloat x
, GLfloat y
)
18313 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18314 TRACE( "(%f, %f)\n", x
, y
);
18315 funcs
->ext
.p_glWindowPos2fARB( x
, y
);
18318 static void WINAPI
glWindowPos2fMESA( GLfloat x
, GLfloat y
)
18320 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18321 TRACE( "(%f, %f)\n", x
, y
);
18322 funcs
->ext
.p_glWindowPos2fMESA( x
, y
);
18325 static void WINAPI
glWindowPos2fv( const GLfloat
*v
)
18327 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18328 TRACE( "(%p)\n", v
);
18329 funcs
->ext
.p_glWindowPos2fv( v
);
18332 static void WINAPI
glWindowPos2fvARB( const GLfloat
*v
)
18334 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18335 TRACE( "(%p)\n", v
);
18336 funcs
->ext
.p_glWindowPos2fvARB( v
);
18339 static void WINAPI
glWindowPos2fvMESA( const GLfloat
*v
)
18341 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18342 TRACE( "(%p)\n", v
);
18343 funcs
->ext
.p_glWindowPos2fvMESA( v
);
18346 static void WINAPI
glWindowPos2i( GLint x
, GLint y
)
18348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18349 TRACE( "(%d, %d)\n", x
, y
);
18350 funcs
->ext
.p_glWindowPos2i( x
, y
);
18353 static void WINAPI
glWindowPos2iARB( GLint x
, GLint y
)
18355 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18356 TRACE( "(%d, %d)\n", x
, y
);
18357 funcs
->ext
.p_glWindowPos2iARB( x
, y
);
18360 static void WINAPI
glWindowPos2iMESA( GLint x
, GLint y
)
18362 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18363 TRACE( "(%d, %d)\n", x
, y
);
18364 funcs
->ext
.p_glWindowPos2iMESA( x
, y
);
18367 static void WINAPI
glWindowPos2iv( const GLint
*v
)
18369 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18370 TRACE( "(%p)\n", v
);
18371 funcs
->ext
.p_glWindowPos2iv( v
);
18374 static void WINAPI
glWindowPos2ivARB( const GLint
*v
)
18376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18377 TRACE( "(%p)\n", v
);
18378 funcs
->ext
.p_glWindowPos2ivARB( v
);
18381 static void WINAPI
glWindowPos2ivMESA( const GLint
*v
)
18383 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18384 TRACE( "(%p)\n", v
);
18385 funcs
->ext
.p_glWindowPos2ivMESA( v
);
18388 static void WINAPI
glWindowPos2s( GLshort x
, GLshort y
)
18390 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18391 TRACE( "(%d, %d)\n", x
, y
);
18392 funcs
->ext
.p_glWindowPos2s( x
, y
);
18395 static void WINAPI
glWindowPos2sARB( GLshort x
, GLshort y
)
18397 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18398 TRACE( "(%d, %d)\n", x
, y
);
18399 funcs
->ext
.p_glWindowPos2sARB( x
, y
);
18402 static void WINAPI
glWindowPos2sMESA( GLshort x
, GLshort y
)
18404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18405 TRACE( "(%d, %d)\n", x
, y
);
18406 funcs
->ext
.p_glWindowPos2sMESA( x
, y
);
18409 static void WINAPI
glWindowPos2sv( const GLshort
*v
)
18411 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18412 TRACE( "(%p)\n", v
);
18413 funcs
->ext
.p_glWindowPos2sv( v
);
18416 static void WINAPI
glWindowPos2svARB( const GLshort
*v
)
18418 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18419 TRACE( "(%p)\n", v
);
18420 funcs
->ext
.p_glWindowPos2svARB( v
);
18423 static void WINAPI
glWindowPos2svMESA( const GLshort
*v
)
18425 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18426 TRACE( "(%p)\n", v
);
18427 funcs
->ext
.p_glWindowPos2svMESA( v
);
18430 static void WINAPI
glWindowPos3d( GLdouble x
, GLdouble y
, GLdouble z
)
18432 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18433 TRACE( "(%f, %f, %f)\n", x
, y
, z
);
18434 funcs
->ext
.p_glWindowPos3d( x
, y
, z
);
18437 static void WINAPI
glWindowPos3dARB( GLdouble x
, GLdouble y
, GLdouble z
)
18439 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18440 TRACE( "(%f, %f, %f)\n", x
, y
, z
);
18441 funcs
->ext
.p_glWindowPos3dARB( x
, y
, z
);
18444 static void WINAPI
glWindowPos3dMESA( GLdouble x
, GLdouble y
, GLdouble z
)
18446 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18447 TRACE( "(%f, %f, %f)\n", x
, y
, z
);
18448 funcs
->ext
.p_glWindowPos3dMESA( x
, y
, z
);
18451 static void WINAPI
glWindowPos3dv( const GLdouble
*v
)
18453 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18454 TRACE( "(%p)\n", v
);
18455 funcs
->ext
.p_glWindowPos3dv( v
);
18458 static void WINAPI
glWindowPos3dvARB( const GLdouble
*v
)
18460 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18461 TRACE( "(%p)\n", v
);
18462 funcs
->ext
.p_glWindowPos3dvARB( v
);
18465 static void WINAPI
glWindowPos3dvMESA( const GLdouble
*v
)
18467 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18468 TRACE( "(%p)\n", v
);
18469 funcs
->ext
.p_glWindowPos3dvMESA( v
);
18472 static void WINAPI
glWindowPos3f( GLfloat x
, GLfloat y
, GLfloat z
)
18474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18475 TRACE( "(%f, %f, %f)\n", x
, y
, z
);
18476 funcs
->ext
.p_glWindowPos3f( x
, y
, z
);
18479 static void WINAPI
glWindowPos3fARB( GLfloat x
, GLfloat y
, GLfloat z
)
18481 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18482 TRACE( "(%f, %f, %f)\n", x
, y
, z
);
18483 funcs
->ext
.p_glWindowPos3fARB( x
, y
, z
);
18486 static void WINAPI
glWindowPos3fMESA( GLfloat x
, GLfloat y
, GLfloat z
)
18488 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18489 TRACE( "(%f, %f, %f)\n", x
, y
, z
);
18490 funcs
->ext
.p_glWindowPos3fMESA( x
, y
, z
);
18493 static void WINAPI
glWindowPos3fv( const GLfloat
*v
)
18495 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18496 TRACE( "(%p)\n", v
);
18497 funcs
->ext
.p_glWindowPos3fv( v
);
18500 static void WINAPI
glWindowPos3fvARB( const GLfloat
*v
)
18502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18503 TRACE( "(%p)\n", v
);
18504 funcs
->ext
.p_glWindowPos3fvARB( v
);
18507 static void WINAPI
glWindowPos3fvMESA( const GLfloat
*v
)
18509 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18510 TRACE( "(%p)\n", v
);
18511 funcs
->ext
.p_glWindowPos3fvMESA( v
);
18514 static void WINAPI
glWindowPos3i( GLint x
, GLint y
, GLint z
)
18516 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18517 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
18518 funcs
->ext
.p_glWindowPos3i( x
, y
, z
);
18521 static void WINAPI
glWindowPos3iARB( GLint x
, GLint y
, GLint z
)
18523 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18524 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
18525 funcs
->ext
.p_glWindowPos3iARB( x
, y
, z
);
18528 static void WINAPI
glWindowPos3iMESA( GLint x
, GLint y
, GLint z
)
18530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18531 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
18532 funcs
->ext
.p_glWindowPos3iMESA( x
, y
, z
);
18535 static void WINAPI
glWindowPos3iv( const GLint
*v
)
18537 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18538 TRACE( "(%p)\n", v
);
18539 funcs
->ext
.p_glWindowPos3iv( v
);
18542 static void WINAPI
glWindowPos3ivARB( const GLint
*v
)
18544 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18545 TRACE( "(%p)\n", v
);
18546 funcs
->ext
.p_glWindowPos3ivARB( v
);
18549 static void WINAPI
glWindowPos3ivMESA( const GLint
*v
)
18551 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18552 TRACE( "(%p)\n", v
);
18553 funcs
->ext
.p_glWindowPos3ivMESA( v
);
18556 static void WINAPI
glWindowPos3s( GLshort x
, GLshort y
, GLshort z
)
18558 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18559 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
18560 funcs
->ext
.p_glWindowPos3s( x
, y
, z
);
18563 static void WINAPI
glWindowPos3sARB( GLshort x
, GLshort y
, GLshort z
)
18565 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18566 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
18567 funcs
->ext
.p_glWindowPos3sARB( x
, y
, z
);
18570 static void WINAPI
glWindowPos3sMESA( GLshort x
, GLshort y
, GLshort z
)
18572 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18573 TRACE( "(%d, %d, %d)\n", x
, y
, z
);
18574 funcs
->ext
.p_glWindowPos3sMESA( x
, y
, z
);
18577 static void WINAPI
glWindowPos3sv( const GLshort
*v
)
18579 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18580 TRACE( "(%p)\n", v
);
18581 funcs
->ext
.p_glWindowPos3sv( v
);
18584 static void WINAPI
glWindowPos3svARB( const GLshort
*v
)
18586 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18587 TRACE( "(%p)\n", v
);
18588 funcs
->ext
.p_glWindowPos3svARB( v
);
18591 static void WINAPI
glWindowPos3svMESA( const GLshort
*v
)
18593 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18594 TRACE( "(%p)\n", v
);
18595 funcs
->ext
.p_glWindowPos3svMESA( v
);
18598 static void WINAPI
glWindowPos4dMESA( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
18600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18601 TRACE( "(%f, %f, %f, %f)\n", x
, y
, z
, w
);
18602 funcs
->ext
.p_glWindowPos4dMESA( x
, y
, z
, w
);
18605 static void WINAPI
glWindowPos4dvMESA( const GLdouble
*v
)
18607 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18608 TRACE( "(%p)\n", v
);
18609 funcs
->ext
.p_glWindowPos4dvMESA( v
);
18612 static void WINAPI
glWindowPos4fMESA( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
)
18614 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18615 TRACE( "(%f, %f, %f, %f)\n", x
, y
, z
, w
);
18616 funcs
->ext
.p_glWindowPos4fMESA( x
, y
, z
, w
);
18619 static void WINAPI
glWindowPos4fvMESA( const GLfloat
*v
)
18621 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18622 TRACE( "(%p)\n", v
);
18623 funcs
->ext
.p_glWindowPos4fvMESA( v
);
18626 static void WINAPI
glWindowPos4iMESA( GLint x
, GLint y
, GLint z
, GLint w
)
18628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18629 TRACE( "(%d, %d, %d, %d)\n", x
, y
, z
, w
);
18630 funcs
->ext
.p_glWindowPos4iMESA( x
, y
, z
, w
);
18633 static void WINAPI
glWindowPos4ivMESA( const GLint
*v
)
18635 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18636 TRACE( "(%p)\n", v
);
18637 funcs
->ext
.p_glWindowPos4ivMESA( v
);
18640 static void WINAPI
glWindowPos4sMESA( GLshort x
, GLshort y
, GLshort z
, GLshort w
)
18642 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18643 TRACE( "(%d, %d, %d, %d)\n", x
, y
, z
, w
);
18644 funcs
->ext
.p_glWindowPos4sMESA( x
, y
, z
, w
);
18647 static void WINAPI
glWindowPos4svMESA( const GLshort
*v
)
18649 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18650 TRACE( "(%p)\n", v
);
18651 funcs
->ext
.p_glWindowPos4svMESA( v
);
18654 static void WINAPI
glWindowRectanglesEXT( GLenum mode
, GLsizei count
, const GLint
*box
)
18656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18657 TRACE( "(%d, %d, %p)\n", mode
, count
, box
);
18658 funcs
->ext
.p_glWindowRectanglesEXT( mode
, count
, box
);
18661 static void WINAPI
glWriteMaskEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
)
18663 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18664 TRACE( "(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
18665 funcs
->ext
.p_glWriteMaskEXT( res
, in
, outX
, outY
, outZ
, outW
);
18668 static void * WINAPI
wglAllocateMemoryNV( GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
)
18670 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18671 TRACE( "(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
18672 return funcs
->ext
.p_wglAllocateMemoryNV( size
, readfreq
, writefreq
, priority
);
18675 static BOOL WINAPI
wglChoosePixelFormatARB( HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
18677 const struct opengl_funcs
*funcs
= get_dc_funcs( hdc
);
18678 TRACE( "(%p, %p, %p, %u, %p, %p)\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
18679 if (!funcs
|| !funcs
->ext
.p_wglChoosePixelFormatARB
) return 0;
18680 return funcs
->ext
.p_wglChoosePixelFormatARB( hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
18683 static void WINAPI
wglFreeMemoryNV( void *pointer
)
18685 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18686 TRACE( "(%p)\n", pointer
);
18687 funcs
->ext
.p_wglFreeMemoryNV( pointer
);
18690 static const char * WINAPI
wglGetExtensionsStringARB( HDC hdc
)
18692 const struct opengl_funcs
*funcs
= get_dc_funcs( hdc
);
18693 TRACE( "(%p)\n", hdc
);
18694 if (!funcs
|| !funcs
->ext
.p_wglGetExtensionsStringARB
) return 0;
18695 return funcs
->ext
.p_wglGetExtensionsStringARB( hdc
);
18698 static const char * WINAPI
wglGetExtensionsStringEXT(void)
18700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18702 return funcs
->ext
.p_wglGetExtensionsStringEXT();
18705 static BOOL WINAPI
wglGetPixelFormatAttribfvARB( HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
18707 const struct opengl_funcs
*funcs
= get_dc_funcs( hdc
);
18708 TRACE( "(%p, %d, %d, %u, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
18709 if (!funcs
|| !funcs
->ext
.p_wglGetPixelFormatAttribfvARB
) return 0;
18710 return funcs
->ext
.p_wglGetPixelFormatAttribfvARB( hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
18713 static BOOL WINAPI
wglGetPixelFormatAttribivARB( HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
18715 const struct opengl_funcs
*funcs
= get_dc_funcs( hdc
);
18716 TRACE( "(%p, %d, %d, %u, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
18717 if (!funcs
|| !funcs
->ext
.p_wglGetPixelFormatAttribivARB
) return 0;
18718 return funcs
->ext
.p_wglGetPixelFormatAttribivARB( hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
18721 static int WINAPI
wglGetSwapIntervalEXT(void)
18723 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18725 return funcs
->ext
.p_wglGetSwapIntervalEXT();
18728 static BOOL WINAPI
wglQueryCurrentRendererIntegerWINE( GLenum attribute
, GLuint
*value
)
18730 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18731 TRACE( "(%d, %p)\n", attribute
, value
);
18732 return funcs
->ext
.p_wglQueryCurrentRendererIntegerWINE( attribute
, value
);
18735 static const GLchar
* WINAPI
wglQueryCurrentRendererStringWINE( GLenum attribute
)
18737 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18738 TRACE( "(%d)\n", attribute
);
18739 return funcs
->ext
.p_wglQueryCurrentRendererStringWINE( attribute
);
18742 static BOOL WINAPI
wglQueryRendererIntegerWINE( HDC dc
, GLint renderer
, GLenum attribute
, GLuint
*value
)
18744 const struct opengl_funcs
*funcs
= get_dc_funcs( dc
);
18745 TRACE( "(%p, %d, %d, %p)\n", dc
, renderer
, attribute
, value
);
18746 if (!funcs
|| !funcs
->ext
.p_wglQueryRendererIntegerWINE
) return 0;
18747 return funcs
->ext
.p_wglQueryRendererIntegerWINE( dc
, renderer
, attribute
, value
);
18750 static const GLchar
* WINAPI
wglQueryRendererStringWINE( HDC dc
, GLint renderer
, GLenum attribute
)
18752 const struct opengl_funcs
*funcs
= get_dc_funcs( dc
);
18753 TRACE( "(%p, %d, %d)\n", dc
, renderer
, attribute
);
18754 if (!funcs
|| !funcs
->ext
.p_wglQueryRendererStringWINE
) return 0;
18755 return funcs
->ext
.p_wglQueryRendererStringWINE( dc
, renderer
, attribute
);
18758 static BOOL WINAPI
wglSetPixelFormatWINE( HDC hdc
, int format
)
18760 const struct opengl_funcs
*funcs
= get_dc_funcs( hdc
);
18761 TRACE( "(%p, %d)\n", hdc
, format
);
18762 if (!funcs
|| !funcs
->ext
.p_wglSetPixelFormatWINE
) return 0;
18763 return funcs
->ext
.p_wglSetPixelFormatWINE( hdc
, format
);
18766 static BOOL WINAPI
wglSwapIntervalEXT( int interval
)
18768 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18769 TRACE( "(%d)\n", interval
);
18770 return funcs
->ext
.p_wglSwapIntervalEXT( interval
);
18773 extern void WINAPI
glDebugMessageCallback( GLDEBUGPROC callback
, const void *userParam
) DECLSPEC_HIDDEN
;
18774 extern void WINAPI
glDebugMessageCallbackAMD( GLDEBUGPROCAMD callback
, void *userParam
) DECLSPEC_HIDDEN
;
18775 extern void WINAPI
glDebugMessageCallbackARB( GLDEBUGPROCARB callback
, const void *userParam
) DECLSPEC_HIDDEN
;
18776 extern const GLubyte
* WINAPI
glGetStringi( GLenum name
, GLuint index
) DECLSPEC_HIDDEN
;
18777 extern BOOL WINAPI
wglBindTexImageARB( HPBUFFERARB hPbuffer
, int iBuffer
) DECLSPEC_HIDDEN
;
18778 extern HGLRC WINAPI
wglCreateContextAttribsARB( HDC hDC
, HGLRC hShareContext
, const int *attribList
) DECLSPEC_HIDDEN
;
18779 extern HPBUFFERARB WINAPI
wglCreatePbufferARB( HDC hDC
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
) DECLSPEC_HIDDEN
;
18780 extern BOOL WINAPI
wglDestroyPbufferARB( HPBUFFERARB hPbuffer
) DECLSPEC_HIDDEN
;
18781 extern HDC WINAPI
wglGetCurrentReadDCARB(void) DECLSPEC_HIDDEN
;
18782 extern HDC WINAPI
wglGetPbufferDCARB( HPBUFFERARB hPbuffer
) DECLSPEC_HIDDEN
;
18783 extern BOOL WINAPI
wglMakeContextCurrentARB( HDC hDrawDC
, HDC hReadDC
, HGLRC hglrc
) DECLSPEC_HIDDEN
;
18784 extern BOOL WINAPI
wglQueryPbufferARB( HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
) DECLSPEC_HIDDEN
;
18785 extern int WINAPI
wglReleasePbufferDCARB( HPBUFFERARB hPbuffer
, HDC hDC
) DECLSPEC_HIDDEN
;
18786 extern BOOL WINAPI
wglReleaseTexImageARB( HPBUFFERARB hPbuffer
, int iBuffer
) DECLSPEC_HIDDEN
;
18787 extern BOOL WINAPI
wglSetPbufferAttribARB( HPBUFFERARB hPbuffer
, const int *piAttribList
) DECLSPEC_HIDDEN
;
18789 const OpenGL_extension extension_registry
[2694] = {
18790 { "glAccumxOES", "GL_OES_fixed_point", glAccumxOES
},
18791 { "glAcquireKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex", glAcquireKeyedMutexWin32EXT
},
18792 { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", glActiveProgramEXT
},
18793 { "glActiveShaderProgram", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glActiveShaderProgram
},
18794 { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", glActiveStencilFaceEXT
},
18795 { "glActiveTexture", "GL_VERSION_1_3", glActiveTexture
},
18796 { "glActiveTextureARB", "GL_ARB_multitexture", glActiveTextureARB
},
18797 { "glActiveVaryingNV", "GL_NV_transform_feedback", glActiveVaryingNV
},
18798 { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp1ATI
},
18799 { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp2ATI
},
18800 { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", glAlphaFragmentOp3ATI
},
18801 { "glAlphaFuncxOES", "GL_OES_fixed_point", glAlphaFuncxOES
},
18802 { "glAlphaToCoverageDitherControlNV", "GL_NV_alpha_to_coverage_dither_control", glAlphaToCoverageDitherControlNV
},
18803 { "glApplyFramebufferAttachmentCMAAINTEL", "GL_INTEL_framebuffer_CMAA", glApplyFramebufferAttachmentCMAAINTEL
},
18804 { "glApplyTextureEXT", "GL_EXT_light_texture", glApplyTextureEXT
},
18805 { "glAreProgramsResidentNV", "GL_NV_vertex_program", glAreProgramsResidentNV
},
18806 { "glAreTexturesResidentEXT", "GL_EXT_texture_object", glAreTexturesResidentEXT
},
18807 { "glArrayElementEXT", "GL_EXT_vertex_array", glArrayElementEXT
},
18808 { "glArrayObjectATI", "GL_ATI_vertex_array_object", glArrayObjectATI
},
18809 { "glAsyncCopyBufferSubDataNVX", "GL_NVX_gpu_multicast2", glAsyncCopyBufferSubDataNVX
},
18810 { "glAsyncCopyImageSubDataNVX", "GL_NVX_gpu_multicast2", glAsyncCopyImageSubDataNVX
},
18811 { "glAsyncMarkerSGIX", "GL_SGIX_async", glAsyncMarkerSGIX
},
18812 { "glAttachObjectARB", "GL_ARB_shader_objects", glAttachObjectARB
},
18813 { "glAttachShader", "GL_VERSION_2_0", glAttachShader
},
18814 { "glBeginConditionalRender", "GL_VERSION_3_0", glBeginConditionalRender
},
18815 { "glBeginConditionalRenderNV", "GL_NV_conditional_render", glBeginConditionalRenderNV
},
18816 { "glBeginConditionalRenderNVX", "GL_NVX_conditional_render", glBeginConditionalRenderNVX
},
18817 { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", glBeginFragmentShaderATI
},
18818 { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", glBeginOcclusionQueryNV
},
18819 { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", glBeginPerfMonitorAMD
},
18820 { "glBeginPerfQueryINTEL", "GL_INTEL_performance_query", glBeginPerfQueryINTEL
},
18821 { "glBeginQuery", "GL_VERSION_1_5", glBeginQuery
},
18822 { "glBeginQueryARB", "GL_ARB_occlusion_query", glBeginQueryARB
},
18823 { "glBeginQueryIndexed", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glBeginQueryIndexed
},
18824 { "glBeginTransformFeedback", "GL_VERSION_3_0", glBeginTransformFeedback
},
18825 { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", glBeginTransformFeedbackEXT
},
18826 { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", glBeginTransformFeedbackNV
},
18827 { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", glBeginVertexShaderEXT
},
18828 { "glBeginVideoCaptureNV", "GL_NV_video_capture", glBeginVideoCaptureNV
},
18829 { "glBindAttribLocation", "GL_VERSION_2_0", glBindAttribLocation
},
18830 { "glBindAttribLocationARB", "GL_ARB_vertex_shader", glBindAttribLocationARB
},
18831 { "glBindBuffer", "GL_VERSION_1_5", glBindBuffer
},
18832 { "glBindBufferARB", "GL_ARB_vertex_buffer_object", glBindBufferARB
},
18833 { "glBindBufferBase", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", glBindBufferBase
},
18834 { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", glBindBufferBaseEXT
},
18835 { "glBindBufferBaseNV", "GL_NV_transform_feedback", glBindBufferBaseNV
},
18836 { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", glBindBufferOffsetEXT
},
18837 { "glBindBufferOffsetNV", "GL_NV_transform_feedback", glBindBufferOffsetNV
},
18838 { "glBindBufferRange", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", glBindBufferRange
},
18839 { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", glBindBufferRangeEXT
},
18840 { "glBindBufferRangeNV", "GL_NV_transform_feedback", glBindBufferRangeNV
},
18841 { "glBindBuffersBase", "GL_ARB_multi_bind GL_VERSION_4_4", glBindBuffersBase
},
18842 { "glBindBuffersRange", "GL_ARB_multi_bind GL_VERSION_4_4", glBindBuffersRange
},
18843 { "glBindFragDataLocation", "GL_VERSION_3_0", glBindFragDataLocation
},
18844 { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", glBindFragDataLocationEXT
},
18845 { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended GL_VERSION_3_3", glBindFragDataLocationIndexed
},
18846 { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", glBindFragmentShaderATI
},
18847 { "glBindFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glBindFramebuffer
},
18848 { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", glBindFramebufferEXT
},
18849 { "glBindImageTexture", "GL_ARB_shader_image_load_store GL_VERSION_4_2", glBindImageTexture
},
18850 { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", glBindImageTextureEXT
},
18851 { "glBindImageTextures", "GL_ARB_multi_bind GL_VERSION_4_4", glBindImageTextures
},
18852 { "glBindLightParameterEXT", "GL_EXT_vertex_shader", glBindLightParameterEXT
},
18853 { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", glBindMaterialParameterEXT
},
18854 { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", glBindMultiTextureEXT
},
18855 { "glBindParameterEXT", "GL_EXT_vertex_shader", glBindParameterEXT
},
18856 { "glBindProgramARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glBindProgramARB
},
18857 { "glBindProgramNV", "GL_NV_vertex_program", glBindProgramNV
},
18858 { "glBindProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glBindProgramPipeline
},
18859 { "glBindRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glBindRenderbuffer
},
18860 { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", glBindRenderbufferEXT
},
18861 { "glBindSampler", "GL_ARB_sampler_objects GL_VERSION_3_3", glBindSampler
},
18862 { "glBindSamplers", "GL_ARB_multi_bind GL_VERSION_4_4", glBindSamplers
},
18863 { "glBindShadingRateImageNV", "GL_NV_shading_rate_image", glBindShadingRateImageNV
},
18864 { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", glBindTexGenParameterEXT
},
18865 { "glBindTextureEXT", "GL_EXT_texture_object", glBindTextureEXT
},
18866 { "glBindTextureUnit", "GL_ARB_direct_state_access GL_VERSION_4_5", glBindTextureUnit
},
18867 { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", glBindTextureUnitParameterEXT
},
18868 { "glBindTextures", "GL_ARB_multi_bind GL_VERSION_4_4", glBindTextures
},
18869 { "glBindTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glBindTransformFeedback
},
18870 { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", glBindTransformFeedbackNV
},
18871 { "glBindVertexArray", "GL_ARB_vertex_array_object GL_VERSION_3_0", glBindVertexArray
},
18872 { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", glBindVertexArrayAPPLE
},
18873 { "glBindVertexBuffer", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glBindVertexBuffer
},
18874 { "glBindVertexBuffers", "GL_ARB_multi_bind GL_VERSION_4_4", glBindVertexBuffers
},
18875 { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", glBindVertexShaderEXT
},
18876 { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", glBindVideoCaptureStreamBufferNV
},
18877 { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", glBindVideoCaptureStreamTextureNV
},
18878 { "glBinormal3bEXT", "GL_EXT_coordinate_frame", glBinormal3bEXT
},
18879 { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", glBinormal3bvEXT
},
18880 { "glBinormal3dEXT", "GL_EXT_coordinate_frame", glBinormal3dEXT
},
18881 { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", glBinormal3dvEXT
},
18882 { "glBinormal3fEXT", "GL_EXT_coordinate_frame", glBinormal3fEXT
},
18883 { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", glBinormal3fvEXT
},
18884 { "glBinormal3iEXT", "GL_EXT_coordinate_frame", glBinormal3iEXT
},
18885 { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", glBinormal3ivEXT
},
18886 { "glBinormal3sEXT", "GL_EXT_coordinate_frame", glBinormal3sEXT
},
18887 { "glBinormal3svEXT", "GL_EXT_coordinate_frame", glBinormal3svEXT
},
18888 { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", glBinormalPointerEXT
},
18889 { "glBitmapxOES", "GL_OES_fixed_point", glBitmapxOES
},
18890 { "glBlendBarrierKHR", "GL_KHR_blend_equation_advanced", glBlendBarrierKHR
},
18891 { "glBlendBarrierNV", "GL_NV_blend_equation_advanced", glBlendBarrierNV
},
18892 { "glBlendColor", "GL_ARB_imaging GL_VERSION_1_4", glBlendColor
},
18893 { "glBlendColorEXT", "GL_EXT_blend_color", glBlendColorEXT
},
18894 { "glBlendColorxOES", "GL_OES_fixed_point", glBlendColorxOES
},
18895 { "glBlendEquation", "GL_ARB_imaging GL_VERSION_1_4", glBlendEquation
},
18896 { "glBlendEquationEXT", "GL_EXT_blend_minmax", glBlendEquationEXT
},
18897 { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendEquationIndexedAMD
},
18898 { "glBlendEquationSeparate", "GL_VERSION_2_0", glBlendEquationSeparate
},
18899 { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", glBlendEquationSeparateEXT
},
18900 { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendEquationSeparateIndexedAMD
},
18901 { "glBlendEquationSeparatei", "GL_VERSION_4_0", glBlendEquationSeparatei
},
18902 { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", glBlendEquationSeparateiARB
},
18903 { "glBlendEquationi", "GL_VERSION_4_0", glBlendEquationi
},
18904 { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", glBlendEquationiARB
},
18905 { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendFuncIndexedAMD
},
18906 { "glBlendFuncSeparate", "GL_VERSION_1_4", glBlendFuncSeparate
},
18907 { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", glBlendFuncSeparateEXT
},
18908 { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", glBlendFuncSeparateINGR
},
18909 { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", glBlendFuncSeparateIndexedAMD
},
18910 { "glBlendFuncSeparatei", "GL_VERSION_4_0", glBlendFuncSeparatei
},
18911 { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", glBlendFuncSeparateiARB
},
18912 { "glBlendFunci", "GL_VERSION_4_0", glBlendFunci
},
18913 { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", glBlendFunciARB
},
18914 { "glBlendParameteriNV", "GL_NV_blend_equation_advanced", glBlendParameteriNV
},
18915 { "glBlitFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glBlitFramebuffer
},
18916 { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", glBlitFramebufferEXT
},
18917 { "glBlitNamedFramebuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glBlitNamedFramebuffer
},
18918 { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", glBufferAddressRangeNV
},
18919 { "glBufferAttachMemoryNV", "GL_NV_memory_attachment", glBufferAttachMemoryNV
},
18920 { "glBufferData", "GL_VERSION_1_5", glBufferData
},
18921 { "glBufferDataARB", "GL_ARB_vertex_buffer_object", glBufferDataARB
},
18922 { "glBufferPageCommitmentARB", "GL_ARB_sparse_buffer", glBufferPageCommitmentARB
},
18923 { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", glBufferParameteriAPPLE
},
18924 { "glBufferRegionEnabled", "GL_KTX_buffer_region", glBufferRegionEnabled
},
18925 { "glBufferStorage", "GL_ARB_buffer_storage GL_VERSION_4_4", glBufferStorage
},
18926 { "glBufferStorageExternalEXT", "GL_EXT_external_buffer", glBufferStorageExternalEXT
},
18927 { "glBufferStorageMemEXT", "GL_EXT_memory_object", glBufferStorageMemEXT
},
18928 { "glBufferSubData", "GL_VERSION_1_5", glBufferSubData
},
18929 { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", glBufferSubDataARB
},
18930 { "glCallCommandListNV", "GL_NV_command_list", glCallCommandListNV
},
18931 { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object GL_VERSION_3_0", glCheckFramebufferStatus
},
18932 { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", glCheckFramebufferStatusEXT
},
18933 { "glCheckNamedFramebufferStatus", "GL_ARB_direct_state_access GL_VERSION_4_5", glCheckNamedFramebufferStatus
},
18934 { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", glCheckNamedFramebufferStatusEXT
},
18935 { "glClampColor", "GL_VERSION_3_0", glClampColor
},
18936 { "glClampColorARB", "GL_ARB_color_buffer_float", glClampColorARB
},
18937 { "glClearAccumxOES", "GL_OES_fixed_point", glClearAccumxOES
},
18938 { "glClearBufferData", "GL_ARB_clear_buffer_object GL_VERSION_4_3", glClearBufferData
},
18939 { "glClearBufferSubData", "GL_ARB_clear_buffer_object GL_VERSION_4_3", glClearBufferSubData
},
18940 { "glClearBufferfi", "GL_VERSION_3_0", glClearBufferfi
},
18941 { "glClearBufferfv", "GL_VERSION_3_0", glClearBufferfv
},
18942 { "glClearBufferiv", "GL_VERSION_3_0", glClearBufferiv
},
18943 { "glClearBufferuiv", "GL_VERSION_3_0", glClearBufferuiv
},
18944 { "glClearColorIiEXT", "GL_EXT_texture_integer", glClearColorIiEXT
},
18945 { "glClearColorIuiEXT", "GL_EXT_texture_integer", glClearColorIuiEXT
},
18946 { "glClearColorxOES", "GL_OES_fixed_point", glClearColorxOES
},
18947 { "glClearDepthdNV", "GL_NV_depth_buffer_float", glClearDepthdNV
},
18948 { "glClearDepthf", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glClearDepthf
},
18949 { "glClearDepthfOES", "GL_OES_single_precision", glClearDepthfOES
},
18950 { "glClearDepthxOES", "GL_OES_fixed_point", glClearDepthxOES
},
18951 { "glClearNamedBufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedBufferData
},
18952 { "glClearNamedBufferDataEXT", "GL_EXT_direct_state_access", glClearNamedBufferDataEXT
},
18953 { "glClearNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedBufferSubData
},
18954 { "glClearNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glClearNamedBufferSubDataEXT
},
18955 { "glClearNamedFramebufferfi", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferfi
},
18956 { "glClearNamedFramebufferfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferfv
},
18957 { "glClearNamedFramebufferiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferiv
},
18958 { "glClearNamedFramebufferuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glClearNamedFramebufferuiv
},
18959 { "glClearTexImage", "GL_ARB_clear_texture GL_VERSION_4_4", glClearTexImage
},
18960 { "glClearTexSubImage", "GL_ARB_clear_texture GL_VERSION_4_4", glClearTexSubImage
},
18961 { "glClientActiveTexture", "GL_VERSION_1_3", glClientActiveTexture
},
18962 { "glClientActiveTextureARB", "GL_ARB_multitexture", glClientActiveTextureARB
},
18963 { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", glClientActiveVertexStreamATI
},
18964 { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", glClientAttribDefaultEXT
},
18965 { "glClientWaitSemaphoreui64NVX", "GL_NVX_progress_fence", glClientWaitSemaphoreui64NVX
},
18966 { "glClientWaitSync", "GL_ARB_sync GL_VERSION_3_2", glClientWaitSync
},
18967 { "glClipControl", "GL_ARB_clip_control GL_VERSION_4_5", glClipControl
},
18968 { "glClipPlanefOES", "GL_OES_single_precision", glClipPlanefOES
},
18969 { "glClipPlanexOES", "GL_OES_fixed_point", glClipPlanexOES
},
18970 { "glColor3fVertex3fSUN", "GL_SUN_vertex", glColor3fVertex3fSUN
},
18971 { "glColor3fVertex3fvSUN", "GL_SUN_vertex", glColor3fVertex3fvSUN
},
18972 { "glColor3hNV", "GL_NV_half_float", glColor3hNV
},
18973 { "glColor3hvNV", "GL_NV_half_float", glColor3hvNV
},
18974 { "glColor3xOES", "GL_OES_fixed_point", glColor3xOES
},
18975 { "glColor3xvOES", "GL_OES_fixed_point", glColor3xvOES
},
18976 { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glColor4fNormal3fVertex3fSUN
},
18977 { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glColor4fNormal3fVertex3fvSUN
},
18978 { "glColor4hNV", "GL_NV_half_float", glColor4hNV
},
18979 { "glColor4hvNV", "GL_NV_half_float", glColor4hvNV
},
18980 { "glColor4ubVertex2fSUN", "GL_SUN_vertex", glColor4ubVertex2fSUN
},
18981 { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", glColor4ubVertex2fvSUN
},
18982 { "glColor4ubVertex3fSUN", "GL_SUN_vertex", glColor4ubVertex3fSUN
},
18983 { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", glColor4ubVertex3fvSUN
},
18984 { "glColor4xOES", "GL_OES_fixed_point", glColor4xOES
},
18985 { "glColor4xvOES", "GL_OES_fixed_point", glColor4xvOES
},
18986 { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", glColorFormatNV
},
18987 { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", glColorFragmentOp1ATI
},
18988 { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", glColorFragmentOp2ATI
},
18989 { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", glColorFragmentOp3ATI
},
18990 { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", glColorMaskIndexedEXT
},
18991 { "glColorMaski", "GL_VERSION_3_0", glColorMaski
},
18992 { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP3ui
},
18993 { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP3uiv
},
18994 { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP4ui
},
18995 { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glColorP4uiv
},
18996 { "glColorPointerEXT", "GL_EXT_vertex_array", glColorPointerEXT
},
18997 { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", glColorPointerListIBM
},
18998 { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", glColorPointervINTEL
},
18999 { "glColorSubTable", "GL_ARB_imaging", glColorSubTable
},
19000 { "glColorSubTableEXT", "GL_EXT_color_subtable", glColorSubTableEXT
},
19001 { "glColorTable", "GL_ARB_imaging", glColorTable
},
19002 { "glColorTableEXT", "GL_EXT_paletted_texture", glColorTableEXT
},
19003 { "glColorTableParameterfv", "GL_ARB_imaging", glColorTableParameterfv
},
19004 { "glColorTableParameterfvSGI", "GL_SGI_color_table", glColorTableParameterfvSGI
},
19005 { "glColorTableParameteriv", "GL_ARB_imaging", glColorTableParameteriv
},
19006 { "glColorTableParameterivSGI", "GL_SGI_color_table", glColorTableParameterivSGI
},
19007 { "glColorTableSGI", "GL_SGI_color_table", glColorTableSGI
},
19008 { "glCombinerInputNV", "GL_NV_register_combiners", glCombinerInputNV
},
19009 { "glCombinerOutputNV", "GL_NV_register_combiners", glCombinerOutputNV
},
19010 { "glCombinerParameterfNV", "GL_NV_register_combiners", glCombinerParameterfNV
},
19011 { "glCombinerParameterfvNV", "GL_NV_register_combiners", glCombinerParameterfvNV
},
19012 { "glCombinerParameteriNV", "GL_NV_register_combiners", glCombinerParameteriNV
},
19013 { "glCombinerParameterivNV", "GL_NV_register_combiners", glCombinerParameterivNV
},
19014 { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", glCombinerStageParameterfvNV
},
19015 { "glCommandListSegmentsNV", "GL_NV_command_list", glCommandListSegmentsNV
},
19016 { "glCompileCommandListNV", "GL_NV_command_list", glCompileCommandListNV
},
19017 { "glCompileShader", "GL_VERSION_2_0", glCompileShader
},
19018 { "glCompileShaderARB", "GL_ARB_shader_objects", glCompileShaderARB
},
19019 { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", glCompileShaderIncludeARB
},
19020 { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage1DEXT
},
19021 { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage2DEXT
},
19022 { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexImage3DEXT
},
19023 { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage1DEXT
},
19024 { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage2DEXT
},
19025 { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glCompressedMultiTexSubImage3DEXT
},
19026 { "glCompressedTexImage1D", "GL_VERSION_1_3", glCompressedTexImage1D
},
19027 { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", glCompressedTexImage1DARB
},
19028 { "glCompressedTexImage2D", "GL_VERSION_1_3", glCompressedTexImage2D
},
19029 { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", glCompressedTexImage2DARB
},
19030 { "glCompressedTexImage3D", "GL_VERSION_1_3", glCompressedTexImage3D
},
19031 { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", glCompressedTexImage3DARB
},
19032 { "glCompressedTexSubImage1D", "GL_VERSION_1_3", glCompressedTexSubImage1D
},
19033 { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", glCompressedTexSubImage1DARB
},
19034 { "glCompressedTexSubImage2D", "GL_VERSION_1_3", glCompressedTexSubImage2D
},
19035 { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", glCompressedTexSubImage2DARB
},
19036 { "glCompressedTexSubImage3D", "GL_VERSION_1_3", glCompressedTexSubImage3D
},
19037 { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", glCompressedTexSubImage3DARB
},
19038 { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage1DEXT
},
19039 { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage2DEXT
},
19040 { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", glCompressedTextureImage3DEXT
},
19041 { "glCompressedTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCompressedTextureSubImage1D
},
19042 { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage1DEXT
},
19043 { "glCompressedTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCompressedTextureSubImage2D
},
19044 { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage2DEXT
},
19045 { "glCompressedTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCompressedTextureSubImage3D
},
19046 { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", glCompressedTextureSubImage3DEXT
},
19047 { "glConservativeRasterParameterfNV", "GL_NV_conservative_raster_dilate", glConservativeRasterParameterfNV
},
19048 { "glConservativeRasterParameteriNV", "GL_NV_conservative_raster_pre_snap_triangles", glConservativeRasterParameteriNV
},
19049 { "glConvolutionFilter1D", "GL_ARB_imaging", glConvolutionFilter1D
},
19050 { "glConvolutionFilter1DEXT", "GL_EXT_convolution", glConvolutionFilter1DEXT
},
19051 { "glConvolutionFilter2D", "GL_ARB_imaging", glConvolutionFilter2D
},
19052 { "glConvolutionFilter2DEXT", "GL_EXT_convolution", glConvolutionFilter2DEXT
},
19053 { "glConvolutionParameterf", "GL_ARB_imaging", glConvolutionParameterf
},
19054 { "glConvolutionParameterfEXT", "GL_EXT_convolution", glConvolutionParameterfEXT
},
19055 { "glConvolutionParameterfv", "GL_ARB_imaging", glConvolutionParameterfv
},
19056 { "glConvolutionParameterfvEXT", "GL_EXT_convolution", glConvolutionParameterfvEXT
},
19057 { "glConvolutionParameteri", "GL_ARB_imaging", glConvolutionParameteri
},
19058 { "glConvolutionParameteriEXT", "GL_EXT_convolution", glConvolutionParameteriEXT
},
19059 { "glConvolutionParameteriv", "GL_ARB_imaging", glConvolutionParameteriv
},
19060 { "glConvolutionParameterivEXT", "GL_EXT_convolution", glConvolutionParameterivEXT
},
19061 { "glConvolutionParameterxOES", "GL_OES_fixed_point", glConvolutionParameterxOES
},
19062 { "glConvolutionParameterxvOES", "GL_OES_fixed_point", glConvolutionParameterxvOES
},
19063 { "glCopyBufferSubData", "GL_ARB_copy_buffer GL_VERSION_3_1", glCopyBufferSubData
},
19064 { "glCopyColorSubTable", "GL_ARB_imaging", glCopyColorSubTable
},
19065 { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", glCopyColorSubTableEXT
},
19066 { "glCopyColorTable", "GL_ARB_imaging", glCopyColorTable
},
19067 { "glCopyColorTableSGI", "GL_SGI_color_table", glCopyColorTableSGI
},
19068 { "glCopyConvolutionFilter1D", "GL_ARB_imaging", glCopyConvolutionFilter1D
},
19069 { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", glCopyConvolutionFilter1DEXT
},
19070 { "glCopyConvolutionFilter2D", "GL_ARB_imaging", glCopyConvolutionFilter2D
},
19071 { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", glCopyConvolutionFilter2DEXT
},
19072 { "glCopyImageSubData", "GL_ARB_copy_image GL_VERSION_4_3", glCopyImageSubData
},
19073 { "glCopyImageSubDataNV", "GL_NV_copy_image", glCopyImageSubDataNV
},
19074 { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", glCopyMultiTexImage1DEXT
},
19075 { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", glCopyMultiTexImage2DEXT
},
19076 { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage1DEXT
},
19077 { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage2DEXT
},
19078 { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glCopyMultiTexSubImage3DEXT
},
19079 { "glCopyNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyNamedBufferSubData
},
19080 { "glCopyPathNV", "GL_NV_path_rendering", glCopyPathNV
},
19081 { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", glCopyTexImage1DEXT
},
19082 { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", glCopyTexImage2DEXT
},
19083 { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", glCopyTexSubImage1DEXT
},
19084 { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", glCopyTexSubImage2DEXT
},
19085 { "glCopyTexSubImage3D", "GL_VERSION_1_2", glCopyTexSubImage3D
},
19086 { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", glCopyTexSubImage3DEXT
},
19087 { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", glCopyTextureImage1DEXT
},
19088 { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", glCopyTextureImage2DEXT
},
19089 { "glCopyTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyTextureSubImage1D
},
19090 { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage1DEXT
},
19091 { "glCopyTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyTextureSubImage2D
},
19092 { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage2DEXT
},
19093 { "glCopyTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glCopyTextureSubImage3D
},
19094 { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", glCopyTextureSubImage3DEXT
},
19095 { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", glCoverFillPathInstancedNV
},
19096 { "glCoverFillPathNV", "GL_NV_path_rendering", glCoverFillPathNV
},
19097 { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", glCoverStrokePathInstancedNV
},
19098 { "glCoverStrokePathNV", "GL_NV_path_rendering", glCoverStrokePathNV
},
19099 { "glCoverageModulationNV", "GL_NV_framebuffer_mixed_samples", glCoverageModulationNV
},
19100 { "glCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples", glCoverageModulationTableNV
},
19101 { "glCreateBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateBuffers
},
19102 { "glCreateCommandListsNV", "GL_NV_command_list", glCreateCommandListsNV
},
19103 { "glCreateFramebuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateFramebuffers
},
19104 { "glCreateMemoryObjectsEXT", "GL_EXT_memory_object", glCreateMemoryObjectsEXT
},
19105 { "glCreatePerfQueryINTEL", "GL_INTEL_performance_query", glCreatePerfQueryINTEL
},
19106 { "glCreateProgram", "GL_VERSION_2_0", glCreateProgram
},
19107 { "glCreateProgramObjectARB", "GL_ARB_shader_objects", glCreateProgramObjectARB
},
19108 { "glCreateProgramPipelines", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateProgramPipelines
},
19109 { "glCreateProgressFenceNVX", "GL_NVX_progress_fence", glCreateProgressFenceNVX
},
19110 { "glCreateQueries", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateQueries
},
19111 { "glCreateRenderbuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateRenderbuffers
},
19112 { "glCreateSamplers", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateSamplers
},
19113 { "glCreateShader", "GL_VERSION_2_0", glCreateShader
},
19114 { "glCreateShaderObjectARB", "GL_ARB_shader_objects", glCreateShaderObjectARB
},
19115 { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", glCreateShaderProgramEXT
},
19116 { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glCreateShaderProgramv
},
19117 { "glCreateStatesNV", "GL_NV_command_list", glCreateStatesNV
},
19118 { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", glCreateSyncFromCLeventARB
},
19119 { "glCreateTextures", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateTextures
},
19120 { "glCreateTransformFeedbacks", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateTransformFeedbacks
},
19121 { "glCreateVertexArrays", "GL_ARB_direct_state_access GL_VERSION_4_5", glCreateVertexArrays
},
19122 { "glCullParameterdvEXT", "GL_EXT_cull_vertex", glCullParameterdvEXT
},
19123 { "glCullParameterfvEXT", "GL_EXT_cull_vertex", glCullParameterfvEXT
},
19124 { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", glCurrentPaletteMatrixARB
},
19125 { "glDebugMessageCallback", "GL_KHR_debug GL_VERSION_4_3", glDebugMessageCallback
},
19126 { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", glDebugMessageCallbackAMD
},
19127 { "glDebugMessageCallbackARB", "GL_ARB_debug_output", glDebugMessageCallbackARB
},
19128 { "glDebugMessageControl", "GL_KHR_debug GL_VERSION_4_3", glDebugMessageControl
},
19129 { "glDebugMessageControlARB", "GL_ARB_debug_output", glDebugMessageControlARB
},
19130 { "glDebugMessageEnableAMD", "GL_AMD_debug_output", glDebugMessageEnableAMD
},
19131 { "glDebugMessageInsert", "GL_KHR_debug GL_VERSION_4_3", glDebugMessageInsert
},
19132 { "glDebugMessageInsertAMD", "GL_AMD_debug_output", glDebugMessageInsertAMD
},
19133 { "glDebugMessageInsertARB", "GL_ARB_debug_output", glDebugMessageInsertARB
},
19134 { "glDeformSGIX", "GL_SGIX_polynomial_ffd", glDeformSGIX
},
19135 { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", glDeformationMap3dSGIX
},
19136 { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", glDeformationMap3fSGIX
},
19137 { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", glDeleteAsyncMarkersSGIX
},
19138 { "glDeleteBufferRegion", "GL_KTX_buffer_region", glDeleteBufferRegion
},
19139 { "glDeleteBuffers", "GL_VERSION_1_5", glDeleteBuffers
},
19140 { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", glDeleteBuffersARB
},
19141 { "glDeleteCommandListsNV", "GL_NV_command_list", glDeleteCommandListsNV
},
19142 { "glDeleteFencesAPPLE", "GL_APPLE_fence", glDeleteFencesAPPLE
},
19143 { "glDeleteFencesNV", "GL_NV_fence", glDeleteFencesNV
},
19144 { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", glDeleteFragmentShaderATI
},
19145 { "glDeleteFramebuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glDeleteFramebuffers
},
19146 { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", glDeleteFramebuffersEXT
},
19147 { "glDeleteMemoryObjectsEXT", "GL_EXT_memory_object", glDeleteMemoryObjectsEXT
},
19148 { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", glDeleteNamedStringARB
},
19149 { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", glDeleteNamesAMD
},
19150 { "glDeleteObjectARB", "GL_ARB_shader_objects", glDeleteObjectARB
},
19151 { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", glDeleteObjectBufferATI
},
19152 { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", glDeleteOcclusionQueriesNV
},
19153 { "glDeletePathsNV", "GL_NV_path_rendering", glDeletePathsNV
},
19154 { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", glDeletePerfMonitorsAMD
},
19155 { "glDeletePerfQueryINTEL", "GL_INTEL_performance_query", glDeletePerfQueryINTEL
},
19156 { "glDeleteProgram", "GL_VERSION_2_0", glDeleteProgram
},
19157 { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glDeleteProgramPipelines
},
19158 { "glDeleteProgramsARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glDeleteProgramsARB
},
19159 { "glDeleteProgramsNV", "GL_NV_vertex_program", glDeleteProgramsNV
},
19160 { "glDeleteQueries", "GL_VERSION_1_5", glDeleteQueries
},
19161 { "glDeleteQueriesARB", "GL_ARB_occlusion_query", glDeleteQueriesARB
},
19162 { "glDeleteQueryResourceTagNV", "GL_NV_query_resource_tag", glDeleteQueryResourceTagNV
},
19163 { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glDeleteRenderbuffers
},
19164 { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", glDeleteRenderbuffersEXT
},
19165 { "glDeleteSamplers", "GL_ARB_sampler_objects GL_VERSION_3_3", glDeleteSamplers
},
19166 { "glDeleteSemaphoresEXT", "GL_EXT_semaphore", glDeleteSemaphoresEXT
},
19167 { "glDeleteShader", "GL_VERSION_2_0", glDeleteShader
},
19168 { "glDeleteStatesNV", "GL_NV_command_list", glDeleteStatesNV
},
19169 { "glDeleteSync", "GL_ARB_sync GL_VERSION_3_2", glDeleteSync
},
19170 { "glDeleteTexturesEXT", "GL_EXT_texture_object", glDeleteTexturesEXT
},
19171 { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glDeleteTransformFeedbacks
},
19172 { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", glDeleteTransformFeedbacksNV
},
19173 { "glDeleteVertexArrays", "GL_ARB_vertex_array_object GL_VERSION_3_0", glDeleteVertexArrays
},
19174 { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", glDeleteVertexArraysAPPLE
},
19175 { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", glDeleteVertexShaderEXT
},
19176 { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", glDepthBoundsEXT
},
19177 { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", glDepthBoundsdNV
},
19178 { "glDepthRangeArraydvNV", "GL_ARB_viewport_array", glDepthRangeArraydvNV
},
19179 { "glDepthRangeArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", glDepthRangeArrayv
},
19180 { "glDepthRangeIndexed", "GL_ARB_viewport_array GL_VERSION_4_1", glDepthRangeIndexed
},
19181 { "glDepthRangeIndexeddNV", "GL_ARB_viewport_array", glDepthRangeIndexeddNV
},
19182 { "glDepthRangedNV", "GL_NV_depth_buffer_float", glDepthRangedNV
},
19183 { "glDepthRangef", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glDepthRangef
},
19184 { "glDepthRangefOES", "GL_OES_single_precision", glDepthRangefOES
},
19185 { "glDepthRangexOES", "GL_OES_fixed_point", glDepthRangexOES
},
19186 { "glDetachObjectARB", "GL_ARB_shader_objects", glDetachObjectARB
},
19187 { "glDetachShader", "GL_VERSION_2_0", glDetachShader
},
19188 { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", glDetailTexFuncSGIS
},
19189 { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", glDisableClientStateIndexedEXT
},
19190 { "glDisableClientStateiEXT", "GL_EXT_direct_state_access", glDisableClientStateiEXT
},
19191 { "glDisableIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glDisableIndexedEXT
},
19192 { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", glDisableVariantClientStateEXT
},
19193 { "glDisableVertexArrayAttrib", "GL_ARB_direct_state_access GL_VERSION_4_5", glDisableVertexArrayAttrib
},
19194 { "glDisableVertexArrayAttribEXT", "GL_EXT_direct_state_access", glDisableVertexArrayAttribEXT
},
19195 { "glDisableVertexArrayEXT", "GL_EXT_direct_state_access", glDisableVertexArrayEXT
},
19196 { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", glDisableVertexAttribAPPLE
},
19197 { "glDisableVertexAttribArray", "GL_VERSION_2_0", glDisableVertexAttribArray
},
19198 { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glDisableVertexAttribArrayARB
},
19199 { "glDisablei", "GL_VERSION_3_0", glDisablei
},
19200 { "glDispatchCompute", "GL_ARB_compute_shader GL_VERSION_4_3", glDispatchCompute
},
19201 { "glDispatchComputeGroupSizeARB", "GL_ARB_compute_variable_group_size", glDispatchComputeGroupSizeARB
},
19202 { "glDispatchComputeIndirect", "GL_ARB_compute_shader GL_VERSION_4_3", glDispatchComputeIndirect
},
19203 { "glDrawArraysEXT", "GL_EXT_vertex_array", glDrawArraysEXT
},
19204 { "glDrawArraysIndirect", "GL_ARB_draw_indirect GL_VERSION_4_0", glDrawArraysIndirect
},
19205 { "glDrawArraysInstanced", "GL_VERSION_3_1", glDrawArraysInstanced
},
19206 { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", glDrawArraysInstancedARB
},
19207 { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", glDrawArraysInstancedBaseInstance
},
19208 { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", glDrawArraysInstancedEXT
},
19209 { "glDrawBufferRegion", "GL_KTX_buffer_region", glDrawBufferRegion
},
19210 { "glDrawBuffers", "GL_VERSION_2_0", glDrawBuffers
},
19211 { "glDrawBuffersARB", "GL_ARB_draw_buffers", glDrawBuffersARB
},
19212 { "glDrawBuffersATI", "GL_ATI_draw_buffers", glDrawBuffersATI
},
19213 { "glDrawCommandsAddressNV", "GL_NV_command_list", glDrawCommandsAddressNV
},
19214 { "glDrawCommandsNV", "GL_NV_command_list", glDrawCommandsNV
},
19215 { "glDrawCommandsStatesAddressNV", "GL_NV_command_list", glDrawCommandsStatesAddressNV
},
19216 { "glDrawCommandsStatesNV", "GL_NV_command_list", glDrawCommandsStatesNV
},
19217 { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", glDrawElementArrayAPPLE
},
19218 { "glDrawElementArrayATI", "GL_ATI_element_array", glDrawElementArrayATI
},
19219 { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glDrawElementsBaseVertex
},
19220 { "glDrawElementsIndirect", "GL_ARB_draw_indirect GL_VERSION_4_0", glDrawElementsIndirect
},
19221 { "glDrawElementsInstanced", "GL_VERSION_3_1", glDrawElementsInstanced
},
19222 { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", glDrawElementsInstancedARB
},
19223 { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", glDrawElementsInstancedBaseInstance
},
19224 { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glDrawElementsInstancedBaseVertex
},
19225 { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", glDrawElementsInstancedBaseVertexBaseInstance
},
19226 { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", glDrawElementsInstancedEXT
},
19227 { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", glDrawMeshArraysSUN
},
19228 { "glDrawMeshTasksIndirectNV", "GL_NV_mesh_shader", glDrawMeshTasksIndirectNV
},
19229 { "glDrawMeshTasksNV", "GL_NV_mesh_shader", glDrawMeshTasksNV
},
19230 { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", glDrawRangeElementArrayAPPLE
},
19231 { "glDrawRangeElementArrayATI", "GL_ATI_element_array", glDrawRangeElementArrayATI
},
19232 { "glDrawRangeElements", "GL_VERSION_1_2", glDrawRangeElements
},
19233 { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glDrawRangeElementsBaseVertex
},
19234 { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", glDrawRangeElementsEXT
},
19235 { "glDrawTextureNV", "GL_NV_draw_texture", glDrawTextureNV
},
19236 { "glDrawTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glDrawTransformFeedback
},
19237 { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced GL_VERSION_4_2", glDrawTransformFeedbackInstanced
},
19238 { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", glDrawTransformFeedbackNV
},
19239 { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glDrawTransformFeedbackStream
},
19240 { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced GL_VERSION_4_2", glDrawTransformFeedbackStreamInstanced
},
19241 { "glDrawVkImageNV", "GL_NV_draw_vulkan_image", glDrawVkImageNV
},
19242 { "glEGLImageTargetTexStorageEXT", "GL_EXT_EGL_image_storage", glEGLImageTargetTexStorageEXT
},
19243 { "glEGLImageTargetTextureStorageEXT", "GL_EXT_EGL_image_storage", glEGLImageTargetTextureStorageEXT
},
19244 { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", glEdgeFlagFormatNV
},
19245 { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", glEdgeFlagPointerEXT
},
19246 { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", glEdgeFlagPointerListIBM
},
19247 { "glElementPointerAPPLE", "GL_APPLE_element_array", glElementPointerAPPLE
},
19248 { "glElementPointerATI", "GL_ATI_element_array", glElementPointerATI
},
19249 { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", glEnableClientStateIndexedEXT
},
19250 { "glEnableClientStateiEXT", "GL_EXT_direct_state_access", glEnableClientStateiEXT
},
19251 { "glEnableIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glEnableIndexedEXT
},
19252 { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", glEnableVariantClientStateEXT
},
19253 { "glEnableVertexArrayAttrib", "GL_ARB_direct_state_access GL_VERSION_4_5", glEnableVertexArrayAttrib
},
19254 { "glEnableVertexArrayAttribEXT", "GL_EXT_direct_state_access", glEnableVertexArrayAttribEXT
},
19255 { "glEnableVertexArrayEXT", "GL_EXT_direct_state_access", glEnableVertexArrayEXT
},
19256 { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", glEnableVertexAttribAPPLE
},
19257 { "glEnableVertexAttribArray", "GL_VERSION_2_0", glEnableVertexAttribArray
},
19258 { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glEnableVertexAttribArrayARB
},
19259 { "glEnablei", "GL_VERSION_3_0", glEnablei
},
19260 { "glEndConditionalRender", "GL_VERSION_3_0", glEndConditionalRender
},
19261 { "glEndConditionalRenderNV", "GL_NV_conditional_render", glEndConditionalRenderNV
},
19262 { "glEndConditionalRenderNVX", "GL_NVX_conditional_render", glEndConditionalRenderNVX
},
19263 { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", glEndFragmentShaderATI
},
19264 { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", glEndOcclusionQueryNV
},
19265 { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", glEndPerfMonitorAMD
},
19266 { "glEndPerfQueryINTEL", "GL_INTEL_performance_query", glEndPerfQueryINTEL
},
19267 { "glEndQuery", "GL_VERSION_1_5", glEndQuery
},
19268 { "glEndQueryARB", "GL_ARB_occlusion_query", glEndQueryARB
},
19269 { "glEndQueryIndexed", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glEndQueryIndexed
},
19270 { "glEndTransformFeedback", "GL_VERSION_3_0", glEndTransformFeedback
},
19271 { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", glEndTransformFeedbackEXT
},
19272 { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", glEndTransformFeedbackNV
},
19273 { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", glEndVertexShaderEXT
},
19274 { "glEndVideoCaptureNV", "GL_NV_video_capture", glEndVideoCaptureNV
},
19275 { "glEvalCoord1xOES", "GL_OES_fixed_point", glEvalCoord1xOES
},
19276 { "glEvalCoord1xvOES", "GL_OES_fixed_point", glEvalCoord1xvOES
},
19277 { "glEvalCoord2xOES", "GL_OES_fixed_point", glEvalCoord2xOES
},
19278 { "glEvalCoord2xvOES", "GL_OES_fixed_point", glEvalCoord2xvOES
},
19279 { "glEvalMapsNV", "GL_NV_evaluators", glEvalMapsNV
},
19280 { "glEvaluateDepthValuesARB", "GL_ARB_sample_locations", glEvaluateDepthValuesARB
},
19281 { "glExecuteProgramNV", "GL_NV_vertex_program", glExecuteProgramNV
},
19282 { "glExtractComponentEXT", "GL_EXT_vertex_shader", glExtractComponentEXT
},
19283 { "glFeedbackBufferxOES", "GL_OES_fixed_point", glFeedbackBufferxOES
},
19284 { "glFenceSync", "GL_ARB_sync GL_VERSION_3_2", glFenceSync
},
19285 { "glFinalCombinerInputNV", "GL_NV_register_combiners", glFinalCombinerInputNV
},
19286 { "glFinishAsyncSGIX", "GL_SGIX_async", glFinishAsyncSGIX
},
19287 { "glFinishFenceAPPLE", "GL_APPLE_fence", glFinishFenceAPPLE
},
19288 { "glFinishFenceNV", "GL_NV_fence", glFinishFenceNV
},
19289 { "glFinishObjectAPPLE", "GL_APPLE_fence", glFinishObjectAPPLE
},
19290 { "glFinishTextureSUNX", "GL_SUNX_constant_data", glFinishTextureSUNX
},
19291 { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range GL_VERSION_3_0", glFlushMappedBufferRange
},
19292 { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", glFlushMappedBufferRangeAPPLE
},
19293 { "glFlushMappedNamedBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glFlushMappedNamedBufferRange
},
19294 { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", glFlushMappedNamedBufferRangeEXT
},
19295 { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", glFlushPixelDataRangeNV
},
19296 { "glFlushRasterSGIX", "GL_SGIX_flush_raster", glFlushRasterSGIX
},
19297 { "glFlushStaticDataIBM", "GL_IBM_static_data", glFlushStaticDataIBM
},
19298 { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", glFlushVertexArrayRangeAPPLE
},
19299 { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", glFlushVertexArrayRangeNV
},
19300 { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", glFogCoordFormatNV
},
19301 { "glFogCoordPointer", "GL_VERSION_1_4", glFogCoordPointer
},
19302 { "glFogCoordPointerEXT", "GL_EXT_fog_coord", glFogCoordPointerEXT
},
19303 { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", glFogCoordPointerListIBM
},
19304 { "glFogCoordd", "GL_VERSION_1_4", glFogCoordd
},
19305 { "glFogCoorddEXT", "GL_EXT_fog_coord", glFogCoorddEXT
},
19306 { "glFogCoorddv", "GL_VERSION_1_4", glFogCoorddv
},
19307 { "glFogCoorddvEXT", "GL_EXT_fog_coord", glFogCoorddvEXT
},
19308 { "glFogCoordf", "GL_VERSION_1_4", glFogCoordf
},
19309 { "glFogCoordfEXT", "GL_EXT_fog_coord", glFogCoordfEXT
},
19310 { "glFogCoordfv", "GL_VERSION_1_4", glFogCoordfv
},
19311 { "glFogCoordfvEXT", "GL_EXT_fog_coord", glFogCoordfvEXT
},
19312 { "glFogCoordhNV", "GL_NV_half_float", glFogCoordhNV
},
19313 { "glFogCoordhvNV", "GL_NV_half_float", glFogCoordhvNV
},
19314 { "glFogFuncSGIS", "GL_SGIS_fog_function", glFogFuncSGIS
},
19315 { "glFogxOES", "GL_OES_fixed_point", glFogxOES
},
19316 { "glFogxvOES", "GL_OES_fixed_point", glFogxvOES
},
19317 { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", glFragmentColorMaterialSGIX
},
19318 { "glFragmentCoverageColorNV", "GL_NV_fragment_coverage_to_color", glFragmentCoverageColorNV
},
19319 { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelfSGIX
},
19320 { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelfvSGIX
},
19321 { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModeliSGIX
},
19322 { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", glFragmentLightModelivSGIX
},
19323 { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", glFragmentLightfSGIX
},
19324 { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", glFragmentLightfvSGIX
},
19325 { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", glFragmentLightiSGIX
},
19326 { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", glFragmentLightivSGIX
},
19327 { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialfSGIX
},
19328 { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialfvSGIX
},
19329 { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialiSGIX
},
19330 { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", glFragmentMaterialivSGIX
},
19331 { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", glFrameTerminatorGREMEDY
},
19332 { "glFrameZoomSGIX", "GL_SGIX_framezoom", glFrameZoomSGIX
},
19333 { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", glFramebufferDrawBufferEXT
},
19334 { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", glFramebufferDrawBuffersEXT
},
19335 { "glFramebufferFetchBarrierEXT", "GL_EXT_shader_framebuffer_fetch_non_coherent", glFramebufferFetchBarrierEXT
},
19336 { "glFramebufferParameteri", "GL_ARB_framebuffer_no_attachments GL_VERSION_4_3", glFramebufferParameteri
},
19337 { "glFramebufferParameteriMESA", "GL_MESA_framebuffer_flip_y", glFramebufferParameteriMESA
},
19338 { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", glFramebufferReadBufferEXT
},
19339 { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferRenderbuffer
},
19340 { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", glFramebufferRenderbufferEXT
},
19341 { "glFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations", glFramebufferSampleLocationsfvARB
},
19342 { "glFramebufferSampleLocationsfvNV", "GL_NV_sample_locations", glFramebufferSampleLocationsfvNV
},
19343 { "glFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions", glFramebufferSamplePositionsfvAMD
},
19344 { "glFramebufferTexture", "GL_VERSION_3_2", glFramebufferTexture
},
19345 { "glFramebufferTexture1D", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTexture1D
},
19346 { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture1DEXT
},
19347 { "glFramebufferTexture2D", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTexture2D
},
19348 { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture2DEXT
},
19349 { "glFramebufferTexture3D", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTexture3D
},
19350 { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", glFramebufferTexture3DEXT
},
19351 { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", glFramebufferTextureARB
},
19352 { "glFramebufferTextureEXT", "GL_NV_geometry_program4", glFramebufferTextureEXT
},
19353 { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", glFramebufferTextureFaceARB
},
19354 { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", glFramebufferTextureFaceEXT
},
19355 { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glFramebufferTextureLayer
},
19356 { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", glFramebufferTextureLayerARB
},
19357 { "glFramebufferTextureLayerEXT", "GL_EXT_texture_array GL_NV_geometry_program4", glFramebufferTextureLayerEXT
},
19358 { "glFramebufferTextureMultiviewOVR", "GL_OVR_multiview", glFramebufferTextureMultiviewOVR
},
19359 { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", glFreeObjectBufferATI
},
19360 { "glFrustumfOES", "GL_OES_single_precision", glFrustumfOES
},
19361 { "glFrustumxOES", "GL_OES_fixed_point", glFrustumxOES
},
19362 { "glGenAsyncMarkersSGIX", "GL_SGIX_async", glGenAsyncMarkersSGIX
},
19363 { "glGenBuffers", "GL_VERSION_1_5", glGenBuffers
},
19364 { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", glGenBuffersARB
},
19365 { "glGenFencesAPPLE", "GL_APPLE_fence", glGenFencesAPPLE
},
19366 { "glGenFencesNV", "GL_NV_fence", glGenFencesNV
},
19367 { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", glGenFragmentShadersATI
},
19368 { "glGenFramebuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGenFramebuffers
},
19369 { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", glGenFramebuffersEXT
},
19370 { "glGenNamesAMD", "GL_AMD_name_gen_delete", glGenNamesAMD
},
19371 { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", glGenOcclusionQueriesNV
},
19372 { "glGenPathsNV", "GL_NV_path_rendering", glGenPathsNV
},
19373 { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", glGenPerfMonitorsAMD
},
19374 { "glGenProgramPipelines", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glGenProgramPipelines
},
19375 { "glGenProgramsARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGenProgramsARB
},
19376 { "glGenProgramsNV", "GL_NV_vertex_program", glGenProgramsNV
},
19377 { "glGenQueries", "GL_VERSION_1_5", glGenQueries
},
19378 { "glGenQueriesARB", "GL_ARB_occlusion_query", glGenQueriesARB
},
19379 { "glGenQueryResourceTagNV", "GL_NV_query_resource_tag", glGenQueryResourceTagNV
},
19380 { "glGenRenderbuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGenRenderbuffers
},
19381 { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", glGenRenderbuffersEXT
},
19382 { "glGenSamplers", "GL_ARB_sampler_objects GL_VERSION_3_3", glGenSamplers
},
19383 { "glGenSemaphoresEXT", "GL_EXT_semaphore", glGenSemaphoresEXT
},
19384 { "glGenSymbolsEXT", "GL_EXT_vertex_shader", glGenSymbolsEXT
},
19385 { "glGenTexturesEXT", "GL_EXT_texture_object", glGenTexturesEXT
},
19386 { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glGenTransformFeedbacks
},
19387 { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", glGenTransformFeedbacksNV
},
19388 { "glGenVertexArrays", "GL_ARB_vertex_array_object GL_VERSION_3_0", glGenVertexArrays
},
19389 { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", glGenVertexArraysAPPLE
},
19390 { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", glGenVertexShadersEXT
},
19391 { "glGenerateMipmap", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGenerateMipmap
},
19392 { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", glGenerateMipmapEXT
},
19393 { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", glGenerateMultiTexMipmapEXT
},
19394 { "glGenerateTextureMipmap", "GL_ARB_direct_state_access GL_VERSION_4_5", glGenerateTextureMipmap
},
19395 { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", glGenerateTextureMipmapEXT
},
19396 { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters GL_VERSION_4_2", glGetActiveAtomicCounterBufferiv
},
19397 { "glGetActiveAttrib", "GL_VERSION_2_0", glGetActiveAttrib
},
19398 { "glGetActiveAttribARB", "GL_ARB_vertex_shader", glGetActiveAttribARB
},
19399 { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetActiveSubroutineName
},
19400 { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetActiveSubroutineUniformName
},
19401 { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetActiveSubroutineUniformiv
},
19402 { "glGetActiveUniform", "GL_VERSION_2_0", glGetActiveUniform
},
19403 { "glGetActiveUniformARB", "GL_ARB_shader_objects", glGetActiveUniformARB
},
19404 { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformBlockName
},
19405 { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformBlockiv
},
19406 { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformName
},
19407 { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetActiveUniformsiv
},
19408 { "glGetActiveVaryingNV", "GL_NV_transform_feedback", glGetActiveVaryingNV
},
19409 { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", glGetArrayObjectfvATI
},
19410 { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", glGetArrayObjectivATI
},
19411 { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", glGetAttachedObjectsARB
},
19412 { "glGetAttachedShaders", "GL_VERSION_2_0", glGetAttachedShaders
},
19413 { "glGetAttribLocation", "GL_VERSION_2_0", glGetAttribLocation
},
19414 { "glGetAttribLocationARB", "GL_ARB_vertex_shader", glGetAttribLocationARB
},
19415 { "glGetBooleanIndexedvEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glGetBooleanIndexedvEXT
},
19416 { "glGetBooleani_v", "GL_VERSION_3_0", glGetBooleani_v
},
19417 { "glGetBufferParameteri64v", "GL_VERSION_3_2", glGetBufferParameteri64v
},
19418 { "glGetBufferParameteriv", "GL_VERSION_1_5", glGetBufferParameteriv
},
19419 { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", glGetBufferParameterivARB
},
19420 { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", glGetBufferParameterui64vNV
},
19421 { "glGetBufferPointerv", "GL_VERSION_1_5", glGetBufferPointerv
},
19422 { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", glGetBufferPointervARB
},
19423 { "glGetBufferSubData", "GL_VERSION_1_5", glGetBufferSubData
},
19424 { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", glGetBufferSubDataARB
},
19425 { "glGetClipPlanefOES", "GL_OES_single_precision", glGetClipPlanefOES
},
19426 { "glGetClipPlanexOES", "GL_OES_fixed_point", glGetClipPlanexOES
},
19427 { "glGetColorTable", "GL_ARB_imaging", glGetColorTable
},
19428 { "glGetColorTableEXT", "GL_EXT_paletted_texture", glGetColorTableEXT
},
19429 { "glGetColorTableParameterfv", "GL_ARB_imaging", glGetColorTableParameterfv
},
19430 { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", glGetColorTableParameterfvEXT
},
19431 { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", glGetColorTableParameterfvSGI
},
19432 { "glGetColorTableParameteriv", "GL_ARB_imaging", glGetColorTableParameteriv
},
19433 { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", glGetColorTableParameterivEXT
},
19434 { "glGetColorTableParameterivSGI", "GL_SGI_color_table", glGetColorTableParameterivSGI
},
19435 { "glGetColorTableSGI", "GL_SGI_color_table", glGetColorTableSGI
},
19436 { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", glGetCombinerInputParameterfvNV
},
19437 { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", glGetCombinerInputParameterivNV
},
19438 { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", glGetCombinerOutputParameterfvNV
},
19439 { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", glGetCombinerOutputParameterivNV
},
19440 { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", glGetCombinerStageParameterfvNV
},
19441 { "glGetCommandHeaderNV", "GL_NV_command_list", glGetCommandHeaderNV
},
19442 { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", glGetCompressedMultiTexImageEXT
},
19443 { "glGetCompressedTexImage", "GL_VERSION_1_3", glGetCompressedTexImage
},
19444 { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", glGetCompressedTexImageARB
},
19445 { "glGetCompressedTextureImage", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetCompressedTextureImage
},
19446 { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", glGetCompressedTextureImageEXT
},
19447 { "glGetCompressedTextureSubImage", "GL_ARB_get_texture_sub_image GL_VERSION_4_5", glGetCompressedTextureSubImage
},
19448 { "glGetConvolutionFilter", "GL_ARB_imaging", glGetConvolutionFilter
},
19449 { "glGetConvolutionFilterEXT", "GL_EXT_convolution", glGetConvolutionFilterEXT
},
19450 { "glGetConvolutionParameterfv", "GL_ARB_imaging", glGetConvolutionParameterfv
},
19451 { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", glGetConvolutionParameterfvEXT
},
19452 { "glGetConvolutionParameteriv", "GL_ARB_imaging", glGetConvolutionParameteriv
},
19453 { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", glGetConvolutionParameterivEXT
},
19454 { "glGetConvolutionParameterxvOES", "GL_OES_fixed_point", glGetConvolutionParameterxvOES
},
19455 { "glGetCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples", glGetCoverageModulationTableNV
},
19456 { "glGetDebugMessageLog", "GL_KHR_debug GL_VERSION_4_3", glGetDebugMessageLog
},
19457 { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", glGetDebugMessageLogAMD
},
19458 { "glGetDebugMessageLogARB", "GL_ARB_debug_output", glGetDebugMessageLogARB
},
19459 { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", glGetDetailTexFuncSGIS
},
19460 { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", glGetDoubleIndexedvEXT
},
19461 { "glGetDoublei_v", "GL_ARB_viewport_array GL_VERSION_4_1", glGetDoublei_v
},
19462 { "glGetDoublei_vEXT", "GL_EXT_direct_state_access", glGetDoublei_vEXT
},
19463 { "glGetFenceivNV", "GL_NV_fence", glGetFenceivNV
},
19464 { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", glGetFinalCombinerInputParameterfvNV
},
19465 { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", glGetFinalCombinerInputParameterivNV
},
19466 { "glGetFirstPerfQueryIdINTEL", "GL_INTEL_performance_query", glGetFirstPerfQueryIdINTEL
},
19467 { "glGetFixedvOES", "GL_OES_fixed_point", glGetFixedvOES
},
19468 { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", glGetFloatIndexedvEXT
},
19469 { "glGetFloati_v", "GL_ARB_viewport_array GL_VERSION_4_1", glGetFloati_v
},
19470 { "glGetFloati_vEXT", "GL_EXT_direct_state_access", glGetFloati_vEXT
},
19471 { "glGetFogFuncSGIS", "GL_SGIS_fog_function", glGetFogFuncSGIS
},
19472 { "glGetFragDataIndex", "GL_ARB_blend_func_extended GL_VERSION_3_3", glGetFragDataIndex
},
19473 { "glGetFragDataLocation", "GL_VERSION_3_0", glGetFragDataLocation
},
19474 { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", glGetFragDataLocationEXT
},
19475 { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", glGetFragmentLightfvSGIX
},
19476 { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", glGetFragmentLightivSGIX
},
19477 { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", glGetFragmentMaterialfvSGIX
},
19478 { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", glGetFragmentMaterialivSGIX
},
19479 { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGetFramebufferAttachmentParameteriv
},
19480 { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", glGetFramebufferAttachmentParameterivEXT
},
19481 { "glGetFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions", glGetFramebufferParameterfvAMD
},
19482 { "glGetFramebufferParameteriv", "GL_ARB_framebuffer_no_attachments GL_VERSION_4_3", glGetFramebufferParameteriv
},
19483 { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", glGetFramebufferParameterivEXT
},
19484 { "glGetFramebufferParameterivMESA", "GL_MESA_framebuffer_flip_y", glGetFramebufferParameterivMESA
},
19485 { "glGetGraphicsResetStatus", "GL_KHR_robustness GL_VERSION_4_5", glGetGraphicsResetStatus
},
19486 { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", glGetGraphicsResetStatusARB
},
19487 { "glGetHandleARB", "GL_ARB_shader_objects", glGetHandleARB
},
19488 { "glGetHistogram", "GL_ARB_imaging", glGetHistogram
},
19489 { "glGetHistogramEXT", "GL_EXT_histogram", glGetHistogramEXT
},
19490 { "glGetHistogramParameterfv", "GL_ARB_imaging", glGetHistogramParameterfv
},
19491 { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", glGetHistogramParameterfvEXT
},
19492 { "glGetHistogramParameteriv", "GL_ARB_imaging", glGetHistogramParameteriv
},
19493 { "glGetHistogramParameterivEXT", "GL_EXT_histogram", glGetHistogramParameterivEXT
},
19494 { "glGetHistogramParameterxvOES", "GL_OES_fixed_point", glGetHistogramParameterxvOES
},
19495 { "glGetImageHandleARB", "GL_ARB_bindless_texture", glGetImageHandleARB
},
19496 { "glGetImageHandleNV", "GL_NV_bindless_texture", glGetImageHandleNV
},
19497 { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", glGetImageTransformParameterfvHP
},
19498 { "glGetImageTransformParameterivHP", "GL_HP_image_transform", glGetImageTransformParameterivHP
},
19499 { "glGetInfoLogARB", "GL_ARB_shader_objects", glGetInfoLogARB
},
19500 { "glGetInstrumentsSGIX", "GL_SGIX_instruments", glGetInstrumentsSGIX
},
19501 { "glGetInteger64i_v", "GL_VERSION_3_2", glGetInteger64i_v
},
19502 { "glGetInteger64v", "GL_ARB_sync GL_VERSION_3_2", glGetInteger64v
},
19503 { "glGetIntegerIndexedvEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glGetIntegerIndexedvEXT
},
19504 { "glGetIntegeri_v", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", glGetIntegeri_v
},
19505 { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", glGetIntegerui64i_vNV
},
19506 { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", glGetIntegerui64vNV
},
19507 { "glGetInternalformatSampleivNV", "GL_NV_internalformat_sample_query", glGetInternalformatSampleivNV
},
19508 { "glGetInternalformati64v", "GL_ARB_internalformat_query2 GL_VERSION_4_3", glGetInternalformati64v
},
19509 { "glGetInternalformativ", "GL_ARB_internalformat_query GL_VERSION_4_2", glGetInternalformativ
},
19510 { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", glGetInvariantBooleanvEXT
},
19511 { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", glGetInvariantFloatvEXT
},
19512 { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", glGetInvariantIntegervEXT
},
19513 { "glGetLightxOES", "GL_OES_fixed_point", glGetLightxOES
},
19514 { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", glGetListParameterfvSGIX
},
19515 { "glGetListParameterivSGIX", "GL_SGIX_list_priority", glGetListParameterivSGIX
},
19516 { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", glGetLocalConstantBooleanvEXT
},
19517 { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", glGetLocalConstantFloatvEXT
},
19518 { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", glGetLocalConstantIntegervEXT
},
19519 { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", glGetMapAttribParameterfvNV
},
19520 { "glGetMapAttribParameterivNV", "GL_NV_evaluators", glGetMapAttribParameterivNV
},
19521 { "glGetMapControlPointsNV", "GL_NV_evaluators", glGetMapControlPointsNV
},
19522 { "glGetMapParameterfvNV", "GL_NV_evaluators", glGetMapParameterfvNV
},
19523 { "glGetMapParameterivNV", "GL_NV_evaluators", glGetMapParameterivNV
},
19524 { "glGetMapxvOES", "GL_OES_fixed_point", glGetMapxvOES
},
19525 { "glGetMaterialxOES", "GL_OES_fixed_point", glGetMaterialxOES
},
19526 { "glGetMemoryObjectDetachedResourcesuivNV", "GL_NV_memory_attachment", glGetMemoryObjectDetachedResourcesuivNV
},
19527 { "glGetMemoryObjectParameterivEXT", "GL_EXT_memory_object", glGetMemoryObjectParameterivEXT
},
19528 { "glGetMinmax", "GL_ARB_imaging", glGetMinmax
},
19529 { "glGetMinmaxEXT", "GL_EXT_histogram", glGetMinmaxEXT
},
19530 { "glGetMinmaxParameterfv", "GL_ARB_imaging", glGetMinmaxParameterfv
},
19531 { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", glGetMinmaxParameterfvEXT
},
19532 { "glGetMinmaxParameteriv", "GL_ARB_imaging", glGetMinmaxParameteriv
},
19533 { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", glGetMinmaxParameterivEXT
},
19534 { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", glGetMultiTexEnvfvEXT
},
19535 { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", glGetMultiTexEnvivEXT
},
19536 { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", glGetMultiTexGendvEXT
},
19537 { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", glGetMultiTexGenfvEXT
},
19538 { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", glGetMultiTexGenivEXT
},
19539 { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", glGetMultiTexImageEXT
},
19540 { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", glGetMultiTexLevelParameterfvEXT
},
19541 { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", glGetMultiTexLevelParameterivEXT
},
19542 { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterIivEXT
},
19543 { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterIuivEXT
},
19544 { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterfvEXT
},
19545 { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", glGetMultiTexParameterivEXT
},
19546 { "glGetMultisamplefv", "GL_ARB_texture_multisample GL_VERSION_3_2", glGetMultisamplefv
},
19547 { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", glGetMultisamplefvNV
},
19548 { "glGetNamedBufferParameteri64v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferParameteri64v
},
19549 { "glGetNamedBufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferParameteriv
},
19550 { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedBufferParameterivEXT
},
19551 { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", glGetNamedBufferParameterui64vNV
},
19552 { "glGetNamedBufferPointerv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferPointerv
},
19553 { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", glGetNamedBufferPointervEXT
},
19554 { "glGetNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedBufferSubData
},
19555 { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glGetNamedBufferSubDataEXT
},
19556 { "glGetNamedFramebufferAttachmentParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedFramebufferAttachmentParameteriv
},
19557 { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", glGetNamedFramebufferAttachmentParameterivEXT
},
19558 { "glGetNamedFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions", glGetNamedFramebufferParameterfvAMD
},
19559 { "glGetNamedFramebufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedFramebufferParameteriv
},
19560 { "glGetNamedFramebufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedFramebufferParameterivEXT
},
19561 { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterIivEXT
},
19562 { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterIuivEXT
},
19563 { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterdvEXT
},
19564 { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", glGetNamedProgramLocalParameterfvEXT
},
19565 { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", glGetNamedProgramStringEXT
},
19566 { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", glGetNamedProgramivEXT
},
19567 { "glGetNamedRenderbufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetNamedRenderbufferParameteriv
},
19568 { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", glGetNamedRenderbufferParameterivEXT
},
19569 { "glGetNamedStringARB", "GL_ARB_shading_language_include", glGetNamedStringARB
},
19570 { "glGetNamedStringivARB", "GL_ARB_shading_language_include", glGetNamedStringivARB
},
19571 { "glGetNextPerfQueryIdINTEL", "GL_INTEL_performance_query", glGetNextPerfQueryIdINTEL
},
19572 { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", glGetObjectBufferfvATI
},
19573 { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", glGetObjectBufferivATI
},
19574 { "glGetObjectLabel", "GL_KHR_debug GL_VERSION_4_3", glGetObjectLabel
},
19575 { "glGetObjectLabelEXT", "GL_EXT_debug_label", glGetObjectLabelEXT
},
19576 { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", glGetObjectParameterfvARB
},
19577 { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", glGetObjectParameterivAPPLE
},
19578 { "glGetObjectParameterivARB", "GL_ARB_shader_objects", glGetObjectParameterivARB
},
19579 { "glGetObjectPtrLabel", "GL_KHR_debug GL_VERSION_4_3", glGetObjectPtrLabel
},
19580 { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", glGetOcclusionQueryivNV
},
19581 { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", glGetOcclusionQueryuivNV
},
19582 { "glGetPathColorGenfvNV", "GL_NV_path_rendering", glGetPathColorGenfvNV
},
19583 { "glGetPathColorGenivNV", "GL_NV_path_rendering", glGetPathColorGenivNV
},
19584 { "glGetPathCommandsNV", "GL_NV_path_rendering", glGetPathCommandsNV
},
19585 { "glGetPathCoordsNV", "GL_NV_path_rendering", glGetPathCoordsNV
},
19586 { "glGetPathDashArrayNV", "GL_NV_path_rendering", glGetPathDashArrayNV
},
19587 { "glGetPathLengthNV", "GL_NV_path_rendering", glGetPathLengthNV
},
19588 { "glGetPathMetricRangeNV", "GL_NV_path_rendering", glGetPathMetricRangeNV
},
19589 { "glGetPathMetricsNV", "GL_NV_path_rendering", glGetPathMetricsNV
},
19590 { "glGetPathParameterfvNV", "GL_NV_path_rendering", glGetPathParameterfvNV
},
19591 { "glGetPathParameterivNV", "GL_NV_path_rendering", glGetPathParameterivNV
},
19592 { "glGetPathSpacingNV", "GL_NV_path_rendering", glGetPathSpacingNV
},
19593 { "glGetPathTexGenfvNV", "GL_NV_path_rendering", glGetPathTexGenfvNV
},
19594 { "glGetPathTexGenivNV", "GL_NV_path_rendering", glGetPathTexGenivNV
},
19595 { "glGetPerfCounterInfoINTEL", "GL_INTEL_performance_query", glGetPerfCounterInfoINTEL
},
19596 { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterDataAMD
},
19597 { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterInfoAMD
},
19598 { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCounterStringAMD
},
19599 { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", glGetPerfMonitorCountersAMD
},
19600 { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", glGetPerfMonitorGroupStringAMD
},
19601 { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", glGetPerfMonitorGroupsAMD
},
19602 { "glGetPerfQueryDataINTEL", "GL_INTEL_performance_query", glGetPerfQueryDataINTEL
},
19603 { "glGetPerfQueryIdByNameINTEL", "GL_INTEL_performance_query", glGetPerfQueryIdByNameINTEL
},
19604 { "glGetPerfQueryInfoINTEL", "GL_INTEL_performance_query", glGetPerfQueryInfoINTEL
},
19605 { "glGetPixelMapxv", "GL_OES_fixed_point", glGetPixelMapxv
},
19606 { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", glGetPixelTexGenParameterfvSGIS
},
19607 { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", glGetPixelTexGenParameterivSGIS
},
19608 { "glGetPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", glGetPixelTransformParameterfvEXT
},
19609 { "glGetPixelTransformParameterivEXT", "GL_EXT_pixel_transform", glGetPixelTransformParameterivEXT
},
19610 { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", glGetPointerIndexedvEXT
},
19611 { "glGetPointeri_vEXT", "GL_EXT_direct_state_access", glGetPointeri_vEXT
},
19612 { "glGetPointervEXT", "GL_EXT_vertex_array", glGetPointervEXT
},
19613 { "glGetProgramBinary", "GL_ARB_get_program_binary GL_VERSION_4_1", glGetProgramBinary
},
19614 { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", glGetProgramEnvParameterIivNV
},
19615 { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", glGetProgramEnvParameterIuivNV
},
19616 { "glGetProgramEnvParameterdvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramEnvParameterdvARB
},
19617 { "glGetProgramEnvParameterfvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramEnvParameterfvARB
},
19618 { "glGetProgramInfoLog", "GL_VERSION_2_0", glGetProgramInfoLog
},
19619 { "glGetProgramInterfaceiv", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramInterfaceiv
},
19620 { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", glGetProgramLocalParameterIivNV
},
19621 { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", glGetProgramLocalParameterIuivNV
},
19622 { "glGetProgramLocalParameterdvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramLocalParameterdvARB
},
19623 { "glGetProgramLocalParameterfvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramLocalParameterfvARB
},
19624 { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", glGetProgramNamedParameterdvNV
},
19625 { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", glGetProgramNamedParameterfvNV
},
19626 { "glGetProgramParameterdvNV", "GL_NV_vertex_program", glGetProgramParameterdvNV
},
19627 { "glGetProgramParameterfvNV", "GL_NV_vertex_program", glGetProgramParameterfvNV
},
19628 { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glGetProgramPipelineInfoLog
},
19629 { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glGetProgramPipelineiv
},
19630 { "glGetProgramResourceIndex", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceIndex
},
19631 { "glGetProgramResourceLocation", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceLocation
},
19632 { "glGetProgramResourceLocationIndex", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceLocationIndex
},
19633 { "glGetProgramResourceName", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceName
},
19634 { "glGetProgramResourcefvNV", "GL_NV_path_rendering", glGetProgramResourcefvNV
},
19635 { "glGetProgramResourceiv", "GL_ARB_program_interface_query GL_VERSION_4_3", glGetProgramResourceiv
},
19636 { "glGetProgramStageiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetProgramStageiv
},
19637 { "glGetProgramStringARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramStringARB
},
19638 { "glGetProgramStringNV", "GL_NV_vertex_program", glGetProgramStringNV
},
19639 { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", glGetProgramSubroutineParameteruivNV
},
19640 { "glGetProgramiv", "GL_VERSION_2_0", glGetProgramiv
},
19641 { "glGetProgramivARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glGetProgramivARB
},
19642 { "glGetProgramivNV", "GL_NV_vertex_program", glGetProgramivNV
},
19643 { "glGetQueryBufferObjecti64v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjecti64v
},
19644 { "glGetQueryBufferObjectiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjectiv
},
19645 { "glGetQueryBufferObjectui64v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjectui64v
},
19646 { "glGetQueryBufferObjectuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetQueryBufferObjectuiv
},
19647 { "glGetQueryIndexediv", "GL_ARB_transform_feedback3 GL_VERSION_4_0", glGetQueryIndexediv
},
19648 { "glGetQueryObjecti64v", "GL_ARB_timer_query GL_VERSION_3_3", glGetQueryObjecti64v
},
19649 { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", glGetQueryObjecti64vEXT
},
19650 { "glGetQueryObjectiv", "GL_VERSION_1_5", glGetQueryObjectiv
},
19651 { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", glGetQueryObjectivARB
},
19652 { "glGetQueryObjectui64v", "GL_ARB_timer_query GL_VERSION_3_3", glGetQueryObjectui64v
},
19653 { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", glGetQueryObjectui64vEXT
},
19654 { "glGetQueryObjectuiv", "GL_VERSION_1_5", glGetQueryObjectuiv
},
19655 { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", glGetQueryObjectuivARB
},
19656 { "glGetQueryiv", "GL_VERSION_1_5", glGetQueryiv
},
19657 { "glGetQueryivARB", "GL_ARB_occlusion_query", glGetQueryivARB
},
19658 { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object GL_VERSION_3_0", glGetRenderbufferParameteriv
},
19659 { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", glGetRenderbufferParameterivEXT
},
19660 { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameterIiv
},
19661 { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameterIuiv
},
19662 { "glGetSamplerParameterfv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameterfv
},
19663 { "glGetSamplerParameteriv", "GL_ARB_sampler_objects GL_VERSION_3_3", glGetSamplerParameteriv
},
19664 { "glGetSemaphoreParameterui64vEXT", "GL_EXT_semaphore", glGetSemaphoreParameterui64vEXT
},
19665 { "glGetSeparableFilter", "GL_ARB_imaging", glGetSeparableFilter
},
19666 { "glGetSeparableFilterEXT", "GL_EXT_convolution", glGetSeparableFilterEXT
},
19667 { "glGetShaderInfoLog", "GL_VERSION_2_0", glGetShaderInfoLog
},
19668 { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glGetShaderPrecisionFormat
},
19669 { "glGetShaderSource", "GL_VERSION_2_0", glGetShaderSource
},
19670 { "glGetShaderSourceARB", "GL_ARB_shader_objects", glGetShaderSourceARB
},
19671 { "glGetShaderiv", "GL_VERSION_2_0", glGetShaderiv
},
19672 { "glGetShadingRateImagePaletteNV", "GL_NV_shading_rate_image", glGetShadingRateImagePaletteNV
},
19673 { "glGetShadingRateSampleLocationivNV", "GL_NV_shading_rate_image", glGetShadingRateSampleLocationivNV
},
19674 { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", glGetSharpenTexFuncSGIS
},
19675 { "glGetStageIndexNV", "GL_NV_command_list", glGetStageIndexNV
},
19676 { "glGetStringi", "GL_VERSION_3_0", glGetStringi
},
19677 { "glGetSubroutineIndex", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetSubroutineIndex
},
19678 { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetSubroutineUniformLocation
},
19679 { "glGetSynciv", "GL_ARB_sync GL_VERSION_3_2", glGetSynciv
},
19680 { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", glGetTexBumpParameterfvATI
},
19681 { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", glGetTexBumpParameterivATI
},
19682 { "glGetTexEnvxvOES", "GL_OES_fixed_point", glGetTexEnvxvOES
},
19683 { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", glGetTexFilterFuncSGIS
},
19684 { "glGetTexGenxvOES", "GL_OES_fixed_point", glGetTexGenxvOES
},
19685 { "glGetTexLevelParameterxvOES", "GL_OES_fixed_point", glGetTexLevelParameterxvOES
},
19686 { "glGetTexParameterIiv", "GL_VERSION_3_0", glGetTexParameterIiv
},
19687 { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", glGetTexParameterIivEXT
},
19688 { "glGetTexParameterIuiv", "GL_VERSION_3_0", glGetTexParameterIuiv
},
19689 { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", glGetTexParameterIuivEXT
},
19690 { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", glGetTexParameterPointervAPPLE
},
19691 { "glGetTexParameterxvOES", "GL_OES_fixed_point", glGetTexParameterxvOES
},
19692 { "glGetTextureHandleARB", "GL_ARB_bindless_texture", glGetTextureHandleARB
},
19693 { "glGetTextureHandleNV", "GL_NV_bindless_texture", glGetTextureHandleNV
},
19694 { "glGetTextureImage", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureImage
},
19695 { "glGetTextureImageEXT", "GL_EXT_direct_state_access", glGetTextureImageEXT
},
19696 { "glGetTextureLevelParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureLevelParameterfv
},
19697 { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", glGetTextureLevelParameterfvEXT
},
19698 { "glGetTextureLevelParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureLevelParameteriv
},
19699 { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", glGetTextureLevelParameterivEXT
},
19700 { "glGetTextureParameterIiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameterIiv
},
19701 { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", glGetTextureParameterIivEXT
},
19702 { "glGetTextureParameterIuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameterIuiv
},
19703 { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", glGetTextureParameterIuivEXT
},
19704 { "glGetTextureParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameterfv
},
19705 { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", glGetTextureParameterfvEXT
},
19706 { "glGetTextureParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTextureParameteriv
},
19707 { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", glGetTextureParameterivEXT
},
19708 { "glGetTextureSamplerHandleARB", "GL_ARB_bindless_texture", glGetTextureSamplerHandleARB
},
19709 { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", glGetTextureSamplerHandleNV
},
19710 { "glGetTextureSubImage", "GL_ARB_get_texture_sub_image GL_VERSION_4_5", glGetTextureSubImage
},
19711 { "glGetTrackMatrixivNV", "GL_NV_vertex_program", glGetTrackMatrixivNV
},
19712 { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", glGetTransformFeedbackVarying
},
19713 { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", glGetTransformFeedbackVaryingEXT
},
19714 { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", glGetTransformFeedbackVaryingNV
},
19715 { "glGetTransformFeedbacki64_v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTransformFeedbacki64_v
},
19716 { "glGetTransformFeedbacki_v", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTransformFeedbacki_v
},
19717 { "glGetTransformFeedbackiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetTransformFeedbackiv
},
19718 { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetUniformBlockIndex
},
19719 { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", glGetUniformBufferSizeEXT
},
19720 { "glGetUniformIndices", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glGetUniformIndices
},
19721 { "glGetUniformLocation", "GL_VERSION_2_0", glGetUniformLocation
},
19722 { "glGetUniformLocationARB", "GL_ARB_shader_objects", glGetUniformLocationARB
},
19723 { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", glGetUniformOffsetEXT
},
19724 { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glGetUniformSubroutineuiv
},
19725 { "glGetUniformdv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glGetUniformdv
},
19726 { "glGetUniformfv", "GL_VERSION_2_0", glGetUniformfv
},
19727 { "glGetUniformfvARB", "GL_ARB_shader_objects", glGetUniformfvARB
},
19728 { "glGetUniformi64vARB", "GL_ARB_gpu_shader_int64", glGetUniformi64vARB
},
19729 { "glGetUniformi64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glGetUniformi64vNV
},
19730 { "glGetUniformiv", "GL_VERSION_2_0", glGetUniformiv
},
19731 { "glGetUniformivARB", "GL_ARB_shader_objects", glGetUniformivARB
},
19732 { "glGetUniformui64vARB", "GL_ARB_gpu_shader_int64", glGetUniformui64vARB
},
19733 { "glGetUniformui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_shader_buffer_load", glGetUniformui64vNV
},
19734 { "glGetUniformuiv", "GL_VERSION_3_0", glGetUniformuiv
},
19735 { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", glGetUniformuivEXT
},
19736 { "glGetUnsignedBytei_vEXT", "GL_EXT_memory_object GL_EXT_semaphore", glGetUnsignedBytei_vEXT
},
19737 { "glGetUnsignedBytevEXT", "GL_EXT_memory_object GL_EXT_semaphore", glGetUnsignedBytevEXT
},
19738 { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", glGetVariantArrayObjectfvATI
},
19739 { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", glGetVariantArrayObjectivATI
},
19740 { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", glGetVariantBooleanvEXT
},
19741 { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", glGetVariantFloatvEXT
},
19742 { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", glGetVariantIntegervEXT
},
19743 { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", glGetVariantPointervEXT
},
19744 { "glGetVaryingLocationNV", "GL_NV_transform_feedback", glGetVaryingLocationNV
},
19745 { "glGetVertexArrayIndexed64iv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetVertexArrayIndexed64iv
},
19746 { "glGetVertexArrayIndexediv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetVertexArrayIndexediv
},
19747 { "glGetVertexArrayIntegeri_vEXT", "GL_EXT_direct_state_access", glGetVertexArrayIntegeri_vEXT
},
19748 { "glGetVertexArrayIntegervEXT", "GL_EXT_direct_state_access", glGetVertexArrayIntegervEXT
},
19749 { "glGetVertexArrayPointeri_vEXT", "GL_EXT_direct_state_access", glGetVertexArrayPointeri_vEXT
},
19750 { "glGetVertexArrayPointervEXT", "GL_EXT_direct_state_access", glGetVertexArrayPointervEXT
},
19751 { "glGetVertexArrayiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glGetVertexArrayiv
},
19752 { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", glGetVertexAttribArrayObjectfvATI
},
19753 { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", glGetVertexAttribArrayObjectivATI
},
19754 { "glGetVertexAttribIiv", "GL_VERSION_3_0", glGetVertexAttribIiv
},
19755 { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", glGetVertexAttribIivEXT
},
19756 { "glGetVertexAttribIuiv", "GL_VERSION_3_0", glGetVertexAttribIuiv
},
19757 { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", glGetVertexAttribIuivEXT
},
19758 { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glGetVertexAttribLdv
},
19759 { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", glGetVertexAttribLdvEXT
},
19760 { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", glGetVertexAttribLi64vNV
},
19761 { "glGetVertexAttribLui64vARB", "GL_ARB_bindless_texture", glGetVertexAttribLui64vARB
},
19762 { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", glGetVertexAttribLui64vNV
},
19763 { "glGetVertexAttribPointerv", "GL_VERSION_2_0", glGetVertexAttribPointerv
},
19764 { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribPointervARB
},
19765 { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", glGetVertexAttribPointervNV
},
19766 { "glGetVertexAttribdv", "GL_VERSION_2_0", glGetVertexAttribdv
},
19767 { "glGetVertexAttribdvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribdvARB
},
19768 { "glGetVertexAttribdvNV", "GL_NV_vertex_program", glGetVertexAttribdvNV
},
19769 { "glGetVertexAttribfv", "GL_VERSION_2_0", glGetVertexAttribfv
},
19770 { "glGetVertexAttribfvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribfvARB
},
19771 { "glGetVertexAttribfvNV", "GL_NV_vertex_program", glGetVertexAttribfvNV
},
19772 { "glGetVertexAttribiv", "GL_VERSION_2_0", glGetVertexAttribiv
},
19773 { "glGetVertexAttribivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glGetVertexAttribivARB
},
19774 { "glGetVertexAttribivNV", "GL_NV_vertex_program", glGetVertexAttribivNV
},
19775 { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", glGetVideoCaptureStreamdvNV
},
19776 { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", glGetVideoCaptureStreamfvNV
},
19777 { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", glGetVideoCaptureStreamivNV
},
19778 { "glGetVideoCaptureivNV", "GL_NV_video_capture", glGetVideoCaptureivNV
},
19779 { "glGetVideoi64vNV", "GL_NV_present_video", glGetVideoi64vNV
},
19780 { "glGetVideoivNV", "GL_NV_present_video", glGetVideoivNV
},
19781 { "glGetVideoui64vNV", "GL_NV_present_video", glGetVideoui64vNV
},
19782 { "glGetVideouivNV", "GL_NV_present_video", glGetVideouivNV
},
19783 { "glGetVkProcAddrNV", "GL_NV_draw_vulkan_image", glGetVkProcAddrNV
},
19784 { "glGetnColorTable", "GL_VERSION_4_5", glGetnColorTable
},
19785 { "glGetnColorTableARB", "GL_ARB_robustness", glGetnColorTableARB
},
19786 { "glGetnCompressedTexImage", "GL_VERSION_4_5", glGetnCompressedTexImage
},
19787 { "glGetnCompressedTexImageARB", "GL_ARB_robustness", glGetnCompressedTexImageARB
},
19788 { "glGetnConvolutionFilter", "GL_VERSION_4_5", glGetnConvolutionFilter
},
19789 { "glGetnConvolutionFilterARB", "GL_ARB_robustness", glGetnConvolutionFilterARB
},
19790 { "glGetnHistogram", "GL_VERSION_4_5", glGetnHistogram
},
19791 { "glGetnHistogramARB", "GL_ARB_robustness", glGetnHistogramARB
},
19792 { "glGetnMapdv", "GL_VERSION_4_5", glGetnMapdv
},
19793 { "glGetnMapdvARB", "GL_ARB_robustness", glGetnMapdvARB
},
19794 { "glGetnMapfv", "GL_VERSION_4_5", glGetnMapfv
},
19795 { "glGetnMapfvARB", "GL_ARB_robustness", glGetnMapfvARB
},
19796 { "glGetnMapiv", "GL_VERSION_4_5", glGetnMapiv
},
19797 { "glGetnMapivARB", "GL_ARB_robustness", glGetnMapivARB
},
19798 { "glGetnMinmax", "GL_VERSION_4_5", glGetnMinmax
},
19799 { "glGetnMinmaxARB", "GL_ARB_robustness", glGetnMinmaxARB
},
19800 { "glGetnPixelMapfv", "GL_VERSION_4_5", glGetnPixelMapfv
},
19801 { "glGetnPixelMapfvARB", "GL_ARB_robustness", glGetnPixelMapfvARB
},
19802 { "glGetnPixelMapuiv", "GL_VERSION_4_5", glGetnPixelMapuiv
},
19803 { "glGetnPixelMapuivARB", "GL_ARB_robustness", glGetnPixelMapuivARB
},
19804 { "glGetnPixelMapusv", "GL_VERSION_4_5", glGetnPixelMapusv
},
19805 { "glGetnPixelMapusvARB", "GL_ARB_robustness", glGetnPixelMapusvARB
},
19806 { "glGetnPolygonStipple", "GL_VERSION_4_5", glGetnPolygonStipple
},
19807 { "glGetnPolygonStippleARB", "GL_ARB_robustness", glGetnPolygonStippleARB
},
19808 { "glGetnSeparableFilter", "GL_VERSION_4_5", glGetnSeparableFilter
},
19809 { "glGetnSeparableFilterARB", "GL_ARB_robustness", glGetnSeparableFilterARB
},
19810 { "glGetnTexImage", "GL_VERSION_4_5", glGetnTexImage
},
19811 { "glGetnTexImageARB", "GL_ARB_robustness", glGetnTexImageARB
},
19812 { "glGetnUniformdv", "GL_VERSION_4_5", glGetnUniformdv
},
19813 { "glGetnUniformdvARB", "GL_ARB_robustness", glGetnUniformdvARB
},
19814 { "glGetnUniformfv", "GL_KHR_robustness GL_VERSION_4_5", glGetnUniformfv
},
19815 { "glGetnUniformfvARB", "GL_ARB_robustness", glGetnUniformfvARB
},
19816 { "glGetnUniformi64vARB", "GL_ARB_gpu_shader_int64", glGetnUniformi64vARB
},
19817 { "glGetnUniformiv", "GL_KHR_robustness GL_VERSION_4_5", glGetnUniformiv
},
19818 { "glGetnUniformivARB", "GL_ARB_robustness", glGetnUniformivARB
},
19819 { "glGetnUniformui64vARB", "GL_ARB_gpu_shader_int64", glGetnUniformui64vARB
},
19820 { "glGetnUniformuiv", "GL_KHR_robustness GL_VERSION_4_5", glGetnUniformuiv
},
19821 { "glGetnUniformuivARB", "GL_ARB_robustness", glGetnUniformuivARB
},
19822 { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorbSUN
},
19823 { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", glGlobalAlphaFactordSUN
},
19824 { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorfSUN
},
19825 { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", glGlobalAlphaFactoriSUN
},
19826 { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorsSUN
},
19827 { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorubSUN
},
19828 { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", glGlobalAlphaFactoruiSUN
},
19829 { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", glGlobalAlphaFactorusSUN
},
19830 { "glHintPGI", "GL_PGI_misc_hints", glHintPGI
},
19831 { "glHistogram", "GL_ARB_imaging", glHistogram
},
19832 { "glHistogramEXT", "GL_EXT_histogram", glHistogramEXT
},
19833 { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", glIglooInterfaceSGIX
},
19834 { "glImageTransformParameterfHP", "GL_HP_image_transform", glImageTransformParameterfHP
},
19835 { "glImageTransformParameterfvHP", "GL_HP_image_transform", glImageTransformParameterfvHP
},
19836 { "glImageTransformParameteriHP", "GL_HP_image_transform", glImageTransformParameteriHP
},
19837 { "glImageTransformParameterivHP", "GL_HP_image_transform", glImageTransformParameterivHP
},
19838 { "glImportMemoryFdEXT", "GL_EXT_memory_object_fd", glImportMemoryFdEXT
},
19839 { "glImportMemoryWin32HandleEXT", "GL_EXT_memory_object_win32", glImportMemoryWin32HandleEXT
},
19840 { "glImportMemoryWin32NameEXT", "GL_EXT_memory_object_win32", glImportMemoryWin32NameEXT
},
19841 { "glImportSemaphoreFdEXT", "GL_EXT_semaphore_fd", glImportSemaphoreFdEXT
},
19842 { "glImportSemaphoreWin32HandleEXT", "GL_EXT_semaphore_win32", glImportSemaphoreWin32HandleEXT
},
19843 { "glImportSemaphoreWin32NameEXT", "GL_EXT_semaphore_win32", glImportSemaphoreWin32NameEXT
},
19844 { "glImportSyncEXT", "GL_EXT_x11_sync_object", glImportSyncEXT
},
19845 { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", glIndexFormatNV
},
19846 { "glIndexFuncEXT", "GL_EXT_index_func", glIndexFuncEXT
},
19847 { "glIndexMaterialEXT", "GL_EXT_index_material", glIndexMaterialEXT
},
19848 { "glIndexPointerEXT", "GL_EXT_vertex_array", glIndexPointerEXT
},
19849 { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", glIndexPointerListIBM
},
19850 { "glIndexxOES", "GL_OES_fixed_point", glIndexxOES
},
19851 { "glIndexxvOES", "GL_OES_fixed_point", glIndexxvOES
},
19852 { "glInsertComponentEXT", "GL_EXT_vertex_shader", glInsertComponentEXT
},
19853 { "glInsertEventMarkerEXT", "GL_EXT_debug_marker", glInsertEventMarkerEXT
},
19854 { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", glInstrumentsBufferSGIX
},
19855 { "glInterpolatePathsNV", "GL_NV_path_rendering", glInterpolatePathsNV
},
19856 { "glInvalidateBufferData", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateBufferData
},
19857 { "glInvalidateBufferSubData", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateBufferSubData
},
19858 { "glInvalidateFramebuffer", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateFramebuffer
},
19859 { "glInvalidateNamedFramebufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", glInvalidateNamedFramebufferData
},
19860 { "glInvalidateNamedFramebufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glInvalidateNamedFramebufferSubData
},
19861 { "glInvalidateSubFramebuffer", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateSubFramebuffer
},
19862 { "glInvalidateTexImage", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateTexImage
},
19863 { "glInvalidateTexSubImage", "GL_ARB_invalidate_subdata GL_VERSION_4_3", glInvalidateTexSubImage
},
19864 { "glIsAsyncMarkerSGIX", "GL_SGIX_async", glIsAsyncMarkerSGIX
},
19865 { "glIsBuffer", "GL_VERSION_1_5", glIsBuffer
},
19866 { "glIsBufferARB", "GL_ARB_vertex_buffer_object", glIsBufferARB
},
19867 { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", glIsBufferResidentNV
},
19868 { "glIsCommandListNV", "GL_NV_command_list", glIsCommandListNV
},
19869 { "glIsEnabledIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", glIsEnabledIndexedEXT
},
19870 { "glIsEnabledi", "GL_VERSION_3_0", glIsEnabledi
},
19871 { "glIsFenceAPPLE", "GL_APPLE_fence", glIsFenceAPPLE
},
19872 { "glIsFenceNV", "GL_NV_fence", glIsFenceNV
},
19873 { "glIsFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glIsFramebuffer
},
19874 { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", glIsFramebufferEXT
},
19875 { "glIsImageHandleResidentARB", "GL_ARB_bindless_texture", glIsImageHandleResidentARB
},
19876 { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", glIsImageHandleResidentNV
},
19877 { "glIsMemoryObjectEXT", "GL_EXT_memory_object", glIsMemoryObjectEXT
},
19878 { "glIsNameAMD", "GL_AMD_name_gen_delete", glIsNameAMD
},
19879 { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", glIsNamedBufferResidentNV
},
19880 { "glIsNamedStringARB", "GL_ARB_shading_language_include", glIsNamedStringARB
},
19881 { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", glIsObjectBufferATI
},
19882 { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", glIsOcclusionQueryNV
},
19883 { "glIsPathNV", "GL_NV_path_rendering", glIsPathNV
},
19884 { "glIsPointInFillPathNV", "GL_NV_path_rendering", glIsPointInFillPathNV
},
19885 { "glIsPointInStrokePathNV", "GL_NV_path_rendering", glIsPointInStrokePathNV
},
19886 { "glIsProgram", "GL_VERSION_2_0", glIsProgram
},
19887 { "glIsProgramARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glIsProgramARB
},
19888 { "glIsProgramNV", "GL_NV_vertex_program", glIsProgramNV
},
19889 { "glIsProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glIsProgramPipeline
},
19890 { "glIsQuery", "GL_VERSION_1_5", glIsQuery
},
19891 { "glIsQueryARB", "GL_ARB_occlusion_query", glIsQueryARB
},
19892 { "glIsRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", glIsRenderbuffer
},
19893 { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", glIsRenderbufferEXT
},
19894 { "glIsSampler", "GL_ARB_sampler_objects GL_VERSION_3_3", glIsSampler
},
19895 { "glIsSemaphoreEXT", "GL_EXT_semaphore", glIsSemaphoreEXT
},
19896 { "glIsShader", "GL_VERSION_2_0", glIsShader
},
19897 { "glIsStateNV", "GL_NV_command_list", glIsStateNV
},
19898 { "glIsSync", "GL_ARB_sync GL_VERSION_3_2", glIsSync
},
19899 { "glIsTextureEXT", "GL_EXT_texture_object", glIsTextureEXT
},
19900 { "glIsTextureHandleResidentARB", "GL_ARB_bindless_texture", glIsTextureHandleResidentARB
},
19901 { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", glIsTextureHandleResidentNV
},
19902 { "glIsTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glIsTransformFeedback
},
19903 { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", glIsTransformFeedbackNV
},
19904 { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", glIsVariantEnabledEXT
},
19905 { "glIsVertexArray", "GL_ARB_vertex_array_object GL_VERSION_3_0", glIsVertexArray
},
19906 { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", glIsVertexArrayAPPLE
},
19907 { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", glIsVertexAttribEnabledAPPLE
},
19908 { "glLGPUCopyImageSubDataNVX", "GL_NVX_linked_gpu_multicast", glLGPUCopyImageSubDataNVX
},
19909 { "glLGPUInterlockNVX", "GL_NVX_linked_gpu_multicast", glLGPUInterlockNVX
},
19910 { "glLGPUNamedBufferSubDataNVX", "GL_NVX_linked_gpu_multicast", glLGPUNamedBufferSubDataNVX
},
19911 { "glLabelObjectEXT", "GL_EXT_debug_label", glLabelObjectEXT
},
19912 { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", glLightEnviSGIX
},
19913 { "glLightModelxOES", "GL_OES_fixed_point", glLightModelxOES
},
19914 { "glLightModelxvOES", "GL_OES_fixed_point", glLightModelxvOES
},
19915 { "glLightxOES", "GL_OES_fixed_point", glLightxOES
},
19916 { "glLightxvOES", "GL_OES_fixed_point", glLightxvOES
},
19917 { "glLineWidthxOES", "GL_OES_fixed_point", glLineWidthxOES
},
19918 { "glLinkProgram", "GL_VERSION_2_0", glLinkProgram
},
19919 { "glLinkProgramARB", "GL_ARB_shader_objects", glLinkProgramARB
},
19920 { "glListDrawCommandsStatesClientNV", "GL_NV_command_list", glListDrawCommandsStatesClientNV
},
19921 { "glListParameterfSGIX", "GL_SGIX_list_priority", glListParameterfSGIX
},
19922 { "glListParameterfvSGIX", "GL_SGIX_list_priority", glListParameterfvSGIX
},
19923 { "glListParameteriSGIX", "GL_SGIX_list_priority", glListParameteriSGIX
},
19924 { "glListParameterivSGIX", "GL_SGIX_list_priority", glListParameterivSGIX
},
19925 { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", glLoadIdentityDeformationMapSGIX
},
19926 { "glLoadMatrixxOES", "GL_OES_fixed_point", glLoadMatrixxOES
},
19927 { "glLoadProgramNV", "GL_NV_vertex_program", glLoadProgramNV
},
19928 { "glLoadTransposeMatrixd", "GL_VERSION_1_3", glLoadTransposeMatrixd
},
19929 { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", glLoadTransposeMatrixdARB
},
19930 { "glLoadTransposeMatrixf", "GL_VERSION_1_3", glLoadTransposeMatrixf
},
19931 { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", glLoadTransposeMatrixfARB
},
19932 { "glLoadTransposeMatrixxOES", "GL_OES_fixed_point", glLoadTransposeMatrixxOES
},
19933 { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", glLockArraysEXT
},
19934 { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", glMTexCoord2fSGIS
},
19935 { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", glMTexCoord2fvSGIS
},
19936 { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", glMakeBufferNonResidentNV
},
19937 { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", glMakeBufferResidentNV
},
19938 { "glMakeImageHandleNonResidentARB", "GL_ARB_bindless_texture", glMakeImageHandleNonResidentARB
},
19939 { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", glMakeImageHandleNonResidentNV
},
19940 { "glMakeImageHandleResidentARB", "GL_ARB_bindless_texture", glMakeImageHandleResidentARB
},
19941 { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", glMakeImageHandleResidentNV
},
19942 { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", glMakeNamedBufferNonResidentNV
},
19943 { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", glMakeNamedBufferResidentNV
},
19944 { "glMakeTextureHandleNonResidentARB", "GL_ARB_bindless_texture", glMakeTextureHandleNonResidentARB
},
19945 { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", glMakeTextureHandleNonResidentNV
},
19946 { "glMakeTextureHandleResidentARB", "GL_ARB_bindless_texture", glMakeTextureHandleResidentARB
},
19947 { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", glMakeTextureHandleResidentNV
},
19948 { "glMap1xOES", "GL_OES_fixed_point", glMap1xOES
},
19949 { "glMap2xOES", "GL_OES_fixed_point", glMap2xOES
},
19950 { "glMapBuffer", "GL_VERSION_1_5", glMapBuffer
},
19951 { "glMapBufferARB", "GL_ARB_vertex_buffer_object", glMapBufferARB
},
19952 { "glMapBufferRange", "GL_ARB_map_buffer_range GL_VERSION_3_0", glMapBufferRange
},
19953 { "glMapControlPointsNV", "GL_NV_evaluators", glMapControlPointsNV
},
19954 { "glMapGrid1xOES", "GL_OES_fixed_point", glMapGrid1xOES
},
19955 { "glMapGrid2xOES", "GL_OES_fixed_point", glMapGrid2xOES
},
19956 { "glMapNamedBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glMapNamedBuffer
},
19957 { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", glMapNamedBufferEXT
},
19958 { "glMapNamedBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glMapNamedBufferRange
},
19959 { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", glMapNamedBufferRangeEXT
},
19960 { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", glMapObjectBufferATI
},
19961 { "glMapParameterfvNV", "GL_NV_evaluators", glMapParameterfvNV
},
19962 { "glMapParameterivNV", "GL_NV_evaluators", glMapParameterivNV
},
19963 { "glMapTexture2DINTEL", "GL_INTEL_map_texture", glMapTexture2DINTEL
},
19964 { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib1dAPPLE
},
19965 { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib1fAPPLE
},
19966 { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib2dAPPLE
},
19967 { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", glMapVertexAttrib2fAPPLE
},
19968 { "glMaterialxOES", "GL_OES_fixed_point", glMaterialxOES
},
19969 { "glMaterialxvOES", "GL_OES_fixed_point", glMaterialxvOES
},
19970 { "glMatrixFrustumEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixFrustumEXT
},
19971 { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", glMatrixIndexPointerARB
},
19972 { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", glMatrixIndexubvARB
},
19973 { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", glMatrixIndexuivARB
},
19974 { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", glMatrixIndexusvARB
},
19975 { "glMatrixLoad3x2fNV", "GL_NV_path_rendering", glMatrixLoad3x2fNV
},
19976 { "glMatrixLoad3x3fNV", "GL_NV_path_rendering", glMatrixLoad3x3fNV
},
19977 { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixLoadIdentityEXT
},
19978 { "glMatrixLoadTranspose3x3fNV", "GL_NV_path_rendering", glMatrixLoadTranspose3x3fNV
},
19979 { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixLoadTransposedEXT
},
19980 { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixLoadTransposefEXT
},
19981 { "glMatrixLoaddEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixLoaddEXT
},
19982 { "glMatrixLoadfEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixLoadfEXT
},
19983 { "glMatrixMult3x2fNV", "GL_NV_path_rendering", glMatrixMult3x2fNV
},
19984 { "glMatrixMult3x3fNV", "GL_NV_path_rendering", glMatrixMult3x3fNV
},
19985 { "glMatrixMultTranspose3x3fNV", "GL_NV_path_rendering", glMatrixMultTranspose3x3fNV
},
19986 { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixMultTransposedEXT
},
19987 { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixMultTransposefEXT
},
19988 { "glMatrixMultdEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixMultdEXT
},
19989 { "glMatrixMultfEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixMultfEXT
},
19990 { "glMatrixOrthoEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixOrthoEXT
},
19991 { "glMatrixPopEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixPopEXT
},
19992 { "glMatrixPushEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixPushEXT
},
19993 { "glMatrixRotatedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixRotatedEXT
},
19994 { "glMatrixRotatefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixRotatefEXT
},
19995 { "glMatrixScaledEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixScaledEXT
},
19996 { "glMatrixScalefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixScalefEXT
},
19997 { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixTranslatedEXT
},
19998 { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", glMatrixTranslatefEXT
},
19999 { "glMaxShaderCompilerThreadsARB", "GL_ARB_parallel_shader_compile", glMaxShaderCompilerThreadsARB
},
20000 { "glMaxShaderCompilerThreadsKHR", "GL_KHR_parallel_shader_compile", glMaxShaderCompilerThreadsKHR
},
20001 { "glMemoryBarrier", "GL_ARB_shader_image_load_store GL_VERSION_4_2", glMemoryBarrier
},
20002 { "glMemoryBarrierByRegion", "GL_ARB_ES3_1_compatibility GL_VERSION_4_5", glMemoryBarrierByRegion
},
20003 { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", glMemoryBarrierEXT
},
20004 { "glMemoryObjectParameterivEXT", "GL_EXT_memory_object", glMemoryObjectParameterivEXT
},
20005 { "glMinSampleShading", "GL_VERSION_4_0", glMinSampleShading
},
20006 { "glMinSampleShadingARB", "GL_ARB_sample_shading", glMinSampleShadingARB
},
20007 { "glMinmax", "GL_ARB_imaging", glMinmax
},
20008 { "glMinmaxEXT", "GL_EXT_histogram", glMinmaxEXT
},
20009 { "glMultMatrixxOES", "GL_OES_fixed_point", glMultMatrixxOES
},
20010 { "glMultTransposeMatrixd", "GL_VERSION_1_3", glMultTransposeMatrixd
},
20011 { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", glMultTransposeMatrixdARB
},
20012 { "glMultTransposeMatrixf", "GL_VERSION_1_3", glMultTransposeMatrixf
},
20013 { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", glMultTransposeMatrixfARB
},
20014 { "glMultTransposeMatrixxOES", "GL_OES_fixed_point", glMultTransposeMatrixxOES
},
20015 { "glMultiDrawArrays", "GL_VERSION_1_4", glMultiDrawArrays
},
20016 { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", glMultiDrawArraysEXT
},
20017 { "glMultiDrawArraysIndirect", "GL_ARB_multi_draw_indirect GL_VERSION_4_3", glMultiDrawArraysIndirect
},
20018 { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", glMultiDrawArraysIndirectAMD
},
20019 { "glMultiDrawArraysIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count", glMultiDrawArraysIndirectBindlessCountNV
},
20020 { "glMultiDrawArraysIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect", glMultiDrawArraysIndirectBindlessNV
},
20021 { "glMultiDrawArraysIndirectCount", "GL_VERSION_4_6", glMultiDrawArraysIndirectCount
},
20022 { "glMultiDrawArraysIndirectCountARB", "GL_ARB_indirect_parameters", glMultiDrawArraysIndirectCountARB
},
20023 { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", glMultiDrawElementArrayAPPLE
},
20024 { "glMultiDrawElements", "GL_VERSION_1_4", glMultiDrawElements
},
20025 { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", glMultiDrawElementsBaseVertex
},
20026 { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", glMultiDrawElementsEXT
},
20027 { "glMultiDrawElementsIndirect", "GL_ARB_multi_draw_indirect GL_VERSION_4_3", glMultiDrawElementsIndirect
},
20028 { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", glMultiDrawElementsIndirectAMD
},
20029 { "glMultiDrawElementsIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count", glMultiDrawElementsIndirectBindlessCountNV
},
20030 { "glMultiDrawElementsIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect", glMultiDrawElementsIndirectBindlessNV
},
20031 { "glMultiDrawElementsIndirectCount", "GL_VERSION_4_6", glMultiDrawElementsIndirectCount
},
20032 { "glMultiDrawElementsIndirectCountARB", "GL_ARB_indirect_parameters", glMultiDrawElementsIndirectCountARB
},
20033 { "glMultiDrawMeshTasksIndirectCountNV", "GL_NV_mesh_shader", glMultiDrawMeshTasksIndirectCountNV
},
20034 { "glMultiDrawMeshTasksIndirectNV", "GL_NV_mesh_shader", glMultiDrawMeshTasksIndirectNV
},
20035 { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", glMultiDrawRangeElementArrayAPPLE
},
20036 { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", glMultiModeDrawArraysIBM
},
20037 { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", glMultiModeDrawElementsIBM
},
20038 { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", glMultiTexBufferEXT
},
20039 { "glMultiTexCoord1bOES", "GL_OES_byte_coordinates", glMultiTexCoord1bOES
},
20040 { "glMultiTexCoord1bvOES", "GL_OES_byte_coordinates", glMultiTexCoord1bvOES
},
20041 { "glMultiTexCoord1d", "GL_VERSION_1_3", glMultiTexCoord1d
},
20042 { "glMultiTexCoord1dARB", "GL_ARB_multitexture", glMultiTexCoord1dARB
},
20043 { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", glMultiTexCoord1dSGIS
},
20044 { "glMultiTexCoord1dv", "GL_VERSION_1_3", glMultiTexCoord1dv
},
20045 { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", glMultiTexCoord1dvARB
},
20046 { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord1dvSGIS
},
20047 { "glMultiTexCoord1f", "GL_VERSION_1_3", glMultiTexCoord1f
},
20048 { "glMultiTexCoord1fARB", "GL_ARB_multitexture", glMultiTexCoord1fARB
},
20049 { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", glMultiTexCoord1fSGIS
},
20050 { "glMultiTexCoord1fv", "GL_VERSION_1_3", glMultiTexCoord1fv
},
20051 { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", glMultiTexCoord1fvARB
},
20052 { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord1fvSGIS
},
20053 { "glMultiTexCoord1hNV", "GL_NV_half_float", glMultiTexCoord1hNV
},
20054 { "glMultiTexCoord1hvNV", "GL_NV_half_float", glMultiTexCoord1hvNV
},
20055 { "glMultiTexCoord1i", "GL_VERSION_1_3", glMultiTexCoord1i
},
20056 { "glMultiTexCoord1iARB", "GL_ARB_multitexture", glMultiTexCoord1iARB
},
20057 { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", glMultiTexCoord1iSGIS
},
20058 { "glMultiTexCoord1iv", "GL_VERSION_1_3", glMultiTexCoord1iv
},
20059 { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", glMultiTexCoord1ivARB
},
20060 { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord1ivSGIS
},
20061 { "glMultiTexCoord1s", "GL_VERSION_1_3", glMultiTexCoord1s
},
20062 { "glMultiTexCoord1sARB", "GL_ARB_multitexture", glMultiTexCoord1sARB
},
20063 { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", glMultiTexCoord1sSGIS
},
20064 { "glMultiTexCoord1sv", "GL_VERSION_1_3", glMultiTexCoord1sv
},
20065 { "glMultiTexCoord1svARB", "GL_ARB_multitexture", glMultiTexCoord1svARB
},
20066 { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", glMultiTexCoord1svSGIS
},
20067 { "glMultiTexCoord1xOES", "GL_OES_fixed_point", glMultiTexCoord1xOES
},
20068 { "glMultiTexCoord1xvOES", "GL_OES_fixed_point", glMultiTexCoord1xvOES
},
20069 { "glMultiTexCoord2bOES", "GL_OES_byte_coordinates", glMultiTexCoord2bOES
},
20070 { "glMultiTexCoord2bvOES", "GL_OES_byte_coordinates", glMultiTexCoord2bvOES
},
20071 { "glMultiTexCoord2d", "GL_VERSION_1_3", glMultiTexCoord2d
},
20072 { "glMultiTexCoord2dARB", "GL_ARB_multitexture", glMultiTexCoord2dARB
},
20073 { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", glMultiTexCoord2dSGIS
},
20074 { "glMultiTexCoord2dv", "GL_VERSION_1_3", glMultiTexCoord2dv
},
20075 { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", glMultiTexCoord2dvARB
},
20076 { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord2dvSGIS
},
20077 { "glMultiTexCoord2f", "GL_VERSION_1_3", glMultiTexCoord2f
},
20078 { "glMultiTexCoord2fARB", "GL_ARB_multitexture", glMultiTexCoord2fARB
},
20079 { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", glMultiTexCoord2fSGIS
},
20080 { "glMultiTexCoord2fv", "GL_VERSION_1_3", glMultiTexCoord2fv
},
20081 { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", glMultiTexCoord2fvARB
},
20082 { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord2fvSGIS
},
20083 { "glMultiTexCoord2hNV", "GL_NV_half_float", glMultiTexCoord2hNV
},
20084 { "glMultiTexCoord2hvNV", "GL_NV_half_float", glMultiTexCoord2hvNV
},
20085 { "glMultiTexCoord2i", "GL_VERSION_1_3", glMultiTexCoord2i
},
20086 { "glMultiTexCoord2iARB", "GL_ARB_multitexture", glMultiTexCoord2iARB
},
20087 { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", glMultiTexCoord2iSGIS
},
20088 { "glMultiTexCoord2iv", "GL_VERSION_1_3", glMultiTexCoord2iv
},
20089 { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", glMultiTexCoord2ivARB
},
20090 { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord2ivSGIS
},
20091 { "glMultiTexCoord2s", "GL_VERSION_1_3", glMultiTexCoord2s
},
20092 { "glMultiTexCoord2sARB", "GL_ARB_multitexture", glMultiTexCoord2sARB
},
20093 { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", glMultiTexCoord2sSGIS
},
20094 { "glMultiTexCoord2sv", "GL_VERSION_1_3", glMultiTexCoord2sv
},
20095 { "glMultiTexCoord2svARB", "GL_ARB_multitexture", glMultiTexCoord2svARB
},
20096 { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", glMultiTexCoord2svSGIS
},
20097 { "glMultiTexCoord2xOES", "GL_OES_fixed_point", glMultiTexCoord2xOES
},
20098 { "glMultiTexCoord2xvOES", "GL_OES_fixed_point", glMultiTexCoord2xvOES
},
20099 { "glMultiTexCoord3bOES", "GL_OES_byte_coordinates", glMultiTexCoord3bOES
},
20100 { "glMultiTexCoord3bvOES", "GL_OES_byte_coordinates", glMultiTexCoord3bvOES
},
20101 { "glMultiTexCoord3d", "GL_VERSION_1_3", glMultiTexCoord3d
},
20102 { "glMultiTexCoord3dARB", "GL_ARB_multitexture", glMultiTexCoord3dARB
},
20103 { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", glMultiTexCoord3dSGIS
},
20104 { "glMultiTexCoord3dv", "GL_VERSION_1_3", glMultiTexCoord3dv
},
20105 { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", glMultiTexCoord3dvARB
},
20106 { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord3dvSGIS
},
20107 { "glMultiTexCoord3f", "GL_VERSION_1_3", glMultiTexCoord3f
},
20108 { "glMultiTexCoord3fARB", "GL_ARB_multitexture", glMultiTexCoord3fARB
},
20109 { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", glMultiTexCoord3fSGIS
},
20110 { "glMultiTexCoord3fv", "GL_VERSION_1_3", glMultiTexCoord3fv
},
20111 { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", glMultiTexCoord3fvARB
},
20112 { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord3fvSGIS
},
20113 { "glMultiTexCoord3hNV", "GL_NV_half_float", glMultiTexCoord3hNV
},
20114 { "glMultiTexCoord3hvNV", "GL_NV_half_float", glMultiTexCoord3hvNV
},
20115 { "glMultiTexCoord3i", "GL_VERSION_1_3", glMultiTexCoord3i
},
20116 { "glMultiTexCoord3iARB", "GL_ARB_multitexture", glMultiTexCoord3iARB
},
20117 { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", glMultiTexCoord3iSGIS
},
20118 { "glMultiTexCoord3iv", "GL_VERSION_1_3", glMultiTexCoord3iv
},
20119 { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", glMultiTexCoord3ivARB
},
20120 { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord3ivSGIS
},
20121 { "glMultiTexCoord3s", "GL_VERSION_1_3", glMultiTexCoord3s
},
20122 { "glMultiTexCoord3sARB", "GL_ARB_multitexture", glMultiTexCoord3sARB
},
20123 { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", glMultiTexCoord3sSGIS
},
20124 { "glMultiTexCoord3sv", "GL_VERSION_1_3", glMultiTexCoord3sv
},
20125 { "glMultiTexCoord3svARB", "GL_ARB_multitexture", glMultiTexCoord3svARB
},
20126 { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", glMultiTexCoord3svSGIS
},
20127 { "glMultiTexCoord3xOES", "GL_OES_fixed_point", glMultiTexCoord3xOES
},
20128 { "glMultiTexCoord3xvOES", "GL_OES_fixed_point", glMultiTexCoord3xvOES
},
20129 { "glMultiTexCoord4bOES", "GL_OES_byte_coordinates", glMultiTexCoord4bOES
},
20130 { "glMultiTexCoord4bvOES", "GL_OES_byte_coordinates", glMultiTexCoord4bvOES
},
20131 { "glMultiTexCoord4d", "GL_VERSION_1_3", glMultiTexCoord4d
},
20132 { "glMultiTexCoord4dARB", "GL_ARB_multitexture", glMultiTexCoord4dARB
},
20133 { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", glMultiTexCoord4dSGIS
},
20134 { "glMultiTexCoord4dv", "GL_VERSION_1_3", glMultiTexCoord4dv
},
20135 { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", glMultiTexCoord4dvARB
},
20136 { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", glMultiTexCoord4dvSGIS
},
20137 { "glMultiTexCoord4f", "GL_VERSION_1_3", glMultiTexCoord4f
},
20138 { "glMultiTexCoord4fARB", "GL_ARB_multitexture", glMultiTexCoord4fARB
},
20139 { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", glMultiTexCoord4fSGIS
},
20140 { "glMultiTexCoord4fv", "GL_VERSION_1_3", glMultiTexCoord4fv
},
20141 { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", glMultiTexCoord4fvARB
},
20142 { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", glMultiTexCoord4fvSGIS
},
20143 { "glMultiTexCoord4hNV", "GL_NV_half_float", glMultiTexCoord4hNV
},
20144 { "glMultiTexCoord4hvNV", "GL_NV_half_float", glMultiTexCoord4hvNV
},
20145 { "glMultiTexCoord4i", "GL_VERSION_1_3", glMultiTexCoord4i
},
20146 { "glMultiTexCoord4iARB", "GL_ARB_multitexture", glMultiTexCoord4iARB
},
20147 { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", glMultiTexCoord4iSGIS
},
20148 { "glMultiTexCoord4iv", "GL_VERSION_1_3", glMultiTexCoord4iv
},
20149 { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", glMultiTexCoord4ivARB
},
20150 { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", glMultiTexCoord4ivSGIS
},
20151 { "glMultiTexCoord4s", "GL_VERSION_1_3", glMultiTexCoord4s
},
20152 { "glMultiTexCoord4sARB", "GL_ARB_multitexture", glMultiTexCoord4sARB
},
20153 { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", glMultiTexCoord4sSGIS
},
20154 { "glMultiTexCoord4sv", "GL_VERSION_1_3", glMultiTexCoord4sv
},
20155 { "glMultiTexCoord4svARB", "GL_ARB_multitexture", glMultiTexCoord4svARB
},
20156 { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", glMultiTexCoord4svSGIS
},
20157 { "glMultiTexCoord4xOES", "GL_OES_fixed_point", glMultiTexCoord4xOES
},
20158 { "glMultiTexCoord4xvOES", "GL_OES_fixed_point", glMultiTexCoord4xvOES
},
20159 { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP1ui
},
20160 { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP1uiv
},
20161 { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP2ui
},
20162 { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP2uiv
},
20163 { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP3ui
},
20164 { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP3uiv
},
20165 { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP4ui
},
20166 { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glMultiTexCoordP4uiv
},
20167 { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", glMultiTexCoordPointerEXT
},
20168 { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", glMultiTexCoordPointerSGIS
},
20169 { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", glMultiTexEnvfEXT
},
20170 { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", glMultiTexEnvfvEXT
},
20171 { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", glMultiTexEnviEXT
},
20172 { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", glMultiTexEnvivEXT
},
20173 { "glMultiTexGendEXT", "GL_EXT_direct_state_access", glMultiTexGendEXT
},
20174 { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", glMultiTexGendvEXT
},
20175 { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", glMultiTexGenfEXT
},
20176 { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", glMultiTexGenfvEXT
},
20177 { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", glMultiTexGeniEXT
},
20178 { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", glMultiTexGenivEXT
},
20179 { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", glMultiTexImage1DEXT
},
20180 { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", glMultiTexImage2DEXT
},
20181 { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", glMultiTexImage3DEXT
},
20182 { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", glMultiTexParameterIivEXT
},
20183 { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", glMultiTexParameterIuivEXT
},
20184 { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", glMultiTexParameterfEXT
},
20185 { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", glMultiTexParameterfvEXT
},
20186 { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", glMultiTexParameteriEXT
},
20187 { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", glMultiTexParameterivEXT
},
20188 { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", glMultiTexRenderbufferEXT
},
20189 { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage1DEXT
},
20190 { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage2DEXT
},
20191 { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", glMultiTexSubImage3DEXT
},
20192 { "glMulticastBarrierNV", "GL_NV_gpu_multicast", glMulticastBarrierNV
},
20193 { "glMulticastBlitFramebufferNV", "GL_NV_gpu_multicast", glMulticastBlitFramebufferNV
},
20194 { "glMulticastBufferSubDataNV", "GL_NV_gpu_multicast", glMulticastBufferSubDataNV
},
20195 { "glMulticastCopyBufferSubDataNV", "GL_NV_gpu_multicast", glMulticastCopyBufferSubDataNV
},
20196 { "glMulticastCopyImageSubDataNV", "GL_NV_gpu_multicast", glMulticastCopyImageSubDataNV
},
20197 { "glMulticastFramebufferSampleLocationsfvNV", "GL_NV_gpu_multicast", glMulticastFramebufferSampleLocationsfvNV
},
20198 { "glMulticastGetQueryObjecti64vNV", "GL_NV_gpu_multicast", glMulticastGetQueryObjecti64vNV
},
20199 { "glMulticastGetQueryObjectivNV", "GL_NV_gpu_multicast", glMulticastGetQueryObjectivNV
},
20200 { "glMulticastGetQueryObjectui64vNV", "GL_NV_gpu_multicast", glMulticastGetQueryObjectui64vNV
},
20201 { "glMulticastGetQueryObjectuivNV", "GL_NV_gpu_multicast", glMulticastGetQueryObjectuivNV
},
20202 { "glMulticastScissorArrayvNVX", "GL_NVX_gpu_multicast2", glMulticastScissorArrayvNVX
},
20203 { "glMulticastViewportArrayvNVX", "GL_NVX_gpu_multicast2", glMulticastViewportArrayvNVX
},
20204 { "glMulticastViewportPositionWScaleNVX", "GL_NVX_gpu_multicast2", glMulticastViewportPositionWScaleNVX
},
20205 { "glMulticastWaitSyncNV", "GL_NV_gpu_multicast", glMulticastWaitSyncNV
},
20206 { "glNamedBufferAttachMemoryNV", "GL_NV_memory_attachment", glNamedBufferAttachMemoryNV
},
20207 { "glNamedBufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedBufferData
},
20208 { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", glNamedBufferDataEXT
},
20209 { "glNamedBufferPageCommitmentARB", "GL_ARB_sparse_buffer", glNamedBufferPageCommitmentARB
},
20210 { "glNamedBufferPageCommitmentEXT", "GL_ARB_sparse_buffer", glNamedBufferPageCommitmentEXT
},
20211 { "glNamedBufferStorage", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedBufferStorage
},
20212 { "glNamedBufferStorageEXT", "GL_EXT_direct_state_access", glNamedBufferStorageEXT
},
20213 { "glNamedBufferStorageExternalEXT", "GL_EXT_external_buffer", glNamedBufferStorageExternalEXT
},
20214 { "glNamedBufferStorageMemEXT", "GL_EXT_memory_object", glNamedBufferStorageMemEXT
},
20215 { "glNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedBufferSubData
},
20216 { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", glNamedBufferSubDataEXT
},
20217 { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", glNamedCopyBufferSubDataEXT
},
20218 { "glNamedFramebufferDrawBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferDrawBuffer
},
20219 { "glNamedFramebufferDrawBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferDrawBuffers
},
20220 { "glNamedFramebufferParameteri", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferParameteri
},
20221 { "glNamedFramebufferParameteriEXT", "GL_EXT_direct_state_access", glNamedFramebufferParameteriEXT
},
20222 { "glNamedFramebufferReadBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferReadBuffer
},
20223 { "glNamedFramebufferRenderbuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferRenderbuffer
},
20224 { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", glNamedFramebufferRenderbufferEXT
},
20225 { "glNamedFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations", glNamedFramebufferSampleLocationsfvARB
},
20226 { "glNamedFramebufferSampleLocationsfvNV", "GL_NV_sample_locations", glNamedFramebufferSampleLocationsfvNV
},
20227 { "glNamedFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions", glNamedFramebufferSamplePositionsfvAMD
},
20228 { "glNamedFramebufferTexture", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferTexture
},
20229 { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture1DEXT
},
20230 { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture2DEXT
},
20231 { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", glNamedFramebufferTexture3DEXT
},
20232 { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureEXT
},
20233 { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureFaceEXT
},
20234 { "glNamedFramebufferTextureLayer", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedFramebufferTextureLayer
},
20235 { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", glNamedFramebufferTextureLayerEXT
},
20236 { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4dEXT
},
20237 { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4dvEXT
},
20238 { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4fEXT
},
20239 { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameter4fvEXT
},
20240 { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4iEXT
},
20241 { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4ivEXT
},
20242 { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4uiEXT
},
20243 { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameterI4uivEXT
},
20244 { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParameters4fvEXT
},
20245 { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParametersI4ivEXT
},
20246 { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", glNamedProgramLocalParametersI4uivEXT
},
20247 { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", glNamedProgramStringEXT
},
20248 { "glNamedRenderbufferStorage", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedRenderbufferStorage
},
20249 { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageEXT
},
20250 { "glNamedRenderbufferStorageMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", glNamedRenderbufferStorageMultisample
},
20251 { "glNamedRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced", glNamedRenderbufferStorageMultisampleAdvancedAMD
},
20252 { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageMultisampleCoverageEXT
},
20253 { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", glNamedRenderbufferStorageMultisampleEXT
},
20254 { "glNamedStringARB", "GL_ARB_shading_language_include", glNamedStringARB
},
20255 { "glNewBufferRegion", "GL_KTX_buffer_region", glNewBufferRegion
},
20256 { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", glNewObjectBufferATI
},
20257 { "glNormal3fVertex3fSUN", "GL_SUN_vertex", glNormal3fVertex3fSUN
},
20258 { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", glNormal3fVertex3fvSUN
},
20259 { "glNormal3hNV", "GL_NV_half_float", glNormal3hNV
},
20260 { "glNormal3hvNV", "GL_NV_half_float", glNormal3hvNV
},
20261 { "glNormal3xOES", "GL_OES_fixed_point", glNormal3xOES
},
20262 { "glNormal3xvOES", "GL_OES_fixed_point", glNormal3xvOES
},
20263 { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", glNormalFormatNV
},
20264 { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glNormalP3ui
},
20265 { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glNormalP3uiv
},
20266 { "glNormalPointerEXT", "GL_EXT_vertex_array", glNormalPointerEXT
},
20267 { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", glNormalPointerListIBM
},
20268 { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", glNormalPointervINTEL
},
20269 { "glNormalStream3bATI", "GL_ATI_vertex_streams", glNormalStream3bATI
},
20270 { "glNormalStream3bvATI", "GL_ATI_vertex_streams", glNormalStream3bvATI
},
20271 { "glNormalStream3dATI", "GL_ATI_vertex_streams", glNormalStream3dATI
},
20272 { "glNormalStream3dvATI", "GL_ATI_vertex_streams", glNormalStream3dvATI
},
20273 { "glNormalStream3fATI", "GL_ATI_vertex_streams", glNormalStream3fATI
},
20274 { "glNormalStream3fvATI", "GL_ATI_vertex_streams", glNormalStream3fvATI
},
20275 { "glNormalStream3iATI", "GL_ATI_vertex_streams", glNormalStream3iATI
},
20276 { "glNormalStream3ivATI", "GL_ATI_vertex_streams", glNormalStream3ivATI
},
20277 { "glNormalStream3sATI", "GL_ATI_vertex_streams", glNormalStream3sATI
},
20278 { "glNormalStream3svATI", "GL_ATI_vertex_streams", glNormalStream3svATI
},
20279 { "glObjectLabel", "GL_KHR_debug GL_VERSION_4_3", glObjectLabel
},
20280 { "glObjectPtrLabel", "GL_KHR_debug GL_VERSION_4_3", glObjectPtrLabel
},
20281 { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", glObjectPurgeableAPPLE
},
20282 { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", glObjectUnpurgeableAPPLE
},
20283 { "glOrthofOES", "GL_OES_single_precision", glOrthofOES
},
20284 { "glOrthoxOES", "GL_OES_fixed_point", glOrthoxOES
},
20285 { "glPNTrianglesfATI", "GL_ATI_pn_triangles", glPNTrianglesfATI
},
20286 { "glPNTrianglesiATI", "GL_ATI_pn_triangles", glPNTrianglesiATI
},
20287 { "glPassTexCoordATI", "GL_ATI_fragment_shader", glPassTexCoordATI
},
20288 { "glPassThroughxOES", "GL_OES_fixed_point", glPassThroughxOES
},
20289 { "glPatchParameterfv", "GL_ARB_tessellation_shader GL_VERSION_4_0", glPatchParameterfv
},
20290 { "glPatchParameteri", "GL_ARB_tessellation_shader GL_VERSION_4_0", glPatchParameteri
},
20291 { "glPathColorGenNV", "GL_NV_path_rendering", glPathColorGenNV
},
20292 { "glPathCommandsNV", "GL_NV_path_rendering", glPathCommandsNV
},
20293 { "glPathCoordsNV", "GL_NV_path_rendering", glPathCoordsNV
},
20294 { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", glPathCoverDepthFuncNV
},
20295 { "glPathDashArrayNV", "GL_NV_path_rendering", glPathDashArrayNV
},
20296 { "glPathFogGenNV", "GL_NV_path_rendering", glPathFogGenNV
},
20297 { "glPathGlyphIndexArrayNV", "GL_NV_path_rendering", glPathGlyphIndexArrayNV
},
20298 { "glPathGlyphIndexRangeNV", "GL_NV_path_rendering", glPathGlyphIndexRangeNV
},
20299 { "glPathGlyphRangeNV", "GL_NV_path_rendering", glPathGlyphRangeNV
},
20300 { "glPathGlyphsNV", "GL_NV_path_rendering", glPathGlyphsNV
},
20301 { "glPathMemoryGlyphIndexArrayNV", "GL_NV_path_rendering", glPathMemoryGlyphIndexArrayNV
},
20302 { "glPathParameterfNV", "GL_NV_path_rendering", glPathParameterfNV
},
20303 { "glPathParameterfvNV", "GL_NV_path_rendering", glPathParameterfvNV
},
20304 { "glPathParameteriNV", "GL_NV_path_rendering", glPathParameteriNV
},
20305 { "glPathParameterivNV", "GL_NV_path_rendering", glPathParameterivNV
},
20306 { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", glPathStencilDepthOffsetNV
},
20307 { "glPathStencilFuncNV", "GL_NV_path_rendering", glPathStencilFuncNV
},
20308 { "glPathStringNV", "GL_NV_path_rendering", glPathStringNV
},
20309 { "glPathSubCommandsNV", "GL_NV_path_rendering", glPathSubCommandsNV
},
20310 { "glPathSubCoordsNV", "GL_NV_path_rendering", glPathSubCoordsNV
},
20311 { "glPathTexGenNV", "GL_NV_path_rendering", glPathTexGenNV
},
20312 { "glPauseTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glPauseTransformFeedback
},
20313 { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", glPauseTransformFeedbackNV
},
20314 { "glPixelDataRangeNV", "GL_NV_pixel_data_range", glPixelDataRangeNV
},
20315 { "glPixelMapx", "GL_OES_fixed_point", glPixelMapx
},
20316 { "glPixelStorex", "GL_OES_fixed_point", glPixelStorex
},
20317 { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterfSGIS
},
20318 { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterfvSGIS
},
20319 { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameteriSGIS
},
20320 { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", glPixelTexGenParameterivSGIS
},
20321 { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", glPixelTexGenSGIX
},
20322 { "glPixelTransferxOES", "GL_OES_fixed_point", glPixelTransferxOES
},
20323 { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", glPixelTransformParameterfEXT
},
20324 { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", glPixelTransformParameterfvEXT
},
20325 { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", glPixelTransformParameteriEXT
},
20326 { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", glPixelTransformParameterivEXT
},
20327 { "glPixelZoomxOES", "GL_OES_fixed_point", glPixelZoomxOES
},
20328 { "glPointAlongPathNV", "GL_NV_path_rendering", glPointAlongPathNV
},
20329 { "glPointParameterf", "GL_VERSION_1_4", glPointParameterf
},
20330 { "glPointParameterfARB", "GL_ARB_point_parameters", glPointParameterfARB
},
20331 { "glPointParameterfEXT", "GL_EXT_point_parameters", glPointParameterfEXT
},
20332 { "glPointParameterfSGIS", "GL_SGIS_point_parameters", glPointParameterfSGIS
},
20333 { "glPointParameterfv", "GL_VERSION_1_4", glPointParameterfv
},
20334 { "glPointParameterfvARB", "GL_ARB_point_parameters", glPointParameterfvARB
},
20335 { "glPointParameterfvEXT", "GL_EXT_point_parameters", glPointParameterfvEXT
},
20336 { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", glPointParameterfvSGIS
},
20337 { "glPointParameteri", "GL_VERSION_1_4", glPointParameteri
},
20338 { "glPointParameteriNV", "GL_NV_point_sprite", glPointParameteriNV
},
20339 { "glPointParameteriv", "GL_VERSION_1_4", glPointParameteriv
},
20340 { "glPointParameterivNV", "GL_NV_point_sprite", glPointParameterivNV
},
20341 { "glPointParameterxvOES", "GL_OES_fixed_point", glPointParameterxvOES
},
20342 { "glPointSizexOES", "GL_OES_fixed_point", glPointSizexOES
},
20343 { "glPollAsyncSGIX", "GL_SGIX_async", glPollAsyncSGIX
},
20344 { "glPollInstrumentsSGIX", "GL_SGIX_instruments", glPollInstrumentsSGIX
},
20345 { "glPolygonOffsetClamp", "GL_ARB_polygon_offset_clamp GL_VERSION_4_6", glPolygonOffsetClamp
},
20346 { "glPolygonOffsetClampEXT", "GL_EXT_polygon_offset_clamp", glPolygonOffsetClampEXT
},
20347 { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", glPolygonOffsetEXT
},
20348 { "glPolygonOffsetxOES", "GL_OES_fixed_point", glPolygonOffsetxOES
},
20349 { "glPopDebugGroup", "GL_KHR_debug GL_VERSION_4_3", glPopDebugGroup
},
20350 { "glPopGroupMarkerEXT", "GL_EXT_debug_marker", glPopGroupMarkerEXT
},
20351 { "glPresentFrameDualFillNV", "GL_NV_present_video", glPresentFrameDualFillNV
},
20352 { "glPresentFrameKeyedNV", "GL_NV_present_video", glPresentFrameKeyedNV
},
20353 { "glPrimitiveBoundingBoxARB", "GL_ARB_ES3_2_compatibility", glPrimitiveBoundingBoxARB
},
20354 { "glPrimitiveRestartIndex", "GL_VERSION_3_1", glPrimitiveRestartIndex
},
20355 { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", glPrimitiveRestartIndexNV
},
20356 { "glPrimitiveRestartNV", "GL_NV_primitive_restart", glPrimitiveRestartNV
},
20357 { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", glPrioritizeTexturesEXT
},
20358 { "glPrioritizeTexturesxOES", "GL_OES_fixed_point", glPrioritizeTexturesxOES
},
20359 { "glProgramBinary", "GL_ARB_get_program_binary GL_VERSION_4_1", glProgramBinary
},
20360 { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersIivNV
},
20361 { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersIuivNV
},
20362 { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", glProgramBufferParametersfvNV
},
20363 { "glProgramEnvParameter4dARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4dARB
},
20364 { "glProgramEnvParameter4dvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4dvARB
},
20365 { "glProgramEnvParameter4fARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4fARB
},
20366 { "glProgramEnvParameter4fvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramEnvParameter4fvARB
},
20367 { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", glProgramEnvParameterI4iNV
},
20368 { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", glProgramEnvParameterI4ivNV
},
20369 { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", glProgramEnvParameterI4uiNV
},
20370 { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", glProgramEnvParameterI4uivNV
},
20371 { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", glProgramEnvParameters4fvEXT
},
20372 { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", glProgramEnvParametersI4ivNV
},
20373 { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", glProgramEnvParametersI4uivNV
},
20374 { "glProgramLocalParameter4dARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4dARB
},
20375 { "glProgramLocalParameter4dvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4dvARB
},
20376 { "glProgramLocalParameter4fARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4fARB
},
20377 { "glProgramLocalParameter4fvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramLocalParameter4fvARB
},
20378 { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", glProgramLocalParameterI4iNV
},
20379 { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", glProgramLocalParameterI4ivNV
},
20380 { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", glProgramLocalParameterI4uiNV
},
20381 { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", glProgramLocalParameterI4uivNV
},
20382 { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", glProgramLocalParameters4fvEXT
},
20383 { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", glProgramLocalParametersI4ivNV
},
20384 { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", glProgramLocalParametersI4uivNV
},
20385 { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", glProgramNamedParameter4dNV
},
20386 { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", glProgramNamedParameter4dvNV
},
20387 { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", glProgramNamedParameter4fNV
},
20388 { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", glProgramNamedParameter4fvNV
},
20389 { "glProgramParameter4dNV", "GL_NV_vertex_program", glProgramParameter4dNV
},
20390 { "glProgramParameter4dvNV", "GL_NV_vertex_program", glProgramParameter4dvNV
},
20391 { "glProgramParameter4fNV", "GL_NV_vertex_program", glProgramParameter4fNV
},
20392 { "glProgramParameter4fvNV", "GL_NV_vertex_program", glProgramParameter4fvNV
},
20393 { "glProgramParameteri", "GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramParameteri
},
20394 { "glProgramParameteriARB", "GL_ARB_geometry_shader4", glProgramParameteriARB
},
20395 { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", glProgramParameteriEXT
},
20396 { "glProgramParameters4dvNV", "GL_NV_vertex_program", glProgramParameters4dvNV
},
20397 { "glProgramParameters4fvNV", "GL_NV_vertex_program", glProgramParameters4fvNV
},
20398 { "glProgramPathFragmentInputGenNV", "GL_NV_path_rendering", glProgramPathFragmentInputGenNV
},
20399 { "glProgramStringARB", "GL_ARB_fragment_program GL_ARB_vertex_program", glProgramStringARB
},
20400 { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", glProgramSubroutineParametersuivNV
},
20401 { "glProgramUniform1d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1d
},
20402 { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", glProgramUniform1dEXT
},
20403 { "glProgramUniform1dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1dv
},
20404 { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", glProgramUniform1dvEXT
},
20405 { "glProgramUniform1f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1f
},
20406 { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", glProgramUniform1fEXT
},
20407 { "glProgramUniform1fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1fv
},
20408 { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", glProgramUniform1fvEXT
},
20409 { "glProgramUniform1i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1i
},
20410 { "glProgramUniform1i64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform1i64ARB
},
20411 { "glProgramUniform1i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1i64NV
},
20412 { "glProgramUniform1i64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform1i64vARB
},
20413 { "glProgramUniform1i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1i64vNV
},
20414 { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", glProgramUniform1iEXT
},
20415 { "glProgramUniform1iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1iv
},
20416 { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", glProgramUniform1ivEXT
},
20417 { "glProgramUniform1ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1ui
},
20418 { "glProgramUniform1ui64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform1ui64ARB
},
20419 { "glProgramUniform1ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1ui64NV
},
20420 { "glProgramUniform1ui64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform1ui64vARB
},
20421 { "glProgramUniform1ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform1ui64vNV
},
20422 { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", glProgramUniform1uiEXT
},
20423 { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform1uiv
},
20424 { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", glProgramUniform1uivEXT
},
20425 { "glProgramUniform2d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2d
},
20426 { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", glProgramUniform2dEXT
},
20427 { "glProgramUniform2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2dv
},
20428 { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", glProgramUniform2dvEXT
},
20429 { "glProgramUniform2f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2f
},
20430 { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", glProgramUniform2fEXT
},
20431 { "glProgramUniform2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2fv
},
20432 { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", glProgramUniform2fvEXT
},
20433 { "glProgramUniform2i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2i
},
20434 { "glProgramUniform2i64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform2i64ARB
},
20435 { "glProgramUniform2i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2i64NV
},
20436 { "glProgramUniform2i64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform2i64vARB
},
20437 { "glProgramUniform2i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2i64vNV
},
20438 { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", glProgramUniform2iEXT
},
20439 { "glProgramUniform2iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2iv
},
20440 { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", glProgramUniform2ivEXT
},
20441 { "glProgramUniform2ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2ui
},
20442 { "glProgramUniform2ui64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform2ui64ARB
},
20443 { "glProgramUniform2ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2ui64NV
},
20444 { "glProgramUniform2ui64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform2ui64vARB
},
20445 { "glProgramUniform2ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform2ui64vNV
},
20446 { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", glProgramUniform2uiEXT
},
20447 { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform2uiv
},
20448 { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", glProgramUniform2uivEXT
},
20449 { "glProgramUniform3d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3d
},
20450 { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", glProgramUniform3dEXT
},
20451 { "glProgramUniform3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3dv
},
20452 { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", glProgramUniform3dvEXT
},
20453 { "glProgramUniform3f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3f
},
20454 { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", glProgramUniform3fEXT
},
20455 { "glProgramUniform3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3fv
},
20456 { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", glProgramUniform3fvEXT
},
20457 { "glProgramUniform3i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3i
},
20458 { "glProgramUniform3i64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform3i64ARB
},
20459 { "glProgramUniform3i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3i64NV
},
20460 { "glProgramUniform3i64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform3i64vARB
},
20461 { "glProgramUniform3i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3i64vNV
},
20462 { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", glProgramUniform3iEXT
},
20463 { "glProgramUniform3iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3iv
},
20464 { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", glProgramUniform3ivEXT
},
20465 { "glProgramUniform3ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3ui
},
20466 { "glProgramUniform3ui64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform3ui64ARB
},
20467 { "glProgramUniform3ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3ui64NV
},
20468 { "glProgramUniform3ui64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform3ui64vARB
},
20469 { "glProgramUniform3ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform3ui64vNV
},
20470 { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", glProgramUniform3uiEXT
},
20471 { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform3uiv
},
20472 { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", glProgramUniform3uivEXT
},
20473 { "glProgramUniform4d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4d
},
20474 { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", glProgramUniform4dEXT
},
20475 { "glProgramUniform4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4dv
},
20476 { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", glProgramUniform4dvEXT
},
20477 { "glProgramUniform4f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4f
},
20478 { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", glProgramUniform4fEXT
},
20479 { "glProgramUniform4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4fv
},
20480 { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", glProgramUniform4fvEXT
},
20481 { "glProgramUniform4i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4i
},
20482 { "glProgramUniform4i64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform4i64ARB
},
20483 { "glProgramUniform4i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4i64NV
},
20484 { "glProgramUniform4i64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform4i64vARB
},
20485 { "glProgramUniform4i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4i64vNV
},
20486 { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", glProgramUniform4iEXT
},
20487 { "glProgramUniform4iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4iv
},
20488 { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", glProgramUniform4ivEXT
},
20489 { "glProgramUniform4ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4ui
},
20490 { "glProgramUniform4ui64ARB", "GL_ARB_gpu_shader_int64", glProgramUniform4ui64ARB
},
20491 { "glProgramUniform4ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4ui64NV
},
20492 { "glProgramUniform4ui64vARB", "GL_ARB_gpu_shader_int64", glProgramUniform4ui64vARB
},
20493 { "glProgramUniform4ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glProgramUniform4ui64vNV
},
20494 { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", glProgramUniform4uiEXT
},
20495 { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniform4uiv
},
20496 { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", glProgramUniform4uivEXT
},
20497 { "glProgramUniformHandleui64ARB", "GL_ARB_bindless_texture", glProgramUniformHandleui64ARB
},
20498 { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", glProgramUniformHandleui64NV
},
20499 { "glProgramUniformHandleui64vARB", "GL_ARB_bindless_texture", glProgramUniformHandleui64vARB
},
20500 { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", glProgramUniformHandleui64vNV
},
20501 { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2dv
},
20502 { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2dvEXT
},
20503 { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2fv
},
20504 { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2fvEXT
},
20505 { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x3dv
},
20506 { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x3dvEXT
},
20507 { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x3fv
},
20508 { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x3fvEXT
},
20509 { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x4dv
},
20510 { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x4dvEXT
},
20511 { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix2x4fv
},
20512 { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix2x4fvEXT
},
20513 { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3dv
},
20514 { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3dvEXT
},
20515 { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3fv
},
20516 { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3fvEXT
},
20517 { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x2dv
},
20518 { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x2dvEXT
},
20519 { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x2fv
},
20520 { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x2fvEXT
},
20521 { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x4dv
},
20522 { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x4dvEXT
},
20523 { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix3x4fv
},
20524 { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix3x4fvEXT
},
20525 { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4dv
},
20526 { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4dvEXT
},
20527 { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4fv
},
20528 { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4fvEXT
},
20529 { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x2dv
},
20530 { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x2dvEXT
},
20531 { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x2fv
},
20532 { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x2fvEXT
},
20533 { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x3dv
},
20534 { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x3dvEXT
},
20535 { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glProgramUniformMatrix4x3fv
},
20536 { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", glProgramUniformMatrix4x3fvEXT
},
20537 { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", glProgramUniformui64NV
},
20538 { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", glProgramUniformui64vNV
},
20539 { "glProgramVertexLimitNV", "GL_NV_geometry_program4", glProgramVertexLimitNV
},
20540 { "glProvokingVertex", "GL_ARB_provoking_vertex GL_VERSION_3_2", glProvokingVertex
},
20541 { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", glProvokingVertexEXT
},
20542 { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", glPushClientAttribDefaultEXT
},
20543 { "glPushDebugGroup", "GL_KHR_debug GL_VERSION_4_3", glPushDebugGroup
},
20544 { "glPushGroupMarkerEXT", "GL_EXT_debug_marker", glPushGroupMarkerEXT
},
20545 { "glQueryCounter", "GL_ARB_timer_query GL_VERSION_3_3", glQueryCounter
},
20546 { "glQueryMatrixxOES", "GL_OES_query_matrix", glQueryMatrixxOES
},
20547 { "glQueryObjectParameteruiAMD", "GL_AMD_occlusion_query_event", glQueryObjectParameteruiAMD
},
20548 { "glQueryResourceNV", "GL_NV_query_resource", glQueryResourceNV
},
20549 { "glQueryResourceTagNV", "GL_NV_query_resource_tag", glQueryResourceTagNV
},
20550 { "glRasterPos2xOES", "GL_OES_fixed_point", glRasterPos2xOES
},
20551 { "glRasterPos2xvOES", "GL_OES_fixed_point", glRasterPos2xvOES
},
20552 { "glRasterPos3xOES", "GL_OES_fixed_point", glRasterPos3xOES
},
20553 { "glRasterPos3xvOES", "GL_OES_fixed_point", glRasterPos3xvOES
},
20554 { "glRasterPos4xOES", "GL_OES_fixed_point", glRasterPos4xOES
},
20555 { "glRasterPos4xvOES", "GL_OES_fixed_point", glRasterPos4xvOES
},
20556 { "glRasterSamplesEXT", "GL_EXT_raster_multisample GL_NV_framebuffer_mixed_samples", glRasterSamplesEXT
},
20557 { "glReadBufferRegion", "GL_KTX_buffer_region", glReadBufferRegion
},
20558 { "glReadInstrumentsSGIX", "GL_SGIX_instruments", glReadInstrumentsSGIX
},
20559 { "glReadnPixels", "GL_KHR_robustness GL_VERSION_4_5", glReadnPixels
},
20560 { "glReadnPixelsARB", "GL_ARB_robustness", glReadnPixelsARB
},
20561 { "glRectxOES", "GL_OES_fixed_point", glRectxOES
},
20562 { "glRectxvOES", "GL_OES_fixed_point", glRectxvOES
},
20563 { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", glReferencePlaneSGIX
},
20564 { "glReleaseKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex", glReleaseKeyedMutexWin32EXT
},
20565 { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glReleaseShaderCompiler
},
20566 { "glRenderGpuMaskNV", "GL_NV_gpu_multicast", glRenderGpuMaskNV
},
20567 { "glRenderbufferStorage", "GL_ARB_framebuffer_object GL_VERSION_3_0", glRenderbufferStorage
},
20568 { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", glRenderbufferStorageEXT
},
20569 { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object GL_VERSION_3_0", glRenderbufferStorageMultisample
},
20570 { "glRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced", glRenderbufferStorageMultisampleAdvancedAMD
},
20571 { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", glRenderbufferStorageMultisampleCoverageNV
},
20572 { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", glRenderbufferStorageMultisampleEXT
},
20573 { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", glReplacementCodePointerSUN
},
20574 { "glReplacementCodeubSUN", "GL_SUN_triangle_list", glReplacementCodeubSUN
},
20575 { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", glReplacementCodeubvSUN
},
20576 { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor3fVertex3fSUN
},
20577 { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor3fVertex3fvSUN
},
20578 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor4fNormal3fVertex3fSUN
},
20579 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor4fNormal3fVertex3fvSUN
},
20580 { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiColor4ubVertex3fSUN
},
20581 { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiColor4ubVertex3fvSUN
},
20582 { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiNormal3fVertex3fSUN
},
20583 { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiNormal3fVertex3fvSUN
},
20584 { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", glReplacementCodeuiSUN
},
20585 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
},
20586 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
},
20587 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
},
20588 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
},
20589 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fVertex3fSUN
},
20590 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiTexCoord2fVertex3fvSUN
},
20591 { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", glReplacementCodeuiVertex3fSUN
},
20592 { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", glReplacementCodeuiVertex3fvSUN
},
20593 { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", glReplacementCodeuivSUN
},
20594 { "glReplacementCodeusSUN", "GL_SUN_triangle_list", glReplacementCodeusSUN
},
20595 { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", glReplacementCodeusvSUN
},
20596 { "glRequestResidentProgramsNV", "GL_NV_vertex_program", glRequestResidentProgramsNV
},
20597 { "glResetHistogram", "GL_ARB_imaging", glResetHistogram
},
20598 { "glResetHistogramEXT", "GL_EXT_histogram", glResetHistogramEXT
},
20599 { "glResetMemoryObjectParameterNV", "GL_NV_memory_attachment", glResetMemoryObjectParameterNV
},
20600 { "glResetMinmax", "GL_ARB_imaging", glResetMinmax
},
20601 { "glResetMinmaxEXT", "GL_EXT_histogram", glResetMinmaxEXT
},
20602 { "glResizeBuffersMESA", "GL_MESA_resize_buffers", glResizeBuffersMESA
},
20603 { "glResolveDepthValuesNV", "GL_NV_sample_locations", glResolveDepthValuesNV
},
20604 { "glResumeTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", glResumeTransformFeedback
},
20605 { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", glResumeTransformFeedbackNV
},
20606 { "glRotatexOES", "GL_OES_fixed_point", glRotatexOES
},
20607 { "glSampleCoverage", "GL_VERSION_1_3", glSampleCoverage
},
20608 { "glSampleCoverageARB", "GL_ARB_multisample", glSampleCoverageARB
},
20609 { "glSampleMapATI", "GL_ATI_fragment_shader", glSampleMapATI
},
20610 { "glSampleMaskEXT", "GL_EXT_multisample", glSampleMaskEXT
},
20611 { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", glSampleMaskIndexedNV
},
20612 { "glSampleMaskSGIS", "GL_SGIS_multisample", glSampleMaskSGIS
},
20613 { "glSampleMaski", "GL_ARB_texture_multisample GL_VERSION_3_2", glSampleMaski
},
20614 { "glSamplePatternEXT", "GL_EXT_multisample", glSamplePatternEXT
},
20615 { "glSamplePatternSGIS", "GL_SGIS_multisample", glSamplePatternSGIS
},
20616 { "glSamplerParameterIiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterIiv
},
20617 { "glSamplerParameterIuiv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterIuiv
},
20618 { "glSamplerParameterf", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterf
},
20619 { "glSamplerParameterfv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameterfv
},
20620 { "glSamplerParameteri", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameteri
},
20621 { "glSamplerParameteriv", "GL_ARB_sampler_objects GL_VERSION_3_3", glSamplerParameteriv
},
20622 { "glScalexOES", "GL_OES_fixed_point", glScalexOES
},
20623 { "glScissorArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", glScissorArrayv
},
20624 { "glScissorExclusiveArrayvNV", "GL_NV_scissor_exclusive", glScissorExclusiveArrayvNV
},
20625 { "glScissorExclusiveNV", "GL_NV_scissor_exclusive", glScissorExclusiveNV
},
20626 { "glScissorIndexed", "GL_ARB_viewport_array GL_VERSION_4_1", glScissorIndexed
},
20627 { "glScissorIndexedv", "GL_ARB_viewport_array GL_VERSION_4_1", glScissorIndexedv
},
20628 { "glSecondaryColor3b", "GL_VERSION_1_4", glSecondaryColor3b
},
20629 { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", glSecondaryColor3bEXT
},
20630 { "glSecondaryColor3bv", "GL_VERSION_1_4", glSecondaryColor3bv
},
20631 { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", glSecondaryColor3bvEXT
},
20632 { "glSecondaryColor3d", "GL_VERSION_1_4", glSecondaryColor3d
},
20633 { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", glSecondaryColor3dEXT
},
20634 { "glSecondaryColor3dv", "GL_VERSION_1_4", glSecondaryColor3dv
},
20635 { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", glSecondaryColor3dvEXT
},
20636 { "glSecondaryColor3f", "GL_VERSION_1_4", glSecondaryColor3f
},
20637 { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", glSecondaryColor3fEXT
},
20638 { "glSecondaryColor3fv", "GL_VERSION_1_4", glSecondaryColor3fv
},
20639 { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", glSecondaryColor3fvEXT
},
20640 { "glSecondaryColor3hNV", "GL_NV_half_float", glSecondaryColor3hNV
},
20641 { "glSecondaryColor3hvNV", "GL_NV_half_float", glSecondaryColor3hvNV
},
20642 { "glSecondaryColor3i", "GL_VERSION_1_4", glSecondaryColor3i
},
20643 { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", glSecondaryColor3iEXT
},
20644 { "glSecondaryColor3iv", "GL_VERSION_1_4", glSecondaryColor3iv
},
20645 { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", glSecondaryColor3ivEXT
},
20646 { "glSecondaryColor3s", "GL_VERSION_1_4", glSecondaryColor3s
},
20647 { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", glSecondaryColor3sEXT
},
20648 { "glSecondaryColor3sv", "GL_VERSION_1_4", glSecondaryColor3sv
},
20649 { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", glSecondaryColor3svEXT
},
20650 { "glSecondaryColor3ub", "GL_VERSION_1_4", glSecondaryColor3ub
},
20651 { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", glSecondaryColor3ubEXT
},
20652 { "glSecondaryColor3ubv", "GL_VERSION_1_4", glSecondaryColor3ubv
},
20653 { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", glSecondaryColor3ubvEXT
},
20654 { "glSecondaryColor3ui", "GL_VERSION_1_4", glSecondaryColor3ui
},
20655 { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", glSecondaryColor3uiEXT
},
20656 { "glSecondaryColor3uiv", "GL_VERSION_1_4", glSecondaryColor3uiv
},
20657 { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", glSecondaryColor3uivEXT
},
20658 { "glSecondaryColor3us", "GL_VERSION_1_4", glSecondaryColor3us
},
20659 { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", glSecondaryColor3usEXT
},
20660 { "glSecondaryColor3usv", "GL_VERSION_1_4", glSecondaryColor3usv
},
20661 { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", glSecondaryColor3usvEXT
},
20662 { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", glSecondaryColorFormatNV
},
20663 { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glSecondaryColorP3ui
},
20664 { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glSecondaryColorP3uiv
},
20665 { "glSecondaryColorPointer", "GL_VERSION_1_4", glSecondaryColorPointer
},
20666 { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", glSecondaryColorPointerEXT
},
20667 { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", glSecondaryColorPointerListIBM
},
20668 { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", glSelectPerfMonitorCountersAMD
},
20669 { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", glSelectTextureCoordSetSGIS
},
20670 { "glSelectTextureSGIS", "GL_SGIS_multitexture", glSelectTextureSGIS
},
20671 { "glSemaphoreParameterui64vEXT", "GL_EXT_semaphore", glSemaphoreParameterui64vEXT
},
20672 { "glSeparableFilter2D", "GL_ARB_imaging", glSeparableFilter2D
},
20673 { "glSeparableFilter2DEXT", "GL_EXT_convolution", glSeparableFilter2DEXT
},
20674 { "glSetFenceAPPLE", "GL_APPLE_fence", glSetFenceAPPLE
},
20675 { "glSetFenceNV", "GL_NV_fence", glSetFenceNV
},
20676 { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", glSetFragmentShaderConstantATI
},
20677 { "glSetInvariantEXT", "GL_EXT_vertex_shader", glSetInvariantEXT
},
20678 { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", glSetLocalConstantEXT
},
20679 { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", glSetMultisamplefvAMD
},
20680 { "glShaderBinary", "GL_ARB_ES2_compatibility GL_VERSION_4_1", glShaderBinary
},
20681 { "glShaderOp1EXT", "GL_EXT_vertex_shader", glShaderOp1EXT
},
20682 { "glShaderOp2EXT", "GL_EXT_vertex_shader", glShaderOp2EXT
},
20683 { "glShaderOp3EXT", "GL_EXT_vertex_shader", glShaderOp3EXT
},
20684 { "glShaderSource", "GL_VERSION_2_0", glShaderSource
},
20685 { "glShaderSourceARB", "GL_ARB_shader_objects", glShaderSourceARB
},
20686 { "glShaderStorageBlockBinding", "GL_ARB_shader_storage_buffer_object GL_VERSION_4_3", glShaderStorageBlockBinding
},
20687 { "glShadingRateImageBarrierNV", "GL_NV_shading_rate_image GL_NV_shading_rate_image", glShadingRateImageBarrierNV
},
20688 { "glShadingRateImagePaletteNV", "GL_NV_shading_rate_image", glShadingRateImagePaletteNV
},
20689 { "glShadingRateSampleOrderCustomNV", "GL_NV_shading_rate_image", glShadingRateSampleOrderCustomNV
},
20690 { "glShadingRateSampleOrderNV", "GL_NV_shading_rate_image", glShadingRateSampleOrderNV
},
20691 { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", glSharpenTexFuncSGIS
},
20692 { "glSignalSemaphoreEXT", "GL_EXT_semaphore", glSignalSemaphoreEXT
},
20693 { "glSignalSemaphoreui64NVX", "GL_NVX_progress_fence", glSignalSemaphoreui64NVX
},
20694 { "glSignalVkFenceNV", "GL_NV_draw_vulkan_image", glSignalVkFenceNV
},
20695 { "glSignalVkSemaphoreNV", "GL_NV_draw_vulkan_image", glSignalVkSemaphoreNV
},
20696 { "glSpecializeShader", "GL_VERSION_4_6", glSpecializeShader
},
20697 { "glSpecializeShaderARB", "GL_ARB_gl_spirv", glSpecializeShaderARB
},
20698 { "glSpriteParameterfSGIX", "GL_SGIX_sprite", glSpriteParameterfSGIX
},
20699 { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", glSpriteParameterfvSGIX
},
20700 { "glSpriteParameteriSGIX", "GL_SGIX_sprite", glSpriteParameteriSGIX
},
20701 { "glSpriteParameterivSGIX", "GL_SGIX_sprite", glSpriteParameterivSGIX
},
20702 { "glStartInstrumentsSGIX", "GL_SGIX_instruments", glStartInstrumentsSGIX
},
20703 { "glStateCaptureNV", "GL_NV_command_list", glStateCaptureNV
},
20704 { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", glStencilClearTagEXT
},
20705 { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", glStencilFillPathInstancedNV
},
20706 { "glStencilFillPathNV", "GL_NV_path_rendering", glStencilFillPathNV
},
20707 { "glStencilFuncSeparate", "GL_VERSION_2_0", glStencilFuncSeparate
},
20708 { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", glStencilFuncSeparateATI
},
20709 { "glStencilMaskSeparate", "GL_VERSION_2_0", glStencilMaskSeparate
},
20710 { "glStencilOpSeparate", "GL_VERSION_2_0", glStencilOpSeparate
},
20711 { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", glStencilOpSeparateATI
},
20712 { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", glStencilOpValueAMD
},
20713 { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", glStencilStrokePathInstancedNV
},
20714 { "glStencilStrokePathNV", "GL_NV_path_rendering", glStencilStrokePathNV
},
20715 { "glStencilThenCoverFillPathInstancedNV", "GL_NV_path_rendering", glStencilThenCoverFillPathInstancedNV
},
20716 { "glStencilThenCoverFillPathNV", "GL_NV_path_rendering", glStencilThenCoverFillPathNV
},
20717 { "glStencilThenCoverStrokePathInstancedNV", "GL_NV_path_rendering", glStencilThenCoverStrokePathInstancedNV
},
20718 { "glStencilThenCoverStrokePathNV", "GL_NV_path_rendering", glStencilThenCoverStrokePathNV
},
20719 { "glStopInstrumentsSGIX", "GL_SGIX_instruments", glStopInstrumentsSGIX
},
20720 { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", glStringMarkerGREMEDY
},
20721 { "glSubpixelPrecisionBiasNV", "GL_NV_conservative_raster", glSubpixelPrecisionBiasNV
},
20722 { "glSwizzleEXT", "GL_EXT_vertex_shader", glSwizzleEXT
},
20723 { "glSyncTextureINTEL", "GL_INTEL_map_texture", glSyncTextureINTEL
},
20724 { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", glTagSampleBufferSGIX
},
20725 { "glTangent3bEXT", "GL_EXT_coordinate_frame", glTangent3bEXT
},
20726 { "glTangent3bvEXT", "GL_EXT_coordinate_frame", glTangent3bvEXT
},
20727 { "glTangent3dEXT", "GL_EXT_coordinate_frame", glTangent3dEXT
},
20728 { "glTangent3dvEXT", "GL_EXT_coordinate_frame", glTangent3dvEXT
},
20729 { "glTangent3fEXT", "GL_EXT_coordinate_frame", glTangent3fEXT
},
20730 { "glTangent3fvEXT", "GL_EXT_coordinate_frame", glTangent3fvEXT
},
20731 { "glTangent3iEXT", "GL_EXT_coordinate_frame", glTangent3iEXT
},
20732 { "glTangent3ivEXT", "GL_EXT_coordinate_frame", glTangent3ivEXT
},
20733 { "glTangent3sEXT", "GL_EXT_coordinate_frame", glTangent3sEXT
},
20734 { "glTangent3svEXT", "GL_EXT_coordinate_frame", glTangent3svEXT
},
20735 { "glTangentPointerEXT", "GL_EXT_coordinate_frame", glTangentPointerEXT
},
20736 { "glTbufferMask3DFX", "GL_3DFX_tbuffer", glTbufferMask3DFX
},
20737 { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tessellator", glTessellationFactorAMD
},
20738 { "glTessellationModeAMD", "GL_AMD_vertex_shader_tessellator", glTessellationModeAMD
},
20739 { "glTestFenceAPPLE", "GL_APPLE_fence", glTestFenceAPPLE
},
20740 { "glTestFenceNV", "GL_NV_fence", glTestFenceNV
},
20741 { "glTestObjectAPPLE", "GL_APPLE_fence", glTestObjectAPPLE
},
20742 { "glTexAttachMemoryNV", "GL_NV_memory_attachment", glTexAttachMemoryNV
},
20743 { "glTexBuffer", "GL_VERSION_3_1", glTexBuffer
},
20744 { "glTexBufferARB", "GL_ARB_texture_buffer_object", glTexBufferARB
},
20745 { "glTexBufferEXT", "GL_EXT_texture_buffer_object", glTexBufferEXT
},
20746 { "glTexBufferRange", "GL_ARB_texture_buffer_range GL_VERSION_4_3", glTexBufferRange
},
20747 { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", glTexBumpParameterfvATI
},
20748 { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", glTexBumpParameterivATI
},
20749 { "glTexCoord1bOES", "GL_OES_byte_coordinates", glTexCoord1bOES
},
20750 { "glTexCoord1bvOES", "GL_OES_byte_coordinates", glTexCoord1bvOES
},
20751 { "glTexCoord1hNV", "GL_NV_half_float", glTexCoord1hNV
},
20752 { "glTexCoord1hvNV", "GL_NV_half_float", glTexCoord1hvNV
},
20753 { "glTexCoord1xOES", "GL_OES_fixed_point", glTexCoord1xOES
},
20754 { "glTexCoord1xvOES", "GL_OES_fixed_point", glTexCoord1xvOES
},
20755 { "glTexCoord2bOES", "GL_OES_byte_coordinates", glTexCoord2bOES
},
20756 { "glTexCoord2bvOES", "GL_OES_byte_coordinates", glTexCoord2bvOES
},
20757 { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor3fVertex3fSUN
},
20758 { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor3fVertex3fvSUN
},
20759 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor4fNormal3fVertex3fSUN
},
20760 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor4fNormal3fVertex3fvSUN
},
20761 { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", glTexCoord2fColor4ubVertex3fSUN
},
20762 { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fColor4ubVertex3fvSUN
},
20763 { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fNormal3fVertex3fSUN
},
20764 { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fNormal3fVertex3fvSUN
},
20765 { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", glTexCoord2fVertex3fSUN
},
20766 { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", glTexCoord2fVertex3fvSUN
},
20767 { "glTexCoord2hNV", "GL_NV_half_float", glTexCoord2hNV
},
20768 { "glTexCoord2hvNV", "GL_NV_half_float", glTexCoord2hvNV
},
20769 { "glTexCoord2xOES", "GL_OES_fixed_point", glTexCoord2xOES
},
20770 { "glTexCoord2xvOES", "GL_OES_fixed_point", glTexCoord2xvOES
},
20771 { "glTexCoord3bOES", "GL_OES_byte_coordinates", glTexCoord3bOES
},
20772 { "glTexCoord3bvOES", "GL_OES_byte_coordinates", glTexCoord3bvOES
},
20773 { "glTexCoord3hNV", "GL_NV_half_float", glTexCoord3hNV
},
20774 { "glTexCoord3hvNV", "GL_NV_half_float", glTexCoord3hvNV
},
20775 { "glTexCoord3xOES", "GL_OES_fixed_point", glTexCoord3xOES
},
20776 { "glTexCoord3xvOES", "GL_OES_fixed_point", glTexCoord3xvOES
},
20777 { "glTexCoord4bOES", "GL_OES_byte_coordinates", glTexCoord4bOES
},
20778 { "glTexCoord4bvOES", "GL_OES_byte_coordinates", glTexCoord4bvOES
},
20779 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", glTexCoord4fColor4fNormal3fVertex4fSUN
},
20780 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", glTexCoord4fColor4fNormal3fVertex4fvSUN
},
20781 { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", glTexCoord4fVertex4fSUN
},
20782 { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", glTexCoord4fVertex4fvSUN
},
20783 { "glTexCoord4hNV", "GL_NV_half_float", glTexCoord4hNV
},
20784 { "glTexCoord4hvNV", "GL_NV_half_float", glTexCoord4hvNV
},
20785 { "glTexCoord4xOES", "GL_OES_fixed_point", glTexCoord4xOES
},
20786 { "glTexCoord4xvOES", "GL_OES_fixed_point", glTexCoord4xvOES
},
20787 { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", glTexCoordFormatNV
},
20788 { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP1ui
},
20789 { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP1uiv
},
20790 { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP2ui
},
20791 { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP2uiv
},
20792 { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP3ui
},
20793 { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP3uiv
},
20794 { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP4ui
},
20795 { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glTexCoordP4uiv
},
20796 { "glTexCoordPointerEXT", "GL_EXT_vertex_array", glTexCoordPointerEXT
},
20797 { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", glTexCoordPointerListIBM
},
20798 { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", glTexCoordPointervINTEL
},
20799 { "glTexEnvxOES", "GL_OES_fixed_point", glTexEnvxOES
},
20800 { "glTexEnvxvOES", "GL_OES_fixed_point", glTexEnvxvOES
},
20801 { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", glTexFilterFuncSGIS
},
20802 { "glTexGenxOES", "GL_OES_fixed_point", glTexGenxOES
},
20803 { "glTexGenxvOES", "GL_OES_fixed_point", glTexGenxvOES
},
20804 { "glTexImage2DMultisample", "GL_ARB_texture_multisample GL_VERSION_3_2", glTexImage2DMultisample
},
20805 { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", glTexImage2DMultisampleCoverageNV
},
20806 { "glTexImage3D", "GL_VERSION_1_2", glTexImage3D
},
20807 { "glTexImage3DEXT", "GL_EXT_texture3D", glTexImage3DEXT
},
20808 { "glTexImage3DMultisample", "GL_ARB_texture_multisample GL_VERSION_3_2", glTexImage3DMultisample
},
20809 { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", glTexImage3DMultisampleCoverageNV
},
20810 { "glTexImage4DSGIS", "GL_SGIS_texture4D", glTexImage4DSGIS
},
20811 { "glTexPageCommitmentARB", "GL_ARB_sparse_texture", glTexPageCommitmentARB
},
20812 { "glTexParameterIiv", "GL_VERSION_3_0", glTexParameterIiv
},
20813 { "glTexParameterIivEXT", "GL_EXT_texture_integer", glTexParameterIivEXT
},
20814 { "glTexParameterIuiv", "GL_VERSION_3_0", glTexParameterIuiv
},
20815 { "glTexParameterIuivEXT", "GL_EXT_texture_integer", glTexParameterIuivEXT
},
20816 { "glTexParameterxOES", "GL_OES_fixed_point", glTexParameterxOES
},
20817 { "glTexParameterxvOES", "GL_OES_fixed_point", glTexParameterxvOES
},
20818 { "glTexRenderbufferNV", "GL_NV_explicit_multisample", glTexRenderbufferNV
},
20819 { "glTexStorage1D", "GL_ARB_texture_storage GL_VERSION_4_2", glTexStorage1D
},
20820 { "glTexStorage2D", "GL_ARB_texture_storage GL_VERSION_4_2", glTexStorage2D
},
20821 { "glTexStorage2DMultisample", "GL_ARB_texture_storage_multisample GL_VERSION_4_3", glTexStorage2DMultisample
},
20822 { "glTexStorage3D", "GL_ARB_texture_storage GL_VERSION_4_2", glTexStorage3D
},
20823 { "glTexStorage3DMultisample", "GL_ARB_texture_storage_multisample GL_VERSION_4_3", glTexStorage3DMultisample
},
20824 { "glTexStorageMem1DEXT", "GL_EXT_memory_object", glTexStorageMem1DEXT
},
20825 { "glTexStorageMem2DEXT", "GL_EXT_memory_object", glTexStorageMem2DEXT
},
20826 { "glTexStorageMem2DMultisampleEXT", "GL_EXT_memory_object", glTexStorageMem2DMultisampleEXT
},
20827 { "glTexStorageMem3DEXT", "GL_EXT_memory_object", glTexStorageMem3DEXT
},
20828 { "glTexStorageMem3DMultisampleEXT", "GL_EXT_memory_object", glTexStorageMem3DMultisampleEXT
},
20829 { "glTexStorageSparseAMD", "GL_AMD_sparse_texture", glTexStorageSparseAMD
},
20830 { "glTexSubImage1DEXT", "GL_EXT_subtexture", glTexSubImage1DEXT
},
20831 { "glTexSubImage2DEXT", "GL_EXT_subtexture", glTexSubImage2DEXT
},
20832 { "glTexSubImage3D", "GL_VERSION_1_2", glTexSubImage3D
},
20833 { "glTexSubImage3DEXT", "GL_EXT_texture3D", glTexSubImage3DEXT
},
20834 { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", glTexSubImage4DSGIS
},
20835 { "glTextureAttachMemoryNV", "GL_NV_memory_attachment", glTextureAttachMemoryNV
},
20836 { "glTextureBarrier", "GL_ARB_texture_barrier GL_VERSION_4_5", glTextureBarrier
},
20837 { "glTextureBarrierNV", "GL_NV_texture_barrier", glTextureBarrierNV
},
20838 { "glTextureBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureBuffer
},
20839 { "glTextureBufferEXT", "GL_EXT_direct_state_access", glTextureBufferEXT
},
20840 { "glTextureBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureBufferRange
},
20841 { "glTextureBufferRangeEXT", "GL_EXT_direct_state_access", glTextureBufferRangeEXT
},
20842 { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", glTextureColorMaskSGIS
},
20843 { "glTextureImage1DEXT", "GL_EXT_direct_state_access", glTextureImage1DEXT
},
20844 { "glTextureImage2DEXT", "GL_EXT_direct_state_access", glTextureImage2DEXT
},
20845 { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", glTextureImage2DMultisampleCoverageNV
},
20846 { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", glTextureImage2DMultisampleNV
},
20847 { "glTextureImage3DEXT", "GL_EXT_direct_state_access", glTextureImage3DEXT
},
20848 { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", glTextureImage3DMultisampleCoverageNV
},
20849 { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", glTextureImage3DMultisampleNV
},
20850 { "glTextureLightEXT", "GL_EXT_light_texture", glTextureLightEXT
},
20851 { "glTextureMaterialEXT", "GL_EXT_light_texture", glTextureMaterialEXT
},
20852 { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", glTextureNormalEXT
},
20853 { "glTexturePageCommitmentEXT", "GL_EXT_direct_state_access", glTexturePageCommitmentEXT
},
20854 { "glTextureParameterIiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterIiv
},
20855 { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", glTextureParameterIivEXT
},
20856 { "glTextureParameterIuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterIuiv
},
20857 { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", glTextureParameterIuivEXT
},
20858 { "glTextureParameterf", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterf
},
20859 { "glTextureParameterfEXT", "GL_EXT_direct_state_access", glTextureParameterfEXT
},
20860 { "glTextureParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameterfv
},
20861 { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", glTextureParameterfvEXT
},
20862 { "glTextureParameteri", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameteri
},
20863 { "glTextureParameteriEXT", "GL_EXT_direct_state_access", glTextureParameteriEXT
},
20864 { "glTextureParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureParameteriv
},
20865 { "glTextureParameterivEXT", "GL_EXT_direct_state_access", glTextureParameterivEXT
},
20866 { "glTextureRangeAPPLE", "GL_APPLE_texture_range", glTextureRangeAPPLE
},
20867 { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", glTextureRenderbufferEXT
},
20868 { "glTextureStorage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage1D
},
20869 { "glTextureStorage1DEXT", "GL_EXT_direct_state_access", glTextureStorage1DEXT
},
20870 { "glTextureStorage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage2D
},
20871 { "glTextureStorage2DEXT", "GL_EXT_direct_state_access", glTextureStorage2DEXT
},
20872 { "glTextureStorage2DMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage2DMultisample
},
20873 { "glTextureStorage2DMultisampleEXT", "GL_EXT_direct_state_access", glTextureStorage2DMultisampleEXT
},
20874 { "glTextureStorage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage3D
},
20875 { "glTextureStorage3DEXT", "GL_EXT_direct_state_access", glTextureStorage3DEXT
},
20876 { "glTextureStorage3DMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureStorage3DMultisample
},
20877 { "glTextureStorage3DMultisampleEXT", "GL_EXT_direct_state_access", glTextureStorage3DMultisampleEXT
},
20878 { "glTextureStorageMem1DEXT", "GL_EXT_memory_object", glTextureStorageMem1DEXT
},
20879 { "glTextureStorageMem2DEXT", "GL_EXT_memory_object", glTextureStorageMem2DEXT
},
20880 { "glTextureStorageMem2DMultisampleEXT", "GL_EXT_memory_object", glTextureStorageMem2DMultisampleEXT
},
20881 { "glTextureStorageMem3DEXT", "GL_EXT_memory_object", glTextureStorageMem3DEXT
},
20882 { "glTextureStorageMem3DMultisampleEXT", "GL_EXT_memory_object", glTextureStorageMem3DMultisampleEXT
},
20883 { "glTextureStorageSparseAMD", "GL_AMD_sparse_texture", glTextureStorageSparseAMD
},
20884 { "glTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureSubImage1D
},
20885 { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", glTextureSubImage1DEXT
},
20886 { "glTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureSubImage2D
},
20887 { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", glTextureSubImage2DEXT
},
20888 { "glTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", glTextureSubImage3D
},
20889 { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", glTextureSubImage3DEXT
},
20890 { "glTextureView", "GL_ARB_texture_view GL_VERSION_4_3", glTextureView
},
20891 { "glTrackMatrixNV", "GL_NV_vertex_program", glTrackMatrixNV
},
20892 { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", glTransformFeedbackAttribsNV
},
20893 { "glTransformFeedbackBufferBase", "GL_ARB_direct_state_access GL_VERSION_4_5", glTransformFeedbackBufferBase
},
20894 { "glTransformFeedbackBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", glTransformFeedbackBufferRange
},
20895 { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", glTransformFeedbackStreamAttribsNV
},
20896 { "glTransformFeedbackVaryings", "GL_VERSION_3_0", glTransformFeedbackVaryings
},
20897 { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", glTransformFeedbackVaryingsEXT
},
20898 { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", glTransformFeedbackVaryingsNV
},
20899 { "glTransformPathNV", "GL_NV_path_rendering", glTransformPathNV
},
20900 { "glTranslatexOES", "GL_OES_fixed_point", glTranslatexOES
},
20901 { "glUniform1d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform1d
},
20902 { "glUniform1dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform1dv
},
20903 { "glUniform1f", "GL_VERSION_2_0", glUniform1f
},
20904 { "glUniform1fARB", "GL_ARB_shader_objects", glUniform1fARB
},
20905 { "glUniform1fv", "GL_VERSION_2_0", glUniform1fv
},
20906 { "glUniform1fvARB", "GL_ARB_shader_objects", glUniform1fvARB
},
20907 { "glUniform1i", "GL_VERSION_2_0", glUniform1i
},
20908 { "glUniform1i64ARB", "GL_ARB_gpu_shader_int64", glUniform1i64ARB
},
20909 { "glUniform1i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1i64NV
},
20910 { "glUniform1i64vARB", "GL_ARB_gpu_shader_int64", glUniform1i64vARB
},
20911 { "glUniform1i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1i64vNV
},
20912 { "glUniform1iARB", "GL_ARB_shader_objects", glUniform1iARB
},
20913 { "glUniform1iv", "GL_VERSION_2_0", glUniform1iv
},
20914 { "glUniform1ivARB", "GL_ARB_shader_objects", glUniform1ivARB
},
20915 { "glUniform1ui", "GL_VERSION_3_0", glUniform1ui
},
20916 { "glUniform1ui64ARB", "GL_ARB_gpu_shader_int64", glUniform1ui64ARB
},
20917 { "glUniform1ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1ui64NV
},
20918 { "glUniform1ui64vARB", "GL_ARB_gpu_shader_int64", glUniform1ui64vARB
},
20919 { "glUniform1ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform1ui64vNV
},
20920 { "glUniform1uiEXT", "GL_EXT_gpu_shader4", glUniform1uiEXT
},
20921 { "glUniform1uiv", "GL_VERSION_3_0", glUniform1uiv
},
20922 { "glUniform1uivEXT", "GL_EXT_gpu_shader4", glUniform1uivEXT
},
20923 { "glUniform2d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform2d
},
20924 { "glUniform2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform2dv
},
20925 { "glUniform2f", "GL_VERSION_2_0", glUniform2f
},
20926 { "glUniform2fARB", "GL_ARB_shader_objects", glUniform2fARB
},
20927 { "glUniform2fv", "GL_VERSION_2_0", glUniform2fv
},
20928 { "glUniform2fvARB", "GL_ARB_shader_objects", glUniform2fvARB
},
20929 { "glUniform2i", "GL_VERSION_2_0", glUniform2i
},
20930 { "glUniform2i64ARB", "GL_ARB_gpu_shader_int64", glUniform2i64ARB
},
20931 { "glUniform2i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2i64NV
},
20932 { "glUniform2i64vARB", "GL_ARB_gpu_shader_int64", glUniform2i64vARB
},
20933 { "glUniform2i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2i64vNV
},
20934 { "glUniform2iARB", "GL_ARB_shader_objects", glUniform2iARB
},
20935 { "glUniform2iv", "GL_VERSION_2_0", glUniform2iv
},
20936 { "glUniform2ivARB", "GL_ARB_shader_objects", glUniform2ivARB
},
20937 { "glUniform2ui", "GL_VERSION_3_0", glUniform2ui
},
20938 { "glUniform2ui64ARB", "GL_ARB_gpu_shader_int64", glUniform2ui64ARB
},
20939 { "glUniform2ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2ui64NV
},
20940 { "glUniform2ui64vARB", "GL_ARB_gpu_shader_int64", glUniform2ui64vARB
},
20941 { "glUniform2ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform2ui64vNV
},
20942 { "glUniform2uiEXT", "GL_EXT_gpu_shader4", glUniform2uiEXT
},
20943 { "glUniform2uiv", "GL_VERSION_3_0", glUniform2uiv
},
20944 { "glUniform2uivEXT", "GL_EXT_gpu_shader4", glUniform2uivEXT
},
20945 { "glUniform3d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform3d
},
20946 { "glUniform3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform3dv
},
20947 { "glUniform3f", "GL_VERSION_2_0", glUniform3f
},
20948 { "glUniform3fARB", "GL_ARB_shader_objects", glUniform3fARB
},
20949 { "glUniform3fv", "GL_VERSION_2_0", glUniform3fv
},
20950 { "glUniform3fvARB", "GL_ARB_shader_objects", glUniform3fvARB
},
20951 { "glUniform3i", "GL_VERSION_2_0", glUniform3i
},
20952 { "glUniform3i64ARB", "GL_ARB_gpu_shader_int64", glUniform3i64ARB
},
20953 { "glUniform3i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3i64NV
},
20954 { "glUniform3i64vARB", "GL_ARB_gpu_shader_int64", glUniform3i64vARB
},
20955 { "glUniform3i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3i64vNV
},
20956 { "glUniform3iARB", "GL_ARB_shader_objects", glUniform3iARB
},
20957 { "glUniform3iv", "GL_VERSION_2_0", glUniform3iv
},
20958 { "glUniform3ivARB", "GL_ARB_shader_objects", glUniform3ivARB
},
20959 { "glUniform3ui", "GL_VERSION_3_0", glUniform3ui
},
20960 { "glUniform3ui64ARB", "GL_ARB_gpu_shader_int64", glUniform3ui64ARB
},
20961 { "glUniform3ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3ui64NV
},
20962 { "glUniform3ui64vARB", "GL_ARB_gpu_shader_int64", glUniform3ui64vARB
},
20963 { "glUniform3ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform3ui64vNV
},
20964 { "glUniform3uiEXT", "GL_EXT_gpu_shader4", glUniform3uiEXT
},
20965 { "glUniform3uiv", "GL_VERSION_3_0", glUniform3uiv
},
20966 { "glUniform3uivEXT", "GL_EXT_gpu_shader4", glUniform3uivEXT
},
20967 { "glUniform4d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform4d
},
20968 { "glUniform4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniform4dv
},
20969 { "glUniform4f", "GL_VERSION_2_0", glUniform4f
},
20970 { "glUniform4fARB", "GL_ARB_shader_objects", glUniform4fARB
},
20971 { "glUniform4fv", "GL_VERSION_2_0", glUniform4fv
},
20972 { "glUniform4fvARB", "GL_ARB_shader_objects", glUniform4fvARB
},
20973 { "glUniform4i", "GL_VERSION_2_0", glUniform4i
},
20974 { "glUniform4i64ARB", "GL_ARB_gpu_shader_int64", glUniform4i64ARB
},
20975 { "glUniform4i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4i64NV
},
20976 { "glUniform4i64vARB", "GL_ARB_gpu_shader_int64", glUniform4i64vARB
},
20977 { "glUniform4i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4i64vNV
},
20978 { "glUniform4iARB", "GL_ARB_shader_objects", glUniform4iARB
},
20979 { "glUniform4iv", "GL_VERSION_2_0", glUniform4iv
},
20980 { "glUniform4ivARB", "GL_ARB_shader_objects", glUniform4ivARB
},
20981 { "glUniform4ui", "GL_VERSION_3_0", glUniform4ui
},
20982 { "glUniform4ui64ARB", "GL_ARB_gpu_shader_int64", glUniform4ui64ARB
},
20983 { "glUniform4ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4ui64NV
},
20984 { "glUniform4ui64vARB", "GL_ARB_gpu_shader_int64", glUniform4ui64vARB
},
20985 { "glUniform4ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", glUniform4ui64vNV
},
20986 { "glUniform4uiEXT", "GL_EXT_gpu_shader4", glUniform4uiEXT
},
20987 { "glUniform4uiv", "GL_VERSION_3_0", glUniform4uiv
},
20988 { "glUniform4uivEXT", "GL_EXT_gpu_shader4", glUniform4uivEXT
},
20989 { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", glUniformBlockBinding
},
20990 { "glUniformBufferEXT", "GL_EXT_bindable_uniform", glUniformBufferEXT
},
20991 { "glUniformHandleui64ARB", "GL_ARB_bindless_texture", glUniformHandleui64ARB
},
20992 { "glUniformHandleui64NV", "GL_NV_bindless_texture", glUniformHandleui64NV
},
20993 { "glUniformHandleui64vARB", "GL_ARB_bindless_texture", glUniformHandleui64vARB
},
20994 { "glUniformHandleui64vNV", "GL_NV_bindless_texture", glUniformHandleui64vNV
},
20995 { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix2dv
},
20996 { "glUniformMatrix2fv", "GL_VERSION_2_0", glUniformMatrix2fv
},
20997 { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", glUniformMatrix2fvARB
},
20998 { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix2x3dv
},
20999 { "glUniformMatrix2x3fv", "GL_VERSION_2_1", glUniformMatrix2x3fv
},
21000 { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix2x4dv
},
21001 { "glUniformMatrix2x4fv", "GL_VERSION_2_1", glUniformMatrix2x4fv
},
21002 { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix3dv
},
21003 { "glUniformMatrix3fv", "GL_VERSION_2_0", glUniformMatrix3fv
},
21004 { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", glUniformMatrix3fvARB
},
21005 { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix3x2dv
},
21006 { "glUniformMatrix3x2fv", "GL_VERSION_2_1", glUniformMatrix3x2fv
},
21007 { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix3x4dv
},
21008 { "glUniformMatrix3x4fv", "GL_VERSION_2_1", glUniformMatrix3x4fv
},
21009 { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix4dv
},
21010 { "glUniformMatrix4fv", "GL_VERSION_2_0", glUniformMatrix4fv
},
21011 { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", glUniformMatrix4fvARB
},
21012 { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix4x2dv
},
21013 { "glUniformMatrix4x2fv", "GL_VERSION_2_1", glUniformMatrix4x2fv
},
21014 { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", glUniformMatrix4x3dv
},
21015 { "glUniformMatrix4x3fv", "GL_VERSION_2_1", glUniformMatrix4x3fv
},
21016 { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", glUniformSubroutinesuiv
},
21017 { "glUniformui64NV", "GL_NV_shader_buffer_load", glUniformui64NV
},
21018 { "glUniformui64vNV", "GL_NV_shader_buffer_load", glUniformui64vNV
},
21019 { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", glUnlockArraysEXT
},
21020 { "glUnmapBuffer", "GL_VERSION_1_5", glUnmapBuffer
},
21021 { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", glUnmapBufferARB
},
21022 { "glUnmapNamedBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glUnmapNamedBuffer
},
21023 { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", glUnmapNamedBufferEXT
},
21024 { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", glUnmapObjectBufferATI
},
21025 { "glUnmapTexture2DINTEL", "GL_INTEL_map_texture", glUnmapTexture2DINTEL
},
21026 { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", glUpdateObjectBufferATI
},
21027 { "glUploadGpuMaskNVX", "GL_NVX_gpu_multicast2", glUploadGpuMaskNVX
},
21028 { "glUseProgram", "GL_VERSION_2_0", glUseProgram
},
21029 { "glUseProgramObjectARB", "GL_ARB_shader_objects", glUseProgramObjectARB
},
21030 { "glUseProgramStages", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glUseProgramStages
},
21031 { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", glUseShaderProgramEXT
},
21032 { "glVDPAUFiniNV", "GL_NV_vdpau_interop", glVDPAUFiniNV
},
21033 { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", glVDPAUGetSurfaceivNV
},
21034 { "glVDPAUInitNV", "GL_NV_vdpau_interop", glVDPAUInitNV
},
21035 { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", glVDPAUIsSurfaceNV
},
21036 { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", glVDPAUMapSurfacesNV
},
21037 { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", glVDPAURegisterOutputSurfaceNV
},
21038 { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", glVDPAURegisterVideoSurfaceNV
},
21039 { "glVDPAURegisterVideoSurfaceWithPictureStructureNV", "GL_NV_vdpau_interop2", glVDPAURegisterVideoSurfaceWithPictureStructureNV
},
21040 { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", glVDPAUSurfaceAccessNV
},
21041 { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", glVDPAUUnmapSurfacesNV
},
21042 { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", glVDPAUUnregisterSurfaceNV
},
21043 { "glValidateProgram", "GL_VERSION_2_0", glValidateProgram
},
21044 { "glValidateProgramARB", "GL_ARB_shader_objects", glValidateProgramARB
},
21045 { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", glValidateProgramPipeline
},
21046 { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", glVariantArrayObjectATI
},
21047 { "glVariantPointerEXT", "GL_EXT_vertex_shader", glVariantPointerEXT
},
21048 { "glVariantbvEXT", "GL_EXT_vertex_shader", glVariantbvEXT
},
21049 { "glVariantdvEXT", "GL_EXT_vertex_shader", glVariantdvEXT
},
21050 { "glVariantfvEXT", "GL_EXT_vertex_shader", glVariantfvEXT
},
21051 { "glVariantivEXT", "GL_EXT_vertex_shader", glVariantivEXT
},
21052 { "glVariantsvEXT", "GL_EXT_vertex_shader", glVariantsvEXT
},
21053 { "glVariantubvEXT", "GL_EXT_vertex_shader", glVariantubvEXT
},
21054 { "glVariantuivEXT", "GL_EXT_vertex_shader", glVariantuivEXT
},
21055 { "glVariantusvEXT", "GL_EXT_vertex_shader", glVariantusvEXT
},
21056 { "glVertex2bOES", "GL_OES_byte_coordinates", glVertex2bOES
},
21057 { "glVertex2bvOES", "GL_OES_byte_coordinates", glVertex2bvOES
},
21058 { "glVertex2hNV", "GL_NV_half_float", glVertex2hNV
},
21059 { "glVertex2hvNV", "GL_NV_half_float", glVertex2hvNV
},
21060 { "glVertex2xOES", "GL_OES_fixed_point", glVertex2xOES
},
21061 { "glVertex2xvOES", "GL_OES_fixed_point", glVertex2xvOES
},
21062 { "glVertex3bOES", "GL_OES_byte_coordinates", glVertex3bOES
},
21063 { "glVertex3bvOES", "GL_OES_byte_coordinates", glVertex3bvOES
},
21064 { "glVertex3hNV", "GL_NV_half_float", glVertex3hNV
},
21065 { "glVertex3hvNV", "GL_NV_half_float", glVertex3hvNV
},
21066 { "glVertex3xOES", "GL_OES_fixed_point", glVertex3xOES
},
21067 { "glVertex3xvOES", "GL_OES_fixed_point", glVertex3xvOES
},
21068 { "glVertex4bOES", "GL_OES_byte_coordinates", glVertex4bOES
},
21069 { "glVertex4bvOES", "GL_OES_byte_coordinates", glVertex4bvOES
},
21070 { "glVertex4hNV", "GL_NV_half_float", glVertex4hNV
},
21071 { "glVertex4hvNV", "GL_NV_half_float", glVertex4hvNV
},
21072 { "glVertex4xOES", "GL_OES_fixed_point", glVertex4xOES
},
21073 { "glVertex4xvOES", "GL_OES_fixed_point", glVertex4xvOES
},
21074 { "glVertexArrayAttribBinding", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribBinding
},
21075 { "glVertexArrayAttribFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribFormat
},
21076 { "glVertexArrayAttribIFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribIFormat
},
21077 { "glVertexArrayAttribLFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayAttribLFormat
},
21078 { "glVertexArrayBindVertexBufferEXT", "GL_EXT_direct_state_access", glVertexArrayBindVertexBufferEXT
},
21079 { "glVertexArrayBindingDivisor", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayBindingDivisor
},
21080 { "glVertexArrayColorOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayColorOffsetEXT
},
21081 { "glVertexArrayEdgeFlagOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayEdgeFlagOffsetEXT
},
21082 { "glVertexArrayElementBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayElementBuffer
},
21083 { "glVertexArrayFogCoordOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayFogCoordOffsetEXT
},
21084 { "glVertexArrayIndexOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayIndexOffsetEXT
},
21085 { "glVertexArrayMultiTexCoordOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayMultiTexCoordOffsetEXT
},
21086 { "glVertexArrayNormalOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayNormalOffsetEXT
},
21087 { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", glVertexArrayParameteriAPPLE
},
21088 { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", glVertexArrayRangeAPPLE
},
21089 { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", glVertexArrayRangeNV
},
21090 { "glVertexArraySecondaryColorOffsetEXT", "GL_EXT_direct_state_access", glVertexArraySecondaryColorOffsetEXT
},
21091 { "glVertexArrayTexCoordOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayTexCoordOffsetEXT
},
21092 { "glVertexArrayVertexAttribBindingEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribBindingEXT
},
21093 { "glVertexArrayVertexAttribDivisorEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribDivisorEXT
},
21094 { "glVertexArrayVertexAttribFormatEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribFormatEXT
},
21095 { "glVertexArrayVertexAttribIFormatEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribIFormatEXT
},
21096 { "glVertexArrayVertexAttribIOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribIOffsetEXT
},
21097 { "glVertexArrayVertexAttribLFormatEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribLFormatEXT
},
21098 { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribLOffsetEXT
},
21099 { "glVertexArrayVertexAttribOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexAttribOffsetEXT
},
21100 { "glVertexArrayVertexBindingDivisorEXT", "GL_EXT_direct_state_access", glVertexArrayVertexBindingDivisorEXT
},
21101 { "glVertexArrayVertexBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayVertexBuffer
},
21102 { "glVertexArrayVertexBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", glVertexArrayVertexBuffers
},
21103 { "glVertexArrayVertexOffsetEXT", "GL_EXT_direct_state_access", glVertexArrayVertexOffsetEXT
},
21104 { "glVertexAttrib1d", "GL_VERSION_2_0", glVertexAttrib1d
},
21105 { "glVertexAttrib1dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1dARB
},
21106 { "glVertexAttrib1dNV", "GL_NV_vertex_program", glVertexAttrib1dNV
},
21107 { "glVertexAttrib1dv", "GL_VERSION_2_0", glVertexAttrib1dv
},
21108 { "glVertexAttrib1dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1dvARB
},
21109 { "glVertexAttrib1dvNV", "GL_NV_vertex_program", glVertexAttrib1dvNV
},
21110 { "glVertexAttrib1f", "GL_VERSION_2_0", glVertexAttrib1f
},
21111 { "glVertexAttrib1fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1fARB
},
21112 { "glVertexAttrib1fNV", "GL_NV_vertex_program", glVertexAttrib1fNV
},
21113 { "glVertexAttrib1fv", "GL_VERSION_2_0", glVertexAttrib1fv
},
21114 { "glVertexAttrib1fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1fvARB
},
21115 { "glVertexAttrib1fvNV", "GL_NV_vertex_program", glVertexAttrib1fvNV
},
21116 { "glVertexAttrib1hNV", "GL_NV_half_float", glVertexAttrib1hNV
},
21117 { "glVertexAttrib1hvNV", "GL_NV_half_float", glVertexAttrib1hvNV
},
21118 { "glVertexAttrib1s", "GL_VERSION_2_0", glVertexAttrib1s
},
21119 { "glVertexAttrib1sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1sARB
},
21120 { "glVertexAttrib1sNV", "GL_NV_vertex_program", glVertexAttrib1sNV
},
21121 { "glVertexAttrib1sv", "GL_VERSION_2_0", glVertexAttrib1sv
},
21122 { "glVertexAttrib1svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib1svARB
},
21123 { "glVertexAttrib1svNV", "GL_NV_vertex_program", glVertexAttrib1svNV
},
21124 { "glVertexAttrib2d", "GL_VERSION_2_0", glVertexAttrib2d
},
21125 { "glVertexAttrib2dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2dARB
},
21126 { "glVertexAttrib2dNV", "GL_NV_vertex_program", glVertexAttrib2dNV
},
21127 { "glVertexAttrib2dv", "GL_VERSION_2_0", glVertexAttrib2dv
},
21128 { "glVertexAttrib2dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2dvARB
},
21129 { "glVertexAttrib2dvNV", "GL_NV_vertex_program", glVertexAttrib2dvNV
},
21130 { "glVertexAttrib2f", "GL_VERSION_2_0", glVertexAttrib2f
},
21131 { "glVertexAttrib2fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2fARB
},
21132 { "glVertexAttrib2fNV", "GL_NV_vertex_program", glVertexAttrib2fNV
},
21133 { "glVertexAttrib2fv", "GL_VERSION_2_0", glVertexAttrib2fv
},
21134 { "glVertexAttrib2fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2fvARB
},
21135 { "glVertexAttrib2fvNV", "GL_NV_vertex_program", glVertexAttrib2fvNV
},
21136 { "glVertexAttrib2hNV", "GL_NV_half_float", glVertexAttrib2hNV
},
21137 { "glVertexAttrib2hvNV", "GL_NV_half_float", glVertexAttrib2hvNV
},
21138 { "glVertexAttrib2s", "GL_VERSION_2_0", glVertexAttrib2s
},
21139 { "glVertexAttrib2sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2sARB
},
21140 { "glVertexAttrib2sNV", "GL_NV_vertex_program", glVertexAttrib2sNV
},
21141 { "glVertexAttrib2sv", "GL_VERSION_2_0", glVertexAttrib2sv
},
21142 { "glVertexAttrib2svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib2svARB
},
21143 { "glVertexAttrib2svNV", "GL_NV_vertex_program", glVertexAttrib2svNV
},
21144 { "glVertexAttrib3d", "GL_VERSION_2_0", glVertexAttrib3d
},
21145 { "glVertexAttrib3dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3dARB
},
21146 { "glVertexAttrib3dNV", "GL_NV_vertex_program", glVertexAttrib3dNV
},
21147 { "glVertexAttrib3dv", "GL_VERSION_2_0", glVertexAttrib3dv
},
21148 { "glVertexAttrib3dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3dvARB
},
21149 { "glVertexAttrib3dvNV", "GL_NV_vertex_program", glVertexAttrib3dvNV
},
21150 { "glVertexAttrib3f", "GL_VERSION_2_0", glVertexAttrib3f
},
21151 { "glVertexAttrib3fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3fARB
},
21152 { "glVertexAttrib3fNV", "GL_NV_vertex_program", glVertexAttrib3fNV
},
21153 { "glVertexAttrib3fv", "GL_VERSION_2_0", glVertexAttrib3fv
},
21154 { "glVertexAttrib3fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3fvARB
},
21155 { "glVertexAttrib3fvNV", "GL_NV_vertex_program", glVertexAttrib3fvNV
},
21156 { "glVertexAttrib3hNV", "GL_NV_half_float", glVertexAttrib3hNV
},
21157 { "glVertexAttrib3hvNV", "GL_NV_half_float", glVertexAttrib3hvNV
},
21158 { "glVertexAttrib3s", "GL_VERSION_2_0", glVertexAttrib3s
},
21159 { "glVertexAttrib3sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3sARB
},
21160 { "glVertexAttrib3sNV", "GL_NV_vertex_program", glVertexAttrib3sNV
},
21161 { "glVertexAttrib3sv", "GL_VERSION_2_0", glVertexAttrib3sv
},
21162 { "glVertexAttrib3svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib3svARB
},
21163 { "glVertexAttrib3svNV", "GL_NV_vertex_program", glVertexAttrib3svNV
},
21164 { "glVertexAttrib4Nbv", "GL_VERSION_2_0", glVertexAttrib4Nbv
},
21165 { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NbvARB
},
21166 { "glVertexAttrib4Niv", "GL_VERSION_2_0", glVertexAttrib4Niv
},
21167 { "glVertexAttrib4NivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NivARB
},
21168 { "glVertexAttrib4Nsv", "GL_VERSION_2_0", glVertexAttrib4Nsv
},
21169 { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NsvARB
},
21170 { "glVertexAttrib4Nub", "GL_VERSION_2_0", glVertexAttrib4Nub
},
21171 { "glVertexAttrib4NubARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NubARB
},
21172 { "glVertexAttrib4Nubv", "GL_VERSION_2_0", glVertexAttrib4Nubv
},
21173 { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NubvARB
},
21174 { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", glVertexAttrib4Nuiv
},
21175 { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NuivARB
},
21176 { "glVertexAttrib4Nusv", "GL_VERSION_2_0", glVertexAttrib4Nusv
},
21177 { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4NusvARB
},
21178 { "glVertexAttrib4bv", "GL_VERSION_2_0", glVertexAttrib4bv
},
21179 { "glVertexAttrib4bvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4bvARB
},
21180 { "glVertexAttrib4d", "GL_VERSION_2_0", glVertexAttrib4d
},
21181 { "glVertexAttrib4dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4dARB
},
21182 { "glVertexAttrib4dNV", "GL_NV_vertex_program", glVertexAttrib4dNV
},
21183 { "glVertexAttrib4dv", "GL_VERSION_2_0", glVertexAttrib4dv
},
21184 { "glVertexAttrib4dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4dvARB
},
21185 { "glVertexAttrib4dvNV", "GL_NV_vertex_program", glVertexAttrib4dvNV
},
21186 { "glVertexAttrib4f", "GL_VERSION_2_0", glVertexAttrib4f
},
21187 { "glVertexAttrib4fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4fARB
},
21188 { "glVertexAttrib4fNV", "GL_NV_vertex_program", glVertexAttrib4fNV
},
21189 { "glVertexAttrib4fv", "GL_VERSION_2_0", glVertexAttrib4fv
},
21190 { "glVertexAttrib4fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4fvARB
},
21191 { "glVertexAttrib4fvNV", "GL_NV_vertex_program", glVertexAttrib4fvNV
},
21192 { "glVertexAttrib4hNV", "GL_NV_half_float", glVertexAttrib4hNV
},
21193 { "glVertexAttrib4hvNV", "GL_NV_half_float", glVertexAttrib4hvNV
},
21194 { "glVertexAttrib4iv", "GL_VERSION_2_0", glVertexAttrib4iv
},
21195 { "glVertexAttrib4ivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4ivARB
},
21196 { "glVertexAttrib4s", "GL_VERSION_2_0", glVertexAttrib4s
},
21197 { "glVertexAttrib4sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4sARB
},
21198 { "glVertexAttrib4sNV", "GL_NV_vertex_program", glVertexAttrib4sNV
},
21199 { "glVertexAttrib4sv", "GL_VERSION_2_0", glVertexAttrib4sv
},
21200 { "glVertexAttrib4svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4svARB
},
21201 { "glVertexAttrib4svNV", "GL_NV_vertex_program", glVertexAttrib4svNV
},
21202 { "glVertexAttrib4ubNV", "GL_NV_vertex_program", glVertexAttrib4ubNV
},
21203 { "glVertexAttrib4ubv", "GL_VERSION_2_0", glVertexAttrib4ubv
},
21204 { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4ubvARB
},
21205 { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", glVertexAttrib4ubvNV
},
21206 { "glVertexAttrib4uiv", "GL_VERSION_2_0", glVertexAttrib4uiv
},
21207 { "glVertexAttrib4uivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4uivARB
},
21208 { "glVertexAttrib4usv", "GL_VERSION_2_0", glVertexAttrib4usv
},
21209 { "glVertexAttrib4usvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttrib4usvARB
},
21210 { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", glVertexAttribArrayObjectATI
},
21211 { "glVertexAttribBinding", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribBinding
},
21212 { "glVertexAttribDivisor", "GL_VERSION_3_3", glVertexAttribDivisor
},
21213 { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", glVertexAttribDivisorARB
},
21214 { "glVertexAttribFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribFormat
},
21215 { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexAttribFormatNV
},
21216 { "glVertexAttribI1i", "GL_VERSION_3_0", glVertexAttribI1i
},
21217 { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", glVertexAttribI1iEXT
},
21218 { "glVertexAttribI1iv", "GL_VERSION_3_0", glVertexAttribI1iv
},
21219 { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", glVertexAttribI1ivEXT
},
21220 { "glVertexAttribI1ui", "GL_VERSION_3_0", glVertexAttribI1ui
},
21221 { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", glVertexAttribI1uiEXT
},
21222 { "glVertexAttribI1uiv", "GL_VERSION_3_0", glVertexAttribI1uiv
},
21223 { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", glVertexAttribI1uivEXT
},
21224 { "glVertexAttribI2i", "GL_VERSION_3_0", glVertexAttribI2i
},
21225 { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", glVertexAttribI2iEXT
},
21226 { "glVertexAttribI2iv", "GL_VERSION_3_0", glVertexAttribI2iv
},
21227 { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", glVertexAttribI2ivEXT
},
21228 { "glVertexAttribI2ui", "GL_VERSION_3_0", glVertexAttribI2ui
},
21229 { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", glVertexAttribI2uiEXT
},
21230 { "glVertexAttribI2uiv", "GL_VERSION_3_0", glVertexAttribI2uiv
},
21231 { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", glVertexAttribI2uivEXT
},
21232 { "glVertexAttribI3i", "GL_VERSION_3_0", glVertexAttribI3i
},
21233 { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", glVertexAttribI3iEXT
},
21234 { "glVertexAttribI3iv", "GL_VERSION_3_0", glVertexAttribI3iv
},
21235 { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", glVertexAttribI3ivEXT
},
21236 { "glVertexAttribI3ui", "GL_VERSION_3_0", glVertexAttribI3ui
},
21237 { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", glVertexAttribI3uiEXT
},
21238 { "glVertexAttribI3uiv", "GL_VERSION_3_0", glVertexAttribI3uiv
},
21239 { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", glVertexAttribI3uivEXT
},
21240 { "glVertexAttribI4bv", "GL_VERSION_3_0", glVertexAttribI4bv
},
21241 { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", glVertexAttribI4bvEXT
},
21242 { "glVertexAttribI4i", "GL_VERSION_3_0", glVertexAttribI4i
},
21243 { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", glVertexAttribI4iEXT
},
21244 { "glVertexAttribI4iv", "GL_VERSION_3_0", glVertexAttribI4iv
},
21245 { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", glVertexAttribI4ivEXT
},
21246 { "glVertexAttribI4sv", "GL_VERSION_3_0", glVertexAttribI4sv
},
21247 { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", glVertexAttribI4svEXT
},
21248 { "glVertexAttribI4ubv", "GL_VERSION_3_0", glVertexAttribI4ubv
},
21249 { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", glVertexAttribI4ubvEXT
},
21250 { "glVertexAttribI4ui", "GL_VERSION_3_0", glVertexAttribI4ui
},
21251 { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", glVertexAttribI4uiEXT
},
21252 { "glVertexAttribI4uiv", "GL_VERSION_3_0", glVertexAttribI4uiv
},
21253 { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", glVertexAttribI4uivEXT
},
21254 { "glVertexAttribI4usv", "GL_VERSION_3_0", glVertexAttribI4usv
},
21255 { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", glVertexAttribI4usvEXT
},
21256 { "glVertexAttribIFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribIFormat
},
21257 { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexAttribIFormatNV
},
21258 { "glVertexAttribIPointer", "GL_VERSION_3_0", glVertexAttribIPointer
},
21259 { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", glVertexAttribIPointerEXT
},
21260 { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL1d
},
21261 { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL1dEXT
},
21262 { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL1dv
},
21263 { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL1dvEXT
},
21264 { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1i64NV
},
21265 { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1i64vNV
},
21266 { "glVertexAttribL1ui64ARB", "GL_ARB_bindless_texture", glVertexAttribL1ui64ARB
},
21267 { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1ui64NV
},
21268 { "glVertexAttribL1ui64vARB", "GL_ARB_bindless_texture", glVertexAttribL1ui64vARB
},
21269 { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL1ui64vNV
},
21270 { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL2d
},
21271 { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL2dEXT
},
21272 { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL2dv
},
21273 { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL2dvEXT
},
21274 { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2i64NV
},
21275 { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2i64vNV
},
21276 { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2ui64NV
},
21277 { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL2ui64vNV
},
21278 { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL3d
},
21279 { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL3dEXT
},
21280 { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL3dv
},
21281 { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL3dvEXT
},
21282 { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3i64NV
},
21283 { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3i64vNV
},
21284 { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3ui64NV
},
21285 { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL3ui64vNV
},
21286 { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL4d
},
21287 { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL4dEXT
},
21288 { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribL4dv
},
21289 { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribL4dvEXT
},
21290 { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4i64NV
},
21291 { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4i64vNV
},
21292 { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4ui64NV
},
21293 { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribL4ui64vNV
},
21294 { "glVertexAttribLFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexAttribLFormat
},
21295 { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", glVertexAttribLFormatNV
},
21296 { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", glVertexAttribLPointer
},
21297 { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", glVertexAttribLPointerEXT
},
21298 { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP1ui
},
21299 { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP1uiv
},
21300 { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP2ui
},
21301 { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP2uiv
},
21302 { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP3ui
},
21303 { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP3uiv
},
21304 { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP4ui
},
21305 { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexAttribP4uiv
},
21306 { "glVertexAttribParameteriAMD", "GL_AMD_interleaved_elements", glVertexAttribParameteriAMD
},
21307 { "glVertexAttribPointer", "GL_VERSION_2_0", glVertexAttribPointer
},
21308 { "glVertexAttribPointerARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", glVertexAttribPointerARB
},
21309 { "glVertexAttribPointerNV", "GL_NV_vertex_program", glVertexAttribPointerNV
},
21310 { "glVertexAttribs1dvNV", "GL_NV_vertex_program", glVertexAttribs1dvNV
},
21311 { "glVertexAttribs1fvNV", "GL_NV_vertex_program", glVertexAttribs1fvNV
},
21312 { "glVertexAttribs1hvNV", "GL_NV_half_float", glVertexAttribs1hvNV
},
21313 { "glVertexAttribs1svNV", "GL_NV_vertex_program", glVertexAttribs1svNV
},
21314 { "glVertexAttribs2dvNV", "GL_NV_vertex_program", glVertexAttribs2dvNV
},
21315 { "glVertexAttribs2fvNV", "GL_NV_vertex_program", glVertexAttribs2fvNV
},
21316 { "glVertexAttribs2hvNV", "GL_NV_half_float", glVertexAttribs2hvNV
},
21317 { "glVertexAttribs2svNV", "GL_NV_vertex_program", glVertexAttribs2svNV
},
21318 { "glVertexAttribs3dvNV", "GL_NV_vertex_program", glVertexAttribs3dvNV
},
21319 { "glVertexAttribs3fvNV", "GL_NV_vertex_program", glVertexAttribs3fvNV
},
21320 { "glVertexAttribs3hvNV", "GL_NV_half_float", glVertexAttribs3hvNV
},
21321 { "glVertexAttribs3svNV", "GL_NV_vertex_program", glVertexAttribs3svNV
},
21322 { "glVertexAttribs4dvNV", "GL_NV_vertex_program", glVertexAttribs4dvNV
},
21323 { "glVertexAttribs4fvNV", "GL_NV_vertex_program", glVertexAttribs4fvNV
},
21324 { "glVertexAttribs4hvNV", "GL_NV_half_float", glVertexAttribs4hvNV
},
21325 { "glVertexAttribs4svNV", "GL_NV_vertex_program", glVertexAttribs4svNV
},
21326 { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", glVertexAttribs4ubvNV
},
21327 { "glVertexBindingDivisor", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", glVertexBindingDivisor
},
21328 { "glVertexBlendARB", "GL_ARB_vertex_blend", glVertexBlendARB
},
21329 { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", glVertexBlendEnvfATI
},
21330 { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", glVertexBlendEnviATI
},
21331 { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", glVertexFormatNV
},
21332 { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP2ui
},
21333 { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP2uiv
},
21334 { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP3ui
},
21335 { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP3uiv
},
21336 { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP4ui
},
21337 { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", glVertexP4uiv
},
21338 { "glVertexPointerEXT", "GL_EXT_vertex_array", glVertexPointerEXT
},
21339 { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", glVertexPointerListIBM
},
21340 { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", glVertexPointervINTEL
},
21341 { "glVertexStream1dATI", "GL_ATI_vertex_streams", glVertexStream1dATI
},
21342 { "glVertexStream1dvATI", "GL_ATI_vertex_streams", glVertexStream1dvATI
},
21343 { "glVertexStream1fATI", "GL_ATI_vertex_streams", glVertexStream1fATI
},
21344 { "glVertexStream1fvATI", "GL_ATI_vertex_streams", glVertexStream1fvATI
},
21345 { "glVertexStream1iATI", "GL_ATI_vertex_streams", glVertexStream1iATI
},
21346 { "glVertexStream1ivATI", "GL_ATI_vertex_streams", glVertexStream1ivATI
},
21347 { "glVertexStream1sATI", "GL_ATI_vertex_streams", glVertexStream1sATI
},
21348 { "glVertexStream1svATI", "GL_ATI_vertex_streams", glVertexStream1svATI
},
21349 { "glVertexStream2dATI", "GL_ATI_vertex_streams", glVertexStream2dATI
},
21350 { "glVertexStream2dvATI", "GL_ATI_vertex_streams", glVertexStream2dvATI
},
21351 { "glVertexStream2fATI", "GL_ATI_vertex_streams", glVertexStream2fATI
},
21352 { "glVertexStream2fvATI", "GL_ATI_vertex_streams", glVertexStream2fvATI
},
21353 { "glVertexStream2iATI", "GL_ATI_vertex_streams", glVertexStream2iATI
},
21354 { "glVertexStream2ivATI", "GL_ATI_vertex_streams", glVertexStream2ivATI
},
21355 { "glVertexStream2sATI", "GL_ATI_vertex_streams", glVertexStream2sATI
},
21356 { "glVertexStream2svATI", "GL_ATI_vertex_streams", glVertexStream2svATI
},
21357 { "glVertexStream3dATI", "GL_ATI_vertex_streams", glVertexStream3dATI
},
21358 { "glVertexStream3dvATI", "GL_ATI_vertex_streams", glVertexStream3dvATI
},
21359 { "glVertexStream3fATI", "GL_ATI_vertex_streams", glVertexStream3fATI
},
21360 { "glVertexStream3fvATI", "GL_ATI_vertex_streams", glVertexStream3fvATI
},
21361 { "glVertexStream3iATI", "GL_ATI_vertex_streams", glVertexStream3iATI
},
21362 { "glVertexStream3ivATI", "GL_ATI_vertex_streams", glVertexStream3ivATI
},
21363 { "glVertexStream3sATI", "GL_ATI_vertex_streams", glVertexStream3sATI
},
21364 { "glVertexStream3svATI", "GL_ATI_vertex_streams", glVertexStream3svATI
},
21365 { "glVertexStream4dATI", "GL_ATI_vertex_streams", glVertexStream4dATI
},
21366 { "glVertexStream4dvATI", "GL_ATI_vertex_streams", glVertexStream4dvATI
},
21367 { "glVertexStream4fATI", "GL_ATI_vertex_streams", glVertexStream4fATI
},
21368 { "glVertexStream4fvATI", "GL_ATI_vertex_streams", glVertexStream4fvATI
},
21369 { "glVertexStream4iATI", "GL_ATI_vertex_streams", glVertexStream4iATI
},
21370 { "glVertexStream4ivATI", "GL_ATI_vertex_streams", glVertexStream4ivATI
},
21371 { "glVertexStream4sATI", "GL_ATI_vertex_streams", glVertexStream4sATI
},
21372 { "glVertexStream4svATI", "GL_ATI_vertex_streams", glVertexStream4svATI
},
21373 { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", glVertexWeightPointerEXT
},
21374 { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", glVertexWeightfEXT
},
21375 { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", glVertexWeightfvEXT
},
21376 { "glVertexWeighthNV", "GL_NV_half_float", glVertexWeighthNV
},
21377 { "glVertexWeighthvNV", "GL_NV_half_float", glVertexWeighthvNV
},
21378 { "glVideoCaptureNV", "GL_NV_video_capture", glVideoCaptureNV
},
21379 { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", glVideoCaptureStreamParameterdvNV
},
21380 { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", glVideoCaptureStreamParameterfvNV
},
21381 { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", glVideoCaptureStreamParameterivNV
},
21382 { "glViewportArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", glViewportArrayv
},
21383 { "glViewportIndexedf", "GL_ARB_viewport_array GL_VERSION_4_1", glViewportIndexedf
},
21384 { "glViewportIndexedfv", "GL_ARB_viewport_array GL_VERSION_4_1", glViewportIndexedfv
},
21385 { "glViewportPositionWScaleNV", "GL_NV_clip_space_w_scaling", glViewportPositionWScaleNV
},
21386 { "glViewportSwizzleNV", "GL_NV_viewport_swizzle", glViewportSwizzleNV
},
21387 { "glWaitSemaphoreEXT", "GL_EXT_semaphore", glWaitSemaphoreEXT
},
21388 { "glWaitSemaphoreui64NVX", "GL_NVX_progress_fence", glWaitSemaphoreui64NVX
},
21389 { "glWaitSync", "GL_ARB_sync GL_VERSION_3_2", glWaitSync
},
21390 { "glWaitVkSemaphoreNV", "GL_NV_draw_vulkan_image", glWaitVkSemaphoreNV
},
21391 { "glWeightPathsNV", "GL_NV_path_rendering", glWeightPathsNV
},
21392 { "glWeightPointerARB", "GL_ARB_vertex_blend", glWeightPointerARB
},
21393 { "glWeightbvARB", "GL_ARB_vertex_blend", glWeightbvARB
},
21394 { "glWeightdvARB", "GL_ARB_vertex_blend", glWeightdvARB
},
21395 { "glWeightfvARB", "GL_ARB_vertex_blend", glWeightfvARB
},
21396 { "glWeightivARB", "GL_ARB_vertex_blend", glWeightivARB
},
21397 { "glWeightsvARB", "GL_ARB_vertex_blend", glWeightsvARB
},
21398 { "glWeightubvARB", "GL_ARB_vertex_blend", glWeightubvARB
},
21399 { "glWeightuivARB", "GL_ARB_vertex_blend", glWeightuivARB
},
21400 { "glWeightusvARB", "GL_ARB_vertex_blend", glWeightusvARB
},
21401 { "glWindowPos2d", "GL_VERSION_1_4", glWindowPos2d
},
21402 { "glWindowPos2dARB", "GL_ARB_window_pos", glWindowPos2dARB
},
21403 { "glWindowPos2dMESA", "GL_MESA_window_pos", glWindowPos2dMESA
},
21404 { "glWindowPos2dv", "GL_VERSION_1_4", glWindowPos2dv
},
21405 { "glWindowPos2dvARB", "GL_ARB_window_pos", glWindowPos2dvARB
},
21406 { "glWindowPos2dvMESA", "GL_MESA_window_pos", glWindowPos2dvMESA
},
21407 { "glWindowPos2f", "GL_VERSION_1_4", glWindowPos2f
},
21408 { "glWindowPos2fARB", "GL_ARB_window_pos", glWindowPos2fARB
},
21409 { "glWindowPos2fMESA", "GL_MESA_window_pos", glWindowPos2fMESA
},
21410 { "glWindowPos2fv", "GL_VERSION_1_4", glWindowPos2fv
},
21411 { "glWindowPos2fvARB", "GL_ARB_window_pos", glWindowPos2fvARB
},
21412 { "glWindowPos2fvMESA", "GL_MESA_window_pos", glWindowPos2fvMESA
},
21413 { "glWindowPos2i", "GL_VERSION_1_4", glWindowPos2i
},
21414 { "glWindowPos2iARB", "GL_ARB_window_pos", glWindowPos2iARB
},
21415 { "glWindowPos2iMESA", "GL_MESA_window_pos", glWindowPos2iMESA
},
21416 { "glWindowPos2iv", "GL_VERSION_1_4", glWindowPos2iv
},
21417 { "glWindowPos2ivARB", "GL_ARB_window_pos", glWindowPos2ivARB
},
21418 { "glWindowPos2ivMESA", "GL_MESA_window_pos", glWindowPos2ivMESA
},
21419 { "glWindowPos2s", "GL_VERSION_1_4", glWindowPos2s
},
21420 { "glWindowPos2sARB", "GL_ARB_window_pos", glWindowPos2sARB
},
21421 { "glWindowPos2sMESA", "GL_MESA_window_pos", glWindowPos2sMESA
},
21422 { "glWindowPos2sv", "GL_VERSION_1_4", glWindowPos2sv
},
21423 { "glWindowPos2svARB", "GL_ARB_window_pos", glWindowPos2svARB
},
21424 { "glWindowPos2svMESA", "GL_MESA_window_pos", glWindowPos2svMESA
},
21425 { "glWindowPos3d", "GL_VERSION_1_4", glWindowPos3d
},
21426 { "glWindowPos3dARB", "GL_ARB_window_pos", glWindowPos3dARB
},
21427 { "glWindowPos3dMESA", "GL_MESA_window_pos", glWindowPos3dMESA
},
21428 { "glWindowPos3dv", "GL_VERSION_1_4", glWindowPos3dv
},
21429 { "glWindowPos3dvARB", "GL_ARB_window_pos", glWindowPos3dvARB
},
21430 { "glWindowPos3dvMESA", "GL_MESA_window_pos", glWindowPos3dvMESA
},
21431 { "glWindowPos3f", "GL_VERSION_1_4", glWindowPos3f
},
21432 { "glWindowPos3fARB", "GL_ARB_window_pos", glWindowPos3fARB
},
21433 { "glWindowPos3fMESA", "GL_MESA_window_pos", glWindowPos3fMESA
},
21434 { "glWindowPos3fv", "GL_VERSION_1_4", glWindowPos3fv
},
21435 { "glWindowPos3fvARB", "GL_ARB_window_pos", glWindowPos3fvARB
},
21436 { "glWindowPos3fvMESA", "GL_MESA_window_pos", glWindowPos3fvMESA
},
21437 { "glWindowPos3i", "GL_VERSION_1_4", glWindowPos3i
},
21438 { "glWindowPos3iARB", "GL_ARB_window_pos", glWindowPos3iARB
},
21439 { "glWindowPos3iMESA", "GL_MESA_window_pos", glWindowPos3iMESA
},
21440 { "glWindowPos3iv", "GL_VERSION_1_4", glWindowPos3iv
},
21441 { "glWindowPos3ivARB", "GL_ARB_window_pos", glWindowPos3ivARB
},
21442 { "glWindowPos3ivMESA", "GL_MESA_window_pos", glWindowPos3ivMESA
},
21443 { "glWindowPos3s", "GL_VERSION_1_4", glWindowPos3s
},
21444 { "glWindowPos3sARB", "GL_ARB_window_pos", glWindowPos3sARB
},
21445 { "glWindowPos3sMESA", "GL_MESA_window_pos", glWindowPos3sMESA
},
21446 { "glWindowPos3sv", "GL_VERSION_1_4", glWindowPos3sv
},
21447 { "glWindowPos3svARB", "GL_ARB_window_pos", glWindowPos3svARB
},
21448 { "glWindowPos3svMESA", "GL_MESA_window_pos", glWindowPos3svMESA
},
21449 { "glWindowPos4dMESA", "GL_MESA_window_pos", glWindowPos4dMESA
},
21450 { "glWindowPos4dvMESA", "GL_MESA_window_pos", glWindowPos4dvMESA
},
21451 { "glWindowPos4fMESA", "GL_MESA_window_pos", glWindowPos4fMESA
},
21452 { "glWindowPos4fvMESA", "GL_MESA_window_pos", glWindowPos4fvMESA
},
21453 { "glWindowPos4iMESA", "GL_MESA_window_pos", glWindowPos4iMESA
},
21454 { "glWindowPos4ivMESA", "GL_MESA_window_pos", glWindowPos4ivMESA
},
21455 { "glWindowPos4sMESA", "GL_MESA_window_pos", glWindowPos4sMESA
},
21456 { "glWindowPos4svMESA", "GL_MESA_window_pos", glWindowPos4svMESA
},
21457 { "glWindowRectanglesEXT", "GL_EXT_window_rectangles", glWindowRectanglesEXT
},
21458 { "glWriteMaskEXT", "GL_EXT_vertex_shader", glWriteMaskEXT
},
21459 { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range", wglAllocateMemoryNV
},
21460 { "wglBindTexImageARB", "WGL_ARB_render_texture", wglBindTexImageARB
},
21461 { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format", wglChoosePixelFormatARB
},
21462 { "wglCreateContextAttribsARB", "WGL_ARB_create_context", wglCreateContextAttribsARB
},
21463 { "wglCreatePbufferARB", "WGL_ARB_pbuffer", wglCreatePbufferARB
},
21464 { "wglDestroyPbufferARB", "WGL_ARB_pbuffer", wglDestroyPbufferARB
},
21465 { "wglFreeMemoryNV", "WGL_NV_vertex_array_range", wglFreeMemoryNV
},
21466 { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read", wglGetCurrentReadDCARB
},
21467 { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string", wglGetExtensionsStringARB
},
21468 { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string", wglGetExtensionsStringEXT
},
21469 { "wglGetPbufferDCARB", "WGL_ARB_pbuffer", wglGetPbufferDCARB
},
21470 { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribfvARB
},
21471 { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", wglGetPixelFormatAttribivARB
},
21472 { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", wglGetSwapIntervalEXT
},
21473 { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", wglMakeContextCurrentARB
},
21474 { "wglQueryCurrentRendererIntegerWINE", "WGL_WINE_query_renderer", wglQueryCurrentRendererIntegerWINE
},
21475 { "wglQueryCurrentRendererStringWINE", "WGL_WINE_query_renderer", wglQueryCurrentRendererStringWINE
},
21476 { "wglQueryPbufferARB", "WGL_ARB_pbuffer", wglQueryPbufferARB
},
21477 { "wglQueryRendererIntegerWINE", "WGL_WINE_query_renderer", wglQueryRendererIntegerWINE
},
21478 { "wglQueryRendererStringWINE", "WGL_WINE_query_renderer", wglQueryRendererStringWINE
},
21479 { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", wglReleasePbufferDCARB
},
21480 { "wglReleaseTexImageARB", "WGL_ARB_render_texture", wglReleaseTexImageARB
},
21481 { "wglSetPbufferAttribARB", "WGL_ARB_render_texture", wglSetPbufferAttribARB
},
21482 { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough", wglSetPixelFormatWINE
},
21483 { "wglSwapIntervalEXT", "WGL_EXT_swap_control", wglSwapIntervalEXT
}